A
alexgsproductions
Files are huge and not game ready. Multiple root bones.
It is all setup to use unreal engine's control rig of body (manequinn animations) and face (echo), it has also support for livelink (facial capture of movement)there are others materials, such as the eyes, which uses the metahuman materials for the eyes, and a generic one for the nailsIf you need any help with the configurations for the control rig or anything more, you can contact me