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Plugins used: ColorCorect and Ghost trails\u003c/p\u003e\u003cp\u003ePreview \u003c/p\u003e","imageAlt":"news-studio 3D model animated Virtual tv studio","url":"https://www.cgtrader.com/3d-models/interior/office-interior/virtual-tv-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BVW85zq35XfNqZPzeFxSW92m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/virtual-tv-studio-3d-model-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/BVW85zq35XfNqZPzeFxSW92m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/virtual-tv-studio-3d-model-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/office-interior/virtual-tv-studio","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"interior","subcategorySlug":"office-interior","categoryTitle":"Interior","subcategoryTitle":"Office","schemaImageUrl":"https://img-new.cgtrader.com/items/112141/f35a3e54bd/virtual-tv-studio-3d-model-f35a3e54bd.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2015743","type":"listingItem","attributes":{"id":2015743,"title":"Cartoon Movie Set Film Studio Pack","price":22.9,"description":"This bundle contains:\n\n- 4X Different Sizes Cinema Trunks\n- 2X Round Spotlights with Tripods\n- 1X Square Spotlight with Tripod\n- 1X Square Spotlight dismounted\n- 1X Director Chair\n- 1X Rigged Dolly System\n- 2X Modular Dolly Rails\n- 1X Film Camera\n- 1X Ladder\n- 1X Megaphone\n- 1X Clapper\n- 1X Monitor\n- 1X Boom Microphone\n- 1X Headphones\n\n\nFeatures:\n\n- Native and Optimized for Max 2017.\n- Maya conversion.\n- Clean FBX and OBJ interchange.\n- All quads topology.\n- Clean naming (for meshes, textures, shaders).\n- Low-Mid Poly Subdvision ready.\n- Game and Cartoon friendly.\n- Ready to import into Unity.\n\n\nNotes:\n\n- Rendering Setting and Lightning not included.\n- Film Camera Rig works properly with 3Ds Max only.\n\n\nchaosmonger studio © 2019 - www.chaosmonger.com / for any questions, please write at info@chaosmonger.com","imageAlt":"Cartoon Movie Set Film Studio Pack 3D model rigged","url":"https://www.cgtrader.com/3d-models/interior/other/cartoon-movie-set-film-studio-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/seyvH7CuA3haX3Bj8YMD9cYY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ToonMovieSet_01general.jpg","gridUrl":"https://media.cgtrader.com/variants/seyvH7CuA3haX3Bj8YMD9cYY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ToonMovieSet_01general.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/cartoon-movie-set-film-studio-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2015743/ee35d95ed3/cartoon-movie-set-film-studio-pack-3d-model-ee35d95ed3.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"442839","type":"listingItem","attributes":{"id":442839,"title":"MOON NASA astronaut studio 3dsmax vray","price":99.0,"description":"---------------------------------------------------------------------------------------\n\nHigh detailed model created by SQUIR team.\n\n---------------------------------------------------------------------------------------\n\nReady to render at 3dsmax with VRAY.It was rendered at 3dsmax 2015 with vray3.20\r Rendering scene with all lightning, materials, background setups is included. \r 3dsmax 2010 format is also included, but without the rendering setups.\n\n-----------------------------\r CAUTION ! \r Other than 3dsmax format contain only separate models meshes of astronaut, rover, landing module and moon surface. \r For other 3dsmax format there's no materials setups, no camera or lightning setups. It will look as shown only at 3dsmax2015 with vray3.\r ------------------------------\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax, but if you'd need the lower polygon version at other programs, please contact with the support, and we will convert the reduced mesh to requested format.\n\nFor this product there's 3 different 3dsmax files included.\"Set\" is uncollapsed, it's a file where you can make changes at the model. \"Hipoly\" is collapsed to hipoly with all the modifiers history cleaned to make it trouble free while using at other programs\"Studio\" is the file with all rendering setups that we used to make the previews renderings.\n\nBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.\n\n---------------------------------------------------------------------------------------\n\nThank you for buying SQUIR models\n\n---------------------------------------------------------------------------------------\n\n","imageAlt":"nasa rigged MOON NASA astronaut studio 3dsmax vray","url":"https://www.cgtrader.com/3d-models/space/planet/moon-nasa-astronaut-studio-3dsmax-vray","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t1Pg9ny8a6SJ6ATDos4DeqUh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/moon-nasa-astronaut-studio-3dsmax-vray-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/t1Pg9ny8a6SJ6ATDos4DeqUh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/moon-nasa-astronaut-studio-3dsmax-vray-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/moon-nasa-astronaut-studio-3dsmax-vray","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/442839/aee76cebd9/moon-nasa-astronaut-studio-3dsmax-vray-3d-model-aee76cebd9.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670624","type":"listingItem","attributes":{"id":670624,"title":"Horse for Heroes Light Version","price":34.0,"description":"v.2.0 Two more typs of armor added (Hell Knights armor and Poor Armor)\n\n\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset Included. \nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 3\nVertex counts of characters: 14,572 (LOD 8,429 vertexes), 14,888 (7,225 vertexes), 15,352 (LOD 7,902 vertexes)\nTexture Resolutions: 4096x4096, 2048x2048\nNumber of Animations: 36 animations.\nAnimation types: 23 place animations and 13 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n                            LOD versions included \n\t\t\t\t    3D MAX 2009 file with rigged character \t\t\t\t\t\tincluded\n\t\t\t\t    Blueprint of modular characters included\n\t\t\t\t    Material instances of body armor and hair \t\t\t\t\t\tincluded\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nLight armor combined from 10 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHell Knights armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\nPoor armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Horse for Heroes Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hAuqwSmdVKhGtpPwTtXMSrCV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/horse-for-heroes-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/hAuqwSmdVKhGtpPwTtXMSrCV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/horse-for-heroes-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-unitypackage-uasset.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-for-heroes-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/670624/205ef7bae0/horse-for-heroes-light-version-3d-model-205ef7bae0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D asset Adam Knight Horseman Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/701224/ba4d9c6831/adam-knight-horseman-light-3d-model-ba4d9c6831.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"853738","type":"listingItem","attributes":{"id":853738,"title":"Studio kit for Cinema 4d and VRAY","price":30.0,"description":"Hello everyone,\nwe present to you completely new Studio kit that you can use to professionally light up your studio renders. This kit include rectangle soft boxes, octagon soft boxes and spot lights to create completely real studio setups. You can use unlimited number of lights,  use custom colors and even animate position, rotation or color...\n\nPlease note that this kit requires VRAY render, and Cinema 4D with Mograph...\n\nNOTE | If you experience message about missing plugin \"container object\" you can download this very useful plugin from Niklas Rosenstein's site for free... Grass Kit II will work without it as well, but you will not see icon and it will bother you every time you start C4D.\n\nContainer object link: https://dlc.niklasrosenstein.com/portfolio/container-object/\n\nAll the best, and fast renders...","imageAlt":"Studio kit for Cinema 4d and VRAY 3D","url":"https://www.cgtrader.com/3d-models/interior/other/studio-kit-for-cinema-4d-and-vray","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g1bDKRbo8GNKmcpF68LReNFj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/studio-kit-for-cinema-4d-and-vray-3d-model-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/g1bDKRbo8GNKmcpF68LReNFj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/studio-kit-for-cinema-4d-and-vray-3d-model-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/studio-kit-for-cinema-4d-and-vray","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/853738/017a4732c4/studio-kit-for-cinema-4d-and-vray-3d-model-017a4732c4.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"709225","type":"listingItem","attributes":{"id":709225,"title":"Adam Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated charter in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nNotes\n\nLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\n\nHumans Animations\n General (AH_Full_Animated_Archer.FBX)\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Adam Horseman Archer Light Version 3D model animated","url":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/otwUZ7KPeHD8o4WT4uVLLnnV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/709225/cc91e4e2d1/adam-horseman-archer-light-version-3d-model-cc91e4e2d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"226214","type":"listingItem","attributes":{"id":226214,"title":"Star Wars First Order Stormtrooper Light","price":99.0,"description":"---------------------------------------------------------------------------------------\n\nHigh detailed model created by SQUIR team.\n\n---------------------------------------------------------------------------------------\n\nReady to render at 3dsmax with VRAY. Rigging is made only for 3dsmax, other formats are not rigged!\n\nRendering scene with all lightning, materials, background setups is included. Our scene will render at 3dsmax 2012, 2013, 2014, 2015. Other versions wasn't tested.\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax, but if you'd need the lower polygon version at other programs, please contact with CgTrader support, and we will convert the reduced mesh to requested format.\n\nBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.\n\n---------------------------------------------------------------------------------------\n\nThank you for buying SQUIR models at CGTrader !\n\n---------------------------------------------------------------------------------------\n\n","imageAlt":"Star Wars First Order Stormtrooper Light 3D","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/star-wars-first-order-stormtrooper-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UPxbvavQpFs6rcXXVYkAdSLS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/star-wars-first-order-stormtrooper-light-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/UPxbvavQpFs6rcXXVYkAdSLS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/star-wars-first-order-stormtrooper-light-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/star-wars-first-order-stormtrooper-light","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/226214/38500a1493/star-wars-first-order-stormtrooper-light-3d-model-38500a1493.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"711663","type":"listingItem","attributes":{"id":711663,"title":"Skeletal Horse Light Version","price":20.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nOBJ files included.\nDAE (Collada) files included.\u003c/p\u003e\u003cp\u003eRigged version in 3D MAX file included.\nLOD version included\u003c/p\u003e\u003cp\u003emodel\u003c/p\u003e\u003cp\u003eBody 15,155 polygons, 15,458 verts. and 30,094 triangles.\nLOD version has 7,565 polygons, 7,938 verts. and 15,048triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 37 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eTextures are opacity, normals, self illumination and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D model Skeletal Horse Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeletal-horse-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JWAuBVC2fK5yThB6VWuTutkT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeletal-horse-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/JWAuBVC2fK5yThB6VWuTutkT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeletal-horse-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeletal-horse-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711663/ea92eb1506/skeletal-horse-light-version-3d-model-ea92eb1506.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"819717","type":"listingItem","attributes":{"id":819717,"title":"Adam Warrior Light","price":40.0,"description":"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.\nWeapons: Shield, Axe\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes. \nArmor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes. \nModel with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nRig has 92 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\n3 different colors scheme for armor and weapons included.\n5 Hair textures included.\nFBX animated file included.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\n","imageAlt":"3D asset Adam Warrior Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/819717/17a758b467/adam-warrior-light-3d-model-17a758b467.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"671057","type":"listingItem","attributes":{"id":671057,"title":"Samurai Hero Light Version","price":50.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\nOBJ are included.\n\nUnity Asset included.\nUnreal Asset included.\n\nThis character is combination of ranged and melee unit.\n\nEvery part of heavy armor, straw cap and back hire tail can be hided or shown. \n\nBody with cap and sandals has 7,076 polygons, 13,953 triangles and 7,457 vertexes. \nSamurai with heavy armor equipped has 9,670 polygons, 19,067 triangles and 10,513 vertexes.\nSamurai with warlord armor equipped has 10,875 polygons, 21,425 triangles and 11,519 vertexes.\nWeapons 2,541 polygons, 4,992 triangles and 2,833 vertexes. \n\nCharacter has 10 parts: straw cap, back hair tail, helmet, shoulder armor, leg armor, hand armor, chest armor, sandals and belt. Model has 2 katanas, 2 small japan swords wakisashi, 2 bows, quiver with arrows. Each part can be removed/hided.\n\nWarlord armor has 10 parts: helmet, mask, neck armor, shoulders armor, hands armor,chest armor, skirt, legs armor, low legs armor, boots.\n\nRig has 74 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 2048X2048.\n\nCharacter has 113 animations. \n\nAnimation list:\n\n 1. S_IDLE: 0 - 100 fr.,\n 2. S_arm_kick_right: 101 - 126 fr.,\n 3. S_boring: 127 - 252 fr.,\n 4. S_Bowing: 253 - 303 fr.,\n 5. S_Drinking: 304 - 359 fr.,\n 6. S_Eating: 360 - 480 fr.,\n 7. S_Explanation: 481 - 526 fr.,\n 8. S_Jump_standing: 527 - 602 fr.,\n 9. S_looking_around: 603 - 779 fr.,\n 10. S_Pick_object: 780 - 820 fr.,\n 11. S_pointing_A: 821 - 881 fr.,\n 12. S_Say_No: 882 - 932 fr.,\n 13. S_Shrugs: 933 - 978 fr.,\n 14. S_sit_down: 979 - 1004 fr.,\n 15. S_Sitting: 1005 - 1055 fr.,\n 16. S_Came_up: 1056 - 1082 fr.,\n 17. S_Talking: 1083 - 1128 fr.,\n 18. S_Talking_B: 1129 - 1265 fr.,\n 19. S_Use_object: 1266 - 1306 fr.,\n 20. S_warning: 1307 - 1367 fr.,\n 21. S_waving: 1368 - 1413 fr.,\n 22. M_making_item: 1418 - 1448 fr.,\n 23. M_Climbing_abyss_left: 1453 - 1478 fr.,\n 24. M_Climbing_abyss_idle: 1483 - 1558 fr.,\n 25. M_Climbing_abyss_right: 1563 - 1588 fr.,\n 26. M_Climbing_ladder_down: 1593 - 1633 fr.,\n 27. M_Climbing_ladder_up: 1638 - 1678 fr.,\n 28. M_Climbing_rope: 1683 - 1713 fr.,\n 29. M_falling_down: 1718 - 1758 fr.,\n 30. M_Jump_runing: 1763 - 1803 fr.,\n 31. M_run: 1808 - 1834 fr.,\n 32. M_Sneaking: 1839 - 1889 fr.,\n 33. M_strife_left: 1894 - 1930 fr.,\n 34. M_strife_right: 1935 - 1970 fr.,\n 35. M_Swimming: 1975 - 2005 fr.,\n 36. M_walk: 2010 - 2046 fr.,\n 37. M_Walking_back: 2051 - 2086 fr.,\n 38. 2H_sword_back: 2091 - 2141 fr.,\n 39. 2H_sword_out: 2142 - 2192 fr.,\n 40. 2H_combat_mode: 2193 - 2243 fr.,\n 41. 2H_360_Uppercut_on_place: 2244 - 2324 fr.,\n 42. 2H_Heavy Smash: 2325 - 2366 fr.,\n 43. 2H_Power_Trust: 2367 - 2402 fr.,\n 44. 2H_Specal_attack: 2403 - 2448 fr.,\n 45. 2H_swing_high_straight_down: 2449 - 2484 fr.,\n 46. 2H_swing_mid_left: 2485 - 2520 fr.,\n 47. 2H_swing_mid_right: 2521 - 2556 fr.,\n 48. 2H_thrust_mid: 2557 - 2592 fr.,\n 49. 2H_block_Start: 2593 - 2605 fr.,\n 50. 2H_block: 2606 - 2656 fr.,\n 51. 2H_block_End: 2657 - 2669 fr.,\n 52. 2H_Dodge_Jump_Backward: 2670 - 2695 fr.,\n 53. 2H_Dodge_Jump_Left: 2696 - 2721 fr.,\n 54. 2H_Dodge_Jump_Right: 2722 - 2747 fr.,\n 55. 2H_parry_high_front: 2748 - 2783 fr.,\n 56. 2H_parry_low_front: 2784 - 2819 fr.,\n 57. 2H_parry_low_left: 2820 - 2855 fr.,\n 58. 2H_Knocked_backward: 2856 - 2896 fr.,\n 59. 2H_Down_back: 2897 - 2937 fr.,\n 60. 2H_Recover_from_knocked_backward: 2938 - 2978 fr.,\n 61. 2H_Knocked_forward: 2979 - 3007 fr.,\n 62. 2H_Down_forward: 3008 - 3048 fr.,\n 63. 2H_Recover_from_knocked_forward: 3049 - 3081 fr.,\n 64. 2H_Hit_from_back: 3082 - 3117 fr.,\n 65. 2H_Hit_from_front: 3118 - 3153 fr.,\n 66. 2H_Hit_from_left: 3154 - 3189 fr.,\n 67. 2H_Hit_from_righ: 3190 - 3225 fr.,\n 68. 2H_Cautious_walk: 3226 - 3271 fr.,\n 69. 2H_Walk_swing_high_stright: 3272 - 3317 fr.,\n 70. 2H_Walk_swing_left: 3318 - 3363 fr.,\n 71. 2H_Walk_swing_right: 3364 - 3409 fr.,\n 72. 2H_strife_left: 3414 - 3449 fr.,\n 73. 2H_strife_right: 3454 - 3489 fr.,\n 74. 2H_walking_back: 3494 - 3529 fr.,\n 75. 2H_combat_run: 3534 - 3560 fr.,\n 76. 2H_Die_fall_backward: 3565 - 3693 fr.,\n 77. 2H_Die_fall_forward: 3698 - 3836 fr.,\n 78. 2H_Die_knocked_backward: 3841 - 3858 fr.,\n 79. 2H_Die_knocked_forward: 3863 - 3880 fr.,\n 80. Archer_putBow_back: 3885 - 3930 fr.,\n 81. Archer_takeBow_out: 3931 - 3976 fr.,\n 82. Archer_COMBAT_mode: 3977 - 4052 fr.,\n 83. Archer_get_arrow_fromBack: 4053 - 4103 fr.,\n 84. Archer_charging: 4104 - 4119 fr.,\n 85. Archer_aim: 4120 - 4220 fr.,\n 86. Archer_shoting: 4221 - 4256 fr.,\n 87. Archer_charge_bow_up_45_d: 4257 - 4272 fr.,\n 88. Archer_aiming_up_45_d: 4273 - 4373 fr.,\n 89. Archer_fire_up_45_d: 4374 - 4414 fr.,\n 90. Archer_Hit_from_back: 4415 - 4450 fr.,\n 91. Archer_Hit_from_front: 4451 - 4486 fr.,\n 92. Archer_Hit_from_left: 4487 - 4522 fr.,\n 93. Archer_Hit_from_righ: 4523 - 4558 fr.,\n 94. Archer_Dodge_Jump_Backward: 4559 - 4584 fr.,\n 95. Archer_Dodge_Jump_Left: 4585 - 4610 fr.,\n 96. Archer_Dodge_Jump_Right: 4611 - 4636 fr.,\n 97. Archer_Knocked_backward: 4637 - 4677 fr.,\n 98. Archer_Down_back: 4678 - 4718 fr.,\n 99. Archer_Recover_from_knocked_backward: 4719 - 4759 fr.,\n 100. Archer_Knocked_forward: 4760 - 4788 fr.,\n 101. Archer_Down_forward: 4789 - 4829 fr.,\n 102. Archer_Recover_from_knocked_forward: 4830 - 4862 fr.,\n 103. Archer_aim_fromLeft_toRight: 4867 - 4957 fr.,\n 104. Archer_aim_fromUp_toDown: 4962 - 5052 fr.,\n 105. Archer_strife_left: 5057 - 5092 fr.,\n 106. Archer_strife_right: 5097 - 5132 fr.,\n 107. Archer_walk_Combat: 5137 - 5182 fr.,\n 108. Archer_walk_get_arrow_fromBack: 5183 - 5228 fr.,\n 109. Archer_walk_charging: 5229 - 5274 fr.,\n 110. Archer_walk_Aim_forward: 5275 - 5320 fr.,\n 111. Archer_walk_shoting: 5321 - 5366 fr.,\n 112. Archer_walking_back: 5371 - 5406 fr.,\n 113. Archer_Dying: 5411 - 5451 fr.,\n","imageAlt":"3D asset Samurai Hero Light Version","url":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FSudwex79JZuhod3B9N3gid3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai-hero-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/FSudwex79JZuhod3B9N3gid3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-hero-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/671057/7cbe48c67f/samurai-hero-light-version-3d-model-7cbe48c67f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"670600","type":"listingItem","attributes":{"id":670600,"title":"Animated Hunter Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\n\nBut animated FBX file is included.\nOBJ files included.\nUnity Asset Included.\nUnreal Asset Included.\n\nOriginal 3D MAX file with rigged hunter  in T-pose included.\nOriginal 3D MAX file with rigged DWARF hunter  in T-pose included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 Blueprints 17 sceletal meshes including body parts, armor and animated bow.\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \n3D MAX 2009 file with rigged character included\nBlueprints of modular and simple characters included\nMaterial instances of head, armor, hood and fur included\n2 colors scheme for armor included.\n2 colors for hood included\n2 head materials (with scar and without) included.\n2 heads one human and one elf with long ears included.\nRig has 85 bones\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051 vertexes. \n\nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\n\nAnimations\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,","imageAlt":"3D asset Animated Hunter Light Version","url":"https://www.cgtrader.com/3d-models/character/man/animated-hunter-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/Bv7wpJNjcKrWoaM33Lb6VHTs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/animated-hunter-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670600/8823e67453/animated-hunter-light-version-3d-model-8823e67453.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1027919","type":"listingItem","attributes":{"id":1027919,"title":"RATKINS ARMY LIGHT VERSION","price":70.0,"description":"\u003cp\u003e8 animated fantasy characters in one pack.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX. MAX(rigged only), OBJ, DAE (collada) files are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Pack icluded.\u003cbr/\u003eUnreal Pack included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eLow polygonal character versions (LODs) included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eThere are 3 color for ratkins body and for each armor type.\u003c/p\u003e\u003cp\u003eRatkin Shaman have special body textures.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Body - 7,292 polygons, 13,676 triangles, 7,200 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Gunner - 74 animations, with all armor and weapons10,724 (5,274 LOD) polygons, 21,042 (10,251 LOD) triangles and 11,190 (5,721 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Shaman - 62 animations, with armor and weapons 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Slave - 54 animations, with all armor and weapons 7,332 (2,708 LOD)  polygons, 14,469 (5,303 LOD) triangles and 7,735 (2,765 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Warlord - 66 animations, with all armor and weapons 10,175 (4,611 LOD) polygons, 20,038 (9,015 LOD) triangles and 10,470 (5,008 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRatkin Warrior - 66 animations, with all armor and weapons 11,197 (4,495 LOD) polygons, 21,620 (8,743 LOD) triangles and 11,471 (4,939 LOD) vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: No\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: Yes\u003c/p\u003e\u003cp\u003eNumber of characters: 9 character blueprints (5 body and armor in one FBX file and 4 body armor and helmet in different FBX files) 17 \u0026quot;characters\u0026quot; including skeleton, armors amd helmets.\u003c/p\u003e\u003cp\u003eVertex counts of characters: from 10,695 to 12,270\u003c/p\u003e\u003cp\u003eNumber of Textures: 43 diffuse, specular, metallic opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 1024x1024, 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 14 Materials and 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 139 animations.\u003c/p\u003e\u003cp\u003eAnimation types: on place animations and root motion\u003c/p\u003e\u003cp\u003eIntended Platform: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant\\Additional Notes: PBR materials setup, Physics Asset setup included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eThere are in YouTube preview pages animations list of each character.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"3D model RATKINS ARMY LIGHT VERSION","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkins-army-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UxLDMSxnvMHzTSvZdWUrkPqF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/UxLDMSxnvMHzTSvZdWUrkPqF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkins-army-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1027919/e87f914e24/ratkins-army-light-version-3d-model-e87f914e24.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"711713","type":"listingItem","attributes":{"id":711713,"title":"Dwarves Warriors Light Version","price":98.0,"description":"I used Character Studio 3D MAX to make animations.\nAnimation lists included. Also they can be found on You Tube preview page in description.\nAnimations which start with \"RM\" - contain root motion data.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Assets Included.\nUnreal Asset Included.\n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\n Dwarf Hunter.\n\nCharacter is perfect for a first person or 3rd person adventure game.  \n\nMay fight as warrior, archer, rogue...\n\nBody parts: Flf Head+Neck(for human version), Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nDwarf Slayer.\nCharacter designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back\n\nCharacter has 112 animations. \n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones.\n\nDwarf Wizard\nCharacter designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nCharacter has 125 animations.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones.\n\nDwarf Champion\nCharacter designed as playable hero for First person and third person games and have 17 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Beard, Hand, Feet.\nArmor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.\nWeapons: 2 Shields and 2 Warhammers.\nConsider to hide hands and feet body parts when using gloves and boots. This  will reduce triangle numbers of model on the scene.\n\nCharacter has 90 animations.\n\nModel have LOD version.\nChampion with all armors and weapons: 18,174 polygons, 35,970 triangles and 19,336 vertexes. \nLOD with all armors and weapons: 10,770 polygons, 21,351 triangles and 11,784 vertexes. Rig has 76 bones. \n\nDwarf Paladin\nCharacter designed to be playable paladin, priest, priest, warrior, knight for first person and third person games and have 14 removable\\changeable parts and weapons which gives ability for customization.\nBody parts: Head, Beard, Hands, Feet, Ponytail\nArmor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet\nWeapons: 2 staffs and 2 maces, two weapons in hand and two at dwarfs back.\n\nCharacter includes 125 animations. \n\n​Model with all armors and weapons: 19,233 polygons, 38,086 triangles and 20,302 vertexes. \nRig has 77 bones. ","imageAlt":"Dwarves Warriors Light Version 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarves-warriors-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/VhLFJcRrAmtiSfiENPkU6bt9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarves-warriors-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarves-warriors-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711713/ee2d476909/dwarves-warriors-light-version-3d-model-ee2d476909.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670889","type":"listingItem","attributes":{"id":670889,"title":"Adam Archer Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset Included.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. 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Light Cycle","price":159.0,"description":"---------------------------------------------------------------------------------------\n\n\n                High detailed model created by SQUIR team.\n\n\n---------------------------------------------------------------------------------------\n\nThis model is rigged only for 3dsmax.\nOther formats are not rigged!\n\n\nReady to render at 3dsmax with VRAY.\nIt was rendered at 3dsmax 2015 with vray3.20\n\nRendering scene with all lightning, materials, background setups is included only for 3dsmax2015 vray3 format.\n\n3dsmax 2010 format is also included, but without lightning/rendering studio setups and with standard materials only.\n\nOther than 3dsmax files (3ds,fbx,lwo,c4d,obj) include only standard materials without advanced shadders or background setup.\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax.\nbut if you'd need the lower polygon version at other programs, please contact with the support,\nand we will convert the reduced mesh to requested format.\nThe lowest available meshsmooth level is shown at the wire view, next to the hipoly wire view.\n\n\nFor this product there's 3 different 3dsmax files included.\n'Set' is uncollapsed, it's a file where you can make changes at the model.\n'Hipoly' is collapsed to hipoly with all the modifiers history cleaned to make it trouble free while using at other programs\n'Studio' is the file with all rendering setups that we used to make the previews renderings.\n\n\nBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.\n\n\n---------------------------------------------------------------------------------------\n\n\n                Thank you for buying SQUIR models\n\n\n---------------------------------------------------------------------------------------","imageAlt":"Tron Bike - Light Cycle 3D model rigged","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/tron-bike-light-cycle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SMnRPaDgMZJcgaP3PemXa6w2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tron-bike-light-cycle-3d-model-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/SMnRPaDgMZJcgaP3PemXa6w2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tron-bike-light-cycle-3d-model-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/tron-bike-light-cycle","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":6,"name":".c4d","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1864861/fc3a4af2dd/tron-bike-light-cycle-3d-model-fc3a4af2dd.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"232754","type":"listingItem","attributes":{"id":232754,"title":"Searchlight stage light","price":9.0,"description":"\u003cp\u003e•\tRigged Searchlight\n•\tIt works with R12, R13, R14, R15,R16,R17\n•\tSuitable for concert stages, to light buildings and structure, light objects and monuments\n•\tSearchlight have controls to rotate it by X and Y axis.\n•\tControls for light: length, color, intensity, enable/disable.\n•\tSpot light control for size, color and intensity\n•\tAll colors you need are available\n•\tNo plugins needed, just place the Searchlight to the scene and play with controls.\n•\tVery easy to animate and easy to animate to follow object.\n•\tInclude video How to use Searchlight\n•\tInclude 1 + 4 Search lights all can be used together.\n•\tIf use 1 Searchlight, simple delete rest of them.\n\t          Hope you like it! \n                         Please rate it if you buy. Enjoy!\u003c/p\u003e","imageAlt":"Searchlight 3D rigged","url":"https://www.cgtrader.com/3d-models/electronics/other/searchlight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mj28PsrnXQByH4BYb73PBaCH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/searchlight-3d-model-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/mj28PsrnXQByH4BYb73PBaCH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/searchlight-3d-model-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/searchlight","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/232754/ffe1023739/searchlight-stage-light-3d-model-ffe1023739.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5129410","type":"listingItem","attributes":{"id":5129410,"title":"Microphone Stand","price":13.0,"description":"Textures: 1024 x 1024, Colors on texture: grey, blacl colors.