{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"seawar","file_types":null},"browser_attributes":{"title":" Rigged Seawar 3D Models","description":"Browse rigged Seawar 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":"seawar 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"3D Models\" id=\"3858e7f292e7f8ee605c5fad094ed100\" href=\"https://www.cgtrader.com/3d-models\"\u003e\u003cspan itemprop=\"name\"\u003e3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003cspan itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\"\u003e\u003cspan itemprop=\"name\"\u003eSeawar  3D models\u003c/span\u003e\u003c/span\u003e\u003cmeta itemprop=\"position\" content=\"2\" /\u003e\u003c/li\u003e\u003c/ul\u003e\u003c/div\u003e","breadcrumbsType":"Browse by type","rootPath":"/rigged-3d-models/seawar","validBrowserType":[{"tag":"Low-poly Seawar","category_url":"/low-poly-3d-models/seawar"},{"tag":"Rigged Seawar","category_url":"/rigged-3d-models/seawar"},{"tag":"Animated Seawar","category_url":"/animated-3d-models/seawar"},{"tag":"3D printed 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PACK 5 versions","price":379.0,"description":"RO43 PACK (5 versions):\n1) on board Italian heavy cruiser POLA - 1941\n2) on board Italian cruiser TRIESTE - 1941\n3) on board Italian battleship VITTORIO VENETO - 1942\n4) Scuola Osservatorio Marittimo di Orbetello - Tuscany, 1942\n5) I Escuadrilla, Gruppo 53, 51 Regimento de hidros Pollensa, Mallorca (Balearic Islands) August 1944\n\nN.B. The file ro43_pola_uv_textures_set.zip includes all the maps required for all other versions. The other .zip texture archives includes only the color maps \n\n**Commercial use license**\n\nGENERAL INFO \nThe model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled and texturized with Lightwave.\nTextures: Raw rgb, diffuse, specular, reflection, trasparency and bump maps \nTextures size: 8k \nInside Images folder there is the CLEAN subfolder where you can find the textures without scratches and dirty. \nModeling, texturing and setup are all made with Lightwave. Due to different way to handling texture values, probably you have to correct texture settings when use the object with other software.\n\nLIGHTWAVE \nThe Lightwave scene includes a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators and the propeller. You can pick each item using the simple interface framed by the camera named 'Controls Selection Camera'. When you open the scene you will find this interface on the right side of the screen.\n\nBLENDER\nThe Blender scene includes a basic setup with controls that allows you to animate ailerons, flaps, rudders, elevators and the propeller. \n\nFBX \nThe Fbx file has been exported with Lightwave. When you open it with other software you may need to retouch texture settings.\n\nOBJ \nAs for the Fbx file, you may need to retouch or reassign texture maps when open the Obj file with different software.\n\nIn any case to reassign textures you only have to load texture maps and assign each of them to the respective channel (color, diffuse, specular, etc.)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"IMAM RO43 PACK 5 versions 3D model rigged","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/imam-ro43-pack-5-versions","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vDxXn8jiuwK3r9CVgu4FpeJi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/imam-ro43-pack-5-versions-3d-model-rigged-obj-fbx-lwo-lw-lws-blend-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/vDxXn8jiuwK3r9CVgu4FpeJi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/imam-ro43-pack-5-versions-3d-model-rigged-obj-fbx-lwo-lw-lws-blend-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/imam-ro43-pack-5-versions","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/689669/0df5f73cd4/imam-ro43-pack-5-versions-3d-model-0df5f73cd4.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2163490","type":"listingItem","attributes":{"id":2163490,"title":"F4F-3 WILDCAT 13","price":189.0,"description":"Color scheme: VF-6 aboard CV-6 USS Enterprise. A tombstone was painted on the vertical stabilizers of their F4F-3s. The 41 'meatballs' on the tombstone represented Japanese aircraft downed by the Squadron. Machinist Mate Donald E. Runyon flew aircraft 13 (BuNo 5193) during the Guadalcanal campaign in August of 1942. He scored eight 'kills' with this Wildcat.\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"3D asset F4F-3 WILDCAT 13","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-13","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2uscLaFb5dYE9qyRDzHDuaPZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/2uscLaFb5dYE9qyRDzHDuaPZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-13","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2163490/27d598e632/f4f-3-wildcat-13-3d-model-27d598e632.