{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"realistic-animals","file_types":null},"browser_attributes":{"title":" Rigged Realistic animals 3D Models","description":"Browse rigged Realistic animals 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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itemscope=\"itemscope\"\u003e\u003cspan itemprop=\"name\"\u003eRealistic Animals  3D models\u003c/span\u003e\u003c/span\u003e\u003cmeta itemprop=\"position\" content=\"2\" /\u003e\u003c/li\u003e\u003c/ul\u003e\u003c/div\u003e","breadcrumbsType":"Browse by type","rootPath":"/rigged-3d-models/realistic-animals","validBrowserType":[{"tag":"Low-poly Realistic-animals","category_url":"/low-poly-3d-models/realistic-animals"},{"tag":"Rigged Realistic-animals","category_url":"/rigged-3d-models/realistic-animals"},{"tag":"Animated Realistic-animals","category_url":"/animated-3d-models/realistic-animals"},{"tag":"3D printed 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Animals","tag":"realistic-animals","count":0,"show":true},{"key":"Realistic","tag":"realistic","count":128518,"show":true},{"key":"Animals","tag":"animals","count":62055,"show":true},{"key":"Animal","tag":"animal","count":47788,"show":true},{"key":"Pbr","tag":"pbr","count":41783,"show":true},{"key":"Character","tag":"character","count":38975,"show":true},{"key":"Model","tag":"model","count":36959,"show":true},{"key":"Design","tag":"design","count":32045,"show":true}],"is_mobile_s_s_r":false,"data":[{"id":"3642207","type":"listingItem","attributes":{"id":3642207,"title":"Indian Peafowl Animated VFX Grace","price":549.0,"description":"**Introduction**\u003cbr\u003e\nThis is an Indian peafowl model with multiple 4K maps, fur, rigging and 3 realistic animations. The fine rigging controls each feather separately. And there is a controller that folds the wings and a controller that folds/unfolds the tail. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body feathers, body, shoulder feathers, tail feather shaft, feather crown, eyes, third eyelids, feathers, tail feathers, lacrimal glands, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody Feathers: vertices 120,855; polygons 82,872\u003cbr\u003e\nBody: vertices 36,163; polygons 36,130\u003cbr\u003e\nShoulder Feathers: vertices 10,338; polygons 7,720\u003cbr\u003e\nConspicuous Eyespots: vertices 11,242; polygons 9,856\u003cbr\u003e\nTail Feathers Shaft: vertices 33,870; polygons 32,830\u003cbr\u003e\nFeather crown: vertices 960; polygons 896\u003cbr\u003e\nEyes:vertices 2,376; polygons 2,496\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nFeathers: vertices 5,393; polygons 4,918\u003cbr\u003e\nTail Feathers: vertices 1,540; polygons 1,200\u003cbr\u003e\nLacrimal Glands: vertices 572; polygons 480\u003cbr\u003e\nTongue: vertices 122; polygons 120\u003cbr\u003e\nTotal: vertices 223,945; polygons 180,030\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_AbdomenFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_AbdomenFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_BackFeather_ID.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_Body_ID.png, 1024*1024\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CoversMED_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A4_IndianPeafowl_CovertsDP_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nThere are four skeletons:\u003cbr\u003e\nIndianPeafowl_Rig_grp is the main skeleton that controls the body and drives the other skeletons;\u003cbr\u003e\nIndianPeafowl_CovertsUP01_grp and IndianPeafowl_CovertsUP02_grp are tail feather skeletons that control the tail feathers.\u003cbr\u003e\nIndianPeafowl_TailPile_Rig_grp is the skeleton of downy feathers on the tail.\u003cbr\u003e\nCTR_Root_a and CTR_Root_b control the entire model, and CTR_Root_a has multiple customized attributes:\u003cbr\u003e\nHead_LocateFollow controls whether the head moves following the center of gravity of the body in IK mode;\u003cbr\u003e\nHead_RotateFollow controls whether the head moves following the center of gravity of the body in IK mode when Head_LocateFollow is enabled;\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R control the IK/FK switch of the legs;\u003cbr\u003e\nIKFK_neck controls the IK/FK switch of the neck;\u003cbr\u003e\nIK_Stretch_leg.L and IK_Stretch_leg.R control the IK stretch of the legs;\u003cbr\u003e\nIK_Stretch_neck controls whether the neck can be stretched in IK mode;\u003cbr\u003e\nOpen_Screen controls tail unfolding.\u003cbr\u003e\nCTR_wing_fold.L and CTR_wing_fold.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_FeaTail_fold controls the folding/unfolding of the feathers on the tail.\u003cbr\u003e\nCTR_screen_fold controls the folding/unfolding of tail feathers\u003cbr\u003e\nMCH_Axes controls the size of conspicuous eyespots on the tail feathers\u003cbr\u003e\nEach feather comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which are to bend, fold multiple feathers in batches.\u003cbr\u003e\nIndianPeafowl_CovertsUP01_grp and IndianPeafowl_CovertsUP02_grp are skeletons of tails feathers, IndianPeafowl_CovertsUP01_grp is the main controller, IndianPeafowl_CovertsUP02_grp is controlled by IndianPeafowl_CovertsUP01_grp.\u003cbr\u003e\nCTR_Root_CovertsUP_parent_a and CTR_Root_CovertsUP control the entire tail feathers.\u003cbr\u003e\nCTR_fold_CovertsUP_U.L and CTR_fold_CovertsUP_U.R fold and unfold the feathers in batches.\u003cbr\u003e\nCTR_Root_CovertsUP_U00, CTR_Root_CovertsUP_U00.R, CTR_Root_CovertsUP_U00.L, CTR_Root_CovertsUP_U4, CTR_Root_CovertsUP_U4.R and CTR_Root_CovertsUP_U4.L are main controllers of the feathers.\u003cbr\u003e\nCTR_fold_CovertsUP_U00.L, CTR_fold_CovertsUP_U00.R, CTR_fold_CovertsUP_U4.L and CTR_fold_CovertsUP_U4.R fold and unfold the feather shaft.\u003cbr\u003e\nEach feather shaft comes with skinned bones, FK controllers, detail controllers and bending controllers. Besides, there are some controllers which control the shape of the feathers overall. Conspicuous eyespots on the tail feather can be controlled separately or entirely.\u003cbr\u003e\nIndianPeafowl_Body comes with customized attributes that control the size of the tip and root of every tail feather shaft and conspicuous eyespots on the tail feather separately; U0_Hair_CovertsUP_Root and U0_Hair_CovertsUP_Tip control the size of the tip and root of all feather shaft of U0 layer; U1_Hair_CovertsUP_Eye_Root and U1_Hair_CovertsUP_Eye_Tip control the size of the tip and root of all conspicuous eyespots of U1 layer; U1_Hair_CovertsUP_Root and U1_Hair_CovertsUP_Tip control the size of the tip and root of all feather shaft of U1 layer;\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped SpreadTail animation at 30 fps, frame range 0-155\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-315\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe hair dynamic is baked according to the animation duration and is ready for use.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D model Indian Peafowl Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/indian-peafowl-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9T2JUVCSpDWsu71gYYbRhKne/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A4_IndianPeafowl_Display_Fly_4K.jpg","gridUrl":"https://media.cgtrader.com/variants/9T2JUVCSpDWsu71gYYbRhKne/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A4_IndianPeafowl_Display_Fly_4K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/indian-peafowl-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3642207/dbe75d496c/indian-peafowl-animated-vfx-grace-3d-model-dbe75d496c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3633208","type":"listingItem","attributes":{"id":3633208,"title":"Pigeon Animated VFX Grace","price":438.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a pigeon model with textures, fur, rigging and 4 animations. The rigging comes with a preset of wing folding. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, eyes, feathers, head feathers, and instance object.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,776; polygons 33,726\u003cbr\u003e\nEyes:vertices 2,570; polygons 2,688\u003cbr\u003e\nFeathers: vertices 226,801; polygons 157,096\u003cbr\u003e\nHead feathers: vertices 70; polygons 48\u003cbr\u003e\nInstance: vertices 45; polygons 24\u003cbr\u003e\nTotal: vertices 263,262; polygons 193,582\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BackFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BellyFeather_Height.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_BigFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Height_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Mask_1001.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Metallic_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_FaceFeather_Height.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_Hair_Neck_Mask.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_Shoulder_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L421A0_Pigeon_SmallFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_TailFeather_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L421A0_Pigeon_WingFeather_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nCTR_leg_root.L/CTR_leg_root.R control the movement of the legs, and its customized attribute IK/FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_head_root controls the head, and its customized attribute HeadFollow controls whether the head moves following the body.\u003cbr\u003e\nCTR_neck_roll controls the neck, and its customized attribute NeckFollow controls whether the neck moves following the waist.\u003cbr\u003e\nCTR_shoulder.R/CTR_shoulder.L control the shoulders, and its customized attribute FeatherFollow and WingFollow control whether the wings and feathers move following the shoulder controllers.\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root controls the latter center of gravity of the model.\u003cbr\u003e\nCTR_spine_root_F controls the former center of gravity of the model.\u003cbr\u003e\nCTR_leg_root.R/CTR_leg_root.L control the paws.\u003cbr\u003e\nCTR_Wing.R/CTR_Wing.L control the wings folding by their Location.\u003cbr\u003e\nCTR_Tail controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold, unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-42\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-420\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-290\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-190\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe white stuff on the mouth and feet is for close shots, and they can be hidden if unnecessary.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"3D Pigeon Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L421A0_Pigeon_lake_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/JMXwsuyvz6h4PuSPt9TYbTRC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L421A0_Pigeon_lake_Display_1K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/pigeon-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3633208/88c65f0930/pigeon-animated-vfx-grace-3d-model-88c65f0930.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3672478","type":"listingItem","attributes":{"id":3672478,"title":"Sparrow Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a sparrow model with textures, realistic feathers and fur, very fine rigging, and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of the body, pupils*2, third eyelids*2, sclerae*2, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 25,170; polygons 25,136\u003cbr\u003e\nPupils*2: vertices 610; polygons 640\u003cbr\u003e\nThird eyelids*2: vertices 193; polygons 192\u003cbr\u003e\nSclerae*2: vertices 482; polygons 512\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nFeathers: vertices 9,819; polygons 6,772\u003cbr\u003e\nTotal: vertices 37,745; polygons 34,780\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Height.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Normal.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_BigFeather_U_BK_Roughness.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Hair_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Normal.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Skin_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_D_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BaseColor.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Height.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Normal.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_SmallFeather_U_BK_Roughness.png, 8192*8192\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1001.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Body_Specular.1002.png, 6144*6144\u003cbr\u003e\nJF0L913A4_Sparrow_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L913A4_Sparrow_ShoulderFeacher_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L913A4_Sparrow_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_sping_root and CTR_sping_root.001 control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_sping_roll_B.001 and CTR_sping_roll_B.002 control the latter part of the body.\u003cbr\u003e\nCTR_sping_roll_F.001 and CTR_sping_roll_F.002 control the former part of the body.\u003cbr\u003e\nCTR_neck_roll controls the root of the neck, and its customized attribute Neck_Follow controls whether the neck moves following CTR_sping_roll_F.002.\u003cbr\u003e\nCTR_breath controls the breath of the body.\u003cbr\u003e\nCTR_head_stretch.001 controls the head, and its customized attribute ThirdEyelid_Rotation controls winkle.\u003cbr\u003e\nCTR_IK_shin.L and CTR_IK_shin.R are IK controllers of the legs, and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R fold the wings fast by the Location.\u003cbr\u003e\nCTR_tailfeather controls folds tail feathers by the location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-6\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-141\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e","imageAlt":"Sparrow Animated VFX Grace realistic 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L913A4_Sparrow_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/B1z4WX59THp8TsKyie2z5UBW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L913A4_Sparrow_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sparrow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3672478/b535397061/sparrow-animated-vfx-grace-3d-model-b535397061.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3572876","type":"listingItem","attributes":{"id":3572876,"title":"Japanese hare Animated VFX Grace","price":300.0,"description":"**Introduction**\u003cbr\u003e\nThis Japanese hare has multiple 4K UDIM textures, fur, riging, and 2 animations. The rigging comes with a winkle preset, and fine facial control system. This model is made with Blender and Cycles render at real-world scale.\u003cbr\u003e\nIt consists of body, paws * 2, aqueous humor, lacrimal caruncles * 2, lacrimal glands * 2, mouth, pupils, corneas, tongue, teeth * 2.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 30,882; polygons 30,880\u003cbr\u003e\nPaws: vertices 1,332, polygons 1,296\u003cbr\u003e\nAqueous humor: Vertices 514; polygons 512\u003cbr\u003e\nLacrimal glands * 2: Vertices 1,052; polygons 1,048\u003cbr\u003e\nLimbus: vertices 2,560, polygons 2,532\u003cbr\u003e\nOral cavity: vertices 2,748; polygons 2,746\u003cbr\u003e\nPupils: vertices 1,988, polygons 2,048\u003cbr\u003e\nSclerae: vertices 1,476; polygons 1,504\u003cbr\u003e\nTongue: vertices 1,098 polygons; 1,096\u003cbr\u003e\nTeeth: vertices 1,308 polygons 1,260\u003cbr\u003e\nTotal: vertices 44,958 polygons; 44,922\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodyHair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_BodySkin_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_Hare_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A0_Hare_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A0_Hare_Tooth_Specular.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity_F, CTR_Gravity_M and CTR_Gravity_B control the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_Gravity_B has three customized attributes:\u003cbr\u003e\nHeadFollow controls whether the head moves following the body;\u003cbr\u003e\nNeckFollow controls whether the neck moves following the body;\u003cbr\u003e\nTailFollow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Spine_F, CTR_Spine_M and CTR_Spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Hip_Roll controls the latter part of the body, and its pivot point is located in the center.\u003cbr\u003e\nCTR_Chest_Roll controls the former part of the body, and its pivot point is located in the center.\u003cbr\u003e\nCTR_Neck_Roll controls the root of the neck.\u003cbr\u003e\nCTR_Neck_FK_a and CTR_Neck_FK_b are the FK controllers of the neck.\u003cbr\u003e\nCTR_Head is the controller of the head.\u003cbr\u003e\nCTR_Tail_Roll is the controller of the tail.\u003cbr\u003e\nCTR_Jaw controls the jaw.\u003cbr\u003e\nCTR_blink.L and TR_blink.R control the winkle.\u003cbr\u003e\nCTR_Eye.L, CTR_Eye.R and CTR_Eye_Linkage control the movement of the eyes.\u003cbr\u003e\nCTR_Nose_Linkage is the controller of the nose.\u003cbr\u003e\nCTR_lour controls the mastication.\u003cbr\u003e\nCTR_Leg_F.L, CTR_Leg_F.R, CTR_Leg_B.L and CTR_Leg_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Hand_Switch_F.L is the controller of the left forefoot, and its customized attribute IKFK_LF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Hand_Switch_F.R is the controller of the right forefoot, and its customized attribute IKFK_RF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.L is the controller of the left hind foot, and its customized attribute IKFK_LB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.R is the controller of the left hind foot, and its customized attribute IKFK_RB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_b.L, CTR_Roll_Linkage_Finger_b.R, CTR_Roll_Linkage_Toe_b.L and CTR_Roll_Linkage_Toe_b.R control the extension of the toes.