\n\nMaterials: 2 - metal, plastic.\n\nSmooth shaded.\n\nNon-Mirrored.\n\nSubdivision Level: 0\n\nOrigin located on bottom-center.\n\nRigged.\n\nPolygons: 159148\n\nVertices: 82361\n\nFormats: Fbx, Obj, Stl, Dae.\n\nI hope you enjoy the model!","imageAlt":"Microphone Stand 3D","url":"https://www.cgtrader.com/3d-models/electronics/audio/microphone-stand-87e078d7-cc2a-40eb-ac0e-626d46f1a4f4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gyZWcycFyRhmtC2wdp97x435/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot%202024-02-29%20at%2023.36.22.jpg","gridUrl":"https://media.cgtrader.com/variants/gyZWcycFyRhmtC2wdp97x435/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot%202024-02-29%20at%2023.36.22.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/audio/microphone-stand-87e078d7-cc2a-40eb-ac0e-626d46f1a4f4","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"electronics","subcategorySlug":"audio","categoryTitle":"Electronics","subcategoryTitle":"Audio","schemaImageUrl":"https://img-new.cgtrader.com/items/5129410/5d2547579d/microphone-stand-3d-model-5d2547579d.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2449033","type":"listingItem","attributes":{"id":2449033,"title":"Light visor","price":15.0,"description":"Light visor for tactical helmet low-poly 3d models ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps. \n\nRigged for defualt UE skeleton.\n\nPerfectly for FPS/TPS.\n\nReal world scaled\n\nTextures:\n\n-Grey\n\n-Green\n\n-Tan\n\nMesh: -obj -fbx -3ds\n\nAll included textures are 4K (4096x4096)-can be easy downscaled to 512x512 without artifacts. If for some reasons you cannot do it by yourself-contact me and i`ll make textures for any resolution that you need.","imageAlt":"3D model rigged Light visor","url":"https://www.cgtrader.com/3d-models/military/other/light-visor","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fDYm2BYwEET3UWMjTcJesfpv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/001.jpg","gridUrl":"https://media.cgtrader.com/variants/fDYm2BYwEET3UWMjTcJesfpv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/other/light-visor","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2449033/5cc5ec9a1d/light-visor-3d-model-5cc5ec9a1d.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"612070","type":"listingItem","attributes":{"id":612070,"title":"LED SPOT LIGHT - C4D XPresso ","price":12.0,"description":"LED SPOT LIGHT [KOIZUMI cledy versa] 3D model. 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Not recommended for use in other software programs.\n\nOriginal model by, and acquired, from Poserworld, and now owned by VanishingPoint.\n","imageAlt":"Padova M4 for DAZ Studio 3D","url":"https://www.cgtrader.com/3d-models/character/clothing/padova-m4-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KsU7zRnWrmRoqgjm1yAe6pha/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PadovaM4DS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/KsU7zRnWrmRoqgjm1yAe6pha/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PadovaM4DS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/padova-m4-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4160167/79b5ed57bd/padova-m4-for-daz-studio-3d-model-79b5ed57bd.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"720684","type":"listingItem","attributes":{"id":720684,"title":"Blonde woman in a light brown dress","price":50.0,"description":"\u003cp\u003eFull-Body 3D Scanning Human Model ready to be animated.\u003c/p\u003e\u003cp\u003eGeometry: Triangles \r\nPolygons: ~5000 polygons \r\nTextures: Diffuse | Normal maps | 4096x4096px\u003c/p\u003e\u003cp\u003eMaterials: \r\n3Ds Max - 3DS Max Standard, V-Ray 3.0\r\nCinema 4D - Physical Render, V-Ray 1.8 \r\nAnima - Vray, FStorm, Corona, RedShift, Mental Ray, Octane, Thea, Mental Ray\u003c/p\u003e\u003cp\u003eFormats: \r\n3Ds Max - 3DS Max 2012 or above, Archvision .rpc, Wavefront .obj\r\nCinema 4D - Cinema 4D R14 or above, Archvision .rpc, Wavefront .obj\r\nAnima - \t3ds Max and C4D through anima Software, Collada and V-Ray Scene through exporter.\u003c/p\u003e\u003cp\u003eAnimated:\r\n3Ds Max - Ready to load eMOTION Mocap Data or any .Bip motion files.\r\nCinema 4D - Ready to load eMOTION Mocap Data for C4D motion files.\t\r\nAnima - Automatic with anima PRO.\u003c/p\u003e\u003cp\u003eTips for default renderers:\r\n3Ds Max Standard -  In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.\r\nCinema 4D Physical -  In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.\u003c/p\u003e\u003cp\u003eTips for third party renderers:\r\n3Ds Max\tV-Ray 3.0 -  Ready for V-Ray 3.0 and higher. Materials have been set up for Gamma 2.2 linear workflow.\r\nCinema 4D V-Ray 1.8 -  Ready for V-Ray 1.8 and higher. Before you start rendering Metropoly products you will need to either copy the supplied Texture Maps to your project working directory or simply add a new Texture Path using the Tool under \"Preferences \u0026gt; Files \u0026gt; Texture Paths\" menu.\u003c/p\u003e","imageAlt":"Blonde woman in a light brown dress 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/blonde-woman-in-a-light-brown-dress","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/di53Cv2ns3myRxgRQ1ZJatF1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/blonde-woman-in-a-light-brown-dress-3d-model-low-poly-rigged-max-obj-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/di53Cv2ns3myRxgRQ1ZJatF1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/blonde-woman-in-a-light-brown-dress-3d-model-low-poly-rigged-max-obj-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/blonde-woman-in-a-light-brown-dress","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/720684/653dfede16/blonde-woman-in-a-light-brown-dress-3d-model-653dfede16.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"711671","type":"listingItem","attributes":{"id":711671,"title":"Hell Horse Light Version","price":20.0,"description":"\u003cp\u003eAnimated skeletal horse in 3D Max file (version 2009 minimum).\nSuperior mount for your hero.\u003c/p\u003e\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\nmodel\u003c/p\u003e\u003cp\u003eBody and hair 12,128 polygons, 13,513 verts. and 24,107 triangles.\nLOD version has 5,580 polygons, 6,809 verts. and 11,100 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eTextures are defuse, opacity, normals, self illumination(emission) and specular maps included  \nTextures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D asset animated Hell Horse Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/hell-horse-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uYGUjRFKq4s49mH8gzRMLwSm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hell-horse-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/uYGUjRFKq4s49mH8gzRMLwSm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hell-horse-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/hell-horse-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711671/708adbeeed/hell-horse-light-version-3d-model-708adbeeed.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"105795","type":"listingItem","attributes":{"id":105795,"title":"Audio technica ATH-M50x headphones PBR","price":29.0,"description":"3ds max 2011 model. \n\nTwo versions: low with diffuse map and subdivided with vray materials\n\nPBR Version Included\n\nFour PBR textures pack\n\n- Unity 5 Standart Specular\n- Unreal Engine 4\n- PBR Metal-Rough\n- Vray\n","imageAlt":"3D asset Audio technica ATH-M50x headphones PBR","url":"https://www.cgtrader.com/3d-models/electronics/audio/audio-technica-ath-m50x-headphones","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SPQhyX8koGnTxmwnFCCgT7z6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/audio-technica-ath-m50x-headphones-pbr-3d-model-low-poly-rigged-max-obj-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/SPQhyX8koGnTxmwnFCCgT7z6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/audio-technica-ath-m50x-headphones-pbr-3d-model-low-poly-rigged-max-obj-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/audio/audio-technica-ath-m50x-headphones","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"electronics","subcategorySlug":"audio","categoryTitle":"Electronics","subcategoryTitle":"Audio","schemaImageUrl":"https://img-new.cgtrader.com/items/105795/29d4497dbe/audio-technica-ath-m50x-headphones-pbr-3d-model-29d4497dbe.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1891685","type":"listingItem","attributes":{"id":1891685,"title":"Light Mech Hammer","price":20.0,"description":"**Attention:** THIS MODEL IS **NOT INTENDED** FOR 3D PRINTING. The meshes are **NOT WATERTIGHT**. The meshes are optimized for 3d game engines, the not visible inside faces are deleted to save on tris count.\n\nThis pack contains an animated mech with modular weapons.\n\nPlease note: You can check out the free test mech “Striker” available on my publisher account. You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well. The test mech also includes the background scene shown on the pics.\n\nThe model is skinned, rigged and fully animated. \n\n-\tLight Mech Hammer\n-\t30+ animations (in place + root motion)\n-\tSkeleton with 19 bones\n-\tModular weapon design\n-\tCannons, lasers, MGs, long- and short-range-missile launchers\n-\t2 missiles, 2 projectiles\n-\t34 decals\n-\tArms are destructible (can be blown off)\n-\tHands have no bones and are not animated\n-\tHands are optional and can be removed/replaced with weapons\n-\t5 different texture sets\n-\tPSDs with intact layers are included\n-\tPBR textures (metalness)\n-\tTexture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)\n-\tTris count ca. 5300\n-\tFinal tris count depends on how many weapons are used for the mech\n\nThe textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.\n\n-\tAlbedo map, PNG format\n-\tAlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it\n-\tAmbient Occlusion (AO) map, PNG format\n-\tIllumination maps (color + black/white)\n-\tNormal map, PNG format\n-\tMetalness map, PNG format\n-\tGloss map, PNG format\n-\tRoughness map, PNG format\n\n\nDepending on your game engine/3D application you may need to rescale the models.","imageAlt":"Light Mech Hammer","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-hammer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gdJkG5Lt4wNhijKFngmSZsgZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/a1.jpg","gridUrl":"https://media.cgtrader.com/variants/gdJkG5Lt4wNhijKFngmSZsgZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/a1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-hammer","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1891685/5c0f178550/light-mech-hammer-3d-model-5c0f178550.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"643983","type":"listingItem","attributes":{"id":643983,"title":"LIGHTBULB---Classic light bulb","price":2.0,"description":"Classic model of a light bulb.\nOne mesh with a  multisub-object materials containing four materials but three active.\nTo switch the light, you have only to swap the materials ON and OFF in the material editor.\n\nMade in its real side, metric in centimenters.\n----------------------------------------\nSoftware : 3Dsmax 2015.\nRenderer : VRay. \n----------------------------------------\n/!\\ The scene contains only the object I sell. Not the studio with vray light and camera.","imageAlt":"Classic Lightbulb 3D","url":"https://www.cgtrader.com/3d-models/architectural/lighting/classic-light-bulb","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rFXRf1EVY3fRtPxLfSgd7gft/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/classic-lightbulb-3d-model-rigged-max-obj-3ds-mat.jpg","gridUrl":"https://media.cgtrader.com/variants/rFXRf1EVY3fRtPxLfSgd7gft/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/classic-lightbulb-3d-model-rigged-max-obj-3ds-mat.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/lighting/classic-light-bulb","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"architectural","subcategorySlug":"lighting","categoryTitle":"Architectural","subcategoryTitle":"Lighting","schemaImageUrl":"https://img-new.cgtrader.com/items/643983/488a05c32b/lightbulb-classic-light-bulb-3d-model-488a05c32b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"711699","type":"listingItem","attributes":{"id":711699,"title":"Dwarf Wizard Light Version","price":40.0,"description":"Character designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Asset included.\n\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones. \n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nCharacter has 125 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n 1. S_IDLE: 0 - 100fr.,\n 2. S_Bowing: 101 - 151fr.,\n 3. S_Disappoined: 152 - 257fr.,\n 4. S_Drinking: 258 - 313fr.,\n 5. S_Eating: 314 - 434fr.,\n 6. S_Explanation: 435 - 480fr.,\n 7. S_Greeting: 481 - 541fr.,\n 8. S_Looking_around: 542 - 718fr.,\n 9. S_Pick_object: 719 - 759fr.,\n 10. S_pointing_A: 760 - 820fr.,\n 11. S_Reject: 821 - 921fr.,\n 12. S_salute_B: 922 - 982fr.,\n 13. S_Shrugs: 983 - 1028fr.,\n 14. S_sit_down: 1029 - 1054fr.,\n 15. S_Sitinhg_Talking_A: 1055 - 1190fr.,\n 16. S_Sitting: 1191 - 1276fr.,\n 17. S_Came_up: 1277 - 1303fr.,\n 18. S_Talking_A: 1304 - 1349fr.,\n 19. S_Talking_B: 1350 - 1485fr.,\n 20. S_Thinking: 1486 - 1561fr.,\n 21. S_Use_object: 1562 - 1602fr.,\n 22. S_warning: 1603 - 1663fr.,\n 23. S_waving: 1664 - 1709fr.,\n 24. S_making_potion: 1714 - 1744fr.,\n 25. M_falling_down: 1749 - 1789fr.,\n 26. M_Jump_runing_a: 1794 - 1834fr.,\n 27. M_Jump_standing_Start: 1839 - 1884fr.,\n 28. M_Jump_standing_Loop: 1885 - 1887fr.,\n 29. M_Jump_standing_Endbip: 1888 - 1914fr.,\n 30. M_Jump_Walking_Start: 1919 - 1930fr.,\n 31. M_Jump_Walking_Loop: 1931 - 1933fr.,\n 32. M_Jump_Walking_End: 1934 - 1949fr.,\n 33. M_Run: 1954 - 1976fr.,\n 34. M_Run_Jump_Start: 1977 - 1992fr.,\n 35. M_Run_Jump_Loop: 1993 - 1995fr.,\n 36. M_Run_Jump_End: 1996 - 2011fr.,\n 37. M_Sneaking: 2016 - 2066fr.,\n 38. M_strafe_run_left: 2071 - 2097fr.,\n 39. M_strafe_run_right: 2102 - 2128fr.,\n 40. M_Strife_leftt: 2133 - 2168fr.,\n 41. M_Strife_right: 2173 - 2208fr.,\n 42. M_walk: 2213 - 2248fr.,\n 43. M_Walking_back_A: 2253 - 2288fr.,\n 44. M_Walking_With_Tourch: 2293 - 2396fr.,\n 45. RM_falling_down: 2401 - 2441fr.,\n 46. RM_Jump_runing_a: 2446 - 2486fr.,\n 47. RM_Jump_standing: 2491 - 2566fr.,\n 48. RM_Jump_Walking: 2571 - 2601fr.,\n 49. RM_Run: 2606 - 2628fr.,\n 50. RM_Run_Jump: 2633 - 2666fr.,\n 51. RM_Sneaking: 2671 - 2721fr.,\n 52. RM_strafe_run_left: 2726 - 2752fr.,\n 53. RM_strafe_run_right: 2757 - 2783fr.,\n 54. RM_Strife_leftt: 2788 - 2823fr.,\n 55. RM_Strife_right: 2828 - 2863fr.,\n 56. RM_walk: 2868 - 2903fr.,\n 57. RM_Walking_back_A: 2908 - 2943fr.,\n 58. RM_Walking_With_Tourch: 2948 - 3051fr.,\n\n1 hand sword:\n 59. 1H_PutWeapon_Back: 3056 - 3096fr.,\n 60. 1H_TookWeaponOut: 3097 - 3137fr.,\n 61. 1H_COMBAT_mode: 3138 - 3188fr.,\n 62. 1H_Block_to: 3189 - 3206fr.,\n 63. 1H_Block_Keep: 3207 - 3257fr.,\n 64. 1H_Block_from: 3258 - 3268fr.,\n 65. 1H_Dodge_backwards: 3269 - 3304fr.,\n 66. 1H_dodge_to_left: 3305 - 3340fr.,\n 67. 1H_dodge_to_right: 3341 - 3376fr.,\n 68. 1H_Heavy Smash: 3377 - 3417fr.,\n 69. 1H_Hit_from_back: 3418 - 3453fr.,\n 70. 1H_Hit_from_front: 3454 - 3489fr.,\n 71. 1H_R_parry_high_right: 3490 - 3525fr.,\n 72. 1H_R_parry_mid_front: 3526 - 3561fr.,\n 73. 1H_sword_swing_high_left: 3562 - 3597fr.,\n 74. 1H_sword_swing_high_right: 3598 - 3633fr.,\n 75. 1H_sword_swing_high_straight_down: 3634 - 3669fr.,\n 76. 1H_sword_swing_low_left: 3670 - 3705fr.,\n 77. 1H_sword_swing_low_right: 3706 - 3741fr.,\n 78. 1H_Wide_Slash_Combo: 3742 - 3792fr.,\n 79. M_1H_Knocked_backward_Fly: 3793 - 3843fr.,\n 80. 1H_Down_back: 3844 - 3884fr.,\n 81. 1H_Recover_from_knocked_backward: 3885 - 3925fr.,\n 82. 1H_Die_fall_backward: 3926 - 4059fr.,\n 83. 1H_Die_fall_forward: 4064 - 4204fr.,\n 84. 1H_Die_knocked_backward: 4209 - 4226fr.,\n 85. M_1H_Casual_walk: 4231 - 4267fr.,\n 86. M_1H_run: 4272 - 4298fr.,\n 87. M_1H_Cautious_walk: 4303 - 4343fr.,\n 88. M_2W_walk_R_swing_left: 4344 - 4379fr.,\n 89. M_2W_walk_R_swing_right: 4380 - 4415fr.,\n 90. RM_1H_Casual_walk: 4420 - 4456fr.,\n 91. RM_1H_Cautious_walk: 4461 - 4501fr.,\n 92. RM_1H_Knocked_backward_Fly: 4506 - 4556fr.,\n 93. RM_1H_run: 4561 - 4587fr.,\n 94. RM_2W_walk_R_swing_left: 4592 - 4627fr.,\n 95. RM_2W_walk_R_swing_right: 4632 - 4667fr.,\n\nwizard's:\n 96. M_PutWeapon_Back: 4672 - 4712fr.,\n 97. M_TookWeaponOut: 4713 - 4753fr.,\n 98. M_combat_mode_B: 4754 - 4829fr.,\n 99. M_duck_below_swing: 4830 - 4865fr.,\n 100. M_magic_light_spell: 4866 - 4916fr.,\n 101. M_magic_shot_stright: 4917 - 4952fr.,\n 102. M_combat_mode_A: 4957 - 5032fr.,\n 103. M_Block_to: 5033 - 5048fr.,\n 104. M_Block_Keep: 5049 - 5124fr.,\n 105. M_Block_from: 5125 - 5135fr.,\n 106. M_magic_helix_spell: 5136 - 5206fr.,\n 107. M_staff_block: 5207 - 5242fr.,\n 108. M_staff_earthquake_spell: 5243 - 5278fr.,\n 109. M_staff_Hit_stright_down: 5279 - 5314fr.,\n 110. M_staff_swing_right: 5315 - 5350fr.,\n 111. M_dying_B: 5351 - 5416fr.,\n 112. M_combat_mode_C: 5421 - 5496fr.,\n 113. M_buff_spell_A: 5497 - 5547fr.,\n 114. M_Drinking_potion: 5548 - 5603fr.,\n 115. M_fire_ball_strong_spell: 5604 - 5679fr.,\n 116. M_spell_Barier_start: 5680 - 5698fr.,\n 117. M_spell_Barier_keep: 5699 - 5734fr.,\n 118. M_spell_Barier_end: 5735 - 5750fr.,\n 119. M_spell_cast_B: 5751 - 5786fr.,\n 120. M_spell_cast_D: 5787 - 5822fr.,\n 121. M_spell_curse: 5823 - 5883fr.,\n 122. M_spell_sleep: 5884 - 5924fr.,\n 123. M_speil_summoning: 5929 - 5964fr.,\n 124. M_speil_fast_loop: 5969 - 5999fr.,\n 125. M_Dying_A: 6004 - 6044fr.,","imageAlt":"Dwarf Wizard Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-wizard-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YN5Gp4rcEdNVc5biwJMuSMxT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-wizard-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/YN5Gp4rcEdNVc5biwJMuSMxT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-wizard-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-wizard-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711699/53522d7004/dwarf-wizard-light-version-3d-model-53522d7004.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3276616","type":"listingItem","attributes":{"id":3276616,"title":"Starship Bridge 6 for DAZ Studio","price":11.99,"description":"Designed for a more battle-ready starship, this bridge set is more compact than the other bridges.\nThe captain sits directly behind the single-person helm console. Unlike the other bridges, there is no dedicated Ops station.\nTo aid in combat situations, the two rear stations are dedicated to tactical displays, which can be configured to display weapons status, shield status, or strategic information.\nThe front stations display the engineering and science readouts.\nAt the rear of the bridge is a console which can be configured to display any of the ship`s functions.\n\n**Product Features:**\n* DAZ Studio prop: dsf, duf/ png, with 70,834 polygons.\n\n**Moving Parts:**\n* As is usual for our Starship Bridges, all walls (and the ceiling) can be hidden for easier camera placement.\n* All of the crew chairs can rotate around and move (all rotate and trans dials can be adjusted). Or, since they are separate body parts, feel free to hide or show them depending on the needs of your scene.\n* The right and left doors can open and close, with Pose Control dials on the Body.\n- Although all of the doors can open, there are no corridors behind the doors. We recommend using one of the many corridor sets, for sale here, for background hallways.\n* Hiding the left and right walls also hide the left and right doors.\n* The Rear Console is a separate part, which can be moved or hidden to suit the needs of your scene.\n\n**Textures:**\n* One set of textures is included.\n* All of the materials use Iray shaders.\n\n**Cameras:**\n* Nine camera files are included.\n* The camera files also hide any walls which may be blocking the camera.\n\nAll sales images rendered in DAZ Studio with an HDRI skydome environment.\n\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/interior/other/starship-bridge-6-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/R1E7DnqoA2TR5cPyByUdUYiy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/StarshipBridge6DS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/R1E7DnqoA2TR5cPyByUdUYiy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/StarshipBridge6DS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/starship-bridge-6-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3276616/d558b01186/starship-bridge-6-for-daz-studio-3d-model-d558b01186.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"670597","type":"listingItem","attributes":{"id":670597,"title":"Bones Dragon Light Version","price":25.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nAsset contains 2 FBX files with different  polygons number of the dragon:\nHigh polygonal version 12,449 polygons, 23,366 triangles and 12,236 \nLow polygonal version 7,830 polygons, 14,758 triangles and 7,923 \n\nRig has 63 bones. \n\nTextures: diffuse, specular and normals maps. \nTIF file format 2048x2048\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 12,236 (1,923 LOD)\nTexture Resolutions: 2048x2048, 1024x1024\nNumber of Animations: 46 animations.\nAnimation types: 31 place animations and 15 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included,\n\nAnimation list:\n\n 1. Dragon_Idle: 0 - 75 fr.,\n 2. Dragon_going_asleep: 76 - 116 fr.,\n 3. Dragon_sleeping: 117 - 217 fr.,\n 4. Dragon_waking_up: 218 - 258 fr.,\n 5. Dragon_Looking_around: 259 - 409 fr.,\n 6. Dragon_speaking: 410 - 535 fr.,\n 7. Dragon_bite: 536 - 594 fr.,\n 8. Dragon_Combo_3_slashs: 595 - 670 fr.,\n 9. Dragon_Flame_throwing: 671 - 746 fr.,\n 10. Dragon_Flame_throwing_stright: 747 - 805 fr.,\n 11. Dragon_Get_Crit_Hit: 806 - 846 fr.,\n 12. Dragon_Get_Hit: 847 - 872 fr.,\n 13. Dragon_jump: 873 - 917 fr.,\n 14. Dragon_leftHand_slash: 918 - 953 fr.,\n 15. Dragon_rightHand_slash: 954 - 989 fr.,\n 16. Dragon_turn_45_left: 990 - 1015 fr.,\n 17. Dragon_turn_45_right: 1016 - 1041 fr.,\n 18. Dragon_death: 1042 - 1082 fr.,\n 19. Dragon_run: 1087 - 1111 fr.,\n 20. Dragon_run_jump: 1112 - 1147 fr.,\n 21. Dragon_death_runing: 1148 - 1186 fr.,\n 22. Dragon_walk: 1191 - 1231 fr.,\n 23. Dragon_sneaking: 1236 - 1296 fr.,\n 24. Dragon_swiming: 1301 - 1326 fr.,\n 25. Dragon_Flying_Start: 1331 - 1396 fr.,\n 26. Dragon_FLY_B: 1401 - 1441 fr.,\n 27. Dragon_FLY_A: 1446 - 1646 fr.,\n 28. Dragon_Flying_Flame_throwing: 1651 - 1851 fr.,\n 29. Dragon_Landing: 1856 - 1876 fr.,\n 30. Dragon_Falling_down: 1881 - 1911 fr.,\n 31. Dragon_Falling_down_Death: 1917 - 1940 fr.,\n 32. Dragon_RM_jump: 1945 - 1989 fr.,\n 33. Dragon_RM_run: 1994 - 2018 fr.,\n 34. Dragon_RM_run_jump: 2023 - 2058 fr.,\n 35. Dragon_RM_death_runing: 2063 - 2101 fr.,\n 36. Dragon_RM_sneaking: 2106 - 2166 fr.,\n 37. Dragon_RM_swiming: 2171 - 2196 fr.,\n 38. Dragon_RM_turn_45_left: 2201 - 2226 fr.,\n 39. Dragon_RM_turn_45_right: 2231 - 2256 fr.,\n 40. Dragon_RM_walk: 2261 - 2301 fr.,\n 41. Dragon_RM_Flying_Start: 2306 - 2371 fr.,\n 42. Dragon_RM_FLY_B: 2376 - 2416 fr.,\n 43. Dragon_RM_FLY_A: 2421 - 2621 fr.,\n 44. Dragon_RM_Flying_Flame_throwing: 2626 - 2826 fr.,\n 45. Dragon_RM_Landing: 2831 - 2851 fr.,\n 46. Dragon_RM_Falling_down: 2856 - 2886 fr.,","imageAlt":"3D asset animated Bones Dragon Light Version","url":"https://www.cgtrader.com/3d-models/animal/other/bones-dragon-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7B7nSh7NL5cinMFUBEqhrrYL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bones-dragon-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/7B7nSh7NL5cinMFUBEqhrrYL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bones-dragon-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/bones-dragon-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/670597/9bca70e628/bones-dragon-light-version-3d-model-9bca70e628.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"698675","type":"listingItem","attributes":{"id":698675,"title":"Adam Knight Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) animated file is included.\u003c/p\u003e\u003cp\u003eNotes\n\nUnity Asset included.\n\nLow polygonal game ready animated model of Medieval Knight.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\u003cp\u003eParts\u003c/p\u003e\u003cp\u003eBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\u003c/p\u003e\u003cp\u003eModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\u003c/p\u003e\u003cp\u003eRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e","imageAlt":"3D asset Adam Knight Light Version","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/HaUwpiFACp59emKZotjnEkJ4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-light-version-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/698675/91cc905268/adam-knight-light-version-3d-model-91cc905268.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1023052","type":"listingItem","attributes":{"id":1023052,"title":"Goblins Army Light Version","price":50.0,"description":"\u003cp\u003eCharacters is perfect for a first person or 3rd person adventure game. May act as warrior, archer, wizard, knight, rogue...\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eOBJ files are included.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Assets included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Assets included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003ePreview 1: https://youtu.be/xCKZ-FrIYaw\u003c/p\u003e\u003cp\u003ePreview 2: http://youtu.be/LeVlQ2zru3E\u003c/p\u003e\u003cp\u003ePreview 3: http://youtu.be/w46B3wbRMKY\u003c/p\u003e\u003cp\u003ePreview 4: http://youtu.be/nZ9hp0mGnAE\u003c/p\u003e\u003cp\u003ePreview 5: https://youtu.be/-aCYd62AHcc\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Bandit\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Baron\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 pairs of all weapons has 11,281 polygons, 22,940 triangles and 11,789 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Gladiator\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Shaman\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 8,515 polygons, 16,446 triangles and 8,645 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Model has 2 staffs, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Slave\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes.\u003c/p\u003e\u003cp\u003eArmor includes 2 bracers and 2 earrings. Model have hair, beard and mustache.\u003c/p\u003e","imageAlt":"3D asset Goblins Army Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CzU2YNCcdsC21N79LqcaZxjW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/CzU2YNCcdsC21N79LqcaZxjW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1023052/fca8c338b9/goblins-army-light-version-3d-model-fca8c338b9.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2649720","type":"listingItem","attributes":{"id":2649720,"title":"Audio-Technica AT2020 Microphone with USB port on tripod stand","price":30.0,"description":"This is Audio-Technica AT2020 microphone with USB port and tripod stand 3d model. \nThis set includes Detailed Microphone model with 4 types of body and grid materials variations.\n\n- Dark body material with dark grid.\n- White body material with white grid.\n- Blue body material with blue grid.\n- Chrome body with chrome grid\n\nObjects are textured and shaded, ready to render in 3DS Max  with Corona Renderer, all of the shaders are named. \nModel is linked and rigged with controls and rigged spline cable in 3DS Max.\nLights and cameras are not included. Renders on preview have postproduction. But they are not retouched in order not to disturb\nthe real appearance of the model. I mostly turned up the contrasts.\n\n**What you get:**\n\n- Detailed Audio-Technica AT2020 gaming microphone model on the stand.\n- 3DS Max scene  in Corona Renderer.\n- Fast render with optimized, shaders and textures.\n- Only 15-20 passes need to clean result in Corona Render.\n- Preview included for more user convenience. \n- Detailed design that perfect for close-up renders.\n- Animated rotation/move CRTLs in MAX file \n- Simple to use materials.\n- All objects are named. \n- All materials are named. \n- All maps are named. \n- Simple guide and tips included.\n- Correct pivot point position and orientation.\n- Scale in centimeters.\n- FBX two types files \"binary\" and \"ASCII\"\n- STL file\n- OBJ file\n\n- Scene dimmensions: L: 19 cm W: 17 cm H: 22,5 cm.\n- Microphone dimmensions with USB port: L: 5 cm W: 5 cm H: 18,7 cm.\n\nIf you have any questions, feel free to ask me. ","imageAlt":"3D Audio-Technica AT2020 Microphone with USB port on 1","url":"https://www.cgtrader.com/3d-models/electronics/audio/audio-technica-at2020-microphone-with-usb-port-on-tripod-stand","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mnzPrFTEefd5fGwXhQrJvHe5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader_okl_jpg.jpg","gridUrl":"https://media.cgtrader.com/variants/mnzPrFTEefd5fGwXhQrJvHe5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader_okl_jpg.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/audio/audio-technica-at2020-microphone-with-usb-port-on-tripod-stand","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"electronics","subcategorySlug":"audio","categoryTitle":"Electronics","subcategoryTitle":"Audio","schemaImageUrl":"https://img-new.cgtrader.com/items/2649720/906d1c7b4f/audio-technica-at2020-microphone-with-usb-port-on-tripod-stand-3d-model-906d1c7b4f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"940450","type":"listingItem","attributes":{"id":940450,"title":"Dead Army Light Vershion","price":80.0,"description":"Low polygonal game ready animated models of 5 dead warriors.\n\n\"Light\" means rigged but not animated character in 3D MAX 2011. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX and DAE (Collada) are included.\n\nUnity Assets Included.\n\nI used Character Studio 3D MAX to make animations.\n\nAnimation lists included. Also they can be found on You Tube preview page in description.\n\nAnimations with \"RM\" - contain root motion data.\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \n\nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nDead Archer\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 6: Helmet, Chest Armor, Brasers, Skirt, Belt, Flags (Flag and Skirt are clothes simulated objects).\nWeapons: Bow, knife with skabbard\n\nCharacter and all parts (exept flags and skirt) have LOD versions.\nModel with all parts 27,942 (10,713 LOD) polygons, 55,159 (20,674 LOD) triangles and 29,234 (11,643 LOD) vertexes. \n\n133 Animation for long bow and knife combat and general moves. 91 \"on place\" animations. And 42 animations with root motion data used by Unity Mecanim.\n \nRig has 75 bones.\n\nDead Knight\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 8: Helmet, Chest Armor, Brasers, Skirt, Cloak, Belt, Legs Armor, Shoulder Armor (Cloak and Skirt are clothes simulated objects).\nWeapons: Long Sword\nCharacter and all parts (exept cloak and skirt) have LOD versions.\nModel with all parts 27,964 (11,284 LOD) polygons, 54,971 (21,783 LOD) triangles and 28,856 (11,950 LOD) vertexes. \n\n102 Animation for long sword style combat and general moves. 69 \"on place\" animations. And 33 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Shaman\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Mask, Chest Armor, Hand Armor, Short Skirt, Long Skirt, Cloak, Belt(Cloak and Long Skirt are clothes simulated objects).\nWeapons: Staff\nCharacter and all parts have LOD versions.\nModel with all parts 29,217(10,193 LOD) polygons, 57,641 (19,603 LOD) triangles and 30,450 (11,013 LOD) vertexes. \n\n85 Animation for staff and wizard's style combat and general moves. 62 \"on place\" animations. And 23 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Guard\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Helmet, Collar, Shoulder Armor, Hand Armor, Chest, Skirt, Leg Armor, Knee Armor, Foot Armor (Collar and Skirt are clothes simulated objects).\nWeapons: Shield and sword\nCharacter and all parts have LOD versions.