{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"rogue","file_types":null,"printable":false},"browser_attributes":{"title":" Rigged Rogue 3D Models","description":"Browse rigged Rogue 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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91 SPECTER INTERCEPTOR  ROGUE ENGINE VARIANT","price":0.0,"description":"Lore:\nIn the divided world of Thaldris, four rival civilizations rule the skies, seas, and sands. Bound by fragile peace and fueled by distrust, these powers race to outmaneuver each other technologically.\n\nThe VX-91 Specter Interceptor is a black-ops product of this tension — a stolen design, reverse-engineered by the Kael’Tor Ascendancy from classified blueprints belonging to the Zorenth Dominion. While the original VX-series was a marvel of precision and stealth, Kael’Tor’s version was incomplete — missing the core engine specifications.\n\nDesperate to operationalize the airframe, Kael’Tor scientists integrated their own experimental fusion turbine, resulting in the Specter Variant — a jarring hybrid with a massive, exposed engine assembly that sacrifices elegance for brute power. The final aircraft bears a striking resemblance to the original, but its performance and aesthetic clearly reveal its Frankenstein roots.\n\nArmament \u0026 Tech Specs (Lore-Based):\nPrimary Armament:\nTwin Kael’Tor Ascendancy Rotary Air-to-Air Guns — magnetically accelerated projectile cannons capable of high fire rate bursts. Mounted under-wing with retractable cooling fins.\n\nEngine Variant:\nType-XZ7 Fusion Turbine (Unlicensed)\n— Loud, overpowered, and prone to overheating. Provides short-term speed bursts at the cost of stealth.\n\nTop Speed: ~Mach 3 (estimated by Kael'Tor analysts)\n\nStealth Rating: Low\n\nRange: Mid-range interceptor (requires support refueling for long missions)\n\nSpecial Systems: None — stripped of Zorenth stealth tech.","imageAlt":"VX 91 SPECTER INTERCEPTOR ROGUE ENGINE VARIANT 3D asset","url":"https://www.cgtrader.com/free-3d-models/aircraft/military-aircraft/vx-91-specter-interceptor-rogue-engine-variant","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3rony78yk25sia6bdq4y07s370q7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pp1.jpg","gridUrl":"https://media.cgtrader.com/variants/3rony78yk25sia6bdq4y07s370q7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pp1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3rony78yk25sia6bdq4y07s370q7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pp1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/aircraft/military-aircraft/vx-91-specter-interceptor-rogue-engine-variant","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"military-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/6258107/97f731a469/vx-91-specter-interceptor-rogue-engine-variant-3d-model-97f731a469.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2065352","type":"listingItem","attributes":{"id":2065352,"title":"Assassin character","price":42.0,"description":"**Assassin**\n\nAssassin character game ready high-quality model. Executed without plug-ins, is ready for use in a variety of formats (you can write if you need a specific).\n\n**Included:**\n\nLowpoly character:\n1. Base model - 13345 faces\n2. Helmet - 337 faces\n3. Chest - 903 faces\n4. Pants - 1650 faces\n5. Cloak - 2576 faces\n6. Boots - 324 faces\n7. Braces - 744 faces\nTotal - 19879 faces\n\nLOD1 character:\nTotal - 39199 faces\n\nLOD2 character:\nTotal - 116761 faces\n\nHigh poly character:\nTotal - 1176192 faces\n\n1. Rapier - 2188 faces\n2. Dagger - 566 faces\n\nEvery part of outfit have one material and Color, Roughness, Metallic, Normal maps with 4096x4096 resolution.\nCharacter base 2048x2048.\nWeapons 4096x4096.\n\nLast Update 30.03.2020\nAdded LOD2Extended.blend with all textures into .blend file.\nAdded Assassin.unitypackage for default template.\n\n*The .unitypackage includes a demo scene with simple combat system and skills from the video.\n\n*Armature of the model is configured to import any animations with mixamo.\n\n*Textures might be downsampled if needed.","imageAlt":"Assassin character 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/assassin-5a78b601-042c-49c3-9093-123cda14600e","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DrmXw7Q2TzSBe4ndP1hHBkZ6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview4.jpg","gridUrl":"https://media.cgtrader.com/variants/DrmXw7Q2TzSBe4ndP1hHBkZ6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview4.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/DrmXw7Q2TzSBe4ndP1hHBkZ6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview4.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/assassin-5a78b601-042c-49c3-9093-123cda14600e","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2065352/2b0f6a1f2a/assassin-character-3d-model-2b0f6a1f2a.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4994192","type":"listingItem","attributes":{"id":4994192,"title":"Stellar Rogue - Sci-Fi Characters - Game Ready","price":149.99,"description":"**Stellar Rogue** \n3D models of stellar sci-fi characters with many customization options! ARKit blendshapes, Epic Skeleton rig, and many color options.\n\n**• Key Features**\n- Low-poly\n- Completely modular\n- Fully Rigged\n- Apple Blendshapes\n- Adjustable body parts\n- Easy Color Change\n- Plenty of unique hairstyles\n- Advanced materials! Tons of customization\n\n\n**• Polycount** |  The Character does not have LOD system\n\n\n**Stellar Rogue Boy**\nFaces: 35312 • Tris: 66206 • Verts: 39631\n\n**Stellar Rogue Girl**\nFaces: 31466 • Tris: 58500 • Verts: 34477\n\n\n\n**•  Boys on [UE5] Rig, Girls on [UE4] Rig** \nThe Boy rig is based on the UE5 Manny Mannequin skeleton. Epic Skeleton  with additional bones for eyes, hair, belts, cloth, etc.\nThe Girl rig is based on UE4 Mannequin skeleton with additional bones for breasts, eyes, hair, belts, cloth, etc.\n\nThe main bones hierarchy has remained untouched for easy retargeting. With additional bones, you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. The base pose is identical to the Epic Skeleton one, the only difference is the hand position. That means that you might want to adjust the bone position when retargeting for a better result.\n\nPlease note, even though the Boy model has the UE5 Manny Mannequin, the character works perfectly with animations rigged to the UE4 skeleton.\n\n**Character’s Rig has been tested with various animations, such as:**\n- ALSv4\n- 3rd person standard animations\n- Female Interactions Animations\n- Mocap Library\n- ARLS + Horse Animset\n- Succubus AnimSet\n- Valley of the Ancient\n- Close Combat: Swordsman\n- Lyra Starter Game\n\n\n\n**• Blendshapes** |\nPerfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\nCan be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.\nExclusive for Gym Boys: Experimental Body Shape Blendshapes. Adjust the body shape to any body type!\n\n\n\n**• Different Outfits and Modularity** |\nThe model is completely modular, you can remove or add any part you want. \n\n**Please note that:**\n\nClothes can be taken off completely, and full-body is included. \nBody texture has censored and uncensored versions. \nAdult parts are not modeled and do not have morphs or a rig. \nTo avoid body intersection through clothes the body is sliced into pieces.\nPieces that are hidden under the clothes must be turned off. It also reduces the polycount!\nThe phone from the pictures is not included.\n\n\n**• Material ID Maps for**\n- Skin\n- Eyes\n- Hair\n- Outfit Parts\n\nA Material ID map is used for changing the colors of a BaseMap separately. \nUse the included Material Instances to change the colors easily.\n\n\n\n**• 4K Textures**\n- BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive\n- 7 Texture sets: Body, Head, Teeth, Eyes, Lashes, Suit, Wavy Hair\n- Textures are packed for better optimization\n\n**• Unity project**\n- Supported version: 2021.3.31f1\n- Render pipelines: Built-in, URP, HDRP\n- Humanoid rig with eye bones, but no jaw bone.\n- For facial animations use Blendshapes.\n- Wind Simulation for Hair!\n- AllPartsTogether.fbx file is included for customization\n- Scripts and Animations are not included. Any Humanoid Animations from the store can be applied to this character\n\n**• Unreal Engine Project**\n- Supported version: 4.19+\n- Epic Skeleton rig with additional bones\n- For facial animations use Morph Targets\n- Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results\n- Material Instances with MatID map for color change are included\n- 3rd person standard animations are included\n- Separated Meshes for Master Pose / Leader Component are included\n- Wind Simulation for Hair!\n- Blueprints are not included\n\n\n\n\n**• FAQ**\n\n**Need help with the model, how to contact you?**\nFeel free to ask me any questions using the messaging system on CGTrader!\n\n\n\n**Can I create an NFT with your model or sell it as a VRchat avatar?**\nNo, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.\n\n\n\n**Can I use this model in Blender / Cinema4D / 3dsMax / etc.?**\nYes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.\n\nMy customers have reported to me that my models work in Blender.\n\n\n\n** Does the advanced material work without the Shader Graph?**\nNo, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.\n\n**Can I request customization? Are you available for commissions?**\nUnfortunately, I am unavailable for any kind of commission.\n\nThank you ~","imageAlt":"Stellar Rogue - Sci-Fi Characters - Game Ready","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/stellar-rogue-sci-fi-characters-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NcfChbXJxwjsAre5AwXCnJuP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/NcfChbXJxwjsAre5AwXCnJuP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgtrader.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/NcfChbXJxwjsAre5AwXCnJuP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgtrader.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/stellar-rogue-sci-fi-characters-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":28,"name":".hrd","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4994192/8e523f7085/stellar-rogue-sci-fi-characters-game-ready-3d-model-8e523f7085.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3814412","type":"listingItem","attributes":{"id":3814412,"title":"The Rogue female ninja","price":44.9,"description":"Epta Art Studio\n\nPresents\n\n\nThe Rogue\n\n\nSuitable for your world building, populate your project with this production ready character.\n\n\nLow Poly\n\nRigged\n\nEngine Ready\n\n49k Verts\n\nDetailed Anatomy\n\nPbr 4k Texture, Single Uv Channel For Each Object, No Uv Overlapping\n\nColor - Roughness - Metallic - Normal (Directx And OpenGL) - Height - AO\n\nIk And Fk Rig With Advanced Controls In Maya\n\nSuitable For Animation Or Posing\n\nReady To Retarget Any Animations In Ue4 Or Unity\n\n2 Main Clothing/Armor Materials Body/Face Materials\n\n\nCharacter Made in Italy and carefully crafted by Francesco Dessi and Federico Spissu\n\n\nPlease reach us if you have any questions regarding the production\n\n","imageAlt":"3D asset The Rogue","url":"https://www.cgtrader.com/3d-models/character/woman/the-rogue-d1fbbeeb-53b7-410c-a4f5-0a815469d505","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3q2MZYbWeZcdMRCDTshGvt77/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TRogue.jpg","gridUrl":"https://media.cgtrader.com/variants/3q2MZYbWeZcdMRCDTshGvt77/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TRogue.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3q2MZYbWeZcdMRCDTshGvt77/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TRogue.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/the-rogue-d1fbbeeb-53b7-410c-a4f5-0a815469d505","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":119,"name":".py","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3814412/62197136f6/the-rogue-female-ninja-3d-model-62197136f6.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"3561259","type":"listingItem","attributes":{"id":3561259,"title":"Assassin - Game Ready character wearing cloak","price":44.5,"description":"**Low poly, game ready, rigged, modular, PBR textures, ARKit\\Apple Blendshapes(Morph Targets). Include body mesh without cloth.**\n\nTechnical details\n\nModel has 3 body shapes - and with clothes(all are rigged)\n\nfaces - 29442, tris - 57651, verts - 35826\n\nRigged with Epic Skeleton\\Humanoid rig. Eyes are rigged too. Easy animations retarget!\n\nHas Morph Targets, Blendshapes, Apple\\ARKit Face Blendshapes(can be used for face mocap (live stream))\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, opacity\n\n11 Texture sets - Body, hair, face, eyes, cornea hair, skalp, cloth, coat, bow, dagger\n**\nArchive includes:**\n\n- fbx.\n- all textures (tga)\n- Maya scene (2018)\n- UE4 project 4.26 v. 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Lilith comes with many customization options, advanced shaders, ARKit blendshapes, UE5 Rig, and many color options. Compatible with other of my models, and perfectly suits any game needs. 3 Different Hairstyles, 2 Clothes options: full and lingerie.\n\n ࣪ \n\n\u003e **Key Features**\n\n- Low-poly\n- Completely modular\n- Fully Rigged\n- Apple Blendshapes\n- Adjustable body parts\n- Easy Color Change\n- Plenty of unique hairstyles\n- Advanced materials! Tons of customization\n\n ࣪ \n\n ࣪ \n\n\u003e **Polycount** | The Character does not have LOD system\n\n\n- Swordsman Girl\n- Faces 42892・ Tris 64517・ Verts 44774\n\n\n\n- Swordsman Girl Lingerie\n- Faces 52324・ Tris 75756・ Verts 53376\n\n\n ࣪ \n\n\u003e **Rig** is based on the Epic Skeleton (UE5) with additional bones\n\n- The main bones hierarchy has remained untouched\n- It was made in Maya without plugins and does not have controls\n- You can apply physics to different parts\n- The model is compatible with my previous releases as soon it shares the same skeleton.\n- I will update my previous releases to the UE5 skeleton over time.\n\n\n ࣪ \n\n ࣪ \n\n\u003e **Tested with various animations**\n\n- Advanced Locomotion System v4\n- Standard 3rd person animations\n- Female Interactions Animations\n- Mocap Library\n- ARLS + Horse Animset\n- Succubus AnimSet\n- Valley of the Ancient\n- Close Combat: Swordsman\n- Lyra Starter Game\n- Game Animation Sample\n\n\n ࣪ \n\n ࣪ \n\n\u003e **Blendshapes**\n\n- Perfectly calibrated 52 Apple Blendshapes.\n- Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.\n- Can be used for Live Stream facial animations\n- LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. \n- Contains additional blendshapes to regulate the \u0026 size, as well as the length of the hair and skirt.\n\n ࣪ \n\n ࣪ \n\n\u003e **Different Outfits and Modularity**\n\n- The model is completely modular!\n- Remove or add any part. Or if you want, take clothes off completely\n- Body texture is censored. The uncensored texture is included\n- Adult parts are not modeled and do not have morphs or a rig. It’s a texture\n- To avoid body intersection through clothes, the body is sliced into pieces\n- Pieces that are beneath the clothes must be turned off or hidden\n- By doing that, you reduce the polycount!\n- Full-Body is included\n- Underwear is included\n- Bonus Idle animation is included\n- Weapon is not included\n\n\n\n\n\n ࣪ \n\n\u003e **Unreal Engine Project**\n\n\n- Supported version: 4.24+\n\n- Demo render scene with blueprint included!\n\n- Epic Skeleton rig with additional bones\n\n- For facial animations use Morph Targets\n\n- Advanced materials\n\n- Physics are not included by default. It’s advisable to use KawaiiPhysics plugin for the best-looking results. \n\n- Material Instances with MatID map for color change are included\n\n- 3rd person standard animations are included\n\n- Separated Meshes for Master Pose / Leader Component are included\n\n- Wind Simulation for Hair!\n\n\n\n\n ࣪ \n\n ࣪ \n\n\n\u003e **MatID Maps** ┆ Skin, Eyes, and Outfit Parts\n\n\n\n- A MatID map is used for changing colors of a BaseColor Map by sections\n- You can use the Advanced Shader to change the colors easily\n\n\n\n\n ࣪ \n\n ࣪ \n\n\n\u003e **4K Textures**\n\n\n- 7 Texture sets: Body, Head, Eyes, Lashes, Clothes, Straight Hair, Wavy Hair\n- Textures are packed for better optimization\n- Each set contains:\n- BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,\n- Ambient Occlusion, and may include a MatID, Opacity and Emissive maps\n\n\n ࣪ \n\n ࣪ \n\n\n**FAQ**\n\n**Need help with the model, how to contact you?**\nFeel free to ask me any questions using the messaging system on CGTrader!\n\n\n\n**Can I create an NFT with your model or sell it as a VRchat avatar?**\nNo, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.\n\n\n\n**Can I use this model in Blender / Cinema4D / 3dsMax / etc.?**\nYes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.\n\nMy customers have reported to me that my models work in Blender.\n\n\n\n**Does the advanced material work without the Shader Graph?**\nNo, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.\n\n**Can I request customization? Are you available for commissions?**\nUnfortunately, I am unavailable for any kind of commission.\n\n\n ≽^·⩊·^≼\n\n Thank you!\n\n﹌﹌﹌﹌﹌","imageAlt":"3D asset Swordsman Girl - Game Ready","url":"https://www.cgtrader.com/3d-models/character/woman/swordsman-girl-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tLc3m6y6urfXTPDFPqQ8zvcD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/tLc3m6y6urfXTPDFPqQ8zvcD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgtrader.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/tLc3m6y6urfXTPDFPqQ8zvcD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgtrader.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/swordsman-girl-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2446161/21ea38c27f/swordsman-girl-game-ready-3d-model-21ea38c27f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4773203","type":"listingItem","attributes":{"id":4773203,"title":"Rogue Assassin Male character","price":59.0,"description":"**_______________ Youtube Showcase _______________**\n\n\n\n\n\n\"UE Rogue character - Showcase\"\n\n\n**_______________ Render _______________**\n\n\n\nAll images and video rendered in ue5.1\n\n\n\n**_______________ Polycount _______________\n**\n\n\n\n\nFullbody (98k Tris)\nHair (11k Tris)\nDagger (2k Tris)\nMask (3.2k Tris)\n\n\n**_______________ Notes _______________**\n\n\n\n\n\n No LOD\n No Blueprints\n No Animations\n\n\n**_______________ Skeleton _______________**\n\n\n\n\n\nEpic UE4 Mannequin Skeleton (with additional bones link)\n\n\n**_______________ Morph Targets (Blendshapes) _______________**\n\n\n\n\n\nHead has all Apple Blendshapes (refer to Apple's ARKit) and can be used with the LiveLink plugin.\n\n\n**_______________ Clothing _______________**\n\n\n\n\n\nJacket and cape clothing simulation.\n\n\n**_______________ Textures _______________**\n\n\n\nTexture size : 4096x4096 armor, 2048x2048 weapon \n\nPBR (Physically Based Rendering) Metallic/Roughness Textures\nBasic Texture Set: Diffuse (T_***_D,) Metallic Roughness AO (T_***_MRAO), Normal (T_***_N)\nT_***_MRAO textures pack 3 channels: Metallic in Red Channel, Roughness in Green Channel, and AO in Blue Channel\nSome mesh has RGB mask than you can use to change color in materials (**_RGB_Mask) .\n\n\n\n\n\n**_______________ Questions _______________**\n\n\n\nFeel free to email zeroart3d@gmail.com for any issues. Thank you!","imageAlt":"Rogue Assassin Male character 3D 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Place.blend\u003cbr\u003e\n04-HWYMN6-Deliver_Stills-RED-wide.blend\u003cbr\u003e\n04-HWYMN6-Deliver_Stills-wide.blend\u003cbr\u003e\n05-HWYMN3-WalkDeliver-NLA-R.blend\u003cbr\u003e\n05-HWYMN4-WalkDeliver-NLA.blend\u003cbr\u003e\n05-Hwymn5-WalkDeliver-NLA-Path-Cam04-R.blend\u003cbr\u003e\n05-Hwymn5-WalkDeliver-NLA-Path-Cam04.blend\u003cbr\u003e\n06-Hwymn-SITTING.blend\u003cbr\u003e\n\u003cbr\u003e\n- 00-HWYMN-Lthr-Zero and HWYMN-RED-Zero - Are the basic Rigged but non animated set up scene\u003cbr\u003e\n\u003cbr\u003e\nFBX\u003cBR\u003e\nGLTF\u003cBR\u003e\n-----------------------\u003cbr\u003e\n\u003cbr\u003e\nIt is built with Blender's Rigify.\u003cbr\u003e\n- First go to the N Panel (press N on the keyboard) \u003cbr\u003e\n- Select the ITEM tab\u003cbr\u003e\n- Be sure that the RIG LAYERS section is showing your rig controllers (in Blue)\u003cbr\u003e\n- To move the hands select the shape over the hand and drag or rotate - dragging toward the body will cause the arm to bend at the elbow.\u003cbr\u003e\n- In the same way grab the similar shape at the foot to move the foot and bend the knee.