{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"standard","file_types":null},"browser_attributes":{"title":" Rigged Standard 3D Models","description":"Browse rigged Standard 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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itemscope=\"itemscope\"\u003e\u003cspan itemprop=\"name\"\u003eStandard  3D models\u003c/span\u003e\u003c/span\u003e\u003cmeta itemprop=\"position\" content=\"2\" /\u003e\u003c/li\u003e\u003c/ul\u003e\u003c/div\u003e","breadcrumbsType":"Browse by type","rootPath":"/rigged-3d-models/standard","validBrowserType":[{"tag":"Low-poly Standard","category_url":"/low-poly-3d-models/standard"},{"tag":"Rigged Standard","category_url":"/rigged-3d-models/standard"},{"tag":"Animated Standard","category_url":"/animated-3d-models/standard"},{"tag":"3D printed 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Horned Owl - rigged - animated - PBR - VRAY - Standard","price":160.0,"description":"Great Horned Owl\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightwave 8.5\u003cbr\u003e\n3DS Max 2009\u003cbr\u003e\n3DS Max 2020 PBR Art Render\u003cbr\u003e\n3DS Max 2020 VRAY 4.10\u003cbr\u003e\nMAYA 2013\u003cbr\u003e\nC4D R16, and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling objects are (this varies from format to format): GHO Null, Root, LT_Foot, RT_Foot\u003cbr\u003e\n\u003cbr\u003e\nGHO-Zero.lws is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nGHO-Zero.lws\u003cbr\u003e\nGHOLandTakeOff.lws\u003cbr\u003e\nGHO-FlyLoop.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" [GHO_Locator, Root, FootController_RT, FootController_LT, GHO-Hypernurbs, Root, FootController_RT, FootController_LT] respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 29 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" - Object\" =\u003e “Pose Morph Expression Tag - Blend Shape window all depending on format\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold4-AtSide\u003cbr\u003e\nWingTipsSpread\u003cbr\u003e\nWingFold6Complete\u003cbr\u003e\nWingFold7Complete\u003cbr\u003e\nWingFold8Complete\u003cbr\u003e\nWingFold9Complete\u003cbr\u003e\nWingsCupped\u003cbr\u003e\nWingTips-DN\u003cbr\u003e\nWingTipsSpreadUp\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and “TailClosed”, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsUP\u003cbr\u003e\nEyeBrowsDN\u003cbr\u003e\nEyelidsCOpened\u003cbr\u003e\nEyes-Iris-Size\u003cbr\u003e\nEyes-Pupil-Size\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlimned for flight with:\u003cbr\u003e\nBody_For_Flight\u003cbr\u003e\nBody-Head-Flatten\u003cbr\u003e\nBackForFlight2\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\n\u003cbr\u003e\nGHO       38972 verticies\u003cbr\u003e\n           21612 polys\u003cbr\u003e\n\u003cbr\u003e\nTree      320 verticies\u003cbr\u003e\n          328 polys\u003cbr\u003e\n\u003cbr\u003e\nGround    8 verticies\u003cbr\u003e\n\t  6 polys\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe  266 verticies\u003cbr\u003e\n\t  288 polys\u003cbr\u003e\u003cbr\u003e\n---------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nADDITIONAL YOUTUBE PREVIEWS:\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Flyloop\u003cbr\u003e\nhttps://www.youtube.com/watch?v=n68bWlX9L6U\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=RTClKDSH59s\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Fold Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i4tFEWd5BhE\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=GM8PimH1kvU\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Phonemes\u003cbr\u003e\nhttps://www.youtube.com/watch?v=26WwrMNDeHo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i5dcZoatrBo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey LO\u003cbr\u003e\nhttps://www.youtube.com/watch?v=vfvDsx3Xhv0\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=1H2-135lqyo\u003cbr\u003e","imageAlt":"3D model Great Horned Owl - rigged - animated - PBR - 3","url":"https://www.cgtrader.com/3d-models/animal/bird/great-horned-owl-5cd0054c-1f8a-4878-a1ad-e8fbe488df19","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YwXeVkrSJNmaWCgLaHzhc3yZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig_White-BackGround.jpg","gridUrl":"https://media.cgtrader.com/variants/YwXeVkrSJNmaWCgLaHzhc3yZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig_White-BackGround.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/great-horned-owl-5cd0054c-1f8a-4878-a1ad-e8fbe488df19","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/897739/7ed581e1d4/great-horned-owl-rigged-animated-pbr-vray-standard-3d-model-7ed581e1d4.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1954492","type":"listingItem","attributes":{"id":1954492,"title":"Crow - rigged - animated - Standard - PBR - VRAY Low-poly ","price":70.0,"description":"CROW\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nCinema4D R-13 and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nAll models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nTake-Off\u003cbr\u003e\nLand\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere is 1 'neck' bone, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\nThere are 25 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 18 Morph targets. (Max)\u003cbr\u003e\nThere are 25 Morph targets. (C4D)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing\u003cbr\u003e\n\u003cbr\u003e\nFold1, Fold2, Fold3, Fold4, Fold5, Fold6, Tips-Spread (Lightwave)\u003cbr\u003e\nFold5, Fold6, Tips-Spread (Max)\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29992 verticies\u003cbr\u003e\n23748 polygons\u003cbr\u003e\n-------------\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n30105 verticies\u003cbr\u003e\n23243 polygons\u003cbr\u003e\n---------------\u003cbr\u003e\nC4D-R13:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29926 verticies\u003cbr\u003e\n38213 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 150dpi, 2000px X 2000px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\u003cbr\u003e\nCrow Anim Color HI\u003cbr\u003e\nhttps://youtu.be/hr0N4NM-CeE\u003cbr\u003e\n\u003cbr\u003e\nCrow Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/PmNi_9RdD98\u003cbr\u003e\n\u003cbr\u003e\nCrow Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/oA4ws22WT_U\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Color HI\u003cbr\u003e\nhttps://youtu.be/FcY7R5eNhpQ\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Grey HI\u003cbr\u003e\nhttps://youtu.be/ucOgacDA3ws\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Grey LO\u003cbr\u003e\nhttps://youtu.be/mTqHiKh7rXo\u003cbr\u003e\n\u003cbr\u003e\nTake Off Cam2\u003cbr\u003e\nhttps://youtu.be/0tH6Efd2_io\u003cbr\u003e\n\u003cbr\u003e\nTake Off Cam1\u003cbr\u003e\nhttps://youtu.be/dSYtUwFVC7M\u003cbr\u003e\n\u003cbr\u003e\nLand 01\u003cbr\u003e\nhttps://youtu.be/x8tBLdylYlU\u003cbr\u003e\n\u003cbr\u003e\nFlyLoop 01\u003cbr\u003e\nhttps://youtu.be/At7gTPDf9Q8\u003cbr\u003e","imageAlt":"Crow - rigged - animated - Standard - PBR - VRAY 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/crow-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g87Kwr6PddctFQf588aToazm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SignatureNoType.jpg3c0f9a3d-7e9f-49a9-a4a6-58f24d82bb9fZoom.jpg","gridUrl":"https://media.cgtrader.com/variants/g87Kwr6PddctFQf588aToazm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SignatureNoType.jpg3c0f9a3d-7e9f-49a9-a4a6-58f24d82bb9fZoom.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/crow-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1954492/681aca5208/crow-rigged-animated-standard-pbr-vray-low-poly-3d-model-681aca5208.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1971760","type":"listingItem","attributes":{"id":1971760,"title":"House finch - rigged - animated - Standard PBR VRAY","price":150.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up standard maps\u003cbr\u003e\nRigged and Animated for Lightwave 2019 PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up standard maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up VRAY maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e","imageAlt":"3D model House finch - rigged - animated - Standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HF-Sig-01.jpg","gridUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HF-Sig-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1971760/b8d84efac6/house-finch-rigged-animated-standard-pbr-vray-3d-model-b8d84efac6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956608","type":"listingItem","attributes":{"id":1956608,"title":"GoldFinch - rigged - animated - Standard - PBR - VRAY","price":150.0,"description":"GoldFinch\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-ZERO.lws (LightWave)\"\u003cbr\u003e\n\"GFinch-ZERO-CM-05.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-TakeOff-Land.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-LandTakeoff-CM-2.max\n\u003cbr\u003e\n\"GFinch-FLyLoop.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-FlyLOOP-CM.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones (3ds Max) one neck bone (LightWave), a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThere are 15 Morph targets. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets: \u003cbr\u003e\n...located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (LightWave) \u003cbr\u003e\n...located when you select the mesh and go to \"Modify\" =\u003e \"Morpher\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-Complete, Fold-Complete1, Fold-Complete2, WingTipsSpread-01, WingTipsSpread-02 (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightWave\u003cbr\u003e\nLightWave Real Geometry:\u003cbr\u003e\n13454 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------\u003cbr\u003e\n3ds Max\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13478 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n\nThe feathers are geometry so no plugins are required. \u003cbr\u003e\n\u003cbr\u003e\nThis also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim Grey\u003cbr\u003e\nhttps://youtu.be/Cu8KQV7v2ZQ\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim\u003cbr\u003e\nhttps://youtu.be/XMSN9NBbiVE\u003cbr\u003e\n\u003cbr\u003e\nGF Land Grey\u003cbr\u003e\nhttps://youtu.be/A1NYor1-Fqo\u003cbr\u003e\n\u003cbr\u003e\nGF TT 01\u003cbr\u003e\nhttps://youtu.be/dnZVO8wJlzc\u003cbr\u003e\n\u003cbr\u003e\nGF TT 02\u003cbr\u003e\nhttps://youtu.be/LAwPhgEdYFM\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 01\u003cbr\u003e\nhttps://youtu.be/1uEAEl5Sw04\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 02\u003cbr\u003e\nhttps://youtu.be/sVysxZMY5kY\u003cbr\u003e\n","imageAlt":"3D model GoldFinch - rigged - animated - Standard - PBR -","url":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GFinch-Sig247.jpg","gridUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GFinch-Sig247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956608/212ee158d4/goldfinch-rigged-animated-standard-pbr-vray-3d-model-212ee158d4.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"966783","type":"listingItem","attributes":{"id":966783,"title":"City Police Car Rigged for C4D","price":70.0,"description":"This is a standard black and white city police car ready to be dropped into your favorite C4D scene. Fully rigged you have quick and easy control of this vehicle to jump into a high speed pursuit.  Lights are all mapped and fully functional through one click of a button on top of all the other controls on the vehicle.  No need to rotate the wheels while driving, the Xpresso will rotate them while on your pursuit or if you are just cruising down a street.\n\nNow offering several universal formats including OBJ, FBX, DAE, and 3DS. Materials may need minor adjustment to get the end result for desired effect. All textures are UV Mapped. All items have a clean hierarchy and proper pivot points, you do not get lighting or rigging with any other models aside from the C4D native rigged model. To get lights they will have to be built and rigged in the desired application.\n\nHappy Modeling!\n","imageAlt":"3D asset City Police Car Rigged for C4D","url":"https://www.cgtrader.com/3d-models/car/car/blac-aa93b149-0d15-487e-ab62-f02d101e0485","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kzQswrDHriNZCBBxw4FC9T1y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/city-police-car-rigged-c4d-3d-model-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/kzQswrDHriNZCBBxw4FC9T1y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/city-police-car-rigged-c4d-3d-model-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/blac-aa93b149-0d15-487e-ab62-f02d101e0485","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/966783/c8d8510a19/city-police-car-rigged-for-c4d-3d-model-c8d8510a19.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1953681","type":"listingItem","attributes":{"id":1953681,"title":"Golden Eagle - rigged - animated standard PBR VRAY","price":199.0,"description":"Rigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3ds Max 2017 and up - PBR Version\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4\u003cbr\u003e\nCinema4D r13\u003cbr\u003e\nOBJ (includes base obj and morph target objs)\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the 'ROOT' bone\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 23 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object' =\u003e 'Properties' =\u003e 'Deform' (Lightwave)\u003cbr\u003e\nlocated when you select the mesh and go to 'Modify' =\u003e 'Morpher' (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25757 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop-tree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3553 verticies\u003cbr\u003e\n3639 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29408 verticies\u003cbr\u003e\n21265 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25799 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3563 verticies\u003cbr\u003e\n3627 polygons\u003cbr\u003e\n\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29460 verticies\u003cbr\u003e\n21189 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cbr\u003e","imageAlt":"3D model Golden Eagle - 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Also it contains Unity Package which has everything already set in prefabs and ready to drive using Unity Vehicle system.\nUnity Package contains 8 prefabs of the car with different sets of colours and materials.\n\nThis model use Unity PBR shader with Metallic Workflow mode. All textures are in PBR workflow so it contains Albedo, AO, Metallic, Gloss/Smothness. Lights texture is for Emissive.\n\nYouTube video shows different Car, but all our cars have similar features and are build and operating the same way.  Next Realistic Cars will be available soon.\n\n\n**Technical Details:**\n\n- Changed Design - It doesn't look 100% like any real life car. \n- Clean and optimised geometry\n- Separated 4 wheels, 4 doors, 2 windshield wipers, Steering wheel and Gauge Pointers.\n- Car Body material doesn't use normal map so geometry is clean and optimised without any normal map compression issues.\n- Separated Materials for different parts (wheels, Interior, Body, Glass)\n- PSD source file included\n- Lights use separated objects with Transparency and Emissive map for Lights Emissive\n\n**Car has 4 LOD levels:**\n\n- LOD0: 38672 tris\n- LOD1: 20121 tris\n- LOD2: 9521 tris\n- LOD3: 5126 tris \n\n**Texture size:**\n\n- Body paint and parts: 2048\n- Interior: 4096\n- Wheels: 1024\n- Lights Emissive: 512 \n\n\n","imageAlt":"3D asset rigged Realistic Car HD 02","url":"https://www.cgtrader.com/3d-models/car/car/realistic-car-hd-02","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AWmCaPfjDpGQrhsvsvaLYopW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/AWmCaPfjDpGQrhsvsvaLYopW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/realistic-car-hd-02","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2054866/bbd7ba8027/realistic-car-hd-02-3d-model-bbd7ba8027.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2052459","type":"listingItem","attributes":{"id":2052459,"title":"Minivan Car","price":39.0,"description":"**Car Demo Game: http://bit.ly/minivan_demo**\n\nIncluded: .max, .fbx model (no people, taxi sign and licence plates) and Unreal Engine project\n\nScreenshots made in UE4\n\n**UE4 project features:**\n\nTwo blueprints included:\n\n**Driveable Car** with customizable materials, decals, lights, sound, passengers.\n\n**Static Car** with customizable materials, decals, lights, passengers, lightmap UVs, LODs.\n\nStatic blueprint is perfect for archviz and other situations with baked lighting.\n\n\n- Drivable vehicle\n- Realistic engine sound\n- Materials with tweakable parameters (Body, Plastic, Glasses, Rim...)\n- Changeable from blueprint: Body Color, Metallic, Roughness\n- Customizable Registration Plates:\n- - 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Body parts can be quickly grouped for further modification (Rigged).\nWith textures and materials. \n\nOriginally modeled in 3ds max 2014. Images from Render NVIDIA mental ray.