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Armor 10","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 15516\nTris: 28006\nVerts: 14258\n\n102 Animations! \n24 Poses\n\n- Included formats:  \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose (9).fbx \n| |---Female Standing Pose.fbx","imageAlt":"Sci-Fi Armor 10 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/sci-fi-armor-10","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vE4YtSdzYqGxdoChScBwgYxB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sci-fi-armor-10-3d-model-low-poly-animated-rigged-fbx-unitypackage-mat-uasset-prefab-pdf.jpg","gridUrl":"https://media.cgtrader.com/variants/vE4YtSdzYqGxdoChScBwgYxB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sci-fi-armor-10-3d-model-low-poly-animated-rigged-fbx-unitypackage-mat-uasset-prefab-pdf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/sci-fi-armor-10","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":101,"name":".spp","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":17,"name":".max","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/914886/0d1fc7f51d/sci-fi-armor-10-3d-model-0d1fc7f51d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3007791","type":"listingItem","attributes":{"id":3007791,"title":"Cosmogirl humanoid robot","price":50.0,"description":"- Low-poly model of the character CosmoGirL\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbx and maya)\n- \n- textures pack 4096x4096 or 2048 and 256 support\n- 20 materials\n- 87 texutres\n- \n- In the model it is desirable to use a shader with a two-sided display of polygons.\n- \n- the version for the unreal engine contains an epic skeleton and tuned tissue physics\n- Unity version contains humanoid skeleton\n- \n- \n- faces 20833\n- verts 21579\n- tris 40382\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"Cosmogirl 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cosmogirl-60fa6f2a-d5a3-45cd-9aae-abff60fdc068","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YKCmvs4WnYCbVhkhREkAKRqR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/YKCmvs4WnYCbVhkhREkAKRqR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cosmogirl-60fa6f2a-d5a3-45cd-9aae-abff60fdc068","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3007791/bc34b4f399/cosmogirl-humanoid-robot-3d-model-bc34b4f399.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"916071","type":"listingItem","attributes":{"id":916071,"title":"Armors Bundle 2","price":195.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations \nArmor 6\nPolys: 9338 \nTris: 17068 \nVerts: 8594\nArmor 7 \nPolys:13052 \nTris:23748 \nVerts:11922\nArmor 8\nPolys: 11694 \nTris:21268 \nVerts: 10671\nArmor 9 \nPolys: 13794 \nTris: 24412 \nVerts: 12343\nArmor 10 \nPolys: 15516 \nTris: 28006 \nVerts: 14258\n\n102 Animations! \n24 Poses\n\n Included formats: \n- Maya 2018\n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose (9).fbx \n| |---Female Standing Pose.fbx","imageAlt":"3D model Armors Bundle 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Bundle 1","price":195.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations\nArmor 1\nPolys: 17334 \nTris: 31258 \nVerts: 15698\nArmor 2\nPolys: 13020 \nTris: 23196 \nVerts: 11708\nArmor 3\nPolys: 15052 \nTris: 27000 \nVerts: 13689\nArmor 4\nPolys: 17560 \nTris: 31390 \nVerts: 15809\nArmor 5\nPolys: 14188 \nTris: 25904 \nVerts: 13042\n\n102 Animations! \n24 Poses\n\n- Male Included formats: \n- Maya 2018 \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose 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female robot","price":50.0,"description":"- Low-poly model of the character CosmoGirL2\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbx and maya)\n- \n- textures pack 4096x4096 or 2048 \n- 11 materials\n- 46 texutres\n- \n- In the model it is desirable to use a shader with a two-sided display of polygons.\n- \n- the version for the unreal engine contains an epic skeleton and tuned tissue physics\n- Unity version contains humanoid skeleton\n- \n- faces 18172\n- verts 21473\n- tris 39394\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"Girl in a combat suit 3D 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robot holding gun","price":45.0,"description":"Low poly model of the character Etasphera85\u003cbr\u003e\nSiutable for games of different gentre: RPG, strategy, first-person shooter, etc. \u003cbr\u003e\nIn the arhive, the basic mesh (fbx and maya)\u003cbr\u003e\n\u003cbr\u003e\nTextures at different parts of\u003cbr\u003e\nHead 4096x4096\u003cbr\u003e\nBody 4096x4096\u003cbr\u003e\nArm 4096x4096\u003cbr\u003e\nLeg 4096x4096\u003cbr\u003e\nArmor 4096x4096\u003cbr\u003e\nGun 4096x4096\u003cbr\u003e\nIf desired, the texture can be compressed to 1024x1024 without much loss of quality\u003cbr\u003e\n\u003cbr\u003e\nIn the model it is desirable to use a shader with a two-sided display of polygons.