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Suitable military games, defense systems, and other 3D projects.\n\nThe model includes a 4-bone rig for controlling the turret's rotation, elevation, and hydraulic mechanism.\n\n## Features\n- **Rigged:** 4 bones for turret rotation, elevation, and hydraulic movement.\n- **3 Separate Objects:** Base, rotator, and turret launcher.\n- **High-Resolution Textures:** 3 texture sets at 4096 × 4096 (4K).\n- **Detailed Design:** Multiple rocket tubes, mechanical components, and hydraulic pistons.\n- **Editable Source Files:** Includes Blender modeling and rigging projects.\n\n## Technical Specifications\n- Vertices: 191,965\n- Edges: 574,905\n- Faces: 383,270\n- Triangles: 383,270\n- Texture Sets: 3\n- Texture Resolution: 4096 × 4096 per set\n- Rig: 4 bones\n- Main Objects: 3\n\n## Included Files\n- Blender modeling project\n- Blender rigging project\n- FBX export\n- Substance Painter project\n- Marmoset Toolbag scene\n- Marmoset Viewer\n- Three sets of 4K textures\n\n## Rigging Controls\n1. **Rotator Bone:** Controls horizontal turret rotation.\n2. **Launcher Bone:** Controls the turret launcher's vertical elevation.\n3. **Piston Bone:** Controls the outer hydraulic piston.\n4. **Cylinder Bone:** Controls the cylinder housing that supports the piston.\n\n## Intended Use\nSuitable for game scenes, gameplays, military environments, futuristic defense installations, real-time projects, and cinematic scenes.\n\n**Note:** The model contains 383,270 triangles. 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Richardson.\n- The shadows of the Tree tile have been updated to work better with the Plain tile. \n- The shadows of the Mountain tile have been updated to work better with the Plain tile.\n- The Silo tile has been slighlty retouched to work better with the Plain tile.\n\n**AW.Terrain.Development_07_KickstarterUpdate.fbx\nAW.Terrain.Development_08_SimpleExport.fbx**\n- Simple export in FBX in case you don't own Blender.\n\n**StrzeleckiDesertTile_Kickstarter.obj\nStrzeleckiDesertTile_Kickstarter.obj\nLittleSandyDesertTile_Kickstarter.obj\nLittleSandyDesertTile_Kickstarter.ob**\n- Separate files of the two new Australian Desert tiles in case you only want to try those out without downloading all the big files.\n\nAw.Textures02.rar\n- The zip file has been updated with the colors of the new Australian Desert tile. Available in \"png\", \"psd\" and the original file \"afphoto\".\n\nI'm also leaving some previous files in case you want to work with the previous version of my asset pack.\n\n**And now, back to the original text of this asset pack:\nWhat is this asset about?**\nIf you like Advance Wars then you might like building your own world of that universe with these set of tiles based on the Advance Wars Dual Strike videogame, but in 3D.\nI decided to upload the .blender file so users can export the asset they need to their preferred game engine or make a fun render/animation inside Blender.\n\nDownload includes:\n- .blend and FBX file with all objects as seen on the images.\n- .blend file and FBX with all models at center for an easier export slection to game engines.\n- png texture files\n- Original .afphoto file and a .psd file for better editing.\n\nAdditional information for these assets:\n- Almost all the terrain tiles from Advance Wars Dual Strike are modeled  (except for some specific cliff sprites which I decided to ignore since 3D can make them useless).\n- The portal tile from AWBW.\n- The Silo has variantsthese variants:  empty with no rocket, with animated rocket (2 animations) and a simple rigged rocket without its Silo tile.\n- 4 recon units so you can test them out with the terrain tiles. I'm sharing animated (3 animations) and non animated assets (more free units available soon).\n- Buildings include the original colors of the initial 5 armies of the game, as well as the the other 15 colors from AWBW.\n- Texures have a big checkered pink pattern which implies all that area is free to use for whatever need you might have for aditional texturing.\n- Texture Atlas are 4K size.\n- Documentation inside files.\n- All these assets work perfectly with my \"Free 3D Land Units Advance Wars\", available in this account as well. 