\n\nPolygons: 438.588 \nVertices: 407.466\n\nFile Formats: \n* 3D Max 2014 - 89,4 Mb\n* OBJ         - 50,4 Mb \n* FBX         - 21,0 Mb\n* Textures (.rar) - 3,96 Mb\n\nFor any problems please feel free to contact me. 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It's already rigged and you can easily modified the map or the shader if you want, the UV are unwrapped. Simple to take in hand, there is an interface to pass to FK at IK and vice versa for arms and legs. I hope you'll try it and make funny animation with it!\n\nSetup : IK / FK\nNumber of polys\nMesh = 3564\nHeight : 184\nMetric in Centimenters\n\nSoftware : 3Dsmax 2015\nRenderer : VRay\n\nLet a comment !","imageAlt":"RIGGED CHARACTER---Box Cartoon Man Standard 3D","url":"https://www.cgtrader.com/3d-models/character/other/rigged-character-standard-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SYjWsRqLDnGHMibJw9RxpjCg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-character-box-cartoon-man-standard-3d-model-rigged-max-mat.jpg","gridUrl":"https://media.cgtrader.com/variants/SYjWsRqLDnGHMibJw9RxpjCg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-character-box-cartoon-man-standard-3d-model-rigged-max-mat.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/rigged-character-standard-man","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/342602/b0dcd9d831/rigged-character-box-cartoon-man-standard-3d-model-b0dcd9d831.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"745456","type":"listingItem","attributes":{"id":745456,"title":"CARTOON CAR COLLECTION","price":100.0,"description":"CARTOON CAR COLLECTION\n\n[ USAGE ]\n- This model is suitable for use in broadcast, high-res films, advertising, design visualization, game, etc\n\n[ GENERAL ]\n- Model is built to real-world scale\n- Units used: cm\n- Scene objects are organized by groups\n- No third-party renderer or plug-ins\n- Material default ( render preview use redshift)\n- Environment model on preview not include \n- Rig only 3dsmax ( please view video above about rig), maya only blendshape\n- Material use default 3dsmax ( preview render (image/video) use material redsift render)\n\n","imageAlt":"CARTOON CAR COLLECTION 3D model rigged low-poly","url":"https://www.cgtrader.com/3d-models/car/car/cartoon-car-collection","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nSuWRvroFyM44w3QAHu1NHqt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cartoon-car-collection-3d-model-low-poly-rigged-max-obj-fbx-ma-mb-mtl-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/nSuWRvroFyM44w3QAHu1NHqt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cartoon-car-collection-3d-model-low-poly-rigged-max-obj-fbx-ma-mb-mtl-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/cartoon-car-collection","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/745456/4ca2c24d0e/cartoon-car-collection-3d-model-4ca2c24d0e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5035543","type":"listingItem","attributes":{"id":5035543,"title":"ZBL Mini Excavator v2 - Unreal Engine Project","price":34.99,"description":"Hello everyone. I did this as a second version of the previous Mini Excavator. And An Animation And Bone System is an existing model. In this project, the arm of the excavator has a modular system and there are 4 different Extra Models.\n\nPlease do not hesitate to contact me when you encounter a problem.\n\nModel Pieces There is a blueprint that I have combined with the Actor, but only combined.\n\nFeatures:\n\n4 Unit Excavator Part Available. (SK Meshes)\n4 Unit Arm Piece (SK Meshes)\n8 Unit Body Animation\n2 Unit Suborder Animation\n1 Unit Front Pusher Animation\n1 Unit Pallet Move Animation\n96 Unit Texture - 2048 x 2048\n34 Unit Material\n1 Unit Blueprint (I just combined)","imageAlt":"3D model ZBL Mini Excavator v2 - Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/car/car/zbl-mini-excavator-v2-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iBdpEK2r6H6EtMoCMRLWCBrA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/iBdpEK2r6H6EtMoCMRLWCBrA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-mini-excavator-v2-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5035543/c3ea3bb729/zbl-mini-excavator-v2-unreal-engine-project-3d-model-c3ea3bb729.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2175957","type":"listingItem","attributes":{"id":2175957,"title":"London Cab Austin Morris FX4 Taxi with interior low poly","price":3.0,"description":"London Cab Austin Morris FX4 Taxi 3D model with simplified interior ready for rendering with vray or scanline renderer. Vray and scanline materials, textures. Included Unreal engine 4 project with game ready drivable car. Vray, max scanline, fbx, UE4 formats. Main Unreal Engine 4 project features:\n\n- game ready drivable car with improved handling of standard UE4 wheeled vehicle\n- low poly count\n- PBR mateials\n- user defined or random generated registration number\n- user defined or random generated body colour\n- working lights - turns, head, stop and reverse","imageAlt":"3D asset London Cab Austin Morris FX4 Taxi with interior 1","url":"https://www.cgtrader.com/3d-models/car/car/london-cab-austin-morris-fx4-taxi-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HtG7tfUkrjgSn6BYJjCqxpgy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FX4_1.jpg","gridUrl":"https://media.cgtrader.com/variants/HtG7tfUkrjgSn6BYJjCqxpgy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FX4_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/london-cab-austin-morris-fx4-taxi-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2175957/895b833a02/london-cab-austin-morris-fx4-taxi-with-interior-low-poly-3d-model-895b833a02.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1005942","type":"listingItem","attributes":{"id":1005942,"title":"Engine Animation with Gasoline Ignition","price":299.0,"description":"\u003cp\u003eHigh quality, fully detailed and animated V8 engine 3d model with gasoline ignition.\u003c/p\u003e\u003cp\u003eAnimated parts:\u003c/p\u003e\u003cp\u003eCranckshaft\u003c/p\u003e\u003cp\u003eCamshaft\u003c/p\u003e\u003cp\u003ePistons\u003c/p\u003e\u003cp\u003eCamshaft pulleys\u003c/p\u003e\u003cp\u003eConnecting ros\u003c/p\u003e\u003cp\u003eValves\u003c/p\u003e\u003cp\u003eValve springs. \u003c/p\u003e\u003cp\u003ePlease watch the preview animation to check quality.\u003c/p\u003e\u003cp\u003eSuitable for extreme close-up renders.\u003c/p\u003e\u003cp\u003eBoth V-Ray and Scanline default renderer versions included.\u003c/p\u003e\u003cp\u003eAll colors can be easily modified.\u003c/p\u003e\u003cp\u003eObjects are organized by layers.\u003c/p\u003e\u003cp\u003eSystem unit setup used: default unit.\u003c/p\u003e\u003cp\u003eThumbnails created with materials and shaders from the V-Ray version.\u003c/p\u003e\u003cp\u003eHDRI image included.\u003c/p\u003e\u003cp\u003eThis engine contains the following parts (organized in layers):\u003c/p\u003e\u003cp\u003eAlternator\u003c/p\u003e\u003cp\u003eBelts\u003c/p\u003e\u003cp\u003eBlock\u003c/p\u003e\u003cp\u003eConnecting Road\u003c/p\u003e\u003cp\u003eCrankshaft\u003c/p\u003e\u003cp\u003eCylinder Head Bolts\u003c/p\u003e\u003cp\u003eExaust Manifold\u003c/p\u003e\u003cp\u003eFlyWheel\u003c/p\u003e\u003cp\u003eFuel Injector\u003c/p\u003e\u003cp\u003eSuper Charger\u003c/p\u003e\u003cp\u003eLower Intake\u003c/p\u003e\u003cp\u003eOil Pan\u003c/p\u003e\u003cp\u003ePistons\u003c/p\u003e\u003cp\u003ePullies\u003c/p\u003e\u003cp\u003eTiming Belt\u003c/p\u003e\u003cp\u003eTiming Cover\u003c/p\u003e\u003cp\u003eValves Cover\u003c/p\u003e\u003cp\u003eValves Head\u003c/p\u003e\u003cp\u003eOther small parts\u003c/p\u003e\u003cp\u003eThere are other different versions of this engine available as separate products:\u003c/p\u003e\u003cp\u003eAnimated without gasoline ignition.\u003c/p\u003e\u003cp\u003eWithout animation.\u003c/p\u003e\u003cp\u003eCutaway with animation. \u003c/p\u003e","imageAlt":"Engine Animation with Gasoline Ignition 3D 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Car - Drivable UE4 UE5","price":49.99,"description":"Available for:\n\nUE4 4.25-4.27\n\nUE5.0\n\n\n\n**Important**\n\nThis pack features the drivable feature set, in a solo pack, at a discount. \n\nIf you'd like to purchase the interactable, or premium version:\n\n**Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n**Police Car - Premium - Driving and Interaction:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-premium-drivable-and-interactable\n\n\n\n**Quick Start**\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Overview**\n\nFully replicated for multiplayer\nAdvanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\nFunctional odometer/RPM + animated gear stick/steering wheel\nAnimated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1 - Each Individual Wheel\n2 - Each Individual Door\n3 - Steering Wheel\n4 - Gear Stick\n5 - Boot\n6 - Hood\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n**Technical Details**\n\n**Number Plates**\n\nIntentionally left blank. You can modify the texture, or attach your own model to suit your game's world!\n\n\n\n**Technical Features:**\n\n- **BP_Drivable**\n- **BP_FirstPersonCharacter** (Basic FPS character that has been modified to send interaction events to the vehicle)\n- **3 Demo Maps**\n\n\n**Network Replicated:** Yes, functions for both single-player and multiplayer are included\n\n**Number of Unique Meshes:** 159 static mesh foliage components, 156 static mesh vehicle components, 5 skeletal mesh\n\n\n**Skeleton/Rigged:** Custom skeleton, consistent rig between vehicles\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1 - **Per Vehicle Average: Hero Quality** - 85k triangles (with full engine, interior computer and accessories etc.) LOD0 to 10k LOD3\n\n**Number of Materials and Material Instances:** 10 Master, 4 Material Function, 22 Instances\n\n**Number of Textures:** 65\n\n**Texture Resolutions:** 4k for most textures\n\n**Windows/Mac:** Yes","imageAlt":"Police Car - Drivable UE4 UE5 3D model","url":"https://www.cgtrader.com/3d-models/car/car/police-car-drivable","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QPo8GXyAg1vHvvHLqoZeST2p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail_2.0_1080p.jpg","gridUrl":"https://media.cgtrader.com/variants/QPo8GXyAg1vHvvHLqoZeST2p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail_2.0_1080p.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/police-car-drivable","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3487768/5ff032ff03/police-car-drivable-ue4-ue5-3d-model-5ff032ff03.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"124295","type":"listingItem","attributes":{"id":124295,"title":"Fiat 500","price":49.0,"description":"Hello,\n\nthanks for chosing this 3D model car. I am sure it will fulfill your needs as it has been designed to be simple, self adjusting, very powerfull and ready to go in any of your scene. This car model is 198k vertices without subsurf, render calculation is fast. With full rigging armature , auto color instance, auto-wheel rotation, ground and obstacle detection, auto steering and banking, drift control, acceleration and brake simulation. This 3D model is aimed to be integrated in architectural visualisations and films, so the artist can focus on the whole architecture scene.\n\nAll credits to www.abzhprod.com https://youtu.be/yBA4sf4nI8Q\n\n-- Layers layout -- Layer 1: full model excluding wheels Layer 2: rigging armature Layer 4: disk and caliper brake Layer 5: tire, rim, logo Layer 6: cameras and lights Layer 7: road curve, ground detection, suspension, empty controls Layer 10: ground and road\n\n-- Setup and adjustements -- - Make sure you are using Cycles Render. - Dimensions are in metric system and corresponding the real model, scale 1:1. - Install the \"object\\_get\\_path\\_length.py\" script addon with File / User Preferences / addons tab / install from file / activate / save user settings - You can append or link the car using the group \"Group\\_Car\\_Full\" - You can automatically change the carshell color while using instances (Particules tab if you want to create it for several cars) Just select a part of the car body, Material tab, in the Node Editor, connect the ColorRamp node instead of the RGB node. - You need to bake the \"suspension\\_sim\\_OBJ\" object in the Physics tab, Cloth Cache, Bake. You could change the number of frames to bake. - Each time you change the offset of the ground detection object, you need to bake the suspension, otherwise the car seems to shake. - You can change the offset from the ground of the ground detection object in the Modifier tab, offset. - Same for the offset of the road. - The ground object has a displace modifier, to create height variations. - The road\\_curve object wrap the ground. - The road object wrap the ground. - The road object self adapt to the curves of the the road\\_curve object, you just need to adapt the lenght in the array modifier. - In order for the wheel to rotate at the correct speed, you need to calcule the lenght of the road with the previously installed addon. Select the road\\_curve object, toggle the properties panel (press N), last property \"Curve Length\", press Calculate. You need to Copy/paste this value. Select the armature, object tab, custom properties, pathlen. Change the \"distance\" custom property for the steering tracking. - This wheel rotation calculation is set up in the Graph Editor, change \"F-curve\" to \"Drivers\" in the menu. In the 3D view, select the armature then change to Pose Mode instead of Object Mode. Select the \"wheel.fl\" bone, the little bone at each wheel. Sometimes easier to find in wireframe view (press Z) In the Graph Editor, toggle the properties panel (press N) to see the drivers calculation. On a different car, you need to adjust the tire wheel diameter in the Driver \"Scripted Expression\", here 0.6 meters. You need to change it for each bone wheel. - Another driver is set up for the armature \"steer.track\" bone. - To animated the car along the road\\_curve object, you need to keyframe (press I) versus time the offset of the Main.Control Empty object. Select the Main.Control Empty object, Constraint tab, Follow Path offset. This offset must to set between 0.05 and 0.95 to avoid weird reactions. If the car explode totally, uncheck and check again \"Fixed position\". - That's it, your car is driving alone, very powerfull isn't it ?\n\n- For drifting, you need to keyframe (press I) the rotation on the Z axis of the Drift.Control Empty object.\n\nThanks to blazraidr\n\n","imageAlt":"Fiat 500 3D model 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Other formats are exported in one resolution. This can be further subdivided. Exported formats 3ds, max, fbx and obj are prepared well to work correctly with every standard modeling software such as Maya, Lightwave etc... Using FBX file for import is strongly recommended, because it preserves basic material properties, objects hierarchy, uvw coordinates and quad geometry. 3ds format preserves basic material properties, hierarchy and uvw coordinates, but all geometry is triangular. Max format includes hierarchy, quad geometry, Turbosmooth and standard materials. OBJ format preserves only quad geometry and uvw coordinates. Each format of model  (except for OBJ) has hierarchy of parents and children objects ready to animate manually or using any car animation plugin. All mesh parts separated by material are jointed under one empty (no polygons) object used as their pivot. All materials, textures and objects are sorted well to make Your own materials for special render engines. \nONLY native c4d version has some special following features. It is animated using Xpresso (no keyframes), working smooth also with AR or Physical render's motion blur. Model in c4d format includes exterior and interior lighting, automatic reverse and brake lights. \nTextures are included with all files, main texture's size is 3072x3072 pixels split onto these channels -  xxx_tex.jpg (diffuse color), xxx_bum.jpg (bump), xxx_spe.jpg (specular color and intensity), xxx_ref.jpg (reflectance intensity), xxx_lum.jpg (luminance color). C4D version comes with standard and Vray materials. Vray engine doesn't support motion blur of other than keyframed motion. Previews were rendered using Cinema 4d 11.5  Model scale is unit millimeters. Environment scene where the car is placed is not included!\nThis model was created, saved and exported from Cinema 4d 11.5 with AR3 without any external plugin data and another c4d package contain R20 Studio without any external plugin data. Compatibility level with other versions may be restricted due to changes in versions of software.","imageAlt":"Skoda Superb 2018 3D model 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One following camera in the scene.