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If you like this model please give me a comment and like! :)","imageAlt":"3D asset VR / AR ready Animated Wooden Door","url":"https://www.cgtrader.com/3d-models/architectural/door/animated-wooden-door","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6dvafwr96e933yn79aored8pubsu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/backhdri.jpg","gridUrl":"https://media.cgtrader.com/variants/6dvafwr96e933yn79aored8pubsu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/backhdri.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/animated-wooden-door","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/6173948/e8268d3f94/animated-wooden-door-3d-model-e8268d3f94.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1909966","type":"listingItem","attributes":{"id":1909966,"title":"Door Pack - 3","price":21.99,"description":"This Exclusive Door pack contains 4 different doors each with PBR, 2k textures and Albedo, Metallic, Ambient Occlusion and normal map. 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Only native file format (Maya ma )and Alembic will have the rig controls. Other File formats will have the preset animation's but not the rigging controls. Floor texture and Background image will not be provided for any of the assets in this pack. 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The door itself is crafted from high-quality wood, with a smooth or textured surface finish, depending on the desired aesthetic.\n\n**Key Features:**\n**1. Digital Locking System:**\n- Equipped with a smart keypad, biometric scanner (fingerprint), and RFID card access.\n- A small LED display for passcode entry and status indications.\n- A manual override key slot for emergencies.\n\n**2. Glass-Integrated Frame:**\n- The side and top sections of the door frame incorporate glass panels within a sturdy metal or wooden frame.\n- The glass is tempered or frosted, offering both durability and aesthetic appeal.\n- These panels allow natural light to pass through, enhancing visibility while maintaining security.\n\n**3. Hinged or Sliding Mechanism:**\n- Designed for standard swing or sliding operation, based on installation preferences.\n- Features soft-close hinges or rails for smooth functionality.\n\nThis model is ideal for residential, office, or commercial spaces, offering a blend of security, modern design, and natural lighting.","imageAlt":"Door with Glass aside 3D model animated","url":"https://www.cgtrader.com/3d-models/architectural/door/modern-door-with-digital-locking-system","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qtoAjF4xPifFBzrkZ2p7SvGH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Door0001.jpg","gridUrl":"https://media.cgtrader.com/variants/qtoAjF4xPifFBzrkZ2p7SvGH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Door0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/modern-door-with-digital-locking-system","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/5878543/59b9215827/door-with-glass-aside-3d-model-59b9215827.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"1865423","type":"listingItem","attributes":{"id":1865423,"title":"Medieval Dungeon or castle door","price":4.99,"description":"Firstly, let me personally thank you for viewing my model and being interested in my work, THANK YOU! Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nMedieval door for dungeon room or castle hallway entry, higher detail on hinges and look for maybe a attention getting path in a game or a more centerpiece for a render scene. Two object item with door and frame rigged and animated to open. Mid-level detail so a little more poly count for a better look, if you need a more detailed piece to attract attention.","imageAlt":"3D asset Medieval Dungeon or castle door","url":"https://www.cgtrader.com/3d-models/interior/other/medieval-dungeon-or-castle-door","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dX94VvBahYYSSjzE8nFVe1po/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/medieval-dungeon-or-castle-door-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/dX94VvBahYYSSjzE8nFVe1po/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/medieval-dungeon-or-castle-door-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/medieval-dungeon-or-castle-door","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1865423/52f1f7581d/medieval-dungeon-or-castle-door-3d-model-52f1f7581d.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1907111","type":"listingItem","attributes":{"id":1907111,"title":"Old Wooden Door","price":4.99,"description":"**Description**\nThis exclusive Door can be used to fill up your game environment.  \n\nWith PBR textures 2k resolutions and LODs, you can now optimize your project as you want.  This door also comes with different file formats like .max .ma .unitypackage .fbx .obj .abc and .dae.\n\nTextures are created to be realistic with Physically Based Rendering (PBR) workflow.\n\nThis door is Rigged and Animated \n\n**Model Details **\n\n**Total Tris Count - 3693**\n\n                        LOD0 Tris Count - 1560\n\n                        LOD1 Tris Count - 1224\n\n                        LOD2 Tris Count - 909\n\n**Total Poly Count - 1943**\n\n                        LOD0 Poly Count - 811\n\n                        LOD1 Poly Count - 647\n\n                        LOD2 Poly Count - 485\n\n**Total Vertex Count - 2153**\n\n                        LOD0 Vertex Count - 879\n\n                        LOD1 Vertex Count - 711\n\n                        LOD2 Vertex Count - 563\n\n\n**Texture Details **\nTexture Resolution - 2K\n\n Texture Maps \n\n                        Albedo\n\n                        AO (Ambient Occlusion)\n\n                        Metallic\n\n                        Normal\n\n\n**Rig Details**\nModels has Two controls  \n1) Door Open and close                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  \n2) Global control\n\n\n**Animation Details**\nFrom Frame  0 to 5\t\u003e\u003e Open Inwards                                                                                                                                                                                                                                                                                                                                                                                                                                                                                  \nFrom Frame 60\tto 110 \u003e\u003e Close                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                   \nFrom Frame 120 to 170\t \u003e\u003e Open Outwards                                                                                                                                                                                                                                                                                                                                                                                                                                                                            \nFrom Frame 180 to 230 \u003e\u003e Close                                                                                                                                                                                                                                                                                                                                                                                                                                                                        \n                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     \nWe will also customize (if you need further customizations) the asset as according to your project requirement. \n\nEnjoy and please rate the asset!\n\nNote: The unity package comes with open, close and jammed door animations with Key mechanisms. Only native file format (Maya ma ) and Alembic will  have the rig controls. Other File formats will have the preset animation but not the rigging controls. Floor and Background textures will not be provided for this asset. \n","imageAlt":"3D asset Old Wooden Door","url":"https://www.cgtrader.com/3d-models/architectural/door/old-wooden-door-9a723698-257e-4c84-ae34-5b1ef6432b4d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1UhrnVbcG2ushbhNzN9rRBB7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4%20%28icon%29.jpg","gridUrl":"https://media.cgtrader.com/variants/1UhrnVbcG2ushbhNzN9rRBB7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4%20%28icon%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/old-wooden-door-9a723698-257e-4c84-ae34-5b1ef6432b4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/1907111/c446205638/old-wooden-door-3d-model-c446205638.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3006888","type":"listingItem","attributes":{"id":3006888,"title":"Roller Shutter Animated","price":25.0,"description":"**Model Name: Roller Shutter Animated**\n\n- Polygons: 1650\n- Vertices: 1676\n\n**Available File Formats:**\n\n- C4D\n- FBX\n- OBJ\n- 3DS\n- ABC - (Animated)\n- Unity Package\n\n(Please note that only the .abc file is animated)\n\n**Textures Available in Zip Format**","imageAlt":"Roller Shutter Animated 3D asset","url":"https://www.cgtrader.com/3d-models/industrial/other/roller-shutter-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/giTsTp1qKYz9EjXFJ6hUSPy6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot000.jpg","gridUrl":"https://media.cgtrader.com/variants/giTsTp1qKYz9EjXFJ6hUSPy6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/other/roller-shutter-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"industrial","subcategorySlug":"other","categoryTitle":"Industrial","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3006888/f2613e291a/roller-shutter-animated-3d-model-f2613e291a.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"743541","type":"listingItem","attributes":{"id":743541,"title":"Modular Ladder","price":5.0,"description":"formats : obj , fbx , max (all are compressed into one .7z file)\n\nCHECK OUT MY PROFILE BANNER FOR DISCOUNT CODE!\n\n- NormalLadder : 180 polys 368 tris 216 verts\n- NormalLadderV2 : 252 polys 512 tris 288 verts\n- MiddleSafetyLadder : 279 polys 548 tris 324 verts\n- MiddleSafetyLadderV2 : 279 polys 548 tris 324 verts\n- BeginSafetyLadder : 233 polys 460 tris 276 verts\n- EndSafetyLadder : 351 polys 692 tris 396 verts\n- ExtendingNormalLadder : 408 polys 832 tris 487 verts\n- ExtendingSafetyLadderMiddle : 435 polys 868 tris 523 verts\n\nanimation is included in the .fbx file. Please watch the videos for the animation files.\nthe models are not whole, they are apart. you can CTRL select and drag them into your scene for whole models. Or you can open the max file and attach the components together.\n\nThe models do not have UCX collision.\n\n2 textures included.\n\nContact me for more formats, i might help you with it.\n\nThe models have been tested on unreal engine.","imageAlt":"3D asset Modular Ladder","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/extending-ladder","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Qgt5E4yoVrxJyv42qhY6sZcS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/modular%20animated%20ladder.jpg","gridUrl":"https://media.cgtrader.com/variants/Qgt5E4yoVrxJyv42qhY6sZcS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/modular%20animated%20ladder.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/extending-ladder","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/743541/3595581d9d/modular-ladder-3d-model-3595581d9d.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1907216","type":"listingItem","attributes":{"id":1907216,"title":"Split Door ","price":8.49,"description":"This exclusive Door can be used to fill up your game environment. The door is partitioned into two segments lower and upper segment. \n\nWith PBR textures 2k resolutions and LODs, you can now optimize your project as you want. This door also comes with different file formats like .max .ma .unitypackage .fbx .obj .abc and .dae\n\nTextures are created to be realistic with Physically Based Rendering (PBR) workflow.\n\nThis door is Rigged and animated \n**Model Details**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    **Total Tris Count - 5200**\n\n                        LOD0 Tris Count - 2188\n\n                        LOD1 Tris Count - 1742\n\n                        LOD2 Tris Count - 1270\n\n**Total Poly Count - 2887**\n\n                        LOD0 Poly Count - 1218\n\n                        LOD1 Poly Count - 957\n\n                        LOD2 Poly Count - 712\n\n**Total Vertex Count - 3013**\n\n                        LOD0 Vertex Count - 1234\n\n                        LOD1 Vertex Count - 1008\n\n                        LOD2 Vertex Count - 771                       \n               \n                 \n\n**Rigging Details**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                 Models has Five  controls\n1) Upper Door Open and close, \n2) Upper Lock Open and close, \n3) Lower door Open and close, \n4) Lower door lock open and close,  \n5) Global Control\n\n**Animation Details**                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                      From Frame 0 to 25 \u003e\u003e Upper Door Lock open, \nFrom Frame 10 to 40 \u003e\u003e Upper Door Open,                                                                                                                                                                                                                                                                                                                                                                                                                                                         From Frame 40 to 70 \u003e\u003e Upper Door Close, \nFrom Frame 80 to 100 \u003e\u003e Lower door Lock Open, \nFrom Frame 105 to 120 \u003e\u003e Lower door Open,                                                                                                                                                                                                                                                                                                                                                                                                                                                        From Frame 140 to 180 \u003e\u003e Lower door Close, \n\nWe will also customize (if you need further customizations) the asset as according to your project requirement.\nEnjoy and rate the asset !\n\n**Note**: The unity package comes with open, close and jammed door animations with Key mechanisms. Only native file format (Maya ma )and Alembic will  have the rig controls. Other File formats will have the preset animation but not the rigging controls. Floor and Background textures will not be provided for this asset.","imageAlt":"Split Door 3D model","url":"https://www.cgtrader.com/3d-models/architectural/door/split-door","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/St7fKMPfDiFbkoCqwAZ46M57/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7%20%28icon%29.jpg","gridUrl":"https://media.cgtrader.com/variants/St7fKMPfDiFbkoCqwAZ46M57/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7%20%28icon%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/split-door","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/1907216/9271b835a7/split-door-3d-model-9271b835a7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3879504","type":"listingItem","attributes":{"id":3879504,"title":"White Animated Door 3D Model VR","price":9.0,"description":"About the product:-\n\nWhite Animated Door 3D Model VR  with game ready.\n\nModel placed in 0,0,0 axes. \n\nGame ready, Real time apps, Virtual Reality VR, Augmented Reality AR.