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I take commissions through the Hire Me button on my profile. Whether it’s modifications, reskins, or entirely new models, I can create tailored assets to fit your project.\n\n**Orbital Weapons Platform**\n\n**Objects(17):**\n\n* orbital\\_weapons\\_platform\n  \n  * 236.2 cm Width(X), 236.2 cm Length(Y), 1,511.1 cm Height(Z)\n  * 93 in Width(X), 93 in Length(Y), 594.9 in Height(Z)\n  * Polycount: 19,004\n  * Triangle count: 35,736\n  * Vertex count: 18,526\n\n* missile\\_1,2,3,4,5,6,7,8\n  \n  * 60.7 \\- 65.1 cm Width(X), 60.7 \\- 65.1 cm Length(Y), 790 cm Height(Z)\n  * 23.9 \\- 25.6 in Width(X), 23.9 \\- 25.6 in Length(Y), 311 in Height(Z)\n  * Polycount: 1,225\n  * Triangle count: 2,318\n  * Vertex count: 1,230\n\n* missile\\_lens\\_1,2,3,4,5,6,7,8\n  \n  * 36.7 cm Width(X), 36.7 cm Length(Y), 10.9 cm Height(Z)\n  * 14.4 in Width(X), 14.4 in Length(Y), 4.3 in Height(Z)\n  * Polycount: 298\n  * Triangle count: 528\n  * Vertex count: 266\n  * Included model formats: BLEND, DAE, FBX, GLTF, GLB, OBJ, USD\n\n**Armature:**\n\n* 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rocket\\_4\\_fin\\_3\n      * rocket\\_4\\_fin\\_4\n    * rocket\\_5\n      * rocket\\_5\\_fin\\_1\n      * rocket\\_5\\_fin\\_2\n      * rocket\\_5\\_fin\\_3\n      * rocket\\_5\\_fin\\_4\n    * rocket\\_6\n      * rocket\\_6\\_fin\\_1\n      * rocket\\_6\\_fin\\_2\n      * rocket\\_6\\_fin\\_3\n      * rocket\\_6\\_fin\\_4\n    * rocket\\_7\n      * rocket\\_7\\_fin\\_1\n      * rocket\\_7\\_fin\\_2\n      * rocket\\_7\\_fin\\_3\n      * rocket\\_7\\_fin\\_4\n    * rocket\\_8\n      * rocket\\_8\\_fin\\_1\n      * rocket\\_8\\_fin\\_2\n      * rocket\\_8\\_fin\\_3\n      * rocket\\_8\\_fin\\_4\n\n**Materials:**\n\n* Includes 2 Material/Texture sets\n  * orbital\\_weapons\\_platform\\_Mat\n  * orbital\\_weapons\\_platform\\_lens\\_Mat\n\n**Textures:**\n\n* Included texture types: Base Color, Diffuse, Ambient Occlusion, Glossiness, Height, Metallic, Normal Map (OpenGL), Normal Map (Direct-X), Roughness, Specular-Level, Opacity\n* **Included Texture Sizes:** 1024px, 2048px, 4096px\n* 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The launcher is designed to be robust and reliable, offering mobility for rapid deployment. It features advanced targeting systems and stabilization technologies for precise missile launches. The design includes a cab for operators, reinforced for protection and equipped with communication systems.\n\nFor military vehicle design, defense technology, strategic military operations, missile deployment, engineering simulation, war games, defense exhibitions, film production, video games, military training simulators, transportation logistics, advanced engineering studies, defense and aerospace industries, military architecture, educational tools, and defense project presentations.\n\nBallistic Missile on TEL Trailer with Tractor Hauler Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. 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The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nBallistic Missile on TEL Trailer with Tractor Hauler Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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The model features a realistic weathered desert/mud camo finish with detailed suspension, heavy-duty off-road tires, cab frame, roof rack, spare tire rack, antennas, and a dual-pod rocket launcher platform.\n\nMercedes-Benz SK 2653 LAR-160 Rocket Launcher Truck LOD\n\n- Topology: Clean topology, optimized for real-time engines, cinematics, and rendering.\n- Textures \u0026 Materials: High-resolution PBR textures (Albedo, Normal, Roughness, Metallic, Ambient Occlusion). Realistic mud, dust, and weathering effects applied.\n- Use Cases: Ideal for military simulations, game development (Unreal Engine / Unity), cinematic VFX, post-apocalyptic environments, and concept design.\n- Separated Meshes: Wheels, turret base, rocket pods, and antennas are organized as separate elements for easy rigging and animation.\n\nE-mail for callaboration: koznov.sergey@gmail.com\n\nHigh-quality, game-ready 3D model of the Mercedes-Benz SK 2653 LAR-160. Designed with clean topology and detailed PBR textures, making it suitable for real-time engines (Unreal Engine, Unity), games, cinematics, and VR/AR projects.