{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"working","file_types":null},"browser_attributes":{"title":" Rigged Working 3D Models","description":"Browse rigged Working 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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Women - Eve","price":79.0,"description":"**3d lowpoly rigged model of a female worker / construction worker / technician, suitable for training softwares, AR and VR projects, games.**\n\nThis model is available as part of a bundle deal here:\n\nhttps://www.cgtrader.com/3d-model-collections/construction-worker-bundle-deal\n\n\n\n**_Recent updates / fixes:_**\n\n_Fix 2023.12.07. uasset files fix for Unreal Engine version 5.3.2_\n\n_Update 2023.07.20. Added asset for Unreal Engine 5_\n\n_Update 2023.01.20. Added Blender format_\n\n_Fix 2021.07.21.  (ma, mb formats) - / Fixed rig controls not being keyable /_\n\n**File Formats:**\n\nUnreal Engine 5 assets, Unity package, Maya 2017 (both mb, ma), Blender 3.3, FBX, OBJ, PNG textures\n\n**Format informations:**\n\nObserve: Only the Maya file has facial blendhsapes, and this setup does not work in Unity or Unreal Engine at the moment!\n\nThe **Maya** files contain the rigged mesh with a fully set up control rig, ready for animation. Details below in Control rig information.\n\nThe **Unreal Engine 5** asset package contains the rigged model with Unreal shaders set up, also contains idle, walk and run animations that were retargeted from the UE Quinn manequin. Observe: To use the asset in Unreal Engine, you have to do this in the exact order:\n\n1. Create a project in Unreal Engine (If you have one already, make sure it is placed in the default Unreal Engine project space.)\n2. Close Unreal Engine\n3. Extract the zip file into your project's \"Content\" folder, not inside Unreal, but in your file browser. Make sure you have the \"Eve\" folder inside your project Content folder before you launch UE, otherwise the file dependencies can get messed up, and skeleton/material attributes don't get applied properly in your project. If you have issues with textures or skeleton missing despite having them on your content drawer,  you need to redirect the file paths or apply all attributes manually.\n4. Once you open Unreal Engine again, you can now move the Eve folder around or migrate it to another project as long as it's another local project on your device. Any time you want to move the Eve folder to a different device, you need to make sure you follow these steps to avoid breaking file dependencies.\n\nAdditional info for Unreal Engine:  In case you would like to add/download more animations to the character, there is an IK retargeter included that is compatible with the Unreal Engine female mannequin. All animations that were made for this model are compatible with Eve. If you need any help with this process, feel free to contact me.\n\nThe **Unity package** contains a prefab of the rigged model  with Unity standard shaders set up.\n\nThe **Blender** file contains the mesh with fully set up control rig (created with human meta rig and Rigify).\n\nThe **FBX** format contains the rigged mesh only.\n\nThe **OBJ** format contains the mesh, mtl and texture files.\n\nThe **textures** were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format is DirectX. According to the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048.  \n\n**Model information:**\n\nModel is in A-pose.\nAll mesh pieces are UV unwrapped.\nNormal maps were exported from high poly meshes.\nAll nodes are named clearly.\nModel scale is real-world, units in Maya are centimeters.\nThe model's total height is 185 cm.\nIt has a full oral setup with teeth and tongue.\nThe maya file does not have a shader network set up, only has basic colors with Lambert material applied.\nPreview images were rendered with Arnold (MtoA 3.2.0.2)\n\n**Maya Control Rig Description:**\n\nThe model is rigged in A-pose, legs are not parallel. \nThe control rig has IK leg setup. \nThe arms have shoulder rotation, and an IK/FK setup controlled with a visible switch. \nThe spine has both FK and IK controls, second one working with a spline curve.\nFinger and feet movement is controlled by set driven keys.\nThe rig contains a basic facial rig with a face GUI setup, using blendshapes and set driven keys.\nThe rig contains a reset switch to jump back to bindpose.\nAll pieces of the mesh are skinned to the skeleton joints.\n\n**Blender Control Rig Description:**\n\nThe model is rigged in A-pose, legs are not parallel. The rig is based on Blender's human meta rig, the controls are created with Rigify.\n\n**FAQ:**\n\n- Why doesn't the model have materials or shaders applied in the Maya file? \n\n_- Materials are not applied by default, because Maya uses local directories for textures. You can either use the basic lambert material that is applied to the model, and simply attach the basic color textures to it from the texture folder (basic color files are tagged with BAS among textures), or you can set up a proper shader network with all textures map,(preferably AiStandard), if you wish to do that, here you can find a quick guide how to set up a shader network which is meant for Arnold renderer:  https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold_\n\n- Can I use this model for Mixamo?\n \n_- Absolutely, in that case, use the FBX file that has no skeleton included, upload it to Mixamo, and you can start autorigging. The FBX file with skeleton does not work with Mixamo._\n\n- Can I use the Maya formats in other 3d editing softwares, such as 3ds Max?\n\n_- No, unfortunately the control rig is a complex structure that has Maya-specific features and functions. If you wish to use this model in other 3d editing softwares, you have to use the FBX format, which does not include a control rig._\n\n- I still have questions, or something does not work as I expected...\n\n_- No problem! Feel free to contact me, I usually answer within 2-3 hours. I am glad to help with utilizing the models in all possible ways, and I'm always open to improving them according to customer needs. I maintain my models, add new formats if needed and fix errors that customers may encounter._\n\n\n_If you purchase this model, and you are satisfied with its quality, please take a little of your time to make a review of it, like, or post a comment. Thank you!_\n\n\n\n\n","imageAlt":"3D model Working Women - Eve","url":"https://www.cgtrader.com/3d-models/character/woman/female-worker","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/frNSTRu7k8sAxLwei1yYuEqz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail_image_eve.jpg","gridUrl":"https://media.cgtrader.com/variants/frNSTRu7k8sAxLwei1yYuEqz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail_image_eve.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/female-worker","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/1949059/9a36eb840a/working-women-eve-3d-model-9a36eb840a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5118223","type":"listingItem","attributes":{"id":5118223,"title":"Construction Worker MAN RIGGED on DISCOUNT","price":29.0,"description":"*Construction Worker MAN RIGGED 3D Model for Your Digital Creations*\n\n\u003e **DISCOUNT** : 30% off for 1st 5 customers until 15.10.2025 : Coupons Used : (0/5) as of 06.10.2025\n\n\u003e **Use CODE** : CONMAN30\n\nEmbark on a journey through virtual construction sites with our meticulously crafted Construction Worker MAN RIGGED 3D model. Tailored for game developers, animators, and those passionate about creating immersive digital experiences, this model is rigged and ready for dynamic movements.