\nModel with all parts 41,394(9,722 LOD) polygons, 53,151 (19,054 LOD) triangles and 27,799 (10,472 LOD) vertexes. \n92 Animation for mace, axe or sword combat with or without shield and general moves. 64 \"on place\" animations. And 28 animations with root motion data used by Unity Mecanim.\n \nRig has 74 bones.\n\nDead Walker\n\nBody parts: Body and Hair\nWeapons: Axe\nCharacter have LOD version.\nModel with hair and axe: 16,556(4,936 LOD) polygons, 32,923 (9,722 LOD) triangles and 17,283 (5,434 LOD) vertexes. \n\n82 Animation for axe or sword combat and general moves. 54 \"on place\" animations. And 28 animations with root motion data.\n\nRig has 74 bones.\n","imageAlt":"3D model Dead Army Light 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Train PL-37 Railway Light Artillery Wagon ","price":68.0,"description":"Armored Train PL-37 Railway Light Artillery Wagon \n\n- LOD0 - (triangles 12251) / (points 7172) \n- LOD1 - (triangles 7172) / (points 4592) \n- LOD2 - (triangles 3357) / (points 2564) \n- LOD3 - (triangles 836) / (points 578) \n- LOD4 - (triangles 320) / (points 252) \n\nLow-poly 3D model railway anti-aircraft platform  with LODs \n\n- Textures for PBR shader (Albedo, Specular, Gloss, AmbietOcclusion, NormalMap) they may be used with Unity3D, Unreal Engine. size 4096x4096 \n- Linked (pivots apart)\n- Сontains 5 LODs\n- Animated:Keys\n\t- Rotation_Wheels\t\t0 - 100\n- See model on the Sketch-fab fullscreen mode and HD quality\n- All pictures (previews) REALTIME rendering \n\n- Textures:\n\n\t- ArmoredTrain_PL-37_Albedo.png\t\t\t\t- 4096x4096 \n\t- ArmoredTrain_PL-37_Gloss.png\t\t\t\t- 4096x4096 \n\t- ArmoredTrain_PL-37_Specular.png\t\t\t- 4096x4096 \n\t- ArmoredTrain_PL-37_AmbientOcclusion.png\t\t- 4096x4096 \n\t- ArmoredTrain_PL-37_NormalMap.png\t\t\t- 4096x4096 \n\n\t- RailWay_Albedo.png\t\t\t\t\t- 2048x2048\n\t- RailWay_Gloss.png\t\t\t\t\t- 2048x2048\n\t- RailWay_Specular.png\t\t\t\t\t- 2048x2048\n\t- RailWay_AmbientOcclusion.png\t\t\t\t- 2048x2048\n\t- RailWay_NormalMap.png\t\t\t\t\t- 2048x2048\t\t\t\n \n\nIf you have questions about my models or need any kind of help, feel free to contact me and i'll do my best to help you.","imageAlt":"3D asset Armored Train PL-37 Railway Light 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Light Man ","price":6.0,"description":"\u003e Rigged Light Man 3D Model \n\n\u003e Poly: 8390\n\n\u003e Ver:4740\n\n\u003e PBR 2K Texture.\n\n\n\n\u003e _Thanks_\n\n...","imageAlt":"Rigged Light Man 3D 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star wars robot holding light","price":45.0,"description":"Low poly model of the character Etasphera46\u003cbr\u003e\nSiutable for games of different gentre: RPG, strategy, first-person shooter, etc. \u003cbr\u003e\nIn the arhive, the basic mesh (fbx and maya)\u003cbr\u003e\n\u003cbr\u003e\nTextures at different parts of\u003cbr\u003e\nHead 4096x4096\u003cbr\u003e\nBody 4096x4096\u003cbr\u003e\nArm 4096x4096\u003cbr\u003e\nLeg 4096x4096\u003cbr\u003e\nArmor 4096x4096\u003cbr\u003e\nGun 4096x4096\u003cbr\u003e\nIf desired, the texture can be compressed to 1024x1024 without much loss of quality\u003cbr\u003e\n\u003cbr\u003e\nIn the model it is desirable to use a shader with a two-sided display of polygons.\u003cbr\u003e\n\u003cbr\u003e\nThe model contains 16 animatins\u003cbr\u003e\nIdle (x2)\u003cbr\u003e\nWalk (x3)\u003cbr\u003e\nRun (x5)\u003cbr\u003e\nAtack (x4)\u003cbr\u003e\nDeath (x2)\u003cbr\u003e\n\n\u003cbr\u003e\nfaces 63553\u003cbr\u003e\nverts 64855\u003cbr\u003e  \ntris 1211180\u003cbr\u003e","imageAlt":"Etasphera46 star wars robot holding light 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/etasphera46","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eNrgcApeU1PdN8TLmfZ7P51L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Logo1.jpg","gridUrl":"https://media.cgtrader.com/variants/eNrgcApeU1PdN8TLmfZ7P51L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Logo1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/etasphera46","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3024192/4c11b876d3/etasphera46-star-wars-robot-holding-light-3d-model-4c11b876d3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2780476","type":"listingItem","attributes":{"id":2780476,"title":"Car Render Scene - Garages - Corona render","price":39.0,"description":"Car Render Scene - Garages is optimised for 3dsmax and CORONA renderer.\n\nOur .max file contains our scene with textures,  camera setups ( 6 DIFFERENT CAMERAS ) , Lights and render options. You will get exactly the same pictures that you see in our presentation renders, EXCEPT the car.\n\nThe model DOES NOT!!! include the CAR, but every other assets other than that!!!\n\nAll of our scenes contains 4K textures and Corona materials. \nYou can use them with other render engines easely, just build the materials with the textures comes with. \n\nYou are free to use all of our scenes after purchase!!!\n","imageAlt":"Car Render Scene - Garages - Corona render 3D","url":"https://www.cgtrader.com/3d-models/exterior/industrial-exterior/car-render-scene-garages-corona-render","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vnagyokHz4mcqUykBirn3i2j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1_N.jpg","gridUrl":"https://media.cgtrader.com/variants/vnagyokHz4mcqUykBirn3i2j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1_N.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/industrial-exterior/car-render-scene-garages-corona-render","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"industrial-exterior","categoryTitle":"Exterior","subcategoryTitle":"Industrial","schemaImageUrl":"https://img-new.cgtrader.com/items/2780476/31fc2bc528/car-render-scene-garages-corona-render-3d-model-31fc2bc528.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709531","type":"listingItem","attributes":{"id":709531,"title":"Adam And Eva Adventurer Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, mage, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\nAdam with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\n\nEva Rig has 75 bones. Adam Rig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n5 Adam Hairs textures included.\nFBX files included.\n\nParts Eva\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nParts Adam\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,","imageAlt":"3D asset Adam And Eva Adventurer Light Version","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709531/452393c2b4/adam-and-eva-adventurer-light-version-3d-model-452393c2b4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4215193","type":"listingItem","attributes":{"id":4215193,"title":"Anime Character G8F for DAZ Studio","price":11.99,"description":"A unique, custom-designed anime character for all your needs.\n\n**Product Features:**\n* Specially designed anime morph.\n- A preset file applies the morph, hides the G8 eyes, and applies the first texture.\n- Another preset file is included to reset the morph and show the eyes.\n* New head and body textures for the G8 female.\n* New eye props, with two textures.\n* New eyelash props.\n* New eyebrow props.\n* Hair model, with two texture\n\nClothing not included.\n\n**Textures/ Material Files:**\n* Two body textures for the G8 Female, at 4096x4096 pixels.\n* Three head textures for the G8 Female, at 4096x4096 pixels.\n* Two textures for the eyes, at 2048x2048 pixels:\n- Blue\n- Green\n* Two textures for the hair, at 2048x2048 pixels:\n- Black\n- Blue\n* All of the materials use Iray shaders.\n\nRequires the previous download and installation of Genesis 8 (G8) from DAZ.\n\nAll sales images rendered in DAZ Studio.\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n\nModel created by Moscowich80 and sold here with permission.\nMoscowich80 is an artist based out of Kyiv, Ukraine.\n","imageAlt":"Anime Character G8F for DAZ Studio 3D","url":"https://www.cgtrader.com/3d-models/character/woman/anime-character-g8f-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AU2xD8TP9YcENL8C8yt3tQ3W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AnimeCharacter1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/AU2xD8TP9YcENL8C8yt3tQ3W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AnimeCharacter1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/anime-character-g8f-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4215193/fbf7960df7/anime-character-g8f-for-daz-studio-3d-model-fbf7960df7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"1011674","type":"listingItem","attributes":{"id":1011674,"title":"City Guard Light Version","price":10.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Medieval City Guard in 3D Max file version 2009 minimum.\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clips in the pack as well. \u003cbr/\u003eBut animated FBX file is included \u003c/p\u003e\u003cp\u003eDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003eUnreal Asset included.\u003c/p\u003e\u003cp\u003ePreview: http://www.youtube.com/watch?v=9elrmUifIuI\u003c/p\u003e\u003cp\u003eI used Character Studio MAX to make animations.\u003c/p\u003e\u003cp\u003eThis character has 28 animations. \u003c/p\u003e\u003cp\u003eModel with halberd has 1,059 polygons, 1,854 triangles and 951 vertexes.\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, and normals maps. \u003c/p\u003e\u003cp\u003eTextures are TIF file format 2048x2048 - body and 1024x1024 - halberd\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e1) Guardlooking_around: 0 - 176 fr.,\u003c/p\u003e\u003cp\u003e2) GuardfromStandingFreeto_Combat: 177 - 197 fr.,\u003c/p\u003e\u003cp\u003e3) Guardcombat_mode: 198 - 248 fr.,\u003c/p\u003e\u003cp\u003e4) Guarddodge_backwards: 249 - 284 fr.,\u003c/p\u003e\u003cp\u003e5) Guarddodgeto_left: 285 - 320 fr.,\u003c/p\u003e\u003cp\u003e6) Guarddodgeto_right: 321 - 356 fr.,\u003c/p\u003e\u003cp\u003e7) Guardduckbelowhigh_swing: 357 - 392 fr.,\u003c/p\u003e\u003cp\u003e8) Guardparry_1: 393 - 428 fr.,\u003c/p\u003e\u003cp\u003e9) Guardparry_2: 429 - 464 fr.,\u003c/p\u003e\u003cp\u003e10) Guardparryfromstright_down: 465 - 500 fr.,\u003c/p\u003e\u003cp\u003e11) Guardspecalattack_A: 501 - 536 fr.,\u003c/p\u003e\u003cp\u003e12) Guardspecalattack_B: 537 - 582 fr.,\u003c/p\u003e\u003cp\u003e13) Guardspecialattack_C: 583 - 628 fr.,\u003c/p\u003e\u003cp\u003e14) Guardswing_left: 629 - 664 fr.,\u003c/p\u003e\u003cp\u003e15) Guardswing_right: 665 - 700 fr.,\u003c/p\u003e\u003cp\u003e16) Guardswingstraight_down: 701 - 736 fr.,\u003c/p\u003e\u003cp\u003e17) Guard_thrust: 737 - 772 fr.,\u003c/p\u003e\u003cp\u003e18) GuardfromCombatto_StandingFree: 773 - 793 fr.,\u003c/p\u003e\u003cp\u003e19) Guardpointing_A: 794 - 854 fr.,\u003c/p\u003e\u003cp\u003e20) Guard_salute: 855 - 915 fr.,\u003c/p\u003e\u003cp\u003e21) Guard_StandingFree: 920 - 1020 fr.,\u003c/p\u003e\u003cp\u003e22) Guard_talking: 1021 - 1066 fr.,\u003c/p\u003e\u003cp\u003e23) Guarduse_object: 1067 - 1107 fr.,\u003c/p\u003e\u003cp\u003e24) Guard_yawn: 1108 - 1193 fr.,\u003c/p\u003e\u003cp\u003e25) Guard_run: 1198 - 1220 fr.,\u003c/p\u003e\u003cp\u003e26) GuardJump_runing: 1225 - 1265 fr.,\u003c/p\u003e\u003cp\u003e27) Guard_walk: 1269 - 1304 fr.,\u003c/p\u003e\u003cp\u003e28) Guard_Dying: 1310 - 1375 fr.,\u003c/p\u003e","imageAlt":"3D model animated City Guard Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/city-guard-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eLn7XXqk7M5PxacSEti5xQMo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/city-guard-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/eLn7XXqk7M5PxacSEti5xQMo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/city-guard-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/city-guard-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1011674/fd9e191153/city-guard-light-version-3d-model-fd9e191153.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"174029","type":"listingItem","attributes":{"id":174029,"title":"Gallery Light Set Rigged","price":16.73,"description":"\u003cp\u003eHigh detailed 3D model of Gallery Light Set\u003c/p\u003e\u003cp\u003eProduct's features:\r\n- Object are riged to easy manipulate light direction, and light position on bar.\r\n- IES files included. 3 types\r\n- Originally created with 3ds Max 2014 saved in 2012\r\n- Two .max files with V-ray Adv 2.50 and Standard 3ds Max materials\r\n- Texture size: 1500x1199\r\n- Unit system is set to Centimeter. \r\n- Previews rendered in 3ds Max 2014 using V-ray Adv 2.50. \r\nSpecial notes:\r\n- .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj, format was exported from 3ds Max. The geometry for .obj format is set to quads. xsi and lwo format was exported from Blender. - .max files can be loaded in 3ds Max 2012 or higher. In order to use Vray rendering setups and materials, V-ray Adv 2.30 or higher is required\u003c/p\u003e","imageAlt":"Gallery Light Set Rigged 3D","url":"https://www.cgtrader.com/3d-models/furniture/lamp/gallery-light-set-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Y9N4feHTukco5qG6ag6JY9fW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/gallery-light-set-rigged-3d-model-rigged-max-obj-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/Y9N4feHTukco5qG6ag6JY9fW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/gallery-light-set-rigged-3d-model-rigged-max-obj-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/furniture/lamp/gallery-light-set-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"furniture","subcategorySlug":"lamp","categoryTitle":"Furniture","subcategoryTitle":"Lamp","schemaImageUrl":"https://img-new.cgtrader.com/items/174029/d65af7b3d7/gallery-light-set-rigged-3d-model-d65af7b3d7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"878593","type":"listingItem","attributes":{"id":878593,"title":"Triceratops - animations","price":225.0,"description":"High Detailed Photorealistic Triceratops UVunwrapped and smoothable, made with 3dsmax 2014\n\nThis model has a clean geometry based on quads and loops. Rigging in Character studio Animation: In images(END)!! walk 20-60 run 80-100 idle1\\_main 347-480 idle2\\_eat 125-325 attack 490-540 death 550-630\n\nReady to render : Vray\n\n- eyes, corneas and tusks are modeled separately\n\n- 8k High resolution texture :\n\n-Color.tga (8192x8192)\n\n-reflect.jpg (8192x8192)\n\n-bumpl.jpg (8192x8192)\n\n-Displacement.jpg (8192x8192)displace 32bit exr.\n\n- eyes, corneas, teeth , tongue and gum are included and modeled separately.\n\nCus Astil\n\n","imageAlt":"3D asset animated Triceratops - animations","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/triceratops-animations","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SMC3v8f7QmTCMLoLEC6xwQ3V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/triceratops-animations-3d-model-low-poly-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/SMC3v8f7QmTCMLoLEC6xwQ3V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/triceratops-animations-3d-model-low-poly-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/triceratops-animations","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/878593/fc261d0b73/triceratops-animations-3d-model-fc261d0b73.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670622","type":"listingItem","attributes":{"id":670622,"title":"Skeleton Footman Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 8,121\nNumber of Textures: 11 diffuse, specular, metallic and normals\nTexture Resolutions: 2048x2048, 512x512\nNumber of Materials and Material Instances: 4 Materials\nNumber of Animations: 46 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, shield and sword - 8,123 polygons, 15,279 triangles and 8,121 vertexes\n\nRig has 40 bones.\n\nTextures: diffuse, specular, bump and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 512X512 for shield and sword. \n\nAnimation list:\n\n1) Skeleton_Idle: 0 – 100 fr.,\n\n2) Skeleton_Use_object: 101 – 141 fr.,\n3) Skeleton_anger: 142 – 192 fr.,\n4) Skeleton_Drinking: 193 – 293 fr.,\n\n5) Skeleton_Hit_from_back: 296 – 331 fr.,\n6) Skeleton_Hit_from_front: 332 – 367 fr.,\n\n7) Skeleton_Looking_around: 370 – 546 fr.,\n\n8) Skeleton_pointing_A: 547 – 607 fr.,\n9) Skeleton_salute: 608 – 668 fr.,\n10) Skeleton_Talking: 669 – 714 fr.,\n11) Skeleton_thinking: 715 – 790 fr.,\n\n12) Skeleton_Tracking: 791 – 966 fr.,\n\n13) Skeleton_sit_down: 967 – 993 fr.,\n14) Skeleton_sitting: 994 – 1094 fr.,\n15) Skeleton_came_up: 1095 – 1121 fr.,\n\n16) Skeleton_Going_asleep: 1122 – 1192 fr.,\n17) Skeleton_sleeping: 1193 – 1268 fr.,\n18) Skeleton_waking_up: 1269 – 1334 fr.,\n\n19) Skeleton_walking_back: 1337 – 1372 fr.,\n20) Skeleton_Climbing_ladder: 1375 – 1405 fr.,\n21) Skeleton_Crouching: 1408 – 1508 fr.,\n\n22) Skeleton_falling_down: 1511 – 1551 fr.,\n\n23) Skeleton_Moving_left: 1554 – 1574 fr.,\n24) Skeleton_Moving_right: 1575 – 1595 fr.,\n\n25) Skeleton_Sneaking: 1598 – 1648 fr.,\n\n26) Skeleton_Run: 1651 – 1673 fr.,\n27) Skeleton_Jump_runing: 1676 – 1716 fr.,\n\n28) Skeleton_Dying_A: 1719 – 1784 fr.,\n29) Skeleton_Dying_B: 1787 – 1827 fr.,\n\n30) Skeleton_1H_combat_mode: 1830 – 1880 fr.,\n\n31) Skeleton_1H_dodge_backwards: 1881 – 1916 fr.,\n32) Skeleton_1H_dodge_to_left: 1917 – 1952 fr.,\n33) Skeleton_1H_dodge_to_right: 1953 – 1988 fr.,\n\n34) Skeleton_1H_duck_below_high_swing: 1989 – 2024 fr.,\n\n35) Skeleton_1H_parry_A: 2025 – 2060 fr.,\n36) Skeleton_1H_parry_B: 2061 – 2096 fr.,\n37) Skeleton_1H_parry_from_stright_down: 2097 – 2132 fr.,\n\n38) Skeleton_1H_shield_block: 2133 – 2168 fr.,\n39) Skeleton_1H_shield_blow: 2169 – 2204 fr.,\n\n40) Skeleton_1H_swing_high_straight_down: 2205 – 2240 fr.,\n41) Skeleton_1H_swing_left: 2241 – 2276 fr.,\n42) Skeleton_1H_swing_right: 2277 – 2312 fr.,\n\n43) Skeleton_1H_thrust: 2313 – 2348 fr.,\n\n44) Skeleton_1H_banging_shield: 2349 – 2369 fr.,\n\n45) Skeleton_1H_charging: 2372 – 2394 fr.,\n46) Skeleton_1H_walk: 2397 – 2432 fr.,\n","imageAlt":"Skeleton Footman Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-footman-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NGZ9JTafWQ3V1ZRkrQSsZPmX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/skeleton-footman-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/NGZ9JTafWQ3V1ZRkrQSsZPmX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/skeleton-footman-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-footman-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/670622/7b7c14b35b/skeleton-footman-light-version-3d-model-7b7c14b35b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"129667","type":"listingItem","attributes":{"id":129667,"title":"3DRT - Light Vessels Factory ","price":16.13,"description":"Light Vessels Factory 3D model. \r Full building with interior is textured with a single 2048x2048 texture pattern \r Normal, specular and illumination maps are included. \r 3 extra \"construction stages\" models included.\r Separate animated file of quick building.\r Triangles count - 5458\n\nFormats included:\n\n.3ds \r .b3d (Blitz3D) \r .dae (Collada) \r .fbx \r .max (3dsmax 7.0) \r .max (3dsmax 9.0) \r .mb (Maya) \r .ms3d (Milkshape3D) \r .obj \r .unitypackage \r .x (DirectX)\n\n","imageAlt":"3DRT - Light Vessels Factory animated","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/3drt-light-vessels-factory","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CgHUYjgfhvPZT1v37qCEFJcu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3drt-light-vessels-factory-3d-model-low-poly-animated-rigged.jpg","gridUrl":"https://media.cgtrader.com/variants/CgHUYjgfhvPZT1v37qCEFJcu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3drt-light-vessels-factory-3d-model-low-poly-animated-rigged.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/3drt-light-vessels-factory","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":68,"name":".b3d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":67,"name":".ms3d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/129667/4a7f554702/3drt-light-vessels-factory-3d-model-4a7f554702.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670571","type":"listingItem","attributes":{"id":670571,"title":"Animated Werewolf Light Version","price":33.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\nUnreal Asset included.\n\n4 different color textures for skin and for fur included.\n\nBeard, fur and eyebrows can be hided or removed from FBX.\nThese features give ability for customization.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nLods: No\nNumber of characters: 1 character blueprint, 5 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 22,482 vertexes all (11,733 without fur parts)\nNumber of Textures: 10 diffuse, specular, opacity (in color alpha) and normals.\nTexture Resolutions: 4096x4096\nNumber of Materials and Material Instances: 3 Materials and 9 Instances\nNumber of Animations: 73 \nAnimation types: 50 \"on place\" animations, and 23 animations with root motion data.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nModel with all fur parts has: 16,844 polygons, 33,612 triangles and 22,482 vertexes.\nWithout fur has: 11,564 polygons, 23,052 triangles and 11,733 vertexes. \n\nRig has 69 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096 and 2048x2048, \n\nAnimation list\n\n 1. W_IDLE: 0 - 100 fr.,\n 2. W_Pick_object: 101 - 141 fr.,\n 3. W_pointing_A: 142 - 202 fr.,\n 4. W_Shrugs: 203 - 248 fr.,\n 5. W_Stretching: 249 - 349 fr.,\n 6. W_Talking_A: 350 - 390 fr.,\n 7. W_Talking_B: 391 - 541 fr.,\n 8. W_COMBAT_mode: 546 - 646 fr.,\n 9. W_2_Blows: 647 - 697 fr.,\n 10. W_anger: 698 - 748 fr.,\n 11. W_Blow_left_hand_A: 749 - 784 fr.,\n 12. W_Blow_left_hand_B: 785 - 820 fr.,\n 13. W_Blow_right_hand_A: 821 - 856 fr.,\n 14. W_Blow_right_hand_B: 857 - 892 fr.,\n 15. W_2_Blows_moving: 893 - 943 fr.,\n 16. W_Blow_left_hand_A_Moving: 944 - 979 fr.,\n 17. W_Blow_left_hand_B_Moving: 980 - 1015 fr.,\n 18. W_Blow_right_hand_A_Moving: 1016 - 1051 fr.,\n 19. W_Blow_right_hand_B_Moving: 1052 - 1087 fr.,\n 20. W_Dodge_Jump_Backward: 1088 - 1113 fr.,\n 21. W_Dodge_Jump_Left: 1114 - 1139 fr.,\n 22. W_Dodge_Jump_Right: 1140 - 1165 fr.,\n 23. W_Hit_from_back: 1166 - 1201 fr.,\n 24. W_Hit_from_front: 1202 - 1237 fr.,\n 25. W_Hit_from_left: 1238 - 1273 fr.,\n 26. W_hit_from_righ: 1274 - 1309 fr.,\n 27. W_Howl: 1310 - 1390 fr.,\n 28. W_Knocked_backward: 1391 - 1431 fr.,\n 29. W_Down_back: 1432 - 1472 fr.,\n 30. W_Recover_from_knocked_backward: 1473 - 1513 fr.,\n 31. W_Looking_around: 1514 - 1690 fr.,\n 32. W_Moving_left: 1691 - 1711 fr.,\n 33. W_Moving_right: 1712 - 1732 fr.,\n 34. W_Tracking: 1733 - 1908 fr.,\n 35. W_Turn_Left_90t: 1909 - 1934 fr.,\n 36. W_Turn_Right_90t: 1935 - 1960 fr.,\n 37. W_warr_cry: 1961 - 2041 fr.,\n 38. W_Jump_standing: 2042 - 2117 fr.,\n 39. W_Die_knocked_backward: 2118 - 2135 fr.,\n 40. W_Die_knocked_forward: 2140 - 2157 fr.,\n 41. W_Dying_A: 2162 - 2227 fr.,\n 42. W_Dying_B: 2232 - 2272 fr.,\n 43. W_Casual_walk: 2277 - 2313 fr.,\n 44. W_Cautious_walk: 2314 - 2354 fr.,\n 45. W_Climbing_wall: 2355 - 2385 fr.,\n 46. W_combat_run: 2386 - 2408 fr.,\n 47. W_Jump_runing: 2409 - 2449 fr.,\n 48. W_run: 2450 - 2472 fr.,\n 49. W_Walking_back_A: 2473 - 2508 fr.,\n 50. W_falling_down: 2509 - 2549 fr.,\n\n 51. RM_W_2_Blows_moving: 2556 - 2606 fr.,\n 52. RM_W_Blow_left_hand_A_Moving: 2611 - 2646 fr.,\n 53. RM_W_Blow_left_hand_B_Moving: 2651 - 2686 fr.,\n 54. RM_W_Blow_right_hand_A_Moving: 2691 - 2726 fr.,\n 55. RM_W_Blow_right_hand_B_Moving: 2731 - 2766 fr.,\n 56. RM_W_Casual_walk: 2771 - 2807 fr.,\n 57. RM_W_Cautious_walk: 2812 - 2852 fr.,\n 58. RM_W_Climbing_wall: 2857 - 2887 fr.,\n 59. RM_W_Die_knocked_backward: 2892 - 2909 fr.,\n 60. RM_W_Die_knocked_forward: 2914 - 2931 fr.,\n 61. RM_W_Dodge_Jump_Backward: 2936 - 2961 fr.,\n 62. RM_W_Dodge_Jump_Left: 2966 - 2991 fr.,\n 63. RM_W_Dodge_Jump_Right: 2996 - 3021 fr.,\n 64. RM_W_falling_down: 3026 - 3066 fr.,\n 65. RM_W_Jump_runing: 3071 - 3111 fr.,\n 66. RM_W_Jump_standing: 3116 - 3191 fr.,\n 67. RM_W_Knocked_backward: 3196 - 3236 fr.,\n 68. RM_W_Moving_left: 3241 - 3261 fr.,\n 69. RM_W_Moving_right: 3266 - 3286 fr.,\n 70. RM_W_run: 3291 - 3313 fr.,\n 71. RM_W_Turn_Left_90t: 3318 - 3343 fr.,\n 72. RM_W_Turn_Right_90t: 3348 - 3373 fr.,\n 73. RM_W_Walking_back_A: 3378 - 3413 fr.,","imageAlt":"3D asset Animated Werewolf Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/animated-werewolf-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pXUKapajoFw1JEoPbXkQqmFm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-werewolf-light-version-3d-model-low-poly-animated-rigged-max-fbx-u3d-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/pXUKapajoFw1JEoPbXkQqmFm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-werewolf-light-version-3d-model-low-poly-animated-rigged-max-fbx-u3d-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/animated-werewolf-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/670571/6078f26411/animated-werewolf-light-version-3d-model-6078f26411.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3622862","type":"listingItem","attributes":{"id":3622862,"title":"Dog - Bulldog","price":25.0,"description":"This asset has realistic BULLDOG model.\n\nThe model has 54 bones and 4 LODs:\n\n- 15800 tris;\n\n- 9900 tris;\n\n- 6500 tris;\n\n- 2750 tris.\n\nThe mobile version has 2750 triangles and a texture size of 1024x1024.\n\nThe main textures are 4096x4096.\n\n65 animations (IP/RM):\n\nAttack 1-3, hit front, hit back, hit middle, death 1-2, idle 1-5, eat, drink, lie 1-2, sleep, 6 stages jump (start, up, horizontal, high, low, land), crouch (f-b-l-r), walk (f-b-l-r), trot (f-l-r), run (f-l-r), swim (f-b-l-r), turn (l-r), jump place, sitting, etc.\n\n! Each animation is in its own timeline !\n","imageAlt":"Dog - Bulldog 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/dog-bulldog-7b9da2b2-9d18-40fe-be74-75d3f2a169c7","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D9kuRjcDzQ3Xa3azcjsHhRZH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CoverImage_1950x1300.jpg","gridUrl":"https://media.cgtrader.com/variants/D9kuRjcDzQ3Xa3azcjsHhRZH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage_1950x1300.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/dog-bulldog-7b9da2b2-9d18-40fe-be74-75d3f2a169c7","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3622862/c68e113570/dog-bulldog-3d-model-c68e113570.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"1867455","type":"listingItem","attributes":{"id":1867455,"title":"Light Mech Inferno","price":20.0,"description":"**Attention:** THIS MODEL IS **NOT INTENDED** FOR 3D PRINTING. The meshes are **NOT WATERTIGHT**. The meshes are optimized for 3d game engines, the not visible inside faces are deleted to save on tris count.\n\nThis pack contains an animated mech with modular weapons.\n\nPlease note: You can check out the free test mech “Striker” available on my publisher account. You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well. The test mech also includes the background scene shown on the pics.\n\nThe model is skinned, rigged and fully animated. \n\n-\tLight Mech Inferno\n-\t30+ animations (in place + root motion)\n-\tSkeleton with 19 bones\n-\tModular weapon design\n-\tCannons, lasers, MGs, long- and short-range-missile launchers\n-\t2 missiles, 2 projectiles\n-\t34 decals\n-\tArms are destructible (can be blown off)\n-\tHands have no bones and are not animated\n-\tHands are optional and can be removed/replaced with weapons\n-\t5 different texture sets\n-\tPSDs with intact layers are included\n-\tPBR textures (metalness)\n-\tTexture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)\n-\tTris count ca. 4800\n-\tFinal tris count depends on how many weapons are used for the mech\n\nThe textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.\n\n-\tAlbedo map, PNG format\n-\tAlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it\n-\tAmbient Occlusion (AO) map, PNG format\n-\tIllumination maps (color + black/white)\n-\tNormal map, PNG format\n-\tMetalness map, PNG format\n-\tGloss map, PNG format\n-\tRoughness map, PNG format\n\n\nDepending on your game engine/3D application you may need to rescale the models.","imageAlt":"Light Mech Inferno","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-inferno","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XD9q2dMHU8uB4fH4La241kT6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/a1.jpg","gridUrl":"https://media.cgtrader.com/variants/XD9q2dMHU8uB4fH4La241kT6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/a1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-inferno","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1867455/54bc9513cd/light-mech-inferno-3d-model-54bc9513cd.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5001539","type":"listingItem","attributes":{"id":5001539,"title":"Asset - Cartoons - Animal - Sheep Rigged","price":25.0,"description":"Asset - Cartoons - Animal - Sheep Rigged\n***Description**\n\n- -3d model of Cartoons Sheep Rig.\n- -This 3D model is best for use in games.\n- -The model is equipped with all required PBR textures.\n- -Model is built with great attention to details and realistic proportions with correct geometry.\n- -Textures are very detailed so it makes this model good enough for close-up.\n\n***Technical details:**\n\n- -Full PBR textures sets. \n- -The model is divided into few manys object.\n- -Model is completely unwrapped.\n- -Model is fully textured with all materials applied.\n- -Pivot points are correctly placed to suit optional animation process.\n- -Model scaled to approximate real world size (centimeters).\n- -All nodes, materials and textures are appropriately named.\n\n***Rig:**\n\n- -Advanced rigging for the face and body.\n\n***Available file formats:**\n\n- -Maya files and example render scenes.(packed and regular-unpacked)\n- -Maya (.ma)\n- -Autodesk FBX (.fbx)\n\n***Additional Info:**\n\n- -Please feel free to contact us if you need any further information about this 3d model.\n- -We will try to write back as soon as possible and help you clear up.\n- -Please also contact us if there are any problems after purchase. \n- -We will try to solve the problems.\n- -This model is not intended for 3D printing.","imageAlt":"3D model Asset - Cartoons - Animal - Sheep Rigged","url":"https://www.cgtrader.com/3d-models/animal/other/asset-cartoons-animal-sheep-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qpqKYeLhME53ZygnUp7uNaow/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sheep_Camera%201_007.jpg","gridUrl":"https://media.cgtrader.com/variants/qpqKYeLhME53ZygnUp7uNaow/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sheep_Camera%201_007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/asset-cartoons-animal-sheep-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":72,"name":".stp","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5001539/ea3d6cd2c0/asset-cartoons-animal-sheep-rigged-3d-model-ea3d6cd2c0.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3142512","type":"listingItem","attributes":{"id":3142512,"title":"Light Switch","price":7.0,"description":"Textures: 8 × 8, One colors on texture: white.\n\nMaterials: 1 - Light Switch\n\nSmooth shaded.\n\nMirrored.\n\nRigged.\n\nSubdivision Level: 0\n\nOrigin located on middle-center.\n\nPolygons: 1244\n\nVertices: 626\n\nFormats: Fbx, Obj, Stl, Dae.\n\nI hope you enjoy the model!","imageAlt":"Light Switch 3D model","url":"https://www.cgtrader.com/3d-models/interior/house-interior/light-switch-edc451f3-4f9d-4cb5-8dca-4e06c21c3279","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8KwHHpnraVKw11yTVgRpHFSP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screen%20Shot%202021-07-06%20at%2012.36.17%20PM.jpg","gridUrl":"https://media.cgtrader.com/variants/8KwHHpnraVKw11yTVgRpHFSP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screen%20Shot%202021-07-06%20at%2012.36.17%20PM.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/light-switch-edc451f3-4f9d-4cb5-8dca-4e06c21c3279","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/3142512/4daf5c7b6b/light-switch-3d-model-4daf5c7b6b.