\u003cbr\u003e\n- To move fingers - select one of  the stright lines comming off of the fingers and hit “S” for “Scale” it will rotate the 3 finger joints at once - you can also select ant knuckle and rotate a single finger joint.\u003cbr\u003e\n- The large circle with arrows at the base of the model moves the entire object\u003cbr\u003e\n- Grab the Gear shape (or arrows) at the shoulder torotate the elbow\u003cbr\u003e\n- The arrows at the thighs rotate the knee\u003cbr\u003e\n-THe big box at the waist will lift the model or make it bend at the knees and twist at the waist\u003cbr\u003e\n- The 3 purple discs in the torso can twist the torso\u003cbr\u003e\n- The bent disc at the shoulder will rotate the shoulders and upper body\u003cbr\u003e\n- small arrows and disc at the heel will raise just the heel off of the ground\u003cbr\u003e\n- The disc at the toes will raise the toe\u003cbr\u003e\n- The disc at the neck will rotate the neck area\u003cbr\u003e\n- The disc above the head will rotate the head\u003cbr\u003e\n- The coat has it's own set of controlling discs.\u003cbr\u003e\n\u003cbr\u003e\nThat should get you started.\u003cbr\u003e\n-----------------------\u003cbr\u003e\n\u003cbr\u003e\nUse Eye morphs to control eye \u003cbr\u003e\n\u003cbr\u003e\nThere are 49 Morph targets:\u003cbr\u003e\n0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ\nCheeksPuffed, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, Eyes-Open-Wide, Eyes-Open, Eyes-DN, Eyes-LT, Eyes-RT, Eyes-Up, Jaw-Back, Jaw-DN, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Mouth-RotateZ-RT, Jaw-RT, Lip-Lower-In, Mask-Extend-Left, Mask-Extend-Right, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open, Mouth-Pucker, Mouth-Whistle, Nose-Scrunch, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT, z-Cape-With-Sword, z-Pistol-Tucked\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\n\u003cbr\u003e\n------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe Tricorn hat and two pistols and the Sword are optional (their visibility can be turned on or off as desired).\u003cbr\u003e\n------------------------\u003cbr\u003e\nTHE MASK VISABILITY: the mask can be turned on or off, by \u003cbr\u003e\n1) Selecting the Mask\u003cbr\u003e\n2) Selecting the MODIFIERS Tab (Wrench image)\u003cbr\u003e\n3) Find the Modifier that is called GEOMETRY NODES\u003cbr\u003e\n4) Open it and find MASK VISABILITY\u003cbr\u003e\n5) below that is a number (.950)\u003cbr\u003e\n6) slide this to ZERO (0)\u003cbr\u003e\n7) the mask will not diassappear in the SOLID view, but will be gone in the MATERIAL or RENDERED Display views.\u003cbr\u003e\n------------------------\u003cbr\u003e\n\u003cbr\u003e\nGeometry:\u003cbr\u003e\nBlender\u003cbr\u003e\n\u003cbr\u003e\nMan WITH HAIR CARDS\u003cbr\u003e\n72096 verticies\u003cbr\u003e\n45583 polys\u003cbr\u003e\n\u003cbr\u003e\n------------------------\u003cbr\u003e\n\u003cbr\u003e\nImage maps are 4k\u003cbr\u003e\n\u003cbr\u003e\n------------------------\n\u003cbr\u003e\nYoutube sample videos:\u003cbr\u003e\n\u003cbr\u003e\nHWYMN1-Deliver\u003cbr\u003e\nhttps://youtu.be/cJT88ypJQrg\u003cbr\u003e\n\u003cbr\u003e\nHWYMN3-WalkDeliver-NLA-R\u003cbr\u003e\nhttps://youtu.be/M3cUiZsvpCk\u003cbr\u003e\n\u003cbr\u003e\nHWYMN3-WalkDeliver-NLA\u003cbr\u003e\nhttps://youtu.be/kFrKF0taSeE\u003cbr\u003e\n\u003cbr\u003e\nHwymn5-WalkDeliver-NLA-Path-NoMask-Cam05-R\u003cbr\u003e\nhttps://youtu.be/TBraL8pPrYk\u003cbr\u003e\n\u003cbr\u003e\nHwymn5-WalkDeliver-NLA-Path-NoMask-Cam05\u003cbr\u003e\nhttps://youtu.be/jB_3xnur3Vs\u003cbr\u003e\n\u003cbr\u003e\nHWYMN6-Deliver_Stills-wide-R\u003cbr\u003e\nhttps://youtu.be/BAZhUXvTWH0\u003cbr\u003e\n\u003cbr\u003e\nHWYMN6-Deliver_Stills-wide\u003cbr\u003e\nhttps://youtu.be/kdMXxj-El7g\u003cbr\u003e\n\u003cbr\u003e\nHYWYM6an-Walk-NoGun-Handshake\u003cbr\u003e\nhttps://youtu.be/EWviGmgFnXg\u003cbr\u003e\n\u003cbr\u003e\nHYWYMan-TT-NoMask\u003cbr\u003e\nhttps://youtu.be/PjFTRXKtamo\u003cbr\u003e\n\u003cbr\u003e\nHYWYMan-TT-R\u003cbr\u003e\nhttps://youtu.be/HqrR7zkPTII\u003cbr\u003e\n\u003cbr\u003e\nHYWYMan-TT\u003cbr\u003e\nhttps://youtu.be/QHZPNOss_54\u003cbr\u003e\n\u003cbr\u003e\nHYWYMan-TTb\u003cbr\u003e\nhttps://youtu.be/Mo7NY-zMa7E\u003cbr\u003e\n\u003cbr\u003e\nPIX-00-HWYMN-ShapeMap-NoMask\u003cbr\u003e\nhttps://youtu.be/cTxFjF3Rm2A\u003cbr\u003e\n\u003cbr\u003e\nPIX-WIREFrame\u003cbr\u003e\nhttps://youtu.be/52cDgUGDg60\u003cbr\u003e\n\u003cbr\u003e\nStillsAnimLeather\u003cbr\u003e\nhttps://youtu.be/mhlYcLYsP34\u003cbr\u003e\n\u003cbr\u003e\nStillsAnimRED\u003cbr\u003e\nhttps://youtu.be/wDJfnMr-g0s\u003cbr\u003e\n\u003cbr\u003e\nPix-Sitting\u003cbr\u003e\nhttps://youtu.be/_VXJdLeitR8\u003cbr\u003e\n\u003cbr\u003e\n","imageAlt":"Highwayman 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Any Humanoid Animations from the store can be applied to this characterThe model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config) BlendshapesPerfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc. \n\nModularityThe model is completely modular, you can remove or add any part you want.Unity project Supported version: 2021.3.21f1Render pipelines: Built-in, URP, HDRPFor facial animations use Blendshapes\n\n**_Unreal_**\n\nFeatures:Blendshapes / Morph Targets / Facial ExpressionsWind simulation for ClothModular clothesEpic Skeleton Fully Rigged to UE43rd person character animations are includedChange eye and tatto color body and headRigged: (Yes)Rigged to Epic skeleton: (Yes)If rigged to the Epic skeleton, IK bones are included: (Yes)Animated: (Yes) 11Animation types (Root Motion/In-place): retargetNumber of characters: 1Vertex counts of characters: 47572Number of Materials and Material Instances: 5 and 4Number of Textures: 29Texture Resolutions: 4096x4096","imageAlt":"Goblin Girl 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-girl-ddd77dd0-e166-44f8-bc70-a602989cb1a8","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3v67cvpk7gwsl4vh7c8g5vb4btao/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Link%20face470_1.jpg","gridUrl":"https://media.cgtrader.com/variants/3v67cvpk7gwsl4vh7c8g5vb4btao/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Link%20face470_1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3v67cvpk7gwsl4vh7c8g5vb4btao/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Link%20face470_1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-girl-ddd77dd0-e166-44f8-bc70-a602989cb1a8","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6857116/c57977eeb9/goblin-girl-3d-model-c57977eeb9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3556268","type":"listingItem","attributes":{"id":3556268,"title":"Paladin Girl","price":60.0,"description":"Easy Animations retarget in  Unreal Engine. Epic Skeleton/Humanoid rig.\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (No)\n\nNumber of Animations: only tested free unreal animations\n\nNumber of characters: 1\n\nVertex counts of characters: 25823\n\nNumber of Materials and Material Instances: 14\n\nNumber of Textures: 33\n\nTexture Resolutions: (8192x8102 4096x4096 and 2048x2048)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: No\nPLEASE NOTE THAT THERE ARE NO BLUEPRINTS!\nYou can ask for other file formats if you need!\nPBR Textures Metall/Roughness\n4K Textures - normal, metallic, roughness \nThis model is only for use in the Unreal Engine!\nAn example of use is on the video.\nRenders and video rotations were made using Patchtracing technology in an unreal engine.\nAll necessary files for working with the product are in the folder with the archive.\nThe product does not include a scene with a render!\nPhysics fabric is configured only in the most unreal engine!\nFor all questions, write, I will be happy to help!\n\n","imageAlt":"3D asset Paladin Girl","url":"https://www.cgtrader.com/3d-models/character/woman/paladin-girl-ba2652a2-1740-4fc5-ab5b-45f646cda893","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uSdiZ5X4MkV14CF6ghz4u3ME/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7.jpg","gridUrl":"https://media.cgtrader.com/variants/uSdiZ5X4MkV14CF6ghz4u3ME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/uSdiZ5X4MkV14CF6ghz4u3ME/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/paladin-girl-ba2652a2-1740-4fc5-ab5b-45f646cda893","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3556268/e64bd27148/paladin-girl-3d-model-e64bd27148.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6825168","type":"listingItem","attributes":{"id":6825168,"title":"Female Assassin with 2 Blades Rigged ","price":10.0,"description":"Stylized female assassin character designed for games, cinematics, and real-time applications.\n\nThis character features a beautiful, confident female face with soft symmetrical features and a sharp, focused expression. Elegant feminine proportions with well-defined curves are combined with an athletic build, creating a visually appealing yet combat-ready silhouette that attracts attention while remaining marketplace-safe.\n\nThe outfit is inspired by classic assassin and rogue aesthetics, using fitted leather armor panels, fabric wraps, and tactical design elements that emphasize agility, stealth, and speed. The overall design highlights the silhouette without excessive complexity, making the character suitable for real-time engines.\n\nThe model is provided in a strict T-pose, allowing buyers to easily rig and animate it according to their own pipelines. Clean anatomy and controlled detailing ensure smooth integration into Unity, Unreal Engine, and other workflows.\n\nPerfect for assassins, rogues, stealth characters, fantasy NPCs, enemy units, or cinematic scenes.\n\n\n TECHNICAL NOTES\n\n• Rigged\n• Neutral T-pose for easy rigging\n• Clean topology suitable for animation\n• Animations not included\n\n FILE FORMATS\n\n• FBX\n• OBJ\n• High-resolution preview renders","imageAlt":"3D model Female Assassin with 2 Blades Rigged","url":"https://www.cgtrader.com/3d-models/character/woman/female-assassin-with-2-blades-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xeb056h8ihmpyk7z9xzq4ydumaz5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/THUMBNAIL.jpg","gridUrl":"https://media.cgtrader.com/variants/xeb056h8ihmpyk7z9xzq4ydumaz5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/THUMBNAIL.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/xeb056h8ihmpyk7z9xzq4ydumaz5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/THUMBNAIL.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/female-assassin-with-2-blades-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/6825168/23b35a395f/female-assassin-with-2-blades-rigged-3d-model-23b35a395f.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"658064","type":"listingItem","attributes":{"id":658064,"title":"Animated Hunter","price":120.0,"description":"Low polygonal game ready animated model of Medieval Hunter in 3D MAX 2011 file.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, archer, rogue...\n\nUnreal Asset Included. \nUnity Asset included.\n\nBody parts: Flf Head+Neck, Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\n3d MAX Feathers:\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data.\n\nCharacter Studio BIP files included. \n\nOriginal 3D MAX file with animated hunter (122  animation clips) included .\nOriginal 3D MAX file with rigged hunter  in T-pose included.\nOriginal 3D MAX file with animated DWARF hunter (122  animation clips) included .\nOriginal 3D MAX file with rigged DWARF hunter  in T-pose included.\n\n2 different colors scheme for armor included.\n2 different colors for hood included\n3 body textures (with scar and without) included.\n2 heads one human and one elf with long ears included.\nFBX files included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 1\nVertex counts of characters: 22,729\nTexture Resolutions: 4096x4096, 2048X2048, 1024X1024.\nNumber of Animations: 122 human animations and 15 bow animations\nAnimation types: 91 on place and 31 with root motion\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t    Physics Asset setup included \n\t\t\t\t    3D MAX 2009 file with rigged character included\n\t\t\t\t    Blueprints of modular and simple characters included\n\t\t\t\t    Material instances of head, armor, hood and fur included\n                            2 colors scheme for armor included.\n                            2 colors for hood included\n                            2 head materials (with scar and without) included.\n                            2 heads one human and one elf with long ears included.\n                            Rig has 85 bones\n\n\nAnimations\n General\n\n\n 0. MECANIM T-Pose: 0 - 0 fr.,\n 1. S_IDLE: 2 - 100 fr.,\n 2. S_sit_down: 101 - 126 fr.,\n 3. S_Sitting: 127 - 177 fr.,\n 4. S_Sitinhg_Talking_A: 178 - 313 fr.,\n 5. S_Came_up: 314 - 340 fr.,\n 6. S_Drinking: 341 - 396 fr.,\n 7. S_Eating: 397 - 517 fr.,\n 8. S_Explanation: 518 - 563 fr.,\n 9. S_Greeting: 564 - 624 fr.,\n 10. S_Looking_around: 625 - 801 fr.,\n 11. S_Pick_object: 802 - 842 fr.,\n 12. S_pointing_A: 843 - 903 fr.,\n 13. S_Reject: 904 - 1004 fr.,\n 14. S_salute_B: 1005 - 1065 fr.,\n 15. S_Talking_B: 1066 - 1201 fr.,\n 16. S_Throwing: 1202 - 1307 fr.,\n 17. S_Use_object: 1308 - 1348 fr.,\n 18. S_making_item: 1349 - 1379 fr.,\n\n 19. M_Jump_standing_start: 1384 - 1430 fr.,\n 20. M_Jump_standing_loop: 1431 - 1432 fr.,\n 21. M_Jump_standing_end: 1432 - 1459 fr.,\n 22. M_falling_down: 1464 - 1504 fr.,\n 23. M_Run: 1509 - 1531 fr.,\n 24. M_Run_Jump_start: 1536 - 1552 fr.,\n 25. M_Run_Jump_loop: 1553 - 1554 fr.,\n 26. M_Run_Jump_end: 1554 - 1569 fr.,\n 27. M_Sneaking: 1574 - 1625 fr.,\n 28. M_walk: 1630 - 1665 fr.,\n 29. M_Jump_Walking_start: 1670 - 1682 fr.,\n 30. M_Jump_Walking_loop: 1683 - 1684 fr.,\n 31. M_Jump_Walking_end: 1684 - 1700 fr.,\n 32. M_Walking_With_Tourch: 1705 - 1808 fr.,\n 33. M_Walking_back_B: 1813 - 1848 fr.,\n 34. M_strafe_run_left: 1853 - 1878 fr.,\n 35. M_strafe_run_right: 1884 - 1910 fr.,\n 36. M_Strife_leftt: 1915 - 1950 fr.,\n 37. M_Strife_right: 1955 - 1990 fr.,\n 38. M_Swimming_Crawl: 1995 - 2025 fr.,\n\n 39. RM_falling_down: 2030 - 2070 fr.,\n 40. RM_Jump_standing: 2075 - 2150 fr.,\n 41. RM_Jump_Walking: 2155 - 2185 fr.,\n 42. RM_Run: 2190 - 2212 fr.,\n 43. RM_Run_Jump: 2217 - 2250 fr.,\n 44. RM_Sneaking: 2255 - 2306 fr.,\n 45. RM_strafe_run_left: 2311 - 2337 fr.,\n 46. RM_strafe_run_right: 2342 - 2368 fr.,\n 47. RM_Strife_leftt: 2373 - 2408 fr.,\n 48. RM_Strife_right: 2413 - 2448 fr.,\n 49. RM_Swimming_Crawl: 2453 - 2483 fr.,\n 50. RM_walk: 2488 - 2523 fr.,\n 51. RM_Walking_back_B: 2528 - 2563 fr.,\n 52. RM_Walking_With_Tourch: 2568 - 2671 fr.,\n\n1H Weapon\n 53. 1H_COMBAT_mode: 2676 - 2726 fr.,\n 54. 1H_PutWeapon_Back: 2727 - 2767 fr.,\n 55. 1H_TookWeaponOut: 2768 - 2808 fr.,\n 56. 1H_dodge_backwards: 2809 - 2844 fr.,\n 57. 1H_Hit_from_back: 2845 - 2880 fr.,\n 58. 1H_Hit_from_front: 2881 - 2916 fr.,\n 59. M_1H_Knocked_backward_Fly: 2917 - 2967 fr.,\n 60. 1H_Down_back: 2968 - 3008 fr.,\n 61. 1H_Recover_from_knocked_backward: 3009 - 3049 fr.,\n 62. 1H_5X_Combo: 3050 - 3145 fr.,\n 63. 1H_sword_parry_high_left: 3146 - 3181 fr.,\n 64. 1H_sword_parry_high_right: 3182 - 3217 fr.,\n 65. 1H_sword_swing_high_left: 3218 - 3253 fr.,\n 66. 1H_sword_swing_high_right: 3254 - 3289 fr.,\n 67. 1H_sword_swing_high_straight_down: 3290 - 3325 fr.,\n 68. 1H_sword_swing_low_left: 3326 - 3361 fr.,\n 69. 1H_sword_swing_low_right: 3362 - 3397 fr.,\n 70. 1H_sword_thrust_high: 3398 - 3433 fr.,\n 71. 1H_Die_fall_backward: 3434 - 3567 fr.,\n 72. 1H_Die_fall_forward: 3572 - 3712 fr.,\n\n 73. M_1H_Die_knocked_backward: 3717 - 3734 fr.,\n 74. M_1H_Casual_walk: 3739 - 3775 fr.,\n 75. M_1H_Cautious_walk: 3780 - 3820 fr.,\n 76. M_1H_walk_left_swing: 3825 - 3860 fr.,\n 77. M_1H_walk_right_swing: 3865 - 3900 fr.,\n 78. M_1H_walk_trust: 3905 - 3940 fr.,\n 79. M_1H_combat_run: 3945 - 3967 fr.,\n\n 80. RM_1H_Casual_walk: 3972 - 4008 fr.,\n 81. RM_1H_Cautious_walk: 4013 - 4053 fr.,\n 82. RM_1H_combat_run: 4058 - 4080 fr.,\n 83. RM_1H_Die_knocked_backward: 4085 - 4102 fr.,\n 84. RM_1H_Knocked_backward_Fly: 4107 - 4157 fr.,\n 85. RM_1H_walk_left_swing: 4162 - 4197 fr.,\n 86. RM_1H_walk_right_swing: 4202 - 4237 fr.,\n 87. RM_1H_walk_trust: 4242 - 4277 fr.,\n\nArcher's\n 88. Archer_putBow_back: 4282 - 4317 fr.,\n 89. Archer_takeBow_out: 4318 - 4358 fr.,\n 90. Archer_COMBAT_mode: 4359 - 4409 fr.,\n 91. Archer_dodge_backwards: 4410 - 4445 fr.,\n 92. Archer_Hit_from_back: 4446 - 4481 fr.,\n 93. Archer_Hit_from_front: 4482 - 4517 fr.,\n 94. Archer_get_arrow_fromBack: 4518 - 4558 fr.,\n 95. Archer_charging: 4559 - 4599 fr.,\n 96. Archer_aim: 4600 - 4700 fr.,\n 97. Archer_shot_loop: 4701 - 4771 fr.,\n 98. Archer_aim_fromLeft_toRight: 4776 - 4866 fr.,\n 99. Archer_aim_fromLefUp_toLeftDown: 4871 - 4931 fr.,\n 100. Archer_aim_fromRightUp_toRightDown: 4936 - 4996 fr.,\n 101. Archer_aim_fromUp_toDown: 5001 - 5091 fr.,\n 102. Archer_aiming_up_45_d: 5092 - 5192 fr.,\n 103. Archer_shot_loop_45up: 5193 - 5263 fr.,\n 104. Archer_Dying: 5268 - 5333 fr.,\n\n 105. M_Archer_run_combat: 5338 - 5364 fr.,\n 106. M_Archer_walk_Combat: 5369 - 5414 fr.,\n 107. M_Archer_walk_get_arrow_fromBack: 5415 - 5460 fr.,\n 108. M_Archer_walk_charging: 5461 - 5506 fr.,\n 109. M_Archer_walk_Aim: 5507 - 5552 fr.,\n 110. M_Archer_walk_shot_Loop: 5553 - 5608 fr.,\n 111. M_Archer_strife_left_Aim: 5613 - 5648 fr.,\n 112. M_Archer_strife_right_Aim: 5653 - 5688 fr.,\n 113. M_Archer_walking_back: 5693 - 5728 fr.,\n\n 114. RM_Archer_run_combat: 5733 - 5759 fr.,\n 115. RM_Archer_strife_left_Aim: 5764 - 5799 fr.,\n 116. RM_Archer_strife_right_Aim: 5804 - 5839 fr.,\n 117. RM_Archer_walk_Combat: 5844 - 5889 fr.,\n 118. RM_Archer_walk_get_arrow_fromBack: 5894 - 5939 fr.,\n 119. RM_Archer_walk_charging: 5944 - 5989 fr.,\n 120. RM_Archer_walk_Aim: 5994 - 6039 fr.,\n 121. RM_Archer_walk_shot_Loop: 6044 - 6099 fr.,\n 122. RM_Archer_walking_back: 6104 - 6139 fr.,\n","imageAlt":"3D asset Animated Hunter","url":"https://www.cgtrader.com/3d-models/character/man/animated-hunter","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/FDSP7EtQdoZxLtGe4Eg843qZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-hunter-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-uasset.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/animated-hunter","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/658064/c99e27b900/animated-hunter-3d-model-c99e27b900.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2924555","type":"listingItem","attributes":{"id":2924555,"title":"Flavia For G8F and G8-1F","price":20.0,"description":"Flavia is a dynamic woman, she is always active and loves playing sports and physical activities.\nShe has a body full of hot curves that transform her into a desired woman, and a natural face that awakens desires.\nFlavia is that woman who looks like your hot neighbor that you always wanted.\n\nWhats included:\n\n* Head Morph (Add / Rem)\n* Body Morph (Add / Rem)\n* Nipples Morph (Add / Rem)\n* Skin\n* Anatomical Elements\n* Eyelashes\n* Eyebrows\n* 5 Lipstick Colors\n* 5 MakeUp Colors\n* 4 Eyes Colors\n* Leg Tattoo (Add / Rem)\n* Hip Tattoo (Add / Rem)\n\nFast Iray Render\nNot tested on Poser or MAC\nHair, clothes and accessories not included","imageAlt":"Flavia For G8F and G8-1F 3D model rigged","url":"https://www.cgtrader.com/3d-models/character/woman/flavia-for-g8f-and-g8-1f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/N5SXiRFVP3bzGHKCWFe6nsUr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FLAVIA%20imagens%20divulgacao%20HD05.jpg","gridUrl":"https://media.cgtrader.com/variants/N5SXiRFVP3bzGHKCWFe6nsUr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FLAVIA%20imagens%20divulgacao%20HD05.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/N5SXiRFVP3bzGHKCWFe6nsUr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FLAVIA%20imagens%20divulgacao%20HD05.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/flavia-for-g8f-and-g8-1f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2924555/1296903526/flavia-for-g8f-and-g8-1f-3d-model-1296903526.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3599065","type":"listingItem","attributes":{"id":3599065,"title":"Highwayman - Rigged and Animated - Low Poly","price":65.0,"description":"Highwayman - Rigged and Animated for Lightwave version 2019 and up and for 3DS Max version 2020 and up\u003cBR\u003e\n\u003cBR\u003e\nhuman, person, people, man, character, Highwayman, bandit, highway man, robber, turpin, outlaw, brigand, thief, rogue, thug, victorian, regency, rig, animated, walk cycle \u003cBR\u003e\n*********************\u003cBR\u003e\nMan WITH HAIR CARDS: 35,574 polys\u003cBR\u003e\nWITHOUT HAIR CARDS: 21,144 polys\u003cBR\u003e\n*********************\u003cBR\u003e\nThe poses displayed here are derived from the rigged models - POSED RIGGED SCENES ARE INCLUDED - POSES THAT ARE NOT RIGGED ARE NOT INCLUDED\u003cBR\u003e\n\u003cBR\u003e\n- if you require one of the poses unrigged, as an FBX or OBJ, contact me and I will create them for you. Do not purchase this model if you expect to find the poses as stand alone FBX or OBJ objects.