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He is in French cavalry uniform from ww1 era. \nLow poly, rigged, animated game ready 3D character with PBR textures. Textures are 4K, optimized for Unity game engine.\n\nRig is made for Unity mecanim.\n\nOne custom animation as in 3d viewer is included.\n\nIncluded in pack:\n-Maya LT 2017 files with Rigged De Gaulle in T-pose, and animation as individual Maya file.\n-FBX files with rigged T-posed De Gaulle and animation as individual FBX. FBX files are exported from Maya.\n-OBJ file in T-pose in case you want to rig him yourself.\n-Unity 2017.1.0f3 pack\n-Textures 4K in PNG format.\n\nTextures PBR: Color map, normal map, spec map. All textures are 4K. Can be reduced to 1K without significant loss of quality.\n\nBrowse my store to see more caricatures i created.\n\nIf you like my style and would need to have custom characters created for your projects, feel free to contact me for freelance work","imageAlt":"3D model animated De Gaulle caricature","url":"https://www.cgtrader.com/3d-models/character/man/de-gaulle-caricature","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CqcjJEuGU8HhaprLzu1oP3ai/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/de-gaulle-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.jpg","gridUrl":"https://media.cgtrader.com/variants/CqcjJEuGU8HhaprLzu1oP3ai/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/de-gaulle-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/CqcjJEuGU8HhaprLzu1oP3ai/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/de-gaulle-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.webp","width":306},{"url":"https://media.cgtrader.com/variants/CqcjJEuGU8HhaprLzu1oP3ai/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/de-gaulle-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.webp","width":612},{"url":"https://media.cgtrader.com/variants/CqcjJEuGU8HhaprLzu1oP3ai/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/de-gaulle-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/de-gaulle-caricature","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/787148/e02da06769/de-gaulle-caricature-3d-model-e02da06769.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"772622","type":"listingItem","attributes":{"id":772622,"title":"Joseph Stalin caricature ","price":69.0,"description":"Caricature of Joseph Stalin. Low poly, rigged, animated game ready 3D character with PBR textures. Textures are 4K, optimized for Unity game engine.\n\nAdded new texture of white uniform and new \"off to Gulag\" animation FBX and Maya files. \n\nRig is made for Unity mecanim.\n\nOne custom animation as in 3d viewer and youtube video included. \n\nIncluded in pack:\n-Maya LT 2017 files with Rigged Stalin in T-pose, and  animation as individual Maya file.\n-FBX files with rigged T-posed Stalin and animation as individual FBX. FBX files are exported from Maya.\n-OBJ file in T-pose in case you want to rig him yourself.\n-Unity 2017.1.0f3 pack\n-Textures 4K in PNG format.\n-Pipe 3D model. If you need standalone Pipe model, you can get it here: https://www.cgtrader.com/3d-models/architectural/decoration/s-b6b450e3-137e-4bc0-9f7f-044923d662b4 \n\nTextures PBR: Color map, normal map, spec map. All textures are 4K. Can be reduced to 1K without significant loss of quality.\n\nBrowse my store to see more caricatures i created.\n\nIf you like my style and would need to have custom characters created for your projects, feel free to contact me for freelance work","imageAlt":"3D asset Joseph Stalin caricature","url":"https://www.cgtrader.com/3d-models/character/man/joseph-stalin-caricature","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/73BBqyQiWptNwubEAmnqU4U6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/joseph-stalin-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.jpg","gridUrl":"https://media.cgtrader.com/variants/73BBqyQiWptNwubEAmnqU4U6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/joseph-stalin-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/73BBqyQiWptNwubEAmnqU4U6/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/joseph-stalin-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.webp","width":306},{"url":"https://media.cgtrader.com/variants/73BBqyQiWptNwubEAmnqU4U6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/joseph-stalin-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.webp","width":612},{"url":"https://media.cgtrader.com/variants/73BBqyQiWptNwubEAmnqU4U6/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/joseph-stalin-caricature-3d-model-low-poly-animated-rigged-obj-mtl-fbx-ma-mb-unitypackage-prefab-mat.