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middle age 3D cartoon stylized man pack","price":39.0,"description":"2 stylized game ready characters, 25 different clothes combinations prefabs, 30 animations! Characters are low poly, humanoid mecanim compatible, 7000 polygons, 14000 triangles, 7000 verts. \nMore character variants are planed to be added in the future.\n\nFaces are concepts from my head and are not made to resemble any real person. Just like everything else form my store, you are free to use them in your commercial projects royalty free.\n\nTextures are 4K pbr. Color map, normal map and smoothness map are included.Textures can be reduced to 1K without significant loss in quality. Materials are standard. PSD files of textures are included. On PSD textures all cloth items are on their separate layers, so you can change colors, add decals in Photoshop or gimp and customize characters even further if you need.  \n\n30 animations are included in the pack. \nAnimations are clips, each clip is separate Maya and FBX file.\nFor Unity pack: All animations are compatible with each prefab avatar of the character and can be used on them via animation controller or via timeline. Animations are generic do to facial expressions, but can be converted and will work as humanoid, except you wont have facial expression if they are humanoid. To combine them, use prefabs from folder \"Generic prefabs\". \nEach prefab can also be used with thousands of humanoid mecanim animations. For that, use prefabs from folder \"Humanoid prefabs\".  \n\nIncluded in pack: \n-Maya files. Rigged T-posed characters in different clothing variations... Materials in Maya are not set up (use textures provided). Animations, where each animation is separate maya file\n-FBX files\n-Unity 2017 pack\n-Textures\n\nCharacters are made in same style as my other work for the store. Check out my store.\n\nProps as you see in youtube videos are included in the pack. Sofa, beer can,TV remote controller, chair, table.\n\nIf you like my style and would need to have custom characters and animations created for your projects, feel free to contact me for freelance work, or if you have question regarding this or any other character from my store","imageAlt":"Regular middle age 3D cartoon stylized man animated","url":"https://www.cgtrader.com/3d-models/character/man/regular-middle-age-3d-cartoon-stylized-man-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TEenkfiBnVwi1n3iDKvv3ZW2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dsad323.jpg","gridUrl":"https://media.cgtrader.com/variants/TEenkfiBnVwi1n3iDKvv3ZW2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dsad323.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/regular-middle-age-3d-cartoon-stylized-man-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1939819/071baaffe0/regular-middle-age-3d-cartoon-stylized-man-pack-3d-model-071baaffe0.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2323789","type":"listingItem","attributes":{"id":2323789,"title":"Animated Victor van Dort Corpse Bride cosplay 87","price":35.0,"description":"This is a 3d scanned model made with photogrammetry technique in our own custom built 3D scanner equipped with Canon 200D cameras.\n\n\nThis is a real human size and a detailed model of a handsome young man of Caucasian appearance, styled for Halloween party and cosplaying Victor van Dort from the Tim Burton movie. The model is rigged via Mixamo and saved in .fbx format animation. Additionally you can find this model captured in A-pose, ready for further custom rigging and animation according to your needs and preferences.\n\nThe product is ready for immediate use in architectural visualisations, inside Game Engines or for further render and detailed sculpting in Zbrush. It has animation based low-poly topology (quads only, animation loops). Preview rendered in Cinema 4d and Redshift render. Tested in Unreal engine.