\n\nKey Features:\n• Highly detailed exterior including crane arm, dozer blade, winches, cables, and mechanical details.\n• Optimized low-poly geometry with efficient UV unwrapping.\n• Ready for integration into games or visual production.\n\nTechnical Specifications:\n• Geometry: Low-poly / PBR\n• Textures: PBR Workflow (Base Color, Metallic, Roughness, Normal, Ambient Occlusion)\n• File Formats: FBX, OBJ, BLEND (or specify your actual file formats)\n• UV Mapping: Yes, non-overlapping\n• Materials: Included\n• LODs\n• Rigged Model\n\nReady-to-use: No additional cleanup required as it doesn't come with any backgrounds or scenes from the preview images.No specialised plugins needed.\n\nAvailable File Formats:\n\n- OBJ, 3DS, FBX (Multiple Formats), DAE\n- 3ds Max 2018 (V-Ray and standard materials)\n- Blender 2.8 (Eevee materials)\n- Maya 2024\n- KeyShot11 (standard materials)\n- Texture Specifications:8 png files HQ render (4096X4096 resolution)\n\nAbout YONEEKA:\nWith over 5 years in the industry, YONEEKA is a dedicated team of experienced 3D artists. Our extensive participation in diverse projects has refined our understanding of client needs. Each model we develop undergoes a rigorous quality check, both visually and technically, ensuring unmatched realism and top-tier quality—as evident in our renders, all of which are post-processing free.Our primary focus? Crafting impeccable 3D models. We aim to digitally replicate every object in the world. 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The system typically consists of a truck-mounted launcher that can carry and launch surface-to-air missiles, as well as a trailer that houses additional missiles for reloading. This type of complex is used to protect ground troops, vehicles, and installations from enemy aircraft and missiles by engaging and destroying incoming threats. The mobile nature of the system allows it to be rapidly deployed to different locations as needed for maximum defense coverage.\n\nFor anti-aircraft weapons, anti rocket missiles weapon equipment, military missile launchers, anti-missile systems, rocket missile systems, and anti-air missile defense systems projects.\n\nTruck with Trailer Air Defense Missile Complex Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2014 and rendered with V-Ray. Renders have no postprocessing!\n\nTruck with Trailer Air Defense Missile Complex Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. Truck with Trailer Air Defense Missile Complex Rigged has a detailed interior. Doors can be opened. The pose with open doors on the render images is an example and can be easily recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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The models has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray.\n\n**Models:**\n\n**1. AH64E Apache Longbow Helicopter Gray 2 In 1 Rigged**\n - Polygons: 1 408 708\n - Vertices: 1 453 104\n**Textures Formats:**  \n**.PNG**\n - (22) 8192x 8192\n - (50) 4096 x 4096\n - (24) 2048 x 2048\n\n**2. AH64E Apache Longbow Helicopter Desert 2 In 1 Rigged**\n - Polygons: 1 408 708\n - Vertices: 1 453 104\n**Textures Formats:**  \n**.PNG**\n - (22) 8192x 8192\n - (50) 4096 x 4096\n - (24) 2048 x 2048\n\n**3. 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(In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)\n - All colors can be easily modified.\n - Model is fully textured with all materials applied.\n - All textures and materials are included and mapped in every format.\n - 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.\n - No part-name confusion when importing several models into a scene.\n - No cleaning up necessaryjust drop your models into the scene and start rendering.\n - No special plugin needed to open scene.\n - Model does not include any backgrounds or scenes used in preview images.\n\n**File Formats:**\n - 3ds Max 2012 V-Ray\n - 3ds Max 2012 Scanline\n\nEvery model has been checked with the appropriate software.\n\nWarning: Depending on which software package you are using, the exchange formats (.obj, .3ds and .fbx) may not match the preview images exactly. 