This Male Base Mesh Comes with several Various starting points. Depending on where you want to start from and use this model for there is a Simple Texture set Provided.
First Starting Point: Human Base mesh for Sculpt over This is a decimated mesh that retains all detailed information. At 256k Vertices, the file is light enough to Z remesh and begin with Sub-D's or dig in with Sculptris and make something Great.
Second Starting Point: Retopo Geo and A pose. These three files contain two retopo'd versions of the character, one in the knees and elbows bent configuration and one in an A Pose to apply a rig and weight paints if desired. You could also use both of these retopos as a base for Sub-D's within Z Brush. The third file is a HP version of the texturing pose for baking in your favorite Program.
Third Starting Point: Rigged Model These Files contain a rigged and weight painted FBX as well as one Idle animation.