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Theater Interior 1200 seats low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.
This is real-world size models of the modern concert hall made by professional architect.
| USAGE |
This model is suitable for exterior visualization, realtime and game use, architecture, consulting, education.
Units used: Centimeters
| GEOMETRY |
* The models mesh is high quality, with clean edge flow.
* Chairs and light equipment are instances so easy to replace
* Symmetry and Shell modifiers for better performance.
* Scene objects are organized by layers:
| ADDITIONAL NOTES |
* No third-party plug-ins needed The below information was automatically extracted from .max file of this model
Scene Objects Information
Number of objects 1,663 Editable poly 116 Editable mesh 106 Edit poly 1,441 Objects with duplicate names 0 Hidden objects 0 Objects with non-100% scale 1,399 Objects with Default names 0 Objects without materials 0 Animated objects 0 Groups 0 Scene bounding box size ( X / Y / Z ) 9260.28 cm / 11414.85 cm / 5831.84 cm Renderer Name V Ray Adv 3 00 08 Type of lighting No lighting
Object naming in scene
Names of objects in the scene (sample of up to 20 objects)
Object name Object type lights_265 Editable Poly chairs_018 Edit Poly chairs_831 Edit Poly chairs_1208 Edit Poly chairs_785 Edit Poly chairs_1223 Edit Poly lights_070 Editable Poly chairs_1241 Edit Poly chairs_994 Edit Poly chairs_525 Edit Poly chairs_903 Edit Poly chairs_295 Edit Poly chairs_1220 Edit Poly chairs_833 Edit Poly chairs_578 Edit Poly chairs_074 Edit Poly chairs_167 Edit Poly chairs_649 Edit Poly chairs_745 Edit Poly chairs_890 Edit Poly View all 1663 objects
Texture files and paths
Textures 2 Unique texture names 2 Relative texture paths 1 Absolute texture paths 1
Names of relative texture paths used in the scene (sample of up to 20 objects)
Relative texture paths Stripped path
Names of absolute texture paths used in the scene (sample of up to 20 objects)
Absolute texture paths C:/3dsmax/materiallibraries/
Names of missing textures used in the scene (sample of up to 20 objects)
Missing textures rc_brushmetal1.jpg default.png
Materials 11 Default material names 4
Names of materials used in scene (sample of up to 20 objects)
Material name Material type Number of textures Material #25 VRayMtl 0 default VRayMtl 3 Material #131 Multi/Sub-Object 0 Material #132 VRayMtl 3 default_interior Multi/Sub-Object 6 _RC_truss Multi/Sub-Object 1 Material #120 VRayMtl 0 viewport_bg Gradient 6 armchair Multi/Sub-Object 0 default VRayMtl 0 wall_brick VRayMtl 0
Polygons 3,033,598 Triangles 6,514,637 Vertices 3,398,037 3-sided polygons 63,321 4-sided polygons 2,913,626 5 and more-sided polygons 56,651
Names of layers used in the scene (sample of up to 20 objects)
Names of layers used in scene Number of objects in layer INT_railings 32 INT_walls 4 INT_floors 6 INT_curtains 18 INT_chairs 1,327 INT_ceiling 1 0 0 INT_doors 1 INT_light 274
*All prices are exclusive of VAT.