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_a.L, CTR_Roll_Linkage_Finger_a.R, CTR_Roll_Linkage_Toe_a.L and CTR_Roll_Linkage_Toe_a.R control the flexion of the toes.\u003cbr\u003e\nCTR_Squeeze_Finger.L, CTR_Squeeze_Finger.R, CTR_Squeeze_Toe.L and CTR_Squeeze_Toe.R control the squeeze effect of the foot pads.\u003cbr\u003e\nEach toe comes with a separate controller, and the neck and belly come with detailed controllers.\u003cbr\u003e\nA detailed facial rigging is available which supports facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Japanese hare Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/japanese-hare-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A0_Hare_Display_Steal_01.jpg","gridUrl":"https://media.cgtrader.com/variants/2ge8nnF6aGy6TDS3YM8rzVsj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_Hare_Display_Steal_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/japanese-hare-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3572876/7f69632a0d/japanese-hare-animated-vfx-grace-3d-model-7f69632a0d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3577051","type":"listingItem","attributes":{"id":3577051,"title":"White rabbit Animated VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality white rabbit model with 4K UDIM maps, fur, rigging and animations. There is a fine facial controller, and the rigging supports winkle animation. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe models consists of body, 2*claws, 2*lacrimal caruncles, 2*lacrimal glands, oral cavity, pupils, cornea, tongue, 2*teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 30,882; polygons 30,880\u003cbr\u003e\nPaws: vertices 1,332; polygons 1,296\u003cbr\u003e\nLacrimal caruncles:vertices 1,052; polygons 1,048\u003cbr\u003e\nLacrimal glands: vertices 2,560; polygons 2,532\u003cbr\u003e\nOral cavity: vertices 2,748; polygons 2,746\u003cbr\u003e\nPupils: vertices 1,988; polygons 2,048\u003cbr\u003e\nCorneas: vertices 1,572; polygons 1,600\u003cbr\u003e\nTongue: vertices 1,098; polygons 1,096\u003cbr\u003e\nTeeth: vertices 1,308; polygons 1,260\u003cbr\u003e\nTotal: vertices 44,540; polygons 44,506\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A0_WhiteRabbit_Tooth_Specular.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity_F, CTR_Gravity_M and CTR_Gravity_B control the former, middle and latter center of gravity of the body.\u003cbr\u003e\nCTR_Gravity_B has three customized attributes:\u003cbr\u003e\nHeadFollow controls whether the head moves following the body;\u003cbr\u003e\nNeckFollow controls whether the neck moves following the body;\u003cbr\u003e\nTailFollow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Hand_Switch_F.L is the controller of the left forefoot, and its customized attribute IKFK_LF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Hand_Switch_F.R is the controller of the right forefoot, and its customized attribute IKFK_RF controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RF controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.L is the controller of the left hind foot, and its customized attribute IKFK_LB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_LB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Leg_Switch_B.R is the controller of the left hind foot, and its customized attribute IKFK_RB controls the non-seamless IK/FK switch of the legs, and IK_Stretch_Roll_RB controls whether the ankle moves following the IK controller.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_b.L, CTR_Roll_Linkage_Finger_b.R, CTR_Roll_Linkage_Toe_b.L and CTR_Roll_Linkage_Toe_b.R control the extension of the toes.\u003cbr\u003e\nCTR_Roll_Linkage_Finger_a.L, CTR_Roll_Linkage_Finger_a.R, CTR_Roll_Linkage_Toe_a.L and CTR_Roll_Linkage_Toe_a.R control the flexion of the toes.\u003cbr\u003e\nCTR_Squeeze_Finger.L, CTR_Squeeze_Finger.R, CTR_Squeeze_Toe.L and CTR_Squeeze_Toe.R control the squeeze effect of the foot pads.\u003cbr\u003e\nEach toe comes with a separate controller, and the neck and belly come with detailed controllers.\u003cbr\u003e\nA detailed facial rigging is available which supports facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-12\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D White rabbit Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/white-rabbit-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A0_WhiteRabbit_Display_Eating_01.jpg","gridUrl":"https://media.cgtrader.com/variants/PmAP8J9mmdn2SdnjTVh747p5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A0_WhiteRabbit_Display_Eating_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/white-rabbit-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3577051/cb41927788/white-rabbit-animated-vfx-grace-3d-model-cb41927788.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3733360","type":"listingItem","attributes":{"id":3733360,"title":"Black Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality and detailed black model with textures, fur, rigging and three animations. The head is more detailed, the wing feathers are placed after real reference, and the body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones, and there is a controller for folding wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, pupils, corneas, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,056; polygons 18,026\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nFeathers: vertices 210,064; polygons 112,255\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 234,002; polygons 136,105\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and its customized attributes IKFK_Leg_L and IKFK_Leg_R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nctr_spine._f comes with a customized attribute wing_Pin which controls whether the wing roots rotate following ctr_spine._f.\u003cbr\u003e\nctr_spine._f_ro comes with a customized attribute Wing_Follow which controls whether the wings rotate following it when Shoulder_Follow_L under ctr_shoulder.L and Shoulder_Follow_R under ctr_shoulder.R are both set to 0.\u003cbr\u003e\nctr_shoulder.L comes with a customized attribute Shoulder_Follow_L which controls whether the left wing follows the parent controller.\u003cbr\u003e\nctr_shoulder.R comes with a customized attribute Shoulder_Follow_R which controls whether the right wing follows the parent controller.\u003cbr\u003e\nCTR_Neck_Spline_Curvature switches between different shapes of the neck by the Location.\u003cbr\u003e\nCTR_Head is the IK controller of the head, and its customized attribute Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are detailed controllers of the toes, the Location controls the flexion and extension of the toes.\u003cbr\u003e\nctr_fold_tail controls the rotation, folding and unfolding of the tail feathers by the Location.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers.\u003cbr\u003e\nThe body and the neck come with assistant controllers which fix the deformation of the body.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped crowing animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-500\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-450\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 20 or larger before rendering.\u003cbr\u003e\nA part of the tail feathers are applied with Cloth modifier which is cached and is ready for use.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D model Black Cock Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/black-cock-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A1_BlackCock_Display_Foraging_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A1_BlackCock_Display_Foraging_01.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/black-cock-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3733360/0a9a5d20b2/black-cock-animated-vfx-grace-3d-model-0a9a5d20b2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1867955","type":"listingItem","attributes":{"id":1867955,"title":"Irval the Wyvern","price":79.99,"description":"SOURCE FILES INCLUDED!! \n\n**NEW** [BLENDER PROJECT] (Import using Better FBX Import Addon)\n\n\nDo you need a big bad Wyvern to be your main boss, or to be your companion, or be the dragon! well Irval the Wyvern is here! (if you buy him you can call him whatever you want :)\n\n\u003cEnvironments are not inlcuded \u003e\n\nInlcudes\nChoose between different styles:\n**Realistic \u0026\u0026\nPolyArt/LowPoly**\n\n- Unity Package \n- Unreal Project Inlcuded\n\n\n \n\nNumber of Animations: **123**\n Animation types: **Root Motion \u0026 In-place**\n\n","imageAlt":"Irval the Wyvern 3D asset animated","url":"https://www.cgtrader.com/3d-models/animal/other/irval-the-wyvern","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9GYBep2B7VEonsUWRzZZr64W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/irval-the-wyvern-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-prefab-uasset-bip.jpg","gridUrl":"https://media.cgtrader.com/variants/9GYBep2B7VEonsUWRzZZr64W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/irval-the-wyvern-3d-model-low-poly-animated-rigged-max-fbx-unitypackage-prefab-uasset-bip.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/irval-the-wyvern","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1867955/e0ef3e9f61/irval-the-wyvern-3d-model-e0ef3e9f61.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3553076","type":"listingItem","attributes":{"id":3553076,"title":"American Black Bear Animated VFX Grace","price":650.0,"description":"**Introduction**\u003cbr\u003e\nThis is an American black bear model with multiple 4K maps, fur, rigging, animations, and a real oral cavity. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, claws, tear01, tear02, nose, sclerae, irises, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 55,100; polygons ; 55,088\u003cbr\u003e\nClaws: vertices vertices 9240; polygons ; 9,040\u003cbr\u003e\nTear01: vertices 388; polygons ; 384\u003cbr\u003e\nTear02: vertices 784; polygons ; 704\u003cbr\u003e\nNose: vertices 1,023; polygons ; 996\u003cbr\u003e\nSclerae: vertices 1,796; polygons ; 1,732\u003cbr\u003e\nIrises: vertices 1,252; polygons ; 1,248\u003cbr\u003e\nTeeth: vertices 8,332; polygons ; 7,982\u003cbr\u003e\nTotal: vertices 77,915; polygons ; 77,174\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file withour rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the movement of the entire model, and its customized attribute Follow_Head controls whether the head moves following the parent controller; Follow_Neck controls whether the neck moves following the parent controller; IKFK_Leg_B_L, IKFK_Leg_B_R, IKFK_Leg_F_L and IKFK_Leg_F_R are to switch between IK/FK of the limbs, which is non-seamless; Stretch_Leg_B_L, Stretch_Leg_B_R, Stretch_Leg_F_L and Stretch_Leg_F_R control the stretch limit of the limbs.\u003cbr\u003e\nCTR_gravity controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the movement of the former, middle and latter spine.\u003cbr\u003e\nCTR_foot_fr_a.L, CTR_foot_fr_a.R, CTR_foot_bk_a.L and CTR_foot_bk_a.R control the movement of the limbs.\u003cbr\u003e\nCTR_sole_roll_bk_a.L, CTR_sole_roll_bk_a.R, CTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R control the foot pad raising, and its customized attribute Follow_ankle controls whether the ankle rotates following the foot pad.\u003cbr\u003e\nCTR_paw_root_bk_a.L, CTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R and CTR_paw_root_bk_a.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b control the neck.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the movement of the eyes.\u003cbr\u003e\nCTR_eyelid_root.L and CTR_eyelid_root.R control the winkle.\u003cbr\u003e\nEach toe comes with a separate controller, the face, neck and belly come with fine controllers which control the subtle details.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped feeding animation at 30 fps, frame range 0-330\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-13\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without any other adjustments.\u003cbr\u003e\n","imageAlt":"3D American Black Bear Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A1_AmericanBlackBear_Display_Walk_01.jpg","gridUrl":"https://media.cgtrader.com/variants/k43swskeJzGuYdAkLKaq6xCJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A1_AmericanBlackBear_Display_Walk_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3553076/e560bbd0d0/american-black-bear-animated-vfx-grace-3d-model-e560bbd0d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3583348","type":"listingItem","attributes":{"id":3583348,"title":"Chimpanzee Rigged VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis chimpanzee model has complete textures, and rigging, made with Blender and Cycles renderer at real-world scale\u003cbr\u003e\nThe model consists of 5 objects: Body, pupils, tongue, oral cavity, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 34,522; polygons 34,520\u003cbr\u003e\nLacrimal glands: vertices 1,028; polygons 1,088\u003cbr\u003e\nPupils: vertices 1,412; polygons 1,472\u003cbr\u003e\nOral cavity: vertices 5,569; polygons 5,438\u003cbr\u003e\nTeeth: vertices 16,736; polygons 16,672\u003cbr\u003e\nTotal: vertices 59,267; polygons 59,190\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L506A0_Chimpanzee_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L506A0_Chimpanzee_1001_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1002_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_1003_Displacement.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Hair_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_OralCavity_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1001_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1002_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_Specular.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Skin_1003_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_D_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A0_Chimpanzee_Tooth_U_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nctr_Gravity controls the location and rotation of the body.\u003cbr\u003e\nctr_spine_B controls the rotation of the buttock.\u003cbr\u003e\nctr_spine_B_Ro controls the rotation of the waist.\u003cbr\u003e\nctr_spine_M_Ro controls the rotation of the chest.\u003cbr\u003e\nctr_neck_F controls the rotation of the head.\u003cbr\u003e\nctr_hand.L/R \u0026 ctr_foot.L/R controls the location and rotation of hands and feet, and all come with customized attributes: switch between IK/FK, stretch limit and pole vector following.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe rendering time is relatively long because this model is of high quality. If you want a faster rendering, you can decrease the steps of the Interpolated spine or the number of hair.\u003cbr\u003e\n","imageAlt":"ape 3D model Chimpanzee Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QJeDMB8oUucVUJi5kiC9mVik/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee01_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/QJeDMB8oUucVUJi5kiC9mVik/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee01_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3583348/0e2e0ac407/chimpanzee-rigged-vfx-grace-3d-model-0e2e0ac407.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3596586","type":"listingItem","attributes":{"id":3596586,"title":"Alpaca Animated VFX Grace","price":338.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic alpaca model with multiple 4K UDIM maps, fur, rigging and three animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, pupils*2, irises*2, lacrimal glands*2, tongue, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 41,040; polygons ; 40,986\u003cbr\u003e\nPupils*2: vertices 740; polygons ; 752\u003cbr\u003e\nIrises*2: vertices 274; polygons ; 272\u003cbr\u003e\nLacrimal glands*2: vertices 132; polygons ; 130\u003cbr\u003e\nTongue: vertices 1,578; polygons ; 1,576\u003cbr\u003e\nTeeth: vertices 18,328; polygons ; 17,632\u003cbr\u003e\nTotal: vertices 62,498; polygons ; 61,750\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A2_Alpaca_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tongue_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A2_Alpaca_Tooth_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the center of gravity of the body, and its customized attribute Tail_Follow controls whether the tail moves following the body.\u003cbr\u003e\nCTR_Spine_F has three customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head moves following the parent controller;\u003cbr\u003e\nNeck_Follow controls whether the neck moves following the parent controller;\u003cbr\u003e\nNeck_IKFK switches between the IK/FK of the neck.\u003cbr\u003e\nCTR_Leg_B.L and CTR_Leg_B.R are IK controllers of the hind feet, and their customized attributes IKFK_Switch_LB and IKFK_Switch_RB switch between IK/FK of the legs which is non-seamless; IK_Stretch_LB and IK_Stretch_RB limit the IK stretch of the legs; IK_Stretch_Roll_LB and IK_Stretch_Roll_RB switch between different IK effects.\u003cbr\u003e\nCTR_Leg_F.L and CTR_Leg_F.R are IK controllers of the forefeet, and their customized attributes IKFK_Switch_LF and IKFK_Switch_RF switch between IK/FK of the legs which is non-seamless; IK_Stretch_LF and IK_Stretch_RF limit the IK stretch of the legs.\u003cbr\u003e\nCTR_IK_Neck_B, CTR_IK_Neck_M and CTR_IK_Neck_F control the different parts of the neck in IK mode.\u003cbr\u003e\nCTR_IK_Head is the IK controller of the neck which controls the movement of the head and whether the neck follows the parent controller.\u003cbr\u003e\nCTR_Eye, CTR_Eyeball.L and CTR_Eyeball.R control the movement of the eyes.\u003cbr\u003e\nCTR_Nictation.L and CTR_Nictation.R control the winkle.