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The lander had no seats—astronauts piloted it while standing—and was made from ultra-lightweight materials to maximize efficiency.\n\n\nPreviously, I also uploaded the CSM module, If you interested in it you can check it out on my page!\n\n\n\n\n**Features:**\n- High-Poly Detail – Designed for maximum realism\n- Baked Textures – No overlapping UVs for seamless texturing\n- Multiple Blender Files Included – Both baked \u0026 non-baked textures available\n- PBR Textures – 4K resolution maps for high-quality rendering\n- Ideal for Rendering \u0026 Cinematics – Suitable for animation, VFX, and educational projects\n- Rigged Model – Blender files contain rigged models with bone constraints\n\n\n\n\n**Considerations:**\n- Not Game-Ready – The topology is not optimized for real-time engines\n- High-Poly Model – Requires a powerful computer for smooth performance\n\n\n\n\nI’d love to see my work used in a **YouTube documentary**, **short film**, or any other creative project. If you purchase and use this model, feel free to contact me—I’d be excited to see it in action!\n\n\nI also welcome any feedback regarding the model. Thank you for taking the time to check it out!\n\n\n**Instructions for the texture files: **\nHere are the baked texture maps for the **BAKED** version of the Blender file. In case any textures go missing, you can manually relink them to their corresponding collections. Inside the texture folder, you will find multiple subfolders with specific names—these names correspond to the collection folders in the Blender file. The textures have been baked from the objects within each respective collection. Each collection folder has its own UV map because unwrapping the entire project onto a single **UV map** was not feasible. (Note: Sticker textures are separate.) Additionally, I have included an UNBAKED version of the model, which retains Blender's native materials and material nodes. The collection structure in this file is slightly more organized compared to the BAKED version.\n","imageAlt":"Apollo Spacecraft Lunar Module LM 3D model","url":"https://www.cgtrader.com/3d-models/space/spaceship/apollo-spacecraft-lunar-module-lm","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dz1s311baioen9e71pu4vq0quwok/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/LM8.jpg","gridUrl":"https://media.cgtrader.com/variants/dz1s311baioen9e71pu4vq0quwok/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LM8.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/dz1s311baioen9e71pu4vq0quwok/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/LM8.webp","width":306},{"url":"https://media.cgtrader.com/variants/dz1s311baioen9e71pu4vq0quwok/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LM8.webp","width":612},{"url":"https://media.cgtrader.com/variants/dz1s311baioen9e71pu4vq0quwok/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/LM8.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/spaceship/apollo-spacecraft-lunar-module-lm","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"space","subcategorySlug":"spaceship","categoryTitle":"Space","subcategoryTitle":"Spaceship","schemaImageUrl":"https://img-new.cgtrader.com/items/6020911/103b40e6ec/apollo-spacecraft-lunar-module-lm-3d-model-103b40e6ec.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7417529","type":"listingItem","attributes":{"id":7417529,"title":"Reusable Launch Vehicle Rigged","price":49.0,"description":"Reusable Launch Vehicle Rigged is a 3d model of type of spacecraft designed to be launched, recovered, and launched again multiple times with minimal refurbishment between flights. \n\nThe primary goal of RLVs is to reduce the cost of access to space by allowing the same vehicle to be used for multiple missions, as opposed to traditional expendable launch vehicles that are discarded after a single use.RLVs often incorporate advanced landing technologies, such as vertical landing systems or gliding capabilities, to safely return to Earth. 