Realistic Female Base (RIGGED)
A realistic female character that will help you understanding the pipeline for Games and Animation.
INCLUDING:
Character Mesh:
Naked body mesh with basic clothing (includes Hair cards, Eyes and Eyelash cards)
Poly Count:
Only Body: Triangles: 29,200/Vertices: 14,602
Clothes: Triangles: 9,100/Vertices: 4,961
Hair cards: Triangles: 21,708/Vertices: 17,657
PBR textures:
Only body mesh has 5 UDIMs (multiple texture-sets). You can easily remove the basic cloths without any distortion. Head texture has two types: 1) cut eyebrows, 2) full eyebrows. Textures are 4K – Basecolor, roughness, normal (.png & .jpg).
Maya File:
The rig is done in Maya 2022. The character has nice rig with cloths and eyes. Has animation friendly controllers.
NOTE: the character has no Facial blendShape.
FBX format:
The rig and the meshes are also exported as FBX file.
OBJ format:
The file also includes bunch of obj files such as, Base, Eye, Bra, Panty, Eyelash, Hair (separately)
Project Video: There is a video file about the rig. I did a basic pose using the rig to make sure everything is working properly.
* If you have any questions please feel free to ask.
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