DESCRIPTION

Content:

A Blender scene with a geometry node setup to scatter instances in a 3D space. I have been using these rocks and debris assets many times for my personnal projects and sci-fi pictures. Tweak it at will!. The scene was built with Blender 3.6.4. It will work with Blender 3.6 LTS and further 4.x versions. It might work with previous versions but it might get hasardous results.

Features:

  • One large set of asteroids: small , medium and large rocks, with procedural shaders including bump.

  • One set of ice: mixted sized with 2 procedural shaders including bump.

  • One set of debris instances: no UVs for those objects, one simple shader.

  • Fog Box: to add a volume shader to your scene.

Specific cases are highlighted in example collections:

  • camera geometric culling

  • density by object proximity

  • delete by volume (or outside it)

-animation features

Improvements:

  • random distribution with poisson disk

  • void effect

  • Drift and spin animation nodes

  • Fixed camera culling behind the camera

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Blender Geometry Nodes Scatter Space Low-poly 3D model

Royalty Free License (no AI)
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OTHER
Other<br />File Size: 3.55 KB
BLEND
Blender<br />File Size: 76.1 MB
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