{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"trot","file_types":null},"browser_attributes":{"title":" Rigged Trot 3D Models","description":"Browse rigged Trot 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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Cattle Animated VFX Grace","price":390.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a black cattle model with textures, fur, rigging and four animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, oral cavity, lacrimal glands, teeth and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes: vertices 2,186; polygons 2,304\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 168; polygons 166\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 37,859; polygons 37,823\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_SubsurfaceRadius.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Tail comes with customized attribute Tail_Follow which controls whether the tail moves following the parent controller.\u003cbr\u003e\nCTR_Neck comes with customized attribute: Head_Follow controls whether the head moves following the parent controller; Neck_Follow ontrols whether the neck moves following the parent controller; Head_Follow only works when Neck_Followis set to 1; Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R come with customized attributes: IK-FK controls the non-seamless switch of IK/FK of the hind legs; Leg-Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R come with customized attributes: IK%FK controls the non-seamless switch of IK/FK of the forelegs; Leg-stretch controls the stretch limit of the legs in IK mode; knee_shake removes the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\neye.L.001 and eye.R.001 control the winkle.\u003cbr\u003e\nCTR_masticate controls the mastication by Location.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-190\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-367\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-180\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe soft body dynamics of the body in four projects have been baked and are ready to be used. If you want to modify the animations, you need to disable the soft body dynamics.\u003cbr\u003e","imageAlt":"Black Cattle Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A4_BlackCattle_Display_DrinkWater_02.jpg","gridUrl":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A4_BlackCattle_Display_DrinkWater_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3797335/66fb4f40be/black-cattle-animated-vfx-grace-3d-model-66fb4f40be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"658229","type":"listingItem","attributes":{"id":658229,"title":"Horse for Heroes","price":80.0,"description":"v.2.0 Two more typs of armor added (Hell Knights armor and Poor Armor)\n\nAnimated horse in 3D Max file (version 2009 minimum).\n\nUnreal Asset Included. \nUnity Asset included. \n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nMedium armor combined from 10 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHell Knights armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\n\nPoor armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D model Horse for Heroes","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2sVFwRWKjuieTPfVdjfGs9xu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horse-for-heroes-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/2sVFwRWKjuieTPfVdjfGs9xu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horse-for-heroes-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/658229/74691bb334/horse-for-heroes-3d-model-74691bb334.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"670624","type":"listingItem","attributes":{"id":670624,"title":"Horse for Heroes Light Version","price":34.0,"description":"v.2.0 Two more typs of armor added (Hell Knights armor and Poor Armor)\n\n\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset Included. \nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 3\nVertex counts of characters: 14,572 (LOD 8,429 vertexes), 14,888 (7,225 vertexes), 15,352 (LOD 7,902 vertexes)\nTexture Resolutions: 4096x4096, 2048x2048\nNumber of Animations: 36 animations.\nAnimation types: 23 place animations and 13 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n                            LOD versions included \n\t\t\t\t    3D MAX 2009 file with rigged character \t\t\t\t\t\tincluded\n\t\t\t\t    Blueprint of modular characters included\n\t\t\t\t    Material instances of body armor and hair \t\t\t\t\t\tincluded\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nLight armor combined from 10 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHell Knights armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\nPoor armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Horse for Heroes Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hAuqwSmdVKhGtpPwTtXMSrCV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horse-for-heroes-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/hAuqwSmdVKhGtpPwTtXMSrCV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horse-for-heroes-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/670624/205ef7bae0/horse-for-heroes-light-version-3d-model-205ef7bae0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3792666","type":"listingItem","attributes":{"id":3792666,"title":"Four-Eyed Dog Animated VFX Grace","price":520.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality four-eyed dog model with textures, fur, rigging and 5 animations, and the body UV applies 4K UDIM maps. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, oral cavity, pupils, corneas, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,584; polygons 33,582\u003cbr\u003e\nClaws: vertices 3,492; polygons 3,456\u003cbr\u003e\nLacrimal glands: vertices 392; polygons 384\u003cbr\u003e\nOral cavity: vertices 14,560; polygons 14,439\u003cbr\u003e\nPupils: vertices 1,378; polygons 1,344\u003cbr\u003e\nCorneas: vertices 1,156; polygons 1,216\u003cbr\u003e\nLower teeth: vertices 6,168; polygons 6,136\u003cbr\u003e\nUpper teeth: vertices 6,282; polygons 6,224\u003cbr\u003e\nTongue: vertices 5,006; polygons 5,004\u003cbr\u003e\nTotal: vertices 72,018; polygons 71,785\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A3_FourEyedDog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_BaseColor01.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_BaseColor01.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_BaseColor02.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_Mask03.png, 2048*2048\u003cbr\u003e\nJC0L219A3_FourEyedDog_Hair_Mask04.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A3_FourEyedDog_Tooth_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nROOT_root_b controls the entire model.\u003cbr\u003e\nCTR_gravity_a controls the latter spine, when it moves, its customized attribute CTR_Foot_b_IK.L and CTR_Foot_b_IK.R control whether the legs follow it in IK mode; Tail_Follow controls whether the tail rotates following it.\u003cbr\u003e\nCTR_gravity_b controls the former spine; when it moves, its customized attribute CTR_Foot_f_IK.L and CTR_Foot_f_IK.R control whether the legs follow it in IK mode; Neck_Follow controls whether the neck rotates following it; Head_Follow controls whether the head rotates following it, Head_Follow only works when Neck_Follow is set to 0.\u003cbr\u003e\nCTR_head is the controller of the head, when the head rotates, its customized attribute eye_follow controls whether the eyes follow.\u003cbr\u003e\nCTR_eye, CTR_eye.L, CTR_eye.R, CTR_eye_a.L and CTR_eye_a.R control the eyes and eyelids.\u003cbr\u003e\nCTR_eye_b.L and CTR_eye_b.R control the eyes without eyelids.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_blink.L.001 and CTR_blink.R.001 are controllers of the eyebrows.\u003cbr\u003e\nCTR_NoseBridge controls the wrinkle of the nose.\u003cbr\u003e\nCTR_blink.L.002 and CTR_blink.R.002 control the lips.\u003cbr\u003e\nCTR_foot_f.L and CTR_foot_f.R are IK controllers of the forelegs, and its customized attribute Ankle_CTR controls whether the ankle bones move following the IK controller; IK-FK control the non-seamless switch of IK/FK of the legs; Pole_angle switches between the two display modes of the IK pole vector controller; STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_foot_b.L and CTR_foot_b.R are IK controllers of the hind legs, and its customized attribute IK-FK control the non-seamless switch of IK/FK of the legs; Pole_angle switches between the different display modes of IK pole vertor; STRETCH_CTR controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nROLL_foot_f.L, ROLL_foot_f.R, ROLL_foot_b.L and ROLL_foot_b.R are foot controllers of the limbs, its Rotation controls the rotation of the foot, the Location controls the squeeze of the foot pads.\u003cbr\u003e\nThe body comes with finer controllers which help control the deformation of animations.\u003cbr\u003e\nThere are fine facial controllers which support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-300\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-10\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped yelping animation at 30 fps, frame range 0-390\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Four-Eyed Dog Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/four-eyed-dog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hX8mwotKV97XqfCnqMfvwym7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A3_FourEyedDog_Display_Park_01.jpg","gridUrl":"https://media.cgtrader.com/variants/hX8mwotKV97XqfCnqMfvwym7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A3_FourEyedDog_Display_Park_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/four-eyed-dog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3792666/fddd2fd3b4/four-eyed-dog-animated-vfx-grace-3d-model-fddd2fd3b4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2053631","type":"listingItem","attributes":{"id":2053631,"title":"Swedish dragoon","price":12.0,"description":"Swedish dragoon and Horse with saddle, low poly 3D-character.\nPolys: 9687, verts: 8726.\nPBR-textures: 2048x2048, color, normals, AO, metallic, roughness, separate for a dragoon with a weapon and a horse.\nCAT rigs.\nThere are 4 separate animations (cycle): idle (120 frames), walk (32 frames), trot (18 frames), gallop (15 frames). \nRendering made with Marmoset Toolbag.\nUpgrade. I added to the FBX archive four separate FBX files - Idle, Walk, Trot and Gallop. Also I added to the MAX archive four separate MAX files - Idle, Walk, Trot and Gallop.\n\n","imageAlt":"3D model animated Swedish dragoon","url":"https://www.cgtrader.com/3d-models/character/man/swedish-dragoon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/85w1Ly7GqFpNJktETrxwaDCS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Image.jpg","gridUrl":"https://media.cgtrader.com/variants/85w1Ly7GqFpNJktETrxwaDCS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Image.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/swedish-dragoon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2053631/93a7985eb2/swedish-dragoon-3d-model-93a7985eb2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2053533","type":"listingItem","attributes":{"id":2053533,"title":"Animated horses","price":10.0,"description":"Horse with saddle, low poly 3D-character.