\u003cBR\u003e\n*********************\u003cBR\u003e\n\u003cBR\u003e\nThis model comes with several pre-animated scenes to get you started:\u003cBR\u003e\nHIWYMan_ANIM_001b - Maskless \u003cBR\u003e\nHIWYMan_ANIM_001b-RED-Maskless \u003cBR\u003e\nHIWYMan_ANIM_Walk_Cycle \u003cBR\u003e\nHIWYMan_ANIM_Walk_Long-1 \u003cBR\u003e\nHIWYMan_Turn-Aim-ANIM_001a \u003cBR\u003e\nHIWYMan_ZERO_Maskless \u003cBR\u003e\nHIWYMan_ZERO\u003cBR\u003e\n\u003cBR\u003e\n- HIWYMan_ZERO - Is the basic non animated - rigged scene\u003cBR\u003e\n\u003cBR\u003e\nThere is also a \"RENDERS\" folder in each set that has a handful of scenes that reflect the images shown on this page.\u003cBR\u003e\n\u003cBR\u003e\nLightwave: I don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\u003cBR\u003e\n\u003cBR\u003e\nMAX: has many different controllers as well as direct bone manipulation\u003cBR\u003e\n\u003cBR\u003e\nIn Lightwave “Highwayman MASTER” moves the entire rigged object\u003cBR\u003e\nIn Max the “LOC-POINT” moves the entire rigged object\u003cBR\u003e\n\u003cBR\u003e\nMAX: The main controlling Object “LOC-POINT” attached to \"ROOT\" bone\u003cBR\u003e\nLW: The main controlling Bone is the \"ROOT\" bone\u003cBR\u003e\n\u003cBR\u003e\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\u003cBR\u003e\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\u003cBR\u003e\n\u003cBR\u003e\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\u003cBR\u003e\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\u003cBR\u003e\n\u003cBR\u003e\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\u003cBR\u003e\n\u003cBR\u003e\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and \u003cBR\u003e“RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\u003cBR\u003e\n\u003cBR\u003e\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\u003cBR\u003e\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\u003cBR\u003e\n\u003cBR\u003e\nUse Eye morphs to control eye \u003cBR\u003e\n\u003cBR\u003e\nThere are 49 Morph targets:\u003cBR\u003e\n0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ\u003cBR\u003e\nCheeksPuffed, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, Eyes-Open-Wide, Eyes-Open, Eyes-DN, Eyes-LT, Eyes-RT, Eyes-Up, Jaw-Back, Jaw-DN, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Mouth-RotateZ-RT, Jaw-RT, Lip-Lower-In, Mask-Extend-Left, Mask-Extend-Right, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open, Mouth-Pucker, Mouth-Whistle, Nose-Scrunch, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT, z-Cape-With-Sword, z-Pistol-Tucked\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n*********************\u003cBR\u003e\n\u003cBR\u003e\nNotes:\u003cBR\u003e\nThere is a bone located on the upper right chest: The CAPE-Pistol Handle bone - it allows you to alter the cape's position if the pistol handle protrudes.\u003cBR\u003e\n\u003cBR\u003e\nThere is also a short sword under the Cape on the left hip - it's position can be controlled via the \"Sword-Dummy\", and if used activate the \"z-Cape-With-Sword\" morph target, this molds tha cape around the sword handle.\u003cBR\u003e\n\u003cBR\u003e\nIn a like manner, there is a \"Pistol-Dummy\" that allows for fine tuning of the position of the Flintlock pistol tucked into his belt - activate the \"z-Pistol-Tucked\" morph target to make his belt fit around the pistol - or remove the pistol and do not invoke that morph target.\u003cBR\u003e\n\u003cBR\u003e\nIn Lightwave there is a model with the Mask layer turned off, if you don't want the mask to show\nIn Max you can go into the \"Slate\" Material Editor scroll down the \"HyWyMn-3\" material find \"(71) Mask\" and swap the \"Mask\" material for the \"Mask Hidden\" Material - to make the mask go away.\u003cBR\u003e\n\u003cBR\u003e\n------------------------\u003cBR\u003e\nGeometry:\u003cBR\u003e\nLightwave\u003cBR\u003e\n\u003cBR\u003e\nMan WITH HAIR CARDS\u003cBR\u003e\n61,799/ verticies\u003cBR\u003e\n35,574 polys\u003cBR\u003e\n\u003cBR\u003e\nGround\u003cBR\u003e\n8 verticies\u003cBR\u003e\n6 polys\u003cBR\u003e\n\u003cBR\u003e\nTotal\u003cBR\u003e\n61,807 verticies\u003cBR\u003e\n35580 polys\u003cBR\u003e\n------------------------\u003cBR\u003e\n\u003cBR\u003e\nWITHOUT HAIR CARDS\u003cBR\u003e\n23,319 verts\u003cBR\u003e\n21,144 polys\u003cBR\u003e\n\u003cBR\u003e\nGround\u003cBR\u003e\n8 verticies\u003cBR\u003e\n6 polys\u003cBR\u003e\n\u003cBR\u003e\nTotal\u003cBR\u003e\n23,327 verticies\u003cBR\u003e\n21,150 polys\u003cBR\u003e\n\u003cBR\u003e\n\nMAX (Man,Top Hat, Walking stick, Ground)\u003cBR\u003e\n63.459 verticies\u003cBR\u003e\n38,054 polys\u003cBR\u003e\n------------------------\u003cBR\u003e\n\u003cBR\u003e\nImage maps are 4k\u003cBR\u003e\n\u003cBR\u003e\n------------------------\u003cBR\u003e\n\u003cBR\u003e\nYoutube sample videos:\u003cBR\u003e\n\u003cBR\u003e\nHIWYMan_ANIM_01a-maskless.mp4\u003cBR\u003e\nhttps://youtu.be/ehpagRLKXws\u003cBR\u003e\n\u003cBR\u003e\nHIWYMan_ANIM_001a-v1.mp4\u003cBR\u003e\nhttps://youtu.be/jnZSiYBkMKg\u003cBR\u003e\n\u003cBR\u003e\nHIWYMan-Walk-WIRE\u003cBR\u003e\nhttps://youtu.be/HzsbrLI0ElQ\u003cBR\u003e\n\u003cBR\u003e\nHIWYMan-Walk.mp4\u003cBR\u003e\nhttps://youtu.be/S1QzFHjhKvM\u003cBR\u003e\n\u003cBR\u003e\n0-TT_HIGH.mp4\u003cBR\u003e\nhttps://youtu.be/rki3UQXuIFo\u003cBR\u003e\n\u003cBR\u003e\n0-TT-GREY.mp4\u003cBR\u003e\nhttps://youtu.be/GP04L01ayNk\u003cBR\u003e\n\u003cBR\u003e\n0-HighWayMan-Morphs.mp4\u003cBR\u003e\nhttps://youtu.be/mSvo6kDvd0w\u003cBR\u003e","imageAlt":"Highwayman - Rigged and Animated - Low Poly 3D model","url":"https://www.cgtrader.com/3d-models/character/man/highwayman-rigged-and-animated-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Nq4QJH2tPNZtF8SXkKeBBusg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0-SIG-HIWYMan.jpg","gridUrl":"https://media.cgtrader.com/variants/Nq4QJH2tPNZtF8SXkKeBBusg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0-SIG-HIWYMan.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Nq4QJH2tPNZtF8SXkKeBBusg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0-SIG-HIWYMan.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/highwayman-rigged-and-animated-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":17,"name":".max","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3599065/9f69bf8476/highwayman-rigged-and-animated-low-poly-3d-model-9f69bf8476.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"711713","type":"listingItem","attributes":{"id":711713,"title":"Dwarves Warriors Light Version","price":98.0,"description":"I used Character Studio 3D MAX to make animations.\nAnimation lists included. Also they can be found on You Tube preview page in description.\nAnimations which start with \"RM\" - contain root motion data.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Assets Included.\nUnreal Asset Included.\n\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\n Dwarf Hunter.\n\nCharacter is perfect for a first person or 3rd person adventure game.  \n\nMay fight as warrior, archer, rogue...\n\nBody parts: Flf Head+Neck(for human version), Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nDwarf Slayer.\nCharacter designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back\n\nCharacter has 112 animations. \n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones.\n\nDwarf Wizard\nCharacter designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nCharacter has 125 animations.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones.\n\nDwarf Champion\nCharacter designed as playable hero for First person and third person games and have 17 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Beard, Hand, Feet.\nArmor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.\nWeapons: 2 Shields and 2 Warhammers.\nConsider to hide hands and feet body parts when using gloves and boots. This  will reduce triangle numbers of model on the scene.\n\nCharacter has 90 animations.\n\nModel have LOD version.\nChampion with all armors and weapons: 18,174 polygons, 35,970 triangles and 19,336 vertexes. \nLOD with all armors and weapons: 10,770 polygons, 21,351 triangles and 11,784 vertexes. Rig has 76 bones. \n\nDwarf Paladin\nCharacter designed to be playable paladin, priest, priest, warrior, knight for first person and third person games and have 14 removable\\changeable parts and weapons which gives ability for customization.\nBody parts: Head, Beard, Hands, Feet, Ponytail\nArmor parts: Belt, Body, Gloves, Boots, Knee Armor, Shoulders Armor, Helmet\nWeapons: 2 staffs and 2 maces, two weapons in hand and two at dwarfs back.\n\nCharacter includes 125 animations. \n\n​Model with all armors and weapons: 19,233 polygons, 38,086 triangles and 20,302 vertexes. \nRig has 77 bones. 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Prepare to captivate audiences with the dynamic and expressive nature of this digital creation, offering a fresh and engaging perspective across the realms of animation, social media, and commercials.","imageAlt":"3D model Rogue X-Men","url":"https://www.cgtrader.com/3d-models/character/woman/rogue-x-men-03b7ff8f-d8a3-4c86-8b35-30b56251cea5","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/quS3ZANUNSq86Rn29G2J6T3V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rogue.jpg","gridUrl":"https://media.cgtrader.com/variants/quS3ZANUNSq86Rn29G2J6T3V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rogue.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/quS3ZANUNSq86Rn29G2J6T3V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rogue.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/rogue-x-men-03b7ff8f-d8a3-4c86-8b35-30b56251cea5","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/5049954/2b19fc772b/rogue-x-men-3d-model-2b19fc772b.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3340328","type":"listingItem","attributes":{"id":3340328,"title":"Lord assassin ","price":30.0,"description":"Assassin character game ready quality model. 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Weapon twin dagger, gun , cutter  includes separate body parts (head, body, leg, shoes) rigged: Yes rigged to epic skeleton: Yes if rigged to the epic skeleton, IK bones are included: Yes animated: No number of characters: 1 vertex counts of characters: 74200","imageAlt":"Lord assassin 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/assassin-creed-expert","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bceox5V4R47HdTFyuyHsQUK3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%E0%B8%A3%E0%B8%B9%E0%B8%9B%E0%B8%A0%E0%B8%B2%E0%B8%9E1.jpg","gridUrl":"https://media.cgtrader.com/variants/Bceox5V4R47HdTFyuyHsQUK3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E0%B8%A3%E0%B8%B9%E0%B8%9B%E0%B8%A0%E0%B8%B2%E0%B8%9E1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Bceox5V4R47HdTFyuyHsQUK3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E0%B8%A3%E0%B8%B9%E0%B8%9B%E0%B8%A0%E0%B8%B2%E0%B8%9E1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/assassin-creed-expert","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3340328/4efbb39ae1/lord-assassin-3d-model-4efbb39ae1.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"711705","type":"listingItem","attributes":{"id":711705,"title":"Dwarf Slayer Light Version","price":40.0,"description":"Character designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX, DAE (Collada) and OBJ are included. \n\nUnity Asset included.\n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones. \nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048\n\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back.\n\nCharacter has 112 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n  1. S_IDLE: 0 - 100 fr.,\n 2. S_boring: 101 - 226 fr.,\n 3. S_Drinking: 227 - 282 fr.,\n 4. S_Eating: 283 - 403 fr.,\n 5. S_Explanation: 404 - 449 fr.,\n 6. S_Greeting: 450 - 510 fr.,\n 7. S_Looking_around: 511 - 687 fr.,\n 8. S_salute_B: 688 - 748 fr.,\n 9. S_Say_No: 749 - 799 fr.,\n 10. S_sit_down: 800 - 825 fr.,\n 11. S_Sitinhg_Talking_A: 826 - 961 fr.,\n 12. S_Sitting: 962 - 1047 fr.,\n 13. S_Came_up: 1048 - 1074 fr.,\n 14. S_Talking_B: 1075 - 1210 fr.,\n 15. S_Use_object: 1211 - 1251 fr.,\n 16. S_warning: 1252 - 1312 fr.,\n 17. S_making_potion: 1317 - 1352 fr.,\n 18. M_falling_down: 1357 - 1397 fr.,\n 19. M_Jump_runing_a: 1402 - 1442 fr.,\n 20. M_Run: 1447 - 1469 fr.,\n 21. M_Run_Jump: 1470 - 1503 fr.,\n 22. M_Sneaking: 1508 - 1558 fr.,\n 23. M_strafe_run_left: 1563 - 1589 fr.,\n 24. M_strafe_run_right: 1594 - 1620 fr.,\n 25. M_Strife_leftt: 1625 - 1660 fr.,\n 26. M_Strife_right: 1665 - 1700 fr.,\n 27. M_walk: 1705 - 1740 fr.,\n 28. M_Jump_Walking: 1741 - 1771 fr.,\n 29. M_Walking_back_A: 1776 - 1811 fr.,\n 30. M_Walking_With_Tourch: 1816 - 1919 fr.,\n 31. RM_falling_down: 1924 - 1964 fr.,\n 32. RM_Jump_runing_a: 1969 - 2009 fr.,\n 33. RM_Jump_Walking: 2014 - 2044 fr.,\n 34. RM_Run: 2049 - 2071 fr.,\n 35. RM_Run_Jump: 2076 - 2109 fr.,\n 36. RM_Sneaking: 2114 - 2164 fr.,\n 37. RM_strafe_run_left: 2169 - 2195 fr.,\n 38. RM_strafe_run_right: 2200 - 2226 fr.,\n 39. RM_Strife_leftt: 2231 - 2266 fr.,\n 40. RM_Strife_right: 2271 - 2306 fr.,\n 41. RM_walk: 2311 - 2346 fr.,\n 42. RM_Walking_back_A: 2351 - 2386 fr.,\n 43. RM_Walking_With_Tourch: 2391 - 2494 fr.,\n\n2 weapons battle:\n\n 44. 2W_wapons_back: 2499 - 2539 fr.,\n 45. 2W_wapons_ready: 2540 - 2575 fr.,\n 46. 2W_Combat_Mode: 2576 - 2626 fr.,\n 47. 2W_Block_to: 2627 - 2644 fr.,\n 48. 2W_Block_Keep: 2646 - 2696 fr.,\n 49. 2W_Block_from: 2697 - 2707 fr.,\n 50. 2W_Combo_360_Smash: 2708 - 2793 fr.,\n 51. 2W_Dodge_backwards: 2794 - 2829 fr.,\n 52. 2W_dodge_to_left: 2830 - 2865 fr.,\n 53. 2W_dodge_to_right: 2866 - 2901 fr.,\n 54. 2W_duck_below_high_swing: 2902 - 2937 fr.,\n 55. 2W_Heavy_Smash: 2938 - 2978 fr.,\n 56. 2W_Hit_from_back: 2979 - 3014 fr.,\n 57. 2W_Hit_from_front: 3015 - 3050 fr.,\n 58. 2W_L_parry_from_stright_down: 3051 - 3086 fr.,\n 59. 2W_L_parry_high_left: 3087 - 3122 fr.,\n 60. 2W_L_parry_mid_front: 3123 - 3158 fr.,\n 61. 2W_L_swing_high_left: 3159 - 3194 fr.,\n 62. 2W_L_swing_high_right: 3195 - 3230 fr.,\n 63. 2W_L_swing_high_straight_down: 3231 - 3266 fr.,\n 64. 2W_L_swing_low_left: 3267 - 3302 fr.,\n 65. 2W_L_swing_low_right: 3303 - 3338 fr.,\n 66. 2W_L_swing_mid_left: 3339 - 3374 fr.,\n 67. 2W_L_swing_mid_right: 3375 - 3410 fr.,\n 68. 2W_R_parry_from_stright_down: 3411 - 3446 fr.,\n 69. 2W_R_parry_high_right: 3447 - 3482 fr.,\n 70. 2W_R_parry_mid_front: 3483 - 3518 fr.,\n 71. 2W_R_swing_high_left: 3519 - 3554 fr.,\n 72. 2W_R_swing_high_right: 3555 - 3590 fr.,\n 73. 2W_R_swing_high_straight_down: 3591 - 3626 fr.,\n 74. 2W_R_swing_low_left: 3627 - 3662 fr.,\n 75. 2W_R_swing_low_right: 3663 - 3698 fr.,\n 76. 2W_R_swing_mid_left: 3699 - 3734 fr.,\n 77. 2W_R_swing_mid_right: 3735 - 3770 fr.,\n 78. 2W_Roar: 3771 - 3821 fr.,\n 79. 2W_scissors_bow: 3822 - 3857 fr.,\n 80. 2W_Smash Frenzy_on_place: 3858 - 3968 fr.,\n 81. 2W_Whirlwind: 3969 - 4044 fr.,\n 82. 2W_windmill_blow: 4045 - 4085 fr.,\n 83. 2W_Drinking_potion: 4086 - 4141 fr.,\n 84. 2W_magic_light_spell: 4142 - 4192 fr.,\n 85. 2W_magic_shot_stright: 4193 - 4228 fr.,\n 86. 2W_spell_Barier_keep: 4233 - 4268 fr.,\n 87. 2W_Combat_Mode_B: 4269 - 4319 fr.,\n 88. 2W_Behead: 4320 - 4360 fr.,\n 89. 2W_Knocked_backward_onPlace: 4365 - 4406 fr.,\n 90. 2W_Down_back: 4407 - 4447 fr.,\n 91. 2W_Recover_from_knocked_backward: 4448 - 4488 fr.,\n 92. 2W_Knocked_forward: 4489 - 4517 fr.,\n 93. 2W_Down_forward: 4518 - 4558 fr.,\n 94. 2W_Recover_from_knocked_forward: 4559 - 4591 fr.,\n 95. 2W_Die_fall_backward: 4592 - 4725 fr.,\n 96. 2W_Die_fall_forward: 4730 - 4870 fr.,\n 97. 2W_Die_knocked_backward: 4875 - 4892 fr.,\n 98. 2W_Die_knocked_forward: 4897 - 4914 fr.,\n 99. M_2W_Casual_walk: 4919 - 4955 fr.,\n 100. M_2W_combat_run: 4960 - 4982 fr.,\n 101. M_2W_Cautious_walk: 4987 - 5027 fr.,\n 102. M_2W_walk_L_swing_left: 5032 - 5067 fr.,\n 103. M_2W_walk_L_swing_right: 5072 - 5107 fr.,\n 104. M_2W_walk_R_swing_left: 5112 - 5147 fr.,\n 105. M_2W_walk_R_swing_right: 5152 - 5187 fr.,\n 106. RM_2W_Casual_walk: 5192 - 5228 fr.,\n 107. RM_2W_combat_run: 5233 - 5255 fr.,\n 108. RM_2W_Cautious_walk: 5260 - 5300 fr.,\n 109. RM_2W_walk_L_swing_left: 5305 - 5340 fr.,\n 110. RM_2W_walk_L_swing_right: 5345 - 5380 fr.,\n 111. RM_2W_walk_R_swing_left: 5385 - 5420 fr.,\n 112. RM_2W_walk_R_swing_right: 5425 - 5460 fr.,","imageAlt":"3D asset Dwarf Slayer Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-slayer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3j7c7eevtSbZ2YfMBCWtUY6k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-slayer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/3j7c7eevtSbZ2YfMBCWtUY6k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-slayer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3j7c7eevtSbZ2YfMBCWtUY6k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-slayer-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-slayer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/711705/2784b8a4ee/dwarf-slayer-light-version-3d-model-2784b8a4ee.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6128150","type":"listingItem","attributes":{"id":6128150,"title":"Fantasy Pack 2","price":99.99,"description":"**Fantasy Pack 2 \n**\n\n**Paladin Girl **\n\nRigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_l/r; hair_front_r1-4; hair_front_l1-4; hair_r1-3; hair_l1-3; robe_front1-7; robe_back1-7.\n\nAnimations re-target in Unreal Engine.\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\n\n4 skins\n\nMorph Targets 52\n\n28 materials\n\n28 material instance\n\n52 texture maps\n\nfaces 24787\n\nverts 25121\n\ntris 48059\n\nThere are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nModular parts. Disappearing magic material on weapons  in Unreal Engine file.\n\n**Rogue Necromancer **\n\nRigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_pad; knee_pad_r/l; cape_back; cape_back1-17; cape_front1-11.\n\nAnimations re-target in Unreal Engine.\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\n\n4 skins\n\nMorph Targets 52\n\n25 materials\n\n25 material instance\n\n59 texture maps\n\nfaces 37143\n\nverts 37038\n\ntris 71296\n\nThere are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nDisappearing magic material on weapons  in Unreal Engine file.\n\n**Barbarian **\n\nRigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_pad1; hair1, hair1_1 - hair1_5; hair2, hair2_1 - hair2_7; hair3, hair3_1 - hair3_6; hair4, hair4_1 - hair4_5; hair5, hair5_1 - hair5_5; hair6, hair6_1 - hair6_9; hair7, hair7_1 - hair7_7; braid1, braid1_1 - braid1_6; cloth_front1 - cloth_front8; cloth_back1 - cloth_back7; legs_armor_r/l; axe1.\n\nAnimations re-target in Unreal Engine.\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\n\n4 skins\n\nMorph Targets 52\n\n20 materials\n\n20 material instance\n\n32 texture maps\n\nfaces 25731\n\nverts 24634\n\ntris 48174\n\nThere are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nIf the general scene from the \"Maps\" folder slows down for you, each model also has a \"Maps\" folder.\n\nHas two packages scenes . For Unreal Engine and Unity.","imageAlt":"Fantasy Pack 2","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-pack-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cs95oib2ysiw95anon0rdsoywbct/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FP2___.jpg","gridUrl":"https://media.cgtrader.com/variants/cs95oib2ysiw95anon0rdsoywbct/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FP2___.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/cs95oib2ysiw95anon0rdsoywbct/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FP2___.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-pack-2","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6128150/5a77838e7d/fantasy-pack-2-3d-model-5a77838e7d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709939","type":"listingItem","attributes":{"id":709939,"title":"Dwarves Warriors","price":195.0,"description":"Low polygonal game ready animated model of 5 dwarves warriors in 3D Max file version 2009-2011.\n\nAnimated FBX, DAE (Collada) and OBJ are included.\nBIP (Character Studio) files are included.\n\nUnity Assets included.\n\nI used Character Studio 3D MAX to make animations.\n\nAnimation lists included. Also they can be found on You Tube preview page in description.\nAnimations which start with \"RM\" - contain root motion data.\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024\n\n Character Controller NOT included!