
Nice topology text as shown in attached pictures. I rebuilt text with loop tools and subdivision surface modifier level 1. Chinese text in this model were immitated caligraphy style so they look a little bit different with Chinese scripts in standard form. Text models are seperated into many parts so they are easy for user to modify as well as making all type of scene without getting any problem. Images were rendered with Eevee. Render quality as shown in pictures.
Make sure quad only, no N-gon, no triangulates no vertice with more than 5 edges in model as per CG trader standard, parameters were verified by Kodama. I also attached screenshot of verification by Kodama for each model. However, I got problem with UV overlapping. Total vertices for each model:是: 7458, 哪: 4968, 里:4084, 呢:3658.
Chinese text in this scene: 你是哪里人呢?= where are you from? I use Chinese Pinyin to name the file: 是 in the file has name shi, 哪 in the file has name na, 里 in the file has name li, 呢 in the file has name ne.
Model 你, 人 are included but they locate in Blender file has name scene, I haven't exported to 3D formats yet. So they are free for anyone who use Blender. Also in Blender file has name scene, I already set up world with blue sky with white clouds, ground and sunlight so it is convenient to make more images in outdoor scene.
Avaiable formats: fbx, glb, obj, stl. Images textures, UV maps for each model are in zip files.
Any questions about working process to build these models, any idea to improve models quality, please let me know