\n\n**Animation styles applied:**\n\n- walking\n- talking\n- sitting\n\n**PBR textures provided:**\n\n- 4K resolution - Roughness\n- 8K resolution - Normal, Displacement, Color maps\n- small separate items may be of 2K resolution\n\n**Technical characteristics:**\n\n- digital double scan model\n- low-poly model\n- fully quad topology\n- sufficiently clean\n- edge Loops based\n- ready for subdivision\n- 8K texture color map\n- non-overlapping UV map\n- ready for animation\n- rigged with Mixamo\n- PBR textures 8K/4K resolution: Normal, Displacement, Albedo maps\n\nDownload package includes Cinema 4D project file with Redshift shader, as well as OBJ, FBX files, which are applicable to 3ds Max, Maya, Unreal Engine, Unity, Blender, etc. All the textures you may find in Tex folder, included into the main archive.\n\n**BONUS:** in this package you will also get a high-poly (.ztl tool) of raw 3d scanned model in zBrush, thus you’ll be able to make a super-cool editing of the purchased product.\n\n**ABOUT US:** we are photogrammetry studio based in Kyiv, passionate about 3D world. 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Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.3 (Cycles and EEVEE)\n\nFBX \n\nOBJ\n\n**Features:**\n\nClean topology.\n\nIncluded 40+ Premade poses\n\n15+ Custom Medicine assets\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body and custom 3D Assets. 40+ Custom Poses included.\n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.3\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\n\nCreated by ThreeDee","imageAlt":"3D asset animated Doctor Man Character 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The use of the provided Normal Maps is essential for a hi-quality material setup.\r\nCinema 4D Physical -  In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.\u003c/p\u003e\u003cp\u003eTips for third party renderers:\r\n3Ds Max\tV-Ray 3.0 -  Ready for V-Ray 3.0 and higher. Materials have been set up for Gamma 2.2 linear workflow.\r\nCinema 4D V-Ray 1.8 -  Ready for V-Ray 1.8 and higher. 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Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.0.1 (Cycles and EEVEE)\n\nFBX\n\nOBJ \n\n**Features:**\n\nClean topology.\n\nIncluded 24 Premade poses with Action Library\n\nIncluded 1 Custom Animations ( Waving )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n52 ARKit Blendshapes added\n\nLipsync included\n\nVarious Facial expressions\n\n**Rig:**\n\nAdvanced rigging for the face and body. 24 Custom Poses included. Animations included.\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\n\nCreated by ThreeDee","imageAlt":"Man Cartoon Character Rigged in 3D 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man","price":40.0,"description":"\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\nRigged Low-poly game ready model\n\n**Feature:**\n\n- The skin has **4** color variations\n- Separate mesh parts\n- The ability to combine skin and clothing colors\n- Rigged with **Epic Skeleton**.\n- Has a **humanoid** setup\n\n\n**Total polygons:**\n\n**Character:**\n\n- Polygons: 17457 - 36074\n- Vertices: 25529 - 65918\n- Triangles: 34896 - 65717\n\n**Pitchfork:**\n\n- Polygons: 2419\n- Vertices: 2873\n- Triangles: 4824\n\n**Unity Information:**\n\n- Number of textures: 74\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  16634\n- Maximum polygon count:  35251\n- Number of meshes/prefabs: 20\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE4 Information:**\n\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 25529\n- Number of Materials and Material Instances: 42\n- Number of Textures: 115\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: no\n- Important/Additional Notes: no","imageAlt":"Peasant man 3D 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man in apron","price":55.0,"description":"Rigged Low-poly game ready model\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n**Feature:**\n\n- Separate mesh parts\n- **52 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- Rigged with **Epic Skeleton**.\n- Cloth physics simulation\n- Separate Texture sets:(Body,Head,Blouse,Apron,Gloves,Boots,Pants,Eyelashes,\n- Eyes,Hair,Beard,Teeth,Other(bandage,tools))\n- Has **Humanoid rig**\n\n\nTotal polygons:\n\n**Character:**\n\n- Polygons: 26462\n- Vertices: 33992\n- Triangles: 52698\n\n**Hummer:**\n\n- Polygons: 504\n- Vertices: 636\n- Triangles: 931\n\n\n**Unity Information:**\n\n\u003e - Number of textures: 63\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  26462\n- Maximum polygon count:  26462\n- Number of meshes/prefabs: 19\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE Information:**\n\n\u003e - RRigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 37281\n- Number of Materials and Material Instances: 28\n- Number of Textures: 65\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No\n- Important/Additional Notes: The pelvic bone contains an \"ApronBelt\" and \"Pad\" socket designed to attach the belt and tool pad to the jacket.