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"749687","type":"listingItem","attributes":{"id":749687,"title":"BATTLESHIP YAMATO","price":449.0,"description":"BATTLESHIP YAMATO\nConfiguration: year 1945\n\n**Commercial use license**\n\nTwo Mitsubishi F1-M2 seaplanes included\n\nGENERAL INFO\nThe model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. Modeling, texturing and setup are all made with Lightwave 2015. Scene and model are compatible starting from Lightwave 11.x. \n\n**WARNING: LIGHTWAVE FORMAT AVAILABLE ONLY - Not compatible with other softwares**\n\nInside the Lightwave scene there is a basic setup with controls that allows you to animate each element of the ship. You can animate: 1) the rotation, the elevation and the recoil of each gun and armored turret; 2) the rotation of each gun and light tower control; 3) the rotation of each rangefinder; 4) the rotation of each search light; 5) the rotation of  propellers and rudders. \n\nOnly flags and grids have UV maps. Other materials have planar or cubic texture maps. \n\nSome basic textures are included. No UV texturing (except flags and grids)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING **\n\nHISTORICAL SUMMARY\nYamato battleship was the lead ship of the Yamato class of Imperial Japanese Navy during the Second World War.\nNamed after the ancient Japanese Yamato Province, on the Kii peninsula, she was the first of four designed ships and was the heaviest, largest and most powerful battleship ever built, displacing about 72000 tons at full load and armed with nine 46 cm Type 94 main guns. \nYamato exceeded other country battleships not only by the displacement and the calibre of her guns, but also by the construction of her hull, armour protection, gunnery and optics. The superiority of her optic equipment gave her tremendous precision to her main gunfire. \nShe was an incredible achievement for the Japanese naval engineering and ship-building industry by any international standard.\nYamato was laid down in 1937 and commissioned a week after the Pearl Harbor attack, in late 1941. She served as the flagship of the Japanese Combined Fleet throughout 1942. In June 1942 Admiral Isoroku Yamamoto directed the fleet from Yamato during the Battle of Midway. But after the defeat and the loss of four aircraft-carriers he was forced to return to the Inland Sea.\nYamato was designed to counter the numerically superior battleship fleet of the United States of America, but she never in fact fought against them. The only time she fired her main guns against enemy surface targets was in October 1944 during the Battle of Leyte Gulf, but it turned out to be just the US escort carriers and destroyers.\nDuring 1944, the balance between naval powers in the Pacific turned against Japan. Soon its fleet was depleted by fuel lack. To slow down the Allied advance, in April 1945, Yamato was dispatched on a “kamikaze” mission to Okinawa. The orders were to fight to the death in a desperate attempt to protect Japan. On 7 April 1945 she was sunk by American carrier-based bombers and torpedo bombers. Most of her crew died.\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"3D model BATTLESHIP YAMATO","url":"https://www.cgtrader.com/3d-models/watercraft/historic-watercraft/yamato-battleship","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/i9YMJDdS72qdueZ4DkX786F7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/battleship-yamato-3d-model-rigged-obj-mtl-fbx-lwo-lw-lws-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/i9YMJDdS72qdueZ4DkX786F7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/battleship-yamato-3d-model-rigged-obj-mtl-fbx-lwo-lw-lws-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/historic-watercraft/yamato-battleship","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"historic-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/749687/0745b6e103/battleship-yamato-3d-model-0745b6e103.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2128167","type":"listingItem","attributes":{"id":2128167,"title":"F4F-3 WILDCAT VMF-222","price":189.0,"description":"Color scheme: Pilot - Major Marion E.Carl. Guadalcanal, September 1942. Sixteen victory markings on left side only.\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat. \n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"F4F-3 WILDCAT VMF-222 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-wildcat-vmf-222","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vGiPSGNGUBKovJqdXLejwrna/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/vGiPSGNGUBKovJqdXLejwrna/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-wildcat-vmf-222","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2128167/ab57b1eea6/f4f-3-wildcat-vmf-222-3d-model-ab57b1eea6.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2128525","type":"listingItem","attributes":{"id":2128525,"title":"F4F-3 WILDCAT F26","price":189.0,"description":"Color scheme: assigned to VF-8 aboard CV-8 USS Hornet in April of 1942. This carrier delivered the 16 US Army Air Forces B-25 bombers used in the Doolittle raid on Japan.\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"F4F-3 WILDCAT F26 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-f26","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7YGCqVS27GQmg6Rz6Vfy32NB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/7YGCqVS27GQmg6Rz6Vfy32NB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-f26","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2128525/5179524e4c/f4f-3-wildcat-f26-3d-model-5179524e4c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2128562","type":"listingItem","attributes":{"id":2128562,"title":"F4F-3 WILDCAT MF1","price":189.0,"description":"Color scheme: Pilot - CO of VMF-224 Maj.Robert E.Galer. Guadalcanal, Solomon Islands, September-October 1942.