\u003cbr\u003e\n\u003cbr\u003e\nThe model contains 16 animatins\u003cbr\u003e\nIdle (x2)\u003cbr\u003e\nWalk (x3)\u003cbr\u003e\nRun (x5)\u003cbr\u003e\nAtack (x4)\u003cbr\u003e\nDeath (x2)\u003cbr\u003e\n\n\u003cbr\u003e\nfaces 36445\u003cbr\u003e\nverts 37918\u003cbr\u003e \ntris 69181\u003cbr\u003e","imageAlt":"3D model Etasphera85 robot holding 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1110 - 1130 dodge-right 1130 - 1190 aggressive-idle 1190 - 1220 win 1220 - 1280 lose 1280 - 1310 joy-01 1310 - 1360 joy-02 1360 - 1390 mimic-01 1390 - 1460 mimic-02 1460 - 1530 mimic-03 1535 - 1600 drinking 1650 - 1700 eating 1700 - 1720 pick-obj 1720 - 1740 drop-obj 1740 - 1830 idle-01 1830 - 1930 idle-02 1940 - 2130 idle-03 2140 - 2300 idle-04 2305 - 2450 idle-05 2460 - 2560 idle-sitting 2560 - 2660 idle-sitting-talk 2670 - 2800 talk-speech 2800 - 2900 talk-discuss-01 2900 - 3000 talk-discuss-02 3000 - 3030 talk-yes 3030 - 3060 talk-no 3060 - 3120 joking 3120 - 3180 empty 3180 - 3220 give 3220 - 3250 take 3250 - 3280 push 3280 - 3320 duck 3325 - 3365 applaud-01 3370 - 3410 applaud-02 3415 - 3450 trep 3450 - 3490 cackle 3490 - 3520 cheer 3520 - 3560 action-01 3560 - 3590 action-02 3590 - 3630 action-03 3630 - 3730 action-04 3735 - 3780 action-05 3785 - 3815 evil 3820 - 3870 action-06 3870 - 3930 action-07 3930 - 4030 gym-01 4030 - 4130 gym-02 4130 - 4245 gym-03 4245 - 4305 fixing 4305 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Raising.fbx\n|   |---Insult.fbx\n|   |---Loser.fbx\n|   |---No.fbx\n|   |---Rejected.fbx\n|   |---Thankful.fbx\n|   |---Thinking.fbx\n|   |---Threatening.fbx\n|   |---Yawn.fbx\n|---Idle\n|   |---Armor5_IDLE.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Idle.fbx\n|   |---Standing Idle.fbx\n|   |---Unarmed Idle 01.fbx\n|---Jump\n|   |---Jump (1).fbx\n|   |---Jump.fbx\n|---Rifle 8-Way Locomotion Pack\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jogging.fbx\n|   |---Run Forward.fbx\n|   |---Running.fbx\n|---Shooter Pack\n|   |---firing rifle.fbx\n|   |---jump backward.fbx\n|   |---jump forward.fbx\n|   |---rifle aiming idle.fbx\n|   |---rifle run.fbx\n|   |---run backwards.fbx\n|   |---start walking backwards.fbx\n|   |---start walking.fbx\n|   |---stop walking.fbx\n|   |---strafe (2).fbx\n|   |---strafe.fbx\n|   |---walk backwards stop.fbx\n|   |---walking backwards.fbx\n|   |---walking to dying.fbx\n|   |---walking.fbx\n`---Walk\n    |---Female Walk.fbx\n    |---Walk In Circle.fbx\n|---Dying\n|   |---Dying.fbx\n|   |---Standing Death Backward 01.fbx\n|   |---Standing Death Left 02.fbx\n|   |---Standing Death Right 01.fbx\n|---Dance\n|   |---Arms Hip Hop Dance.fbx\n|   |---Bellydancing.fbx\n|   |---Booty Hip Hop Dance.fbx\n|   |---Hip Hop Dancing.fbx\n|   |---Macarena Dance.fbx\n|   |---Salsa Dancing.fbx\n|   |---Snake Hip Hop Dance.fbx\n|---Pose\n|   |---Female Action Pose (1).fbx\n|   |---Female Action Pose.fbx\n|   |---Female Crouch Pose.fbx\n|   |---Female Dance 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Raising.fbx\n|   |---Insult.fbx\n|   |---Loser.fbx\n|   |---No.fbx\n|   |---Rejected.fbx\n|   |---Thankful.fbx\n|   |---Thinking.fbx\n|   |---Threatening.fbx\n|   |---Yawn.fbx\n|---Idle\n|   |---Armor5_IDLE.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Idle.fbx\n|   |---Standing Idle.fbx\n|   |---Unarmed Idle 01.fbx\n|---Jump\n|   |---Jump (1).fbx\n|   |---Jump.fbx\n|---Rifle 8-Way Locomotion Pack\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jogging.fbx\n|   |---Run Forward.fbx\n|   |---Running.fbx\n|---Shooter Pack\n|   |---firing rifle.fbx\n|   |---jump backward.fbx\n|   |---jump forward.fbx\n|   |---rifle aiming idle.fbx\n|   |---rifle run.fbx\n|   |---run backwards.fbx\n|   |---start walking backwards.fbx\n|   |---start walking.fbx\n|   |---stop walking.fbx\n|   |---strafe (2).fbx\n|   |---strafe.fbx\n|   |---walk backwards stop.fbx\n|   |---walking backwards.fbx\n|   |---walking to dying.fbx\n|   |---walking.fbx\n`---Walk\n    |---Female Walk.fbx\n    |---Walk In Circle.fbx\n|---Dying\n|   |---Dying.fbx\n|   |---Standing Death Backward 01.fbx\n|   |---Standing Death Left 02.fbx\n|   |---Standing Death Right 01.fbx\n|---Dance\n|   |---Arms Hip Hop Dance.fbx\n|   |---Bellydancing.fbx\n|   |---Booty Hip Hop Dance.fbx\n|   |---Hip Hop Dancing.fbx\n|   |---Macarena Dance.fbx\n|   |---Salsa Dancing.fbx\n|   |---Snake Hip Hop Dance.fbx\n|---Pose\n|   |---Female Action Pose (1).fbx\n|   |---Female Action Pose.fbx\n|   |---Female Crouch Pose.fbx\n|   |---Female Dance 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hit-03 \n670 - 690 hit-fall \n690 - 720 get-up \n720 - 770 death-01 \n780 - 820 death-02 \n825 - 860 death-03 \n865 - 920 death-04 \n925 - 980 attack-punch \n980 - 1020 attack-kick \n1020 - 1060 attack-dubble \n1060 - 1090 attack-combo \n1090 - 1110 dodge-left \n1110 - 1130 dodge-right \n1130 - 1190 aggressive-idle \n1190 - 1220 win \n1220 - 1280 lose \n1280 - 1310 joy-01 \n1310 - 1360 joy-02 \n1360 - 1390 mimic-01 \n1390 - 1460 mimic-02 \n1460 - 1530 mimic-03 \n1535 - 1600 drinking \n1650 - 1700 eating \n1700 - 1720 pick-obj \n1720 - 1740 drop-obj \n1740 - 1830 idle-01 \n1830 - 1930 idle-02 \n1940 - 2130 idle-03 \n2140 - 2300 idle-04 \n2305 - 2450 idle-05 \n2460 - 2560 idle-sitting \n2560 - 2660 idle-sitting-talk \n2670 - 2800 talk-speech \n2800 - 2900 talk-discuss-01 \n2900 - 3000 talk-discuss-02 \n3000 - 3030 talk-yes \n3030 - 3060 talk-no \n3060 - 3120 joking \n3120 - 3180 empty \n3180 - 3220 give \n3220 - 3250 take \n3250 - 3280 push \n3280 - 3320 duck \n3325 - 3365 applaud-01 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Armor 9","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 13794\nTris: 24412 \nVerts: 12343\n\n102 Animations! \n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx","imageAlt":"Sci-Fi Armor 9 3D 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Armor 2","price":50.0,"description":"Looking for sci fi armor for your game ?!\nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models:  Armor and head dummy\n- Included PBR Textures:  Armor 4к  and head dummy 2к\nPolys: 13020\nTris: 23196\nVerts: 11708\n\n102 Animations!\n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material)\n- Marmoset Toolbag 3\n- Substance Painter project (change material as you want)\n\nIncluded Animations\n|---Dying\n|   |---Dying.fbx\n|   |---Walking To Dying.fbx\n|---Gesture\n|   |---Charge.fbx\n|   |---Defeat.fbx\n|   |---Guitar Playing.fbx\n|   |---Pointing Gesture.fbx\n|   |---Rallying.fbx\n|   |---Salute.fbx\n|   |---Singing.fbx\n|   |---Taunt Gesture.fbx\n|   |---Waving.fbx\n|   |---Whatever Gesture.fbx\n|   |---Yelling.fbx\n|---Idle\n|   |---Armor1_IDLE.fbx\n|   |---Catwalk Idle 01.fbx\n|   |---Catwalk Idle 02.fbx\n|   |---Neutral Idle.fbx\n|   |---Orc Idle.fbx\n|---Jump\n|   |---Jump.fbx\n|   |---Jumping.fbx\n|---Locomotion Pack\n|   |---idle.fbx\n|   |---jump.fbx\n|   |---left strafe walking.fbx\n|   |---left strafe.fbx\n|   |---left turn 90.fbx\n|   |---left turn.fbx\n|   |---right strafe walking.fbx\n|   |---right strafe.fbx\n|   |---right turn 90.fbx\n|   |---right turn.fbx\n|   |---running.fbx\n|   |---walking.fbx\n|---Rifle 8-Way Locomotion\n|   |---crouching turn 90 left.fbx\n|   |---crouching turn 90 right.fbx\n|   |---death crouching headshot front.fbx\n|   |---death from back headshot.fbx\n|   |---death from front headshot.fbx\n|   |---death from right.fbx\n|   |---death from the back.fbx\n|   |---death from the front.fbx\n|   |---idle aiming.fbx\n|   |---idle crouching aiming.fbx\n|   |---idle crouching.fbx\n|   |---idle.fbx\n|   |---jump down.fbx\n|   |---jump loop.fbx\n|   |---jump up.fbx\n|   |---run backward left.fbx\n|   |---run backward right.fbx\n|   |---run backward.fbx\n|   |---run forward left.fbx\n|   |---run forward right.fbx\n|   |---run forward.fbx\n|   |---run left.fbx\n|   |---run right.fbx\n|   |---sprint backward left.fbx\n|   |---sprint backward right.fbx\n|   |---sprint backward.fbx\n|   |---sprint forward left.fbx\n|   |---sprint forward right.fbx\n|   |---sprint forward.fbx\n|   |---sprint left.fbx\n|   |---sprint right.fbx\n|   |---turn 90 left.fbx\n|   |---turn 90 right.fbx\n|   |---walk backward left.fbx\n|   |---walk backward right.fbx\n|   |---walk backward.fbx\n|   |---walk crouching backward left.fbx\n|   |---walk crouching backward right.fbx\n|   |---walk crouching backward.fbx\n|   |---walk crouching forward left.fbx\n|   |---walk crouching forward right.fbx\n|   |---walk crouching forward.fbx\n|   |---walk crouching left.fbx\n|   |---walk crouching right.fbx\n|   |---walk forward left.fbx\n|   |---walk forward right.fbx\n|   |---walk forward.fbx\n|   |---walk left.fbx\n|   |---walk right.fbx\n|---Run\n|   |---Jog Forward.fbx\n|   |---Run Forward.fbx\n|   |---Running Slide.fbx\n|   |---Running.fbx\n|---Shooter\n|   |---firing rifle.fbx\n|   |---jump backward.fbx\n|   |---jump forward.fbx\n|   |---rifle aiming idle.fbx\n|   |---rifle run.fbx\n|   |---run backwards.fbx\n|   |---start walking backwards.fbx\n|   |---start walking.fbx\n|   |---stop walking.fbx\n|   |---strafe (2).fbx\n|   |---strafe.fbx\n|   |---walk backwards stop.fbx\n|   |---walking backwards.fbx\n|   |---walking to dying.fbx\n|   |---walking.fbx\n`---Walk\n    |---Catwalk Walk Forward 02.fbx\n    |---Swagger Walk.fbx\n\n|---Pose\n|   |---2Male Action Pose (2).fbx\n|   |---Male Action Pose (1).fbx\n|   |---Male Action Pose.fbx\n|   |---Male Crouch Pose.fbx\n|   |---Male Dance Pose.fbx\n|   |---Male Dynamic Pose (1).fbx\n|   |---Male Dynamic Pose.fbx\n|   |---Male Locomotion Pose (1).fbx\n|   |---Male Locomotion Pose (2).fbx\n|   |---Male Locomotion Pose (3).fbx\n|   |---Male Locomotion Pose (4).fbx\n|   |---Male Locomotion Pose.fbx\n|   |---Male Sitting Pose (1).fbx\n|   |---Male Sitting Pose (2).fbx\n|   |---Male Sitting Pose (3).fbx\n|   |---Male Sitting Pose.fbx\n|   |---Male Standing Pose (1).fbx\n|   |---Male Standing Pose (2).fbx\n|   |---Male Standing Pose (3).fbx\n|   |---Male Standing Pose (4).fbx\n|   |---Male Standing Pose (5).fbx\n|   |---Male Standing Pose (6).fbx\n|   |---Male Standing Pose (7).fbx\n|   |---Male Standing Pose.fbx","imageAlt":"3D model Sci-Fi Armor 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Full Pack","price":350.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations \n\nArmor 1 \nPolys: 17334 \nTris: 31258 \nVerts: 15698 \nArmor 2 \nPolys: 13020 \nTris: 23196 \nVerts: 11708 \nArmor 3 \nPolys: 15052 \nTris: 27000 \nVerts: 13689 \nArmor 4 \nPolys: 17560 \nTris: 31390 \nVerts: 15809 \nArmor 5 \nPolys: 14188 \nTris: 25904 \nVerts: 13042\nArmor 6 \nPolys: 9338 \nTris: 17068 \nVerts: 8594 \nArmor 7 \nPolys:13052 \nTris:23748 \nVerts:11922 \nArmor 8 \nPolys: 11694 \nTris:21268 \nVerts: 10671 \nArmor 9 \nPolys: 13794 \nTris: 24412 \nVerts: 12343 \nArmor 10 \nPolys: 15516 \nTris: 28006 \nVerts: 14258\n\n102 Animations! \n24 Poses\n\n- Male Included formats: \n- Maya 2017 \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa 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Crusher","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/crusher-2f1421c4bf2281937b843ce96b3c4a5c","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7FrMNWxXNuiMWdCPvD14miep/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/crusher-3d-model-low-poly-animated-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/7FrMNWxXNuiMWdCPvD14miep/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/crusher-3d-model-low-poly-animated-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/crusher-2f1421c4bf2281937b843ce96b3c4a5c","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/81079/d6a4824c02/crusher-unity-3d-model-d6a4824c02.