\n\nThe Construction Worker MAN RIGGED 3D model is provided in a format suitable for games and 3D animations, offering seamless integration into various digital platforms. Download and incorporate this versatile character into your projects using your preferred 3D modeling and animation software.\n\nDesigned to bring authenticity to your digital creations, this rigged model portrays a male construction worker suited for a variety of scenarios. Whether you're developing a game, animation, or simulation set in a construction environment, the Construction Worker MAN RIGGED 3D model offers flexibility and ease of use.\n\n**Features:**\n- Rigged 3D model of a male Construction Worker for games and animations\n- Provided in a format suitable for seamless integration into digital platforms\n- Designed for lifelike movements and adaptability in construction-related scenarios\n\n**Benefits:**\n- Enhance your digital projects with a realistic and rigged Construction Worker MAN character\n- Utilize the model for game development, animations, simulations, and more\n- Bring authenticity to your construction-themed digital creations\n\n**Applications:**\n- Ideal for game developers creating immersive gaming experiences set in construction sites\n- Suitable for animators working on dynamic 3D animations and simulations featuring construction scenarios\n- Perfect for digital artists looking to add a male construction worker character to their projects\n\n**Engage with the Community:**\nWe invite you to share your digital creations featuring the Construction Worker MAN RIGGED model! Showcase your animations, game scenes, or simulations, and leave your comments on the product page. Join the community of digital creators and construction enthusiasts.\n\n**Call to action:**\nSecure your Construction Worker MAN RIGGED 3D model today and elevate the realism of your digital projects. Join the community by showcasing your creations and sharing your experiences on the product page!\n\n","imageAlt":"Construction Worker MAN RIGGED on DISCOUNT 3D model","url":"https://www.cgtrader.com/3d-models/character/man/construction-worker-man-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u7d7Nz2QjwhB3RFRfw1UJA3H/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0000.jpg","gridUrl":"https://media.cgtrader.com/variants/u7d7Nz2QjwhB3RFRfw1UJA3H/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/construction-worker-man-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5118223/8878f5c9e7/construction-worker-man-rigged-on-discount-3d-model-8878f5c9e7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2550233","type":"listingItem","attributes":{"id":2550233,"title":"Working Machine","price":2.0,"description":"Lowpoly working machine","imageAlt":"Working Machine 3D model","url":"https://www.cgtrader.com/3d-models/car/concept-car/working-machine","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dM1EMWZNXfT2cz9LQ3TeUQ8p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kep%C3%A7e.jpg","gridUrl":"https://media.cgtrader.com/variants/dM1EMWZNXfT2cz9LQ3TeUQ8p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kep%C3%A7e.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/concept-car/working-machine","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"concept-car","categoryTitle":"Car","subcategoryTitle":"Concept","schemaImageUrl":"https://img-new.cgtrader.com/items/2550233/4c56e16270/working-machine-3d-model-4c56e16270.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"882952","type":"listingItem","attributes":{"id":882952,"title":"Character working","price":5.0,"description":"Character working","imageAlt":"Character working 3D model","url":"https://www.cgtrader.com/3d-models/character/man/character-working","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e5mdPqPtwEV89UX4KD1JcTW7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/character-working-3d-model-low-poly-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/e5mdPqPtwEV89UX4KD1JcTW7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/character-working-3d-model-low-poly-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/character-working","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/882952/d1b1fcbfa2/character-working-3d-model-d1b1fcbfa2.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"2301587","type":"listingItem","attributes":{"id":2301587,"title":"Animated man office style walking sitting working 78","price":35.0,"description":"This is a 3d scanned model made with photogrammetry technique in our own custom built 3D scanner equipped with Canon 200D cameras.\n\nThis is a true human size and detailed model of a adult handsome man of Caucasian appearance dressed in office style. The model is rigged via Mixamo and saved in .fbx format animation. Additionally you can find this model captured in A-pose, ready for further custom rigging and animation according to your needs and preferences.\n\nThe product is ready for immediate use in architectural visualisations, inside Game Engines or for further render and detailed sculpting in Zbrush. It has animation based low-poly topology (quads only, animation loops). Preview rendered in Cinema 4d and Redshift render. Tested in Unreal engine.\n\n**Animation styles applied:**\n\n- walking\n- working\n- sitting\n\n**PBR textures provided:**\n\n- 4K resolution - Roughness\n- 8K resolution - Normal, Displacement, Color maps\n- small separate items may be of 2K resolution\n\n**Technical characteristics:**\n\n- digital double scan model\n- low-poly model\n- fully quad topology\n- sufficiently clean\n- edge Loops based\n- ready for subdivision\n- 8K texture color map\n- non-overlapping UV map\n- ready for animation\n- rigged with Mixamo\n- PBR textures 8K/4K resolution: Normal, Displacement, Albedo maps\n\nDownload package includes Cinema 4D project file with Redshift shader, as well as OBJ, FBX files, which are applicable to 3ds Max, Maya, Unreal Engine, Unity, Blender, etc. All the textures you may find in Tex folder, included into the main archive.\n\n**BONUS:** in this package you will also get a high-poly (.ztl tool) of raw 3d scanned model in zBrush, thus you’ll be able to make a super-cool editing of the purchased product.\n\n**ABOUT US:** we are photogrammetry studio based in Kyiv, passionate about 3D world. We do full body scanning, 3D scanning for VFX and Gaming, as well as post-production, including model clean-up and rigging, hair and clothes reconstruction and simulation, deep PBR texturing, set of expressions ready for blending. Most of all we love to create a character from scratch. We transform your idea into high quality animation-ready 3D model with PBR texture set. 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If you experience difficulties with separating standard parts I am more than happy to give you qualified assistance. \nI greatly appreciate you choosing my 3D models and hope they will be of use. \nI look forward to continuously dealing with you. Enjoy it!