\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER- The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"3D asset F4F-3 WILDCAT MF1","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-mf1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/K6TKh2YtLeGWTX9jqYyn3xwR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/K6TKh2YtLeGWTX9jqYyn3xwR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-mf1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2128562/67e5b7f8cb/f4f-3-wildcat-mf1-3d-model-67e5b7f8cb.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"759734","type":"listingItem","attributes":{"id":759734,"title":"BATTLESHIPS YAMATO-MUSASHI BUNDLE","price":499.0,"description":"BATTLESHIP YAMATO\nConfiguration: year 1945\n\nBATTLESHIP MUSASHI\nConfiguration: year 1944\n\n**Commercial use license**\n\nTwo Mitsubishi F1-M2 seaplanes included\n\nGENERAL INFO The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. Modeling, texturing and setup are all made with Lightwave 2015. Scene and model are compatible starting from Lightwave 11.x.\n\n**WARNING: LIGHTWAVE FORMAT AVAILABLE ONLY - Not compatible with other softwares**\n\nInside the Lightwave scene there is a basic setup with controls that allows you to animate each element of the ship. You can animate: 1) the rotation, the elevation and the recoil of each gun and armored turret; 2) the rotation of each gun and light tower control; 3) the rotation of each rangefinder; 4) the rotation of each search light; 5) the rotation of  propellers and rudders. \n\nOnly flags and grids have UV maps. Other materials have planar or cubic texture maps. \n\nSome basic textures are included. No UV texturing (except flags and grids)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nHISTORICAL SUMMARY\nYamato battleship was the lead ship of the Yamato class of Imperial Japanese Navy during the Second World War.\nNamed after the ancient Japanese Yamato Province, on the Kii peninsula, she was the first of four designed ships and was the heaviest, largest and most powerful battleship ever built, displacing about 72000 tons at full load and armed with nine 46 cm Type 94 main guns. \nYamato exceeded other country battleships not only by the displacement and the calibre of her guns, but also by the construction of her hull, armour protection, gunnery and optics. The superiority of her optic equipment gave her tremendous precision to her main gunfire. \nShe was an incredible achievement for the Japanese naval engineering and ship-building industry by any international standard.\nYamato was laid down in 1937 and commissioned a week after the Pearl Harbor attack, in late 1941. She served as the flagship of the Japanese Combined Fleet throughout 1942. In June 1942 Admiral Isoroku Yamamoto directed the fleet from Yamato during the Battle of Midway. But after the defeat and the loss of four aircraft-carriers he was forced to return to the Inland Sea.\nYamato was designed to counter the numerically superior battleship fleet of the United States of America, but she never in fact fought against them. The only time she fired her main guns against enemy surface targets was in October 1944 during the Battle of Leyte Gulf, but it turned out to be just the US escort carriers and destroyers.\nDuring 1944, the balance between naval powers in the Pacific turned against Japan. Soon its fleet was depleted by fuel lack. To slow down the Allied advance, in April 1945, Yamato was dispatched on a “kamikaze” mission to Okinawa. The orders were to fight to the death in a desperate attempt to protect Japan. On 7 April 1945 she was sunk by American carrier-based bombers and torpedo bombers. Most of her crew died.\n\nBattleship Musashi was the second ship of the Yamato class of Imperial Japanese Navy during the Second World War.\nShe and her sister, Yamato, were the heaviest and most powerful battleships ever constructed, displacing 72800 tons at full load and armed with nine 46 cm Type 94 main guns.\nMusashi was commissioned on August 1942 and assigned to the 1st Battleship Division. In early 1943  the ship was transferred to Truk, that was the Empire of Japan's main base in the South Pacific. During this year she sortied several times with the fleet searching for American forces, without success. In 1944 she was used to transfer forces and equipment between Japan and various occupied islands. In early 1944 she was damaged by an American submarine attack and was forced to return to Japan for repairs. In this occasion she was strongly enhanced with anti-aircraft armament. She was present during the Battle of the Philippine Sea in June, but she didn't engage in combat with the American forces.\nOn 24 October 1944, during the Battle of Leyte Gulf, after several hours of fighting, Musashi was sunk by a large number of torpedos and bombs hit from the American carrier-based aircraft.\nThe wreck was located in March 2015 by the team of Microsoft co-founder Paul Allen, to a depth of about 1350 meters (4430 feet).