\n\nDwarf Hunter.\n\nCharacter is perfect for a first person or 3rd person adventure game.  \nMay fight as warrior, archer, rogue...\n\nBody parts: Flf Head+Neck(for human version), Human Head+Neck, Hair, Hands and Feet\nArmor parts: Shirt, Hood, Long Robe, Gloves, Belt, Paints, Boots, Scar Patch\nWeapons: 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n122 Animation for sword warrior, archer combats and general moves. 91 \"on place\" animations. And 31 animations with root motion data used by Unity Mecanim.\n\nModel with all armors and weapons and one head: 22,288 polygons, 44,056 triangles and 25,051vertexes. \nRig has 85 bones.\n\nDwarf Slayer.\n\nCharacter designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back\n\nCharacter has 112 animations. \n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones.\n\nDwarf Wizard\n\nCharacter designed to be playable mage, wizard, priest, sorcerer, warlock for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Hair, Hands, Feet\nArmor parts: Belt, Hood, Hands Armor, Boots, Ring, Shoulders Armor\nWeapons: 2 staffs and 2 swords, two weapons in hand and two at dwarfs back.\n\nCharacter has 125 animations.\n\nModel with all armors and weapons: 19,053 polygons, 37,499 triangles and 19,911 vertexes. \nRig has 81 bones.\n\n Dwarf Champion\n\nCharacter designed as playable hero for First person and third person games and have 17 removable\\changeable parts which gives ability for customization.\nBody parts: Head, Beard, Hand, Feet.\nArmor parts: Chest Armor, Helmet, Hands Armor, Shoulders Armor, Gloves, Knees Armor, Boots.\nWeapons: 2 Shields and 2 Warhammers.\nConsider to hide hands and feet body parts when using gloves and boots. This  will reduce triangle numbers of model on the scene.\n\nCharacter has 90 animations.\n\nModel have LOD version.\nChampion with all armors and weapons: 18,174 polygons, 35,970 triangles and 19,336 vertexes. \nLOD with all armors and weapons: 10,770 polygons, 21,351 triangles and 11,784 vertexes. 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The design focuses on a compact and agile silhouette with detailed clothing, leather armor, pouches, and rogue-themed accessories that stand out in gameplay and promotional renders.\n\nThis character is perfect for use as a goblin thief, rogue assassin, dungeon enemy, stealth scout, fantasy NPC, or playable creature race in RPGs and fantasy adventures. The sneaky appearance and agile design make it especially suitable for stealth encounters, treasure hunting scenarios, and fantasy combat systems.\n\nThe topology is clean and animation-ready, allowing easy rigging and smooth deformation if needed. The UV layout is well organized for efficient texture editing and customization. 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Assassin - Game Ready","price":119.99,"description":"\u003e **Desert Assassin**\n\n Game-ready male \u0026 female rogue/warrior/fighter in desert armor. Weapon included. PBR textures, dynamic poses, humanoid rig.\nSupports ARKit \u0026 Built-in/URP/HDRP. Seamless integration + compatibility\n\n ࣪ \n\n\u003e **Key Features**\n\n-          Male \u0026 Female\n-          6 Hairstyles (3 + 3)\n-          Humanoid Rig (UE5)\n-          Completely modular\n-          A wonderful render scene\n-          Apple ARKit Blendshapes\n-          Adjustable body parts\n-          Easy Color Change\n-          Advanced materials! Tons of customization\n ࣪ \n\n\u003e **Polycount** |  The Character does not have LOD system\n\n\n-          Desert Assassin Male\n-          Faces 55531 ・ Tris 109578・ Verts 65724\n\n\n\n-          Dessert Assassin Female\n-          Faces 45548 ・ Tris 89545 ・ Verts 52544\n\n\n\u003e **Rig** is based on the Epic Skeleton (UE5) with additional bones\n\n-          The main bones hierarchy has remained untouched\n-          It was made in Maya without plugins and does not have controls\n-          You can apply physics to different parts\n-          The model is compatible with my previous releases as soon it shares the same skeleton.\n-          I will update my previous releases to the UE5 skeleton over time.\n\n\n ࣪ \n\n ࣪ \n\n\u003e **Tested with various animations**\n\n-          Advanced Locomotion System v4\n-          Standard 3rd person animations\n-          Female Interactions Animations\n-          Mocap Library\n-          ARLS + Horse Animset\n-          Succubus AnimSet\n-          Valley of the Ancient\n-          Close Combat: Swordsman\n-          Lyra Starter Game\n\n\n ࣪ \n\n ࣪ \n\n\u003e **Blendshapes**\n\n-          Perfectly calibrated 52 Apple Blendshapes.\n-          Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.\n-          Can be used for Live Stream facial animations\n-          LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.\n\n ࣪ \n\n ࣪ \n\n\u003e  **Different Outfits and Modularity**\n\n-          The model is completely modular!\n-          Remove or add any part. Or if you want, take clothes off completely\n-          Body texture is censored. The uncensored texture is included\n-          Adult parts are not modeled and do not have morphs or a rig. It’s a texture\n-          To avoid body intersection through clothes, the body is sliced into pieces\n-          Pieces that are beneath the clothes must be turned off or hidden\n-          By doing that, you reduce the polycount!\n-          Full-Body is included\n-          Underwear is included\n-          Bonus Idle animation is included\n-          Weapon is included\n\n\n ࣪ \n\n ࣪ \n\n\u003e **Unreal Engine Project**\n\n\n-          Supported version: 4.24+\n\n-          Demo render scene with blueprint included!\n\n-          Epic Skeleton rig with additional bones\n\n-          For facial animations use Morph Targets\n\n-          Advanced materials\n\n-          Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.\n\n-          Material Instances with MatID map for color change are included\n\n-          3rd person standard animations are included\n\n-          Separated Meshes for Master Pose / Leader Component are included\n\n-          Wind Simulation for Hair!\n\n\n\n\n ࣪ \n\n ࣪ \n\n\n\u003e **MatID Maps** ┆ Skin, Eyes, and Outfit Parts\n\n\n\n-          A MatID map is used for changing colors of a BaseColor Map by sections\n-          You can use the Advanced Shader to change the colors easily\n\n\n\n\n ࣪ \n\n ࣪ \n\n\n\u003e **4K Textures**\n\n\n-          8 Texture sets: Body, Head, Eyes, Lashes, Cornea, Clothes, Hair, Dreadlocks, Weapon\n-          Textures are packed for better optimization\n-          Each set contains:\n-          BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,\n-          Ambient Occlusion, and may include a MatID, Opacity and Emissive maps\n\n\n ࣪ \n\n ࣪ \n\n\n**FAQ**\n\n**Need help with the model, how to contact you?**\nFeel free to ask me any questions using the messaging system on CGTrader!\n\n\n\n**Can I create an NFT with your model or sell it as a VRchat avatar?**\nNo, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.\n\n\n\n**Can I use this model in Blender / Cinema4D / 3dsMax / etc.?**\nYes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.\n\nMy customers have reported to me that my models work in Blender.\n\n\n\n**Does the advanced material work without the Shader Graph?**\nNo, however, Shader Graph is included in URP/HDRP by default. For Built-in, it is necessary to install the package.\n\n**Can I request customization? Are you available for commissions?**\nYes, please send me a message.\n\n\n   ≽^·⩊·^≼\n\n Thank you!\n\n﹌﹌﹌﹌﹌","imageAlt":"Desert Assassin - Game Ready 3D asset","url":"https://www.cgtrader.com/3d-models/character/clothing/desert-assassin-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nsgll4kqouwrgfmlaovyvimiqmfx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/nsgll4kqouwrgfmlaovyvimiqmfx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgtrader.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/nsgll4kqouwrgfmlaovyvimiqmfx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgtrader.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/desert-assassin-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/6434440/0ab41d462d/desert-assassin-game-ready-3d-model-0ab41d462d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3741443","type":"listingItem","attributes":{"id":3741443,"title":"Hero Girl 1 - Customizable Modular Game Ready","price":59.95,"description":"****PBR,** Modular Character for Blender and Unreal Engine, with Armour, Underwear, and versions. **\n\u003cbr\u003e \n\u003cp\u003e\nThis Character is **Apple ARKit and Live Link ready, with 52 Blendshapes**.\nShe also contains **phonemes**, and a few customisation shapes like **elf ears**.\n\u003cp\u003e\nShe uses the **Unreal Epic Mannequin Skeleton** for seamless integration with Unreal marketplace assets. \n\u003cp\u003e\nFor best results, use my custom animation blueprints which have a toggle for feet in flat or heels position.\n\u003cp\u003e\n\n**SCENE FILES INCLUDED:**\n\u003cp\u003e\n**BLENDER**\n- PBR Materials Setup for Eevee\n- Full Body Character or Modular Parts\n- Rigged with Autorig Pro and Faceit. 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For Unreal Engine and Unity.\n\nFeatures:\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (Yes) Demo\n\nNumber of Animations: retarget\n\nNumber of characters: 1\n\nVertex counts of characters: 13294; 7887; 7068\n\nNumber of Materials and Material Instances: 8; 8; 4\n\nNumber of Textures: 18; 18; 12\n\nTexture Resolutions: (4096x4096)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: (No)\n\nImportant/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets. PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!\n\nAdditional bones that are added to Epic Skeleton:\n\nSkeleton Warrior: jaw1; sword1_1; shield1.\n\nSkeleton Rogue: jaw1; Cloth1-4; Knife_L1/R1.\n\nFantasy Skeleton: jaw1; cloth_front1-3; cloth_back1-3.\n\nIf the general scene from the \"Maps\" folder slows down for you, each model also has a \"Maps\" folder.","imageAlt":"3D asset Low-poly game ready models of the characters","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-game-ready-models-of-the-characters-skeletonspack1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WcbXrmjtzrvgpRiP4xuWSozR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pack%20Render.jpg","gridUrl":"https://media.cgtrader.com/variants/WcbXrmjtzrvgpRiP4xuWSozR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pack%20Render.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/WcbXrmjtzrvgpRiP4xuWSozR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pack%20Render.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/low-poly-game-ready-models-of-the-characters-skeletonspack1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4166433/d8a22819c9/low-poly-game-ready-models-of-the-characters-skeletonspack1-3d-model-d8a22819c9.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4394425","type":"listingItem","attributes":{"id":4394425,"title":"Dark Elf Rogue Girl","price":44.4,"description":"**Low poly, game ready, rigged(Epic Skeleton), modular, PBR textures, different color options, ARKit\\Apple Blendshapes(Morph Targets). Include body mesh without cloth.**\n\nTECHNICAL DETAILS:\nModel has 2 body shapes - without clothes \\ with clothes (both are rigged and with blendshapes)\nfaces - 26816, tris - 47227, verts - 28108\nRigged with Epic Skeleton\\Humanoid rig. Eyes and are rigged too. Easy animations retarget!\nHas Morph Targets, Blendshapes, Apple\\ARKit Face Blendshapes(can be used for face mocap (live stream))\n4K Textures - normal, metallic, roughness, albedo, opacity, thickness, emissive(PBR Textures Metal/Roughness). Has many hair\\eyes\\cloth\\body\\face colors.\nTexture sets - Body, Face, Cloth, Eyes, Cornea, Hair, Weapon\nModel has different texture colors.\nTHERE ARE NO BLUEPRINTS!\nNO ANIMATIONS! (only demo animations in Unreal, retarget available)\n\n** Archive includes:**\n\n- fbx.\n- all textures (png. and tga. mix)\n- Maya scene (2019)\n- UE4 project 4.26 v. 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Include body mesh without cloth.**\n\nModel has 2 body shapes - without clothes\\ with clothes (both are rigged and with blendshapes)\n\nMax poly count: faces - 19088, tris - 36852, verts - 23595\n\nRigged with Epic Skeleton\\Humanoid rig. Easy animations retarget! Also model has Epic Skeleton with Added Bones for cloth and hair.\n\nHas Morph Targets, Blendshapes, Apple\\ARKit Face Blendshapes\n\n4K Textures - normal, metallic, roughness, albedo, opacity, emissive(PBR Textures Metal/Roughness). Has many hair\\eyes\\cloth\\body\\face colors. \n\nTexture sets - Body, Face, Cloth, Eyes, Cornea, Hair, Weapon\n\nModel has different texture colors.\n\nIf you have questions please do not hesitate to contact me on mail - diana.tomay.s@gmail.com\n\nArchive includes:\n\n- fbx.\n- all textures (png. and tga. mix)\n- Maya scene (2019)\n- UE4 project 4.26 v. 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Also they can be found on You Tube preview page in description.\n\nAnimations with \"RM\" - contain root motion data.\nTextures: diffuse, specular, opacity, self-illumination and normals maps. \n\nTIF file format 4096x4096, 2048X2048, 1024X1024\n\nDead Archer\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 6: Helmet, Chest Armor, Brasers, Skirt, Belt, Flags (Flag and Skirt are clothes simulated objects).\nWeapons: Bow, knife with skabbard\n\nCharacter and all parts (exept flags and skirt) have LOD versions.\nModel with all parts 27,942 (10,713 LOD) polygons, 55,159 (20,674 LOD) triangles and 29,234 (11,643 LOD) vertexes. \n\n133 Animation for long bow and knife combat and general moves. 91 \"on place\" animations. And 42 animations with root motion data used by Unity Mecanim.\n \nRig has 75 bones.\n\nDead Knight\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 8: Helmet, Chest Armor, Brasers, Skirt, Cloak, Belt, Legs Armor, Shoulder Armor (Cloak and Skirt are clothes simulated objects).\nWeapons: Long Sword\nCharacter and all parts (exept cloak and skirt) have LOD versions.\nModel with all parts 27,964 (11,284 LOD) polygons, 54,971 (21,783 LOD) triangles and 28,856 (11,950 LOD) vertexes. \n\n102 Animation for long sword style combat and general moves. 69 \"on place\" animations. And 33 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Shaman\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Mask, Chest Armor, Hand Armor, Short Skirt, Long Skirt, Cloak, Belt(Cloak and Long Skirt are clothes simulated objects).\nWeapons: Staff\nCharacter and all parts have LOD versions.\nModel with all parts 29,217(10,193 LOD) polygons, 57,641 (19,603 LOD) triangles and 30,450 (11,013 LOD) vertexes. \n\n85 Animation for staff and wizard's style combat and general moves. 62 \"on place\" animations. And 23 animations with root motion data used by Unity Mecanim.\n\nRig has 74 bones.\n\nDead Guard\n\nAll parts are independent objects and can be removed or hided.\nBody parts 2: Body and Hair\nArmor parts 9: Helmet, Collar, Shoulder Armor, Hand Armor, Chest, Skirt, Leg Armor, Knee Armor, Foot Armor (Collar and Skirt are clothes simulated objects).\nWeapons: Shield and sword\nCharacter and all parts have LOD versions.\nModel with all parts 41,394(9,722 LOD) polygons, 53,151 (19,054 LOD) triangles and 27,799 (10,472 LOD) vertexes. \n92 Animation for mace, axe or sword combat with or without shield and general moves. 64 \"on place\" animations. And 28 animations with root motion data used by Unity Mecanim.\n \nRig has 74 bones.\n\nDead Walker\n\nBody parts: Body and Hair\nWeapons: Axe\nCharacter have LOD version.\nModel with hair and axe: 16,556(4,936 LOD) polygons, 32,923 (9,722 LOD) triangles and 17,283 (5,434 LOD) vertexes. \n\n82 Animation for axe or sword combat and general moves. 54 \"on place\" animations. 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Easily edit colours, makeup, brows, hairstyle, and change modular outfit pieces. \n\u003cp\u003e\n\n\u003e My characters have compatible modular outfits and hair. You can use any of my [F2] packs together with this model!\n\n\u003cp\u003e\n\n\n\n**You may like these addons:**\n\n- \u003ca href =\"https://www.artstation.com/a/19703169\"\u003e BUNDLE: Naomi \u0026 Girl \u003c/a\u003e\n- \u003ca href =\"https://www.artstation.com/a/2012589\"\u003e More Compatible Items \u003c/a\u003e (Any Marked [F2] will work together with this model)\n\n\u003cp\u003e\n\n \u003ca href =\"https://www.patreon.com/xandra3D\"\u003e Patrons get up to 30% off, and personalised support over Discord \u003c/a\u003e\n\u003cp\u003e\n\n**FEATURES:**\n- Modular character with modular body parts and one hairstyle\n- Rigged to Epic Skeleton\n- 52 ARkit blendshapes \n- Maps with lighting setup from product images\n- 3rd person character \u0026 customization blueprints\n\n\n**FILE FORMATS:**\n\u003cbr\u003e\nMy Artstation \u0026 CGTrader products contain more content than Epic or Unity stores, due to regulations.\n\u003cbr\u003e\n\n**Current:**\n- Unreal Engine (4.27 - 5)\n- Blender (2.93+)\n- FBX\n- All Textures Included in .Zip Folder\n**Coming Soon: **\n- Unity 2019+ (SRP, URP, HDRP)\n\n\u003cp\u003e\n\u003ca href =\"https://www.xandra3D.com/documents/characters\"\u003e **GETTING STARTED DOCUMENTATION** \u003c/a\u003e\n\nPLEASE MAKE SURE TO CHECK THIS GUIDE! It contains step-by-step instructions for enabling important settings.\n\u003cp\u003e\n**Most Important Notes:**\n\u003cbr\u003e\n Unreal Engine\n- Requires \"Virtual Texturing\" to be enabled in the project settings.\n\nPlease Enable ALL The following Plugins:\n- Apple ARkit \n- Apple ARkit Face\n- Live-Link\n- Blender \n- project is compatible from 2.93+ only, the rig will be detached in earlier versions\n\n\u003cp\u003e\n\n\n\u003e Any issues please just send me a message! \nI'm passionate about creating high-quality products and will do my best to get back to you with a solution ASAP.\nXandra \n\n\u003cp\u003e\n\nTags\n\nGuy Male Man Fantasy RPG NPC Epic Skeleton ARKit 52 Blendshapes","imageAlt":"3D asset GAME CHARACTER - Dark Wizard Artemis - For 2","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/game-character-dark-wizard-artemis-for-blender-and-unreal","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d9spfSdCwmknSm6DmaPYxbXJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Character_Thumbnails_Artemis_Sorcerer_004.jpg","gridUrl":"https://media.cgtrader.com/variants/d9spfSdCwmknSm6DmaPYxbXJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Character_Thumbnails_Artemis_Sorcerer_004.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/d9spfSdCwmknSm6DmaPYxbXJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Character_Thumbnails_Artemis_Sorcerer_004.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/game-character-dark-wizard-artemis-for-blender-and-unreal","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4120220/b6a4989fdf/dark-wizard-artemis-game-character-for-blender-and-unreal-3d-model-b6a4989fdf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7417333","type":"listingItem","attributes":{"id":7417333,"title":"MHC Rogue Swashbuckler Metahuman Outfit","price":39.99,"description":"Compatible with Unreal Engine 5.8 or higher\n\nWelcome to a collection of high-end, production-ready digital apparel, designed exclusively for the MetaHuman ecosystem in Unreal Engine 5.\nWe believe that true quality lies in the balance between visual aesthetics and physical simulation. Every asset in this collection is developed using our signature Core Pipeline, ensuring that your characters not only look exceptional but move with true-to-life realism.\n\nKey Features\nDynamic Chaos Simulation: Our assets feature deep-tuned Cloth Simulation setups, delivering realistic draping, natural folds, and fluid movement for all fabric types.\nAdaptive Resizable System: Built with a flexible architectural foundation, our outfits are designed to support a wide range of MetaHuman body types, allowing you to easily adjust and tailor the fit to your specific character design.\nMetaHuman Creator Integration: Designed for a seamless workflow, our outfits offer direct customization within MetaHuman Creator, giving you full control over colors and textures right in the design phase.\nAdvanced Material Customization: Take full creative control with our mask-based material system. Easily change colors or apply custom patterns to specific areas of the clothing. You can also blend in dirt or weathering effects directly within the material to achieve the perfect look for your project.