{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"vfx","file_types":null,"printable":false},"browser_attributes":{"title":" Rigged Vfx 3D Models","description":"Browse rigged Vfx 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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itemscope=\"itemscope\" title=\"Vfx  3D models\" id=\"048352568098e4c8d073ee524148a84f\" href=\"/3d-models/vfx\"\u003e\u003cspan itemprop=\"name\"\u003eVfx  3D models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"2\" /\u003e\u003c/li\u003e\u003c/ul\u003e\u003c/div\u003e","breadcrumbsType":"Browse by type","rootPath":"/rigged-3d-models/vfx","validBrowserType":[{"tag":"Low-poly Vfx","category_url":"/low-poly-3d-models/vfx"},{"tag":"Rigged Vfx","category_url":"/rigged-3d-models/vfx"},{"tag":"Animated Vfx","category_url":"/animated-3d-models/vfx"},{"tag":"3D printed 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Each plane follows the camera movements to always ensure the perfect view of the effects.\n\n\nNOTES:\n\nThe 3D models have a mid-poly definition and PBR materials\n\nwith texture sets designed to be fully compatible with most 3D software and major game engines.\n\nEach pack comes with 3D models in BLEND and FBX formats.\n\nThe FBX format ensures the import of any model of your favorite engine.\n\nUV Mapping is optimized for each model and materials feature\n\nthe standard PBR Metalness-Rougness system consisting of the following textures:\n\nBaseColor, AmbientOcclusion, Metallic, Roughness, Specular, HeightMap,\n\nNormalMapDirectX, NormalMapOpenGL. Opacity and Emission where necessary.\n\nAvailable also multi-channel textures ARM (used for Unreal Engine and GameGuru Max),\n\nSmoothness URP and MaskMap HDRP (for Unity).\n\nUse NormalMapOpenGL (+Y) for Blender, Maya, Unity, Cinema 4D, Arnold, Octane.\n\nUse NormalMapDirectX (-Y) for 3D Studio Max, Unreal Engine, Cry Engine, 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Lion Animated VFX Grace","price":549.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male lion with maps, fur, rigging and four realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1344\u003cbr\u003e\nTeeth: vertices 17,512; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Specular.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Eye_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality wolf model with 4K UDIM maps, fur, rigging and three realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic, and a detailed facial expression controlling system. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, eyelids, oral cavity, tongue, paws.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,376; polygons 25,374\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,432\u003cbr\u003e\nEyelids: vertices 832; polygons 832\u003cbr\u003e\nOral cavity: vertices 18,271; polygons 18,046\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nTotal: vertices 52,689; polygons 52,450\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0G_Wolf_Head_Specular.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1003.png, 1024*1024\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1002.png, 1024*1024\u003cbr\u003e\nJF0N2N0G_Wolf_Body_ID.1001.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_hind controls the rear spine.\u003cbr\u003e\nCTR_spine_mid controls the middle spine.\u003cbr\u003e\nCTR_spine_front controls the front spine. It comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head follows;\u003cbr\u003e\nNeck_Follow controls whether the neck follows;\u003cbr\u003e\nTail_Follow controls whether the tail follows.\u003cbr\u003e\nCTR_FK_spine_a, CTR_FK_spine_b and CTR_FK_spine_c are FK controllers of the body.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c, CTR_FK_tail_d and CTR_FK_tail_e…… are FK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_c are FK controllers of the neck.\u003cbr\u003e\nCTR_FK_head controls the head.\u003cbr\u003e\nCTR_foot_F.L and CTR_foot_F.R are IK controllers of the forelegs. It comes with multiple customized attributes:\u003cbr\u003e\nLeg_IK/FK switches between IK/FK of the forelegs;\u003cbr\u003e\npole_vector switches between different display modes of the pole vector controllers.\u003cbr\u003e\nCTR_foot_H.L and CTR_foot_H.R are IK controllers of the hind legs. It comes with multiple customized attributes:\u003cbr\u003e\nIK_Chain Length controls the length of IK chain, different values provide different IK controlling methods;\u003cbr\u003e\nLeg_IK/FK switches between IK/FK of the hind legs;\u003cbr\u003e\npole_vector switches between different display modes of the pole vector controllers.\u003cbr\u003e\nCTR_foot_extrusion_F.L, CTR_foot_extrusion_F.R, CTR_foot_extrusion_H.L and CTR_foot_extrusion_H.R control the squeeze of the paw pads by Location.\u003cbr\u003e\nCTR_foot_extrusion_F.L.001, CTR_foot_extrusion_F.R.001, CTR_foot_extrusion_H.L.001 and CTR_foot_extrusion_H.R.001 control the abduction and adduction of the toes by Location.\u003cbr\u003e\nCTR_chin_D controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_breathe is the abdomen controller, which controls the action of breath.\u003cbr\u003e\nComplex facial expression controllers and a flexible UI are available, which can create plenty of facial expressions. The body has more assistant controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-225\u003cbr\u003e\nUnlooped howling animation at 30 fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-182\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nExcept for the above, The model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Wolf Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0G_Wolf_Display_Stand_02.jpg","gridUrl":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0G_Wolf_Display_Stand_02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0N2N0G_Wolf_Display_Stand_02.webp","width":306},{"url":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0G_Wolf_Display_Stand_02.webp","width":612},{"url":"https://media.cgtrader.com/variants/zpmG7zi1CiSASxMve23dkBvi/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0N2N0G_Wolf_Display_Stand_02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4526566/bd345dd30a/wolf-animation-vfx-grace-3d-model-bd345dd30a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7545874","type":"listingItem","attributes":{"id":7545874,"title":"The Amazing Spider-Man 2","price":0.0,"description":"3d Model made off the suit seen in The Amazing Spider-Man 2\n\nIncludes\n\n.blend file\n\n4k Texture's\n\nIK/FK Rig With Corrective Shapekeys","imageAlt":"The Amazing Spider-Man 2","url":"https://www.cgtrader.com/free-3d-models/character/man/the-amazing-spider-man-2-88acd0ce-c254-4f25-b8ec-3246d97255bb","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/96orbx9e2seez6wpfj8jm1xsrj1f/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Polyesterman.jpg","gridUrl":"https://media.cgtrader.com/variants/96orbx9e2seez6wpfj8jm1xsrj1f/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Polyesterman.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/96orbx9e2seez6wpfj8jm1xsrj1f/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Polyesterman.webp","width":306},{"url":"https://media.cgtrader.com/variants/96orbx9e2seez6wpfj8jm1xsrj1f/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Polyesterman.webp","width":612},{"url":"https://media.cgtrader.com/variants/96orbx9e2seez6wpfj8jm1xsrj1f/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Polyesterman.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/the-amazing-spider-man-2-88acd0ce-c254-4f25-b8ec-3246d97255bb","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7545874/48ac352df9/the-amazing-spider-man-2-3d-model-48ac352df9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3378462","type":"listingItem","attributes":{"id":3378462,"title":"Grey Cat Animated  VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality grey tabby cat model with 4K maps, hair, rigging and animations. The maps are in the UDIM format, and the skin and the hair textures are made separately. Besides, there is a separate high-detailed oral cavity model. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 17 objects: Body, left sclera, right sclera, left iris, right iris, left lacrimal gland, right lacrimal gland, left eyelid, right eyelid, upper teeth, lower teeth, oral cavity, tongue, left forepaw, right forepaw, left hind paw, right hind paw.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nLeft sclera: vertices 641; polygons 624\u003cbr\u003e\nRight sclera: vertices 641; polygons 624\u003cbr\u003e\nLeft iris: vertices 769; polygons 752\u003cbr\u003e\nRight iris: vertices 769; polygons 752\u003cbr\u003e\nLeft lacrimal gland: vertices 984; polygons 960\u003cbr\u003e\nRight lacrimal gland:  vertices 984; polygons 960\u003cbr\u003e\nLeft eyelid: vertices 171; polygons 144\u003cbr\u003e\nRight eyelid: vertices 171, polygons 144\u003cbr\u003e\nUpper teeth: vertices 7,388; polygons 7,360\u003cbr\u003e\nLower teeth: vertices 7,324; polygons 7,296\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nLeft forepaw: vertices 3,165; polygons 3,110\u003cbr\u003e\nRight forepaw: vertices 3,165; polygons 3,110\u003cbr\u003e\nLeft hind paw: vertices 2,532; polygons 2,488\u003cbr\u003e\nRight hind paw: vertices 2,532; polygons 2,488\u003cbr\u003e\nTotal: vertices 89,439; polygons 88,878\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_SSS.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_SSS.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A2_GreyTabbyCat_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body_root_F, CTR_body_root_M and CTR_body_root_B control the movement of torso.\u003cbr\u003e\nCTR_gravity_b control the movement of the latter spine, and its customized attribute Tail_roll controls whether the tail moves following the torso.\u003cbr\u003e\nCTR_spine controls the movement of middle spine.\u003cbr\u003e\nCTR_gravity_f controls the movement of the former spine, and its customized attribute Roll_Head controls whether the head moves following the neck, and Roll_Neck controls whether the neck moves following the former spine.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_tail, CTR_tail_a, CTR_tail_b…… are FK controllers of the tail.\u003cbr\u003e\nCTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, and their customized attribute IK-FK controls the IK/FK of the limbs which is not seamless; Pole_target is used to switch between different display modes of pole vectors and whether they move following the IK controller, and STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_mouth and CTR_chin control the lower jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R controls the dilation and miosis of the pupils by the customized attribute—pupil.\u003cbr\u003e\nThere is a facial control system to create facial expressions.\u003cbr\u003e\nThere are more controllers of the body which helps create more detaild animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30fps, frame range 0-20\u003cbr\u003e\nLoopable trotting animation at 30fps, frame range 0-12\u003cbr\u003e\nLoopable running animation at 30fps, frame range 0-16\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe 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street scene Lowpoly 3d model","price":0.0,"description":"Low poly model** with texture included\n","imageAlt":"Cinematic street scene Lowpoly 3d model 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Facehugger - 3D Asset Kit PBR","price":15.0,"description":"Alien Facehugger - 3D Asset Kit PBR\n\n**Description:**\n\nA photorealistic facehugger alien, ready for games and VFX.\nThis character comes in an easy to rig pose and has a 4k and 2k texture set. The base mesh is clean and ready for subdivision + displacement. For game engines I also included a triangulated variant.\nThis asset can be used with any renderer or game engine. The base scenes are ready to render in Blender Cycles and EEVEE.\nThe Blender version has a simple rig with IK controllers and bendy bones for the tail. For other Software I included a bone rig without any mechanics but fully weighted as starting point for your rig.\n\nPlease have a look at the renderings and see if look and wireframe suit your needs.\nUse it out of the box or customize it, this facehugger is a good choice whenever your scenes need a facehugger.\n\nBelow you find a list of the contents.\n\n\n\n**Scenes:**\n\n- Alien Facehugger\n\n\n**Meshes:**\n\n- Alien Facehugger - Quads + Rig in .blend\n- Alien Facehugger - Triangulated, FBX + OBJ\n- Alien Facehugger - BoneRig with weights, FBX\n\n\n\n**Textures: All follwing textures come in 4k and 2k**\n\n- BaseColor\n- Normal GL\n- Normal DX\n- Roughness - PBR Metal/Roughness Workflow, Wet + Standard\n- Metalness - PBR Metal/Roughness Workflow\n- Glossiness - PBR Specular/Glossiness Workflow, Wet + Standard\n- Specular - PBR Specular/Glossiness Workflow\n- Displacement\n- Ambient Occlusion\n\n\n\n**Textures additional:**\n\n- HDR environment \n\n\n\nEnjoy rendering!\n","imageAlt":"Alien Facehugger - 3D Asset Kit PBR rigged VR / AR ready","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/alien-facehugger-3d-asset-kit-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LwFbesn7phdBex3rEZQDWknw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Facehugger_005_CC.jpg","gridUrl":"https://media.cgtrader.com/variants/LwFbesn7phdBex3rEZQDWknw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Facehugger_005_CC.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/LwFbesn7phdBex3rEZQDWknw/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Facehugger_005_CC.webp","width":306},{"url":"https://media.cgtrader.com/variants/LwFbesn7phdBex3rEZQDWknw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Facehugger_005_CC.webp","width":612},{"url":"https://media.cgtrader.com/variants/LwFbesn7phdBex3rEZQDWknw/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Facehugger_005_CC.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/alien-facehugger-3d-asset-kit-pbr","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/2177847/cbfa51bd8a/alien-facehugger-3d-asset-kit-pbr-3d-model-cbfa51bd8a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5939060","type":"listingItem","attributes":{"id":5939060,"title":"Cyborg Warrior","price":0.0,"description":"Cyborg Warrior 3D Model – Rigged \u0026 Game-Ready\n\nUpgrade your game or animation with this high-quality Cyborg Warrior 3D Model. Designed for sci-fi, futuristic, and cyberpunk projects, this detailed character is fully rigged, optimized for animation, and compatible with multiple platforms.\n\nFeatures:\n1. High-Quality Model – Sculpted with precision, featuring a sleek yet robust armored design.\n2. Fully Rigged – Comes with an advanced rig, including controllers for smooth animation.\n 3.Optimized Geometry – Balanced polycount for performance in real-time engines.\n4. PBR Textured – High-resolution materials for realistic reflections and shading.\n5. Game-Ready – Works seamlessly in Unreal Engine, Unity, Blender, and other 3D software.\n 6. T-Pose Default – Ideal for retargeting animations or custom motion capture.\n\nTechnical Specs:\nFile Formats: FBX, OBJ, Blend, USD\nPolygon Count: 32,227\nTexture Resolution: 2048\nUV Unwrapped: Yes\nMaterials Included: Yes\nPerfect for video games, cinematic animations, VR/AR experiences, and sci-fi projects. Bring your futuristic vision to life with this elite Cyborg Warrior!","imageAlt":"Cyborg Warrior 3D asset","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/cyborg-warrior","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ifr3jsebpxn4xdw6bjt8kthf9qsi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/ifr3jsebpxn4xdw6bjt8kthf9qsi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ifr3jsebpxn4xdw6bjt8kthf9qsi/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Preview1.webp","width":306},{"url":"https://media.cgtrader.com/variants/ifr3jsebpxn4xdw6bjt8kthf9qsi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","width":612},{"url":"https://media.cgtrader.com/variants/ifr3jsebpxn4xdw6bjt8kthf9qsi/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Preview1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/cyborg-warrior","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5939060/e8ad83ce4c/cyborg-warrior-3d-model-e8ad83ce4c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4541587","type":"listingItem","attributes":{"id":4541587,"title":"White Horse Animation VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality and nice-looking white horse model with 4K UDIM maps, fur, rigging and a realistic animation. It comes with a realistic muscle structure and a complex hair system created in Blender for a natural and realistic effect. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, 2 pupils, 2 sclerae, 2 lacrimal caruncles, teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 62,432; polygons 62,386\u003cbr\u003e\nPupils: vertices 100; polygons 88\u003cbr\u003e\nSclerae: vertices 324; polygons 330\u003cbr\u003e\nLacrimal caruncles: vertices 1,140; polygons 1,112\u003cbr\u003e\nTeeth: vertices 121,619; polygons 119,945\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 190,900; polygons 189,109\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N4600_Horse_White_BaseColor.1001.jpg, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_BaseColor.1002.jpg, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Body_AO.1001.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Body_AO.1002.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Normal.1001.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_Normal.1002.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJW0N4600_Horse_White_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Horse controls the entire model.\u003cbr\u003e\nCTR_Spine_Weight controls the center of gravity.\u003cbr\u003e\nCTR_Hip controls the rear spine.\u003cbr\u003e\nCTR_Stretch_Spine controls the middle spine.\u003cbr\u003e\nCTR_Spine.006 controls the front spine.\u003cbr\u003e\nCTR_Drive.001 is a customized controller with multiple customized attributes:\u003cbr\u003e\nprop_Follow_Head controls whether the head rotates following the neck;\u003cbr\u003e\nprop_Follow_Neck controls whether the neck rotates following the spine;\u003cbr\u003e\nprop_IKFK_Leg_Behind_L, prop_IKFK_Leg_Behind_R, prop_IKFK_Leg_Front_L and prop_IKFK_Leg_Front_R switches between IK/FK of the limbs;\u003cbr\u003e\nprop_Leg_Stretch_Behind_L, prop_Leg_Stretch_Behind_R, prop_Leg_Stretch_Front_L and prop_Leg_Stretch_Front_R limit the stretch of the limbs in IK mode.\u003cbr\u003e\nCTR_Tail.001, CTR_Tail.002, CTR_Tail.003 and CTR_Tail.004…… are FK controllers of the tail.\u003cbr\u003e\nCTR_Neck.005, CTR_Neck.006, CTR_Neck.007 and CTR_Neck.008 are FK controllers of the neck.\u003cbr\u003e\nCTR_Head.001 controls the head.\u003cbr\u003e\nCTR_Foot_Total_F.L and CTR_Foot_Total_F.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_Foot_Total_B.L and CTR_Foot_Total_B.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_Jaw.001, CTR_Jaw.002, CTR_Jaw.003 and CTR_Jaw.004 control the jaw.\u003cbr\u003e\nCTR_Eye, DEF_Eye.R.004 and DEF_Eye.L.004 control the eyes.\u003cbr\u003e\nCTR_Belly.001.L, CTR_Belly.002.L, CTR_Belly.001.R and CTR_Belly.002.R control the abdomen.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-24\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe dynamic of Mane and tail have been cached.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"White Horse Animation VFX Grace 3D 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Hen Animated VFX Grace","price":240.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a white hen model with multiple 4K maps, rigging and 3 animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body claws, lacrimal glands, pupils, feathers, corneas, third eyelid, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 15,757; polygons 15,728\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 3,884; polygons 3,880\u003cbr\u003e\nPupils: vertices 1,348; polygons 1,408\u003cbr\u003e\nFeathers: vertices 347,265; polygons 212,864\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nThird eyelid: vertices 1,028; polygons 1,088\u003cbr\u003e\nTongue: vertices 246; polygons 236\u003cbr\u003e\nTotal: vertices 371,556; polygons 237,220\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L629A2_WhiteHen_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Eye_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_WhiteHen_Foot_Specular.png, 4096*4096\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nctr_spine._b.002 has a customized attribute Follow_Hip that controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_head is the IK controller of the head, and its customized attribute Neck_IK-Stretch controls whether the neck can be stretched in IK mode, Neck_IKFK controls the non-seamless IK/FK switch of the neck.\u003cbr\u003e\nctr_foot.L is the IK controller of the left leg, and its customized attribute Leg_IKFK_L controls the non-seamless IK/FK switch of the leg; Leg_Stretch_L controls whether the leg can be stretched in IK mode; Pole_Follow controls whether the pole vectors moves following the IK controller in IK mode.\u003cbr\u003e\nctr_foot.R is the IK controller of the right leg, and its customized attribute Leg_IKFK_R controls the non-seamless IK/FK switch of the leg; Leg_Stretch_R controls whether the leg can be stretched in IK mode; Pole_Follow controls whether the pole vectors moves following the IK controller in IK mode.\u003cbr\u003e\nctr_hip.L is the controller of the lower hip bone of the left leg in IK mode, and its customized attribute Hip_Stretch_L controls whether the skeleton can be stretched while moving.\u003cbr\u003e\nctr_hip.R is the controller of the lower hip bone of the right leg in IK mode, and its customized attribute Hip_Stretch_R controls whether the skeleton can be stretched while moving.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are assistant controllers of the claws, and its Location controls the extension, flexion and bending of the claws.\u003cbr\u003e\nctr_fold_tail controls the tail feathers.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R controls the folding of wing feathers by Location.\u003cbr\u003e\nThere are FK controllers of the wings, and each feather has skinned bones and separate controllers, which make it possible to control the shape of every feather separately or some feathers in batches.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-430\u003cbr\u003e\nUnlooped pecking animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 40 or larger for there are too many feathers.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a black cattle model with textures, fur, rigging and four animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, oral cavity, lacrimal glands, teeth and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes: vertices 2,186; polygons 2,304\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 168; polygons 166\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 37,859; polygons 37,823\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_SubsurfaceRadius.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Tail comes with customized attribute Tail_Follow which controls whether the tail moves following the parent controller.\u003cbr\u003e\nCTR_Neck comes with customized attribute: Head_Follow controls whether the head moves following the parent controller; Neck_Follow ontrols whether the neck moves following the parent controller; Head_Follow only works when Neck_Followis set to 1; Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R come with customized attributes: IK-FK controls the non-seamless switch of IK/FK of the hind legs; Leg-Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R come with customized attributes: IK%FK controls the non-seamless switch of IK/FK of the forelegs; Leg-stretch controls the stretch limit of the legs in IK mode; knee_shake removes the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\neye.L.001 and eye.R.001 control the winkle.\u003cbr\u003e\nCTR_masticate controls the mastication by Location.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-190\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-367\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-180\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe soft body dynamics of the body in four projects have been baked and are ready to be used. If you want to modify the animations, you need to disable the soft body dynamics.\u003cbr\u003e","imageAlt":"Black Cattle Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A4_BlackCattle_Display_DrinkWater_02.jpg","gridUrl":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A4_BlackCattle_Display_DrinkWater_02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L219A4_BlackCattle_Display_DrinkWater_02.webp","width":306},{"url":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A4_BlackCattle_Display_DrinkWater_02.webp","width":612},{"url":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L219A4_BlackCattle_Display_DrinkWater_02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3797335/66fb4f40be/black-cattle-animated-vfx-grace-3d-model-66fb4f40be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6039693","type":"listingItem","attributes":{"id":6039693,"title":"Photorealistic Door 3D Model  PBR Textured Maya ","price":0.0,"description":"A highly detailed, PBR-textured 3D door model, crafted in Maya and textured in Substance Painter. Perfect for AAA games, architectural visualization, or film production. Includes 4K textures, clean topology, and multiple format options.\n\nFull Description:\n Photorealistic Door 3D Model – PBR Textured \u0026 Game Ready\nThis meticulously designed 3D door model is ideal for realistic environments in games, films, or architectural renders. Created in Autodesk Maya and textured with Substance Painter, it features physically accurate materials and optimized geometry for sea Key Features:\nUltra-HD Textures: 4K PBR maps (Albedo, Roughness, Metallic, Normal, AO).\n\nClean Topology: Low-poly + High-poly versions included (e.g., 5K tris for games).\n\nModular Design: Fits multiple architectural styles (modern, rustic, industrial).\n\nReal-World Scale: Accurate dimensions (e.g., 2.1m tall x 0.9m wide).\n\nDamage \u0026 Wear: Subtle scratches, dirt, and weathering for realism.\n\n Included Files:\n3D Models: FBX, OBJ, Maya (.ma/.mb).\n\nTextures: 4K PBR textures (PNG/TIFF).\n\nSubstance Painter Files: .spp project for customization.\n\nUnity/Unreal Packages: Ready-to-use asset bundles.\n\n Perfect For:\nGame Developers: AAA/indie games (FPS, RPGs, horror).\n\nArchviz: Interior/exterior visualizations.\n\nFilm/VFX: High-quality props for cinematic scenes.\n\n Compatibility:\n3D Software: Maya, Blender, 3ds Max, Cinema 4D.\n\nGame Engines: Unity, Unreal Engine 5, Godot","imageAlt":"rigged Photorealistic Door 3D Model PBR Textured Maya","url":"https://www.cgtrader.com/free-3d-models/household/other/photorealistic-door-3d-model-pbr-textured-maya","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5k8lrhhlfov79ighhackobtln64d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/5k8lrhhlfov79ighhackobtln64d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5k8lrhhlfov79ighhackobtln64d/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/5k8lrhhlfov79ighhackobtln64d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/5k8lrhhlfov79ighhackobtln64d/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/household/other/photorealistic-door-3d-model-pbr-textured-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"household","subcategorySlug":"other","categoryTitle":"Household","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6039693/5d4b05809f/photorealistic-door-3d-model-pbr-textured-maya-3d-model-5d4b05809f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5111450","type":"listingItem","attributes":{"id":5111450,"title":"Seagull Animation - VFX Grace","price":467.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality seagull model with maps, hair cards, rigging, 5 animations and a realistic muscle structure. In addition, there are complex feather cards and maps, with a total number of 540,000 faces for all the feathers which significantly increase the realism. Fine rigging makes it possible to control every feather and more details for the animation. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, tongue, claws and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 10,602; polygons 10,574\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,304\u003cbr\u003e\nTongue: vertices 355; polygons 344\u003cbr\u003e\nClaws: vertices 3,824; polygons 3,802\u003cbr\u003e\nFeathers: vertices 732,488; polygons 543,986\u003cbr\u003e\nTotal: vertices 919,716; polygons 717,772\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0N2N0T_Seagull_BodyFeather_Mask.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_BodyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_Height.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Body_SSS.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_CovertsMIN_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_CovertsMIN_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_ScapularFeather_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_ScapularFeather_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Tail2Feather_Mask.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_Bump.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_TailFeather_Normal.png, 2048* 2048\u003cbr\u003e\nJF0N2N0T_Seagull_Wing_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0T_Seagull_Wing_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with multiple customized attributes:\u003cbr\u003e\nHead_FK_follow controls whether the head rotates following CTR_spineroot_a.001;\u003cbr\u003e\nNeck_FK_follow controls whether the neck rotates following CTR_spineroot_a.001 in FK mode;\u003cbr\u003e\nNeck_IK_FK switches between IK/FK controllers of the neck;\u003cbr\u003e\nNeck_IK_follow controls whether the head rotates following CTR_spineroot_a.001 in IK mode;\u003cbr\u003e\nCTR_spineroot_a.001 controls the movement of the center of the body.\u003cbr\u003e\nCTR_head_a controls the head.\u003cbr\u003e\nCTR_foot_a.L and CTR_foot_a.R are IK controllers of the legs.\u003cbr\u003e\nCTR_FK_thigh.L, CTR_FK_shin.L, CTR_FK_foot.L, CTR_FK_thigh.R, CTR_FK_shin.R and CTR_FK_foot.R are leg controllers.\u003cbr\u003e\nCTR_leg_setting.L and CTR_leg_setting.R comes with two customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK mode of the legs;\u003cbr\u003e\nIK_repair_joggle fixes the shaking of legs when the feet are not moving much on the Z axis.\u003cbr\u003e\nCTR_jaw_b opens the mouth.\u003cbr\u003e\nCTR_foldtailwing controls the folding and unfolding of the tail.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R fold the wings with Location quickly and conveniently, and improve the efficiency.\u003cbr\u003e\nEach feather comes with skinned bone and a separate FK controller, detailed controller and bending controller. Fine rigging makes it possible to control every feather conveniently. Besides, there are some controllers which are to bend, rotate, fold and unfold all the feathers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped Look01 animation at 30 fps, frame range 0-330\u003cbr\u003e\nUnlooped Look02 animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-290\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nSome objects for feather rigging in the project are not rendered or exported.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Seagull Animation - VFX Grace 3D 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Dragon - Fire wyvern dragon and Ice wyvern dragon","price":165.0,"description":"------------------------------------------------ GENERAL INFORMATION ----------------------------------------------------\n\n[DRAGON] Arrasax the Abyss Dancer wyvern - Wyvern Dragon. Fire wyvern dragon + Ice wyvern dragon.\n\nARRASAX CINEMATIC (cloudy scene): https://www.youtube.com/watch?v=s4tVFjHi0KA\n\nARRASAX CINEMATIC (fly in the storm scene): https://youtu.be/06sgvYumXtQ\n\n*All of the animations you see in these 2 videos are included in the pack.\n\nLIVE LINK facial motion capture video: https://youtu.be/8NJ6i-zhfm4\n\nControl Rig overview video: https://www.youtube.com/watch?v=45AFVxFf2bo\n\nMAYA rig overview video: https://youtu.be/4DlHdvqb8Zg\n\n------------------------------------------------------- FEATURES ------------------------------------------------------------\n\nOriginal concept by Singularity Studio's concept team.\n\nControl Rig ready!\n\nLive Link facial mocap - ARkit blendshape supported.\n\nMaya full rig files are included. Please download the Additional files.\n\nSubstance files are included.\n\nCome with 2 texture version: Fire and Ice\n\nCinematic quality, high detail model.\n\nGood anatomy, number of fingers, wing span,....\n\nContain lots of blendshapes to create emotion for the dragon.\n\nSkin subsurface scattering included (SSS).\n\nAnimation list:\n\n+ Bite attack\n\n+ Right foot attack+ Left foot attack \n\n+ Breath fire on the ground \n\n+ Turn 180 with tail attack \n\n+ Turn 180 \n\n+ Roar \n\n+ Idle loop \n\n+ Walk straight forward loop \n\n+ Walk right loop \n\n+ Walk left forward loop \n\n+ Walk straight back loop \n\n+ Walk right back loop \n\n+ Walk left back loop \n\n+ Death \n\n+ Fly start(take off) \n\n+ Fly loop \n\n+ Fly loop in vertical \n\n+ Breath fire while flying \n\n+ Glide loop \n\n+ Breath fire while gliding \n\n+ Glide left loop \n\n+ Glide right loop \n\n+ Fly end(landing) \n\n+ Fly end(landing) with a roar. \n\n--------------------------------------------------- DOCUMENTATION --------------------------------------------------------\n\nDocumentation: https://docs.google.com/document/d/1cep4Ipd2sZwd6uXIqsjWQzWkz6cf_Z771jcbBT3SOfI/edit?usp=sharing\n\n------------------------------------------------------- SUPPORT -------------------------------------------------------------\n\nEmail: nakedsingularity.studio@gmail.com\n\n------------------------------------------------------ FOLLOW US ------------------------------------------------------------\n\nYoutube: http://www.youtube.com/nakedsingularity\n\nFacebook: http://www.facebook.com/nakedsingularity\n\nInstagram: https://www.instagram.com/nakedsingularity.studio/\n\nTwitter: https://twitter.com/N_Singularity3D\n\nArtstation: https://www.artstation.com/nakedsingularity","imageAlt":"3D asset Wyvern Dragon - Fire wyvern dragon and Ice 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Fox Animation VFX Grace","price":462.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high quality red fox model with UDIM 4K maps, fur, riggings and three realistic animations. The model also has realistic muscle structure and an oral cavity, and a complex fur system is created in Blender to make it realistic. There is also a detailed facial expression control system. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, paws, eyelid01, eyelid02, eyes, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid01: vertices 452; polygons 448\u003cbr\u003e\nEyelid02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_ID.1001.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Body_ID.1002.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_Mask.1001.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Hair_Mask.1002.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Head_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_f, CTR_gravity_m and CTR_gravity_b control the front, middle and rear center of gravity.\u003cbr\u003e\nCTR_gravity_b comes with customized attributes:\u003cbr\u003e\nTail_Follow controls whether the tail rotates following the center of gravity of the body;\u003cbr\u003e\nTail_IKFK switches between IK/FK of the tail non-seamlessly.\u003cbr\u003e\nCTR_Spine_B controls the rear spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the front spine; CTR_neck_a controls the root of neck; CTR_neck_c controls the head.\u003cbr\u003e\nWhen CTR_spine_f is rotating, its customized attribute Shoulder_Follow_L controls whether the shoulders rotate following CTR_spine_f.\u003cbr\u003e\nCTR_neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head rotates following the parent controller, it only works when Neck_Follow is 1;\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the parent controller;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck non-seamlessly.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c…… are FK controllers of the tail.\u003cbr\u003e\nCTR_SplineIK_tail_a, CTR_SplineIK_tail_d, CTR_SplineIK_tail_g…… are IK controllers of the tail.\u003cbr\u003e\nCTR_venter.001 controls the belly.\u003cbr\u003e\nCTR_Foot_F.L is the IK controller of the left forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_F.R is the IK controller of the right forefoot. 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Collection  VFX Grace","price":249.0,"description":"**Notice Before Purchase**\u003cbr\u003e\nThe display image is only to show the effect of the model, the small fish in the display image are not included in the model asset package. The display project is also not provided. There are 16 corals included in the model asset pack.\u003cbr\u003e\n**Introduction**\u003cbr\u003e\nThis is a set of varying types of corals: dendronephthya, table coral, staghorn coral, montipora foliosa, heliopora coerulea, crinoidea and sea anemones. And some of them have multiple shapes, even up to 35, which greatly enhance the realism of your scenes. The model is made with Blender and Cycles renderer.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nAntlerCoral01: vertices 76272; polygons 151517, without instances\u003cbr\u003e\nAntlerCoral02: vertices 95611; polygons 190157, without instances\u003cbr\u003e\nAntlerCoral03: vertices 89055; polygons 176949, without instances\u003cbr\u003e\nAntlerCoral04: vertices 86879; polygons 172704, without instances\u003cbr\u003e\nAntlerCoral05: vertices 69975; polygons 138932, without instances\u003cbr\u003e\nAntlerCoral06: vertices 100077; polygons 199169, without instances\u003cbr\u003e\nMontiporaFoliosa01_01: vertices 146181; polygons 146172, without instances\u003cbr\u003e\nMontiporaFoliosa01_02: vertices 58136; polygons 58128, without instances\u003cbr\u003e\nMontiporaFoliosa02: vertices 488511; polygons 961090, without instances\u003cbr\u003e\nMontiporaFoliosa03_01: vertices 412043; polygons 417700, without instances\u003cbr\u003e\nMontiporaFoliosa03_02: vertices 477282; polygons 771836, without instances\u003cbr\u003e\nMontiporaFoliosa04: vertices 740432; polygons 1309998, without instances\u003cbr\u003e\nMontiporaFoliosa05: vertices 1393634; polygons 2737929, without instances\u003cbr\u003e\nMontiporaFoliosa06: vertices 195236; polygons 380952, without instances\u003cbr\u003e\nHelioporaCoerulea01: vertices 109895; polygons 109900, without instances\u003cbr\u003e\nHelioporaCoerulea01: vertices 78116; polygons 78127, without instances\u003cbr\u003e\nCrinoidea04: vertices 463424; polygons 435147, with applied instances\u003cbr\u003e\nDendronephthya02: vertices 43900; polygons 43838, without instances\u003cbr\u003e\nDendronephthya04: vertices 3623732; polygons 3564009, with applied instances\u003cbr\u003e\nAcroporaClathrata02: vertices 399738; polygons 400786, with applied instances\u003cbr\u003e\nAcroporaAustera_09: vertices 20815; polygons 20240, with applied instances\u003cbr\u003e\nAcroporaAustera_11: vertices 23595; polygons 22022, with applied instances\u003cbr\u003e\nAcroporaAustera_12: vertices 15075; polygons 14182, with applied instances\u003cbr\u003e\nAcroporaAustera_13: vertices 7842; polygons 7356, with applied instances\u003cbr\u003e\nAcroporaAustera_15: vertices 7365; polygons 6920, with applied instances\u003cbr\u003e\nActinia01: vertices 127384; polygons 125958, with applied instances\u003cbr\u003e\nActinia02: vertices 332404; polygons 331048, with applied instances\u003cbr\u003e\nActinic03: vertices 92550; polygons 91550, with applied instances\u003cbr\u003e\nActinia04: vertices 66192; polygons 65630, with applied instances\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nA blend file\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCrinoidea04 has rigging that supports fluttering effect, other corals have no rigging.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nOne Crinoidea04 animation at 30 fps, Frame range 0-360\u003cbr\u003e\n4 different Actinia animations at 30 fps, Frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nSome corals support close shots. If not used in close shots, optimizations are available. Follow the steps below:\u003cbr\u003e\nEnter Edit Mode, select Mesh, then Clean Up, then Decimate Geometry, and then Set a ratio as needed. This way, the textures can work well based on the UV.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nAcroporaClathrata02_BK_BaseColor.100X.png, 4096*4096\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_Roughness.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_Normal.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_BaseColor.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_Roughness.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa01/02/03/04/04/05/06_Normal.png, 2048*2048\u003cbr\u003e\nMontiporaFoliosa_SubsurfaceAmount.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_SubsurfaceColor.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_SubsurfaceAmount.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_Roughness.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_Normal.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea02_BaseColor.png, 2048*2048\u003cbr\u003e\nHelioporaCoerulea01_WhiteSphere_Opacity.png, 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1024*1024\u003cbr\u003e\nAcroporaAustera_Ball01_BaseColor.png, 512*512\u003cbr\u003e\nAcroporaAustera15_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera14D_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera14C_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera14B_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera14A_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera12_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera11_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera09_Hair_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera08_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera08_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera06_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera04_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera02_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera01_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch18C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch18B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch18A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch15_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch13_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch11_hair_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch10D_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch10C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch10B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch10A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch09_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch07C_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch07B_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch07A_BK_BaseColor.png, 1024*1024\u003cbr\u003e\nAcroporaAustera_Branch05_BK_BaseColor.png, 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1024*1024\u003cbr\u003e\nAcroporaAustera_Ball04_BK_BaseColor.png, 1024*1024\u003cbr\u003e\n\nJU0L521A0_CoralsCollection03:\u003cbr\u003e\nActinia01_BaseColor.png, 2048*2048\u003cbr\u003e\nActinia03_Displacement.png, 4096*4096\u003cbr\u003e\nActinia03_BaseColor.png, 2048*2048\u003cbr\u003e\nActinia01_Normal.png, 4096*4096\u003cbr\u003e\nActinia01_Displacement.png, 4096*4096\u003cbr\u003e\n","imageAlt":"Corals Collection VFX Grace 3D 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Kunoichi  Sci-Fi Female Character","price":0.0,"description":"Cyber Kunoichi – Futuristic Sci-Fi Character with VFX\n\nA detailed futuristic sci-fi character designed with a distinctive cyberpunk-inspired visual style. The character features a sleek armored body, mechanical details, silver hair, a cat-inspired helmet design, and a combination of teal, white, and metallic bronze elements.\n\nThe model is presented together with a futuristic VFX environment featuring glowing geometric energy forms and holographic-style visual effects. These effects are designed to complement the character and create a high-tech sci-fi atmosphere for showcases, cinematics, presentations, and game-related scenes.\n\nFEATURES\n• Futuristic female sci-fi character\n• Detailed mechanical armor design\n• Distinctive cat-inspired helmet\n• Silver hair and armored details\n• Teal, white and metallic color scheme\n• Multiple character poses and views\n• Futuristic VFX environment\n• Glowing geometric holographic effects\n• Suitable for sci-fi and cyberpunk-style projects\n\nSUITABLE FOR\n• Game development\n• Sci-fi and cyberpunk projects\n• Cinematics and animations\n• Character showcases\n• 3D visualization\n• Concept presentations\n• Futuristic environments\n\nThe VFX elements are included as part of the presented scene and are intended to enhance the character showcase and futuristic atmosphere.\n\nPlease review the included files and technical specifications for the exact formats, polygon count, materials, textures, and other technical information.","imageAlt":"Cyber Kunoichi Sci-Fi Female Character","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/cyber-kunoichi-sci-fi-female-character","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t9y5uw6e5gw08tbx6sruz8tvpdmu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ChatGPT%20Image%20Aug%2010%2C%202026%2C%2010_41_02%20AM.jpg","gridUrl":"https://media.cgtrader.com/variants/t9y5uw6e5gw08tbx6sruz8tvpdmu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChatGPT%20Image%20Aug%2010%2C%202026%2C%2010_41_02%20AM.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/t9y5uw6e5gw08tbx6sruz8tvpdmu/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/ChatGPT%20Image%20Aug%2010%2C%202026%2C%2010_41_02%20AM.webp","width":306},{"url":"https://media.cgtrader.com/variants/t9y5uw6e5gw08tbx6sruz8tvpdmu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ChatGPT%20Image%20Aug%2010%2C%202026%2C%2010_41_02%20AM.webp","width":612},{"url":"https://media.cgtrader.com/variants/t9y5uw6e5gw08tbx6sruz8tvpdmu/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/ChatGPT%20Image%20Aug%2010%2C%202026%2C%2010_41_02%20AM.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/cyber-kunoichi-sci-fi-female-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/7424656/624e2df533/cyber-kunoichi-sci-fi-female-character-3d-model-624e2df533.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4021032","type":"listingItem","attributes":{"id":4021032,"title":"Male Elk Animated VFX Grace","price":286.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male elk model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, horns, oral cavity, tongue, irises, sclerae, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 432; polygons 408\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 56,425‬; polygons 55,632\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_follow controls whether the head moves following it; Neck_follow controls whether the head moves following the parent controller; Tail_follow controls whether the head moves following the parent controller; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R control the limbs.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b... control the FK of the neck.\u003cbr\u003e\nCTR_eye.R.001 and CTR_eye.L.001 control the winkle.\u003cbr\u003e\nCTR_chin controls the opening of the mouth.\u003cbr\u003e\nThere is a facial UI which makes it easier to control the face.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-44\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-18\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-15\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Male Elk Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_02.jpg","gridUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L811A4_MaleElk_Display_Bellow_02.webp","width":306},{"url":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","width":612},{"url":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L811A4_MaleElk_Display_Bellow_02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4021032/c2bac30ee3/male-elk-animated-vfx-grace-3d-model-c2bac30ee3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7532510","type":"listingItem","attributes":{"id":7532510,"title":"Sci-Fi Female Robot Rigged PBR Model","price":0.0,"description":"CYBERNETIC FEMALE ANDROID - RIGGED AAA PBR 3D MODEL\n\nBring your next sci-fi project, game, or cinematic scene to life with this AAA-quality Cybernetic Female Android. Designed with precision mesh topology, realistic PBR materials, and a fully functional skeleton rig, this model is completely production-ready for immediate integration into real-time game engines (Unreal Engine, Unity) and 3D animation pipelines.\n\nKEY FEATURES\n\n• AAA Quality \u0026 Clean Topology: Carefully optimized mesh with clean edge loops for flawless deformation during animation.\n• Fully Rigged: The character comes fully rigged, saving you hours of setup time and making future animation workflows seamless and fast.\n• High-Detail PBR Textures: Built using modern PBR (Physically Based Rendering) workflows, delivering stunning visual fidelity in any lighting environment.\n• Cross-Platform Compatibility: Available in all industry-standard formats for seamless import into modern software suites.\n• Versatile Use: Ideal for Sci-Fi games, Cyberpunk projects, cinematic renders, VR/AR applications, and VFX productions.\n","imageAlt":"Sci-Fi Female Robot Rigged PBR Model","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/sci-fi-female-robot-rigged-pbr-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t7rtrpza1nbu4f1q541ywf6yjrw6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/RoboG03.jpg","gridUrl":"https://media.cgtrader.com/variants/t7rtrpza1nbu4f1q541ywf6yjrw6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/RoboG03.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/t7rtrpza1nbu4f1q541ywf6yjrw6/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/RoboG03.webp","width":306},{"url":"https://media.cgtrader.com/variants/t7rtrpza1nbu4f1q541ywf6yjrw6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/RoboG03.webp","width":612},{"url":"https://media.cgtrader.com/variants/t7rtrpza1nbu4f1q541ywf6yjrw6/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/RoboG03.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/sci-fi-female-robot-rigged-pbr-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/7532510/e2601b05f4/sci-fi-female-robot-rigged-pbr-model-3d-model-e2601b05f4.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3388166","type":"listingItem","attributes":{"id":3388166,"title":"Rat Mouse Animated  VFX Grace","price":220.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic rat model with 4K maps, rigging, hair, and 3 animations. And UDIM UV is applied to the body for more details. The skin map is made separately for a more realistic effect. The model is made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 6 objects: Body, eyes, claws, oral cavity and teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 18,666; polygons 18,664\u003cbr\u003e\nClaws: vertices 10,674; polygons 10,368\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,368\u003cbr\u003e\nOral cavity and teeth: vertices 6,172; polygons 6,132\u003cbr\u003e\nTongue: vertices 358; polygons 356\u003cbr\u003e\nFood: vertices 42; polygons 80\u003cbr\u003e\nTotal: vertices 38,288; polygons 37,968\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L506A2_Rat_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Other_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_Roughness.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nCTR_Gravity controls the location and rotation of the body.\u003cbr\u003e\nCTR_spine_Front controls the location and rotation of the former spine, and comes with multiple customized attributes: IK/FK_Head_Follow, IK/FK_Neck_Follow, HandFollow Body, Neck_IK/FK, Tail_Follow, Tail_IK/FK.\u003cbr\u003e\nCTR_foot_H.L/R controls the movement of hind legs, and comes with the customized attributes:  L/R_IK_Ankle_Roll_Loc, Leg_IK/FK.\u003cbr\u003e\nCTR_foot_F.L/R controls the movement of forelegs, and comes with the customized attributes: Leg_IK/FK.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere is a UI for facial rigging, which is used to animate the eyes, eyebrows, lips and nose for some simple facial expressions.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30fps, frame range 1-300\u003cbr\u003e\nUnlooped SeeFace animation at 30fps, frame range 1-303\u003cbr\u003e\nLoopable trotting animation at 30fps, frame range 2-10\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe model applies UDIM UV. \u003cbr\u003e\nShape keys are applied to fix abnormal deformations. \u003cbr\u003e\nTo reset the initial pose, select all the controllers in pose mode, then press Alt+R, Alt+G, and Alt+S and reset the shape key of the body to 0.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Rat Mouse Animated VFX Grace 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out of hell","price":0.0,"description":"Thank you for your interest in my model (All textures are in textures.rar).\n\nRender using blender cycle with samples: 1000.\n\nIf something isn't right with the model/textures, or the texture format doesn't suit you, please contact: thuanle2803le@gmail.com.\n\nFor Blender Unpacked Textures files. Once the textures.zip file is uncompressed, Open the Blend file and go to File \u003e External data \u003e find missing files \u003e and select the texture folder. Blender will reload automatically all textures.\n\nDescription below:\n\nLowpoly game-ready for your project.\nReady for rigging.\n4k textures\nPBR textures, with textures for both Unity and Unreal shaders.\nTexture Sizes: (4096)\n\nBase Color\nNormal Map\nRoughness\nRoyalty Free License ( Cf Cgtrader Terms and conditions ). Can be used in any type of projects : Image, render, vfx, commercial, Nft, video, film, games. Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed.","imageAlt":"step out of hell 3D","url":"https://www.cgtrader.com/free-3d-models/space/other/step-out-of-hell","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YJgkcTtqrLxuUQo7PLx8Uvix/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/YJgkcTtqrLxuUQo7PLx8Uvix/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YJgkcTtqrLxuUQo7PLx8Uvix/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/YJgkcTtqrLxuUQo7PLx8Uvix/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/YJgkcTtqrLxuUQo7PLx8Uvix/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/space/other/step-out-of-hell","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4014879/e92120a5a4/step-out-of-hell-3d-model-e92120a5a4.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4989155","type":"listingItem","attributes":{"id":4989155,"title":"Silverback Gorilla Animation  VFX Grace","price":389.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality silverback gorilla model with multiple 4K UDIM maps, fur, riggings and 5 realistic animations. It comes with a complex hair system created in Blender3.4 and realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, lens, pupils, upper teeth, lower teeth, and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 36,759; polygons 36,634\u003cbr\u003e\nLens: vertices 964; polygons 1,024\u003cbr\u003e\nPupils: vertices 964; polygons 1,024\u003cbr\u003e\nUpper teeth: vertices 8,720; polygons 8,688\u003cbr\u003e\nLower teeth: vertices 8,016; polygons 7,984\u003cbr\u003e\nOral cavity: vertices 24,129; polygons 23,920\u003cbr\u003e\nTotal: vertices 79,552; polygons 79,274\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0R_SilverbackGorilla_Tooth_U_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_D_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Tooth_D_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_SSS_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_SSS_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_Normal_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_Normal_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_BaseColor_1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_OralCavity_BaseColor_1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Mask.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_Mask.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Body_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor_A.1002.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor_A.1001.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor.1002.png, 2048 *2048\u003cbr\u003e\nJF0N2N0R_SilverbackGorilla_Hair_BaseColor.1001.png, 2048 *2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity. It comes with two customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_follow controls whether the neck follows.\u003cbr\u003e\nCTR_spine_a controls the rear spine.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c and CTR_spine_c.001 control the front spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_IK_neck_a, CTR_IK_neck_b and CTR_IK_neck_c control the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_IK_root_foot_F.L and CTR_IK_root_foot_F.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_setting_F.L and CTR_setting_F.R come with multiple customized attributes:\u003cbr\u003e\nFK_follow controls whether the forelegs rotates following the body in FK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_parent controls whether the forelegs moves following the movement of the center of gravity;\u003cbr\u003e\nIK_stretch controls whether the legs can be stretched.\u003cbr\u003e\nCTR_IK_root_foot_B.L and CTR_IK_root_foot_B.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_setting_B.L and CTR_setting_B.R come with multiple customized attributes\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_stretch controls whether the legs can be stretched.\u003cbr\u003e\nCTR_IK_Roll_foot_F.L, CTR_IK_Roll_foot_F.R, CTR_IK_Roll_foot_B.L and CTR_IK_Roll_foot_B.R control the rotation of the feet around this controller by changing its location.\u003cbr\u003e\nCTR_jaw_a controls the jaw.\u003cbr\u003e\nCTR_lip_U controls the upper lip.\u003cbr\u003e\nCTR_lip_D controls the lower lip.\u003cbr\u003e\nCTR_root_eyeball, CTR_eyeball.L and CTR_eyeball.R control the eyes.\u003cbr\u003e\nThere are complex facial controllers for creating plenty of facial expressions, and more assistant body controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped watching animation at 30 fps, frame range 0-279\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-13\u003cbr\u003e\nUnlooped running animation at 30 fps, frame range 0-153\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-125\u003cbr\u003e\nUnlooped BeatChest animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D Silverback Gorilla Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/silverback-gorilla-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d5nZxUVF6n46ijLgpiu5SPJy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0R_SilverbackGorilla_Effect%20map00000.jpg","gridUrl":"https://media.cgtrader.com/variants/d5nZxUVF6n46ijLgpiu5SPJy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0R_SilverbackGorilla_Effect%20map00000.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/d5nZxUVF6n46ijLgpiu5SPJy/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0N2N0R_SilverbackGorilla_Effect%20map00000.webp","width":306},{"url":"https://media.cgtrader.com/variants/d5nZxUVF6n46ijLgpiu5SPJy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0R_SilverbackGorilla_Effect%20map00000.webp","width":612},{"url":"https://media.cgtrader.com/variants/d5nZxUVF6n46ijLgpiu5SPJy/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0N2N0R_SilverbackGorilla_Effect%20map00000.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/silverback-gorilla-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4989155/2ea1c299c7/silverback-gorilla-animation-vfx-grace-3d-model-2ea1c299c7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6765252","type":"listingItem","attributes":{"id":6765252,"title":"Free Cyberpunk Robo - Fully Rigged","price":0.0,"description":"This high-quality Cyberpunk Robo 3D model is a versatile asset designed for both digital animation and physical production. Featuring a sleek, futuristic aesthetic, this model is meticulously optimized for creators working in game development, cinematic rendering, or 3D printing.\nKey Features:\nFully Rigged: Equipped with a professional-grade skeletal hierarchy, making it ready for immediate animation in engines like Unity or Unreal Engine.\n3D Print Ready: The mesh is manifold and \"watertight,\" ensuring a seamless transition from your screen to a physical resin or filament printer.\nUniversal Format: Provided in .FBX format, ensuring compatibility with major software including Blender, Maya, 3ds Max, and ZBrush.\nCyberpunk Aesthetic: Features intricate mechanical detailing, layered armor plating, and industrial joints perfect for sci-fi environments.\nOptimized Geometry: Balanced polygon count to maintain high visual fidelity without sacrificing performance.\nIdeal For:\nGame Developers: Use it as a player character, high-tech NPC, or boss droid.\nVFX Artists: Integrate it into futuristic cityscapes or action sequences.\nCollectors \u0026 Hobbyists: Print and paint your own custom robotic figurine.\nDownload this premium Cyberpunk Robo model today and bring the future to life!\n\n\n\n\n","imageAlt":"3D model Free Cyberpunk Robo - Fully Rigged","url":"https://www.cgtrader.com/free-3d-models/military/armor/free-cyberpunk-robo-fully-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/0ka9b5rmjwqgp9v2bqf0f1yg35yv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202026-01-19%20194454.jpg","gridUrl":"https://media.cgtrader.com/variants/0ka9b5rmjwqgp9v2bqf0f1yg35yv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202026-01-19%20194454.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/0ka9b5rmjwqgp9v2bqf0f1yg35yv/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Screenshot%202026-01-19%20194454.webp","width":306},{"url":"https://media.cgtrader.com/variants/0ka9b5rmjwqgp9v2bqf0f1yg35yv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202026-01-19%20194454.webp","width":612},{"url":"https://media.cgtrader.com/variants/0ka9b5rmjwqgp9v2bqf0f1yg35yv/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Screenshot%202026-01-19%20194454.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/armor/free-cyberpunk-robo-fully-rigged","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"military","subcategorySlug":"armor","categoryTitle":"Military","subcategoryTitle":"Armor","schemaImageUrl":"https://img-new.cgtrader.com/items/6765252/ec385dbdbe/free-cyberpunk-robo-fully-rigged-3d-model-ec385dbdbe.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3633208","type":"listingItem","attributes":{"id":3633208,"title":"Pigeon Animated VFX Grace","price":438.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a pigeon model with textures, fur, rigging and 4 animations. The rigging comes with a preset of wing folding. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, feathers, head feathers, and instance object.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,776; polygons 33,726\u003cbr\u003e\nEyes:vertices 2,570; polygons 2,688\u003cbr\u003e\nFeathers: vertices 226,801; polygons 157,096\u003cbr\u003e\nHead feathers: vertices 70; polygons 48\u003cbr\u003e\nInstance: vertices 45; polygons 24\u003cbr\u003e\nTotal: vertices 263,262; polygons 193,582\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Mask_1001.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Metallic_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_FaceFeather_Height.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Hair_Neck_Mask.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Shoulder_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_SmallFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_WingFeather_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_leg_root.L/CTR_leg_root.R control the movement of the legs, and its customized attribute IK/FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_head_root controls the head, and its customized attribute HeadFollow controls whether the head moves following the body.\u003cbr\u003e\nCTR_neck_roll controls the neck, and its customized attribute NeckFollow controls whether the neck moves following the waist.\u003cbr\u003e\nCTR_shoulder.R/CTR_shoulder.L control the shoulders, and its customized attribute FeatherFollow and WingFollow control whether the wings and feathers move following the shoulder controllers.\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root controls the latter center of gravity of the model.\u003cbr\u003e\nCTR_spine_root_F controls the former center of gravity of the model.\u003cbr\u003e\nCTR_leg_root.R/CTR_leg_root.L control the paws.\u003cbr\u003e\nCTR_Wing.R/CTR_Wing.L control the wings folding by their Location.\u003cbr\u003e\nCTR_Tail controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-42\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-290\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-190\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe white stuff on the mouth and feet is for close shots, and they can be hidden if unnecessary.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D Pigeon Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L421A0_Pigeon_lake_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L421A0_Pigeon_lake_Display_1K.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L421A0_Pigeon_lake_Display_1K.webp","width":306},{"url":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L421A0_Pigeon_lake_Display_1K.webp","width":612},{"url":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L421A0_Pigeon_lake_Display_1K.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3633208/88c65f0930/pigeon-animated-vfx-grace-3d-model-88c65f0930.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7516983","type":"listingItem","attributes":{"id":7516983,"title":"FREE-GameReady-MachineRobot-Ballytic813cReforged-PBR","price":0.0,"description":"[Ballytic813c-ReforgedMachine] - Game Ready 3D Asset\n\n\nThis Robot Machine is optimized and tested for real-time game engines like Godot 4.7 and UnityURP 6. It follows a complete game-ready pipeline, maintaining high visual fidelity through clean high-to-low poly baking, PBR texturing and Rigging.\n\n\nTECHNICAL NOTES:\n\nEmissive Map only in 1K.\n\n\nTECHNICAL SPECIFICATIONS:\n\nTris: [25,410]\n\nVertices: [12,711]\n\nMaterials: 1\n\nTextures Resolution: [1k, 2k, 4k]\n\nTextures Map Included: [ColorMap, RoughMap, MetallicMap, NormalMapGL/DX,AOMap, ORM_Map, MetalGlossMap, WearMask, EmissiveMap]\nUVs: Unwrapped, Non-overlapping.\n\n\nPIPELINE FEATURES:\n\nGame Ready | Optimized for real-time rendering.\n\nClean high-poly to low-poly normal bake.\n\n2 possible artistic finishes.\n\nRigged | Animatable: [Yes, with 4 bones]\n\nLODs: [No]\n\nScale: [1:1], Length: 3m | Height: 2.8m | Width: 3m\n\n\nINCLUDED FILES:\n\n.fbx\n\n\n.glb\n\"Textures\" folder with \"CleanTextures\" and \"WearTextures\" [4k, 2k, 1k] PBR maps in .png and .jpg format.\n\n\"Renders\" foldet with renders for artistic references.\n\nREADME.txt for support after purchase.\n\n\nSOFTWARE USED:\n\nMade in Blender 5.1: Modeling, Texturing, Rigging, Render[Cycles].\n\n\nLICENSE AND SUPPORT:\n\nThe use of this asset is subject to the terms and conditions of the marketplace where it was purchased. It is cleared for use in both personal and commercial projects (games, VFX, archviz, etc.).\n\n\nRedistribution or resale of the original or modified 3D files is strictly prohibited.\n\n\nIf you encounter any import issues or need a specific format, please contact me. Thanks for supporting my art! - L3DW","imageAlt":"FREE-GameReady-MachineRobot-Ballytic813cReforg...","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/free-ballytic813c-reforgedmachine-gamereadypbr","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lz2ma9t8w4bynnsq9yf2nvqm18ne/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/InfoShoot-FORCGTRADER.jpg","gridUrl":"https://media.cgtrader.com/variants/lz2ma9t8w4bynnsq9yf2nvqm18ne/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/InfoShoot-FORCGTRADER.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/lz2ma9t8w4bynnsq9yf2nvqm18ne/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/InfoShoot-FORCGTRADER.webp","width":306},{"url":"https://media.cgtrader.com/variants/lz2ma9t8w4bynnsq9yf2nvqm18ne/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/InfoShoot-FORCGTRADER.webp","width":612},{"url":"https://media.cgtrader.com/variants/lz2ma9t8w4bynnsq9yf2nvqm18ne/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/InfoShoot-FORCGTRADER.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/free-ballytic813c-reforgedmachine-gamereadypbr","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/7516983/ce30915973/free-gameready-machinerobot-ballytic813creforged-pbr-3d-model-ce30915973.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4904168","type":"listingItem","attributes":{"id":4904168,"title":"Humpback Whale VFX Grace","price":163.0,"description":"**Introduction\t**\u003cbr\u003e\nThis is a high-quality humpback whale model with multiple 4K maps, riggings and 2 animations. It comes with realistic material effects created in Blender, muscle structure and oral cavity. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, baleen, pupils, sclerae, jaw and parasites.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 46,292; polygons 46,256\u003cbr\u003e\nBaleen: vertices 1,229; polygons 1,072\u003cbr\u003e\nPupils: vertices 1,092; polygons 1,152\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nJaw: vertices 2,658; polygons 2,656\u003cbr\u003e\nParasites: vertices 76,183; polygons 75,400\u003cbr\u003e\nTotal: vertices 128,418; polygons 127,560\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N7O0A_Megaptera_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJW0N7O0A_Megaptera_Body_Normal.png, 4096*4096\u003cbr\u003e\nJW0N7O0A_Megaptera_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJW0N7O0A_Megaptera_Body_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torso controls the center of gravity.\u003cbr\u003e\nCTR_hip controls the rear spine.\u003cbr\u003e\nCTR_spine.006, CTR_spine.005, CTR_spine.004, CTR_spine.003… are FK controllers of the rear body.\u003cbr\u003e\nCTR_chest controls the front spine.\u003cbr\u003e\nCTR_spine.007, CTR_spine.008, CTR_spine.008… are FK controllers of the front body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ROT_tail controls the tail.\u003cbr\u003e\nCTR_jaw_master controls the jaw.\u003cbr\u003e\nCTR_nose_open_close controls the expulsion of air through the blowhole.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_chin.002, CTR_chin.001, CTR_chin… control the abdomen.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\nUnlooped Diving animation at 30 fps, frame range 0-200 frames\u003cbr\u003e\nUnlooped Swimming animation at 30 fps, frame range 0-220 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D animated Humpback Whale VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MMbcUCeuNVh7o85kmWVToRZt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JW0N7O0A_Megaptera_Display_A_01.jpg","gridUrl":"https://media.cgtrader.com/variants/MMbcUCeuNVh7o85kmWVToRZt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N7O0A_Megaptera_Display_A_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/MMbcUCeuNVh7o85kmWVToRZt/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JW0N7O0A_Megaptera_Display_A_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/MMbcUCeuNVh7o85kmWVToRZt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JW0N7O0A_Megaptera_Display_A_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/MMbcUCeuNVh7o85kmWVToRZt/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JW0N7O0A_Megaptera_Display_A_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/humpback-whale-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4904168/27a0de891f/humpback-whale-vfx-grace-3d-model-27a0de891f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3537878","type":"listingItem","attributes":{"id":3537878,"title":"Venom Rigid Model","price":0.0,"description":"This is my Venom concept model. I first draw it and then did it with Blender in a few hours. I think it is pretty cool. Hope you guys like this!","imageAlt":"3D Venom Rigid Model","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/venom-riggid-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/R3vg4ywsaoxPH3NhKoQvp4Qa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview%20Image%201.jpg","gridUrl":"https://media.cgtrader.com/variants/R3vg4ywsaoxPH3NhKoQvp4Qa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview%20Image%201.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/R3vg4ywsaoxPH3NhKoQvp4Qa/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Preview%20Image%201.webp","width":306},{"url":"https://media.cgtrader.com/variants/R3vg4ywsaoxPH3NhKoQvp4Qa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview%20Image%201.webp","width":612},{"url":"https://media.cgtrader.com/variants/R3vg4ywsaoxPH3NhKoQvp4Qa/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Preview%20Image%201.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/venom-riggid-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3537878/c2b501c90b/venom-rigid-model-3d-model-c2b501c90b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3410216","type":"listingItem","attributes":{"id":3410216,"title":"Siberian Tiger Animated  VFX Grace","price":500.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control, and animations. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-12\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-230\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-270\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Siberian Tiger Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_B.jpg","gridUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_B.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L506A0_Chimpanzee_Display_B.webp","width":306},{"url":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_B.webp","width":612},{"url":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L506A0_Chimpanzee_Display_B.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3410216/21fac2d09a/siberian-tiger-animated-vfx-grace-3d-model-21fac2d09a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7408956","type":"listingItem","attributes":{"id":7408956,"title":"Animated Titanus Behemoth  free","price":0.0,"description":"# Titanus Behemoth | Prehistoric Kaiju Mammoth Titan 3D Model\n\nIntroducing **Titanus Behemoth**, a highly detailed prehistoric-inspired kaiju titan 3D model featuring a massive mammoth-like appearance, enormous curved tusks, and a powerful ancient guardian presence.\n\nCreated in **Blender**, this creature combines realistic sculpting, natural proportions, and organic design elements to create a colossal beast connected to the earth. The model features detailed skin folds, rugged surface textures, and bark-like organic patterns that enhance its realistic and cinematic appearance.\n\nWith its massive body structure, powerful limbs, and detailed anatomy, **Titanus Behemoth** is designed for artists working on **kaiju scenes, fantasy environments, creature collections, VFX, animation, games, and cinematic renders**.\n\nThe model features a clean and production-ready structure, making it suitable for various 3D workflows including rendering, animation, and game development.\n\n### Features:\n\n• Highly detailed kaiju mammoth titan design\n• Realistic organic sculpting and anatomy\n• Massive curved tusks and powerful creature proportions\n• Detailed skin folds and rugged surface textures\n• Bark-inspired natural body details\n• Clean topology and production-ready structure\n• Suitable for animation, VFX, games, and cinematic projects\n\nBring the power of an ancient titan into your next creature project with **Titanus Behemoth**.\n","imageAlt":"Animated Titanus Behemoth free","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/animated-titanus-behemoth","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f4m3r6wc4wldhroa3bqs7xewu9sm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Animated%20Titanus%20Behemoth%201.jpg","gridUrl":"https://media.cgtrader.com/variants/f4m3r6wc4wldhroa3bqs7xewu9sm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Animated%20Titanus%20Behemoth%201.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/f4m3r6wc4wldhroa3bqs7xewu9sm/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Animated%20Titanus%20Behemoth%201.webp","width":306},{"url":"https://media.cgtrader.com/variants/f4m3r6wc4wldhroa3bqs7xewu9sm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Animated%20Titanus%20Behemoth%201.webp","width":612},{"url":"https://media.cgtrader.com/variants/f4m3r6wc4wldhroa3bqs7xewu9sm/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Animated%20Titanus%20Behemoth%201.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/animated-titanus-behemoth","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/7408956/045060d7c0/animated-titanus-behemoth-free-3d-model-045060d7c0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3389011","type":"listingItem","attributes":{"id":3389011,"title":"Chimpanzee Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis chimpanzee model has complete textures, rigging, two animations and two hairstyles, made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 5 objects: Body, pupils, tongue, oral cavity, teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 34,522; polygons 34,520\u003cbr\u003e\nLacrimal glands: vertices 1,028; polygons 1,088\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nOral cavity: vertices 5,569; polygons 5,438\u003cbr\u003e\nTeeth: vertices 16,736; polygons 16,672\u003cbr\u003e\nTotal: vertices 59,267; polygons 59,190\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L506A0_Chimpanzee_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L506A0_Chimpanzee_1001_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1002_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1003_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nctr_Gravity controls the location and rotation of the body.\u003cbr\u003e\nctr_spine_B controls the rotation of the buttock.\u003cbr\u003e\nctr_spine_B_Ro controls the rotation of the waist.\u003cbr\u003e\nctr_spine_M_Ro controls the rotation of the chest.\u003cbr\u003e\nctr_neck_F controls the rotation of the head.\u003cbr\u003e\nctr_hand.L/R \u0026 ctr_foot.L/R controls the location and rotation of hands and feet, and all come with customized attributes: switch between IK/FK, stretch limit and pole vector following.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped GrabItch animation at 30 fps, frame range 1-360 frames\u003cbr\u003e\nUnlooped FindFood animation at 30 fps, frame range 1-300 frames\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThere are two chimpanzees with different hair shapes, the model, rigging, animation and hair are exchangeable. Only two projects are arranged to save resources, you can apply different hair in different animations as per your need.\u003cbr\u003e\nThe rendering time is relatively long because this model is of high quality. If you want a faster rendering, you can decrease the steps of the Interpolated spine or the number of hair.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Chimpanzee Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_A.jpg","gridUrl":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_A.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L506A0_Chimpanzee_Display_A.webp","width":306},{"url":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_A.webp","width":612},{"url":"https://media.cgtrader.com/variants/oaib9MbvXPaEkX3KLzAthDpM/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L506A0_Chimpanzee_Display_A.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3389011/681cad8d1b/chimpanzee-animated-vfx-grace-3d-model-681cad8d1b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4093474","type":"listingItem","attributes":{"id":4093474,"title":"robot rig for Maya","price":0.0,"description":"Just a rig for Maya to mess around with. texture files too large for upload. I used it for a VFX shot that I did in the middle of a broken ankle","imageAlt":"3D model robot rig for Maya","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/robot-rig-for-maya","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SEg3qodBjSGj6WkYWoB8U8iQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview.jpg","gridUrl":"https://media.cgtrader.com/variants/SEg3qodBjSGj6WkYWoB8U8iQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/SEg3qodBjSGj6WkYWoB8U8iQ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/preview.webp","width":306},{"url":"https://media.cgtrader.com/variants/SEg3qodBjSGj6WkYWoB8U8iQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview.webp","width":612},{"url":"https://media.cgtrader.com/variants/SEg3qodBjSGj6WkYWoB8U8iQ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/preview.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/robot-rig-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4093474/698a5302b8/robot-rig-for-maya-3d-model-698a5302b8.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5084441","type":"listingItem","attributes":{"id":5084441,"title":"Ara Macao Animation - VFX Grace","price":318.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality scarlet macaw model with multiple 4K maps, hair cards, rigging and 4 realistic animations. It comes with complex feather cards and maps, with 130,000 faces in total which makes it more realistic. The detailed rigging allows you to control each piece of feather and fine-tune the animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, head, eyes, tongue and feathers.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 28,752; polygons 28,714\u003cbr\u003e\nHead: vertices 3,921; polygons 3,784\u003cbr\u003e\nEyes: vertices 3,338; polygons 3,456\u003cbr\u003e\nTongue: vertices 1,602; polygons 1,600\u003cbr\u003e\nFeathers: vertices 187,884; polygons 130,783\u003cbr\u003e\nTotal: vertices 225,503; polygons 168,337\u003cbr\u003e\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0F_AraMacao_Body_BaseColor.1001.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_BaseColor.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Normal.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Roughness.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1003.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Body_Specular.1004.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Eye_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather01_U_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Normal.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather02_U_Specular.png, 4096 4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_D_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Feather_U01_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_FirstFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_B_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_SecondFeather_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_Shoulder_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather02_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_B_BaseColor.png, 409 64096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_F_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0F_AraMacao_TailFeather_Specular.png, 4096 *4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model. It comes with a customized attribute:\u003cbr\u003e\nFeatherSmooth prevents interspersed feathers.\u003cbr\u003e\nCTR_gravity_a controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs. It comes with three customized attributes:\u003cbr\u003e\nFK-IK switches between IK/FK of the legs.\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched.\u003cbr\u003e\nIK_StretchStrength controls the strength of leg stretching.\u003cbr\u003e\nFK_thigh_b.L, FK_shin.L, CTR_ROLL_foot.L, FK_thigh_b.R, FK_shin.R and CTR_ROLL_foot.R are FK controllers of the legs.\u003cbr\u003e\nCTR_gravity_b controls the chest. It comes with two customized attributes:\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the chest;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_chin opens the mouth.\u003cbr\u003e\nCTR_feather controls the folding and unfolding of the tail feathers.\u003cbr\u003e\nCTR_feather.L and CTR_feather.R fold the wings by Location, which makes it quick and easy.\u003cbr\u003e\nEach feather comes with a skinned bone and a separate FK controller, detailed controller and bending controller, which makes it possible to control every feather. Besides, there are controllers which are to rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-14\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped takeoff animation at 30 fps, frame range 150\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nMask modifier is applied, causing the cached vertex, edges and faces in the OBJ file to be different from that in Blender. This doesn't affect anything.\u003cbr\u003e\n\n","imageAlt":"Ara Macao Animation - VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/ara-macao-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0F_AraMacao_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0F_AraMacao_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0N2N0F_AraMacao_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0F_AraMacao_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/LQbMgphbKAJ5j6LVeT55NqMX/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0N2N0F_AraMacao_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/ara-macao-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5084441/03bebb04a5/ara-macao-animation-vfx-grace-3d-model-03bebb04a5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6128074","type":"listingItem","attributes":{"id":6128074,"title":"Realistic 3d Minecraft grass model ","price":0.0,"description":"Realistic 3D Grass Model – Lush, Natural Ground Cover for Any Scene\n\nEnhance your 3D environments with this high-quality grass model designed for realism and performance. Perfect for games, architectural visualization, animations, or VFX, this grass asset brings life and depth to outdoor scenes.\n\nCarefully modeled and optimized, the grass features natural variation in shape, color, and density, delivering a believable look up close or at a distance. Ideal for meadows, parks, gardens, or forest floors.\n\nFeatures:\n\nHigh-resolution textures (PBR: Albedo, Normal, Roughness, AO)\n\nOptimized for real-time rendering (low to mid poly)\n\nUV-mapped and tileable for large areas\n\nIncludes multiple grass clump variations\n\nReady for game engines (Unity, Unreal)\n\nFile formats: [e.g., FBX, OBJ, BLEND]\n\n\nBring your landscapes to life with realistic 3D grass that blends beauty and performance — perfect for professional scenes or personal projects.","imageAlt":"animated Realistic 3d Minecraft grass model","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/realistic-3d-minecraft-grass-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r9bjvmluxikltz3urb2nxp3skcfl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Project%20%2810%29.jpg","gridUrl":"https://media.cgtrader.com/variants/r9bjvmluxikltz3urb2nxp3skcfl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Project%20%2810%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/r9bjvmluxikltz3urb2nxp3skcfl/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Project%20%2810%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/r9bjvmluxikltz3urb2nxp3skcfl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Project%20%2810%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/r9bjvmluxikltz3urb2nxp3skcfl/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Project%20%2810%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/realistic-3d-minecraft-grass-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6128074/d87fd0bd8e/realistic-3d-minecraft-grass-model-3d-model-d87fd0bd8e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6781130","type":"listingItem","attributes":{"id":6781130,"title":"3d clothing mens hoodie","price":0.0,"description":"3d clothing mens hoodie rigged model. Very High Quality Rendered. Made By Clo Standalone. This model has a low polycount . Includes various formats with realistic Wash effect textures and normal map. With Exotic texture you will see the effect on the body.** 2d CAD also provided. Ready Pattern for make actual product.** It can be used for animations, video games, WebGL, VR/AR, VFX, Obj, Presentation.  If anything missing just direct text me, I will be there for help.\n**File formates : Zprj, Obj, FBX, MTL, LXO, DXF, PDF**\nMade with Clo Standalone.","imageAlt":"rigged 3d clothing mens hoodie","url":"https://www.cgtrader.com/free-3d-models/character/clothing/3d-clothing-mens-hoodie","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8eksthra3a1hrls0uhknxm6ftb7e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d%20clothing%20mens%20hoodie.jpg","gridUrl":"https://media.cgtrader.com/variants/8eksthra3a1hrls0uhknxm6ftb7e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d%20clothing%20mens%20hoodie.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8eksthra3a1hrls0uhknxm6ftb7e/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/3d%20clothing%20mens%20hoodie.webp","width":306},{"url":"https://media.cgtrader.com/variants/8eksthra3a1hrls0uhknxm6ftb7e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d%20clothing%20mens%20hoodie.webp","width":612},{"url":"https://media.cgtrader.com/variants/8eksthra3a1hrls0uhknxm6ftb7e/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/3d%20clothing%20mens%20hoodie.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/clothing/3d-clothing-mens-hoodie","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":33,"name":".lxo","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":140,"name":".zpac","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/6781130/6d399b3a05/3d-clothing-mens-hoodie-3d-model-6d399b3a05.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3409955","type":"listingItem","attributes":{"id":3409955,"title":"African Snail Animated  VFX Grace","price":78.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis giant African snail model is with 4K maps, rigging and animations. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis carrion crow model has 4K UDIM maps of the body, 6K maps of the feathers, fur, rigging with a preset of folding wings, and 7 animations. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of Body, eyelids, pupils, corneas, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 13,401; polygons 13,400\u003cbr\u003e\nEyelids: vertices 5,472; polygons 5,016\u003cbr\u003e\nPupils: vertices 820; polygons 864\u003cbr\u003e\nCorneas: vertices 724; polygons 768\u003cbr\u003e\nTongue: vertices 212; polygons 212\u003cbr\u003e\nFeathers: vertices 418,408; polygons 298,657\u003cbr\u003e\nTotal: vertices 439,037; polygons 318,917\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D01_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A7_CarrionCrow_Feather_D02_Specular.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, postures and animations are easier to create, and the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, which is not scalable. And it has customized attributes: Feather_Form_Switchover fixes the shape of folded feathers; WingFeather_Switchover controls whether the small feathers on the wings are displayed/rendered when the wings are folded.\u003cbr\u003e\nCTR_gravity_a has multiple cuscomized attributes: Abdomen_Alter controls the breathing of the belly; Neck_Alter fixes the deformation of the neck caused by head raising.\u003cbr\u003e\nCTR_neck_a has multiple customized attributes: \"Head follow rotation\" controls whether the head rotates following the parent controller, and \"Neck follow rotation\" controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R are IK controllers of the legs, and its customized attribute IK-FK controls the non-seamless IK/FK switch of the legs; \"Limit leg stretching\" controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_ankle.L and CTR_ankle.R control the heels raising in IK mode, and whether the hind toes rotate by customized attribute Toe_Follow_Rotation.L/R.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by Location.\u003cbr\u003e\nCTR_wing_b.L.001, CTR_wing_b.L and CTR_wing_b.R control the folding and unfolding of the feathers on the tail.\u003cbr\u003e\nEach feather has skinned bones, an FK controller, a bending controller. Besides, there are some controllers which are to bend, rotate, fold multiple feathers overall.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Flight01 animation at 30 fps, frame range 0-17\u003cbr\u003e\nLoopable Flight02 animation at 30 fps, frame range 0-9\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-30\u003cbr\u003e\nUnlooped LandingTweet animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-332\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped feeding animation at 30 fps, frame range 0-215\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, just with Render enabled.\u003cbr\u003e\n\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e\n","imageAlt":"Carrion Crow Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A7_CarrionCrow_Display_A_01.jpg","gridUrl":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A7_CarrionCrow_Display_A_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JC0L219A7_CarrionCrow_Display_A_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A7_CarrionCrow_Display_A_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/ML4D9TnuKYFUHFvy9jSaqVME/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JC0L219A7_CarrionCrow_Display_A_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/carrion-crow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3652586/716155507f/carrion-crow-animated-vfx-grace-3d-model-716155507f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7101097","type":"listingItem","attributes":{"id":7101097,"title":"Ultra Detailed Moon Planet 8K PBR 3D Model","price":0.0,"description":"Highly detailed realistic Moon 3D model with ultra-resolution surface textures and cinematic crater details. 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The model comes with a realistic muscle structure and vertex color control, which presents a realistic effect, and the complex hair system is created with Blender to realize the hair effect. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nDescription It consists of the body, paws, lacrimal glands, eyeballs and sclerae.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 57,386; polygons 57,155\u003cbr\u003e\nPaws: vertices 9,240; polygons 9,040\u003cbr\u003e\nLacrimal glands: vertices 784; polygons 704\u003cbr\u003e\nEyeballs: vertices 1,156; polygons 1,216\u003cbr\u003e\nSclerae: vertices 1,252; polygons 1,280\u003cbr\u003e\nTotal: vertices 69,818; polygons 69,395\u003cbr\u003e\nProject Format There is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0N2N0K_Panda_Claw_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Claw_Normal.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Hair_BaseColor.1001.png, 2048*2048\u003cbr\u003e\nJF0N2N0K_Panda_Hair_BaseColor.1002.png, 2048*2048\u003cbr\u003e\nJF0N2N0K_Panda_Normal.1001.png, 8192*8192\u003cbr\u003e\nJF0N2N0K_Panda_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Skin_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N2N0K_Panda_Skin_BaseColor.1004.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_a controls the rear spine.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c controls the front spine.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c, CTR_FK_tail_d、CTR_FK_tail_e ... are FK controllers of the tail.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are neck controllers.\u003cbr\u003e\nCTR_head is the head controller.\u003cbr\u003e\nCTR_foot_fr_a.L and CTR_foot_fr_a.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_foot_bk_a.L and CTR_foot_bk_a.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R, CTR_paw_root_bk_a.L and CTR_paw_root_bk_a.R control the adduction and abduction of the toes by Location.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eyelid_root.L, CTR_eyelid_root.R, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_belly controls the abdomen for breath effect.\u003cbr\u003e\nCTR_chest_repair_a, CTR_belly_repair_a and CTR_belly_repair_b control the outline of the abdomen.\u003cbr\u003e\nThere is a facial controller to create plenty of facial expressions, and more body controllers to create detailed animations.\u003cbr\u003e\nAnd more 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality tree frog model with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, pupils, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 13,854; polygons 13,852\u003cbr\u003e\nPupils: vertices 1,928; polygons 2,048\u003cbr\u003e\nTongue: vertices 1,510; polygons 1,508\u003cbr\u003e\nTotal: vertices 17,292; polygons 17,408\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Transparency.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThe model is rigged manually and completely.\u003cbr\u003e\nThere is a facial controller to create animations, including mouth opening \u0026 closing, winking, and breathing.\u003cbr\u003e\nThe legs are controlled by IK/FK, FK comes first.\u003cbr\u003e\nScalable.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_back controls the movement of the body.\u003cbr\u003e\nCTR_eyes controls the eyes and simulates wink by scaling up and down.\u003cbr\u003e\nCTR_breath controls the breathing of the neck by location, and controls the opening and closing of the nostril.\u003cbr\u003e\nCTR_belly controls the belly breathing.\u003cbr\u003e\nCTR_IK_foot_F/B.L/R controls the movement of limbs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped jumping animation at 30fpm, frame range 0-210\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nA sculpture project and a rigging project without 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Dog Animated VFX Grace","price":520.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality four-eyed dog model with textures, fur, rigging and 5 animations, and the body UV applies 4K UDIM maps. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, oral cavity, pupils, corneas, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,584; polygons 33,582\u003cbr\u003e\nClaws: vertices 3,492; polygons 3,456\u003cbr\u003e\nLacrimal glands: vertices 392; polygons 384\u003cbr\u003e\nOral cavity: vertices 14,560; polygons 14,439\u003cbr\u003e\nPupils: vertices 1,378; polygons 1,344\u003cbr\u003e\nCorneas: vertices 1,156; polygons 1,216\u003cbr\u003e\nLower teeth: vertices 6,168; polygons 6,136\u003cbr\u003e\nUpper teeth: vertices 6,282; polygons 6,224\u003cbr\u003e\nTongue: vertices 5,006; polygons 5,004\u003cbr\u003e\nTotal: vertices 72,018; polygons 71,785\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A3_FourEyedDog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_BaseColor01.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_BaseColor01.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_BaseColor02.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_Mask03.png, 2048*2048\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_Mask04.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Tooth_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nROOT_root_b controls the entire model.\u003cbr\u003e\nCTR_gravity_a controls the latter spine, when it moves, its customized attribute CTR_Foot_b_IK.L and CTR_Foot_b_IK.R control whether the legs follow it in IK mode; Tail_Follow controls whether the tail rotates following it.\u003cbr\u003e\nCTR_gravity_b controls the former spine; when it moves, its customized attribute CTR_Foot_f_IK.L and CTR_Foot_f_IK.R control whether the legs follow it in IK mode; Neck_Follow controls whether the neck rotates following it; Head_Follow controls whether the head rotates following it, Head_Follow only works when Neck_Follow is set to 0.\u003cbr\u003e\nCTR_head is the controller of the head, when the head rotates, its customized attribute eye_follow controls whether the eyes follow.\u003cbr\u003e\nCTR_eye, CTR_eye.L, CTR_eye.R, CTR_eye_a.L and CTR_eye_a.R control the eyes and eyelids.\u003cbr\u003e\nCTR_eye_b.L and CTR_eye_b.R control the eyes without eyelids.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_blink.L.001 and CTR_blink.R.001 are controllers of the eyebrows.\u003cbr\u003e\nCTR_NoseBridge controls the wrinkle of the nose.\u003cbr\u003e\nCTR_blink.L.002 and CTR_blink.R.002 control the lips.\u003cbr\u003e\nCTR_foot_f.L and CTR_foot_f.R are IK controllers of the forelegs, and its customized attribute Ankle_CTR controls whether the ankle bones move following the IK controller; IK-FK control the non-seamless switch of IK/FK of the legs; Pole_angle switches between the two display modes of the IK pole vector controller; STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_foot_b.L and CTR_foot_b.R are IK controllers of the hind legs, and its customized attribute IK-FK control the non-seamless switch of IK/FK of the legs; Pole_angle switches between the different display modes of IK pole vertor; STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nROLL_foot_f.L, ROLL_foot_f.R, ROLL_foot_b.L and ROLL_foot_b.R are foot controllers of the limbs, its Rotation controls the rotation of the foot, the Location controls the squeeze of the foot pads.\u003cbr\u003e\nThe body comes with finer controllers which help control the deformation of animations.\u003cbr\u003e\nThere are fine facial controllers which support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-300\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-10\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped yelping animation at 30 fps, frame range 0-390\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Four-Eyed Dog Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/four-eyed-dog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hX8mwotKV97XqfCnqMfvwym7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A3_FourEyedDog_Display_Park_01.jpg","gridUrl":"https://media.cgtrader.com/variants/hX8mwotKV97XqfCnqMfvwym7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A3_FourEyedDog_Display_Park_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/hX8mwotKV97XqfCnqMfvwym7/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JC0L219A3_FourEyedDog_Display_Park_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/hX8mwotKV97XqfCnqMfvwym7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A3_FourEyedDog_Display_Park_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/hX8mwotKV97XqfCnqMfvwym7/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JC0L219A3_FourEyedDog_Display_Park_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/four-eyed-dog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3792666/fddd2fd3b4/four-eyed-dog-animated-vfx-grace-3d-model-fddd2fd3b4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2994390","type":"listingItem","attributes":{"id":2994390,"title":"sci-fi dragon spacedrone","price":0.0,"description":"a sci-fi drone/ship, dragon fly shaped, designed on blender 2.83, rendered partly with cycles and eevee.low poly. rigged and animated. no textures used. can be used for games or any other purpose like vfx, cgi shots.","imageAlt":"sci-fi dragon spacedrone 3D model","url":"https://www.cgtrader.com/free-3d-models/space/spaceship/sci-fi-dragon-spacedrone","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PRvxmnm3X2TnNCnTKxA5ukTt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/PRvxmnm3X2TnNCnTKxA5ukTt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/PRvxmnm3X2TnNCnTKxA5ukTt/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/untitled.webp","width":306},{"url":"https://media.cgtrader.com/variants/PRvxmnm3X2TnNCnTKxA5ukTt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled.webp","width":612},{"url":"https://media.cgtrader.com/variants/PRvxmnm3X2TnNCnTKxA5ukTt/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/untitled.