\n\n\nData:         \n\n        blend - Blender 3D (original)\n        Textures    -         separate in directory        \n        Verts           -        202831\n        Faces           -        191540\n        Tris           -        382480","imageAlt":"Dodge Charger SRT8 2006 Police - normal - carrig 3D","url":"https://www.cgtrader.com/3d-models/car/car/dodge-charger-srt8-2006-police-normal-carrig","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ceP5FK7yact3DFu3KvmAwHhz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dodge-charger-srt8-2006-police-normal-carrig-3d-model-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/ceP5FK7yact3DFu3KvmAwHhz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dodge-charger-srt8-2006-police-normal-carrig-3d-model-animated-rigged-obj-mtl-3ds-fbx-lwo-lw-lws-stl-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/dodge-charger-srt8-2006-police-normal-carrig","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/149223/f98a234452/dodge-charger-srt8-2006-police-normal-carrig-3d-model-f98a234452.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3013007","type":"listingItem","attributes":{"id":3013007,"title":"UE4 Pickup Truck Pack Vehicle Car","price":99.0,"description":"Generic Pickup Truck in UE4.26 engine, \n\nThe model was made following the latest standars for vehicles in AAA games in 2021\n\nThe model is rigged and driveable inside the engine, \n\nThe model has PBR textures, these are divided into 3 layouts: Body with a resolution of 4096x4096, wheels with a resolution of 2048x2048 and lights with a resolution of 1024x1024\n\nThe Geometry has  94k poly\n\nIt has an average texel density of 480px/m\n\nThe mesh has propper colliders and it is also rigged with a basic setup, \n\nNotice this pack includes the uasset files so you need to place them in your content folder and adjust the inputs of your project as indicated in the images, or just simply change the setup so it match to the inputs of your project\n\nThe skeleton mesh has bones so doors, can be opened, and also steer can rotate, although this features are not in the setup they can easily be develop so the bones has propper pivot as you can see in the promo video\n\nin case you need it as a prop you only need to place the mesh in your enviroment and it will work well\n\n","imageAlt":"UE4 Pickup Truck Pack Vehicle Car 3D asset","url":"https://www.cgtrader.com/3d-models/car/car/ue4-pickup-truck-pack-vehicle-car","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9EJcDsya93JPxF2Fb67h82s9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/22.jpg","gridUrl":"https://media.cgtrader.com/variants/9EJcDsya93JPxF2Fb67h82s9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/22.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/ue4-pickup-truck-pack-vehicle-car","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3013007/fb1e105765/ue4-pickup-truck-pack-vehicle-car-3d-model-fb1e105765.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2007995","type":"listingItem","attributes":{"id":2007995,"title":"CROW - CORVUS - rigged - animated - Standard - PBR - VRAY ","price":120.0,"description":"CROW - CORVUS\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave version 11.6 and up and for 3DS Max version 8.5 and 3DS Max version 2017 and up\u003cbr\u003e\n\u003cbr\u003e\nThis model comes in several flavours:\u003cbr\u003e\nLightwave 2011 Standard maps\u003cbr\u003e\nLightwave 2019 PRB (Unreal) maps\u003cbr\u003e\nLightwave 2019 BSDF maps\u003cbr\u003e\n3DS Max 2009: Standard\u003cbr\u003e\n3DS MAX 2017: Standard\u003cbr\u003e\n3DS MAX 2017: PBR\u003cbr\u003e\n3DS MAX 2017: VRAY\u003cbr\u003e\nAlso\u003cbr\u003e\nFBX generated from Lw 2011\u003cbr\u003e\nFBX generated from Lw 2019\u003cbr\u003e\nFBX generated from Max 2009\u003cbr\u003e\nFBX generated from Max 2017\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling objects are: Null, Root, LT_Foot, RT_Foot\u003cbr\u003e\n\u003cbr\u003e\nCORVUS-ZERO is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nCORVUS-Flyloop\u003cbr\u003e\nCORVUS-Land\u003cbr\u003e\nCORVUS-TakeOff\u003cbr\u003e\nCORVUS-ZERO\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 24 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave).\u003cbr\u003e\n_AI\u003cbr\u003e\n_CDGJKNSTY\u003cbr\u003e\n_E\u003cbr\u003e\n_FV\u003cbr\u003e\n_LT\u003cbr\u003e\n_MBP\u003cbr\u003e\n_O\u003cbr\u003e\n_U\u003cbr\u003e\n_WQ\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWF_01\u003cbr\u003e\nWF_02\u003cbr\u003e\nwf_04a\u003cbr\u003e\nWingFolder 1\u003cbr\u003e\nWingFolded 2\u003cbr\u003e\nWingTips_DN\u003cbr\u003e\nWingTipsSpread\u003cbr\u003e\nWingTipsSpread 2\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and “TailOpened”, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyebrows_DN\u003cbr\u003e\nEyebrows_UP\u003cbr\u003e\nEyelids_Closed\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlimned for flight with:\u003cbr\u003e\nBodyFlight\u003cbr\u003e\n\u003cbr\u003e\nThe face can be altered with:\u003cbr\u003e\nBeakLarger\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\n\u003cbr\u003e\nCORVUS    28554 verticies\u003cbr\u003e\n          17878 polys\u003cbr\u003e\n\u003cbr\u003e\nGround    8 verticies\u003cbr\u003e\n\t  6 polys\u003cbr\u003e\n\u003cbr\u003e\n3DS MAX:\u003cbr\u003e\n\u003cbr\u003e\nCORVUS    35756 verticies\u003cbr\u003e\n          28555 polys\u003cbr\u003e\n\u003cbr\u003e\nGround    4 verticies\u003cbr\u003e\n\t  1 polys\u003cbr\u003e\n---------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi 4k\u003cbr\u003e\n\u003cbr\u003e\nLinks to Youtube samples:\u003cbr\u003e\nCorvus morphs\u003cbr\u003e\nhttps://youtu.be/yNqxXHKpLXQ\u003cbr\u003e\n\u003cbr\u003e\nTT Color HI Full\u003cbr\u003e\nhttps://youtu.be/cnKpcgBZLVo\u003cbr\u003e\n\u003cbr\u003e\nTT Grey LO\u003cbr\u003e\nhttps://youtu.be/vUaGyuwwph8\u003cbr\u003e\n\u003cbr\u003e\nLand Anim\u003cbr\u003e\nhttps://youtu.be/s9hE-b-ipSA\u003cbr\u003e\n\u003cbr\u003e\nLand Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JmFsVeS0Y98\u003cbr\u003e\n\u003cbr\u003e\nTakeOffColor\u003cbr\u003e\nhttps://youtu.be/A1uXv9h0lB4\u003cbr\u003e\n\u003cbr\u003e\nTakeOffGrey\u003cbr\u003e\nhttps://youtu.be/DVBLNtzFBm0\u003cbr\u003e","imageAlt":"3D asset CROW - CORVUS - rigged - animated - Standard - 2","url":"https://www.cgtrader.com/3d-models/animal/bird/crow-corvus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FmVc4JMBbYmJZtmC4M1KegxQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SIG-PBR4-247.jpg","gridUrl":"https://media.cgtrader.com/variants/FmVc4JMBbYmJZtmC4M1KegxQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SIG-PBR4-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/crow-corvus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2007995/db88a8ce00/crow-corvus-rigged-animated-standard-pbr-vray-3d-model-db88a8ce00.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413017","type":"listingItem","attributes":{"id":3413017,"title":"Procedural Vehicles - Pickup Truck UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Civlian Vehicles Four Pack:**  https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\nNumber of Unique Meshes: 39 static mesh foliage components, 43 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Pickup Truck UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/wRvSXMf33GXCiGNwdkG3j2bs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-truck","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413017/6d7c371fd8/procedural-vehicles-pickup-truck-ue4-ue5-3d-model-6d7c371fd8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2110635","type":"listingItem","attributes":{"id":2110635,"title":"City Car C4D Rigged","price":45.0,"description":"This is a standard city car ready for quick and easy drop in renders. As a fully rigged C4D native model, this taxi will be sure to bring your scene to life whether you are using the exterior shell as a distant shot or want a camera on the interior you will get gratifying results. The model was created fully in quads and can subdivide out in a very attractive quick fashion.\n\nReady for animation using the Xpresso GUI you have fast and simple animation buttons and sliders to place this in the background or as a highlight object in a scene or animation. Controls include doors, trunk, window wipers, steering and the wheels will roll as you drag the car along the surface. Additionally you have control over the lighting, headlights turn signals, brake light, interior lights, and the taxi on/off duty sign.\n\nNOTE: All renders performed using default physical renderer with global illumination.\n\nHappy Modelling!!","imageAlt":"3D model City Car C4D Rigged","url":"https://www.cgtrader.com/3d-models/car/car/city-car-c4d-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tFWYWoVbcxu2Ds79eB9VDUx5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/City%20Car_V10_1.jpg","gridUrl":"https://media.cgtrader.com/variants/tFWYWoVbcxu2Ds79eB9VDUx5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/City%20Car_V10_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/city-car-c4d-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2110635/c7915ad6e7/city-car-c4d-rigged-3d-model-c7915ad6e7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3317428","type":"listingItem","attributes":{"id":3317428,"title":"Fiat Fiorino pick up 1997","price":10.0,"description":"Fiat Fiorino pick-up 1997\nPBR Low-Poly model for Games, AR, VR, renders and other\n\nTexture maps in PBR Metallic Roughness (4096x4096) PNG formats\n\nMaps:\n\n- BaseColor (5 skins)\n- Roughness\n- NormalMap\n- Metallic\n- AmbientOcclusion (AO)\n- Opacity (for the glass)\n\nDetails:\n- wheels are separated, the model include an simple interior\n- Just one UVLayout \n- 2 materials (Base and Glass)\n- pivots in correct mesh parts\n\nMesh statistics\n\n- Blend, Max, Fbx, Obj, 3ds\n- 12,260 polygons\n- 13,800 verts\n\n","imageAlt":"Fiat Fiorino pick up 1997 3D asset","url":"https://www.cgtrader.com/3d-models/car/car/fiat-pick-up-1997-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mH3gL6bEGZZnMV47w5oy1suL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/mH3gL6bEGZZnMV47w5oy1suL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/fiat-pick-up-1997-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3317428/8cefe2f090/fiat-fiorino-pick-up-1997-3d-model-8cefe2f090.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2153382","type":"listingItem","attributes":{"id":2153382,"title":"Volkswagen Polo Hatchback with interior low poly","price":3.0,"description":"Volkswagen Polo Hatchback 3D Model with simplified interior ready for rendering with vray or scanline renderer. Vray and scanline materials, textures. Included Unreal engine 4 project with game ready drivable car and static mesh model with 4 LODs. Vray, max scanline, fbx, UE4 formats. \n\nMain Unreal Engine 4 project features:\n\n- game ready drivable car with improved handling of standard UE4 wheeled vehicle\n- low poly count\n- PBR mateials\n- decals: fire engine, police car, ambulance are included\n- rust effect\n- user defined or random generated registration number\n- user defined or random generated body colour\n- 4 LODs for static mesh model\n- working lights - turns, head, stop and reverse","imageAlt":"3D asset Volkswagen Polo Hatchback with interior low 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Car Vehicles Set Driveable Animated Realistic Set of 4","price":49.99,"description":"4 Different Sedan Cars Driveable / Animated / Realistic / Customizable , AAA Quality, Fully Customizable with separate Parts / Blueprints / Material Instances , There are Roughness / Metallic / Color parameters in material instances so you can arrange materials easily, Vehicle will be in one blueprint and also 26 separate meshes so you will be able to use as you wish to, great prop for your Levels / Games and Automotive presentations / ArchViz ,\n\nYou can Animate ( Open / Close ) Car doors with 4 buttons ( one button for each , Q E R F ) via keyboard , and you can turn camera view while driving the Car .\n\n\n\nNote : All 4 Sedans in this pack is also available in our Page for seperately purchasing\n\n\n\nVideos of each cars :\n\nhttps://bit.ly/2UQMD7J\n\nhttps://bit.ly/2QLIpNp\n\nhttps://bit.ly/2JeEm87\n\nhttps://bit.ly/39tVGkw\n\nFeatures:\n\nRigged , Driveable , Playable\n4 Different High-End Sedan Cars\nInterior Variations\nGood to use in Automotive Industry / ArchViz / Games\nCustomizable Dirt / Edge Wears\nCustomizable Lights\nEasy switch between material values ( roughness / metallic / color )\nOne button Animating Car's Doors\nGame ready/Optimized\nFully Customizable / Material Variations \nTexture Sizes:\n\n 4096 / 2048\nCollision: Yes, automatically generated\n\nNumber of Sounds: 17\n\nNumber of Meshes: 26\n\nNumber of Blueprints: 14\n\nNumber of Materials and Material Instances: 25\n\nNumber of Textures: 50\n\n\n\nSupported Unreal Engine Versions: 4.19 , 4.20 , 4.21 , 4.22 , 4.23 , 4.24 , 4.25+\n\nYou can easily export FBX models and TGA / Targa textures from project to use all assets in different softwares such as Maya / 3dsmax / Blender / Cinema4d / Modo / Unity/CryEngine and more","imageAlt":"Sedan Car Vehicles Set Driveable Animated 3D asset 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Sportage SUV 3D Model with interior low poly","price":3.0,"description":"KIA Sportage SUV 3D Model with simplified interior ready for rendering with vray or scanline renderer. Vray and scanline materials, textures. Included Unreal engine 4 project with game ready drivable car and static mesh model with 4 LODs. Vray, max scanline, fbx, UE4 formats.\n\nMain Unreal Engine 4 project features:\n\n- game ready drivable car with improved handling of standard UE4 wheeled vehicle\n- low poly count\n- PBR mateials\n- decals: fire engine, police car, ambulance are included\n- rust effect\n- user defined or random generated registration number\n- user defined or random generated body colour\n- 4 LODs for static mesh model\n- working lights - turns, head, stop and reverse","imageAlt":"animated KIA Sportage SUV 3D Model with interior low poly","url":"https://www.cgtrader.com/3d-models/car/car/kia-sportage-suv-3d-model-f04118a6-7e1b-4aa5-b4c0-1f987faff0b9","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HBFmcAvjYii3wKmWhNedrv3W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/KIA_Sportage_1.jpg","gridUrl":"https://media.cgtrader.com/variants/HBFmcAvjYii3wKmWhNedrv3W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/KIA_Sportage_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/kia-sportage-suv-3d-model-f04118a6-7e1b-4aa5-b4c0-1f987faff0b9","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2159680/02dd7db4af/kia-sportage-suv-3d-model-with-interior-low-poly-3d-model-02dd7db4af.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3413196","type":"listingItem","attributes":{"id":3413196,"title":"Procedural Vehicles - Four Pack UE4 UE5","price":99.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 159 static mesh foliage components, 156 static mesh vehicle components, 5 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton, consistent rig between vehicles\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\nLODs: Yes, made by hand\n\nNumber of Materials and Material Instances: 10 Master, 1 Material Function, 154 Instances\n\nNumber of Textures: 240\n\nTexture Resolutions: 4k for most textures, 1k for proxy meshes\n\nWindows/Mac: Yes","imageAlt":"3D asset Procedural Vehicles - Four Pack UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/bS8UfHtWbnCyFuC58u3bM8rd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-four-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413196/a83c1c9b0e/procedural-vehicles-four-pack-ue4-ue5-3d-model-a83c1c9b0e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3412628","type":"listingItem","attributes":{"id":3412628,"title":"Procedural Vehicles - Sedan-Van Two Pack","price":59.99,"description":"**Available for:**\n\nUnreal Engine 4.25+\n\nUnreal Engine 5.0\n\n\nThis product is a combined pack, available separately:\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n    \n\n\n    **Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nClean, aged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 81 static mesh foliage components, 79 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 88 Instances\n\n**Number of Textures:** 134\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Procedural Vehicles - Sedan-Van Two Pack 3D model","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan-van-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b8Aaut6wfSG4mgA3KJ6wfujH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/b8Aaut6wfSG4mgA3KJ6wfujH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan-van-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3412628/8c6d2da12d/procedural-vehicles-sedan-van-two-pack-3d-model-8c6d2da12d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5035584","type":"listingItem","attributes":{"id":5035584,"title":"ZBL BullDozer v1","price":39.99,"description":"Hello Everyone. In this project, I designed a high quality pusher machine. There are 3 Body Coverings in the project. Animation and Bone System are available. If you encounter any problem in my project, please do not hesitate to contact me. It is a project that is a continuation of construction machines.