\nPerformance-First Design: Utilizing high-quality Virtual Textures and our proprietary 2-Line Data Pipeline, we ensure top-tier performance for both high-end cinematics and real-time gameplay.\n\nPlug-in needed:\nAlembic Groom Importer\nGroom\nHair Card Generator (option to generator hair card)\nMetahuman Core Tech\nMetaHuman Creator\nChaos Cloth\nChaos Cloth Asset\nChaos Cloth Asset Editor Core\nChaos Cloth Asset Dataflow Nodes\nModeling Tools Editor Mode\n\nQuick Start Guide\nImport: Create folder with any name. Drag and drop the .mhpkg file into yourUnrealEngineproject/YourFolder.\nUsing: Open your MH character Blueprint, under Body parent create child Chaos Cloth Asset and inset CA_[NameOutfit] in Cloth Asset folder. \n- In child Hair slot insert Gr_[GroomHair] and GB_[GroomHair] to Binding Asset slot. Make sure using your MH head in Target slot in GB_[GroomHair], make sure keep orginal slot.\nResizable: Drag and drop WI_[NameOutfit] asset to your Metahuman Creator (drop to Clothing section) \u003e Double click on WI_[NameOutfit] in clothing section to equip on MH character \u003e Edit or sizing your character and clothing will effect following\u003e Assembly your character and clothing \u003e Fix skinning weight on clothing and use.\nAll my MHC package will have same struction folder so you should import them to same parent folder to avoid duplicate common assets.\nIf you love the quality of this groom, feel free to visit my store and check out my upcoming Premium hair assets! Your 5-star reviews truly motivate me to release even more high-quality freebies for the community.","imageAlt":"MHC Rogue Swashbuckler Metahuman Outfit","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-rogue-swashbuckler-metahuman-outfit","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ox05zfxarii5imeemrfh96ci6sug/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/ox05zfxarii5imeemrfh96ci6sug/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ox05zfxarii5imeemrfh96ci6sug/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/mhc-rogue-swashbuckler-metahuman-outfit","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7417333/df618c56ce/mhc-rogue-swashbuckler-metahuman-outfit-3d-model-df618c56ce.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4192038","type":"listingItem","attributes":{"id":4192038,"title":"Raven - Modular Character","price":28.0,"description":"Low-Poly Rigged PBR Modular Character - Raven\n\u003cbr\u003e Included **Unity** and **Unreal Engine Package**\n\u003cbr\u003e Included **Blender** (Projects with Texture) and **Maya** Project (Projects without Texture)\n\n-  Modular structure (17 Separated Skeletal Meshes)\n- Epic Skeleton Rig (without additional bones), Humanoid Rig For Unity (Tested with animations, see Video Preview)\n-  Ready for Retargeting on Mannequin for UE4 and  Manny for UE 5 (watch the video)\n-  Cloth Simulation For Unity and UE\n\n4K Textures Unreal : BaseColor, OcclusionRoughnessMetallic, Normal\n\u003cbr\u003e 4K Textures Unity : BaseColor, MetallSmoothness, Normal\n\u003cbr\u003e Vertex : 38000\n\u003cbr\u003e For any questions, you can write me. Also I am open for cooperation!","imageAlt":"3D asset Raven - Modular Character","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/raven-modular-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t7muGxz63rmFanrYB2KNmuhv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Unity%20and%20Unreal%202616X2049%20%280-00-15-23%29.jpg","gridUrl":"https://media.cgtrader.com/variants/t7muGxz63rmFanrYB2KNmuhv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Unity%20and%20Unreal%202616X2049%20%280-00-15-23%29.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/t7muGxz63rmFanrYB2KNmuhv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Unity%20and%20Unreal%202616X2049%20%280-00-15-23%29.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/raven-modular-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4192038/5cdbed8212/raven-modular-character-3d-model-5cdbed8212.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1022987","type":"listingItem","attributes":{"id":1022987,"title":"GOBLINS ARMY","price":90.0,"description":"\u003cp\u003eCharacters is perfect for a first person or 3rd person adventure game.  May act as warrior, archer, wizard, knight, rogue...\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eMAX, OBJ and FBX files are included.\u003c/p\u003e\u003cp\u003eCharacter Stuudio BIP animation clips are included\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Assets included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Assets  included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003ePreview 1: https://youtu.be/xCKZ-FrIYaw\u003c/p\u003e\u003cp\u003ePreview 2: http://youtu.be/LeVlQ2zru3E\u003c/p\u003e\u003cp\u003ePreview 3: http://youtu.be/w46B3wbRMKY\u003c/p\u003e\u003cp\u003ePreview 4: http://youtu.be/nZ9hp0mGnAE\u003c/p\u003e\u003cp\u003ePreview 5: https://youtu.be/-aCYd62AHcc\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Bandit\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Baron\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 pairs of all weapons  has 11,281 polygons, 22,940 triangles and 11,789 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Gladiator\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Shaman\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 8,515 polygons, 16,446 triangles and 8,645 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Model has 2 staffs, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Slave\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes. \u003c/p\u003e\u003cp\u003eArmor includes 2 bracers and 2 earrings. Model have hair, beard and mustache.\u003c/p\u003e","imageAlt":"3D asset GOBLINS ARMY","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/99FAyHo2KbzHiGiFWGF1SpgC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/99FAyHo2KbzHiGiFWGF1SpgC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/99FAyHo2KbzHiGiFWGF1SpgC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1022987/669e0caa4c/goblins-army-3d-model-669e0caa4c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"937650","type":"listingItem","attributes":{"id":937650,"title":"Assault AirBike","price":14.95,"description":"ESPAÑOL\n\nHola, mi nombre es Víctor, gracias por observar este espectacular modelo de la air bike más conocida en crossfit. En este caso este modelo hace referencia a la \"Assault Bike\" y está modelado y texturizado hasta el más mínimo detalle logrando así que no se sepa con seguridad si es de verdad o si es en 3D. Puedes observar en mi librería de CG Trader la cantidad de objetos y modelos de crossfit con una calidad de modelado espectacular, además, si te hace falta algún modelo relacionado con el crossfit o con el fitness en general y no lo encuentras, no dudes en contactar conmigo y yo te lo haré lo más rápido posible y a un precio muy barato.\n\nEste modelo cuenta con los formatos .c4d(original), .fbx, .obj, .3ds, .max, .dae, .stl, .mb, .lwo, .blend, .mlt y también una carpeta con las texturas en HD. \n\nInformación de contacto:\n- Gmail: victorod1998@gmail.com\n- YouTube: https://www.youtube.com/channel/UCBxEOO5z_NYfs0f1pgLdKjw\n- Instagram: vitu_od\n- Facebook: Victor Ochoa Diz\n- Twitter: @victorochoadiz\n\nSaludos! \n\n------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------\nENGLISH\n\nHello, my name is Victor, thank you for look this spectacular model of the best known air bike in crossfit. In this case, this model refers to the \"Assault Bike\" and it is modeled and textured down to the smallest detail, so that it is not known for sure if it is real or if it is in 3D. You can see in my CG Trader bookstore  the amount of objects and crossfit models with a spectacular modeling quality, in addition, if you need a model related to the crossfit or the fitness in general and you can not find it, do not hesitate to contact me and I will do it as fast as possible and at a very cheap price.\n\nThis model has the formats .c4d (original), .fbx, .obj, .3ds, .max, .dae, .stl, .mb, .lwo, .blend, .mlt and also a folder with textures in HD. \n\nContact information:\n- Gmail: victorod1998@gmail.com\n- YouTube: https://www.youtube.com/channel/UCBxEOO5z_NYfs0f1pgLdKjw\n- Instagram: vitu_od\n- Facebook: Victor Ochoa Diz\n- Twitter: @victorochoadiz\n\nRegards!","imageAlt":"Assault AirBike 3D","url":"https://www.cgtrader.com/3d-models/sports/equipment/assault-airbike","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UcCJgMUhScaE2cood79VjFyA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/assault-airbike-3d-model-rigged-obj-3ds-fbx-c4d-stl-dae.jpg","gridUrl":"https://media.cgtrader.com/variants/UcCJgMUhScaE2cood79VjFyA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/assault-airbike-3d-model-rigged-obj-3ds-fbx-c4d-stl-dae.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/UcCJgMUhScaE2cood79VjFyA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/assault-airbike-3d-model-rigged-obj-3ds-fbx-c4d-stl-dae.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/assault-airbike","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/937650/3e67272ae7/assault-airbike-3d-model-3e67272ae7.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"658241","type":"listingItem","attributes":{"id":658241,"title":"Goblin Bandit","price":50.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Bandit in 3D Max file version 2009.\u003cbr/\u003e This character is combination of ranged and melee unit.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included. \u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e.FBX and OBJ are included.\u003cbr/\u003e BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eCharacter has 75 animations. \u003cbr/\u003e I used Character Studio 3D MAX to make animations.\u003cbr/\u003e Model with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 61 bones. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair, beard, cap, mustache, belt, chest armor, shoulders armor, legs armor, gloves, full goblin bandit\u003c/p\u003e\u003cp\u003eVertex counts of characters: 12,480 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 31 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 7 Materials 11 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 75 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003col\u003e\u003cli\u003eIDLE: 0 - 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Archer","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-07-archer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nzbicvvauvqtjpigwg5jpu8wrcq2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/7.jpg","gridUrl":"https://media.cgtrader.com/variants/nzbicvvauvqtjpigwg5jpu8wrcq2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/nzbicvvauvqtjpigwg5jpu8wrcq2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/7.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-07-archer","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6308666/31c20c293b/skeleton-07-archer-3d-model-31c20c293b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"714744","type":"listingItem","attributes":{"id":714744,"title":"Ratkin Rogue","price":60.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Rogue with his skeleton in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e.FBX, DAE (Collada) and OBJ are included.\nLow polygonal character version (LOD) included (not for skeleton).\nSkeletal version included.\n\nUnity Asset Included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 2\nVertex counts of characters: 12,052 (LOD 5,144 vertexes)\nTexture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \nLOD version included \n3D MAX 2009 file with rigged character included\nBlueprints of modular character and skeleton included\nMaterial instances of body and armor included\nI used Character Studio 3D MAX to make animations\nThere are 3 different ratkin body color textures included.\nSkeletal undead character version included.\n\nThere are 3 different ratkin body textures.\u003c/p\u003e\u003cp\u003eArmor parts: Hood, paints, belt, gloves, suspenders.\u003c/p\u003e\u003cp\u003eBody: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.\n \nArmor and weapons: 4,981 (2,394 LOD) polygons, 9,720 (4,536 LOD) triangles and 5,145 (2,460 LOD) vertexes. \u003c/p\u003e\u003cp\u003eSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003eRig has 67 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \nTIF file format  512x512, 1024x1024, 4096x4096 and 2048x2048 \u003c/p\u003e\u003cp\u003eCharacter has 66 animations. BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003e1) Ratking_W_IDLE: 0 - 100 fr.,\n 2) Ratking_W_anger: 101 - 151 fr.,\n 3) Ratking_W_Eating: 152 - 272 fr.,\n 4) Ratking_W_Looking_around: 273 - 449 fr.,\n 5) Ratking_W_Pick_object: 451 - 491 fr.,\n 6) Ratking_W_pointing_A: 492 - 552 fr.,\n 7) Ratking_W_Shrugs: 553 - 598 fr.,\n 8) Ratking_W_Stretching: 599 - 699 fr.,\n 9) Ratking_W_Talking_A: 700 - 740 fr.,\n 10) Ratking_W_Talking_B: 741 - 891 fr.,\n 11) Ratking_W_warning: 892 - 952 fr.,\n 12) Ratking_W_Jump_standing: 953 - 1028 fr.,\n 13) Ratking_W_Climbing_wall: 1033 - 1063 fr.,\n 14) Ratking_W_Crawling: 1068 - 1098 fr.,\n 15) Ratking_W_falling_down: 1103 - 1143 fr.,\n 16) Ratkin_2W_wapons_back: 1148 - 1188 fr.,\n 17) Ratkin_2W_wapons_ready: 1189 - 1225 fr.,\n 18) Ratkin_2W_COMBAT_Mode: 1226 - 1276 fr.,\n 19) Ratkin_2W_moveTOblock: 1277 - 1283 fr.,\n 20) Ratkin_2W_block: 1284 - 1314 fr.,\n 21) Ratkin_2W_moveFROMblock: 1315 - 1321 fr.,\n 22) Ratkin_2W_Combo_360_Smash: 1322 - 1407 fr.,\n 23) Ratkin_2W_Dodge_Jump_Backward: 1408 - 1433 fr.,\n 24) Ratkin_2W_Dodge_Jump_Left: 1434 - 1459 fr.,\n 25) Ratkin_2W_Dodge_Jump_Right: 1460 - 1485 fr.,\n 26) Ratkin_2W_duck_below_high_swing: 1486 - 1521 fr.,\n 27) Ratkin_2W_Heavy_Smash: 1522 - 1562 fr.,\n 28) Ratkin_2W_Hit_from_back: 1563 - 1598 fr.,\n 29) Ratkin_2W_Hit_from_front: 1599 - 1634 fr.,\n 30) Ratkin_2W_Hit_from_left: 1635 - 1670 fr.,\n 31) Ratkin_2W_Hit_from_righ: 1671 - 1706 fr.,\n 32) Ratkin_2W_L_parry_high_left: 1707 - 1742 fr.,\n 33) Ratkin_2W_L_parry_mid_front: 1743 - 1778 fr.,\n 34) Ratkin_2W_L_swing_high_straight_down: 1779 - 1814 fr.,\n 35) Ratkin_2W_L_swing_left: 1816 - 1851 fr.,\n 36) Ratkin_2W_L_swing_right: 1852 - 1887 fr.,\n 37) Ratkin_2W_L_thrust: 1888 - 1923 fr.,\n 38) Ratkin_2W_Moving_left: 1924 - 1944 fr.,\n 39) Ratkin_2W_Moving_right: 1945 - 1965 fr.,\n 40) Ratkin_2W_R_parry_high_right: 1966 - 2001 fr.,\n 41) Ratkin_2W_R_parry_mid_front: 2002 - 2037 fr.,\n 42) Ratkin_2W_R_swing_high_straight_down: 2038 - 2073 fr.,\n 43) Ratkin_2W_R_swing_left: 2074 - 2109 fr.,\n 44) Ratkin_2W_R_swing_right: 2110 - 2145 fr.,\n 45) Ratkin_2W_R_thrust_mid: 2146 - 2181 fr.,\n 46) Ratkin_2W_Scissors_Blow: 2182 - 2217 fr.,\n 47) Ratkin_2W_Smash Frenzy: 2218 - 2373 fr.,\n 48) Ratkin_2W_Tracking: 2374 - 2549 fr.,\n 49) Ratkin_2W_Two_jump_bows: 2550 - 2600 fr.,\n 50) Ratkin_2W_Windmill_bow: 2601 - 2646 fr.,\n 51) Ratkin_2W_Knocked_backward: 2647 - 2687 fr.,\n 52) Ratkin_2W_Down_back: 2688 - 2728 fr.,\n 53) Ratkin_2W_Recover_from_knocked_backward: 2729 - 2769 fr.,\n 54) Ratkin_2W_Knocked_forward: 2770 - 2798 fr.,\n 55) Ratkin_2W_Down_forward: 2799 - 2839 fr.,\n 56) Ratkin_2W_Recover_from_knocked_forward: 2840 - 2872 fr.,\n 57) Ratkin_2W_Die_knocked_backward: 2873 - 2890 fr.,\n 58) Ratkin_2W_Die_knocked_forward: 2895 - 2912 fr.,\n 59) Ratkin_2W_Dying_A: 2917 - 2982 fr.,\n 60) Ratkin_2W_Dying_B: 2987 - 3027 fr.,\n 61) Ratkin_2W_Casual_walk: 3032 - 3068 fr.,\n 62) Ratkin_2W_Cautious_walk: 3073 - 3113 fr.,\n 63) Ratkin_2W_combat_run: 3118 - 3140 fr.,\n 64) Ratkin_2W_Jump_runing: 3145 - 3185 fr.,\n 65) Ratkin_2W_run: 3190 - 3216 fr.,\n 66) Ratkin_2W_Walking_back_A: 3221 - 3256 fr.,\u003c/p\u003e","imageAlt":"3D asset Ratkin Rogue","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-rogue","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vmGUYQV2WW2obSUsigBtsprC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-rogue-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/vmGUYQV2WW2obSUsigBtsprC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-rogue-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/vmGUYQV2WW2obSUsigBtsprC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-rogue-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-rogue","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/714744/ea3dd56688/ratkin-rogue-3d-model-ea3dd56688.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"658918","type":"listingItem","attributes":{"id":658918,"title":"Dwarf Slayer","price":90.0,"description":"Low polygonal game ready animated model of dwarf Slayer in 3D Max file version 2009.\n\nCharacter designed to be playable rogue, warrior, assassin for first person and third person games and have 12 removable\\changeable parts which gives ability for customization.\n\nAnimated FBX, DAE (Collada) and OBJ are included.\nUnity Asset included.\n\nBody parts: Body, Hair.\nArmor parts: Belt, Skull Mask, Hands Armor, Legs Armor, Feet Armor, Earnings\nWeapons: 4 Axes, two in hands and two at dwarfs back.\n\n.FBX are included.\nBIP (Character Studio) files are included.\n\nModel with all armors and weapons: 17,174 polygons, 33,508 triangles and 17,500 vertexes. \nRig has 87 bones. \nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, \n\nCharacter has 112 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list\ngeneral:\n  1. S_IDLE: 0 - 100 fr.,\n 2. S_boring: 101 - 226 fr.,\n 3. S_Drinking: 227 - 282 fr.,\n 4. S_Eating: 283 - 403 fr.,\n 5. S_Explanation: 404 - 449 fr.,\n 6. S_Greeting: 450 - 510 fr.,\n 7. S_Looking_around: 511 - 687 fr.,\n 8. S_salute_B: 688 - 748 fr.,\n 9. S_Say_No: 749 - 799 fr.,\n 10. S_sit_down: 800 - 825 fr.,\n 11. S_Sitinhg_Talking_A: 826 - 961 fr.,\n 12. S_Sitting: 962 - 1047 fr.,\n 13. S_Came_up: 1048 - 1074 fr.,\n 14. S_Talking_B: 1075 - 1210 fr.,\n 15. S_Use_object: 1211 - 1251 fr.,\n 16. S_warning: 1252 - 1312 fr.,\n 17. S_making_potion: 1317 - 1352 fr.,\n 18. M_falling_down: 1357 - 1397 fr.,\n 19. M_Jump_runing_a: 1402 - 1442 fr.,\n 20. M_Run: 1447 - 1469 fr.,\n 21. M_Run_Jump: 1470 - 1503 fr.,\n 22. M_Sneaking: 1508 - 1558 fr.,\n 23. M_strafe_run_left: 1563 - 1589 fr.,\n 24. M_strafe_run_right: 1594 - 1620 fr.,\n 25. M_Strife_leftt: 1625 - 1660 fr.,\n 26. M_Strife_right: 1665 - 1700 fr.,\n 27. M_walk: 1705 - 1740 fr.,\n 28. M_Jump_Walking: 1741 - 1771 fr.,\n 29. M_Walking_back_A: 1776 - 1811 fr.,\n 30. M_Walking_With_Tourch: 1816 - 1919 fr.,\n 31. RM_falling_down: 1924 - 1964 fr.,\n 32. RM_Jump_runing_a: 1969 - 2009 fr.,\n 33. RM_Jump_Walking: 2014 - 2044 fr.,\n 34. RM_Run: 2049 - 2071 fr.,\n 35. RM_Run_Jump: 2076 - 2109 fr.,\n 36. RM_Sneaking: 2114 - 2164 fr.,\n 37. RM_strafe_run_left: 2169 - 2195 fr.,\n 38. RM_strafe_run_right: 2200 - 2226 fr.,\n 39. RM_Strife_leftt: 2231 - 2266 fr.,\n 40. RM_Strife_right: 2271 - 2306 fr.,\n 41. RM_walk: 2311 - 2346 fr.,\n 42. RM_Walking_back_A: 2351 - 2386 fr.,\n 43. RM_Walking_With_Tourch: 2391 - 2494 fr.,\n\n2 weapons battle:\n\n 44. 2W_wapons_back: 2499 - 2539 fr.,\n 45. 2W_wapons_ready: 2540 - 2575 fr.,\n 46. 2W_Combat_Mode: 2576 - 2626 fr.,\n 47. 2W_Block_to: 2627 - 2644 fr.,\n 48. 2W_Block_Keep: 2646 - 2696 fr.,\n 49. 2W_Block_from: 2697 - 2707 fr.,\n 50. 2W_Combo_360_Smash: 2708 - 2793 fr.,\n 51. 2W_Dodge_backwards: 2794 - 2829 fr.,\n 52. 2W_dodge_to_left: 2830 - 2865 fr.,\n 53. 2W_dodge_to_right: 2866 - 2901 fr.,\n 54. 2W_duck_below_high_swing: 2902 - 2937 fr.,\n 55. 2W_Heavy_Smash: 2938 - 2978 fr.,\n 56. 2W_Hit_from_back: 2979 - 3014 fr.,\n 57. 2W_Hit_from_front: 3015 - 3050 fr.,\n 58. 2W_L_parry_from_stright_down: 3051 - 3086 fr.,\n 59. 2W_L_parry_high_left: 3087 - 3122 fr.,\n 60. 2W_L_parry_mid_front: 3123 - 3158 fr.,\n 61. 2W_L_swing_high_left: 3159 - 3194 fr.,\n 62. 2W_L_swing_high_right: 3195 - 3230 fr.,\n 63. 2W_L_swing_high_straight_down: 3231 - 3266 fr.,\n 64. 2W_L_swing_low_left: 3267 - 3302 fr.,\n 65. 2W_L_swing_low_right: 3303 - 3338 fr.,\n 66. 2W_L_swing_mid_left: 3339 - 3374 fr.,\n 67. 2W_L_swing_mid_right: 3375 - 3410 fr.,\n 68. 2W_R_parry_from_stright_down: 3411 - 3446 fr.,\n 69. 2W_R_parry_high_right: 3447 - 3482 fr.,\n 70. 2W_R_parry_mid_front: 3483 - 3518 fr.,\n 71. 2W_R_swing_high_left: 3519 - 3554 fr.,\n 72. 2W_R_swing_high_right: 3555 - 3590 fr.,\n 73. 2W_R_swing_high_straight_down: 3591 - 3626 fr.,\n 74. 2W_R_swing_low_left: 3627 - 3662 fr.,\n 75. 2W_R_swing_low_right: 3663 - 3698 fr.,\n 76. 2W_R_swing_mid_left: 3699 - 3734 fr.,\n 77. 2W_R_swing_mid_right: 3735 - 3770 fr.,\n 78. 2W_Roar: 3771 - 3821 fr.,\n 79. 2W_scissors_bow: 3822 - 3857 fr.,\n 80. 2W_Smash Frenzy_on_place: 3858 - 3968 fr.,\n 81. 2W_Whirlwind: 3969 - 4044 fr.,\n 82. 2W_windmill_blow: 4045 - 4085 fr.,\n 83. 2W_Drinking_potion: 4086 - 4141 fr.,\n 84. 2W_magic_light_spell: 4142 - 4192 fr.,\n 85. 