\n\nSincerely Yours,\n\nLuca","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/electronics/computer/keyboard-mouse-and-screen-animated-and-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dAVNkBTw4NhnoWQBSe1CC8X7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/keyboard-mouse-and-screen-animated-and-rigged-3d-model-low-poly-animated-rigged-obj-3ds-fbx-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/dAVNkBTw4NhnoWQBSe1CC8X7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/keyboard-mouse-and-screen-animated-and-rigged-3d-model-low-poly-animated-rigged-obj-3ds-fbx-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/keyboard-mouse-and-screen-animated-and-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/652579/f36c66a9b0/keyboard-mouse-and-screen-animated-and-rigged-3d-model-f36c66a9b0.png","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5144619","type":"listingItem","attributes":{"id":5144619,"title":"Low Poly Working Class Men and Woman","price":40.0,"description":"A single male and female mesh with four texture options each\n\nHats are removable\n\nSkin tones and clothes are mix and match able, on seperate UV maps\n\nLow Poly: 5k Polygons each\n\nRigged version and Unrigged poses included\n\nMixamo Compatible Rig\n\nBase color and normal maps included\n\nContact us with questions and format requests\n\nCurrently taking freelance projects","imageAlt":"Low Poly Working Class Men and Woman 3D asset","url":"https://www.cgtrader.com/3d-model-packs/low-poly-working-class-men-and-woman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SUewbFzXuvxdBdoB2vRUde2N/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HighresScreenshot00007.jpg","gridUrl":"https://media.cgtrader.com/variants/SUewbFzXuvxdBdoB2vRUde2N/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HighresScreenshot00007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/low-poly-working-class-men-and-woman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5144619/b434ebb1db/low-poly-working-class-men-and-woman-3d-model-b434ebb1db.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4930075","type":"listingItem","attributes":{"id":4930075,"title":"Construction worker bundle deal","price":260.0,"description":"This bundle contains 4 lowpoly rigged character packages appropriate to use as construction workers / technicians suitable for training softwares, AR, VR projects and games, animation and rendering. This bundle reduces the total price from $156 to **$117** giving you 4 for the price of 3.\n\n**Observe!**\nThe female models are also set up for instant use in Unreal Engine, but this feature is not yet available for the male models.\n\nIndividual model discriptions are available here:\n\nhttps://www.cgtrader.com/3d-models/character/woman/female-worker\n\nhttps://www.cgtrader.com/3d-models/character/woman/working-women-nia\n\nhttps://www.cgtrader.com/3d-models/character/man/working-men-james\n\nhttps://www.cgtrader.com/3d-models/character/man/working-men-daryl","imageAlt":"3D asset rigged Construction worker bundle deal","url":"https://www.cgtrader.com/3d-model-packs/construction-worker-bundle-deal","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2yoyPneACbFBAzxgJn88MTK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail%20reduced.jpg","gridUrl":"https://media.cgtrader.com/variants/a2yoyPneACbFBAzxgJn88MTK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail%20reduced.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/construction-worker-bundle-deal","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4930075/ee27661b93/construction-worker-bundle-deal-3d-model-ee27661b93.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"124401","type":"listingItem","attributes":{"id":124401,"title":"Working Space","price":25.0,"description":"\u003cp\u003eThis space for Working space include Table, Chair, Tab and Bookshelf. All in one for all working space.\u003c/p\u003e","imageAlt":"Working Space 3D model","url":"https://www.cgtrader.com/3d-models/furniture/furniture-set/working-space","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/97WcR7VbTaNMcHTJEvwzbFWv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/working-space-3d-model-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/97WcR7VbTaNMcHTJEvwzbFWv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/working-space-3d-model-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/furniture-set/working-space","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"furniture","subcategorySlug":"furniture-set","categoryTitle":"Furniture","subcategoryTitle":"Furniture Set","schemaImageUrl":"https://img-new.cgtrader.com/items/124401/0e683ac314/working-space-3d-model-0e683ac314.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2678843","type":"listingItem","attributes":{"id":2678843,"title":"Working Men - James","price":79.0,"description":"**3d lowpoly rigged model of a male worker / construction worker / technician, suitable for training softwares, AR and VR projects, games.**\n\nThis model is available as part of a bundle deal here:\n\nhttps://www.cgtrader.com/3d-model-collections/construction-worker-bundle-deal\n\n**File Formats:**\n\nUnreal Assets, Unity package, Maya 2018 (both mb, ma), FBX, PNG textures\n\n_**Recent updates and fixes:**_\n\n_Fix 2024.02.20. (MA, MB format) - Fixed the parent constrain in left shoulder that caused faulty rotation_\n\n_Update 2023.12.07. - Added asset for Unreal Engine 5_\n\n_Fix 2021.07.29. (FBX format) - /fixed faulty rig detail on right thumb/_\n\n_Fix 2021.07.29. (unity package) - /created prefab file, fixed scaling issue which distorts imported animations on the model/_\n\n_Fix 2021.07.22. (fbx format) - /Fixed glasses not being skinned to the skeleton, textures are now embedded to the fbx file/_\n\n_Fix 2021.03.27. (all formats) - /Fixed wrist's bending to be more realistic/_\n\n\n**Format informations:**\n\nObserve: Only the Maya file has facial blendhsapes, and this setup does not work in Unity at the moment!\nThe Maya files contain the rigged mesh with a fully set up control rig, ready for animation. Details below in Control rig information. The FBX format contains the rigged mesh with embedded textures. The Unity package contains a prefab of the rigged model with Unity metallic/smoothness shaders and humanoid rig setup. The texture files were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format was made for Arnold preset. Depeding on the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048/4096x4096.\n\n**Model information:**\n\nModel is in T-pose. All mesh pieces are UV unwrapped. Normal maps were exported from high poly meshes. All nodes are named clearly. Model scale is real-world, units in Maya are centimeters. The model's total height is 188 cm. It has a full oral setup with teeth and tongue. The maya file does not have a shader network set up, only has Lambert material applied. Preview images were rendered with Arnold (MtoA 3.2.0.2)\n\n**Control Rig Description:** (only available in Maya format, does not convert to other 3d softwares such as 3ds Max or Blender)\n\nThe model has an advanced user friendly rig.  Arms, and legs have IK/FK setup, controlled with a visible switch. The arms have shoulder rotation, the spine has both FK and IK controls, second one working with a spline curve. Finger and feet movement is controlled by both FK controls and set driven keys. The rig contains a basic facial rig with a face GUI setup, using blendshapes and set driven keys. All pieces of the mesh are skinned to the skeleton joints. The rig comes with a custom interface for Maya, it can be found as a MEL file among the downloads. In order to use the rig script, load it in the MEL script editor window and press execute. The interface includes FK/IK snapping for arms/legs and various reset funcions, including bind pose reset. Observe: The arm IK control is not zeroed for the sake of the IK/FK snap function working properly. You can either reset it through the MEL script, or use the preset functions under the control's attributes tab.\n\nThe **Unreal Engine 5** asset package contains the rigged model with Unreal shaders set up, also contains idle, walk and run animations that were retargeted from the UE Manny manequin. Observe: To use the asset in Unreal Engine, you have to do this in the exact order:\n\n1. Create a project in Unreal Engine (If you have one already, make sure it is placed in the default Unreal Engine project space.)