\n\nEnabled Plugins;\n\nHDRIBackdrop;\nIt was placed for the lighting on the stage.\n\nFeatures:\n\n3 SK Meshes\n3 Unit Body Animation\n1 Unit Pallet Animation\n2 Unit Suborder Animation\n3 Unit Body Skins\n16 Unit Material\n84 Unit Texture 2048x2048\n1 Unit Blueprint","imageAlt":"3D model ZBL BullDozer v1","url":"https://www.cgtrader.com/3d-models/car/car/zbl-bulldozer-v1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vQC5WWN1v6eCPhd41WrV17fM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/vQC5WWN1v6eCPhd41WrV17fM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-bulldozer-v1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5035584/8593b31ad1/zbl-bulldozer-v1-3d-model-8593b31ad1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"887921","type":"listingItem","attributes":{"id":887921,"title":"Pistons Rig","price":14.0,"description":"Pistons Rig\n\n\n3D High resolution model of this Pistons + Crankshaft\nMulti-functional ready animations in Cinema 4D file. \nAvailable to export different animations for other 3d famous software, like 3DS Max, Maya, Blender etc.\nIf need any different File format to be exported as animation,don't hesitate to contact me.\n\n///////// Features ///////// \n• Rigged by Xpresso in Cinema 4D\n• From 1 to 4 Pistons\n• Strait, V-type and Flat engine\n• Crankshaft separate angle mode rotation\n• Xpresso rig with user interface for easy control and animation\n• Originally modeled on Cinema 4D R18 work with all editions. \n• High quality model for your projects and renders \n• Perfect for Close up renders for ArchViz and animatioins ! \n• All elements/objects are separate, properly named and can be removed or used in other projects  \n• Drag and Drop \n\n///////// Files /////////  available to export to .obj .FBX .3DS .max .mb  on request\n\n•    .c4d \n\n•    .c4d  Octane composition like on the video (include all lights, animation, camera, but not the models behind like fan etc.)\n•    .fbx   (main animation 4 pistons)\nAll render a rendered on Cinema 4D and Octane. \nFile with the model does not contain hidden objects (lights, cameras, studio etc., \nexcept Octane and standard scene in Cinema files . ) \nHope you like it! If you have any question please don't hesitate to contact me. \nPlease rate it if you buy. Enjoy!\n","imageAlt":"3D model Pistons Rig","url":"https://www.cgtrader.com/3d-models/car/car/pistons-rig","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8USEgxyBs5DhmWXrCCMyctRh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pistons-rig-3d-model-animated-rigged-fbx-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/8USEgxyBs5DhmWXrCCMyctRh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pistons-rig-3d-model-animated-rigged-fbx-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/pistons-rig","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/887921/7bb94ca7f6/pistons-rig-3d-model-7bb94ca7f6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2466451","type":"listingItem","attributes":{"id":2466451,"title":"Driveable Animated Construction Truck","price":14.99,"description":"Construction Truck Rigged /Driveable/ Animated / Customizable , AAA Quality , Fully Customizable with seperated Parts / Blueprints / Material İnstances , There is clean and Dirty material transition parameter in material instances so you can switch between clean and dirty materials easily, Vehicle will be in one blueprint and also 6 seperated meshes so you will be able to use as you wish to , great prop for your Levels / Games ,\n\nYou can Animate Truck's case with one button , and you can turn camera view while driving the Truck .\n\n\n\nVideo : https://www.youtube.com/watch?v=7_9aAtIH4E4\u0026t=14s\n\nFeatures:\n\nRigged , Driveable , Playable\nEasy switch between clean / half dirty / dirty materials\nOne button Animating Truck's case\nGame ready/Optimized\nFully Customizable / Material Variations \nTexture Sizes:\n\n 4096 / 2048\nCollision: Yes, automatically generated\n\nNumber of Meshes: 4\n\nNumber of Blueprints: 5\n\nNumber of Materials and Material Instances: 10\n\nNumber of Textures: 27\n\nSupported Development Platforms: All Platforms\n\nSupported Unreal Engine Versions: 4.19 , 4.20 , 4.21 , 4.22 , 4.23 , 4.24 ,4.25+\n\nYou can easily export FBX mdels and TGA / Targa textures from project to use all assets in different softwares such as Maya / 3dsmax / Blender / Cinema4d / Modo / Unity/CryEngine and more\n\nYou can contact us for any support requests with leartesstudios@gmail.com mail adress","imageAlt":"3D asset realtime Driveable Animated Construction Truck","url":"https://www.cgtrader.com/3d-models/vehicle/truck/driveable-animated-construction-truck-8c78eba4-0362-49d1-8a28-04fd8015b8a3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FYT136GS8TCQ996VZfBcjpYx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CTruck02_02.jpg","gridUrl":"https://media.cgtrader.com/variants/FYT136GS8TCQ996VZfBcjpYx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CTruck02_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/driveable-animated-construction-truck-8c78eba4-0362-49d1-8a28-04fd8015b8a3","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/2466451/732bd73b0c/driveable-animated-construction-truck-3d-model-732bd73b0c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413139","type":"listingItem","attributes":{"id":3413139,"title":"Procedural Vehicles - Pickup-Hatchback Two Pack","price":59.99,"description":"**Available for:**\n\nUnreal Engine 4.25+\n\nUnreal Engine 5.0\n\n\nThis product is a combined pack, available separately:\n\n**Pick-Up Truck:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-truck\n\n**Hatchback:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-hatchback\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Videos**\n\n**Teaser Trailer:**\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 78 static mesh foliage components, 78 static mesh vehicle components, 3 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 66 Instances\n\n**Number of Textures:** 106\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D model Procedural Vehicles - Pickup-Hatchback Two Pack","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-hatchback-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o76TgSAxjpPbLm3Y1sUTFgBP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated%20.jpg","gridUrl":"https://media.cgtrader.com/variants/o76TgSAxjpPbLm3Y1sUTFgBP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated%20.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-pickup-hatchback-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413139/c2bbca6a6a/procedural-vehicles-pickup-hatchback-two-pack-3d-model-c2bbca6a6a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"942130","type":"listingItem","attributes":{"id":942130,"title":"fiat 600 seicento","price":39.0,"description":"Fiat 600 Seicento 1990 ready for visual effects and video games.\n\n-Base rig full scalable.\n-Shader made with arnold 5 in maya 2017.\n\n-Texture with substance painter 2017 in 2k \nbase color map, \nmetalness map, \nroughness map, \nnormal map, \ndisplacement map.\n\nfeel free to contact me for any question.\n\n","imageAlt":"3D fiat 600 seicento","url":"https://www.cgtrader.com/3d-models/car/car/fiat-600-seicento","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E46iPFMUC5ZReEqTzJbQEPsL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/fiat-600-seicento-3d-model-rigged-obj-mtl-fbx-ma-mb-stl-abc.jpg","gridUrl":"https://media.cgtrader.com/variants/E46iPFMUC5ZReEqTzJbQEPsL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/fiat-600-seicento-3d-model-rigged-obj-mtl-fbx-ma-mb-stl-abc.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/fiat-600-seicento","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/942130/7cdec4f98f/fiat-600-seicento-3d-model-7cdec4f98f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5011272","type":"listingItem","attributes":{"id":5011272,"title":"cleaner","price":18.0,"description":"1.The MAX2016 format model comes with Vray materials and a walking animation, using the Bip skeleton.\n 2.The Maya2020 format model has Arnold materials, bindings and a walking animation.\n Please note ：that this model is mainly sold as the MAX2016 format model, with the MAYA format included and using MAYA2020. The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D model cleaner","url":"https://www.cgtrader.com/3d-models/character/man/cleaner-c62e33b0-f1bf-4679-83ae-36059c205ca4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UqN7hVp4F9wEMTuYWDVZJUzu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files.jpg","gridUrl":"https://media.cgtrader.com/variants/UqN7hVp4F9wEMTuYWDVZJUzu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/cleaner-c62e33b0-f1bf-4679-83ae-36059c205ca4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5011272/565bdc036f/cleaner-3d-model-565bdc036f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"38738","type":"listingItem","attributes":{"id":38738,"title":"Animated turbo","price":9.95,"description":"\u003cp\u003eAn animated turbo, rigged and with materials applied, as seen in the video.\u003cbr\u003eFor it to correctly show in max, the end frame time must be set to 150..\u003cbr\u003eFor other car-related merchandise check out my other sales.\u003cbr\u003eDon't forget to rate and enjoy!\u003c/p\u003e","imageAlt":"Animated turbo 3D","url":"https://www.cgtrader.com/3d-models/car/car/animated-turbo-dd3c26a2e2456a94c51cbd4704a52626","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Qspk9tdqToL2qLKN1hjcyLKY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-turbo-3d-model-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/Qspk9tdqToL2qLKN1hjcyLKY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-turbo-3d-model-animated-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/animated-turbo-dd3c26a2e2456a94c51cbd4704a52626","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/38738/3c4634cca0/animated-turbo-3d-model-3c4634cca0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3487931","type":"listingItem","attributes":{"id":3487931,"title":"Police Car - Premium - Drivable and Interactable","price":75.0,"description":"**Available for:**\n\nUE4 4.25 - 4.27\n\nUE5.0\n\n\n\n**Important**\n\nThis pack features the premium feature set, at a discount. \n\nIf you'd like to purchase the individual versions at a discount:\n\n**Police Car - Interactable Vehicles:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-interactable-vehicles-ue4\n\n\n**Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Overview \u0026 Documentation Video:** https://youtu.be/2i1-Z6h9S7k\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n\n**BP_Drivable**\n\n\n- Fully replicated for multiplayer\n- Fully-Functional lights and sirens with emissive and physical light configurations\n- **Interior Emissive Controls** allow you to switch on the interior laptop or computer\n- **Enter and Exit** the vehicle with the FPS controller example\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated steering wheel\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n- Works with **Foliage Actors** so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1- Each Individual Wheel\n2 - Each Individual Door\n3 - Steering Wheel\n4 - Gear Stick\n5 - Boot\n6 - Hood\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n**Technical Details**\n\n**Texture Variations**\n\nClean and aged variations without any police signage are included allowing you to place your own decals or branding for your game world\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 9 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton - PhysX/Chaos comptaible\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1 - **Per Vehicle Average (Hero Quality):** 50-85k LOD0 to 489 Single Drawcall Proxy Mesh\n2 - **Foliage:** 10-12k for ivy meshes, 1-3k for Leaf Clutter\n\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 6 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 46\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Police Car - Premium - Drivable and Interactable","url":"https://www.cgtrader.com/3d-models/car/car/police-car-premium-drivable-and-interactable","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RpBD7n6yxVBTzY5YZQumGBmU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb_Square_Premium_wide.jpg","gridUrl":"https://media.cgtrader.com/variants/RpBD7n6yxVBTzY5YZQumGBmU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb_Square_Premium_wide.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/police-car-premium-drivable-and-interactable","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3487931/9d047cc856/police-car-premium-drivable-and-interactable-3d-model-9d047cc856.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1936751","type":"listingItem","attributes":{"id":1936751,"title":"City Bus Rigged","price":60.0,"description":"A standard city bus fully rigged for C4D and ready to insert into your favorite school or city scene. This model was created fully in quads and will give a spectacular appearance when rendered out. \nThe interior has lighting very similar to that of a city bus and is adjustable through the simple use of a slider, the instrument cluster and tail lights illuminate with the activation of the headlights by clicking just one button.\n\nRigging has a simplified control using an Xpresso GUI to operate a number of items including: Interior lighting, front and rear doors, window wipers, headlights, turn signals, and the bus wheels will rotate as you drag across the ground. All textures are 4K or better and the model has been optimized to use materials and textures for best visual results.\n\nIf you are creating a city scene and need a rigged bus that will output some detail this is a great option.\n\nAdditionally there are 3 other formats that are NOT rigged and available in a low and high resolution for a drop in scene object.  Available in DAE, 3DS, and FBX.\n\nNOTE: All renders were done using the default physical renderer with global illumination in C4D R17.\nHappy modelling!!","imageAlt":"3D City Bus Rigged","url":"https://www.cgtrader.com/3d-models/car/car/city-bus-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oeZ3V2MZDT18tCEiYpZqYVxG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Car_Studio_City%20Bus_V10_1_0000.jpg","gridUrl":"https://media.cgtrader.com/variants/oeZ3V2MZDT18tCEiYpZqYVxG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Car_Studio_City%20Bus_V10_1_0000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/city-bus-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/1936751/bb65f887a2/city-bus-rigged-3d-model-bb65f887a2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2152777","type":"listingItem","attributes":{"id":2152777,"title":"Mercedes-Benz C-Class Sedan with interior low poly","price":3.0,"description":"Mercedes-Benz C-Class Sedan 3D Model with simplified interior ready for rendering with vray or scanline renderer. Vray and scanline materials, textures. Included Unreal engine 4 project with game ready drivable car and static mesh model with 4 LODs. Vray, max scanline, fbx, UE4 formats. \nMain Unreal Engine 4 project features:\n- game ready drivable car with improved handling of standard UE4 wheeled vehicle\n- low poly count\n- PBR mateials\n- decals: fire engine, police car, ambulance are included \n- rust effect\n- user defined or random generated registration number\n- user defined or random generated body colour\n- 4 LODs for static mesh model\n- working lights - turns, head, stop and  reverse","imageAlt":"3D asset Mercedes-Benz C-Class Sedan with interior low","url":"https://www.cgtrader.com/3d-models/car/car/mercedes-benz-c-class-sedan-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ThpbgK6nHsV5R2aXHJuET4ov/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/MB_C_1.jpg","gridUrl":"https://media.cgtrader.com/variants/ThpbgK6nHsV5R2aXHJuET4ov/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/MB_C_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/mercedes-benz-c-class-sedan-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2152777/1856ac05b0/mercedes-benz-c-class-sedan-with-interior-low-poly-3d-model-1856ac05b0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413106","type":"listingItem","attributes":{"id":3413106,"title":"Procedural Vehicles - Hatchback UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is also available in:\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/nHy61lwZvX8\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 35 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Hatchback UE4 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ready/Optimized\nFully Customizable / Material Variations \nTexture Sizes:\n\n 4096 / 2048\nCollision: Yes, automatically generated\n\nNumber of Meshes: 8\n\nNumber of Blueprints: 5\n\nNumber of Materials and Material Instances: 11\n\nNumber of Textures: 14\n\nSupported Unreal Engine Versions: 4.19 , 4.20 , 4.21 , 4.22 , 4.23 , 4.24 , 4.25","imageAlt":"Sedan Car Driveable Animated Realistic 3D 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Wagon Car","price":39.0,"description":"**Car Demo Game: http://bit.ly/sw_car_demo**\n\nIncluded: .max, .fbx model (no people, taxi sign and licence plates) and Unreal Engine project\n\nScreenshots made in UE4\n\n**UE4 project features:**\n\nTwo blueprints included:\n\n**Driveable Car** with customizable materials, decals, lights, sound, passengers.