2W_magic_shot_stright: 4193 - 4228 fr.,\n 86. 2W_spell_Barier_keep: 4233 - 4268 fr.,\n 87. 2W_Combat_Mode_B: 4269 - 4319 fr.,\n 88. 2W_Behead: 4320 - 4360 fr.,\n 89. 2W_Knocked_backward_onPlace: 4365 - 4406 fr.,\n 90. 2W_Down_back: 4407 - 4447 fr.,\n 91. 2W_Recover_from_knocked_backward: 4448 - 4488 fr.,\n 92. 2W_Knocked_forward: 4489 - 4517 fr.,\n 93. 2W_Down_forward: 4518 - 4558 fr.,\n 94. 2W_Recover_from_knocked_forward: 4559 - 4591 fr.,\n 95. 2W_Die_fall_backward: 4592 - 4725 fr.,\n 96. 2W_Die_fall_forward: 4730 - 4870 fr.,\n 97. 2W_Die_knocked_backward: 4875 - 4892 fr.,\n 98. 2W_Die_knocked_forward: 4897 - 4914 fr.,\n 99. M_2W_Casual_walk: 4919 - 4955 fr.,\n 100. M_2W_combat_run: 4960 - 4982 fr.,\n 101. M_2W_Cautious_walk: 4987 - 5027 fr.,\n 102. M_2W_walk_L_swing_left: 5032 - 5067 fr.,\n 103. M_2W_walk_L_swing_right: 5072 - 5107 fr.,\n 104. M_2W_walk_R_swing_left: 5112 - 5147 fr.,\n 105. M_2W_walk_R_swing_right: 5152 - 5187 fr.,\n 106. RM_2W_Casual_walk: 5192 - 5228 fr.,\n 107. RM_2W_combat_run: 5233 - 5255 fr.,\n 108. RM_2W_Cautious_walk: 5260 - 5300 fr.,\n 109. RM_2W_walk_L_swing_left: 5305 - 5340 fr.,\n 110. RM_2W_walk_L_swing_right: 5345 - 5380 fr.,\n 111. RM_2W_walk_R_swing_left: 5385 - 5420 fr.,\n 112. RM_2W_walk_R_swing_right: 5425 - 5460 fr.,","imageAlt":"3D asset animated Dwarf Slayer","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-slayer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bhbae2aJW7zf5brkU8wdPnBv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/dwarf-slayer-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/Bhbae2aJW7zf5brkU8wdPnBv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-slayer-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Bhbae2aJW7zf5brkU8wdPnBv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/dwarf-slayer-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-slayer","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/658918/d283903f6f/dwarf-slayer-3d-model-d283903f6f.jpg","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"719211","type":"listingItem","attributes":{"id":719211,"title":"Ratkin Marauder Light Version","price":20.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Marauder with his skeleton ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\u003c/p\u003e\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) and OBJ are included.\u003c/p\u003e\u003cp\u003eLow polygonal character version (LOD) included (not for skeleton).\nSkeletal version included.\n\nUnity Asset included.\nUnreal asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 2\nVertex counts of characters: 14,689 (LOD 6,385 vertexes)\nTexture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \nLOD version included \n3D MAX 2009 file with rigged character included\nBlueprints of modular character and skeleton included\nMaterial instances of body and armor included\nI used Character Studio 3D MAX to make animations\nThere are 3 different ratkin body color textures included.\nSkeletal undead character version included.\n\nThere are 3 different ratkin body textures.\u003c/p\u003e\u003cp\u003eRigged version in 3D MAX file included.\u003c/p\u003e\u003cp\u003eArmor parts: Hood, paints, chest armor, gloves, shoulders armor.\u003c/p\u003e\u003cp\u003eBody: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.\n Armor and weapons: 7,068 (3,615 LOD) polygons, 13,750 (6,331 LOD) triangles and 7,782 (3,744 LOD) vertexes. \nSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003eRig has 66 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \nTIF file format  512x512, 1024x1024, 4096x4096 and 2048x2048 \u003c/p\u003e\u003cp\u003eCharacter has 66 animations. \u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e 1. Ratkin_IDLE: 2 - 100 fr.,\n 2. Ratkin_anger: 101 - 151 fr.,\n 3. Ratkin_Eating: 152 - 272 fr.,\n 4. Ratkin_Looking_around: 273 - 449 fr.,\n 5. Ratkin_Pick_object: 451 - 491 fr.,\n 6. Ratkin_pointing_A: 492 - 552 fr.,\n 7. Ratkin_Shrugs: 553 - 598 fr.,\n 8. Ratkin_Stretching: 599 - 699 fr.,\n 9. Ratkin_Talking_A: 700 - 740 fr.,\n 10. Ratkin_Talking_B: 741 - 891 fr.,\n 11. Ratkin_Jump_standing: 892 - 967 fr.,\n 12. Ratkin_Climbing_wall: 972 - 1002 fr.,\n 13. Ratkin_Crawling: 1007 - 1037 fr.,\n 14. Ratkin_falling_down: 1042 - 1082 fr.,\n 15. Ratkin_Walking_back_A: 1087 - 1122 fr.,\n 16. Ratkin_1H_Casual_walk: 1127 - 1163 fr.,\n 17. Ratkin_1H_Cautious_walk: 1168 - 1208 fr.,\n 18. Ratkin_1H_combat_run: 1213 - 1235 fr.,\n 19. Ratkin_1H_run: 1240 - 1266 fr.,\n 20. Ratkin_1H_Jump_runing: 1271 - 1311 fr.,\n 21. Ratkin_1H_COMBAT_mode: 1316 - 1366 fr.,\n 22. Ratkin_1H_banging_shield: 1367 - 1387 fr.,\n 23. Ratkin_1H_Dodge_Jump_Backward: 1388 - 1413 fr.,\n 24. Ratkin_1H_Dodge_Jump_Left: 1414 - 1439 fr.,\n 25. Ratkin_1H_Dodge_Jump_Right: 1440 - 1465 fr.,\n 26. Ratkin_1H_Moving_left: 1466 - 1486 fr.,\n 27. Ratkin_1H_Moving_right: 1487 - 1507 fr.,\n 28. Ratkin_1H_Tracking: 1508 - 1683 fr.,\n 29. Ratkin_1H_warning: 1684 - 1744 fr.,\n 30. Ratkin_1H_moveTOblock: 1745 - 1751 fr.,\n 31. Ratkin_1H_shield_block_keeping: 1752 - 1782 fr.,\n 32. Ratkin_1H_moveFROMblock: 1783 - 1789 fr.,\n 33. 1H_Wide_Slash_Combo: 1790 - 1840 fr.,\n 34. Ratkin_1H_5X_Combo: 1841 - 1936 fr.,\n 35. Ratkin_1H_360_Jump_swing: 1937 - 1982 fr.,\n 36. Ratkin_1H_Heavy Smash: 1983 - 2023 fr.,\n 37. Ratkin_1H_Jump_Swing: 2024 - 2069 fr.,\n 38. Ratkin_1H_Hit_from_back: 2070 - 2105 fr.,\n 39. Ratkin_1H_Hit_from_front: 2106 - 2141 fr.,\n 40. Ratkin_1H_Hit_from_left: 2142 - 2177 fr.,\n 41. Ratkin_1H_Hit_from_righ: 2178 - 2213 fr.,\n 42. Ratkin_1H_shield_block_high_left: 2214 - 2249 fr.,\n 43. Ratkin_1H_shield_block_high_right: 2250 - 2285 fr.,\n 44. Ratkin_1H_sword_parry_from_stright_down: 2286 - 2321 fr.,\n 45. Ratkin_1H_sword_parry_high_left: 2322 - 2357 fr.,\n 46. Ratkin_1H_sword_parry_high_right: 2358 - 2393 fr.,\n 47. Ratkin_1H_sword_parry_low_front: 2394 - 2429 fr.,\n 48. Ratkin_1H_sword_shield_blow: 2430 - 2465 fr.,\n 49. Ratkin_1H_sword_swing_high_left: 2466 - 2501 fr.,\n 50. Ratkin_1H_sword_swing_high_right: 2502 - 2537 fr.,\n 51. Ratkin_1H_sword_swing_high_straight_down: 2538 - 2573 fr.,\n 52. Ratkin_1H_sword_swing_low_left: 2574 - 2609 fr.,\n 53. Ratkin_1H_sword_swing_low_right: 2610 - 2645 fr.,\n 54. Ratkin_1H_sword_thrust_high: 2646 - 2681 fr.,\n 55. Ratkin_1H_sword_thrust_low: 2682 - 2717 fr.,\n 56. Ratkin_1H_sword_thrust_mid: 2718 - 2753 fr.,\n 57. Ratkin_1H_Die_knocked_backward: 2758 - 2775 fr.,\n 58. Ratkin_1H_Die_knocked_forward: 2780 - 2797 fr.,\n 59. Ratkin_1H_Dying_A: 2802 - 2867 fr.,\n 60. Ratkin_1H_Dying_B: 2872 - 2912 fr.,\n 61. Ratkin_1H_Knocked_backward: 2917 - 2957 fr.,\n 62. Ratkin_1H_Down_back: 2958 - 2998 fr.,\n 63. Ratkin_1H_Recover_from_knocked_backward: 2999 - 3039 fr.,\n 64. Ratkin_1H_Knocked_forward: 3040 - 3068 fr.,\n 65. Ratkin_1H_Down_forward: 3069 - 3109 fr.,\n 66. Ratkin_1H_Recover_from_knocked_forward: 3110 - 3142 fr.,\u003c/p\u003e","imageAlt":"Ratkin Marauder Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-marauder-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oidh9ELRhQsCxDde6NZ7nFAq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ratkin-marauder-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/oidh9ELRhQsCxDde6NZ7nFAq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-marauder-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/oidh9ELRhQsCxDde6NZ7nFAq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ratkin-marauder-light-version-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ratkin-marauder-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/719211/81dfadd0d2/ratkin-marauder-light-version-3d-model-81dfadd0d2.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6338497","type":"listingItem","attributes":{"id":6338497,"title":"Creature Pack 3 - Cleric Priest - Nurse Plague - Hunter - 71","price":110.99,"description":"**Features:**\n\n- (3 Characters in 1 Pack): Holy Cleric, Cursed Nurse, and Relentless Hunter.\n- Modular Characters: All clothes can be remove to the body.\n- Custom Animations: Includes combat and basic actions.\n- Custom Player Controller: Ready to use with our animations.\n- Enhanced Input System: Replacing the legacy input configuration.\n- Face Animation Support: Compatible with LiveLink, Apple ARKit, Blendshapes, and Morph targets.\n- Twist Bones: Added corrective bones for improved deformation.\n- Control Rig \u0026 IK: Fully rigged for Unreal Engine, Cinema 4D, Blender, and Maya.\n- Master Materials Support: Easily customizable materials and material instances.\n- Ragdoll Physics: Realistic falling and cloth simulation.\n- UE5 Mannequin Compatibility: Works with UE5 Skeleton (UE4 Skeleton available on request).\n- Full compatibility with Popular Systems: (ALL TESTED)\n- Advanced Locomotion System (ALS v4/v5)\n- Game Animation Sample (GAS)\n- Close Combat Swordsman (CCS)\n- Lyra Starter Game (LSG)\n- Unity: Fully configured project with a custom controller with our animations.\n- SRP, URP, HDRP Support: Ready for all Unity pipelines.\n- Detailed Characters: All models include a mouth (with teeth and tongue) and eyes. All elements are rigged for animation via bones or morph targets.\n- DCC Packages: Preconfigured rigs for Blender, Maya, 3ds Max, and Cinema 4D.\n- PBR Materials, 4K Textures.\n- File Formats: Unreal Engine, Unity, FBX, OBJ, Cinema4D, 3DsMax, Blender, Maya, PBR-ready Textures.\n\n**Technical Info:**\n\n- Version UnrealEngine - 5.1 and higher support\n- Version Unity - 2019, 2021, 6000 and higher\n- DISCLAIMER: Video \u0026 Photo preview render make in another software - background and other content except for the model is not included in the asset\n- Important/Additional Notes: EpicSkeleton contains additional bones:\n\n1. ClericPriest - (cloth, cloack, hair, tongue, jaw, eyes, eyekashes)\n2. MonsterHunter - (tongue, jaw, cloth, ear, hat, eyes, eyelashes, collar, strap)\n3. Nurse - (cloth, cloack, hair, bent, bag, ear, tongue, jaw, eyes, eyelashes)\n\n**Polycount:**\n\n- Priest - 45 557 Tris | 23 431 Points\n- Nurse - 53 436 Tris | 27 264 Points\n- Hunter - 39 132 Tris | 19 974 Points\n\n**Control Settings (Unreal Engine 5.1 and higher):**\n\n- W, A, S, D – Move\n- F – Weapon Equip/ Unequip\n- Shift - Speed\n- LBC/RBC - Attack\n- Space - Jump\n- Q – Dead\n- J – Open Jaw (for test)\n- Ctrl/Alt – Up/Down Camera\n- 1-9 keys - Cloth’ modules\n\n**AnimationsPack consists of custom x50 animations:**\n\n- attack, idle, jump (start, loop, end), run, weapon_equip/unequip, dead, walk\n\n**Overview**\n\n- Stylized Creature Pack 3 – Holy, Cursed, and Hunters United\n- This stylized pack features Marcus the priest, Eleanor the plague nurse, and Vincent the monster hunter - three heroes from a dark medieval fantasy world. Rigged, modular, and game-ready, they stand together against monsters, epidemics, and horrors in any RPG, RTS, DnD, or MMO.\n\n_Marcus - The Cleric Warrior_\n_Marcus is a holy man and powerful paladin. As a catholic priest, cleric, and abbot, he leads Christians in sacred rites and fights with magic and rifle when darkness rises. Whether standing in a cathedral or charging with musket in hand, he is both monk and inquisitor. Ideal for church-themed fantasy games, Marcus is ready to defend the religion with mythical strength._\n\n_Eleanor - The Plague Nurse_\n_Eleanor is a female medic, nurse, and rogue girl from a cursed quarantine zone. Wearing the iconic plague doctor mask, she walks alone through epidemic ruins. Armed with saw and sword, she is both horror and hope. Infected lands fear the virus, but Eleanor - this stylized woman of shadows - fights to cure what others left behind._\n\n_Vincent - The Monster Hunter_\n_Vincent is a stylized witchhunter and relentless hunter of creatures. With revolver, pistol, shotgun, and blade, he tracks monsters across fantasy lands. A dark hero shaped by rpg tales, he blends gothic courage and medieval skill. Every hunt is survival, every bullet marks a fallen beast._\n\n**Successful development to you!**","imageAlt":"3D asset Creature Pack 3 - Cleric Priest - Nurse Plague 3","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/creature-pack-3-cleric-priest-nurse-plague-hunter-71","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ah2pm3i6lwnaoy7kbryyc4bq7c32/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGtrader_W.jpg","gridUrl":"https://media.cgtrader.com/variants/ah2pm3i6lwnaoy7kbryyc4bq7c32/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGtrader_W.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ah2pm3i6lwnaoy7kbryyc4bq7c32/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGtrader_W.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/creature-pack-3-cleric-priest-nurse-plague-hunter-71","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6338497/082a9094a5/creature-pack-3-cleric-priest-nurse-plague-hunter-71-3d-model-082a9094a5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"719202","type":"listingItem","attributes":{"id":719202,"title":"Ratkin Marauder","price":60.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Ratkin Marauder with his skeleton in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003e.FBX, DAE (Collada) and OBJ are included.\nLow polygonal character version (LOD) included (not for skeleton).\nSkeletal version included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 2\nVertex counts of characters: 14,689 (LOD 6,385 vertexes)\nTexture Resolutions: 512x512, 1024x1024, 2048x2048 and 4096x4096\nNumber of Animations: 66 animations.\nAnimation types: on place animations\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \nPhysics Asset setup included \nLOD version included \n3D MAX 2009 file with rigged character included\nBlueprints of modular character and skeleton included\nMaterial instances of body and armor included\nI used Character Studio 3D MAX to make animations\nThere are 3 different ratkin body color textures included.\nSkeletal undead character version included.\n\nThere are 3 different ratkin body textures.\u003c/p\u003e\u003cp\u003eRigged version in 3D MAX file included.\u003c/p\u003e\u003cp\u003eArmor parts: Hood, paints, chest armor, gloves, shoulders armor.\u003c/p\u003e\u003cp\u003eBody: 6,713 (2,641 LOD) polygons, 13,304 (5,174 LOD) triangles and 6,907 (2,684 LOD) vertexes.\n Armor and weapons: 7,068 (3,615 LOD) polygons, 13,750 (6,331 LOD) triangles and 7,782 (3,744 LOD) vertexes. \nSkeleton: 10,148 polygons, 19,101 triangles and 9,955 vertexes. \u003c/p\u003e\u003cp\u003eRig has 66 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity, self illumination and normals maps. \nTIF file format  512x512, 1024x1024, 4096x4096 and 2048x2048 \u003c/p\u003e\u003cp\u003eCharacter has 66 animations. BIP (Character Studio) files are included.\u003c/p\u003e\u003cp\u003eAnimation list:\u003c/p\u003e\u003cp\u003e 1. Ratkin_IDLE: 2 - 100 fr.,\n 2. Ratkin_anger: 101 - 151 fr.,\n 3. Ratkin_Eating: 152 - 272 fr.,\n 4. Ratkin_Looking_around: 273 - 449 fr.,\n 5. Ratkin_Pick_object: 451 - 491 fr.,\n 6. Ratkin_pointing_A: 492 - 552 fr.,\n 7. Ratkin_Shrugs: 553 - 598 fr.,\n 8. Ratkin_Stretching: 599 - 699 fr.,\n 9. Ratkin_Talking_A: 700 - 740 fr.,\n 10. Ratkin_Talking_B: 741 - 891 fr.,\n 11. Ratkin_Jump_standing: 892 - 967 fr.,\n 12. Ratkin_Climbing_wall: 972 - 1002 fr.,\n 13. Ratkin_Crawling: 1007 - 1037 fr.,\n 14. Ratkin_falling_down: 1042 - 1082 fr.,\n 15. Ratkin_Walking_back_A: 1087 - 1122 fr.,\n 16. Ratkin_1H_Casual_walk: 1127 - 1163 fr.,\n 17. Ratkin_1H_Cautious_walk: 1168 - 1208 fr.,\n 18. Ratkin_1H_combat_run: 1213 - 1235 fr.,\n 19. Ratkin_1H_run: 1240 - 1266 fr.,\n 20. Ratkin_1H_Jump_runing: 1271 - 1311 fr.,\n 21. Ratkin_1H_COMBAT_mode: 1316 - 1366 fr.,\n 22. Ratkin_1H_banging_shield: 1367 - 1387 fr.,\n 23. Ratkin_1H_Dodge_Jump_Backward: 1388 - 1413 fr.,\n 24. Ratkin_1H_Dodge_Jump_Left: 1414 - 1439 fr.,\n 25. Ratkin_1H_Dodge_Jump_Right: 1440 - 1465 fr.,\n 26. Ratkin_1H_Moving_left: 1466 - 1486 fr.,\n 27. Ratkin_1H_Moving_right: 1487 - 1507 fr.,\n 28. Ratkin_1H_Tracking: 1508 - 1683 fr.,\n 29. Ratkin_1H_warning: 1684 - 1744 fr.,\n 30. Ratkin_1H_moveTOblock: 1745 - 1751 fr.,\n 31. Ratkin_1H_shield_block_keeping: 1752 - 1782 fr.,\n 32. Ratkin_1H_moveFROMblock: 1783 - 1789 fr.,\n 33. 1H_Wide_Slash_Combo: 1790 - 1840 fr.,\n 34. Ratkin_1H_5X_Combo: 1841 - 1936 fr.,\n 35. Ratkin_1H_360_Jump_swing: 1937 - 1982 fr.,\n 36. Ratkin_1H_Heavy Smash: 1983 - 2023 fr.,\n 37. Ratkin_1H_Jump_Swing: 2024 - 2069 fr.,\n 38. Ratkin_1H_Hit_from_back: 2070 - 2105 fr.,\n 39. Ratkin_1H_Hit_from_front: 2106 - 2141 fr.,\n 40. Ratkin_1H_Hit_from_left: 2142 - 2177 fr.,\n 41. Ratkin_1H_Hit_from_righ: 2178 - 2213 fr.,\n 42. Ratkin_1H_shield_block_high_left: 2214 - 2249 fr.,\n 43. Ratkin_1H_shield_block_high_right: 2250 - 2285 fr.,\n 44. Ratkin_1H_sword_parry_from_stright_down: 2286 - 2321 fr.,\n 45. Ratkin_1H_sword_parry_high_left: 2322 - 2357 fr.,\n 46. Ratkin_1H_sword_parry_high_right: 2358 - 2393 fr.,\n 47. Ratkin_1H_sword_parry_low_front: 2394 - 2429 fr.,\n 48. Ratkin_1H_sword_shield_blow: 2430 - 2465 fr.,\n 49. Ratkin_1H_sword_swing_high_left: 2466 - 2501 fr.,\n 50. Ratkin_1H_sword_swing_high_right: 2502 - 2537 fr.,\n 51. Ratkin_1H_sword_swing_high_straight_down: 2538 - 2573 fr.,\n 52. Ratkin_1H_sword_swing_low_left: 2574 - 2609 fr.,\n 53. Ratkin_1H_sword_swing_low_right: 2610 - 2645 fr.,\n 54. Ratkin_1H_sword_thrust_high: 2646 - 2681 fr.,\n 55. Ratkin_1H_sword_thrust_low: 2682 - 2717 fr.,\n 56. Ratkin_1H_sword_thrust_mid: 2718 - 2753 fr.,\n 57. Ratkin_1H_Die_knocked_backward: 2758 - 2775 fr.,\n 58. Ratkin_1H_Die_knocked_forward: 2780 - 2797 fr.,\n 59. Ratkin_1H_Dying_A: 2802 - 2867 fr.,\n 60. Ratkin_1H_Dying_B: 2872 - 2912 fr.,\n 61. Ratkin_1H_Knocked_backward: 2917 - 2957 fr.,\n 62. Ratkin_1H_Down_back: 2958 - 2998 fr.,\n 63. Ratkin_1H_Recover_from_knocked_backward: 2999 - 3039 fr.,\n 64. Ratkin_1H_Knocked_forward: 3040 - 3068 fr.,\n 65. Ratkin_1H_Down_forward: 3069 - 3109 fr.,\n 66. 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Includes hand face and body morphs..!\n- The model has mostly clean topology and UV islands.\n- No need to clean up, just drop your model onto the stage and start rendering.\n- Included formats: FBX, OBJ, 3D Max, Blend, Cinema 4D\n\nThank you. *","imageAlt":"3D Realistic Thief","url":"https://www.cgtrader.com/3d-models/character/man/realistic-thief","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kcPPMwrZCWt8eNnBzBqgPkGo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Realistic%20Thief%201200-02.jpg","gridUrl":"https://media.cgtrader.com/variants/kcPPMwrZCWt8eNnBzBqgPkGo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Realistic%20Thief%201200-02.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/kcPPMwrZCWt8eNnBzBqgPkGo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Realistic%20Thief%201200-02.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/realistic-thief","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4873316/0666436bca/realistic-thief-3d-model-0666436bca.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5884051","type":"listingItem","attributes":{"id":5884051,"title":"Rogue Necromancer","price":49.99,"description":"Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_pad; knee_pad_r/l; cape_back; cape_back1-17; cape_front1-11.\n\nAnimations re-target in Unreal Engine.\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\n\n4 skins\n\nMorph Targets 52\n\n25 materials\n\n25 material instance\n\n59 texture maps\n\nfaces 37143\n\nverts 37038\n\ntris 71296\n\nThere are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nHas two packages scenes . For Unreal Engine and Unity.\n\nThere are no VFX in the Unity project. 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It is modeled to the smallest detail, thus making you confuse if it is in 3d or if it is real. You can keep looking at my library\nof crossfit models in CG Trader or if you ever need another crossfit model or anything else do not hesitate to contact me and I will do it at a very cheap price.\n\nThis model includes the formats: C4d (original), Fbx, Obj, Dae, Max, 3ds, Blend, Mb, Mlt, Stl and Lwo, as well as the folder with the textures.\n\nContact information:\n - Gmail: victorod1998@gmail.com\n - Youtube channel: https://www.youtube.com/channel/UCBxEOO5z_NYfs0f1pgLdKjw?view_as=subscriber\n - Instagram: vitu_od\n - Facebook: Victor Ochoa Diz\n - Twitter: @victorochoadiz\n\n\n-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- \n\nEspañol:\n\nGracias por observar este magnífico modelo más conocido en crossfit como el Skierg, de la marca Concept2. Está modelado hasta el más mínimo detalle logrando así que confundas si es en 3d o si es real . Puedes seguir mirando mi librería de modelos de crossfit en CG Trader o si alguna vez te hace falta otro modelo de crossfit o de cualquier otra cosa no dudes en contactar conmigo y yo te lo haré a un precio muy barato.