\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"BATTLESHIPS YAMATO-MUSASHI BUNDLE 3D model","url":"https://www.cgtrader.com/3d-models/watercraft/historic-watercraft/battleship-yamato-musashi-bundle","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FXmb2MADTbSyNH8h8JSqxjuk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/battleships-yamato-musashi-bundle-3d-model-rigged-obj-mtl-fbx-lwo-lw-lws-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/FXmb2MADTbSyNH8h8JSqxjuk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/battleships-yamato-musashi-bundle-3d-model-rigged-obj-mtl-fbx-lwo-lw-lws-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/historic-watercraft/battleship-yamato-musashi-bundle","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"watercraft","subcategorySlug":"historic-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/759734/2ab4fc2514/battleships-yamato-musashi-bundle-3d-model-2ab4fc2514.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2128379","type":"listingItem","attributes":{"id":2128379,"title":"F4F-3 WILDCAT VF7 - 7F3","price":189.0,"description":"Color scheme: CV-7 USS Wasp, December 1940.\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"F4F-3 WILDCAT VF7 - 7F3 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-wildcat-vf-7-7f3","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/R5VxNDn4b7QZ9BAtsfhwrc4Q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/R5VxNDn4b7QZ9BAtsfhwrc4Q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-wildcat-vf-7-7f3","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2128379/e11a72bc6d/f4f-3-wildcat-vf7-7f3-3d-model-e11a72bc6d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"689550","type":"listingItem","attributes":{"id":689550,"title":"RO43 on board POLA","price":179.0,"description":"Color scheme: on board Italian heavy cruiser POLA - Italian Navy - 1941\n\n**Commercial use license**\n\nGENERAL INFO \nThe model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled and texturized with Lightwave.\nTextures: Raw rgb, diffuse, specular, reflection, trasparency and bump maps \nTextures size: 8k \nInside Images folder there is the CLEAN subfolder where you can find the textures without scratches and dirty. \nModeling, texturing and setup are all made with Lightwave. Due to different way to handling texture values, probably you have to correct texture settings when use the object with other software.\n\nLIGHTWAVE \nThe Lightwave scene includes a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators and the propeller. You can pick each item using the simple interface framed by the camera named 'Controls Selection Camera'. When you open the scene you will find this interface on the right side of the screen.\n\nBLENDER\nThe Blender scene includes a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators and propeller. \n\nFBX \nThe Fbx file has been exported with Lightwave. When you open it with other software you may need to retouch texture settings.\n\nOBJ \nAs for the Fbx file, you may need to retouch or reassign texture maps when open the Obj file with different software.\n\nIn any case to reassign textures you only have to load texture maps and assign each of them to the respective channel (color, diffuse, specular, etc.)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"IMAM RO43 on board POLA 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/imam-ro43-on-board-pola","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HGCwxKez3GvHCRLJoAaBR2wM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/imam-ro43-on-board-pola-3d-model-rigged-obj-fbx-lwo-lw-lws-blend-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/HGCwxKez3GvHCRLJoAaBR2wM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/imam-ro43-on-board-pola-3d-model-rigged-obj-fbx-lwo-lw-lws-blend-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/military-aircraft/imam-ro43-on-board-pola","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/689550/2ed9fa5c00/imam-ro43-on-board-pola-3d-model-2ed9fa5c00.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2128419","type":"listingItem","attributes":{"id":2128419,"title":"F4F-3 WILDCAT VF41 - 41F7","price":189.0,"description":"Color scheme: Early F4F-3 Wildcat, piloted by the commander of 3rd Section of VF-41 squadron, aircraft carrier CV-4 USS Ranger, beginning of 1941.\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"3D asset F4F-3 WILDCAT VF41 - 41F7","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-wildcat-vf41-41f7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/doBxXovLs8MHCVxmCrKdwXau/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/doBxXovLs8MHCVxmCrKdwXau/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-wildcat-vf41-41f7","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2128419/33c434bd3c/f4f-3-wildcat-vf41-41f7-3d-model-33c434bd3c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2140706","type":"listingItem","attributes":{"id":2140706,"title":"F4F-3 WILDCAT 72F2","price":189.0,"description":"Color scheme: pre-war markings of Fighting Squadron Seventy Two (VF-72) aboard CV-7 USS Wasp in early 1941. The tail color is WASP's Black and the First Section color is Insignia Red (BuNo.1867).