The original reference is the Eflatunpinar which is located about 22 km north of the town of Beysehir. The monument is formed as a rectangular shaped pond fed with the waters from a nearby spring. The most prominent part is the high wall of reliefs that stand on the north edge of the roughly 34 by 30 meter rectangular pond. It is built with large stone blocks. In the center are the Storm God and the Sun Goddess with winged sun-disks above each. Around them are ten spirits or hybrid creatures supporting the two winged sun disks above the gods and an enormous winged sun disk at the top. The base has five mountain gods that are partially visible. The central three of the mountain gods could be interpreted as mountain-spring gods with multiple spring holes on them. The stage altogether may be interpreted as a cosmic scene with heavens at the top and earth at the bottom, with gods and spirits holding the heavens in between. The facade of the monument is roughly 7 meters in length and 7 meters in height including the mountain gods at the base.
I used only V-Ray layers on renders.
Textures designed and exported from Substance Painter.
Textures from substance painter are in seperate rar file
Texture resolution is 4096 x 4096
Maya project has its own texture files in sourceimages folder.
There are 3 types of model. Base Model, Mid and High Poly.
All models are exported from Zbrush.
Zbrush file is also in zip file. So any polygon level can be used.
Polygon and verts numbers:1.Base Model has 43.680 faces and 43.718 verts