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Colorful Carnival Ride Attraction Rigged","price":79.0,"description":"A **realistic ferris wheel** featuring an **expressive, color-rich finish** combined with **visible surface wear.** The **painted metal frame** shows natural **signs of aging, with subtle rust and paint variation** that bring a sense of **history and use**, while the **multi-colored open cabins** introduce visual rhythm. The **rigged setup** enables **smooth rotation of the wheel** and **responsive cabin movement**, making the asset well suited for **dynamic scenes.** Ideal for **amusement parks, cinematic environments,** and **stylized or narrative-driven compositions.**\n\n**Key Features**\n\n- **Observation wheel** with **full structural detail**\n- **Standard Blender rig** for **wheel rotation** and **cabin movement**\n- Suitable for **amusement parks, urban scenes, games**, and **cinematic use**\n- **Animation** shown in preview video **is not part of the product**\n- **Production-ready** for professional pipelines\n- **Hand-modeled geometry with clean topology** and optimized mesh \n- High-quality  **4K PBR textures** (Diffuse, Roughness, Normal)\n- **Ready to render** out-of-the-box with included lights and cameras\n- Native Blender setup – **no third-party plug-ins required** \n\n**Technical Details**\n\n- **Original Software:** Blender v2.91\n- **Tested in:** Blender 5.1 (Fully compatible)\n- **Objects Included:** 2 (Model + Rig)\n- **Polygons:** 119,840 (Subdivision OFF) / 1,917,440 (Subdivision ON)\n- **Vertices:** 123,518 (Subdivision OFF) / 1,921,118 (Subdivision ON)\n- **Units:** Centimeters (H: 12; W: 2,5; L: 11)\n- **Renderer:** Blender Cycles \n- **Plug-ins:** None required\n\n**Textures \u0026 Materials**\n\n- Standard **PBR workflow**\n- **4K textures** (4096×4096 px): Diffuse, Roughness, Normal\n- All textures created from **original** photographs or drawings\n- **Ready to render** out-of-the-box – lighting and cameras used for previews are included  \n\n**Mesh \u0026 File Structure**\n\n- **Handcrafted mesh** with clean topology   \n- Export formats (non-native) provided as **base mesh (not smoothed)**\n\n**Additional Notes**\n\n- All preview renders created in **Blender Cycles** without compositing editors\n- **Animation** shown in preview video is **_not part of the product_**","imageAlt":"Ferris Wheel - Colorful Carnival Ride Attraction 3D model","url":"https://www.cgtrader.com/3d-models/architectural/other/ferris-wheel-colorful-a803e62a-2a98-4054-8602-591d2c958ab5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/djp8nz4ay9j0czjktxcy8i4kyip3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FerrisWheelColorc.jpg","gridUrl":"https://media.cgtrader.com/variants/djp8nz4ay9j0czjktxcy8i4kyip3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FerrisWheelColorc.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/ferris-wheel-colorful-a803e62a-2a98-4054-8602-591d2c958ab5","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6622088/e222a77529/ferris-wheel-colorful-carnival-ride-attraction-rigged-3d-model-e222a77529.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3682668","type":"listingItem","attributes":{"id":3682668,"title":"Blue painted switch electric board damaged rust da1","price":4.0,"description":"1) What is this product:\n\n-     This product consist one low-poly model of Blue painted switch electric board damaged rust\n-     handle has able to rotating\n-     Ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps, as well for advertising and commercial\n\n2) About geometry:\n\n    Polygons: \n    Tris: \n    Vertices: \n\n3) Light setup:\n\n    The light rig is included with the marmoset scene file and scene will be render like the preview images.\n    All images were taken in Marmoset Toolbag 4.\n\n4) Technical specs:\n\n    Model is built to real-world scale.\n    UVs are non-overlapped except one small things.\n    Units used: centimeters.\n\n5) Textures:\n\n-     PBR textures contains : 2048x2048 (Albedo, Normal, metallness, gloss, AO, emissive)\n-     You can use this model as a game asset or for other projects.\n-     Model use two shaders, cost 1 drawcall and 1 batches.\n\n\n6) File formats: MAX (2016), BLEND (2.83), FBX (2016), DAE, ABC and OBJ formats. \n\n7) License and legal\n\n    Original designed no IP required.\n    Royalty free this mean you can use this product in any commercial and noncommercial purpose but you can't resale this asset as is.\n\nIf you need any other file format versions you can contact me to convert them. You can write me in personal message in any time, I’ll reply you quickly as possible, feel to free to offer your price, hope you’ll like this product and others.\n\nP.S. please give me a reviews and any feedback in comments I’m appreciate it ^^ thanks","imageAlt":"Blue painted switch electric board damaged rust 3D model","url":"https://www.cgtrader.com/3d-models/electronics/other/blue-painted-switch-electric-board-damaged-rust","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dW1JinLAqyvcRiHd5QMm6Jyu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot000.jpg","gridUrl":"https://media.cgtrader.com/variants/dW1JinLAqyvcRiHd5QMm6Jyu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/blue-painted-switch-electric-board-damaged-rust","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":137,"name":".tbscene","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3682668/21a40cca34/blue-painted-switch-electric-board-damaged-rust-da1-3d-model-21a40cca34.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6631831","type":"listingItem","attributes":{"id":6631831,"title":"-Padlock  - Rigged-","price":29.0,"description":"Padlock (Rigged)\n\n|| PRODUCT DESCRIPTION ||\n-Originally created with Blender v2.81. 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Perfect for indie developers, 3D artists, level designers, content creators, and animation studios.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/post-apocalyptic-robot-ba8c890c-e304-4d65-aed7-55bc1ed7fb31","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zf0terdqzp3aw9xhtm7p188todfu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Promocional%201.jpg","gridUrl":"https://media.cgtrader.com/variants/zf0terdqzp3aw9xhtm7p188todfu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Promocional%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/post-apocalyptic-robot-ba8c890c-e304-4d65-aed7-55bc1ed7fb31","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6096113/9f1cb3e207/post-apocalyptic-robot-3d-model-9f1cb3e207.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5079231","type":"listingItem","attributes":{"id":5079231,"title":"Survivor","price":26.99,"description":"**Harsh survivor, straight from Pripyat**\n\n● Realistic, well-detailed 3D Survivor model\n\n● Armed with a high-quality sword.\n\n● The character is modular, consists of 17 parts.\n\n●︎ You can assemble different versions of the character yourself and assemble a whole squad!\n\n●︎ The texture format is TGA . 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Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Videos**\n\n**Teaser Trailer:**\nHatchback: https://youtu.be/nHy61lwZvX8\nPickup: https://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 78 static mesh foliage components, 78 static mesh vehicle components, 3 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. 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There is physical constraint in actor and fire particle effects. Light and fire can be switched off by variable checkbox on actor.","imageAlt":"Old Lantern with LODs 3D model","url":"https://www.cgtrader.com/3d-models/household/household-tools/old-lantern-lods","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G3ZYQw2nq5PsCv5wpxZ9seBv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lmpcorona.jpg","gridUrl":"https://media.cgtrader.com/variants/G3ZYQw2nq5PsCv5wpxZ9seBv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lmpcorona.