\nPolys: 3452, verts: 3131.\nPBR-textures: 2048x2048, color, normals, AO, metallic, roughness.\nCAT rig.\nThere are 4 separate MAX-files with four animations (cycle): idle (120 frames), walk (32 frames), trot (18 frames), gallop (15 frames). Same with 4 FBX-animations.\nAnd another MAX-file base.\nThere are 2 more files: High_decimation.obj (post ZBrush) and Low.obj.\nRendering made with Marmoset Toolbag.","imageAlt":"3D model low-poly Animated horses","url":"https://www.cgtrader.com/3d-models/animal/mammal/animated-horses-cba15578-68aa-43fb-96d2-5a44fdfe026a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3Y6iXJxg1LorktkeGxBjy39Q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot001.jpg","gridUrl":"https://media.cgtrader.com/variants/3Y6iXJxg1LorktkeGxBjy39Q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/animated-horses-cba15578-68aa-43fb-96d2-5a44fdfe026a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2053533/49965eea7d/animated-horses-3d-model-49965eea7d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"672514","type":"listingItem","attributes":{"id":672514,"title":"Skeletal Horse","price":50.0,"description":"Animated skeletal horse in 3D Max file (version 2009 minimum).\n\nUnity Asset included.\n\n.FBX files are included.\nDAE (Collada) files included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included\n\nmodel\nBody 15,155 polygons, 15,458 verts. and 30,094 triangles.\nLOD version has 7,565 polygons, 7,938 verts. and 15,048triangles.\n\n\nArmor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\n\nskeleton\n\nHorse rig has 37 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are opacity, normals, self illumination and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D asset Skeletal Horse","url":"https://www.cgtrader.com/3d-models/animal/other/skeletal-horse","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/czXREfn1hKcSw6f11JnJV57n/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeletal-horse-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/czXREfn1hKcSw6f11JnJV57n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeletal-horse-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/skeletal-horse","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/672514/0d3301e226/skeletal-horse-3d-model-0d3301e226.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"689042","type":"listingItem","attributes":{"id":689042,"title":"Hell Horse","price":50.0,"description":"Animated skeletal horse in 3D Max file (version 2009 minimum).\nSuperior mount for your hero.\n\nUnity Asset included.\n\n.FBX files are included.\nDAE (Collada) files included.\nCharacter Studio .BIP animation clip files are included.\n\nmodel\n\nBody and hair 12,128 polygons, 13,513 verts. and 24,107 triangles.\nLOD version has 5,580 polygons, 6,809 verts. and 11,100 triangles.\n\nArmor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are defuse, opacity, normals, self illumination(emission) and specular maps included  \nTextures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"Hell Horse 3D asset","url":"https://www.cgtrader.com/3d-models/animal/other/hell-horse","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fHr1PVRrH3HoetZ2XAi53CG5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hell-horse-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/fHr1PVRrH3HoetZ2XAi53CG5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hell-horse-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/hell-horse","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/689042/ab0d814d73/hell-horse-3d-model-ab0d814d73.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2022845","type":"listingItem","attributes":{"id":2022845,"title":"Horse running","price":25.0,"description":"Blender file of 3d model and animations of horse.","imageAlt":"3D model animated realtime Horse trot","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-2195779a-9db6-4b6f-a8ea-facaf4982e35","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2Gu8aGQxsEayuPHyV1LuVUNd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/2Gu8aGQxsEayuPHyV1LuVUNd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-2195779a-9db6-4b6f-a8ea-facaf4982e35","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2022845/ad67f3e602/horse-running-3d-model-ad67f3e602.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5514772","type":"listingItem","attributes":{"id":5514772,"title":"Holstein Female Animation - VFX Grace","price":460.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality holstein cow model, featuring textures, fur, rigging, and animations. The textures come in both yellow and black sets. The model has realistic muscle structure; the textures are in UDIM format with 4K resolution, making the effect more realistic. Very detailed rigging is available, allowing flexible control of body movements. Additionally, it includes four lively and realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eye sockets, eyes, tongue and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,353; polygons: 29,352\u003cbr\u003e\nEye Sockets: vertices: 116; polygons: 112\u003cbr\u003e\nEyes: vertices: 1,670; polygons: 1,728\u003cbr\u003e\nTongue: vertices: 1,524; polygons: 1,522\u003cbr\u003e\nTeeth: vertices: 11,133; polygons: 10,900\u003cbr\u003e\nTotal: vertices: 43,796; polygons: 43,614\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_ID_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_ID_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body01_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_ID_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_ID_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Body02_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye_Roughness.png , 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye01_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_Eye02_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity01_Specular.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0E_Holstein_Female_OralCavity02_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity.\u003cbr\u003e\nCTR_spine_Hind controls the posterior spine.\u003cbr\u003e\nCTR_spine_Mid controls the middle spine.\u003cbr\u003e\nCTR_spine_Front controls the anterior spine, with three customized properties:\u003cbr\u003e\nHead_Follow controls head following;\u003cbr\u003e\nNeck_Follow controls neck following;\u003cbr\u003e\nTail_Follow controls tail following.\u003cbr\u003e\nCTR_FK_head controls head rotation.\u003cbr\u003e\nCTR_IK_head controls head IK stretching.\u003cbr\u003e\nCTR_chin_b controls the chin.\u003cbr\u003e\nCTR_FK_tail_a to CTR_FK_tail_i control tail rotation.\u003cbr\u003e\nCTR_foot_F.L controls the front left leg, with three customized properties:\u003cbr\u003e\nIK_stretch_F_L controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_F.R controls the front right leg, with three customized properties:\u003cbr\u003e\nIK_stretch_F_R controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_H.L controls the hind left leg, with three customized properties:\u003cbr\u003e\nIK_stretch_B_L controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\nCTR_foot_H.R controls the hind right leg, with three customized properties:\u003cbr\u003e\nIK_stretch_B_R controls whether the leg can be stretched;\u003cbr\u003e\nLeg_IK/FK switches between IK and FK of the legs;\u003cbr\u003e\nPoleVector Follow Foot controls whether the pole vector follows foot movement.\u003cbr\u003e\n\nAdditionally, the model comes with facial UI and more auxiliary controllers for the body, facilitating the creation of more detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-160\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-155\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-147\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-175\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTail hair dynamics is baked, and the data is saved within the project. For rendering static poses, dynamics are turned off in the 360 project and the final rendering project.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n\n","imageAlt":"3D Holstein Female Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/holstein-female-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oKMgCC5wZk9bEBbuscZYXPjF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/holstein-female-animation-vfx-grace-3d-model-a924878ec0.jpg","gridUrl":"https://media.cgtrader.com/variants/oKMgCC5wZk9bEBbuscZYXPjF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/holstein-female-animation-vfx-grace-3d-model-a924878ec0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/holstein-female-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5514772/a924878ec0/holstein-female-animation-vfx-grace-3d-model-a924878ec0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4507203","type":"listingItem","attributes":{"id":4507203,"title":"Female Canadian Deer Animation VFX Grace","price":210.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality female Canadian deer model with 4k UDIM maps, fur, riggings, five realistic animations and realistic muscle structure. There is also a complex fur system created in Blender which makes the fur realistic, and a UI that controls the facial expressions. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, tongue, lacrimal caruncles, sclerae, pupils, oral cavity and lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nLacrimal Caruncles: vertices 432; polygons 408\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nLacrimal glands: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 49,227; polygons 48,438\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Body_Skin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0N2N00_CanadianDeer_Female_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, it comes with multiple customized attribute:\u003cbr\u003e\nHead_follow controls whether the head follows;\u003cbr\u003e\nNeck_follow controls whether the neck follows;\u003cbr\u003e\nTail_follow controls whether the tail follows;\u003cbr\u003e\nIKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the IK/FK of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the front, middle and rear spine.\u003cbr\u003e\nCTR_spine_FK_a, CTR_spine_FK_b, CTR_spine_FK_c and CTR_spine_FK_d are FK controllers of the spine.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b, CTR_neck_FK_c and CTR_neck_FK_d are FK controllers of the neck.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_chin controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R are eye controllers.\u003cbr\u003e\nCTR_eye.L.001 and CTR_eye.R.001 control the winkling.\u003cbr\u003e\nThere are complex facial controllers and a UI, which can create plenty of facial expressions.