\u003cbr\u003e\nThere is a detailed facial rigging which supports detailed facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-330\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-330\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe rendering time is relatively long because of a large amount of hair. Here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe body hair requires an external add-on Hair_Clump, which is attached.\u003cbr\u003e","imageAlt":"Alpaca Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/alpaca-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ab8KgjWgmsZCDoh2rG4urTK2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A2_Alpaca_Display_LookAround_01.jpg","gridUrl":"https://media.cgtrader.com/variants/Ab8KgjWgmsZCDoh2rG4urTK2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A2_Alpaca_Display_LookAround_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/alpaca-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3596586/895f9720fc/alpaca-animated-vfx-grace-3d-model-895f9720fc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3332592","type":"listingItem","attributes":{"id":3332592,"title":"Mute Swan Animated VFX Grace","price":240.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Mute Swan model with multiple 4K maps, rigging, animation and fur. The model has an unlooped swimming animation, a looping flying animation. And it's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of multiple objects: Body, body feathers, pupils, lens, lacrimal caruncle, tongue, wing feathers, tail feathers, wing facets\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,065; polygons 18,058\u003cbr\u003e\nBody feathers: vertices 262,250; polygons 193,166\u003cbr\u003e\nPupils: vertices 4,996; polygons 4,992\u003cbr\u003e\nLens: vertices 1,028; polygons 1,088\u003cbr\u003e\nLacrimal caruncle: vertices 772; polygons 768\u003cbr\u003e\nTongue: vertices 5,358; polygons 5,288\u003cbr\u003e\nWing feathers: vertices 44,770; polygons 38,520\u003cbr\u003e\nTail feathers: vertices 5,540; polygons 4,702\u003cbr\u003e\nWing facets: vertices 62,369; polygons 51,582\u003cbr\u003e\nTotal: vertices 342,779; polygons 266,592\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Female_Body_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1001.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1002.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Hair_ID_1003.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Lower_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Mid_Wing_Feather02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Scapular_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tail_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Upper_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L521A8_MuteSwan_Wing_Feather_Normal.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003c\nctr_spine._b controls the entire model\u003cbr\u003e\nctr_spine._f controls the entire model\u003cbr\u003e\nctr_fold_wing.L/R controls the flexion of wings\u003cbr\u003e\nctr_stretch_neck controls the head\u003cbr\u003e\nctr_jaw_root controls the opening and closing of mouth\u003cbr\u003e\nctr_FeaM_total.L/R, ctr_FeaT_total.L/R, ctr_FeaR_total.L/R and ctr_FeaRoot.L/R control the rotation of the wing feathers overall\nctr_fold_tail controls the flexion and extension of tail feathers\u003cbr\u003e\nctr_foot.L/R controls the position and rotation of feet\u003cbr\u003e\nCustomized attributes:\u003cbr\u003e\nNeck_IKFK: switch the IK/FK of neck\u003cbr\u003e\nLeg_IKFK: switch the IK/FK of legs\u003cbr\u003e\nLeg_Stretch: extension of arms\u003cbr\u003e\nHip_Follow: bottom following\u003cbr\u003e\nFacial rigging available\u003cbr\u003e\nEvery feather is rigged with bones\u003cbr\u003e\nand more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 17-39;\u003cbr\u003e\nUnloopable swimming animation at 30 fps, frame range 0-450;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe particle systems of the feathers are kept, with the render button disabled. And the instance objects of the feathers have also remained.\u003cbr\u003e\nIt's normal to see lagging and non-responsive UI while operating, because a lot of processing is applied to create such detailed and realistic feathers.\u003cbr\u003e\nWhen rendering, the Transparency in Max Bounces should be at least 20 or there will be black areas in the rendering image\u003cbr\u003e\nThe initial pose needs to be reset manually if needed. Here are the steps: In pose mode, select all the controllers, then press Alt+R, Alt+G, and Alt+S. \u003cbr\u003eBesides, toggle off the surface deform modifiers of the single feathers.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Mute Swan Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/doAdHVsWUxi9Knfn4gWiDddW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L521A8_MuteSwan_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/doAdHVsWUxi9Knfn4gWiDddW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L521A8_MuteSwan_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mute-swan-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3332592/d02b9ba9d0/mute-swan-animated-vfx-grace-3d-model-d02b9ba9d0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"897739","type":"listingItem","attributes":{"id":897739,"title":"Great Horned Owl - rigged - animated - PBR - VRAY - Standard","price":160.0,"description":"Great Horned Owl\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightwave 8.5\u003cbr\u003e\n3DS Max 2009\u003cbr\u003e\n3DS Max 2020 PBR Art Render\u003cbr\u003e\n3DS Max 2020 VRAY 4.10\u003cbr\u003e\nMAYA 2013\u003cbr\u003e\nC4D R16, and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling objects are (this varies from format to format): GHO Null, Root, LT_Foot, RT_Foot\u003cbr\u003e\n\u003cbr\u003e\nGHO-Zero.lws is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nGHO-Zero.lws\u003cbr\u003e\nGHOLandTakeOff.lws\u003cbr\u003e\nGHO-FlyLoop.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" [GHO_Locator, Root, FootController_RT, FootController_LT, GHO-Hypernurbs, Root, FootController_RT, FootController_LT] respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 29 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" - Object\" =\u003e “Pose Morph Expression Tag - Blend Shape window all depending on format\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold4-AtSide\u003cbr\u003e\nWingTipsSpread\u003cbr\u003e\nWingFold6Complete\u003cbr\u003e\nWingFold7Complete\u003cbr\u003e\nWingFold8Complete\u003cbr\u003e\nWingFold9Complete\u003cbr\u003e\nWingsCupped\u003cbr\u003e\nWingTips-DN\u003cbr\u003e\nWingTipsSpreadUp\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and “TailClosed”, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsUP\u003cbr\u003e\nEyeBrowsDN\u003cbr\u003e\nEyelidsCOpened\u003cbr\u003e\nEyes-Iris-Size\u003cbr\u003e\nEyes-Pupil-Size\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlimned for flight with:\u003cbr\u003e\nBody_For_Flight\u003cbr\u003e\nBody-Head-Flatten\u003cbr\u003e\nBackForFlight2\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\n\u003cbr\u003e\nGHO       38972 verticies\u003cbr\u003e\n           21612 polys\u003cbr\u003e\n\u003cbr\u003e\nTree      320 verticies\u003cbr\u003e\n          328 polys\u003cbr\u003e\n\u003cbr\u003e\nGround    8 verticies\u003cbr\u003e\n\t  6 polys\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe  266 verticies\u003cbr\u003e\n\t  288 polys\u003cbr\u003e\u003cbr\u003e\n---------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nADDITIONAL YOUTUBE PREVIEWS:\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Flyloop\u003cbr\u003e\nhttps://www.youtube.com/watch?v=n68bWlX9L6U\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=RTClKDSH59s\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Fold Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i4tFEWd5BhE\u003cbr\u003e\n\u003cbr\u003e\nSnOwl TT Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=GM8PimH1kvU\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Phonemes\u003cbr\u003e\nhttps://www.youtube.com/watch?v=26WwrMNDeHo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Color\u003cbr\u003e\nhttps://www.youtube.com/watch?v=i5dcZoatrBo\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey LO\u003cbr\u003e\nhttps://www.youtube.com/watch?v=vfvDsx3Xhv0\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Grey HI\u003cbr\u003e\nhttps://www.youtube.com/watch?v=1H2-135lqyo\u003cbr\u003e","imageAlt":"3D model Great Horned Owl - rigged - animated - PBR - 3","url":"https://www.cgtrader.com/3d-models/animal/bird/great-horned-owl-5cd0054c-1f8a-4878-a1ad-e8fbe488df19","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YwXeVkrSJNmaWCgLaHzhc3yZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig_White-BackGround.jpg","gridUrl":"https://media.cgtrader.com/variants/YwXeVkrSJNmaWCgLaHzhc3yZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig_White-BackGround.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/great-horned-owl-5cd0054c-1f8a-4878-a1ad-e8fbe488df19","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/897739/7ed581e1d4/great-horned-owl-rigged-animated-pbr-vray-standard-3d-model-7ed581e1d4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3119652","type":"listingItem","attributes":{"id":3119652,"title":"Stallions - Game Ready horse","price":99.99,"description":"This pack includes an animated Horses(Stallions) ready to populate your game world.\u003cbr\u003e\n**Included:** 11 skins for horses(2 for Unicorns) and 2 black and brown for saddle.\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003eIncluded animation:\u003c/strong\u003e Arise, Attack(2), Buck(3), Death, Eat, Sleep, Idle(4), Swim(F, L, R), Fallen, Falling, Gallop(F, L, R), Jump, Jump Land, Jump Run, Run Stop, Small Jump, Walk(F, L, R)\u003cbr\u003e\n**Include LODs for all meshes.**\n\u003cbr\u003e\n\u003cbr\u003e\n\u003cstrong\u003eTechnical Details:\u003c/strong\u003e\u003cbr\u003e\n**Files:** Unity(2019.4), Unreal(4.27, 5.0), FBX(7.2), Blender(2.92)(**other unity or unreal version will be added on request**).\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003eNumber of characters:\u003c/strong\u003e 4 (Stallion / Skinny Stallion / Draft horse / Unicorn)\u003cbr\u003e\n\u003cstrong\u003eNumber of skins:\u003c/strong\u003e11-Stallion / 11-Skinny Stallion / II-Draft horse / 2-Unicorn / 2-Saddle / 1-Horseshoes\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003eMaterials:\u003c/strong\u003e HDRP(Metallic)\u003cbr\u003e\n\u003cstrong\u003eNumber of Materials:\u003c/strong\u003e 43\u003cbr\u003e\n\u003cstrong\u003eTextures:\u003c/strong\u003e Albedo, Normals, MADS(Metallic, AO, Details, Gloss).\u003cbr\u003e\n\u003cstrong\u003eTexture Resolutions:\u003c/strong\u003e x128/x512/x2048/x4096\u003cbr\u003e\n\u003cstrong\u003eNumber of Textures:\u003c/strong\u003e 34\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003ePoly-count:\u003c/strong\u003e\u003cbr\u003e\nVertex: 12367(Stallion] 12377(Skinny Stallion), 14320(Draft horse), 14980(Unicorn)\u003cbr\u003e\nTriangles: 19120(Stallion) 19120(Skinny Stallion], 20141 (Draft horse], 21067(Unicorn]\u003cbr\u003e\nTriangles counts of props: 7121 (Saddle], 3580(Bridle], 944(Horseshoes]\u003cbr\u003e\n**LODs**: 4 Levels\u003cbr\u003e\n\u003cstrong\u003eUV mapping:\u003c/strong\u003e Non-overlapping(except for hair)\u003cbr\u003e\n\u003cbr\u003e\u003cbr\u003e\n\u003cstrong\u003eRigged:\u003c/strong\u003e Yes\u003cbr\u003e\n\u003cstrong\u003eAnimated\u003c/strong\u003e: Yes\u003cbr\u003e\n\u003cstrong\u003eNumber of Animations:\u003c/strong\u003e 29\u003cbr\u003e","imageAlt":"3D model Stallions - Game Ready horse","url":"https://www.cgtrader.com/3d-models/animal/mammal/horses-stallions","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/96k4TqqAi6cYWZNnVj4wzHAU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_GR_Horses.jpg","gridUrl":"https://media.cgtrader.com/variants/96k4TqqAi6cYWZNnVj4wzHAU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_GR_Horses.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horses-stallions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3119652/efded6ac02/stallions-game-ready-horse-3d-model-efded6ac02.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2579119","type":"listingItem","attributes":{"id":2579119,"title":"Grey Donkey Animated","price":160.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality model of grey donkey with complete texture, fur, rigging, and multiple 4K maps. This model is made with Blender 2.82a and rendered by Cycles renderer at real-world scale. \u003cbr\u003e\n4 sets of maps with different colors are available. And two sets are included in each project.\u003cbr\u003e\nIt consists of 6 objects: Body, eyes, sclerae, lacrimal glands, teeth and mouth. \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 33,869; polygons 33,818\u003cbr\u003e\nEyes: vertices 1,028; polygons 1,088\u003cbr\u003e\nSclera: vertices 964; polygons 1,024\u003cbr\u003e\nLacrimal glands: vertices 1,424; polygons 1,392\u003cbr\u003e\nTeeth: vertices 10,984; polygons 10,904\u003cbr\u003e\nMouth: vertices 13,036; polygons 11,260\u003cbr\u003e\nTotal: vertices 61,305 polygons 59,486\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nEquus_asinus_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body_Normal.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body03_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body03_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body04_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Body04_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head_ID.png, 2048*2048\u003cbr\u003e\nEquus_asinus_Head_Normal.png, 8192*8192\u003cbr\u003e\nEquus_asinus_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head03_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head03_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head04_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_Head04_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nEquus_asinus_OralCavity_Mask.png, 2048*2048\u003cbr\u003e\nEquus_asinus_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith complete controllers, it’s easy to create poses and animations.\u003cbr\u003e\nFace rigging with eyelid controller is available.\u003cbr\u003e\nLips controller and nostril controller are available.\u003cbr\u003e\nLeg IK/FK can be switched by controller, which is not seamless.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nLoopable EatGrass animation at 30 fps,\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nA shape key is used to fix interspersion of the neck. \u003cbr\u003e\nHair introduction:\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. \u003cbr\u003e\nOptimization methods:\u003cbr\u003e\nDecreasing the numbers of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"3D Grey Donkey Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/equus-asinus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zcRoeKnYpqogc9dFYrWo6L2j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Equus_asinus_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/zcRoeKnYpqogc9dFYrWo6L2j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Equus_asinus_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/equus-asinus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2579119/ca159f51a5/grey-donkey-animated-3d-model-ca159f51a5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2353363","type":"listingItem","attributes":{"id":2353363,"title":"Great Blue Heron - Ardea Herodias","price":70.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a near-realistic 3D character with full maps, rigging, fur, animation. The model is made with Blender 2.79b and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blend file, an ABC file, a FBX file, an obj and a stl file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nArdea herodias_BigFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nArdea herodias_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nArdea herodias_Body_Height.png, 4096*4096\u003cbr\u003e\nArdea herodias_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nArdea herodias_MiddleFeather01_BaseColor.png, 6000*6000\u003cbr\u003e\nArdea herodias_MiddleFeather02_BaseColor.png, 4096*4096\u003cbr\u003e\nArdea herodias_SailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nArdea herodias_WingFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nArdea herodias_WingFeatherPlane_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith a complete controller, it can be deformed well.\u003cbr\u003e\nLeg IK/FK, can be switched by custom attributes.\u003cbr\u003e\nThe neck is limited to follow the head to rotate. The limit can be switched by custom attributes. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flighting animation, frame range 0-211\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nThere are no lights and cameras.\u003cbr\u003e\n","imageAlt":"3D Great Blue Heron - Ardea Herodias","url":"https://www.cgtrader.com/3d-models/animal/bird/ardea-herodias","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sha7XoF5biaLaLnzgQToS1s4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ardea%20herodias.jpg","gridUrl":"https://media.cgtrader.com/variants/sha7XoF5biaLaLnzgQToS1s4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ardea%20herodias.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/ardea-herodias","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2353363/7bb570cada/great-blue-heron-ardea-herodias-3d-model-7bb570cada.