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/household/household-tools/old-lantern-lods","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"household","subcategorySlug":"household-tools","categoryTitle":"Household","subcategoryTitle":"Tools","schemaImageUrl":"https://img-new.cgtrader.com/items/2486437/0e66039509/old-lantern-with-lods-3d-model-0e66039509.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2224409","type":"listingItem","attributes":{"id":2224409,"title":"Farm Truck Cartoon Car","price":10.0,"description":"Cartoon style Farm Truck vehicle.\n\nReady for action and movies. Rigs include doors, hood, wheels, body squash and more.\nWheels rigs has jump controls with auto- adjustable springs.\n\nPlain Maya standard material, with bumps and textures, UV-ready for any type of textures.\n\nPreview images rendered with Maya Software. Preview render project is also included, for Demo purposes.\n\nFiles includes:\n\n- FarmTruck.MA (Maya 2018 18.3)\n- FarmTruck_Render.MA (Demo project in Maya 2019 19.2)\n- FarmTruck.FBX (exported from Maya)\n- FarmTruck.DAE (exported from Maya)\n- FarmTruck.OBJ (exported from Maya)\n- FarmTruck.MTL (materials, for some reason no Textures)\n- Sourceimages.zip - all textures (including 5 extra car body texutres).\n- FarmTruck_AllFiles.zip - contain ALL files above w/Textures.","imageAlt":"3D Farm Truck Cartoon Car","url":"https://www.cgtrader.com/3d-models/vehicle/truck/farm-truck-cartoon-car","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/88Fow8TYvnW5gpcCkxpc5ffy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FarmTruck_1.jpg","gridUrl":"https://media.cgtrader.com/variants/88Fow8TYvnW5gpcCkxpc5ffy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FarmTruck_1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/truck/farm-truck-cartoon-car","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"vehicle","subcategorySlug":"truck","categoryTitle":"Vehicle","subcategoryTitle":"Truck","schemaImageUrl":"https://img-new.cgtrader.com/items/2224409/aab31717d2/farm-truck-cartoon-car-3d-model-aab31717d2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3412628","type":"listingItem","attributes":{"id":3412628,"title":"Procedural Vehicles - Sedan-Van Two Pack","price":59.99,"description":"**Available for:**\n\nUnreal Engine 4.25+\n\nUnreal Engine 5.0\n\n\nThis product is a combined pack, available separately:\n\n**Sedan:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan\n\n**Van:** https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n    \n\n\n    **Videos**\n\n**Teaser Trailer:**\nSedan: https://youtu.be/qa62I771RnU\nVan: https://youtu.be/VFHXxpEl7Og\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\n\n**Level Designer Friendly**\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nClean, aged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 81 static mesh foliage components, 79 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 88 Instances\n\n**Number of Textures:** 134\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Procedural Vehicles - Sedan-Van Two Pack 3D model","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan-van-two-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b8Aaut6wfSG4mgA3KJ6wfujH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/b8Aaut6wfSG4mgA3KJ6wfujH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-sedan-van-two-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3412628/8c6d2da12d/procedural-vehicles-sedan-van-two-pack-3d-model-8c6d2da12d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2884599","type":"listingItem","attributes":{"id":2884599,"title":"Scifi Lowpoly Robot - SLR","price":25.0,"description":"it is a concepet of a Scifi Lowpoly Robot.\nit has Sward in each hands,\n2 Large boosters on the back and 2 small on the sides, which lets him fly.\nRigging and animation is done in blender.\n\nFor any information, feel free to contact","imageAlt":"Scifi Lowpoly Robot - SLR 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/scifi-lowpoly-robot-slr","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6LUmZ7wS9LayVhHhvyLjkSuG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/6LUmZ7wS9LayVhHhvyLjkSuG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/scifi-lowpoly-robot-slr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/2884599/2fc3029a47/scifi-lowpoly-robot-slr-3d-model-2fc3029a47.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1864645","type":"listingItem","attributes":{"id":1864645,"title":"Rusty gate with bars","price":4.99,"description":"Firstly, let me personally thank you for viewing my model and being interested in my work, THANK YOU! Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nDungeon Gate, cell door for medieval underground dungeon set addition. Animated and rigged to open with no additional pieces. Good for a dungeon cell, or a door between rock and dirt areas of dungeon type games. Rusty and very ornamental door for some nice piece to add some bling to any render set or gaming set. Could be good also for holding monster, enemies or prisoners in a room that are non-interactive but animated to add some addition texture and movement to any set or scene.","imageAlt":"3D asset Rusty gate with 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Tractor Model with Rusty Texture and Controllers","price":155.88,"description":"Old Tractor Model with Rusty Texture and Controllers incuding: \n\n- Model of the tractor \n- A rigged version of the tractor \n- Rusty Texture maps\n\nThe model was originally created in Maya 2015. All the geometry is smooth-able.\n\nAvailable formats: \n- Maya 2015 and above (.mb/.ma) \n- Autodesk FBX (.fbx) \n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/old-tractor-model-with-rusty-texture-and-controllers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Su16a3L4odS3SFSeaiqot7Qx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/old-tractor-model-with-rusty-texture-and-controllers-3d-model-rigged-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/Su16a3L4odS3SFSeaiqot7Qx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/old-tractor-model-with-rusty-texture-and-controllers-3d-model-rigged-fbx-ma-mb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/industrial-vehicle/old-tractor-model-with-rusty-texture-and-controllers","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"vehicle","subcategorySlug":"industrial-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Industrial","schemaImageUrl":"https://img-new.cgtrader.com/items/276186/81889519dc/old-tractor-model-with-rusty-texture-and-controllers-3d-model-81889519dc.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413106","type":"listingItem","attributes":{"id":3413106,"title":"Procedural Vehicles - Hatchback UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n\nThis product is also available in:\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/nHy61lwZvX8\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 35 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 53\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"3D asset Procedural Vehicles - Hatchback UE4 UE5","url":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-hatchback","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5rrVhEZWJof7aJcYL5eqkoVY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/5rrVhEZWJof7aJcYL5eqkoVY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/car/procedural-vehicles-hatchback","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"car","subcategorySlug":"car","categoryTitle":"Car","subcategoryTitle":"Standard","schemaImageUrl":"https://img-new.cgtrader.com/items/3413106/d4f577c288/procedural-vehicles-hatchback-ue4-ue5-3d-model-d4f577c288.