Hell Horse

Hell Horse Low-poly 3D model

Verification details of the FBX file
Files
FBX file format
Scene
Supported object types
Geometry
No N-gonsManifold geometryNo faceted geometry
Textures and Materials
Missing required texturesPower of 2 texture sizesNo embed texturesAssigned materialsTexture aspect ratio
UVs
UV unwrapped modelNo overlapped UVs per UV island
Naming
Allowed characters
Description

Animated skeletal horse in 3D Max file (version 2009 minimum). Superior mount for your hero.

Unity Asset included.

.FBX files are included. DAE (Collada) files included. Character Studio .BIP animation clip files are included.

model

Body and hair 12,128 polygons, 13,513 verts. and 24,107 triangles. LOD version has 5,580 polygons, 6,809 verts. and 11,100 triangles.

Armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles. LOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.

skeleton

Horse rig has 41 bones. Horseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.

textures

Textures are defuse, opacity, normals, self illumination(emission) and specular maps included
Textures in .TIF file format and have 4096x4096 and 2048x2048 px.

animations

36 animation clips. 23 on place animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included root motion data, used by Mechanim.

Each turn animation turns horse to 24 degrees.

Animation list:

  1. Zero frame: T-Pose
  2. horse_Idle_A: 2 - 100 fr.,
  3. horse_Idle_B: 101 - 201 fr.,
  4. horse_bite: 201 - 241 fr.,
  5. horse_kick: 242 - 268 fr.,
  6. horse_looking_around: 269 - 394 fr.,
  7. horse_rear_up: 395 - 480 fr.,
  8. horse_sniff: 481 - 541 fr.,
  9. horse_eating: 546 - 646 fr.,
  10. horse_kick_ground: 651 - 685 fr.,
  11. horse_death: 690 - 716 fr.,
  12. M_horse_galloping: 721 - 736 fr.,
  13. M_horse_jump: 737 - 772 fr.,
  14. M_horse_galloping_turn_left: 773 - 788 fr.,
  15. M_horse_galloping_turn_right: 793 - 808 fr.,
  16. M_horse_running_death: 813 - 853 fr.,
  17. M_horse_swim: 858 - 892 fr.,
  18. M_horse_trot: 897 - 921 fr.,
  19. M_horse_trot_turn_left: 922 - 946 fr.,
  20. M_horse_trot_turn_right: 951 - 975 fr.,
  21. M_horse_walk: 980 - 1014 fr.,
  22. M_horse_walk_turn_Left: 1015 - 1049 fr.,
  23. M_horse_walk_turn_right: 1054 - 1088 fr.,
  24. M_horse_walk_back: 1093 - 1127 fr.,
  25. RM_horse_galloping: 1132 - 1147 fr.,
  26. RM_horse_galloping_turn_left: 1152 - 1167 fr.,
  27. RM_horse_galloping_turn_right: 1172 - 1187 fr.,
  28. RM_horse_jump: 1192 - 1227 fr.,
  29. RM_horse_running_death: 1232 - 1272 fr.,
  30. RM_horse_swim: 1277 - 1311 fr.,
  31. RM_horse_trot: 1316 - 1340 fr.,
  32. RM_horse_trot_turn_left: 1345 - 1369 fr.,
  33. RM_horse_trot_turn_right: 1374 - 1398 fr.,
  34. RM_horse_walk: 1403 - 1437 fr.,
  35. RM_horse_walk_back: 1442 - 1476 fr.,
  36. RM_horse_walk_turn_Left: 1481 - 1515 fr.,
  37. RM_horse_walk_turn_right: 1520 - 1554 fr.,
Item rating
1 0
D
drayden-silverweb 2018-05-30 14:54:34 UTC
Recommended
Great model but there were a lot of errors trying to import it into Maya, Daz3d, or Second Life with DAE
Hell Horse
$50.00
 
Royalty Free License 
Hell Horse
$50.00
 
Royalty Free License 
Response 87% in 0.5h
3D Modeling
Low-poly Modeling
Lighting
Rendering
Rigging
Skinning
UV mapping
Texturing

3D Model formats

Format limitations
Native
  • Autodesk 3ds Max 2009 (.max)253 MBVersion: 2009Renderer: Default (Scanline) 2009
Exchange
  • Autodesk FBX (.fbx)253 MB
  • Collada (.dae)253 MB
  • Unity 3D 5.1.1 (.unitypackage, .prefab)249 MB

3D Model details

  • Publish date2017-01-25
  • Model ID#689042
  • Animated approved
  • Rigged approved
  • VR / AR / Low-poly approved
  • PBR
  • Geometry Polygon mesh
  • Polygons 12,128
  • Vertices 13,513
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used
  • Ready for 3D Printing
Help
Chat