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-400\u003cbr\u003e\nLoopable jogging animation at 30 fps, frame range 0-15\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-18\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-264\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D animated Female Canadian Deer Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-canadian-deer-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YZMC8PeYdvZ3Kb5Hx7HZEaVd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N2N00_CanadianDeer_Female_Display_See_02.jpg","gridUrl":"https://media.cgtrader.com/variants/YZMC8PeYdvZ3Kb5Hx7HZEaVd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N2N00_CanadianDeer_Female_Display_See_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-canadian-deer-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4507203/4aa1150c52/female-canadian-deer-animation-vfx-grace-3d-model-4aa1150c52.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741275","type":"listingItem","attributes":{"id":5741275,"title":"Connochaetes Animation - VFX Grace Blender","price":352.0,"description":"**Introduction**\u003cbr\u003e\n\nThis package includes two high-quality connochaetes characters with models, textures, hair, rigging, and four lifelike and realistic animations. The models feature realistic muscle structures, and the textures are created at 4K resolution for enhanced realism. The rigging is highly detailed, allowing flexible control of body movements. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, horns, pupils, eyeballs, oral cavity, tongue and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 47,826; polygons: 47,782\u003cbr\u003e\nHorns: vertices: 2,448; polygons: 2,422\u003cbr\u003e\nPupils: vertices: 450; polygons: 448\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nOral Cavity: vertices: 5,544; polygons: 5,544\u003cbr\u003e\nTongue: vertices: 1,415; polygons: 1,392\u003cbr\u003e\nTeeth: vertices: 12,888; polygons: 12,800\u003cbr\u003e\nTotal: vertices: 71,535; polygons: 71,412\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0H_Connochaetes_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes_OralCavity_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes_OralCavity_Normal.png, 4096 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes_OralCavity_Roughness.png, 4096 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes_Tooth_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0H_Connochaetes_Tooth_Roughness.png, 2048* 2048\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Horn_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Horn_Curvature.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Horn_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes01_Horn_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Horn_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Horn_Curvature.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Horn_Normal.png, 4096* 4096\u003cbr\u003e\nJF0N2N0H_Connochaetes02_Horn_Roughness.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_Root controls the entire model, with 12 customized attributes:\u003cbr\u003e\nB_leg_IKFK_L: Switches between IK and FK for the left hind leg;\u003cbr\u003e\nB_leg_IKFK_R: Switches between IK and FK for the right hind leg;\u003cbr\u003e\nB_leg_PoleVector_Follow_L: Controls whether the left hind leg pole vector follows the IK controller for leg;\u003cbr\u003e\nB_leg_PoleVector_Follow_R: Controls whether the right hind leg pole vector follows the IK controller for leg;\u003cbr\u003e\nB_leg_stretch_L: Toggles stretch for the left hind leg;\u003cbr\u003e\nB_leg_stretch_R: Toggles stretch for the right hind leg;\u003cbr\u003e\nF_leg_IKFK_L: Switches between IK and FK for the left foreleg;\u003cbr\u003e\nF_leg_IKFK_R: Switches between IK and FK for the right foreleg;\u003cbr\u003e\nF_leg_PoleVector_Follow_L: Controls whether the left foreleg pole vector follows the IK controller for leg;\u003cbr\u003e\nF_leg_PoleVector_Follow_R: Controls whether the right foreleg pole vector follows the IK controller for leg;\u003cbr\u003e\nF_leg_stretch_L: Toggles stretch for the left foreleg;\u003cbr\u003e\nF_leg_stretch_R: Toggles stretch for the right foreleg.\u003cbr\u003e\n\nCTR_gravity_B controls the center of gravity, with 4 customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the neck;\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the spine;\u003cbr\u003e\nNeck_IKFK: Switches IK and FK for the neck;\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the spine.\u003cbr\u003e\n\nCTR_close_eye.L: The Location controls the closing of the left eye, and the Scale adjusts the pupil shape.\u003cbr\u003e\n\nCTR_close_eye.R: The Location controls the closing of the right eye, and the Scale adjusts the pupil shape.\u003cbr\u003e\n\nAdditionally, the body has more controllers for better creating detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-160 frames\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-150 frames\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-144 frames\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-149 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe tail hair dynamics have baked data stored in the project. Dynamics are not enabled for static pose rendering in the 360 project and final rendering project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D Connochaetes Animation - VFX Grace Blender","url":"https://www.cgtrader.com/3d-models/animal/mammal/connochaetes-animation-vfx-grace-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YCM1S3puUfbq8wPYALHdf4BN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/connochaetes-animation-vfx-grace-rigging-blender-3d-model-147be1bbcc.jpg","gridUrl":"https://media.cgtrader.com/variants/YCM1S3puUfbq8wPYALHdf4BN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/connochaetes-animation-vfx-grace-rigging-blender-3d-model-147be1bbcc.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/connochaetes-animation-vfx-grace-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5741275/147be1bbcc/connochaetes-animation-vfx-grace-blender-3d-model-147be1bbcc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4436799","type":"listingItem","attributes":{"id":4436799,"title":"Red Fox Animation VFX Grace","price":462.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high quality red fox model with UDIM 4K maps, fur, riggings and three realistic animations. The model also has realistic muscle structure and an oral cavity, and a complex fur system is created in Blender to make it realistic. There is also a detailed facial expression control system. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, paws, eyelid01, eyelid02, eyes, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid01: vertices 452; polygons 448\u003cbr\u003e\nEyelid02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_ID.1001.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Body_ID.1002.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0N1400_RedFox_Hair_Mask.1001.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Hair_Mask.1002.png, 2048*2048\u003cbr\u003e\nJF0N1400_RedFox_Head_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity_f, CTR_gravity_m and CTR_gravity_b control the front, middle and rear center of gravity.\u003cbr\u003e\nCTR_gravity_b comes with customized attributes:\u003cbr\u003e\nTail_Follow controls whether the tail rotates following the center of gravity of the body;\u003cbr\u003e\nTail_IKFK switches between IK/FK of the tail non-seamlessly.\u003cbr\u003e\nCTR_Spine_B controls the rear spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the front spine; CTR_neck_a controls the root of neck; CTR_neck_c controls the head.\u003cbr\u003e\nWhen CTR_spine_f is rotating, its customized attribute Shoulder_Follow_L controls whether the shoulders rotate following CTR_spine_f.\u003cbr\u003e\nCTR_neck comes with multiple customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head rotates following the parent controller, it only works when Neck_Follow is 1;\u003cbr\u003e\nNeck_Follow controls whether the neck rotates following the parent controller;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck non-seamlessly.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, CTR_FK_tail_c…… are FK controllers of the tail.\u003cbr\u003e\nCTR_SplineIK_tail_a, CTR_SplineIK_tail_d, CTR_SplineIK_tail_g…… are IK controllers of the tail.\u003cbr\u003e\nCTR_venter.001 controls the belly.\u003cbr\u003e\nCTR_Foot_F.L is the IK controller of the left forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_F.R is the IK controller of the right forefoot. It comes with multiple customized attributes:\u003cbr\u003e\nL_F_IK_FK switches between IK/FK of the legs non-seamlessly;\u003cbr\u003e\nLeg_stretch controls whether the legs can be stretched in IK mode;\u003cbr\u003e\nWrist_IK switches between different IK modes of the legs, when it's 2, the ankle does not rotate following the IK controller; when it's 3, the ankle rotates following the IK controller.\u003cbr\u003e\nCTR_Foot_B.L is the IK controller of the left hind foot, its customized attribute L_B_IK_FK switches between IK/FK of the legs non-seamlessly; Leg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Foot_B.R is the IK controller of the right hind foot, its customized attribute L_B_IK_FK switches between IK/FK of the legs non-seamlessly; Leg_stretch controls whether the legs can be stretched in IK mode.\u003cbr\u003e\nCTR_Toe_F_motion.L, CTR_Toe_F_motion.R, CTR_Toe_B_motion.L and CTR_Toe_B_motion.R are detailed controllers of the toes. Location on the Y axis controls the extension and flexion of the toes; Location on the Z axis squeezes the paw pad; Rotation over the X axis controls the plantar flexion and dorsiflexion of the paws; Rotation over the Z axis controls the abduction and adduction of the toes.\u003cbr\u003e\nCTR_jaw_master controls the jaw.\u003cbr\u003e\nCTR_eyes, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_eye.L.002 and CTR_eye.R.002 control the winkling.\u003cbr\u003e\nCTR_eyebrow_b.L, CTR_eyebrow_b.R, CTR_eyebrow_a.L and CTR_eyebrow_a.R are eyebrow controllers.\u003cbr\u003e\nThere are complex controllers of the face and tongue, which can create plenty of facial expressions.\u003cbr\u003e\nThe body comes with more detailed controllers which can create subtle movements.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-140\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-242\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D model Red Fox Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kHA9ng8HFjWSwj6NAEL3dcb2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N1400_RedFox_Display_Snow_01.jpg","gridUrl":"https://media.cgtrader.com/variants/kHA9ng8HFjWSwj6NAEL3dcb2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N1400_RedFox_Display_Snow_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4436799/31a7bcf570/red-fox-animation-vfx-grace-3d-model-31a7bcf570.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4188990","type":"listingItem","attributes":{"id":4188990,"title":"Lion Cub Animated VFX Grace","price":290.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality young lion with maps, fur, rigging and three realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available, along with a UI to control the facial expression. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, lens, tongue, nails, corneas, pupils, teeth and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 55,441; polygons 55,304\u003cbr\u003e\nLens: vertices 1,154; polygons 1,088\u003cbr\u003e\nTongue: vertices 2,946; polygons 2,944\u003cbr\u003e\nNails: vertices 11,440; polygons 11,200\u003cbr\u003e\nCorneas: vertices 4,228; polygons 4,224\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nTeeth: vertices 18,938; polygons 18,344\u003cbr\u003e\nOral cavity: vertices 78,385; polygons 78,160\u003cbr\u003e\nTotal: vertices 173,944; polygons 172,736\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_ID.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Paw_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_SubsurfaceAmount.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_SubsurfaceAmount.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Specular.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Specular.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Roughness.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Roughness.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Normal.1002.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_Normal.1001.jpg, 4096*4096\u003cbr\u003e\nJF0M111A0_Lion_Young_Body_ID.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the front, middle and hind spine.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b and CTR_neck_c are the FK controllers of the neck.\u003cbr\u003e\nCTR_head_a is the head controller.\u003cbr\u003e\nsquirrel_con_Eyelid_IK_t.R and squirrel_con_Eyelid_IK_t.L control the movement of the eyes.\u003cbr\u003e\nsquirrel_con_Eyelid_IK.L and squirrel_con_Eyelid_IK.R control the winkling.\u003cbr\u003e\nsquirrel_con_Jaw.001, squirrel_con_Jaw.002 and squirrel_con_Jaw.003 control the jaw.\u003cbr\u003e\nCTR_hand_a.L, CTR_hand_a.R, CTR_foot_a.L and CTR_foot_a.R are the IK controllers of the limbs.\u003cbr\u003e\nThe ears and toes have more detailed controllers.\u003cbr\u003e\nA detailed facial controller is available to create more facial expressions, along with a UI to make it easier.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped WalkAndLook animation at 30 fps, frame range 1-360\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-238\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-320\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D software such as Maya, 3DsMax, C4D, and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those software. You can contact the website to consult the result of format conversion before deciding whether to purchase.\u003cbr\u003e\n","imageAlt":"Lion Cub Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/lion-cub-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0M111A0_Lion_Young_Display_Watching_02.jpg","gridUrl":"https://media.cgtrader.com/variants/gyH3MCxXVjrtdjaaMtSNJXee/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0M111A0_Lion_Young_Display_Watching_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lion-cub-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4188990/2b9bb386dd/lion-cub-animated-vfx-grace-3d-model-2b9bb386dd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5740661","type":"listingItem","attributes":{"id":5740661,"title":"Zebra Animation - VFX Grace","price":352.0,"description":"**Introduction**\u003cbr\u003e\nThis package includes three high-quality zebra characters with models, textures, hair, rigging, and four lifelike and charming realistic animations. The models feature realistic muscle structures, and the textures are created at 4K resolution for enhanced realism. The rigging is highly detailed, allowing flexible control of body movements. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, pupils, eyeballs, upper teeth, lower teeth, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 16,301; polygons: 16,254\u003cbr\u003e\nPupils: vertices: 964; polygons: 1,024\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nUpper Teeth: vertices: 30,185; polygons: 29,508\u003cbr\u003e\nLower Teeth: vertices: 39,707; polygons: 39,014\u003cbr\u003e\nTongue: vertices: 5,281; polygons: 5,248\u003cbr\u003e\nTotal: vertices: 93,402; polygons: 92,072\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body01_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body02_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Body03_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0N2N0D_Zebra_Eye_Mask.png, 2048* 2048\u003cbr\u003e\nJF0N2N0D_Zebra_Teeth_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0N2N0D_Zebra_Teeth_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model, with 10 customized attributes:\u003cbr\u003e\nLeg_IKFK_B_L: Switches between IK and FK for the left hind leg;\u003cbr\u003e\nLeg_IKFK_B_R: Switches between IK and FK for the right hind leg;\u003cbr\u003e\nLeg_IKFK_F_L: Switches between IK and FK for the left foreleg;\u003cbr\u003e\nLeg_IKFK_F_R: Switches between IK and FK for the right foreleg;\u003cbr\u003e\nLeg_IK_roll_B_L: Controls whether the left hind leg follows the movement and rotation;\u003cbr\u003e\nLeg_IK_roll_B_R: Controls whether the right hind leg follows the movement and rotation;\u003cbr\u003e\nLeg_Stretch_B_L: Toggles stretch for the left hind leg;\u003cbr\u003e\nLeg_Stretch_B_R: Toggles stretch for the right hind leg;\u003cbr\u003e\nLeg_Stretch_F_L: Toggles stretch for the left foreleg;\u003cbr\u003e\nLeg_Stretch_F_R: Toggles stretch for the right foreleg.\u003cbr\u003e\n\nCTR_gravity controls the center of gravity, with 4 customized attributes:\u003cbr\u003e\nHead_follow: Controls whether the head follows the neck;\u003cbr\u003e\nNeck_IKFK: Switches between IK and FK for the neck;\u003cbr\u003e\nNeck_follow: Controls whether the neck follows the spine;\u003cbr\u003e\nTail_follow: Controls whether the tail follows the spine.\u003cbr\u003e\nCTR_eye_blink.L: Controls left eye blinking.\u003cbr\u003e\nCTR_eye_blink.R: Controls right eye blinking.\u003cbr\u003e\nCTR_chew: Controls jaw rotation.\u003cbr\u003e\nCTR_nose: Controls nose rotation.\u003cbr\u003e\nAdditionally, the body has more controllers for better creating detailed animations.\u003cbr\u003e\n\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-184 frames\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12 frames\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-100 frames\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-157 frames\u003cbr\u003e\n  \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe tail hair dynamics have baked data stored in the project. Dynamics are not enabled for static pose rendering in the 360 project and final rendering project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Zebra Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/zebra-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dE42NiuMRuassYjaf4QV7t4H/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/zebra-animation-vfx-grace-rigging-blender-3d-model-cf53ee0fb6.jpg","gridUrl":"https://media.cgtrader.com/variants/dE42NiuMRuassYjaf4QV7t4H/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/zebra-animation-vfx-grace-rigging-blender-3d-model-cf53ee0fb6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/zebra-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5740661/cf53ee0fb6/zebra-animation-vfx-grace-3d-model-cf53ee0fb6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5855390","type":"listingItem","attributes":{"id":5855390,"title":"Polar Bear Animation","price":455.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality polar bear model with textures, hair, rigging, and animations. The body features detailed muscle structure and a realistic oral cavity, with most textures being 4K resolution. In the real world, polar bears have dense, fluffy fur, and to replicate this, our team employed extensive particle systems. This ensures that the fur achieves a highly realistic, film-grade quality suitable for close shots and close-ups. Additionally, the model comes with four realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, paws, eyes, lacrimal gland 1, lacrimal gland 2, mouth, and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 28,840; polygons 28,820\u003cbr\u003e\nPaws: vertices 9,420; polygons 9,041\u003cbr\u003e\nEyes: vertices 2,278; polygons 2,240\u003cbr\u003e\nLacrimal gland 1: vertices 388; polygons 384\u003cbr\u003e\nLacrimal gland 2: vertices 784; polygons 704\u003cbr\u003e\nOral cavity: vertices 30,158; polygons 30,032\u003cbr\u003e\nTeeth: vertices 35,334; polygons 34,608\u003cbr\u003e\nTotal: vertices 107,022; polygons 105,829\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair1_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair1_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair2_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair2_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Clump.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Clump.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Density.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Density.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Roughness.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Hair_Roughness.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Nose_Mask.1001.png, 1024* 1024\u003cbr\u003e\nJF0O8Z0B_PolarBear_Nose_Mask.1002.png, 1024* 1024\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_BaseColor.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_BaseColor.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Normal.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Normal.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Specular.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_Specular.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_SSS.1001.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Other_SSS.1002.png, 2048* 2048\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJF0O8Z0B_PolarBear_Skin_Specular.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity; it comes with three customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the body rotation.\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the body rotation.\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the body rotation.\u003cbr\u003e\nCTR_spine_a, CTR_spine_b, and CTR_spine_c: Spine IK controllers.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b: Neck controllers.\u003cbr\u003e\nCTR_head: Head controller.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b, ... CTR_FK_tail_f: Tail FK controllers.\u003cbr\u003e\nCTR_foot_fr_a.L and CTR_foot_fr_a.R: IK controllers for the front legs.\u003cbr\u003e\nCTR_scapular_fr_a.L.001.L and CTR_scapular_fr_a.L.001.R: Each comes with two customized attributes:\u003cbr\u003e\nIKFK_Switch: Switches between IK and FK modes for the legs.\u003cbr\u003e\nIK_stretch: Controls whether the legs stretch in IK mode.\u003cbr\u003e\nCTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R: Each comes with one customized attribute:\u003cbr\u003e\nFollow_ankle: Controls whether the ankle follows the foot rotation.\u003cbr\u003e\nCTR_foot_bk_a.L and CTR_foot_bk_a.R: IK controllers for the hind legs.\u003cbr\u003e\nCTR_scapular_bk_a.L.001.L and CTR_scapular_bk_a.L.001.R: Each comes with two customized attributes:\u003cbr\u003e\nIKFK_Switch: Switches between IK and FK modes for the legs.\u003cbr\u003e\nIK_stretch: Controls whether the legs stretch in IK mode.