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3412525","type":"listingItem","attributes":{"id":3412525,"title":"Procedural Vehicles - Van UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Sedan Van Two-Pack:**\nhttps://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-sedan-van-two-pack\n\n**Four Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n**Quick Start**\n\n**PDF Documentation - Highly recommended**\nhttps://yarrawah.market/VehiclePDF\n\n**Discord - Need assistance? Send me a message!**\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/VFHXxpEl7Og\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\n**Number of Unique Meshes:** 39 static mesh foliage components, 42 static mesh vehicle components, 1 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n**1. Per Vehicle Average:** 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n\n**2. Cinematic Moss:** 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. All other assets/components are lightweight, this is included as a bonus for those who would like it.\n\n**LODs:** Yes, made by hand\n\n**Number of Materials and Material Instances:** 10 Master, 1 Material Function, 33 Instances\n\n**Number of Textures:** 54\n\n**Texture Resolutions:** 4k for most textures, 1k for proxy meshes\n\n**Windows/Mac:** Yes","imageAlt":"Procedural Vehicles - Van UE4 UE5 3D asset animated","url":"https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hgRdQQyB5kZKy4eyrYqhCVy6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailWideUpdated.jpg","gridUrl":"https://media.cgtrader.com/variants/hgRdQQyB5kZKy4eyrYqhCVy6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailWideUpdated.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/procedural-vehicles-van","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3412525/53d2d8ca00/procedural-vehicles-van-ue4-ue5-3d-model-53d2d8ca00.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"108411","type":"listingItem","attributes":{"id":108411,"title":"Renault Estafette Rust","price":29.0,"description":"Renault Estafette - minibus, serially produced by Renault in the 1959-80 biennium. A total of 533,209 copies made of this machine, which was the first front-wheel car Renault.In addition to civilian use, the car was widely distributed in the French police and gendarmerie.  \n Other designations: Dacia Estafette (Romania)  \n Renault Hi-Boy, Renault Petit-Panel (US, Canada)Original word size  \n 1\\*4096 Layered PSD texture +HDR\n\n","imageAlt":"Renault Estafette Rust 3D asset","url":"https://www.cgtrader.com/3d-models/car/suv/renault-estafette-rust","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wn6ex3nCz4LRL38yWp8WoX83/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/renault-estafette-rust-3d-model-low-poly-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/wn6ex3nCz4LRL38yWp8WoX83/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/renault-estafette-rust-3d-model-low-poly-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/suv/renault-estafette-rust","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"car","subcategorySlug":"suv","categoryTitle":"Car","subcategoryTitle":"SUV","schemaImageUrl":"https://img-new.cgtrader.com/items/108411/a04f5e902f/renault-estafette-rust-3d-model-a04f5e902f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5200261","type":"listingItem","attributes":{"id":5200261,"title":"Metal Smart material","price":3.0,"description":"texture hight quality , ","imageAlt":"3D model animated Metal Smart material","url":"https://www.cgtrader.com/3d-models/textures/natural-textures/metal-smart-material","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k74dtCG8dirHYshMhXfPVmC2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/aaaa.jpg","gridUrl":"https://media.cgtrader.com/variants/k74dtCG8dirHYshMhXfPVmC2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/aaaa.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/natural-textures/metal-smart-material","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/5200261/ef9f029601/metal-smart-material-3d-model-ef9f029601.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"675294","type":"listingItem","attributes":{"id":675294,"title":"The Walking Mech Neck Rusty Version","price":49.5,"description":"Here is a my walking mech neck design with rusty textures. ------------------------------------------------------- Informations about the textures and the poly-count. Polygons: 26663 Vertices: 18564 Triangles: 36256 3 PBR textures-sets: - Normal map - Color map - Metalness map - Roughness map - Ambient occlusion map - Curvature map - All textures in 4096 x 4096 px resolution ======================================================= 12 available formates - fbx (7.4 binary and 6.1 ASCII) - obj and mtl - dae - blend (2.78a) - stl - abc (Alembic) - ply - x3d - x - dxf - wrl - raw ======================================================= Test videos. I created the model, the rig and the animations in Blender 2.78a for texturing I used 3d-Coat. 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Keeper - Rusty Version","price":61.57,"description":"\u003cp\u003eHere is the rigged and animated version of a keeper spaceship design with rusty pbr textures.\u003c/p\u003e\u003cp\u003eThe concept was created by McBain\n\u003cimg title=\"keeper spaceship concept\" src=\"https://3dartdh.files.wordpress.com/2017/02/keeper_ship_3b.jpg?w=941\" alt=\"https://3dartdh.files.wordpress.com/2017/02/keeper_ship_3b.jpg?w=941\"\u003e\u003c/p\u003e\u003cp\u003ehttp://celflux.com/\u003c/p\u003e\u003cp\u003e12 available formats:\n- fbx (7.4 binary and 6.1 ASCII)\n- obj and mtl\n- dae\n- blend (2.78a)\n- stl\n- abc (Alembic)\n- ply\n- x3d\n- x\n- dxf\n- wrl\n- 3ds\u003c/p\u003e\u003cp\u003ePBR Textures:\n- Normal map\n- Color map\n- Metalness map\n- Roughness map\n- Ambient occlusion map\n- Curvature map\n- All textures in 4096 x 4096 pix resolution\u003c/p\u003e\u003cp\u003e\u003cimg class=\"alignnone size-full wp-image-9974\" title=\"spaceship keeper rusty\" src=\"https://3dartdh.files.wordpress.com/2017/03/spaceship-keeper-rusty-version-4.jpg\" alt=\"Spaceship - 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Roger Kint is looking for cool games for his characters !!\n\n**Discord Online Support:**\n_https://discord.com/channels/1041747951384547478/1314861214463168512_\n\n**Thunder Tribe Discord Channel:**\n_https://discord.com/channels/1041747951384547478/1350501987011264512_\n\n**Based on RK Skeleton.**\n**All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable.**\nYou can rearrange body parts, add new ones - wings, tentacles, bodies, heads, tails, arms, armor, accessories, add additional animations. \n\n- 19 ready-to-use characters\n- 9 ready-to-use characters in armor: Skinny (2 options), Brutal (2 options), Damaged, Wings (2 options), Wings with Arms, Tentacles\n- 10 ready-to-use clean bodies. For those who want to assemble their own warrior\n- **All armor, weapons and accessories have 4 types of materials - METAL for classic knight armor, GOLD for the armor of the king or leader, RUST for the brutal warrior who has seen many battles, DARK METAL for the warrior-antagonist-villain.(This is independent of the videos and images provided. ALL CHARACTERS HAVE 4 ARMOR MATERIALS).