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Military Truck with Missile System Crotale NG Rigged  has a detailed interior. Doors can be opened. The pose with open doors on the render images is an example and can be easily recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nFile Formats:\n- 3ds Max\n\n\nTextures Formats:\n- 10 png (2048x2048)\n- 25 png (4096x4096)\n- 3 png (8192x8192)\n\n\n3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.\n\nWe produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.\nBuy 3D models from professionals!\nAlso check out our other models, just click on our user name to see complete gallery.\n(c) 3d_molier International - 2024\n","imageAlt":"3D model Military Truck with Missile System Crotale NG","url":"https://www.cgtrader.com/3d-models/vehicle/military-vehicle/military-truck-with-missile-system-crotale-ng-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3Lc3LGHuUfAxzZasRRdn9332/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Military-Truck-with-Missile-System-Crotale-NG-Rigged-vray-3d-model-004.jpg","gridUrl":"https://media.cgtrader.com/variants/3Lc3LGHuUfAxzZasRRdn9332/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Military-Truck-with-Missile-System-Crotale-NG-Rigged-vray-3d-model-004.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3Lc3LGHuUfAxzZasRRdn9332/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Military-Truck-with-Missile-System-Crotale-NG-Rigged-vray-3d-model-004.webp","width":306},{"url":"https://media.cgtrader.com/variants/3Lc3LGHuUfAxzZasRRdn9332/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Military-Truck-with-Missile-System-Crotale-NG-Rigged-vray-3d-model-004.webp","width":612},{"url":"https://media.cgtrader.com/variants/3Lc3LGHuUfAxzZasRRdn9332/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Military-Truck-with-Missile-System-Crotale-NG-Rigged-vray-3d-model-004.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/vehicle/military-vehicle/military-truck-with-missile-system-crotale-ng-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"vehicle","subcategorySlug":"military-vehicle","categoryTitle":"Vehicle","subcategoryTitle":"Military","schemaImageUrl":"https://img-new.cgtrader.com/items/5471256/365eac98bf/military-truck-with-missile-system-crotale-ng-rigged-3d-model-365eac98bf.jpg","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7428734","type":"listingItem","attributes":{"id":7428734,"title":"Peresvet Combat Laser Complex Rigged","price":179.0,"description":"Peresvet Combat Laser Complex Rigged is a 3d model of cutting-edge laser weapon system developed by Russia for use in military operations. \n\nIt is designed to be mounted on military vehicles and can be used to destroy a wide range of enemy targets, including drones, missiles, and other aircraft. 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Venezuela has ordered a total of 18 SR5s in 2012 and 6 vehicles were delivered in 2014 to Venezuelan Armed Forces.\n\nThe SR5 launcher vehicle is equipped at the rear with a traversable platform fitted with two pods of launcher tubes that can launch surface-to-surface rockets. One pod has six 220mm rockets in the ready-to-launch position, while the other pod has 20 of 122mm guided or unguided rockets in the ready-to-launch position. The SR5 is able to carry a total of 12 rds of 220mm rockets as a full load and can realize single shot or continuous fire for multi-targets as per the combat requirements. It can accurately strike static or moving targets. The powered launcher station has an elevation from 0 to 60° and a maximum traverse of 70°. 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The model features an armored cabin with roof grates, a detailed missile pod launch module with loaded rockets, heavy-duty off-road wheels, and weathered, battle-worn PBR materials.\nIdeal for use in game development (Unreal Engine, Unity), military simulations, visual effects (VFX), cinematic animations, and architectural/concept rendering.