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/joseph-stalin-caricature","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/772622/4640aebdb6/joseph-stalin-caricature-3d-model-4640aebdb6.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"653252","type":"listingItem","attributes":{"id":653252,"title":"George Bush 3D caricature real time low poly rigged ","price":69.0,"description":"Jorgius Hush caricature. 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Normal map, spec map and color map are provided.\n\nIf you have any questions regarding this model feel free to contact me, i will be happy to assist. Im 3D artist professional and if you need custom work done, you can hire me.\n\nFeel free to browse my portfolio for more products i created. 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If you need custom work for you, you can hire me.\n\nFeel free to browse my portfolio for more products i created. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.\nOpen the .max file in 3ds Max 2025 using the appropriate Corona Renderer or V-Ray plugin.\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.\nOpen the .max file in 3ds Max 2025 using the appropriate Corona Renderer or V-Ray plugin.\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.\nOpen the .max file in 3ds Max 2025 using the appropriate Corona Renderer or V-Ray plugin.\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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It’s suitable if you don’t need many assets or want to test them before purchasing the full version:    \nhttps://www.cgtrader.com/3d-models/character/human-anatomy/creative-characters     \n\n\n\n**KEY HIGHLIGHTS**  \n\n10 characters: male and female variants, each available in 5 skin tones. Includes facial expressions, animations, a character controller, props, and icons.          \n\n### **KEY FEATURES**  \n\n- **10 ready-to-use character models.**       \n- **Animations:** Animator Controller and a set of thematic animations    \n- **Props:** guitar case, umbrella, plunger, toothpaste, thermometer, hand mirror, spatula, dumbbell, guitar, shopping bag, coffee cup, screwdriver, hammer, shopping bag (small), handbag, flower pot, megaphone, hair dryer, smartphone, tablet, camera, walkie-talkie, microphone, boombox, radio, teddy bear, gaming chair, office chair, table                \n- **Icons**      \n- **Works on URP, HDRP, and Built-in (Unity)**. Separate files for versions 2022+ and 6000+     \n- **Designed for performance:** optimized meshes, minimal textures and simple shaders – runs smoothly on mobile, VR/AR, PC and consoles      \n- **Ready for any pipeline.** Source files available on request in native formats (.blend, .c4d, .ma, .max) and an Unreal Engine .uproject, plus universal exports (FBX, GLB, USDZ, OBJ, STL) for easy integration.        \n- **Free updates and technical support** available in our Discord Community    \n\n   \n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, FBX, OBJ, GLTF, STL.      \n\n### **COMPATIBILITY**  \n\n- Blender 3.6+   \n- Unity 2022.3+    \n- Unity 6000+      \n- Unreal Engine 4.20+   \n- Unreal Engine 5.0+   \n- Godot Engine 3.4+   \n- Roblox   \n\n### **TECHNICAL INFO**  \n\nGeometry: 136 unique assets, 176K triangles (entire pack).  \n_On average, one character has 10k triangles_    \nScale: Real-world size    \nMaterials: 3 total     \nTexture: 1 total    \nCollision: Yes   \n\n### **CHANGELOG**     \n\nUnity Version 1.2   \n-Updated the package from Unity 2021 to Unity 2022.   \n-Improved the material workflow.   \n-Fixed Character Controller issues.   \n-Improved compatibility between different character packs.     \n\nUnity Version 1.1   \n- Animation issues fixed   \n\nVersion 1.0     \n-First release!     \n\n\n### **SUPPORT**   \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com     \nWe aim to respond within 24 hours.   \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"Creative Characters Mini","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/creative-characters-mini","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4h52y6novjp7t3voksr27pu8qzdt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_Creative_Characters_Mini.jpg","gridUrl":"https://media.cgtrader.com/variants/4h52y6novjp7t3voksr27pu8qzdt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_Creative_Characters_Mini.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/4h52y6novjp7t3voksr27pu8qzdt/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/CGT_Creative_Characters_Mini.webp","width":306},{"url":"https://media.cgtrader.com/variants/4h52y6novjp7t3voksr27pu8qzdt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_Creative_Characters_Mini.webp","width":612},{"url":"https://media.cgtrader.com/variants/4h52y6novjp7t3voksr27pu8qzdt/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/CGT_Creative_Characters_Mini.