**\n- **The attached Unreal Engine project contains separate meshes for all parts of the body. Character body parts you can create new characters like in a constructor. It includes (each variant has 2 options - for a lean build and for a muscular build) - 4 torso variants, 2 head variants, 5 leg variants, 5 arm variants, 10 back options, 7 back options for wings, 7 tail variations, 3 wing variants, 4 tentacle variants**\n- **The attached Unreal Engine project contains all armor as a separate mesh with its own texture sets in 4k**\n- 4K Ultra high-quality PBR textures\n- Facial animation\n\n**380 Animations** (Watch video attached)\n\n**In this bundle you will find files compressed in .ZIP, which contain:**\n- All characters in .FBX format\n- All characters in .OBJ format\n- All characters in .BLEND format\n- Folder with animations in .FBX format\n- Folder with body textures in 4k\n- Folder with armor textures in 4k\n- **Fully assembled Unreal Engine project**.\n\n**You can find the entire Thunder Tribe here.\nIt consists of 10 roleplaying characters:**\n- Thunderhowl\n- Thunderstorm\n- Thundermoon\n- Thunderfang\n- Archer\n- Barbarian\n- Brutal\n- Mage\n- Spearman\n- Swordman\n\n**ALL TRIBES (also based on RK_Skeleton):**\n- Ashen tribe\n- Blood tribe\n- Dread tribe\n- Ghost tribe\n- Gloom tribe\n- Ember tribe\n- Mist tribe\n- Night tribe\n- Obsidian tribe\n- Shadow tribe\n- Thunder tribe\n- Venom tribe","imageAlt":"Thunder Spearman 3D model animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/thunder-spearman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/78h1m7e8a72sw4g172c7784d568l/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/th%20sp4.jpg","gridUrl":"https://media.cgtrader.com/variants/78h1m7e8a72sw4g172c7784d568l/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/th%20sp4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/thunder-spearman","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6231276/74ab774053/thunder-spearman-3d-model-74ab774053.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6227403","type":"listingItem","attributes":{"id":6227403,"title":"Dread Brutal Warrior","price":120.0,"description":"**A bundle of characters from the Dread Tribe, the role of Brutal Warrior**\n\nIncludes **357 animations** (Watch video attached) common to all members of the Dread Tribe, as well as specialized animations of a Brutal Warrior.\n\n\u003e Friends, are you looking for cool, juicy characters for your game? Roger Kint is looking for cool games for his characters !!\n\n**Discord Online Support:**\n_https://discord.com/channels/1041747951384547478/1314861214463168512_\n\n**Dread Tribe Discord Channel:**\n_https://discord.com/channels/1041747951384547478/1332683107052294164_\n\n**Based on RK Skeleton.**\n**All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable.**\nYou can rearrange body parts, add new ones - wings, tentacles, bodies, heads, tails, arms, armor, accessories, add additional animations. \n\n- 19 ready-to-use characters\n- 9 ready-to-use characters in armor: Skinny (2 options), Brutal (2 options), Damaged, Wings (2 options), Wings with Arms, Tentacles\n- 10 ready-to-use clean bodies. 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It includes (each variant has 2 options - for a lean build and for a muscular build) - 4 torso variants, 2 head variants, 5 leg variants, 5 arm variants, 10 back options, 7 back options for wings, 7 tail variations, 3 wing variants, 4 tentacle variants**\n- **The attached Unreal Engine project contains all armor as a separate mesh with its own texture sets in 4k**\n- 4K Ultra high-quality PBR textures\n- Facial animation\n\n**357 Animations** (Watch video attached)\n\n**In this bundle you will find files compressed in .ZIP, which contain:**\n- All characters in .FBX format\n- All characters in .OBJ format\n- All characters in .BLEND format\n- Folder with animations in .FBX format\n- Folder with body textures in 4k\n- Folder with armor textures in 4k\n- **Fully assembled Unreal Engine project**.\n\n**You can find the entire Dread Tribe here.\nIt consists of 10 roleplaying characters:**\n- Dreadflame\n- Dreadfang\n- Dreadfire\n- Dreadsilent\n- Archer\n- Barbarian\n- Brutal\n- Mage\n- Spearman\n- Swordman\n\n**ALL TRIBES (also based on RK_Skeleton):**\n- Ashen tribe\n- Blood tribe\n- Dread tribe\n- Ghost tribe\n- Gloom tribe\n- Ember tribe\n- Mist tribe\n- Night tribe\n- Obsidian tribe\n- Shadow tribe\n- Thunder tribe\n- Venom tribe","imageAlt":"3D asset Dread Brutal Warrior","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dread-brutal-warrior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7xpv1rtsotvb61r0emqj36rpao03/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dr%20br4.jpg","gridUrl":"https://media.cgtrader.com/variants/7xpv1rtsotvb61r0emqj36rpao03/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dr%20br4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dread-brutal-warrior","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6227403/3d1cca6a72/dread-brutal-warrior-3d-model-3d1cca6a72.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3689535","type":"listingItem","attributes":{"id":3689535,"title":"Yuan Ti Warrior","price":12.0,"description":"Original character created by me, now for anyone who wants a Yuan Ti/Snake warrior","imageAlt":"3D Yuan Ti Warrior","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/yuan-ti-warrior","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5SSkuuW2ZPAaE1ndukmh2DZe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/5SSkuuW2ZPAaE1ndukmh2DZe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/yuan-ti-warrior","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3689535/874bfd6368/yuan-ti-warrior-3d-model-874bfd6368.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4015154","type":"listingItem","attributes":{"id":4015154,"title":"Sci fi CAR Military - Off road - Original Concept Humvee Rigged","price":4.6,"description":"War or high performance Off Road Sci fi car, Original Concept\n\nThe rar contains:\n\n- .blend file (all textures packaged in the file)\n- .blend file (all external textures)\n\n- Textured folder\n\n- Folder with tutorials for rigs and shaders\n- Formats: OBJ-FBX-ABC (subdiv and no-subdiv versions)\n\nThe Sci fi Military Car is **RIGGED** with rigcar. (you don't need to have the addon to use the rig)\nThe nomenclature of the textures of the objects and of the shaders is consistent (useful for recreating materials in other software)\n\nThe RIG allows you to attach the car to the ground and the wheels rotate according to the speed of travel. the wheels react to any bumps on the course.\nThe rig with the FBX can be exported to autodesk programs but only the bones and their weights. the operation of the rig is always linked to the creation program.\n\nYou can **change the skin** easily to a more sporty style. Inside the folder you will find a tutorial on how to change it\n\nITA\n\nJeep da guerra o da alte prestazioni.\n\nIl rar contiene:\nfile .blend (tutte le texture impacchettate nel file)\nfile .blend (tutte le texture esterne)\n\nCartella con texture\nCartella con tutorial per rig e shader \nFormati: OBJ-FBX-ABC (versioni subdiv e no-subdiv)\n\nLa Sci fi Military Car è RIGGED con rigcar.\nLa nomenclatura delle texture degli oggetti e degli schader è coerente (utile per ricreare materiali in altri software)\n\nIl RIG permette di attaccare al suolo la car e le ruote girano in base alla velocità di marcia. le ruote reagiscono ad eventuali dossi presenti sul percorso.\nIl rig con l'FBX è esportabile in programmi autodesk ma soltanto le ossa e le loro pesature. il funzionamento del rig è sempre legato al programma di creazione.\n\npuoi cambiare la skin facilmente in uno stile più sportivo. All'interno della cartella trovi un tutorial su come cambiarla","imageAlt":"Sci fi CAR Military - Off road - Original 3D model 2","url":"https://www.cgtrader.com/3d-models/car/racing-car/sci-fi-car-military-off-road-original-concept-humvee-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZvbdgVimSKUZXSAJCP43ajfs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/immage11.jpg","gridUrl":"https://media.cgtrader.com/variants/ZvbdgVimSKUZXSAJCP43ajfs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/immage11.