\n\n**Static Car** with customizable materials, decals, lights, passengers, lightmap UVs, LODs.\n\nStatic blueprint is perfect for archviz and other situations with baked lighting.\n\n\n- Drivable vehicle\n- Realistic engine sound\n- Materials with tweakable parameters (Body, Plastic, Glasses, Rim...)\n- Changeable from blueprint: Body Color, Metallic, Roughness\n- Customizable Registration Plates:\n- - Show/Hide Plates\n- - Enter your Text and Country Code\n- 3 body decals: Taxi, Delivery, Pizza\n- Doors cannot be opened\n- Detailed interior\n- Steering wheel rotates\n- Speedometer and tachometer needles on dashboard\n- Headlights (press L to toggle), stop lights, reverse, dashboard lights\n- Realistic headlamp beam\n- Driver and passengers inside (not for close-up shots)\n- You can show/hide driver and set number of passengers\n- Driver turns steering wheel and head\n- Randomization (set random parameters for one car or multiple selected cars):\n- - Random Reg Plate text\n- - Random Car Paint (color, metallic, roughness)\n- - Random Car color generated reflects real-world car color popularity\n- - Randomize Car checkbox randomizes Reg Plate text, Car Paint and People Count (you set % of cars with people)\n- Ability to flip back on wheels (press R)\n- Chase camera and in-car camera (press C)\n- Multiplayer ready\n- Map for car testing included (remove CarDemoMap folder if you don't need it)\n\n\nTexture Sizes:\n\n 4096x4096 (interior)\n\n 128x128 to 2048x2048 (other)","imageAlt":"Station Wagon Car 3D 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Miner trucks. Meet the upcoming ZBL Levo Truck mining trucks. Our model has a bone system. Please contact me directly if there is a problem with the project. Don't forget to visit my profile for my other projects. \n\nFeatures:\n\n1 Unit SK Models\n45 Unit Material\n102 Unit Texture ( \"Base Color\" , \"Normal Map\" , \"OcclusionRoughnessMetallic\" )\nTexture Resolution 4k","imageAlt":"Truck Levo 779 ZBL - Unreal Engine Project 3D model","url":"https://www.cgtrader.com/3d-models/car/car/truck-levo-779-zbl-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e5ysVKbzGPLXzoXe3n3a8tjH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/e5ysVKbzGPLXzoXe3n3a8tjH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/truck-levo-779-zbl-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5040886/2140e676e2/truck-levo-779-zbl-unreal-engine-project-3d-model-2140e676e2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2138687","type":"listingItem","attributes":{"id":2138687,"title":"Audi A3 Saloon with interior low poly","price":3.0,"description":"Low-medium poly Audi A3 3D model with simplified interior ready for rendering with vray or scanline renderer. 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In this project, I designed a new panel van, a closed body vehicle. Bone system and Animation are available. Animation of Side Sliding doors and rear tailgates is available.\nPlease do not hesitate to contact me when we encounter a problem in the Project. \"batumgungor@gmail.com\"\nGood Work Everyone.\n\nFeatures:\n1 UNİT SK MESHES\n4 UNİT ANIMATION\n30 UNIT MATERIAL\n3 UNIT BODY SKINS MATERIAL","imageAlt":"3D model Panelvan Cars v1 - Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/car/car/panelvan-cars-v1-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BHv55fLiB7RRwyQjJjYQ4o3D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FOTO-1-1920x1080-9021a584ddc06977c1e746efb4708b3c.jpg","gridUrl":"https://media.cgtrader.com/variants/BHv55fLiB7RRwyQjJjYQ4o3D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FOTO-1-1920x1080-9021a584ddc06977c1e746efb4708b3c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/panelvan-cars-v1-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5051331/523ab37478/panelvan-cars-v1-unreal-engine-project-3d-model-523ab37478.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"124296","type":"listingItem","attributes":{"id":124296,"title":"Opel Astra ","price":49.0,"description":"Hello,\n\nthanks for chosing this 3D model car. I am sure it will fulfill your needs as it has been designed to be simple, self adjusting, very powerfull and ready to go in any of your scene. This car model is 198k vertices without subsurf, render calculation is fast. With full rigging armature , auto color instance, auto-wheel rotation, ground and obstacle detection, auto steering and banking, drift control, acceleration and brake simulation. This 3D model is aimed to be integrated in architectural visualisations and films, so the artist can focus on the whole architecture scene.\n\nAll credits to www.abzhprod.com https://youtu.be/gOd4cCsXXuU\n\n-- Layers layout -- Layer 1: full model excluding wheels Layer 2: rigging armature Layer 4: disk and caliper brake Layer 5: tire, rim, logo Layer 6: cameras and lights Layer 7: road curve, ground detection, suspension, empty controls Layer 10: ground and road\n\n-- Setup and adjustements -- - Make sure you are using Cycles Render. - Dimensions are in metric system and corresponding the real model, scale 1:1. - Install the \"object\\_get\\_path\\_length.py\" script addon with File / User Preferences / addons tab / install from file / activate / save user settings - You can append or link the car using the group \"Group\\_Car\\_Full\" - You can automatically change the carshell color while using instances (Particules tab if you want to create it for several cars) Just select a part of the car body, Material tab, in the Node Editor, connect the ColorRamp node instead of the RGB node. - You need to bake the \"suspension\\_sim\\_OBJ\" object in the Physics tab, Cloth Cache, Bake. You could change the number of frames to bake. - Each time you change the offset of the ground detection object, you need to bake the suspension, otherwise the car seems to shake. - You can change the offset from the ground of the ground detection object in the Modifier tab, offset. - Same for the offset of the road. - The ground object has a displace modifier, to create height variations. - The road\\_curve object wrap the ground. - The road object wrap the ground. - The road object self adapt to the curves of the the road\\_curve object, you just need to adapt the lenght in the array modifier. - In order for the wheel to rotate at the correct speed, you need to calcule the lenght of the road with the previously installed addon. Select the road\\_curve object, toggle the properties panel (press N), last property \"Curve Length\", press Calculate. You need to Copy/paste this value. Select the armature, object tab, custom properties, pathlen. Change the \"distance\" custom property for the steering tracking. - This wheel rotation calculation is set up in the Graph Editor, change \"F-curve\" to \"Drivers\" in the menu. In the 3D view, select the armature then change to Pose Mode instead of Object Mode. Select the \"wheel.fl\" bone, the little bone at each wheel. Sometimes easier to find in wireframe view (press Z) In the Graph Editor, toggle the properties panel (press N) to see the drivers calculation. On a different car, you need to adjust the tire wheel diameter in the Driver \"Scripted Expression\", here 0.6 meters. You need to change it for each bone wheel. - Another driver is set up for the armature \"steer.track\" bone. - To animated the car along the road\\_curve object, you need to keyframe (press I) versus time the offset of the Main.Control Empty object. Select the Main.Control Empty object, Constraint tab, Follow Path offset. This offset must to set between 0.05 and 0.95 to avoid weird reactions. If the car explode totally, uncheck and check again \"Fixed position\". - That's it, your car is driving alone, very powerfull isn't it ?\n\n- For drifting, you need to keyframe (press I) the rotation on the Z axis of the Drift.Control Empty object.\n\nThanks to blazraidr\n\n","imageAlt":"Opel Astra 3D model","url":"https://www.cgtrader.com/3d-models/car/car/opel-astra--2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g2hGGhPifAvdqmEhcA9scUba/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/opel-astra-3d-model-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/g2hGGhPifAvdqmEhcA9scUba/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/opel-astra-3d-model-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/opel-astra--2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":119,"name":".py","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/124296/cd36f5d205/opel-astra-3d-model-cd36f5d205.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5035763","type":"listingItem","attributes":{"id":5035763,"title":"ZBL Mini Excavator v3 - Unreal Engine Project","price":29.99,"description":"Version 3 of the Mini Excavator Series, the Most Popular Model of the ZBL Series. Our Model is Animated and Bone System is Available. You can watch Animation Demo.\n\nIf there is any problem in the project, please contact me without hesitation.\n\nFeatures:\n\n2 SK Models\n3 SM Models\n20 Units Materials\n59 Units Texture\n9 Unit Animation\nCoating Dimensions 2048x2048 / 4096x4096\n1 Unit Blueprint, It is for Combination of Parts and Preview Purposes.\nOther Series And Other Construction Machinery;","imageAlt":"3D model ZBL Mini Excavator v3 - Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/car/car/zbl-mini-excavator-v3-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HFxB3zkg2h6g5UgJgQu8SkH3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/HFxB3zkg2h6g5UgJgQu8SkH3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-mini-excavator-v3-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5035763/4a1412f82c/zbl-mini-excavator-v3-unreal-engine-project-3d-model-4a1412f82c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"770235","type":"listingItem","attributes":{"id":770235,"title":"Simple RC car with working suspenshion","price":4.99,"description":"A simple model of a machine with a working suspension using a reinforcement.\nIn all details there are modifiers of the subdivision of the surface.\nThe case has a UV mapping.\nThere are customized materials, one of them can assign a texture.","imageAlt":"Simple RC car with working suspenshion 3D asset","url":"https://www.cgtrader.com/3d-models/car/racing-car/si-15e9a3ac-7d52-4c7b-a800-506497417bd0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Zkvpmo36QBaNVQVTvWm6oBse/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/simple-rc-car-with-working-suspenshion-3d-model-low-poly-rigged-obj-3ds-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/Zkvpmo36QBaNVQVTvWm6oBse/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/simple-rc-car-with-working-suspenshion-3d-model-low-poly-rigged-obj-3ds-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/racing-car/si-15e9a3ac-7d52-4c7b-a800-506497417bd0","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"car","subcategorySlug":"racing-car","categoryTitle":"Car","subcategoryTitle":"Racing","schemaImageUrl":"https://img-new.cgtrader.com/items/770235/47cf6d8864/simple-rc-car-with-working-suspenshion-3d-model-low-poly-rigged-obj-3ds-blend.png","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5042374","type":"listingItem","attributes":{"id":5042374,"title":"Truck Levo 66 - Unreal Engine Project","price":14.99,"description":"Since Truck Levo is the smallest of the series, we named this series \"66\". It is carefully designed and can be driven on challenging mountain terrains in transport games. It needs coding to be drivable. Our model has a bone system.\nThe back cover of the rear case can be opened with a bone system. Please contact me directly whenever you encounter a problem with the project.\n\nFeatures:\n1 Unit SK Meshes (Truck Levo 66)\n1 Unit SK Meshes (Casa)\n25 Unit Material\n69 Unit Texture\nTexture Resolution 4K","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/car/car/truck-levo-66-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KMAyvbcpQaMpVjgi3TKYxWvR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/KMAyvbcpQaMpVjgi3TKYxWvR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/truck-levo-66-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5042374/e17c1590d9/truck-levo-66-unreal-engine-project-3d-model-e17c1590d9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5131274","type":"listingItem","attributes":{"id":5131274,"title":"Levo Bus 400 - Unreal Engine Project","price":24.99,"description":"Hello, our new series, the bus series, is our first project. There are 13 animations in the project. I put a YouTube link for you to watch the animations. Our model has a bony system. All doors are designed to open and close, wipers etc. everything is in working order.\n\nPlease, if you have any problems with the project, you can contact me directly.\nDon't forget to visit my profile for my other projects.\n\nDon't forget to visit my profile for my other projects. BatumGNGR\nArtStation: BatumGNGR\n\nFeatures:\n\n1 Unit SK Models\n1 Unit SM Models\n13 Unit Animation\n26 Unit Material\n69 Unit Texture\nCoating Resolution 4K","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/car/car/levo-bus-400-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XuTccqnnDY8rFc6wCiKK9eKA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FOTO-1.jpg","gridUrl":"https://media.cgtrader.com/variants/XuTccqnnDY8rFc6wCiKK9eKA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FOTO-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/levo-bus-400-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5131274/7d0de7b4f6/levo-bus-400-unreal-engine-project-3d-model-7d0de7b4f6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2837021","type":"listingItem","attributes":{"id":2837021,"title":"Procedural Vehicles - Sedan UE4 UE5","price":49.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Sedan Van Two-Pack:**\nhttps://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan-van-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended**\nhttps://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!**\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/qa62I771RnU\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 42 static mesh foliage components, 37 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n**1. Per Vehicle Average:** 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n\n**2. Cinematic Moss:** 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 50 Instances\n\n**Number of Textures:** 80\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Sedan UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kUocjEZ46Z4tEnhiCxnCkSK9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/kUocjEZ46Z4tEnhiCxnCkSK9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2837021/4644dd0ca6/procedural-vehicles-sedan-ue4-ue5-3d-model-4644dd0ca6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2440576","type":"listingItem","attributes":{"id":2440576,"title":"Sedan Car Driveable Animated Realistic","price":14.99,"description":"Sedan Car Driveable / Animated / Realistic / Customizable , AAA Quality, Fully Customizable with separate Parts / Blueprints / Material Instances , There are Roughness / Metallic / Color parameters in material instances so you can arrange materials easily, Vehicle will be in one blueprint and also 8 separate meshes so you will be able to use as you wish to, great prop for your Levels / Games and Automotive presentations / ArchViz ,\n\nYou can Animate ( Open / Close ) Car doors with 4 buttons ( one button for each , Q E R F ) via keyboard , and you can turn camera view while driving the Car .\n\n\n\nVideo : https://www.youtube.com/watch?v=lNL38sJB-Wc\u0026t\n\nFeatures:\n\nRigged , Driveable , Playable\nGood to use in Automotive Industry / ArchViz / Games\nCustomizable Dirt / Edge Wears\nCustomizable Lights\nEasy switch between material values ( roughness / metallic / color )\nOne button Animating Car's Doors\nGame ready/Optimized\nFully Customizable / Material Variations \nTexture Sizes:\n\n 4096 / 2048\nCollision: Yes, automatically generated\n\nNumber of Meshes: 8\n\nNumber of Blueprints: 5\n\nNumber of Materials and Material Instances: 11\n\nNumber of Textures: 14\n\nSupported Unreal Engine Versions: 4.19 , 4.20 , 4.21 , 4.22 , 4.23 , 4.24 , 4.25+\n\nYou can easily export FBX models and TGA / Targa textures from project to use all assets in different softwares such as Maya / 3dsmax / Blender / Cinema4d / Modo / Unity/CryEngine and more","imageAlt":"Sedan Car Driveable Animated Realistic 3D model realtime","url":"https://www.cgtrader.com/3d-models/car/car/sedan-car-driveable-animated-realistic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qbUzYsTwz3cTTXikg1m3FSAV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/qbUzYsTwz3cTTXikg1m3FSAV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/sedan-car-driveable-animated-realistic","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2440576/6c2ca6bc32/sedan-car-driveable-animated-realistic-3d-model-6c2ca6bc32.