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*Behemoth Alien Creature *
- Concept designed by me.
- Model's scale: 26 meter length and 7.8 meter height.
- Already basic rigged (behemoth_creature-rigged-packed.blend and other animated .blend files) and has animations like the preview video.
- The rigged armature needs Wiggle Bone add-ons for the jiggle effect of bones (You can download it free here: https://blender-addons.org/wiggle-bones-addon/ and it would be great if you donate to them) You need to install the add-on before open the animated Blender file.
- Animations list: Idling (looped), Walking (looped), Running (looped), Intimidate (looped), Attack (looped), Being attacked (looped), Defeated (.fbx and.blend formats inside animated-fbx-and-blender.rar files).
- 1 UDIM non-overlapping UV mapping.
- Texture maps resolution: 4096x4096 (include Substance Painter file for export other resolutions and modify detail).
- Polycount: 16368 poly quad mesh (Zbrush file attached).
- Suitable for both raytracing render and realtime render.
- The demo animation video render by Eevee realtime render engine and images rendered by Cycles raytracing render engine (Blender 3.2).
- If my product not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.