\u003cbr\u003e\nCTR_sole_roll_bk_a.L and CTR_sole_roll_bk_a.R: Each comes with one customized attribute:\u003cbr\u003e\nFollow_ankle: Controls whether the ankle follows the foot rotation.\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening.\u003cbr\u003e\nThe model comes with complex facial controllers that allow for the creation of rich facial expressions. It also comes with a UI panel for facial expressions, making it more convenient to create intricate facial details.\u003cbr\u003e\nAnd more detailed controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped look-around animation at 30 fps, frame range 0-330\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-280\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-14\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nTo make the body fur better blend with the model, vertex color is used to control the colors in the project.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"Polar Bear Animation 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/polar-bear-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9Vw3UFCoQjWVhYZxesDFe1ux/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/polar-bear-animation-3d-model-721e27faad.jpg","gridUrl":"https://media.cgtrader.com/variants/9Vw3UFCoQjWVhYZxesDFe1ux/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/polar-bear-animation-3d-model-721e27faad.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/polar-bear-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5855390/721e27faad/polar-bear-animation-3d-model-721e27faad.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"807171","type":"listingItem","attributes":{"id":807171,"title":"Horse Rigged Animated","price":30.0,"description":"Horse Rig is very robust and includes IK-FK legs, spine, tail. Controllers are well designed and simple. The rig is for game, vr, ar, crowd animation. Of course you can use it for education purpose too. Happy Animating the Horse!\n\nBonus! There are some realistic animations included. They are ideal for games, vr, animation, crowd animation.\nT pose - 0 - 10 frames\nIdle Cycle - 11 - 71 frames\nIdle to Walk - 71 - 148 frames\nWalk Cycle - 148 - 176 frames\nWalk to Trot - 176 - 218 frames\nTrot Cycle - 218 - 236 frames\nTrot to Canter - 236 - 261 frames\nCanter Cycle - 261 - 275 frames\nCanter to Gallop - 275 - 302 frames\nGallop Cycle - 302 - 314 frames\nJump Cycle - 314 - 355 frames\nGallop to Canter - 355 - 378 frames\nCanter to Trot -378 - 407 frames\nTrot to Walk - 407 - 452 frames\nWalk to Idle - 452 - 528 frames\nDeath - 528 - 562 frames\n\nThe horse rig animations are not tested in Cinema4d, Unreal engine, Blender, 3ds max and Unity.","imageAlt":"Horse Rigged Animated 3D model low-poly","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-animated-10cc92f6-ac4d-4b81-80b7-9ce4e434c401","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/evwQuKKj9pxanU6zakmVFbWy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/new_11.jpg","gridUrl":"https://media.cgtrader.com/variants/evwQuKKj9pxanU6zakmVFbWy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/new_11.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-animated-10cc92f6-ac4d-4b81-80b7-9ce4e434c401","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/807171/61f4960c98/horse-rigged-animated-3d-model-61f4960c98.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741111","type":"listingItem","attributes":{"id":5741111,"title":"Mellivora Animation - Blender","price":269.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality honey badger model, featuring textures, fur, rigging, and animations. The model has realistic muscle structure; the textures are in UDIM format with 4K resolution, making the effect more realistic. Very detailed rigging is available, allowing flexible control of body movements. Additionally, it includes four lively and realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, claws, eyes, lacrimal glands, oral cavity (including tongue), sclerae, lacrimal caruncles and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 22,848; polygons: 22,802\u003cbr\u003e\nClaws: vertices: 980; polygons: 880\u003cbr\u003e\nEyes: vertices: 1,220; polygons: 1,280\u003cbr\u003e\nLacrimal glands: vertices: 160; polygons: 160\u003cbr\u003e\nOral cavity (including tongue): vertices: 6,008; polygons: 5,920\u003cbr\u003e\nSclerae: vertices: 964; polygons: 1,024\u003cbr\u003e\nLacrimal caruncles: vertices: 180; polygons: 176\u003cbr\u003e\nTeeth: vertices: 3,405; polygons: 3,124\u003cbr\u003e\nTotal: vertices: 35,765; polygons: 35,366\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N7O0C_Mellivora_Eye_BaseColor.png , 1024* 1024\u003cbr\u003e\nJW0N7O0C_Mellivora_OralCavity_BaseColor.png, 3000* 3000\u003cbr\u003e\nJW0N7O0C_Mellivora_OralCavity_Normal.png, 3000* 3000\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_Specular_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_SubsurfaceAmount_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora_Skin_SubsurfaceAmount_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora01_Hair_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora01_Hair_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora01_Hair_Mask_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora01_Hair_Mask_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora02_Hair_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora02_Hair_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora02_Hair_Mask_1001.png, 4096* 4096\u003cbr\u003e\nJW0N7O0C_Mellivora02_Hair_Mask_1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity_B controls the center of gravity, with four customized properties:\u003cbr\u003e\nHead_Follow controls head following;\u003cbr\u003e\nNeck_FK_IK switches between FK and IK of the neck;\u003cbr\u003e\nNeck_Follow controls neck following;\u003cbr\u003e\nand Tail_Follow controls tail following.\u003cbr\u003e\nCTR_closeye.L and CTR_closeye.R control the opening and closing of the eyes by Location.\u003cbr\u003e\nCTR_leg_F_properties.L is the front left leg property switching controller, with three customized properties:\u003cbr\u003e\nFK_IK switches between FK and IK for the leg;\u003cbr\u003e\nIK_Stretch controls the leg stretching;\u003cbr\u003e\nPoleVector_Follow controls whether the pole vector follows leg movement.\u003cbr\u003e\nCTR_leg_F_properties.R is the front right leg property switching controller, with three customized properties:\u003cbr\u003e\nFK_IK switches between FK and IK for the leg;\u003cbr\u003e\nIK_Stretch controls the leg stretching;\u003cbr\u003e\nPoleVector_Follow controls whether the pole vector follows leg movement.\u003cbr\u003e\nCTR_leg_B_properties.L is the hind left leg property switching controller, with three customized properties:\u003cbr\u003e\nFK_IK switches between FK and IK for the leg;\u003cbr\u003e\nIK_Stretch controls the leg stretching;\u003cbr\u003e\nPoleVector_Follow controls whether the pole vector follows leg movement.\u003cbr\u003e\nCTR_leg_B_properties.R is the hind right leg property switching controller, with three customized properties:\u003cbr\u003e\nFK_IK switches between FK and IK for the leg;\u003cbr\u003e\nIK_Stretch controls the leg stretching;\u003cbr\u003e\nPoleVector_Follow controls whether the pole vector follows leg movement.\u003cbr\u003e\nCTR_openclaw_F.L and CTR_openclaw_F.R control the opening and closing of the front claws by Location.\u003cbr\u003e\nCTR_openclaw_B.L and CTR_openclaw_B.R control the opening and closing of the hind claws by Location.\u003cbr\u003e\n\nAdditionally, the body comes with more controllers, facilitating the creation of more detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-168\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-9\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-152\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Mellivora Animation - Blender 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/mellivora-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XtSqSfaW1voW188Jps1G5Z9o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mellivora-animation-vfx-grace-rigging-blender-3d-model-b4abacee87.jpg","gridUrl":"https://media.cgtrader.com/variants/XtSqSfaW1voW188Jps1G5Z9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mellivora-animation-vfx-grace-rigging-blender-3d-model-b4abacee87.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/mellivora-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5741111/b4abacee87/mellivora-animation-blender-3d-model-b4abacee87.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5402387","type":"listingItem","attributes":{"id":5402387,"title":"Horse PRO - White","price":249.0,"description":"White Horse Pro\n( Premium Model complete with 5 Loopable Animations )\n\n- Walk Cycle: Frame 10-49\n- Run Cycle: Frame 60-74\n- Trot Cycle: Frame 80-99\n- Rearing Cycle: Frame 110-239\n- Idle Cycle: Frame 250-500\n\n- Detailed Features:\n\n1. Five loopable animations - Walk, Gallop, Trot, Rearing \u0026 Idle. Total of 500 frames. \n2. Three mane variations for 3 different looks, easily accessible using sliders in the on-screen controls.\n3. Sliders also control mouth opening \u0026 eye lids closing.\n4. Rigged with user friendly Controls to create all kinds of actions.\n5. Optimized \u0026 clean modeling topology that can be further subdivided  for high detailed rendering.*\n6. Model contains polygons not more than 4 sides.\n7. Fully textured ( including opacity map for mane \u0026 tail) and materials applied.\n8. High resolution UV unwrapped Texture \u0026 Specular map of 4096 x 4096. \n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026 detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nUnit of measurement: cm\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026 we proudly stand behind all our products.\nContact us if you need help with our models.\n\nMotionCow","imageAlt":"Horse PRO - White 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-white","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h6qMFEr3LDiaASGTYkSEPPWq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_White_Horse_ProA.jpg","gridUrl":"https://media.cgtrader.com/variants/h6qMFEr3LDiaASGTYkSEPPWq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_White_Horse_ProA.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-white","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5402387/3e0841dc18/horse-pro-white-3d-model-3e0841dc18.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5213008","type":"listingItem","attributes":{"id":5213008,"title":"Black Cattle Rig - MAYA","price":396.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality black cattle model with maps, fur, rigging and 4 animations. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nIt consists of the body, eyes, oral cavity, lacrimal glands, teeth and tongue.\u003cbr\u003e\nTextures and materials: There are 23 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\n\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes: vertices 2,186; polygons 2,304\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 168; polygons 166\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 37,859; polygons 37,823\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nNO\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\n\"Neck IK FK\" switches between IK/FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_eye_R, CTR_eye_L and CTR_eye control the eyes.