Jorgius Hush caricature real time low poly rigged

Jorgius Hush caricature real time low poly rigged Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Jorgius Hush caricature. Low poly and game ready real time rigged 3D model with PBR textures. Rigged and skinned in Maya 2016 with basic Human IK skeleton. Basic human IK rigg in maya was used for rigging, basic facial joints are added for jaw, eyes and eyelids. Basic skeleton controls are generated in maya from human IK menu. Model is manually weight painted. Animated in maya 2016. Render images are from marmoset toolbag . Real time renders. Materials in maya will need to be created, textures for that are provided.

Files provided: -Maya 2016 ACSII file with rigged and skinned model in T pose. (see screenshot among pictures) -Maya 2016 ACSII file with one short animation of model. You can see animation in 3D preview. -FBX file with rigg and textures in T pose. -FBX with baked animation -Unity package with model imported, converted to human mecanim, and with materials all set up. (see pictures).

UV map is manually unwrapped without stretching and overlapping. Textures are 2K PBR. Normal map, spec map and color map are provided.

If you have any questions regarding this model feel free to contact me, i will be happy to assist. Im 3D artist professional and if you need custom work done, you can hire me.

Feel free to browse my portfolio for more products i created.

Item rating
0 0
Jorgius Hush caricature real time low poly rigged
$69.00
 
Royalty Free No Ai License 
Jorgius Hush caricature real time low poly rigged
$69.00
 
Royalty Free No Ai License 
Response 95% in 0.4h
3D Modeling
3D Print Modeling
Low-poly Modeling
Rigging
Skinning
UV mapping
Texturing
Hire me

3D Model formats

Format limitations
  • Autodesk Maya (.ma, .mb) (2 files)5.25 MBVersion: 2016Renderer: Default Version: 2016Renderer: Default
  • Autodesk FBX (.fbx) (3 files)34.3 MB
  • Textures 6.48 MB
  • Unity 3D 5.3.4f1 (.unitypackage, .prefab)18.3 MB
  • mat (.mat)18.3 MB

3D Model details

  • Publish date2016-10-07
  • Model ID#653252
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR approved
  • Geometry Polygon mesh
  • Polygons 6,400
  • Vertices 4,500
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
Help
Chat