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/racing-car/sci-fi-car-military-off-road-original-concept-humvee-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"car","subcategorySlug":"racing-car","categoryTitle":"Car","subcategoryTitle":"Racing","schemaImageUrl":"https://img-new.cgtrader.com/items/4015154/f214d7314f/sci-fi-car-military-off-road-original-concept-humvee-rigged-3d-model-f214d7314f.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6518736","type":"listingItem","attributes":{"id":6518736,"title":"Dystopian Heavy Assault Mech 3D Model","price":20.0,"description":"Unleash the \"Scrapper\", a formidable Heavy Assault Mech 3D model, meticulously designed and textured in Blender for maximum impact. This unit embodies the raw, brutal aesthetic of a post-apocalyptic world, appearing cobbled together from salvaged materials yet capable of immense destruction.\n\nThe mech features a heavily armored, box-like torso with exposed, reinforced plating and structural elements, painted in a faded, rusted yellow with hints of worn red and chipped metal. Its powerful, articulated legs suggest mobility across rough terrain. The centerpiece is a menacing multi-barrel minigun, mounted on an articulated arm, implying readiness for relentless suppressive fire. 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It has set of 2k map (2048x2048) version including ( Albedo, normal, Occlusion, specular ,glossiness,metallic,roughness ) in png format. Pivot point is aligned . It has detailed texture map and could also be used for some medium close-up shots,scenes ,renders and games. Textures are in zip file.\u003c/p\u003e\u003cp\u003eObject is animated!  \nStatic file in OBJ and Lwo format\u003c/p\u003e","imageAlt":"Steampunk boiler animated pbr 3D model","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/steampunk-boiler","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5q1RAsyzkUyqRt7qSF6u7fog/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/steampunk-boiler-animated-pbr-3d-model-low-poly-animated-rigged-obj-fbx-c4d-lwo-lw-lws-lxo-lxl-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/5q1RAsyzkUyqRt7qSF6u7fog/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/steampunk-boiler-animated-pbr-3d-model-low-poly-animated-rigged-obj-fbx-c4d-lwo-lw-lws-lxo-lxl-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/steampunk-boiler","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":33,"name":".lxo","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/702329/35e315542a/steampunk-boiler-animated-pbr-3d-model-35e315542a.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4600788","type":"listingItem","attributes":{"id":4600788,"title":"Steam Boiler ","price":3.0,"description":"Steam Boiler \n2048x2048 Texture Size\n\n","imageAlt":"3D asset Steam Boiler","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/steam-boiler-7a0889e8-e48f-45c5-a0ff-3a603c63e2c1","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/V7j5QB4ucM6knDzrksNLuuqo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eray-ozdemir-tbrender-002%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/V7j5QB4ucM6knDzrksNLuuqo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eray-ozdemir-tbrender-002%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/steam-boiler-7a0889e8-e48f-45c5-a0ff-3a603c63e2c1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/4600788/f6e955fe90/steam-boiler-3d-model-f6e955fe90.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1931075","type":"listingItem","attributes":{"id":1931075,"title":"Robot War Future Machine","price":25.0,"description":"Future War Robot, rigged and textured ready to use. My renders are made with Vray, but can easily be done in any render or program with the textures that are included. The Axe is also incuded.\n\nRigged\nUnwrapped\nTextured 4k maps\nMaterials (Vray)\nDiffuse map\nNormal map\nReflection map\nHeight map\nGlossiness map\nIOR map","imageAlt":"Robot War Future Machine 3D asset","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/robot-war-future-machine","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Atr1Zf6Gci1WCnbqUUcRvcpq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Robot_still03_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/Atr1Zf6Gci1WCnbqUUcRvcpq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Robot_still03_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/robot-war-future-machine","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1931075/50cad6f7fa/robot-war-future-machine-3d-model-50cad6f7fa.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"614458","type":"listingItem","attributes":{"id":614458,"title":"Friendly little robot rigged","price":25.0,"description":"This is a Model of a friendly litte Robot, a worker maybe, with a scratched Surface and some rust Stains.\n\nThe Robot owns a user friendly and easy to use Rig, besides with Cyles ready Materials. The Mesh also contains as Setup of Shape Keys for two facial Expressions, happy and sad. This friendly little Robot is perfect for Scenes to used in Stock image Renderings and Animation Movies as Main or Background Character. the Materials use High Resolution Textures with Alpha Channel for the Rust Stains.\n\nDOCUMENTATION:\n\nTo use the friendly Robot rigged in your scene you just need to go through this simple process which is as follows:\n\na) Choose File -\\\u003e Append -\\\u003e Choose the proper blend File -\\\u003e Choose \"Group\", then \"Robot\\_Rigged\" to get both your Robot and its Armature. Please note that depending on the Power of your Computer the Subdivision surface Modifier of the mesh should be set to zero while animation the Robot.\n\nDOCUMENTATION OF THE RIG\n\nThe Rig is Animation ready. If you have never done an animation or never used a Rig before, please get familiar with these two techniques via the Blender Wiki, or check some Tutorials at Blendercookie. The Armature Functions are set as shown in the Image above.\n\nLeft and right arm are rigged similar. For Posing of the Arm use Bone \"IK\\_Target\\_Hand.R\" or \"IK\\_Target\\_Hand.R\" by using G for Grab, then Shift X to ensure that the arm moves within a plan if it should do so. Otherwise, just move the Bone freely. To rotate the Arm within the Shoulder, use the Sphere shaped Controls as shown in the Image above..\n\nThe hands and fingers are fully rigged and can be animated via the bones named \"Palm.R\" and \"Finger.R.1\", respectively bones named \"Palm.L\" and \"Finger.L.1\"\n\nLeft and right Leg are also rigges similar. Their rigging Function is similar to those of the Arms. Using the Bone \"IK\\_Target\\_LowerLeg.R\" or \"IK\\_Target\\_LowerLeg.L\", the Leg can be moved. To rotate the whole leg within the hips, use the sphere shaped Controller as shown in the Image above.\n\nThe whole Armature is parented to the circular shaped bone \"Main\\_Target\" and can be moved with it.\n\nPlease note that the Rig is Set up for Blender.\n\nDOCUMENTATION OF THE SHADERS\n\nThe Shaders with the scratched Look are built up in a similar way. Once you know how the Main Shader (\"Scratched\\_Metal\\_Painted\") works, you can use either Shader in the same way. The Node Setup is as shown in the Images.\n\n","imageAlt":"Friendly little robot rigged 3D","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/friendly-little-robot-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7PZqapiVw7BUSFeLQzXKgwPS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/friendly-little-robot-rigged-3d-model-rigged-obj-fbx-ma-mb-blend-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/7PZqapiVw7BUSFeLQzXKgwPS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/friendly-little-robot-rigged-3d-model-rigged-obj-fbx-ma-mb-blend-dae.