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2980788","type":"listingItem","attributes":{"id":2980788,"title":"Etasphera22 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Armor 7","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys:13052\nTris:23748\nVerts:11922\n\n102 Animations! \n24 Poses\n\n- Included formats:  \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral 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If you need custom work for you, you can hire me. \n\nFeel free to browse my portfolio for more products i created. 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This pack contains the following:\n\n- 2000m\\*2000m gameready terrain (normal/ao/color/diffuse/height). \n- Custom Terrain shader with parallax and snow regulation. \n- 11 Prefabs of 3D Epic Mountains with snow and grass (4k textures) (world machine optimized meshes) \n- 7 Prefabs of forest Stones (Photogrammetry) (4k textures) \n- Terrain texture maps (normal/color/height/splat). and HI-RES ground textures \n- Particles of wind and birds \n- Grass and others \n\n......................................................................  \n Use Linear ColorSpace   \n ......................................................................\n\nIf you have any questions or issues with the assets, contact me: svchost74@gmail.com\n\n","imageAlt":"3D model Epic Mountains Pack - Unity 2017 Project - 1","url":"https://www.cgtrader.com/3d-models/exterior/landscape/epic-mountains-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4tdwToQoCo9W5NmCuVbkcBQK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/epic-mountains-pack-unity-2017-project-3d-model-low-poly-animated-unitypackage-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/4tdwToQoCo9W5NmCuVbkcBQK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/epic-mountains-pack-unity-2017-project-3d-model-low-poly-animated-unitypackage-prefab.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/epic-mountains-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"exterior","subcategorySlug":"landscape","categoryTitle":"Exterior","subcategoryTitle":"Landscape","schemaImageUrl":"https://img-new.cgtrader.com/items/892566/d227327b28/epic-mountains-pack-unity-2017-project-built-in-version-3d-model-d227327b28.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"884189","type":"listingItem","attributes":{"id":884189,"title":"Stage Equipment for Unity and Unreal","price":30.0,"description":"Fill the Night/Dance Club and Stage with over 30 HQ PBR models, animations and effects\n- Animations, Effects, Scripts\n- 1 DJ stage / Headphones / Microphone\n- 1 DJ Mixer / Midi Keyboard/ DMX\n- 4 Speakers+Tripod\n- 5 Disco lights\n- 1 Laser projector\n- Flame and Smoke machines\n- 4 Animated Light panels\n- 1 Mirror ball\n- 1 Stage base + 7 Truss\n+ Bonus Soundtrack! 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Animation includes:\n- anatomically accurate movement of the chest\n- breathing lungs\n- moving diaphragm\n- beating heart\n- peristaltic waves of colon and small intestine\n- other organs realistically moves depending on the movement of a diaphragm\n\nModel have high resolution textures (4k) and materials with sub-surface scattering effect. Ready for 3d medical presentations.\n\nModel accurately unwrapped.\n\nAccurate quad-poly mesh is good for turbosmoothing.\n\nAnimation, lighting setup, sss-materials and render settings presented 3ds max 2014 format. The scene is using Vray renderer and free plugin 'colorcorrect'. Other formats do not require the plugins.\n\n\nAvailable formats:\n- 3ds max 2014 with vray renderer\n- 3ds max 2014 scanline renderer\n- 3DS\n- FBX (static mesh)\n- FBX (animated with morph targets)\n- OBJ\n- Alembic ABC (baked animation)\n- Cinema4d (animated)\n- Lightwave\n\nCreated with real world scale.","imageAlt":"3D model Human anatomy Animated High Poly and lowpoly 2","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/human-anatomy-nimated-skeleton-and-internal-organs","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EPjgnJxDvdBkdpo2b8MEB6HN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/human-anatomy-animated-skeleton-and-internal-organs-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/EPjgnJxDvdBkdpo2b8MEB6HN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/human-anatomy-animated-skeleton-and-internal-organs-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/human-anatomy-nimated-skeleton-and-internal-organs","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":8,"name":".lwo","is_native":false},{"id":null,"name":null,"is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/305275/ea9fad52de/human-anatomy-animated-high-poly-and-lowpoly-unity-included-3d-model-ea9fad52de.