\n\nEste modelo incluye los formatos: C4d (original), Fbx, Obj, Dae, Max, 3ds, Blend, Mb, Mlt, Stl y lwo, asemás de la carpeta con las texturas.\n\nDatos de contacto:\n - Gmail: victorod1998@gmail.com\n - Canal de YouTube: https://www.youtube.com/channel/UCBxEOO5z_NYfs0f1pgLdKjw?view_as=subscriber \n - Instagram: vitu_od\n - Facebook: Victor Ochoa Diz\n - Twitter: @victorochoadiz  ","imageAlt":"Concept2 SkiErg 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Wars AT-ACT Walker","price":99.0,"description":"---------------------------------------------------------------------------------------\n\n\n                High detailed model created by SQUIR team.\n\n\n---------------------------------------------------------------------------------------\n\nThis model is rigged only for 3dsmax.\nOther formats are not rigged and include only neutral pose model.\n\n\nReady to render at 3dsmax with VRAY.\nIt was rendered at 3dsmax 2015 with vray3.20\n\nRendering scene with all lightning, materials, background setups is included only for 3dsmax2015 vray3 format.\n\n3dsmax 2010 format is also included, but without lightning/rendering studio setups and with standard materials only.\n\nOther than 3dsmax files (3ds,fbx,lwo,c4d,obj) include only standard materials without advanced shadders or background setup.\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax.\nbut if you'd need the lower polygon version at other programs, please contact with the support,\nand we will convert the reduced mesh to requested format.\nThe lowest available meshsmooth level is shown at the wire view, next to the hipoly wire view.\n\n\nFor this product there's 3 different 3dsmax files included.\n'Set' is uncollapsed, it's a file where you can make changes at the model.\n'Hipoly' is collapsed to hipoly with all the modifiers history cleaned to make it trouble free while using at other programs\n'Studio' is the file with all rendering setups that we used to make the previews renderings.\n\n\nBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.\n\n\n---------------------------------------------------------------------------------------\n\n\n                Thank you for buying SQUIR models\n\n\n---------------------------------------------------------------------------------------","imageAlt":"3D Star Wars AT-ACT Walker","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/star-wars-at-act-walker-af8e15b7-bbdf-470f-85b3-288f17b5bc6d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/txwDPKWPoTLvvv6wEJRNA1W8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/star-wars-at-act-walker-3d-model-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/txwDPKWPoTLvvv6wEJRNA1W8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/star-wars-at-act-walker-3d-model-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/txwDPKWPoTLvvv6wEJRNA1W8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/star-wars-at-act-walker-3d-model-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/star-wars-at-act-walker-af8e15b7-bbdf-470f-85b3-288f17b5bc6d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1865223/d29a76d403/star-wars-at-act-walker-3d-model-d29a76d403.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1865241","type":"listingItem","attributes":{"id":1865241,"title":"StarWars K2SO droid","price":99.0,"description":"---------------------------------------------------------------------------------------\n\n\n                High detailed model created by SQUIR team.\n\n\n---------------------------------------------------------------------------------------\n\n\nTHIS MODEL IS RIGGED ONLY FOR 3DSMAX\nOther formats are not rigged.\nOther than 3dsmax format includes only neutral pose model.\n\nReady to render at 3dsmax with VRAY.\nIt was rendered at 3dsmax 2015 with vray3.20\n\nRendering scene with all lightning, materials, background setups is included only for 3dsmax2015 vray3 format.\n\n3dsmax 2010 format is also included, but without lightning/rendering studio setups and with standard materials only.\n\nOther than 3dsmax files (3ds,fbx,lwo,c4d,obj) include only standard materials without advanced shadders or background setup.\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax.\nbut if you'd need the lower polygon version at other programs, please contact with the support,\nand we will convert the reduced mesh to requested format.\nThe lowest available meshsmooth level is shown at the wire view, next to the hipoly wire view.\n\n\nFor this product there's 3 different 3dsmax files included.\n'Set' is uncollapsed, it's a file where you can make changes at the model.\n'Hipoly' is collapsed to hipoly with all the modifiers history cleaned to make it trouble free while using at other programs\n'Studio' is the file with all rendering setups that we used to make the previews renderings.\n\n\nBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.\n\n\n---------------------------------------------------------------------------------------\n\n\n                Thank you for buying SQUIR models\n\n\n---------------------------------------------------------------------------------------","imageAlt":"StarWars K2SO droid 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/starwars-k2so-droid","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/25CcLBp3R46VvVtoQxLnjx4s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/starwars-k2so-droid-3d-model-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/25CcLBp3R46VvVtoQxLnjx4s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/starwars-k2so-droid-3d-model-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/25CcLBp3R46VvVtoQxLnjx4s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/starwars-k2so-droid-3d-model-rigged-max-obj-mtl-3ds-fbx-c4d-lwo-lw-lws.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/starwars-k2so-droid","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1865241/ee781aa85d/starwars-k2so-droid-3d-model-ee781aa85d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1026399","type":"listingItem","attributes":{"id":1026399,"title":"Night Elf Bard","price":60.0,"description":"Low polygonal game ready animated model of Elf in 3D MAX 2011 file.\n\nCharacter is perfect for a first person or 3rd person desktop game.\n\n**Unity Asset included.**\n\n**Unreal Asset included.**\n\nFBX animated files included.\n\nOBJ included\n\n**Parts**\n\nAll parts are independent objects and can be removed or hided.\n\nBody parts 2: Body and Hair\n\nArmor parts 7: Belt, Cape, Cloak, Heat, Paints, Scales, Shirt (Cloak is clothes simulated object).\n\nWeapons: Pipe, knife with scabbard\n\n**Models**\n\nCharacter and all parts have LOD versions.\n\nModel with all parts 48,630 (23,921 LOD) polygons, 95,188 (45,759 LOD) triangles and 51,107 (25,885 LOD) vertexes.\n\n**Animations**\n\n105 Animation for knife combat, playing pipe and general moves. 70 \"on place\" animations. And 35 animations with root motion data.\n\nAnimations with root motion have \"RM\" at the end.\n\nCharacter Studio BIP files included.\n\nRig has 83 bones.\n\n**Textures**\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. Rough maps for Unity and Unreal.\n\nTIF file format 4096x4096, 2048X2048,\n\n**Feathers**\n\nOriginal 3D MAX file with animated character (104 animation clips) included.\n\nOriginal 3D MAX files with animated character with preview animations. (like in YouTube videos)\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n4 different color textures for armor, skin and hair included.\n\n**Unity Feathers**\n\nUnity PBS shaders.\n\nSample Unity Scene included.\n\nHumanoid Mecanim ready setup.\n\nCloak is clothes simulated.\n\nI advise, please, use double sided shaders for clothes and weapons materials.\n\nCharacter Controller NOT included for Unity asset!\n\n**Unreal Technical Details:**\n\nScaled to Epic skeleton: Yes\n\nRigged: Yes\n\nRigged to Epic skeleton: Yes\n\nAnimated: Yes\n\nLods: Yes\n\nNumber of characters: 2 basic character blueprints, 10 \"skeletal meshes\" including body, hair, armor...\n\nVertex counts of characters: 51,107 (25,885 LOD) including weapons and armor.\n\nNumber of Textures: 29 diffuse, specular, emmission, opacity (in color alpha) and normals.\n\nTexture Resolutions: 2048X2048, 1024x1024 and 512x512\n\nNumber of Materials and Material Instances: 5 Materials 12 instances.\n\nNumber of Animations: 105 animations for combat and general moves.\n\nAnimation types: \"on place\" and with \"root motion\"animations.\n\nSupported Development Platforms: PC / MAC / XBox1 / PS4\n\nPlatforms Tested: PC\n\nDocumentation Included: Yes\n\nImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\").\n\nCloack clothes simulation setup included.\n\n4 different color textures for body skin, hair and armor.\n\nOriginal 3D MAX files with rigged character in T-pose included.\n\nThere is no animations blueprint included, sorry.\n\n**Animations**\n\n**General**\n\n1. IDLE: 0 - 420 fr.,\n\n2. Looking\\_around: 420 - 596 fr.,\n\n3. Talking\\_B: 596 - 731 fr.,\n\n4. Use\\_object: 731 - 771 fr.,\n\n5. Jump\\_standing: 771 - 846 fr.,\n\n6. Run: 847 - 869 fr.,\n\n7. Run\\_Jump: 870 - 903 fr.,\n\n8. RunWith\\_Torch: 908 - 930 fr.,\n\n9. Walk: 935 - 970 fr.,\n\n10. Jump\\_Walking: 975 - 1005 fr.,\n\n11. WalkingWith\\_Torch: 1010 - 1113 fr.,\n\n12. Walkingback\\_B: 1118 - 1153 fr.,\n\n13. Sneaking: 1158 - 1209 fr.,\n\n14. Straferun\\_left: 1214 - 1240 fr.,\n\n15. Straferun\\_right: 1245 - 1271 fr.,\n\n16. Strife\\_left: 1276 - 1311 fr.,\n\n17. Strife\\_right: 1316 - 1351 fr.,\n\n18. Swimming\\_Crawl: 1356 - 1386 fr.,\n\n19. Climbingladderdown\\_RM: 1391 - 1431 fr.,\n\n20. Climbingladderup\\_RM: 1436 - 1476 fr.,\n\n21. Jumpstanding\\_RM: 1481 - 1556 fr.,\n\n22. JumpWalking\\_RM: 1561 - 1591 fr.,\n\n23. RunJump\\_RM: 1596 - 1629 fr.,\n\n24. RunWithTourch\\_RM: 1634 - 1656 fr.,\n\n25. Sneaking\\_RM: 1661 - 1712 fr.,\n\n26. straferunleft\\_RM: 1717 - 1743 fr.,\n\n27. straferunright\\_RM: 1748 - 1774 fr.,\n\n28. Strifeleftt\\_RM: 1779 - 1814 fr.,\n\n29. Striferight\\_RM: 1819 - 1854 fr.,\n\n30. SwimmingCrawl\\_RM: 1859 - 1889 fr.,\n\n31. walk\\_RM: 1894 - 1929 fr.,\n\n32. WalkingbackB\\_RM: 1934 - 1969 fr.,\n\n33. WalkingWithTourch\\_RM: 1974 - 2077 fr.,\n\n34. Climbingladder\\_down: 2082 - 2122 fr.,\n\n35. Climbingladder\\_up: 2127 - 2167 fr.,\n\n36. Run\\_RM: 2172 - 2194 fr.,\n\n**Knife Combat.**\n\n1.Knife\\_\\_Block: 0 - 55 fr.,\n\n2. KnifeCombatStance\\_A: 60 - 160 fr.,\n\n3. KnifeCombatStance\\_B: 165 - 265 fr.,\n\n4. KnifeCombo\\_A: 270 - 350 fr.,\n\n5. KnifeCombo\\_B: 355 - 445 fr.,\n\n6. KnifeComboMoving\\_A: 450 - 550 fr.,\n\n7. KnifeComboMovingA\\_RM: 555 - 655 fr.,\n\n8. KnifeComboMoving\\_B: 660 - 745 fr.,\n\n9. KnifeComboMovingB\\_RM: 750 - 835 fr.,\n\n10. KnifeComboMoving\\_C: 840 - 930 fr.,\n\n11. KnifeComboMovingC\\_RM: 935 - 1025 fr.,\n\n12. KnifeDie\\_backward: 1030 - 1095 fr.,\n\n13. KnifeDie\\_Forward: 1100 - 1165 fr.,\n\n14. KnifeEvasion\\_B: 1170 - 1200 fr.,\n\n15. KnifeEvasionB\\_RM: 1205 - 1235 fr.,\n\n16. KnifeEvasion\\_L: 1240 - 1280 fr.,\n\n17. KnifeEvasionL\\_RM: 1285 - 1325 fr.,\n\n18. KnifeEvasion\\_R: 1330 - 1365 fr.,\n\n19. KnifeEvasionR\\_RM: 1370 - 1405 fr.,\n\n20. KnifeHit\\_B: 1410 - 1460 fr.,\n\n21. KnifeHitB\\_RM: 1465 - 1515 fr.,\n\n22. KnifeHit\\_F: 1520 - 1575 fr.,\n\n23. KnifeHitF\\_RM: 1580 - 1635 fr.,\n\n24. KnifeHit\\_L: 1640 - 1720 fr.,\n\n25. KnifeHitL\\_RM: 1725 - 1805 fr.,\n\n26. KnifeHit\\_R: 1810 - 1855 fr.,\n\n27. KnifeHitR\\_RM: 1860 - 1905 fr.,\n\n28. KnifeMove\\_Back: 1910 - 1931 fr.,\n\n29. KnifeMoveBack\\_RM: 1936 - 1957 fr.,\n\n30. KnifeMove\\_Forward: 1962 - 1983 fr.,\n\n31. KnifeMoveForward\\_RM: 1988 - 2009 fr.,\n\n32. KnifeMove\\_Left: 2014 - 2040 fr.,\n\n33. KnifeMoveLeft\\_RM: 2045 - 2071 fr.,\n\n34. KnifeMove\\_Right: 2076 - 2102 fr.,\n\n35. KnifeMoveRight\\_RM: 2107 - 2133 fr.,\n\n36. Knife\\_PlayingStance: 2138 - 2238 fr.,\n\n37. KnifePutWeapon\\_Back: 2243 - 2293 fr.,\n\n38. KnifeStanceA-B\\_blend: 2298 - 2318 fr.,\n\n39. KnifeStanceB-A\\_blend: 2323 - 2343 fr.,\n\n40. Knife\\_TookWeaponOut: 2348 - 2398 fr.,\n\n41. KnifeTrustA\\_01: 2403 - 2453 fr.,\n\n42. KnifeTrustA\\_02: 2458 - 2498 fr.,\n\n43. KnifeTrustB\\_01: 2503 - 2548 fr.,\n\n44. KnifeTrustB\\_02: 2553 - 2598 fr.,\n\n45. KnifeTrustB\\_03: 2603 - 2648 fr.,\n\n46. KnifeTrustMovingA\\_01: 2653 - 2718 fr.,\n\n47. KnifeTrustMovingA01\\_RM: 2723 - 2788 fr.,\n\n48. KnifeTrustMovingA\\_02: 2793 - 2853 fr.,\n\n49. KnifeTrustMovingA02\\_RM: 2858 - 2918 fr.,\n\n50. KnifeTrustMovingB\\_01: 2923 - 2983 fr.,\n\n51. KnifeTrustMovingB01\\_RM: 2988 - 3048 fr.,\n\n52. KnifeTurn45\\_L: 3053 - 3088 fr.,\n\n53. KnifeTurn45L\\_RM: 3093 - 3128 fr.,\n\n54. KnifeTurn45\\_R: 3133 - 3168 fr.,\n\n55. KnifeTurn45R\\_RM: 3173 - 3208 fr.,\n\n56. KnifeTurn90\\_L: 3213 - 3258 fr.,\n\n57. KnifeTurn90L\\_RM: 3263 - 3308 fr.,\n\n58. KnifeTurn90\\_R: 3313 - 3358 fr.,\n\n59. KnifeTurn90R\\_RM: 3363 - 3408 fr.,\n\n**Concert Animations**\n\n1. Applause: 0 - 400 fr.,\n\n2. Bow\\_End: 405 - 625 fr.,\n\n3. Bow\\_Start: 630 - 730 fr.,\n\n4. Playing\\_Sad: 735 - 1075 fr.,\n\n5. Playing\\_Fun: 1080 - 1380 fr.,\n\n6. Singing: 1385 - 1885 fr.,\n\n7. Start\\_Playing: 1890 - 1930 fr.,\n\n8. Stop\\_Playing: 1935 - 1990 fr.,\n\n9. Taking\\_Pipe: 1995 - 2080 fr.,\n\n10. TakingPipe\\_Away: 2085 - 2195 fr.,\n\n","imageAlt":"Night Elf Bard 3D asset animated","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/night-elf-bard","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HUtyzJSn6NNKracD2A72UN49/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/night-elf-bard-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/HUtyzJSn6NNKracD2A72UN49/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/night-elf-bard-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/HUtyzJSn6NNKracD2A72UN49/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/night-elf-bard-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/night-elf-bard","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":149,"name":".bip","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1026399/8e197fcd0c/night-elf-bard-3d-model-8e197fcd0c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6521505","type":"listingItem","attributes":{"id":6521505,"title":"Kai Stormrider ","price":20.0,"description":"Meet Kai Stormrider, a fully rigged, animation-ready stylized fantasy rogue character designed for game developers, animators, and VR/AR creators. Kai is a lean and agile adventurer, wearing a hooded leather jacket over a tunic, with strapped belts holding pouches and daggers, rugged boots reinforced with metal plating, and a lightly armored shoulder guard. Distinctive features include a scar across his left cheek, fingerless gloves, and a set of dagger, throwing knives, and satchel accessories, adding personality and storytelling potential.\n\nThis model is optimized for real-time use, with clean topology, PBR textures, and a neutral T-pose, making it ready for animation and rigging in Unity, Unreal Engine, Blender, or any major 3D software. Add-ons and variations include alternate outfits, hairstyle swaps, color palette options, optional facial expressions, and weapon variants. perfect for RPGs, cinematic projects, and interactive experiences.\n\nKey Features:\n\nFully rigged humanoid character\n\nStylized semi-realistic design\n\nHigh-quality PBR textures (diffuse, normal, roughness, metallic)\n\nNeutral T-pose, ready for animation\n\nTransparent background renders included\n\nMultiple add-ons: outfits, hairstyles, facial expressions, weapon variations\n\nFormats: FBX, OBJ, Blender, Unity/Unreal-ready packages\n\nTags / Keywords: rigged 3D character, fantasy rogue, game-ready humanoid, stylized adventurer, PBR textures, animation-ready, medieval, T-pose, RPG character","imageAlt":"3D Kai Stormrider","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kai-stormrider","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bh2ppvu1h1m28vxftdy9l59i0gr2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/bh2ppvu1h1m28vxftdy9l59i0gr2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/bh2ppvu1h1m28vxftdy9l59i0gr2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kai-stormrider","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6521505/d0e42697e3/kai-stormrider-3d-model-d0e42697e3.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1021568","type":"listingItem","attributes":{"id":1021568,"title":"Goblin Bandit Light Version","price":15.0,"description":"\u003cp\u003eLow polygonal game ready animated model of Goblin Bandit in 3D Max file version 2009.\u003c/p\u003e\u003cp\u003eThis character is combination of ranged and melee unit.\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eOBJ are included. \u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Asset included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eCharacter has 75 animations. \u003c/p\u003e\u003cp\u003eI used Character Studio 3D MAX to make animations.\u003c/p\u003e\u003cp\u003ePreview: http://youtu.be/xCKZ-FrIYaw\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. \u003c/p\u003e\u003cp\u003eEach part can be removed/hided.\u003c/p\u003e\u003cp\u003eRig has 61 bones. \u003c/p\u003e\u003cp\u003eTextures: diffuse, specular, opacity and normals maps. \u003c/p\u003e\u003cp\u003eTIF file format 2048X2048, 1024x1024  and 512x512 \u003c/p\u003e\u003cp\u003eThere are 3 different color textures for goblin body, armor, and hair parts.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Technical Details:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eScaled to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eRigged: Yes\u003c/p\u003e\u003cp\u003eRigged to Epic skeleton: Yes\u003c/p\u003e\u003cp\u003eAnimated: Yes\u003c/p\u003e\u003cp\u003eLods: No\u003c/p\u003e\u003cp\u003eNumber of characters: 2 basic character blueprints, 11 \u0026quot;skeletal meshes\u0026quot; including body, hair, beard, cap, mustache, belt, chest armor, shoulders armor, legs armor, gloves, full goblin bandit\u003c/p\u003e\u003cp\u003eVertex counts of characters: 12,480 including weapons and armor.\u003c/p\u003e\u003cp\u003eNumber of Textures: 31 diffuse, specular, opacity (in color alpha) and normals.\u003c/p\u003e\u003cp\u003eTexture Resolutions: 2048X2048, 1024x1024  and 512x512\u003c/p\u003e\u003cp\u003eNumber of Materials and Material Instances: 7 Materials 11 instances.\u003c/p\u003e\u003cp\u003eNumber of Animations: 75 animations for combat and general moves.\u003c/p\u003e\u003cp\u003eAnimation types: \u0026quot;on place\u0026quot; animations.\u003c/p\u003e\u003cp\u003eSupported Development Platforms: PC / MAC / XBox1 / PS4\u003c/p\u003e\u003cp\u003ePlatforms Tested: PC\u003c/p\u003e\u003cp\u003eDocumentation Included: Yes\u003c/p\u003e\u003cp\u003eImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \u0026quot;made by hand\u0026quot;). \u003c/p\u003e\u003cp\u003e7 different color textures for body skin.\u003c/p\u003e\u003cp\u003e3 different color textures for hair parts.\u003c/p\u003e\u003cp\u003e3 different color textures for armor parts.\u003c/p\u003e\u003cp\u003eOriginal 3D MAX files with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003eThere is no animations blueprint included, sorry.