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/friendly-little-robot-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/614458/e60040027a/friendly-little-robot-rigged-3d-model-e60040027a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"940341","type":"listingItem","attributes":{"id":940341,"title":"Arena - Dungeon Door","price":19.0,"description":"\u003cp\u003eRealisitic, lowpoly Arena/Dungeon doors. 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Roger Kint is looking for cool games for his characters !!\n\n**Discord Online Support:**\n_https://discord.com/channels/1041747951384547478/1314861214463168512_\n\n**Ashen Tribe Discord Channel:**\n_https://discord.com/channels/1041747951384547478/1361683816137359421_\n\n**Based on RK Skeleton.**\n**All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable.**\nYou can rearrange body parts, add new ones - wings, tentacles, bodies, heads, tails, arms, armor, accessories, add additional animations. \n\n- 19 ready-to-use characters\n- 9 ready-to-use characters in armor: Skinny (2 options), Brutal (2 options), Damaged, Wings (2 options), Wings with Arms, Tentacles\n- 10 ready-to-use clean bodies. For those who want to assemble their own warrior\n- **All armor, weapons and accessories have 4 types of materials - METAL for classic knight armor, GOLD for the armor of the king or leader, RUST for the brutal warrior who has seen many battles, DARK METAL for the warrior-antagonist-villain.(This is independent of the videos and images provided. ALL CHARACTERS HAVE 4 ARMOR MATERIALS).**\n- **The attached Unreal Engine project contains separate meshes for all parts of the body. Character body parts you can create new characters like in a constructor. It includes (each variant has 2 options - for a lean build and for a muscular build) - 4 torso variants, 2 head variants, 5 leg variants, 5 arm variants, 10 back options, 7 back options for wings, 7 tail variations, 3 wing variants, 4 tentacle variants**\n- **The attached Unreal Engine project contains all armor as a separate mesh with its own texture sets in 4k**\n- 4K Ultra high-quality PBR textures\n- Facial animation\n\n**255 Animations** (Watch video attached)\n\n**In this bundle you will find files compressed in .ZIP, which contain:**\n- All characters in .FBX format\n- All characters in .OBJ format\n- All characters in .BLEND format\n- Folder with animations in .FBX format\n- Folder with body textures in 4k\n- Folder with armor textures in 4k\n- **Fully assembled Unreal Engine project**.\n\n**You can find the entire Ashen Tribe here.\nIt consists of 10 roleplaying characters:**\n- Ashenhorn\n- Ashenwing\n- Ashenflame\n- Ashendust\n- Archer\n- Barbarian\n- Brutal\n- Mage\n- Spearman\n- Swordman\n\n**ALL TRIBES (also based on RK_Skeleton):**\n- Ashen tribe\n- Blood tribe\n- Dread tribe\n- Ghost tribe\n- Gloom tribe\n- Ember tribe\n- Mist tribe\n- Night tribe\n- Obsidian tribe\n- Shadow tribe\n- Thunder tribe\n- Venom tribe","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ashen-barbarian","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fdxjmxujb5244rimunpqxbwn3zov/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/as%20ba4.jpg","gridUrl":"https://media.cgtrader.com/variants/fdxjmxujb5244rimunpqxbwn3zov/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/as%20ba4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ashen-barbarian","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6226748/77cf61e944/ashen-barbarian-3d-model-77cf61e944.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3735450","type":"listingItem","attributes":{"id":3735450,"title":"Candle Lantern 1","price":10.0,"description":"Rendered with Blender cycles.\n\nThe mesh was triangulated before export.\n\nRigged.\nAnimated – Animation for opening the door.\nFlame’s animation is Blender only (done through shader which can’t be exported).\n\n**Size:**\n\n- Diameter: 18 cm\n- Height: 48 cm\n\n**Textures:**\n\n_Main:_\n\n\t2K – Texel density: 22.075 px/cm\n\n-         Albedo\n-         AlbedoWTransp (Albedo With Transparency)\n-         Ambient Oclusion\n-         Metalness\n-         Roughness\n-         Smoothness\n-         Normal - Both in OpenGl(Blender, Unity) and DirectX(Unreal, 3dsMax)\n-         MAOS - Metalness, AO, Smoothness combined in RGB channels\n-         MAOR - Metalness, AO, Roughness combined in RGB channels\n\n_Flame:_\n\n1K – Flame (Red channel: Main color, Blue channel: bottom part of flame, Green channel: Secondary „glow” color, Alpha channel: Transparency) (example setup in blender shader graph)\n\n**LODs:**\n\n-     LOD0: Verts: 4594 Triangles: 8612\n-     LOD1: Verts: 2832 Triangles: 5270\n-     LOD2: Verts: 1510 Triangles: 2738\n-     LOD3: Verts: 1124 Triangles: 2012\n\nFeel free to contact me, if you have any questions, requests or any constructive critisism.\n","imageAlt":"3D asset Candle Lantern 1","url":"https://www.cgtrader.com/3d-models/architectural/lighting/candle-lantern-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J5Afxr4YB4whA4zYJdqm1ZMb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Lantern_1_Preview%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/J5Afxr4YB4whA4zYJdqm1ZMb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Lantern_1_Preview%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/lighting/candle-lantern-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"architectural","subcategorySlug":"lighting","categoryTitle":"Architectural","subcategoryTitle":"Lighting","schemaImageUrl":"https://img-new.cgtrader.com/items/3735450/f484c754c7/candle-lantern-1-3d-model-f484c754c7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3414474","type":"listingItem","attributes":{"id":3414474,"title":"Physics-Based Destructible Vehicle Trailer","price":14.99,"description":"**Trailer:**\nhttps://youtu.be/3JiygUnZVdk\n\n\n**Blueprint Instructions:** https://yarrawah.market/Blueprint-DestructibleTrailer\n**Recommended Physics Configuration:** https://yarrawah.market/PhConfig-DestructibleVehicle\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\nThis trailer was designed to be hero-quality and used as a physics based trailer for your vehicle or interactive scenes. It can be interacted with physically by the character controller, or made destructible by adding two nodes to your bullet system. It is meticulously modeled and textured to provide high quality visual results, even up close. All textures are provided in 4k quality and can be scaled down inside the engine to suit your project's technical requirements.\n\n\n**This pack includes:**\n\n- 1 Physics/Constraint-based destructible car trailer (realistic physics based wheels, jockey wheel and tailgate)\n- Destructible components include:\n- The four latches that hold the tail gate on. Two levels of physics damage.\n- The two wheels\n- The jockey wheel\n- The jockey handle/bar\n- 1 Destructible Master Blueprint + 3 Child Classes (Beer crate, crate, beer)\n- 1 Destructible Throwable Beer Bottle Blueprint\n- 1 Destructible Trailer Hitching Example that works w/ UE4's starter sedan\n\n\n**Also included:**\n\n- Seven static variations with custom-made collision detection for optimal-hit detection even at long distance/low LOD\n- Simple physics simulation instead of the more advance destructible blueprint\n- Four included color variations plus a color mask to choose your own\n\n\n**Technical Details**\n\n\n_Please make sure the Apex Destruction plugin is enabled if you'd like to use the destructible bottles/crates. Apex is not needed for the trailer or destruction, only the beer bottles, and crates._\n\n\n\n**Number of Unique Meshes:** 30 unique static meshes, 1 skeletal mesh (14 individual physics components, 7 complex collision meshes and 7 static variations, 1 Beer Bottle, 1 Beer Crate)\n\n**Collision:** Yes, mostly custom, some generated\n\n**Vertex Count:** ~26k combined triangles at LOD0. ~2k combined triangles at lowest LOD.