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5033714","type":"listingItem","attributes":{"id":5033714,"title":"ZBL Excavator v1 - Unreal Engine","price":39.99,"description":"Hello Everyone;\n\nThis is my first excavator experience. There are piston animations in the project. You can already watch it with the video demo below. There are 10 animations in total, with Palette and Undercarriage. I just combined on Actor. But I couldn't run it because I don't have software knowledge. Please, an animation or something else you want me to add in the project, please contact me. If you encounter any problem, you can contact me via e-mail and let me know.\n\n3 Sketal Meshes (Body,Pallet,Suborder)\nTotal Animation 10 Unit\n4 Body Skin\n42 Unit Material\n112 Unit Texture\nTexture Resolution 2048 x 2048\n","imageAlt":"3D asset ZBL Excavator v1 - Unreal Engine","url":"https://www.cgtrader.com/3d-models/car/car/zbl-excavator-v1-unreal-engine","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NjSRh4X42JaAfoNfUFPPeHUa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-284-284-2.jpg","gridUrl":"https://media.cgtrader.com/variants/NjSRh4X42JaAfoNfUFPPeHUa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-284-284-2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-excavator-v1-unreal-engine","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5033714/1e4a3c3b58/zbl-excavator-v1-unreal-engine-3d-model-1e4a3c3b58.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"781903","type":"listingItem","attributes":{"id":781903,"title":"McLaren P1","price":49.0,"description":"McLaren P1 lowpoly 3D model, Vray, mentalray max 2012. Lighting set, ready to render.\n\nThe scene is suitable either for videogames, animations, real-time applications. Easily customizable materials, colors, disposition and illumination.\n\nLowpoly geometry, quads only, unwrapped non-overlapping.\n\nLinear workflow gamma 2.2\n\nVray Lights and vray phisycal cameras are properly set and ready to render.\n\nMentalray scene set aswell ready to render.\n\n5 textures\n1 HDR\n\n\nOTHER FORMATS\n\nAsk if you need more import formats\n\n\nAll the objects visible are included in the archive.\n\n\nThank you for reading","imageAlt":"3D asset rigged McLaren P1","url":"https://www.cgtrader.com/3d-models/car/sport-car/mclaren-p1-17f36e92-14ec-4513-82eb-b7931f597e06","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AzSYTAuuUWvsW1hTCM6eYxAA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mclaren-p1-3d-model-low-poly-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/AzSYTAuuUWvsW1hTCM6eYxAA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mclaren-p1-3d-model-low-poly-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/sport-car/mclaren-p1-17f36e92-14ec-4513-82eb-b7931f597e06","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":7,"name":".dxf","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":188,"name":".wrl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"sport-car","categoryTitle":"Car","subcategoryTitle":"Sport","schemaImageUrl":"https://img-new.cgtrader.com/items/781903/79465ece61/mclaren-p1-3d-model-79465ece61.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3090527","type":"listingItem","attributes":{"id":3090527,"title":"Cartoon Car","price":15.0,"description":"- Cartoon Car in high quality, includes:\n\n- Formats : obj, ma, fbx.\n\n- Textures: Yes.\n\n- Rigged : Yes.\n\n- Geometry : quad/tris.\n\n- Tris count : 22692.\n\n- UV mapped : Yes.\n\n- Pbr : Yes.\n\n-  Animated : No\n\n\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/car/car/cartoon-car-a3747e1d-3a83-4f3a-8cd1-22bb5acc60f6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/skkjHvk6ai8acLRmgF84U1d3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Marmoset%20Toolbag%203.08%20%20%20%20Hype.tbscene.jpg","gridUrl":"https://media.cgtrader.com/variants/skkjHvk6ai8acLRmgF84U1d3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Marmoset%20Toolbag%203.08%20%20%20%20Hype.tbscene.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/cartoon-car-a3747e1d-3a83-4f3a-8cd1-22bb5acc60f6","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3090527/bd4f050705/cartoon-car-3d-model-bd4f050705.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3487883","type":"listingItem","attributes":{"id":3487883,"title":"Police Car - Interactable Vehicles UE4 UE5","price":49.99,"description":"**Available for:**\n\nUE4 4.25-4.27\n\nUE5.0\n\n\n\n**Important**\n\nThis pack features the interactable feature set, in a solo pack, at a discount. \n\nIf you'd like to purchase the drivable, or premium version:\n\n**Police Car - Drivable with Sirens:** https://www.cgtrader.com/3d-models/car/standard/police-car-drivable\n\n**Police Car - Premium - Driving and Interaction:** https://www.cgtrader.com/3d-models/vehicle/military/police-car-premium-drivable-and-interactable\n\n\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended:** https://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Features:**\n\nCode is commented, and in most cases has a tooltip! The assets are preconfigured to work out of the box!\n\n\n\n**BP_Interactable**\n\n- ~100 exposed procedural parameters allow for infinite variation between vehicles, paint with the foliage tool, press randomize, and watch as you can creatively iterate through massive abandoned highways in seconds!\n- Multi-layered optimization system allows for thousands of vehicles on your map with multiplayer support\n- Works with Foliage Actors so you can paint highways of lootable and destructible vehicles or use procedural foliage tools!\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- Leaf Clutter and Ivy Foliage (22 unique foliage meshes and 19 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Animated, sound effects, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the **.pdf documentation.** All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\n\n**Technical Details**\n\n**Texture Variations**\n\nClean and aged variations without any police signage are included allowing you to place your own decals or branding for your game world\n\n**Number Plates**\n\nIncluded but optional. You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 6 Demo Maps\n\n\n**Number of Unique Meshes:** 43 static mesh foliage components, 44 static mesh vehicle components\n\n**Skeleton/Rigged:** No\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1 - Per Vehicle Average (Hero Quality): 50-85k LOD0 to 489 Single Drawcall Proxy Mesh\n2 - Foliage: 10-12k for ivy meshes, 1-3k for Leaf Clutter\n\n**LODs: Yes**\n\n**Number of Materials and Material Instances:** 6 Master, 4 Material Function, 23 Instances\n\n**Number of Textures:** 46\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Police Car - Interactable Vehicles UE4 3D asset","url":"https://www.cgtrader.com/3d-models/car/car/police-car-interactable-vehicles-ue4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uLSS5ja17uuxbeUH2o6tVmNn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailInteractable_2.0_1080p.jpg","gridUrl":"https://media.cgtrader.com/variants/uLSS5ja17uuxbeUH2o6tVmNn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailInteractable_2.0_1080p.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/police-car-interactable-vehicles-ue4","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3487883/786260587e/police-car-interactable-vehicles-ue4-ue5-3d-model-786260587e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5042699","type":"listingItem","attributes":{"id":5042699,"title":"Tractor v1 - Unreal Engine Project","price":14.99,"description":"A new series of ZBL's Tractors will come. In this series, we will design for Farm games. Priorities It was the tractor that should have been the first in the field. It is a very well proportioned and robust machine. It is a Model with Bone System.\nRight and Left Signal are separate material. There are 2 Stop Lamp Materials. Back Light and Parking Lights Materials are available.\n\nFeatures:\n1 SK Models\n21 Material\n51 Texture\nTexture Resolution 4096x4096","imageAlt":"3D model Tractor v1 - Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/car/car/tractor-v1-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6kZH7KEHu1nJDY2KZYKyqgnn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/foto-1-1920x1080-39eb71b9ba8e12cdcfcf06e3f367e80d.jpg","gridUrl":"https://media.cgtrader.com/variants/6kZH7KEHu1nJDY2KZYKyqgnn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/foto-1-1920x1080-39eb71b9ba8e12cdcfcf06e3f367e80d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/tractor-v1-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5042699/ed39e7ea65/tractor-v1-unreal-engine-project-3d-model-ed39e7ea65.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5038839","type":"listingItem","attributes":{"id":5038839,"title":"Panelvan Levo 374 - Unreal Engine Project","price":14.99,"description":"Hello everyone. The first series of my panel van is the Levo 374 Series. Left and right signal material is different. It needs a code to be drivable. It has a bony system. 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In this project, it is a compatible project that we produced as the truck hammer of the Trailer Package.\n\nIt is a project produced for heavy shipments.\n\nThe project is available in a bone system and the software is set to be drivable when built.\n\nPlease contact me when you have any problems with the project.\n\nFeatures:\n\n1 SK Meshes\n4 Body Skins\n35 Material\n102 Texture (2048x2048)\nBone System Available.","imageAlt":"Truck Levo M2542 - Unreal Engine Project 3D asset","url":"https://www.cgtrader.com/3d-models/car/car/truck-levo-m2542-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dG9MbfatxgNw5Jx9xMwji12v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-fot-1.jpg","gridUrl":"https://media.cgtrader.com/variants/dG9MbfatxgNw5Jx9xMwji12v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-fot-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/truck-levo-m2542-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5033771/01a4f7b64c/truck-levo-m2542-unreal-engine-project-3d-model-01a4f7b64c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5040817","type":"listingItem","attributes":{"id":5040817,"title":"ZBL Bear 4x4 - Unreal Engine Project","price":14.99,"description":"ZBL Bear is a series that is the beginning of new 4-wheel motors. This is our ATV model, which is the most popular model of off-road engines in our Series. It has 5 special coatings, and 3 special tire designs. Body coverings are described as \"Skins1, Skins,2, Skins3, Skins4, Skins5\". You will leave these materials on body 2. In the same way, you can use tire patterns in this way. Please remember to contact me directly as long as there are any problems with the project.\n\nOur model has the Bone system and needs a code to be maintainable.\n\nFeatures:\n1 Unit SK Meshes - ZBL Bear 4X4\n21 Unit Material\n5 Unit Body Skins\n3 Unit Tire Skins\n57 Unit Texture\nTexture Resolution 4K","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/car/car/zbl-bear-4x4-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NhDkUF1Q7xS24oTFDe7pJXpz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/NhDkUF1Q7xS24oTFDe7pJXpz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-bear-4x4-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5040817/2bdc5112ae/zbl-bear-4x4-unreal-engine-project-3d-model-2bdc5112ae.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5029049","type":"listingItem","attributes":{"id":5029049,"title":"Truck Levo M1590 - Unreal Engine 4 Project","price":14.99,"description":"Hello everyone. It was a project that I loved and worked on.And I'm excited to finally present it to you. You can think of this as the continuation of the Truck Levo L2150 Series I have made before. Don't forget to look at that project.\n\nThere are 18 bones in the vehicle. Rigler's name is understandable. If you encounter a problem, please send me an e-mail.\nFeatures:\n\nThere are 2 Vehicles.\n\n-4x4 and 4x2\n\n32 Unit Material + 3 Unit Body Skins\n\n101 Unit Texture - 2048 x 2048 Resolution.","imageAlt":"3D model Truck Levo M1590 - Unreal Engine 4 Project","url":"https://www.cgtrader.com/3d-models/car/car/truck-levo-m1590-unreal-engine-4-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/y2eeA3ikxb4bpzJ8etFruBba/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-fot-1.jpg","gridUrl":"https://media.cgtrader.com/variants/y2eeA3ikxb4bpzJ8etFruBba/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-fot-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/truck-levo-m1590-unreal-engine-4-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5029049/9762ad2a63/truck-levo-m1590-unreal-engine-4-project-3d-model-9762ad2a63.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5042400","type":"listingItem","attributes":{"id":5042400,"title":"Pickup Car v1 - Unreal Engine Project","price":19.99,"description":"Hello everyone. After the Truck Series, we designed the pickup truck in our first pickup truck. Version 1 is a tool that I think you will have in our tool. It needs software to be drivable. The back door has an openable bone system. When you encounter a problem in the project, please contact me directly.\n\nFeatures:\n1 Unit SK Meshes\n6 Unit Body Skins (3 Unit Material Instance)\n2 Unit Rust Skins\n27 Unit Material\n74 Unit Texture\nTexture Resolution 4k","imageAlt":"3D model Pickup Car v1 - Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/car/car/pickup-car-v1-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C9M5o1qJTSoVsFqF4or75c3e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/C9M5o1qJTSoVsFqF4or75c3e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/pickup-car-v1-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5042400/bb03188b11/pickup-car-v1-unreal-engine-project-3d-model-bb03188b11.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5035856","type":"listingItem","attributes":{"id":5035856,"title":"ZBL Big Loader v1 - Unreal Engine Project","price":34.99,"description":"Big Loader, the continuation of the ZBL Series. I had done the little normal installer before. Now I prefer to do the big ones. This machine is generally preferred for mining. It needs to be coded for it to be drivable. I don't have any coding knowledge, so I only share designs. There are 5 animations in the package.\n\nFeatures:\n\n1 SK Meshes\n27 Unit Material\n75 Unit Texture\nTexture Resolution 4096 x 4096\n5 Unit Animation\n","imageAlt":"ZBL Big Loader v1 - Unreal Engine Project 3D asset","url":"https://www.cgtrader.com/3d-models/car/car/zbl-big-loader-v1-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KKeT38hNK7FRuBAwtzL9GBee/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/KKeT38hNK7FRuBAwtzL9GBee/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-big-loader-v1-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5035856/4b2f739881/zbl-big-loader-v1-unreal-engine-project-3d-model-4b2f739881.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2353097","type":"listingItem","attributes":{"id":2353097,"title":"wheel high-poly","price":9.0,"description":"All preview images shown, rendered with Vray Next. A few screenshots of the model in the viewports of 3ds max.\n\n**File Format**\n\n- 3dsmax 2017 - Native Format\n- FBX, OBJ, STL\n- Rendering: Vray Next, Corona 3\n- Vray Next and Corona 3 shaders included\n\n**Model**\n\n- Clean topology\n- 1.8 Mln Ploys\n- Separete elements\n- Textures included\n- Open modifier stack\n\n\n**Features**\n\n- High Quality 3d Models\n- Ready for your Movies, TV, advertising, Games etc.\n- Clean mesh with no co-planar faces or isolated vertices\n- No corrections or cleaning up needed\n- Correctly named in English\n- Available formats: *.max *.obj *.fbx, *.stl\n\nReal world scale. All geometry is subdivision ready. Texture Files Included.\n\n_FBX - Autodesk FBX exported from 3ds max. \n\n_OBJ - OBJ/MTL exported from 3ds max. \n\n_MAX - 3ds Max project file with default shaders, using the PBR textures. 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Our model has a bony system and needs a code to be driveable. There are 3 skin coverings available. A wheel skin is available. Please don't forget to visit my profile for other projects.\n\nIf you have any questions about the project, please contact me directly.\n\nFeatures:\n\n1 Unit SK Models (Buggy)\n16 Unit Material\n39 Unit Texture\nTexture Resolution 4K\n","imageAlt":"ZBL Buggy - Unreal Engine Project 3D model","url":"https://www.cgtrader.com/3d-models/car/car/zbl-buggy-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2XPWiTL7Xb6K6ue9C1qZat69/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/2XPWiTL7Xb6K6ue9C1qZat69/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-buggy-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5038816/94e16957a5/zbl-buggy-unreal-engine-project-3d-model-94e16957a5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5040980","type":"listingItem","attributes":{"id":5040980,"title":"Truck Levo 8040 - Unreal Engine Project","price":19.99,"description":"Hello. In our New Series, this time there is an 8x4 truck. In this series, it is a boned model that you can use in heavy transportation. Right and Left Signals are available in separate material. \"Trailer Pack\" is available if you want the back of it. If you want to carry a construction machine, please load the \"Batum Gungor\" excavator and other construction equipment in my profile. Please contact me directly if you have a problem with the project. I am happy to assist you.