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_roll_ear_L and CTR_roll_ear_R control the overall rotation of the ears.\u003cbr\u003e\nCTR_chin controls the chin and the opening and closing of the mouth.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the jaw.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b ... controls the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_L and CTR_Shoulders_B_R control the hip bone.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_B_R and CTR_setting_leg_F_R switch between IK/FK of the feet.\u003cbr\u003e\nCTR_Foot_F_L and CTR_F_Foot_R are IK controllers of the front legs.\u003cbr\u003e\nCTR_B_Foot_L and CTR_B_Foot_R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_B_heel_ik_R, CTR_B_heel_ik_L, CTR_IK_Roll_hell_B_R and CTR_IK_Roll_hell_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_sole_F_load_L and CTR_sole_F_load_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\n\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\n\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Black Cattle Rig - MAYA 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-rig-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ojKQ2HmPPJpsK6Gg46ZP3iD5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/black-cattle-rig-maya-3d-model-6f5d714eb9.jpg","gridUrl":"https://media.cgtrader.com/variants/ojKQ2HmPPJpsK6Gg46ZP3iD5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/black-cattle-rig-maya-3d-model-6f5d714eb9.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-rig-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5213008/6f5d714eb9/black-cattle-rig-maya-3d-model-6f5d714eb9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6712677","type":"listingItem","attributes":{"id":6712677,"title":"BOAR Warthog TROT RUN Pbr Fbx  Animated","price":17.0,"description":"This model FBX texture has packed textures with model so you dont need to fix or find missing textures. I also include the Png textures in the zip file. The animation of this model is same as animation Preview in sketch.fab. If you dont know how to setup blending mode of textures, ask 3d mentors they teach you how alpha clip, opaque, alpha hashed, alpha blend works in shader nodes.\n\nHere is the animation link:\n\nhttps://onlylinks.cc/Khnk\n\n\nhttps://sl1nk.com/CwsXA\n\n\nor Contact me for any questions:\nmephenaijphaton369@gmail.com\n","imageAlt":"BOAR Warthog TROT RUN Pbr Fbx Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-boar-warthog-trot-run-pbr-fbx-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n98cyj16tyv191kpil7oodaz3mpl/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-12-28%20034748.jpg","gridUrl":"https://media.cgtrader.com/variants/n98cyj16tyv191kpil7oodaz3mpl/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-12-28%20034748.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-boar-warthog-trot-run-pbr-fbx-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6712677/87192b4ac1/african-boar-warthog-trot-run-pbr-fbx-animated-3d-model-87192b4ac1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5404319","type":"listingItem","attributes":{"id":5404319,"title":"Cow PRO - Holstein","price":249.0,"description":"Cow Holstein Pro\n( Premium Model complete with 5 Loopable Animations )\n\n- Walk Cycle: frame 10 - 48\n- Trot Cycle: frame 52 - 72\n- Charge Cycle: frame 76 - 95\n- Graze Cycle: frame 98 - 275\n- Rest Cycle: frame 298 - 707\n\nDetailed Features:\n\n1. Five loopable animations - Walk, Trot, Charge, Graze \u0026amp; Rest. Total of 707 frames. \n2. Rigged with user friendly Controls to create all kinds of actions.\n3. Optimized \u0026amp; clean model topology that can be further subdivided for high detail rendering.*\n4. Model contains polygons not more than 4 sides.\n5. High resolution UV unwrapped Texture \u0026amp; Specular map of 4096 x 4096. \n6. Texture markings on both sides of the cow is different.\n7. Rig also controls eyes, mouth \u0026amp; tongue movements.\n8. Inner mouth - Teeths, gums \u0026amp; tongue are also modeled.\n9. Real world scale.\n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026amp; detail mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nUnit of measurement: cm\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026amp; we proudly stand behind all our products.\nContact us if you need help with our models.\n\n MotionCow","imageAlt":"3D model Cow PRO - Holstein","url":"https://www.cgtrader.com/3d-models/animal/mammal/cow-pro-holstein-76a27ecc-4fa2-4d4a-92e5-dce69892e5ec","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zJPA1CLAGA3dxSPTj9tGSzN4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_Cow_Holstein_Pro_B.jpg","gridUrl":"https://media.cgtrader.com/variants/zJPA1CLAGA3dxSPTj9tGSzN4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_Cow_Holstein_Pro_B.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cow-pro-holstein-76a27ecc-4fa2-4d4a-92e5-dce69892e5ec","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5404319/1b44315275/cow-pro-holstein-3d-model-1b44315275.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5402441","type":"listingItem","attributes":{"id":5402441,"title":"Horse PRO - Dark Brown","price":249.0,"description":"Dark Brown Horse Pro\n( Premium Model complete with 5 Loopable Animations )\n\n- Walk Cycle: Frame 10-49\n- Run Cycle: Frame 60-74\n- Trot Cycle: Frame 80-99\n- Rearing Cycle: Frame 110-239\n- Idle Cycle: Frame 250-500\n- Detailed Features:\n\n1. Five loopable animations - Walk, Gallop, Trot, Rearing \u0026 Idle. Total of 500 frames. \n2. Three mane variations for 3 different looks, easily accessible using sliders in the on-screen controls.\n3. Sliders also control mouth opening \u0026 eye lids closing.\n4. Rigged with user friendly Controls to create all kinds of actions.\n5. Optimized \u0026 clean modeling topology that can be further subdivided  for high detailed rendering.*\n6. Model contains polygons not more than 4 sides.\n7. Fully textured ( including opacity map for mane \u0026 tail) and materials applied.\n8. High resolution UV unwrapped Texture \u0026 Specular map of 4096 x 4096. \n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026 detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nUnit of measurement: cm\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026 we proudly stand behind all our products.\nContact us if you need help with our models.\n\nMotionCow","imageAlt":"3D Horse PRO - Dark Brown","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-dark-brown","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cCbQBpN9BubAqD2bjWL38NkE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_DarkBrown_Horse_ProA.jpg","gridUrl":"https://media.cgtrader.com/variants/cCbQBpN9BubAqD2bjWL38NkE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_DarkBrown_Horse_ProA.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-pro-dark-brown","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5402441/8d5a20605a/horse-pro-dark-brown-3d-model-8d5a20605a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6719365","type":"listingItem","attributes":{"id":6719365,"title":"BOAR Warthog TROT RUN Pbr Fbx  Animated","price":17.0,"description":"This model FBX texture has packed textures with model so you dont need to fix or find missing textures. I also include the Png textures in the zip file. The animation of this model is same as animation Preview in sketch.fab. If you dont know how to setup blending mode of textures, ask 3d mentors they teach you how alpha clip, opaque, alpha hashed, alpha blend works in shader nodes.\n\nHere is the animation link:\n\nhttps://onlylinks.cc/eaSp\n\nhttps://tinyurl.com/33wpn3nw\n\nhttps://l1nq.com/Eqgnn\n\nor Contact me for any questions:\nmephenaijphaton369@gmail.com\n","imageAlt":"BOAR Warthog TROT RUN Pbr Fbx 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/dirty-boar-warthog-trot-run-pbr-fbx-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9q1bjn5pe4ygkhgx0hnlbmwb2ag3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202025-12-30%20230607.jpg","gridUrl":"https://media.cgtrader.com/variants/9q1bjn5pe4ygkhgx0hnlbmwb2ag3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202025-12-30%20230607.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/dirty-boar-warthog-trot-run-pbr-fbx-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6719365/0aa7b9eb37/dirty-boar-warthog-trot-run-pbr-fbx-animated-3d-model-0aa7b9eb37.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6760062","type":"listingItem","attributes":{"id":6760062,"title":"DEER TROT RUNNING Fbx Pbr Animated","price":17.0,"description":"\nThis model FBX texture has packed textures with model so you dont need to fix or find missing textures. I also include the Png textures in the zip file. The animation of this model is same as animation Preview in sketch.fab. If you dont know how to setup blending mode of textures, ask 3d mentors they teach you how alpha clip, opaque, alpha hashed, alpha blend works in shader nodes.\n\nHere is the animation link:\n\nhttps://onlylinks.cc/KDaC\n\nhttps://sl1nk.com/1sAAG\n\nhttps://urldn.com/zJ4kq\n\nor Contact me for any questions:\nmephenaijphaton369@gmail.com\n","imageAlt":"3D model DEER TROT RUNNING Fbx Pbr Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-deer-trot-running-fbx-pbr-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qgeq3ksug53p3r1yxphfzernafjh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202026-01-17%20044732.jpg","gridUrl":"https://media.cgtrader.com/variants/qgeq3ksug53p3r1yxphfzernafjh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202026-01-17%20044732.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-deer-trot-running-fbx-pbr-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6760062/54a795b17f/african-deer-trot-running-fbx-pbr-animated-3d-model-54a795b17f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5406861","type":"listingItem","attributes":{"id":5406861,"title":"Cow PRO - 3 in 1 Bundle","price":349.0,"description":"Cow PRO - 3 in 1 Bundle ( Holstein, Limousin \u0026 Ayrshire )\nPremium Model complete with 3 different textures \u0026 5 Loopable Animations.\n\n- Walk Cycle Frames: 10-48\n- Trot Cycle Frames: 52-72\n- Charge Cycle Frames: 76-95\n- Graze Cycle Frames: 98-275\n- Rest Cycle Frames: 298-707\n\nDetailed Features:\n\n1. Five loopable animations - Walk, Trot, Charge, Graze \u0026 Rest. Total of 707 frames. \n2. Rigged with user friendly Controls to create all kinds of actions.\n3. Optimized \u0026 clean model topology that can be further subdivided for high detail rendering.*\n4. Model contains polygons not more than 4 sides.\n5. High resolution UV unwrapped Texture \u0026 Specular map of 4096 x 4096. \n6. Texture markings on both sides of the cow is different.\n7. Rig also controls eyes, mouth \u0026 tongue movements.\n8. Inner mouth - Teeths, gums \u0026 tongue are also modeled.\n9. Real world scale.