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eAnimation list:\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e1. IDLE: 0 - 100 fr.,\u003c/p\u003e\u003cp\u003e2. boring: 101 - 226 fr.,\u003c/p\u003e\u003cp\u003e3. Disappoined: 227 - 332 fr.,\u003c/p\u003e\u003cp\u003e4. Drinking: 333 - 433 fr.,\u003c/p\u003e\u003cp\u003e5. Eating: 434 - 554 fr.,\u003c/p\u003e\u003cp\u003e6. Explanation: 555 - 600 fr.,\u003c/p\u003e\u003cp\u003e7. Jump_standing: 601 - 676 fr.,\u003c/p\u003e\u003cp\u003e8. Looking_around: 677 - 853 fr.,\u003c/p\u003e\u003cp\u003e9. Pick_object: 854 - 894 fr.,\u003c/p\u003e\u003cp\u003e10. pointing_A: 895 - 955 fr.,\u003c/p\u003e\u003cp\u003e11. Say_No: 956 - 1006 fr.,\u003c/p\u003e\u003cp\u003e12. Shrugs: 1007 - 1052 fr.,\u003c/p\u003e\u003cp\u003e13. Talking_A: 1053 - 1098 fr.,\u003c/p\u003e\u003cp\u003e14. Talking_B: 1099 - 1249 fr.,\u003c/p\u003e\u003cp\u003e15. warning: 1250 - 1310 fr.,\u003c/p\u003e\u003cp\u003e16. waving: 1311 - 1356 fr.,\u003c/p\u003e\u003cp\u003e17. yawn: 1357 - 1442 fr.,\u003c/p\u003e\u003cp\u003e18. Climbing_ladder: 1447 - 1487 fr.,\u003c/p\u003e\u003cp\u003e19. falling_down: 1492 - 1532 fr.,\u003c/p\u003e\u003cp\u003e20. Swimming: 1537 - 1567 fr.,\u003c/p\u003e\u003cp\u003e21. GBPutingWeapons_back: 1572 - 1622 fr.,\u003c/p\u003e\u003cp\u003e22. GBTakingweapons_out: 1623 - 1668 fr.,\u003c/p\u003e\u003cp\u003e23. GBCOMBATmode_staynig: 1669 - 1719 fr.,\u003c/p\u003e\u003cp\u003e24. GBDodgeJump_Backward: 1720 - 1745 fr.,\u003c/p\u003e\u003cp\u003e25. GBDodgeJump_Left: 1746 - 1771 fr.,\u003c/p\u003e\u003cp\u003e26. GBDodgeJump_Right: 1772 - 1797 fr.,\u003c/p\u003e\u003cp\u003e27. GBduckbelowhigh_swing: 1798 - 1833 fr.,\u003c/p\u003e\u003cp\u003e28. GBHitfrom_back: 1834 - 1869 fr.,\u003c/p\u003e\u003cp\u003e29. GBHitfrom_front: 1870 - 1905 fr.,\u003c/p\u003e\u003cp\u003e30. GBHitfrom_left: 1906 - 1941 fr.,\u003c/p\u003e\u003cp\u003e31. GBHitfrom_righ: 1942 - 1977 fr.,\u003c/p\u003e\u003cp\u003e32. GBLookingaround_staying: 1978 - 2063 fr.,\u003c/p\u003e\u003cp\u003e33. GBparryfromstright_down: 2064 - 2099 fr.,\u003c/p\u003e\u003cp\u003e34. GBparryhigh_left: 2100 - 2135 fr.,\u003c/p\u003e\u003cp\u003e35. GBparrymid_front: 2136 - 2171 fr.,\u003c/p\u003e\u003cp\u003e36. GBswinghigh_left: 2172 - 2207 fr.,\u003c/p\u003e\u003cp\u003e37. GBswinghigh_right: 2208 - 2243 fr.,\u003c/p\u003e\u003cp\u003e38. GBswinghighstraight_down: 2244 - 2279 fr.,\u003c/p\u003e\u003cp\u003e39. GBswinglow_left: 2280 - 2315 fr.,\u003c/p\u003e\u003cp\u003e40. GBswinglow_right: 2316 - 2351 fr.,\u003c/p\u003e\u003cp\u003e41. GBthrust_high: 2352 - 2387 fr.,\u003c/p\u003e\u003cp\u003e42. GBthrust_mid: 2388 - 2423 fr.,\u003c/p\u003e\u003cp\u003e43. GB_Tracking: 2424 - 2599 fr.,\u003c/p\u003e\u003cp\u003e44. GBKnocked_backward: 2600 - 2641 fr.,\u003c/p\u003e\u003cp\u003e45. GBDown_back: 2642 - 2682 fr.,\u003c/p\u003e\u003cp\u003e46. GBRecoverfromknocked_backward: 2683 - 2723 fr.,\u003c/p\u003e\u003cp\u003e47. GBKnocked_forward: 2724 - 2752 fr.,\u003c/p\u003e\u003cp\u003e48. GBDown_forward: 2753 - 2793 fr.,\u003c/p\u003e\u003cp\u003e49. GBRecoverfromknocked_forward: 2794 - 2826 fr.,\u003c/p\u003e\u003cp\u003e50. GBfire_staying: 2831 - 2868 fr.,\u003c/p\u003e\u003cp\u003e51. GBAimgun_down: 2873 - 2898 fr.,\u003c/p\u003e\u003cp\u003e52. GBAimgun_left: 2903 - 2928 fr.,\u003c/p\u003e\u003cp\u003e53. GBAimgun_right: 2933 - 2958 fr.,\u003c/p\u003e\u003cp\u003e54. GBAimgun_up: 2963 - 2988 fr.,\u003c/p\u003e\u003cp\u003e55. GBCOMBATmode_squat: 2993 - 3043 fr.,\u003c/p\u003e\u003cp\u003e56. GBFromSquatA_toStaing: 3044 - 3081 fr.,\u003c/p\u003e\u003cp\u003e57. GBFromStandtoSquat_A: 3082 - 3122 fr.,\u003c/p\u003e\u003cp\u003e58. GBlookingAround_Squat: 3127 - 3212 fr.,\u003c/p\u003e\u003cp\u003e59. GBfire_Squat: 3213 - 3250 fr.,\u003c/p\u003e\u003cp\u003e60. GBDie_squat: 3255 - 3288 fr.,\u003c/p\u003e\u003cp\u003e61. GBDieknocked_backward: 3293 - 3310 fr.,\u003c/p\u003e\u003cp\u003e62. GBDieknocked_forward: 3315 - 3332 fr.,\u003c/p\u003e\u003cp\u003e63. GBDieon_back: 3337 - 3375 fr.,\u003c/p\u003e\u003cp\u003e64. GBDieon_belt: 3380 - 3460 fr.,\u003c/p\u003e\u003cp\u003e65. GBCasual_walk: 3465 - 3501 fr.,\u003c/p\u003e\u003cp\u003e66. GBCautious_walk: 3506 - 3546 fr.,\u003c/p\u003e\u003cp\u003e67. GBfire_walking: 3551 - 3591 fr.,\u003c/p\u003e\u003cp\u003e68. GBcombat_run: 3596 - 3618 fr.,\u003c/p\u003e\u003cp\u003e69. GBFire_runing: 3623 - 3645 fr.,\u003c/p\u003e\u003cp\u003e70. GBJump_runing: 3650 - 3690 fr.,\u003c/p\u003e\u003cp\u003e71. GBfireWalking_back: 3695 - 3730 fr.,\u003c/p\u003e\u003cp\u003e72. GBWalking_back: 3735 - 3770 fr.,\u003c/p\u003e\u003cp\u003e73. GB_run: 3775 - 3801 fr.,\u003c/p\u003e\u003cp\u003e74. GBStrife_leftt: 3805 - 3840 fr.,\u003c/p\u003e\u003cp\u003e75. GBStrife_right: 3845 - 3880 fr.,\u003c/p\u003e","imageAlt":"3D asset Goblin Bandit Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-bandit-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5jJbjjoq2cy9SDNMSvSjSMYf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblin-bandit-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/5jJbjjoq2cy9SDNMSvSjSMYf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-bandit-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/5jJbjjoq2cy9SDNMSvSjSMYf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblin-bandit-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-bandit-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1021568/49bf92f7a1/goblin-bandit-light-version-3d-model-49bf92f7a1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3768889","type":"listingItem","attributes":{"id":3768889,"title":"AT-ACT Walker  - Star Wars","price":16.0,"description":"Model from  Rogue One: A Star Wars Story\nAll Terrain Armored Cargo Transport, or AT-ACT for short. A larger version of the standard AT-AT combat walker, equipped with a separate cargo platform for transporting heavy building materials or military equipment.\n\nNumber of polygons in triangles: \nPolygons - 499,445\nVertices - 274,847\nComes with 3 file formats 3ds max 2011 (original file) .fbx .obj\n\nThis version of the model comes with lighting and materials (textures) for 3ds max 2011, using the V-rey render. I make no guarantees that these materials, lighting and textures will work with other software. If you don't agree with this, then you shouldn't buy this model. All renders included with this product are made exclusively in 3ds max 2011, using the V-rey render without using any third-party software. All files necessary for rendering are included with the model in a .rar file","imageAlt":"3D model AT-ACT Walker","url":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/at-act-walker","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ydh6cuevzL6NSWu1B6Uh66cB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AT_1.jpg","gridUrl":"https://media.cgtrader.com/variants/ydh6cuevzL6NSWu1B6Uh66cB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AT_1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ydh6cuevzL6NSWu1B6Uh66cB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AT_1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/sci-fi-vehicle/at-act-walker","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"sci-fi-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3768889/63657bf313/at-act-walker-star-wars-3d-model-63657bf313.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"938145","type":"listingItem","attributes":{"id":938145,"title":"Rogue GHD Glute Ham Developer","price":14.95,"description":"ESPAÑOL\n\nHola, mi nombre es Víctor, gracias por observar este espectacular modelo del GHD Glute Ham Developer más conocido en crossfit. En este caso este modelo hace referencia a la marca \"Rogue\" y está modelado y texturizado hasta el más mínimo detalle logrando así que no se sepa con seguridad si es de verdad o si es en 3D. Puedes observar en mi librería de CG Trader la cantidad de objetos y modelos de crossfit con una calidad de modelado espectacular, además, si te hace falta algún modelo relacionado con el crossfit o con el fitness en general y no lo encuentras, no dudes en contactar conmigo y yo te lo haré lo más rápido posible y a un precio muy barato.\n\nEste modelo cuenta con los formatos .c4d(original), .fbx, .obj, .3ds, .max, .dae, .stl, .mb, .lwo, .blend, .mlt y también una carpeta con las texturas en HD. \n\nInformación de contacto:\n- Gmail: victorod1998@gmail.com\n- YouTube: https://www.youtube.com/channel/UCBxEOO5z_NYfs0f1pgLdKjw\n- Instagram: vitu_od\n- Facebook: Victor Ochoa Diz\n- Twitter: @victorochoadiz\n\nSaludos! \n\n------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------\nENGLISH\n\nHello, my name is Victor, thank you for look this spectacular model of the best known GHD Glute Ham Developer in crossfit. In this case, this model refers to the \"Rogue\" brand and it is modeled and textured down to the smallest detail, so that it is not known for sure if it is real or if it is in 3D. You can see in my CG Trader bookstore the amount of objects and crossfit models with a spectacular modeling quality, in addition, if you need a model related to the crossfit or the fitness in general and you can not find it, do not hesitate to contact me and I will do it as fast as possible and at a very cheap price.\n\nThis model has the formats .c4d (original), .fbx, .obj, .3ds, .max, .dae, .stl, .mb, .lwo, .blend, .mlt and also a folder with textures in HD. \n\nContact information:\n- Gmail: victorod1998@gmail.com\n- YouTube: https://www.youtube.com/channel/UCBxEOO5z_NYfs0f1pgLdKjw\n- Instagram: vitu_od\n- Facebook: Victor Ochoa Diz\n- Twitter: @victorochoadiz\n\nRegards!","imageAlt":"Rogue GHD Glute Ham Developer 3D model","url":"https://www.cgtrader.com/3d-models/sports/equipment/rogue-ghd-glute-ham-developer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KL68vkinWQsJCGJfvTaJTwHM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rogue-ghd-glute-ham-developer-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/KL68vkinWQsJCGJfvTaJTwHM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rogue-ghd-glute-ham-developer-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/KL68vkinWQsJCGJfvTaJTwHM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rogue-ghd-glute-ham-developer-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/rogue-ghd-glute-ham-developer","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/938145/7e45bf4f96/rogue-ghd-glute-ham-developer-3d-model-7e45bf4f96.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1026436","type":"listingItem","attributes":{"id":1026436,"title":"Night Elf Bard Light Version","price":30.0,"description":"Low polygonal game ready animated model of Elf in 3D MAX 2011 file.\n\nCharacter is perfect for a first person or 3rd person desktop game.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009.   \nThere are no Character Studio BIP animation clip in the pack as well.   \nBut animated FBX file is included.\n\nOBJ included\n\n**Unity Asset included.**\n\n**Unreal Asset included.**\n\n**Parts**\n\nAll parts are independent objects and can be removed or hided.\n\nBody parts 2: Body and Hair\n\nArmor parts 7: Belt, Cape, Cloak, Heat, Paints, Scales, Shirt (Cloak is clothes simulated object).\n\nWeapons: Pipe, knife with scabbard.\n\n**Models**\n\nCharacter and all parts have LOD versions.\n\nModel with all parts 48,630 (23,921 LOD) polygons, 95,188 (45,759 LOD) triangles and 51,107 (25,885 LOD) vertexes.\n\n**Animations**\n\n105 Animation for knife combat, playing pipe and general moves. 70 \"on place\" animations. And 35 animations with root motion data.\n\nAnimations with root motion have \"RM\" at the end.\n\nRig has 83 bones.\n\n**Textures**\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. Rough maps for Unity and Unreal.\n\nTIF file format 4096x4096, 2048X2048,\n\n**Feathers**\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n4 different color textures for armor, skin and hair included.\n\n**Unity Feathers**\n\nUnity PBS shaders.\n\nSample Unity Scene included.\n\nHumanoid Mecanim ready setup.\n\nCloak is clothes simulated.\n\nI advise, please, use double sided shaders for clothes and weapons materials.\n\nCharacter Controller NOT included for Unity asset!\n\n**Unreal Technical Details:**\n\nScaled to Epic skeleton: Yes\n\nRigged: Yes\n\nRigged to Epic skeleton: Yes\n\nAnimated: Yes\n\nLods: Yes\n\nNumber of characters: 2 basic character blueprints, 10 \"skeletal meshes\" including body, hair, armor...\n\nVertex counts of characters: 51,107 (25,885 LOD) including weapons and armor.\n\nNumber of Textures: 29 diffuse, specular, emmission, opacity (in color alpha) and normals.\n\nTexture Resolutions: 2048X2048, 1024x1024 and 512x512\n\nNumber of Materials and Material Instances: 5 Materials 12 instances.\n\nNumber of Animations: 105 animations for combat and general moves.\n\nAnimation types: \"on place\" and with \"root motion\"animations.\n\nSupported Development Platforms: PC / MAC / XBox1 / PS4\n\nPlatforms Tested: PC\n\nDocumentation Included: Yes\n\nImportant: Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\").\n\nCloack clothes simulation setup included.\n\n4 different color textures for body skin, hair and armor.\n\nOriginal 3D MAX files with rigged character in T-pose included.\n\nThere is no animations blueprint included, sorry.\n\n**Animations**\n\n**General**\n\n1. IDLE: 0 - 420 fr.,\n\n2. Looking\\_around: 420 - 596 fr.,\n\n3. Talking\\_B: 596 - 731 fr.,\n\n4. Use\\_object: 731 - 771 fr.,\n\n5. Jump\\_standing: 771 - 846 fr.,\n\n6. Run: 847 - 869 fr.,\n\n7. Run\\_Jump: 870 - 903 fr.,\n\n8. RunWith\\_Torch: 908 - 930 fr.,\n\n9. Walk: 935 - 970 fr.,\n\n10. Jump\\_Walking: 975 - 1005 fr.,\n\n11. WalkingWith\\_Torch: 1010 - 1113 fr.,\n\n12. Walkingback\\_B: 1118 - 1153 fr.,\n\n13. Sneaking: 1158 - 1209 fr.,\n\n14. Straferun\\_left: 1214 - 1240 fr.,\n\n15. Straferun\\_right: 1245 - 1271 fr.,\n\n16. Strife\\_left: 1276 - 1311 fr.,\n\n17. Strife\\_right: 1316 - 1351 fr.,\n\n18. Swimming\\_Crawl: 1356 - 1386 fr.,\n\n19. Climbingladderdown\\_RM: 1391 - 1431 fr.,\n\n20. Climbingladderup\\_RM: 1436 - 1476 fr.,\n\n21. Jumpstanding\\_RM: 1481 - 1556 fr.,\n\n22. JumpWalking\\_RM: 1561 - 1591 fr.,\n\n23. RunJump\\_RM: 1596 - 1629 fr.,\n\n24. RunWithTourch\\_RM: 1634 - 1656 fr.,\n\n25. Sneaking\\_RM: 1661 - 1712 fr.,\n\n26. straferunleft\\_RM: 1717 - 1743 fr.,\n\n27. straferunright\\_RM: 1748 - 1774 fr.,\n\n28. Strifeleftt\\_RM: 1779 - 1814 fr.,\n\n29. Striferight\\_RM: 1819 - 1854 fr.,\n\n30. SwimmingCrawl\\_RM: 1859 - 1889 fr.,\n\n31. walk\\_RM: 1894 - 1929 fr.,\n\n32. WalkingbackB\\_RM: 1934 - 1969 fr.,\n\n33. WalkingWithTourch\\_RM: 1974 - 2077 fr.,\n\n34. Climbingladder\\_down: 2082 - 2122 fr.,\n\n35. Climbingladder\\_up: 2127 - 2167 fr.,\n\n36. Run\\_RM: 2172 - 2194 fr.,\n\n**Knife Combat.**\n\nKnife\\_\\_Block: 0 - 55 fr.,\n\n2. KnifeCombatStance\\_A: 60 - 160 fr.,\n\n3. KnifeCombatStance\\_B: 165 - 265 fr.,\n\n4. KnifeCombo\\_A: 270 - 350 fr.,\n\n5. KnifeCombo\\_B: 355 - 445 fr.,\n\n6. KnifeComboMoving\\_A: 450 - 550 fr.,\n\n7. KnifeComboMovingA\\_RM: 555 - 655 fr.,\n\n8. KnifeComboMoving\\_B: 660 - 745 fr.,\n\n9. KnifeComboMovingB\\_RM: 750 - 835 fr.,\n\n10. KnifeComboMoving\\_C: 840 - 930 fr.,\n\n11. KnifeComboMovingC\\_RM: 935 - 1025 fr.,\n\n12. KnifeDie\\_backward: 1030 - 1095 fr.,\n\n13. KnifeDie\\_Forward: 1100 - 1165 fr.,\n\n14. KnifeEvasion\\_B: 1170 - 1200 fr.,\n\n15. KnifeEvasionB\\_RM: 1205 - 1235 fr.,\n\n16. KnifeEvasion\\_L: 1240 - 1280 fr.,\n\n17. KnifeEvasionL\\_RM: 1285 - 1325 fr.,\n\n18. KnifeEvasion\\_R: 1330 - 1365 fr.,\n\n19. KnifeEvasionR\\_RM: 1370 - 1405 fr.,\n\n20. KnifeHit\\_B: 1410 - 1460 fr.,\n\n21. KnifeHitB\\_RM: 1465 - 1515 fr.,\n\n22. KnifeHit\\_F: 1520 - 1575 fr.,\n\n23. KnifeHitF\\_RM: 1580 - 1635 fr.,\n\n24. KnifeHit\\_L: 1640 - 1720 fr.,\n\n25. KnifeHitL\\_RM: 1725 - 1805 fr.,\n\n26. KnifeHit\\_R: 1810 - 1855 fr.,\n\n27. KnifeHitR\\_RM: 1860 - 1905 fr.,\n\n28. KnifeMove\\_Back: 1910 - 1931 fr.,\n\n29. KnifeMoveBack\\_RM: 1936 - 1957 fr.,\n\n30. KnifeMove\\_Forward: 1962 - 1983 fr.,\n\n31. KnifeMoveForward\\_RM: 1988 - 2009 fr.,\n\n32. KnifeMove\\_Left: 2014 - 2040 fr.,\n\n33. KnifeMoveLeft\\_RM: 2045 - 2071 fr.,\n\n34. KnifeMove\\_Right: 2076 - 2102 fr.,\n\n35. KnifeMoveRight\\_RM: 2107 - 2133 fr.,\n\n36. Knife\\_PlayingStance: 2138 - 2238 fr.,\n\n37. KnifePutWeapon\\_Back: 2243 - 2293 fr.,\n\n38. KnifeStanceA-B\\_blend: 2298 - 2318 fr.,\n\n39. KnifeStanceB-A\\_blend: 2323 - 2343 fr.,\n\n40. Knife\\_TookWeaponOut: 2348 - 2398 fr.,\n\n41. KnifeTrustA\\_01: 2403 - 2453 fr.,\n\n42. KnifeTrustA\\_02: 2458 - 2498 fr.,\n\n43. KnifeTrustB\\_01: 2503 - 2548 fr.,\n\n44. KnifeTrustB\\_02: 2553 - 2598 fr.,\n\n45. KnifeTrustB\\_03: 2603 - 2648 fr.,\n\n46. KnifeTrustMovingA\\_01: 2653 - 2718 fr.,\n\n47. KnifeTrustMovingA01\\_RM: 2723 - 2788 fr.,\n\n48. KnifeTrustMovingA\\_02: 2793 - 2853 fr.,\n\n49. KnifeTrustMovingA02\\_RM: 2858 - 2918 fr.,\n\n50. KnifeTrustMovingB\\_01: 2923 - 2983 fr.,\n\n51. KnifeTrustMovingB01\\_RM: 2988 - 3048 fr.,\n\n52. KnifeTurn45\\_L: 3053 - 3088 fr.,\n\n53. KnifeTurn45L\\_RM: 3093 - 3128 fr.,\n\n54. KnifeTurn45\\_R: 3133 - 3168 fr.,\n\n55. KnifeTurn45R\\_RM: 3173 - 3208 fr.,\n\n56. KnifeTurn90\\_L: 3213 - 3258 fr.,\n\n57. KnifeTurn90L\\_RM: 3263 - 3308 fr.,\n\n58. KnifeTurn90\\_R: 3313 - 3358 fr.,\n\n59. KnifeTurn90R\\_RM: 3363 - 3408 fr.,\n\n**Concert Animations**\n\n1. Applause: 0 - 400 fr.,\n\n2. Bow\\_End: 405 - 625 fr.,\n\n3. Bow\\_Start: 630 - 730 fr.,\n\n4. Playing\\_Sad: 735 - 1075 fr.,\n\n5. Playing\\_Fun: 1080 - 1380 fr.,\n\n6. Singing: 1385 - 1885 fr.,\n\n7. Start\\_Playing: 1890 - 1930 fr.,\n\n8. Stop\\_Playing: 1935 - 1990 fr.,\n\n9. Taking\\_Pipe: 1995 - 2080 fr.,\n\n10. 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Additional bones that are added to Epic Skeleton: jaw1; Cloth1-4; Knife_L1/R1.\n\nEasy Animations retarget in Unreal Engine and Unity.\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\n\n4 skins\n\n8 materials\n\n20 texture maps\n\nfaces 8365\n\nverts 7887\n\ntris 15742\n\nHas two packages scenes . For Unreal Engine and Unity.","imageAlt":"Fantasy Skeleton Rogue 1 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-skeleton-rogue-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mVgX2gScGHXuLQy7sHRfN8uv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SKRrender13.jpg","gridUrl":"https://media.cgtrader.com/variants/mVgX2gScGHXuLQy7sHRfN8uv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SKRrender13.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/mVgX2gScGHXuLQy7sHRfN8uv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SKRrender13.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-skeleton-rogue-1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3816518/c1a1626997/fantasy-skeleton-rogue-1-3d-model-c1a1626997.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7143374","type":"listingItem","attributes":{"id":7143374,"title":"The secret operative agent Rebel","price":9.0,"description":"**Low-poly 3D model of The secret operative agent Rebel**\n\n-Statistic (blender)\n\n- Vertices: 45,019\n- Edges: 87,398\n- Faces: 48,716\n- Triangles: 60,744\n\n-Separated materials (head, top, hair, pants, shoes, strap, gloves \u0026 etc). Separated objects (body, top, hair, pants, shoes, strap, gloves \u0026 etc).\n\n-Fully rigged body (blend).\n\n-Animated with show off walking emote .","imageAlt":"The secret operative agent Rebel","url":"https://www.cgtrader.com/3d-models/character/woman/the-secret-operative-agent-rebel","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rkgf83dqim0bvnf2sdkoeqv0aj3j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/19.jpg","gridUrl":"https://media.cgtrader.com/variants/rkgf83dqim0bvnf2sdkoeqv0aj3j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/19.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/rkgf83dqim0bvnf2sdkoeqv0aj3j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/19.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/the-secret-operative-agent-rebel","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/7143374/320918ba16/the-secret-operative-agent-rebel-3d-model-320918ba16.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6829529","type":"listingItem","attributes":{"id":6829529,"title":"Sting Eucliffe - Fairy Tail","price":15.0,"description":"Sting Eucliffe (スティング・ユークリフ Sutingu Yūkurifu) is the current Guild Master of the Sabertooth Guild, and is part of the Twin Dragons of Sabertooth.Originally a Dragon Slayer from four hundred years past, Sting was sent to the future to assist in the destruction of Acnologia.\n\nSting is a rather calm individual and is usually seen smiling; he rarely ever loses his temper. 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There are many file types that can be used.**\n\n- Blend (for editing)\n- Stl (3d print)\n- Obj (Multi Format)\n- Fbx (Multi Format)\n\n**All of our jobs are already rigging and you can customize them to your liking.**\n\n**If you want to design a special character or need any character, please chat with us.**\n\n**Thank you for your great support all the time.**\n\n**SummerForce**","imageAlt":"3D Sting Eucliffe - Fairy Tail","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/sting-eucliffe-fairy-tail","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8gq0evl985vlbze0ksf89fp34bqo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Model.jpg","gridUrl":"https://media.cgtrader.com/variants/8gq0evl985vlbze0ksf89fp34bqo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Model.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8gq0evl985vlbze0ksf89fp34bqo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Model.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/sting-eucliffe-fairy-tail","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6829529/6b9155d50d/sting-eucliffe-fairy-tail-3d-model-6b9155d50d.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5898762","type":"listingItem","attributes":{"id":5898762,"title":"Ninja Guardian - 3D Character Model Pack","price":2.0,"description":"Enhance your game with the Imperial Guardian, a meticulously crafted 3D character model designed for fantasy, medieval, and RPG environments. 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