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3676438","type":"listingItem","attributes":{"id":3676438,"title":"Barn Swallow Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a realistic barn swallow model with 6K \u0026 8K maps, fur, 4 animations, and fine rigging that controls each feather. It's made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nIt consists of feathers, body, eyelids, pupils, corneas, shoulder feathers, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nFeathers: vertices 38,916; polygons 29,440\u003cbr\u003e\nBody: vertices 25,996; polygons 25,944\u003cbr\u003e\nEyelids: vertices 386; polygons 384\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nShoulder feathers: vertices 268; polygons 222\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nTotal: vertices 67,936; polygons 58,478\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Height.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Normal.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Roughness.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Hair_Mask.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root_F and CTR_spine_root control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001, CTR_spine_roll_B.002, CTR_spine_roll_F and CTR_spine_roll_F.001 are FK controllers of the body.\u003cbr\u003e\nFK_neck_roll and CTR_neck_roll control the root of the neck.\u003cbr\u003e\nCTR_neck_roll comes with 2 customized attributes:\u003cbr\u003e\nNeckFollow controls whether the neck moves following the parent controller;\u003cbr\u003e\nCTR_spine_roll_F.001 controls the rotation.\u003cbr\u003e\nFK_neck_roll.001 is the FK controller of the neck.\u003cbr\u003e\nCTR_neck_stretch.002 is the controller of the neck, and its customized attribute NeckStretch controls whether the neck bones can be stretched.\u003cbr\u003e\nCTR_head_root is the controller of the head, and its customized attribute EyelidRoll controls the movement of the third eyelids; Head_Follow controls whether the head moves following the parent controller.\u003cbr\u003e\nCTR_mouth_roll and CTR_head_roll control the mouth.\u003cbr\u003e\nCTR_eye, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_leg_root.L and CTR_leg_root.R are IK controllers of the feet; and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_shoulder_roll.L and CTR_shoulder_roll.R are FK controllers of the shoulders, and its customized attribute WingFollow controls whether the wings rotate following the body.\u003cbr\u003e\nCTR_bigwing_roll.L, CTR_centrewing_roll.007.L, CTR_littlewing_roll.008.L, CTR_bigwing_roll.R, CTR_centrewing_roll.007.R, CTR_littlewing_roll.008.R... are FK controllers of the wings.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_tall_feather controls the tail feathers folding.\u003cbr\u003e\nEach feather comes with skinned bone and a separate controller. Besides, there are some controllers which are to rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-8 frames\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-230\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-220\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"3D model Barn Swallow Animated VFX Grace animal","url":"https://www.cgtrader.com/3d-models/animal/bird/barn-swallow-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2zXRyvbKu9x6SZwD2T1AZJHK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A1_BarnSwallow_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/2zXRyvbKu9x6SZwD2T1AZJHK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A1_BarnSwallow_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/barn-swallow-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3676438/d39b511211/barn-swallow-animated-vfx-grace-3d-model-d39b511211.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2474431","type":"listingItem","attributes":{"id":2474431,"title":"Cheetah Animated ","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic cheetah model with multiple 4K maps, fur, rigging, and animation of walking, running, and trotting. This model is made with Blender 2.81a and rendered by Cycles renderer at real-world scale.\nIt consists of 8 objects.  \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 16,552; polygons 16,476\u003cbr\u003e\nPaws: vertices 3,928;   polygons 3,784\u003cbr\u003e\nLacrimal glands:  vertices 1,072; polygons 1,060\u003cbr\u003e\nMouth: vertices 4,500; polygons 4,468\u003cbr\u003e\nPupils*2: vertices 1,156; polygons 1,216\u003cbr\u003e\nSclerae*2: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 1,349; polygons 1,320\u003cbr\u003e\nTeeth:  vertices 5,588;   polygons 5,536\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nCheetah_Body_Skin_BaseColor.JPEG, 4096*4096\u003cbr\u003e\nCheetah_Head_ID.JPEG, 2048*2048\u003cbr\u003e\nCheetah_Head_Skin_BaseColor.JPEG, 4096*4096\u003cbr\u003e\nCheetah_OralCavity_BaseColor.JPEG, 4096*4096\u003cbr\u003e\nCheetah_OralCavity_Mask.JPEG, 4096*4096\u003cbr\u003e\nCheetah_OralCavity_Normal.JPEG, 4096*4096\u003cbr\u003e\nCheetah_Pupil_Basecolor.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nIt’s scalable.\u003cbr\u003e\nFace is controlled with a UI panel combined with the shape keys, and it supports eyes blinking/closing, and the movements of nose, eyelids, corners of the mouth.\u003cbr\u003e\nFour limbs IK/FK switch, leg stretch limit, toes closing and opening can be switched by custom attributes of the gear controller.\u003cbr\u003e\nNeck and spine IK/FK switch, the rotation of the head, neck, and tail are limited to follow the body, switched by custom attributes of the square controller. \u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-11;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-24;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nNo part-name confusion when importing several models into a scene.\u003cbr\u003e\nNo external add-ons needed.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Cheetah Animated 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/cheetah-animated-fur","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qYe97giXxagQmyGrkyKuRaU4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cicada_Effect%20map05.jpg","gridUrl":"https://media.cgtrader.com/variants/qYe97giXxagQmyGrkyKuRaU4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cicada_Effect%20map05.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cheetah-animated-fur","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2474431/81e9591498/cheetah-animated-3d-model-81e9591498.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1935097","type":"listingItem","attributes":{"id":1935097,"title":"Anax imperator","price":199.99,"description":"Anax Imperator\n\nAll previews were made in C4D Arnold Render. Other files/renders has a very similar result and they are already set on each file.\n\nRENDER READY IN ALL FORMATS!\n\nThis model has been modeled with a clean topology based on quads and loops.\n\nAll High Resolution Textures (4K) \n\nFor Transparency, the model is using 2 Textures: 1 for Alpha Cutout(The main Shape of the Wing) and 1 for the Transmission (The Transparency of the Wing), but they are already set and ready for render!\n\nThe Model Contains 2 types of Hair:\nThe Poligonal Hair(It will go with FBX format)\nCinema4D Hair(Exclusive in C4d Format)\nThe Poligonal Hair is shown on Wireframe Previews!\nThe C4D Hair is shown on Grooming Preview!\n\nFully Bone Rigged!\nNo modifiers and no MorphTargets are being used, the FBX files contains all movements showed on previews just using bones!\n\nVery easy to animate.\nProcedural Flight\nProcedural Flight Turbulence\n(No keyframes needed for Wings)\n\nCheck out the Rig DEMO Video here in this page and check out all the control that you have on the model!\n\nThe Rigg is Originally made in Cinema 4D(Preview Images). In Blender file, the rig was imported as FBX, so there is no controllers (to manipulate the Rig) available in Blender File(But the model is animated too).\n\nThe Model is Subdividable\n\nMetric unit used: Centimeters\n\nFBX Animation Loops at frame 200\n\nLast Preview is to show how the model can be in a composition (Does not contains the scene)\n\n*********************\n\nThis pack includes all the following formats:\n\n.c4d (R19/Standard)\n.c4d (R19/Arnold 2.2.0) \n.blend(2.79/Cycles)\n.fbx\n.obj","imageAlt":"3D Anax imperator","url":"https://www.cgtrader.com/3d-models/animal/insect/anax-imperator","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LR6QjyUmRKDKznydsY3JUnVN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailBG5.jpg","gridUrl":"https://media.cgtrader.com/variants/LR6QjyUmRKDKznydsY3JUnVN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailBG5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/anax-imperator","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/1935097/6736669f2d/anax-imperator-3d-model-6736669f2d.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3606077","type":"listingItem","attributes":{"id":3606077,"title":"Mallard Female Animated VFX Grace","price":264.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a female mallard model with textures, feathers, rigging and animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nIt consists of body, oral cavity, tongue, teeth, eyes, third eyelids, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 3,658; polygons 3,615\u003cbr\u003e\nOral cavity: vertices 13,996; polygons 13,912\u003cbr\u003e\nTongue: vertices 7,885; polygons 7,884\u003cbr\u003e\nTeeth: vertices 768; polygons 532\u003cbr\u003e\nEyes: vertices 616; polygons 656\u003cbr\u003e\nThird eyelids: vertices 356; polygons 392\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 1,992; polygons 1,920\u003cbr\u003e\nFeathers: vertices 203,249; polygons 146,001\u003cbr\u003e\nTotal: vertices 251,396; polygons 193,728\u003cbr\u003e\nThe objects are applied Mask and Solidify modifiers\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_Bump.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_ShoulderFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_OutsideFeather_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_OutsideFeather_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Mouth_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Mouth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather06_F_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather06_B_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather05_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather04_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather04_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather03_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather03_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_F_Metallic.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather02_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather01_F_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather01_B_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_Scapulars03_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_CovertsMIV_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Feather_CovertsMIN_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A6_Mallard_Female_Body_Feather_Mask.png, 2024*2024\u003cbr\u003e\nJF0L219A6_Mallard_Female_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Neck_IK_FK controls the IK/FK switch of the neck; Neck_follow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_FoldTail controls the folding of the wings by Location.\u003cbr\u003e\nCTR_FoldTail controls the tail feather folding by the Location.\u003cbr\u003e\nCTR_FoldWing.L and CTR_FoldWing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_leg_IKFK.L and CTR_leg_IKFK.R control the non-seamless IF/FK of the legs by their customized attributes.\u003cbr\u003e\nCTR_FoldClaw.L and CTR_FoldClaw.R control the flexion and extension of the feet by their Location.\u003cbr\u003e\nCTR_IK_head controls the head in IK mode, and its customized attribute Neck_IK_follow_Head_Roll controls whether the neck rotates following the head.\u003cbr\u003e\nFine rigging makes it possible to control every feather conveniently.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\nLoopable swimming animation at 30 fps, frame range 0-15\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped combing animation at 30 fps, frame range 0-360\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 8 or larger;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12 or larger;\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"Mallard Female Animated VFX Grace realistic 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/mallard-female-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8TL3VzHhuzQzCXUefv7moBCu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A6_Mallard_Female_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/8TL3VzHhuzQzCXUefv7moBCu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A6_Mallard_Female_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mallard-female-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3606077/2633dca732/mallard-female-animated-vfx-grace-3d-model-2633dca732.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410438","type":"listingItem","attributes":{"id":3410438,"title":"Spider Pholcus  Rigged VFX Grace","price":50.0,"description":"**Introduction**\u003cbr\u003e\nThis realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, and hair. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, eyeballs, pupils.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,930; polygons 42,910\u003cbr\u003e\nEyeballs: vertices 3,200; polygons 3,284\u003cbr\u003e\nPupils: vertices 2,892; polygons 3,072\u003cbr\u003e\nTotal: vertices 49,022; polygons 49,266\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable. \u003cbr\u003e\nAnd more …\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nWe apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"pholcus 3D model Spider Pholcus Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d2UhezavMkRyPHpQWR1xV5xz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L711A1_Spider_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/d2UhezavMkRyPHpQWR1xV5xz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L711A1_Spider_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3410438/7a7e452c20/spider-pholcus-rigged-vfx-grace-3d-model-7a7e452c20.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330658","type":"listingItem","attributes":{"id":3330658,"title":"Piggy with 5 Animations VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality little white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 8 objects: Body, sclerae, pupils, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,921; polygons 49,920\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices: 3,886; polygons 3,632\u003cbr\u003e\nUpper teeth: vertices 13,882; polygons 13,392\u003cbr\u003e\nLower teeth: vertices 13,960; polygons 13,408\u003cbr\u003e\nTongue: vertices 1,183; polygons 1,168\u003cbr\u003e\nTotal: vertices 95,939; polygons 94,568\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-12;\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-9;\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-350;\u003cbr\u003e\nUnlooped playing animation at 30 fps, Frame range 0-220;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Piggy with 5 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A4_Piglet_Display_Look_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A4_Piglet_Display_Look_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330658/de857bfaee/piggy-with-5-animations-vfx-grace-3d-model-de857bfaee.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1954492","type":"listingItem","attributes":{"id":1954492,"title":"Crow - rigged - animated - Standard - PBR - VRAY Low-poly ","price":70.0,"description":"CROW\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nCinema4D R-13 and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nAll models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nTake-Off\u003cbr\u003e\nLand\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere is 1 'neck' bone, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\nThere are 25 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 18 Morph targets. (Max)\u003cbr\u003e\nThere are 25 Morph targets. (C4D)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 1 Morph position, to spread the wing tips and 5 morph positions to fold the wing\u003cbr\u003e\n\u003cbr\u003e\nFold1, Fold2, Fold3, Fold4, Fold5, Fold6, Tips-Spread (Lightwave)\u003cbr\u003e\nFold5, Fold6, Tips-Spread (Max)\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29992 verticies\u003cbr\u003e\n23748 polygons\u003cbr\u003e\n-------------\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n30105 verticies\u003cbr\u003e\n23243 polygons\u003cbr\u003e\n---------------\u003cbr\u003e\nC4D-R13:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29926 verticies\u003cbr\u003e\n38213 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 150dpi, 2000px X 2000px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\u003cbr\u003e\nCrow Anim Color HI\u003cbr\u003e\nhttps://youtu.be/hr0N4NM-CeE\u003cbr\u003e\n\u003cbr\u003e\nCrow Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/PmNi_9RdD98\u003cbr\u003e\n\u003cbr\u003e\nCrow Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/oA4ws22WT_U\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Color HI\u003cbr\u003e\nhttps://youtu.be/FcY7R5eNhpQ\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Grey HI\u003cbr\u003e\nhttps://youtu.be/ucOgacDA3ws\u003cbr\u003e\n\u003cbr\u003e\nCrow TT Grey LO\u003cbr\u003e\nhttps://youtu.be/mTqHiKh7rXo\u003cbr\u003e\n\u003cbr\u003e\nTake Off Cam2\u003cbr\u003e\nhttps://youtu.be/0tH6Efd2_io\u003cbr\u003e\n\u003cbr\u003e\nTake Off Cam1\u003cbr\u003e\nhttps://youtu.be/dSYtUwFVC7M\u003cbr\u003e\n\u003cbr\u003e\nLand 01\u003cbr\u003e\nhttps://youtu.be/x8tBLdylYlU\u003cbr\u003e\n\u003cbr\u003e\nFlyLoop 01\u003cbr\u003e\nhttps://youtu.be/At7gTPDf9Q8\u003cbr\u003e","imageAlt":"Crow - rigged - animated - Standard - PBR - VRAY 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/crow-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g87Kwr6PddctFQf588aToazm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SignatureNoType.jpg3c0f9a3d-7e9f-49a9-a4a6-58f24d82bb9fZoom.jpg","gridUrl":"https://media.cgtrader.com/variants/g87Kwr6PddctFQf588aToazm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SignatureNoType.jpg3c0f9a3d-7e9f-49a9-a4a6-58f24d82bb9fZoom.