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1011641","type":"listingItem","attributes":{"id":1011641,"title":"Heavy Armored Knight Light Version","price":40.0,"description":"\u003cp\u003eHeavy armored, game ready knight on horse in 3D Max file (version 2009 minimum).\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clips in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e.DAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eUnity asset included.\u003c/p\u003e\u003cp\u003eUnreal Asset included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacters has 107 animations. \u003c/p\u003e\u003cp\u003eKnight has horsman and footman animations\u003c/p\u003e\u003cp\u003eAsset can be used with Unity 4 Mechanim.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eKnight and Horse Characters with 2 shields 2 spears, 2 broken spears and 2 swords with scabbards has 8,584 polygons, 16,214 triangles and 8,685 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eKnight rig has 57 bones. \u003c/p\u003e\u003cp\u003eHorse rig has 53 bones\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 4 different knight armor, weapons, horse armor color textures. And 3 different horse skin color textures.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eMounted Knight animation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) Horseman_Dismounting - 0 - 47 fr.,\u003c/p\u003e\u003cp\u003e 2) HorsemanMounting_up - 48 - 105 fr.,\u003c/p\u003e\u003cp\u003e 3) Horseman_Idle - 106 - 206 fr.,\u003c/p\u003e\u003cp\u003e 4) Horsemanlooking_around - 207 - 383 fr.,\u003c/p\u003e\u003cp\u003e 5) HorsemanSay_No - 384 - 434 fr.,\u003c/p\u003e\u003cp\u003e 6) Horseman_Talking - 435 - 480 fr.,\u003c/p\u003e\u003cp\u003e 7) HorsemanRidingWalkig_Horse - 485 - 519 fr.,\u003c/p\u003e\u003cp\u003e 8) HorsemanRidingTroting_Horse - 524 - 548 fr.,\u003c/p\u003e\u003cp\u003e 9) HorsemanRidingGalloping_Horse - 553 - 568 fr.,\u003c/p\u003e\u003cp\u003e 10) HorsemanJumpingon_Horse - 569 - 604 fr.,\u003c/p\u003e\u003cp\u003e 11) HorsemanGetting_Hit - 605 - 640 fr.,\u003c/p\u003e\u003cp\u003e 12) HorsemanLeft_blow - 641 - 676 fr.,\u003c/p\u003e\u003cp\u003e 13) HorsemanLeftUP_blow - 677 - 712 fr.,\u003c/p\u003e\u003cp\u003e 14) HorsemanRight_blow - 713 - 748 fr.,\u003c/p\u003e\u003cp\u003e 15) HorsemanRightUP_blow - 749 - 784 fr.,\u003c/p\u003e\u003cp\u003e 16) Horseman_Death - 785 - 805 fr.,\u003c/p\u003e\u003cp\u003e 17) HorsemanGallopingWithSpear_Crouched - 810 - 825 fr.,\u003c/p\u003e\u003cp\u003e 18) HorsemanSpear_Trust - 826 - 841 fr.,\u003c/p\u003e\u003cp\u003e 19) Horsmandeathwith_Horse - 846 - 886 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e20) HorsemanSpearTrust_left - 871 - 901 fr.,\u003c/p\u003e\u003cp\u003e21) HorsemanSpearPoint_Down - 906 - 921 fr.,\u003c/p\u003e\u003cp\u003e22) HorsemanSpearPoint_right - 926 - 941 fr.,\u003c/p\u003e\u003cp\u003e23) HorsemanSpearPoint_Left - 946 - 961 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDismounted Knight animation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) MKnght_IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2) MKnghtsit_down: 101 - 127 fr.,\u003c/p\u003e\u003cp\u003e 3) MKnght_sitting: 128 - 178 fr.,\u003c/p\u003e\u003cp\u003e 4) MKnghtcame_up: 179 - 205 fr.,\u003c/p\u003e\u003cp\u003e 5) MKnght_boring: 206 - 331 fr.,\u003c/p\u003e\u003cp\u003e 6) MKnght_Explanation: 332 - 377 fr.,\u003c/p\u003e\u003cp\u003e 7) MKnghtJump_onPlace: 378 - 453 fr.,\u003c/p\u003e\u003cp\u003e 8) MKnghtlooking_around: 454 - 630 fr.,\u003c/p\u003e\u003cp\u003e 9) MKnghtpick_object: 631 - 671 fr.,\u003c/p\u003e\u003cp\u003e 10) MKnght_salute: 672 - 732 fr.,\u003c/p\u003e\u003cp\u003e 11) MKnghtSay_No: 733 - 783 fr.,\u003c/p\u003e\u003cp\u003e 12) MKnghtTalking_A: 784 - 829 fr.,\u003c/p\u003e\u003cp\u003e 13) MKnghtTalking_B: 830 - 980 fr.,\u003c/p\u003e\u003cp\u003e 14) MKnghtmaking_item: 985 - 1015 fr.,\u003c/p\u003e\u003cp\u003e 15) MKnghtClimbingladder_down: 1020 - 1060 fr.,\u003c/p\u003e\u003cp\u003e 16) MKnghtClimbingladder_up: 1065 - 1105 fr.,\u003c/p\u003e\u003cp\u003e 17) MKnght_Swimming: 1110 - 1140 fr.,\u003c/p\u003e\u003cp\u003e 18) MKnght1HCOMBAT_mode: 1145 - 1195 fr.,\u003c/p\u003e\u003cp\u003e 19) MKnght1H5X_Combo: 1196 - 1291 fr.,\u003c/p\u003e\u003cp\u003e 20) MKnght1H5XCombomove_forward: 1292 - 1392 fr.,\u003c/p\u003e\u003cp\u003e 21) MKnght1H360Jump_swing: 1393 - 1438 fr.,\u003c/p\u003e\u003cp\u003e 22) MKnght1H360leftJump_Smash: 1439 - 1499 fr.,\u003c/p\u003e\u003cp\u003e 23) MKnght1HWideSlash_Combo: 1500 - 1550 fr.,\u003c/p\u003e\u003cp\u003e 24) MKnght1HDodgeJump_Backward: 1551 - 1576 fr.,\u003c/p\u003e\u003cp\u003e 25) MKnght1HDodgeJump_Left: 1577 - 1602 fr.,\u003c/p\u003e\u003cp\u003e 26) MKnght1HDodgeJump_Right: 1603 - 1628 fr.,\u003c/p\u003e\u003cp\u003e 27) MKnght1HKnocked_backward: 1629 - 1670 fr.,\u003c/p\u003e\u003cp\u003e 28) MKnght1HDown_back: 1671 - 1711 fr.,\u003c/p\u003e\u003cp\u003e 29) MKnght1HRecoverfromknocked_backward: 1712 - 1752 fr.,\u003c/p\u003e\u003cp\u003e 30) MKnght1HKnocked_forward: 1753 - 1781 fr.,\u003c/p\u003e\u003cp\u003e 31) MKnght1HDown_forward: 1782 - 1822 fr.,\u003c/p\u003e\u003cp\u003e 32) MKnght1HRecoverfromknocked_forward: 1823 - 1855 fr.,\u003c/p\u003e\u003cp\u003e 33) MKnght1Hduckbelowhigh_swing: 1856 - 1891 fr.,\u003c/p\u003e\u003cp\u003e 34) MKnght1H_Heavy Smash: 1892 - 1932 fr.,\u003c/p\u003e\u003cp\u003e 35) MKnght1HJump_Swing: 1933 - 1978 fr.,\u003c/p\u003e\u003cp\u003e 36) MKnght1Hshieldblockhigh_left: 1979 - 2014 fr.,\u003c/p\u003e\u003cp\u003e 37) MKnght1Hshieldblockhigh_right: 2015 - 2050 fr.,\u003c/p\u003e\u003cp\u003e 38) MKnght1Hshield_blow: 2051 - 2086 fr.,\u003c/p\u003e\u003cp\u003e 39) MKnght1H_moveTOblock: 2087 - 2093 fr.,\u003c/p\u003e\u003cp\u003e 40) MKnght1Hshieldblock_keeping: 2094 - 2124 fr.,\u003c/p\u003e\u003cp\u003e 41) MKnght1H_moveFROMblock: 2125 - 2131 fr.,\u003c/p\u003e\u003cp\u003e 42) MKnght1Hswordparryfromstright_down: 2132 - 2167 fr.,\u003c/p\u003e\u003cp\u003e 43) MKnght1Hswordparryhigh_left: 2168 - 2203 fr.,\u003c/p\u003e\u003cp\u003e 44) MKnght1Hswordparryhigh_right: 2204 - 2239 fr.,\u003c/p\u003e\u003cp\u003e 45) MKnght1Hswordparrylow_front: 2240 - 2275 fr.,\u003c/p\u003e\u003cp\u003e 46) MKnght1Hswordswinghigh_left: 2276 - 2311 fr.,\u003c/p\u003e\u003cp\u003e 47) MKnght1Hswordswinghigh_right: 2312 - 2347 fr.,\u003c/p\u003e\u003cp\u003e 48) MKnght1Hswordswinghighstraight_down: 2348 - 2383 fr.,\u003c/p\u003e\u003cp\u003e 49) MKnght1Hswordswinglow_left: 2384 - 2419 fr.,\u003c/p\u003e\u003cp\u003e 50) MKnght1Hswordswinglow_right: 2420 - 2455 fr.,\u003c/p\u003e\u003cp\u003e 51) MKnght1Hswordthrust_high: 2456 - 2491 fr.,\u003c/p\u003e\u003cp\u003e 52) MKnght1Hswordthrust_low: 2492 - 2527 fr.,\u003c/p\u003e\u003cp\u003e 53) MKnght1Hswordthrust_mid: 2528 - 2563 fr.,\u003c/p\u003e\u003cp\u003e 54) MKnght1HCasual_walk: 2568 - 2604 fr.,\u003c/p\u003e\u003cp\u003e 55) MKnght1HCautious_walk: 2609 - 2649 fr.,\u003c/p\u003e\u003cp\u003e 56) MKnght1Hcombat_run: 2654 - 2676 fr.,\u003c/p\u003e\u003cp\u003e 57) MKnght1HJump_runing: 2681 - 2721 fr.,\u003c/p\u003e\u003cp\u003e 58) MKnght1H_run: 2726 - 2752 fr.,\u003c/p\u003e\u003cp\u003e 59) MKnght1H_Sneaking: 2757 - 2807 fr.,\u003c/p\u003e\u003cp\u003e 60) MKnght1Hwalking_back: 2812 - 2847 fr.,\u003c/p\u003e\u003cp\u003e 61) MKnght1HDiefall_backward: 2852 - 2985 fr.,\u003c/p\u003e\u003cp\u003e 62) MKnght1HDiefall_forward: 2990 - 3130 fr.,\u003c/p\u003e\u003cp\u003e 63) MKnght1HDieknocked_backward: 3135 - 3152 fr.,\u003c/p\u003e\u003cp\u003e 64) MKnght1HDieknocked_forward: 3157 - 3174 fr.,\u003c/p\u003e\u003cp\u003e 65) MKnght1H_IDLE: 3179 - 3279 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e66) MKnghtstrafe_right: 3284 - 3319 fr.,\u003c/p\u003e\u003cp\u003e67) MKnghtstrafe_left: 3324 - 3359 fr.,\u003c/p\u003e\u003cp\u003e68) MKnghtwalkleft_swing: 3364 - 3399 fr.,\u003c/p\u003e\u003cp\u003e69) MKnghtwalkright_swing: 3400 - 3435 fr.,\u003c/p\u003e\u003cp\u003e70) MKnghtwalk_trust: 3436 - 3471 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eHorse animation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) horse_Idle - 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2) horselooking_around - 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e 3) horse_sniff - 227 - 287 fr.,\u003c/p\u003e\u003cp\u003e 4) horserear_up - 288 - 373 fr.,\u003c/p\u003e\u003cp\u003e 5) horse_kick - 374 - 400 fr.,\u003c/p\u003e\u003cp\u003e 6) horse_bite - 401 - 441 fr.,\u003c/p\u003e\u003cp\u003e 7) horse_death - 442 - 468 fr.,\u003c/p\u003e\u003cp\u003e 8) horsekick_ground - 473 - 507 fr.,\u003c/p\u003e\u003cp\u003e 9) horse_eating - 512 - 612 fr.,\u003c/p\u003e\u003cp\u003e 10) horse_walk - 617 - 651 fr.,\u003c/p\u003e\u003cp\u003e 11) horse_trot - 656 - 680 fr.,\u003c/p\u003e\u003cp\u003e 12) horse_galloping - 686 - 701 fr.,\u003c/p\u003e\u003cp\u003e 13) horse_jump - 702 - 737 fr.,\u003c/p\u003e\u003cp\u003e 14) horserunning_death - 738 - 778 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"3D model Heavy Armored Knight Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/heavy-armored-knight-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/83trvZrwm7S8BR42ET2qnYgr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/heavy-armored-knight-light-version-3d-model-low-poly-animated-rigged-max-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/83trvZrwm7S8BR42ET2qnYgr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/heavy-armored-knight-light-version-3d-model-low-poly-animated-rigged-max-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/heavy-armored-knight-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1011641/6f8c5b8c77/heavy-armored-knight-light-version-3d-model-6f8c5b8c77.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3217005","type":"listingItem","attributes":{"id":3217005,"title":"Ires for Genesis 8 Female","price":12.5,"description":"This is Ires for Genesis 8 Female, this is a beautiful Woman created by me and my wife. It was made using Hexagon 2.5, Zbrush and PhotoShop CS6.\nShe is a beautiful woman and I hope you enjoy to create your art with her.\n\nThis Product Contains:\n\nMorph List\n\tIres\n\n\tIres Eyelashes (Apply Lashes)\n\t\n\tIres Head Apply\n\tIres Head Remove\n\tIres Body Apply\n\tIres Body Remove\t\n\tIres Head G8F Apply (to be used in the Genesis 8 Female Base)\n\tIres Head G8F Remove (to be used in the Genesis 8 Female Base)\n\tIres Body G8F Apply (to be used in the Genesis 8 Female Base)\n\tIres Body G8F Remove (to be used in the Genesis 8 Female Base)\n\t\n***Leave the limits turned on.***\t\n\t\t\n\t\nMaterials List\n\n\tIres Lashes\n\n\tIres Full Iray Skin\n\t\n\tIres Eyes Aqua\n\tIres Eyes Black\n\tIres Eyes Blue\n\tIres Eyes Brown\n\tIres Eyes Green\n\tIres Eyes Grey\n\tIres Eyes Honey\n\t\t\n\tIray lips Orange\n\tIres lips Natural\n\tIres lips Pink\n\tIres lips Purple\n\tIres lips Red\n\tIres lips Wine\n\t\n\tIres Nails Natural\n\tIres Nails Pink\n\tIres Nails Purple\n\tIres Nails Red\n\tIres Nails Wine\t\n\nThank you for purchasing OUR PROJECT.","imageAlt":"3D Ires for Genesis 8 Female","url":"https://www.cgtrader.com/3d-models/character/woman/ires-for-genesis-8-female","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n3oo61mRTYJBYtJJdwHUDYpJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ires%20Icon.jpg","gridUrl":"https://media.cgtrader.com/variants/n3oo61mRTYJBYtJJdwHUDYpJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ires%20Icon.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/ires-for-genesis-8-female","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3217005/1756095045/ires-for-genesis-8-female-3d-model-1756095045.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709106","type":"listingItem","attributes":{"id":709106,"title":"Army of Skeletons Light Version","price":40.0,"description":"ARMY OF SKELETONS low-poly 3d model rigged animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nAnimated DAE (Collada) included. \nOBJ files included.\n\nUnity Asset Included.\nUnreal Asset included.\n\n4 Animated skeleton characters and 4 not animated skeletons in poses. \nPrefect to make evil army for first person and third person games. \n\n1.Skeleton Warlord character, 45 animations \n2.Skeleton Sorcerer character, 47 animations \n3.Skeleton Archer character, 48 animations \n4.Skeleton Footman character, 46 animations \n5. Skeleton T-pose prop \n6. Skeleton Lying prop \n7. Skeleton Standing prop \n8. Skeleton Sitting prop \n\nSkeleton - 7,292 polygons, 13,676 triangles, 7,200 vertexes. \nSkeletons with armor, and weapons about - 8,000 - 10,000 polygons, 15,00-18,000 triangles, 8,000-10,00 vertexes. \nRig has 39-49 bones.\n\nUnreal Pack included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes \nRigged: Yes \nRigged to Epic skeleton: Yes \nAnimated: Yes \nNumber of characters: 5 (skeletons and bow) \nVertex counts of characters: 8,000-10,00 \nNumber of meshes: 12 skeleton and weapons \nNumber of Textures: 29 diffuse, specular, metallic, opacity and normals \nTexture Resolutions: 2048x2048, 1024x1024, 512x512 \nNumber of Materials and Material Instances: 12 Materials \nNumber of Animations: 45-48 animations per character. \nAnimation types: on place animations \nIntended Platform: PC / MAC / XBox1 / PS4 \nPlatforms Tested: PC \nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic :))","imageAlt":"Army of Skeletons Light Version 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/army-of-skeletons-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fU2X1BBaYeM6vFVBTx9VbNXT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/army-of-skeletons-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/fU2X1BBaYeM6vFVBTx9VbNXT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/army-of-skeletons-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/army-of-skeletons-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709106/224b5799c9/army-of-skeletons-light-version-3d-model-224b5799c9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"671066","type":"listingItem","attributes":{"id":671066,"title":"Ninja Otoko Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\nOBJ are included.\n\nUnity Asset included.\n\nThis character is combination of ranged and melee unit.\n\nModel with all clothes and weapons: 12,135 polygons, 23,673 triangles and 12,769 vertexes. \n\nList of character parts which cam be show and hided independently:\nHead, Hands, Clothes, Bandage, Climbing Claws, Belt, Hood, Sandals, Surrikens Bug, 2 Short Swords (Ko), 4 Kamas, 2 Blowguns, 9 Blowgun's Darts, Throwing Star (Surriken)\n\nRig has 63 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 256x256\n\nCharacter has 108 animations. \n\nAnimation list\n\ngeneral:\n 1. S_IDLE: 0 - 100.,\n 2. S_arm_kick_right: 101 - 126.,\n 3. S_boring: 127 - 252.,\n 4. S_Bowing: 253 - 303.,\n 5. S_Drinking: 304 - 359.,\n 6. S_Eating: 360 - 480.,\n 7. S_Explanation: 481 - 526.,\n 8. S_Jump_standing: 527 - 602.,\n 9. S_looking_around: 603 - 779.,\n 10. S_Pick_object: 780 - 820.,\n 11. S_pointing_A: 821 - 881.,\n 12. S_Say_No: 882 - 932.,\n 13. S_Shrugs: 933 - 978.,\n 14. S_sit_down: 979 - 1004.,\n 15. S_Sitting: 1005 - 1055.,\n 16. S_Came_up: 1056 - 1082.,\n 17. S_Talking: 1083 - 1128.,\n 18. S_Talking_B: 1129 - 1265.,\n 19. S_Use_object: 1266 - 1306.,\n 20. S_warning: 1307 - 1367.,\n 21. S_waving: 1368 - 1413.,\n 22. S_making_item: 1418 - 1448.,\n 23. M_Climbing_abyss_idle: 1453 - 1528.,\n 24. M_Climbing_abyss_left: 1533 - 1558.,\n 25. M_Climbing_abyss_right: 1563 - 1588.,\n 26. M_Climbing_ladder_down: 1593 - 1633.,\n 27. M_Climbing_ladder_up: 1638 - 1678.,\n 28. M_Climbing_rope: 1683 - 1713.,\n 29. M_Climbing_wall: 1718 - 1748.,\n 30. M_falling_down: 1753 - 1793.,\n 31. M_Jump_runing: 1798 - 1838.,\n 32. M_run: 1843 - 1869.,\n 33. M_Swimming: 1874 - 1904.,\n 34. M_walk: 1910 - 1945.,\ncombat general:\n 35. S_COMBAT_mode: 1950 - 2000.,\n 36. S_Dodge_Jump_Backward: 2001 - 2026.,\n 37. S_Knocked_backward: 2027 - 2068.,\n 38. S_Down_back: 2069 - 2109.,\n 39. S_Recover_from_knocked_backward: 2110 - 2150.,\n 40. S_Knocked_forward: 2151 - 2192.,\n 41. S_Down_forward: 2193 - 2233.,\n 42. S_Recover_from_knocked_forward: 2234 - 2274.,\n 43. S_duck_below_high_swing: 2275 - 2310.,\n 44. S_Hit_from_back: 2311 - 2346.,\n 45. S_Hit_from_front: 2347 - 2382.,\n 46. S_Throwing Suriken: 2383 - 2418.,\n 47. S_Die_fall_backward: 2423 - 2556.,\n 48. S_Die_fall_forward: 2561 - 2701.,\n 49. S_Die_knocked_backward: 2706 - 2723.,\n 50. S_Die_knocked_forward: 2728 - 2745.,\n 51. M_Backflip: 2750 - 2785.,\n 52. M_Cautious_walk: 2790 - 2830.,\n 53. M_combat_run: 2835 - 2857.,\n 54. M_Dodge_Jump_Left_2X: 2862 - 2887.,\n 55. M_Dodge_Jump_Right_2X: 2892 - 2917.,\n 56. M_Roll_back: 2922 - 2952.,\n 57. M_Roll_forward: 2957 - 2987.,\n 58. M_Roll_left: 2992 - 3022.,\n 59. M_Roll_right: 3027 - 3057.,\n 60. M_Sneaking: 3062 - 3112.,\n 61. M_strafe_run_left: 3117 - 3143.,\n 62. M_strafe_run_right: 3148 - 3174.,\n 63. M_strife_left: 3179 - 3215.,\n 64. M_strife_right: 3220 - 3256.,\n 65. M_Walking_back: 3261 - 3297.,\nkamas:\n 66. S_2W_weapons_back: 3302 - 3342.,\n 67. S_2W_weapons_ready: 3343 - 3378.,\n 68. S_2W_windmill_bow_01: 3379 - 3429.,\n 69. S_2W_Smash Frenzy_on_place: 3430 - 3585.,\n 70. S_2W_scissors_bow: 3586 - 3621.,\n 71. S_2W_R_swing_right: 3622 - 3657.,\n 72. S_2W_R_swing_left: 3658 - 3693.,\n 73. S_2W_R_parry_front: 3694 - 3729.,\n 74. S_2W_L_swing_right: 3730 - 3765.,\n 75. S_2W_L_swing_left: 3766 - 3801.,\n 76. S_2W_L_parry_mid_front: 3802 - 3837.,\n 77. S_2W_Block_to: 3838 - 3855.,\n 78. S_1H_Block_keeping: 3856 - 3906.,\n 79. S_2W_Block_from: 3907 - 3917.,\n 80. M_2W_walk_R_swing_right: 3922 - 3957.,\n 81. M_2W_walk_R_swing_left: 3958 - 3993.,\n 82. M_2W_walk_L_swing_right: 3994 - 4029.,\n 83. M_2W_walk_L_swing_left: 4030 - 4065.,\nko:\n 84. S_1H_PutWeapon_Back: 4070 - 4110.,\n 85. S_1H_TookWeaponOut: 4111 - 4151.,\n 86. S_1H_5X_Combo: 4152 - 4247.,\n 87. S_1H_360_Jump_swing: 4248 - 4293.,\n 88. S_1H_Block_to: 4294 - 4304.,\n 89. S_1H_Block_keeping: 4305 - 4355.,\n 90. S_1H_Block_from: 4356 - 4371.,\n 91. S_1H_sword_parry_high_left: 4372 - 4407.,\n 92. S_1H_sword_parry_low_front: 4408 - 4443.,\n 93. S_1H_sword_swing_high_straight_down: 4444 - 4479.,\n 94. S_1H_sword_swing_left: 4480 - 4515.,\n 95. S_1H_sword_swing_right: 4516 - 4551.,\n 96. S_1H_sword_thrust: 4552 - 4587.,\n 97. M_1H_walk_left_swing: 4592 - 4627.,\n 98. M_1H_walk_right_swing: 4628 - 4663.,\n 99. M_1H_walk_trust: 4664 - 4699.,\nblowgun:\n 100. S_BG_weapon_back: 4704 - 4749.,\n 101. S_BG_weapon_out: 4750 - 4795.,\n 102. S_BG_Combat: 4796 - 4846.,\n 103. S_BG_blow: 4847 - 4862.,\n 104. S_BG_reload: 4863 - 4923.,\n 105. S_BG_turn_LeftRigh: 4928 - 5048.,\n 106. S_BG_turn_UpDown: 5053 - 5113.,\n 107. M_BG_Combat_walk: 5118 - 5158.,\n 108. M_BG_Combat_walking_back: 5159 - 5195.,\n","imageAlt":"Ninja Otoko Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/man/ninja-otoko-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8qHWPgGF2sgadNEWdwv4nkhZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ninja-otoko-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/8qHWPgGF2sgadNEWdwv4nkhZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ninja-otoko-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/ninja-otoko-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/671066/bd4ab18c21/ninja-otoko-light-version-3d-model-bd4ab18c21.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"670872","type":"listingItem","attributes":{"id":670872,"title":"Adam Adventurer Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\nModel with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes. \n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data. \nRig has 73 bones.\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e2 Body textures ( and with underclothes) included.\n5 Hairs textures included.\u003c/p\u003e\u003cp\u003eParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots, Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\u003c/p\u003e\u003cp\u003eAnimations\n general\u003c/p\u003e\u003cp\u003e 0. Mecanim pose: 0 - 0 fr.,\n 1. S_Drinking: 0 -55 fr.,\n 2. S_Eating: 56 -176 fr.,\n 3. S_Explanation: 177 -222 fr.,\n 4. S_IDLE: 223 -323 fr.,\n 5. S_Kiss: 324 -409 fr.,\n 6. S_Looking_around: 410 -586 fr.,\n 7. S_making_item: 587 -617 fr.,\n 8. S_Reject: 618 -718 fr.,\n 9. S_Talking_B: 719 -854 fr.,\n 10. S_Use_object: 855 -895 fr.,\n 11. M_Run: 900 -922 fr.,\n 12. M_Run_Jump: 923 -956 fr.,\n 13. M_Sneaking: 961 -1012 fr.,\n 14. M_strafe_run_left: 1017 -1043 fr.,\n 15. M_strafe_run_right: 1048 -1074 fr.,\n 16. M_Strife_leftt: 1079 -1114 fr.,\n 17. M_Strife_right: 1119 -1154 fr.,\n 18. M_walk: 1159 -1194 fr.,\n 19. M_Jump_Walking: 1199 -1229 fr.,\n 20. M_Walking_back_B: 1234 -1269 fr.,\n 21. M_Walking_With_Tourch: 1274 -1377 fr.,\u003c/p\u003e\u003cp\u003eWizard's\n 22. M_combat_mode_C: 1382 -1457 fr.,\n 23. M_buff_spell_A: 1458 -1508 fr.,\n 24. M_buff_spell_B: 1509 -1599 fr.,\n 25. M_Drinking_potion: 1600 -1655 fr.,\n 26. M_fire_ball_strong_spell: 1656 -1731 fr.,\n 27. M_speil_fast_loop: 1732 -1762 fr.,\n 28. M_speil_magic_trap: 1763 -1863 fr.,\n 29. M_speil_summoning: 1864 -1899 fr.,\n 30. M_spell_Barier_start: 1900 -1918 fr.,\n 31. M_spell_Barier_keep: 1919 -1954 fr.,\n 32. M_spell_Barier_end: 1955 -1970 fr.,\n 33. M_spell_cast_A: 1971 -2041 fr.,\n 34. M_spell_curse: 2042 -2102 fr.,\n 35. M_spell_sleep: 2103 -2143 fr.,\n 36. M_Dying_A: 2144 -2184 fr.,\u003c/p\u003e\u003cp\u003eweapon and shield\n 37. 1H_PutWeapon_Back: 2189 -2229 fr.,\n 38. 1H_TookWeaponOut: 2230 -2270 fr.,\n 39. 1H_5X_Combo: 2271 -2366 fr.,\n 40. 1H_COMBAT_mode: 2367 -2417 fr.,\n 41. 1H_Hit_from_back: 2418 -2453 fr.,\n 42. 1H_Hit_from_front: 2454 -2489 fr.,\n 43. 1H_moveTOblock: 2490 -2496 fr.,\n 44. 1H_shield_block_keeping: 2497 -2527 fr.,\n 45. 1H_moveFROMblock: 2528 -2534 fr.,\n 46. 1H_shield_block_high_right: 2535 -2570 fr.,\n 47. 1H_shield_block_high_left: 2571 -2606 fr.,\n 48. 1H_sword_parry_high_left: 2607 -2642 fr.,\n 49. 1H_sword_parry_high_right: 2643 -2678 fr.,\n 50. 1H_sword_shield_blow: 2679 -2714 fr.,\n 51. 1H_sword_swing_high_left: 2715 -2750 fr.,\n 52. 1H_sword_swing_high_right: 2751 -2786 fr.,\n 53. 1H_sword_swing_high_straight_down: 2787 -2822 fr.,\n 54. 1H_sword_swing_low_left: 2823 -2858 fr.,\n 55. 1H_sword_swing_low_right: 2859 -2894 fr.,\n 56. 1H_sword_thrust_high: 2895 -2930 fr.,\n 57. 1H_Die_fall_backward: 2931 -3064 fr.,\n 58. 1H_Die_fall_forward: 3069 -3209 fr.,\n 59. 1H_banging_shield: 3214 -3234 fr.,\n 60. 1H_Casual_walk: 3239 -3275 fr.,\n 61. 1H_walk_left_swing: 3280 -3315 fr.,\n 62. 1H_walk_right_swing: 3316 -3351 fr.,\n 63. 1H_walk_trust: 3352 -3387 fr.,\n 64. 1H_Cautious_walk: 3388 -3428 fr.,\n 65. 1H_combat_run: 3433 -3455 fr.,\u003c/p\u003e\u003cp\u003eArcher's\n 66. Archer_putBow_back: 3460 -3495 fr.,\n 67. Archer_takeBow_out: 3496 -3536 fr.,\n 68. Archer_COMBAT_mode: 3537 -3587 fr.,\n 69. Archer_dodge_backwards: 3588 -3623 fr.,\n 70. Archer_Hit_from_back: 3624 -3659 fr.,\n 71. Archer_Hit_from_front: 3660 -3695 fr.,\n 72. Archer_get_arrow_fromBack: 3696 -3736 fr.,\n 73. Archer_charging: 3737 -3777 fr.,\n 74. Archer_aim: 3778 -3878 fr.,\n 75. Archer_shot_loop: 3879 -3949 fr.,\n 76. Archer_aim_fromLeft_toRight: 3954 -4044 fr.,\n 77. Archer_aim_fromUp_toDown: 4049 -4139 fr.,\n 78. Archer_aiming_up_45_d: 4140 -4240 fr.,\n 79. Archer_shot_loop_45up: 4241 -4311 fr.,\n 80. Archer_Dying: 4316 -4381 fr.,\n 81. Archer_run_combat: 4386 -4412 fr.,\n 82. Archer_walk_Combat: 4417 -4462 fr.,\n 83. Archer_walk_get_arrow_fromBack: 4463 -4508 fr.,\n 84. Archer_walk_charging: 4509 -4554 fr.,\n 85. Archer_walk_Aim: 4555 -4600 fr.,\n 86. Archer_walk_shot_Loop: 4601 -4656 fr.,\n 87. Archer_strife_left_Aim: 4661 -4696 fr.,\n 88. Archer_strife_right_Aim: 4701 -4736 fr.,\n 89. Archer_walking_back: 4741 -4776 fr.,\u003c/p\u003e\u003cp\u003ev.1.1\u003c/p\u003e\u003cp\u003e 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,\u003c/p\u003e","imageAlt":"3D model Adam Adventurer Light Version","url":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/d8Xet1u9ri1JtXm1qmZ8CGWD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-adventurer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670872/0c5f2e0d49/adam-adventurer-light-version-3d-model-0c5f2e0d49.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"913113","type":"listingItem","attributes":{"id":913113,"title":"Cartoon DJ","price":9.0,"description":"This DJ is a pretty original cartoon model. The model is built to real-world scale. If you enjoy the model please leave a review.\n\n********************************************************************************\nIncluded:\n\n_1 Scene in 3ds Max. 2014 format, with Standard 3ds Max. materials. Rigged with Biped system and Skin modifier. 6402 polygons with TurboSmooth OFF. Facial animation is controlled with 4 morph targets, five basic expressions, 'Neutral, Happy, Hangry, talk and sad' (see examples in previews). You can create easily your owns expressions by extracting heads. Eyebrows controlled with 2 morph targets (Neutral, Happy and Hangry).\n\n_1 Scene in 3ds Max. 2014 format, with Standard 3ds Max. materials. Not Rigged.\n\n_1 Model in .OBJ format (multi format). (NOT Rigged)\n\n_1 Model in .FBX format. (NOT Rigged)\n\n_Textures are included.\n_3 Diffuse maps 1024x1024 pixels.\n_1 Diffuse map 1400x1400 pixels.\n_1 Specular map 1024x1024 pixels.\nTextures formats: JPEG textures (.jpg).\nModel is fully textured with all materials applied.\n\n********************************************************************************","imageAlt":"Cartoon DJ 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/cartoon-dj","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NLA7PKBoUZyRSyyf73Y4jTFx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cartoon-dj-3d-model-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/NLA7PKBoUZyRSyyf73Y4jTFx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon-dj-3d-model-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/cartoon-dj","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/913113/1f5ce175ed/cartoon-dj-3d-model-1f5ce175ed.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"2636533","type":"listingItem","attributes":{"id":2636533,"title":"Concert microphone with stand ","price":20.0,"description":" This is concert microphone 3d model. This set includes detailed concert microphone model with 3 types of microphone grid corona materials.\n Model is rigged in 3dsMax with linked controlers for easy height adjustment, and rotation angle of microphone. Cable is also rigged. \n\n- Dark metal material.\n- Gold metal material.\n- Chrome metal material.\n\nObjects are textured and shaded, ready to render in 3DS Max  with Corona Renderer, all of the shaders are named. \nLights and cameras are not included.\n\nRenders on preview have postproduction. But they are not retouched in order not to disturb the real appearance of the model. \nI mostly turned up the contrasts.\n\n**What you get:**\n\n- Detailed concert microphone model on the stand.\n- 3DS Max scene  in Corona Renderer.\n- Fast render with optimized, shaders and textures.\n- Only 10-15 passes need to clean result in Corona Render.\n- Preview included for more user convenience. \n- Detailed design that perfect for close-up renders.\n- Animated rotation CRTL in MAX file \n- Simple to use materials.\n- All objects are named. \n- All materials are named. \n- All maps are named. \n- Simple guide and tips included.\n- Correct pivot point position and orientation.\n- Scale in centimeters.\n- FBX two types files \"binary\" and \"ASCII\"\n- STL file\n- OBJ file\n\nDimentions: L: 32 cm W: 74 cm H: 75-125cm 111cm default in scene\n\nIf you have any questions, feel free to ask me. ","imageAlt":"Concert microphone with stand 3D model rigged","url":"https://www.cgtrader.com/3d-models/electronics/audio/concert-microphone-with-stand","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YYakm337PnAfdYf5qx4BfzrF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader_okl_jpg.jpg","gridUrl":"https://media.cgtrader.com/variants/YYakm337PnAfdYf5qx4BfzrF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader_okl_jpg.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/audio/concert-microphone-with-stand","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"electronics","subcategorySlug":"audio","categoryTitle":"Electronics","subcategoryTitle":"Audio","schemaImageUrl":"https://img-new.cgtrader.com/items/2636533/df9fc11986/concert-microphone-with-stand-3d-model-df9fc11986.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"874084","type":"listingItem","attributes":{"id":874084,"title":"Dead Shaman Light Version","price":30.0,"description":"\"Light Version\" means rigged but not animated character in 3D MAX 2011. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX,  DAE (Collada) and OBJ are included.. \n\nUnity asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  \n\nParts\n\nAll parts are independent objects and can be removed or hided.\n\nBody parts 2: Body and Hair\nArmor parts 9: Mask, Chest Armor, Hand Armor, Short Skirt, Long Skirt, Cloak, Belt(Cloak and Long Skirt are clothes simulated objects).\nWeapons: Staff\n\nModels\n\nCharacter and all parts have LOD versions.\nModel with all parts 29,217(10,193 LOD) polygons, 57,641 (19,603 LOD) triangles and 30,450 (11,013 LOD) vertexes. \n\nAnimations\n\n85 Animation for staff and wizard's style combat and general moves. 62 \"on place\" animations. And 23 animations with root motion data used by Unity Mecanim.\n\nAnimations with root motion have \"RM\" at the end.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\nFBX animated file included.\n3 differnt color textures for armor and 4 textures for staff.\n\n General\n\n1. Anger: 0 - 315f.\n 2. Crouch: 316 - 951f.\n 3. Eating: 952 - 1552f.\n 4. Idle_C: 1553 - 2253f.\n 5. Laugh: 2254 - 2904f.\n 6. LookingAround: 2905 - 3755f.\n 7. Speaking_B: 3756 - 4256f.\n 8. Turns_L_45: 4257 - 4302f.\n 9. Turns_L_45_RM: 4303 - 4348f.\n 10. Turns_L_90: 4353 - 4423f.\n 11. Turns_L_90_RM: 4424 - 4494f.\n 12. Turns_R_45: 4501 - 4546f.\n 13. Turns_R_45_RM: 4547 - 4592f.\n 14. Turns_R_90: 4597 - 4667f.\n 15. Turns_R_90_RM: 4668 - 4738f.\n 16. Jump_Run: 4743 - 4783f.\n 17. Jump_Run_RM: 4784 - 4824f.\n 18. Run_Casual: 4829 - 4859f.\n 19. Run_Casual_RM: 4860 - 4890f.\n 20. WalkBack_B: 4895 - 4945f.\n 21. WalkBack_B_RM: 4946 - 4996f.\n 22. WalkCasual_B: 5001 - 5049f.\n 23. WalkCasual_B_RM: 5050 - 5098f.\n\nWizard's\n\n 1. M_PutWeapon_Back: 0 - 40f.\n 2. M_TookWeaponOut: 41 - 91f.\n 3. M_Bully: 92 - 357f.\n 4. M_combat_mode_B: 358 - 433f.\n 5. M_Die_backward: 434 - 499f.\n 6. M_Die_Forward: 504 - 569f.\n 7. M_Die_from_Left: 574 - 629f.\n 8. M_Die_from_Right: 634 - 689f.\n 9. M_duck_below_swing: 694 - 729f.\n 10. M_Evasion_B: 730 - 760f.\n 11. M_Evasion_B_RM: 761 - 791f.\n 12. M_Evasion_L: 796 - 836f.\n 13. M_Evasion_L_RM: 837 - 877f.\n 14. M_Evasion_R: 882 - 917f.\n 15. M_Evasion_R_RM: 918 - 953f.\n 16. M_Hit_B: 958 - 1008f.\n 17. M_Hit_B_RM: 1009 - 1059f.\n 18. M_Hit_F: 1064 - 1124f.\n 19. M_Hit_F_RM: 1125 - 1185f.\n 20. M_Hit_L: 1190 - 1270f.\n 21. M_Hit_L_RM: 1271 - 1351f.\n 22. M_Hit_R: 1356 - 1401f.\n 23. M_Hit_R_RM: 1402 - 1447f.\n 24. M_Injured_B: 1452 - 1682f.\n 25. M_magic_light_spell: 1683 - 1733f.\n 26. M_magic_shot_stright: 1734 - 1769f.\n 27. M_Turn_45_L: 1770 - 1805f.\n 28. M_Turn_45_L_RM: 1806 - 1841f.\n 29. M_Turn_45_R: 1844 - 1879f.\n 30. M_Turn_45_R_RM: 1880 - 1915f.\n 31. M_Turn_90_L: 1920 - 1965f.\n 32. M_Turn_90_L_RM: 1966 - 2011f.\n 33. M_Turn_90_R: 2016 - 2061f.\n 34. M_Turn_90_R_RM: 2062 - 2107f.\n 35. M_combat_mode_A: 2112 - 2187f.\n 36. M_Block_to: 2188 - 2203f.\n 37. M_Block_Keep: 2204 - 2279f.\n 38. M_Block_from: 2280 - 2290f.\n 39. M_staff_block: 2291 - 2331f.\n 40. M_staff_earthquake_spell: 2332 - 2377f.\n 41. M_staff_Hit_stright_down: 2378 - 2423f.\n 42. M_staff_swing_right: 2424 - 2469f.\n 43. M_combat_mode_C: 2474 - 2549f.\n 44. M_buff_spell_A: 2550 - 2600f.\n 45. M_fire_ball_strong_spell: 2601 - 2676f.\n 46. M_spell_Barier_start: 2677 - 2707f.\n 47. M_spell_Barier_keep: 2708 - 2743f.\n 48. M_spell_Barier_end: 2744 - 2764f.\n 49. M_spell_cast_B: 2765 - 2810f.\n 50. M_spell_cast_D: 2811 - 2856f.