\n\n*The original model is smoothened using Subdivision which renders exactly like the preview images, yet preserving the original low mesh density. (Preview images were rendered using subdivision level 1 ). User only needs to crank up the subdivision to get a high poly \u0026 detailed mesh for rendering, OR crank down the subdivision for a low poly mesh while animating. \n\n====================================================================================\n\nUnit of measurement: cm\n\nNo special plugins needed.\nJust load and animate!\n\nAll formats are tested in their respective 3D applications, re-worked if necessary to ensure compatibility.\n\nMotionCow is the publisher of high quality photorealistic 3D Models \u0026 we proudly stand behind all our products.\nContact us if you need help with our models.\n\n MotionCow","imageAlt":"3D model Cow PRO - 3 in 1 Bundle","url":"https://www.cgtrader.com/3d-models/animal/mammal/cow-pro-3-in-1-bundle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Jc6s7ahGszsX9fqBALh57RkX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HD_Cow_Pro_3in1.jpg","gridUrl":"https://media.cgtrader.com/variants/Jc6s7ahGszsX9fqBALh57RkX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HD_Cow_Pro_3in1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cow-pro-3-in-1-bundle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5406861/f34e46a307/cow-pro-3-in-1-bundle-3d-model-f34e46a307.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4795736","type":"listingItem","attributes":{"id":4795736,"title":"Young Lion Cup","price":149.0,"description":"Unleash the raw power and untamed beauty of the young Lion  with our meticulously crafted 3D model. Created with utmost precision and attention to detail.\nKey Features:\nRealistic Scale in Blender: Our young lion cup model is painstakingly designed to match real-world proportions, ensuring seamless integration into your projects.\n\nHigh-Resolution UDIM Textures: Experience stunning visual fidelity with multiple 4K textures in UDIM format, bringing out every intricate detail of the tiger's majestic coat.\n\nFur Dynamics: The model boasts meticulously simulated fur, enhancing the level of realism and adding an extra layer of authenticity to your renders and animations.\n\nRigging for Dynamic Poses: With a sophisticated rigging system, you can effortlessly pose the lion in a wide range of dynamic and expressive stances, enabling you to tell your visual story with unmatched versatility.\n\nFacial UI Control: Take full control of the lion's cup expressions and emotions with an intuitive user interface, allowing you to convey a wide array of moods and feelings.\n\nAnimations Included: Elevate your projects with a selection of captivating animations that showcase the lion in its natural habitat. From prowling to roaring, these animations add a dynamic element to your visual narratives.\nIdeal for:\nCGI Productions\nGame Development\nEducational Content\n","imageAlt":"Young Lion Cup 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-lion-cup","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3dmZxfQvaru3KvSFJxSe95Fp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/LIon%20young%202.jpg","gridUrl":"https://media.cgtrader.com/variants/3dmZxfQvaru3KvSFJxSe95Fp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LIon%20young%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-lion-cup","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4795736/13664b5862/young-lion-cup-3d-model-13664b5862.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920497","type":"listingItem","attributes":{"id":6920497,"title":"Akita Dog Rigged - Maya VFX Grace","price":440.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality akita dog model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, eyes, lower teeth, upper teeth, and nails.\u003cbr\u003e\nTextures and materials: There are 21 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices: 88,930; polygons: 88,922\u003cbr\u003e\nEyes: vertices: 12,376; polygons: 12,368\u003cbr\u003e\nLower teeth: vertices: 22,840; polygons: 22,800\u003cbr\u003e\nUpper teeth: vertices: 21,788; polygons: 21,752\u003cbr\u003e\nToe nails: vertices: 12,260; polygons: 12,224\u003cbr\u003e\nTotal: vertices: 158,194; polygons: 158,066\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith highly detailed controllers, it's more convenient to make poses and animations. The functionalities are as follows:\u003cbr\u003e\nCTR_Root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity, with two customized attributes:\u003cbr\u003e\n“Neck_IK_FK” Switches between IK/FK of the neck.\u003cbr\u003e\n“Tail_IK_FK” Switches between IK/FK of the tail.\u003cbr\u003e\nCTR_IK_spine_a: Controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b: Controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c: Controls the anterior spine.\u003cbr\u003e\nCTR_belly: Abdomen controller.\u003cbr\u003e\nCTR_neck: Overall neck controller.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b...: IK controllers for the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b...: FK controllers for the neck.\u003cbr\u003e\nCTR_IK_head: Head controller.\u003cbr\u003e\nCTR_eye: Eye controller.\u003cbr\u003e\nCTR_jaw, CTR_chin: Jaw controllers for opening and closing the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b...: Controllers for the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R...: Ear controllers.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b...: FK controllers for the tail.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2...: IK controllers for the tail.\u003cbr\u003e\nCTR_Shoulders_F_L, CTR_Shoulders_F_R: Scapula controllers.\u003cbr\u003e\nCTR_Shoulders_B_R, CTR_Shoulders_B_L: Hip bone controllers.\u003cbr\u003e\nCTR_Foot_f_R, CTR_Foot_f_L: IK controllers for the front legs.\u003cbr\u003e\nCTR_Foot_B_R, CTR_Foot_B_L: IK controllers for the hind legs.\u003cbr\u003e\nCTR_FK_hip_B_L, CTR_FK_thigh_B_L, CTR_FK_shin_B_L...: FK controllers for the legs.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R, CTR_setting_leg_B_R: Switches between IK/FK of the feet.\u003cbr\u003e\nCTR_F_heel_ik_L, CTR_F_heel_ik_R: Weight-bearing controllers for the front legs.\u003cbr\u003e\nCTR_B_heel_ik_R, CTR_B_heel_ik_L: Weight-bearing controllers for the hind legs.\u003cbr\u003e\nAdditionally, the body includes more auxiliary controllers and more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Akita Dog Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gxxmzw10168t9y2alvwlhwjx2tpb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/akita-dog-rigged-maya-vfx-grace-3d-model-a065171add.jpg","gridUrl":"https://media.cgtrader.com/variants/gxxmzw10168t9y2alvwlhwjx2tpb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/akita-dog-rigged-maya-vfx-grace-3d-model-a065171add.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/akita-dog-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920497/a065171add/akita-dog-rigged-maya-vfx-grace-3d-model-a065171add.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920495","type":"listingItem","attributes":{"id":6920495,"title":"Young Lion Rigged - Maya VFX Grace","price":460.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young lion model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, lens2, tongue, nails, sclerae2, pupils*2, teeth and oral cavity.\u003cbr\u003e\nTextures and materials: There are 21 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 55,441; polygons 55,304\u003cbr\u003e\nLens: vertices 1,154; polygons 1,088\u003cbr\u003e\nTongue: vertices 2,946; polygons 2,944\u003cbr\u003e\nNails: vertices 11,440; polygons 11,200\u003cbr\u003e\nSclerae: vertices 8,456; polygons 8,448\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nTeeth: vertices 18,938; polygons 18,344\u003cbr\u003e\nOral cavity: vertices 78,385; polygons 78,160\u003cbr\u003e\nTotal: vertices 173,944; polygons 172,736\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nLion_Young_CTR_root: Controls the entire model.\u003cbr\u003e\nCTR_gravity: Controls the movement of the entire body (except the feet), and comes with a customized attribute:\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller.\u003cbr\u003e\nCTR_IK_spine_a, b, c: Control the posterior, middle, and anterior parts of the spine.\u003cbr\u003e\nCTR_IK_spine_a: comes with customized attributes:\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller;\u003cbr\u003e\n\"\"Stretch_Control_Vis\"\" controls the visibility of the stretch controller.\u003cbr\u003e\nCTR_IK_spine_c: comes with customized attributes:\u003cbr\u003e\n\"\"IK_FK\"\" switches between the IK/FK for the neck;\u003cbr\u003e\n\"\"Follow_Target\"\" controls whether the neck follows the spine movement;\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller.\u003cbr\u003e\nCTR_FK_tail: Tail root controller, with customized attributes:\u003cbr\u003e\n\"\"IK_FK\"\" switches between the IK/FK for the tail;\u003cbr\u003e\n\"\"Follow_Target\"\" controls whether the tail follows the pelvis movement;\u003cbr\u003e\n\"\"Stretch_Control_Vis\"\" controls the visibility of the tail secondary stretch controller.\u003cbr\u003e\nCTR_chest: Controller for the abdomen, controls breathing.\u003cbr\u003e\nCTR_head: Head controller, with customized attributes:\u003cbr\u003e\n\"\"Follow_Target\"\" controls whether the head follows the neck movement;\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller.\u003cbr\u003e\nCTR_L_jawmaster and CTR_jaw_b, c: Mouth controllers.\u003cbr\u003e\nCTR_L/R_eye1: Eye controllers.\u003cbr\u003e\nCTR_L/R_U/D_eye_blink: Upper and lower eyelid controllers.\u003cbr\u003e\nCTR_setting_leg_F/B_L/R: Attribute controllers for the four legs, with customized attributes:\u003cbr\u003e\n\"\"IK_FK\"\" switches between the IK/FK for the legs;\u003cbr\u003e\n\"\"Pole_Vector_Follow\"\" controls whether the pole vector controller follows the foot movement;\u003cbr\u003e\n\"\"Stretch_Control_Vis\"\" controls the visibility of the secondary stretch controller for the legs;\u003cbr\u003e\n\"\"Foot_Rotate_Order\"\" controls the rotation order of the foot controller.\u003cbr\u003e\nCTR_foot_f/b_L/R: Controllers for the four feet, with customized attributes:\u003cbr\u003e\n\"\"Heel_Raise\"\" controls the heel raise;\u003cbr\u003e\n\"\"Toe_Raise\"\" controls the toe raise;\u003cbr\u003e\n\"\"Foot_Eversion\"\" controls the foot eversion;\u003cbr\u003e\n\"\"Foot_Inversion\"\" controls the foot inversion;\u003cbr\u003e\n\"\"Foot_Pivot\"\" controls the foot pivoting;\u003cbr\u003e\n\"\"Toe_Spread\"\" controls the toe abduction;\u003cbr\u003e\n\"\"Toe_Curl\"\" controls the toe flexion;\u003cbr\u003e\n\"\"Toenail_Curl\"\" controls the toenail pivoting;\u003cbr\u003e\n\"\"Rotate_Order\"\" controls the rotation order of this controller.\u003cbr\u003e\nUI_L/R_eyebrow_angry_anim: UI controllers for eyebrow expressions.\u003cbr\u003e\nUI_L/R_eye_blink_anim: UI controllers for blinking.\u003cbr\u003e\nUI_L/R_breath_anim: UI controllers for nose breathing.\u003cbr\u003e\nUI_L/R_mouth_angry_anim: UI controllers for angry facial expressions.\u003cbr\u003e\nUI_L/R_mouth_T/M_anim: UI controllers for different positions of the lips.