\nDecent poly count\n\nSingle mesh Poly Counts:\n\nVerts         : 4024\nEdge          : 8094\nPolygons : 4090\nTris             : 8008\nUv's            : 5262\n\n\n\nRenders:-\n\nDo the renders in Keyshot with studio HDRI. \n\nTechnical info:-\n\nModel is real-world scale.\nUVs non overlapped,\nUnits used: centimeters.\n\nTexturing:\n\nI am using a PBR textures.(diffuse, normal, Ao, Roughness and metalness)\n\n","imageAlt":"White Animated Door 3D Model VR animated","url":"https://www.cgtrader.com/3d-models/architectural/door/white-animated-door-3d-model-vr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ti3YZwr3aoZYkRkPNa7uUBVq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render.105.jpg","gridUrl":"https://media.cgtrader.com/variants/Ti3YZwr3aoZYkRkPNa7uUBVq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render.105.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/white-animated-door-3d-model-vr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":4,"name":".dwg","is_native":false},{"id":29,"name":".ige","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/3879504/b17ff01479/white-animated-door-3d-model-vr-3d-model-b17ff01479.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4776571","type":"listingItem","attributes":{"id":4776571,"title":"Village Entrance","price":5.0,"description":"Model Descriptions....\n\nTHE 3D \"Main Enterance\" Realistic design for Games Low-Poly design with crafts.\n\nThis is a low poly model and can be used for visualization and can be used\nin any game engine.\n\nPlease feel free to contact us for any help...?\n\nThis Model will be high resolution effects and Graphics our Developing Model with PBR Textures.\n\nNATIVE: MAX 20, BLEND, SKP\n\nFormats: - OBJ, STL, FBX, SKP, DAE, GLB, DXF, MAX, WRL, PLY, 3DS. \u0026 Others.","imageAlt":"3D model Village Entrance","url":"https://www.cgtrader.com/3d-models/architectural/door/village-entrance","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wwwx1tqe2PEYJpsTAFq3PHsr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/102.jpg","gridUrl":"https://media.cgtrader.com/variants/wwwx1tqe2PEYJpsTAFq3PHsr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/102.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/village-entrance","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":14,"name":".skp","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/4776571/139a295ae3/village-entrance-3d-model-139a295ae3.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1007991","type":"listingItem","attributes":{"id":1007991,"title":"Futuristic animated door","price":15.0,"description":"3D model of **futuristic door/entrance** created in an **industrial/scifi **style\n\nTextured and ready to render\n\n**Animated** moving doors opening:\n\nsee animation- https://youtu.be/SURQ0UCgGtI\n\nAsset for a futuristic interior project, videogame or animation\n\nCreated originally for an animation:\n\nhttps://www.youtube.com/watch?v=jQxp9M3tZhs\n\ntextures and .psd files included\n\nIt can be scaled up or down depending on the scale of the space\n\nModelled in 3ds max 2016\n\nAvailiable in several formats and renderers, if you need another format just let me know and I can add it\n\n. \n\nI can edit the model/materials if requested, please send me a message if you have any suggestions! the model can be customised/changed/scaled to match your needs\n\n.\n\nHope you like it! .\n\nPlease **RATE **this product if you are satisfied. Also check out my other models, just click on my user name to see the complete gallery.\n\n","imageAlt":"3D model Futuristic animated door","url":"https://www.cgtrader.com/3d-models/interior/other/futuristic-animated-door","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BLV7veaQYsvWQEjFVKB15t1Q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/futuristic-animated-door-3d-model-animated-max-obj-mtl-fbx-dwg.jpg","gridUrl":"https://media.cgtrader.com/variants/BLV7veaQYsvWQEjFVKB15t1Q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/futuristic-animated-door-3d-model-animated-max-obj-mtl-fbx-dwg.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/futuristic-animated-door","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1007991/48971bd320/futuristic-animated-door-3d-model-48971bd320.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"1907200","type":"listingItem","attributes":{"id":1907200,"title":"Saloon Door","price":8.49,"description":"This exclusive Door can be used to fill up your game environment.\n\nWith PBR textures 2k resolutions and LODs, you can now optimize your project as you want.\n\nTextures are created to be realistic with Physically Based Rendering (PBR) workflow. \nThis door also comes with different file formats like .max .ma .unitypackage .fbx .obj .abc and .dae\n\nThis door is Rigged \n\n**Model Details**\n**Total Tris Count - 12050**\n\n                        LOD0 Tris Count - 5316\n\n                        LOD1 Tris Count - 3962\n\n                        LOD2 Tris Count - 2772\n\n**Total Poly Count - 6783**\n\n                        LOD0 Poly Count - 2970\n\n                        LOD1 Poly Count - 2212\n\n                        LOD2 Poly Count - 1601\n\n**Total Vertex Count - 6366**\n\n                        LOD0 Vertex Count - 2786\n\n                        LOD1 Vertex Count - 2088\n\n                        LOD2 Vertex Count - 1492\n\n\n**Rig Details **                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           Models has Three controls\n1) Left door Open and close\n2) Right door Open and close                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         3) Global control\n\nWe will also customize (if you need further customizations) the asset as according to your project requirement.\n\nEnjoy and please rate the asset!\n\n\n**Note**: The unity package comes with open, close and jammed door animations with Key mechanisms. Only native file format (Maya ma )and Alembic will  have the rig controls. Floor and BAckground textures will not be provided. 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This pack gives you several animations of a single action: opening a door, but in different ways. This 1.5 update is the proving ground for our new motion capture system. We've gone further than the standard door-opening animation and we've chosen to make a variety of animations, offering a number of original scenarios such as door-holing, lifting a door with Herculean force, knocking on the door without anyone answering, looking for your keys etc.\n\nCombined with the update, this pack now contains 41 unique animations. All the animations are captured in motion capture and retouched manually. The motion capture was performed by four different performers in order to bring different gestures to the same action.\n\nPlease note that only the animations are sold, the 3D model is only present for aesthetic and technical purposes. You won't find any scenery or doors in the pack. It's up to you to adapt the door animation to the character animation. 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Everything shown in the screenshots.\n\nParking-Parking Lot-design for different environments and spaces which you can use in different formats.\n\nthe Lumion rendering engine.\n\nformat:\n\nmax. obj. lum. rev. skp. fbx. stl. cad. dwf. 3ds. jpg\n\nThese products are rendered in the program lumion and have the smallest possible details that you can use in your work.","imageAlt":"Parking-Parking Lot 3D animated poly","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/parking-parking-lot-4875121b-3d5e-4f86-b130-3675d365553f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ybhvkjj0d8twdymlmy8z8oky04ht/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2_4%20-%20Photo.jpg","gridUrl":"https://media.cgtrader.com/variants/ybhvkjj0d8twdymlmy8z8oky04ht/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2_4%20-%20Photo.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/parking-parking-lot-4875121b-3d5e-4f86-b130-3675d365553f","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":14,"name":".skp","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":188,"name":".wrl","is_native":false},{"id":17,"name":".max","is_native":false},{"id":223,"name":".ls11","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/6766884/e54db970ed/parking-parking-lot-3d-model-e54db970ed.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4752660","type":"listingItem","attributes":{"id":4752660,"title":"Parking booths","price":12.99,"description":"Parking booths, often located at the entrance or exit of parking facilities, serve as the first point of contact for drivers accessing a parking area. These small, manned structures are staffed by attendants who assist with ticketing, payments, and information, ensuring a smooth and organized parking experience. Parking booth attendants play a crucial role in maintaining security and efficiency by verifying parking permits, collecting fees, and providing directions to available parking spaces. Additionally, they can offer assistance and information to customers, enhancing overall customer satisfaction. Parking booths are essential components of well-managed parking facilities, contributing to order, convenience, and safety for both drivers and pedestrians.","imageAlt":"3D model Parking booths","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/parking-booths","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gCL3fC66Z2gJ9CaPrwFpmPnS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/parking%20booth.3.jpg","gridUrl":"https://media.cgtrader.com/variants/gCL3fC66Z2gJ9CaPrwFpmPnS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/parking%20booth.3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/parking-booths","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":149,"name":".bip","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/4752660/caae3b9042/parking-booths-3d-model-caae3b9042.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7188640","type":"listingItem","attributes":{"id":7188640,"title":"Parkhouse Barrier with Pendulum Support 4m High-Poly Animated","price":43.0,"description":"- Here you can check out a 3D model of a parking garage barrier with a swing arm. \n- The barrier arm is 4,000 mm long (high-poly).\n- This 3D model has an animated barrier arm.\n- To make sure you can always see what's happening in front of you, the parking garage barrier has red LED lighting.\n- A parking garage barrier is a great invention.  \n- It makes sure that access to the car park is safe and regulated. \n- It makes sure that traffic can flow safely and stops unauthorised individuals from using the vehicle without permission. \n- It also protects people and property from accidental vehicle collisions.\n- If you want to know the best way to categorise these systems, I'd be happy to help. \n- There are two main types, depending on how they're going to be used. \n- To make sure you always feel safe and secure, we offer access control barriers to regulate entry and exit, as well as protective barriers to prevent damage and ensure safety.\n- The 3D model doesn't have any textures, but it does have defined materials.\n\n--\n\n- Ein 3D-Modell einer Parkhausschranke mit Pendelstütze. \n- Der Schrankenbaum hat eine Länge von 4.000 mm (High Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Damit du immer gut siehst, was vor dir passiert, ist die Parkhausschranke mit einer roten LED-Beleuchtung ausgestattet.\n- Eine Parkhausschranke ist eine tolle Erfindung. \n- Sie sorgt dafür, dass der Zugang zu einem Parkplatz sicher und geregelt ist. \n- Sie sorgt dafür, dass der Verkehr sicher fließt, und verhindert, dass Unbefugte das Fahrzeug unbefugt benutzen. \n- Außerdem schützt sie Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Wenn du wissen möchtest, wie man diese Systeme am besten einteilt, kann ich dir gerne helfen. \n- Es gibt nämlich zwei Hauptkategorien, in die man sie je nach Verwendungszweck grob unterteilen kann. \n- Damit du dich immer sicher und geborgen fühlst, haben wir sowohl Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, als auch Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Pendulum_Support_4000mm_Animation\n- Object Dimensions - 4.000m x 0.027m x 0.119m\n\n--\n\n- **Geometrie**\n\n- Vertices = 41614\n- Edges = 89665 \n- Polygons = 48104\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\n--\n\nLast Update: 09.06.26 12:31:48\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. 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Car_Park_Barrier_5000mm_Animation\n- Object Dimensions - 5.082m x 0.407m x 5.820m\n\n--\n\n\n- **Geometrie**\n\n- Vertices = 33685\n- Edges = 73241\n- Polygons = 39602\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\n- \n\nLast Update: 04.06.26 12:41:32\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n-- \n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation","imageAlt":"Car Park Barrier 5000mm High-Poly Animated","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-5000mm-high-poly-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hkb8vb2box5pg7bi13kw2k02pg4w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/IMbxsVKP1kl44.jpg","gridUrl":"https://media.cgtrader.com/variants/hkb8vb2box5pg7bi13kw2k02pg4w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/IMbxsVKP1kl44.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-5000mm-high-poly-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7190654/f227f48f12/car-park-barrier-5000mm-high-poly-animated-3d-model-f227f48f12.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3695383","type":"listingItem","attributes":{"id":3695383,"title":"Ambulance - Premium - Drivable and Interactable UE4 UE5","price":99.99,"description":"**Important**\n\nThis pack features the premium feature set, at a discount.\n\nIf you'd like to purchase the individual versions at a discount:\n\n- **Ambulance - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\n- **Ambulance - Drivable with Sirens:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-drivable-ue4-ue5\n\n**Also available:**\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n- **Police Car - Drivable with Sirens:**https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\u003e **Support**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message:** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\u003e **Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights** and **sirens** with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit** the vehicle with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .**pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e **Technical Details**\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 9 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 51 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 27 Instances\n\n**Number of Textures:** 39\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Ambulance - 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It thus ensures security and access control.  \n- This technology can help manage traffic, prevent unauthorized entry, and protect pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can essentially be divided into two main categories.   \n- Barriers that regulate entry and exit include access control barriers. Protective barriers are designed to prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Elektromechanische Barrieren mit Knickgelenken alle Versionen.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Damit man die Parkplatzschranke nachts auch gut sehen kann, hat sie eine rote LED-Beleuchtungleiste.\n- Eine Parkplatzschranke ist ein System, das regelt, wer einen Parkplatz nutzen darf. Es sorgt also für Sicherheit und Kontrolle des Zugangs.  \n- Die Technik kann dabei helfen, den Verkehr zu steuern, das unbefugte Befahren zu verhindern und Fußgänger sowie Sachwerte vor unbeabsichtigten Fahrzeugkollisionen zu schützen.\n- Je nachdem, wofür man sie benutzt, kann man diese Systeme im Grunde in zwei Hauptkategorien einteilen. \n- Zu den Barrieren, die den Ein- und Ausgang regeln, zählen Zugangskontrollbarrieren. Schutzbarrieren sind dafür da, Schäden zu verhindern und für Sicherheit zu sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n- **Technical details of the 3D-model**\n\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n- UV Map = No\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = NO\n- Shape Keys = NO\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\nLast Update: 08.06.26 12:01:07\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Car barrier with articulated joint Animated al...","url":"https://www.cgtrader.com/3d-model-packs/car-barrier-with-articulated-joint-animated-all-versions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dhcfqf5iyluyx2s4j7fi9v987pai/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model-1a637b4077.jpg","gridUrl":"https://media.cgtrader.com/variants/dhcfqf5iyluyx2s4j7fi9v987pai/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model-1a637b4077.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/car-barrier-with-articulated-joint-animated-all-versions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7190937/1a637b4077/car-barrier-with-articulated-joint-animated-all-versions-3d-model-1a637b4077.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2041616","type":"listingItem","attributes":{"id":2041616,"title":"3d lab design","price":10.0,"description":"lab design beautifully created with good looks,source files of all formats available.\nbuy and enjoy","imageAlt":"animated 3d lab design","url":"https://www.cgtrader.com/3d-models/interior/hall/3d-lab-design","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SJ9uN6fhYhaMr11xeunRmuyf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/views%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/SJ9uN6fhYhaMr11xeunRmuyf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/views%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/hall/3d-lab-design","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"interior","subcategorySlug":"hall","categoryTitle":"Interior","subcategoryTitle":"Hall","schemaImageUrl":"https://img-new.cgtrader.com/items/2041616/8f8739b68d/3d-lab-design-3d-model-8f8739b68d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3463416","type":"listingItem","attributes":{"id":3463416,"title":"Creuss Flagship","price":2.0,"description":"Sci-fi Flagship. 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If you buy for converted format you can request a model how you want from photos. even you can send us your line  except for photos if its possible we may send you converted format\n\n- Converted formats arent rigged, adjustable and animated.\n\n- Wrtten polygon numbers for cd4 format, other formats polygon numbers change its length.\n\n- Thanks for interesting","imageAlt":"Highway Tunnel Adjustable and Rigged 3D model animated","url":"https://www.cgtrader.com/3d-models/architectural/architectural-street/adjustable-highway-tunnel","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LMSrLps7dQhWGMRuPvaaPv5B/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/riggedtunnelmain0027.jpg","gridUrl":"https://media.cgtrader.com/variants/LMSrLps7dQhWGMRuPvaaPv5B/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/riggedtunnelmain0027.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/architectural-street/adjustable-highway-tunnel","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/2374065/b1e4b74153/highway-tunnel-adjustable-and-rigged-3d-model-b1e4b74153.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5337023","type":"listingItem","attributes":{"id":5337023,"title":"liminal subway stairs","price":4.0,"description":"Project Description:\n\nThis Blender project features a detailed 3D model of subway stairs, perfect for your visualization and animation needs. 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Both files are in .fbx format, ensuring easy integration into various platforms and 3D applications.\n\nFeatures:\n\nDetailed subway stairs model.\nAnimation of colorful balls rolling down the stairs.\nVersion of the file without the balls included.\n.fbx format for universal compatibility.\nIdeal for architectural visualization projects, animations, and other creative **uses.**","imageAlt":"3D model liminal subway stairs","url":"https://www.cgtrader.com/3d-models/interior/other/liminal-subway-stairs","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6QUNGduX1Ro7wDufLLMoEcxJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/6QUNGduX1Ro7wDufLLMoEcxJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/liminal-subway-stairs","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5337023/33e556ae5e/liminal-subway-stairs-3d-model-33e556ae5e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"4284985","type":"listingItem","attributes":{"id":4284985,"title":"Golf Action Actions","price":35.0,"description":"SUMMARY\n................................\n\nThis Action Pack contains  with Golf game Animations. Golf player Avatar with Golf club bats ,ball Models, Avatar performs  15 Game animations.\n---------------------------------\nDESCRIPTION\n--------------------------------\n\nThis Animation Pack works with  every version of unity,\n\nIt has humanoid and Generic Animations format flexibility.\nyou can easily replace with your custom avatar.\nit contains  Fbx files and Png files.\n\noptimized for mobile game\n\n---------------------------------------------\nTECHNICAL DETAILS\n------------------------------------------------\nAvatar Details:\nMesh:\nThis avatar comes with Humanoid joint setup\nall the parts of the body mesh made seperately to control customization\nbody mesh parts:\nGolfCap : Verts:299   Trires: 570   Texture size:1k\nsunglasses:   Verts: 90  Trires: 154   Texture size:1k\nTshirt :  Verts:324   Trires: 632   Texture size:1k\nFace01:   Verts: 1190  Trires:2320    Texture size:1k\nJeans:   Verts: 286  Trires:  556  Texture size:1k\nShoe:  Verts:262   Trires:516    Texture size:1k\nBody :  Verts:317  Trires:608    Texture size:2k\n\nAll The textures comes with Albedo, metalic,normal Maps\n\n\nGOLF Bats:\nDrivers : Verts256     Tries 504\nFairways: Verts 258     Tries 504\nHybrids: Verts 256     Tries 504\nIrons: Verts 308     Tries 603\nPutter: Verts325     Tries 646\nWedge52: Verts 308     Tries 603\nWedge 56: Verts 308    Tries603\nWedge60: Verts 308     Tries 603\nTee: Verts 210    Tries 416\nAnd Golf Ball : Verts 98    Tries 192\n\nTextures:\nEach Bat made in 2k texture size, Ball made in 512 size, textures comes with Albedo, Normal, metalic, Height,Roughness maps.\n\nRig:\nuniversal Humanoid Rig setup comes with 70 Joints overall for the skin\n\nAnimations List:\nAnticipation\nCelebration\nDisappointment\nExit\nIdles (two)\nShots(four types)\nSit\nWalk\n\nTotal 15 actions player performs\ncheck the video for animations\n\n\n\n\n----------------------------------------\nYOUTUBELINK\n-----------------------------------------\nhttps://youtu.be/EpYWd1KX-kA\n\n","imageAlt":"3D model Golf Action 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Barrier with Pendulum Support 2500mm Animated","price":43.0,"description":"- Here you can see a 3D model of a parking garage barrier with pendulum support and a barrier arm length of 2,500 mm (high-poly).\n- This 3D model has an animated barrier arm.\n- The parking garage barrier is equipped with red LED lighting.\n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Hier sehen Sie ein 3D-Modell einer Parkhausschranke mit Pendelstütze und einer Schrankenbaumlänge von 2.500 mm (High Poly).\n- Die Parkhausschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkhausschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Diese Systeme lassen sich je nach Verwendungszweck grob in zwei Hauptkategorien unterteilen: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n-\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Pendulum_Support_2500mm_Animation\n- Object Dimensions - 2.593m x 0.398m x 3.331m\n\n--\n\n- **Geometrie**\n\n- Vertices = 42579\n- Edges = 91245\n- Polygons = 48730\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_#D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_#0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_#bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_#F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_#C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\n\nLast Update: 08.06.26 15:08:51","imageAlt":"Parkhouse Barrier with Pendulum Suppor... 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Park Barrier 4000mm High-Poly Animated","price":42.0,"description":"- Here you can see a 3D model of a car park barrier with a barrier arm length of 4000 mm (high-poly).\n- This 3D model has an animated barrier arm.\n- The car park barrier is fitted with red LED lights.\n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials. \n\n--\n\n- Hier sehen Sie ein 3D-Modell einer Parkplatzschranke mit einer Schrankenbaumlänge von 4000 mm (High Poly).\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Diese Systeme lassen sich je nach Verwendungszweck grob in zwei Hauptkategorien unterteilen: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_4000mm_Animation\n- Object Dimensions - 4.085m x 0.409m x 4.820m\n\n--\n\n- **Geometrie**\n\n- Vertices = 33493\n- Edges = 72873\n- Polygons = 39422\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n- UV Map = No\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\nSoftware-Service John GmbH\nOehrenstöcker Str. 39\n98693 Ilmenau\n\n--\n\nLast Update: 04.06.26 12:44:51\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Car Park Barrier 4000mm High-Poly Animated","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-4000mm-high-poly-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ukc8x9wygifml4kjix1ol1o3uyeo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/014-Car-Park-Barrier-4000mm-High-Poly-Bild.jpg","gridUrl":"https://media.cgtrader.com/variants/ukc8x9wygifml4kjix1ol1o3uyeo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/014-Car-Park-Barrier-4000mm-High-Poly-Bild.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-4000mm-high-poly-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7188600/1e668a3651/car-park-barrier-4000mm-high-poly-animated-3d-model-1e668a3651.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2507008","type":"listingItem","attributes":{"id":2507008,"title":"Treasure Chest","price":5.0,"description":"Your attention is given to the low-poly 3D model of the treasure chest.\n\nThis model is provided in formats *.fbx and *.obj., textures in *.png., rig in *.blend, animations in *.fbx and completely game-ready asset for Unreal Engine 4 in *.uasset\n\nIt consists of 9,258 vertices and 8,413 polygons.\n\nStandard maps: base color, metallic, normal_DirectX, normal_OpenGL, roughness. There are also maps for Unreal Engine 4.                                                        \nAll maps in the resolution of 8192х8192.\n\nAnimations: open lid, close lid, key enter, key exit, left handle turn, left handle turn back, right handle turn, right handle turn back.\n\nThe screenshots provide a demonstration of the model grids in Blender and renderings in Unreal Engine 4, as well as animations in video.\n\nThis model is also available in subdivision high-poly:                                                        \nhttps://www.cgtrader.com/3d-models/various/various-models/subdivision-high-poly-treasure-chest\n\nI will be very grateful if you describe what you liked or disliked and will try to take note of this in order to improve my further products.                                          \nThank you for using my product.\n","imageAlt":"Treasure Chest 3D model animated","url":"https://www.cgtrader.com/3d-models/various/various-models/treasure-chest-6c2576a0-d2fe-48a3-b22d-83489ed07e10","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7FC1yV7d2rHkwbWqHSUW46eJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/title.jpg","gridUrl":"https://media.cgtrader.com/variants/7FC1yV7d2rHkwbWqHSUW46eJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/title.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/treasure-chest-6c2576a0-d2fe-48a3-b22d-83489ed07e10","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2507008/68a3d68a87/treasure-chest-3d-model-68a3d68a87.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"7188165","type":"listingItem","attributes":{"id":7188165,"title":"Electromechanical barrier with articulated joint 3500mm Animated","price":45.0,"description":"- A 3D model of an electromechanical parking barrier with a hinge joint and a barrier arm length of 3,500 mm (high-poly).\n- This 3D model has an animated barrier arm.\n- The parking barrier is equipped with a red LED light bar, which ensures good visibility.\n- A parking barrier is a physical security and access control system that regulates access to a parking lot.  \n- This technology is used to control traffic flow, prevent unauthorized entry, and protect pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can generally be divided into two main categories. \n- Barriers that regulate entry and exit are classified as access control barriers. Protective barriers, on the other hand, serve to prevent damage and ensure safety.\n- Although the 3D model is textureless, it is equipped with defined materials.\n\n--\n\n- Ein 3D-Modell einer elektromechanischen Parkplatzschranke mit Knickgelenk und einer Schrankenbaumlänge von 3.500 mm (High Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtungleiste ausgestattet, die eine gute Sichtbarkeit gewährleistet.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das die Zugänglichkeit zu einem Parkplatz regelt.  \n- Die vorliegende Technik dient der Steuerung des Verkehrsflusses, der Verhinderung des unbefugten Befahrens sowie dem Schutz von Fußgängern und Sachwerten vor unbeabsichtigten Fahrzeugkollisionen.\n- In Abhängigkeit des Verwendungszwecks lassen sich diese Systeme grundsätzlich in zwei Hauptkategorien unterteilen. \n- Zu den Barrieren, die den Ein- und Ausgang regeln, zählen Zugangskontrollbarrieren. 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Parking gates are essential in busy urban areas, where they contribute to order, safety, and the effective utilization of parking resources.","imageAlt":"Parking Gate 3D model","url":"https://www.cgtrader.com/3d-models/exterior/exterior-public/parking-gate-3e94b213-2780-44e3-87bd-8d95f0c6a28d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hkiEny1K7pxYbByeNuUDBfXv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Parking%20Gate.3.jpg","gridUrl":"https://media.cgtrader.com/variants/hkiEny1K7pxYbByeNuUDBfXv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Parking%20Gate.3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/exterior-public/parking-gate-3e94b213-2780-44e3-87bd-8d95f0c6a28d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":149,"name":".bip","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"exterior","subcategorySlug":"exterior-public","categoryTitle":"Exterior","subcategoryTitle":"Public","schemaImageUrl":"https://img-new.cgtrader.com/items/4752649/49f0e9b81d/parking-gate-3d-model-49f0e9b81d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7184275","type":"listingItem","attributes":{"id":7184275,"title":"Electromechanical barrier with articulated joint 3000mm Animated","price":45.0,"description":"- Here you can see a 3D model of an electromechanical parking barrier with a hinged joint and a barrier arm length of 3,000 mm (high-poly).\n- This 3D model has an animated barrier arm.\n- The parking barrier is equipped with a red LED light bar, which ensures good visibility.