\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"F4F-3 WILDCAT 72F2 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-72f2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Yu6mwe2CUDRRHvB2RGdvUjgz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/Yu6mwe2CUDRRHvB2RGdvUjgz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-72f2","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2140706/1871e16960/f4f-3-wildcat-72f2-3d-model-1871e16960.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2128465","type":"listingItem","attributes":{"id":2128465,"title":"F4F-3 WILDCAT F3 -Butch-","price":189.0,"description":"Color scheme: Pilot - famous ace Edward 'Butch' O'Hare.\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"3D asset F4F-3 WILDCAT F3 -Butch-","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-f3-butch","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bXMt3JKC9EpZkco47tbwrQX4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/bXMt3JKC9EpZkco47tbwrQX4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-f3-butch","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2128465/ceb53e2acf/f4f-3-wildcat-f3-butch-3d-model-ceb53e2acf.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2136695","type":"listingItem","attributes":{"id":2136695,"title":"F4F-3 WILDCAT 41F4","price":189.0,"description":"Color scheme: CV-4 USS Ranger, 1940 (BuNo.1850)\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\nCockpit: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nParts: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\nRivets: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\nWings: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"F4F-3 WILDCAT 41F4 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-41f4","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bYGaZ9t5KdPm2i4bSKxLMK47/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/bYGaZ9t5KdPm2i4bSKxLMK47/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-3-wildcat-41f4","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2136695/c88395950c/f4f-3-wildcat-41f4-3d-model-c88395950c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2120664","type":"listingItem","attributes":{"id":2120664,"title":"F4F-3 WILDCAT F1 -Felix- ","price":189.0,"description":"Color scheme: BuNo3976 - CV-2 USS Lexington - Spring 1942, flown by Lt John Smith Thach ('Jimmy') - CV-3 USS Saratoga, South-East Pacific, 1942.\n\n**Commercial use license**\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat. \n\nBasic cockpit INCLUDED.\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears. \n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - File exported with Blender. Rig, landing gear animation and materials data included. You may need to reassign textures depending on your download folder name.\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned and landing gear animation ready.\n\nUV TEXTURE LIST:\n\n**Cockpit**: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n**Engine**:  color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\n**Fuselage**: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n**Landing gear**: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\n**Parts**: color, ambient occlusion, metalness, normal, roughness, specular (2K textures)\n\n**Rivets**: color, ambient occlusion, metalness, normal, roughness, specular (4K textures)\n\n**Wings**: color, ambient occlusion, metalness, normal, roughness, specular (8K textures)\n\n42 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\nI suggest you to not use the ambient occlusion I provided since it is calculated with the moving parts in 0 position. If you need to animate the moving parts (ailerons, rudders, etc.) you should apply the ambient occlusion shader provided by your 3d software\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"F4F-3 WILDCAT F1 -Felix- 3D model","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-wildcat-f-1-buno3976","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LTgX3KXqc2eCzcVeXaJZxcQu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_001.jpg","gridUrl":"https://media.cgtrader.com/variants/LTgX3KXqc2eCzcVeXaJZxcQu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-wildcat-f-1-buno3976","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2120664/b5e39fe31f/f4f-3-wildcat-f1-felix-3d-model-b5e39fe31f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"749695","type":"listingItem","attributes":{"id":749695,"title":"BATTLESHIP YAMATO TEN ICHIGO","price":449.0,"description":"BATTLESHIP YAMATO\nConfiguration: ten-ichigo, the very last battle - year 1945\n\n**Commercial use license**\n\nTwo Mitsubishi F1-M2 seaplanes included\n\nGENERAL INFO The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. Modeling, texturing and setup are all made with Lightwave 2015. Scene and model are compatible starting from Lightwave 11.x.