\nFeatures:\n\n- Realistic proportions and intricate mechanical detailing\n- High-resolution PBR textures (BaseColor, Roughness, Metallic, Normal, Ambient Occlusion)\n- Separated and properly named meshes (cabin, wheels, rocket launcher platform) for easy rigging and animation\n- Clean topology with optimized UV unwrapping\n\nCombat Equipment\nThe SR5 GMLRS is used to launch guided/unguided rockets and terminal-guided rockets. Capable of destroying ground enemy targets within a distance of 70 km. It is usually used by artillery groups for follow-up suppression and fire support. It can not only suppress exposed surface targets or group targets but can also accurately destroy important or strategic point targets within the battle zone. The SR5 can be ready to fire its first rockets in less than 5 minutes. Once a fire mission has been carried out, after 1 minute, the SR5 is normally redeployed to a new position to avoid any potential counter-battery fire. New rocket pods can be rapidly loaded in about five minutes using the onboard mechanical handling system fitted inside each pod of the launcher platform. Additional rockets pods are carried by reloading truck carrying a total of 4 pods. Reloading is made by the crew in less than 10 minutes. The SR5 is fully controlled by a fire control computer (FCC). The microprocessor on the launcher automatically executes the commands received from the FCC, giving the operator the status of the system on displays and indicators.\n\nE-mail for callaboration: koznov.sergey@gmail.com\n\nHigh-quality, game-ready 3D model of the SR5 GMLRS. Designed with clean topology and detailed PBR textures, making it suitable for real-time engines (Unreal Engine, Unity), games, cinematics, and VR/AR projects.\n\nKey Features:\n• Highly detailed exterior including crane arm, dozer blade, winches, cables, and mechanical details.\n• Optimized low-poly geometry with efficient UV unwrapping.\n• Ready for integration into games or visual production.\n\nTechnical Specifications:\n• Geometry: Low-poly / PBR\n• Textures: PBR Workflow (Base Color, Metallic, Roughness, Normal, Ambient Occlusion)\n• File Formats: FBX, OBJ, BLEND (or specify your actual file formats)\n• UV Mapping: Yes, non-overlapping\n• Materials: Included\n• LODs\n• Rigged Model\n\nReady-to-use: No additional cleanup required as it doesn't come with any backgrounds or scenes from the preview images.No specialised plugins needed.\n\nAvailable File Formats:\n\n- OBJ, 3DS, FBX (Multiple Formats), DAE\n- 3ds Max 2018 (V-Ray and standard materials)\n- Blender 2.8 (Eevee materials)\n- Maya 2024\n- KeyShot11 (standard materials)\n- Texture Specifications:8 png files HQ render (4096X4096 resolution)\n\nAbout YONEEKA:With over 5 years in the industry, YONEEKA is a dedicated team of experienced 3D artists. Our extensive participation in diverse projects has refined our understanding of client needs. Each model we develop undergoes a rigorous quality check, both visually and technically, ensuring unmatched realism and top-tier quality—as evident in our renders, all of which are post-processing free.Our primary focus? Crafting impeccable 3D models. We aim to digitally replicate every object in the world. 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Optimized geometry and realistic proportions make the asset suitable for simulations, cinematics, games, and aerospace visualization projects.\n\nFor flight simulations, military training systems, aviation visualization, combat animations, defense presentations, aerospace education, military games, VR experiences, strategy projects, cinematic scenes, and aviation technology showcases.\n\nTactical Strike Aircraft with Air Weapons Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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The system is designed for easy transportation and quick setup, featuring advanced targeting and firing technologies to ensure accuracy and effectiveness in combat scenarios. The launcher is integral to modern military operations, providing high-impact support over extended ranges.\n\nFor military technology, defense equipment, military training simulations, strategic defense planning, armed forces development, tactical warfare scenarios, defense systems marketing, security technology demonstrations, military logistics, and advanced artillery development projects.\nAir Defense Missile Launcher Truck Camouflage Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nAir Defense Missile Launcher Truck Camouflage Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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