\n- A parking barrier is a physical security and access control system that regulates vehicle access to a parking lot.  \n- It controls traffic flow, prevents unauthorized entry, and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can generally be divided into two main categories. \n- Barriers that regulate entry and exit are classified as access control barriers. Protective barriers, on the other hand, serve to prevent damage and ensure safety.\n- Although the 3D model is textureless, it is equipped with defined materials.\n\n--\n\n- Hier sehen Sie ein 3D-Modell einer elektromechanischen Parkplatzschranke mit Knickgelenk und einer Schrankenbaumlänge von 3.000 mm (High Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtungleiste ausgestattet, die für eine gute Sichtbarkeit sorgt.\n- Bei einer Parkplatzschranke handelt es sich um ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt.  \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger sowie Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- In Abhängigkeit des Verwendungszwecks lassen sich diese Systeme grundsätzlich in zwei Hauptkategorien unterteilen. \n- Zu den Barrieren, die den Ein- und Ausgang regeln, zählen Zugangskontrollbarrieren. Schutzbarrieren hingegen dienen der Verhinderung von Schäden und der Gewährleistung von Sicherheit.\n- Das 3D-Modell ist zwar texturlos, dafür aber mit definierten Materialien ausgestattet.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Articulated_3000mm_Animation\n- Object Dimensions - 3.093m x 0.400m x 2.528m\n\n--\n\n- **Geometrie**\n\n- Vertices = 56523\n- Edges = 119156\n- Polygons = 62579\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_#D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_#F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_#bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_#0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_#C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - 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With modular pieces that include roads, intersections, sidewalks, and roadside elements, this kit is perfect for urban planning visualizations, simulation games, city-building games, and architectural renderings.\n\nThis pack is modeled to real-world dimensions, ensuring accuracy for both game development and professional presentations. The design is inspired by the distinct layout and structure of Polish G-class (main) roads, making it an excellent choice for recreating authentic environments.\n\nKey Features\nModular Road System\n\nStraight road segments, curves, T-junctions, 4-way intersections, and roundabouts.\nSeamlessly connectable pieces for flexibility in design.\nRealistic Design Elements\n\nAccurate markings for Polish G-class roads, including lanes, crosswalks, and arrows.\nSidewalks, curbs, and pedestrian paths with realistic dimensions.\nRoadside Accessories\n\nStreetlights, signboards, traffic lights, and roadside barriers.\nPolish-style road signs, parking spaces, and bus stops for added realism.\nPBR Texturing\n\nHigh-resolution (4K) textures for asphalt, concrete, and road markings.\nIncludes normal, roughness, metallic, and albedo maps for photorealistic rendering.\nPerformance-Optimized Models\n\nLow-poly versions for real-time applications such as games and VR.\nHigh-poly versions available for cinematic renders.\nCustomizable Components\n\nModular pieces can be combined to create various road layouts.\nEasily replace textures or edit UVs for unique customization.\nApplications\nSimulation Games: Ideal for driving, city-building, and urban management simulators.\nVR/AR Experiences: Perfect for immersive environments requiring authentic road layouts.\nArchitectural Visualizations: Create Polish-inspired urban scenes for presentations.\nCity Planning Tools: Build road layouts for urban development projects.\nTechnical Specifications\nFile Formats: FBX, OBJ, BLEND, UnityPackage (for Unity users).\nTextures:\n4K PBR textures for asphalt, road markings, and accessories.\nSeparate materials for sidewalks, roads, and signage.\nPolycount:\nLow Poly: Optimized for real-time applications (~500 to 2,000 polys per piece).\nHigh Poly: For detailed renders (~5,000 to 10,000 polys per piece).\nUV Mapping: Clean and non-overlapping UVs.\nScale: Modeled to real-world dimensions, accurate to Polish G-class road standards.\nIncluded Assets\nRoad Segments:\n\nStraight segments (5m, 10m, and 20m lengths).\nCurves (15°, 30°, and 90°).\nIntersections and Connectors:\n\nT-junctions, 4-way intersections, and roundabouts.\nMerge lanes and lane dividers.\nRoadside Elements:\n\nSidewalks, curbs, and bike lanes.\nPolish-style traffic signs and poles.\nDecorative Accessories:\n\nStreetlights, traffic lights, benches, and trash bins.\nBus stops and parking meters.\nSpecial Pieces:\n\nCrosswalks, pedestrian islands, and speed bumps.\nHighway entry/exit ramps for advanced layouts.\nWhy Choose This Kit?\nThe Polish G-Class Main Road Modular Building Kit is specifically tailored for developers and designers looking to create realistic Polish-inspired environments. Its modular system ensures endless customization possibilities, while its optimized performance and high-quality textures make it suitable for both games and cinematic projects.\n\nLicense and Support\nFully licensed for personal and commercial use.\nIncludes dedicated support for any questions, customization requests, or format conversions.\n","imageAlt":"3D asset Polish G-Class Main Road Modular Building","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/polish-g-class-main-road-modular-building-kit","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t4vNLmfDngisEQommgdPbFLb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/t4vNLmfDngisEQommgdPbFLb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/polish-g-class-main-road-modular-building-kit","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/5743578/2789d855fe/polish-g-class-main-road-modular-building-kit-3d-model-2789d855fe.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7188698","type":"listingItem","attributes":{"id":7188698,"title":"Car Park Barrier 3500mm High-Poly Animated","price":45.0,"description":"- Here you can see a 3D model of a car park barrier with a barrier arm length of 3,500 mm (high-poly).\n- The car park barrier is fitted with red LED lights.\n- This 3D model has an animated barrier arm.\n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Hier sehen Sie ein 3D-Modell einer Parkplatzschranke mit einer Schrankenbaumlänge von 3.500 mm (High Poly).\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Diese Systeme lassen sich je nach Verwendungszweck grob in zwei Hauptkategorien unterteilen: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_3500mm_Animation\n- Object Dimensions - 3.581m x 0.406m x 4.320m\n\n--\n\n- **Geometrie**\n\n- Vertices = 33493\n- Edges = 72882\n- Polygons = 39433\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\n--\n\nLast Update: 04.06.26 12:47:13\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Car Park Barrier 3500mm High-Poly Animated","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-3500mm-high-poly-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q5r6fe25ewllo0qnuqiad02pd640/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/001-Car-Park-Barrier-3500mm-High-Poly-Bild.jpg","gridUrl":"https://media.cgtrader.com/variants/q5r6fe25ewllo0qnuqiad02pd640/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/001-Car-Park-Barrier-3500mm-High-Poly-Bild.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-3500mm-high-poly-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7188698/dffb8e11a7/car-park-barrier-3500mm-high-poly-animated-3d-model-dffb8e11a7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7190711","type":"listingItem","attributes":{"id":7190711,"title":"Parkhouse Barrier with Pendulum Support 5000mm Animated","price":43.0,"description":"- Here you can see a 3D model of a parking garage barrier with pendulum support and a barrier arm length of 5,000 mm (high-poly).\n- The parking garage barrier is equipped with red LED lighting.\n- This 3D model has an animated barrier arm.\n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Ein 3D-Modell einer Parkhausschranke mit Schwenkarm. \n- Der Schrankenarm ist 5.000 mm lang (High-Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Die Schranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Eine Parkhausschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Eine Klassifizierung dieser Systeme erfolgt in Abhängigkeit des Verwendungszwecks in zwei Hauptkategorien. \n- Es werden Zugangskontrollbarrieren installiert, die den Ein- und Ausgang regeln, sowie Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell ist zwar nicht texturiert, jedoch sind definierte Materialien vorhanden.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Pendulum_Support_5000mm_Animation\n- Object Dimensions - 5.000m x 0.027m x 0.119m\n\n--\n\n- **Geometrie**\n\n- Vertices = 41272\n- Edges = 87286\n- Polygons = 46098\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n \n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\nLast Update: 09.06.26 12:32:34\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/parkhouse-barrier-with-pendulum-support-5000mm-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zy0049ooq0vmhg4s0dni7b5c4egy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/001-Car-Park-Barrier-Swing-Arms-5000mm-High-Poly-Bild.jpg","gridUrl":"https://media.cgtrader.com/variants/zy0049ooq0vmhg4s0dni7b5c4egy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/001-Car-Park-Barrier-Swing-Arms-5000mm-High-Poly-Bild.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/parkhouse-barrier-with-pendulum-support-5000mm-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7190711/d2a25976d2/parkhouse-barrier-with-pendulum-support-5000mm-animated-3d-model-d2a25976d2.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5885287","type":"listingItem","attributes":{"id":5885287,"title":"Tripod Turnstile","price":10.0,"description":"- This model is a part of airport equipment and security\n\n- It modelled and rigged with Cinema 4d 2024\n\n- Its ready for animation. Legs and lights are controlling with xpresso\n\n- It is rendered with Octane but you may change materials to what you use as render engine\n\n- Also we uploaded converted formats but they arent rigged or animated.\n\n- You may change materials for converted formats.\n\n- Cd4 format has 10.000 polygons, fbx and obj formats have 20.000 polygons, stl has 38.000 polygons\n\n- Thanks for interested","imageAlt":"3D Tripod Turnstile","url":"https://www.cgtrader.com/3d-models/architectural/door/tripod-turnstile-d5c55581-0d56-48c2-8843-9966ed57065b","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n4gYYC8i8STSoyJCMxeM2HLp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/_tripod_turnstile_M.jpg","gridUrl":"https://media.cgtrader.com/variants/n4gYYC8i8STSoyJCMxeM2HLp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/_tripod_turnstile_M.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/door/tripod-turnstile-d5c55581-0d56-48c2-8843-9966ed57065b","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"architectural","subcategorySlug":"door","categoryTitle":"Architectural","subcategoryTitle":"Door","schemaImageUrl":"https://img-new.cgtrader.com/items/5885287/4e528d6780/tripod-turnstile-3d-model-4e528d6780.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3697727","type":"listingItem","attributes":{"id":3697727,"title":"Emergency Vehicles - Premium - Drivable and Interactable UE4 UE5","price":139.99,"description":"**Available for:**\n\nUE4 4.25 - 4.27\n\nUE5.0\n\n**Important**\n\nThis pack features the premium feature set, at a discount for the police and ambulance emergency vehicles.\n\nIf you'd like to purchase the individual versions:\n\n- **Ambulance - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-interactable-vehicles-ue4-ue5\n\n- **Ambulance - Drivable with Sirens:** https://www.cgtrader.com/3d-models/vehicle/other/ambulance-drivable-ue4-ue5\n\n- **Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n- **Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\u003e **Support**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights **and **sirens **with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit** the vehicle with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n\u003e Technical Details\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 9 Demo Maps (per vehicle)\n\n\n**Number of Unique Meshes:** 67 static mesh foliage components, 100 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 60-95k LOD0 to 489 Single Drawcall Proxy Mesh\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 46 Instances\n\n**Number of Textures:** 116\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Emergency Vehicles - Premium - Drivable and 2","url":"https://www.cgtrader.com/3d-models/vehicle/other/emergency-vehicles-premium-drivable-and-interactable-ue4-ue5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C1RUYvbRbVvvVxyJkUDUgFhV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_WIde_Premium.jpg","gridUrl":"https://media.cgtrader.com/variants/C1RUYvbRbVvvVxyJkUDUgFhV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_WIde_Premium.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/emergency-vehicles-premium-drivable-and-interactable-ue4-ue5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3697727/4e3edee0f9/emergency-vehicles-premium-drivable-and-interactable-ue4-ue5-3d-model-4e3edee0f9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2159803","type":"listingItem","attributes":{"id":2159803,"title":"underground parking","price":10.0,"description":"- **3d design of a realistic underground parking** lot that has parking lines, exit / parking signs, actual scale measurements\n- **Design textures are attached with the possibility of being used on any platform, tested in unity** \n\nThe available design formats are:\n\n- .FBX\n- .DAE\n- .BLEND\n- .OBJ\n- .STL\n\nrendered in eevee","imageAlt":"underground parking 3D asset","url":"https://www.cgtrader.com/3d-models/architectural/architectural-street/underground-parking-7f1ce52f-e1aa-4240-b5fc-d7553e12ffa7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5xHicB1ZjmLXxi16CVDsnS9M/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/5xHicB1ZjmLXxi16CVDsnS9M/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/architectural-street/underground-parking-7f1ce52f-e1aa-4240-b5fc-d7553e12ffa7","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/2159803/69219f5926/underground-parking-3d-model-69219f5926.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2858303","type":"listingItem","attributes":{"id":2858303,"title":"Low-poly Science Fiction   3D-Thrust Vectoring Variable Nozzle ","price":2.0,"description":"It took numerous experiments to create this nozzle. It is \"not\"  engineeringly or mechanicly correct  that's why it is named sci-fi. You can use this  nozzle in your semi-realistic fighter jets, sci-fi jets or spaceships and it will definetly fit in perfectly.It has a complicated structure with acceptable polygons so I think we can call it game-ready. \nWhat makes this mesh specieal is, it   uses advanced Thurst-Vectoring to improve  manauverabilty of the aircrafts. It moves up to 24 degrees in 2 axis.(Modern fighter jets moves in a degree up to 15-20) \n\n\n\nAttention!  \nThis is kind of a  blender exclusive project so:\n\nIf you aren't a blender user, you will get slightly different model from those who use blender and downloaded .blend file.\nThe reason for that is I used shape keys to give this nozzle the ability of 3D-Vectoring and Variable shape. If you download .obj or .fbx files you'll  \"not\" get these abilities.The afterburner showed in the images  belongs to the .blend file as well so you shouldn't download .fbx or .obj files if you want to use afterburner in your scenes.