Classic style porch house without furniture

Classic style porch house without furniture Low-poly 3D model


NOTE (as of 2023) To make this model more accessible for all: All licensed textures have been replaced by copyright-free (cc0) textures.

This project is developed in blender 2.90.1

NOTE: The video on this page shows a tour trough the furnished version of this house, but the actual download is based on the image renders on this page.

This download contains a house with interior and garden. everything is textured and the lighting is completely baked for fast Eevee renders. This model can be used for commercial purposes and works with realtime game engines.

Short discription

This is a classic style porch house with interior for Blender eevee and cycles and set in todays era. Its inspired by Eastcoast American classic house design together with a orginal twist.

This is a orginal designed and modeled house and doesnt exist in the real world.


The scene is optimised to get as much performance and as little memory usage as possible. I would still reccomend a system with at least 8gb RAM and 6gb GPU memory. (al though the rendered eevee viewport uses less than 3gb RAM and GPU memory)

If your GPU doesnt have enough memory, you can always choose to render with cycles on your CPU.

The 3D grass particles are turned off in the viewport for optimisation reasons, but are easy to enable in the outliner.

If you need more performance, you can turn off more layers like the vegetation, interior lights or lowering the shadow resolution.


The complete structure, all elements, and garden design is orginally designed and modeled for this project. the only assets that are imported from my other projects are the trees and bushes. These assets are from summer 2020.

The picture frames inside the house are renders from my other projects.


This scene is designed and optimised around eevee. all the lighting and reflections are baked in by using a irradiance volume and reflection cubes. This engine is perfect to make animations that are rendered quick. Every new asset added to this scene will automaticly adopt the lighting and reflections.


All assets and materials work with Cycles aswell, The HDRI and sunlight might need to be tweaked a bit, for interior renders you could also use a flat blue color for the sky.

Other engines/software

Its possible to use this in other engines aswell but for optimisation reasons some materials, like the white and blue wood, use the same colormap but with a HUE node connected to them. So for other software, some textures need to be replaced or it's HUE edited in the game enginephoto editing software.

Some materials like the pool water are procedurally generated and need to be replaced by alternative water inside your preferred software.

The 3D grass is a particle system and can't be exported from Blender.


This project uses high quality PBR materials.


Even though this project has more detail than older projects, the polycount is optimised

  • Objects: 867
  • Verticles: 316,556
  • Edges: 573,177
  • Faces: 277,564
  • Triangles: 550,404


All file exports are exported using blenders default settings. (grass, car and pool water not exported)

  • BLEND (native)
  • FBX
  • OBJ
  • DAE
  • GLB
  • STL
  • ABC
  • PLY
  • USDC
  • X3D
Item rating
7 2
dennisalwan 2022-11-02 19:28:44 UTC
Not Recommended
It looks good from the outside but honestly the second floor is just pure mess, the way the roof curves and the rooms are just placed so weird. The doors aren't even the same size. This house is good if ur looking for just an outside view, I wouldn't get it if you're looking to use it for indoors.
a1220 2022-08-15 00:59:23 UTC
very good
stmcorres 2022-05-25 16:29:04 UTC
Not Recommended
I was looking forward to a hassle free, middle class home to experiment with using other assets I own but have to say that I was very surprised to find that the whole first floor is completely unusable due to the geometry having been sacrificed in a very akward way to, I guess, reduce the angles of the roofing without having to re-texture?? Anyways, allthough it is not uncommon to see a top floor ceiling being adjusted and modeled around a roof shape(I am sitting in such a room right now) they way that it is shown here is completely(!) unrealistic. It is something that you would NEVER see in a regular home like this making it impossible to use this without either doing completely new geometry or making a seperate model with modified geometry for the inside. So, yeah, dissapointing.
Classic style porch house without furniture
Royalty Free License 
Classic style porch house without furniture
Royalty Free License 
Response 94% in 0.6h
3D Modeling
UV mapping
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3D Model formats

Format limitations
  • Blender (.blend) (2 files)1.46 GBVersion: 3.6.0Renderer: Eevee
  • Blender (.blend) (2 files)1.46 GBVersion: 3.6.0Renderer: Eevee
  • Collada (.dae) (2 files)1.46 GB
  • Autodesk FBX (.fbx) (2 files)1.46 GB
  • glTF (.gltf, .glb) (2 files)1.46 GB
  • OBJ (.obj, .mtl) (2 files)1.46 GB
  • Stereolithography (.stl) (2 files)1.46 GB
  • Alembic (.abc)750 MB
  • Ply 750 MB

3D Model details

  • Publish date2020-10-21
  • Model ID#2664438
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 550,404
  • Vertices 316,556
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Overlapping
  • Plugins used
  • Ready for 3D Printing