\n- The hand_r bone contains a \"hammer\" socket designed to attach the SM_Hammer to the right arm.","imageAlt":"3D model Blacksmith man in 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Old Man Rigged","price":198.0,"description":"**Cartoon Old Man Rigged**\n\n================================================\n\nHigh quality Old Man model,Suitable for your movies, film, advertisements, etc..\n\n================================================\n\n**File Format:**\n\n- Maya 2022 【Redshift 3.0 Version】\n\n- Maya 2024 【Arnold 5.3 Version】\n\n- Maya 2022 【Vray 6.0 Version】\n\n- FBX 2020【Contains body skeleton and expression blendshape】\n\n================================================\n\n**Model:**\n\nClean topology based on quads.\n\nAll models is completely UVunwrapped.\n\nAll nodes are named clearly in maya scene.\n\nReal-world scale,The unit in maya is centimeter.\n\nThe character is 175 centimeters tall.\n\nThere are multiple sets of clothes that can be freely combined according to your needs.\n\nDifferent garments can be switched by the rig controller.\n\n================================================\n\n**Hair:**\n\nTwo kinds of hair:low polygon hair,nhair systerm.\n\nTwo kinds of brow and beard:high polygon and low polygon.\n\nThe display mode of hair and brow beard can be switched by the controler.\n\n================================================\n\n**Texture and shader:**\n\nAll maps have a clear name.\n\n46 high res textures,the format is jpg png tif.\n\nFace and body textures Res are all separate 4k.\n\ncloth and shoes textures Res are all separate 4k.\n\nThe Vray shader is used to model in vray version.\n\nThe Redshift shader is used to model in Redshift version.\n\nThe aiStandSurface shader is used to model in arnold version.\n\n================================================\n\n**Rig:**\n\nThe Maya format has all the rigging features.\n\nAdvanced facial rig to achieve a variety of exaggerated facial expressions.\n\nThe body rigging also have many advanced features.\n\nYou can download the preview file to learn more about the rig.\nThe important notes about rig also included.\n\n================================================\n\n**Render:**\n\nVray  \n\nRedshift \n\nArnold\n\nThe preview images are rendered with Vray.\n\nArnold and Redshift rendering results similar to the Vray.\n\nLights and Render setting are included in the maya scene.\n\nJust open and render.\n\n================================================","imageAlt":"3D Cartoon Old Man 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man holding suitcase","price":65.0,"description":"Rigged Low-poly game ready model\n\n**Unity** project - **yes**\n\n**UE4** project - **yes**\n\n**Disclaimer \nThe environment shown in the preview is not included in the project**\n\n\n\n**Feature:**\n\n\n- Separate mesh parts\n- **52 Face blend shapes/morph target** (supporting LiveLink Face from Apple)\n- Rigged with **Epic Skeleton**.\n- Has **Humanoid** rig\n- Cloth physics simulation\n- Separate Texture sets:(Body,Head,Blouse,Jacket,Cape,Boots,Pants,Bag,Knife,Cap,Eyelashes,\n- Eyes,Fur,Hair,Ring,Potions,Suitcase,Teeth)\n\n\nTotal polygons:\n\n**Character:**\n\n- Polygons: 37159\n- Vertices: 53985\n- Triangles: 70500\n\n**JacketBelt:**\n\n- Polygons: 184\n- Vertices: 364\n- Triangles: 226\n\n\n**Suitcase:**\n\n- Polygons: 8450\n- Vertices: 11117\n- Triangles: 16320\n\n\n**Unity Information:**\n\n\u003e - Number of textures: 128\n- Texture dimensions: (256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count:  \n- Maximum polygon count:  \n- Number of meshes/prefabs: 34\n- Rigging: Yes\n- Animation count: **1**\n- Animation type list: \n- **Anim_Suitcase_Open**\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format\n\n\n**UE4 Information:**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: Yes\n- Number of Animations:\n- Character: **2**\n- Suitcase: **3**\n- Animation