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/crow-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1954492/681aca5208/crow-rigged-animated-standard-pbr-vray-low-poly-3d-model-681aca5208.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3553750","type":"listingItem","attributes":{"id":3553750,"title":"American Black Bear Rigged VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is an American black bear model with multiple 4K maps, fur, rigging, and a real oral cavity. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, claws, tear01, tear02, nose, sclerae, irises, teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 55,100; polygons ; 55,088\u003cbr\u003e\nClaws: vertices vertices 9240; polygons ; 9,040\u003cbr\u003e\nTear01: vertices 388; polygons ; 384\u003cbr\u003e\nTear02: vertices 784; polygons ; 704\u003cbr\u003e\nNose: vertices 1,023; polygons ; 996\u003cbr\u003e\nSclerae: vertices 1,796; polygons ; 1,732\u003cbr\u003e\nIrises: vertices 1,252; polygons ; 1,248\u003cbr\u003e\nTeeth: vertices 8,332; polygons ; 7,982\u003cbr\u003e\nTotal: vertices 77,915; polygons ; 77,174\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file withour rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Eye_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A1_AmericanBlackBear_Nose_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the movement of the entire model, and its customized attribute Follow_Head controls whether the head moves following the parent controller; Follow_Neck controls whether the neck moves following the parent controller; IKFK_Leg_B_L, IKFK_Leg_B_R, IKFK_Leg_F_L and IKFK_Leg_F_R are to switch between IK/FK of the limbs, which is non-seamless; Stretch_Leg_B_L, Stretch_Leg_B_R, Stretch_Leg_F_L and Stretch_Leg_F_R control the stretch limit of the limbs.\u003cbr\u003e\nCTR_gravity controls the movement of the center of gravity of the body.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the movement of the former, middle and latter spine.\u003cbr\u003e\nCTR_foot_fr_a.L, CTR_foot_fr_a.R, CTR_foot_bk_a.L and CTR_foot_bk_a.R control the movement of the limbs.\u003cbr\u003e\nCTR_sole_roll_bk_a.L, CTR_sole_roll_bk_a.R, CTR_sole_roll_fr_a.L and CTR_sole_roll_fr_a.R control the foot pad raising, and its customized attribute Follow_ankle controls whether the ankle rotates following the foot pad.\u003cbr\u003e\nCTR_paw_root_bk_a.L, CTR_paw_root_fr_a.L, CTR_paw_root_fr_a.R and CTR_paw_root_bk_a.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b control the neck.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the movement of the eyes.\u003cbr\u003e\nCTR_eyelid_root.L and CTR_eyelid_root.R control the winkle.\u003cbr\u003e\nEach toe comes with a separate controller, the face, neck and belly come with fine controllers which control the subtle details.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without any other adjustments.\u003cbr\u003e","imageAlt":"American Black Bear Rigged VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/89Mira17ZWhRr4yct2SiGiSy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A1_AmericanBlackBear_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/89Mira17ZWhRr4yct2SiGiSy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A1_AmericanBlackBear_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/american-black-bear-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3553750/bf4f567d09/american-black-bear-rigged-vfx-grace-3d-model-bf4f567d09.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330736","type":"listingItem","attributes":{"id":3330736,"title":"Male Deer with 2 Animations  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"Male Deer with 2 Animations VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330736/7ea1cefe4a/male-deer-with-2-animations-vfx-grace-3d-model-7ea1cefe4a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410390","type":"listingItem","attributes":{"id":3410390,"title":"Tree Frog Animated VFX Grace","price":150.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality tree frog model with 4K maps, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, pupils, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 13,854; polygons 13,852\u003cbr\u003e\nPupils: vertices 1,928; polygons 2,048\u003cbr\u003e\nTongue: vertices 1,510; polygons 1,508\u003cbr\u003e\nTotal: vertices 17,292; polygons 17,408\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Body_Transparency.png, 4096*4096\u003cbr\u003e\nJU0L408A1_TreeFrog_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThe model is rigged manually and completely.\u003cbr\u003e\nThere is a facial controller to create animations, including mouth opening \u0026 closing, winking, and breathing.\u003cbr\u003e\nThe legs are controlled by IK/FK, FK comes first.\u003cbr\u003e\nScalable.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_back controls the movement of the body.\u003cbr\u003e\nCTR_eyes controls the eyes and simulates wink by scaling up and down.\u003cbr\u003e\nCTR_breath controls the breathing of the neck by location, and controls the opening and closing of the nostril.\u003cbr\u003e\nCTR_belly controls the belly breathing.\u003cbr\u003e\nCTR_IK_foot_F/B.L/R controls the movement of limbs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped jumping animation at 30fpm, frame range 0-210\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nA sculpture project and a rigging project without animation are attached.\u003cbr\u003e\n","imageAlt":"Tree Frog Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/reptile/tree-frog-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k1RMSgBzTts171WfnLTStJnY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L408A1_TreeFrog_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/k1RMSgBzTts171WfnLTStJnY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L408A1_TreeFrog_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/tree-frog-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3410390/e97d81ca9b/tree-frog-animated-vfx-grace-3d-model-e97d81ca9b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3233747","type":"listingItem","attributes":{"id":3233747,"title":"African Rhinoceros Animated VFX Grace","price":219.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality African rhinoceros model with a nice topology mesh, completely rigged and animated. We make three different animations to meet different requirements. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of two objects: Body and eyes.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 16,271; polygons 16,230\u003cbr\u003e\nEyes: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 17,235; polygons 17,254\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Body_BaseColor.jpg, 4000x4000\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Body_Normal.png, 4000x4000\u003cbr\u003e\nJF0L506A3_AfricanRhinoceros_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFacial rigging is available and supports basic expressions.\u003cbr\u003e\nThe limbs of IK/FK chains can be switched seamlessly through Ctr_B_IK/FK_Leg_R, Ctr_B_IK/FK_Leg_L, Ctr_F_IK/FK_Leg_R, Ctr_F_IK/FK_Leg_L.\u003cbr\u003e\nEach toe has a separate controller which helps control the movement of toes\u003cbr\u003e\nCtr_root controls the entire model.\u003cbr\u003e\nCtr_B_Root controls the center of gravity of the body, you can control how the tail, neck, and head follow the body by changing the customized attributes.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-40\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-14\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\n","imageAlt":"African Rhinoceros Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-rhinoceros-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L506A3_AfricanRhinoceros_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/J6yuwr5GioUnMoLyXapCv7Ys/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L506A3_AfricanRhinoceros_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-rhinoceros-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3233747/03e6692b16/african-rhinoceros-animated-vfx-grace-3d-model-03e6692b16.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"617628","type":"listingItem","attributes":{"id":617628,"title":"Cockroach rigged and animated for Cinema 4d","price":249.0,"description":"\u003cp\u003eAmerican cockroach 3D model, rigged and animated for Cinema 4d.\u003c/p\u003e\u003cp\u003eTHIS PRODUCT USES CORONA RENDER! ( But materials for Advanced render are included too)\u003c/p\u003e\u003cp\u003eThis is a realistic model of American cockroach or Periplaneta americana  for Cinema 4d v16 and up.\nAnatomically correct, fully rigged, animated, textured and ready to render with Corona render.\u003c/p\u003e\u003cp\u003eModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components.\nVisual selector ( tag on a Character object) makes interaction faster and viewport clean.\u003c/p\u003e\u003cp\u003eWalk animation is parametric and made with awesome CMotion objects, included in model hierarchy.\nIt is possible to specify any path and surface for CMotion so the Housefly will walk on it  just in a couple of clicks. Animation can be tweaked easily - timing, amplitude, phase offsets etc\u003c/p\u003e\u003cp\u003ePlease take a look at attached video to see this model in action.\u003c/p\u003e\u003cp\u003eAnimation is turned on by default, so if you want model animate model with keyframes, just disable Cmotion object.\u003c/p\u003e\u003cp\u003eDo not turn on several Cmotion objects at the same time because it will offset the controllers in a weird way.\nIf you did, turn off all CMotion objects, select all controllers and reset its transforms\n(Character menu\u0026gt; Commands\u0026gt; Reset PSR) to put rig to default pose.  \u003c/p\u003e\u003cp\u003eSometimes visual selector shows nothing, so just click couple of times on duplicate view button, nested in visual selector window, and it will show up in one of duplicated panels.\u003c/p\u003e","imageAlt":"Cockroach rigged and animated for Cinema 4d 3D","url":"https://www.cgtrader.com/3d-models/animal/insect/amercia","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MfPrs79Spp4tAX5hPdzxUkWC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cockroach-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/MfPrs79Spp4tAX5hPdzxUkWC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cockroach-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/amercia","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/617628/f24dc19190/cockroach-rigged-and-animated-for-cinema-4d-3d-model-animated-rigged-c4d.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409936","type":"listingItem","attributes":{"id":3409936,"title":"Young African Elephant Animated  VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality young African elephant model with 4K maps, hair, rigging and animations. UDIM UV is applied for body. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 8 objects: Body, left sclera, right sclera, left iris, right iris, teeth, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 67,014; polygons 66,912\u003cbr\u003e\nLeft iris: vertices 842; polygons 840\u003cbr\u003e\nRight iris: vertices 842; polygons 840\u003cbr\u003e\nLeft sclera: vertices 746; polygons 744\u003cbr\u003e\nRight sclera: vertices 746; polygons 744\u003cbr\u003e\nTeeth: vertices 3,000; polygons 2,944\u003cbr\u003e\nLacrimal caruncles: vertices 96; polygons 92\u003cbr\u003e\nLacrimal glands: vertices 176; polygons 132\u003cbr\u003e\nTotal: vertices 73,462; polygons 73,248\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Specular.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_Normal.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_Height.1001.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L711A0_AfricanElephant_Young_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nROOT_All_Body controls the entire model.\u003cbr\u003e\nCTR_FK_Body_U controls the center of gravity of the body.\u003cbr\u003e\nCTR_FK_Spine_F.001, CTR_FK_Spine_M and CTR_FK_Spine_B.001 control the former, middle and latter spine separately.\u003cbr\u003e\nCTR_FK_Tail.001 controls the root of the tail, and controls whether the tail follows the body to rotate by the customized attributes.\u003cbr\u003e\nCTR_IK_Foot_F.L, CTR_IK_Foot_F.R, CTR_IK_Foot_B.L and CTR_IK_Foot_B.R control the limbs, and each has a customized attribute IK_FK that controls the switch of IK/FK of limbs, and a customized attribute Limit_IK_Stretch that switches the stretch limit of legs on and off in IK mode.\u003cbr\u003e\nCTR_FK_Neck.001 controls the root of the neck, its customized attribute controls whether the neck follows.\u003cbr\u003e\nCTR_FK_Head controls the head, its customized attribute NoseFollow controls whether the nose follows.\u003cbr\u003e\nCTR_FK_Chin controls the jaw.\u003cbr\u003e\nCTR_FK_Root_Eye.L, CTR_FK_Root_Eye.R, CTR_FK_Eye.L and CTR_FK_Eye.R control the left eye and the right eye separately.\u003cbr\u003e\nThe ear and nose have finer rigging to make more detailed effects.\u003cbr\u003e\nThe facial rigging comes with UI control, which makes operations easy and clear, and improves efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable Walk01 animation at 30fps, frame range 0-200\u003cbr\u003e\nLoopable Walk02 animation at 30fps, frame range 0-230\u003cbr\u003e\nLoopable running animation at 30fps, frame range 0-257\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nA Displace modifier and a Subdivision Surface modifier are applied to present the bumpy skin surface. Only the render button is enabled by default.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Young African Elephant Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L711A0_AfricanElephant_Young_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/CPcdngrAJPr9giJhc1624guM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L711A0_AfricanElephant_Young_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/african-elephant-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3409936/4ea52d8129/young-african-elephant-animated-vfx-grace-3d-model-4ea52d8129.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410216","type":"listingItem","attributes":{"id":3410216,"title":"Siberian Tiger Animated  VFX Grace","price":500.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control, and animations. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-12\u003cbr\u003e\nUnlooped lying animation at 30 fps, Frame range 0-230\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-270\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Siberian Tiger Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A0_Chimpanzee_Display_B.jpg","gridUrl":"https://media.cgtrader.com/variants/SFDVAVSXeadmJN9BJwGeprcW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A0_Chimpanzee_Display_B.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3410216/21fac2d09a/siberian-tiger-animated-vfx-grace-3d-model-21fac2d09a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3251503","type":"listingItem","attributes":{"id":3251503,"title":"Boer Goat  with 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer at real-world scale. The skin maps and hair maps are made separately for some realism.\u003cbr\u003e\nIt consists of 11 objects: Body, sclerae, irises, lacrimal glands, lacrimal caruncles, upper teeth, lower teeth, upper gums, lower gums, tongue, horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 83,844; polygons 83,842\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nIrises: verticess 2,340; polygons 2,368\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper gums: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gums: vertices 6,485; polygons 6,372\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nHorns: vertices 9,834; polygons 9,830\u003cbr\u003e\nTotal: vertices 181,324; polygons 180,250\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_SSS.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_Mask.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the former spine;\u003cbr\u003e\nCTR_Neck_a controls the root of the neck;\u003cbr\u003e\nCTR_Neck_c controls the head.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render Properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n","imageAlt":"Boer Goat with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A2_BoerGoat_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/VyqY5buMfBvG84zhJSr57U9o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A2_BoerGoat_Example_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-with-1-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3251503/ae2e9d091c/boer-goat-with-1-animation-vfx-grace-3d-model-ae2e9d091c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3258887","type":"listingItem","attributes":{"id":3258887,"title":"Duckling Animated VFX Grace","price":298.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\n This is a high-quality duckling model with multiple 4K maps, 2 different basecolor maps included, rigging, animations and fur. There are two common animations and one swimming group animation. The model is made with Blender and Cycles at real-world scale.