\n\n**LODs:** Yes\n\n**Number of Materials and Material Instances:** 1 Master, 8 instances. Three instances required per trailer.\n\n**Number of Textures:** 24\n\n**Texture Resolutions:** 4k for trailer, 1k for tail-lights, 2k for props\n\n**Supported Development Platforms:**\n\nWindows: (Yes)\n\nMac: (Yes)","imageAlt":"Physics-Based Destructible Vehicle Trailer 3D model","url":"https://www.cgtrader.com/3d-models/vehicle/other/physics-based-destructible-vehicle-trailer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YMnACf8tfym3rjN92rNqW4Fj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/YMnACf8tfym3rjN92rNqW4Fj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/other/physics-based-destructible-vehicle-trailer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3414474/fd7c9a97b2/physics-based-destructible-vehicle-trailer-3d-model-fd7c9a97b2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3849352","type":"listingItem","attributes":{"id":3849352,"title":"3D Post Apocalyptic Sci-Fi Robot with Environment","price":100.0,"description":"This is a 3d model of a post-apocalyptic robot on the background of a post-apocalyptic street\nMain advantages of the model:\n-The first advantage of this model is that along with the robot model as a gift, the environment behind it also comes with it, which is not very often seen as for me\n-The second advantage of this model, I would notice an animation that lasts 190 frames (unfortunately, it was not possible to fully show it, but when you buy it, you can watch it in full)\n-Also, a nice bonus of this model is the price, because, as I said earlier, in addition to the robot, the environment (in which there are many different objects) comes as a gift, which cannot but please the wallet\n-The model is made in high quality and with an average number of polygons\n- The robot model has bones and inverse kinematics of the arms, legs and body in general\n-All models are logically signed and divided into folders\n-Also in the model there is a version of the robot without a rig and without applied modifiers in case you want to radically change the model\n- The model is made in real sizes and in excellent quality\nAbout rendering:\nThe model is made in the Blender program of the latest version,\nthe Render was made on the Cycles engine in 4k screen resolution (except for 360 degree animation)\nConclusion:\nIn general this is a wonderful post-apocalyptic scene with a robot that is animated (190 frames of work) can be very easily animated due to inverse kinematics, made in real sizes ,very cheap (due to the majority of additional models).\nAnd you have a spare version of the robot without a rig and without applied modifiers if you want to change the model at the root.\nThank you for your attention, have a nice day and a pleasant shopping.","imageAlt":"3D Post Apocalyptic Sci-Fi Robot with animated","url":"https://www.cgtrader.com/3d-models/character/other/3d-post-apocalyptic-sci-fi-robot-with-environment","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p86jpjxnEqjLJDVSAyohpeZt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/p86jpjxnEqjLJDVSAyohpeZt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/3d-post-apocalyptic-sci-fi-robot-with-environment","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":144,"name":".bvh","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3849352/240a6d98b1/3d-post-apocalyptic-sci-fi-robot-with-environment-3d-model-240a6d98b1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3413017","type":"listingItem","attributes":{"id":3413017,"title":"Procedural Vehicles - Pickup Truck UE4 UE5","price":39.99,"description":"**Available for:**\n\nUE4.25+\n\nUE5.0\n\n**Available in:**\n\n**Pickup/Hatchback Twin Pack:** https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-pickup-hatchback-two-pack\n\n**Civlian Vehicles Four Pack:**  https://www.cgtrader.com/3d-models/car/standard/procedural-vehicles-four-pack\n\n\n\n**Quick Start**\n\nPDF Documentation - Highly recommended\nhttps://yarrawah.market/VehiclePDF\n\nDiscord - Need assistance? Send me a message!\nhttps://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n\n**Videos**\n\n**Teaser Trailer:**\nhttps://youtu.be/8A6111TLYG4\n\nBP_Drivable - 2.0 Update Showcase:\nhttps://youtu.be/vAs-HmUMYfM\n\nOverview:\nhttps://youtu.be/uc2wc4TDAVI\n\nBP_Interactable + Editor Optimizations (1500+ interactive vehicles, 120fps demonstration):\nhttps://youtu.be/mNSfTd_2OBU\n\nProxy texture generation + adding new materials:\nhttps://youtu.be/anQ_puIhua0\n\n\n\n**Updates \u0026 Roadmap:**\nUpdate 3.0.0 (07/03/2022) is now live!\n\nChange Log:\nhttps://yarrawah.market/VehicleChangelog\n\nRoad Map:\nhttps://yarrawah.market/VehicleRoadmap\n\n**Overview**\nThis asset is filled with a lot of features. Briefly, the main features are interactable vehicles, and drivable vehicles with multiplayer support.\n\n- All blueprints fully replicated for multiplayer\n- Infinite variations\n- Advanced Drivable Blueprint - Burnouts, screeching, tire decals, a complete lighting system (headlights/night-mode, brakes, indicators), engine/tire sounds, and satisfying physics. Drag and drop, and supports character controller switching.\n- Functional odometer/RPM + animated gear stick/steering wheel\n- Advanced Interactable Procedural Vehicle Blueprints that work with Foliage Actors for instanced, dynamic, destructible, and interactable vehicles.\n- Destructible (windows, side mirrors, antenna, wipers)\n- Advanced Event Buttons that allow you to regenerate the selected vehicle, or all vehicles on the map, for rapid iteration and prototyping\n- ~100 exposed procedural parameters\n- Fully customizable paint jobs - Custom Albedo Masks\n- Foliage and Moss Simulations - Simulations have been run in third-party software and imported into Unreal for realistic coverage. (22 unique foliage meshes and 20 shared foliage meshes per vehicle)\n- Expandable Proxy Mesh System\n- Custom hand-modeled simplified collision meshes\n- Hand-made and calibrated LOD's and single draw-call proxy meshes\n- Animated, sound effects, particles - Game-ready and optimized!\n\n**Complete \u0026 Game Ready**\n\nThis asset is game-ready. It contains animations, sound effects, and particles so you can be confident you are purchasing an actual game-ready asset, that can be drag-and-dropped, without requiring additional sounds or particles. The only setup required is for your character controller (\u003c5 mins).\n\n\n\n**Drivable - Custom Skeleton and Skeletal Mesh**\nAn advanced replicated drivable demo is included. Control the doors/boot/hood, wheels, and steering wheel. The gear stick will animate as the car automatically shifts gears. Swap between interior/exterior view, to view a functional odometer + RPM meter. Stationary burnouts,momentum-based tire decals, and sound effects are included, as well as satisfying engine sounds. Particles are provided for the exhaust, burnouts, and decals. The lights are fully set up with channel-packed emissive masks and configured lighting for realistic headlights (night mode), indicators, and brakes. These lights have been tested in different environments and look great out of the box.\n\nA fully rigged Skeletal Mesh version of the vehicle is included. It has a custom skeleton and includes bones for:\n\n1. Each Individual Wheel\n2. Each Individual Door\n3. Steering Wheel\n4. Gear Stick\n5. Boot\n6. Hood\nLevel Designer Friendly\n\nLevel designer-friendly, with extensive designer tools, allowing you to generate thousands of vehicles quickly, without having to worry about performance (editor + ingame optimizations run independently). The designer tools are easy to use with event buttons, giving you complete control over the generation tools, as opposed to the construction script which runs on map load, etc.