\n 51. M_spell_curse: 2857 - 2927f.\n 52. M_spell_sleep: 2928 - 2968f.\n 53. M_speil_fast_loop: 2973 - 3008f.\n 54. M_speil_summoning_loop: 3013 - 3048f.\n 55. M_Move_Back: 3053 - 3074f.\n 56. M_Move_Back_RM: 3075 - 3096f.\n 57. M_Move_Forward: 3101 - 3122f.\n 58. M_Move_Forward_RM: 3123 - 3144f.\n 59. M_Move_Left: 3149 - 3175f.\n 60. M_Move_Left_RM: 3176 - 3202f.\n 61. M_Move_Right: 3207 - 3233f.\n 62. M_Move_Right_RM: 3234 - 3260f.\n","imageAlt":"3D model Dead Shaman Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dead-shaman-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HoyctmXmfQudBKSSXLPchHFK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dead-shaman-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-u3d.jpg","gridUrl":"https://media.cgtrader.com/variants/HoyctmXmfQudBKSSXLPchHFK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dead-shaman-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-u3d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dead-shaman-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/874084/66ab1bd17d/dead-shaman-light-version-3d-model-66ab1bd17d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3303470","type":"listingItem","attributes":{"id":3303470,"title":"RE2R Claire Redfield for Genesis 8 Female","price":19.0,"description":"This is Cleire Redfield RE2R for Genesis 8 Female, this is a beautiful Woman created by me and my wife. It was made using Hexagon 2.5, Zbrush and PhotoShop CS6.\nShe is a beautiful woman and I hope you enjoy to create your art with her.\n\nThis Product Contains:\n\nMorph List\n\tClaire Redfield RE2R\n\tCR RE2R Eyelashes\n\tCR RE2R Eyebrows\n\nClothes\n\tRE CR Bracelet\n\tRE CR Belt\n\tRE CR Boots\n\tRE CR Holster\n\tRE CR Jacket\n\tRE CR Necklace\n\tRE CR Pants\n\t\nHair\n\tCR RE2R Hair\n\t\n\t\n\n***Leave the limits turned on.***\t\n\t\t\n\t\nMaterials List\n\tChar\n\t  Claire Redfield Full Iray\n\t  CR RE2R Eyelashes\n\t  CR 01 Clean\n\t  CR 02 Light Dirt\n\t  CR 03 Dirt\n\t  CR 04 Heavy Dirt\n\tHair\n\t  CR RE2R Hair Mat\n\tClothes\n  \t  Claire Jacket no Shirt Mat\n\t  Boots Mat Cl/D/HD\n\t  Jacket Mat Cl/D/HD\n\t  Pants Mat Cl/D/HD\n\nThank you for purchasing OUR PROJECT.","imageAlt":"3D RE2R Claire Redfield for Genesis 8 Female","url":"https://www.cgtrader.com/3d-models/character/woman/re2r-claire-redfield-for-genesis-8-female","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZPJyAY5XhWmCfJmrFNjxe2uH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Claire%20p%20Main%202.jpg","gridUrl":"https://media.cgtrader.com/variants/ZPJyAY5XhWmCfJmrFNjxe2uH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Claire%20p%20Main%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/re2r-claire-redfield-for-genesis-8-female","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3303470/f02ffe5513/re2r-claire-redfield-for-genesis-8-female-3d-model-f02ffe5513.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5409488","type":"listingItem","attributes":{"id":5409488,"title":"Worker Character","price":45.0,"description":"1.The MAX2016 format model comes with Vray materials , using the Bip skeleton,have Blacksmithing animation .\n2.The Maya2020 format model has Arnold materials, have bindings ,the Blacksmithing animation .\n3.The C4D format model has default materials,have bindings,the Blacksmithing animation .\n4.The Blender2.83 format model has default materials,no bindings ,have TPOS","imageAlt":"3D asset animated Worker Character","url":"https://www.cgtrader.com/3d-models/character/man/worker-character-00dec42e-92c0-4090-b5d4-cc74dc18dc74","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xrSfm8qZTgVXf2ZmHX1it5cb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files.jpg","gridUrl":"https://media.cgtrader.com/variants/xrSfm8qZTgVXf2ZmHX1it5cb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/worker-character-00dec42e-92c0-4090-b5d4-cc74dc18dc74","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5409488/5d6850d66e/worker-character-3d-model-5d6850d66e.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1879369","type":"listingItem","attributes":{"id":1879369,"title":"Light Mech Spectre","price":20.0,"description":"**Attention:** THIS MODEL IS **NOT INTENDED** FOR 3D PRINTING. The meshes are **NOT WATERTIGHT**. The meshes are optimized for 3d game engines, the not visible inside faces are deleted to save on tris count.\n\nThis pack contains an animated mech with modular weapons.\n\nPlease note: You can check out the free test mech “Striker” available on my publisher account. You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well. The test mech also includes the background scene shown on the pics.\n\nThe model is skinned, rigged and fully animated. \n\n-\tLight Mech Spectre\n-\t30+ animations (in place + root motion)\n-\tSkeleton with 19 bones\n-\tModular weapon design\n-\tCannons, lasers, MGs, long- and short-range-missile launchers\n-\t2 missiles, 2 projectiles\n-\t34 decals\n-\tArms are destructible (can be blown off)\n-\tHands have no bones and are not animated\n-\tHands are optional and can be removed/replaced with weapons\n-\t5 different texture sets\n-\tPSDs with intact layers are included\n-\tPBR textures (metalness)\n-\tTexture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)\n-\tTris count ca. 8800\n-\tFinal tris count depends on how many weapons are used for the mech\n\nThe textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.\n\n-\tAlbedo map, PNG format\n-\tAlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it\n-\tAmbient Occlusion (AO) map, PNG format\n-\tIllumination maps (color + black/white)\n-\tNormal map, PNG format\n-\tMetalness map, PNG format\n-\tGloss map, PNG format\n-\tRoughness map, PNG format\n\n\nDepending on your game engine/3D application you may need to rescale the models.\n","imageAlt":"Light Mech Spectre","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-spectre","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oFWApeZiwk1fcMCtm6fbk23k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/a1.jpg","gridUrl":"https://media.cgtrader.com/variants/oFWApeZiwk1fcMCtm6fbk23k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/a1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-spectre","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1879369/c7257f9f59/light-mech-spectre-3d-model-c7257f9f59.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1886797","type":"listingItem","attributes":{"id":1886797,"title":"Light Mech Anvil","price":20.0,"description":"**Attention:** THIS MODEL IS **NOT INTENDED** FOR 3D PRINTING. The meshes are **NOT WATERTIGHT**. The meshes are optimized for 3d game engines, the not visible inside faces are deleted to save on tris count.\n\nThis pack contains an animated mech with modular weapons.\n\nPlease note: You can check out the free test mech “Striker” available on my publisher account.\nYou can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well. The test mech also includes the background scene shown on the pics.\n\nThe model is skinned, rigged and fully animated. \n\n-\tLight Mech Anvil\n-\t30+ animations (in place + root motion)\n-\tSkeleton with 19 bones\n-\tModular weapon design\n-\tCanons, lasers, MGs, long- and short-range-missile launchers\n-\t2 missiles, 2 projectiles\n-\t34 decals\n-\tArms are destructible (can be blown off)\n-\tHands have no bones and are not animated\n-\tHands are optional and can be removed/replaced with weapons\n-\t5 different texture sets\n-\tPSDs with intact layers are included\n-\tPBR textures (metalness)\n-\tTexture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)\n-\tTris count ca. 4900\n-\tFinal tris count depends on how many weapons are used for the mech\n\nThe textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.\n\n-\tAlbedo map, PNG format\n-\tAlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it\n-\tAmbient Occlusion (AO) map, PNG format\n-\tIllumination maps (color + black/white)\n-\tNormal map, PNG format\n-\tMetalness map, PNG format\n-\tGloss map, PNG format\n-\tRoughness map, PNG format\n\n\nDepending on your game engine/3D application you may need to rescale the models.\n","imageAlt":"Light Mech Anvil","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-anvil","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wrJ4ps1G7wmcK3FDUMShQ6H1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/a1.jpg","gridUrl":"https://media.cgtrader.com/variants/wrJ4ps1G7wmcK3FDUMShQ6H1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/a1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-anvil","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1886797/bcd14382f1/light-mech-anvil-3d-model-bcd14382f1.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5464765","type":"listingItem","attributes":{"id":5464765,"title":"Light Machine Gun 10 Wood All PBR Unity UE Textures","price":42.4,"description":"The Photorealistic 3D Model of Light Machine Gun 10 Wood Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.\n\n\nNote:\n Grenade_Launcher_Black is attached with the Light_Machine_Gun10. Still, if you need to purchase Grenade Launcher separately. Here, I'll give you the link to the Product.\n\nGrenade_Launcher_Black : https://www.cgtrader.com/3d-models/military/gun/grenade-launcher-03-black-generic-all-pbr-unity-ue-textures\n\nalso Grenade Launcher Military Green version available.\n\nGrenade_Launcher_Military_Green : https://www.cgtrader.com/3d-models/military/gun/grenade-launcher-03-military-green-generic-pbr\n \n\n\nFeatures:\n\n-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.\n\n-Clean and optimized topology is used for maximum polygon efficiency.\n\n-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,\n\n\n-All objects have fully unwrapped UVs\n\n**-Models are rigged in both Blender and Maya Only.**\n\n-No extra plugins are needed for this model.\n\n-Units: meters.\n\n-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows\n\n\nTexture Maps and Resolutions PBR - 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Only the shell and few components visible.\n\nMade in its real side, metric in centimenters.\n----------------------------------------\nSoftware : 3Dsmax 2015.\nRenderer : VRay.\n----------------------------------------\n/!\\ The scene contains only the object I sell. Not the studio with vray light, environement and camera. ","imageAlt":"3D COLLECTION---Electrical outlets and light switches","url":"https://www.cgtrader.com/3d-models/architectural/other/collection-electrical-outlets-and-light-switches","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/43vTJxYUJJ9HfpqDASAcMjuW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/collection-electrical-outlets-and-light-switches-3d-model-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/43vTJxYUJJ9HfpqDASAcMjuW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/collection-electrical-outlets-and-light-switches-3d-model-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/collection-electrical-outlets-and-light-switches","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/696027/0ef1c5b4c6/collection-electrical-outlets-and-light-switches-3d-model-0ef1c5b4c6.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"2176324","type":"listingItem","attributes":{"id":2176324,"title":"Light Military Vehicle","price":45.0,"description":"**Drivable game: http://bit.ly/light-vehicle-demo\n\nMilitary Truck with ability to change body paint, rust amount**\n\n\nFormats included: .max 2017, .fbx, UE4.18 project\n\nShow/Hide parts of vehicle:\n\n- Shovel+Axe\n- Jerrycans\n- Dump Bed Seating\n- Tailgate\n- Tent Frame\n- Tent\n\nBody paints:\n\n- Camouflage\n- Desert\n- Green\n- Rescue\n- Blue (civilian)\n\n\n\n**UE4 Features:**\n\n- Drivable vehicle\n- Realistic engine sound\n- Working suspension\n- Show/hide parts of vehicle\n- Choice of 5 different body paints\n- Doors can be opened\n- Steering wheel rotates\n- Speedometer and tachometer needles on dashboard\n- Headlights, stop lights and reverse lights, dashboard light\n- Adjustable amount of rust and wear\n- Adjustable dirt on glass\n- Chase camera and in-car camera\n- Exhaust smoke\n- Proper collision on all objects\n- Multiplayer ready\n- Simple map for car testing included\n\n\n\n\nTexture Sizes:\n\n\n\n4096x4096 (cab, chassis, cargo bed, dashboard)\n2048x2048 (tent)\n1024x1024 (glass)\n512x512 (lights, smoke)\n256x256 (grid)\n\n\nScaled to Epic skeleton: Yes\n\nCollision: Yes, custom collision\n\nVertex Count: 37 460\n\nLODs: LOD0 to LOD4\n\nNumber of Materials and Material Instances: 9\n\nNumber of Textures: 70\n\nNotes: To add vehicle to your project, you should map Input Axes (MoveForward, MoveRight, LookUp, LookRight).\n\n\n\nDefault vehicle control:\n\nWASD, arrows - move\n\nSpace - handbrake\n\nL - lights\n\nEnter - open doors\n\nScreenshots made in UE4","imageAlt":"Light Military Vehicle 3D model","url":"https://www.cgtrader.com/3d-models/vehicle/military-vehicle/light-military-vehicle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/siaMEH8ahNQQ7Hz7kgdV81rA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Layer%202.jpg","gridUrl":"https://media.cgtrader.com/variants/siaMEH8ahNQQ7Hz7kgdV81rA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Layer%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/military-vehicle/light-military-vehicle","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"military-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/2176324/d4e961a528/light-military-vehicle-3d-model-d4e961a528.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1979890","type":"listingItem","attributes":{"id":1979890,"title":"Light bulb villain","price":2.0,"description":"Light bulb villain (binding) ","imageAlt":"3D Light bulb villain","url":"https://www.cgtrader.com/3d-models/electronics/other/light-bulb-villain","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/diwHV3jLB9EyAQV2txd4sRf7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/diwHV3jLB9EyAQV2txd4sRf7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/light-bulb-villain","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1979890/fea3a94761/light-bulb-villain-3d-model-fea3a94761.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"4108333","type":"listingItem","attributes":{"id":4108333,"title":"Autumn Collection G8 for DAZ Studio","price":10.99,"description":"Fall or autumn? Either way, your G8 character will feel nice and cozy in this set of clothing. Includes boots, cap, pants, sweater, and many color options.\n\n**Product Features:**\n* DAZ Studio clothing: dsf, duf/ png\n* Boots, at 3,034 polygons.\n* Cap, at 835 polygons.\n* Pants, at 34,477 polygons.\n* Sweater at 25,102 polygons.\n\nEach clothing is a separate figure, which makes it easy to add or remove pieces that you need.\nPhone model showed in the sales images not included.\n\n**Textures:**\n* Nine material files for the boots\n* Eleven material files for the cap\n* Ten material files for the pants\n* Six material files for the sweater\n* Textures are 2048x2048 pixels and include a corresponding normal/ bump map.\n* All of the materials use Iray shaders.\n\n**Morphs:**\n* Each clothing includes the usual shape morphs to fit your Genesis 8 character.\n\nRequires the previous download and installation of Genesis 8 (G8) from DAZ.\n\nAll sales images rendered in DAZ Studio.\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n\nModel created by Moscowich80 and sold here with permission.\nMoscowich80 is an artist based out of Kyiv, Ukraine.\n","imageAlt":"3D model Autumn Collection G8 for DAZ Studio","url":"https://www.cgtrader.com/3d-models/character/clothing/autumn-collection-g8-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sJnGA8oGodz8Evy1yGfv1Ary/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AutumnCollectionG8_1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/sJnGA8oGodz8Evy1yGfv1Ary/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AutumnCollectionG8_1_1000.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/autumn-collection-g8-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4108333/2771e0d32f/autumn-collection-g8-for-daz-studio-3d-model-2771e0d32f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"757711","type":"listingItem","attributes":{"id":757711,"title":"Eva Hunter Light Version","price":40.0,"description":"Light Version low-poly 3d model animated ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors, 4 hair types and weapons: 26,300 polygons, 52,059 triangles and 29,200 vertexes.\n Body: 8,532 polygons, 16,932 triangles and 8,689 vertexes.\nAll armor parts: 12,437 polygons, 24,639 triangles and 14,454 vertexes.\nAll Weapons: 2,917 polygons, 5,667 triangles and 3,216 vertexes.\n4 Hairs all together: 2,414 polygons, 4,826 triangles and 2,841 vertexes.\n\nRig has 89 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nOriginal 3D MAX file with animated Eva Hunter (122 animation clips) included .\nOriginal 3D MAX file with rigged Eva Hunter in T-pose included.\n2 different colors scheme for armor included.\n2 different colors for hood included\n2 body textures ( and with underwear) included.\n4 different haire shapes included.\n4 different colors for Hair _A type included.\nEva body presented with 2 variants. As one mesh and divided into parts.\nAnimated FBX files included.\n\nAnimations\n\n General\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,","imageAlt":"3D model animated Eva Hunter Light Version","url":"https://www.cgtrader.com/3d-models/character/woman/eva-hunter-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RK9BFTDHF4EsWcmdQy8LXD5b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/RK9BFTDHF4EsWcmdQy8LXD5b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-hunter-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-hunter-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/757711/dd339b7311/eva-hunter-light-version-3d-model-dd339b7311.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3276635","type":"listingItem","attributes":{"id":3276635,"title":"Starship Bridge 7 for DAZ Studio","price":13.99,"description":"Introducing the next Starship Bridge set for Poser. \n\nThis bridge is used on the more advanced starships, as can be seen by the numerous crew consoles.\nThe helm and ops position have been re-located to the front of the bridge, rather than directly in front of the captain.\nThe outer \"ring\" of consoles allow the crew to monitor all systems during flight.\nThe inner, stand-up consoles can be re-configured to suit the needs of the mission or to display relevant data.\nTwo large monitors at the rear of the bridge display internal diagnostic information.\n\n**Product Features:**\n* DAZ Studio prop: dsf, duf/ png, with 139,117 polygons.\n* As is usual for our Starship Bridges, all walls (and the ceiling) can be hidden for easier camera placement.\n* The rear right and left doors can open and close, with a Pose Control dial on the Body.\n- Although all of the doors can open, there are no corridors behind the doors. We recommend using one of the many corridor sets, for sale here, for background hallways.\n* The crew chairs, captain`s chair, and the stand-up stations are part of the \"Base\" body part and can not be moved.\n\n**Textures:**\n* One set of textures (at 1024x1024 pixels) is included.\n* All of the materials use Iray shaders.\n\n**Cameras:**\n* Eleven camera files are included.\n* The camera files are carefully positioned so there are no walls blocking the camera.\n- You can use these camera angles to render your scenes or use them as a starting point and adjust them as needed.\n\nThe starfield background shown behind the room is included.\nInstructions on how to use it as a background image are included in the readme file.\n\nAll sales images rendered in DAZ Studio with an HDRI skydome environment.\n\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n","imageAlt":"3D model Starship Bridge 7 for DAZ Studio","url":"https://www.cgtrader.com/3d-models/interior/other/starship-bridge-7-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pXv4V7m2picHimY5ikhKH8ve/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/StarshipBridge7DS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/pXv4V7m2picHimY5ikhKH8ve/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/StarshipBridge7DS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/starship-bridge-7-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3276635/60bf5f3d65/starship-bridge-7-for-daz-studio-3d-model-60bf5f3d65.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3292596","type":"listingItem","attributes":{"id":3292596,"title":"Starship Bridge XT for DAZ Studio","price":12.99,"description":"Inspired by the smaller command centers of older starships, this bridge combines the compact design with futuristic touches.\nFour outer stations monitor all of the ship's systems, from tactical to science to communications to engineering. A center console allows control over both the helm and ship operations.\n\nThe rear of the bridge includes a tactical display table where the crew can review the upcoming mission or further analyse any situations.\n\nFour doors at the front of the bridge allow the crew members into and out of the bridge.\n\n**Product Features:**\n* Includes 2 DAZ Studio props: dsf, duf/ png:\n- Bridge XT room, at approx 214,649 polygons.\n- Executive Chair, at approx 14,979 polygons.\n* \"All\": loads the room with the chair in the correct location and parented to the room.\n\n**Bridge Room:**\n* As is usual for our Starship Bridges, all walls (and the ceiling) can be hidden for easier camera placement.\n* Lift door can open and close, with a Pose Control dial on the Body.\n* Helm chair can rotate around, with a Pose Control dial on the Body.\n* Helm console can rotate, with a Pose Control dial on the Body.\n* Two sets of left front doors can open and close, with a Pose Control dial on the Body.\n* Two sets of right front doors can open and close, with a Pose Control dial on the Body.\n* Two sets of left rear doors can open and close, with a Pose Control dial on the Body.\n* One set of right rear doors can open and close, with a Pose Control dial on the Body.\n* A Pose Control dial on the Body moves the Science and Tactical chairs on the \"track\".\n* The side bridge chairs are separate body parts which can be repositioned to suit the needs of your scene.\n* Includes the captain's ready room off the rear of the bridge.\n\n**Chair Features:**\n* The back can bend, with a Pose Control dial on the Body.\n* The bottom can rotate, with a Pose Control dial on the Body.\n* The Bridge XT cr2 file already has the chair in place, so you don't need to add it to the scene.\n* Since the chair is a separate figure, you can add more to the scene or use it in other room sets.\n\n**Cameras:**\n* Fourteen camera files are included.\n* The cameras have been positioned so no walls will block the camera.\n* You can use these camera angles to render scenes or use them as a starting point and adjust them as needed.\n\n**Textures:**\n* One color scheme for all the monitor displays is included.\n* All of the materials use Iray shaders.\n\nAll sales images rendered in DAZ Studio with an HDRI skydome environment and with the included camera presets.\n\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n","imageAlt":"Starship Bridge XT for DAZ Studio 3D","url":"https://www.cgtrader.com/3d-models/interior/other/starship-bridge-xt-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/q5T3khGcnQHSKfY7hNjmXvQn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/StarshipBridgeXTDS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/q5T3khGcnQHSKfY7hNjmXvQn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/StarshipBridgeXTDS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/starship-bridge-xt-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3292596/deb3b981ae/starship-bridge-xt-for-daz-studio-3d-model-deb3b981ae.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"5001730","type":"listingItem","attributes":{"id":5001730,"title":"Asset - Cartoons - Animal - Cute Spider Rigged","price":25.0,"description":"Asset - Cartoons - Animal - Cute Spider Rigged\n***Description**\n\n- -3d model of Cartoons Cute Spider Rig.\n- -This 3D model is best for use in games.\n- -The model is equipped with all required PBR textures.\n- -Model is built with great attention to details and realistic proportions with correct geometry.\n- -Textures are very detailed so it makes this model good enough for close-up.\n\n***Technical details:**\n\n- -Full PBR textures sets. \n- -The model is divided into few manys object.\n- -Model is completely unwrapped.\n- -Model is fully textured with all materials applied.\n- -Pivot points are correctly placed to suit optional animation process.\n- -Model scaled to approximate real world size (centimeters).\n- -All nodes, materials and textures are appropriately named.\n\n***Rig:**\n\n- -Advanced rigging for the face and body.\n\n***Available file formats:**\n\n- -Maya files and example render scenes.(packed and regular-unpacked)\n- -Maya (.ma)\n- -Autodesk FBX (.fbx)\n\n***Additional Info:**\n\n- -Please feel free to contact us if you need any further information about this 3d model.\n- -We will try to write back as soon as possible and help you clear up.\n- -Please also contact us if there are any problems after purchase. \n- -We will try to solve the problems.\n- -This model is not intended for 3D printing.","imageAlt":"Asset - Cartoons - Animal - Cute Spider Rigged 3D","url":"https://www.cgtrader.com/3d-models/animal/other/asset-cartoons-animal-cute-spider-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UZh43gf41eBNZVa94u7YzfRk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Spider_Camera%201_001.jpg","gridUrl":"https://media.cgtrader.com/variants/UZh43gf41eBNZVa94u7YzfRk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Spider_Camera%201_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/asset-cartoons-animal-cute-spider-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":72,"name":".stp","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5001730/02443d25ac/asset-cartoons-animal-cute-spider-rigged-3d-model-02443d25ac.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"106456","type":"listingItem","attributes":{"id":106456,"title":"Rigged Mercedes 300SL Gullwing with Interior","price":79.99,"description":"A very accurate model of a RIGGED Mercedes 300SL Gullwing W198 with a HIGHLY DETAILED INTERIOR .\n\nThe model comes in four formats: -.blend, fully rigged, rendered with cycles, as seen in the images; -.obj, with materials applied and textures; -.dae, with materials applied and textures; -.stl, ready to print in 3D;\n\nThis 3d model was originally created in Blender 2.71 and rendered with Cycles. The model has materials applied in all formats, and are ready to import and render. The model is rigged in .blend format and has the doors and wheels ready to animate. The model is built strictly out of quads and is subdivisable:\n\nSubdivision 0: 34,995 verts / 30,745 polys Subdivision 1: 125,802 verts / 119,603 polys Subdivision 2: 485,532 verts / 475,561 polys\n\nIt comes in separate parts, named correctly for the sake of convenience.\n\nFor any problems please feel free to contact me.\n\nDon't forget to rate and enjoy!\n\n","imageAlt":"3D model Rigged Mercedes 300SL Gullwing with Interior","url":"https://www.cgtrader.com/3d-models/car/sport-car/rigged-mercedes-300sl-gullwing-with-interior","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rfzjd1qT1uck6A9oqobHbZqj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-mercedes-300sl-gullwing-with-interior-3d-model-rigged-obj-stl-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/rfzjd1qT1uck6A9oqobHbZqj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-mercedes-300sl-gullwing-with-interior-3d-model-rigged-obj-stl-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/sport-car/rigged-mercedes-300sl-gullwing-with-interior","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"sport-car","categoryTitle":"Car","subcategoryTitle":"Sport","schemaImageUrl":"https://img-new.cgtrader.com/items/106456/e807f9727d/rigged-mercedes-300sl-gullwing-with-interior-3d-model-e807f9727d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"860182","type":"listingItem","attributes":{"id":860182,"title":"Brass Library Reading Light","price":20.0,"description":"This model is a library-style reading light. I have said that it's rigged, but a more accurate way of describing it would be that the light has a set of helpers so that you can move each joint correctly to reposition the light.","imageAlt":"3D model Brass Library Reading Light","url":"https://www.cgtrader.com/3d-models/architectural/lighting/brass-library-reading-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p35SSaqFEHkYB2RGGyTx5EXM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/brass-library-reading-light-3d-model-rigged-max-obj-3ds-fbx-dxf-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/p35SSaqFEHkYB2RGGyTx5EXM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/brass-library-reading-light-3d-model-rigged-max-obj-3ds-fbx-dxf-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/lighting/brass-library-reading-light","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"lighting","categoryTitle":"Architectural","subcategoryTitle":"Lighting","schemaImageUrl":"https://img-new.cgtrader.com/items/860182/224807e4c7/brass-library-reading-light-3d-model-224807e4c7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"709207","type":"listingItem","attributes":{"id":709207,"title":"Eva Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\n\nEva\n\nNotes:\n\nModel with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \n\nLow polygonal game ready rigged model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts:\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (145 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and styles included\n4 Hairs textures for each style included.\nAnimated FBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher \n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman \n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"Eva Horseman Archer Light Version 3D asset","url":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/JQho1kXBJVMXbDLBw1paoby4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-horseman-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/eva-horseman-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/709207/01adee5eed/eva-horseman-archer-light-version-3d-model-01adee5eed.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3296642","type":"listingItem","attributes":{"id":3296642,"title":"Jaimie for Genesis 8 Female","price":12.5,"description":"This is Jaimie for Genesis 8 Female, this is a beautiful Woman created by me and my wife. It was made using Hexagon 2.5, Zbrush and PhotoShop CS6.\nShe is a beautiful woman and I hope you enjoy to create your art with her.\n\nThis Product Contains:\n\nMorph List\n\t\n\tJaimie\n\tJaimie Eyelashes (Apply Lashes)\n\t\n\tJaimie Head Apply\n\tJaimie Head Remove\n\tJaimie Body Apply\n\tJaimie Body Remove\t\n\tJaimie Head G8F Apply\n\tJaimie Head G8F Remove\n\tJaimie Body G8F Apply\n\tJaimie Body G8F Remove\n\n\t\n\t\n\n***Leave the limits turned on.***\t\n\t\t\n\t\nMaterials List\n\n\tJaimie Lashes\n\n\tJaimie Full Iray Skin\n\t\n\t\n\tJaimie Eyes Black\n\tJaimie Eyes Blue\n\tJaimie Eyes Brown\n\tJaimie Eyes Green\n\tJaimie Eyes Green Light\n\tJaimie Eyes Grey\n\tJaimie Eyes Honey\n\t\t\n\tJaimie lips Black\n\tJaimie lips Natural\n\tJaimie lips Pink\n\tJaimie lips Purple\n\tJaimie lips Red\n\tJaimie lips Wine\n\t\n\tJaimie Makeup 1\n\tJaimie Makeup 0\n\n\nThank you for purchasing OUR PROJECT.","imageAlt":"Jaimie for Genesis 8 Female","url":"https://www.cgtrader.com/3d-models/character/woman/jaimie-for-genesis-8-female","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fmsFjNZA44CTnErh29ah6Dbe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Jaimie%20Icon%202.jpg","gridUrl":"https://media.cgtrader.com/variants/fmsFjNZA44CTnErh29ah6Dbe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Jaimie%20Icon%202.