\nYou can give it these  abilities simply in your designing software if you need. ( Feel free to message me for help and node set up  of flames)\n\n\n\nIf you are a blender user:\n\n(Watch my youtube video before downloading.)\n\nWhen you open the blend file it will be completly ready to append. You literally don't have to do any set up unless you are working on a long animation. \n\nInsturctions for blender users:\n\nAs you can see in my youtube video,  material in the afterburner is animated to give the efect of ejection.If your animation project is long or you want it to start in a keyframe that you desire you have to  \ngo to the shading tab \u003e (make sure you selected the afterburner material) \u003e you will see my node set up for that material \n\nTo start or kill the afterburners :  click to  the ColorRamp node which is connected to factor of mix shader \u003e increase the position value  for killing the afterburners / decrease the position value to start the afterburners (0,495 is recommended position value for working engines)\n\nTo adjust the time of afturburner's ejection effect: click to the mapping node which is connected to noise texture node \u003e  right click to the location and clear keyframes \u003e go to any frame you want and hit \"I\"  while your mouse is on the location of same mapping node\u003e go to another frame and increase the location for X in the mapping node \u003e hit \"I\" to set a keyframe there. \nNow, If you watch your animation you will see the flames look like they are being ejected from the engine  between the two frames that you selected.(You have to combine carefullly the location value with the time between keyframes to get a nice velocity in flames) \n\nTo use Thrust-Vectoring / change the size of nozzle' exit :\nGo to Object Data Properties \u003e click on Shape Keys \nYou will see 6 shape keys named Basis,Variable,Up,Down,Left,Right. Their value is 0 as default.If you increase the value of Up Shape Key, nozzle will change in order to vector it's thurst upwards.( It works the same with other Shape Keys)\n\nTo change the afterburners movement:\nNozzle and afterburner are joined in a mesh which means a modifier effects the both of them.\nI seperated the afterburner from nozzle by using vector groups in order to use wave modifier in only afterburner.\nYou can play with values but I recommend you to not mess around if you don't know wave modifier.\n\nAttention!\n In real life,  fighter jets can't use their thrust-vectoring system in it is full-capacity because of afterburners.We don't have this problem but if you want to use two shape keys at the same time ( Example: you can make the nozzle go up and lleft at the same time) you shouldn't increase the value all the way up to the 1 if your afterburners are turned on. I did some adjustments but  you  still might see flames coming out of the surface of the nozzle if you push the values at their limits.\nAnd you shouldn' use variable shape key if you are using any of the other keys.It gives a weird shape to nozzle and looks bad.\nIn real life, variable shape is used when afterburners are turned on. Nozzle's exit expands as the afterburner's power increases. ( In this model, nozzle's exit is expanded as default. You can  narrow it down  at the start and expand later  as I did in my youtube video.)\n\n\n\n\n\n\n\n\n","imageAlt":"animated Low-poly Science Fiction 3D-Thrust Vectoring 1","url":"https://www.cgtrader.com/3d-models/aircraft/jet/low-poly-sci-fi-3d-thrust-vectoring-variable-nozzle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pK4o91qQPR845rTDMcwKqbgc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/jetengine.jpg","gridUrl":"https://media.cgtrader.com/variants/pK4o91qQPR845rTDMcwKqbgc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/jetengine.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/jet/low-poly-sci-fi-3d-thrust-vectoring-variable-nozzle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"jet","categoryTitle":"Aircraft","subcategoryTitle":"Jet","schemaImageUrl":"https://img-new.cgtrader.com/items/2858303/2d77be937d/low-poly-science-fiction-3d-thrust-vectoring-variable-nozzle-3d-model-2d77be937d.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"7459581","type":"listingItem","attributes":{"id":7459581,"title":"MYLORADIUM Sci Fi Recreation AND Bio Cleansing Hub","price":80.0,"description":"Welcome to **Myloradium**, a premium, production-ready, high-tech sci-fi recreation and bio-cleansing facility engineered as a high-fidelity asset pack for futuristic games, sci-fi cinematics, and architectural concepts.\nThis is the ultimate luxury relaxation hub where weary miners come to unwind 365 days a year after grueling, dangerous shifts at the Chiral Osmosis Refinery and the Kinetic Mining Rig. In this universe, corporate employee wellness is fully subsidized, offering laborers a state-of-the-art, hyper-detailed escape to cleanse both their bodies and minds.\n\n**Facility Lore \u0026 Layout Mechanics:**\n\n**1. Central Hovering Command Terminal:**\n\nThe entire bio-cleansing operation is strictly monitored from a massive central command deck. Powered by an anti-gravity propulsion system, this entire terminal hovers gracefully over a dedicated floor trench lined with crystalline elements. The station features an intricate array of physical monitors, customized tactile buttons, responsive control panels, and manual overrides managed by a dedicated three-man crew:\n\n•\t**Zurol (Zoran) – The Overseer:** Positioned at the central master console, Overseer Zurol holds final authority, managing dual heavy-duty emergency ABORT joysticks and issuing official safety certificates for the highly volatile Fluida Decontaminia.\n\n•\t**Draganicus (Dragan) \u0026 Stevanduur (Stevan) – Console Operators:** Manning the left and right terminal wings, they monitor hydro-pump pressures, power grids, and miner vitals via multi-monitor arrays with completely detached screen faces for easy dynamic UI scripting.\n\n**2. The Decontamination \u0026 Fluid Flow:**\n\n•\t**Primary Fluid Storage:** Located at the world zero floor level (above ground), the glowing blue bio-fluid (Fluida Decontaminia) is stored and treated in pressurized, organically shaped \"Ameba\" pools created via smooth, cloth-surface geometry layouts.\n\n•\t**Transport Network:** The active fluid is pumped through high-capacity cybernetic green scale-conduits directly into the towering Decontamination Silos.\n\n•\t**Silos \u0026 Vertical Transit:** Supported by heavy industrial structural pillars (with their bases rooted in the basement sub-floor), the upper blue-purple silos feature animated rotating internal core doors. Miners access these purification chambers via two open-view glass elevator shafts that carry them up to the overhead staging bridges.\n\n•\t**The Hydrolized Slides \u0026 Low-Gravity Pools:** Once certified by Zurol, cleansed miners launch down the twin spiraling yellow Hydrolized Slides (Toboggans), splashing directly into the low-gravity relaxation pools seamlessly boolean-cut into the basement floor level.\n\n**3. Key Environmental \u0026 Interactive Assets:**\n\n•\t**Central Quantum Teleportation Gateway:** Located at the heart of the facility’s main deck (strategically positioned between the primary decontamination pools and the core arcade zone). This heavy-duty, large-scale arrival portal serves as a high-capacity multi-player spawn/exit point designed to welcome entire miner divisions simultaneously:\n\no\t**Advanced Kinetic Ring Mechanics:** Features twin concentric, heavy-duty mechanical rings modeled from a singular optimized mesh.\n\no\t**Teleport: Ultra-Fast Spline-Interpolated Animation:** Fully animated across frames 0-720 with realistic acceleration/deceleration curves. The inner ring spins counter-clockwise at a blazing 5760°, while the outer ring rotates clockwise at -2880° (utilizing frozen transformation axes for perfect orbital stability), simulating a powerful quantum stabilization sequence that slows down smoothly for miner embarkation.\n\no\t**Symmetrical Dual-Emitter Layout:** Designed with perfectly mirrored floor and ceiling projector units encased in optimized cylindrical glass walls (refined with a 1.127 refraction index for zero lens distortion), leaving a clean central volumetric chamber for custom particle beams or dynamic engine energy FX.\n\n•\t**Dedicated Gateway Control Command:** A heavy-duty, standalone interactive terminal positioned directly at the base of the teleport platform. Features an ultra-detailed mechanical chassis equipped with specialized structural elements, diagonal side steps, and dual high-frequency transmission antennas:\n\no\t**Quad-Monitor Matrix Array:** Designed with a complex 4-screen layout including one primary central diagnostic terminal, two angled lateral holo-wing monitors, and one overhead downward-tilted display. The screens are fully populated with extruded 3D text readouts and dynamic visual matrix bar indicators (QUANTUM GATEWAY // SYS.01, CORE STABILIZATION: 100%, BEAM RESONANCE FREQUENCY: 432.0 HZ, LINK OPTIMIZED // DESTINATION LOCKED).\n\no\t**Tactile Operation Layout:** Features physical mechanical keys and analog dials (SYS_CHG, LOC_SEL, INITIATE, FREQ_SYNC) built with smooth fillet bevels and independent pivot axes for instant blueprint attachment.\n\n•\t**The Glass Pavilion (Lounge Dome):** A stunning, doorless open-access glass dome located on the left side of the facility. It features an integrated semi-circular standing bar/counter designed for miner socialization, leisure, and breaks, flanked by automated self-service refreshment refrigerators.\n\n•\t**Interactive Wellness Terminals (H-Boxes):** Wall-mounted interactive cargo boxes designed with a completely hollow interior layout. The front-facing polygon displaying the 3D letter 'H' (Health) is isolated as a separate material group, allowing developers to easily script open/destroy animations and place custom gameplay pick-ups inside.\n\n•\t**Bio-Regenerative Oxygenator Towers:** Elite-tier environmental air-purification hubs. Features low-poly multi-layered geometric exhaust vents, a high-density micro-needle ionization base layout, and a stacked hierarchy where the top pyramid and 5 jagged filtration rings rotate in alternating directions, as well as the heads of the towers itself.\n\n•\t**Jet-Powered Lounge Area:** Surrounding the water, the pack includes 12 ergonomic anti-gravity loungers featuring integrated, isolated quad polygons on the base for instant under-glow propulsion emission shaders. Six loungers are strategically deployed around each primary pool.\n\n•\t**Modular Supply Depot:** A massive, cinematic-grade multi-tiered industrial vending and storage hub modeled from a single highly-optimized mesh layout. Features beautifully chamfered exterior bevels split into three tactical zones:\n\no\t**Left Wing:** A 5-tier vertical rack packed with heavy-duty storage crates and cargo containers.\no\t**Central Section:** Wide lateral shelving loaded with high-fidelity props including wine glasses, wide glasses, high glasses, individual carbonation chargers with separated membrane modules, multi-row stacked coasters (plates), 4 heavy canisters and other features.\no\t**Right Wing:** Specialized narrow vertical compartments housing different konds of bottles, compressed gas cylinders, pressurized spray flasks and one jar.\n\n**4. Technical Specifications \u0026 Game-Ready Optimization:**\n\n•\t**Fully Animated Components:** High-quality, linear-interpolated PSR and Spline animations running from Frames 0-720 (perfect for seamless looping). Includes hyper-speed rotating teleport rings, rotating silo structures, vertical industrial lifts, alternating oxygenator rings, and three functional rear console cooling turbines running counter-clockwise at 3600° and 5400°.\n\n•\t**Game-Ready Console Hierarchy:** Every single switch, lever, button, canister cap, and bottle lid is split into individual polygonal nodes with centered pivot axes for instant gameplay logic and interaction attachment.\n\n•\t**Optimized Water \u0026 Deck Geometry:** Clean, error-free boolean deck floor cutouts optimized for performance. Separated fluid and pool-shell meshes feature a quad-dominant grid retopology, ready for custom engine water shaders or normal maps.\n\n•\t**High-End Cinematic Fidelity:** The entire project delivers exceptional spatial mass (approx. 10 Million polygons and 8 Million vertices across a 625 MB scene layout). The Modular Supply Depot and detailed prop sets utilize high-density polygon layouts under subdivision providing extreme macro-focus rendering quality for high-end cinematics, virtual production, and ArchViz, while being perfectly compatible with modern engine optimization features (like Unreal Engine Nanite).\n\nIt's available in native Cinema 4D format, universally compatible FBX (with baked animations and subdivision groups), Collada (.dea) and Alembic .abc formats.","imageAlt":"MYLORADIUM Sci Fi Recreation AND Bio Cleansing...","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/myloradium-sci-fi-recreation-and-bio-cleansing-hub","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0e1kuta6onhgx97aalcysges2scw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Myloradium%20-%20Sci-Fi%20Recreation%20%26%20Decontamination%20Hub%20%28Animated%29_00.jpg","gridUrl":"https://media.cgtrader.com/variants/0e1kuta6onhgx97aalcysges2scw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Myloradium%20-%20Sci-Fi%20Recreation%20%26%20Decontamination%20Hub%20%28Animated%29_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/myloradium-sci-fi-recreation-and-bio-cleansing-hub","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/7459581/77f7b01b5a/myloradium-sci-fi-recreation-and-bio-cleansing-hub-3d-model-77f7b01b5a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2510222","type":"listingItem","attributes":{"id":2510222,"title":"Subdivision High-Poly Treasure Chest","price":5.0,"description":"Your attention is given to the subdivision high-poly 3D model of the treasure chest.\n\nThis model is provided in formats *.fbx and *.obj., textures in *.png., rig in *.blend, animations in *.fbx and completely game-ready asset for Unreal Engine 4 in *.uasset                                   \nThere is a subdivision mesh for animation and static high-poly(2-level) baked in various poses.\n\nSubdivision level 0 consists of 24,818 vertices and 23,856 polygons.                                                    \nSubdivision level 2 consists of 385,006 vertices and 381,424 polygons.\n\nStandard maps: base color, metallic, normal_DirectX, normal_OpenGL, roughness. There are also maps for Unreal Engine 4.                                                        \nAll maps in the resolution of 8192х8192.\n\nAnimations: open lid, close lid, key enter, key exit, left handle turn, left handle turn back, right handle turn, right handle turn back.\n\nThe screenshots provide a demonstration of the model grids in Blender and renderings in Unreal Engine 4, as well as animations in video.\n\nThis model is also available in low-poly:                                                                            \nhttps://www.cgtrader.com/3d-models/various/various-models/treasure-chest-6c2576a0-d2fe-48a3-b22d-83489ed07e10\n\nI will be very grateful if you describe what you liked or disliked and will try to take note of this in order to improve my further products.                                          \nThank you for using my product.","imageAlt":"Subdivision High-Poly Treasure Chest 3D model","url":"https://www.cgtrader.com/3d-models/various/various-models/subdivision-high-poly-treasure-chest","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Mq37H5Baz9aMDs94xBzbcfiP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/title.jpg","gridUrl":"https://media.cgtrader.com/variants/Mq37H5Baz9aMDs94xBzbcfiP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/title.