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Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description
What you will get?
High polygon models
Low polygon models
Blend File for High and low polygon models
Texture file (Normal map and Diffuse map) of every single low poly
Don't use files that name Normal in texture file. Use normal map file that named Ruin(slash symbol)1K(slash symbol)Normal instead for better quality.
Oh! and you could turn roughness volume up for better quality of texture.
Preview images
How much polygon is it?
Lowpolygon models
Ruin1 : 1,012 faces
Ruin 2 : 1,130 faces
Ruin 3 : 554 faces
Ruin 4 : 898 faces
Ruin 5 : 354 faces
Ruin 6 : 288 faces
Ruin 7 : 424 faces
(All lowpolygon models are already triangulated)
Highpolygon models
Ruin 1 : 223,228 faces
Ruin 2 : 135,114 faces
Ruin 3 : 75,643 faces
Ruin 4 : 259,260 faces
Ruin 5 : 120,450 faces
Ruin 6 : 102,370 faces
Ruin 7 : 118,877 faces
If there's any problem or suggestion tell me in comment for better work next time. ;)