\n\nFeatures:\n1 Unit SK Meshes\n134 Unit Texture\n59 Unit Material\nCoating Dimensions 4096x4096","imageAlt":"3D model Truck Levo 8040 - Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/car/car/truck-levo-8040-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PK8X1mJRKT4ztabFmk79YSD2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/PK8X1mJRKT4ztabFmk79YSD2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/truck-levo-8040-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5040980/46fbe8711f/truck-levo-8040-unreal-engine-project-3d-model-46fbe8711f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5038859","type":"listingItem","attributes":{"id":5038859,"title":"Truck Levo 6770 - Unreal Engine Project","price":19.99,"description":"Hello everyone. New Project Truck Levo 6770 is an old model. Suitable for other truck levo series.\nRender Targer Materials are available for you to adjust the side mirrors.\n\nLeft and right signals were kept in a separate material.\n\nPlease contact me directly when you encounter a problem in the project.\n\nFeatures:\n1 Unit SK Models - Truck Levo 6770\n44 Unit Material\n99 Unit Texture\nTexture Resolation 4K","imageAlt":"3D model Truck Levo 6770 - Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/car/car/truck-levo-6770-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MiXQSSgQw9Hgtbi3oCLKNGCS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/MiXQSSgQw9Hgtbi3oCLKNGCS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/truck-levo-6770-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5038859/6c0fd7704a/truck-levo-6770-unreal-engine-project-3d-model-6c0fd7704a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5035615","type":"listingItem","attributes":{"id":5035615,"title":"ZBL Grayder v1 - Unreal Engine Project","price":39.99,"description":"Hello Everyone. An essential tool of the ZBL Series is the Grader. It is a model that consists of animations and bone systems. It was designed as a single color yellow. Our vehicle can be driven, but it needs to be coded.\n\nPlease do not hesitate to contact me if there is a problem in the Project.\n\n\nFeatures:\n\n2 Unit SK Meshes\n13 Unit Animation\n34 Unıt Material\n96 Unit Texture 2048x2048\n1 Unit Blueprint (one piece assembled and for preview purpose)\n\n\nEnabled Plugins;\n\nHDRIBackdrop;\n\nIt was placed for the lighting on the stage.","imageAlt":"ZBL Grayder v1 - Unreal Engine Project 3D model","url":"https://www.cgtrader.com/3d-models/car/car/zbl-grayder-v1-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hQsaoeU1q4VPERbtc4PfUxdC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/hQsaoeU1q4VPERbtc4PfUxdC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-grayder-v1-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5035615/2c46e5a578/zbl-grayder-v1-unreal-engine-project-3d-model-2c46e5a578.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2261108","type":"listingItem","attributes":{"id":2261108,"title":"GOGO AllRoad Tire R16","price":7.0,"description":"**GOGO All Road R16**\n\n**Tire 205/55R16: This asset is a 3D model mesh and textures of a tire 205/55 for an R16 wheel. These asset packages contain high-end FBX 3D model poly meshes of tires with custom hand made textures for desktop game development, virtual automotive customization, virtual visualization (VR), cinema and automotive design. It's not ready for mobile (but you can reduce the texture size and eventually the polycount). It includes a displacement texture map for HDRP tessellation.**\n\nMade by transportation car designer for designers. Includes 8K tire meshes (more quads than triangles), Unity standard PBR materials, 4K PBR and 8K HDRP hand made textures that include displacement for tessellation(with photorealism in mind). It is possible to convert them to Universal render pipeline\n\n\nTire type: this version is specific for All Road (off-road or on-road) customization small R16 cheaper wheels\n\n\nYou can scale them to a bigger Radial or make it wider to fit your wheel rim.\n\n\nSince it is a hard surface game object, the model was created using the NURBS surface. The same technique of traditional industrial design workflow to allow the vertex normals (light reflection) to run smoothly and get the same feeling of the real object. Meshes made up from surface includes high detail vertex normals but do not include LOD. Three different types of meshes are provided.\n\n\n**WARNINGS**\nLOD level of detail for virtual 3D representation and performance optimizations are not included. These tires are designed for virtual 3D representation and are not accurate for real-life use and NURBS surfaces are not included.\n\n\n**INCLUDES**\nThese FBX 3D tires models are standardized units meshes in meters. The 3D model is ready for production and can be scaled up to R 17 and R18 (not recomended). Very detail meshes used for desktop game development, cinema or the car automotive industry. PBR Metalness: include a set of color albedo, metallic, roughness, bump normal, displacement tesselletion texture map custom made simulating different rubber material finishing styles. Two sets are provided. One for PBR metalic and a second one for HDRP Tesseletion or Univeral material. Rendering is made inside Adobe Substance Painter.\n\n\n**MODEL**\nIncludes 3 different tire 3D model shapes. Special high-quality meshes from around 8K poly geometry triangles with accurate vertex normals.\n\n\n**FBX 3D SPECIFICATIONS**\nLug Nuts Trim\u0026Color Models Meshes:\nTotal triangular polygons after forced triangulation 2000 ~ 20000.\n\n**AM1 POLYCOUNT: ** Open double precision polygon mesh: 5460 vertices, **5120 faces** with normals\n\n\n\n**UV distribution**\nWhere it was possible, the UV layout is made up so it's easy to apply fix textures. For the UV mapping, a custom spherical and cylindrical projection was used. Later was modify inside Ryzom UV Realspace. No overlapping UV layout. Substance Painter was used for making the correct material texture (using trilinear). Ambient occlusion was added to the color albedo texture for performance reasons (was mixed into the Albedo). It is possible to use the same albedo texture, changing (shifting) the albedo color in photoshop without losing detail. Try first to change the color in the inspector.","imageAlt":"3D model GOGO AllRoad Tire R16","url":"https://www.cgtrader.com/3d-models/car/car/gogo-allroad-tire-r16","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1SERFg4FDKQJtVfcQ827rqpA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Asset-GOGO205-55R16-Card-Image.jpg","gridUrl":"https://media.cgtrader.com/variants/1SERFg4FDKQJtVfcQ827rqpA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Asset-GOGO205-55R16-Card-Image.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/gogo-allroad-tire-r16","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":13,"name":".3dm","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/2261108/cb740671a2/gogo-allroad-tire-r16-3d-model-cb740671a2.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5042682","type":"listingItem","attributes":{"id":5042682,"title":"ZBL Asphalt Crusher - Unreal Engine Project","price":19.99,"description":"t is a Series of ZBL Construction Machines. It will continue to come with the Continuation Productions of the Series. It is a model with Bone System. Do not hesitate to contact me in case of any problem that may occur in the project.\nThere are 6 separate Materials for the headlights. Don't forget to visit my profile for other Business Machines.\nConsole and Joysticks have separate bone system. Left and Right Signal are Separate Coated.\n\nFeatures:\n\n1 Unit SK Meshes\n19 Unit Material\n57 Unit Texture\nTexture Resolution / 4096x4096","imageAlt":"ZBL Asphalt Crusher - Unreal Engine Project 3D model","url":"https://www.cgtrader.com/3d-models/car/car/zbl-asphalt-crusher-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u6DrzS9NUZxW8Gne5Q8jQE5F/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/foto-1-1920x1080-323252d6e7d9d87f438bf4b2211d257d.jpg","gridUrl":"https://media.cgtrader.com/variants/u6DrzS9NUZxW8Gne5Q8jQE5F/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/foto-1-1920x1080-323252d6e7d9d87f438bf4b2211d257d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-asphalt-crusher-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5042682/3a95e146be/zbl-asphalt-crusher-unreal-engine-project-3d-model-3a95e146be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5035735","type":"listingItem","attributes":{"id":5035735,"title":"ZBL Roller - Unreal Engine Project","price":19.99,"description":"The roller machine, which is a part of the ZBL Series, is with you. 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After the Truck Series, we designed the pickup truck for our first truck. It is a tool that I think will be included in our Version 2 vehicle. It needs software to be drivable. When you encounter a problem with the project, please contact me directly.\n\nFeatures:\n1 SK Unit Meshes\n24 Unit Material\n51 Unit Texture\nTexture Resolution 4k","imageAlt":"3D asset Pickup Car v2 - Unreal Engine Project","url":"https://www.cgtrader.com/3d-models/car/car/pickup-car-v2-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gCXUHhMMMotF6kkgnfao634k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/gCXUHhMMMotF6kkgnfao634k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/pickup-car-v2-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5040852/59eb3d3b5c/pickup-car-v2-unreal-engine-project-3d-model-59eb3d3b5c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2159852","type":"listingItem","attributes":{"id":2159852,"title":"Hyundai Tucson  SUV with interior low poly","price":3.0,"description":"Hyundai Tucson  SUV 3D Model with simplified interior ready for rendering with vray or scanline renderer. 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New Project Truck Levo 815 is an old model. Suitable for other truck levo series. Available with Trailer Pack.\nRender Targer Materials are available for you to adjust the side mirrors.\nLeft and right signals were kept in a separate material.\n\nFeatures:\n1 Unit SK Model (Truck Levo 815)\n1 Unit SM Model (Case)\n35 Unit Material\n96 Unit Texture\nTexture Resolation 4K","imageAlt":"Truck Levo 815 - Unreal Engine Project 3D model","url":"https://www.cgtrader.com/3d-models/car/car/truck-levo-815-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rbZq2nmYQYRtg6UeEU6hgCM6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-1.jpg","gridUrl":"https://media.cgtrader.com/variants/rbZq2nmYQYRtg6UeEU6hgCM6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/truck-levo-815-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5042423/2bac225266/truck-levo-815-unreal-engine-project-3d-model-2bac225266.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"9717","type":"listingItem","attributes":{"id":9717,"title":"Giugiaro Brivido 2 0 std mat","price":99.0,"description":"\u003cp\u003e Giugiaro Brivido concept high detailed rigged 3D model with with environment and lighting set. Standard materials (mentalray renderer)\u003c/p\u003e\u003cp\u003eAll car parts have been carefully modeled on the real pictures including interiors,.\u003cbr\u003eWheels, body, engine, grids, logos, interiors, cameras, lights etc are grouped in layers for an easy management of the scene.\u003c/p\u003e\u003cp\u003e1 HDRI \u003cbr\u003e1 360 ultra hi-res background\u003c/p\u003e\u003cp\u003eLinear workflow gamma 2.2 optimized textures\u003c/p\u003e\u003cp\u003eWheels RIGGED.\u003c/p\u003e\u003cp\u003eAll parts are STILL EDITABLE, changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.\u003c/p\u003e\u003cp\u003eLighting and cameras fully set to render exactly like the preview images, move the camera and just press Render.\u003cbr\u003e.\u003cbr\u003ePolycount with Meshsmooth iteration 2 (same as the preview images) of the whole scene is:\u003c/p\u003e\u003cp\u003e391851   polygons\u003cbr\u003e337296   vertices\u003c/p\u003e\u003cp\u003eAll Materials and 4096x4096 textures included diffuse, specular, bump, opacity, displacement. Unwrapped UVs\u003cbr\u003eReally easy to customize the car body texture and export in different formats.\u003c/p\u003e\u003cp\u003e16 textures in total\u003c/p\u003e\u003cp\u003eEnvironment maps are around 14000x2000\u003c/p\u003e\u003cp\u003eAll parts are are grouped, really easy to import in any scene.\u003c/p\u003e\u003cp\u003eThe archive contains the max 9.0 format standard materials version, 16 textures, 1 background image, 1 hdri and 1 mat file.\u003c/p\u003e\u003cp\u003eThe Vray version of the model is also available as separate product.\u003c/p\u003e\u003cp\u003eFurthermore the car is available also without the environment as separate product.\u003c/p\u003e\u003cp\u003eThank you for reading\u003c/p\u003e","imageAlt":"3D model rigged Giugiaro Brivido 2 0 std mat","url":"https://www.cgtrader.com/3d-models/car/concept-car/giugiaro-brivido-2-0-std-mat","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ivC3ZZgYmtA7v677GgmLqUNg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/giugiaro-brivido-2-0-std-mat-3d-model-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/ivC3ZZgYmtA7v677GgmLqUNg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/giugiaro-brivido-2-0-std-mat-3d-model-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/concept-car/giugiaro-brivido-2-0-std-mat","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"car","subcategorySlug":"concept-car","categoryTitle":"Car","subcategoryTitle":"Concept","schemaImageUrl":"https://img-new.cgtrader.com/items/9717/600871021b/giugiaro-brivido-2-0-std-mat-3d-model-600871021b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2154615","type":"listingItem","attributes":{"id":2154615,"title":"Renault Clio Hatchback with interior low poly","price":3.0,"description":"Renault Clio Hatchback 3D Model with simplified interior ready for rendering with vray or scanline renderer. 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Smooth modifier can be used to increase mesh resolution if necessary.\nOriginally created with 3ds Max 2017.\nPreviews rendered in 3ds Max 2017 with Corona 1.7 \nSeparate objects like body, wheels and doors. Total number of objects is 12. \nObjects, layers, textures and materials are logically named for ease of scene management.\nUnit system is set to metric (centimeters). \n\nTextures:\n\nThe model is fully unwrapped, but only wheels and seats are textured. Other parts have only materials without textures.\nAll textures and materials are included and assigned.\n2 sets of PNG textures 2048x2048px for wheels and 4096x4096px for seats.\nNo part-name confusion when importing several models into a scene.\nNo cleaning up necessary.\nScene does not include any backgrounds used in preview images.\nRenders have no postprocessing.\n\nPolycounts: \n\n- no turbosmooth: 13 549 polys and 14 135 vertices\n-turbosmooth iteration 1: 108 296 polys and 55 372 vertices\n-turbosmooth iteration 2: 433 184 polys and 219 044 vertices.\n\nRig:\n\nAll scene objects have pivot points properly set up. Doors, hood and boot can be opened. Wheels automatically rotate once the main controller is moved. Wheels also have individual rotation controllers and can be rotated manually.  Steering controller controls front wheels and steering wheel. There are also tire controllers which allow imitate tire squash under car weight.\nAll controllers have frozen positions to provide easy position and orientation reset.\nIf you want to buy only the model without rig for any reason you can find it here https://www.cgtrader.com/3d-models/car/standard/cartoon-car-without-rig\n\nHope you like it!\nCheck also my other models.","imageAlt":"Cartoon car 3D model rigged auto","url":"https://www.cgtrader.com/3d-models/car/car/cartoon-car-5216a8b5-80c8-49b2-9c82-3d6b0af41d6f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4d5rTzmhBkbmuyjLvbKVF2H6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cartoon_car_002.jpg","gridUrl":"https://media.cgtrader.com/variants/4d5rTzmhBkbmuyjLvbKVF2H6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cartoon_car_002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/cartoon-car-5216a8b5-80c8-49b2-9c82-3d6b0af41d6f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/1968314/192afb471a/cartoon-car-3d-model-192afb471a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5035698","type":"listingItem","attributes":{"id":5035698,"title":"ZBL Mini Truck - Unreal Engine Project","price":14.99,"description":"I designed a small truck that can be used for Construction Sites. 