\n2. Close Unreal Engine\n3. Extract the zip file into your project's \"Content\" folder, not inside Unreal, but in your file browser. Make sure you have the \"James\" folder inside your project Content folder before you launch UE, otherwise the file dependencies can get messed up, and skeleton/material attributes don't get applied properly in your project. If you have issues with textures or skeleton missing despite having them on your content drawer,  you need to redirect the file paths or apply all attributes manually.\n4. Once you open Unreal Engine again, you can now move the James folder around or migrate it to another project as long as it's another local project on your device. Any time you want to move the James folder to a different device, you need to make sure you follow these steps to avoid breaking file dependencies.\n\nAdditional info for Unreal Engine:  In case you would like to add/download more animations to the character, there is an IK retargeter included that is compatible with the Unreal Engine male mannequin. All animations that were made for this model are compatible with James. If you need any help with this process, feel free to contact me.\n\nThe **Unity package** contains a prefab of the rigged model  with Unity standard shaders set up.\n\nThe **FBX** format contains the rigged mesh only.\n\nThe **textures** were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format is DirectX. According to the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048.  \n\nIf you purchase this model, and you are satisfied with its quality, please take a little of your time to make a review of it, like, or post a comment. Thank you!\n\n**FAQ:**\n\n- Why doesn't the model have materials or shaders applied in the Maya file? \n\n_- Materials are not applied by default, because Maya uses local directories for textures. You can either use the basic lambert material that is applied to the model, and simply attach the basic color textures to it from the texture folder (basic color files are tagged with BAS among textures), or you can set up a proper shader network with all textures map,(preferably AiStandard), if you wish to do that, here you can find a quick guide how to set up a shader network which is meant for Arnold renderer:  https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold_\n\n- Can I use this model for Mixamo?\n \n_- Absolutely, in that case, use the FBX file that has no skeleton included, upload it to Mixamo, and you can start autorigging. The FBX file with skeleton does not work with Mixamo._\n\n- Can I use the Maya formats in other 3d editing softwares, such as 3ds Max and Blender?\n\n_- No, unfortunately the control rig is a complex structure that has Maya-specific features and functions. If you wish to use this model in other 3d editing softwares, you have to use the FBX format, which does not include a control rig._\n\n- I still have questions, or something does not work as I expected...\n\n_- No problem! Feel free to contact me, I usually answer within 2-3 hours. I am glad to help with utilizing the models in all possible ways, and I'm always open to improving them according to customer needs. I maintain my models, add new formats if needed and fix errors that customers may encounter._","imageAlt":"3D asset Working Men - James","url":"https://www.cgtrader.com/3d-models/character/man/working-men-james","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a91n7nJTUpJaQfjyXgGZRmCf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail_image_james_2.jpg","gridUrl":"https://media.cgtrader.com/variants/a91n7nJTUpJaQfjyXgGZRmCf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail_image_james_2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/working-men-james","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2678843/dc7c96862c/working-men-james-3d-model-dc7c96862c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2262676","type":"listingItem","attributes":{"id":2262676,"title":"Working Women - Nia","price":79.0,"description":"**3d lowpoly rigged model of a female worker / construction worker / technician, suitable for training softwares, AR and VR projects, games.**\n\nThis model is available as part of a bundle deal here:\n\nhttps://www.cgtrader.com/3d-model-collections/construction-worker-bundle-deal\n\n**_Recent updates / fixes:_**\n\n_Fix 2023.12.07. uasset files fix for Unreal Engine version 5.3.2_\n\n_Fix 2023.07.20. FBX format now has textures embedded_\n\n_Update 2023.07.20. added Unreal Engine 5 asset_\n\n_Fix 2021.07.21. (ma, mb formats) Fixed rig controls not being keyable_\n\n_Fix 2021.07.21. (ma, mb formats) Fixed face rig not deforming properly when not in bindpose_\n\n\n\n**File Formats:**\n\nUnreal Engine 5 asset, Unity package, Maya 2017 (both mb, ma), FBX, OBJ, PNG textures\n\n**Format informations:**\n\nObserve: Only the Maya file has facial blendhsapes, and this setup does not work in Unity or Unreal Engine at the moment!\n\nThe **Unreal Engine 5** asset package contains the rigged model with Unreal shaders set up, also contains idle, walk and run animations that were retargeted from the UE Quinn manequin. Observe: To use the asset in Unreal Engine, you have to do this in the exact order:\n\n1. Create a project in Unreal Engine (If you have one already, make sure it is placed in the default Unreal Engine project space.)\n2. Close Unreal Engine\n3. Extract the zip file into your project's \"Content\" folder, not inside Unreal, but in your file browser. Make sure you have the \"Nia\" folder inside your project Content folder before you launch UE, otherwise the file dependencies can get messed up, and skeleton/material attributes don't get applied properly in your project. If you have issues with textures or skeleton missing despite having them on your content drawer,  you need to redirect the file paths or apply all attributes manually.\n4. Once you open Unreal Engine again, you can now move the Nia folder around or migrate it to another project as long as it's another local project on your device. Any time you want to move the Nia folder to a different device, you need to make sure you follow these steps to avoid breaking file dependencies.\n\nAdditional info for Unreal Engine:  In case you would like to add/download more animations to the character, there is an IK retargeter included that is compatible with the Unreal Engine female mannequin. All animations that were made for this model are compatible with Nia. If you need any help with this process, feel free to contact me.\n\nThe **Unity package** contains a prefab of the rigged model with Unity standard shaders set up.\n\nThe **Maya** files contain the rigged mesh with a fully set up control rig, ready for animation. Details below in Control rig information. \n\nThe **FBX** format contains the rigged mesh only.\n\n The **OBJ** format contains the mesh, mtl and texture files. \n\nThe **textures** were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format is DirectX. According to the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048.\n\n**Model information:**\n\nModel is in A-pose. All mesh pieces are UV unwrapped. Normal maps were exported from high poly meshes. All nodes are named clearly. Model scale is real-world, units in Maya are centimeters. The model's total height is 185 cm. It has a full oral setup with teeth and tongue. The maya file does not have a shader network set up, only has basic colors with Lambert material applied. Preview images were rendered with Arnold (MtoA 3.2.0.2)\n\n**Control Rig Description:**\n\nThe model is rigged in A-pose, legs are not parallel. The control rig has IK leg setup. The arms have shoulder rotation, and an IK/FK setup controlled with a visible switch. The spine has both FK and IK controls, second one working with a spline curve. Finger and feet movement is controlled by set driven keys. The rig contains a basic facial rig with a face GUI setup, using blendshapes and set driven keys. The rig contains a reset switch to jump back to bindpose. All pieces of the mesh are skinned to the skeleton joints.