Circuit Board V2

Circuit Board V2 Low-poly 3D model

Description

3d model is low poly and game-ready. The 3D model is made by photogrammetry using the Canon 450D (171 photographs 4272x2848 raw), retopology manually was performed, also created UV Mapping, and the baking of textures.

Real scale - Units: cm - (Proportions and sizes are observed and as close as possible to the real object) ~ 7.5 x 0.81 x 3.05 cm.

Polygons - 6984 /Triangles - 13968 /Vertices - 6976

The model consists only of quadrangles.

Formats:

  • .blend (Mesh + material (Principled BSDF) + Textures PBR - Roughness/Metallic) - Blender (ver. 2.93.6).
  • .max (Mesh + material (Vray 3.60.03) + Textures Specular/Glossiness) 3ds Max 2018.
  • .tbscene (Mesh + Textures PBR) - Marmoset Toolbag 3 (Ver 3.08).
  • .FBX (only mesh without materials) - exported from Blender.
  • .obj (Triangulated, only mesh without materials) - exported from Blender.
  • .glb (Triangulated, Mesh + Textures PBR (compressed in format)) - exported from Marmoset Toolbag 3.
  • .gltf ( Triangulated, Mesh + Textures PBR - .jpg ) - exported from glTF Tools Visual Studio Code.
  • .unitypackage (Triangulated, Mesh + Textures - .tga) - exported from Marmoset Toolbag 3 and FBX mesh from Blender.
  • .FBX for Unity (only mesh without materials, up = Y Up). - exported from Blender.
  • .spp (Substance Painter Project ver. 2021).

Unwrapped UVs - Non-overlapping (Manually deployed, no overlapping or inverted polygons).

Textures game-ready (2048x2048 .PNG ) - PBR Roughness/Metallic: BaseColor, Metallic, Normal, Roughness, AO(Ambient occlusion). (Textures PBR one set for the whole model,5 PNG Files - 8bit).

Optional Textures game-ready (2048x2048 .PNG ) - Specular/Glossiness: Diffuse, Specular, Glossiness, Normal, Metallic(mask). (Textures Specular/Glossiness one set for the whole model,5 PNG Files - 8bit).

Optional Textures baked (Additional textures baked from a high poly model), (4096x4096 .PNG ) - Curvature, Normal, Normal (Object), Height, Position, Thickness, Material ID, AO(Ambient occlusion).

Rendered in Blender Cycles - first 5 images.

Rendered in Marmoset Toolbag 3 - all other images.

Item rating
0 0
Circuit Board V2
$29.00
 
Royalty Free License 
Circuit Board V2
$29.00
 
Royalty Free License 
Response 100% in 0.2h
3D Modeling
Low-poly Modeling
Rendering
UV mapping
Texturing
PBR modeling

3D Model formats

Format limitations
Native
  • Blender 2.93.6 (.blend)10.1 MBVersion: 2.93.6Renderer: Cycles
Exchange
  • Autodesk FBX (.fbx) (2 files)1010 KBVersion: fbxVersion: unity
  • glTF (.gltf, .glb) (2 files)12.6 MBVersion: glbVersion: gltf
  • OBJ no mtl (.obj, .mtl)1.16 MB
  • Textures baked74.9 MBVersion: bakedVersion: sp glVersion: PBR
  • mat 2018 (.mat)9.08 MB
  • Autodesk 3ds Max 2018 (.max)9.08 MBVersion: 2018Renderer: V-Ray 3.60.03
  • Substance Painter 2021 (.spp, .sbsar, .spsm)279 MB
  • Unity 3D 2021 (.unitypackage, .prefab)13.9 MB
  • Marmoset Toolbag 3.08 (.tbscene, .tbmat)10.6 MB

3D Model details

  • Publish date2021-11-19
  • Model ID#3395968
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 6,984
  • Vertices 6,976
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
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