
Vertex - 400.593Edge - 800.557Face - 400.042
Objects - 53Bones, Rig Controllers - 398Materials - 6Texture Images - 17
-Important: when the wings of the bat model are moved, some of the front and back surfaces of the wing become intertwined. May require backface culling. Solidify modifier added.
-These model has been modelled in Blender.-Rendered using Cycles.-Material setup is included only for Blender.-There is no cameras and lights.-All polygon faces are quadrilateral (4 sides).-All objects has its own UV map.-All objects are seperated and have got material.-Exported files (dae, fbx, obj, ply, stl, x3d) has the poly model without materials and rig.-PBR texture images compressed.-PBR textures are included in textures folder (2048 x 2048), but may need to be reapplied. *Diffuse map *AO map *Cavity map *Specular map *Roughness map *Normal map *Bump map-This model has particle system fur.-Rigged in Blender with Riggify Addon (added custom wing controller)