gic
Nice job. Glad it was available as it allowed me to conclude a western scene quickly. Really grateful for that.
Persons: 13511 Vert: 14103 Tris: 26461 40 textures all 4k Additional bones: jaw, gun, eyelids, eyes, eyebrows, smile, holster, pigtail. It is desirable to use a shader with two-sided display of polygons in the model.
Number of characters: 1
Number of Materials: 14
Number of textures: 40
Texture dimensions: 4096x4096
Polygon count of [Model Name]: 14103
Number of meshes: 1
Rigging: Yes
UV mapping: Yes
Types of materials and texture maps: PBR
https://youtu.be/olQw20i--kU
All textures are sized: 4k.
Polygons: 13511
Verts: 14103
12 animations:
attack (x2)
backWalk (x1)
death (x1)
get_weapon (x1)
gethit (x1)
idle (x1)
jump (x1)
run (x1)
sneaks (x1)
strafe_R+L (x1)
walk (x1)