\n\n**FAQ:**\n\n- Why doesn't the model have materials or shaders applied in the Maya file? \n\n_- Materials are not applied by default, because Maya uses local directories for textures. You can either use the basic lambert material that is applied to the model, and simply attach the basic color textures to it from the texture folder (basic color files are tagged with BAS among textures), or you can set up a proper shader network with all textures map,(preferably AiStandard), if you wish to do that, here you can find a quick guide how to set up a shader network which is meant for Arnold renderer:  https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold_\n\n- Can I use this model for Mixamo?\n \n_- Absolutely, in that case, use the FBX file that has no skeleton included, upload it to Mixamo, and you can start autorigging. The FBX file with skeleton does not work with Mixamo._\n\n- Can I use the Maya formats in other 3d editing softwares, such as 3ds Max?\n\n_- No, unfortunately the control rig is a complex structure that has Maya-specific features and functions. If you wish to use this model in other 3d editing softwares, you have to use the FBX format, which does not include a control rig._\n\n- I still have questions, or something does not work as I expected...\n\n_- No problem! Feel free to contact me, I usually answer within 2-3 hours. I am glad to help with utilizing the models in all possible ways, and I'm always open to improving them according to customer needs. I maintain my models, add new formats if needed and fix errors that customers may encounter._\n\n\n_If you purchase this model, and you are satisfied with its quality, please take a little of your time to make a review of it, like, or post a comment. Thank you!_","imageAlt":"3D model Working Women - Nia","url":"https://www.cgtrader.com/3d-models/character/woman/working-women-nia","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TfefR4Wa1eiNXjryd5zASF11/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail_image_nia.jpg","gridUrl":"https://media.cgtrader.com/variants/TfefR4Wa1eiNXjryd5zASF11/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail_image_nia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/working-women-nia","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2262676/0a0f134a68/working-women-nia-3d-model-0a0f134a68.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3698231","type":"listingItem","attributes":{"id":3698231,"title":"Working Men - Darryl","price":79.0,"description":"**3d lowpoly rigged model of a male worker / construction worker / technician, suitable for training softwares, AR and VR projects, games.**\n\nThis model is available as part of a bundle deal here:\n\nhttps://www.cgtrader.com/3d-model-collections/construction-worker-bundle-deal\n\n**File Formats:**\n\nUnreal Assets, Unity package, Maya 2018 (both mb, ma), FBX, PNG textures\n\n_**Recent updates and fixes:**_\n\n_Update 2023.12.07. - Added asset for Unreal Engine 5_\n\n**Format informations:**\n\nObserve: Only the Maya file has facial blendhsapes, and this setup does not work in Unity at the moment!\nThe Maya files contain the rigged mesh with a fully set up control rig, ready for animation. Details below in Control rig information. The FBX format contains the rigged mesh with embedded textures. The Unity package contains a prefab of the rigged model with Unity metallic/smoothness shaders and humanoid rig setup. The texture files were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format was made for Arnold preset. Depeding on the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048/4096x4096.\n\n**Model information:**\n\nModel is in T-pose. All mesh pieces are UV unwrapped. Normal maps were exported from high poly meshes. All nodes are named clearly. Model scale is real-world, units in Maya are centimeters. The model's total height is 188 cm. It has a full oral setup with teeth and tongue. The maya file does not have a shader network set up, only has Lambert material applied. Preview images were rendered with Arnold (MtoA 3.2.0.2)\n\n**Control Rig Description:** (only available in Maya format, does not convert to other 3d softwares such as 3ds Max or Blender)\n\nThe model has an advanced user friendly rig.  Arms, and legs have IK/FK setup, controlled with a visible switch. The arms have shoulder rotation, the spine has both FK and IK controls, second one working with a spline curve. Finger and feet movement is controlled by both FK controls and set driven keys. The rig contains a basic facial rig with a face GUI setup, using blendshapes and set driven keys. All pieces of the mesh are skinned to the skeleton joints. The rig comes with a custom interface for Maya, it can be found as a MEL file among the downloads. In order to use the rig script, load it in the MEL script editor window and press execute. The interface includes FK/IK snapping for arms/legs and various reset funcions, including bind pose reset. Observe: The arm IK control is not zeroed for the sake of the IK/FK snap function working properly. You can either reset it through the MEL script, or use the preset functions under the control's attributes tab.\n\nThe **Unreal Engine 5** asset package contains the rigged model with Unreal shaders set up, also contains idle, walk and run animations that were retargeted from the UE Manny manequin. Observe: To use the asset in Unreal Engine, you have to do this in the exact order:\n\n1. Create a project in Unreal Engine (If you have one already, make sure it is placed in the default Unreal Engine project space.)\n2. Close Unreal Engine\n3. Extract the zip file into your project's \"Content\" folder, not inside Unreal, but in your file browser. Make sure you have the \"Darryl\" folder inside your project Content folder before you launch UE, otherwise the file dependencies can get messed up, and skeleton/material attributes don't get applied properly in your project. If you have issues with textures or skeleton missing despite having them on your content drawer,  you need to redirect the file paths or apply all attributes manually.\n4. Once you open Unreal Engine again, you can now move the Darryl folder around or migrate it to another project as long as it's another local project on your device. Any time you want to move the Darryl folder to a different device, you need to make sure you follow these steps to avoid breaking file dependencies.\n\nAdditional info for Unreal Engine:  In case you would like to add/download more animations to the character, there is an IK retargeter included that is compatible with the Unreal Engine male mannequin. All animations that were made for this model are compatible with Darryl. If you need any help with this process, feel free to contact me.\n\nThe **Unity package** contains a prefab of the rigged model  with Unity standard shaders set up.\n\nThe **FBX** format contains the rigged mesh only.\n\nThe **textures** were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format is DirectX. According to the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048.  \n\n\nIf you purchase this model, and you are satisfied with its quality, please take a little of your time to make a review of it, like, or post a comment. Thank you!