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/space/spaceship/sci-fi-dragon-spacedrone","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":144,"name":".bvh","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/2994390/1e19df8191/sci-fi-dragon-spacedrone-3d-model-1e19df8191.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3782993","type":"listingItem","attributes":{"id":3782993,"title":"Aquila Nipalensis Animated VFX Grace","price":329.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality aquila nipalensis model with detailed head, claws and wing feathers, textures, fur and 5 animations. The feathers follow the real reference, the body UV applies 4K UDIM maps, and the body feathers are made as facets. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, feathers, tongue and third eyelids.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 37,376; polygons 37,136\u003cbr\u003e\nEyes: vertices 2,568; polygons 2,688\u003cbr\u003e\nFeathers: vertices 391,772; polygons 309,354\u003cbr\u003e\nTongue: vertices 116; polygons 108\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nTotal: vertices 432,346; polygons 349,798\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_neck_a is the controller of the root of the neck, and its customized attribute Neck_Follow controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_Head_Rot is the FK controller of the head, and its customized attribute FK-IK controls the non-seamless switch of IK/FK of the neck; Head_Follow controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_Head_FK_Transfer controls the location of head when the neck is in FK mode.\u003cbr\u003e\nCTR_Head_IK_Transfer.001 is the controller of head when the neck is in IK mode.\u003cbr\u003e\nCTR_Eyeball.L and CTR_Eyeball.R are controllers of eyes.\u003cbr\u003e\nCTR_Eyemask.L and CTR_Eyemask.R control the third eyelids.\u003cbr\u003e\nupper_arm_parent.L and upper_arm_parent.R are controllers of legs, their customized attribute FK_limb_follow controls whether the legs rotate following the center of gravity in FK mode; IK_FK controls the non-seamless switch of IK/FK of the legs; IK_follow controls whether the legs move following the root controller in IK mode; pole_vector controls whether the vector controllers follow the IK controllers of the feet.\u003cbr\u003e\nCTR_root_scapulars_a.L and CTR_root_scapulars_a.R are controllers of the shoulders, and its customized attribute Scapular_Follow_Wing_Loc controls whether the feathers on the shoulders follow the wing controllers; Scapular_Follow_Wing_Rot controls whether the the feathers on the shoulders rotate following the controllers of the wings.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the folding of the wings.\u003cbr\u003e\nCTR_tail controls the folding of the tail.\u003cbr\u003e\nThe feet and feathers come with mode detailed controllers.\u003cbr\u003e\nEach feather comes with skinned bones, which makes it easy to shape a single feather or all feathers overall.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-120\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-220\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D Aquila Nipalensis Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/aquila-nipalensis-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gQuD8kPusXMTLkYWo5HqDKv3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L810A0_AquilaNipalensis_CatchMouse_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/gQuD8kPusXMTLkYWo5HqDKv3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L810A0_AquilaNipalensis_CatchMouse_Display_1K.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/gQuD8kPusXMTLkYWo5HqDKv3/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L810A0_AquilaNipalensis_CatchMouse_Display_1K.webp","width":306},{"url":"https://media.cgtrader.com/variants/gQuD8kPusXMTLkYWo5HqDKv3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L810A0_AquilaNipalensis_CatchMouse_Display_1K.webp","width":612},{"url":"https://media.cgtrader.com/variants/gQuD8kPusXMTLkYWo5HqDKv3/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L810A0_AquilaNipalensis_CatchMouse_Display_1K.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/aquila-nipalensis-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3782993/c5f4db123f/aquila-nipalensis-animated-vfx-grace-3d-model-c5f4db123f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4012574","type":"listingItem","attributes":{"id":4012574,"title":"Off-Road Chassis Rigged 3D Model ","price":0.0,"description":"This is a high-quality off-road buggy chassis 3D model designed and built in Blender 3.6. 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Perfect for use in off-road vehicle projects, engineering visualization, or sci-fi/industrial scenes.\n\nKey Features:\nDetailed chassis with independent suspension setup\nRealistic wheel and spring components\nClean topology for smooth rendering and modification\nSeparate parts for easy editing and rigging\nSuitable for rendering, animation, and real-time applications\n\nFile Formats Included:\n.blend (Blender 3.6)\n.fbx\n.obj\n.stl\n\nUse Cases:\nGame assets (Unity, Unreal Engine)\nAutomotive visualization\nCGI/VFX projects\nSimulation and mechanical demonstrations","imageAlt":"Off-Road Chassis Rigged 3D Model","url":"https://www.cgtrader.com/free-3d-models/vehicle/vehicle-part/chassis-b866bdeb-180e-40e7-be5e-537946d1c819","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kGXFrSEdo337Mqu3NygESjsU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/c11.jpg","gridUrl":"https://media.cgtrader.com/variants/kGXFrSEdo337Mqu3NygESjsU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/c11.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/kGXFrSEdo337Mqu3NygESjsU/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/c11.webp","width":306},{"url":"https://media.cgtrader.com/variants/kGXFrSEdo337Mqu3NygESjsU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/c11.webp","width":612},{"url":"https://media.cgtrader.com/variants/kGXFrSEdo337Mqu3NygESjsU/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/c11.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/vehicle/vehicle-part/chassis-b866bdeb-180e-40e7-be5e-537946d1c819","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"vehicle-part","categoryTitle":"Vehicle","subcategoryTitle":"Part","schemaImageUrl":"https://img-new.cgtrader.com/items/4012574/2d54506fff/off-road-chassis-rigged-3d-model-3d-model-2d54506fff.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4959893","type":"listingItem","attributes":{"id":4959893,"title":"Jaguar-Panthera Onca- Animated   VFX Grace","price":329.0,"description":"**Introduction**\u003cbr\u003e\nThis is a realistic panthera onca model made with Blender and Cycles renderer at real-world scale, with textures, rigging, hair, animation. The body skin map and hair map are made separately for some realism.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody polygons 27,262\u003cbr\u003e\nPaws polygons 6,080\u003cbr\u003e\nEyeballs polygons 3,968\u003cbr\u003e\nInner eyeballs polygons 1,280\u003cbr\u003e\nCorneas: polygons 368\u003cbr\u003e\nEyelid peelings: polygons 240\u003cbr\u003e\nLacrimal glands: polygons 736\u003cbr\u003e\nTongue: polygons 560\u003cbr\u003e\nTotal: vertices 40,169, polygons 40,126\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a blender project and models like abc, fbx, obj, stl, and 3ds.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N8300_PantheraOnca_Body_ID.png, 4096 *4096\u003cbr\u003e\nJW0N8300_PantheraOnca_Hair_BaseColor.png, 8192 *8192\u003cbr\u003e\nJW0N8300_PantheraOnca_OralCavity_BaseColor.png, 4096 *4096\u003cbr\u003e\nJW0N8300_PantheraOnca_Skin_BaseColor.png, 8192 *8192\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nThere is a complete control system to make it easier to create complex animation and posture flexibly.\u003cbr\u003e\n\n**Functions listed:**\u003cbr\u003e\n\nElbow and knee pole vector\u003cbr\u003e\nStretchable legs and arms\u003cbr\u003e\nFace controller and facial expression control panel\u003cbr\u003e\nIK and FK of Limbs, with switchable controller\u003cbr\u003e\nThe following effect of neck and head, with customizable switch\u003cbr\u003e\nCartilage controller of body, limbs, neck, tail.\u003cbr\u003e\nMultiple controllers on the foot that contain load-bearing effect, claw opening and closing, nail extension, rotation along the tip and heel of the foot.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-13;\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-38;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nPutting it in your project to render without any cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external addons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nThe character can be rendered directly in this scene.\u003cbr\u003e\n\n**Hair Introduction**\u003cbr\u003e\n\nThe rendering time is long because of the large amount of hair. You can optimize the hair in the background. List the optimization methods below:\u003cbr\u003e\n\nDecreasing the numbers of hair children, and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of interpolated spine\u003cbr\u003e\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/mammal/jaguar-panthera-onca-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WWu39z6C8KHSJ72j6D4rqDxU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20200925_Panthera%20onca.jpg","gridUrl":"https://media.cgtrader.com/variants/WWu39z6C8KHSJ72j6D4rqDxU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20200925_Panthera%20onca.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/WWu39z6C8KHSJ72j6D4rqDxU/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/ZB_20200925_Panthera%20onca.webp","width":306},{"url":"https://media.cgtrader.com/variants/WWu39z6C8KHSJ72j6D4rqDxU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20200925_Panthera%20onca.webp","width":612},{"url":"https://media.cgtrader.com/variants/WWu39z6C8KHSJ72j6D4rqDxU/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/ZB_20200925_Panthera%20onca.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/jaguar-panthera-onca-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4959893/fca9573440/jaguar-panthera-onca-animated-vfx-grace-3d-model-fca9573440.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5695996","type":"listingItem","attributes":{"id":5695996,"title":"Painting like stylised sci-fi character","price":0.0,"description":"**Highly Detailed Character 3D Model**  \n\nStep into a world of realism with this meticulously crafted **character 3D model**. Designed for professional use in animations, games, cinematic sequences, and VFX projects, this character blends exceptional detail with dynamic features for optimal performance in creative storytelling. From its realistic anatomy to lifelike textures and versatile rigging, this model is built to elevate your projects to the next level.  \n\n---\n\n### **Key Features and Specifications**  \n\n#### **1. Intricate Geometry and Topology**  \n- **Faces**: 21000\n- **Vertices**: 20000\nThe model’s clean, quad-based topology ensures seamless deformation for animations while maintaining a high level of detail for close-up shots. Optimized for rigging and skinning, this model is ideal for both real-time applications and high-detail cinematic renders.  \n\n#### **2. Realistic Anatomy**  \n- **Body Proportions**: Carefully modeled to match realistic human anatomy with a balance of stylization for added versatility.  \n- **Dynamic Posing**: Designed with anatomical precision to allow for natural posing and animation, whether in action sequences or subtle emotive performances.  \n\n#### **3. High-Quality Texturing**  \n- **Skin Textures**: Hand-painted skin maps with realistic pores, blemishes, and subtle imperfections create a lifelike appearance.  \n- **Clothing Materials**: Fabrics with true-to-life texture and wear, such as denim, leather, and cotton. Each material is meticulously crafted to react naturally to lighting and shading.  \n- **Resolution**: 4K textures for the body, clothing, and accessories ensure uncompromising detail in both close-ups and wide-angle shots.  \n\n#### **4. Advanced Rigging and Animation Ready**  \n- **Rigging**: Fully rigged with an advanced control system, including IK (Inverse Kinematics) and FK (Forward Kinematics) for fluid and precise animation.  \n- **Dynamic Cloth Simulation**: Includes low poly clothing designed for simulation in Blender, Maya, or other software with physics engines, allowing for realistic movement.  \n\n#### **7. Versatile Lighting and Rendering**  \n- **Shader Compatibility**: Optimized for **Eevee Render Engine**.\n- **Dynamic Lighting**: The shaders react naturally to a variety of light sources, from warm sunset hues to harsh artificial lighting, ensuring the character looks perfect in any environment.  \n\n---\n\n### **Applications**  \n\n1. **Games**  \n   - Perfect for AAA-quality games, the model’s optimization allows for seamless integration into real-time engines like Unreal Engine and Unity, with LOD (Level of Detail) options for enhanced performance.  \n\n2. **Animation**  \n   - Ideal for animated films, TV shows, or short films requiring a realistic, emotionally expressive character. Its versatile rigging and textures enable lifelike performances.  \n\n4. **Advertising and Product Visualization**  \n   - Showcase clothing, accessories, or other products on a lifelike model that highlights intricate details and realistic interactions with lighting and movement.  \n\n---\n\n### **File Format and Compatibility**  \n- **Native Format**: Blender (.blend)  \n\n---\n\n### **Optimized Workflow**  \n\nThis model  includes low-poly version, providing flexibility for projects requiring cinematic realism or optimized performance in real-time applications. Each component, from skin to accessories, is modular, allowing for easy customization and adaptation to different project needs.  \n\n---\n\n### **Creative Vision**  \n\nThis character model embodies the essence of realism, versatility, and storytelling. Whether it's the subtle creases in a smile, the dynamic folds of fabric in motion, or the glimmer of sunlight on sunglasses, every element is designed to draw viewers into the scene. Perfect for professionals and creators looking for a character that tells a story and enhances their project’s visual appeal.  \n\n**Let your imagination come to life with this stunning 3D character model—crafted for storytellers, designers, and visionaries.**","imageAlt":"3D asset Painting like stylised sci-fi character","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/painting-like-stylised-sci-fi-character","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/painting-like-stylised-sci-fi-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5695996/ae76a01590/painting-like-stylised-sci-fi-character-3d-model-ae76a01590.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494334","type":"listingItem","attributes":{"id":3494334,"title":"Assaf Sheep Pack Animated  VFX Grace","price":1065.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a collection of 3 adult Assaf sheep. Each model has multiple 4K maps, fur, rigging, and animation. The rigging has a fine facial control system, plus an animation preset of chewing. The models are made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Assaf Sheep Pack Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/assaf-adult-sheep-pack-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AssafSheep_Example02.jpg","gridUrl":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AssafSheep_Example02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/AssafSheep_Example02.webp","width":306},{"url":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AssafSheep_Example02.webp","width":612},{"url":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/AssafSheep_Example02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/assaf-adult-sheep-pack-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494334/4eb6bde6c7/assaf-sheep-pack-animated-vfx-grace-3d-model-4eb6bde6c7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3243653","type":"listingItem","attributes":{"id":3243653,"title":"man and woman walk ","price":0.0,"description":"not textured only material used \n","imageAlt":"3D man and woman walk","url":"https://www.cgtrader.com/free-3d-models/character/other/man-and-woman-walk","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5B3MmzR1WFBuv7nV2NaSWRzf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Male%20Woman%20.jpg","gridUrl":"https://media.cgtrader.com/variants/5B3MmzR1WFBuv7nV2NaSWRzf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Male%20Woman%20.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5B3MmzR1WFBuv7nV2NaSWRzf/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Male%20Woman%20.webp","width":306},{"url":"https://media.cgtrader.com/variants/5B3MmzR1WFBuv7nV2NaSWRzf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Male%20Woman%20.webp","width":612},{"url":"https://media.cgtrader.com/variants/5B3MmzR1WFBuv7nV2NaSWRzf/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Male%20Woman%20.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/other/man-and-woman-walk","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3243653/d5bf7999a4/man-and-woman-walk-3d-model-d5bf7999a4.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3560393","type":"listingItem","attributes":{"id":3560393,"title":"Calico Cat 01 Animated VFX Grace","price":275.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a calico cat models have multiple 4K textures (partial UDIM maps), fur, rigging, and 3 animations. The fur maps and skin maps are made separately for a better result. The models are rigged after real bone structure, and with fine facial rigging. They are made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nEach model consists of 16 objects: Body, toes (4 objects), eyelids, 2 lacrimal glands, oral cavity, 2 corneas, 2 pupils, tongue, 2 teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nToes: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nCorneas: vertices 3,972; polygons 3,968\u003cbr\u003e\nPupils: vertices 1,282; polygons 1,248\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 92,447; polygons 91,822\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodyHair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A1_CalicoCat01_Sclera_BaseColor.png, 1024*1024\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body_root_F, CTR_body_root_M and CTR_body_root_B are the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_gravity_b controls the latter spine, and its customized attribute Tail_roll controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_gravity_f controls the former spine, and its customized attribute Roll_Head controls whether the head rotates following the parent controller, and Roll_Neck controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head, and its customized attribute Eye_follow controls whether the eyes move following CTR_eye.\u003cbr\u003e\nCTR_tail, CTR_tail_a and CTR_tail_b…… are FK controllers of the tail.\u003cbr\u003e\nCTR_leg_f.L, CTR_leg_f.R, CTR_leg_b.L and CTR_leg_b.R are IK controllers of the limbs, an with customized attributes:\u003cbr\u003e\n- IK-FK controls the IK/FK non-seamless switch of the limbs;\u003cbr\u003e\n- Pole_target switches the different display mode of pole vectors of the legs and whether to move following the IK controllers;\u003cbr\u003e\n- STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\n\nCTR_mouth and CTR_chin control the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_a.L, CTR_eye_a.R, CTR_eye_b.L and CTR_eye_b.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the dilation and contraction of pupils by the customized attribute pupil.\u003cbr\u003e\nThere are detailed facial controllers.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-20\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-16\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Calico Cat 01 Animated VFX Grace 3D 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wooden machine","price":0.0,"description":"Game-ready low-poly ballista model with a rig. Fully set up Unreal Engine 4.26.2 project included.\n\n**Contains:**\n- **Two .fbx files for Ballista and Ballista Arrow meshes**. _Note that Ballista.fbx file also contains Shot animation that is the same as Shot animation from the Animations.zip archive._\n- **Textures.zip archive** with three 4K textures in .tga format: T\\_Ballista\\_C (Color), T\\_Ballista\\_N (Normal), T\\_Ballista\\_ORM (Occlusion, Roughness, Metallic). Used for both Ballista and Ballista Arrow meshes.\n- **Animations.zip archive** with 6 animations: Shot, After-shot, Idle, and Aim (up, down, center) animations.\n- **UEProject.zip archive** with Unreal Engine 4.26.2 project that contains the ballista blueprint, showcase level, two additional Niagara VFX assets (for ballista arrow hit and after-shot effect), ballista shot sound wave asset and sound cue, animation blueprint and aim offset blend space 1D.\n\n**Polycount:**\n\n- Ballista - 19246 faces (20877 verts).\n- Ballista Arrow - 288 faces (321 verts).\n\nCheck out asset that uses this ballista model: https://www.cgtrader.com/3d-models/watercraft/historic/antique-ship-trireme-with-interior","imageAlt":"Ballista wooden machine 3D asset","url":"https://www.cgtrader.com/free-3d-models/military/other/ballista-908f6a48-5e93-4171-85ae-9f87ccdc9c1e","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BspagQvvAeWEyskZhvjEyT7J/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview_0.jpg","gridUrl":"https://media.cgtrader.com/variants/BspagQvvAeWEyskZhvjEyT7J/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_0.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/BspagQvvAeWEyskZhvjEyT7J/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Preview_0.webp","width":306},{"url":"https://media.cgtrader.com/variants/BspagQvvAeWEyskZhvjEyT7J/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_0.webp","width":612},{"url":"https://media.cgtrader.com/variants/BspagQvvAeWEyskZhvjEyT7J/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Preview_0.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/other/ballista-908f6a48-5e93-4171-85ae-9f87ccdc9c1e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2784856/2a7837b588/ballista-wooden-machine-3d-model-2a7837b588.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3428610","type":"listingItem","attributes":{"id":3428610,"title":"Cattle Cow Rigged  VFX Grace","price":230.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a cattle model with multiple 4K UDIM maps, fur, and rigging. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, horns, oral cavity, lacrimal glands, teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes:vertices 2,186; polygons 2,304\u003cbr\u003e\nHorns: vertices 664; polygons 660\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 172; polygons 168\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 38,527; polygons 38,485\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_Cavity.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_Cavity.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_SubsurfaceRadius.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceRadius.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceRadius.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot, Root01 and Root02 control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the former spine; CTR_Neck_a controls the root of the neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_Tail comes with a customized attribute: Tail_Follow controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_Neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow and Neck_Follow control whether the neck and head rotates following the parent controllers, Head_Follow only works when Neck_Follow is set to 1;\u003cbr\u003e\nNeck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R come with 2 customized attributes: IK-FK controls the non-seamless switch of IK/FK of the hind legs; Leg-Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R come with 3 customized attributes: IK%FK controls the non-seamless switch of IK/FK of the forelegs; Leg-stretch controls the stretch limit of the legs in IK mode; knee_shake removes the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\neye.L, eye.R and eyes control the eyes.\u003cbr\u003e\neye.L.001 and eye.R.001 control the winkle.\u003cbr\u003e\njaw_master controls the jaw.\u003cbr\u003e\nCTR_masticate controls the mastication by Location.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe tail hair dynamic is baked and is ready for use.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n","imageAlt":"3D model Cattle Cow Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/cattle-cow-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AzsDsVxxAK21dR3uRT1au5Kk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L419A0_Cattle_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/AzsDsVxxAK21dR3uRT1au5Kk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L419A0_Cattle_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/AzsDsVxxAK21dR3uRT1au5Kk/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L419A0_Cattle_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/AzsDsVxxAK21dR3uRT1au5Kk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L419A0_Cattle_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/AzsDsVxxAK21dR3uRT1au5Kk/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L419A0_Cattle_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cattle-cow-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3428610/10ab3e544a/cattle-cow-rigged-vfx-grace-3d-model-10ab3e544a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4838063","type":"listingItem","attributes":{"id":4838063,"title":"Irene Fully rigged in blender","price":0.0,"description":"This is a high quality 3d model basemesh, rigged with animation friendly topology. Perfect anatomy, There are no multiresolution modifiers and 2k skin textures. This model is very good for close-up renders, games, vfx, film, presentation, cut scenes, advertising etc.\n\nCheck out my page to get the shoes and weapons rig for free.\n\nSpecification rigging custom made to suit the character, made up of FK/IK switch for both arms and legs, head follow, arm follow, neck follow, eyes follow, leg follow mechanism. Complete face rig with SHAPE KEYS with free animations for personal or commercial use.\n\nRig only works on blender 3.0 or above, but can be easily exported to Unreal Engine, Unity etc. To get the most out of this rig use BONE LAYER MANAGER free addon for blender, link has been provided in the model.\n\n.Rigged in Blender----\n\n.Compatibility: Blender 3.0 and above\n\n.Full body \u0026 facial rig ( SHAPE KEYS USED)\n\n.IK/FK arms, legs, chest \u0026 hips\n\n.Head/arm/leg Local \u0026 world space options\n\n.head squash/stretch\n\n.Full facial animation controls\n\n.Character Unwrapped\n\n.Stretchy limbs with toggle\n\n.With Animations\n\nScalable parts\n\nRobust facial rig\n\n\n\nFollow \u0026 tag me with the animations you create on Instagram, I'd love to see them! @Jonan_sama\n\nAnimation renders were done with blenders cycles. ","imageAlt":"Irene Fully rigged in blender 3D model","url":"https://www.cgtrader.com/free-3d-models/character/woman/irene-fully-rigged-in-blender","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tzC5bF1GLQf4iY2J1RZBsXTA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GRAPHICS%202.jpg","gridUrl":"https://media.cgtrader.com/variants/tzC5bF1GLQf4iY2J1RZBsXTA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GRAPHICS%202.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/tzC5bF1GLQf4iY2J1RZBsXTA/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/GRAPHICS%202.webp","width":306},{"url":"https://media.cgtrader.com/variants/tzC5bF1GLQf4iY2J1RZBsXTA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GRAPHICS%202.webp","width":612},{"url":"https://media.cgtrader.com/variants/tzC5bF1GLQf4iY2J1RZBsXTA/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/GRAPHICS%202.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/woman/irene-fully-rigged-in-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":140,"name":".zpac","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4838063/8c94d081c3/irene-fully-rigged-in-blender-3d-model-8c94d081c3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4168593","type":"listingItem","attributes":{"id":4168593,"title":"Housefly Animated VFX Grace","price":100.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a housefly model with maps, fur, rigging, and animations. This model is made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nIt consists of the body, wings, and small wings.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 11,653; polygons 11,556\u003cbr\u003e\nWings: vertices 13,944; polygons 13,784\u003cbr\u003e\nSmall wings: vertices 202; polygons 168\u003cbr\u003e\nTotal: vertices 25,799; polygons 25,508\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0M9G00_Housefly_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Head_Opacity.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0M9G00_Housefly_Specular.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model, it comes with multiple customized attribute:\u003cbr\u003e\na_IK_Stretch_back_leg controls the stretch limit of the hind legs in IK mode;\u003cbr\u003e\nb_IK_FK_back_leg switches between IK/FK of the hind legs;\u003cbr\u003e\nc_IK_Stretch_mid_leg controls the stretch limit of the middle legs in IK mode;\u003cbr\u003e\nd_IK_FK_mid_leg switches between IK/FK of the middle legs;\u003cbr\u003e\ne_IK_Stretch_Front_leg controls the stretch limit of the forelegs in IK mode;\u003cbr\u003e\ng_IK_FK_Front_leg switches between IK/FK of the forelegs;\u003cbr\u003e\nh_head_follow_B controls whether the head moves following the parent controller;\u003cbr\u003e\nk_IK_Stretch_mouth controls the stretch limit of the mouth in IK mode;\u003cbr\u003e\nl_IK_FK_mouth switches between IK/FK of the mouth;\u003cbr\u003e\nm_small_wing_follow controls whether the calypters moves following the wings.\u003cbr\u003e\nCTR_Root_body controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_abdomen_a, CTR_FK_abdomen_b, CTR_FK_abdomen_c and CTR_FK_abdomen_d are FK controllers of the belly.\u003cbr\u003e\nCTR_spine_a and CTR_spine_b are spine controllers.\u003cbr\u003e\nCTR_head is the head controller.\u003cbr\u003e\nCTR_IK_Root_mid_leg.L/R, CTR_IK_Root_leg.L/R, CTR_IK_Root_F_leg.L/R are IK controllers of the legs.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped CircleFly animation at 60 fps, frame range 0-360 frames\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-43 frames\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-430 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those software. You can contact the website to consult the result of format conversion before deciding whether to purchase.\u003cbr\u003e\n","imageAlt":"Housefly Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/insect/housefly-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Vq6bkRisBksiQ1QgG1sQmrag/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0M9G00_Housefly_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/Vq6bkRisBksiQ1QgG1sQmrag/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0M9G00_Housefly_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Vq6bkRisBksiQ1QgG1sQmrag/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0M9G00_Housefly_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/Vq6bkRisBksiQ1QgG1sQmrag/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0M9G00_Housefly_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/Vq6bkRisBksiQ1QgG1sQmrag/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0M9G00_Housefly_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/housefly-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/4168593/9fc31eaa60/housefly-animated-vfx-grace-3d-model-9fc31eaa60.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7532606","type":"listingItem","attributes":{"id":7532606,"title":"Quad Bike PBR Model ","price":0.0,"description":"         Elevate your next project with the Quad Bike PBR Model, a professional-grade, high-fidelity 3D model designed to meet the rigorous standards of AAA games and film. This meticulously crafted All-Terrain Vehicle (ATV) delivers an unparalleled level of realism and performance.\n\n         Why Choose the Quad Bike PBR Model?\n AAA Artist Quality: Sculpted and textured with the attention to detail expected by top industry professionals.\n Fully Rigged for Action: Save time and jump straight into animation! The suspension, steering, and wheels and chassis doors are all fully rigged and ready to move. This model is built for dynamic action.\n Ready-to-Use Assets: Includes optimized game-ready PBR textures for realistic lighting, reflection, and material rendering in any modern engine or render pipeline.\n Vast Format Compatibility: Work in your preferred software. This model is provided in FBX, OBJ, ABC, PLY, STL, GLB, DAE, and BLEND formats.\n Optimized Geometry: While highly detailed, the geometry (Verts: 659,667, Faces: 595,011) is clean and efficiently modeled, perfect for integration into any pipeline.\n Unparalleled Realism: The intricate mechanical details and PBR textures ensure a stunning final look that will impress your clients and audience.\nIdeal For:\n AAA Video Games: (Racing, Open-World, Action-Adventure)\n Film \u0026 Cinematic Trailers: (VFX-ready details)\n VR/AR Applications: (Realistic interaction)\n ArchViz \u0026 Product Visualization: (High-end presentation)\n 3D Printing: (Compatible STL file included)","imageAlt":"Quad Bike PBR Model","url":"https://www.cgtrader.com/free-3d-models/vehicle/motorcycle/quad-bike-pbr-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lncn1pebddemo2l1fcujjj035de0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QuadBike01.jpg","gridUrl":"https://media.cgtrader.com/variants/lncn1pebddemo2l1fcujjj035de0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QuadBike01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/lncn1pebddemo2l1fcujjj035de0/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/QuadBike01.webp","width":306},{"url":"https://media.cgtrader.com/variants/lncn1pebddemo2l1fcujjj035de0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QuadBike01.webp","width":612},{"url":"https://media.cgtrader.com/variants/lncn1pebddemo2l1fcujjj035de0/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/QuadBike01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/vehicle/motorcycle/quad-bike-pbr-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":189,"name":".ply","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"motorcycle","categoryTitle":"Vehicle","subcategoryTitle":"Motorcycle","schemaImageUrl":"https://img-new.cgtrader.com/items/7532606/1b5b6d09d2/quad-bike-pbr-model-3d-model-1b5b6d09d2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3577051","type":"listingItem","attributes":{"id":3577051,"title":"White rabbit Animated VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality white rabbit model with 4K UDIM maps, fur, rigging and animations. There is a fine facial controller, and the rigging supports winkle animation. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe models consists of body, 2*claws, 2*lacrimal caruncles, 2*lacrimal glands, oral cavity, pupils, cornea, tongue, 2*teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 30,882; polygons 30,880\u003cbr\u003e\nPaws: vertices 1,332; polygons 1,296\u003cbr\u003e\nLacrimal caruncles:vertices 1,052; polygons 1,048\u003cbr\u003e\nLacrimal glands: vertices 2,560; polygons 2,532\u003cbr\u003e\nOral cavity: vertices 2,748; polygons 2,746\u003cbr\u003e\nPupils: vertices 1,988; polygons 2,048\u003cbr\u003e\nCorneas: vertices 1,572; polygons 1,600\u003cbr\u003e\nTongue: vertices 1,098; polygons 1,096\u003cbr\u003e\nTeeth: vertices 1,308; polygons 1,260\u003cbr\u003e\nTotal: vertices 44,540; polygons 44,506\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_Specular.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity_F, CTR_Gravity_M and CTR_Gravity_B control the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_Gravity_B has three customized attributes:\u003cbr\u003e\nHeadFollow controls whether the head moves following the body;\u003cbr\u003e\nNeckFollow controls whether the neck moves following the body;\u003cbr\u003e\nTailFollow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Hand_Switch_F.L is the controller of the left forefoot, and its customized attribute IKFK_LF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Hand_Switch_F.R is the controller of the right forefoot, and its customized attribute IKFK_RF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.L is the controller of the left hind foot, and its customized attribute IKFK_LB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.R is the controller of the left hind foot, and its customized attribute IKFK_RB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_b.L, CTR_Roll_Linkage_Finger_b.R, CTR_Roll_Linkage_Toe_b.L and CTR_Roll_Linkage_Toe_b.R control the extension of the toes.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_a.L, CTR_Roll_Linkage_Finger_a.R, CTR_Roll_Linkage_Toe_a.L and CTR_Roll_Linkage_Toe_a.R control the flexion of the toes.\u003cbr\u003e\nCTR_Squeeze_Finger.L, CTR_Squeeze_Finger.R, CTR_Squeeze_Toe.L and CTR_Squeeze_Toe.R control the squeeze effect of the foot pads.\u003cbr\u003e\nEach toe comes with a separate controller, and the neck and belly come with detailed controllers.\u003cbr\u003e\nA detailed facial rigging is available which supports facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D White rabbit Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/white-rabbit-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A0_WhiteRabbit_Display_Eating_01.jpg","gridUrl":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_WhiteRabbit_Display_Eating_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JC0L219A0_WhiteRabbit_Display_Eating_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_WhiteRabbit_Display_Eating_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JC0L219A0_WhiteRabbit_Display_Eating_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/white-rabbit-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3577051/cb41927788/white-rabbit-animated-vfx-grace-3d-model-cb41927788.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5181135","type":"listingItem","attributes":{"id":5181135,"title":"Black Widow Spider Rigged ","price":0.0,"description":"A Black Widow Spider I 3D-modelled and rigged for my exam 3D-VFX. \nThe model is almost fully rigged to create moving animations.\n\nNote: It is not made to be fully acurate but it looks proportional compared to references. \n\n","imageAlt":"Black Widow Spider Rigged 3D","url":"https://www.cgtrader.com/free-3d-models/animal/insect/black-widow-spider-rigged-82db5b1e-89db-47af-a2b4-c77b545de019","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c9E2j3LszcACHQ6TPyraVDva/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/image_2024-03-25_113528759.jpg","gridUrl":"https://media.cgtrader.com/variants/c9E2j3LszcACHQ6TPyraVDva/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/image_2024-03-25_113528759.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/c9E2j3LszcACHQ6TPyraVDva/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/image_2024-03-25_113528759.webp","width":306},{"url":"https://media.cgtrader.com/variants/c9E2j3LszcACHQ6TPyraVDva/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/image_2024-03-25_113528759.webp","width":612},{"url":"https://media.cgtrader.com/variants/c9E2j3LszcACHQ6TPyraVDva/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/image_2024-03-25_113528759.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/animal/insect/black-widow-spider-rigged-82db5b1e-89db-47af-a2b4-c77b545de019","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/5181135/ab37e0a7f9/black-widow-spider-rigged-3d-model-ab37e0a7f9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3553076","type":"listingItem","attributes":{"id":3553076,"title":"American Black Bear Animated VFX Grace","price":650.0,"description":"**Introduction**\u003cbr\u003e\nThis is an American black bear model with multiple 4K maps, fur, rigging, animations, and a real oral cavity. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, claws, tear01, tear02, nose, sclerae, irises, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 55,100; polygons ; 55,088\u003cbr\u003e\nClaws: vertices vertices 9240; polygons ; 9,040\u003cbr\u003e\nTear01: vertices 388; polygons ; 384\u003cbr\u003e\nTear02: vertices 784; polygons ; 704\u003cbr\u003e\nNose: vertices 1,023; polygons ; 996\u003cbr\u003e\nSclerae: vertices 1,796; polygons ; 1,732\u003cbr\u003e\nIrises: vertices 1,252; polygons ; 1,248\u003cbr\u003e\nTeeth: vertices 8,332; polygons ; 7,982\u003cbr\u003e\nTotal: vertices 77,915; polygons ; 77,174\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file withour rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the movement of the entire model, and its customized attribute Follow_Head controls whether the head moves following the parent controller; Follow_Neck controls whether the neck moves following the parent controller; IKFK_Leg_B_L, IKFK_Leg_B_R, IKFK_Leg_F_L and IKFK_Leg_F_R are to switch between IK/FK of the limbs, which is non-seamless; Stretch_Leg_B_L, Stretch_Leg_B_R, Stretch_Leg_F_L and Stretch_Leg_F_R control the stretch limit of the limbs.\u003cbr\u003e\nCTR_gravity controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the movement of the former, middle and latter spine.\u003cbr\u003e\nCTR_foot_fr_a.L, CTR_foot_fr_a.R, CTR_foot_bk_a.L and CTR_foot_bk_a.R control the movement of the limbs.\u003cbr\u003e\nCTR_sole_roll_bk_a.L, CTR_sole_roll_bk_a.R, CTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R control the foot pad raising, and its customized attribute Follow_ankle controls whether the ankle rotates following the foot pad.\u003cbr\u003e\nCTR_paw_root_bk_a.L, CTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R and CTR_paw_root_bk_a.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b control the neck.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the movement of the eyes.\u003cbr\u003e\nCTR_eyelid_root.L and CTR_eyelid_root.R control the winkle.\u003cbr\u003e\nEach toe comes with a separate controller, the face, neck and belly come with fine controllers which control the subtle details.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped feeding animation at 30 fps, frame range 0-330\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-13\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without any other adjustments.\u003cbr\u003e\n","imageAlt":"3D American Black Bear Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A1_AmericanBlackBear_Display_Walk_01.jpg","gridUrl":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A1_AmericanBlackBear_Display_Walk_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L811A1_AmericanBlackBear_Display_Walk_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A1_AmericanBlackBear_Display_Walk_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L811A1_AmericanBlackBear_Display_Walk_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3553076/e560bbd0d0/american-black-bear-animated-vfx-grace-3d-model-e560bbd0d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5297747","type":"listingItem","attributes":{"id":5297747,"title":"Kid girl Rigged model","price":0.0,"description":"kid girl -rigged model. Very High Quality Rendered. Made By Clo Standalone. This model has a low polycount. Includes various formats with realistic Wash effect textures and normal maps. With Exotic Texture, you will see the effect on the body.** 2d CAD also provided. Ready Pattern for making the actual product.** It can be used for animations, video games, WebGL, VR/AR, VFX, Obj, and Presentations. The provided File Formats are Dxf, OBJ, FBX, Zprj, AI, Gltf, xml, mcx . Let me know if any support is required in the comment box. If anything missing just direct text me, I will be there for help.\n**File formates : Zprj, Obj, FBX, MTL, LXO, DXF, PDF**\nMade with Clo Standalone.","imageAlt":"Kid girl Rigged model","url":"https://www.cgtrader.com/free-3d-models/character/clothing/kid-girl-rigged-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/24XNJcrFDV3PAFfwDJ3wwBVc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/kid%20girls%20bikini_1.jpg","gridUrl":"https://media.cgtrader.com/variants/24XNJcrFDV3PAFfwDJ3wwBVc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kid%20girls%20bikini_1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/24XNJcrFDV3PAFfwDJ3wwBVc/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/kid%20girls%20bikini_1.webp","width":306},{"url":"https://media.cgtrader.com/variants/24XNJcrFDV3PAFfwDJ3wwBVc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/kid%20girls%20bikini_1.webp","width":612},{"url":"https://media.cgtrader.com/variants/24XNJcrFDV3PAFfwDJ3wwBVc/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/kid%20girls%20bikini_1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/clothing/kid-girl-rigged-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":140,"name":".zpac","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":7,"name":".dxf","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/5297747/7fe5e6865d/kid-girl-rigged-model-3d-model-7fe5e6865d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4788586","type":"listingItem","attributes":{"id":4788586,"title":"Brown Horse Animation   VFX Grace","price":275.0,"description":"This is a high-quality and nice-looking brown horse model with 4K UDIM maps, fur, rigging and a realistic animation. It comes with a realistic muscle structure and a complex hair system created in Blender for a natural and realistic effect. This model is made with Blender and Cycles renderer at real-world scale.\n\nDescription\n\nIt consists of the body, 2 pupils, 2 sclerae, 2 lacrimal caruncles, teeth, tongue.\n\nPolygons\n\nBody: vertices 62,432; polygons 62,386\n\nPupils: vertices 100; polygons 88\n\nSclerae: vertices 324; polygons 330\n\nLacrimal caruncles: vertices 1,140; polygons 1,112\n\nTeeth: vertices 121,619; polygons 119,945\n\nTongue: vertices 5,281; polygons 5,248\n\nTotal: vertices 190,900; polygons 189,109\n\nProject Format\n\nThere is a Blender project and an OBJ file without rigging or animation.\n\nSize of Maps\n\nJW0N4600_Horse_White_BaseColor.1001.png, 4096*4096\n\nJW0N4600_Horse_White_BaseColor.1002.png, 4096*4096\n\nJW0N4600_Horse_White_Body_AO.1001.png, 4096*4096\n\nJW0N4600_Horse_White_Body_AO.1002.png, 4096*4096\n\nJW0N4600_Horse_White_Body_Roughness.1001.png, 4096*4096\n\nJW0N4600_Horse_White_Body_Roughness.1002.png, 4096*4096\n\nJW0N4600_Horse_White_Eye_BaseColor.png, 4096*4096\n\nJW0N4600_Horse_White_Eye_Mask.png, 4096*4096\n\nJW0N4600_Horse_White_Eye_Normal.png, 4096*4096\n\nJW0N4600_Horse_White_Normal.1001.png, 4096*4096\n\nJW0N4600_Horse_White_Normal.1002.png, 4096*4096\n\nJW0N4600_Horse_White_OralCavity_BaseColor.png, 4096*4096\n\nJW0N4600_Horse_White_OralCavity_Normal.png, 4096*4096\n\nJW0N4600_Horse_White_OralCavity_Roughness.png, 4096*4096\n\nRigging\n\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\n\nCTR_Horse controls the entire model.\n\nCTR_Spine_Weight controls the center of gravity.\n\nCTR_Hip controls the rear spine.\n\nCTR_Stretch_Spine controls the middle spine.\n\nCTR_Spine.006 controls the front spine.\n\nCTR_Drive.001 is a customized controller with multiple customized attributes:\n\nprop_Follow_Head controls whether the head rotates following the neck;\n\nprop_Follow_Neck controls whether the neck rotates following the spine;\n\nprop_IKFK_Leg_Behind_L, prop_IKFK_Leg_Behind_R, prop_IKFK_Leg_Front_L and prop_IKFK_Leg_Front_R switches between IK/FK of the limbs;\n\nprop_Leg_Stretch_Behind_L, prop_Leg_Stretch_Behind_R, prop_Leg_Stretch_Front_L and prop_Leg_Stretch_Front_R limit the stretch of the limbs in IK mode.\n\nCTR_Tail.001, CTR_Tail.002, CTR_Tail.003 and CTR_Tail.004…… are FK controllers of the tail.\n\nCTR_Neck.005, CTR_Neck.006, CTR_Neck.007 and CTR_Neck.008 are FK controllers of the neck.\n\nCTR_Head.001 controls the head.\n\nCTR_Foot_Total_F.L and CTR_Foot_Total_F.R are IK controllers of the forelegs.\n\nCTR_Foot_Total_B.L and CTR_Foot_Total_B.R are IK controllers of the hind legs.\n\nCTR_Jaw.001, CTR_Jaw.002, CTR_Jaw.003 and CTR_Jaw.004 control the jaw.\n\nCTR_Eye, DEF_Eye.R.004 and DEF_Eye.L.004 control the eyes.\n\nCTR_Belly.001.L, CTR_Belly.002.L, CTR_Belly.001.R and CTR_Belly.002.R control the abdomen.\n\nAnd more ...\n\nAnimation\n\nLoopable running animation at 30 fps, frame range 0-24\n\nTag\n\nhorse, brown, animal, beautiful, farm, grassland, mammal, mane, equine, run, fur, Blender, Cycles\n\nFeatures\n\nThe dynamic of Mane and tail have been cached.\n\nThe model is in meter units at real-world scale.\n\nTo run faster, the fur is hidden, with Render enabled.\n\nThe model can be rendered in the current project directly.","imageAlt":"3D Brown Horse Animation VFX 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Mouse Rigged  VFX Grace","price":150.0,"description":"**Introduction**\u003cbr\u003e\nThis is a realistic rat model with 4K maps, rigging, hair. And UDIM UV is applied to the body for more details. The skin map is made separately for a more realistic effect. The model is made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 6 objects: Body, eyes, claws, oral cavity and teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 18,666; polygons 18,664\u003cbr\u003e\nClaws: vertices 10,674; polygons 10,368\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,368\u003cbr\u003e\nOral cavity and teeth: vertices 6,172; polygons 6,132\u003cbr\u003e\nTongue: vertices 358; polygons 356\u003cbr\u003e\nFood: vertices 42; polygons 80\u003cbr\u003e\nTotal: vertices 38,288; polygons 37,968\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L506A2_Rat_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_BodySkin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_FootSkin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Oralcavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_Other_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A2_Rat_OtherSkin_Roughness.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nCTR_Gravity controls the location and rotation of the body.\u003cbr\u003e\nCTR_spine_Front controls the location and rotation of the former spine, and comes with multiple customized attributes: IK/FK_Head_Follow, IK/FK_Neck_Follow, HandFollow Body, Neck_IK/FK, Tail_Follow, Tail_IK/FK.\u003cbr\u003e\nCTR_foot_H.L/R controls the movement of hind legs, and comes with the customized attributes:  L/R_IK_Ankle_Roll_Loc, Leg_IK/FK.\u003cbr\u003e\nCTR_foot_F.L/R controls the movement of forelegs, and comes with the customized attributes: Leg_IK/FK.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere is a UI for facial rigging, which is used to animate the eyes, eyebrows, lips and nose for some simple facial expressions.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe model applies UDIM UV. \u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nShape keys are applied to fix abnormal deformations. \u003cbr\u003e\nTo reset the initial pose, select all the controllers in pose mode, then press Alt+R, Alt+G, and Alt+S and reset the shape key of the body to 0.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Rat Mouse Rigged VFX 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01 Animated VFX Grace","price":389.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a goat model with multiple 4K UDIM maps, fur, rigging, and animations. It's made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nThe model consists of 11 objects: Body, lacrimal glands, tears, upper oral cavity, lower cavity, pupils, lens, tongue, upper teeth, lower teeth, and horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nHorns: vertices 10,464; polygons 10,460\u003cbr\u003e\nTotal: vertices 182,187; polygons 181,114\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask01.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair_Mask02.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair02_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Hair02_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_BaseColor.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_BaseColor.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Mask.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Mask.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Normal.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Normal.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Roughness.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Roughness.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Specular.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_Specular.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_SSS.1001.png\u003cbr\u003e\nJF0L219A3_Goat_Body_Skin_SSS.1002.png\u003cbr\u003e\nJF0L219A3_Goat_Eye_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Normal.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Roughness.png\u003cbr\u003e\nJF0L219A3_Goat_HornAndTongue_Specular.png\u003cbr\u003e\nJF0L219A3_Goat_OralCavity_BaseColor.png\u003cbr\u003e\nJF0L219A3_Goat_OralCavity_Normal.png\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_Leg_F_Other.L has 3 customized attributes:\u003cbr\u003e\nIK%FK controls the IK/FK switch of the forelegs;\u003cbr\u003e\nLeg-stretch controls the stretch limit of the forelegs in IK mode;\u003cbr\u003e\nknee_shake limits the knee jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L has 2 customized attributes:\u003cbr\u003e\nIK-FK controls the IK/FK switch of the hind legs;\u003cbr\u003e\nLeg-stretch controls the stretch limit of the hind legs in IK mode.\u003cbr\u003e\nCTR_Neck has 3 customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IKFK switches the IK/FK of the neck.\u003cbr\u003e\neye.L/R.001 controls the winkle.\u003cbr\u003e\nFacial rigging is available.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-385\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-160\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-144\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nIf used in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\n","imageAlt":"Goat 01 Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-01-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20221205_Goat01%20%283%29.jpg","gridUrl":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20221205_Goat01%20%283%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/ZB_20221205_Goat01%20%283%29.webp","width":306},{"url":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20221205_Goat01%20%283%29.webp","width":612},{"url":"https://media.cgtrader.com/variants/Rb69aiY6JdjRvo6BzCoRqJsy/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/ZB_20221205_Goat01%20%283%29.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-01-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3684378/03c873cf1e/goat-01-animated-vfx-grace-3d-model-03c873cf1e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5741181","type":"listingItem","attributes":{"id":5741181,"title":"Great White Shark Animation - VFX Grace","price":164.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality great white shark model with multiple 4K UDIM textures, rigging and animations. It also comes with realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 92,886; polygons: 92,812\u003cbr\u003e\nEyes: vertices: 772; polygons: 768\u003cbr\u003e\nTeeth: vertices: 20,700; polygons: 20,608\u003cbr\u003e\nTotal: vertices: 114,358; polygons: 114,188\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Eye_BaseColor.png, 512* 512\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Roughness.1001.png, 1024* 1024\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Roughness.1002.png, 1024 1024\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_BaseColor.1001.png, 4096 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Mask.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Mask.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Noraml.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Noraml.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Specular01.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Specular01.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Specular02.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_Specular02.1002.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_SubsurfaceAmount.1001.png, 4096* 4096\u003cbr\u003e\nJF0O0A0I_GreatWhiteShark_SubsurfaceAmount.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_root: Controls the whole body.\u003cbr\u003e\nCTR_gravity, CTR_gravity02: Controllers for the center of gravity of body.\u003cbr\u003e\nCTR_spine_a, CTR_spine_b, CTR_spine_c...: FK controllers for the body.\u003cbr\u003e\nCTR_head: Controls the head.\u003cbr\u003e\nCTR_Chest: Controls the chest cavity.\u003cbr\u003e\nCTR_UpperJaw_a: Controls the upper jaw.\u003cbr\u003e\nCTR_jaw.003: Controls the lower jaw.\u003cbr\u003e\nCTR_teeth: Controls the upper teeth.\u003cbr\u003e\nCTR_gill.L, CTR_gill.R: Control the opening and closing of the gills.\u003cbr\u003e\neye.L, eye.R: Control the movement of the eyeballs.\u003cbr\u003e\nCTR_root_PectoralFin.L, CTR_root_PectoralFin.R: Controls the pectoral fins.\u003cbr\u003e\nCTR_FK_PectoralFin_a.L, CTR_FK_PectoralFin_b.L, CTR_FK_PectoralFin_c.L,...CTR_FK_PectoralFin_a.R, CTR_FK_PectoralFin_b.R, CTR_FK_PectoralFin_c.R: FK controllers for the pectoral fins.\u003cbr\u003e\nCTR_DorsalFin_a, CTR_root_DorsalFin, CTR_DorsalFin_b: Controls the dorsal fin.\u003cbr\u003e\nCTR_FK_TailFin_a, CTR_FK_TailFin_b, CTR_FK_TailFin_c...CTR_FK_TailFin_w, CTR_FK_TailFin_x...: FK controllers for the tail.\u003cbr\u003e\nAdditionally, there are complex facial controllers for creating rich facial expressions, as well as a UI control designed for animators to make animation creation more convenient. The pectoral, dorsal, and tail fins come with more detailed controllers.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-248\u003cbr\u003e\nUnlooped preying animation at 30 fps, frame range 0-145\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe tail hair dynamics have been baked and saved in the project. Dynamics are disabled in the 360 project and still images rendering project for static pose rendering.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/animal/fish/great-white-shark-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kBgDnuMoTjeqyt7hjCgq5smc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/great-white-shark-animation-vfx-grace-rigging-blender-3d-model-c1fe981ade.jpg","gridUrl":"https://media.cgtrader.com/variants/kBgDnuMoTjeqyt7hjCgq5smc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/great-white-shark-animation-vfx-grace-rigging-blender-3d-model-c1fe981ade.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/kBgDnuMoTjeqyt7hjCgq5smc/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/great-white-shark-animation-vfx-grace-rigging-blender-3d-model-c1fe981ade.webp","width":306},{"url":"https://media.cgtrader.com/variants/kBgDnuMoTjeqyt7hjCgq5smc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/great-white-shark-animation-vfx-grace-rigging-blender-3d-model-c1fe981ade.webp","width":612},{"url":"https://media.cgtrader.com/variants/kBgDnuMoTjeqyt7hjCgq5smc/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/great-white-shark-animation-vfx-grace-rigging-blender-3d-model-c1fe981ade.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/great-white-shark-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/5741181/c1fe981ade/great-white-shark-animation-vfx-grace-3d-model-c1fe981ade.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6918983","type":"listingItem","attributes":{"id":6918983,"title":"Red Fox Rigged - Maya VFX Grace","price":550.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality red fox model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n\n**Features**\u003cbr\u003e\nIt consists of the body, paws, eyelid 01, eyelid 02, eyes, tongue and teeth.\u003cbr\u003e\nTextures and materials: There are 14 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid 01: vertices 452; polygons 448\u003cbr\u003e\nEyelid 02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n  \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model;\u003cbr\u003e\nCTR_crv_M_torse: Controls the movement of the whole body (excluding the paws);\u003cbr\u003e\nCTR_crv_F_torse, CTR_crv_B_torse: Control the body pivoting on the shoulders and hips;\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine, CTR_crv_B_spine_ro: Control the front, rear, and middle of the spine;\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_F_spine: Comes with a customized attribute:\u003cbr\u003e\n\"Follow Neck\" controls the strength of the neck following the rotation.\u003cbr\u003e\n\nCTR_crv_M_belly: Controls the belly;\u003cbr\u003e\nCTR_crv_neck_root: Root controller for the neck;\u003cbr\u003e\nCTR_crv_neck_attr: Neck attribute controller, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary neck stretch controllers.\u003cbr\u003e\n\nCTR_crv_hip: Controls the hips;\u003cbr\u003e\nCTR_crv_tail_attr: Tail attribute controller, with customized attributes:\u003cbr\u003e\nTail_IK_FK switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the tail;\u003cbr\u003e\n\"Follow Target\" controls the tail following.\u003cbr\u003e\n\nCTR_crv_FK_tail_ro: FK rotation controller for the tail;\u003cbr\u003e\nCTR_crv_head: Head controller with customized attributes:\u003cbr\u003e\nSec_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows neck movement;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_D_jaw: Controller for opening the mouth;\u003cbr\u003e\nCTR_crv_NoseBridge_a, CTR_crv_NoseBridge_b, CTR_crv_U_jaw: Control the nose bridge and upper jaw;\u003cbr\u003e\nCTR_crv_tongue: Root controller for the tongue with customized attributes:\u003cbr\u003e\nTongue_IK_FK switches between IK/FK for the tongue;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the tongue.\u003cbr\u003e\n\nCTR_crv_eye: Eye controller;\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes;\u003cbr\u003e\nCTR_crv_preset_L/R_eyebrow_a/b: Preset controllers for eyebrow expressions;\u003cbr\u003e\nCTR_crv_preset_L/R_nose, CTR_crv_preset_L/R_mouth_a/b: Preset controllers for the nose and lips;\u003cbr\u003e\nCTR_crv_L/R_F_shoulder, CTR_crv_L/R_B_hip: FK root controllers for the shoulders and hips, respectively;\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Controllers for all four legs, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK for the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector controller follows foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the foot controller.\u003cbr\u003e\n\nCTR_crv_L/R_F/B_foot_poll: Controllers for all four feet, which controls the raising of heel, raising of toe, foot eversion, foot inversion, foot pivoting, and toes abduction;\u003cbr\u003e\nCTR_crv_L/R_F/B_toe_motion: Preset controllers for the toes;\u003cbr\u003e\nAdditionally, there are more facial controllers along with other body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Red Fox Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N1400_RedFox_Display_Watch_02.jpg","gridUrl":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N1400_RedFox_Display_Watch_02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0N1400_RedFox_Display_Watch_02.webp","width":306},{"url":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N1400_RedFox_Display_Watch_02.webp","width":612},{"url":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0N1400_RedFox_Display_Watch_02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918983/0f0586065e/red-fox-rigged-maya-vfx-grace-3d-model-0f0586065e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4387619","type":"listingItem","attributes":{"id":4387619,"title":"RedSquirrel Summer Animated VFX Grace","price":264.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality red squirrel model for summer. The models come with multiple 4K maps, fur, rigging and animations, and the maps for skin and fur are made separately. Both close shot and close-up are supported. The models are made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, irises, sclerae, lacrimal glands, tongue, upper teeth, lower teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,694; polygons 29,692\u003cbr\u003e\nIrises: vertices 964; polygons 1,024\u003cbr\u003e\nSclerae: vertices 1,156; polygons 1,216\u003cbr\u003e\nLacrimal glands: vertices 792; polygons 768\u003cbr\u003e\nTongue: vertices 473; polygons 471\u003cbr\u003e\nLower teeth: vertices 2,092; polygons 2,008\u003cbr\u003e\nUpper teeth: vertices 2,035; polygons 1,951\u003cbr\u003e\nTotal: vertices 37,206; polygons 37,130\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Hair_ID.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Hair_ID.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A5_RedSquirrel_Summer_Tooth_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Gravity controls the center of gravity of the body, its customized attribute Tail_Follow controls whether the tail moves following the parent controller, Tail_IKFK switches between IK/FK of the tail.\u003cbr\u003e\nCTR_IK_Spine_F comes with two customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the neck;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the spine.\u003cbr\u003e\nCTR_Leg_F.L/R and CTR_Leg_B.L/R are IK controllers of the legs. It comes with multiple customized attributes:\u003cbr\u003e\nIKFK_Switch_LF/RF/LB/RB switch between IK/FK of the legs;\u003cbr\u003e\nIK_Stretch_LF/RF/LB/RB control the stretch of the legs in IK mode;\u003cbr\u003e\nIK_Stretch_Roll_LF/RF/LB/RB control whether the ankles follow the IK controllers of the feet when they are moving.\u003cbr\u003e\nCTR_Cheek_a/b.R/L control the movement of the face.\u003cbr\u003e\nCTR_Nose.R/L control the breathing of the nostril.\u003cbr\u003e\nThere is a UI for the facial system and more fine facial controllers used to create facial expressions.\u003cbr\u003e\nEach toe has a separate controller, and the face, neck and legs have more detailed controllers to control more subtle movements.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-210\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-8\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nTo restore the initial Pose of JF0L811A5_RedSquirrel_Summer/Winter_Eat, you need to reset the attributes of all controllers to 0, and then turn off \"Child Of\" of CTR_Leg_F.R/L controller.\u003cbr\u003e","imageAlt":"mammal RedSquirrel Summer Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/redsquirrel-summer-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5sNGA4kkBSw3CgFFnJLKoEj4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A5_RedSquirrel_Display_Eat_02.jpg","gridUrl":"https://media.cgtrader.com/variants/5sNGA4kkBSw3CgFFnJLKoEj4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A5_RedSquirrel_Display_Eat_02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5sNGA4kkBSw3CgFFnJLKoEj4/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L811A5_RedSquirrel_Display_Eat_02.webp","width":306},{"url":"https://media.cgtrader.com/variants/5sNGA4kkBSw3CgFFnJLKoEj4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A5_RedSquirrel_Display_Eat_02.webp","width":612},{"url":"https://media.cgtrader.com/variants/5sNGA4kkBSw3CgFFnJLKoEj4/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L811A5_RedSquirrel_Display_Eat_02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/redsquirrel-summer-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4387619/bbfcf11533/redsquirrel-summer-animated-vfx-grace-3d-model-bbfcf11533.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3127493","type":"listingItem","attributes":{"id":3127493,"title":"Armadillo Animated  VFX Grace","price":249.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic Armadillo model with textures, fur, rigging animation, and 16 pieces of 4K maps. UDIM UV maps are applied, and each part is sculpted to enhance realism. This model is completely made with Blender and Cycles renderer at rea-world scale.\u003cbr\u003e\nThe model consists of 9 objects: Body, shell, lacrimal glands, eyes, irises, pupils, tongue, teeth, paws.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 34,442; polygons 34,440\u003cbr\u003e\nShell: vertices 2,682; polygons 2,696\u003cbr\u003e\nLacrimal gland: verticess 640; polygons 640\u003cbr\u003e\nEyes: vertices 1,476; polygons 1,536\u003cbr\u003e\nIris: vertices 1,858; polygons 1,856\u003cbr\u003e\nPupil: vertices 1,540; polygons 1,600\u003cbr\u003e\nTongue: vertices 3,330; polygons 3,328\u003cbr\u003e\nTeeth: vertices 3,640; polygons 3,584\u003cbr\u003e\nPaws: vertices 1,360; polygons 1,344\u003cbr\u003e\nTotal: vertices 50,968; polygons 51,024\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0K517A0_Armadillo_Bits_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Bits_Normal.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_Specular.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Body_Transmission.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Normal.1003.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0K517A0_Armadillo_Crust_Specular.1003.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFacial rigging is available and it supports some simple expressions:\u003cbr\u003e\nSpine IK/FK, with squeeze and stretch controller\u003cbr\u003e\nLegs and arms stretch\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\nThe Multiresolution modifiers are kept on the model. To run smoothly, the Display is toggled off by default. Please turn on the Display to view the sculpting effect.