\n\n**WARNING: LIGHTWAVE FORMAT AVAILABLE ONLY - Not compatible with other softwares**\n\nInside the Lightwave scene there is a basic setup with controls that allows you to animate each element of the ship. You can animate: 1) the rotation, the elevation and the recoil of each gun and armored turret; 2) the rotation of each gun and light tower control; 3) the rotation of each rangefinder; 4) the rotation of each search light; 5) the rotation of  propellers and rudders. \n\nOnly flags and grids have UV maps. Other materials have planar or cubic texture maps. \n\nSome basic textures are included. No UV texturing (except flags and grids)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nHISTORICAL SUMMARY\nYamato battleship was the lead ship of the Yamato class of Imperial Japanese Navy during the Second World War.\nNamed after the ancient Japanese Yamato Province, on the Kii peninsula, she was the first of four designed ships and was the heaviest, largest and most powerful battleship ever built, displacing about 72000 tons at full load and armed with nine 46 cm Type 94 main guns. \nYamato exceeded other country battleships not only by the displacement and the calibre of her guns, but also by the construction of her hull, armour protection, gunnery and optics. The superiority of her optic equipment gave her tremendous precision to her main gunfire. \nShe was an incredible achievement for the Japanese naval engineering and ship-building industry by any international standard.\nYamato was laid down in 1937 and commissioned a week after the Pearl Harbor attack, in late 1941. She served as the flagship of the Japanese Combined Fleet throughout 1942. In June 1942 Admiral Isoroku Yamamoto directed the fleet from Yamato during the Battle of Midway. But after the defeat and the loss of four aircraft-carriers he was forced to return to the Inland Sea.\nYamato was designed to counter the numerically superior battleship fleet of the United States of America, but she never in fact fought against them. The only time she fired her main guns against enemy surface targets was in October 1944 during the Battle of Leyte Gulf, but it turned out to be just the US escort carriers and destroyers.\nDuring 1944, the balance between naval powers in the Pacific turned against Japan. Soon its fleet was depleted by fuel lack. To slow down the Allied advance, in April 1945, Yamato was dispatched on a “kamikaze” mission to Okinawa. The orders were to fight to the death in a desperate attempt to protect Japan. On 7 April 1945 she was sunk by American carrier-based bombers and torpedo bombers. Most of her crew died.\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"3D model rigged BATTLESHIP YAMATO TEN ICHIGO","url":"https://www.cgtrader.com/3d-models/watercraft/historic-watercraft/yamato-battleship-ten-ichigo","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Y6iSBx7sk7saMkGvzytQuzyG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/battleship-yamato-ten-ichigo-3d-model-rigged-obj-mtl-fbx-lwo-lw-lws-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/Y6iSBx7sk7saMkGvzytQuzyG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/battleship-yamato-ten-ichigo-3d-model-rigged-obj-mtl-fbx-lwo-lw-lws-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/historic-watercraft/yamato-battleship-ten-ichigo","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"historic-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/749695/d5bc21b612/battleship-yamato-ten-ichigo-3d-model-d5bc21b612.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"759731","type":"listingItem","attributes":{"id":759731,"title":"BATTLESHIP MUSASHI","price":449.0,"description":"BATTLESHIP MUSASHI\nConfiguration: year 1944\n\n**Commercial use license**\n\nTwo Mitsubishi F1-M2 seaplanes included\n\nGENERAL INFO The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. Modeling, texturing and setup are all made with Lightwave 2015. Scene and model are compatible starting from Lightwave 11.x.\n\n**WARNING: LIGHTWAVE FORMAT AVAILABLE ONLY - Not compatible with other softwares**\n\nInside the Lightwave scene there is a basic setup with controls that allows you to animate each element of the ship. You can animate: 1) the rotation, the elevation and the recoil of each gun and armored turret; 2) the rotation of each gun and light tower control; 3) the rotation of each rangefinder; 4) the rotation of each search light; 5) the rotation of  propellers and rudders. \n\nOnly flags and grids have UV maps. Other materials have planar or cubic texture maps. \n\nSome basic textures are included. No UV texturing (except flags and grids)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nHISTORICAL SUMMARY\nBattleship Musashi was the second ship of the Yamato class of Imperial Japanese Navy during the Second World War.\nShe and her sister, Yamato, were the heaviest and most powerful battleships ever constructed, displacing 72800 tons at full load and armed with nine 46 cm Type 94 main guns.\nMusashi was commissioned on August 1942 and assigned to the 1st Battleship Division. In early 1943  the ship was transferred to Truk, that was the Empire of Japan's main base in the South Pacific. During this year she sortied several times with the fleet searching for American forces, without success. In 1944 she was used to transfer forces and equipment between Japan and various occupied islands. In early 1944 she was damaged by an American submarine attack and was forced to return to Japan for repairs. In this occasion she was strongly enhanced with anti-aircraft armament. She was present during the Battle of the Philippine Sea in June, but she didn't engage in combat with the American forces.