\n\n**FAQ:**\n\n- Why doesn't the model have materials or shaders applied in the Maya file? \n\n_- Materials are not applied by default, because Maya uses local directories for textures. You can either use the basic lambert material that is applied to the model, and simply attach the basic color textures to it from the texture folder (basic color files are tagged with BAS among textures), or you can set up a proper shader network with all textures map,(preferably AiStandard), if you wish to do that, here you can find a quick guide how to set up a shader network which is meant for Arnold renderer:  https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold_\n\n- Can I use this model for Mixamo?\n \n_- Absolutely, in that case, use the FBX file that has no skeleton included, upload it to Mixamo, and you can start autorigging. The FBX file with skeleton does not work with Mixamo._\n\n- Can I use the Maya formats in other 3d editing softwares, such as 3ds Max and Blender?\n\n_- No, unfortunately the control rig is a complex structure that has Maya-specific features and functions. If you wish to use this model in other 3d editing softwares, you have to use the FBX format, which does not include a control rig._\n\n- I still have questions, or something does not work as I expected...\n\n_- No problem! Feel free to contact me, I usually answer within 2-3 hours. I am glad to help with utilizing the models in all possible ways, and I'm always open to improving them according to customer needs. I maintain my models, add new formats if needed and fix errors that customers may encounter._","imageAlt":"Working Men - Darryl 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/working-men-darryl","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ed6Ain9JpXE1js3xJLnHGkSc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail_image_darryl.jpg","gridUrl":"https://media.cgtrader.com/variants/Ed6Ain9JpXE1js3xJLnHGkSc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail_image_darryl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/working-men-darryl","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3698231/79638420bf/working-men-darryl-3d-model-79638420bf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3184493","type":"listingItem","attributes":{"id":3184493,"title":"Working Men - Kim","price":69.0,"description":"**3d lowpoly rigged model of a male worker / construction worker / technician, suitable for training softwares, AR and VR projects, games.**\n\n**File Formats:**\n\nMaya 2018 (both mb, ma), FBX,  Unity package, PNG textures\n\n**Format informations:**\n\nObserve: Only the Maya file has facial blendhsapes, and this setup does not work in Unity at the moment!\nThe Maya files contain the rigged mesh with a fully set up control rig, ready for animation. Details below in Control rig information. The FBX package contains 2 files, one is the rigged mesh, the other only the mesh without skeleton, both with embedded textures. The Unity package contains a prefab of the rigged model with Unity metallic/smoothness shaders and humanoid rig setup. The texture files were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format was made for Arnold preset. Depeding on the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048/4096x4096.\n\n**Model information:**\n\nModel is in T-pose. All mesh pieces are UV unwrapped. Normal maps were exported from high poly meshes. All nodes are named clearly. Model scale is real-world, units in Maya are centimeters. The model's total height is 188 cm. It has a full oral setup with teeth and tongue. The maya file does not have a shader network set up, only has Lambert material applied. Preview images were rendered with Arnold (MtoA 3.2.0.2)\n\n**Control Rig Description:** (only available in Maya format, does not convert to other 3d softwares such as 3ds Max or Blender)\n\nThe model has an advanced user friendly rig.  Arms, and legs have IK/FK setup, controlled with a visible switch. The arms have shoulder rotation, the spine has both FK and IK controls, second one working with a spline curve. Finger and feet movement is controlled by both FK controls and set driven keys. The rig contains a basic facial rig with a face GUI setup, using blendshapes and set driven keys. All pieces of the mesh are skinned to the skeleton joints. The rig comes with a custom interface for Maya, it can be found as a MEL file among the downloads. In order to use the rig script, load it in the MEL script editor window and press execute. The interface includes FK/IK snapping for arms/legs and various reset funcions, including bind pose reset. Observe: The arm IK control is not zeroed for the sake of the IK/FK snap function working properly. You can either reset it through the MEL script, or use the preset functions under the control's attributes tab.\n\nIf you purchase this model, and you are satisfied with its quality, please take a little of your time to make a review of it, like, or post a comment. Thank you!\n\n**FAQ:**\n\n- Why doesn't the model have materials or shaders applied in the Maya file? \n\n_- Materials are not applied by default, because Maya uses local directories for textures. You can either use the basic lambert material that is applied to the model, and simply attach the basic color textures to it from the texture folder (basic color files are tagged with BAS among textures), or you can set up a proper shader network with all textures map,(preferably AiStandard), if you wish to do that, here you can find a quick guide how to set up a shader network which is meant for Arnold renderer:  https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold_\n\n- Can I use this model for Mixamo?\n \n_- Absolutely, in that case, use the FBX file that has no skeleton included, upload it to Mixamo, and you can start autorigging. The FBX file with skeleton does not work with Mixamo._\n\n- Can I use the Maya formats in other 3d editing softwares, such as 3ds Max and Blender?\n\n_- No, unfortunately the control rig is a complex structure that has Maya-specific features and functions. If you wish to use this model in other 3d editing softwares, you have to use the FBX format, which does not include a control rig._","imageAlt":"3D asset Working Men - Kim","url":"https://www.cgtrader.com/3d-models/character/man/working-men-kim","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fwptxrmGFwCa8BqnmZrEk9BU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Web%201920%20%E2%80%93%204.jpg","gridUrl":"https://media.cgtrader.com/variants/fwptxrmGFwCa8BqnmZrEk9BU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Web%201920%20%E2%80%93%204.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/working-men-kim","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3184493/2045812a9a/working-men-kim-3d-model-2045812a9a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3938737","type":"listingItem","attributes":{"id":3938737,"title":" V12 Engine Working Animated","price":259.99,"description":"_==\u003e\u003e_ V12 Engine Working Animated\n\n- Easy change crankshaft rota// Easy change speed //tion speed by turning a curve!\n(You can set any crankshaft rotation speed!)\n\n- 5 animated cameras on 200 frame(with Depth of field)You can customize your cameras)\n\n- Three renderings:\n// Arnold render // Redshift render // V-Ray (5,6)\n\n- No special plugin needed to open scene(except for the scene with Redshift)\n\n- High quality polygonal model\n\n- Model is fully textured with all materials applied","imageAlt":"V12 Engine Working Animated 3D model","url":"https://www.cgtrader.com/3d-models/vehicle/vehicle-part/v12-engine-working-animated-a1fec43a-3087-4fee-b290-db9c91cf0836","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XfSwsb9ReA7h7KgK73TK9dDo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/v12_anim3.jpg","gridUrl":"https://media.cgtrader.com/variants/XfSwsb9ReA7h7KgK73TK9dDo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/v12_anim3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/vehicle-part/v12-engine-working-animated-a1fec43a-3087-4fee-b290-db9c91cf0836","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"vehicle-part","categoryTitle":"Vehicle","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/3938737/a2d8ed1788/v12-engine-working-animated-3d-model-a2d8ed1788.