types (Root Motion/In-place):\n- ******Suitcase:******\n- In-place: 3\n- **Character:**\n- In-place: 2\n- Number of characters: 1\n- Vertex counts of characters: 54522\n- Number of Materials and Material Instances: 34\n- Number of Textures: 125\n- Texture Resolutions: (256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No\n- Important/Additional Notes: The pelvis bone contains a JacketBelt socket designed to attach the belt to the jacket _","imageAlt":"Merchant man holding suitcase 3D 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man in a grey and black suit","price":50.0,"description":"Full-Body 3D Scanning Human Model ready to be animated.\n\nGeometry: Triangles Polygons: ~5000 polygons Textures: Diffuse | Normal maps | 4096x4096px\n\nMaterials: 3Ds Max - 3DS Max Standard, V-Ray 3.0 Cinema 4D - Physical Render, V-Ray 1.8 Anima - Vray, FStorm, Corona, RedShift, Mental Ray, Octane, Thea, Mental Ray\n\nFormats: 3Ds Max - 3DS Max 2012 or above, Archvision .rpc, Wavefront .obj Cinema 4D - Cinema 4D R14 or above, Archvision .rpc, Wavefront .obj Anima - 3ds Max and C4D through anima Software, Collada and V-Ray Scene through exporter.\n\nAnimated: 3Ds Max - Ready to load eMOTION Mocap Data or any .Bip motion files. Cinema 4D - Ready to load eMOTION Mocap Data for C4D motion files. Anima - Automatic with anima PRO.\n\nTips for default renderers: 3Ds Max Standard - In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup. Cinema 4D Physical - In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.\n\nTips for third party renderers: 3Ds Max V-Ray 3.0 - Ready for V-Ray 3.0 and higher. Materials have been set up for Gamma 2.2 linear workflow. Cinema 4D V-Ray 1.8 - Ready for V-Ray 1.8 and higher. 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Rigify   \n2.extra customize facial shape control used morph target .Now this is up to user which one\nlike to use on your  project\n\n|| GENERAL ||\n\nall texture pack include (TexturePack.rar)\n\nBlendTarget(Maya2016).rar file include for head blend shape target file ..\n\nCorporate Man(Z-Brush).rar ZTL file  high poly charecter detaling file ,,,\n\nNo third-party renderer or plug-ins needed","imageAlt":"Corporate Man 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(Blendshapes)\n\n**APPLE BLEDNSHAPES FOR LIVE LINK FACE / VTUBING!**\n\nPBR Textures Metal/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, AO, opacity, MatID\n\nTexture sets are separated for each part.\n\nBase Textures are Gray for clothes, so you can easily change them to any color you want. Prints are also removable (military print, etc.)\n\nThe model is completely modular, you can remove or add any part you want. (see screenshots)\n\nYou can combine clothes to get your own unique outfits. Please note that not all clothes are compatible with each other (you can't wear multiple T-shirts at the same time and etc.). To avoid clothes intersection please use separated body parts (included in this pack). That will prevent the body from sticking through the clothes.\n\nThere are 2 body texture types - underwear, dirt + underwear\n\nFOR UE4: Please note that this is not a character customization system. There are no blueprints/code! This package provides only modular skeletal meshes, materials, and blendshapes (Morph Targets)! Everything is rigged to Epic Skeleton! Physics Assets are set up only for combined examples!\n\nWeapons are for demo only!\n\n**File formats**\n\n**Archive includes:**\n\n- fbx. and obj.\n- all textures (png. and tga. mix)\n- renders in high resolution\n- Unity project (v2019+) \n- UE4 project (v4.19+) (rigged with Epic Skeleton!)\n\nYou can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!\n\n**POLYCOUNT FOR EACH PART SEPARATELY:**\n\nHairstyle Hair Short 01 tris 68596, verts 53245\n\nHairstyle Hair Short 01 for Hats tris 24581, verts 19314\n\nHairstyle Hair Short 02 tris 67528, verts 52438\n\nHairstyle Hair Long tris 16871, verts 14219\n\nHairstyle Hair Long for Hats tris 11234, verts 9772\n\nGlasses tris 1426, verts 4278\n\nBackpack faces 5913, tris 11799, verts 6230\n\nTshirt01 faces 1587, tris 3099, verts 1605\n\nTshirt02 faces 1003, tris 1952, verts 1035\n\nVest01 faces 4176, tris 8188, verts 4834\n\nVest02 faces 1305, tris 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