\nOn 24 October 1944, during the Battle of Leyte Gulf, after several hours of fighting, Musashi was sunk by a large number of torpedos and bombs hit from the American carrier-based aircraft.\nThe wreck was located in March 2015 by the team of Microsoft co-founder Paul Allen, to a depth of about 1350 meters (4430 feet).\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"3D model BATTLESHIP MUSASHI","url":"https://www.cgtrader.com/3d-models/watercraft/historic-watercraft/battleship-musashi","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RgPiwxHu8Fyw84MogmXMLP9u/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/battleship-musashi-3d-model-rigged-obj-mtl-fbx-lwo-lw-lws-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/RgPiwxHu8Fyw84MogmXMLP9u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/battleship-musashi-3d-model-rigged-obj-mtl-fbx-lwo-lw-lws-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/watercraft/historic-watercraft/battleship-musashi","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"watercraft","subcategorySlug":"historic-watercraft","categoryTitle":"Watercraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/759731/59069b3161/battleship-musashi-3d-model-59069b3161.png","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2764890","type":"listingItem","attributes":{"id":2764890,"title":"F4F-4 9-GF-7 - Rigged","price":219.0,"description":"Color scheme: CVE-29 USS Santee, Operation 'Torch', September 1942.\n\n**Commercial use license**\n\nFind not rigged version here https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-4-9-gf-7-not-rigged\n\nOVERVIEW - The F4F Wildcat is an American carrier-based fighter aircraft that began service in 1940 with both the United States Navy and the British Royal Navy where it was initially known as the Martlet. First used in combat by the British in the North Atlantic, the Wildcat was the only effective fighter available to the United States Navy and Marine Corps in the Pacific Theater during the early part of World War II in 1941 and 1942.\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\n**Basic cockpit INCLUDED.**\n\nLIGHTWAVE and BLENDER - The scene contains the model with uv materials assigned and a basic setup to control each movable part, such as ailerons, rudder, elevators, propeller, cockpit hood and landing gears.\n\nOBJ and FBX - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nUV TEXTURE LIST:\n\nCockpit: color, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, metalness, normal, roughness, specular (4K textures)\n\nFuselage: color, metalness, normal, roughness, specular (8K textures)\n\nLanding gear: color, metalness, normal, roughness, specular (2K textures)\n\nWings: color, metalness, normal, roughness, specular (8K textures)\n\n25 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (fuselage_color.png)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"3D asset F4F-4 9-GF-7 - Rigged","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-4-9-gf-7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TXCQ2spcUvatbjH5BNRfBWEy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_021.jpg","gridUrl":"https://media.cgtrader.com/variants/TXCQ2spcUvatbjH5BNRfBWEy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_021.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/grumman-f4f-4-9-gf-7","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2764890/6401a8ab2f/f4f-4-9-gf-7-rigged-3d-model-6401a8ab2f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3824601","type":"listingItem","attributes":{"id":3824601,"title":"D3A1 - Rigged","price":189.0,"description":"The D3A Type 99 Carrier Bomber (Allied reporting name \"Val\") was a World War II carrier-borne dive bomber. It was the primary dive bomber of the Imperial Japanese Navy (IJN) and was involved in almost all IJN actions, including the attack on Pearl Harbor.\n\n**Commercial use license**\n\nFind not rigged version here https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/aichi-d3a1-not-rigged\n\nColor scheme: IJN Carrier Akagi\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\n**Cockpit NOT INCLUDED.**\n\nLIGHTWAVE and BLENDER- The scene contains the model with uv materials assigned and a basic setup to control each movable part (ailerons, rudder, elevators, propeller, wheels, etc.).\n\nOBJ - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into two parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nFBX - file exported with Blender including bones armature, weight maps and materials data. You may need to reassign uv textures depending on your download folder name\n\nUNREAL ENGINE 5.1 - Basic skeleton set up, pbr materials assigned\n\nUV TEXTURE LIST:\n\nFuselage: color, metalness, normal, roughness, specular (8K textures)\n\nWings: color, metalness, normal, roughness, specular (8K textures)\n\n24 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (aichi_d3a1_fuselage_albedo.png)\n\nIf you need to re-assing the texture maps inside the Blender scene, please be sure to set Color Space to Non-Color inside the Image Texture node for Metallic, Specular, Roughness and Normal channels (leave sRGB in Base Color