\u003cbr\u003e\nAdditionally, the face has more controllers and other UI controllers, and more body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Young Lion Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-lion-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fbotl0q6bhxyo0janqycyqg5i72y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/young-lion-rigged-maya-vfx-grace-3d-model-b99fa0a4d7.jpg","gridUrl":"https://media.cgtrader.com/variants/fbotl0q6bhxyo0janqycyqg5i72y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/young-lion-rigged-maya-vfx-grace-3d-model-b99fa0a4d7.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-lion-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920495/b99fa0a4d7/young-lion-rigged-maya-vfx-grace-3d-model-b99fa0a4d7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6918983","type":"listingItem","attributes":{"id":6918983,"title":"Red Fox Rigged - Maya VFX Grace","price":550.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality red fox model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n\n**Features**\u003cbr\u003e\nIt consists of the body, paws, eyelid 01, eyelid 02, eyes, tongue and teeth.\u003cbr\u003e\nTextures and materials: There are 14 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 101,498; polygons 101,496\u003cbr\u003e\nPaws: vertices 3,120; polygons 3,054\u003cbr\u003e\nEyelid 01: vertices 452; polygons 448\u003cbr\u003e\nEyelid 02: vertices 1,356; polygons 1,344\u003cbr\u003e\nEyes: vertices 2,184; polygons 2,240\u003cbr\u003e\nTongue: vertices 2,714; polygons 2,712\u003cbr\u003e\nTeeth: vertices 18,271; polygons 18,046\u003cbr\u003e\nTotal: vertices 129,595; polygons 129,340\u003cbr\u003e\n  \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model;\u003cbr\u003e\nCTR_crv_M_torse: Controls the movement of the whole body (excluding the paws);\u003cbr\u003e\nCTR_crv_F_torse, CTR_crv_B_torse: Control the body pivoting on the shoulders and hips;\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine, CTR_crv_B_spine_ro: Control the front, rear, and middle of the spine;\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\nIK_FK switches between the IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_F_spine: Comes with a customized attribute:\u003cbr\u003e\n\"Follow Neck\" controls the strength of the neck following the rotation.\u003cbr\u003e\n\nCTR_crv_M_belly: Controls the belly;\u003cbr\u003e\nCTR_crv_neck_root: Root controller for the neck;\u003cbr\u003e\nCTR_crv_neck_attr: Neck attribute controller, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary neck stretch controllers.\u003cbr\u003e\n\nCTR_crv_hip: Controls the hips;\u003cbr\u003e\nCTR_crv_tail_attr: Tail attribute controller, with customized attributes:\u003cbr\u003e\nTail_IK_FK switches between the IK/FK for the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the tail;\u003cbr\u003e\n\"Follow Target\" controls the tail following.\u003cbr\u003e\n\nCTR_crv_FK_tail_ro: FK rotation controller for the tail;\u003cbr\u003e\nCTR_crv_head: Head controller with customized attributes:\u003cbr\u003e\nSec_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows neck movement;\u003cbr\u003e\nRotate_Order controls the rotation order of this controller.\u003cbr\u003e\n\nCTR_crv_D_jaw: Controller for opening the mouth;\u003cbr\u003e\nCTR_crv_NoseBridge_a, CTR_crv_NoseBridge_b, CTR_crv_U_jaw: Control the nose bridge and upper jaw;\u003cbr\u003e\nCTR_crv_tongue: Root controller for the tongue with customized attributes:\u003cbr\u003e\nTongue_IK_FK switches between IK/FK for the tongue;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers for the tongue.\u003cbr\u003e\n\nCTR_crv_eye: Eye controller;\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes;\u003cbr\u003e\nCTR_crv_preset_L/R_eyebrow_a/b: Preset controllers for eyebrow expressions;\u003cbr\u003e\nCTR_crv_preset_L/R_nose, CTR_crv_preset_L/R_mouth_a/b: Preset controllers for the nose and lips;\u003cbr\u003e\nCTR_crv_L/R_F_shoulder, CTR_crv_L/R_B_hip: FK root controllers for the shoulders and hips, respectively;\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Controllers for all four legs, with customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK for the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\nPole_Vector_Follow controls whether the pole vector controller follows foot movement;\u003cbr\u003e\nStretch_Control_Vis controls the visibility of secondary stretch controllers;\u003cbr\u003e\nRotate_Order controls the rotation order of the foot controller.\u003cbr\u003e\n\nCTR_crv_L/R_F/B_foot_poll: Controllers for all four feet, which controls the raising of heel, raising of toe, foot eversion, foot inversion, foot pivoting, and toes abduction;\u003cbr\u003e\nCTR_crv_L/R_F/B_toe_motion: Preset controllers for the toes;\u003cbr\u003e\nAdditionally, there are more facial controllers along with other body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Red Fox Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0N1400_RedFox_Display_Watch_02.jpg","gridUrl":"https://media.cgtrader.com/variants/m7mcfxr3otjcdylex7ohaowzf8r0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0N1400_RedFox_Display_Watch_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/red-fox-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6918983/0f0586065e/red-fox-rigged-maya-vfx-grace-3d-model-0f0586065e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6937283","type":"listingItem","attributes":{"id":6937283,"title":" Rigged and Animated  Black Stallion","price":44.99,"description":"High-quality **black stallion 3D model** designed for games, cinematics, and real-time applications. This model features clean topology, optimized geometry, and multiple animations ready to use.\n\n**Features**\n\n- Fully **rigged** horse\n- Includes **multiple animations** (idle, eat, walk, trot, trot fast, trot proudly, run, run fast, run and turn left/right, etc.)\n- Clean **topology** suitable for real-time and rendering\n- **Optimized** mesh: 37,159 vertices\n- High-quality **textures included**\n- Detailed eyes\n- Two mane variations: Base mane and Overlay mane (for extra detail and customization)\n\n**File Formats included**\n- BLEND \n- FBX\n- OBJ\n- GLB\n- DAE\n\n\n**Perfect for**\n- Video games (Unity, Unreal Engine)\n- Cinematics and animations\n- VR / AR projects\n- Simulation and visualization\n\n**Additional Notes**\n- Model is ready for integration into most 3D pipelines. A ready-to-use **Unreal Engine** asset is avilable on fab : https://www.fab.com/listings/9541aa94-e4f6-4954-bd96-78fd6b4800dd\n- Clean and organized files\n- Easy to customize and extend\n\nKeep Visiting our store **https://www.cgtrader.com/designers/itechvision** for more amazing 3d models.If you have any questions or suggestions, feel free to contact us. Thank you.\n","imageAlt":"Rigged and Animated Black Stallion 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/rigged-and-animated-black-stallion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tl12zga2w5xwlrutmyzeevabmjmf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/trotrender.jpg","gridUrl":"https://media.cgtrader.com/variants/tl12zga2w5xwlrutmyzeevabmjmf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/trotrender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rigged-and-animated-black-stallion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6937283/c2ba1e51c4/rigged-and-animated-black-stallion-3d-model-c2ba1e51c4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6292607","type":"listingItem","attributes":{"id":6292607,"title":"Trot the Plainer","price":15.0,"description":"Trot the Plainer\n\nShaded and Rigged\n\nFor animation and illustration\n\nEnjoy","imageAlt":"3D Trot the Plainer","url":"https://www.cgtrader.com/3d-models/character/other/trot-the-plainer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ccbcckrngp1o36eiaz1jx2gc6ka7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Trot01.jpg","gridUrl":"https://media.cgtrader.com/variants/ccbcckrngp1o36eiaz1jx2gc6ka7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Trot01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/trot-the-plainer","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6292607/a42d6d8058/trot-the-plainer-3d-model-a42d6d8058.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5899112","type":"listingItem","attributes":{"id":5899112,"title":"Ukrainian cossack-rider","price":11.0,"description":"Ukrainian Cossack and Horse with saddle, RIGGED, (CAT rig).\nGame-ready low poly 3D-character.\nTotal polys: 9835, total verts: 9087.\nPBR-textures: 4096x4096, Albedo Map, Normal Map, Occlusion Map, Metalness Map, Roughness Map, separate textures for a Cossack with a weapon and a Horse.\nThere are 4 separate animations: idle (120 frames), walk (32 frames), trot (15 frames), gallop (16 frames).\nIn the FBX archive four separate FBX files - Idle, Walk, Trot and Gallop. In the MAX archive five separate MAX files - Base, Idle, Walk, Trot and Gallop.\nThe original model was made with Zbrush and 3ds Max 2023, rendered with Marmoset Toolbag 4.","imageAlt":"Ukrainian cossack-rider 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/ukrainian-cossack-rider","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/de8zyhpc3jkl01xerl6qs8kfn2zf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Main.jpg","gridUrl":"https://media.cgtrader.com/variants/de8zyhpc3jkl01xerl6qs8kfn2zf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Main.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/ukrainian-cossack-rider","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5899112/a247826d84/ukrainian-cossack-rider-3d-model-a247826d84.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5993676","type":"listingItem","attributes":{"id":5993676,"title":"Horse for game","price":10.0,"description":"Horse saddled, low poly game-ready 3D-character. Rigged (CAT rig).\nTotal polys: 5207; total tris: 9292; total verts: 4935.\nPBR-textures: 4096x4096, Albedo Map, Normal Map, Occlusion Map, Metalness Map, Roughness Map, ID Map.\nThere are 4 separate animations: idle (120 frames), walk (32 frames), trot (15 frames), gallop (16 frames).\nIn the FBX archive four separate FBX files - Idle, Walk, Trot and Gallop. 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If you have any questions or suggestions, feel free to contact us. Thank you.  \n","imageAlt":"animated Animated Horse 3D Model with 12 Skins and PBR","url":"https://www.cgtrader.com/3d-models/animal/mammal/animated-horse-3d-model-with-12-skins-and-pbr-materials","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/evd24jd97t3zi3ny58yk9fz2ojeo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thimbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/evd24jd97t3zi3ny58yk9fz2ojeo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thimbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/animated-horse-3d-model-with-12-skins-and-pbr-materials","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6814626/5c2ce7349a/animated-horse-3d-model-with-12-skins-and-pbr-materials-3d-model-5c2ce7349a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6835204","type":"listingItem","attributes":{"id":6835204,"title":"Black Horse Game-ready","price":129.0,"description":"This is a 3D Photorealistic detailed horse game-ready created in Blender. 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