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"824261","type":"listingItem","attributes":{"id":824261,"title":"Thai Boxer Unity And Unreal Animation Collection","price":35.0,"description":"Low polygonal game ready animated model of Thai boxer.\n\nUnity Asset Included.\nUnreal Asset Included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: No\nNumber of characters: 1\nVertex counts of characters: 17,715 vertexes\nNumber of Textures: 6 \nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 4\nNumber of Animations: Adam 145 animations kick, blow, wlbows, combos, moves, turns, general, blocks and generals.\nAnimation types: 145 \"on place\" animations, and 64 animations with root motion data.\nSupported Development Platforms: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\").\n\nCharacter: 17,198 polygons, 34,304 triangles, 17,715 vertexes. \nRig: 65 bones. \n\nDiffuse, normals and specular 4096X4096 \n\nAnimations\n BLOCKS AND EVASIONS\n\n1. Low_Kick_Avoid: 0 - 30 fr.,\n 2. BodyBlock_L: 35 - 65 fr.,\n 3. HookBlock_L: 70 - 105 fr.,\n 4. Evade_L: 110 - 150 fr.,\n 5. Evade_R: 155 - 192 fr.,\n 6. HookBlock_R: 197 - 232 fr.,\n 7. BodyBlock_R: 237 - 272 fr.,\n 8. HighKick_Block_R: 277 - 317 fr.,\n 9. HighKick_Block_L: 322 - 362 fr.,\n 10. Side_Block_L: 367 - 407 fr.,\n 11. FrontKickBlock_L: 412 - 452 fr.,\n 12. FrontKickBlock_R: 457 - 497 fr.,\n 13. Side_Block_R: 502 - 542 fr.,\n 14. Close_One_Block_L: 547 - 582 fr.,\n 15. Close_Both_Block: 587 - 627 fr.,\n 16. Close_One_Block_R: 632 - 667 fr.,\n 17. HighKick_Evasion: 672 - 722 fr.,\n 18. Low Block_L: 727 - 767 fr.,\n 19. Low Block_R: 772 - 812 fr.,\n\nCOMBOS\n\n 1. 1_2_3_Kick: 0 - 100 fr.,\n 2. 1_2_Kick: 105 - 190 fr.,\n 3. Cross_Kick: 195 - 255 fr.,\n 4. Jab_Kick: 260 - 325 fr.,\n 5. Kick_Combo_Torso: 330 - 400 fr.,\n 6. Kick_Combo_Head: 405 - 475 fr.,\n 7. Kick_Combo: 480 - 565 fr.,\n 8. Step_DoubleJab_Cross: 570 - 630 fr.,\n 9. Fake_Cross_R_ Kick_High: 635 - 690 fr.,\n\nELBOWS\n\n1. Diagonal_Elbow_L: 0 - 35 fr.,\n 2. Diagonal_Elbow_R: 40 - 80 fr.,\n 3. Downward_Elbow_R: 85 - 125 fr.,\n 4. Elbow_R: 130 - 175 fr.,\n 5. Elbow_L: 180 - 225 fr.,\n 6. Upper_Elbow_L: 230 - 270 fr.,\n 7. Upper_Elbow_R: 275 - 320 fr.,\n\nGENERAL ANIMATIONS\n\n1. Idle_A: 0 - 100 fr.,\n 2. Idle_Combat: 105 - 135 fr.,\n 3. Combat_Mode_A: 140 - 225 fr.,\n 4. Clap_Leg: 230 - 400 fr.,\n 5. Clap_On_Arm: 405 - 545 fr.,\n 6. Clap_On_Head: 550 - 690 fr.,\n 7. Come_Here_1Hand: 695 - 785 fr.,\n 8. Come_Here_2Hands: 790 - 845 fr.,\n 9. Come_Here_Bruce_Li: 850 - 890 fr.,\n 10. Kill_You: 895 - 940 fr.,\n 11. Rize_Auditory: 945 - 1065 fr.,\n 12. Karate_Finish: 1070 - 1155 fr.,\n 13. Combat_Idle: 1160 - 1195 fr.,\n 14. Winn_battle: 1200 - 1510 fr.,\n 15. Losting_Battle: 1515 - 1815 fr.,\n 16. OSSUUU: 1820 - 1885 fr.,\n 17. Idle_B: 1890 - 2040 fr.,\n\nBLOWS\n\n1. Beating_1-2: 0 - 70 fr.,\n 2. Beating_1-2(loop): 75 - 89 fr.,\n 3. Cross: 95 - 130 fr.,\n 4. Cross_Body: 135 - 175 fr.,\n 5. Hook_L: 180 - 225 fr.,\n 6. Hook_R: 230 - 270 fr.,\n 7. Jab: 275 - 310 fr.,\n 8. Left Body Hook(liver punch): 315 - 360 fr.,\n 9. One_Two: 365 - 410 fr.,\n 10. Right_BodyHook(Spleen Punch): 415 - 465 fr.,\n 11. Step_Hook_L: 470 - 540 fr.,\n 12. Step_Jab: 545 - 600 fr.,\n 13. UpperCut_L: 605 - 650 fr.,\n 14. UpperCut_R: 655 - 700 fr.,\n\nHITS\n\n1. Hit_Head_Left_A: 0 - 35 fr.,\n 2. Hit_Head_Left_B: 40 - 90 fr.,\n 3. Hit_Head_Left_C: 95 - 155 fr.,\n 4. Hit_Head_Leg_Left_A: 160 - 195 fr.,\n 5. Hit_Head_Leg_Left_B: 200 - 250 fr.,\n 6. Hit_Head_Leg_Left_C: 255 - 330 fr.,\n 7. Hit_Head_Leg_Right_A: 335 - 365 fr.,\n 8. Hit_Head_Leg_Right_B: 370 - 420 fr.,\n 9. Hit_Head_Leg_Right_C: 425 - 500 fr.,\n 10. Hit_Head_Right_A: 505 - 535 fr.,\n 11. Hit_Head_Right_B: 540 - 610 fr.,\n 12. Hit_Head_Right_C: 615 - 685 fr.,\n 13. Hit_Head_Stright_A: 690 - 720 fr.,\n 14. Hit_Head_Stright_B: 725 - 770 fr.,\n 15. Hit_Head_Stright_C: 775 - 810 fr.,\n 16. Hit_L_leg_In_A: 815 - 855 fr.,\n 17. Hit_L_leg_In_B: 860 - 920 fr.,\n 18. Hit_L_leg_In_C: 925 - 1000 fr.,\n 19. Hit_L_leg_Out_A: 1005 - 1045 fr.,\n 20. Hit_L_leg_Out_B: 1050 - 1085 fr.,\n 21. Hit_L_leg_Out_C: 1090 - 1180 fr.,\n 22. Hit_R_Leg_Out_A: 1185 - 1230 fr.,\n 23. Hit_R_Leg_Out_B: 1235 - 1290 fr.,\n 24. Hit_R_Leg_Out_C: 1295 - 1360 fr.,\n 25. Hit_Torso_Left_A: 1365 - 1405 fr.,\n 26. Hit_Torso_Left_B: 1410 - 1455 fr.,\n 27. Hit_Torso_Left_C: 1460 - 1580 fr.,\n 28. Hit_Torso_Right_A: 1585 - 1625 fr.,\n 29. Hit_Torso_Right_B: 1630 - 1690 fr.,\n 30. Hit_Torso_Right_C: 1695 - 1805 fr.,\n 31. Hit_Torso_Stright_A: 1810 - 1845 fr.,\n 32. Hit_Torso_Stright_B: 1850 - 1895 fr.,\n 33. Hit_Torso_Stright_C: 1900 - 1950 fr.,\n\nKICKS\n\n1. Axe_Kick_R: 0 - 75 fr.,\n 2. Crane_Kick_R: 80 - 135 fr.,\n 3. Ful_High_Kik_L: 140 - 205 fr.,\n 4. Ful_Low_Kik_L: 210 - 275 fr.,\n 5. Ful_Mid_Kik_L: 280 - 345 fr.,\n 6. High_Kick_360_R: 350 - 425 fr.,\n 7. Kick_High_L: 430 - 490 fr.,\n 8. Kick_Mid_L: 495 - 555 fr.,\n 9. Low_Kick_360_R: 560 - 615 fr.,\n 10. Low_Kick_R: 620 - 675 fr.,\n 11. Low_Kick_Shortened (KickBoxing Style)_L: 680 - 735 fr.,\n 12. MaeGeri_Body(Karate Kick)_R: 740 - 790 fr.,\n 13. MaeGeri_Head(Karate Kick)_R: 795 - 845 fr.,\n 14. Middle_Kick_360_R: 850 - 925 fr.,\n 15. Middle_Sequence_R: 930 - 1080 fr.,\n 16. Middle_Sequence_R(loop): 1085 - 1110 fr.,\n 17. MikazukiGeri(Karate)_R: 1115 - 1170 fr.,\n 18. Push_Kick (Muat Thai)_R: 1175 - 1225 fr.,\n 19. Push_Kik_High_L: 1230 - 1285 fr.,\n 20. Short_Low_Kick_L: 1290 - 1340 fr.,\n 21. Side_Kick_L: 1345 - 1410 fr.,\n 22. Side_Kick_R: 1415 - 1475 fr.,\n 23. UraMikazukiGeri(Karate)_R: 1480 - 1530 fr.,\n\nMOVES\n\n1. 