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/subdivision-high-poly-treasure-chest","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2510222/9b7dc4a4a6/subdivision-high-poly-treasure-chest-3d-model-9b7dc4a4a6.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"597626","type":"listingItem","attributes":{"id":597626,"title":" Ninja Warrior Mecanim Animation Pack","price":24.99,"description":"\u003cp\u003eRequires Unity 4.6.1 or higher.\u003c/p\u003e\u003cp\u003eA complete set of 57 polished and professional Ninja Warrior animations, setup as a Mecanim Humanoid with included Xbox360 gamepad compatible fully featured character controller script with physics support, ready to drop into your game.\u003c/p\u003e\u003cp\u003eNote: This asset works in Unity 5.\u003c/p\u003e\u003cp\u003eCharacter is setup with Mecanim’s Humanoid configuration so you can easily swap your own characters in, and it also has support for full 5 finger hands to accommodate high detail models. The provided Animation Controller is clean and concise, or just plug the animations into your existing setup. Character uses Root Motion for precise movement tracking and anti-foot slipping, with highly tweaked blending for perfect transitions.\u003c/p\u003e\u003cp\u003eIncludes\r\n- 57 High quality animations, with more added upon request.\u003c/p\u003e\u003cp\u003e- Full Mecanim Humanoid Skeleton with full 5 finger hand support.\u003c/p\u003e\u003cp\u003e- Clean concise Animator Controller ready to hook into you code.\u003c/p\u003e\u003cp\u003e- Full featured Character controller with physics and Xbox360 gamepad support.\u003c/p\u003e\u003cp\u003e- Stationary _S versions of all translating animations for use with Ultimate Fighting Engine and other similar implementation approaches in case you want programmatic motion control.\u003c/p\u003e\u003cp\u003e- Part of the series of other Warrior and Fighter Packs available.\u003c/p\u003e\u003cp\u003eAnimation List:\r\nAttack1\r\nAttack1R\r\nAttack2\r\nAttack2R\r\nAttack3\r\nBlock\r\nBlockBreak\r\nBlockHitReact\r\nDashBackward\r\nDashForward\r\nDashLeft\r\nDashRight\r\nDeath\r\nFall\r\nIdle\r\nIdle-Relax\r\nIdle-Relax-ToSit\r\nIdle-Relax-Sit\r\nIdle-Relax-FromSit\r\nIdle-Stand\r\nJump\r\nJumpForward\r\nLedge-Catch\r\nLedge-Climb\r\nLedge-Drop\r\nLedge-Idle\r\nLedge-Left\r\nLedge-Right\r\nLightHit\r\nMoveAttack1\r\nRangeAttack1\r\nRangeAttack2\r\nRevive\r\nRun\r\nSpecialAttack1\r\nSpecialAttack2\r\nStealth-Forward\r\nStealth-Idle\r\nStealth-Roll-Backward\r\nStealth-Roll-Forward\r\nStealth-Roll-Left\r\nStealth-Roll-Right\r\nStealth-Wall-Exit\r\nStealth-Wall-Idle\r\nStealth-Wall-Left\r\nStealth-Wall-Right\r\nStealth-Wall-Start\r\nStunned\r\nWalk\r\nWalkSlow\r\nWalkBackward\r\nWalkForward\r\nWalkForward-Relax\r\nWalkLeft\r\nWalkRight\r\nWeaponUnsheath\r\nWeaponSheath\u003c/p\u003e","imageAlt":"Ninja Warrior Mecanim Animation Pack 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/other/ninja-warrior-mecanim-animation-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DfCdPVSaDUxYtekDonFAGLyu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ninja-warrior-mecanim-animation-pack-3d-model-low-poly-animated-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/DfCdPVSaDUxYtekDonFAGLyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ninja-warrior-mecanim-animation-pack-3d-model-low-poly-animated-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/ninja-warrior-mecanim-animation-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/597626/b9911fb34c/ninja-warrior-mecanim-animation-pack-3d-model-b9911fb34c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6719316","type":"listingItem","attributes":{"id":6719316,"title":"BABA YAGA 3D MODEL","price":16.0,"description":"BABA YAGA 3D MODEL\n\nNew 3D model, this time a representation of the iconic character from Slavic folklore.\n\nTECHNICAL DATA:\n\nPOLIGONS:\nPOINTS:\n\nFIXES (POSE RIGGED):\n.C4D\n.MIX\n.FBX\n\nFIXES (POSE NON-RIGGED):\nOBJECTIVE\nSTL\n\nPBR TEXTURES:\nTWO VERSIONS INCLUDED:\n-BLOOD\n-STANDARD\n\nMAPS INCLUDED:\nCOLOR, ROUGHNESS, NORMAL.\n\nALL MAPS ARE 4K RESOLUTION AND PNG FORMAT.\n\nANIMATIONS:\n.INACTIVE\n.INACTIVE 2\n.RUNNING\n.BITTING\n.REACTION\n.DANCING\n.CRAWL (CYCLE)\n.CRAWLING\n\nIMPORTANT NOTES:\nCompatibility with Unreal Engine or software other than C4D and Blender is not guaranteed.\n\nThis model contains a basic body rig created with bones. A bone has been added to the jaw to allow the mouth to open. The eyes can be rotated individually. (In Blender, exit pose mode and switch to object mode.)\n\nThe workflow for creating this model has been optimized for audiovisual, cinematic, or film projects.\n\nThe sample renders were created with a professional render engine used in the film and video game industries. 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Premium - Drivable and Interactable","price":75.0,"description":"**Available for:**\n\nUE4 4.25 - 4.27\n\nUE5.0\n\n\n\n**Important**\n\nThis pack features the premium feature set, at a discount. \n\nIf you'd like to purchase the individual versions at a discount:\n\n**Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n\n**Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n\n**BP_Drivable**\n\n\n- Fully replicated for multiplayer\n- Fully-Functional lights and sirens with emissive and physical light configurations\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n- **Enter and Exit** the vehicle with the FPS controller example\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated steering wheel\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1- Each Individual Wheel\n2 - Each Individual Door\n3 - Steering Wheel\n4 - Gear Stick\n5 - Boot\n6 - Hood\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n**Technical Details**\n\n**Texture Variations**\n\nClean and aged variations without any police signage are included allowing you to place your own decals or branding for your game world\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 9 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos comptaible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1 - **Per Vehicle Average (Hero Quality):** 50-85k LOD0 to 489 Single Drawcall Proxy Mesh\n2 - **Foliage:** 10-12k for ivy meshes, 1-3k for Leaf Clutter\n\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 6 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 46\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Police Car - Premium - Drivable and Interactable","url":"https://www.cgtrader.com/3d-models/car/car/police-car-premium-drivable-and-interactable","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RpBD7n6yxVBTzY5YZQumGBmU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Square_Premium_wide.jpg","gridUrl":"https://media.cgtrader.com/variants/RpBD7n6yxVBTzY5YZQumGBmU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Square_Premium_wide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/police-car-premium-drivable-and-interactable","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3487931/9d047cc856/police-car-premium-drivable-and-interactable-3d-model-9d047cc856.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7188372","type":"listingItem","attributes":{"id":7188372,"title":"Car Park Barrier 3000mm High-Poly Animated","price":40.0,"description":"- Here you can see a 3D model of a car park barrier with a barrier arm length of 3,000 mm (high-poly) with animation.\n- This 3D model has an animated barrier arm.\n- The car park barrier is fitted with red LED lights.  \n- A car park barrier is a physical security and access control system that regulates vehicle access to a car park.\n- It controls traffic flow, prevents unauthorised entry and protects pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Hier sehen Sie ein 3D-Modell einer Parkplatzschranke mit einer Schrankenbaumlänge von 3.000 mm (High Poly) mit Animation.\n- Die Parkplatzschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkplatzschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Diese Systeme lassen sich je nach Verwendungszweck grob in zwei Hauptkategorien unterteilen: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_3000mm_Animation\n- Object Dimensions - 3.083m x 0.403m x 3.820m\n\n--\n\n- **Geometrie**\n\n- Vertices = 33301\n- Edges = 72489\n- Polygons = 39226\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_#D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_#0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_#bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_#F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_#C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = No\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\n\nLast Update: 04.06.26 12:48:26\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Car Park Barrier 3000mm High-Poly Animated","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-3000mm-high-poly-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c9ncgxabwmomna79h8tpkjn1gggd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/5555555.jpg","gridUrl":"https://media.cgtrader.com/variants/c9ncgxabwmomna79h8tpkjn1gggd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5555555.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/car-park-barrier-3000mm-high-poly-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7188372/ffe9c6c4bf/car-park-barrier-3000mm-high-poly-animated-3d-model-ffe9c6c4bf.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6872324","type":"listingItem","attributes":{"id":6872324,"title":"VDB Cloud Tunnel","price":70.0,"description":"**VDB Cloud Tunnel**\nFrom a distance, it looks as if you are looking into a tube full of swirling clouds with a small hole-like exit: what is known as a cloud tunnel.\nThis nature spectacle occurs mainly in mountainous and volcanic regions.\n\nThis VDB sequence was created to imitate this weather phenomen. It’s ready for rendering and can be used easily in your 3D scenes and environments. You can import a single frame or the entire animation with just a few clicks.\n\n\n\n**VDB Cloud Tunnel - 600 Frames | Slow \u0026 Fade In**\nThe 600 frames-long cloud tunnel sequence has a slow motion and appears with a Fade In transition. The sequence was created for users who don't want to use loop vdb's.\nHard disk space needed: 11,2 GB\n\n\n\n**VDB Cloud Tunnel - 200 Frames | Fast \u0026 Loopable**\nThe 200-frames long cloud tunnel vdb sequence comes with a fast motion and a seamless transition, allowing you to loop it for as long as you need. Fully compatible with the VDB Loops Addon!\nHard disk space needed: 10,3 GB\n\n\n\n**VDB Cloud Tunnel - 200 Frames | Slow \u0026 Loopable**\nThe 200-frames long cloud tunnel vdb sequence comes with a slow motion and a seamless transition, allowing you to loop it for as long as you need. Fully compatible with the VDB Loops Addon!\nHard disk space needed: 5,34 GB","imageAlt":"VDB Cloud Tunnel","url":"https://www.cgtrader.com/3d-model-packs/vdb-cloud-tunnel","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o2ettbx97i9s1413xv8le9vidlji/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model-9613faaea7.jpg","gridUrl":"https://media.cgtrader.com/variants/o2ettbx97i9s1413xv8le9vidlji/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model-9613faaea7.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/vdb-cloud-tunnel","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/6872324/9613faaea7/vdb-cloud-tunnel-3d-model-9613faaea7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6869844","type":"listingItem","attributes":{"id":6869844,"title":"VDB Cloud Tunnel - 200 Frames Fast and Loopable","price":27.0,"description":"**VDB Cloud Tunnel** \nFrom a distance, it looks as if you're looking into a tube full of swirling clouds with a small hole-like exit: what is known as a cloud tunnel.\nThis nature spectacle occurs mainly in mountainous and volcanic regions.\n\nThis VDB sequence was created to imitate this weather phenomen. It’s ready for rendering and can be used easily in your 3D scenes and environments. You can import a single frame or the entire animation with just a few clicks.\n\n_Note: This Vdb sequence was rendered with Blender. Please check whether your 3D program also supports vdb before you decide to purchase it_\n\n**VDB Cloud Tunnel - 200 Frames | Fast \u0026 Loopable**\nThe 200-frames long cloud tunnel vdb sequence comes with a fast motion and a seamless transition, allowing you to loop it for as long as you need. Fully compatible with the VDB Loops Addon.\n\n**_Due to the size of the files (10,3 GB) and the upload limit in CGtrader, you will get the files through an external download link._**","imageAlt":"VDB Cloud Tunnel - 200 Frames Fast and Loopable","url":"https://www.cgtrader.com/3d-models/various/various-models/vdb-cloud-tunnel-200-frames-fast-and-loopable","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zvykp0kjwtgaje4h7te4yj424w7p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/07.jpg","gridUrl":"https://media.cgtrader.com/variants/zvykp0kjwtgaje4h7te4yj424w7p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/vdb-cloud-tunnel-200-frames-fast-and-loopable","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/6869844/a195059a21/vdb-cloud-tunnel-200-frames-fast-and-loopable-3d-model-a195059a21.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4551007","type":"listingItem","attributes":{"id":4551007,"title":"car taxi","price":5.0,"description":"Certainly! Here is a description of the 3D flying taxi that you created using Blender:\n\nThe 3D flying taxi is a futuristic design that reimagines the traditional taxi. This vehicle combines the best features of cars and airplanes into one sleek and modern design, offering high performance and the ability to fly freely in the city sky.\n\nThe taxi stands out with its elegant and stunning appearance, featuring a lightweight yet durable body that enhances performance and efficiency. Its futuristic look exudes modernity and advanced technology. The side doors open upwards, making it easy for passengers to enter and exit the vehicle.\n\nInside, the taxi boasts a spacious and comfortable cabin, ensuring passenger comfort during the journey. Luxurious and comfortable seats provide ample legroom, while advanced entertainment features such as high-definition displays and surround sound systems make the ride enjoyable and exciting.\n\nEquipped with advanced control systems and a powerful engine, the vehicle smoothly transitions from land to air, offering exceptional views of the city from above and effortlessly bypassing traffic congestion. This saves valuable time and enhances your transportation experience.\n\nIn summary, the 3D flying taxi is a masterpiece that combines innovation, technology, and comfort. It revolutionizes the way we travel, providing an extraordinary experience that combines the convenience of a taxi with the freedom of flight.","imageAlt":"car taxi 3D model animated","url":"https://www.cgtrader.com/3d-models/car/antique-car/car-taxi-7ffd2135-38ba-48ea-8439-864a2488fd33","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BRQmpzi7ypgZuB248uKYfq9P/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Capture%20d%E2%80%99%C3%A9cran%202023-06-06%20011145.jpg","gridUrl":"https://media.cgtrader.com/variants/BRQmpzi7ypgZuB248uKYfq9P/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Capture%20d%E2%80%99%C3%A9cran%202023-06-06%20011145.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/antique-car/car-taxi-7ffd2135-38ba-48ea-8439-864a2488fd33","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"car","subcategorySlug":"antique-car","categoryTitle":"Car","subcategoryTitle":"Antique","schemaImageUrl":"https://img-new.cgtrader.com/items/4551007/18381f0627/car-taxi-3d-model-18381f0627.