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3941671","type":"listingItem","attributes":{"id":3941671,"title":"W8 Engine Working Animated","price":239.99,"description":"==\u003e\u003e W8 Engine Working Animated\n\nMaya and Cinema4d INDEPENDENT PROJECTS ! 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Includes landscape elements, buildings, vegetation, vehicles, and props. Perfect for games, VR/AR apps, simulations, and more, with a consistent art style and optimized models for smooth performance.    \n\n### **KEY FEATURES**  \n\n- **358 unique assets** that offer limitless possibilities for creating unique environment.     \n- **The Demo Scene.** Ready for use in your projects, saving you valuable time. You can use it as is or customize it.  \n- **Multi-Purpose Usage.** Ideal for games, animations, VR/AR interior design apps, advertising, and 3D printing.  \n- **Consistent Art Style.** Almost all of our asset packs are stylistically compatible.     \n- **No Need to Create Unique Unwraps.** A universal PNG texture is used, significantly reducing memory usage.    \nhttps://ithappystudios.com/blog/uv-unwrapping-how-to-do-it-easily-and-quickly/    \n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nCharacters - https://www.cgtrader.com/3d-models/character/anatomy/characters-3-01    \nFactory - https://www.cgtrader.com/3d-models/exterior/industrial-exterior/factory-1-75ca2f76-50ea-44c8-b2b5-a74ccc22a280    \nMining Facility - https://www.cgtrader.com/3d-models/exterior/industrial-exterior/extractive-industry-1    \nIndustrial City - https://www.cgtrader.com/3d-models/exterior/industrial-exterior/tile-pack-city-3d-low-poly-6-industrial    \nCity - https://www.cgtrader.com/3d-models/exterior/cityscape/tile-pack-city-3d-low-poly    \nEastern Europe City - https://www.cgtrader.com/3d-models/exterior/cityscape/city-low-poly-ussr    \nConstruction - https://www.cgtrader.com/3d-models/architectural/engineering/construction-1-59b04c3d-305a-4623-a26f-590403a86be3    \nHeavy Machinery - https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/machinery-1    \nPort - https://www.cgtrader.com/3d-models/exterior/industrial-exterior/port-1      \n\n\n### **PACK CONTENT**   \n- **Demo Scene**   \n- **358 Low-Poly 3D Models:**   \n  - **Landscape (x26):** Ground, sand, mountain, road, water, grass, desert hills, rocky fields, grassy plain.\n  - **Buildings (x35):** Hangars, cabins, checkpoint, factory, liquid storage, warehouse, abandoned shack, storage container.\n  - **Vegetation (x80):** Tree, pine tree, fir, bush, deadwood, sticks, grass, reed, dry bush, sapling.\n  - **Props (x176):** Walls, barriers, coil, boxes, pallet, plastic chair, barrels, flashlight, ladder, fence, log, logs group, sawdust, wood, concrete slab, loading belt, crusher, trash can, stand, generator, tools, welding machine, pipes, tanks, debris.\n  - **Transport (x41):** Car, cargo car, train platform, gondola car, tank, locomotive, truck, truck trailer, forklift, dump truck, bulldozer, wheel dozer, tractor, harvester vehicle, excavator, forestry vehicle, fuel tanker.\n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n**COMPATIBILITY**  \nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity Engine 2021.3+    \n- Unreal Engine 4.20+   \n- Godot Engine 3.4+   \n\n---  \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 340K triangles (entire pack).  \n- **Scale:** Real-world size.  \n- **Materials:** All models use 15 materials (color, glass, emissive, water, logs (x6), sawdust, tree, wood (x2), wood group)          \n- **Textures:** All models use 13 textures (color palette, logs (x6), sawdust, tree, wood (x2), wood group (color and normal)    \n  - **Resolution:** 1024, 2048 px.    \n\n### **SUPPORT**  \nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Logging Facility 3D model","url":"https://www.cgtrader.com/3d-models/exterior/industrial-exterior/wood-industry-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/624op4eioqp6f8z3mes6icg96wo0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_Logging_Facility_Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/624op4eioqp6f8z3mes6icg96wo0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_Logging_Facility_Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/industrial-exterior/wood-industry-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"exterior","subcategorySlug":"industrial-exterior","categoryTitle":"Exterior","subcategoryTitle":"Industrial","schemaImageUrl":"https://img-new.cgtrader.com/items/4831333/d855b90c7a/logging-facility-3d-model-d855b90c7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5730301","type":"listingItem","attributes":{"id":5730301,"title":"Working Outfit 1 - Male - Female MH - UE5 Skeletons - Rigged","price":127.2,"description":"- Realistic 3D model of Working Outfit 1 - Male/Female MH \u0026 UE5 Skeletons - Rigged\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n______________________________________________________________________________\n\nOVERVIEW https://youtu.be/ul22ig_wBHc\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with Normal/Average Male and Female Metahuman bodies (MH Skeleton)\n-  This is not a Metahuman's body and face. 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They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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High quality polygonal model, correctly scaled for an accurate representation of the original object.\n2. 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Waiting staff follow rules and guidelines determined by the manager. Waiting staff carry out many different tasks, such as taking orders, food-running, polishing dishes and silverware, helping bus tables and restocking working stations with needed supplies.\n\nWaiting on tables is part of the service sector and among the most common occupations in the United States. The Bureau of Labor Statistics estimates that, as of May 2008, there were over 2.2 million people employed as servers in the U.S.[5]\n\nMany restaurants choose a specific uniform for their waiting staff to wear. Waiting staff may receive tips as a minor or major part of their earnings, with customs varying widely from country to country.[6]\n\n\nContents\n1\tTerminology\n2\tRoles\n3\tDuties\n4\tRequirements\n5\tJob benefits\n6\tTipping in the United States\n7\tSee also\n8\tReferences\n9\tExternal links\nTerminology\nAn individual waiting tables (or waiting on or waiting at tables)[7] or waitering or waitressing[8] is commonly called a waiter, server, front server, waitress, member of the wait staff, waitstaff,[9] serving staff server, waitperson,[10] or waitron.[11][12][13][14] The last two terms are gender neutral but rarely used, and the terms waiter and server are increasingly used for women too.[15] Archaic terms such as serving girl, serving wench, or serving lad are generally used only within their historical context.