\u003cbr\u003e\n","imageAlt":"3D Armadillo Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/armadillo-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LoaVwG87ng7pinUuG3djh3Vq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0K517A0_Armadillo_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/LoaVwG87ng7pinUuG3djh3Vq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0K517A0_Armadillo_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/LoaVwG87ng7pinUuG3djh3Vq/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0K517A0_Armadillo_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/LoaVwG87ng7pinUuG3djh3Vq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0K517A0_Armadillo_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/LoaVwG87ng7pinUuG3djh3Vq/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0K517A0_Armadillo_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/armadillo-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3127493/66d28e1ac0/armadillo-animated-vfx-grace-3d-model-66d28e1ac0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4667216","type":"listingItem","attributes":{"id":4667216,"title":"Alchemy Magic Lab","price":35.0,"description":"Alchemy And Magic Lab is a high-quality AAA asset pack designed for professional-grade visuals, making it ideal for Virtual Reality (VR), PC, and console platforms. All assets are created using the modern PBR (Physically Based Rendering) standard, ensuring realistic visual effects and detailed surface representation. The pack includes high-resolution 4K textures that deliver maximum detail and impressive visual fidelity.\n\nThe pack contains a wide variety of content, including:\nAlchemy And Magic Lab  Props – Highly detailed models that can be used as both primary and supporting objects within a scene;Materials \u0026 Textures – PBR-based materials and 4K high-quality textures that provide realistic lighting and surface interactions;Animations – Pre-animated elements that simplify the creation of dynamic scenes;FBX Files – Fully usable model formats, easily compatible with various game development and 3D platforms;Unity and Unreal Package – Ready for immediate import and use in Unity and Unreal. Alchemy And Magic Lab asset pack is ideal for game developers, designers, and 3D architects who require high-quality, technically optimized, and multi-platform assets.\n\n","imageAlt":"3D asset animated Alchemy Magic Lab","url":"https://www.cgtrader.com/3d-models/furniture/furniture-set/alchemy-magic-lab","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/anmowgu21ctpzpynk2qux36zls9j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Alchemy_034.jpg","gridUrl":"https://media.cgtrader.com/variants/anmowgu21ctpzpynk2qux36zls9j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Alchemy_034.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/anmowgu21ctpzpynk2qux36zls9j/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Alchemy_034.webp","width":306},{"url":"https://media.cgtrader.com/variants/anmowgu21ctpzpynk2qux36zls9j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Alchemy_034.webp","width":612},{"url":"https://media.cgtrader.com/variants/anmowgu21ctpzpynk2qux36zls9j/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Alchemy_034.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/furniture-set/alchemy-magic-lab","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"furniture","subcategorySlug":"furniture-set","categoryTitle":"Furniture","subcategoryTitle":"Furniture Set","schemaImageUrl":"https://img-new.cgtrader.com/items/4667216/18c67341da/alchemy-magic-lab-3d-model-18c67341da.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3131271","type":"listingItem","attributes":{"id":3131271,"title":"Sci fi Samurai Ninja 3D CG model rigged character","price":38.0,"description":"Sci-fi Samurai Ninja 3D CG model rigged character from \"Adarnia : 3D CG Sci-fi short film by Clem Escosora\"\n\ngoogle search : Adarnia for more information\n\nwww(dot)adarnia(dot)com\n\nSci-fi Samurai Ninja 3D CG model rigged character with opening and closing helmet visor, moveable antennas, knifes, sword, belt bags, samurai plated skirt models + 4K textures. This is a Qualitative 3d model othat can be used in Animation/Films/Games.\n\nPackage contains:UVs mapped of a mid-level poly 3D model character.\n\nmaya file (2018version) fbx (2018version) obj (2018version) 4K png textures\n\nThis 3D model is the main character in the 3DCGsci-fi animated short film 'Adarnia' google search: 'adarnia' for more details\n\nAlso, check out this character's own vehicle the post-apocalyptic motor bike, vehicle Sci-fi 3D\n\nNote:\nhuman head mesh inside the helmet not included.","imageAlt":"rigged Sci fi Samurai Ninja 3D CG model rigged","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/sci-fi-samurai-ninja-3d-cg-model-rigged-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YNDP6uMujAGUvrr5nVAHxdVD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai_rigged_character_adarnia_3dmodel.jpg","gridUrl":"https://media.cgtrader.com/variants/YNDP6uMujAGUvrr5nVAHxdVD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai_rigged_character_adarnia_3dmodel.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YNDP6uMujAGUvrr5nVAHxdVD/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/samurai_rigged_character_adarnia_3dmodel.webp","width":306},{"url":"https://media.cgtrader.com/variants/YNDP6uMujAGUvrr5nVAHxdVD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai_rigged_character_adarnia_3dmodel.webp","width":612},{"url":"https://media.cgtrader.com/variants/YNDP6uMujAGUvrr5nVAHxdVD/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/samurai_rigged_character_adarnia_3dmodel.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/sci-fi-samurai-ninja-3d-cg-model-rigged-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3131271/a7082a3ce7/sci-fi-samurai-ninja-3d-cg-model-rigged-character-3d-model-a7082a3ce7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3672478","type":"listingItem","attributes":{"id":3672478,"title":"Sparrow Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a sparrow model with textures, realistic feathers and fur, very fine rigging, and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of the body, pupils*2, third eyelids*2, sclerae*2, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,170; polygons 25,136\u003cbr\u003e\nPupils*2: vertices 610; polygons 640\u003cbr\u003e\nThird eyelids*2: vertices 193; polygons 192\u003cbr\u003e\nSclerae*2: vertices 482; polygons 512\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nFeathers: vertices 9,819; polygons 6,772\u003cbr\u003e\nTotal: vertices 37,745; polygons 34,780\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Height.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Normal.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Roughness.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_D_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Height.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Normal.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Roughness.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_ShoulderFeacher_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L913A4_Sparrow_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_sping_root and CTR_sping_root.001 control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_sping_roll_B.001 and CTR_sping_roll_B.002 control the latter part of the body.\u003cbr\u003e\nCTR_sping_roll_F.001 and CTR_sping_roll_F.002 control the former part of the body.\u003cbr\u003e\nCTR_neck_roll controls the root of the neck, and its customized attribute Neck_Follow controls whether the neck moves following CTR_sping_roll_F.002.\u003cbr\u003e\nCTR_breath controls the breath of the body.\u003cbr\u003e\nCTR_head_stretch.001 controls the head, and its customized attribute ThirdEyelid_Rotation controls winkle.\u003cbr\u003e\nCTR_IK_shin.L and CTR_IK_shin.R are IK controllers of the legs, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R fold the wings fast by the Location.\u003cbr\u003e\nCTR_tailfeather controls folds tail feathers by the location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-6\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-141\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Sparrow Animated VFX Grace realistic 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A4_Sparrow_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L913A4_Sparrow_Display_Stand_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L913A4_Sparrow_Display_Stand_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3672478/b535397061/sparrow-animated-vfx-grace-3d-model-b535397061.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5514758","type":"listingItem","attributes":{"id":5514758,"title":"White Pigeon Animation -  VFX Grace","price":480.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality white pigeon character with model, 4K maps, rigging and 4 animations. It comes with realistic muscle structure, plenty of details on the head and claws, and highly detailed feathers which are arranged after real references. The feathers are created as feather cards for better effect and faster rendering, as well as smooth operations. The rigging is created with reference to real bones, which makes the animation more lifelike and natural. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,968; polygons: 29,854\u003cbr\u003e\nEyes: vertices: 2,570; polygons: 2,688\u003cbr\u003e\nFeathers: vertices: 354,543; polygons: 242,595\u003cbr\u003e\nTotal: vertices: 387,081; polygons: 275,137\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_Height.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Alpha.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Eye_BaseColor.png(2048* 2048)\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_TailFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_roll: Controls the entire model.\u003cbr\u003e\nCTR_spine_root: Controls the rear center of gravity.\u003cbr\u003e\nCTR_spine_root_F: Controls the front center of gravity.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001: FK controllers for tail.\u003cbr\u003e\nCTR_neck_roll: Controller for neck root, with a customized attribute:\u003cbr\u003e\nNeckFollow: Controls whether the neck follows body movement.\u003cbr\u003e\nCTR_neck_stretch.002: Controls the movement of the middle neck, with one customized attribute:\u003cbr\u003e\nNeckStretch controls whether the neck is stretched.\u003cbr\u003e\nCTR_head_root: Head controller, with two customized attributes:\u003cbr\u003e\nEyelidRoll: Controls the rotation of eyelids;\u003cbr\u003e\nHeadFollow: Controls whether the head follows neck movement.\u003cbr\u003e\nCTR_shoulder.R, CTR_shoulder.L: Comes with two customized attributes:\u003cbr\u003e\nFeatherFollow Controls whether the feather follows wing rotation;\u003cbr\u003e\nWingFollow Controls whether the wing follows body rotation.\u003cbr\u003e\nCTR_leg_root.R, CTR_leg_root.L: IK controllers for legs, with one customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_Wing.L, CTR_Wing.R: Controllers for folding wings.\u003cbr\u003e\nCTR_mouth_roll: Controller for lower jaw.\u003cbr\u003e\nCTR_Tail: Controller for folding tail.\u003cbr\u003e\nCTR_eye: Controller for eyes.\u003cbr\u003e\nAdditionally, there are complex wing controllers, each feather can be bent or changed direction individually, which can create fine and rich feather animations. The body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"White Pigeon Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-pigeon-animation-vfx-grace-3d-model-566e508b97.jpg","gridUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","width":306},{"url":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","width":612},{"url":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514758/566e508b97/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3553750","type":"listingItem","attributes":{"id":3553750,"title":"American Black Bear Rigged VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is an American black bear model with multiple 4K maps, fur, rigging, and a real oral cavity. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, claws, tear01, tear02, nose, sclerae, irises, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 55,100; polygons ; 55,088\u003cbr\u003e\nClaws: vertices vertices 9240; polygons ; 9,040\u003cbr\u003e\nTear01: vertices 388; polygons ; 384\u003cbr\u003e\nTear02: vertices 784; polygons ; 704\u003cbr\u003e\nNose: vertices 1,023; polygons ; 996\u003cbr\u003e\nSclerae: vertices 1,796; polygons ; 1,732\u003cbr\u003e\nIrises: vertices 1,252; polygons ; 1,248\u003cbr\u003e\nTeeth: vertices 8,332; polygons ; 7,982\u003cbr\u003e\nTotal: vertices 77,915; polygons ; 77,174\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file withour rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the movement of the entire model, and its customized attribute Follow_Head controls whether the head moves following the parent controller; Follow_Neck controls whether the neck moves following the parent controller; IKFK_Leg_B_L, IKFK_Leg_B_R, IKFK_Leg_F_L and IKFK_Leg_F_R are to switch between IK/FK of the limbs, which is non-seamless; Stretch_Leg_B_L, Stretch_Leg_B_R, Stretch_Leg_F_L and Stretch_Leg_F_R control the stretch limit of the limbs.\u003cbr\u003e\nCTR_gravity controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the movement of the former, middle and latter spine.\u003cbr\u003e\nCTR_foot_fr_a.L, CTR_foot_fr_a.R, CTR_foot_bk_a.L and CTR_foot_bk_a.R control the movement of the limbs.\u003cbr\u003e\nCTR_sole_roll_bk_a.L, CTR_sole_roll_bk_a.R, CTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R control the foot pad raising, and its customized attribute Follow_ankle controls whether the ankle rotates following the foot pad.\u003cbr\u003e\nCTR_paw_root_bk_a.L, CTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R and CTR_paw_root_bk_a.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b control the neck.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the movement of the eyes.\u003cbr\u003e\nCTR_eyelid_root.L and CTR_eyelid_root.R control the winkle.\u003cbr\u003e\nEach toe comes with a separate controller, the face, neck and belly come with fine controllers which control the subtle details.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without any other adjustments.\u003cbr\u003e","imageAlt":"American Black Bear Rigged VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/89Mira17ZWhRr4yct2SiGiSy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A1_AmericanBlackBear_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/89Mira17ZWhRr4yct2SiGiSy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A1_AmericanBlackBear_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/89Mira17ZWhRr4yct2SiGiSy/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L811A1_AmericanBlackBear_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/89Mira17ZWhRr4yct2SiGiSy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A1_AmericanBlackBear_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/89Mira17ZWhRr4yct2SiGiSy/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L811A1_AmericanBlackBear_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3553750/bf4f567d09/american-black-bear-rigged-vfx-grace-3d-model-bf4f567d09.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3409936","type":"listingItem","attributes":{"id":3409936,"title":"Young African Elephant Animated  VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young African elephant model with 4K maps, hair, rigging and animations. UDIM UV is applied for body. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 8 objects: Body, left sclera, right sclera, left iris, right iris, teeth, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 67,014; polygons 66,912\u003cbr\u003e\nLeft iris: vertices 842; polygons 840\u003cbr\u003e\nRight iris: vertices 842; polygons 840\u003cbr\u003e\nLeft sclera: vertices 746; polygons 744\u003cbr\u003e\nRight sclera: vertices 746; polygons 744\u003cbr\u003e\nTeeth: vertices 3,000; polygons 2,944\u003cbr\u003e\nLacrimal caruncles: vertices 96; polygons 92\u003cbr\u003e\nLacrimal glands: vertices 176; polygons 132\u003cbr\u003e\nTotal: vertices 73,462; polygons 73,248\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nROOT_All_Body controls the entire model.\u003cbr\u003e\nCTR_FK_Body_U controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Spine_F.001, CTR_FK_Spine_M and CTR_FK_Spine_B.001 control the former, middle and latter spine separately.\u003cbr\u003e\nCTR_FK_Tail.001 controls the root of the tail, and controls whether the tail follows the body to rotate by the customized attributes.\u003cbr\u003e\nCTR_IK_Foot_F.L, CTR_IK_Foot_F.R, CTR_IK_Foot_B.L and CTR_IK_Foot_B.R control the limbs, and each has a customized attribute IK_FK that controls the switch of IK/FK of limbs, and a customized attribute Limit_IK_Stretch that switches the stretch limit of legs on and off in IK mode.\u003cbr\u003e\nCTR_FK_Neck.001 controls the root of the neck, its customized attribute controls whether the neck follows.\u003cbr\u003e\nCTR_FK_Head controls the head, its customized attribute NoseFollow controls whether the nose follows.\u003cbr\u003e\nCTR_FK_Chin controls the jaw.\u003cbr\u003e\nCTR_FK_Root_Eye.L, CTR_FK_Root_Eye.R, CTR_FK_Eye.L and CTR_FK_Eye.R control the left eye and the right eye separately.\u003cbr\u003e\nThe ear and nose have finer rigging to make more detailed effects.\u003cbr\u003e\nThe facial rigging comes with UI control, which makes operations easy and clear, and improves efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable Walk01 animation at 30fps, frame range 0-200\u003cbr\u003e\nLoopable Walk02 animation at 30fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30fps, frame range 0-257\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nA Displace modifier and a Subdivision Surface modifier are applied to present the bumpy skin surface. Only the render button is enabled by default.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Young African Elephant Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L711A0_AfricanElephant_Young_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L711A0_AfricanElephant_Young_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L711A0_AfricanElephant_Young_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L711A0_AfricanElephant_Young_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L711A0_AfricanElephant_Young_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409936/4ea52d8129/young-african-elephant-animated-vfx-grace-3d-model-4ea52d8129.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3768938","type":"listingItem","attributes":{"id":3768938,"title":"Honey bee Animated VFX Grace","price":156.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality honey bee model with 4K UDIM maps, fur, rigging and animations. The textures apply PBR and the vertex color controls the color which makes the result even more realistic. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, wings, mouthparts.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 27,357; polygons 27,316\u003cbr\u003e\nWings: vertices 9,998; polygons 9,992\u003cbr\u003e\nMouthparts: vertices 1,414; polygons 1,408\u003cbr\u003e\nTotal: vertices 38,769; polygons 38,716\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0K509A0_Honeybee_Body_BaseColor.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_BaseColor.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_BaseColor.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_BaseColor.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Hair_BaseColor.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Hair_BaseColor.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Hair_BaseColor.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Hair_BaseColor.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Normal.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Normal.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Roughness.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Roughness.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Roughness.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Roughness.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Specular.1003.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Body_Specular.1004.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Head_SubsurfaceAmount.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Leg_SubsurfaceAmount.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_Alpha.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_BaseColor.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_Roughness.jpg, 4096*4096\u003cbr\u003e\nJF0K509A0_Honeybee_Wing_Specular.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model, and its customized attribute Abdomen_Follow controls whether the belly rotates following the body; Head_Follow controls whether the head controller rotates following the parent controller; Wing_Follow controls whether the wing controllers rotate following the parent controller.\u003cbr\u003e\nCTR_Root_abdomen_a is the belly controller which controls the contraction and distension of the belly.\u003cbr\u003e\nThe legs, wings and belly have more detailed controllers.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-120\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those software. You can contact the website to consult the result of format conversion before deciding whether to purchase.\u003cbr\u003e\n","imageAlt":"Honey bee Animated VFX Grace 3D model PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/honey-bee-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xp5ctRjR71otqnHUom1153fs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0K509A0_Honeybee_Display_Water_01.jpg","gridUrl":"https://media.cgtrader.com/variants/xp5ctRjR71otqnHUom1153fs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0K509A0_Honeybee_Display_Water_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xp5ctRjR71otqnHUom1153fs/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0K509A0_Honeybee_Display_Water_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/xp5ctRjR71otqnHUom1153fs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0K509A0_Honeybee_Display_Water_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/xp5ctRjR71otqnHUom1153fs/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0K509A0_Honeybee_Display_Water_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/honey-bee-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3768938/2c338fe492/honey-bee-animated-vfx-grace-3d-model-2c338fe492.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3330736","type":"listingItem","attributes":{"id":3330736,"title":"Male Deer with 2 Animations  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"Male Deer with 2 Animations VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L219A5_PereDavidsDeer_Male_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L219A5_PereDavidsDeer_Male_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330736/7ea1cefe4a/male-deer-with-2-animations-vfx-grace-3d-model-7ea1cefe4a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4984890","type":"listingItem","attributes":{"id":4984890,"title":"Ovis Ammon Male Animated - VFX Grace","price":439.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality male ovis ammon model with multiple 4K UDIM maps, fur, rigging, animations and a realistic muscle structure, and the complex hair system improves the realism of the hair. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, horns and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 36,904; polygons 36,838\u003cbr\u003e\nEyes: vertices 1,782; polygons 1,862\u003cbr\u003e\nTongue: vertices 1,380; polygons 1,378\u003cbr\u003e\nHorns: vertices 14,708; polygons 14,704\u003cbr\u003e\nTotal: vertices 54,774; polygons 54,782\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0J_OvisAmmon_Male_Body_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Skin.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Skin.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Specular.1001.jpg, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Specular.1002.jpg, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_AO.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_Height.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Other_BaseColor.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_back controls the center of gravity.\u003cbr\u003e\nCTR_gravity controls the rear spine.\u003cbr\u003e\nCTR_spine_c_pivot controls the middle spine.\u003cbr\u003e\nCTR_spine_d controls the front spine, it comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_IK_FK swiches between IK/FK of the neck;\u003cbr\u003e\nneck_follow controls whether the neck follows;.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b, CTR_tail_c, CTR_tail_d, CTR_tail_e, CTR_tail_f and CTR_tail_g are FK controllers of the tail.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b, CTR_neck_c andCTR_neck_d are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ankle_F_ik.L and CTR_ankle_F_ik.R are IK controllers of the forelegs.\u003cbr\u003e\nthigh_F_parent.L and thigh_F_parent.R come with multiple customized attributes:\u003cbr\u003e\nFK_limb_follow controls whether the legs rotate following the body in FK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched;\u003cbr\u003e\nIK_follow controls whether the IK controllers of the legs move following the root controller;\u003cbr\u003e\nIK_repair_jiggle fixes the shaking of legs when the feet are not moving much on Z axis;\u003cbr\u003e\npole_follow controls whether the pole vector moves following the leg controllers;\u003cbr\u003e\npole_vector controls whether the pole vector controls the legs;\u003cbr\u003e\nroot/parent controls whether the IK controllers of the legs move following CTR_back.\u003cbr\u003e\nCTR_shin_B_ik.L and CTR_shin_B_ik.R are IK controllers of the hind legs.\u003cbr\u003e\nhip_b_parent.L and hip_b_parent.R come with multiple customized attributes:\u003cbr\u003e\nFK_limb_follow controls whether the legs rotate following the body in FK mode;\u003cbr\u003e\nIK_Chain_Length switches the chain length of the hind legs in IK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched;\u003cbr\u003e\nIK_follow controls whether the IK controllers of the legs move following the root controller;\u003cbr\u003e\npole_follow controls whether the pole vector moves following the leg controllers;\u003cbr\u003e\npole_vector controls whether the pole vector controls the legs;\u003cbr\u003e\nroot/parent controls whether the IK controllers of the legs move following CTR_back.\u003cbr\u003e\nCTR_mouth controls the jaw.\u003cbr\u003e\nCTR_roll_lip_D controls the lower lip.\u003cbr\u003e\nCTR_mouth_U controls the upper lip.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkling.\u003cbr\u003e\nCTR_belly controls the abdomen and the breath animation.\u003cbr\u003e\nThere are more detailed facial controllers for creating more facial expressions, as well as more assistant body controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable walking animation at 30 fps, frame range 0-144\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-70\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"Ovis Ammon Male Animated - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/ovis-ammon-male-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5oNweTpmR4ME2wmGDzVw3Fhe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0J_OvisAmmon_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/5oNweTpmR4ME2wmGDzVw3Fhe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0J_OvisAmmon_Male_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5oNweTpmR4ME2wmGDzVw3Fhe/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0N2N0J_OvisAmmon_Male_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/5oNweTpmR4ME2wmGDzVw3Fhe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0J_OvisAmmon_Male_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/5oNweTpmR4ME2wmGDzVw3Fhe/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0N2N0J_OvisAmmon_Male_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/ovis-ammon-male-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4984890/c090a256aa/ovis-ammon-male-animated-vfx-grace-3d-model-c090a256aa.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4423965","type":"listingItem","attributes":{"id":4423965,"title":"5 Hair Card VFX Grace","price":20.0,"description":"**Introduction**\u003cbr\u003e\nThis is a collection of five hair card models of different styles made with Blender. Each model comes with high-resolution 2K and 4K maps, which make the hair more natural and realistic, and all hairstyles are optimized to present enough details and complexity with little resource consumption when rendered. All hairstyles can quickly match the head of characters, without manual operation. If you want some nice hairstyles for your characters, this will be your most ideal choice! They save your time and energy so you can focus on the creation of more interesting and attractive characters.\u003cbr\u003e\nThe collection consists of five hairstyles: WomanBob, Female_CurlyPonytail, Girl_Ponytail, Female_BallsHair, Man_Bob.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nWomanBob: vertices 31,386; polygons 19,978\u003cbr\u003e\nFemale_CurlyPonytail: vertices 51,794; polygons 31,728\u003cbr\u003e\nGirl_Ponytail: vertices 34,872; polygons 22,790\u003cbr\u003e\nFemale_BallsHair: vertices 110,867; polygons 69,010\u003cbr\u003e\nMan_Bob: vertices 65,838; polygons 38,188\u003cbr\u003e\nTotal: vertices 294,757; polygons 181,694\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LB27A4_Female_BallsHair_AO.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_BallsHair_BaseColor.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_BallsHair_Depth.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_BallsHair_Normal.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_CurlyPonytail01_BaseColor.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_CurlyPonytail01_Normal.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_CurlyPonytail01_Specular.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_CurlyPonytail02_BaseColor.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_CurlyPonytail02_Normal.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Female_CurlyPonytail02_Specular.png, 2980*2376\u003cbr\u003e\nJF0LB27A4_Girl_Ponytail_AO.png, 4096*2048\u003cbr\u003e\nJF0LB27A4_Girl_Ponytail_BaseColor.png, 4096*2048\u003cbr\u003e\nJF0LB27A4_Girl_Ponytail_Depth.png, 4096*2048\u003cbr\u003e\nJF0LB27A4_Girl_Ponytail_ID.png, 4096*2048\u003cbr\u003e\nJF0LB27A4_Man_Bob_Depth01.png, 2048*2048\u003cbr\u003e\nJF0LB27A4_Man_Bob_Depth02.png, 2048*2048\u003cbr\u003e\nJF0LB27A4_WomanBob_AO.png, 4096*2048\u003cbr\u003e\nJF0LB27A4_WomanBob_BaseColor.png, 4096*2048\u003cbr\u003e\nJF0LB27A4_WomanBob_Depth.png, 4096*2048\u003cbr\u003e\nJF0LB27A4_WomanBob_ID.png, 4096*2048\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nNo head or body included.\u003cbr\u003e\nSupport Maya, C4D and other 3D software.\u003cbr\u003e","imageAlt":"3D model 5 Hair Card VFX Grace","url":"https://www.cgtrader.com/3d-models/character/woman/5-hair-card-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dtKD52ReqA97Hw5TLX1BSzZy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LB27A4_Hair_Card01_Example01.jpg","gridUrl":"https://media.cgtrader.com/variants/dtKD52ReqA97Hw5TLX1BSzZy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LB27A4_Hair_Card01_Example01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/dtKD52ReqA97Hw5TLX1BSzZy/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0LB27A4_Hair_Card01_Example01.webp","width":306},{"url":"https://media.cgtrader.com/variants/dtKD52ReqA97Hw5TLX1BSzZy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LB27A4_Hair_Card01_Example01.webp","width":612},{"url":"https://media.cgtrader.com/variants/dtKD52ReqA97Hw5TLX1BSzZy/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0LB27A4_Hair_Card01_Example01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/5-hair-card-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4423965/c01efb4a58/5-hair-card-vfx-grace-3d-model-c01efb4a58.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4157287","type":"listingItem","attributes":{"id":4157287,"title":"Red Hen Animated VFX Grace","price":312.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality red hen model with 4K PBR maps, rigging and three animations. The body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, nails, lacrimal glands, pupils, corneas, third eyelids, tongue, feathers.\u003cbr\u003e\nRedHen_OtherObjects_grp contains empty objects without textures or maps, which are neither rendered nor included in the FBX file.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 15,757; polygons 15,728\u003cbr\u003e\nNails: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,348; polygons 1,408\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nThird eyelids: vertices 1,028; polygons 1,088\u003cbr\u003e\nTongue: vertices 246; polygons 236\u003cbr\u003e\nFeathers: vertices 348,928; polygons 214,810\u003cbr\u003e\nTotal: vertices 371,969; polygons 237,814\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A2_RedHen_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Body_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Chest_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Eye_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Foot_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Head_Specular.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Hip_Feather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Neck_Feather_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Other_Feather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Other_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather01_ClearCoat.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Tail_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_Alpha.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L629A2_RedHen_Wing_Feather03_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nctr_spine._b.002 comes with a customized attribute Follow_Hip which controls whether the tail rotates following it.\u003cbr\u003e\nCTR_head is the IK controller of the head, and its customized attribute Neck_IK-Stretch controls whether the neck can be stretched in IK mode; Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_EyeMembrane.L and CTR_EyeMembrane.R control the third eyelids.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nctr_foot.L is the IK controller of the left leg, and its customized attribute Leg_IKFK_L controls the non-seamless switch of IK/FK of the legs; Leg_Stretch_L controls whether the legs can be stretched in IK mode; Pole_Follow controls whether the pole vector moves following the IK controller in IK mode.