1_Steps_Back-Left: 0 - 25 fr.,\n 2. 1_Steps_Back-Right: 30 - 55 fr.,\n 3. 1_Steps_Backward: 60 - 85 fr.,\n 4. 1_Steps_Forward: 90 - 115 fr.,\n 5. 1_Steps_Forward-Left: 120 - 145 fr.,\n 6. 1_Steps_Forward-Right: 150 - 175 fr.,\n 7. 1_Steps_Left: 180 - 205 fr.,\n 8. 1_Steps_Right: 210 - 235 fr.,\n 9. 2_Steps_Back-Left: 240 - 320 fr.,\n 10. 2_Steps_Back-Right: 325 - 405 fr.,\n 11. 2_Steps_Backward: 410 - 480 fr.,\n 12. 2_Steps_Forward: 485 - 555 fr.,\n 13. 2_Steps_Forward-Left: 560 - 640 fr.,\n 14. 2_Steps_Forward-Right: 645 - 725 fr.,\n 15. 2_Steps_Left: 730 - 800 fr.,\n 16. 2_Steps_Right: 805 - 875 fr.,\n\nTURNS\n\n1. Turn_45_L: 0 - 35 fr.,\n 2. Turn_90_L: 40 - 85 fr.,\n 3. Turn_135_L: 90 - 140 fr.,\n 4. Turn_180_L: 145 - 225 fr.,\n 5. Turn_45_R: 230 - 265 fr.,\n 6. Turn_90_R: 270 - 315 fr.,\n 7. 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I would really appreciate it if you could do this before leaving a review \n**\nIf you have any issues, suggestion or anything else please either leave me a question, an email or join my DISCORD channel.**","imageAlt":"3D model Fun Obstacle Course Vol 1 For Unreal And 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The model contains lods, detailed information on the images.Stylized and detailed Medieval Portal Teleport fully textured, sculpted and rendered with Physical based rendering (PBR) - Shown images have been rendered in Marmoset Toolbag . \n  The set contains scenes of Projects : Unreal Engine 5.4.1 ,Unity 2022.3.28f1. \n  There is also a video instruction on which you can configure the project on other versions of the Engine.\n  Attention, for this product to work in other programs, support for video playback and transparency settings are required.\n\nHigh Quality textures (PBR).\n\nTextures 4096x4096 (.tga) and Video Animation 2048x2048 (.mp4)\n\n- Metallic\n- Normal (DirectX)\n- Color\n- Roughness\n- Opacity\n- AO\n\nPolycount(Medieval Portal Teleport)\n\n- Verts: 4374(LOD0),3023(LOD1),1557(LOD2),947(LOD3).\n- Edges: 12877(LOD0),8825(LOD1),4427(LOD2),2597(LOD3).\n- Faces:8555(LOD0),5854(LOD1),2922(LOD2),1702(LOD3).\n- Tris: 8592(LOD0),5890(LOD1),2958(LOD2),1738(LOD3).\n\nFile formats: \n- Fbx(Binary) 2022 \n- Maya 2024 \n- Unreal Engine 5.4.1 Scene\n- Unity 2022.3.28f1. 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(some of these a held poses).\n\nThis pack is intended for creating static office scenes or can be used for Pre-vis where people need to be placed around a Visualisation. \n\nThis Pack works well with the Low Poly office and Low Poly world packs on my store. These Assets are sold separately. Some Props have been supplied from this pack to get you started, see the props layer or the props folder.\n\nFBX Compatible with: UE4, Unity, 3dsMax, Maya, Blender, Cinema 4D\n\nTheir Rig is ready for Mixamo and Humanoid setup in Unity, so many animations could be applied.\n\nTexture supplied in png and psd formats in 2048*2048 pixels. All textures use a simple gradient/atlas system where the UV's of the mesh are placed to read in those colors and gradients. It is easy to make changes to the UV's but as an alternative all componenets of each sub-mesh have also been supplied (see the 'AllComponents' folder), these sub-mesh components such as suit parts, heads, hairs, facial hairs, shoes, skirts and hands are not rigged or animated and are the building blocks of the final assets supplied, from here you can make your own or make modifications.\n\nFor more information or file formats, please get in touch by email or using the personal message function on this site.\n\nIf you want this package for greaer than UE4.21 please let me know and I can convert for you. otherwise, open in a new project of 4.21, then open your versions of UE4 and then choose the 4.21 project to clone, it will convert up for you. 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Attention, for this product to work in other programs, support for video playback and transparency settings are required.\n\nHigh Quality textures (PBR).\n\nTextures 4096x4096 (.tga) and Video Animation 2048x2048 (.mp4)\n\n- Metallic\n- Normal (DirectX)\n- Color\n- Roughness\n- Opacity\n- AO\n\n\nPolycount(Forest Portal Teleport)\n- Verts: 4374(LOD0),3023(LOD1),1557(LOD2),947(LOD3).\n- Edges: 12877(LOD0),8825(LOD1),4427(LOD2),2597(LOD3).\n- Faces:8555(LOD0),5854(LOD1),2922(LOD2),1702(LOD3).\n- Tris: 8592(LOD0),5890(LOD1),2958(LOD2),1738(LOD3).\n\nFile formats:\n- Fbx(Binary) 2022\n- Maya 2024\n- Unreal Engine 5.4.2 Scene\n- Unity 2022.3.28f1. 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But maybe used for any.\n\nAnimation clips can be used with any rig type but to redirect it to custom characters must \"humanoid\" avatar used. \n\nAnimation with RM contains root motion data. \n\n\nPack includs : \n\n1. Dead Walker character (LOD) and 2 knives (9686 triangles, 5,226 vertixes), Chatracter Studio rig 74 bones (including weapons mount bones).\n\n2. 80 animation clips for each character. 