channel)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"D3A1 - Rigged 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/aichi-d3a1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/X3xw7gyLGofW6jypYiKbEQiD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_000_result.jpg","gridUrl":"https://media.cgtrader.com/variants/X3xw7gyLGofW6jypYiKbEQiD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_000_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/aichi-d3a1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":8,"name":".lwo","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/3824601/04b414e7c7/d3a1-rigged-3d-model-04b414e7c7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2603976","type":"listingItem","attributes":{"id":2603976,"title":"A6M2 Type0 Model11 Serial 3-112 - Rigged","price":189.0,"description":"Color scheme: Pilot - Lt.Minouru Suzuki, China, Summer 1941\n\n**Commercial use license**\n\nFind not rigged version here https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/mitsubishi-a6m2-type0-model11-serial-3-112-not-rigged\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original.\n\n**Cockpit NOT INCLUDED.**\n\nLIGHTWAVE and BLENDER- The scene contains the model with uv materials assigned and a basic setup to control each movable part (ailerons, rudder, elevators, propeller and landing gears).\n\nOBJ and FBX - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into two parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nUV TEXTURE LIST:\n\nFuselage: color, metalness, normal, roughness, specular (8K textures)\n\nWings: color, metalness, normal, roughness, specular (8K textures)\n\n10 uv texture maps in total\n\nAll provided texture maps are in 8K. You can scale down to 4K (or even to 2K) depending on your needs\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (a6m_type0_mod11_3-112_fuselage_color.png)\n\nIf you need to re-assing  the texture maps inside the Blender scene, please be sure to set \"Color Space\" to Non-Color inside the Image Texture node for Metallic, Specular, Roughness and Normal channels (leave sRGB in Base Color channel)\n\n**N.B. NOT SUITABLE FOR 3D PRINTING**\n\nFor any difficult or question I am always available to give you assistance.\n\nI would be very grateful if any of my models could help you to do a great job.\n\nYou can explore more of my work or get more info directly from my website:\n\nhttps://www.carlocestra.com/3dmodels_store/home.php","imageAlt":"A6M2 Type0 Model11 Serial 3-112 - Rigged 3D asset","url":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/mitsubishi-a6m2-type0-model11-serial-3-112","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UhNQijy7n5e95E35jHWNb25P/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview_color_000.jpg","gridUrl":"https://media.cgtrader.com/variants/UhNQijy7n5e95E35jHWNb25P/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview_color_000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/mitsubishi-a6m2-type0-model11-serial-3-112","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"historic-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/2603976/4439081489/a6m2-type0-model11-serial-3-112-rigged-3d-model-4439081489.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2739011","type":"listingItem","attributes":{"id":2739011,"title":"B4Y ha-327 - Rigged","price":189.0,"description":"Color scheme: Akagi carrier in 1938.\n\nThe B4Y carrier torpedo bomber (Navy Type 96 Carrier Attack Bomber) was used by the Imperial Japanese Navy Air Service from 1936 to 1943.\n\n**Commercial use license**\n\nFind not rigged version here https://www.cgtrader.com/3d-models/aircraft/historic-aircraft/yokosuka-b4y-ha-327-not-rigged\n\n3D MODEL GENERAL INFO -The model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original. The object has been modeled in Lightwave and finished and texturized in 3DCoat.\n\n**Cockpit NOT INCLUDED.**\n\nLIGHTWAVE and BLENDER- The scene contains the model with uv materials assigned and a basic setup to control each movable part (ailerons, rudder, elevators, propeller, wheels).\n\nOBJ and FBX - If you need to animate the airplane you have to make your own setup according to the 3d software you are using. You may need to reassign uv textures when open the files with different software. The aircraft is subdivided into two parts each one with its uv map. To reassign textures you only have to load texture maps and assign each of them to the respective channel.\n\nUV TEXTURE LIST:\n\nFuselage: color, metalness, normal, roughness, specular (8K textures)\n\nWings: color, metalness, normal, roughness, specular (8K textures)\n\nEngine: color, metalness, normal, roughness, specular (2K textures)\n\nGun: color, metalness, normal, roughness, specular (2K textures)\n\n20 uv texture maps in total\n\nThe transparency map for the hood windows is stored in the alpha channel of fuselage color map (yokosuka_B4Y_327_fuselage_color.png)\n\nIf you need to re-assing the texture maps inside the Blender scene, please be sure to set Color Space to Non-Color inside the Image Texture node for Metallic, Specular, Roughness and Normal channels (leave sRGB in Base Color channel)\n\n**N.B. 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