\u003cbr\u003e\nIt consists of 5 objects: Body, pupils, sclerae, lacrimal caruncles, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 17,085; polygons 17,050\u003cbr\u003e\nPupils: vertices 644; polygons 656\u003cbr\u003e\nSclerae: vertices 548; polygons 544v\nLacrimal caruncles: vertices 80; polygons 56\u003cbr\u003e\nTongue: vertices 1,087; polygons 1,072\u003cbr\u003e\nTotal: vertices 19,444; polygons 19,378\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0JB11A0_Duckling_Body_ID.png, 3840x3840\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJC0JB11A0_Duckling_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0JB11A0_Duckling_Tongue_Normal.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it can be deformed properly.\u003cbr\u003e\nThe IK/FK of the neck can be switched, which is non-seamless.\u003cbr\u003e\nThe IK/FK of legs can be switched, which is non-seamless.\u003cbr\u003e\nWink or other basic eye animations are supported\u003cbr\u003e\nIt's not scalable. \u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 1-300\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range: 1-240\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 1-17\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThere are two basecolor maps that can be switched freely. Please duplicate the body material and hair materials, and then change the basecolor map if a duckling of a different color is needed.\u003cbr\u003e\nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"Duckling Animated VFX Grace animal 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/duckling-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nMcpx64k1taBVNKLS37GWYfD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0JB11A0_Duckling_Effect%20map09.jpg","gridUrl":"https://media.cgtrader.com/variants/nMcpx64k1taBVNKLS37GWYfD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0JB11A0_Duckling_Effect%20map09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/duckling-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3258887/04cf46c126/duckling-animated-vfx-grace-3d-model-04cf46c126.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2654594","type":"listingItem","attributes":{"id":2654594,"title":"Realistic Raccoon and Red Panda","price":79.99,"description":"Realistic Raccoons for realistic games! (Includes the Poly Art version too)\n\nIncludes the Source MAX files with animations Blend Shapes/ Morphs to add more variations\n\n Include UnityPackage and Unreal Package ..\n\nIncluded also the Poly Art version\n\nCompatible with fur Assets\nNo environment included","imageAlt":"Realistic Raccoon and Red Panda 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-raccoon-and-red-panda","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nxvbzTyixYr4AfFGUGVF5C3W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/5%20-%20Copy.jpg","gridUrl":"https://media.cgtrader.com/variants/nxvbzTyixYr4AfFGUGVF5C3W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5%20-%20Copy.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-raccoon-and-red-panda","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":149,"name":".bip","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2654594/dff6d078ba/realistic-raccoon-and-red-panda-3d-model-dff6d078ba.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"888611","type":"listingItem","attributes":{"id":888611,"title":"Jellyfish rigged and animated for Cinema 4d","price":249.0,"description":"This is realistic 3d model of the Aurelia aurita (also called the common jellyfish, moon jellyfish, moon jelly, or saucer jelly) for Cinema 4d v16 and up. \nAnatomically correct, rigged, animated, textured and ready to render.\n\nRig combines control objects keyframing and simulation for organic movement. And it is almost realtime, so it is possible to animate highres render geometry.\nSimulation settings and weightmaps can be adjusted to achieve desired motion.\n\nModel comes with cached loop copy of main body and hair. Loop animation length is 50 frames.\n\nLatest versions of Cinema 4d seem to have a little different belt cloth tag behaviour comparing to R16 wich is used in the rig. That is why there is a second version of this model for Cinema 4d versions 19 and up, that behaves correctly in these versions. Please use this file if you are having troubles with main body movement.\n\nFeel free to contact me if you have any questions or need this model in other formats.","imageAlt":"Jellyfish rigged and animated for Cinema 4d 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/jellyfish-rigged-and-animated-for-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Qw51oiKzY5YEikWwrDPmyC2D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/jellyfish-rigged-and-animated-for-cinema-4d-3d-model-low-poly-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/Qw51oiKzY5YEikWwrDPmyC2D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/jellyfish-rigged-and-animated-for-cinema-4d-3d-model-low-poly-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/jellyfish-rigged-and-animated-for-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/888611/8bce98379a/jellyfish-rigged-and-animated-for-cinema-4d-3d-model-8bce98379a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2760762","type":"listingItem","attributes":{"id":2760762,"title":"Ostrich Animated","price":320.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality struthio camelus model with multiple 6K body maps and feather maps. Fur is made with feathers and hair for a realistic effect. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 14 objects: body, two lacrimal glands, two eyes, tail feathers, 6 wing feathers, body feathers, neck feathers.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 8,705; polygons 8,651\u003cbr\u003e\nLacrimal glands: vertices 418; polygons 360\u003cbr\u003e\nEyes: vertices 872; polygons 888\u003cbr\u003e\nTail feathers: vertices 1,170; polygons 780\u003cbr\u003e\nWing feathers: vertices 34,170; polygons 22,780\u003cbr\u003e\nBody feathers: vertices 28,020; polygons 18,680\u003cbr\u003e\nNeck feathers: vertices 24,840; polygons 16,560\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nStruthioCamelus_Male_Body_BaseColor.png, 6144*6144\u003cbr\u003e\nStruthioCamelus_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nStruthioCamelus_Hair_Region.png, 4096*4096\u003cbr\u003e\nStruthioCamelus_Male_Body_Feather_BaseColor.png, 1920*1080\u003cbr\u003e\nStruthioCamelus_Male_Body_Feather1_BaseColor.png, 1920*1080\u003cbr\u003e\nStruthioCamelus_Male_Body_Feather2_BaseColor.png, 1920*1080\u003cbr\u003e\nStruthioCamelus_Male_Body_Feather3_BaseColor.png, 1920*1080\u003cbr\u003e\nStruthioCamelus_Male_Body_Hair_BaseColor.png, 6144*6144\u003cbr\u003e\nStruthioCamelus_Male_Tail_Feather_BaseColor.png, 1920*1080\u003cbr\u003e\nStruthioCamelus_Male_Wing_Feather_BaseColor.pn, 1080x1080\u003cbr\u003e\nStruthioCamelus_Male_Wing_Feather1_BaseColor.png, 1920*1080\u003cbr\u003e\nStruthioCamelus_Normal.png, 6144*6144\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers manually created with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_Gravity_a controls the center of gravity of the body.\u003cbr\u003e\nCTR_Neck_a controls the neck with custom attributes.\u003cbr\u003e\nCTR_Head_a controls the rotation of the head.\u003cbr\u003e\nCTR_Chin_a controls the opening and closing of the mouth.\u003cbr\u003e\nCTR_Eyeball_a.L/R controls the rotation of the eyes.\u003cbr\u003e\nCTR_TailRoll_a/b/c controls the rotation of the tail.\u003cbr\u003e\nCTR_IK/FK_Neck switches between IK/FK chain of neck.\u003cbr\u003e\nCTR_IK_FK_Leg_a.L switches between IK/FK chain of legs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped running animation at 30 fps, frame range 0-100;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-46, the animation of right legs are made by staggering the animation of left legs. \u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe feathers are made with instance objects in the particle system. It was converted to real models with the original particle system for future modification.\u003cbr\u003e\nThe surface feathers are controlled by a Surface Deform modifier. The feathers on the chest are rigged with skinning. Others are controlled by Bone Parenting.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"3D Ostrich Animated","url":"https://www.cgtrader.com/3d-models/animal/bird/struthiocamelus","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TBMCmfFwm1KLKfS5A2F7bEUP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/StruthioCamelus_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/TBMCmfFwm1KLKfS5A2F7bEUP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/StruthioCamelus_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/struthiocamelus","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2760762/3661d48641/ostrich-animated-3d-model-3661d48641.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"140260","type":"listingItem","attributes":{"id":140260,"title":"Photoreal HD Giraffe - 3d model","price":79.45,"description":"Very realistic giraffe model. Ready to use.\n\n4096 x 4096 diffuse, specular and bump maps.\n\nComplete walking animation (but the previews are short).\n\neye blinking.\n\nmouth and lips opening.\n\ntongue motion.\n\nfur (can be removed).\n\nNote: When you open the file, choose \"adopt gamma and lut settings\".\n\nThe FBX and OBJ formats don´t have fur, animation or rigging, but are completely mapped.\n\nIf you have questions, please contact us.\n\n","imageAlt":"animated Photoreal HD Giraffe - 3d model","url":"https://www.cgtrader.com/3d-models/animal/mammal/photoreal-hd-giraffe-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8NL5PVUB8Cwd9NiBabxNodws/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/photoreal-hd-giraffe-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/8NL5PVUB8Cwd9NiBabxNodws/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/photoreal-hd-giraffe-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/photoreal-hd-giraffe-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/140260/cfd028bf2a/photoreal-hd-giraffe-3d-model-3d-model-cfd028bf2a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1971760","type":"listingItem","attributes":{"id":1971760,"title":"House finch - rigged - animated - Standard PBR VRAY","price":150.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up standard maps\u003cbr\u003e\nRigged and Animated for Lightwave 2019 PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up standard maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up PBR maps\u003cbr\u003e\nRigged and Animated for 3DS MAX 2017 and up VRAY maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e","imageAlt":"3D model House finch - rigged - animated - Standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HF-Sig-01.jpg","gridUrl":"https://media.cgtrader.com/variants/U6DcpTr1GfB4dwmsqLSf4Nvk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HF-Sig-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated-597d7ec9-d942-4ccb-8c22-59ae7ff93c60","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1971760/b8d84efac6/house-finch-rigged-animated-standard-pbr-vray-3d-model-b8d84efac6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1026847","type":"listingItem","attributes":{"id":1026847,"title":"Great White Shark - Octane Support","price":39.99,"description":"This Great White Shark is perfect for your videogame projects or for your pre-rendered scenes in Octane.\n\nTextures include a 16k resolution (16384x8192) diffuse texture for film, or a 4096x2048 diffuse texture for videogames.\n The package includes 2 normal tiling textures for extra detail, a 4k normal map and specular masks, and the model also contians non-overlapping lightmap UVs on the second channel (for lightbaking in game engines).\n\nThe shark also includes 4 LOD Levels, and comes fully animated, with the following animations:\n\n- Slow Swimming\n- Fast Swimming\n- Attack (looping)\n- Pose left\n- Pose Right\n- Idle\n\nThe left and right poses can be combined in game engine with the swimming animation to produce accurate turning.\n\nThe Rig also includes a jaw bone and chin bone, for accurate stretching of the mouth when it opens.\n\n","imageAlt":"3D asset Great White Shark - Octane Support","url":"https://www.cgtrader.com/3d-models/animal/fish/great-white-shark-octane-support","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bE5SjQ7w3nYR1VXdtXFNh6nY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail%20Octane%20New.jpg","gridUrl":"https://media.cgtrader.com/variants/bE5SjQ7w3nYR1VXdtXFNh6nY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail%20Octane%20New.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/great-white-shark-octane-support","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/1026847/fdf523e69b/great-white-shark-octane-support-3d-model-fdf523e69b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2043643","type":"listingItem","attributes":{"id":2043643,"title":"Low-Poly Rat Rigged-Animated Mouse 3D Model","price":12.0,"description":"**Realistic Rat Black rigged animated lowpoly 3D Model**\n\u003e Features: This Pack includes Realistic Rat rigged animated lowpoly 3D Model. Well arranged data by names and separated Folders.\n\n**For what you are paying for$ ( **Money-Back Guarantee | Read Description Carefully Before Purchasing **)**\n\nMeshes: Lowpoly Rat (See Images)\n\nRigged: Rigged Rat\n\nAnimated: Walk,death,rest,run,stand, Eat etc 'If you need extra Animations please feel free to contact us'\n\nTextures: High Quality Rat Texture diffuse, Normal\n\n3D FORMATS: 3Dmax, C4D, Blender, Fbx, Obj, Dae, 3ds, Stl\n\nReal world scale,Optimized For Real time rendering and VR-AR Lowpoly games.So order now this Realistic Rat rigged animated lowpoly 3D Model. You can easily set this Rat black rigged animated lowpoly 3D Model in your natural game environment. The model is highly accurate and consists of correct geometry, detail, materials and textures are included. I hope you enjoy my work and hope our Black Rat rigged animated lowpoly 3D Model make your game environment perfect. So what are you waiting for.!\n\nKeep Visiting for more amazing Uploads by Fattoo_Creater.. Thank's","imageAlt":"Low-Poly Rat Rigged-Animated Mouse 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/low-poly-rat-rigged-animated-mouse-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3Fu471oAF8wHHyPQjif5b2AK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rat_Rigged_Animated_View1_FattooCreater.jpg","gridUrl":"https://media.cgtrader.com/variants/3Fu471oAF8wHHyPQjif5b2AK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rat_Rigged_Animated_View1_FattooCreater.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/low-poly-rat-rigged-animated-mouse-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2043643/a002527593/low-poly-rat-rigged-animated-mouse-3d-model-3d-model-a002527593.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3349259","type":"listingItem","attributes":{"id":3349259,"title":"Male Pig Rigged VFX Grace","price":180.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Male Pig Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/3x9WD6wytZfeywRmUb35SaRn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3349259/f0681e5066/male-pig-rigged-vfx-grace-3d-model-f0681e5066.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2122212","type":"listingItem","attributes":{"id":2122212,"title":"raven paper sculpture of crow perched on branch in forest","price":14.95,"description":"the raven can be rendered in cycles and in eevee. All the the pictures are rendered with cycles. All textures are packed into the .blend file. watch the videos for more information","imageAlt":"3D raven","url":"https://www.cgtrader.com/3d-models/animal/bird/raven-b6f7f9f8-ff21-469e-ac6f-3df99384b932","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/14UK524jkWpLXD1hgyMqPKUB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgt2.jpg","gridUrl":"https://media.cgtrader.com/variants/14UK524jkWpLXD1hgyMqPKUB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgt2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/raven-b6f7f9f8-ff21-469e-ac6f-3df99384b932","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2122212/f57e9006d6/raven-paper-sculpture-of-crow-perched-on-branch-in-forest-3d-model-f57e9006d6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1956614","type":"listingItem","attributes":{"id":1956614,"title":"Griffon Vulture - rigged - animated","price":199.0,"description":"Griffon Vulture\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 30 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 30 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-A1\u003cbr\u003e\nWingFold-A2b\u003cbr\u003e\nWingFold-A2d\u003cbr\u003e\nWingFold-A2e\u003cbr\u003e\nWingFold-A3\u003cbr\u003e\nWingFold-A3b\u003cbr\u003e\nWingFold-A4\u003cbr\u003e\nWingFold-A5\u003cbr\u003e\nWingFold-A6\u003cbr\u003e\nWingFold-A7\u003cbr\u003e\nWingTIpsDN\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture:\u003cbr\u003e\n38788 verticies\u003cbr\u003e\n19305 polygons\u003cbr\u003e\n\u003cbr\u003e\nTree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n2399 verticies\u003cbr\u003e\n2458 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n266 verticies\u003cbr\u003e\n288 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nVulture, Tree, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n41453 verticies\u003cbr\u003e\n22051 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture:\u003cbr\u003e\n38788 verticies\u003cbr\u003e\n37005 polygons\u003cbr\u003e\n\u003cbr\u003e\nTree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n2433 verticies\u003cbr\u003e\n2458 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n266 verticies\u003cbr\u003e\n288 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nVulture, Tree, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n41487 verticies\u003cbr\u003e\n39751 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cbr\u003e\n\u003cbr\u003e\nadditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture FlyLoop1\u003cbr\u003e\nhttps://youtu.be/ZOYr5eksMGU\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture FlyLoop2\u003cbr\u003e\nhttps://youtu.be/nh6-l6Dsnu4\u003cbr\u003e\n\u003cbr\u003e\nGriffon Vulture 01\u003cbr\u003e\nhttps://youtu.be/EtkYN3azgjo\u003cbr\u003e\n\u003cbr\u003e\nPhenome\u003cbr\u003e\nhttps://youtu.be/eRH_qNlLKoA\u003cbr\u003e","imageAlt":"3D Griffon Vulture - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/griffon-vulture-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Fh33UncYJynzqJPuYuF2rFPw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GV_Sig_Color.jpg","gridUrl":"https://media.cgtrader.com/variants/Fh33UncYJynzqJPuYuF2rFPw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GV_Sig_Color.