{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"tasque","file_types":null},"browser_attributes":{"title":" Rigged Tasque 3D Models","description":"Browse rigged Tasque 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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These have basic cloth simulation (Excluding the quest because it doesn't support it) in the dress. This may cause lag, so I would reccomend using the second section.   \n\nThe second section has \"Tasque No-Cloth\" and \"Tasque No-Cloth Quest\" These do not have cloth simulation, and are replaced with dynamic bones. If you do not want dynamic bones, you can remove them.\n\nAll scenes are identical, other than the quest variants having NO WHIP (as it is not supported), and the quest variants having supported VRCHAT mobile textures.\n\n\nThere is a thumbnail given in the files, but you can make your own with the VRCCAM :3\n\n-------------------------------------------------------------------\n\nTo import into VRCHAT:\n\n1. Download the TasqueManager.unitypackage [do not import yet]\n\n2. Import the 4 packages for VRCSDK3, Dynamic Bones, Muscle Animation Editor (optional), Xiexe's Unity Shaders.\n\n3. Import the TasqueManager.unitypackage into your project.\n\n4. Upload to VRCHAT using the Control Panel to Windows.\n\n4a. (Quest) For Quest compatibility, there are 2 extra scenes. Make sure to SWITCH BUILD TARGET TO ANDROID to upload.\n\nsidenote. There are no blueprint ID's, so you will need to make your own, or upload via Windows or Android, and Unity will make one for you.\n\n-------------------------------------------------------------------\n\nWith this avatar you are allowed to:\n- Redistribute with credit to SylviaCrisp\n- Use in private or public worlds\n- Use in private or public animations\n- Remesh any way you see fit\n\nNOT ALLOWED:\n- Use in any violent or heinous way with credit to SylviaCrisp\n\nUseful Links:\nhttps://github.com/Xiexe/Xiexes-Unity-Shaders\nhttps://vrchat.com/home/download\nhttps://assetstore.unity.com/packages/tools/animation/muscle-animation-editor-32233\nhttps://assetstore.unity.com/packages/tools/animation/dynamic-bone-16743\n\n| Hope you enjoy~ |","imageAlt":"3D model Tasque Manager DELTARUNE CHAPTER 2 VRCHAT","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/tasque-manager-deltarune-chapter-2-vrchat-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/61LVqoqDnz9hPLBmQAkFHYQJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TasqueThumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/61LVqoqDnz9hPLBmQAkFHYQJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TasqueThumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/tasque-manager-deltarune-chapter-2-vrchat-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3294001/748c3df97f/tasque-manager-deltarune-chapter-2-vrchat-ready-3d-model-748c3df97f.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4859962","type":"listingItem","attributes":{"id":4859962,"title":"Autonomous Community of the Basque Country  Spain map region","price":3.0,"description":"The compressed package contains exported fbx.\n\nFor the rendering effect of this area, They all have very similar effects, please refer to: https://www.cgtrader.com/gallery/project/model-series-for-sales-map-region-3d-model-geography-political-3d-model-image-rendering-example\n\nIf there is a country boundary line in the administrative district, If there is a disputed area, which is the line of actual control, please use it in the country where the administrative district is located and pay attention to inspection.\n\nThe map projection is Mercator.\n\nAutonomous Community of the Basque Country regions : The model is divided according to the administrative region of Autonomous Community of the Basque Country. Each region is clearly separated so you can easily isolate it or change the colors. Names are also editable and separate.\n\nModel made with maya2023.\n\nMaterials applied as seen on renders.\n\nScene is organized with all mesh named and Uv Unwrapped.\n\nPlanar UV mapped from above.\n\nDirectly below the map icon is the government location of the administrative district (not manually placed, but generated using a program based on latitude and longitude. The boundaries of the administrative district are also automatically generated by the program based on the administrative district).\nThe administrative division and government location data were downloaded from OSM in 2023, but the data may not have been updated in 2023.\nThe data in administrative regions is diverse and frequently changing, with potential omissions, errors, and inability to troubleshoot one by one. If your requirements are strict, you can check them yourself.\n\nIf the file uses a map, after opening the maya file, specify the map path yourself.\n\nIf there is a binding of place names, the binding details is as follows:\n    The \"small curve circle\" below the 3D font can control the transformation of the \"3D font\" and \"3D map icon\" directly above (moving, rotating, scaling); 3D fonts and 3D map icons can be transformed independently.\n    Except for the outermost large curve circle, all inner large curve circles control the overall transformation of different categories of \"3D fonts\" and \"3D map icons\".\n    The outermost curve circle controls the overall transformation of all objects.\n\nThis file retains historical records and does not collapse. 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