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/jaimie-for-genesis-8-female","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3296642/6dee6d3a19/jaimie-for-genesis-8-female-3d-model-6dee6d3a19.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"999602","type":"listingItem","attributes":{"id":999602,"title":"light bulb","price":2.0,"description":"Данный проект выполнен в программе Blender. Всё детально проработано не имеет дефектов, внутри стеклянной колбы так же имеются детали и нить накаливания из которой и исходит свет. Лампочка может быть использована в качестве промежуточной вставке или рекламы.","imageAlt":"light bulb 3D rigged","url":"https://www.cgtrader.com/3d-models/electronics/other/light-bulb-fde84387-af55-488b-9045-c17e165baa88","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QDGBaEyuVjqKzFcrjxu3QTpQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/light-bulb-3d-model-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/QDGBaEyuVjqKzFcrjxu3QTpQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/light-bulb-3d-model-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/light-bulb-fde84387-af55-488b-9045-c17e165baa88","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/999602/91c0444e03/light-bulb-3d-model-91c0444e03.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"835560","type":"listingItem","attributes":{"id":835560,"title":"Dead Walker Light","price":20.0,"description":"\n\"Light\" means rigged but not animated character in 3D MAX 2011. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) andOBJ are included.\n\nUnity Asset Included.\n\nParts\n\nBody parts: Body and Hair\nWeapons: Axe\n\nModels\n\nCharacter have LOD version.\nModel with hair and axe: 16,556(4,936 LOD) polygons, 32,923 (9,722 LOD) triangles and 17,283 (5,434 LOD) vertexes. \n\nAnimations\n\n82 Animation for axe or sword combat and general moves. 54 \"on place\" animations. And 28 animations with root motion data used by Unity Mecanim.\nAnimations with root motion have \"RM\" at the end.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\nFBX animated file included.\n\nAnimations\n\n General\n\n 1. Idle_D: 0 - 758 fr.,\n 2. Alarmed: 759 - 1612 fr.,\n 3. Anger: 1613 - 1891 fr.,\n 4. Crouch: 1892 - 2461 fr.,\n 5. Eating: 2462 - 2924 fr.,\n 6. Laugh: 2925 - 3502 fr.,\n 7. Speaking_A: 3503 - 4057 fr.,\n 8. Jump_Run: 4062 - 4102 fr.,\n 9. Jump_Run_RM: 4107 - 4147 fr.,\n 10. Run_Casual: 4152 - 4182 fr.,\n 11. Run_Casual_RM: 4187 - 4217 fr.,\n 12. Turns_L_45: 4222 - 4267 fr.,\n 13. Turns_L_45_RM: 4272 - 4317 fr.,\n 14. Turns_L_90: 4322 - 4392 fr.,\n 15. Turns_L_90_RM: 4397 - 4467 fr.,\n 16. Turns_R_45: 4472 - 4517 fr.,\n 17. Turns_R_45_RM: 4522 - 4567 fr.,\n 18. Turns_R_90: 4572 - 4642 fr.,\n 19. Turns_R_90_RM: 4647 - 4717 fr.,\n 20. WalkBack_A: 4722 - 4772 fr.,\n 21. WalkBack_A_RM: 4777 - 4827 fr.,\n 22. WalkCasual_A: 4832 - 4881 fr.,\n 23. WalkCasual_A_RM: 4886 - 4935 fr.,\n\n\n1H Weapon \n\n 1. 1H_Combat_to_Idle: 0 - 20 fr.,\n 2. 1H_Idle_To_Combat: 21 - 41 fr.,\n 3. 1H_Combat: 42 - 172 fr.,\n 4. 1H_Block_To: 173 - 189 fr.,\n 5. 1H_Block: 190 - 300 fr.,\n 6. 1H_Block_From: 301 - 325 fr.,\n 7. 1H_Blow_L: 326 - 376 fr.,\n 8. 1H_Blow_L_Moving: 377 - 437 fr.,\n 9. 1H_Blow_L_Moving_RM: 438 - 498 fr.,\n 10. 1H_Blow_R: 503 - 553 fr.,\n 11. 1H_Blow_R_Moving: 554 - 614 fr.,\n 12. 1H_Blow_R_Moving_RM: 615 - 675 fr.,\n 13. 1H_Up_Blow: 680 - 750 fr.,\n 14. 1H_Up_Blow_Moving: 751 - 811 fr.,\n 15. 1H_Up_Blow_Moving_RM: 812 - 872 fr.,\n 16. 1H_Bully: 877 - 1142 fr.,\n 17. 1H_Combo_A: 1143 - 1233 fr.,\n 18. 1H_Combo_B _Moving: 1234 - 1354 fr.,\n 19. 1H_Combo_B _Moving_RM: 1355 - 1475 fr.,\n 20. 1H_Combo_C _Moving: 1480 - 1565 fr.,\n 21. 1H_Combo_C _Moving_RM: 1566 - 1651 fr.,\n 22. 1H_Evasion_B: 1656 - 1686 fr.,\n 23. 1H_Evasion_B_RM: 1687 - 1717 fr.,\n 24. 1H_Evasion_L: 1722 - 1762 fr.,\n 25. 1H_Evasion_L_RM: 1763 - 1803 fr.,\n 26. 1H_Evasion_R: 1808 - 1843 fr.,\n 27. 1H_Evasion_R_RM: 1844 - 1879 fr.,\n 28. 1H_Hit_B: 1884 - 1934 fr.,\n 29. 1H_Hit_B_RM: 1935 - 1985 fr.,\n 30. 1H_Hit_F: 1990 - 2050 fr.,\n 31. 1H_Hit_F_RM: 2051 - 2111 fr.,\n 32. 1H_Hit_L: 2116 - 2196 fr.,\n 33. 1H_Hit_L_RM: 2197 - 2277 fr.,\n 34. 1H_Hit_R: 2282 - 2327 fr.,\n 35. 1H_Hit_R_RM: 2328 - 2373 fr.,\n 36. 1H_Injured_A: 2378 - 2578 fr.,\n 37. 1H_Move_Back: 2583 - 2604 fr.,\n 38. 1H_Move_Back_RM: 2605 - 2626 fr.,\n 39. 1H_Move_Forward: 2631 - 2652 fr.,\n 40. 1H_Move_Forward_RM: 2653 - 2674 fr.,\n 41. 1H_Move_Left: 2679 - 2705 fr.,\n 42. 1H_Move_Left_RM: 2706 - 2732 fr.,\n 43. 1H_Move_Right: 2737 - 2763 fr.,\n 44. 1H_Move_Right_RM: 2764 - 2790 fr.,\n 45. 1H_Stunned_to: 2795 - 2904 fr.,\n 46. 1H_Stunned: 2905 - 2957 fr.,\n 47. 1H_Stunned_from: 2958 - 3047 fr.,\n 48. 1H_Turn_45_L: 3052 - 3087 fr.,\n 49. 1H_Turn_45_L_RM: 3088 - 3123 fr.,\n 50. 1H_Turn_45_R: 3128 - 3163 fr.,\n 51. 1H_Turn_45_R_RM: 3164 - 3199 fr.,\n 52. 1H_Turn_90_L: 3204 - 3249 fr.,\n 53. 1H_Turn_90_L_RM: 3250 - 3295 fr.,\n 54. 1H_Turn_90_R: 3300 - 3345 fr.,\n 55. 1H_Turn_90_R_RM: 3346 - 3391 fr.,\n 56. 1H_Die_backward: 3396 - 3461 fr.,\n 57. 1H_Die_Forward: 3466 - 3531 fr.,\n 58. 1H_Die_from_Left: 3536 - 3591 fr.,\n 59. 1H_Die_from_Right: 3596 - 3651 fr.,\n","imageAlt":"Dead Walker Light 3D model animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dead-walker-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LXkb3ipVSZZ6Y3PNST4BhXp7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dead-walker-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/LXkb3ipVSZZ6Y3PNST4BhXp7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dead-walker-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dead-walker-light","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/835560/c540fb7f8d/dead-walker-light-3d-model-c540fb7f8d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"676275","type":"listingItem","attributes":{"id":676275,"title":"Dirty Storm Trooper Light Star Wars First Order","price":99.0,"description":"---------------------------------------------------------------------------------------\n\n\n\t\tHigh detailed model created by SQUIR team.\n\n\n---------------------------------------------------------------------------------------\n\nRIGGED ONLY FOR 3DSMAX!\nOther formats are not rigged!\nOther than 3dsmax formats include only T-pose model.\n\n\nReady to render at 3dsmax with VRAY.\nIt was rendered at 3dsmax 2015 with vray3.20\n\nRendering scene with all lightning, materials, background setups is included only for 3dsmax2015 vray3 format.\n\n3dsmax 2010 format is also included, but without lightning/rendering studio setups and with standard materials only.\n\nOther than 3dsmax files (3ds,fbx,lwo,c4d,obj) include only standard materials without advanced shadders or background setup.\n\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax. \nbut if you'd need the lower polygon version at other programs, please contact with the support, \nand we will convert the reduced mesh to requested format. \nThe lowest available meshsmooth level is shown at the wire view, next to the hipoly wire view.\n\n\nFor this product there's 3 different 3dsmax files included.\n\"Set\" is uncollapsed, it's a file where you can make changes at the model. \n\"Hipoly\" is collapsed to hipoly with all the modifiers history cleaned to make it trouble free  while using at other programs\n\"Studio\" is the file with all rendering setups that we used to make the previews renderings.\n\n\nBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.\n\n\n---------------------------------------------------------------------------------------\n\n\n\t\tThank you for buying SQUIR models\n\n\n---------------------------------------------------------------------------------------","imageAlt":"Dirty Storm Trooper Light Star Wars First Order 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/dirty-storm-trooper-light-star-wars-first-order","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ADqthvLiDyu59GYb3QG3tszj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dirty-storm-trooper-light-star-wars-first-order-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/ADqthvLiDyu59GYb3QG3tszj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dirty-storm-trooper-light-star-wars-first-order-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/dirty-storm-trooper-light-star-wars-first-order","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/676275/79e2e78f01/dirty-storm-trooper-light-star-wars-first-order-3d-model-79e2e78f01.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1897617","type":"listingItem","attributes":{"id":1897617,"title":"Light Mech Longshot","price":20.0,"description":"**Attention:** THIS MODEL IS **NOT INTENDED** FOR 3D PRINTING. The meshes are **NOT WATERTIGHT**. The meshes are optimized for 3d game engines, the not visible inside faces are deleted to save on tris count.\n\nThis pack contains an animated mech with modular weapons.\n\nPlease note: You can check out the free test mech “Striker” available on my publisher account. You can use this test mech to play around and test out if the mech models will fit your needs. If the test mech works fine all my other mechs will work as well. The test mech also includes the background scene shown on the pics.\n\nThe model is skinned, rigged and fully animated. \n\n-\tLight Mech Longshot\n-\t30+ animations (in place + root motion)\n-\tSkeleton with 19 bones\n-\tModular weapon design\n-\tCannons, lasers, MGs, long- and short-range-missile launchers\n-\t2 missiles, 2 projectiles\n-\t34 decals\n-\tArms are destructible (can be blown off)\n-\tHands have no bones and are not animated\n-\tHands are optional and can be removed/replaced with weapons\n-\t5 different texture sets\n-\tPSDs with intact layers are included\n-\tPBR textures (metalness)\n-\tTexture sizes are 4096 (mech), 2048 (weapons, decals) and 1024 (ammunition)\n-\tTris count ca. 5700\n-\tFinal tris count depends on how many weapons are used for the mech\n\nThe textures can be used in a PBR environment (metalness workflow) as well as a non PBR environment.\n\n-\tAlbedo map, PNG format\n-\tAlbedoAO map, PNG format – this albedo map has the ambient occlusion backed into it\n-\tAmbient Occlusion (AO) map, PNG format\n-\tIllumination maps (color + black/white)\n-\tNormal map, PNG format\n-\tMetalness map, PNG format\n-\tGloss map, PNG format\n-\tRoughness map, PNG format\n\n\nDepending on your game engine/3D application you may need to rescale the models.","imageAlt":"Light Mech Longshot","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-longshot","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9bhhZNUDx7QkHg4YVquJThEa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/a1.jpg","gridUrl":"https://media.cgtrader.com/variants/9bhhZNUDx7QkHg4YVquJThEa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/a1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/light-mech-longshot","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1897617/e5302471bf/light-mech-longshot-3d-model-e5302471bf.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"670608","type":"listingItem","attributes":{"id":670608,"title":"Skeleton Archer Light Version","price":20.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nNumber of characters: 2 (skeleton and bow)\nVertex counts of characters: 9,498\nNumber of Textures: 12 diffuse, specular, metallic, opacity and normals\nTexture Resolutions: 2048x2048, 1024x1024, 512x512\nNumber of Materials and Material Instances: 6 Materials\nNumber of Animations: 48 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included\n\nSkeleton has 7,292 polygons, 13,676 triangles and 7,200 vertexes. \nWith armor, and weapons - 9,271 polygons, 17,572 triangles and 9,498 vertexes\n\nRig has 49 bones (including 2 bow bones).\n\nTextures: diffuse, specular, bump and normals maps. \nTextures are TIF file format 2048x2048 - body and armor. 1024x124 - for maol armor and for bow amunition, 512X512 for sword. 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The number of activations is limited.**\n\n**Assumes knowledge of Unreal Engine animation tools**\n\n**!Undrivible version of LSV MKll for UE 5.1!**\n\n**Description**\n\n\u003e The Light Strike Vehicle (LSV) is a light fast attack vehicle used by the Singapore Army.\n\n\u003e This model of the light strike car will fit perfectly as a decoration in your project, thanks to the high detail of both the model itself and the textures. And several variations of textures allow you to independently determine the degree of contamination of the vehicle, depending on your needs.\n\n\u003e The model also has a dynamic contamination material that allows you to set the degree of contamination and rust yourself.\n\n**Features:**\n\n\u003e - The original .Blend file is provided on request with built-in 4k textures\n- High detail of the modelDetailed engine and transmission compartment\n- Detailed description of the suspension system\n- Different levels of texture contaminationHigh resolution textures 4k\n- Highly detailed models of weapons (FN MAG, Spike Anti-tank missiles)\n- 6 logically named materials\n- Flexible dynamic contamination material that allows you to create contamination of the tank, for example when driving\n\n**Number of unique grids:**\n\n\u003e - Objects: 248\n- Verticles: 289606\n- Edges: 550288\n- Faced: 283613\n- Triangles: 283613\n\n\n**LODs:** None\n\n**Number of materials and copies of materials:**\n\n- 7 logically named materials\n\n\n**Number of textures:**\n\nTextures of different degrees of contamination. there are 70 textures in total, 25 for each degree of contamination.\n\n\n**Texture Resolutions:**\n\n- Textures resolution 4k.\n\n\n**Supported Development Platforms:**\n\n- It can be used on any platform except android and iOS.","imageAlt":"LSV MK II v101 Undrivile 3D model rigged","url":"https://www.cgtrader.com/3d-models/military/military-vehicle/light-strike-vehicle-mark-ii-with-4k-textures","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oHsuigHNzbVJh8pk5YUNFPSv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Title.jpg","gridUrl":"https://media.cgtrader.com/variants/oHsuigHNzbVJh8pk5YUNFPSv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Title.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-vehicle/light-strike-vehicle-mark-ii-with-4k-textures","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/4107086/f12919cd8b/lsv-mk-ii-v101-undrivile-3d-model-f12919cd8b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4181617","type":"listingItem","attributes":{"id":4181617,"title":"Police Constable M4 for DAZ Studio","price":6.99,"description":"Calling all patrolmen! You`re needed on duty! Let you M4 character patrol the city in this police officer`s uniform.\nIncludes jacket, pants (with boots) and 2 helmets: white and blue.\n\n**Product Features:**\n* DAZ Studio clothing: dsf, duf/ png\n* Hat 1 (white), at 3,722 polygons; no position morphs.\n* Hat 2 (blue), at 3,721 polygons; no position morphs.\n* Jacket, at 60,156 polygons; includes the following position morphs:\n- ShldrFix-Left\n- ShldrFix-Right\n- ShldrFix-Both\n- Left Side Fwd\n- Back Out\n- Front Out\n- Left Side out\n- No Belt\n- No Vent\n- Right Side out\n- Thicker Waist\n- Walk Left\n- Walk Right\n* Pants, at 51,847 polygons; no position morphs.\n- The boots are part of the pants.\n\n**Textures / Material Files:**\n* One set of texture maps for each clothing.\n\n**Morphs:**\n* Each clothing includes the usual shape morphs to fit your M4 character, where applicable.\n\nRequires the previous download and installation of Michael 4 (M4) base and Michael 4 Morphs++ from DAZ.\n\nAll sales images rendered in DAZ Studio.\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n\nOriginal model by, and acquired, from Poserworld, and now owned by VanishingPoint.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/clothing/police-constable-m4-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EZBdmsGwQhnLx5dLEqwX3Nuh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PoliceConstableM4DS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/EZBdmsGwQhnLx5dLEqwX3Nuh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PoliceConstableM4DS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/police-constable-m4-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4181617/ca08eca1bd/police-constable-m4-for-daz-studio-3d-model-ca08eca1bd.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"10247","type":"listingItem","attributes":{"id":10247,"title":"Sheet Metal Folding 1000 Light","price":25.0,"description":"\u003cp\u003eThis is simple folding machine can you made by your self\u003c/p\u003e","imageAlt":"Sheet Metal Folding 1000 Light 3D","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/sheet-metal-folding-1000-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YHPkAR1dWsTASQo5qxde2Fhb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sheet-metal-folding-1000-light-3d-model-animated-rigged-sldprt-sldasm-slddrw-ige-igs-iges.jpg","gridUrl":"https://media.cgtrader.com/variants/YHPkAR1dWsTASQo5qxde2Fhb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sheet-metal-folding-1000-light-3d-model-animated-rigged-sldprt-sldasm-slddrw-ige-igs-iges.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/sheet-metal-folding-1000-light","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":29,"name":".ige","is_native":false},{"id":59,"name":".sldprt","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/10247/9e5f20ba92/sheet-metal-folding-1000-light-3d-model-9e5f20ba92.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4201366","type":"listingItem","attributes":{"id":4201366,"title":"Sporty Outfit M4 for DAZ Studio","price":6.99,"description":"Sporty suit, sweats, or joggers- whatever you call it, this outfit will let your M4 character be casually relaxed in any situation.\n\n**Product Features:**\n* DAZ Studio clothing: dsf, duf/ png:\n* Joggers (Pants), at 13,636 polygons\n* Shirt, at 18,768 polygons; includes an UnTuck morph\n* Shoes, at 14,206 polygons\n\nEach clothing is a separate figure, which makes it easy to add or remove pieces that you need.\n\n**Textures / Material Files:**\n* One set of texture maps for each clothing.\n\nMorphs:\n* Each clothing includes the usual shape morphs to fit your M4 character.\n\nRequires the previous download and installation of Michael 4 (M4) base and Michael 4 Morphs++ from DAZ.\n\nAll sales images rendered in DAZ Studio.\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n\nOriginal model by, and acquired, from Poserworld, and now owned by VanishingPoint.\n","imageAlt":"Sporty Outfit M4 for DAZ Studio 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/sporty-outfit-m4-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/84NUweNVyq7M8FSgn8js51ma/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SportyM4DS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/84NUweNVyq7M8FSgn8js51ma/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SportyM4DS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/sporty-outfit-m4-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4201366/9c3c0382a9/sporty-outfit-m4-for-daz-studio-3d-model-9c3c0382a9.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"709261","type":"listingItem","attributes":{"id":709261,"title":"Eva And Adam Horseman Archers Light Version","price":75.0,"description":"Eva And Adam Horseman Archers low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included.\n\nUnity Asset Included.\n\nLow polygonal game ready rigged models of man, woman and horse in 3D MAX files. \nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character) \n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n\n2 Body textures ( and with underclothes) included.(for each character) \n4 Eva Hairs textures included. \n2 hairs and beard (Adam) styles included \n5 Adam Hairs textures included. \n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles. \nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles. \nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations \nGeneral\n\n0. MECANIM pose: 0 - 0 fr., \n1. S_Drinking: 2 - 55 fr., \n2. S_Eating: 56 - 176 fr., \n3. S_Explanation: 177 - 222 fr., \n4. S_IDLE: 223 - 323 fr., \n5. S_Kiss: 324 - 409 fr., \n6. S_Looking_around: 410 - 586 fr., \n7. S_Pray_A: 587 - 667 fr., \n8. S_Reject: 668 - 768 fr., \n9. S_salute_B: 769 - 829 fr., \n10. S_sit_down: 830 - 855 fr., \n11. S_Sitinhg_Talking_A: 856 - 991 fr., \n12. S_Sitting: 992 - 1042 fr., \n13. S_Came_up: 1043 - 1069 fr., \n14. S_Talking_B: 1070 - 1205 fr., \n15. S_Throwing: 1206 - 1311 fr., \n16. S_Use_object: 1312 - 1352 fr., \n17. S_making_item: 1357 - 1387 fr., \n18. M_Run: 1388 - 1414 fr., \n19. M_Run_Jump: 1415 - 1448 fr., \n20. M_Sneaking: 1453 - 1503 fr., \n21. M_strafe_run_left: 1509 - 1535 fr., \n22. M_strafe_run_right: 1540 - 1566 fr., \n23. M_Strife_leftt: 1571 - 1606 fr., \n24. M_Strife_right: 1611 - 1646 fr., \n25. M_walk: 1651 - 1687 fr., \n26. M_Jump_Walking: 1691 - 1721 fr., \n27. M_Walking_back_B: 1726 - 1761 fr., \n28. M_Walking_With_Tourch: 1766 - 1869 fr., \n29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n30. RM_Run: 1907 - 1933 fr., \n31. RM_Run_Jump: 1936 - 1969 fr., \n32. RM_Sneaking: 1975 - 2024 fr., \n33. RM_strafe_run_left: 2030 - 2056 fr., \n34. RM_strafe_run_right: 2061 - 2087 fr., \n35. RM_Strife_leftt: 2092 - 2127 fr., \n36. RM_Strife_right: 2132 - 2167 fr., \n37. RM_walk: 2173 - 2208 fr., \n38. RM_Jump_Walking: 2212 - 2242 fr., \n39. RM_Walking_back_B: 2247 - 2282 fr., \n40. RM_Swimming_Crawl: 2287 - 2317 fr., \n41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n42. 1H_PutWeapon_Back: 2430 - 2470 fr., \n43. 1H_TookWeaponOut: 2471 - 2511 fr., \n44. 1H_5X_Combo: 2512 - 2607 fr., \n45. 1H_COMBAT_mode: 2608 - 2658 fr., \n46. 1H_dodge_backwards: 2659 - 2694 fr., \n47. 1H_Hit_from_back: 2695 - 2730 fr., \n48. 1H_Hit_from_front: 2731 - 2766 fr., \n49. 1H_moveTOblock: 2767 - 2773 fr., \n50. 1H_shield_block_keeping: 2774 - 2804 fr., \n51. 1H_moveFROMblock: 2805 - 2811 fr., \n52. 1H_shield_block_high_left: 2812 - 2847 fr., \n53. 1H_shield_block_high_right: 2848 - 2883 fr., \n54. 1H_sword_parry_high_left: 2884 - 2919 fr., \n55. 1H_sword_parry_high_right: 2921 - 2956 fr., \n56. 1H_sword_shield_blow: 2957 - 2992 fr., \n57. 1H_sword_swing_high_left: 2993 - 3028 fr., \n58. 1H_sword_swing_high_right: 3029 - 3064 fr., \n59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr., \n60. 1H_sword_swing_low_left: 3101 - 3136 fr., \n61. 1H_sword_swing_low_right: 3137 - 3172 fr., \n62. 1H_sword_thrust_high: 3173 - 3208 fr., \n63. 1H_Die_fall_backward: 3210 - 3343 fr., \n64. 1H_Die_fall_forward: 3348 - 3488 fr., \n65. 1H_banging_shield: 3493 - 3513 fr., \n66. 1H_Casual_walk: 3518 - 3554 fr., \n67. 1H_Cautious_walk: 3559 - 3599 fr., \n68. 1H_walk_left_swing: 3600 - 3635 fr., \n69. 1H_walk_right_swing: 3636 - 3671 fr., \n70. 1H_walk_trust: 3672 - 3707 fr., \n71. 1H_combat_run: 3712 - 3734 fr.,\n\n72. RM_1H_Casual_walk: 3739 - 3775 fr., \n73. RM_1H_Cautious_walk: 3780 - 3820 fr., \n74. RM_1H_walk_left_swing: 3825 - 3860 fr., \n75. RM_1H_walk_right_swing: 3865 - 3900 fr., \n76. RM_1H_walk_trust: 3905 - 3940 fr., \n77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n78. Archer_putBow_back: 3972 - 4007 fr., \n79. Archer_takeBow_out: 4008 - 4048 fr., \n80. Archer_COMBAT_mode: 4049 - 4099 fr., \n81. Archer_dodge_backwards: 4100 - 4135 fr., \n82. Archer_Hit_from_back: 4136 - 4171 fr., \n83. Archer_Hit_from_front: 4172 - 4207 fr., \n84. Archer_get_arrow_fromBack: 4208 - 4248 fr., \n85. Archer_charging: 4250 - 4290 fr., \n86. Archer_aim: 4292 - 4392 fr., \n87. Archer_shot_loop: 4393 - 4463 fr., \n88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr., \n89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr., \n90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr., \n91. Archer_aim_fromUp_toDown: 4693 - 4783 fr., \n92. Archer_aiming_up_45_d: 4784 - 4884 fr., \n93. Archer_shot_loop_45up: 4885 - 4955 fr., \n94. Archer_Dying: 4960 - 5025 fr., \n95. Archer_run_combat: 5030 - 5056 fr., \n96. Archer_walk_Combat: 5061 - 5106 fr., \n97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr., \n98. Archer_walk_charging: 5153 - 5198 fr., \n99. Archer_walk_Aim: 5199 - 5244 fr., \n100. Archer_walk_shot_Loop: 5245 - 5300 fr., \n101. Archer_strife_left_Aim: 5305 - 5340 fr., \n102. Archer_strife_right_Aim: 5345 - 5380 fr., \n103. Archer_walking_back: 5385 - 5420 fr.,\n\n104. RM_Archer_run_combat: 5425 - 5451 fr., \n105. RM_Archer_strife_left_Aim: 5456 - 5491 fr., \n106. RM_Archer_strife_right_Aim: 5496 - 5531 fr., \n107. RM_Archer_walk_Combat: 5536 - 5581 fr., \n108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr., \n109. RM_Archer_walk_charging: 5636 - 5681 fr., \n110. RM_Archer_walk_Aim: 5686 - 5731 fr., \n111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr., \n112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n0. MECANIM pose: 0 - 0 fr., \n1. Horseman_G_Explanation: 2 - 45fr., \n2. Horseman_G_Idle: 46 - 146fr., \n3. Horseman_G_looking_around: 147 - 323fr., \n4. Horseman_G_Say_No: 324 - 374fr., \n5. Horseman_G_Talking: 375 - 420fr., \n6. Horseman_G_War_Cry: 421 - 471fr., \n7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr., \n8. Horseman_G_Riding_Troting_Horse: 515 - 539fr., \n9. Horseman_Archer_Take_Bow_Out: 540 - 575fr., \n10. Horseman_Archer_Combat: 576 - 600fr., \n11. Horseman_Archer_Charge: 601 - 661fr., \n12. Horseman_Archer_Aim_Stright: 662 - 686fr., \n13. Horseman_Archer_fire_loop_stright: 687 - 757fr., \n14. Horseman_Archer_Aim_Back: 762 - 786fr., \n15. Horseman_Archer_fire_loop_back: 787 - 857fr., \n16. Horseman_Archer_Aim_Left: 862 - 886fr., \n17. Horseman_Archer_fire_loop_left: 887 - 957fr., \n18. Horseman_Archer_Aim_Right: 962 - 986fr., \n19. Horseman_Archer_fire_loop_right: 987 - 1057fr., \n20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr., \n21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr., \n22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr., \n23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr., \n24. Horseman_Sword_Take_Out: 1251 - 1281fr., \n25. Horseman_Sword_Galloping: 1282 - 1297fr., \n26. Horseman_Sword_Left_blow: 1298 - 1333fr., \n27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr., \n28. Horseman_Sword_Right_blow: 1370 - 1405fr., \n29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr., \n30. Horseman_Sword_Put_Back: 1442 - 1472fr., \n31. Horseman_G_Death_A: 1473 - 1502fr., \n32. Horseman_G_Death_B: 1507 - 1542fr., \n33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\nHorse Animations\n\n0. Zero frame: T-Pose \n1. horse_Idle_A: 0 - 100 fr., \n2. horse_Idle_B: 101 - 201 fr., \n3. horse_bite: 201 - 241 fr., \n4. horse_kick: 242 - 268 fr., \n5. horse_looking_around: 269 - 394 fr., \n6. horse_rear_up: 395 - 480 fr., \n7. horse_sniff: 481 - 541 fr., \n8. horse_eating: 546 - 646 fr., \n9. horse_kick_ground: 651 - 685 fr., \n10. horse_death: 690 - 716 fr., \n11. M_horse_galloping: 721 - 736 fr., \n12. M_horse_jump: 737 - 772 fr., \n13. M_horse_galloping_turn_left: 773 - 788 fr., \n14. M_horse_galloping_turn_right: 793 - 808 fr., \n15. M_horse_running_death: 813 - 853 fr., \n16. M_horse_swim: 858 - 892 fr., \n17. M_horse_trot: 897 - 921 fr., \n18. M_horse_trot_turn_left: 922 - 946 fr., \n19. M_horse_trot_turn_right: 951 - 975 fr., \n20. M_horse_walk: 980 - 1014 fr., \n21. M_horse_walk_turn_Left: 1015 - 1049 fr., \n22. M_horse_walk_turn_right: 1054 - 1088 fr., \n23. M_horse_walk_back: 1093 - 1127 fr., \n24. RM_horse_galloping: 1132 - 1147 fr., \n25. RM_horse_galloping_turn_left: 1152 - 1167 fr., \n26. RM_horse_galloping_turn_right: 1172 - 1187 fr., \n27. RM_horse_jump: 1192 - 1227 fr., \n28. RM_horse_running_death: 1232 - 1272 fr., \n29. RM_horse_swim: 1277 - 1311 fr., \n30. RM_horse_trot: 1316 - 1340 fr., \n31. RM_horse_trot_turn_left: 1345 - 1369 fr., \n32. RM_horse_trot_turn_right: 1374 - 1398 fr., \n33. RM_horse_walk: 1403 - 1437 fr., \n34. RM_horse_walk_back: 1442 - 1476 fr., \n35. RM_horse_walk_turn_Left: 1481 - 1515 fr. \n36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers-li","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2Ma4nEBXEAcpZCQmh4nA39zN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/2Ma4nEBXEAcpZCQmh4nA39zN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers-li","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709261/4eea3b753f/eva-and-adam-horseman-archers-light-version-3d-model-4eea3b753f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1011660","type":"listingItem","attributes":{"id":1011660,"title":"Animated Wizard Baby Light Version","price":10.0,"description":"\u003cp\u003eLow polygonal game_ready animated model of wizard woman in 3D Max file version 2009 minimum.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clips in the pack as well. \u003cbr/\u003eBut animated FBX file is included \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e OBJ are included.\u003c/p\u003e\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eI used Character Studio MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eThis character has 38 animations. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eHere you can see animations preview: http://www.youtube.com/watch?v=jYQCw_9NdsY\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel has 2298  polygons and 2213 vertexes.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, and normals maps. \u003c/p\u003e\u003cp\u003eTextures are TIF file format 2048x2048 for wizard and 1024x1024 for staff.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) Mcombatmode_A: 0 - 75 fr.,\u003c/p\u003e\u003cp\u003e 2) Mdodgeto_left: 76 - 111 fr.,\u003c/p\u003e\u003cp\u003e 3) Mdodgeto_right: 112 - 147 fr.,\u003c/p\u003e\u003cp\u003e 4) Mmagichelix_spell: 148 - 218 fr.,\u003c/p\u003e\u003cp\u003e 5) Mstaf_block: 219 - 254 fr.,\u003c/p\u003e\u003cp\u003e 6) Mstaffearthquake_spell: 255 - 290 fr.,\u003c/p\u003e\u003cp\u003e 7) Mstaff_Hit: 291 - 326 fr.,\u003c/p\u003e\u003cp\u003e 8) Mstraightdown_hit: 327 - 362 fr.,\u003c/p\u003e\u003cp\u003e 9) Mswing_right: 363 - 398 fr.,\u003c/p\u003e\u003cp\u003e 10) Mtaking_hit: 399 - 434 fr.,\u003c/p\u003e\u003cp\u003e 11) Mdying_B: 435 - 500 fr.,\u003c/p\u003e\u003cp\u003e 12) Mcombatmode_B: 510 - 585 fr.,\u003c/p\u003e\u003cp\u003e 13) Mduckbelow_swing: 586 - 621 fr.,\u003c/p\u003e\u003cp\u003e 14) Mmagiclight_spell: 622 - 672 fr.,\u003c/p\u003e\u003cp\u003e 15) Mmagicshot_stright: 673 - 708 fr.,\u003c/p\u003e\u003cp\u003e 16) Mcombatmode_C: 713 - 788 fr.,\u003c/p\u003e\u003cp\u003e 17) Mbuffspell_A: 789 - 839 fr.,\u003c/p\u003e\u003cp\u003e 18) Mbuffspell_B: 840 - 930 fr.,\u003c/p\u003e\u003cp\u003e 19) Mfireball_spell: 931 - 1006 fr.,\u003c/p\u003e\u003cp\u003e 20) Mspellcast_A: 1007 - 1077 fr.,\u003c/p\u003e\u003cp\u003e 21) Mspellcast_B: 1078 - 1113 fr.,\u003c/p\u003e\u003cp\u003e 22) Mspellcast_C: 1114 - 1149 fr.,\u003c/p\u003e\u003cp\u003e 23) Mspellcast_D: 1150 - 1185 fr.,\u003c/p\u003e\u003cp\u003e 24) MDying_A: 1186 - 1226 fr.,\u003c/p\u003e\u003cp\u003e 25) MStanding-Free_A: 1231 - 1331 fr.,\u003c/p\u003e\u003cp\u003e 26) Mlooking_around: 1332 - 1508 fr.,\u003c/p\u003e\u003cp\u003e 27) MStanding-Free_B: 1509 - 1609 fr.,\u003c/p\u003e\u003cp\u003e 28) MDrinking_potion: 1610 - 1690 fr.,\u003c/p\u003e\u003cp\u003e 29) M_kiss: 1691 - 1776 fr.,\u003c/p\u003e\u003cp\u003e 30) Mmaking_potion: 1781 - 1811 fr.,\u003c/p\u003e\u003cp\u003e 31) M_Run: 1816 - 1838 fr.,\u003c/p\u003e\u003cp\u003e 32) Mjump_runing: 1843 - 1883 fr.,\u003c/p\u003e\u003cp\u003e 33) M_walk: 1888 - 1938 fr.,\u003c/p\u003e\u003cp\u003e 34) Mwalking_back: 1943 - 1978 fr.,\u003c/p\u003e\u003cp\u003e 35) Mfalling_down: 1983 - 2023 fr.,\u003c/p\u003e\u003cp\u003e 36) Mrunblow_A: 2028 - 2072 fr.,\u003c/p\u003e\u003cp\u003e 37) Mrunblow_B: 2073 - 2117 fr.,\u003c/p\u003e\u003cp\u003e 38) Mrunblow_C: 2118 - 2162 fr.,\u003c/p\u003e","imageAlt":"3D asset Animated Wizard Baby Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/animated-wizard-baby-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ss2y4251pgmCRPtYgDvEgaVJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-wizard-baby-light-version-3d-model-low-poly-animated-rigged-max-unitypackage-prefab.jpg","gridUrl":"https://media.cgtrader.com/variants/Ss2y4251pgmCRPtYgDvEgaVJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-wizard-baby-light-version-3d-model-low-poly-animated-rigged-max-unitypackage-prefab.