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"86131","type":"listingItem","attributes":{"id":86131,"title":"Subway Train","price":39.99,"description":"Detailed Description Info:\n\nModel: Subway Train\n\u003cbr\u003e\nMedia Type: 3D Model \n\u003cbr\u003e\nGeometry: Quads/Tris \n\u003cbr\u003e\nPolygon Count: 127070\n\u003cbr\u003e\nVertice Count: 73984\n\u003cbr\u003e\nTextures: Yes\n\u003cbr\u003e\nMaterials: Yes \n\u003cbr\u003e\nRigged: Yes \n\u003cbr\u003e\nAnimated: Yes \n\u003cbr\u003e\nUV Mapped: Yes \n\u003cbr\u003e\nUnwrapped UV's: Yes Non-Overlapping\n\n|||||||||||||||||||||||||||||||||||\n\nTrain doors with open and close animations to enable passengers to board and exit\n\u003cbr\u003e\nImages rendered with the supplied Blender Cycles and Unity Univeral Render Pipeline Project files\n\u003cbr\u003e\nProject Includes metalness, roughness, diffuse, normal and AO maps to setup your own PBR renders as required\n\u003cbr\u003e\nEasy to setup for rendering with mental ray, vray or UE4 using the supplied FBX file\n\n|||||||||||||||||||||||||||||||||||\n\nFeatures: \n- High quality polygonal model - correctly scaled accurate representation of the original objects. \n- Model resolutions are optimized for polygon efficiency. \n- All colors can be easily modified. \n- Model is fully textured with all materials applied. \n- All textures and materials are included and mapped in every format. \n- Autodesk Maya models grouped for easy selection \u0026 objects are logically named for ease of scene management. \n- No namespace issues when importing several models into a scene. \n- No cleaning up necessary, just drop model into your scene and start rendering. \n- No special plugin needed to open scene.\n\n|||||||||||||||||||||||||||||||||||\n\nFile formats: \n- Autodesk Maya Mb Scene \n- FBX (Multi Format)\n- Blender\n- Unity\n\nEvery model has been checked with the required software.\n\n|||||||||||||||||||||||||||||||||||\n\nTextures formats:\n\nTIFF\n\n|||||||||||||||||||||||||||||||||||\n\nWarning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. Due to the nature of these formats there may be some textures that have to be loaded by hand and possibly triangulated geometry.\n\n|||||||||||||||||||||||||||||||||||\n\nFor other models be sure to check out our entire catalogue on CG Trader!","imageAlt":"Subway Train 3D model animated","url":"https://www.cgtrader.com/3d-models/vehicle/train/subway-train--3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NUb3WzPTB92UjVtMZ235rSxW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4.jpg","gridUrl":"https://media.cgtrader.com/variants/NUb3WzPTB92UjVtMZ235rSxW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/train/subway-train--3","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"train","categoryTitle":"Vehicle","subcategoryTitle":"Train","schemaImageUrl":"https://img-new.cgtrader.com/items/86131/1725c87d3f/subway-train-3d-model-1725c87d3f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3677462","type":"listingItem","attributes":{"id":3677462,"title":"Apocalyptic Vehicle Collection - Premium UE4 UE5","price":199.99,"description":"**Available for:**\n\nUE 4.25+\n\nUE5.0\n\n\nImportant\n\nThis pack features the premium feature set, at a discount. If you'd like to purchase the individual versions:\n\n- **Ambulance - Premium:** \n\n- **Police Car - Premium:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-premium-drivable-and-interactable\n\n- **Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n- **Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n- **Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n- **Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n\u003e Support\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\u003e Features:\n\n**Code is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!**\n\n\n**BP_Drivable**\n\n- Fully replicated for multiplayer\n\n- Fully-Functional **lights** and sirens with emissive and physical light configurations\n\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n\n- **Enter and Exit the vehicle** with the FPS controller example\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n\n- Destructible (windows, side mirrors, antenna, wipers)\n\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n\n- Expandable Proxy Mesh System\n\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation**. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\u003e Technical Details\n\n**Texture Variations**\n\nClean and aged variations are included allowing you to place your own decals or branding for your game world. The civilian vehicles include albedo masks, allowing you to tint the paint job to any colour you like!\n\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n\n- BP_Drivable\n\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n\n- 8-9 Demo Maps (for each vehicle)\n\n\n**Number of Unique Meshes:** 154 static mesh foliage components, 252 static mesh vehicle components, 6 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos compatible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. **Per Vehicle Average (Hero quality with proxy optimizations for open-world games):** 50-95k LOD0 to 489 Single Drawcall Proxy Mesh (Ambulance with accessories and equipment has the highest tri-count).\n\n2. **Foliage:** 25-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 15 Master, 5 Material Function, 169 Instances\n\n**Number of Textures:** 276\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Apocalyptic Vehicle Collection - Premium UE4","url":"https://www.cgtrader.com/3d-models/vehicle/truck/apocalyptic-vehicle-collection-premium-ue4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NUFwLEiVVcZBSmByviWGXvfz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailMegapack.jpg","gridUrl":"https://media.cgtrader.com/variants/NUFwLEiVVcZBSmByviWGXvfz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailMegapack.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/apocalyptic-vehicle-collection-premium-ue4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/3677462/7cc0a8683a/apocalyptic-vehicle-collection-premium-ue4-ue5-3d-model-7cc0a8683a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7188460","type":"listingItem","attributes":{"id":7188460,"title":"Parkhouse Barrier with Pendulum Support 3500mm  Animated","price":45.0,"description":"- A three-dimensional model of a parking garage barrier, comprising a swing arm support and a barrier arm length of 3,500 millimetres (high-poly).\n- This 3D model has an animated barrier arm.\n- The parking garage barrier is equipped with red LED lighting.\n- A parking garage barrier constitutes a physical security and access control system that regulates vehicle access to a parking lot. \n- Its primary functions include the control of traffic flow, the prevention of unauthorised entry, and the protection of pedestrians and property from the consequences of accidental vehicle collisions.\n- The categorisation of these systems is dependent upon their intended use, and they are thus classified into two main categories. \n- The installation of access control barriers is intended to regulate entry and exit, whilst protective barriers are in place to prevent damage and ensure safety.\n- Despite the absence of texture in the 3D model, defined materials are available for use.\n\n--\n\n- Ein 3D-Modell einer Parkhausschranke mit Pendelstütze und einer Schrankenbaumlänge von 3.500 mm (High Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Die Parkhausschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Eine Parkhausschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- Eine Klassifizierung dieser Systeme erfolgt in Abhängigkeit des Verwendungszwecks in zwei Hauptkategorien. \n- Es werden Zugangskontrollbarrieren installiert, die den Ein- und Ausgang regeln, sowie Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell ist zwar nicht texturiert, jedoch sind definierte Materialien vorhanden.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Pendulum_Support_3500mm_Animation\n- Object Dimensions - 3.500m x 0.027m x 0.119m\n\n--\n\n- **Geometrie**\n\n- Vertices = 41114\n- Edges = 87558\n- Polygons = 46521\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light: \n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n\n- UV Map = Yes\n         1 - UVMap\n\n\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = Yes\n- VertexGroup = No\n- Shape Keys = No\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: -0.0\n- Y: -0.22\n- Z: 0.89\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\n\nLast Update: 09.06.26 17:22:06\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. 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It thus ensures security and access control.  \n- This technology can help manage traffic, prevent unauthorized entry, and protect pedestrians and property from accidental vehicle collisions.\n- Depending on their intended use, these systems can essentially be divided into two main categories. \n- Barriers that regulate entry and exit include access control barriers. Protective barriers are designed to prevent damage and ensure safety.\n- Although the 3D model has no textures, it does have defined materials.\n\n--\n\n- Hier ist ein 3D-Modell einer elektromechanischen Parkplatzschranke mit Knickgelenk und einer Schrankenbaumlänge von 5.000 mm (High Poly).\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Damit man die Parkplatzschranke nachts auch gut sehen kann, hat sie eine rote LED-Beleuchtungleiste.\n- Eine Parkplatzschranke ist ein System, das regelt, wer einen Parkplatz nutzen darf. Es sorgt also für Sicherheit und Kontrolle des Zugangs.  \n- Die Technik kann dabei helfen, den Verkehr zu steuern, das unbefugte Befahren zu verhindern und Fußgänger sowie Sachwerte vor unbeabsichtigten Fahrzeugkollisionen zu schützen.\n- Je nachdem, wofür man sie benutzt, kann man diese Systeme im Grunde in zwei Hauptkategorien einteilen. \n- Zu den Barrieren, die den Ein- und Ausgang regeln, zählen Zugangskontrollbarrieren. Schutzbarrieren sind dafür da, Schäden zu verhindern und für Sicherheit zu sorgen.\n- Das 3D-Modell hat zwar keine Texturen, dafür aber definierte Materialien.\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Articulated_5000mm_High_Poly\n- Object Dimensions - 5.081m x 0.432m x 1.102m\n\n--\n\n- **Geometrie**\n\n- Vertices = 56241\n- Edges = 119256\n- Polygons = 63099\n\n--\n\n- **Materials**\n\nMaterial - Yellow_Orange_RAL_2000_Hex_D97604:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Light_blue_RAL_5012_Hex_0086B2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Aluminum_bbbfc2:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_White_RAL_9016_Hex_F0ECE1:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Dark_Plastic:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Red_Light:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\nMaterial - Traffic_Red_RAL_3020_HEX_C1121C:\n\n* Blend Mode: OPAQUE\n* Shadow Mode: OPAQUE\n\n--\n\n- **Textures**\n\n- PBR = No\n- UV Map = No\n- Vertex Color = No\n\n--\n\n- **Modifier**\n\n- Modifier = No\n\n--\n\n- **Animation**\n\n- Animation = YES\n- VertexGroup = NO\n- Shape Keys = NO\n\n--\n\n- **Object Transformation**\n\nLocation:\n- X: 0\n- Y: 0\n- Z: 0\n\nRotation:\n- X: 0°\n- Y: 0°\n- Z: 0°\n\nScale:\n- X: 1.0\n- Y: 1.0\n- Z: 1.0\n\n--\n\n- **Available Exchange Formats**\n\n- Native file format - Blender-3D (.blend)\n- Autodesk FBX (.fbx)\n- OBJ (.obj, .mtl)\n- glTF (.gltf, .glb)\n- X3D (.x3d)\n- Collada (.dae)\n- Stereolithography (.stl)\n- Polygon File Format (.ply)\n- Alembic (.abc)\n- DXF (.dxf)\n- USDC (.usdc)\n\n--\n\n- **Contact details**\n\n- Software-Service John GmbH\n- Oehrenstöcker Str. 39\n- 98693 Ilmenau\n\nLast Update: 08.06.26 12:01:07\n\n--\n\n- 3D animations and models are 100% made by human. They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Electromechanical barrier with articul... 7190796","url":"https://www.cgtrader.com/3d-models/exterior/street-exterior/electromechanical-barrier-with-articulated-joint-5000mm-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zjwwbv06rb6fxtby2t0ihermptds/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/IMAyy2IzYrRA4.jpg","gridUrl":"https://media.cgtrader.com/variants/zjwwbv06rb6fxtby2t0ihermptds/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/IMAyy2IzYrRA4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/street-exterior/electromechanical-barrier-with-articulated-joint-5000mm-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":207,"name":".usd","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7190796/fcee119067/electromechanical-barrier-with-articulated-joint-5000mm-animated-3d-model-fcee119067.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4627618","type":"listingItem","attributes":{"id":4627618,"title":"Anca Lowpoly Animated Gunship","price":80.0,"description":"Anca is a high detail low-poly model which has interior rooms such cockpit, control, living quarters, and a cargo bay. It have 2 turrets containing 4 laser canons. Rear turret can slide to a locked position during landing and it has wide angle POV for combat situations. Turrets can be controlled by 2 other crew members and pilot is controlling 5 more laser canons. All entry and exit points of the ship is animated including landing gears, wing spans and missile hatches.\n\nMaterials \n- Body, \n- Exterior, \n- Cargo, \n- Living quarters, \n- Control Room, \n- Cockpit, \n- 2Props(for interior details), \n- Seat\n\nTextures All testures are created with PBR workflow (4096x4096)\n\n- Albedo,\n- Metallic\n- Roughness\n- Emissive\n- Opacity\n\nAnimations\n\n- Landing (Landing gears and cargo door)\n- Wings\n- Rear Turret\n- Missile Hatch\n- Top Hatch and ladder (for quick space walk)\n\nTriangles 2.4k\nQuads 48.8k\nPolygons 1.6k\nTotal triangles 106.2k","imageAlt":"Anca Lowpoly Animated Gunship 3D model","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/anca-lowpoly-animated-gunship","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vc5Zj4mNAmm2i6fPSdqKGPQd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/anka.0000.jpg","gridUrl":"https://media.cgtrader.com/variants/vc5Zj4mNAmm2i6fPSdqKGPQd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/anka.0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/anca-lowpoly-animated-gunship","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/4627618/825e86f5a0/anca-lowpoly-animated-gunship-3d-model-825e86f5a0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6674135","type":"listingItem","attributes":{"id":6674135,"title":"Unreal 5 Dialogue AnimSystem","price":15.0,"description":"DialogueAnimSystem is a fully featured, animation-driven dialogue system designed for Unreal Engine 5.4 and above.\n Developed for single-player games, it supports any number of characters (more than the 3 shown in the demo) and delivers expressive, cinematic, and stylized conversations using morph targets, animation montages, speech bubbles, dynamic audio, and per-line customization.\n\nPerfect for narrative-focused games, stylized/Anime projects, RPGs, platformers, adventure games, and interactive cutscenes, this system provides complete control over mouth animation, character expressions, head-tracking, voice behavior, and UI presentation.\n\n Main Features:\n\n- Morph Target Lipsync (Vowel-Based Mouth Animation)\n- Automatic lipsync using A, E, I, O, U (Y -\u003e I).\n- Independent intensity limits per vowel with Vowel Morph Limits.\n- Smooth 0-\u003e1-\u003e0 animation curves.\n- Works with any skeletal mesh that contains morph targets.\n- Ideal for stylized or anime-inspired facial animation.