\n\n\n\n**Procedural Vehicle Generation**\n\nProduce near-infinite vehicle variations with the custom BP_Interactable blueprint. It includes ~100 exposed parameters giving you complete control over a generation. Tooltips have been provided for each exposed parameter, allowing you to quickly understand what each feature provides. A full list of parameters can be seen in the .pdf documentation.\n\n\n\n**Instanced Dynamic Meshes**\n\nCustom blueprint functions have been created to seamlessly swap instanced static meshes, with movable static meshes. This allows you have to thousands of vehicles while maintaining a reasonable number of draw-calls. This also allows for some parts of the vehicle to be destructible e.g. the windows, the side mirrors, windscreen wipers, and antenna. All of these dynamic meshes are cleaned up at a user-defined distance. More information can be found in the .pdf documentation. All LOD's are made by hand and each LOD screen size is adjusted for the best results.\n\n\n\n**Foliage Tools and Integration**\n\nIn Unreal Engine 4.25 above, the new Foliage Actor component is leveraged allowing you to paint and procedurally generate interactable vehicles into your map. This allows for rapid prototyping and can be useful for populating long stretches of highway, junkyards, etc.\n\n\n\n**Interior and Bonuses**\n\nA high detailed interior, bottom/base, and engine are included. Flat tire variations are included and tires can be removed completely with 3D suspension and axles being visible. These vehicles will look good from any angle, inside out or upside down. They are highly modular and highly detailed.\n\n\n\n**Foliage (Leaf/Moss coverage)**\n\nMesh simulations are done outside of Unreal and imported allowing each vehicle to be uniquely cluttered with over 15 different leaf clutter variations and 7 cinematic quality mossy coverage variations.\n\n\n\n**Sound Effects and Particles**\n\nSound effects are included for the lootable interactions. The doors will creak and slam shut. The leaves will flutter as they fall away when you open the boot. The glass will shatter with a satisfying effect. The engine will roar and the tires will screech. Each sound is configured with basic attenuation and 3D settings for convincing results when interacting with the vehicles.\n\n\n\n**Smart Actors**\n\nThese actors can detect player distance, use almost no resources when idle, and clean up after themselves with a variety of optimization levels (medium and far distance). There is logic to prevent doors from opening when they shouldn't or leaves from spawning when they shouldn't. This product has gone through extensive testing to ensure no undesirable generation or clipping will occur when producing new variations. All optimizations run independently from each other allowing you to disable/enable them without concern.\n\nTechnical Details \n\n**Texture Variations**\nAged and mossy material variations. These variations all come with unique albedo masks allowing for complete control over the vehicle's paint color, without affecting areas of the vehicle that are unpainted/rusted/dirty.\n\n**Number Plates**\nNumber plate provided, or Intentionally left blank (update coming). You can modify the texture, or attach your own model to suit your game's world!\n\n**Technical Features:**\n\n- BP_Interactable (Main blueprint for interactable vehicle placement)\n- BP_Drivable\n- BP_FirstPersonCharacter (Basic FPS character that has been modified to send interaction events to the vehicle)\n- 8 Demo Maps\n\nNumber of Unique Meshes: 39 static mesh foliage components, 43 static mesh vehicle components, 2 skeletal mesh\n\n**Skeleton/Rigged:** Custom skeleton\n\n**Collision:** Yes, Custom/Automatically Generated\n\n**Vertex Count:**\n\n1. Per Vehicle Average: 50,000-60,000 triangles LOD0 to 489 Single Drawcall Proxy Mesh\n2. Cinematic Moss: 469,000 to 5,000. With instancing and aggressive culling these can be used in-game, but they should be reserved for Hero Objects, Cinematics, or used with caution. 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Also if you like the model and think that it has potential for sale, (even if you are not purchasing it) please hit the like button, it would be greatly apprectiated. Commenting also will help me improve my models, comments that are constructive are encouraged.\nMedieval door game ready for fantasy, castle or dungeon sets or games. Two objects, frame and door rigged to open and close, or can be used as an ornamental piece. Handle can be animated to turn, before door opens everything else is normal mapped. 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Roger Kint is looking for cool games for his characters !!\n\n**Discord Online Support:**\n_https://discord.com/channels/1041747951384547478/1314861214463168512_\n\n**Dread Tribe Discord Channel:**\n_https://discord.com/channels/1041747951384547478/1332683107052294164_\n\n**Based on RK Skeleton.**\n**All assets available in this and other packs and based on the RK Skeleton are compatible and interchangeable.**\nYou can rearrange body parts, add new ones - wings, tentacles, bodies, heads, tails, arms, armor, accessories, add additional animations. \n\n- 19 ready-to-use characters\n- 9 ready-to-use characters in armor: Skinny (2 options), Brutal (2 options), Damaged, Wings (2 options), Wings with Arms, Tentacles\n- 10 ready-to-use clean bodies. 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It includes (each variant has 2 options - for a lean build and for a muscular build) - 4 torso variants, 2 head variants, 5 leg variants, 5 arm variants, 10 back options, 7 back options for wings, 7 tail variations, 3 wing variants, 4 tentacle variants**\n- **The attached Unreal Engine project contains all armor as a separate mesh with its own texture sets in 4k**\n- 4K Ultra high-quality PBR textures\n- Facial animation\n\n**364 Animations** (Watch video attached)\n\n**In this bundle you will find files compressed in .ZIP, which contain:**\n- All characters in .FBX format\n- All characters in .OBJ format\n- All characters in .BLEND format\n- Folder with animations in .FBX format\n- Folder with body textures in 4k\n- Folder with armor textures in 4k\n- **Fully assembled Unreal Engine project**.\n\n**You can find the entire Dread Tribe here.\nIt consists of 10 roleplaying characters:**\n- Dreadflame\n- Dreadfang\n- Dreadfire\n- Dreadsilent\n- Archer\n- Barbarian\n- Brutal\n- Mage\n- Spearman\n- Swordman\n\n**ALL TRIBES (also based on RK_Skeleton):**\n- Ashen tribe\n- Blood tribe\n- Dread tribe\n- Ghost tribe\n- Gloom tribe\n- Ember tribe\n- Mist tribe\n- Night tribe\n- Obsidian tribe\n- Shadow tribe\n- Thunder tribe\n- Venom tribe","imageAlt":"Dread Swordman 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dread-swordman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7h241hmwm5ma77i4c38kfsemd8r5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dr%20sw4.jpg","gridUrl":"https://media.cgtrader.com/variants/7h241hmwm5ma77i4c38kfsemd8r5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dr%20sw4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dread-swordman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6226976/589ba764f4/dread-swordman-3d-model-589ba764f4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"711606","type":"listingItem","attributes":{"id":711606,"title":"Electric Chair Switch with Sparks","price":3.99,"description":"This is a weathered / distressed electric chair switch that you would find in an old prison in the early 1900's. 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