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/creative-characters-mini","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/7276622/4c21d63b73/creative-characters-mini-3d-model-4c21d63b73.webp","saleOffDiscount":60,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7672122","type":"listingItem","attributes":{"id":7672122,"title":"Sherry Birkin","price":20.99,"description":"This professionally crafted scene is fully textured, illuminated, and optimized for rendering in both Blender and 3ds Max 2024. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. Included Textures and Assets**\n\nAll high-resolution textures used for modeling, shading, rendering, and environment lighting are included within the archive and are ready for immediate use.\n\nThis package delivers a complete professional rendering workflow and provides valuable insight into advanced lighting, material creation, texture mapping, and rendering techniques across both Blender and 3ds Max environments.\n","imageAlt":"Ben Bertolucci 7672087","url":"https://www.cgtrader.com/3d-models/character/man/ben-bertolucci-8569d89e-8d34-4859-a079-0872f15e4f43","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vhu22pin8przl6pamz361tl1mafb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/591-ben-bertolucci-3d-model-bb2c0cbadf.jpg","gridUrl":"https://media.cgtrader.com/variants/vhu22pin8przl6pamz361tl1mafb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/591-ben-bertolucci-3d-model-bb2c0cbadf.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/vhu22pin8przl6pamz361tl1mafb/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/591-ben-bertolucci-3d-model-bb2c0cbadf.webp","width":306},{"url":"https://media.cgtrader.com/variants/vhu22pin8przl6pamz361tl1mafb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/591-ben-bertolucci-3d-model-bb2c0cbadf.webp","width":612},{"url":"https://media.cgtrader.com/variants/vhu22pin8przl6pamz361tl1mafb/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/591-ben-bertolucci-3d-model-bb2c0cbadf.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/ben-bertolucci-8569d89e-8d34-4859-a079-0872f15e4f43","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7672087/bb2c0cbadf/ben-bertolucci-3d-model-bb2c0cbadf.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7672152","type":"listingItem","attributes":{"id":7672152,"title":"Claire Redfield","price":20.99,"description":"This professionally crafted scene is fully textured, illuminated, and optimized for rendering in both Blender and 3ds Max 2024. The included archive contains all assets and project files required to reproduce the rendered results, including materials, textures, lighting setups, and renderer-specific configurations.\n\nFor Blender, the package includes complete material and shader networks, HDRI/World lighting configurations, optimized Cycles render settings, and carefully tuned AgX/Filmic color management profiles. For 3ds Max, Studio lighting setups, Corona Renderer or V-Ray render configurations, and corresponding VFB (Virtual Frame Buffer) settings are provided where applicable.\n\nBeyond being production-ready, this scene serves as a valuable educational resource. All files are provided without any form of protection, allowing you to freely study, modify, and reuse the project. Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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Explore the scene structure, analyze the lighting techniques, inspect material and shader construction, understand texture workflows, and examine the rendering parameters that contribute to the final visual quality.\n\n**Please Note**\n\n\n**1. Native Files Recommended**\n\nWhere available, exchange formats such as FBX, OBJ, STL, 3DS, and other standard formats are included for compatibility. However, these formats may not fully support advanced shaders, materials, lighting setups, or renderer-specific features. As a result, the appearance may differ from the preview renders, and some textures or settings may require manual adjustment.\n\nTo achieve results that accurately match the preview images, we strongly recommend rendering the native project files:\n\nOpen the .blend file in Blender and render using Cycles.Open the .max file in 3ds Max 2026 using the appropriate Corona Renderer or V-Ray plugin.\n\n\n**2. 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