\n\nMultiple Dialogue Styles\nDialogueAnimSystem supports four presentation modes (examples included):\n\n1. Silent Dialogue + Speech Balloons\n2. Two-Character Dialogue with Audio + Custom Widgets\n3. Three-Character Dialogue with Audio + Bubbles\n4. Player + NPCs with Cartoon/Mario-Style Sounds\n    – Audio plays only when the mouth opens\n\nEvery dialogue line includes:\n\n- Expression type (Default, Fun, Angry, Surprised, Joy, Sorrow)\n- Speaker assignment\n- Delay controls\n- Optional animations\n- Audio playback parameters\n- Optional custom widget balloons(Bubble) override\n\nSpeech Balloons(Bubble) Widgets\n\n- Manga/anime-inspired bubble styles\n- Automatic resizing based on text\n- Autoscroll for long dialogue lines\n- Customizable colors, fonts, and outline via Dynamic Material Instances\n- Ability to override the widget for each dialogue line\n\nAudio Integration (Optional)\nSupports three audio modes:\n\n- No audio (balloons(Bubble) only)\n- Standard voice audio (wav, cue, or component)\n- Cartoon SFX voice mode (short sounds triggered only on vowel peaks)\n\nFeatures:\n\n- Global audio offset via DialogueVolumeOffset\n- Per-line sound parameter struct\n- Fully compatible with Audio Components\n- Loop via OnAudioFinished for continuous chatter\n\nHead Tracking: NPCs and Player\n\n- All NPCs automatically rotate their heads toward the current speaker.\n- Player character rotates only when:\n     - Inside the Dialogue Box area\n     - The option PlayerHeadLookAtSpeaker is enabled\n\nAnimation Montage Support\n\n- Loop sections\n- Exit sections\n- Repeat count (MontageRepeatCount)\n- Required Montage Notifies for loop management\n- Optional playback per dialogue line\n- Fully compatible with stylized or cinematic gestures\n\nGlobal Dialogue Control\n\n- Modify all dialogue lines using global offsets:\n    - DialogueSpeedOffset (speech animation speed)\n    - DialogueVolumeOffset (global audio volume)\n- Editor-callable function ApplyDialogueModifiers updates everything instantly.\n- Per-line delays before and after dialogue.\n- Optional infinite looping for ambient chatter NPCs.\n\nDesigned for Single-Player Games\nDialogueAnimSystem is fully optimized for:\n\n- Story-rich single-player adventures\n- Stylized RPGs and JRPGs\n- Visual novels\n- Anime-inspired projects\n- Narrative platformers\n- Action-adventure dialogue encounters\n- In-game tutorials (receptionists, guides, shopkeepers)\n- Cutscenes and cinematic sequences\n\nSupports any number of interacting characters, beyond the 3 shown in the demo.\n\nIncluded in the Package\n\nDialogueAnimSystem Blueprint\nCharacter Dialogue Component\nDialogue Interface (BPI_CharacterDialogue)\nMultiple Speech Bubble Widgets\nExample cartoon SFX logic\n4 demonstration dialogues (ready to use)\nDemo level included\nFully commented Blueprints\nClear variable categories \u0026 tooltips\nCompatible with Unreal Engine 5.4+\nSkeletal Mesh with morph targets for mouth animation","imageAlt":"3D asset Unreal 5 Dialogue AnimSystem","url":"https://www.cgtrader.com/3d-models/character/man/unreal-5-dialogue-animsystem","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mugl3vft3dzob3hj5n3eh2et78bm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DialogoAnimado.snapshot%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/mugl3vft3dzob3hj5n3eh2et78bm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DialogoAnimado.snapshot%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/unreal-5-dialogue-animsystem","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6674135/221ab1c942/unreal-5-dialogue-animsystem-3d-model-221ab1c942.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6995351","type":"listingItem","attributes":{"id":6995351,"title":"Industrial Control Room Environment","price":29.9,"description":"A high-quality modular industrial control room inspired by real-world petrochemical facilities. 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They are created and rendered in Blender 3D (NOAI).\n- 3D-Animationen und -Modelle wurden zu 100 % von von Menschenhand geschaffen. Sie wurden mit Blender-3D erstellt und gerendert (NOAI).\n\n--\n\n- #blender3d\n- #3dmodels\n- #3dhaupt\n- #3dvisualisation\n","imageAlt":"Car Park Barrier High-Poly Animated All Versions","url":"https://www.cgtrader.com/3d-model-packs/car-park-barrier-high-poly-animated-all-versions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/l5mn95bqpwgkukp1mv2g03fqsbs7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-model-4f4e9169fb.jpg","gridUrl":"https://media.cgtrader.com/variants/l5mn95bqpwgkukp1mv2g03fqsbs7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-model-4f4e9169fb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/car-park-barrier-high-poly-animated-all-versions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"exterior","subcategorySlug":"street-exterior","categoryTitle":"Exterior","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/7190847/4f4e9169fb/car-park-barrier-high-poly-animated-all-versions-3d-model-4f4e9169fb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6039542","type":"listingItem","attributes":{"id":6039542,"title":"Tyrannosaurus Rex 3D Model  Fully Animated 160 Pro Animations   ","price":299.99,"description":"Bring one of Earth’s most fearsome predators to life with this fully rigged and professionally animated Tyrannosaurus Rex 3D model, designed specifically for use in cinematic productions, AAA games, simulations, VR/AR, or scientific visualization.\n\nThis asset features a highly detailed, cleanly retopologized mesh built for maximum flexibility, whether you're running it in a real-time engine or preparing it for high-end renders. The mesh is quad-based, fully UV unwrapped, and optimized for smooth deformations and easy subdivision.\n\n\nBut what truly sets this model apart is the comprehensive library of over 160 animations. From aggressive hunting and fighting to naturalistic behaviors like drinking, eating, resting, and defending territory—this dinosaur is more than a model—it’s a living, breathing character.\n\n Model Highlights:\nFully Rigged: Advanced control rig with natural limb articulation, tail sway, jaw opening, and breathing support\n\nAnimation Ready: Clean hierarchy and skin weights for stable, realistic performance\n\nClean Topology: Quad-based mesh with even distribution, ideal for deformation and sculpting\n\nOptimized for Game Engines: Works seamlessly in Unreal Engine, Unity, and Blender\n\nReal-World Scale: Modeled to real anatomical proportions of Tyrannosaurus rex\n\nTexturing: Fully UV-mapped and ready for custom materials or PBR workflows\n\nExport Formats: .blend (native), FBX (with animation baked), OBJ (static)\n\n\n\n Animation Breakdown – 160+ Included Animations:\nThis model comes packed with a diverse set of high-quality dinosaur animations, perfect for building AI behaviors, cinematic encounters, or survival scenarios:\n\n Behavior \u0026 Movement Animations:\n2x Hatchery Exit – Emerging from eggs or restricted spaces\n\n10x Jump, Attack, Defend \u0026 Death – Includes vertical lunges, dramatic finishes, and wounded deaths\n\n18x Hunt \u0026 Kill (Ceratopsidae-focused) – Tailored for prey interactions, lunging, grappling, and finishing\n\n68x Fight \u0026 Attack Variants – From calculated swipes to full-bodied charges, including aggressive combos\n\nRest to Walk (Sick) – Lethargic transition animation, ideal for wounded states\n\n16x Running Animations – Includes standard and aggressive run cycles for pursuit or battle\n\n19x Walking Animations – Standard walks, turns, and aggressive posture walks\n\n Environmental \u0026 Utility Animations:\n\nAttack Fence – A full-body ram or attack on an enclosure (ideal for park escape scenes)\n\nBind Pose – Standard neutral pose for rig testing or engine setup\n\n5x Drinking Animations – Naturalistic water interactions, subtle breathing included\n\n6x Eating Animations – Feeding from carcass, tearing, chewing motions\n\n5x Resting Animations – Lying, relaxed, with idle breathing\n\n2x Sleep Animations – Settling into rest, eye closing\n\n4x Stand and Die Animations – Includes aggressive versions (e.g., dying in a roar or mid-charge)\n\nTerritory Defend Animation – Head tilt, roar, stomping, and bluff charge\n\nWinch to Stand Idle – Transitional animation (for scenes with restraints or mechanical lifts)\n\n5x Ragdoll Recovery Animations – Left-side fall to standing recoveries\n\n Use Cases:\n\nGames: Survival games, prehistoric battle simulations, open-world exploration, RTS\n\nFilm \u0026 TV: Creature features, dinosaur documentaries, CGI VFX\n\nEducation: Interactive museum displays, scientific visualizations, VR tours\n\nAnimation \u0026 Concepting: Reference animation, cinematic prototyping\n\n\n\nCheck out the animation's in YT \n\nhttps://www.youtube.com/watch?v=4_eXStDTfM8 \n\nhttps://www.youtube.com/watch?v=MojeZoSc4so\n\nhttps://www.youtube.com/watch?v=UKG84UW8czM\n\nhttps://www.youtube.com/watch?v=aPm3FanUlpk\n\nhttps://www.youtube.com/watch?v=7TFOUce1nl0\n\nhttps://www.youtube.com/watch?v=hpZ30bT1YQU\n\nhttps://www.youtube.com/watch?v=e_sl_FFwRhQ\n\nhttps://www.youtube.com/watch?v=XVXp2IRIkXg\n\nhttps://www.youtube.com/watch?v=xldvAuk179w\n\nhttps://www.youtube.com/watch?v=SGjNgOc3ksA\n\nhttps://www.youtube.com/watch?v=KsNaQ18nXM0\n\nhttps://www.youtube.com/watch?v=05_2M1n4Wy4\n\nhttps://www.youtube.com/watch?v=yYl3RqV1DY4\n\n\n\nStay tuned, as I’ll be uploading more videos on YouTube soon, so you should check them out—thank you\n\nChecked out the blender market account:\n\nhttps://superhivemarket.com/products/tyrannosaurus-rex-3d-model--fully-rigged--animated--game--film-ready--clean-topology--160-pro-animations","imageAlt":"animated Tyrannosaurus Rex 3D Model Fully Animated 160 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s Ship from The Day the Earth Stood Still","price":119.0,"description":"\u003cp\u003eKLAATU's Ship from The Day the Earth Stood Still (TDTESS) by LRRJSFX\r\n------------------------------------------------------\r\n|| PRODUCT DESCRIPTION ||\u003c/p\u003e\u003cp\u003eThis is a model of \"KLAATU's Ship from The Day the Earth Stood Still (TDTESS)\".\r\nOriginally created with 3ds Max 12,0.\r\nOther included formats: FBX  \u003c/p\u003e\u003cp\u003eIn \"The Day the Earth Stood Still\", a humanoid alien visitor named KLAATU comes to Earth, accompanied by a powerful eight-foot tall robot, GORT, to deliver an important message that will affect the entire human race.\u003c/p\u003e\u003cp\u003eThis is a 1951 American B\u0026W Sci-Fi film from 20th Century Fox, produced by Julian Blaustein, directed by Robert Wise, that stars Michael Rennie, Patricia Neal, Hugh Marlowe, and Sam Jaffe. The screenplay was written by Edmund H. North, based on the 1940 science fiction short story \"Farewell to the Master\" by Harry Bates. The film score was composed by Bernard Herrmann.\u003c/p\u003e\u003cp\u003eIn 1995 the film was selected for preservation in the United States National Film Registry as \"Culturally, Historically, or Aesthetically Significant\".\u003c/p\u003e\u003cp\u003e|| USAGE ||\u003c/p\u003e\u003cp\u003eThe intellectual property depicted in this model, including the brand \"The Day the Earth Stood Still\", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners.\u003c/p\u003e\u003cp\u003e|| SPECS ||\u003c/p\u003e\u003cp\u003eThis model contains:\r\n20 objects.\r\n77057 vertices.\r\n84941 polygons.\r\nTen (10) Standard materials (All included in the folder).\r\nThe renderer used is Default Scanline Renderer using Catmull-Rom antialiasing filter.\u003c/p\u003e\u003cp\u003e|| PREVIEW IMAGES ||\u003c/p\u003e\u003cp\u003eAll figures in previews included with file Model.\r\nAll preview images are rendered with Default Scanline Renderer using Catmull-Rom antialiasing filter.\r\nNo Photoshop or compositing used. File is ready to render Out-Of-The-Box.\r\nLights are included in the file.\u003c/p\u003e\u003cp\u003e|| TEXTURES \u0026 MATERIALS ||\u003c/p\u003e\u003cp\u003eAll textures and materials are included in the folders. \u003c/p\u003e\u003cp\u003e|| GENERAL ||\u003c/p\u003e\u003cp\u003eModel is built to scale 1:100\r\nUnits used: Milimeters.\r\nModel objects are organized by groups.\r\nNo third-party renderer or plug-ins needed.\u003c/p\u003e\u003cp\u003e|| SHIP TECH ||\u003c/p\u003e\u003cp\u003eType: Space ship\r\nMission: Transport, surveillance and attack\r\nShape: Flying saucer\r\nDiameter: 100ft (30m)\r\nBasic Features: Invulnerable hull\r\nAdvanced Features: Power to eliminate the Earth\r\nAtmospheric Speed: 4000 mile/hour (Mach 6)\r\nSpace Speed: None revealed\u003c/p\u003e\u003cp\u003e|| KLAATU TECH ||\u003c/p\u003e\u003cp\u003eType: Humanoid Alien from interstellar police force.\r\nMission: Preserve the peace.\r\nHeight: 6.3 ft (1.92 m)\r\nBasic Features: Looks and behaves like a human\r\nAdvanced Features: Enter \u0026 exit from any location\r\nIntelligence: Exceeds the human\r\nLand Speed: Like a human\r\nWeakness(es): Like a human\r\nIconic phrase: \"Klaatu Barada Nikto\"\u003c/p\u003e\u003cp\u003e|| GORT TECH ||\u003c/p\u003e\u003cp\u003eType: Alien guard robot from interstellar police force\r\nMission: Preserve the peace\r\nHeight: 8 ft (2,4 m)\r\nWeight: 1,100 lb (500 kg)\r\nBasic Features: Invulnerable armor\r\nAdvanced Features: Disintegration ray\r\nIntelligence: Basic programming\r\nLand Speed: Slow\r\nWeakness(es): None revealed\u003c/p\u003e\u003cp\u003e|| ADDITIONAL NOTES ||\u003c/p\u003e\u003cp\u003e\"KLAATU's Ship from The Day the Earth Stood Still\" 3ds Max file format have standard textures \u0026 materials applied and will render like the preview images.\u003c/p\u003e\u003cp\u003eOthers included files:\r\n-KLAATU's Ship from TDTESS_README.txt\r\n-Model Summary Info.txt\r\n-KLAATU's Ship from TDTESS_FBX, FBX format.\u003c/p\u003e","imageAlt":"3D model KLAATU s Ship from The Day the Earth Stood 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Barrier with Pendulum Support 3000mm Animated","price":43.0,"description":"- The provided 3D model of a parking garage barrier with pendulum support and a 3,000 mm barrier arm length (high-poly) is shown here.\n- The parking garage barrier is equipped with red LED lighting.\n- This 3D model has an animated barrier arm.\n- A car park barrier constitutes a physical security and access control system that regulates vehicle access to a car park.\n- Its primary functions include the control of traffic flow, the prevention of unauthorised entry, and the protection of pedestrians and property from the consequences of accidental vehicle collisions.\n- Depending on the intended use of the systems, they can be broadly divided into two main categories: access control barriers, which regulate entry and exit, and protective barriers, which prevent damage and ensure safety.\n- Although the 3D model does not have any textures, materials are available.\n\n--\n\n- Hier sehen Sie ein 3D-Modell einer Parkhausschranke mit Pendelstütze und einer Schrankenbaumlänge von 3.000 mm (High Poly).\n- Die Parkhausschranke ist mit einer roten LED-Beleuchtung ausgestattet.\n- Das 3D-Modelle hat einen animierten Schrankenbaum.\n- Eine Parkhausschranke ist ein physisches Sicherheits- und Zugangskontrollsystem, das den Fahrzeugzugang zu einem Parkplatz regelt. \n- Sie steuert den Verkehrsfluss, verhindert unbefugtes Befahren und schützt Fußgänger und Sachwerte vor unbeabsichtigten Fahrzeugkollisionen.\n- In Abhängigkeit des Verwendungszwecks lassen sich diese Systeme grundsätzlich in zwei Hauptkategorien unterteilen. \n- Es gibt zwei Arten von Barrieren: Zugangskontrollbarrieren, die den Ein- und Ausgang regeln, und Schutzbarrieren, die Schäden verhindern und für Sicherheit sorgen.\n- Das 3D-Modell ist zwar texturlos, dafür aber mit definierten Materialien ausgestattet.\n\n--\n\n- **Technical details of the 3D-model**\n\n- Object Name - Car_Park_Barrier_Pendulum_Support_3000mm_Animation\n- Object 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