\n\nRoles\nIn large luxury establishments, there are often multiple ranks of waiting staff in the dining room:[16]\n\nMaître d'hôtel, responsible for dining room as a whole, greets guests\nFloor manager\nHeadwaiter\nExpeditor, or \"Expo\", responsible for ensuring accuracy and completeness of orders. The expeditor is also often responsible for preparing the tray for the servers so they can bring all of the plates of that course to all of the table guests at the same time\nCaptain, responsible for several tables\nWaiter\nFront waiter\nBack waiter, who helps waiters refill water, replenish bread, etc.\nBar back, who helps a bartender by bussing, and restocking glassware and alcohol\nRunner, who brings cooked dishes to diners\nBusboy, busser, clears tables, sets tables\nIn such restaurants, the captain is typically responsible for interacting with the diners and overseeing waiters.[17]\n\nThere are also specialists, notably a sommelier for wine service, and occasionally a maître fromager for the cheese service. A host or hostess may be responsible for seating diners if there is not a maître d'hôtel.\n\nDuties\nSaganaki, lit on fire, served by waiters in Chicago\nThe duties of waiting staff can be tedious and harsh but are vital to the economic success of restaurants. Such duties include the following: preparing a section of tables before guests sit down (e.g., changing the tablecloth, putting out new utensils, cleaning chairs, etc.); offering cocktails, specialty drinks, wine, beer, or other beverages; recommending food options; requesting the chef to make changes in how food is prepared; pre-clearing the tables; and serving food and beverages to customers. In some higher-end restaurants, servers have a good knowledge of the wine list and can recommend food–wine pairings. At more expensive restaurants, servers memorize the ingredients of the dishes and the manner in which the food is prepared; for example, if the menu lists marinated beef, the customer might ask what the beef is marinated in, for how long, and what cut of beef is used in the dish. Silver service staff are specially trained to serve at banquets or high-end restaurants. These servers follow specific rules and service guidelines, which makes this a skilled job. They generally wear black and white with a long, white apron (extending from the waist to the ankles). At expensive restaurants, waiting staff also keep blacklists of rude customers. Some waiting staff, are trained to deal with aggressive customers and how to restrain them, until security or police arrive. Also they are trained at first aid, specifically the Silver service staff.[18]\n\nThe head server is in charge of the waiting staff and is also frequently responsible for assigning seating. The head server must insure that all staff do their duties accordingly. The functions of a head server can overlap to some degree with that of the maître d'hôtel. Restaurants in North America employ an additional level of waiting staff, known as busboys or busgirls, increasingly referred to as bussers or server assistants, to clear dirty dishes, set tables, and otherwise assist the waiting staff.[19][20][21]\n\nEmotional labour is often required of waiting staff,[22] particularly at many high-class restaurants.\n\nRequirements\nRestaurant serving positions require on-the-job training that would be held by an upper-level server in the restaurant. The server will be trained to provide good customer service, learn food items and drinks, and maintain a neat and tidy appearance. Working in a role such as captain in a top rated restaurant requires disciplined role-playing comparable to a theater performance.[23]\n\nIn the United States, some states require individuals employed to handle food and beverages to obtain a food handler's card or permit.[24] In these States, servers that do not have a permit or handler's card can not serve. The server can achieve a permit or handler's card online.\n\nNo food certification requirements are needed in Canada. However, to serve alcoholic beverages in Canada, servers must undergo their province's online training course within a month of being hired.[citation needed]\n\nJob benefits\nWaiting offers flexible work schedules and the ability to work on a part-time basis. This makes the profession appealing to students, parents with childcare commitments, and people who also work other jobs.[25]\n\nMost restaurants also provide their employees with free or discounted meals. High end restaurants that have only one dinner meal service often provide a shared staff meal prepared by one of the chefs. The chef may also provide samples of special or new menu preparations so the waiting staff can experience the dish and be better able to describe it for the patron. Other restaurants that have multiple shifts will give an employee a meal for free or at a discount.\n\nIn the United States, which does not have universal health care, some restaurants offer health insurance to staff who are employed full-time.\n\nTipping in the United States\nDifferent countries maintain different customs regarding tipping, but, in the United States, a tip paid in addition to the amount presented on the bill for food and drinks is customary. At most sit-down restaurants, servers and bartenders expect a tip after a patron has paid the check.[26] The minimum legally required hourly wage paid to waiters and waitresses in many U.S. states is lower than the minimum wage employers are required to pay for most other forms of labor in order to account for the tips that form a significant portion of the server's income. If wages and tips do not equal the federal minimum wage of $7.25 per hour during any week, the employer is required to increase cash wages to compensate.[27]\n\nTips average between 15% and 20% of the bill. 20% is expected for good service, more than 20% is expected for great service, and some patrons tip even more for exceptional service.[28] If the server goes above and beyond to ensure the patron enjoys his meal, it is customary to give a higher tip. Some restaurants charge an automatic gratuity for larger parties (usually 6 or more), and the gratuity ranges from 15% to 20% depending on the restaurant. The amount an establishment requires the customer to pay is a service charge. Service charges, also known as automatic gratuities, are automatically included in the check. 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They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Vertices : 6,610\n- Triangles: 13,055\n- Polygons : 6,573\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"Firefighter Pants 234 - All MH Bodies - UE5 3D asset 3","url":"https://www.cgtrader.com/3d-models/character/clothing/firefighter-pants-234-all-mh-bodies-ue5-skeletons-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ug8qJTSjuN41j88DDHdTUKJh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/234_firefighter_pants-3d-model-a3a8ca12a9.jpg","gridUrl":"https://media.cgtrader.com/variants/Ug8qJTSjuN41j88DDHdTUKJh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/234_firefighter_pants-3d-model-a3a8ca12a9.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/firefighter-pants-234-all-mh-bodies-ue5-skeletons-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5717248/a3a8ca12a9/firefighter-pants-234-all-mh-bodies-ue5-skeletons-rigged-3d-model-a3a8ca12a9.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6344557","type":"listingItem","attributes":{"id":6344557,"title":"4-8-4 Fully Rigged and PBR Textured 1900s Steam Train Locomotive","price":15.99,"description":"**_Fully rigged and PBR textured 4-8-4 Steam Locomotive_**\n\nThis upgraded 4-8-4 “Northern” steam locomotive combines cinematic rigging with high-resolution PBR textures for maximum realism in any render engine. With fully synchronized pistons, wheels, a swinging bell, and clean UVs, it’s animation-ready right away, no set up needed. 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