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/griffon-vulture-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956614/1039e05c15/griffon-vulture-rigged-animated-3d-model-1039e05c15.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956608","type":"listingItem","attributes":{"id":1956608,"title":"GoldFinch - rigged - animated - Standard - PBR - VRAY","price":150.0,"description":"GoldFinch\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\nLightwave 2019 PBR maps\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3DS MAX 2017 and up PBR maps\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4 maps\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n\u003cbr\u003e\nA Base Scene (no animation base pose)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-ZERO.lws (LightWave)\"\u003cbr\u003e\n\"GFinch-ZERO-CM-05.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\n\"GFinch-TakeOff-Land.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-LandTakeoff-CM-2.max\n\u003cbr\u003e\n\"GFinch-FLyLoop.lws\" (LightWave)\u003cbr\u003e\n\"GFinch-FlyLOOP-CM.max\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 2 'neck' bones (3ds Max) one neck bone (LightWave), a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets. (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nThere are 15 Morph targets. (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 9 Morph targets: \u003cbr\u003e\n...located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (LightWave) \u003cbr\u003e\n...located when you select the mesh and go to \"Modify\" =\u003e \"Morpher\" (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have the following Morph positions\u003cbr\u003e\n\u003cbr\u003e\nFold-Complete, Fold-Complete1, Fold-Complete2, WingTipsSpread-01, WingTipsSpread-02 (LightWave)\u003cbr\u003e\n\u003cbr\u003e\nFoldedWing, WingtipSpread01, WingtipSpread02 (3ds Max)\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nThe eyelids and eyebrows can be manipulated via:\u003cbr\u003e\nEyebrowsDN, EyebrowsUP, EyelidClosed (Both)\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching of Turbosmooth, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightWave\u003cbr\u003e\nLightWave Real Geometry:\u003cbr\u003e\n13454 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------\u003cbr\u003e\n3ds Max\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n13478 verticies\u003cbr\u003e\n8757 polygons\u003cbr\u003e\n\u003cbr\u003e\n\nThe feathers are geometry so no plugins are required. \u003cbr\u003e\n\u003cbr\u003e\nThis also allows the model to render very quickly, espcially when copmared to hair type plugins.\u003cbr\u003e\n\u003cbr\u003e\nare RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim Grey\u003cbr\u003e\nhttps://youtu.be/Cu8KQV7v2ZQ\u003cbr\u003e\n\u003cbr\u003e\nGF Land Anim\u003cbr\u003e\nhttps://youtu.be/XMSN9NBbiVE\u003cbr\u003e\n\u003cbr\u003e\nGF Land Grey\u003cbr\u003e\nhttps://youtu.be/A1NYor1-Fqo\u003cbr\u003e\n\u003cbr\u003e\nGF TT 01\u003cbr\u003e\nhttps://youtu.be/dnZVO8wJlzc\u003cbr\u003e\n\u003cbr\u003e\nGF TT 02\u003cbr\u003e\nhttps://youtu.be/LAwPhgEdYFM\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 01\u003cbr\u003e\nhttps://youtu.be/1uEAEl5Sw04\u003cbr\u003e\n\u003cbr\u003e\nGF TT wire 02\u003cbr\u003e\nhttps://youtu.be/sVysxZMY5kY\u003cbr\u003e\n","imageAlt":"3D model GoldFinch - rigged - animated - Standard - PBR -","url":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GFinch-Sig247.jpg","gridUrl":"https://media.cgtrader.com/variants/pbamnbwqZwK9z3zHHk32fhJb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GFinch-Sig247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/goldfinch-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956608/212ee158d4/goldfinch-rigged-animated-standard-pbr-vray-3d-model-212ee158d4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"733646","type":"listingItem","attributes":{"id":733646,"title":"Chimpanzee with realistic fur","price":320.0,"description":"High Detailed Photorealistic Chimpanzee, completely UVmapped and smoothable, made with 3Ds Max 2014\n+ Hairfarm+rigging. The scene is just a base animation.\n\nPlease Use the Layers.\n\nScene:\nFor faster rendering and stability.\nIt is a basic scene divide into two scenes (Fur render and Vray render)\nBASE SCENE is: gorila_turbo_Hair.max\nMaterials in both stages are attached and the lights are the same.\n\nWarning:\nScene is created in 3dsmax 2014, Vray 3 + Hairfarm2,\n\nRigging and sample base animation is in BONES RIG System+ spline animation controler .\n\nAnimation: Only 50 frame pose(in images)\nMore info in images.\n\nHead + body :Diffuse texture: 4096x4096\nHead + body :Specular texture: 4096x4096\nHead + body : Bump texture: 4096x4096\nHead + body : Normal texture: 4096x4096\nHead + body : Displace: 4096x4096\n\nEye color Diffuse: 1024x1024\nEye specular Diffuse: 1024x1024\n\nFur:\nComplete kink texture\nComplete Length texture\nComplete density texture","imageAlt":"3D asset Chimpanzee with realistic fur","url":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-with-realistic-fur","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Cf2kdxL5GFeVfE7Bu2JsV3Es/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/chimpanzee-with-realistic-fur-3d-model-low-poly-animated-rigged-max-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/Cf2kdxL5GFeVfE7Bu2JsV3Es/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/chimpanzee-with-realistic-fur-3d-model-low-poly-animated-rigged-max-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/chimpanzee-with-realistic-fur","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/733646/4758a60930/chimpanzee-with-realistic-fur-3d-model-4758a60930.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3475570","type":"listingItem","attributes":{"id":3475570,"title":"Bactrian Camel Rigged VFX Grace","price":179.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis Bactrian camel model is with 4K texture maps, rigging, and hair. The hair is generated in multiple layers for a realistic result. The model is made with Blender and Cycles renderer at real-world scale. The model consists of 9 objects: Body, 2 lacrimal glands, 2 pupils, 2 sclerae, tongue, teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 39,106; polygons 39,058\u003cbr\u003e\n2 Lacrimal glands: vertices 1,080; polygons 1,072\u003cbr\u003e\n2 Pupils: vertices 740; polygons 752\u003cbr\u003e\n2 Sclerae: vertices 548; polygons 544\u003cbr\u003e\nTongue: vertices 602; polygons 600\u003cbr\u003e\nTeeth: vertices 18,300; polygons 17,624\u003cbr\u003e\nTotal: vertices 60,376; polygons 59,650\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L506A1_BactrianCamel_Body_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Body_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Skin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Skin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tongue_SSS.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_Roughness.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT.L controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of the gravity of the body.\u003cbr\u003e\njaw_master controls the rotation of the jaw.\u003cbr\u003e\nCTR_IK_F_ankle.001.L/R control the location and rotation of the fore ankles, and with customized attributes: F_Leg_IK-FK, F_Leg_Stretch.\u003cbr\u003e\nCTR_foot.L/R control the location and rotation of the hind feet, and with customized attributes: B_Leg_IK-FK, B_Leg_Stretch.\u003cbr\u003e\nCTR_belly_a.L/R control breathing of the belly.\u003cbr\u003e\nCTR_IK_B_ankle.002.L/R control the rotation of the hind feet.\u003cbr\u003e\nIK_F_thigh.003.L/R controls the rotation of the ankle of the forefeet.\u003cbr\u003e\nCTR_Neck_IK comes with customized attributes: Neck IK-FK that controls the switch of IK/FK of the neck and HeadFollow.\u003cbr\u003e\nFacial rigging is available.\u003cbr\u003e\nThe non-seamless switch of IK/FK of limbs, and the stretch limit are controlled by the customized attributes of foot controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nTo run faster, the fur is hidden, and with Render enabled. You can enable the Display if needed.\u003cbr\u003e\nIf this high resolution is not necessary, here are some optimization methods:\u003cbr\u003e\n1. Enable Simplify in Render Properties tab when rendering.\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n3. Decrease the number of children, and increase the thickness of hair.\u003cbr\u003e\n\n\n","imageAlt":"3D model Bactrian Camel Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/bactrian-camel-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cA69hafX1vJiuHgMptRYimTf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A1_BactrianCamel_Display_Caravan_01.jpg","gridUrl":"https://media.cgtrader.com/variants/cA69hafX1vJiuHgMptRYimTf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A1_BactrianCamel_Display_Caravan_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bactrian-camel-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3475570/64532a21f8/bactrian-camel-rigged-vfx-grace-3d-model-64532a21f8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2177509","type":"listingItem","attributes":{"id":2177509,"title":"Gameready Horse Rigged Animated Lowpoly 3D Model","price":25.0,"description":"**Realistic Animal Gameready Horse Rigged Animated Lowpoly 3D Model Collection Pack**\n\n\u003eFeatures: - This Pack includes Realistic Animal Gameready Horse Rigged Animated Lowpoly 3D Model Collection Pack. Well arranged data by names and separate folders.\n\n$You are paying for ( **Money-back guarantee | Read description carefully before purchasing** )\n\n- Meshes:- Lowpoly Animal Horse 3D Model LOD1 + Highpoly Animal Horse 3D Model LOD2 , Hairs, Tail (See Images | **Note:- Same Mesh But Different Texture** ) \n- Animation:- 20+ real world Animal Horse walk, run, eat, attack etc Animations.\n- Textures:- High Quality Realistic Animal Horse Textures | 2048x2048 | 3 Type(See Image:-Palomino,Brown,White)Texture Diffuse, Texture Normal Mape\n- Polygons:- Gameready Animal Horse 3D Model\n\n1. Lowpoly| Verts/800 \u0026 Faces/900\n\n1. Highpoly| Verts/1600 \u0026 Faces/1600\n\n- 3D Format:- You can request other 3d formats | 3dmax.....?\n\n\u003e Quick Response ( After Model Purchase )\n\n- Quick Support (** let us know if you have any problem **)\n\nReal world scale,Optimized For Real time rendering and VR-AR lowpoly games.The model is highly accurate and consists of correct geometry , details, materials and textures are included.So order now this Gameready Realistic Animal Horse Rigged Animated Lowpoly 3D Model Collection Pack. You can easily set ( Just drag \u0026 drop ) this Realistic Animal Horse Rigged-Animated Lowpoly 3D Model Collection Pack in your Realistic 3d project environment. Detailed enough for close-up rendering. I hope you like our work and hope our Realistic Animal Horse Rigged-Animated Lowpoly 3D Model Collection Pack make your 3d project scene environment perfect.So what are you waiting for.!","imageAlt":"animated Gameready Horse Rigged Animated Lowpoly 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/gameready-horse-rigged-animated-lowpoly-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cmubQt8v11Ho7bHnJbd4BgA7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Horse_Pack_View1_World3D.jpg","gridUrl":"https://media.cgtrader.com/variants/cmubQt8v11Ho7bHnJbd4BgA7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Horse_Pack_View1_World3D.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/gameready-horse-rigged-animated-lowpoly-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2177509/97cdf3960a/gameready-horse-rigged-animated-lowpoly-3d-model-3d-model-97cdf3960a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2760776","type":"listingItem","attributes":{"id":2760776,"title":"Golden Snub-nosed Monkey Animated","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality model of a golden snub-nosed monkey (Rhinopithecus Roxellana) with multiple 4K maps, rigging, animation, and hair. The skin map and the fur map of the body are made separately, which makes the character more realistic. The character is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: body, lacrimal glands, pupils, corneas, tongue, upper jaw, lower jaw\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 17,042, polygons 16,980\u003cbr\u003e\nLacrimal glands: vertices 196, polygons 192\u003cbr\u003e\nPupils: vertices 1,668, polygons 1,728\u003cbr\u003e\nCorneas: vertices 724, polygons 768\u003cbr\u003e\nTongue: vertices 895, polygons 874\u003cbr\u003e\nUpper jaw: vertices 7,711, polygons 7,487\u003cbr\u003e\nLower jaw: vertices 7,043, polygons 6,830\u003cbr\u003e\nTotal: vertices 34741; polygons 34357\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nRhinopithecus_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Body_Normal.png, 8192*8192\u003cbr\u003e\nRhinopithecus_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nRhinopithecus_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Mask01.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Mask02.png, 2048*2048\u003cbr\u003e\nRhinopithecus_Head_Normal.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nSimple facial expressions can be made with facial rigging\u003cbr\u003e\nSpine IK/FK, with squeeze and stretch controller\u003cbr\u003e\nLegs and arms stretch\u003cbr\u003e\nSwitch IK/FK chain of limbs through the custom attributes of Thigh_F_parent.L, which isn’t seamless.\u003cbr\u003e\nEach finger has a separate controller\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nRunning animation with the action strip whose duration was scaled down to 0.727, frame range 0-160\u003cbr\u003e\nLoopable walking animation, frame range 0-380\u003cbr\u003e\nSomersault animation with the action strip whose duration was scaled down to 0.255, frame range 0-69\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Golden Snub-nosed Monkey Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/rhinopithecus-roxellana","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kmT4r9w7aibQT6YBaeGRq965/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0K516A1_Rhinopithecus_Display_A_02.jpg","gridUrl":"https://media.cgtrader.com/variants/kmT4r9w7aibQT6YBaeGRq965/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0K516A1_Rhinopithecus_Display_A_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rhinopithecus-roxellana","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2760776/9f4c43aa01/golden-snub-nosed-monkey-animated-3d-model-9f4c43aa01.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3409984","type":"listingItem","attributes":{"id":3409984,"title":"Russell Viper Animated VFX Grace","price":220.0,"description":"**Introduction**\u003cbr\u003e\nThe model is made after Russell Viper in the real world and two sets of texture maps are available, which can be changed as per your need. There are multiple 4K maps, multiple unlooped animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 7 objects: Body, gum, teeth, pupils, sclerae, tongue, scales.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,964; polygons 25,962\u003cbr\u003e\nGum: vertices 672; polygons 644\u003cbr\u003e\nTeeth: vertices 1,720; polygons 1,682\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 512; polygons 506\u003cbr\u003e\nScales(total): vertices 1,874,169; polygons 1,677,398\u003cbr\u003e\nTotal: vertices 1,905,221; polygons 1,708,496\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation, which is rotated 90 degrees over the X axis by default. \u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Teeth_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to handle. The features are as follows:\u003cbr\u003e\nCTR_Chin controls opening and closing of the mouth.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_Tongue_Route controls the sticking out of tongue.\u003cbr\u003e\nCTR_Tooth_Roll controls the teeth.\u003cbr\u003e\nCTR_Head controls the rotation of the head, and comes with the customized attributes: IK/FK Controller Switch.\u003cbr\u003e\nCTR_IK_Body_01~10 control the body.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nJU0L908A2_RussellViper_Animation_2.91.2.blend includes 10 unlooped animations at 30fps, and each contains 100 frames. \u003cbr\u003e\nNo scale is included in this project for running faster. \u003cbr\u003e\nJU0L908A2_RussellViper_Crawl_2.91.2.blend comes with scales and an animation: Unlooped crawling animation at 30fp, frame range 0-100.\u003cbr\u003e\nThe scales need to be enabled manually.\u003cbr\u003e\nNotice: The animation can be exchanged with JU0L908A2_RussellViper_Crawl_2.91.2.blend.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe scales of this character are real mesh models.\u003cbr\u003e\nSSS effect is lowered to improve rendering time. And you can raise it back for a more realistic effect.\u003cbr\u003e\nThe model can be directly rendered in the current project.