53 \"on place\" animation clips, plus 27 duplicates of run, walk, fight... animation clips included \"root motion\" data, used by Mecanim.\n\n3. Diffuse, normals and specular 2048X2048, 1024x1024 TIF textures.\n\n4. Skinned and rigged character in 3D MAX 2011.\n\n\nTime list:\n\n 1. Knife_PutWeapon_Back - 0 - 50 fr.,\n 2. Idle_A - 51 - 651 fr.,\n 3. Knife_TookWeaponOut - 652 - 702 fr.,\n 4. Knife_Stance_A-B_blend - 703 - 723 fr.,\n 5. Knife_CombatStance_B - 724 - 824 fr.,\n 6. Knife_Stance_B-A_blend - 825 - 843 fr.,\n 7. Knife_CombatStance_A - 844 - 944 fr.,\n 8. Knife_PlayingStance - 945 - 1045 fr.,\n 9. Knife_Block - 1046 - 1101 fr.,\n 10. Knife_Bully - 1103 - 1368 fr.,\n 11. Knife_Combo_A - 1369 - 1449 fr.,\n 12. Knife_Combo_B - 1450 - 1540 fr.,\n 13. Knife_Combo_C - 1542 - 1642 fr.,\n 14. Knife_Combo_Moving_A - 1643 - 1743 fr.,\n 15. Knife_Combo_Moving_A_RM - 1744 - 1844 fr.,\n 16. Knife_Combo_Moving_B - 1849 - 1934 fr.,\n 17. Knife_Combo_Moving_B_RM - 1935 - 2020 fr.,\n 18. Knife_Combo_Moving_C - 2025 - 2115 fr.,\n 19. Knife_Combo_Moving_C_RM - 2116 - 2206 fr.,\n 20. Knife_Combo_Moving_D - 2211 - 2291 fr.,\n 21. Knife_Combo_Moving_D_RM - 2292 - 2372 fr.,\n 22. Knife_Combo_Moving_E - 2377 - 2457 fr.,\n 23. Knife_Combo_Moving_E_RM - 2458 - 2538 fr.,\n 24. Knife_Cut_Oneself - 2543 - 2843 fr.,\n 25. Knife_Evasion_B - 2848 - 2878 fr.,\n 26. Knife_Evasion_B_RM - 2879 - 2909 fr.,\n 27. Knife_Evasion_L - 2914 - 2954 fr.,\n 28. Knife_Evasion_L_RM - 2955 - 2995 fr.,\n 29. Knife_Evasion_R - 3000 - 3035 fr.,\n 30. Knife_Evasion_R_RM - 3036 - 3071 fr.,\n 31. Knife_Hit_B - 3076 - 3126 fr.,\n 32. Knife_Hit_B_RM - 3127 - 3177 fr.,\n 33. Knife_Hit_F - 3182 - 3237 fr.,\n 34. Knife_Hit_F_RM - 3238 - 3293 fr.,\n 35. Knife_Hit_L - 3298 - 3378 fr.,\n 36. Knife_Hit_L_RM - 3379 - 3459 fr.,\n 37. Knife_Hit_R - 3463 - 3508 fr.,\n 38. Knife_Hit_R_RM - 3509 - 3554 fr.,\n 39. Knife_Injured_A - 3559 - 3759 fr.,\n 40. Knife_Injured_B - 3760 - 3990 fr.,\n 41. Knife_Stunned - 3991 - 4241 fr.,\n 42. Knife_Trust_A_01 - 4242 - 4292 fr.,\n 43. Knife_Trust_A_02 - 4293 - 4333 fr.,\n 44. Knife_Trust_B_01 - 4334 - 4379 fr.,\n 45. Knife_Trust_B_02 - 4380 - 4425 fr.,\n 46. Knife_Trust_B_03 - 4426 - 4471 fr.,\n 47. Knife_Trust_Moving_A_01 - 4472 - 4537 fr.,\n 48. Knife_Trust_Moving_A_01_RM - 4538 - 4603 fr.,\n 49. Knife_Trust_Moving_A_02 - 4608 - 4668 fr.,\n 50. Knife_Trust_Moving_A_02_RM - 4669 - 4729 fr.,\n 51. Knife_Trust_Moving_B_01 - 4734 - 4794 fr.,\n 52. Knife_Trust_Moving_B_01_RM - 4795 - 4855 fr.,\n 53. Knife_Trust_Moving_B_02 - 4860 - 4915 fr.,\n 54. Knife_Trust_Moving_B_02_RM - 4916 - 4971 fr.,\n 55. Knife_Trust_Moving_B_03 - 4976 - 5036 fr.,\n 56. Knife_Trust_Moving_B_03_RM - 5037 - 5097 fr.,\n 57. Knife_Move_Back - 5102 - 5123 fr.,\n 58. Knife_Move_Back_RM - 5124 - 5145 fr.,\n 59. Knife_Move_Forward - 5150 - 5171 fr.,\n 60. Knife_Move_Forward_RM - 5172 - 5193 fr.,\n 61. Knife_Move_Left - 5198 - 5224 fr.,\n 62. Knife_Move_Left_RM - 5225 - 5251 fr.,\n 63. Knife_Move_Right - 5256 - 5282 fr.,\n 64. Knife_Move_Right_RM - 5283 - 5309 fr.,\n 65. Knife_Turn_45_L - 5314 - 5349 fr.,\n 66. Knife_Turn_45_L_RM - 5350 - 5385 fr.,\n 67. Knife_Turn_45_R - 5390 - 5425 fr.,\n 68. Knife_Turn_45_R_RM - 5426 - 5461 fr.,\n 69. Knife_Turn_90_L - 5466 - 5511 fr.,\n 70. Knife_Turn_90_L_RM - 5512 - 5557 fr.,\n 71. Knife_Turn_90_R - 5562 - 5607 fr.,\n 72. Knife_Turn_90_R_RM - 5608 - 5653 fr.,\n 73. Run_Casual - 5658 - 5688 fr.,\n 74. Run_Casual_RM - 5689 - 5719 fr.,\n 75. 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1700 eating\n1700 - 1720 pick-obj\n1720 - 1740 drop-obj\n1740 - 1830 idle-01\n1830 - 1930 idle-02\n1940 - 2130 idle-03\n2140 - 2300 idle-04\n2305 - 2450 idle-05\n2460 - 2560 idle-sitting\n2560 - 2660 idle-sitting-talk\n2670 - 2800 talk-speech\n2800 - 2900 talk-discuss-01\n2900 - 3000 talk-discuss-02\n3000 - 3030 talk-yes\n3030 - 3060 talk-no\n3060 - 3120 joking\n3120 - 3180 empty\n3180 - 3220 give\n3220 - 3250 take\n3250 - 3280 push\n3280 - 3320 duck\n3325 - 3365 applaud-01\n3370 - 3410 applaud-02\n3415 - 3450 trep\n3450 - 3490 cackle\n3490 - 3520 cheer\n3520 - 3560 action-01\n3560 - 3590 action-02\n3590 - 3630 action-03\n3630 - 3730 action-04\n3735 - 3780 action-05\n3785 - 3815 evil\n3820 - 3870 action-06\n3870 - 3930 action-07\n3930 - 4030 gym-01\n4030 - 4130 gym-02\n4130 - 4245 gym-03\n4245 - 4305 fixing\n4305 - 4380 build\n4380 - 4450 cooking\n4450 - 4510 digging\n4510 - 4600 painting\n4600 - 4700 clearing\n4705 - 4805 sitting-on-groun\n4810 - 4910 sleep-on-groun\n4920 - 4950 swimming\n4955 - 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I have tried to add sense of reality. Supports pbr.