\u003cbr\u003e\nctr_foot.R is the IK controller of the right leg, and its customized attribute Leg_IKFK_R controls the non-seamless switch of IK/FK of the legs; Leg_Stretch_R controls whether the legs can be stretched in IK mode; Pole_Follow controls whether the pole vector moves following the IK controller in IK mode.\u003cbr\u003e\nctr_hip.L is the controller of the hip bone of the left leg in IK mode, and its customized attribute Hip_Stretch_L controls whether the bones can be stretched when moving.\u003cbr\u003e\nctr_hip.R is the controller of the hip bone of the right leg in IK mode, and its customized attribute Hip_Stretch_R controls whether the bones can be stretched when moving.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are assistant controllers of the claws, the Location controls the extension and flexion of the claws.\u003cbr\u003e\nctr_fold_tail controls the feathers on the tail.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers or each feather separately.\u003cbr\u003e\nThe body comes with more assistant controllers which fix the deformation of the animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, frame range 0-400\u003cbr\u003e\nUnlooped pecking animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-430\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12;\u003cbr\u003e\n2. Set Transparency under Light Paths to 40;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12;\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Red Hen Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/red-hen-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bY1TigskM5ANvZviegDn3Zry/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A2_RedHen_Display_Nest_01.jpg","gridUrl":"https://media.cgtrader.com/variants/bY1TigskM5ANvZviegDn3Zry/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A2_RedHen_Display_Nest_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bY1TigskM5ANvZviegDn3Zry/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L629A2_RedHen_Display_Nest_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/bY1TigskM5ANvZviegDn3Zry/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A2_RedHen_Display_Nest_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/bY1TigskM5ANvZviegDn3Zry/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L629A2_RedHen_Display_Nest_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/red-hen-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4157287/f78b717df1/red-hen-animated-vfx-grace-3d-model-f78b717df1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494564","type":"listingItem","attributes":{"id":3494564,"title":"Assaf Sheep01 with 1 Animation  VFX Grace ","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep01 with 1 Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep01_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Effect%20map03.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JC0L226A1_AdultAssafSheep01_Effect%20map03.webp","width":306},{"url":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Effect%20map03.webp","width":612},{"url":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JC0L226A1_AdultAssafSheep01_Effect%20map03.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494564/21e3a9fd77/assaf-sheep01-with-1-animation-vfx-grace-3d-model-21e3a9fd77.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3784595","type":"listingItem","attributes":{"id":3784595,"title":"Cattle Cow Animated VFX Grace","price":330.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a cattle model with multiple 4K UDIM maps, fur, rigging and 4 animations. The rigging comes with a preset of masticating animation and detailed facial controllers. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, horns, oral cavity, lacrimal glands, teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes:vertices 2,186; polygons 2,304\u003cbr\u003e\nHorns: vertices 664; polygons 660\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 172; polygons 168\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 38,527; polygons 38,485\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_Cavity.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Hair_Cavity.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_OralCavity_SubsurfaceRadius.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceRadius.1001.png, 4096*4096\u003cbr\u003e\nJU0L419A0_YellowCattle_Skin_SubsurfaceRadius.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot, Root01 and Root02 control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the former spine; CTR_Neck_a controls the root of the neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_Tail comes with a customized attribute: Tail_Follow controls whether the tail rotates following the parent controller.\u003cbr\u003e\nCTR_Neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow and Neck_Follow control whether the neck and head rotates following the parent controllers, Head_Follow only works when Neck_Follow is set to 1;\u003cbr\u003e\nNeck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R come with 2 customized attributes: IK-FK controls the non-seamless switch of IK/FK of the hind legs; Leg-Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R come with 3 customized attributes: IK%FK controls the non-seamless switch of IK/FK of the forelegs; Leg-stretch controls the stretch limit of the legs in IK mode; knee_shake removes the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\neye.L, eye.R and eyes control the eyes.\u003cbr\u003e\neye.L.001 and eye.R.001 control the winkle.\u003cbr\u003e\njaw_master controls the jaw.\u003cbr\u003e\nCTR_masticate controls the mastication by Location.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-395\u003cbr\u003e\nUnlooped LookAround at 30 fps 0-277\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-190\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-180\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe tail hair dynamic is baked and is ready for use.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Cattle Cow Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/cattle-cow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6FquYdyKUtfRrsb3wvaz3AXc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L419A0_Cattle_Display_LookAround_01.jpg","gridUrl":"https://media.cgtrader.com/variants/6FquYdyKUtfRrsb3wvaz3AXc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L419A0_Cattle_Display_LookAround_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/6FquYdyKUtfRrsb3wvaz3AXc/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L419A0_Cattle_Display_LookAround_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/6FquYdyKUtfRrsb3wvaz3AXc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L419A0_Cattle_Display_LookAround_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/6FquYdyKUtfRrsb3wvaz3AXc/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L419A0_Cattle_Display_LookAround_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cattle-cow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3784595/59d52388c5/cattle-cow-animated-vfx-grace-3d-model-59d52388c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4541180","type":"listingItem","attributes":{"id":4541180,"title":"Carpenter Ant Animation VFX Grace","price":208.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality carpenter ant model with 4K maps, fur, riggings, animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body and eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 42,838; polygons 42,848\u003cbr\u003e\nEyes: vertices 484; polygons 512\u003cbr\u003e\nTotal: vertices 43,322; polygons 43,360\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body01_Specular.png, 4096*4096\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body01_Roughness.png, 4096*4096\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body01_Mask.png, 4096*4096\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body_SubsurfaceAmount.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body_Specular.png, 4096*4096\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body_Normal.png, 4096*4096\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0N2N0C_CarpenterAnt_Body_BaseColor.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_body controls the center of gravity of the body.\u003cbr\u003e\nCTR_hand_b controls the front spine; CTR_hand_c controls the middle spine; CTR_hand_d controls the rear spine.\u003cbr\u003e\nCTR_hand_a controls the head.\u003cbr\u003e\nCTR_hand_e, CTR_hand_f, CTR_hand_g, CTR_hand_h and CTR_hand_i are FK controllers of the belly.\u003cbr\u003e\nCTR_shin_a.001.L, CTR_shin_b.001.L, CTR_shin_c.001.L, CTR_shin_a.001.R, CTR_shin_b.001.R and CTR_shin_c.001.R are IK controller of the feet.\u003cbr\u003e\nThere are more detailed controllers of the head and feet, which can create subtle movements.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-8\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D Carpenter Ant Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/insect/carpenter-ant-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/duVKNpyJ1JwAgUzWACwhwEDd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N0C_CarpenterAnt_Display_Watch_01.jpg","gridUrl":"https://media.cgtrader.com/variants/duVKNpyJ1JwAgUzWACwhwEDd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0C_CarpenterAnt_Display_Watch_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/duVKNpyJ1JwAgUzWACwhwEDd/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0N2N0C_CarpenterAnt_Display_Watch_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/duVKNpyJ1JwAgUzWACwhwEDd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N0C_CarpenterAnt_Display_Watch_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/duVKNpyJ1JwAgUzWACwhwEDd/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0N2N0C_CarpenterAnt_Display_Watch_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/carpenter-ant-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/4541180/59e8c72197/carpenter-ant-animation-vfx-grace-3d-model-59e8c72197.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3233747","type":"listingItem","attributes":{"id":3233747,"title":"African Rhinoceros Animated VFX Grace","price":219.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality African rhinoceros model with a nice topology mesh, completely rigged and animated. We make three different animations to meet different requirements. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of two objects: Body and eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 16,271; polygons 16,230\u003cbr\u003e\nEyes: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 17,235; polygons 17,254\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Body_BaseColor.jpg, 4000x4000\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Body_Normal.png, 4000x4000\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFacial rigging is available and supports basic expressions.\u003cbr\u003e\nThe limbs of IK/FK chains can be switched seamlessly through Ctr_B_IK/FK_Leg_R, Ctr_B_IK/FK_Leg_L, Ctr_F_IK/FK_Leg_R, Ctr_F_IK/FK_Leg_L.\u003cbr\u003e\nEach toe has a separate controller which helps control the movement of toes\u003cbr\u003e\nCtr_root controls the entire model.\u003cbr\u003e\nCtr_B_Root controls the center of gravity of the body, you can control how the tail, neck, and head follow the body by changing the customized attributes.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-14\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\n","imageAlt":"African Rhinoceros Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-rhinoceros-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L506A3_AfricanRhinoceros_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L506A3_AfricanRhinoceros_Display_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L506A3_AfricanRhinoceros_Display_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L506A3_AfricanRhinoceros_Display_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L506A3_AfricanRhinoceros_Display_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-rhinoceros-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3233747/03e6692b16/african-rhinoceros-animated-vfx-grace-3d-model-03e6692b16.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3596586","type":"listingItem","attributes":{"id":3596586,"title":"Alpaca Animated VFX Grace","price":338.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic alpaca model with multiple 4K UDIM maps, fur, rigging and three animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, pupils*2, irises*2, lacrimal glands*2, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 41,040; polygons ; 40,986\u003cbr\u003e\nPupils*2: vertices 740; polygons ; 752\u003cbr\u003e\nIrises*2: vertices 274; polygons ; 272\u003cbr\u003e\nLacrimal glands*2: vertices 132; polygons ; 130\u003cbr\u003e\nTongue: vertices 1,578; polygons ; 1,576\u003cbr\u003e\nTeeth: vertices 18,328; polygons ; 17,632\u003cbr\u003e\nTotal: vertices 62,498; polygons ; 61,750\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A2_Alpaca_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tongue_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tooth_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity of the body, and its customized attribute Tail_Follow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Spine_F has three customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IKFK switches between the IK/FK of the neck.\u003cbr\u003e\nCTR_Leg_B.L and CTR_Leg_B.R are IK controllers of the hind feet, and their customized attributes IKFK_Switch_LB and IKFK_Switch_RB switch between IK/FK of the legs which is non-seamless; IK_Stretch_LB and IK_Stretch_RB limit the IK stretch of the legs; IK_Stretch_Roll_LB and IK_Stretch_Roll_RB switch between different IK effects.\u003cbr\u003e\nCTR_Leg_F.L and CTR_Leg_F.R are IK controllers of the forefeet, and their customized attributes IKFK_Switch_LF and IKFK_Switch_RF switch between IK/FK of the legs which is non-seamless; IK_Stretch_LF and IK_Stretch_RF limit the IK stretch of the legs.\u003cbr\u003e\nCTR_IK_Neck_B, CTR_IK_Neck_M and CTR_IK_Neck_F control the different parts of the neck in IK mode.\u003cbr\u003e\nCTR_IK_Head is the IK controller of the neck which controls the movement of the head and whether the neck follows the parent controller.\u003cbr\u003e\nCTR_Eye, CTR_Eyeball.L and CTR_Eyeball.R control the movement of the eyes.\u003cbr\u003e\nCTR_Nictation.L and CTR_Nictation.R control the winkle.\u003cbr\u003e\nThere is a detailed facial rigging which supports detailed facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-330\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-330\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe rendering time is relatively long because of a large amount of hair. Here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe body hair requires an external add-on Hair_Clump, which is attached.\u003cbr\u003e","imageAlt":"Alpaca Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/alpaca-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ab8KgjWgmsZCDoh2rG4urTK2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A2_Alpaca_Display_LookAround_01.jpg","gridUrl":"https://media.cgtrader.com/variants/Ab8KgjWgmsZCDoh2rG4urTK2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A2_Alpaca_Display_LookAround_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Ab8KgjWgmsZCDoh2rG4urTK2/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L811A2_Alpaca_Display_LookAround_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/Ab8KgjWgmsZCDoh2rG4urTK2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A2_Alpaca_Display_LookAround_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/Ab8KgjWgmsZCDoh2rG4urTK2/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L811A2_Alpaca_Display_LookAround_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/alpaca-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3596586/895f9720fc/alpaca-animated-vfx-grace-3d-model-895f9720fc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6655780","type":"listingItem","attributes":{"id":6655780,"title":"Ultra-Realistic Gum - 8K PBR - Game-Ready - Fully Rigged Blender","price":34.99,"description":"**Realistic Human Gum – Fully Rigged | 8K/4K PBR | Game \u0026 Film Ready**\n\nA production-ready, ultra-realistic human gum and teeth asset designed for cinematic close-ups, high-end character work, creatures, and real-time applications. This model delivers scan-level tongue detail and surface realism while remaining lightweight and optimized for animation.\n\n**Advanced Rig \u0026 Control System**\n- Fully rigged setup with professional IK \u0026 FK controls\n- Clean and stable deformation for animation-ready performance\n- Additional shape key system f\n- or form variation and secondary adjustments\n- Material-based control system for color, surface variation, and detail tuning\n- Adjustable SSS, micro detail, and displacement controls directly inside the shader\n- You can modify structure and appearance both through the rig and the material system without breaking realism.\n\n\n**Texture \u0026 Quality**\n- 8K and 4K PBR texture sets included\n- Ultra-detailed tongue sculpt with scan-level quality\n- High-frequency surface details preserved\n- Optimized topology for close-up rendering\n- Lightweight yet highly detailed\n\n\n**Render Compatibility**\n- Works in both Cycles and Eevee\n- Blender 5.0.0 production file included\n- Marmoset Toolbag 5 scene included\n- All textures and source files included\n\n\n**Pipeline Ready**\n- Export-ready for Maya, Unreal Engine, Unity, and other 3D software\n- Standard PBR workflow\n- Suitable for cinematic characters, creature design, digital humans, and game-ready assets\n\n\n**_Built for professional production pipelines and high-detail rendering._**","imageAlt":"3D model Ultra-Realistic Gum - 8K PBR - Game-Ready - 2","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/ultra-realistic-gum-8k-pbr-game-ready-fully-rigged-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kz38jts9pgh6mp0ue4shve57s926/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail%20Artstation.jpg","gridUrl":"https://media.cgtrader.com/variants/kz38jts9pgh6mp0ue4shve57s926/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail%20Artstation.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/kz38jts9pgh6mp0ue4shve57s926/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumbnail%20Artstation.webp","width":306},{"url":"https://media.cgtrader.com/variants/kz38jts9pgh6mp0ue4shve57s926/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail%20Artstation.webp","width":612},{"url":"https://media.cgtrader.com/variants/kz38jts9pgh6mp0ue4shve57s926/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumbnail%20Artstation.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/ultra-realistic-gum-8k-pbr-game-ready-fully-rigged-blender","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/6655780/4ac2ad364c/ultra-realistic-gum-8k-pbr-game-ready-fully-rigged-blender-3d-model-4ac2ad364c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6920502","type":"listingItem","attributes":{"id":6920502,"title":"Lion Rigged - Maya VFX Grace","price":640.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male lion model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\nTextures and materials: There are 25 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1,344\u003cbr\u003e\nTeeth: vertices 17,512 ; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nLion_CTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c controls the anterior spine. It comes with a customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_neck controls the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a、CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_head_a controls the head.\u003cbr\u003e\nCTR_sight controls the eyes. It comes with a customized attribute:\u003cbr\u003e\nBlink controls the blinking animation.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b ... control the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b ... control the tail.\u003cbr\u003e\nCTR_Shoulders_F_R and CTR_Shoulders_F_L control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_L control the hip bone.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK/FK of the feet.\u003cbr\u003e\nCTR_Foot_f_R and CTR_Foot_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_Foot_b_R and CTR_Foot_b_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_palm_b_R1 and CTR_palm_b_L1 are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_palm_f_L and CTR_palm_f_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Lion Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/lion-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tsagp1v22wkpg6xwhi67atqloh1j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lion-rigged-maya-vfx-grace-3d-model-270d327e18.jpg","gridUrl":"https://media.cgtrader.com/variants/tsagp1v22wkpg6xwhi67atqloh1j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lion-rigged-maya-vfx-grace-3d-model-270d327e18.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/tsagp1v22wkpg6xwhi67atqloh1j/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/lion-rigged-maya-vfx-grace-3d-model-270d327e18.webp","width":306},{"url":"https://media.cgtrader.com/variants/tsagp1v22wkpg6xwhi67atqloh1j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lion-rigged-maya-vfx-grace-3d-model-270d327e18.webp","width":612},{"url":"https://media.cgtrader.com/variants/tsagp1v22wkpg6xwhi67atqloh1j/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/lion-rigged-maya-vfx-grace-3d-model-270d327e18.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lion-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920502/270d327e18/lion-rigged-maya-vfx-grace-3d-model-270d327e18.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3583348","type":"listingItem","attributes":{"id":3583348,"title":"Chimpanzee Rigged VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis chimpanzee model has complete textures, and rigging, made with Blender and Cycles renderer at real-world scale\u003cbr\u003e\nThe model consists of 5 objects: Body, pupils, tongue, oral cavity, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 34,522; polygons 34,520\u003cbr\u003e\nLacrimal glands: vertices 1,028; polygons 1,088\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nOral cavity: vertices 5,569; polygons 5,438\u003cbr\u003e\nTeeth: vertices 16,736; polygons 16,672\u003cbr\u003e\nTotal: vertices 59,267; polygons 59,190\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L506A0_Chimpanzee_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L506A0_Chimpanzee_1001_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1002_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1003_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nctr_Gravity controls the location and rotation of the body.\u003cbr\u003e\nctr_spine_B controls the rotation of the buttock.\u003cbr\u003e\nctr_spine_B_Ro controls the rotation of the waist.\u003cbr\u003e\nctr_spine_M_Ro controls the rotation of the chest.\u003cbr\u003e\nctr_neck_F controls the rotation of the head.\u003cbr\u003e\nctr_hand.L/R \u0026 ctr_foot.L/R controls the location and rotation of hands and feet, and all come with customized attributes: switch between IK/FK, stretch limit and pole vector following.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe rendering time is relatively long because this model is of high quality. If you want a faster rendering, you can decrease the steps of the Interpolated spine or the number of hair.\u003cbr\u003e\n","imageAlt":"ape 3D model Chimpanzee Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QJeDMB8oUucVUJi5kiC9mVik/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee01_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/QJeDMB8oUucVUJi5kiC9mVik/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee01_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/QJeDMB8oUucVUJi5kiC9mVik/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L506A0_Chimpanzee01_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/QJeDMB8oUucVUJi5kiC9mVik/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee01_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/QJeDMB8oUucVUJi5kiC9mVik/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L506A0_Chimpanzee01_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3583348/0e2e0ac407/chimpanzee-rigged-vfx-grace-3d-model-0e2e0ac407.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4188990","type":"listingItem","attributes":{"id":4188990,"title":"Lion Cub Animated VFX Grace","price":290.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality young lion with maps, fur, rigging and three realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available, along with a UI to control the facial expression. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, lens, tongue, nails, corneas, pupils, teeth and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 55,441; polygons 55,304\u003cbr\u003e\nLens: vertices 1,154; polygons 1,088\u003cbr\u003e\nTongue: vertices 2,946; polygons 2,944\u003cbr\u003e\nNails: vertices 11,440; polygons 11,200\u003cbr\u003e\nCorneas: vertices 4,228; polygons 4,224\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nTeeth: vertices 18,938; polygons 18,344\u003cbr\u003e\nOral cavity: vertices 78,385; polygons 78,160\u003cbr\u003e\nTotal: vertices 173,944; polygons 172,736\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_ID.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Paw_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_SubsurfaceAmount.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_SubsurfaceAmount.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Roughness.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Roughness.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_ID.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the front, middle and hind spine.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b and CTR_neck_c are the FK controllers of the neck.\u003cbr\u003e\nCTR_head_a is the head controller.\u003cbr\u003e\nsquirrel_con_Eyelid_IK_t.R and squirrel_con_Eyelid_IK_t.L control the movement of the eyes.\u003cbr\u003e\nsquirrel_con_Eyelid_IK.L and squirrel_con_Eyelid_IK.R control the winkling.\u003cbr\u003e\nsquirrel_con_Jaw.001, squirrel_con_Jaw.002 and squirrel_con_Jaw.003 control the jaw.\u003cbr\u003e\nCTR_hand_a.L, CTR_hand_a.R, CTR_foot_a.L and CTR_foot_a.R are the IK controllers of the limbs.\u003cbr\u003e\nThe ears and toes have more detailed controllers.\u003cbr\u003e\nA detailed facial controller is available to create more facial expressions, along with a UI to make it easier.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped WalkAndLook animation at 30 fps, frame range 1-360\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-238\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-320\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those software. You can contact the website to consult the result of format conversion before deciding whether to purchase.\u003cbr\u003e\n","imageAlt":"Lion Cub Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/lion-cub-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0M111A0_Lion_Young_Display_Watching_02.jpg","gridUrl":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0M111A0_Lion_Young_Display_Watching_02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0M111A0_Lion_Young_Display_Watching_02.webp","width":306},{"url":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0M111A0_Lion_Young_Display_Watching_02.webp","width":612},{"url":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0M111A0_Lion_Young_Display_Watching_02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lion-cub-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4188990/2b9bb386dd/lion-cub-animated-vfx-grace-3d-model-2b9bb386dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494534","type":"listingItem","attributes":{"id":3494534,"title":"Young Sheep With 5 Animations  VFX Grace","price":429.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young lamb model with multiple 4K PBR maps, fur, rigging, and 5 animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-307;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-160;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Sheep With 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L219A1_Lamb_Effect%20map02.webp","width":306},{"url":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map02.webp","width":612},{"url":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L219A1_Lamb_Effect%20map02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494534/585988e247/young-sheep-with-5-animations-vfx-grace-3d-model-585988e247.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3486839","type":"listingItem","attributes":{"id":3486839,"title":"Akita Dog Animated VFX Grace","price":400.0,"description":"**Introduction**\u003cbr\u003e\nThis Akita dog model has multiple 4K UDIM maps, fur, rigging and 6 animations, as well as a real oral cavity model. The fur maps and skin maps are made separately to get a more realistic effect. The rigging comes with common expressions presets, including opening mouth, winkle, etc. The model is made with Blender and Cycles at real-world scale. It consists of 5 objects: Body, eyes, upper teeth, lower teeth, toes.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 88,930; polygons 88,922\u003cbr\u003e\nEyes: vertices 3,068; polygons 3,124\u003cbr\u003e\nUpper teeth: vertices 21,788; polygons 21,752\u003cbr\u003e\nLower teeth: vertices 22,840; polygons 22,800\u003cbr\u003e\nToes: vertices 3,076; polygons 3,072\u003cbr\u003e\nTotal: vertices 139,702; polygons 139,670\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA25A1_AkitaDog_BodyParts_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA25A1_AkitaDog_Skin_SubsurfaceAmount.1003.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_b comes with the customized attributes: Tail_follow controls whether the tail rotates following the body; Tail_IKFK controls the non-seamless switch of IK/FK of the tail.\u003cbr\u003e\nCTR_spine_f controls whether the shoulders rotate following the body by the customized attribute Shoulder_Follow_L.\u003cbr\u003e\nCTR_neck comes with the customized attributes:\u003cbr\u003e\n    Head_Follow that controls whether the head rotates following the parent controller; \u003cbr\u003e\n    Neck_Follow controls whether the neck rotates following the parent controller; \u003cbr\u003e\n    when rotating the controller of the center of the gravity, Head_Follow only works when Neck_Follow is set to 1, Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L/R is the IK controller of the forepaw, and with customized attribute:\u003cbr\u003e\n    L/R_F_IK_FK controls the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode; \u003cbr\u003e\n    Wrist_IK: when set to 2, there are two pieces of bones, and the wrist doesn't rotate following the IK controllers; when set to 3, there are three pieces of bones, and the wrist rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L/R are the IK controllers of the forepaw, and with 2 customized attributes:\u003cbr\u003e\n    L/R_B_IK_FK control the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L/R, CTR_Toe_B_motion.L/R are the controllers of the limbs and toes.\u003cbr\u003e\n    Y Location controls the force and relaxation of the toes,\u003cbr\u003e\n    Z Location controls the squeeze of the footpad.\u003cbr\u003e\n    X Rotate controls the bending of the toes,\u003cbr\u003e\n    Z Rotate controls the opening and closing of the toes.\u003cbr\u003e\nCTR_eye.L/R.002 controls the blink.\u003cbr\u003e\nCTR_NoseWrinkle controls the wrinkle of the nose.\u003cbr\u003e\nCTR_Gape controls the mouth opening.\u003cbr\u003e\nThere are fine facial and tongue controllers for detailed facial expressions creation.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-240\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-160\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-30\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-300\u003cbr\u003e\nUnlooped sitting animation at 30 fps, Frame range 0-330\u003cbr\u003e\nUnlooped smelling animation at 30 fps, Frame range 0-295\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Akita Dog Animated VFX Grace domestic 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA25A1_AkitaDog_Display_Lie_02.jpg","gridUrl":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A1_AkitaDog_Display_Lie_02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0LA25A1_AkitaDog_Display_Lie_02.webp","width":306},{"url":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA25A1_AkitaDog_Display_Lie_02.webp","width":612},{"url":"https://media.cgtrader.com/variants/UWHWJd11CssJbXEUjFp59CtJ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0LA25A1_AkitaDog_Display_Lie_02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3486839/3798dc421d/akita-dog-animated-vfx-grace-3d-model-3798dc421d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5222044","type":"listingItem","attributes":{"id":5222044,"title":"Iron Man Mark 7 Rigged","price":30.0,"description":"This is a fully rigged PBR textured Mark 7 3d model, it comes with multiple poses saved in the blender asset browsert that are ready to apply, it's is easy to anitmate and has a booster fire simulation included with its material. I worked very hard on this model, I hope you like it. \n\nFeel free to send me a message about what could be improved and leave a review as that really helps me out.","imageAlt":"Iron Man Mark 7 Rigged 3D model 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Horse 3D Fully Rigged and Animated ","price":29.99,"description":"A high-quality realistic 3 horse model, fully rigged and prepared for animation, visualization, games, cinematics and VFX projects.The model includes a complete horse skeleton, realistic deformation and multiple ready-to-use animation versions.\n\nFEATURESRealistic 3D horse modelFully rigged with complete skeletonAnimated horse with multiple movements cyclesPBR materials and texturesClean and organized SceneUV mapped\n\nANIMATIONS The package includes several horse animation cycles and variations, suitble for cleaning realistic movemen and cinematic sequence.Animation include different locomotion and movement variations such as:\n-Look around\n-Pesade\n-Resting\n-Gallop_1start\n-Gallop_2loop\n-Gallop_3end\n-Walk_1Star\n-Walk_2Loop\n-Walk_3End\n-Stepping Back_1Start\n-Stepping Back_2Loop\n-Stepping Back_3End\n\n\n\nINCLUDE FORMATS\n\nFBX\nPBR textures maps","imageAlt":"Black Horse 3D Fully Rigged and 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Rabbit Animated VFX Grace","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**  \nThis is a snowshoe hare in the summer with multiple 4K UDIM maps, fur, rigging, and animations. And It's made with Blender and Cycles renderer at real-world scale.  \nIt consists of 6 objects: Body, eyeballs, upper teeth, lower teeth, front paws, hind paws.