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/animated-wizard-baby-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1011660/eb3911e968/animated-wizard-baby-light-version-3d-model-eb3911e968.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4135221","type":"listingItem","attributes":{"id":4135221,"title":"Tech Noir M4 for DAZ Studio","price":6.99,"description":"Dress your M4 characters in this sci-fi steampunk outfit. Perfect for use as a spy, a soldier, or whatever situation your character finds himself in.\nThe mask is a separate model: add it to your character as a disguise or uniform or hide it as needed.\n\n**Product Features:**\n* DAZ Studio clothing: dsf, duf/ png\n* Jacket, at 71,592 polygons; no position morphs.\n* Mask, at 25,359 polygons; includes the following position morphs:\n- Big Hair\n- No Hair\n* Pants, at 41,947 polygons; no position morphs.\n- The boots are part of the pants.\n\n**Textures / Material Files:**\n* One set of texture maps for each clothing.\n\n**Morphs:**\n* Each clothing includes the usual shape morphs to fit your M4 character.\n\nRequires the previous download and installation of Michael 4 (M4) base and Michael 4 Morphs++ from DAZ.\n\nAll sales images rendered in DAZ Studio.\nDesigned for use in DAZ Studio 4.9 and above with Iray. 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The second Wing is an instance, so you will just need to animate 1 Wing, and the second will copy.\n\nOriginally created with Cinema 4D R18, but no exclusive R18 tools were used, it means that you can use it in lower versions of Cinema 4D.\n\n|| USAGE ||\n\nThis model is suitable for use in broadcast, high-res film close-up, advertising. \n\nAlso Contains Animated FBX Files!!!!\n\n|| SPECS ||\n\nEach feather is a separete object (with exception of the body small feathers). Each feather contains 36 polygons\n        \nThis model is Subdividable\nThis model contain most quads and some tris, modeled based on loops.\nThis model contains Standard materials only\nHigh Resolution Textures.\n\n|| ANIMATIONS ||\n\nAnimations included in this file (Located in Different Takes, and also in FBX files) are:\n\nT-Pose\nWings Flapping \nClosed Idle\nFalling","imageAlt":"3D asset Pair of Bird Wings C4D","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/3d-pair-of-bird-wing-c4d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Gsx53E2DskPyrNuggN9kSVc7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pair-of-bird-wings-c4d-3d-model-low-poly-animated-rigged-obj-3ds-fbx-c4d-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/Gsx53E2DskPyrNuggN9kSVc7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pair-of-bird-wings-c4d-3d-model-low-poly-animated-rigged-obj-3ds-fbx-c4d-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/3d-pair-of-bird-wing-c4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/784643/d269ffa420/pair-of-bird-wings-c4d-3d-model-d269ffa420.png","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3292432","type":"listingItem","attributes":{"id":3292432,"title":"Starship Bridge 13 for DAZ Studio","price":15.99,"description":"Designed for a more compact starship, this bridge is located behind the ready room and conference room.\n\nThree stand-up consoles allow the crew to monitor tactical, communications, and strategy. Rear monitors can be configured to display any or all of this information.\n\nTwo doors in the rear of the bridge allow access to the elevator lifts, while the front doors lead to the forward rooms.\n\nThe combination ready room and conference room includes large windows to see into the vastness of space.\n\n**Product Features:**\n* Includes DAZ Studio props (dsf, duf/ png)\n- Bridge 13: 55,508 polygons\n- Bridge 13 Ready Room: 123,724 polygons\n- Ready Room Chair: 14,979 polygons\n- \"Ready Room All\": Ready room with all of the chairs in the correct place.\n\n**Bridge Features:**\n* As is usual for our Starship Bridges, all walls (and the ceiling) can be hidden for easier camera placement.\n* The helm and ops chairs can rotate around, with a Pose Control dial on the Body.\n* The helm and ops consoles can swing around for easier access to the chairs, with a Pose Control dial on the Body.\n* The three rear consoles (left, center, right) are separate Body parts which can be hidden or shown to suit the needs of your scene.\n* The captain`s chair can not move or rotate.\n* ALL of the doors can open and close, with a Pose Control dial on the Body.\n* ALL of the doors lead somewhere:\n-The Left Rear and Right Front doors open into lifts.\n-The Left Front and Right Front doors lead to the Ready Room.\n* Includes fully modelled lift interior for the right and left elevator-lifts.\n\n**Ready Room Features:**\n* All walls (and the ceiling) can be hidden for easier camera placement.\n* Four doors can open and close, with a Pose Control dial on the Body.\n* The exit doors can open and close, with a Pose Control dial on the Body.\n* All of the furniture are separate parts which can be moved, rotated, or hidden or shown to suit the needs of your scene.\n-This includes: conference room table, desk, desk chairs, couches, lounge chair, and small tables.\n* All of the doors can open and close, with a Pose Control dial on the Body.\n\n**Chair Features:**\n* The back can bend, with a Pose Control dial on the Body.\n* The bottom can rotate, with a Pose Control dial on the Body.\n* Since the chair is a separate figure, you can add more to the scene or use it in other room sets.\n\n**Textures:**\n* One set of textures for the Bridge, Ready Room, and chair.\n* All of the materials use Iray shaders.\n\n**Cameras:**\n* 10 camera files are included for the Bridge.\n* 7 camera files are included for the Ready Room.\n* The cameras have been positioned so no walls will block the camera.\n* You can use these camera files to render the scene or use them as starting points.\n\nAll sales images rendered in DAZ Studio with an HDRI skydome environment.\n\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n","imageAlt":"3D model Starship Bridge 13 for DAZ Studio","url":"https://www.cgtrader.com/3d-models/interior/other/starship-bridge-13-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KKL5PRWbZyEs3q7BTfxjUdmg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/StarshipBridge13DS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/KKL5PRWbZyEs3q7BTfxjUdmg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/StarshipBridge13DS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/starship-bridge-13-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3292432/3f2b1186a1/starship-bridge-13-for-daz-studio-3d-model-3f2b1186a1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"712214","type":"listingItem","attributes":{"id":712214,"title":"Ratkin Skeleton Light Version","price":15.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \n DAE (Collada) and OBJ are included.\n\nUnity Asset included.\n\nModel with weapons has 10,380  polygons, 20,281 triangles and 10,165 vertexes. \n\nRig has 68 bones. \n\nTextures: diffuse, specular, self-illumination and normals maps. \nTIF file format 2048x2048 512x512. \n\nCharacter has 54 animations. \n\n\nAnimation list:\n\n1. Ratkin_1H_COMBAT_mode: 1 - 50 fr.\n 2. Ratkin_1H_Dodge_Jump_Backward: 55f - 80 fr.\n 3. Ratkin_1H_Dodge_Jump_Left: 85f - 110 fr.\n 4. Ratkin_1H_Dodge_Jump_Right: 115f - 140 fr.\n 5. Ratkin_1H_Heavy Smash: 145f - 185 fr.\n 6. Ratkin_1H_Jump_Swing: 190f - 235 fr.\n 7. Ratkin_1H_sword_parry_from_stright_down: 240f - 275 fr.\n 8. Ratkin_1H_sword_parry_high_left: 280f - 315 fr.\n 9. Ratkin_1H_sword_parry_high_right: 320f - 355 fr.\n 10. Ratkin_1H_sword_parry_low_front: 360f - 395 fr.\n 11. Ratkin_1H_sword_swing_high_left: 400f - 435 fr.\n 12. Ratkin_1H_sword_swing_high_right: 440f - 475 fr.\n 13. Ratkin_1H_sword_swing_high_straight_down: 480f - 515 fr.\n 14. Ratkin_1H_sword_swing_low_left: 520f - 555 fr.\n 15. Ratkin_1H_sword_swing_low_right: 560f - 595 fr.\n 16. Ratkin_1H_Knocked_backward: 600f - 641 fr.\n 17. Ratkin_1H_Down_back: 646f - 686 fr.\n 18. Ratkin_1H_Recover_from_knocked_backward: 691f - 731 fr.\n 19. Ratkin_1H_Knocked_forward: 736f - 764 fr.\n 20. Ratkin_1H_Down_forward: 769f - 809 fr.\n 21. Ratkin_1H_Recover_from_knocked_forward: 814f - 846 fr.\n 22. Ratkin_1H_Moving_left: 851f - 871 fr.\n 23. Ratkin_1H_Moving_right: 876f - 896 fr.\n 24. Ratkin_1H_Tracking: 901f - 1076 fr.\n 25. Ratkin_1H_warning: 1081f - 1141 fr.\n 26. Ratkin_1H_Hit_from_back: 1146f - 1181 fr.\n 27. Ratkin_1H_Hit_from_front: 1186f - 1221 fr.\n 28. Ratkin_1H_Hit_from_left: 1226f - 1261 fr.\n 29. Ratkin_1H_Hit_from_righ: 1266f - 1301 fr.\n 30. Ratkin_1H_Dying_A: 1306f - 1371 fr.\n 31. Ratkin_1H_Dying_B: 1376f - 1416 fr.\n 32. Ratkin_1H_Die_knocked_backward: 1421f - 1438 fr.\n 33. Ratkin_1H_Die_knocked_forward: 1443f - 1460 fr.\n 34. Ratkin_1H_Casual_walk: 1465f - 1501 fr.\n 35. Ratkin_1H_Cautious_walk: 1506f - 1546 fr.\n 36. Ratkin_1H_combat_run: 1551f - 1573 fr.\n 37. Ratkin_1H_run: 1578f - 1604 fr.\n 38. Ratkin_1H_Jump_runing: 1609f - 1649 fr.\n 39. Ratkin_Walking_back_A: 1654f - 1689 fr.\n 40. Ratkin_Digging_A: 1694f - 1729 fr.\n 41. Ratkin_IDLE: 1734f - 1834 fr.\n 42. Ratkin_anger: 1839f - 1889 fr.\n 43. Ratkin_Eating: 1894f - 2014 fr.\n 44. Ratkin_Looking_around: 2019f - 2195 fr.\n 45. Ratkin_Pick_object: 2200f - 2240 fr.\n 46. Ratkin_pointing_A: 2245f - 2305 fr.\n 47. Ratkin_Shrugs: 2310f - 2355 fr.\n 48. Ratkin_Stretching: 2360f - 2460 fr.\n 49. Ratkin_Talking_A: 2465f - 2505 fr.\n 50. Ratkin_Talking_B: 2510f - 2660 fr.\n 51. Ratkin_Climbing_wall: 2665f - 2695 fr.\n 52. Ratkin_Crawling: 2700f - 2730 fr.\n 53. Ratkin_falling_down: 2735f - 2775 fr.\n 54. Ratkin_Jump_standing: 2780f - 2855 fr.\n\n","imageAlt":"3D model Ratkin Skeleton Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-skeleton-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kwWmvzhKBLFwh9hprsLzq7uC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-skeleton-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/kwWmvzhKBLFwh9hprsLzq7uC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-skeleton-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-skeleton-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/712214/1a17c6f4ab/ratkin-skeleton-light-version-3d-model-1a17c6f4ab.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"33731","type":"listingItem","attributes":{"id":33731,"title":"Cessna 172 Skyhawk","price":109.0,"description":"- Detailed exterior, simple interior  \n- textured and UVW unwrapped  \n- rigged exterior movable parts (ONLY IN .max FORMAT)  \n- every object has material name, you can easily change or apply materials  \n  \n.max format:  \nRar archive contains two scenes  \n1. 3ds max 2011 with vray materials, which you can see in preview images in studio renders.  \n2. 3ds max 2011 with mental ray materials, which you can see in preview images in outdoor renders.  \n3. 3ds max 2011 with standard materials.  \n  \nIn each scene model is provided with turbo smooth modifier on stack on objects that need it.   \n  \nRigged parts: elevator, rudder, flaps, ailerons.  \n  \n.blend format:\n\nBlender 3 with Cycles/Eevee materials. Render scene not included, only model.\n\n.\n  \n.obj format:  \nTextures may have to be added manualy.  \nRar archive contains two versions of model with simple materials:  \n1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.  \n2. Exported after appllying mesh smooth. Just import, apply materials and render  \n.lwo format:  \nTextures may have to be added manualy.  \nRar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.  \nSimple materials.  \n.fbx and .3ds format:  \nTextures may have to be added manualy.  \nRar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.  \n  \nPolycount:  \nwithout meshsmooth max,obj,lwo: 80 000 polygons  \ncollapsed fbx,3ds,obj: 600 000 faces/300 000 poly\n\n","imageAlt":"3D model rigged Cessna 172 Skyhawk","url":"https://www.cgtrader.com/3d-models/aircraft/private-aircraft/cessna-172-skyhawk--2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JeszMXBb83EUxAuKc85z59Dy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cessna-172-skyhawk-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/JeszMXBb83EUxAuKc85z59Dy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cessna-172-skyhawk-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/private-aircraft/cessna-172-skyhawk--2","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":15,"name":".hrc","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"private-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Private","schemaImageUrl":"https://img-new.cgtrader.com/items/33731/7fb2c5d21d/cessna-172-skyhawk-3d-model-7fb2c5d21d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"711686","type":"listingItem","attributes":{"id":711686,"title":"Dwarf Paladin Light Vershion","price":40.0,"description":"\u003cp\u003eCharacter designed to be playable paladin, priest, priest, warrior, knight for first person and third person games and have 14 removable\\changeable parts and weapons which gives ability for customization.\u003c/p\u003e\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \u003c/p\u003e\u003cp\u003e\n\n\u003cp\u003eUnity Asset included.\u003c/p\u003e\u003cp\u003e\n\n\u003c/p\u003e\u003cp\u003eBody parts: Head, Beard, Hands, Feet, Ponytail\nArmor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet\nWeapons: 2 staffs and 2 maces, two weapons in hand and two at dwarfs back.\u003c/p\u003e\u003cp\u003e.FBX are included.\u003c/p\u003e\u003cp\u003eModel with all armors and weapons: 19,233 polygons, 38,086 triangles and 20,302 vertexes. \nRig has 77 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048,\u003c/p\u003e\u003cp\u003eCharacter includes 125 animations. \nI used Character Studio 3D MAX to make animations.\nAnimations which start with \"RM\" - contain root motion data.\u003c/p\u003e\u003cp\u003eAnimation list\u003c/p\u003e\u003cp\u003eGeneral:\n 1. S_IDLE: 0 - 100 fr.,\n 2. S_Bowing: 101 - 151 fr.,\n 3. S_Disappoined: 152 - 257 fr.,\n 4. S_Drinking: 259 - 314 fr.,\n 5. S_Eating: 315 - 435 fr.,\n 6. S_Explanation: 436 - 481 fr.,\n 7. S_Greeting: 482 - 542 fr.,\n 8. S_Looking_around: 543 - 719 fr.,\n 9. S_Pick_object: 720 - 760 fr.,\n 10. S_pointing_A: 761 - 821 fr.,\n 11. S_Reject: 822 - 922 fr.,\n 12. S_salute_B: 923 - 983 fr.,\n 13. S_Shrugs: 984 - 1029 fr.,\n 14. S_sit_down: 1030 - 1055 fr.,\n 15. S_Sitinhg_Talking_A: 1056 - 1191 fr.,\n 16. S_Sitting: 1192 - 1277 fr.,\n 17. S_Came_up: 1278 - 1304 fr.,\n 18. S_Talking_A: 1305 - 1350 fr.,\n 19. S_Talking_B: 1351 - 1486 fr.,\n 20. S_Thinking: 1487 - 1562 fr.,\n 21. S_Use_object: 1563 - 1603 fr.,\n 22. S_warning: 1604 - 1664 fr.,\n 23. S_waving: 1665 - 1710 fr.,\n 24. S_making_potion: 1715 - 1745 fr.,\n 25. M_falling_down: 1750 - 1790 fr.,\n 26. M_Jump_runing_a: 1795 - 1835 fr.,\n 27. M_Jump_standing_Start: 1840 - 1885 fr.,\n 28. M_Jump_standing_Loop: 1886 - 1888 fr.,\n 29. M_Jump_standing_End: 1890 - 1916 fr.,\n 30. M_Jump_Walking_Start: 1921 - 1932 fr.,\n 31. M_Jump_Walking_Loop: 1933 - 1935 fr.,\n 32. M_Jump_Walking_End: 1936 - 1951 fr.,\n 33. M_walk: 1952 - 1987 fr.,\n 34. M_Run: 1991 - 2013 fr.,\n 35. M_Run_Jump_Start: 2014 - 2029 fr.,\n 36. M_Run_Jump_Loop: 2030 - 2032 fr.,\n 37. M_Run_Jump_end: 2033 - 2047 fr.,\n 38. M_Sneaking: 2052 - 2102 fr.,\n 39. M_strafe_run_left: 2107 - 2133 fr.,\n 40. M_strafe_run_right: 2138 - 2164 fr.,\n 41. M_Strife_leftt: 2169 - 2204 fr.,\n 42. M_Strife_right: 2209 - 2244 fr.,\n 43. M_Walking_back_A: 2249 - 2284 fr.,\n 44. M_Walking_With_Tourch: 2289 - 2392 fr.,\n 45. RM_falling_down: 2397 - 2437 fr.,\n 46. RM_Jump_runing_a: 2442 - 2482 fr.,\n 47. RM_Jump_standing: 2487 - 2562 fr.,\n 48. RM_Run: 2567 - 2589 fr.,\n 49. RM_Run_Jump: 2594 - 2627 fr.,\n 50. RM_Sneaking: 2632 - 2682 fr.,\n 51. RM_strafe_run_left: 2687 - 2713 fr.,\n 52. RM_strafe_run_right: 2718 - 2744 fr.,\n 53. RM_Strife_leftt: 2749 - 2784 fr.,\n 54. RM_Strife_right: 2789 - 2824 fr.,\n 55. RM_walk: 2829 - 2864 fr.,\n 56. RM_Jump_Walking: 2869 - 2899 fr.,\n 57. RM_Walking_back_A: 2904 - 2939 fr.,\n 58. RM_Walking_With_Tourch: 2944 - 3047 fr.,\u003c/p\u003e\u003cp\u003e1H Combat:\n 59. 1H_PutWeapon_Back: 3052 - 3092 fr.,\n 60. 1H_TookWeaponOut: 3093 - 3133 fr.,\n 61. 1H_COMBAT_mode: 3134 - 3184 fr.,\n 62. 1H_Block_to: 3185 - 3202 fr.,\n 63. 1H_Block_Keep: 3203 - 3253 fr.,\n 64. 1H_Block_from: 3254 - 3264 fr.,\n 65. 1H_Dodge_backwards: 3265 - 3300 fr.,\n 66. 1H_dodge_to_left: 3301 - 3336 fr.,\n 67. 1H_dodge_to_right: 3337 - 3372 fr.,\n 68. 1H_Heavy Smash: 3373 - 3413 fr.,\n 69. 1H_Hit_from_back: 3414 - 3449 fr.,\n 70. 1H_Hit_from_front: 3450 - 3485 fr.,\n 71. 1H_R_parry_high_right: 3486 - 3526 fr.,\n 72. 1H_R_parry_mid_front: 3527 - 3567 fr.,\n 73. 1H_sword_swing_high_left: 3568 - 3603 fr.,\n 74. 1H_sword_swing_high_right: 3604 - 3639 fr.,\n 75. 1H_sword_swing_high_straight_down: 3640 - 3675 fr.,\n 76. 1H_sword_swing_low_left: 3676 - 3711 fr.,\n 77. 1H_sword_swing_low_right: 3712 - 3747 fr.,\n 78. 1H_Wide_Slash_Combo: 3748 - 3798 fr.,\n 79. M_1H_Knocked_backward_Fly: 3799 - 3849 fr.,\n 80. 1H_Down_back: 3850 - 3890 fr.,\n 81. 1H_Recover_from_knocked_backward: 3891 - 3931 fr.,\n 82. 1H_Die_fall_backward: 3936 - 4069 fr.,\n 83. 1H_Die_fall_forward: 4074 - 4214 fr.,\n 84. 1H_Die_knocked_backward: 4219 - 4236 fr.,\n 85. M_1H_Casual_walk: 4241 - 4277 fr.,\n 86. M_1H_Cautious_walk: 4282 - 4322 fr.,\n 87. M_2W_walk_R_swing_right: 4323 - 4358 fr.,\n 88. M_2W_walk_R_swing_left: 4359 - 4394 fr.,\n 89. M_1H_run: 4399 - 4425 fr.,\n 90. RM_1H_Casual_walk: 4430 - 4466 fr.,\n 91. RM_1H_Cautious_walk: 4471 - 4511 fr.,\n 92. RM_2W_walk_R_swing_left: 4516 - 4551 fr.,\n 93. RM_2W_walk_R_swing_right: 4556 - 4591 fr.,\n 94. RM_1H_Knocked_backward_Fly: 4596 - 4646 fr.,\n 95. RM_1H_run: 4651 - 4677 fr.,\u003c/p\u003e\u003cp\u003eWizard's:\n 96. M_PutWeapon_Back: 4682 - 4722 fr.,\n 97. M_TookWeaponOut: 4723 - 4763 fr.,\n 98. M_combat_mode_B: 4764 - 4839 fr.,\n 99. M_duck_below_swing: 4840 - 4875 fr.,\n 100. M_magic_light_spell: 4876 - 4926 fr.,\n 101. M_magic_shot_stright: 4927 - 4962 fr.,\n 102. M_combat_mode_A: 4967 - 5042 fr.,\n 103. M_Block_to: 5043 - 5058 fr.,\n 104. M_Block_Keep: 5059 - 5134 fr.,\n 105. M_Block_from: 5135 - 5145 fr.,\n 106. M_magic_helix_spell: 5146 - 5216 fr.,\n 107. M_staff_block: 5217 - 5252 fr.,\n 108. M_staff_earthquake_spell: 5253 - 5288 fr.,\n 109. M_staff_Hit_stright_down: 5289 - 5324 fr.,\n 110. M_staff_swing_right: 5325 - 5360 fr.,\n 111. M_dying_B: 5361 - 5426 fr.,\n 112. M_combat_mode_C: 5431 - 5506 fr.,\n 113. M_buff_spell_A: 5507 - 5557 fr.,\n 114. M_Drinking_potion: 5558 - 5613 fr.,\n 115. M_fire_ball_strong_spell: 5614 - 5689 fr.,\n 116. M_spell_Barier_start: 5690 - 5708 fr.,\n 117. M_spell_Barier_keep: 5709 - 5744 fr.,\n 118. M_spell_Barier_end: 5745 - 5760 fr.,\n 119. M_spell_cast_B: 5761 - 5796 fr.,\n 120. M_spell_cast_D: 5797 - 5832 fr.,\n 121. M_spell_curse: 5833 - 5893 fr.,\n 122. M_spell_sleep: 5894 - 5934 fr.,\n 123. M_speil_summoning: 5939 - 5974 fr.,\n 124. M_speil_fast_loop: 5979 - 6009 fr.,\n 125. M_Dying_A: 6014 - 6054 fr.,\u003c/p\u003e","imageAlt":"3D asset animated Dwarf Paladin Light Vershion","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-paladin-light-vershion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yFdn62ran3aU5QhN3Ldg2gNv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-paladin-light-vershion-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/yFdn62ran3aU5QhN3Ldg2gNv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-paladin-light-vershion-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-paladin-light-vershion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711686/cd2aa0fea1/dwarf-paladin-light-vershion-3d-model-cd2aa0fea1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"657139","type":"listingItem","attributes":{"id":657139,"title":"Ultra Light Helicopter","price":7.0,"description":"Model of an  ultralight helicopter with a **character included**. The model of the helicopter has the  **animation** of the airscrews included. The model of the character is separated from the machine to be used as we prefer.  This model is ideal for a game. A simple scene of a desert included for Unity. The models have been created with 3D Studio Max and exported for Unity. \n\nAvailable formats:\n\n-  Unity\n- 3d studio max \n- OBJ\n- FBX\n- Textures and material","imageAlt":"3D asset Ultra Light Helicopter","url":"https://www.cgtrader.com/3d-models/aircraft/helicopter/ultra-light-helicopter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mcUEdDCuGsFBo5biFoF6ypuq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ultra-light-helicopter-3d-model-low-poly-animated-rigged-max-obj-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/mcUEdDCuGsFBo5biFoF6ypuq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ultra-light-helicopter-3d-model-low-poly-animated-rigged-max-obj-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/helicopter/ultra-light-helicopter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"helicopter","categoryTitle":"Aircraft","subcategoryTitle":"Helicopter","schemaImageUrl":"https://img-new.cgtrader.com/items/657139/a65aa9e2f7/ultra-light-helicopter-3d-model-a65aa9e2f7.png","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1841886","type":"listingItem","attributes":{"id":1841886,"title":"Spades Queen Light Version","price":40.0,"description":"Light means rigged but not animated character in 3D MAX 2011. \nThere are no Character Studio BIP animation clip in the pack as well. But animated FBX file is included.\n\n**Unity asset included.\nUnreal pack included.**\nLODs are included.\nOriginal 3D MAX file with rigged character in T-pose included.\n\nCharacter is perfect for a first person or 3rd person adventure game. \n\n**General Feathers.**\n\nAll parts are independent objects and can be removed or hided.\n\nBody TIF textures contains 2 layers. One for body and one for body with . Please open it in Photoshop for changes. You can also save them as independent texture files.\nBody parts 2: Body and Hair\nArmor parts 8: Bely, Boots, Dress, Skirt, Hat, Mask, Necklace, \"Wings\" (Wings and Skirt are clothes simulated objects).\nWeapons: Wizard stuff.\n\n**Model**\n\nCharacter and all parts (exept wing and skirt) have LOD versions.\nModel with all parts 34,688 (12,946 LOD) polygons, 65,372 (24,051 LOD) triangles and 34,643 (13,542 LOD) vertexes. \n\n**Animations**\n\n85 Animation for wizards combat and general moves. 64 \"on place\" animations. And 21 animations with root motion data.\n\nAnimations with root motion have \"RM\" at the end.\n\nRig has 76 bones.\n\n**Textures**\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048,\n\n**Unity Feathers**\n\nUnity PBS shaders.\nSample Unity Scene included.\nHumanoid Mecanim ready setup.\n\"Wings\" and Long Skirt parts are clothes simulated.\n\nCharacter Controller NOT included for Unity asset!\n\n**Unreal Technical Details:**\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes\nAnimated: Yes\nLods: Yes (exept skirt and \"wings\")\nNumber of characters: 2 basic character blueprints, 11 \"skeletal meshes\" including body, hair, clothes...\nVertex counts of characters: 34,643 (13,542 LOD) including weapons and armor.\nNumber of Textures: 15 diffuse, specular, opacity (in color alpha) and normals.\nTexture Resolutions: 2048X2048, 4096x4096 \nNumber of Materials and Material Instances: 6 materials.\nNumber of Animations: 85 animations for combat and general moves.\nAnimation types: \"on place\" amd \"root motion\" animations.\nSupported Development Platforms: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\").\nSkirt and \"wings\" has clothes simulation setup. \nOriginal 3D MAX files with rigged character in T-pose included.\nThere is no animations blueprint included, sorry.\n\nAnimations\n General\n\n 1. W_S_Explanation: 0 - 45 fr.,\n 2. W_S_Greeting: 45 - 105 fr.,\n 3. W_S_IDLE: 105 - 205 fr.,\n 4. W_S_Kiss: 205 - 290 fr.,\n 5. W_S_Looking_around: 290 - 466 fr.,\n 6. W_S_making_item: 471 - 501 fr.,\n 7. W_S_pointing_A: 506 - 566 fr.,\n 8. W_S_Reject: 566 - 666 fr.,\n 9. W_S_Say_No: 666 - 716 fr.,\n 10. W_S_Shrugs: 716 - 761 fr.,\n 11. W_S_Talking_B: 761 - 896 fr.,\n 12. W_S_Use_object: 896 - 936 fr.,\n 13. W_S_warning: 936 - 996 fr.,\n 14. W_S_yawn: 996 - 1081 fr.,\n 15. W_M_Jump_standing: 1081 - 1156 fr.,\n 16. W_M_Turn_Left_90t: 1156 - 1181 fr.,\n 17. W_M_Turn_Right_90t: 1181 - 1206 fr.,\n 18. W_M_Jump_runing_a: 1211 - 1251 fr.,\n 19. W_M_run: 1256 - 1282 fr.,\n 20. W_M_Jump_Walking: 1287 - 1317 fr.,\n 21. W_M_Walk: 1322 - 1358 fr.,\n 22. W_M_Walking_back_A: 1363 - 1398 fr.,\n 23. W_M_Walking_With_Tourch: 1403 - 1506 fr.,\n 24. W_M_strafe_run_left: 1511 - 1536 fr.,\n 25. W_M_strafe_run_right: 1542 - 1568 fr.,\n 26. W_M_Strife_left: 1573 - 1608 fr.,\n 27. W_M_Strife_right: 1613 - 1648 fr.,\n 28. W_RM_Jump_runing_a: 1653 - 1693 fr.,\n 29. W_RM_Jump_standing: 1698 - 1773 fr.,\n 30. W_RM_Jump_Walking: 1778 - 1808 fr.,\n 31. W_RM_run: 1813 - 1839 fr.,\n 32. W_RM_strafe_run_left: 1844 - 1870 fr.,\n 33. W_RM_strafe_run_right: 1875 - 1901 fr.,\n 34. W_RM_Strife_left: 1906 - 1941 fr.,\n 35. W_RM_Strife_right: 1946 - 1981 fr.,\n 36. W_RM_Turn_Left_90t: 1986 - 2011 fr.,\n 37. W_RM_Turn_Right_90t: 2016 - 2041 fr.,\n 38. W_RM_Walk: 2046 - 2082 fr.,\n 39. W_RM_Walking_back_A: 2087 - 2122 fr.,\n 40. W_RM_Walking_With_Tourch: 2127 - 2230 fr.,\n\n\nWizards Combat\n\n 1. W_M_combat_mode_B: 0 - 75 fr.,\n 2. W_M_Dodge_Jump_Backward: 75 - 110 fr.,\n 3. W_M_Dodge_Jump_Left: 110 - 145 fr.,\n 4. W_M_Dodge_Jump_Right: 145 - 180 fr.,\n 5. W_M_magic_light_spell: 180 - 229 fr.,\n 6. W_M_PutWeapon_Back: 230 - 270 fr.,\n 7. W_M_TookWeaponOut: 270 - 310 fr.,\n 8. W_M_combat_mode_A: 315 - 390 fr.,\n 9. W_M_dodge_backwards: 390 - 425 fr.,\n 10. W_M_dodge_to_left: 425 - 460 fr.,\n 11. W_M_dodge_to_right: 460 - 495 fr.,\n 12. W_M_Hit_from_back: 495 - 530 fr.,\n 13. W_M_Hit_from_front: 530 - 565 fr.,\n 14. W_M_magic_helix_spell: 565 - 635 fr.,\n 15. W_M_staff_block: 635 - 680 fr.,\n 16. W_M_staff_earthquake_spell: 680 - 725 fr.,\n 17. W_M_staff_Hit_stright_down: 725 - 760 fr.,\n 18. W_M_staff_swing_right: 760 - 795 fr.,\n 19. W_M_Dying_B: 795 - 860 fr.,\n 20. W_M_combat_mode_C: 865 - 940 fr.,\n 21. W_M_buff_spell_A: 940 - 990 fr.,\n 22. W_M_buff_spell_B: 990 - 1080 fr.,\n 23. W_M_Drinking_potion: 1080 - 1135 fr.,\n 24. W_M_speil_fast_loop: 1140 - 1170 fr.,\n 25. W_M_speil_summoning: 1175 - 1210 fr.,\n 26. W_M_spell_Barier_keep: 1215 - 1250 fr.,\n 27. W_M_speil_magic_trap: 1255 - 1355 fr.,\n 28. W_M_spell_cast_B: 1355 - 1400 fr.,\n 29. W_M_spell_cast_D: 1400 - 1445 fr.,\n 30. W_M_spell_curse: 1445 - 1520 fr.,\n 31. W_M_spell_sleep: 1520 - 1569 fr.,\n 32. W_M_Dying_A: 1570 - 1610 fr.,\n 33. W_M_M_run: 1615 - 1640 fr.,\n 34. W_M_M_run_blow_A: 1641 - 1685 fr.,\n 35. W_M_M_run_blow_D: 1685 - 1729 fr.,\n 36. W_M_M_Cautious_walk: 1734 - 1773 fr.,\n 37. W_M_M_walk_trust: 1774 - 1809 fr.,\n 38. W_RM_M_Cautious_walk: 1814 - 1854 fr.,\n 39. W_RM_M_Dodge_Jump_Backward: 1859 - 1894 fr.,\n 40. W_RM_M_Dodge_Jump_Left: 1899 - 1934 fr.,\n 41. W_RM_M_Dodge_Jump_Right: 1939 - 1974 fr.,\n 42. W_RM_M_run: 1979 - 2005 fr.,\n 43. W_RM_M_run_blow_A: 2010 - 2054 fr.,\n 44. W_RM_M_run_blow_D: 2059 - 2103 fr.,\n 45. W_RM_M_walk_trust: 2108 - 2143 fr.,","imageAlt":"3D model Spades Queen Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/spades-queen-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nytX5fmep54Ah2NEfaRvE8M3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/spades-queen-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/nytX5fmep54Ah2NEfaRvE8M3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/spades-queen-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/spades-queen-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1841886/3b054bce34/spades-queen-light-version-3d-model-3b054bce34.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"711705","type":"listingItem","attributes":{"id":711705,"title":"Dwarf Slayer Light Version","price":40.0,"description":"Character designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Asset included.\n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones. \nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048\n\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back.\n\nCharacter has 112 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n  1. S_IDLE: 0 - 100 fr.,\n 2. S_boring: 101 - 226 fr.,\n 3. S_Drinking: 227 - 282 fr.,\n 4. S_Eating: 283 - 403 fr.,\n 5. S_Explanation: 404 - 449 fr.,\n 6. S_Greeting: 450 - 510 fr.,\n 7. S_Looking_around: 511 - 687 fr.,\n 8. S_salute_B: 688 - 748 fr.,\n 9. S_Say_No: 749 - 799 fr.,\n 10. S_sit_down: 800 - 825 fr.,\n 11. S_Sitinhg_Talking_A: 826 - 961 fr.,\n 12. S_Sitting: 962 - 1047 fr.,\n 13. S_Came_up: 1048 - 1074 fr.,\n 14. S_Talking_B: 1075 - 1210 fr.,\n 15. S_Use_object: 1211 - 1251 fr.,\n 16. S_warning: 1252 - 1312 fr.,\n 17. S_making_potion: 1317 - 1352 fr.,\n 18. M_falling_down: 1357 - 1397 fr.,\n 19. M_Jump_runing_a: 1402 - 1442 fr.,\n 20. M_Run: 1447 - 1469 fr.,\n 21. M_Run_Jump: 1470 - 1503 fr.,\n 22. M_Sneaking: 1508 - 1558 fr.,\n 23. M_strafe_run_left: 1563 - 1589 fr.,\n 24. M_strafe_run_right: 1594 - 1620 fr.,\n 25. M_Strife_leftt: 1625 - 1660 fr.,\n 26. M_Strife_right: 1665 - 1700 fr.,\n 27. M_walk: 1705 - 1740 fr.,\n 28. M_Jump_Walking: 1741 - 1771 fr.,\n 29. M_Walking_back_A: 1776 - 1811 fr.,\n 30. M_Walking_With_Tourch: 1816 - 1919 fr.,\n 31. RM_falling_down: 1924 - 1964 fr.,\n 32. RM_Jump_runing_a: 1969 - 2009 fr.,\n 33. RM_Jump_Walking: 2014 - 2044 fr.,\n 34. RM_Run: 2049 - 2071 fr.,\n 35. RM_Run_Jump: 2076 - 2109 fr.,\n 36. RM_Sneaking: 2114 - 2164 fr.,\n 37. RM_strafe_run_left: 2169 - 2195 fr.,\n 38. RM_strafe_run_right: 2200 - 2226 fr.,\n 39. RM_Strife_leftt: 2231 - 2266 fr.,\n 40. RM_Strife_right: 2271 - 2306 fr.,\n 41. RM_walk: 2311 - 2346 fr.,\n 42. RM_Walking_back_A: 2351 - 2386 fr.,\n 43. RM_Walking_With_Tourch: 2391 - 2494 fr.,\n\n2 weapons battle:\n\n 44. 2W_wapons_back: 2499 - 2539 fr.,\n 45. 2W_wapons_ready: 2540 - 2575 fr.,\n 46. 2W_Combat_Mode: 2576 - 2626 fr.,\n 47. 2W_Block_to: 2627 - 2644 fr.,\n 48. 2W_Block_Keep: 2646 - 2696 fr.,\n 49. 2W_Block_from: 2697 - 2707 fr.,\n 50. 2W_Combo_360_Smash: 2708 - 2793 fr.,\n 51. 2W_Dodge_backwards: 2794 - 2829 fr.,\n 52. 2W_dodge_to_left: 2830 - 2865 fr.,\n 53. 2W_dodge_to_right: 2866 - 2901 fr.,\n 54. 2W_duck_below_high_swing: 2902 - 2937 fr.,\n 55. 2W_Heavy_Smash: 2938 - 2978 fr.,\n 56. 2W_Hit_from_back: 2979 - 3014 fr.,\n 57. 2W_Hit_from_front: 3015 - 3050 fr.,\n 58. 2W_L_parry_from_stright_down: 3051 - 3086 fr.,\n 59. 2W_L_parry_high_left: 3087 - 3122 fr.,\n 60. 2W_L_parry_mid_front: 3123 - 3158 fr.,\n 61. 2W_L_swing_high_left: 3159 - 3194 fr.,\n 62. 2W_L_swing_high_right: 3195 - 3230 fr.,\n 63. 2W_L_swing_high_straight_down: 3231 - 3266 fr.,\n 64. 2W_L_swing_low_left: 3267 - 3302 fr.,\n 65. 2W_L_swing_low_right: 3303 - 3338 fr.,\n 66. 2W_L_swing_mid_left: 3339 - 3374 fr.,\n 67. 2W_L_swing_mid_right: 3375 - 3410 fr.,\n 68. 2W_R_parry_from_stright_down: 3411 - 3446 fr.,\n 69. 2W_R_parry_high_right: 3447 - 3482 fr.,\n 70. 2W_R_parry_mid_front: 3483 - 3518 fr.,\n 71. 2W_R_swing_high_left: 3519 - 3554 fr.,\n 72. 2W_R_swing_high_right: 3555 - 3590 fr.,\n 73. 2W_R_swing_high_straight_down: 3591 - 3626 fr.,\n 74. 2W_R_swing_low_left: 3627 - 3662 fr.,\n 75. 2W_R_swing_low_right: 3663 - 3698 fr.,\n 76. 2W_R_swing_mid_left: 3699 - 3734 fr.,\n 77. 2W_R_swing_mid_right: 3735 - 3770 fr.,\n 78. 2W_Roar: 3771 - 3821 fr.,\n 79. 2W_scissors_bow: 3822 - 3857 fr.,\n 80. 2W_Smash Frenzy_on_place: 3858 - 3968 fr.,\n 81. 2W_Whirlwind: 3969 - 4044 fr.,\n 82. 2W_windmill_blow: 4045 - 4085 fr.,\n 83. 2W_Drinking_potion: 4086 - 4141 fr.,\n 84. 2W_magic_light_spell: 4142 - 4192 fr.,\n 85. 