
A detailed 3D asset pack containing over 300 unique models of furniture and household items from the Victorian era. The collection features a fully furnished three-story house with 12 distinct interior spaces, including a dining room, nursery, servants’ quarters, conservatory, library, bedrooms, bathrooms, and more. All assets are created in a realistic style with collision configured for game-ready use.
Paintings and tapestries featured in the interiors were generated using artificial intelligence.
Rooms are built using a modular system: wall and ceiling panels, doors, and windows follow fixed dimensions and can be easily interchanged to create custom layouts. Materials support color, roughness, and metallic customization across different mesh areas, allowing for flexible visual adjustments.
The project was created in Unreal Engine 5.2, the archive also includes FBX files and textures.
Number of Unique Meshes: 315; Number of Textures: 707 (24 seamless texture sets); Vertex Count: 2 - 26954; Collision: Automatically generated; LODs: No; Texture Resolutions: 512 - 4096, PNG;
Video demonstration: https://www.youtube.com/watch?v=CoBNQTLZEK4