\n\n**Polygons**\u003cbr\u003e\nBody: vertices 21,759; polygons 21,688  \nEyeballs: vertices 3,148; polygons 3,048  \nUpper teeth: vertices 5,354; polygons 5,120  \nLower teeth: vertices 3,956; polygons 3,760  \nFront paws: vertices 1,318; polygons 1,388  \nHind paws: vertices 1032; polygons 1,089  \nTotal: vertices 36,567; polygons 36,093  \n\n**Formats**  \u003cbr\u003e\nThere is a Blender project and an OBJ file. \n \n**Textures**  \u003cbr\u003e\n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Roughness.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Normal.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_BaseColor.png`, 2048x2048  \n\n**Rigging**  \nWith full controllers, it's easier to create postures and animations. The features are as follows:  \nCTR_ROOT controls the entire model.  \nROOT_gravity controls the center of gravity of the body, and the customized attribute—Head_Follow toggles between whether the head rotates with the body.  \nCTR_gravity_F, stretch_spine_a and CTR_gravity_B control the former, middle and latter spine of the body separately.  \nCTR_foldclaw_b.L, CTR_foldclaw_b.R, CTR_foldclaw_f.L and CTR_foldclaw_f.R control the flexion and extension of toes.  \nCTR_head controls the head.  \n`Root_paw_f.L`, `Root_paw_f.R`, `Root_paw_b.L` and `Root_paw_b.R` control the limbs, the customized attributes can switch the IK/FK of the limbs and the stretch limit of legs.  \nThe facial rigging supports simple facial expression creation.  \nAnd more...  \n\n**Animations**  \nLoopable jumping animation at 30FPS, 0-44 frames;  \n\n**Features**  \nThe model is in meter units at real-world scale.  \nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.  \nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:  \n1. Enable Simplify in Render Properties tab when rendering.  \n2. Decrease the steps of interpolated spine.  \n3. Decrease the number of children, and increase the thickness of hair.  \n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e","imageAlt":"3D model Snowshoe Rabbit Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.webp","width":306},{"url":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.webp","width":612},{"url":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3300668/0e56f1b821/snowshoe-rabbit-animated-vfx-grace-3d-model-0e56f1b821.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494579","type":"listingItem","attributes":{"id":3494579,"title":"Adult Assaf Sheep02 With 4 Animations  VFX Grace","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Adult Assaf Sheep02 With 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep02_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","width":306},{"url":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","width":612},{"url":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494579/cedf879255/adult-assaf-sheep02-with-4-animations-vfx-grace-3d-model-cedf879255.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3410368","type":"listingItem","attributes":{"id":3410368,"title":"Siberian Tiger Rigged VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D model Siberian Tiger Rigged VFX Grace tiger","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.jpg","gridUrl":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.webp","width":306},{"url":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.webp","width":612},{"url":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3410368/1eab464fb5/siberian-tiger-rigged-vfx-grace-3d-model-1eab464fb5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3494977","type":"listingItem","attributes":{"id":3494977,"title":"Young Assaf Sheep With 1 Animation  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a young Assaf sheep model with 4K maps, fur, rigging, and 1 animation, as well as a real oral cavity model. For a better result, the skin maps and hair maps are made separately, and HairClump addon is applied to hair creation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThis model consists of body, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,404; polygons 2,432\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nTotal: vertices 124,450; polygons 123,380\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; \u003cbr\u003eNeck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo reset the initial pose of YouthAssafSheep_Lie, please reset all attributes of all controllers, and turn off the attributes Copy Location.001/002 of CTR_leg_f_twist_i.L/R, otherwise, the model will be deformed abnormally.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo cameras or lights.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Assaf Sheep With 1 Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_YouthAssafSheep_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","width":306},{"url":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","width":612},{"url":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494977/65e1b9ed0c/young-assaf-sheep-with-1-animation-vfx-grace-3d-model-65e1b9ed0c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3475515","type":"listingItem","attributes":{"id":3475515,"title":"Baby Assaf Sheep Animated VFX Grace","price":320.0,"description":"**Introduction**\u003cbr\u003e\nThis is a baby assaf sheep model with 4K PBR textures, fur, rigging and animation. It has very detailed muscle structures, and the oral cavity is applied with 4K maps and plenty of details. The skin maps and hair maps are made separately for some realism, and the model supports close shot and close-up. There is a facial animation of eating grass and a fine facial controller with another four animations. The model is made with Cycles renderer.\u003cbr\u003e\nThe model consists of 12 objects: Body, genitals, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth, umbilical cord.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nGenitals: vertices 49; polygons 44\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,372; polygons 2,400\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nUmbilical cord: vertices 749; polygons 736\u003cbr\u003e\nTotal: vertices 125,216; polygons 124,128\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Hair_Mask.png, 2048*2048\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_BabyAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the torso.\u003cbr\u003e\nCTR_Spine_B controls the latter spine, CTR_spine_m controls the middle spine, CTR_spine_f controls the former spine, CTR_Neck_a controls the root of the neck, CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_Tail comes with the custom attribute Tail_Follow that controls whether the tail moves following the buttock.\u003cbr\u003e\nCTR_Neck comes with customized attributes Head_Follow and Neck_Follow, Neck_IK/FK.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the IK/FK switch of the hind legs by the customized attribute IK-FK, which is non-seamless; and controls the stretch limit of legs by Leg-Stretch.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the IK/FK switch of the forelegs by the customized attribute IK-FK, which is non-seamless, and controls the stretch limit of legs by Leg-Stretch. Knee_shake is used to remove the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\neye.L, eye.R and eyes control the movements of the eyes.\u003cbr\u003e\neye.L.001 and eye.R.001 control winkle.\u003cbr\u003e\nThere are some fine facial controllers used to create facial expressions.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-223\u003cbr\u003e\nUnlooped playing animation at 30 fps, frame range 0-180\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the hair addon, Hair_Clump, was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is toggled to Render and with Display disabled. You can enable the Display if needed.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Baby Assaf Sheep Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/baby-assaf-sheep-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rRtgHYKjwgAVerPa9nh3DPMo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_BabyAssafSheep_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/rRtgHYKjwgAVerPa9nh3DPMo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_BabyAssafSheep_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/rRtgHYKjwgAVerPa9nh3DPMo/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JC0L219A8_BabyAssafSheep_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/rRtgHYKjwgAVerPa9nh3DPMo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_BabyAssafSheep_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/rRtgHYKjwgAVerPa9nh3DPMo/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JC0L219A8_BabyAssafSheep_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/baby-assaf-sheep-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3475515/024855d8ee/baby-assaf-sheep-animated-vfx-grace-3d-model-024855d8ee.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3349259","type":"listingItem","attributes":{"id":3349259,"title":"Male Pig Rigged VFX Grace","price":180.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Male Pig Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Exampl.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L522A1_Pig_Exampl.webp","width":306},{"url":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Exampl.webp","width":612},{"url":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L522A1_Pig_Exampl.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3349259/f0681e5066/male-pig-rigged-vfx-grace-3d-model-f0681e5066.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3259098","type":"listingItem","attributes":{"id":3259098,"title":"Young Mute Swan Animated VFX Grace","price":229.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality young mute swan model with rigging, animations and fur, as well as multiple 4K maps. It's made with Blender and Cycles renderer at real-world scale. And there are three swimming animations and two basecolor maps which can be switched freely. \u003cbr\u003e\nIt consists of 8 objects: Body, two pupils, two sclerae, two lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,295; polygons 17,260\u003cbr\u003e\nPupils*2: vertices 644; polygons 656\u003cbr\u003e\nSclerae*2: vertices 548; polygons 544\u003cbr\u003e\nLacrimal caruncles*2: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,654; polygons 19,588\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Normal_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Body_Specular_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_BaseColor.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Eye_Normal.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_BaseColor.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan_Tongue_Normal.png`, 2048x2048\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan01_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1001.png`, 4096x4096\u003cbr\u003e\n`JU0L521A8_YoungMuteSwan02_Body_BaseColor_1002.png`, 4096x4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the model can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck and the IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nThe feet rigging supports detailed animations, such as the dorsiflexion and plantarflexion of feet, the flexion and extension of toes.\u003cbr\u003e\nWink and other basic eye animations are supported.\u003cbr\u003e\nNot scalable.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nThree unlooped swimming animations at 30 fps, frame range 1-450\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThis is a cute mute swan, two basecolor maps can be switched. Please duplicate the body materials and hair materials, and then change the basecolor map if you want a different Mute Swan.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\n Enable Simplify in Render Properties when rendering.\u003cbr\u003e\n 1. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n 2. Decrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n","imageAlt":"Young Mute Swan Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/young-mute-swan-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A8_YoungMuteSwan_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_YoungMuteSwan_Example.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L521A8_YoungMuteSwan_Example.webp","width":306},{"url":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_YoungMuteSwan_Example.webp","width":612},{"url":"https://media.cgtrader.com/variants/Ui8cSDNA3WdaykZoGE5eq8Az/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L521A8_YoungMuteSwan_Example.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/young-mute-swan-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3259098/0ee0ff8b01/young-mute-swan-animated-vfx-grace-3d-model-0ee0ff8b01.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3486791","type":"listingItem","attributes":{"id":3486791,"title":"Chinese Rural Dog Animated VFX Grace","price":520.0,"description":"**Introduction**\u003cbr\u003e\nThis dog model has multiple 4K maps, fur, rigging and 6 animations. There is a fine facial controller and a realistic oral cavity, too. The body applies UDIM UV. This model is made with Blender and Cycles renderer at real-world scale. \u003cbr\u003e\nThe model consists of 6 objects: Body, eyes, eyelids, toes, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 88,924; polygons 88,922\u003cbr\u003e\nEyelids: vertices 564; polygons 564\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nToes: vertices 3,204; polygons 3,168\u003cbr\u003e\nLower teeth: vertices 20,504; polygons 20,464\u003cbr\u003e\nUpper teeth: vertices 5,474; polygons 5,438\u003cbr\u003e\nTotal: vertices: 121,718; polygons: 121,536\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Hair_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Normal.1003.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A0_Dog_Specular.1003.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_b comes with the customized attributes: Tail_follow controls whether the tail rotates following the body; Tail_IKFK controls the non-seamless switch of IK/FK of the tail.\u003cbr\u003e\nCTR_spine_f controls whether the shoulders rotate following the body by the customized attribute Shoulder_Follow_L.\u003cbr\u003e\nCTR_neck comes with the customized attributes:\u003cbr\u003e\n    Head_Follow that controls whether the head rotates following the parent controller; \u003cbr\u003e\n    Neck_Follow controls whether the neck rotates following the parent controller; \u003cbr\u003e\n    when rotating the controller of the center of the gravity, Head_Follow only works when Neck_Follow is set to 1, Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Foot_F.L/R is the IK controller of the forepaw, and with customized attribute:\u003cbr\u003e\n    L/R_F_IK_FK controls the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode; \u003cbr\u003e\n    Wrist_IK: when set to 2, there are two pieces of bones, and the wrist doesn't rotate following the IK controllers; when set to 3, there are three pieces of bones, and the wrist rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L/R are the IK controllers of the forepaw, and with 2 customized attributes:\u003cbr\u003e\n    L/R_B_IK_FK control the non-seamless switch of leg IK/FK;\u003cbr\u003e\n    Leg_stretch controls whether the leg can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L/R, CTR_Toe_B_motion.L/R are the controllers of the limbs and toes.\u003cbr\u003e\n    Y Location controls the force and relaxation of the toes,\u003cbr\u003e\n    Z Location controls the squeeze of the footpad.\u003cbr\u003e\n    X Rotate controls the bending of the toes,\u003cbr\u003e\n    Z Rotate controls the opening and closing of the toes.\u003cbr\u003e\nCTR_eye.L/R.002 controls the blink.\u003cbr\u003e\nCTR_NoseWrinkle controls the wrinkle of the nose.\u003cbr\u003e\nCTR_Gape controls the mouth opening.\u003cbr\u003e\nThere are fine facial and tongue controllers for detailed facial expressions creation.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-110\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-242\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-140\u003cbr\u003e\nUnlooped smelling animation at 30 fps, Frame range 0-480\u003cbr\u003e\nUnlooped yelping animation at 30 fps, Frame range 0-245\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-378\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Chinese Rural Dog Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/chinese-rural-dog-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A0_Dog_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A0_Dog_Effect%20map02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JU0L219A0_Dog_Effect%20map02.webp","width":306},{"url":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A0_Dog_Effect%20map02.webp","width":612},{"url":"https://media.cgtrader.com/variants/toBhaSw2Rzz8aiZhmku9278W/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JU0L219A0_Dog_Effect%20map02.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chinese-rural-dog-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3486791/046d8a97c5/chinese-rural-dog-animated-vfx-grace-3d-model-046d8a97c5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5118680","type":"listingItem","attributes":{"id":5118680,"title":"Samurai Sentinel","price":2.0,"description":"Cyborg samurai model. \nA sentinel dispatched to defend the ancient temples from outsiders.\n\n.blend ; fbx ; obj ; usd  files included (use blend file for best experience)\n\nModelled on Blender 3.5. \nIf you want to animate the model, I highly advise to do it through the .blend file. The fbx file format can also be used, although inverse kinematics might not be exact. You can always re-rig it if you wish to use a better rig.\n\nThe textures are procedural in Blender native file and with cycles renderer. If you want to open the model in other softwares, you will have to use basic color textures for every parts of the model.\n\nThe environment in the video preview is not included with the model.\n\nEnjoy !\n\nContact me if you have any issues or requests.\n","imageAlt":"Samurai Sentinel 3D model rigged","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/samurai-sentinel","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JPLnz9Qx7F1eTLdBXaMCuVBz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Side_Close-up_1_SAMURAI_SENTINEL.jpg","gridUrl":"https://media.cgtrader.com/variants/JPLnz9Qx7F1eTLdBXaMCuVBz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Side_Close-up_1_SAMURAI_SENTINEL.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/JPLnz9Qx7F1eTLdBXaMCuVBz/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Side_Close-up_1_SAMURAI_SENTINEL.webp","width":306},{"url":"https://media.cgtrader.com/variants/JPLnz9Qx7F1eTLdBXaMCuVBz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Side_Close-up_1_SAMURAI_SENTINEL.webp","width":612},{"url":"https://media.cgtrader.com/variants/JPLnz9Qx7F1eTLdBXaMCuVBz/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Side_Close-up_1_SAMURAI_SENTINEL.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/samurai-sentinel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5118680/891a512ed8/samurai-sentinel-3d-model-891a512ed8.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7601246","type":"listingItem","attributes":{"id":7601246,"title":"Sci-Fi Orbital Ring Space Station and Megastructure Habitat","price":29.0,"description":"Bring your sci-fi worlds to life with this highly detailed Sci-Fi Ring Space Station. Inspired by iconic mega-structures like the Stanford Torus and Halo ring worlds, this model features a massive inner ring cityscape complete with skyscrapers, industrial superstructures, and illuminated atmospheric layers. Perfect for cinematic renders, space simulators, sci-fi games, and VFX projects.\n\nKey Features:\n\nDetailed Megastructure Architecture: Features a complex outer metallic hull integrated with an inner residential/commercial cityscape grid.\n\nCinematic Lighting \u0026 Shaders: Pre-configured materials for glowing city grids, atmospheric haze, and reflective metallic surfaces.\n\nClean \u0026 Optimized Topology: Designed with modularity and performance in mind, suitable for both background renders and cutscenes.\n\nHigh-Resolution Textures: Includes detailed diffuse, specular, normal, emission, and bump maps for realistic close-up and wide-angle shots.\n\nReady to Render: Fully set up with environment lighting, Earth/orbit backdrop setup, and camera angles for immediate high-quality output.\n\nIdeal For:\n\nSci-Fi Game Development (Unreal Engine, Unity, Godot)\n\nCinematic VFX \u0026 Space Animation\n\nConcept Art \u0026 Pre-visualization\n\nBook Covers \u0026 Promotional Sci-Fi Posters\n\nTechnical Specifications:\n\nGeometry: Polygonal Mesh\n\nTextures: Included (Color/Diffuse, Emission, Metallic, Roughness, Normal)\n\nUV Mapping: Yes\n\nRigged / Animated: Yes","imageAlt":"Sci-Fi Orbital Ring Space Station and Megastru...","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/sci-fi-orbital-ring-space-station-and-megastructure-habitat","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/891krg5g1gjva00grlknnambgsyt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/891krg5g1gjva00grlknnambgsyt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/891krg5g1gjva00grlknnambgsyt/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/0001.webp","width":306},{"url":"https://media.cgtrader.com/variants/891krg5g1gjva00grlknnambgsyt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","width":612},{"url":"https://media.cgtrader.com/variants/891krg5g1gjva00grlknnambgsyt/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/0001.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/sci-fi-orbital-ring-space-station-and-megastructure-habitat","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":129,"name":".3mf","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/7601246/ade4d3910f/sci-fi-orbital-ring-space-station-and-megastructure-habitat-3d-model-ade4d3910f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6920491","type":"listingItem","attributes":{"id":6920491,"title":"Wolf Rigged - Maya VFX Grace","price":460.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality wolf model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, eyes, eyelids, oral cavity, tongue and paws.\u003cbr\u003e\nTextures and materials: There are 16 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 25,376; polygons 25,374\u003cbr\u003e\nEyes: vertices 2,376; polygons 2,432\u003cbr\u003e\nEyelids: vertices 832; polygons 832\u003cbr\u003e\nOral cavity: vertices 18,271; polygons 18,046\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nTotal: vertices 52,689; polygons 52,450\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Rig controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\nCTR_body controls the posterior spine.\u003cbr\u003e\nCTR_spine controls the middle spine.\u003cbr\u003e\nCTR_scapular controls the anterior spine. It comes with a controller to switch between IK/FK of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_bneck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_tail1, CTR_tail2 ... control the tail.\u003cbr\u003e\nCTR_Shoulders_L1 and CTR_Shoulders_R1 control the scapula.\u003cbr\u003e\nCTR_Shoulders_L and CTR_Shoulders_R control the hip bone.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b ... control the tongue.\u003cbr\u003e\nCTR_sight controls the eyes. It comes with a customized attribute:\u003cbr\u003e\nBlink controls the blinking animation.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_palm_b_R and CTR_palm_b_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_palm_f_L and CTR_palm_f_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Wolf Rigged - Maya VFX Grace howl 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d22780joskuicvqxe8fhl2sscoer/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.jpg","gridUrl":"https://media.cgtrader.com/variants/d22780joskuicvqxe8fhl2sscoer/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/d22780joskuicvqxe8fhl2sscoer/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.webp","width":306},{"url":"https://media.cgtrader.com/variants/d22780joskuicvqxe8fhl2sscoer/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.webp","width":612},{"url":"https://media.cgtrader.com/variants/d22780joskuicvqxe8fhl2sscoer/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wolf-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920491/5abb09a669/wolf-rigged-maya-vfx-grace-3d-model-5abb09a669.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4793668","type":"listingItem","attributes":{"id":4793668,"title":"GreyHeron Animation VFX Grace","price":199.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a gray heron model with 4K maps, fur, rigging and animations. Each feather is controlled by a separate controller, and there is a controller for folding the wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 19,054; polygons 19,026\u003cbr\u003e\nEyes: vertices 1,496; polygons 1,568\u003cbr\u003e\nFeathers: vertices 274,511; polygons 190,714\u003cbr\u003e\nTotal: vertices 295,061; polygons 211,308\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0LA12A3_GreyHeron_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Black_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Black_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_Body_Feather01_Mask.jpg, 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4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather02_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather03_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Mask.jpg, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather04_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather06_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Height.png, 4096*4096\u003cbr\u003e\nJF0LA12A3_GreyHeron_WingFeather07_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\n\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nRoot control the entire model, and its customized attribute IK_strength_L and IK_strength_R control whether the legs can be stretched in IK mode; Leg_IK-FK.L and Leg_IK-FK.R controls the IK/FK switch of the legs; Neck_Follow controls whether the root of the neck moves following the center of gravity of the body; Neck_IK-FK controls the IK/FK switch of the neck; Neck_strength controls whether the neck can be stretched in IK mode.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the movement of the eyes by the Location, and control the winkle by the Scale.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the wing folding by the Location.\u003cbr\u003e\nCTR_Tail controls tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable flying animation at 30 fps, frame range 0-266\u003cbr\u003e\n\n**Tag**\u003cbr\u003e\n\ngrey heron, heron, wader, ciconiiformes, bird, wing, feather, fly, animal, realistic, movie, Blender, Cycles\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\n","imageAlt":"GreyHeron Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A3_GreyHeron_Display_Sit_01.jpg","gridUrl":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A3_GreyHeron_Display_Sit_01.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0LA12A3_GreyHeron_Display_Sit_01.webp","width":306},{"url":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A3_GreyHeron_Display_Sit_01.webp","width":612},{"url":"https://media.cgtrader.com/variants/zzEuQAD9FCmweacWzzPdMw3b/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0LA12A3_GreyHeron_Display_Sit_01.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/greyheron-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4793668/b8af631389/greyheron-animation-vfx-grace-3d-model-b8af631389.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3081080","type":"listingItem","attributes":{"id":3081080,"title":"Police Captain sci-fi cyberpunk 3D character model","price":28.0,"description":"Police Captain sci-fi cyberpunk 3D character model for the Adarnia : 3D CG Sci-fi short film by Clem Escosora\n\ngoogle search : \"Adarnia\" for more information\n\nwww(dot)adarnia(dot)com\n\nSci-fi Police captain with opening and closing visor 3D model + textures. This is a Qualitative 3d model of a special Cyborg android robot Unit that can be used in Animation/Films/Games.\n\nPackage contains:UVs mapped of a mid-level poly 3D model character.\n\nmaya file (2018version) fbx (2018version) obj (2018version) 4K png textures\n\nThis 3D model was one of the main characters in the 3DCGsci-fi animated short film 'Adarnia' google search: 'adarnia' for more details\n\nAlso, check out this character's own vehicle the \"Hovercar police vehicle Sci-fi 3D\"","imageAlt":"Police Captain sci-fi cyberpunk 3D character rigged","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/police-captain-sci-fi-cyberpunk-3d-character-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wg2AxnK3t7EMmyKz3j5ipgnU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%E5%8D%92%E6%A5%AD%E5%B1%95_captain.jpg","gridUrl":"https://media.cgtrader.com/variants/wg2AxnK3t7EMmyKz3j5ipgnU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E5%8D%92%E6%A5%AD%E5%B1%95_captain.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/wg2AxnK3t7EMmyKz3j5ipgnU/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/%E5%8D%92%E6%A5%AD%E5%B1%95_captain.webp","width":306},{"url":"https://media.cgtrader.com/variants/wg2AxnK3t7EMmyKz3j5ipgnU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E5%8D%92%E6%A5%AD%E5%B1%95_captain.webp","width":612},{"url":"https://media.cgtrader.com/variants/wg2AxnK3t7EMmyKz3j5ipgnU/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/%E5%8D%92%E6%A5%AD%E5%B1%95_captain.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/police-captain-sci-fi-cyberpunk-3d-character-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3081080/9b99fa0219/police-captain-sci-fi-cyberpunk-3d-character-model-3d-model-9b99fa0219.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3251503","type":"listingItem","attributes":{"id":3251503,"title":"Boer Goat  with 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer at real-world scale. The skin maps and hair maps are made separately for some realism.\u003cbr\u003e\nIt consists of 11 objects: Body, sclerae, irises, lacrimal glands, lacrimal caruncles, upper teeth, lower teeth, upper gums, lower gums, tongue, horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 83,844; polygons 83,842\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nIrises: verticess 2,340; polygons 2,368\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper gums: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gums: vertices 6,485; polygons 6,372\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nHorns: vertices 9,834; polygons 9,830\u003cbr\u003e\nTotal: vertices 181,324; polygons 180,250\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_SSS.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_Mask.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the former spine;\u003cbr\u003e\nCTR_Neck_a controls the root of the neck;\u003cbr\u003e\nCTR_Neck_c controls the head.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render Properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n","imageAlt":"Boer Goat with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A2_BoerGoat_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A2_BoerGoat_Example_result.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/JF0L219A2_BoerGoat_Example_result.webp","width":306},{"url":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A2_BoerGoat_Example_result.webp","width":612},{"url":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/JF0L219A2_BoerGoat_Example_result.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3251503/ae2e9d091c/boer-goat-with-1-animation-vfx-grace-3d-model-ae2e9d091c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3559093","type":"listingItem","attributes":{"id":3559093,"title":"Orange Cat Animated VFX Grace","price":324.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an orange cat model with multiple 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe models consists of body, paws, eyelids*2, lacrimal glands*2, oral cavity, lens*2, irises*2, tongue, teeth*2.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nPaws: vertices 11,394; polygons 11,196\u003cbr\u003e\nEyelids*2: vertices 342; polygons 288\u003cbr\u003e\nLacrimal glands*2: vertices 1,968; polygons 1,920\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nLens*2: vertices 964; polygons 1,024\u003cbr\u003e\nIrises*2: vertices 1,538; polygons 1,504\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nTeeth*2: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 89,695; polygons : 89,134\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file rotated over the X-axis by 90 degrees without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A4_OrangeCat_BodyHair_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodyHair_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodyHair_Msak_1001.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodyHair_Msak_1002.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodySkin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodySkin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodySkin_Normal_1001.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodySkin_Normal_1002.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodySkin_SSS_1001.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodySkin_SSS_1002.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodySkin_Specular_1001.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_BodySkin_Specular_1002.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A4_OrangeCat_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A4_OrangeCat_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJC0L219A4_OrangeCat_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A4_OrangeCat_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, including IK/FK switch and facial rigging, users can animate the model easily. The features are as follows:\u003cbr\u003e\nCTR_leg_f/b.L/R comes with 3 customized attributes:\u003cbr\u003e\nIK-FK controls the IK/FK switch of the legs;\u003cbr\u003e\nPole_target controls the switch of control methods of the pole vector;\u003cbr\u003e\nstretch_CTR controls the stretch limit of the legs.\u003cbr\u003e\nCTR_gravity_b comes with a customized attribute Tail_roll which controls whether the tail moves following the parent controller.\u003cbr\u003e\nCTR_gravity_f comes with 2 customized attributes:\u003cbr\u003e\nRoll_Head controls whether the head moves following the parent controller;\u003cbr\u003e\nRoll_Neck controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_head comes with a customized attribute Eye_follow which controls whether the eyes move following the parent controller.\u003cbr\u003e\nCTR_eye_a.L comes with a customized attributes pupil which controls the dilation and contraction of the pupils.\u003cbr\u003e\nCTR_ROLL_foot_b/f.L/R 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