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These vehicles work with either lit or unlit (for mobile devices) materials. Here are the details of the asset:\n\n**There are two versions of Blueprint from each car. One version is only rigged and one version is fully drivable.**\n\n**The fbx files are not rigged. But the wheels are detached from the body and Linked to it. Also, their axis is on the center of each wheel and the axis of the body is on the point 0.0.0**\n\n**THIS PACK IS ONE PART OF A BIGER PART**\n\n+ 4715 tris \u0026 2579 Poly per vehicle (average).\n\n+ 10 unique vehicles, 6 colour variations for each one,Except for one car that has 5 colors (59 vehicles).\n\n+ 2 demo scenes (drivable scenes, for poster).\n\n+ 1 material.\n\n+ 1 texture atlas (2048px * 2048px)(If you reduce its quality to 512 x 512,no problem.)\n\n\nComplete vehicle list:\n\n\nZC_car-01(2957 Tris/1557 Poly),ZC_car-02(5293 Tris/2782 Poly),ZC_car-03(4390 Tris/2318 Poly),ZC_car-04(5399 Tris/2908 Poly),ZC_car-05(3735 Tris/2259 Poly),ZC_car-06(5996 Tris/3188 Poly),ZC_car-07(3587 Tris/1963 Poly),ZC_car-08(6712 Tris/3649 Poly),ZC_car-01(5662 Tris/3344 Poly),ZC_car-01(3425 Tris/1870 Poly)\n\nI hope you enjoy this package a lot!\n\n\nFor any question please contact me\n\nNumber of Unique Meshes: 10.\n\nCollision: Yes, automatically generated.\n\nTris Count: 4715 (average).\n\nLODs: No.\n\nNumber of Materials and Material Instances: 1.\n\nNumber of Textures: 1.\n\nTexture Resolutions: 2048px * 2048px.\n\nuv: overlabed\n\nSupported Development Platforms:\n\n    Windows: Yes.\n    Mac: Yes.\n    Android: Yes.\n    iOS: Yes.","imageAlt":"59 rigged and drivable Lowpoly cars 3D model","url":"https://www.cgtrader.com/3d-models/car/car/59-rigged-and-drivable-lowpoly-cars","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NmfGg6Jpx8k2FZvzvc7okMfq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/first.jpg","gridUrl":"https://media.cgtrader.com/variants/NmfGg6Jpx8k2FZvzvc7okMfq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/first.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/59-rigged-and-drivable-lowpoly-cars","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3246022/ff41c2763f/59-rigged-and-drivable-lowpoly-cars-3d-model-ff41c2763f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5033758","type":"listingItem","attributes":{"id":5033758,"title":"ZBL Mini Excavator - Unreal Project","price":24.99,"description":"We are here with a new ZBL Hydraulic Machine. There are 6 body arm movements. Bone System is present. I already put a photo showing the bone system. Pallet Animation and Hydraulic Animations In Front Are Also Available.\n\n-More mini versions of this Mini Excavator will come.\n\n\n\nPlease do not hesitate to contact me in case of a problem.\n\ne-mail: \"batumgungor@gmail.com\"\n\n4 Unit Skeletal Meshes\n6 Unity Arm Animation\n1 Unit Pallet Animation\n1 Unit Front Hydraulic Animation\n20 Unit Material\n60 Unit Texture\nTexture Resolutions 2048x2048\n1 Unit Blueprint (A fully assembled version of the model is available.)","imageAlt":"ZBL Mini Excavator - Unreal Project 3D model","url":"https://www.cgtrader.com/3d-models/car/car/zbl-mini-excavator-unreal-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v1KoYEcrPkruNSy4a8dKGBpo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-fot-1-1920x1080-067d4a44c33fa0af51b457a1d8f9804b.jpg","gridUrl":"https://media.cgtrader.com/variants/v1KoYEcrPkruNSy4a8dKGBpo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-fot-1-1920x1080-067d4a44c33fa0af51b457a1d8f9804b.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/zbl-mini-excavator-unreal-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5033758/e0317d5f29/zbl-mini-excavator-unreal-project-3d-model-e0317d5f29.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5040925","type":"listingItem","attributes":{"id":5040925,"title":"Truck Levo M6970 - Unreal Engine Project","price":14.99,"description":"A new model of the new Truck Levo Series is the 6970. It is a model with Bone System and Extra. There are 8 Body Coverings. The map on the back is not available in the project. I just used it to take pictures.\nThe Back Case has a Boned System and you can open and close the side covers easily.\n\nFeatures:\n2 Unit SK Meshes\n1 Unit SM Meshes\n40 Unit Material\n116 Texture 4096x4096 / 2048x2048\n8 Unit Body Skins","imageAlt":"Truck Levo M6970 - Unreal Engine Project 3D asset","url":"https://www.cgtrader.com/3d-models/car/car/truck-levo-m6970-unreal-engine-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qHCU85t2whNDk9tx5UsTWXSb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/batum-gngr-foto-18.jpg","gridUrl":"https://media.cgtrader.com/variants/qHCU85t2whNDk9tx5UsTWXSb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/batum-gngr-foto-18.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/truck-levo-m6970-unreal-engine-project","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/5040925/4de8a2f0ca/truck-levo-m6970-unreal-engine-project-3d-model-4de8a2f0ca.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"9731","type":"listingItem","attributes":{"id":9731,"title":"Renault Alpine A110-50 2 0","price":159.0,"description":"\u003cp\u003e Renault Alpine concept high detailed rigged 3D model with with environment and lighting set, vray and standard materials.\u003c/p\u003e\u003cp\u003eThis amazing concept made by Renault pays tribute to the 50th anniversary of the Alpine A110, it has been carefully modeled on the real reference pictures.\u003cbr\u003eWheels, body, grids, logos, cameras, environment, lights etc are grouped in layers for an easy management of the scene.\u003c/p\u003e\u003cp\u003e1 HDRI \u003cbr\u003e1 360 ultra hi-res background\u003c/p\u003e\u003cp\u003eLinear workflow gamma 2.2 optimized textures\u003c/p\u003e\u003cp\u003eWheels RIGGED.\u003c/p\u003e\u003cp\u003eAll parts are STILL EDITABLE, changing meshsmooth iterations this model become suitable for every kind of needs: realistic animations and super realistic stills.\u003c/p\u003e\u003cp\u003eLighting and 4 cameras fully set to render exactly like the preview images, move the camera and just press Render.\u003cbr\u003e.\u003cbr\u003ePolycount with Meshsmooth iteration 2 (same as the preview images) of the whole scene is:\u003c/p\u003e\u003cp\u003e512051   polygons\u003cbr\u003e454502   vertices\u003c/p\u003e\u003cp\u003eAll Materials and 4096x4096 textures included diffuse, specular, bump, opacity, displacement. Unwrapped UVs\u003cbr\u003eReally easy to customize the car body texture and export in different formats.\u003c/p\u003e\u003cp\u003e25 textures in total\u003c/p\u003e\u003cp\u003eEnvironment maps are around 14000x2000\u003c/p\u003e\u003cp\u003eAll parts are are grouped, really easy to import in any scene.\u003c/p\u003e\u003cp\u003eThe archives contain:\u003c/p\u003e\u003cp\u003eRalpenvVR: max 9.0 format Vray materials version, 25 textures, 1 background image, 1 hdri and 1 mat file.\u003c/p\u003e\u003cp\u003eRalpenvMR: max 9.0 format standard materials (mentalray renderer) version, 25 textures, 1 background image, 1 hdri and 1 mat file.\u003c/p\u003e\u003cp\u003eThe car is available also without the environment as separate product.\u003c/p\u003e\u003cp\u003eThank you for reading\u003c/p\u003e","imageAlt":"Renault Alpine A110-50 2 0 3D model","url":"https://www.cgtrader.com/3d-models/car/concept-car/renault-alpine-a110-50-2-0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rzn5dMrbqnptuHRi6QCFpFJ4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/renault-alpine-a110-50-2-0-3d-model-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/rzn5dMrbqnptuHRi6QCFpFJ4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/renault-alpine-a110-50-2-0-3d-model-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/concept-car/renault-alpine-a110-50-2-0","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"car","subcategorySlug":"concept-car","categoryTitle":"Car","subcategoryTitle":"Concept","schemaImageUrl":"https://img-new.cgtrader.com/items/9731/f831a1307b/renault-alpine-a110-50-2-0-3d-model-f831a1307b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3310133","type":"listingItem","attributes":{"id":3310133,"title":"Blender Low poly game car","price":5.0,"description":"3D car model using software blender good for simple game.High Quality Forklift.\n\nGame Ready Object.\n\n3D model for interior visualizations. 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Send me a message!** https://yarrawah.chat/discord\n\n**Email** - support@yarrawah.com\n\n\u003e **Overview**\n\n- Fully replicated for multiplayer\n\n- **Advanced Drivable Blueprint** - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n\n- Functional odometer/RPM + animated gear stick/steering wheel\n\n- Animated, sound effects, sirens, particles - Game-ready and optimized!\n\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\n\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts, momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\n**A fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:**\n\n1. Each Individual Wheel\n\n2. Each Individual Door\n\n3. Steering Wheel\n\n4. Gear Stick\n\n5. Boot\n\n6. Hood\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. 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Standard materials version.\u003c/p\u003e\u003cp\u003eAll parts have been carefully modeled on real car references, no interiors.\u003c/p\u003e\u003cp\u003eThe polycount with Meshsmooth iteration 2 is\u003c/p\u003e\u003cp\u003e589241 polygons\u003cbr\u003e585870 vertices\u003c/p\u003e\u003cp\u003eAll Materials and 2048x2048 textures (diffuse, specular, bump) Unwrapped UVs\u003cbr\u003eExterior and interior have separate textures\u003c/p\u003e\u003cp\u003eWheels rigged with dummy for easy setup\u003c/p\u003e\u003cp\u003eThis archive contains the max 9.0 format standard materials version.\u003c/p\u003e\u003cp\u003eThe model is also available in max 9 Vray version as separate product\u003c/p\u003e","imageAlt":"Jaguar C-X75 STD MAT 3D","url":"https://www.cgtrader.com/3d-models/car/concept-car/jaguar-c-x75-std-mat","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Yz7isWrygwvYW2yBbDX9jWhB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/jaguar-c-x75-std-mat-3d-model-rigged-max-obj-fbx-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/Yz7isWrygwvYW2yBbDX9jWhB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/jaguar-c-x75-std-mat-3d-model-rigged-max-obj-fbx-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/concept-car/jaguar-c-x75-std-mat","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"car","subcategorySlug":"concept-car","categoryTitle":"Car","subcategoryTitle":"Concept","schemaImageUrl":"https://img-new.cgtrader.com/items/10186/d3048905dd/jaguar-c-x75-std-mat-3d-model-d3048905dd.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4051223","type":"listingItem","attributes":{"id":4051223,"title":"Human Body Base Mesh 28 Animations 10 3D Models Pack","price":159.0,"description":" **Human Body Base Mesh 28 Animations 10 3D Models Pack** consists of 10 models:  \n\n- **Male Body Base Mesh 28 Animations 3D Model 20k Polygons** (20,012 Polygons, 20,152 Vertices)\n- **Female Body Base Mesh 28 Animations 3D Model 20k Polygons** (20,538 Polygons, 20,522 Vertices)\n- **Male Body Base Mesh 28 Animations 3D Model 10k Polygons** (10,842 Polygons, 10,334 Vertices)\n- **Female Body Base Mesh 28 Animations 3D Model 10k Polygons** (10,686 Polygons, 10,407 Vertices)\n- **Male Body Base Mesh 28 Animations 3D Model 5k Polygons** (5,282 Polygons, 5,023 Vertices)\n- **Female Body Base Mesh 28 Animations 3D Model 5k Polygons** (5,006 Polygons, 5,230 Vertices)\n- **Male Body Base Mesh 28 Animations 3D Model** (2,720 Polygons, 2,515 Vertices)\n- **Female Body Base Mesh 28 Animations 3D Model** (2,722 Polygons, 2,557 Vertices)\n- **Male Body Base Mesh 28 Animations 3D Model 1k Polygons** (1,128 Polygons, 1,030 Vertices)\n- **Female Body Base Mesh 28 Animations 3D Model 1k Polygons** (1,164 Polygons, 1,053 Vertices)\n  \nBase meshes include a set of standard animations, but also animations related to exercises and sports like swimming, cycling, (kick)boxing, karate.  \n  \nGood topology ready for animation.  \n  \n**Technical details:**  \n\n- **File formats** included in the package are: **FBX, OBJ, GLB, PLY, STL, ABC, DAE, BLEND**\n- **Native software file format: BLEND**\n- **Polygons (total - all models): 80,100**\n- **Vertices (total - all models): 78,823**\n- Models contain **UV maps.**\n- All models are **rigged** and **animated.**\n- **28 animations** are included (in all models).\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB**\n  \n**Following animations are included (in all models):**  \n\n- ( **standard** - 5 animations): idle, sit down \u0026 get up, eat, drink, write\n- ( **move** - 2 animations): walk, run\n- ( **exercise** - 6 animations): squat, pushup, sit up, crunch, bench press, bicycle riding\n- ( **swim** - 4 animations): crawl, breaststroke, butterfly, backstroke\n- ( **kickboxing** - 8 animations): jab punch, cross punch, lead hook, rear hook, lead uppercut, lead bodyshot, rear uppercut, rear bodyshot\n- ( **karate** - 3 animations): front kick, sidekick, jumping kick\n","imageAlt":"Human Body Base Mesh 28 Animations 10 3D Models animated","url":"https://www.cgtrader.com/3d-models/character/other/human-body-base-mesh-28-animations-10-3d-models-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/12yapqpQazyYLU69pFXEyf84/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_1_front.jpg","gridUrl":"https://media.cgtrader.com/variants/12yapqpQazyYLU69pFXEyf84/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_1_front.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/human-body-base-mesh-28-animations-10-3d-models-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4051223/6d956775c9/human-body-base-mesh-28-animations-10-3d-models-pack-3d-model-6d956775c9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2219907","type":"listingItem","attributes":{"id":2219907,"title":"Peugeot 2020 e-208","price":14.0,"description":"Car Peugeot 2020 e-208. 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Both \r\nformats have materials applied.\u003cbr\u003e\u003cbr\u003eThe product can be easily subdivided and has the following characteristics at each subdivision levels:\u003cbr\u003e-Subdivision 0: 38702 polys and 39288 verts\u003cbr\u003e-Subdivision 1: 155544 polys and 155882 verts\u003cbr\u003e-Subdivision 2: 622754 polys and 622176 verts\u003cbr\u003e\u003cbr\u003eFor more of my merchandise check out my sales.\u003cbr\u003e\u003cbr\u003eDont forget to rate and enjoy!\u003c/p\u003e","imageAlt":"Animated six cylinder engine 3D model","url":"https://www.cgtrader.com/3d-models/car/car/animated-six-cylinder-engine","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aDqoykA835Fu59LDKMoPjzgS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-six-cylinder-engine-3d-model-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/aDqoykA835Fu59LDKMoPjzgS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-six-cylinder-engine-3d-model-animated-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/animated-six-cylinder-engine","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/39898/a60b6e23d2/animated-six-cylinder-engine-3d-model-a60b6e23d2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"297662","type":"listingItem","attributes":{"id":297662,"title":"Mitsubishi Lancer","price":7.99,"description":"High detailed 3D model of Mitsubishi Lancer 2007 with interior.\n\nMain features:\n\n- Originally created with Autodesk Maya 3D 2016\n- .mb file with mental ray materials\n- MeshSmooth is still in the history for .mb format (MeshSmooth level 1 is set by default for all objects)\n- Separate objects like body, wheels , doors , fenders and bumpers..all parts can be separated\n- doors can be opened\n- Unit system is set to metric. 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The no of samples for the signature rendered image is 2000. Rest are pretty decent but I'm not sure.\n\nI have included only the blend files. You can easily convert them to the format of your choice by using blender to convert the files according to your needs.\n\nSoon I will attach the converted versions as well of what I think are the best settings for the exported files.\n\nThe vertex and poly count are high but you can easily decrease the no of polygons by decreasing the levels of subdivision surface modifier which is applied to all the objects. Note that only the chair with a wooden surface attached is rigged and animated.\n\nAlso note that the you will be able to render images like the main signature image when you open the plasticchairs.blend file and you will be able to render as the individual images are shown on the right by opening the individual files\n\nAlso note that the all files will have to be in the same directory for it to work properly.\n\nIndividual price for the 7 models = $ 10 x 4 + $11 + $ 8 x 2 = $ 67\n\nYou get it for a price of $ 18 . Savings of $ 49 . 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