
Render Marmoset Toolbag 4
https://boosty.to/3dmaster1982/posts/88322a80-3f5b-43b6-8f82-6e44e8358ebd?share=post_link
Rigged & Skinned Character in 3dsmax 2020
Maps: 4K (4096): head, body, eyes,
ao, BaseColor, EmissiveColor, Metalness, Normal, Roughness, Albedo, glossiness, Metallic,reflection, Roughness
Maps: 4K (4096): eyelashes
BaseColor, Alpha
Maps: 4K (4096): hair
Brown, Blonde, Brunette, Metalness, Alpha, Normals
In the model it is desirable to use a shader with a two-sided display of polygons.
Including MAX, OBJ and FBX formats.
Normal map was baked from a high poly model.
If you have any questions feel free to write me
Animation (10):
walk, run, walk, jump, dead, dead2, crouch, shooting, crawl, hit reaction
Thank you for your time!https://boosty.to/3dmaster1982