2W_magic_shot_stright: 4193 - 4228 fr.,\n 86. 2W_spell_Barier_keep: 4233 - 4268 fr.,\n 87. 2W_Combat_Mode_B: 4269 - 4319 fr.,\n 88. 2W_Behead: 4320 - 4360 fr.,\n 89. 2W_Knocked_backward_onPlace: 4365 - 4406 fr.,\n 90. 2W_Down_back: 4407 - 4447 fr.,\n 91. 2W_Recover_from_knocked_backward: 4448 - 4488 fr.,\n 92. 2W_Knocked_forward: 4489 - 4517 fr.,\n 93. 2W_Down_forward: 4518 - 4558 fr.,\n 94. 2W_Recover_from_knocked_forward: 4559 - 4591 fr.,\n 95. 2W_Die_fall_backward: 4592 - 4725 fr.,\n 96. 2W_Die_fall_forward: 4730 - 4870 fr.,\n 97. 2W_Die_knocked_backward: 4875 - 4892 fr.,\n 98. 2W_Die_knocked_forward: 4897 - 4914 fr.,\n 99. M_2W_Casual_walk: 4919 - 4955 fr.,\n 100. M_2W_combat_run: 4960 - 4982 fr.,\n 101. M_2W_Cautious_walk: 4987 - 5027 fr.,\n 102. M_2W_walk_L_swing_left: 5032 - 5067 fr.,\n 103. M_2W_walk_L_swing_right: 5072 - 5107 fr.,\n 104. M_2W_walk_R_swing_left: 5112 - 5147 fr.,\n 105. M_2W_walk_R_swing_right: 5152 - 5187 fr.,\n 106. RM_2W_Casual_walk: 5192 - 5228 fr.,\n 107. RM_2W_combat_run: 5233 - 5255 fr.,\n 108. RM_2W_Cautious_walk: 5260 - 5300 fr.,\n 109. RM_2W_walk_L_swing_left: 5305 - 5340 fr.,\n 110. RM_2W_walk_L_swing_right: 5345 - 5380 fr.,\n 111. RM_2W_walk_R_swing_left: 5385 - 5420 fr.,\n 112. 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Includes multiple colors for the shirt and pants, so mix and match the colors for the ultimate cool look!\nDon't miss out on this season's trendiest fashions!\n\n**Product Features:**\n* DAZ Studio clothing: dsf, duf/ png:\n* BBall Boots, at 32,048 polygons; no position morphs.\n* Shorts, at 12,224 polygons; includes the following position morphs:\n- Over Boxers\n- Taking off (lowers hip)\n- Realistic (crotch bulge)\n* VNeck Tee, at 20,464 polygons; includes the following position morphs:\n- Bigger V neck\n- Lift Up\n- Lift Up Front\n- Lift Up Left Side\n- Lift Up Right Side\n- Realistic (crotch bulge) on hip\n\n**Textures / Material Files:**\n* One set of texture maps.\n* Includes the following materials:\n- Shorts: Brown\n- Shorts: Dark Brown\n- Shorts: Gold\n- Shorts: Hawaiian\n- VNeck Tee: Arms Hide\n- VNeck Tee: Brown\n- VNeck Tee: Dark Brown\n- VNeck Tee: Gold\n- VNeck Tee: Green\n- VNeck Tee: Gray\n- VNeck Tee: J Poser Clothing Blue\n- VNeck Tee: J Poser Clothing Light Green\n- VNeck Tee: J Poser Clothing Dark Green\n- VNeck Tee: J Poser Clothing Yellow\n- VNeck Tee: J Poser Clothing White\n- VNeck Tee: PW Rocks\n\n**Morphs:**\n* Each clothing includes the usual shape morphs to fit your M4 character, where applicable.\n\nRequires the previous download and installation of Michael 4 (M4) base and Michael 4 Morphs++ from DAZ.\n\nAll sales images rendered in DAZ Studio.\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n\nOriginal model by, and acquired, from Poserworld, and now owned by VanishingPoint.","imageAlt":"Casual Set 2 M4 for DAZ Studio 3D model","url":"https://www.cgtrader.com/3d-models/character/clothing/casual-set-2-m4-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QAcq25CEZbGcGyPHBjtSYvP2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CasualSet2M4DS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/QAcq25CEZbGcGyPHBjtSYvP2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CasualSet2M4DS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/casual-set-2-m4-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4147031/89c0f502e8/casual-set-2-m4-for-daz-studio-3d-model-89c0f502e8.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"94421","type":"listingItem","attributes":{"id":94421,"title":"4 head swievel light fixture","price":26.0,"description":"\u003cp\u003eDetailed 3D model of a 4 head swievel light fixture. Ready for quality renders.\r\nMesh is built up by quads only for better subdivision results. \r\nMaterials are included only in the blend file set up for Cycles render.\u003c/p\u003e\u003cp\u003eThe model is built up of 11 objects all linked together and controlled by the Lamp_base object. Constraints are set for each element to rotate and move as it would in real life.\u003c/p\u003e\u003cp\u003eFBX and OBJ files were tested in 3ds Max. These have no parenting and constraints.\u003c/p\u003e\u003cp\u003ePackage info:\r\nThere are 2 different blend files included:\r\n2 arm lamp_only.blend – only contains the models with the materials.\r\n2 arm lamp.blend – Contains the model in the position it can be seen on the images with all the cameras and lighting setup.\u003c/p\u003e","imageAlt":"4 head swievel light fixture 3D","url":"https://www.cgtrader.com/3d-models/architectural/lighting/4-head-swievel-light-fixture","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LzYoiE2nLr3wioNwMDyRRJrp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/4-head-swievel-light-fixture-3d-model-rigged-obj-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/LzYoiE2nLr3wioNwMDyRRJrp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/4-head-swievel-light-fixture-3d-model-rigged-obj-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/lighting/4-head-swievel-light-fixture","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"architectural","subcategorySlug":"lighting","categoryTitle":"Architectural","subcategoryTitle":"Lighting","schemaImageUrl":"https://img-new.cgtrader.com/items/94421/2b77a33648/4-head-swievel-light-fixture-3d-model-2b77a33648.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2540549","type":"listingItem","attributes":{"id":2540549,"title":"Lamp Furniture Light bulb","price":2.0,"description":"- Lamp 3D model\n\n- fully movable\n\n-no textures used\n\n -low poly mesh\n\n- 1:1 dimension from real life\n\n- made in blender\n\n- can be used in architecture or projects\n\n- if you buy you will get 24/7 support if something went wrong\n\n- if any more questions write privately\n\n\n","imageAlt":"3D asset Lamp Furniture Light bulb","url":"https://www.cgtrader.com/3d-models/interior/office-interior/lamp-furniture-light-bulb","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QP6PbokTxaVYcehF7SGJZdM5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Lamp1.jpg","gridUrl":"https://media.cgtrader.com/variants/QP6PbokTxaVYcehF7SGJZdM5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Lamp1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/office-interior/lamp-furniture-light-bulb","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"interior","subcategorySlug":"office-interior","categoryTitle":"Interior","subcategoryTitle":"Office","schemaImageUrl":"https://img-new.cgtrader.com/items/2540549/fd13219854/lamp-furniture-light-bulb-3d-model-fd13219854.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"5470061","type":"listingItem","attributes":{"id":5470061,"title":"Light Machine Gun 10 Wood All PBR Unity UE Textures","price":39.4,"description":"The Photorealistic 3D model of AKMS Light Machine Gun 10 AKMS Generic 3D Model. This model is suitable for any visual production - broadcast, high-res film close-ups, advertising, games, design visualization, forensic presentation, etc.\n\n  Features:\n\n-Objects are grouped and named according to their real purpose, allowing the model to be rigged and animated easily.\n\n-Clean and optimized topology is used for maximum polygon efficiency.\n\n-All textures and materials are tailored and applied for high quality render results. -Mid Poly and optimized for use for games, films, commercials, etc.,\n\n-All objects have fully unwrapped UVs\n\n**-Models are rigged in both Blender and Maya Only.**\n\n-No extra plugins are needed for this model.\n\n-Units: meters.\n\n-PBR textures are available for Specular-Glossiness and Metalness-Roughness workflows\n\n\nTexture Maps and Resolutions PBR - Metallic and Specular Maps\n\nBasecolor (4K) (2K) (1K)\n\nDiffuse (4K) (2K) (1K)\n\nRoughness (4K) (2K) (1K)\n\nGlossiness (4K) (2K) (1K)\n\nMetallic (4K) (2K) (1K) \n\nHeight (4K) (2K) (1K)\n\nSpecular (4K) (2K) (1K)\n\nAO (4K) (2K) (1K)\n\nNormalDirectX (4K) (2K) (1K)\n\nNormalOpenGl (4K) (2K) (1K) \n\nOpacity Map (4K) (2K) (1K)\n\n\nTexture Maps for Unity Universal Render Pipeline(URP) - Both Metallic and Specular Workflows\n\n\nAlbedoTransparent (4K) (2K) (1K)\n\nMetallicSmoothness (4K) (2K) (1K)\n\nSpecularSmoothness (4K) (2K) (1K)\n\nNormal (4K) (2K) (1K)\n\n\nUnity High Definition Render Pipeline(HDRP) - Both Metallic and Specular Workflows\n\nBasemap (4K) (2K) (1K)\n\nMaskMap (4K) (2K) (1K)\n\nSpecular (4K) (2K) (1K)\n\nNormal (4K) (2K) (1K)\n\n\nUE4 Packed\nBasecolor (4K) (2K) (1K)\n\nNormal (4K) (2K) (1K)\n\nOcclusionRoughnessMetallic (4K) (2K) (1K)\n\n\nGun PolyCount Without Subdivision\nVertices - 12051Faces - 12248Tris       -22512\nWe assure premium quality for the best price Bookmark Our Page For More Gaming Assets Thank You.  \n","imageAlt":"Light Machine Gun 10 Wood All PBR Unity UE 3D asset","url":"https://www.cgtrader.com/3d-models/military/gun/light-machine-gun-10-wood-all-pbr-unity-ue-textures-7eb80d65-f873-4941-a597-5aa8db519e61","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D1e3Nwx1tyVtQqEdiqy6dzrY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AKMS%20Wood%20UVs%20CG%20Thumbnail02.jpg","gridUrl":"https://media.cgtrader.com/variants/D1e3Nwx1tyVtQqEdiqy6dzrY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AKMS%20Wood%20UVs%20CG%20Thumbnail02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/light-machine-gun-10-wood-all-pbr-unity-ue-textures-7eb80d65-f873-4941-a597-5aa8db519e61","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":101,"name":".spp","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/5470061/1baaf96d7f/light-machine-gun-10-wood-all-pbr-unity-ue-textures-3d-model-1baaf96d7f.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5018385","type":"listingItem","attributes":{"id":5018385,"title":"Asset - 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Cartoons - Animal - Horse Rigged","price":25.0,"description":"Asset - Cartoons - Animal - Horse Rigged\n***Description**\n\n- -3d model of Cartoons Horse Rig.\n- -This 3D model is best for use in games.\n- -The model is equipped with all required PBR textures.\n- -Model is built with great attention to details and realistic proportions with correct geometry.\n- -Textures are very detailed so it makes this model good enough for close-up.\n\n***Technical details:**\n\n- -Full PBR textures sets. \n- -The model is divided into few manys object.\n- -Model is completely unwrapped.\n- -Model is fully textured with all materials applied.\n- -Pivot points are correctly placed to suit optional animation process.\n- -Model scaled to approximate real world size (centimeters).\n- -All nodes, materials and textures are appropriately named.\n\n***Rig:**\n\n- -Advanced rigging for the face and body.\n\n***Available file formats:**\n\n- -Maya files and example render scenes.(packed and regular-unpacked)\n- -Maya (.ma)\n- -Autodesk FBX (.fbx)\n\n***Additional Info:**\n\n- -Please feel free to contact us if you need any further information about this 3d model.\n- -We will try to write back as soon as possible and help you clear up.\n- -Please also contact us if there are any problems after purchase. \n- -We will try to solve the problems.\n- -This model is not intended for 3D printing.","imageAlt":"Asset - Cartoons - Animal - Horse Rigged 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/asset-cartoons-animal-horse-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ef6FVC3bMS7sTBGuMLWLGVKC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Horse_Camera%201.jpg","gridUrl":"https://media.cgtrader.com/variants/Ef6FVC3bMS7sTBGuMLWLGVKC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Horse_Camera%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/asset-cartoons-animal-horse-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":72,"name":".stp","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5001490/34075ae9e6/asset-cartoons-animal-horse-rigged-3d-model-34075ae9e6.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3266149","type":"listingItem","attributes":{"id":3266149,"title":"Starship Engineering Room 3 for DAZ Studio","price":13.99,"description":"This room is a more advanced engineering room for a more advanced starship. The two-story design allows the various ship functions to be monitored from the side stations, side rooms, or even from the stations on the second level.\n\nA side ladder and lift allows the crew to access the upper levels.\nFour chairs allow the crew members to sit at the side stations while doing their work.\n\n**Product Features:**\n* Includes two DAZ Studio props (duf, dsf/ png):\n- Engineering Room 3, at 92,940 polygons\n- Chair, at 13,506 polygons\n- \"All\", which includes the room and 4 chairs placed in the correct position.\n\n**Moving Parts:**\n* Engineering Room 3:\n- The front two doors can open and close, with a Pose Control dial on the Body.\n- The left front two doors can open and close, with a Pose Control dial on the Body.\n- Both sets of rear doors can open and close, with a Pose Control dial on the Body.\n- The right front two doors can open and close, with a Pose Control dial on the Body.\n- The side left and right doors can not open and close.\n- The lift can move up and down, with a Pose Control dial on the Body.\n- The upper stations can be hidden or shown for more customization.\n\n*** Chair:**\n- Top can raise up and down, with a Pose Control dial on the Body.\n- Top can rotate separate from the base, with a Pose Control dial on the Body.\n\n**Cameras:**\n* 14 camera files are included.\n* The cameras have been positioned so no walls will block the camera.\n* You can use these camera files to render the scene or use them as starting points.\n* All of the sales images were created using the included camera files.\n\n**Textures:**\n* One set of textures is included.\n* All of the materials use Iray shaders.\n\nAll sales images rendered in DAZ Studio with an HDRI skydome environment.\n\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n","imageAlt":"Starship Engineering Room 3 for DAZ Studio 3D model","url":"https://www.cgtrader.com/3d-models/interior/other/starship-engineering-room-3-for-daz-studio","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MtPaw7MYYs3rXiq4mucvgN6L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/EngRoom3DS1_1000.jpg","gridUrl":"https://media.cgtrader.com/variants/MtPaw7MYYs3rXiq4mucvgN6L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/EngRoom3DS1_1000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/starship-engineering-room-3-for-daz-studio","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3266149/7252cecdf0/starship-engineering-room-3-for-daz-studio-3d-model-7252cecdf0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"1027700","type":"listingItem","attributes":{"id":1027700,"title":"Ratkin Shaman Light Vershion","price":20.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Shaman with his skeleton in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eLow polygonal character version (LOD) included(not for skeleton.\u003c/p\u003e\u003cp\u003eSkeletal version included.\u003c/p\u003e\u003cp\u003eThere are 3 different ratkin body, armor color textures.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: No\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eNumber of characters: 2\u003c/p\u003e\u003cp\u003eVertex counts of characters: 10,998 (LOD 4,936)\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048x2048, 1024x1024 and 512x512\u003c/p\u003e\u003cp\u003eNumber of Animations: 62 animations.\u003c/p\u003e\u003cp\u003eAnimation types: on place animations\u003c/p\u003e\u003cp\u003eIntended Platform: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes \u003c/p\u003e\u003cp\u003eImportant\\Additional Notes: PBR materials setup, \u003c/p\u003e\u003cp\u003ePhysics Asset setup included \u003c/p\u003e\u003cp\u003eLOD version included \u003c/p\u003e\u003cp\u003e3D MAX 2009 file with rigged character included\u003c/p\u003e\u003cp\u003eBlueprints of modular character and skeleton included\u003c/p\u003e\u003cp\u003eMaterial instances of body and armor included\u003c/p\u003e\u003cp\u003eThere are 3 different ratkin body, and armor color textures\u003c/p\u003e\u003cp\u003eSkeletal version of character included\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eMecanim rig setup.\u003c/p\u003e\u003cp\u003ePBR shaders.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel has 10,653 (4,638 LOD) polygons, 20,886 (8,983 LOD) triangles and 10,998 (4,936 LOD) vertexes.\u003c/p\u003e\u003cp\u003eSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 68 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 512x512, 1024x1024, and 2048x2048 \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 62 animations. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eHere you can find  animations preview: http://youtu.be/1NOvvW_7Wd8\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e1) Shamkin_IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2) Shamkin_anger: 101 - 151 fr.,\u003c/p\u003e\u003cp\u003e 3) Shamkin_Eating: 152 - 272 fr.,\u003c/p\u003e\u003cp\u003e 4) ShamkinLooking_around: 273 - 449 fr.,\u003c/p\u003e\u003cp\u003e 5) ShamkinPick_object: 451 - 491 fr.,\u003c/p\u003e\u003cp\u003e 6) Shamkinpointing_A: 492 - 552 fr.,\u003c/p\u003e\u003cp\u003e 7) Shamkin_Shrugs: 553 - 598 fr.,\u003c/p\u003e\u003cp\u003e 8) Shamkin_Stretching: 599 - 699 fr.,\u003c/p\u003e\u003cp\u003e 9) ShamkinTalking_A: 700 - 740 fr.,\u003c/p\u003e\u003cp\u003e 10) ShamkinTalking_B: 741 - 891 fr.,\u003c/p\u003e\u003cp\u003e 11) ShamkinJump_standing: 892 - 967 fr.,\u003c/p\u003e\u003cp\u003e 12) SHDrinking_potion: 968 - 1024 fr.,\u003c/p\u003e\u003cp\u003e 13) SHmaking_potion: 1029 - 1059 fr.,\u003c/p\u003e\u003cp\u003e 14) ShamkinClimbing_wall: 1064 - 1094 fr.,\u003c/p\u003e\u003cp\u003e 15) Shamkin_Crawling: 1099 - 1129 fr.,\u003c/p\u003e\u003cp\u003e 16) Shamkinfalling_down: 1134 - 1174 fr.,\u003c/p\u003e\u003cp\u003e 17) SHcombatmode_A: 1179 - 1254 fr.,\u003c/p\u003e\u003cp\u003e 18) SHdodgeto_left: 1255 - 1290 fr.,\u003c/p\u003e\u003cp\u003e 19) SHdodgeto_right: 1291 - 1326 fr.,\u003c/p\u003e\u003cp\u003e 20) SHmagichelix_spell: 1327 - 1397 fr.,\u003c/p\u003e\u003cp\u003e 21) SHstaf_block: 1398 - 1433 fr.,\u003c/p\u003e\u003cp\u003e 22) SHstaff_Hit: 1434 - 1469 fr.,\u003c/p\u003e\u003cp\u003e 23) SHstraightdown_hit: 1470 - 1505 fr.,\u003c/p\u003e\u003cp\u003e 24) SHswing_right: 1506 - 1541 fr.,\u003c/p\u003e\u003cp\u003e 25) SHcombatmode_B: 1546 - 1621 fr.,\u003c/p\u003e\u003cp\u003e 26) SHduckbelow_swing: 1622 - 1657 fr.,\u003c/p\u003e\u003cp\u003e 27) SHmagiclight_spell: 1658 - 1708 fr.,\u003c/p\u003e\u003cp\u003e 28) SHmagicshot_stright: 1709 - 1744 fr.,\u003c/p\u003e\u003cp\u003e 29) ShamkinStaffDodgeJump_Backward: 1745 - 1770 fr.,\u003c/p\u003e\u003cp\u003e 30) ShamkinStaffDodgeJump_Left: 1771 - 1796 fr.,\u003c/p\u003e\u003cp\u003e 31) ShamkinStaffDodgeJump_Right: 1797 - 1822 fr.,\u003c/p\u003e\u003cp\u003e 32) ShamkinStaffKnocked_backward: 1823 - 1863 fr.,\u003c/p\u003e\u003cp\u003e 33) ShamkinStaffDown_back: 1864 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 34) ShamkinStaffRecoverfromknocked_backward: 1905 - 1945 fr.,\u003c/p\u003e\u003cp\u003e 35) ShamkinStaffKnocked_forward: 1946 - 1974 fr.,\u003c/p\u003e\u003cp\u003e 36) ShamkinStaffDown_forward: 1975 - 2015 fr.,\u003c/p\u003e\u003cp\u003e 37) ShamkinStaffRecoverfromknocked_forward: 2016 - 2048 fr.,\u003c/p\u003e\u003cp\u003e 38) ShamkinStaffHitfrom_back: 2049 - 2084 fr.,\u003c/p\u003e\u003cp\u003e 39) ShamkinStaffHitfrom_front: 2085 - 2120 fr.,\u003c/p\u003e\u003cp\u003e 40) ShamkinStaffHitfrom_left: 2121 - 2156 fr.,\u003c/p\u003e\u003cp\u003e 41) ShamkinStaffHitfrom_righ: 2157 - 2192 fr.,\u003c/p\u003e\u003cp\u003e 42) ShamkinStaffMoving_left: 2193 - 2213 fr.,\u003c/p\u003e\u003cp\u003e 43) ShamkinStaffMoving_right: 2214 - 2234 fr.,\u003c/p\u003e\u003cp\u003e 44) ShamkinStaff_Tracking: 2235 - 2410 fr.,\u003c/p\u003e\u003cp\u003e 45) ShamkinStaff_warning: 2411 - 2471 fr.,\u003c/p\u003e\u003cp\u003e 46) ShamkinStaffDying_A: 2472 - 2537 fr.,\u003c/p\u003e\u003cp\u003e 47) ShamkinStaffDying_B: 2542 - 2582 fr.,\u003c/p\u003e\u003cp\u003e 48) ShamkinStaffDieknocked_backward: 2587 - 2604 fr.,\u003c/p\u003e\u003cp\u003e 49) ShamkinStaffDieknocked_forward: 2609 - 2626 fr.,\u003c/p\u003e\u003cp\u003e 50) SHcombatmode_C: 2631 - 2706 fr.,\u003c/p\u003e\u003cp\u003e 51) SHbuffspell_A: 2707 - 2757 fr.,\u003c/p\u003e\u003cp\u003e 52) SHbuffspell_B: 2758 - 2848 fr.,\u003c/p\u003e\u003cp\u003e 53) SHspellcast_A: 2849 - 2919 fr.,\u003c/p\u003e\u003cp\u003e 54) SHspellcast_B: 2920 - 2955 fr.,\u003c/p\u003e\u003cp\u003e 55) SHspellcast_C: 2956 - 2991 fr.,\u003c/p\u003e\u003cp\u003e 56) SHspellcast_D: 2992 - 3027 fr.,\u003c/p\u003e\u003cp\u003e 57) ShamkinStaffCasual_walk: 3032 - 3068 fr.,\u003c/p\u003e\u003cp\u003e 58) ShamkinStaffCautious_walk: 3073 - 3113 fr.,\u003c/p\u003e\u003cp\u003e 59) ShamkinStaffcombat_run: 3118 - 3140 fr.,\u003c/p\u003e\u003cp\u003e 60) ShamkinStaffJump_runing: 3145 - 3185 fr.,\u003c/p\u003e\u003cp\u003e 61) ShamkinStaff_run: 3190 - 3216 fr.,\u003c/p\u003e\u003cp\u003e 62) ShamkinWalkingback_A: 3221 - 3256 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e","imageAlt":"3D model Ratkin Shaman Light Vershion","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-shaman-light-vershion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YvU7aav9tBkbvaFG6WbuquUq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-shaman-light-vershion-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/YvU7aav9tBkbvaFG6WbuquUq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-shaman-light-vershion-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-dae-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-shaman-light-vershion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1027700/a66d4e81f4/ratkin-shaman-light-vershion-3d-model-a66d4e81f4.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3449932","type":"listingItem","attributes":{"id":3449932,"title":"Chloe from Detriot Become Human","price":5.0,"description":"Low-poly model of the character \n\n+Low poly\n\n+Game ready\n\n+Rigged\n\n+Included body mesh\n\n+Included Marmoset files\n\n+Ready to import\n\n+Clean topology based on quads\n\n+All meshes are completely UV unwrapped\n\n+Rendered with Iclone\n\nChloe is a RT600 android in Detroit: Become Human. She is the first android model perfected by CyberLife.\n\nThere have been several subsequent optimized Chloe models made in her likeness, such as the ST200. A ST200 Chloe in the game's menu and settings.\n\nRT600 \"Chloe\" was the first CyberLife android perfected by Elijah Kamski, released in 2021.\n\nAs the first personal assistant built by CyberLife, she is designed to help humans with everyday tasks such as doing housework and making appointments. She is also the first android to pass the Turing test. By publicly passing face-to-face tests in 2022, Chloe ensured CyberLife's success.","imageAlt":"Chloe from Detriot Become Human 3D model","url":"https://www.cgtrader.com/3d-models/character/woman/chloe-from-detriot-become-human","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tSiDb6PWYXiQWCh3EiKMT4M6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Chloe4.jpg","gridUrl":"https://media.cgtrader.com/variants/tSiDb6PWYXiQWCh3EiKMT4M6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Chloe4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/chloe-from-detriot-become-human","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3449932/e4332bb92c/chloe-from-detriot-become-human-3d-model-e4332bb92c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4990240","type":"listingItem","attributes":{"id":4990240,"title":"Asset - Cartoons - Puppy Dog Rigged","price":25.0,"description":"Asset - Cartoons - Puppy Dog Rigged\n***Description**\n\n- -3d model of Cartoons Puppy Dog Rig.\n- -This 3D model is best for use in games.\n- -The model is equipped with all required PBR textures.\n- -Model is built with great attention to details and realistic proportions with correct geometry.\n- -Textures are very detailed so it makes this model good enough for close-up.\n\n***Technical details:**\n\n- -Full PBR textures sets. \n- -The model is divided into few manys object.\n- -Model is completely unwrapped.\n- -Model is fully textured with all materials applied.\n- -Pivot points are correctly placed to suit optional animation process.\n- -Model scaled to approximate real world size (centimeters).\n- -All nodes, materials and textures are appropriately named.\n\n***Rig:**\n\n- -Advanced rigging for the face and body.\n\n***Available file formats:**\n\n- -Maya files and example render scenes.(packed and regular-unpacked)\n- -Maya (.ma)\n- -Autodesk FBX (.fbx)\n\n***Additional Info:**\n\n- -Please feel free to contact us if you need any further information about this 3d model.\n- -We will try to write back as soon as possible and help you clear up.\n- -Please also contact us if there are any problems after purchase. \n- -We will try to solve the problems.\n- -This model is not intended for 3D printing.","imageAlt":"Asset - Cartoons - Puppy Dog Rigged 3D","url":"https://www.cgtrader.com/3d-models/animal/other/asset-cartoons-puppy-dog-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3XSi6wKtbD6AbCKYzqzpXVug/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Puppy_Dog.jpg","gridUrl":"https://media.cgtrader.com/variants/3XSi6wKtbD6AbCKYzqzpXVug/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Puppy_Dog.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/asset-cartoons-puppy-dog-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":137,"name":".tbscene","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4990240/31cdffc15a/asset-cartoons-puppy-dog-rigged-3d-model-31cdffc15a.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1021598","type":"listingItem","attributes":{"id":1021598,"title":"Goblin Gladiator Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Gladiator in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e \u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eOBJ are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 70 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/w46B3wbRMKY\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eRig has 59 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, weapons and hair parts.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair parts, armor, animated bow... \u003c/p\u003e\u003cp\u003eVertex counts of characters: 10,472 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 32 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 5 Materials 15 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 70 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003e3 different color textures for weapons.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e 2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e 3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e 4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e 5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e 6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e 7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e 8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e 9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e 10. pointing_A: 895 - 955 fr.,\u003c/p\u003e\u003cp\u003e 11. Say_No: 956 - 1006 fr.,\u003c/p\u003e\u003cp\u003e 12. Shrugs: 1007 - 1052 fr.,\u003c/p\u003e\u003cp\u003e 13. Talking_A: 1053 - 1098 fr.,\u003c/p\u003e\u003cp\u003e 14. Talking_B: 1099 - 1249 fr.,\u003c/p\u003e\u003cp\u003e 15. warning: 1250 - 1310 fr.,\u003c/p\u003e\u003cp\u003e 16. waving: 1311 - 1356 fr.,\u003c/p\u003e\u003cp\u003e 17. yawn: 1357 - 1442 fr.,\u003c/p\u003e\u003cp\u003e 18. Climbing_ladder: 1447 - 1487 fr.,\u003c/p\u003e\u003cp\u003e 19. Crouching: 1492 - 1592 fr.,\u003c/p\u003e\u003cp\u003e 20. falling_down: 1597 - 1637 fr.,\u003c/p\u003e\u003cp\u003e 21. Swimming: 1642 - 1672 fr.,\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e 22. 1HCOMBAT_mode: 1677 - 1727 fr.,\u003c/p\u003e\u003cp\u003e 23. 1Hwapons_back: 1728 - 1768 fr.,\u003c/p\u003e\u003cp\u003e 24. 1Hwapons_ready: 1769 - 1809 fr.,\u003c/p\u003e\u003cp\u003e 25. 1H5X_Combo: 1810 - 1905 fr.,\u003c/p\u003e\u003cp\u003e 26. 1H360Jump_swing: 1906 - 1951 fr.,\u003c/p\u003e\u003cp\u003e 27. 1H360RightJump_Smash: 1952 - 2022 fr.,\u003c/p\u003e\u003cp\u003e 28. 1Hdodge_backwards: 2023 - 2058 fr.,\u003c/p\u003e\u003cp\u003e 29. 1HDodgeJump_Backward: 2059 - 2084 fr.,\u003c/p\u003e\u003cp\u003e 30. 1HDodgeJump_Left: 2085 - 2110 fr.,\u003c/p\u003e\u003cp\u003e 31. 1HDodgeJump_Right: 2111 - 2136 fr.,\u003c/p\u003e\u003cp\u003e 32. 1HHitfrom_back: 2137 - 2172 fr.,\u003c/p\u003e\u003cp\u003e 33. 1HHitfrom_front: 2173 - 2208 fr.,\u003c/p\u003e\u003cp\u003e 34. 1HHitfrom_left: 2209 - 2244 fr.,\u003c/p\u003e\u003cp\u003e 35. 1HHitfrom_righ: 2245 - 2280 fr.,\u003c/p\u003e\u003cp\u003e 36. 1HJump_Swing: 2281 - 2326 fr.,\u003c/p\u003e\u003cp\u003e 37. 1HMbanging_shield: 2327 - 2347 fr.,\u003c/p\u003e\u003cp\u003e 38. 1Hshieldblockhigh_left: 2348 - 2383 fr.,\u003c/p\u003e\u003cp\u003e 39. 1Hswordparryhigh_left: 2384 - 2419 fr.,\u003c/p\u003e\u003cp\u003e 40. 1Hswordparryhigh_right: 2420 - 2455 fr.,\u003c/p\u003e\u003cp\u003e 41. 1Hswordparrylow_front: 2456 - 2491 fr.,\u003c/p\u003e\u003cp\u003e 42. 1Hswordshield_blow: 2492 - 2527 fr.,\u003c/p\u003e\u003cp\u003e 43. 1Hswordswinghigh_left: 2528 - 2563 fr.,\u003c/p\u003e\u003cp\u003e 44. 1Hswordswinghigh_right: 2564 - 2599 fr.,\u003c/p\u003e\u003cp\u003e 45. 1Hswordswinghighstraight_down: 2600 - 2635 fr.,\u003c/p\u003e\u003cp\u003e 46. 1Hswordswinglow_left: 2636 - 2671 fr.,\u003c/p\u003e\u003cp\u003e 47. 1Hswordswinglow_right: 2672 - 2707 fr.,\u003c/p\u003e\u003cp\u003e 48. 1Hswordthrust_mid: 2708 - 2743 fr.,\u003c/p\u003e\u003cp\u003e 49. 1H_Tracking: 2744 - 2919 fr.,\u003c/p\u003e\u003cp\u003e 50. 1H_moveTOblock: 2920 - 2926 fr.,\u003c/p\u003e\u003cp\u003e 51. 1Hshieldblock_keeping: 2927 - 2957 fr.,\u003c/p\u003e\u003cp\u003e 52. 1H_moveFROMblock: 2958 - 2964 fr.,\u003c/p\u003e\u003cp\u003e 53. 1HKnocked_backward: 2965 - 3006 fr.,\u003c/p\u003e\u003cp\u003e 54. 1HDown_back: 3007 - 3047 fr.,\u003c/p\u003e\u003cp\u003e 55. 1HRecoverfromknocked_backward: 3048 - 3088 fr.,\u003c/p\u003e\u003cp\u003e 56. 1HKnocked_forward: 3089 - 3117 fr.,\u003c/p\u003e\u003cp\u003e 57. 1HDown_forward: 3118 - 3158 fr.,\u003c/p\u003e\u003cp\u003e 58. 1HRecoverfromknocked_forward: 3159 - 3191 fr.,\u003c/p\u003e\u003cp\u003e 59. 1HCasual_walk: 3196 - 3232 fr.,\u003c/p\u003e\u003cp\u003e 60. 1HCautious_walk: 3237 - 3277 fr.,\u003c/p\u003e\u003cp\u003e 61. 1H_run: 3282 - 3308 fr.,\u003c/p\u003e\u003cp\u003e 62. 1HStrife_left: 3313 - 3348 fr.,\u003c/p\u003e\u003cp\u003e 63. 1HStrife_right: 3353 - 3388 fr.,\u003c/p\u003e\u003cp\u003e 64. 1HWalking_back: 3393 - 3428 fr.,\u003c/p\u003e\u003cp\u003e 65. 1HDiefall_backward: 3433 - 3566 fr.,\u003c/p\u003e\u003cp\u003e 66. 1HDiefall_forward: 3571 - 3711 fr.,\u003c/p\u003e\u003cp\u003e 67. 1HDieknocked_backward: 3716 - 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75 fr.,\u003c/p\u003e\u003cp\u003e 2) MMdodgeto_left: 76f - 111 fr.,\u003c/p\u003e\u003cp\u003e 3) MMdodgeto_right: 112f - 147 fr.,\u003c/p\u003e\u003cp\u003e 4) MMmagichelix_spell: 148f - 218 fr.,\u003c/p\u003e\u003cp\u003e 5) MMstaf_block: 219f - 254 fr.,\u003c/p\u003e\u003cp\u003e 6) MMstaffearthquake_spell: 255f - 290 fr.,\u003c/p\u003e\u003cp\u003e 7) MMstaff_Hit: 291f - 326 fr.,\u003c/p\u003e\u003cp\u003e 8) MMstraightdown_hit: 327f - 362 fr.,\u003c/p\u003e\u003cp\u003e 9) MMswing_right: 363f - 398 fr.,\u003c/p\u003e\u003cp\u003e 10) MMtaking_hit: 399f - 434 fr.,\u003c/p\u003e\u003cp\u003e 11) MMdying_B: 435f - 500 fr.,\u003c/p\u003e\u003cp\u003e 12) MMcombatmode_B: 505f - 580 fr.,\u003c/p\u003e\u003cp\u003e 13) MMduckbelow_swing: 581f - 616 fr.,\u003c/p\u003e\u003cp\u003e 14) MMmagiclight_spell: 617f - 667 fr.,\u003c/p\u003e\u003cp\u003e 15) MMmagicshot_stright: 668f - 703 fr.,\u003c/p\u003e\u003cp\u003e 16) MMcombatmode_C: 708f - 783 fr.,\u003c/p\u003e\u003cp\u003e 17) MMbuffspell_A: 784f - 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