\n\nAnimation made in maya,\n***********************************\n-. Animation\n\n-. swim\n\n- .Death_anim\n\n- .Forward_LeftDown_Swim \n\n- .Forward_RightDown_Swim \n\n- .Down_Swim \n\n- .Up_Swim\n\n- .Foward_RightUp_Swim \n\n- .Foward_LeftUp_Swim \n\n- .Attack_Swim\n\n- .Forward_Left_Swim \n\n- .Forward_Right_Swim\n\n- .Right_Swim\n\n- .Left_Swim\n\n\n-. Models are grouped for easy selection, and objects are logically named for ease of scene management. No part-name confusion when importing several models into a scene. No cleaning up necessaryjust drop your models into the scene and start rendering. \n\n\n\n-. Dolphin Model\n\n-. Polygon = 24261\n\n-. Vertex = 24426\n\n-. TexturesTypes\nPBR Metal Rough 6 items Format: PNG Resolution: 4096x4096\n\n-. Base_Color\n\n-. Metallic\n\n-. Roughness\n\n-. Height\n\n-. Normal\n\n-. Format: PNG\n\n------------------------------------------------\n\n-. TexturesTypes\nPBR UNITY 3 items Format: PNG Resolution: 4096x4096\n\n-. AlbedoTransparency\n\n-. MetallicSmoothness\n\n\n-. Normal\n\n-. Format: PNG\n\n------------------------------------------------\n\n-. TexturesTypes\nPBR Unreal Engine 3 items Format: PNG Resolution: 4096x4096\n\n-. BaseColor\n\n-. OcclusionRoughnessMetallic\n\n\n-. Normal\n\n-. Format: PNG\n\n\n** - Formats : **\n- .mb (Autodesk Maya )\n- .unitypackage\n-. .uasset \n-. .fbx (multiformat)","imageAlt":"animated Dolphin Model 13 Animations UnrealEngine 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Hands and Weapons Pack","price":29.99,"description":"- Pack has animated hands with 18 types of weapons\n- all weapons with hands are in different meshes.\n- Hands have 5 types of colors, if you are unsure of the purchase,\n- you can write to me and I will send you a model for the test.\n- \n- Works with Unity\n- \n- 1.FPS hands and a Automatic rifle contain 12 animations \n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Aiming Walk\n- 4Get\n- 5Hide\n- 6Idle\n- 7Idle other\n- 8Recharge\n- 9Run\n- 10Shot\n- 11Walk\n- \n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:15,974\n- \n- Tris:27,463\n- \n- Verts:14,244\n- \n- 2.FPS hands and a axe \n- \n- 1Get\n- 2Idle\n- 3Idle other\n- 4Walk\n- 5Run\n- 6Attack\n- 7Attack2\n- 8Hide\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:1,636\n- \n- Tris:2,712\n- \n- Verts:1,446\n- \n- 3.Hands and a Flashlight\n- \n- 1Get\n- 2Idle\n- 3Walk\n- 4Run\n- 5Attack\n- 6Hide\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:1,601\n- \n- Tris:1,601\n- \n- Verts:914\n- \n- \n- 4.FPS hands and a Grenade\n- \n- 1Get\n- 2Idle\n- 3Throw\n- 4Walk\n- 5Run\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:1,577\n- \n- Tris:2,894\n- \n- Verts:1,457\t\n- \n- 5.FPS Hands and Grenade-Gun\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Recharge\n- 4Aiming Walk\n- 5Get\n- 6Hide\n- 7Idle\n- 8Run\n- 9Shot\n- 10Walk\n- \n- PBR textures(Metallic Sheder)\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:12,574\n- \n- Tris:22,072\n- \n- Verts:11,614\n- \n- 6.FPS hands and a Gun\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Aiming Shot End\n- 4Aiming Walk\n- 5Get\n- 6Hide\n- 7Idle\n- 8Idle other\n- 9Recharge\n- 10Run\n- 11Shot\n- 12shot end\n- 13Walk\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:2,690\n- \n- Tris:4,844\n- \n- Verts:2,677\t\n- \n- 7.FPS hands and a Knife\n- \n- 1Get\n- 2Idle\n- 3Idle other\n- 4Walk\n- 5Run\n- 6Attack\n- 7Attack2\n- 8Hide\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:777\n- \n- Tris:1,336\n- \n- Verts:671\n- \n- 8.FPS hands and a Shotgun\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Aiming Walk\n- 4Get\n- 5Hide\n- 6Idle\n- 7Idle other\n- 8Recharge end\n- 9Recharge\n- 10Recharge beginning\n- 11Shot\n- 12Run\n- 13Walk\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:4,883\n- \n- Tris:8,036\n- \n- Verts:4,120\t\n- \n- 9.FPS hands and a Sniper Rifle\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Recharge\n- 4Aiming Walk\n- 5Get\n- 6Hide\n- 7Idle\n- 8Run\n- 9Shot\n- 10Walk\n- \n- Sniper rifle:\n- \n- PBR textures(Metallic Sheder)\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 4096-4096 size)\n- \n- \n- Polys:18,827\n- \n- Tris:31,828\n- \n- Verts:16,239\n- \n- 10.FPS hands and a Tommy-gun\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Recharge\n- 4Aiming Walk\n- 5Get\n- 6Hide\n- 7Idle\n- 8Run\n- 9Shot\n- 10Walk\n- 11Idle other\n- \n- PBR textures(Metallic Sheder)\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 2048-2048 size)\n- \n- \n- Polys:7,129\n- \n- Tris:12,177\n- \n- Verts:6,504\n- \n- 11.FPS hands and a Gun02\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Aiming Walk\n- 4Get\n- 5Hide\n- 6Idle\n- 7Recharge\n- 8Run\n- 9Shot\n- 10Walk\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 4096-4096 size)\n- \n- \n- Polys:10,379\n- \n- Tris:18,531\n- \n- Verts:9,559\n- \n- 12.FPS hands and a Gun03\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Aiming Walk\n- 4Get\n- 5Hide\n- 6Idle\n- 7Recharge\n- 8Run\n- 9Shot\n- 10Walk\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 4096-4096 size)\n- \n- \n- Polys:14,294\n- \n- Tris:25,652\n- \n- Verts:13,390\t\n- \n- 13.FPS Hands Automatic Rifle 02\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Recharge\n- 4Aiming Walk\n- 5Get\n- 6Hide\n- 7Idle\n- 8Run\n- 9Shot\n- 10Walk\n- \n- PBR textures(Metallic Shader)\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 4096-4096 size)\n- \n- \n- Polys:20,470\n- \n- Tris:36,346\n- \n- Verts:18,911\n- \n- 14.FPS Hands Automatic Rifle 03\n- \n- 1Aiming Idle\n- 2Aiming Shot\n- 3Recharge\n- 4Aiming Walk\n- 5Get\n- 6Hide\n- 7Idle\n- 8Run\n- 9Shot\n- 10Walk\n- \n- PBR textures(Metallic Sheder)\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 4096-4096 size)\n- \n- \n- Polys:12,848\n- \n- Tris:22,666\n- \n- Verts:11,906\n- \n- 15.Hands Automatic Rifle 04\n- \n- Aiming Idle\n- Aiming Shot\n- Get\n- Hide\n- Idle\n- Reload\n- Run\n- Shot\n- Walk\n- \n- PBR textures.\n- \n- -Albedo\n- -AO\n- -Metallic\n- -Normal\n- (all 4096-4096 size)\n- \n- 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