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Russell Viper Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aTijFBmzvg63bRWjEJcGwfpM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mpv-shot0007.jpg","gridUrl":"https://media.cgtrader.com/variants/aTijFBmzvg63bRWjEJcGwfpM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mpv-shot0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3409984/4eb3533271/russell-viper-animated-vfx-grace-3d-model-4eb3533271.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1953681","type":"listingItem","attributes":{"id":1953681,"title":"Golden Eagle - rigged - animated standard PBR VRAY","price":199.0,"description":"Rigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3ds Max 2017 and up - PBR Version\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4\u003cbr\u003e\nCinema4D r13\u003cbr\u003e\nOBJ (includes base obj and morph target objs)\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the 'ROOT' bone\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 23 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object' =\u003e 'Properties' =\u003e 'Deform' (Lightwave)\u003cbr\u003e\nlocated when you select the mesh and go to 'Modify' =\u003e 'Morpher' (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25757 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop-tree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3553 verticies\u003cbr\u003e\n3639 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29408 verticies\u003cbr\u003e\n21265 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25799 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3563 verticies\u003cbr\u003e\n3627 polygons\u003cbr\u003e\n\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29460 verticies\u003cbr\u003e\n21189 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cbr\u003e","imageAlt":"3D model Golden Eagle - rigged - animated standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/golden-eagle-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kdhgUtJ6QygmLrUsoofTBY2U/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig105-247.jpg","gridUrl":"https://media.cgtrader.com/variants/kdhgUtJ6QygmLrUsoofTBY2U/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig105-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/golden-eagle-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1953681/c85d404fed/golden-eagle-rigged-animated-standard-pbr-vray-3d-model-c85d404fed.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2693480","type":"listingItem","attributes":{"id":2693480,"title":"Rigged and Animated Stallion","price":139.99,"description":"PBR Rigged\u0026Animated Stallion  (Horse)\n\n- No Render post processing\n- PBR Specular\n- Fully rigged in Cinema 4d and  include head  rig. \n- Include walk animaton made with Cmotions. So it can be easy modified.\n- Include dynamics Hair. Can be easy disable if you don't need.(as body fur)\n- Different hair styles.\n- Cleane\u0026organized scene with layers. No lights included.\n- Clean topology and high resolution textures (up to 8k)\n- Don't use any plugins, but if you use old cinema versions you can get warning about \"Delta Mush\", it's ok just delete it(located below model). \n\n\u003cb\u003eTextures\u0026Shaders:\u003c/b\u003e\u003cbr\u003e\nPBR(Specular). Color, Specular,  AO,  Roughness,  Normals, Height. (.png)\u003cbr\u003e\nHi-res and very detailed textures, up to 8K.  \u003cbr\u003e\nColors:  Black, Gray, Creame, Pearl, Pinto, Pinto black\u0026white, Pinto dark\u0026light, Rose, RoseGray, White, White\u0026dark, LightGray.\u003cbr\u003e\n\n\u003cb\u003ePolycount:\u003c/b\u003e\u003cbr\u003e\nPoligons 21970\u003cbr\u003e\nVertices: 21844\u003cbr\u003e\n\n\u003cb\u003eFile formats:\u003c/b\u003e\u003cbr\u003e\n.Obj .Fbx .C4d  .3ds","imageAlt":"Rigged and Animated Stallion 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/anhorse","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dTyuDJ9ktbtKx2SVaLBuNU4k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/dTyuDJ9ktbtKx2SVaLBuNU4k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/anhorse","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2693480/b6148f61ac/rigged-and-animated-stallion-3d-model-b6148f61ac.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2301860","type":"listingItem","attributes":{"id":2301860,"title":"Flightless Alien Bird","price":11.99,"description":"An alien bird based on Earth's large flightless birds, various reptiles and fish. Here it's rendered in real-time with a low-poly game mesh. It's part of a group of creatures all based on African fauna.\n\n-Low poly, game ready, rigged, PBR textures.\n\n-Scaled. Should be almost twice the height of your avarage human.\n\n-Body textures 4096 x 4096 including a Normal map, an AO-Roughness-Metalness map*,  4 different Base color maps : Savannah, Jungle, Leucistic, Melanistic skin patterns.\n\n-Eye textures 2048 x 2048 including  a Normal map, an AO- Roughness-Metalness map*, 3 different Base color maps : yellow, green and blue and a Parallax map for iris depth.\n\n* Each channel in the AO-Roughness-Metalness map controls the corresponding  :\nR - AO ; \nG - Roughness ; \nB- Metalness ; \n\nThe bird is skinned and rigged using a CATrig in 3DSmax. The 3DSmax scene with all the bones and skinning is included in the download.\n\n","imageAlt":"3D asset Flightless Alien Bird","url":"https://www.cgtrader.com/3d-models/animal/bird/flightless-alien-bird","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DbSAYUMsTNWWRF1fbsGjCDVY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/UE_Marketplace_thumbnail_birds.jpg","gridUrl":"https://media.cgtrader.com/variants/DbSAYUMsTNWWRF1fbsGjCDVY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/UE_Marketplace_thumbnail_birds.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/flightless-alien-bird","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2301860/40af89e221/flightless-alien-bird-3d-model-40af89e221.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"948290","type":"listingItem","attributes":{"id":948290,"title":"Ant 3D Model Animated and Rigged","price":19.9,"description":"1024 x 1024 High Quality Diffuse , Ambient occlusion \u0026 Normal Map \nAnimated and Rigged\n\nIdle\nWalk\nAttack\nEat\n\n\n","imageAlt":"animated Ant 3D Model Animated and Rigged","url":"https://www.cgtrader.com/3d-models/animal/insect/ant-3d-model-animated-and-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Dk2nkajBidbecNGhQB9gozv4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render.jpg","gridUrl":"https://media.cgtrader.com/variants/Dk2nkajBidbecNGhQB9gozv4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/ant-3d-model-animated-and-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/948290/f5952f0306/ant-3d-model-animated-and-rigged-3d-model-f5952f0306.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3330694","type":"listingItem","attributes":{"id":3330694,"title":"Donkey Summer with 4 Animations  VFX Grace","price":260.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in summer, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot drives the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n\n","imageAlt":"3D model Donkey Summer with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xT7t1VKxSvKfdNpgijFZ4D9X/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/xT7t1VKxSvKfdNpgijFZ4D9X/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330694/b87668184c/donkey-summer-with-4-animations-vfx-grace-3d-model-b87668184c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"902468","type":"listingItem","attributes":{"id":902468,"title":"Pufferfish","price":100.0,"description":"Photorealistic pufferfish 3d model, with PBR textures (2k). Ideal for both realtime and off line rendering.  Ready to render in Maya with Arnold. Obj and fbx are provided too.\nBlend shapes for main poses: inflated, deflated, blink, mouth.\nBlend shapes are present also in the same file for the fbx format (fbx supports blend shapes), and in a separate (provided) file for the obj format.\n","imageAlt":"3D model animated Pufferfish","url":"https://www.cgtrader.com/3d-models/animal/fish/puffe","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2xEhRV93HFn3FvwMwV3vNZqV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pufferfish-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/2xEhRV93HFn3FvwMwV3vNZqV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pufferfish-3d-model-low-poly-animated-rigged-obj-fbx-ma-mb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/puffe","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/902468/ae3288d1b5/pufferfish-3d-model-ae3288d1b5.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3583323","type":"listingItem","attributes":{"id":3583323,"title":"Baby Emperor Penguin Animated VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is a baby emperor penguin model with 4K UDIM maps, fur, rigging a the winkle preset, and two realistic animations. The skin maps and fur maps are made separately for better result. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, irises, black sclerae, sclerae, teeth, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 8,194; polygons ; 8,178\u003cbr\u003e\nIrises: vertices 1,284; polygons ; 1,344\u003cbr\u003e\nBlack sclerae: vertices 1,668; polygons ; 1,728\u003cbr\u003e\nSclerae: vertices 964; polygons ; 1,024\u003cbr\u003e\nTeeth: vertices 23,052; polygons ; 21,696\u003cbr\u003e\nTongue: vertices 3,760; polygons ; 3,748\u003cbr\u003e\nFeathers: vertices 1,183; polygons ; 936\u003cbr\u003e\nTotal: vertices 40,105; polygons ; 38,654\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodyHair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodyHair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_BodySkin_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_Pupil_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A8_EmperorPenguinBaby_WhiteTailFeather_Specular.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model, and its customized attribute Down_Left_Foot_IK_FK and Down_Right_Foot_IK_FK controls the non-seamless switch of the IK/FK of the legs.\u003cbr\u003e\nUp_Left_Wing_IK_FK and Up_Right_Wing_IK_FK switch the IK/FK of the wings, which is non-seamless.\nCTR_Body_U controls the movement of the upper body, and its customized attribute Neck_Follow/No Follow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_Neck controls the movement of the neck, and its customized attribute Head Follow/No Follow controls whether the head moves following the parent controller.\u003cbr\u003e\nCTR_Eye_Blink.L and CTR_Eye_Blink.R control the winkle.\u003cbr\u003e\nThe toes and feather of the tail come with finer controllers which control more subtle details.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\nUnlooped sleeping animation at 30 fps, frame range 0-290\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo lights or cameras.\u003cbr\u003e\nThe rendering time is relatively long because of a large amount of hair. If used in the background, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\n","imageAlt":"Baby Emperor Penguin Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/baby-emperor-penguin-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YaLQ9Y6CrD7TGeaGRX1brBdg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0LA12A8_EmperorPenguinBaby_Display_Walk_01.jpg","gridUrl":"https://media.cgtrader.com/variants/YaLQ9Y6CrD7TGeaGRX1brBdg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0LA12A8_EmperorPenguinBaby_Display_Walk_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/baby-emperor-penguin-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3583323/615c024518/baby-emperor-penguin-animated-vfx-grace-3d-model-615c024518.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"140263","type":"listingItem","attributes":{"id":140263,"title":"Photoreal HD Zebra - 3d model","price":79.45,"description":"Very realistic zebra model. Ready to use.\n\n4096 x 4096 diffuse, specular and bump maps.\n\nunlimited walking and running animation perfected in CAT (but the previews are short).\n\nfacial animation easy CAT instructions within the file (when opening max file).\n\nmouth and lips opening.\n\near rotation\n\neye blinking\n\nfur (can be removed).\n\nlow price for the quality and time spent.\n\nNote: When you open the file, choose \"adopt gamma and lut settings\".\n\n\nNote for FBX and OBJ and MAX: \n\n\nOne of the max files has CAT rig and animation, and the 2017 version has Max rig and animation.\n\nThe FBX file is animated and has mapping coordinates. \n\nThe OBJ format doesn´t  have fur or animation or rigging, only The FBX has basic rigging without controlers, and has animation. Both are completely mapped. Please don´t forget to remove your material editor´s predefined bluriness that is applied to the zeb diffuse map. That bluriness decreases the map´s quality and makes the UV´s limits noticeable. Zero blur is better, and ray traced shadows also.\n\nWhen importing the obj file, if it says 'missing map file', just ignore that.\n\nIf you have any questions, feel free to contact us. Thank you.\n\n","imageAlt":"animated Photoreal HD Zebra - 3d model","url":"https://www.cgtrader.com/3d-models/animal/mammal/photoreal-hd-zebra-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pW96ioro1yL7EwtKTpbDvw19/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/photoreal-hd-zebra-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/pW96ioro1yL7EwtKTpbDvw19/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/photoreal-hd-zebra-3d-model-3d-model-animated-rigged-max-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/photoreal-hd-zebra-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/140263/2352463186/photoreal-hd-zebra-3d-model-3d-model-2352463186.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1952505","type":"listingItem","attributes":{"id":1952505,"title":"Hedgehog","price":69.99,"description":"Hedgehog rigged middle poly model. \u003cbr\u003e\n\u003cbr\u003e\n**Files:** Cinema 4d(R19), FBX(7.4), OBJ.\u003cbr\u003e\n**Number of characters:** 1\u003cbr\u003e\n**Number of skins**: 1\u003cbr\u003e\n**Textures:** Diffuse, Normals, Roughness.\u003cbr\u003e\n**Texture Resolutions:** 1024x1024, 512x512(textures for hair placement)\u003cbr\u003e\n\u003cbr\u003e\n**Poly-count**:\u003cbr\u003e\n**Triangles:** 4846(body)/1781488(fur)\u003cbr\u003e\n**Vertices**: 4810(body)2226612(fur)\u003cbr\u003e\n\u003cbr\u003e\n**UV mapping:** Non Overlapping\u003cbr\u003e\n\u003cbr\u003e\n**Rigged:** Yes\u003cbr\u003e\n**Animated:** Yes(Cmoution - walk)\u003cbr\u003e","imageAlt":"Hedgehog 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/hedgehog-cb3713ef-e6da-46c3-b6d4-70691ac20a9d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9J1E2pXQ8NYGeGKUtaBDq7Y3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGT_GR_Hedgehog.jpg","gridUrl":"https://media.cgtrader.com/variants/9J1E2pXQ8NYGeGKUtaBDq7Y3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGT_GR_Hedgehog.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/hedgehog-cb3713ef-e6da-46c3-b6d4-70691ac20a9d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1952505/1443bf930b/hedgehog-3d-model-1443bf930b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330701","type":"listingItem","attributes":{"id":3330701,"title":"Donkey Winter with 2 Animations  VFX Grace","price":180.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Donkey Winter with 2 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/aMpzX6EZhBgkKyTqKwrweBiQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330701/267bbf5057/donkey-winter-with-2-animations-vfx-grace-3d-model-267bbf5057.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956629","type":"listingItem","attributes":{"id":1956629,"title":"House finch - rigged - animated","price":160.0,"description":"House finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAX 8 and up\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘HF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nHF-FlyLoop.lws\u003cbr\u003e\nHF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 25 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04\u003cbr\u003e\nWingFold-06a\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingFold-07a\u003cbr\u003e\nWingFold-07b\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nHouse Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Color HI\u003cbr\u003e\nhttps://youtu.be/yzwLnRoDnsI\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/JG5e4-FHdp8\u003cbr\u003e\n\u003cbr\u003e\nHF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/M7RVkju30-8\u003cbr\u003e\n\u003cbr\u003e\nHF TT Color HI\u003cbr\u003e\nhttps://youtu.be/tzQcQrDZ-BY\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/-PaPWLVX2bQ\u003cbr\u003e\n\u003cbr\u003e\nHF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/e2Tk9wo_uhQ\u003cbr\u003e\n","imageAlt":"House finch - rigged - animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u5ae4zrNkdSmtPDUCeEHxMDC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HF-Sig-01.jpg","gridUrl":"https://media.cgtrader.com/variants/u5ae4zrNkdSmtPDUCeEHxMDC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HF-Sig-01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/house-finch-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956629/2244e35609/house-finch-rigged-animated-3d-model-2244e35609.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2302074","type":"listingItem","attributes":{"id":2302074,"title":"Alien Cat","price":11.99,"description":"An alien cat based on Earth's large cats, various reptiles and fish. Here it's rendered in real-time with a low-poly game mesh. It's part of a group of creatures all based on African fauna.\n\n-Low poly, game ready, rigged, PBR textures.\n\n-Scaled to your avarage human.\n\n-Body textures 4096 x 4096 including a Normal map, an AO-Roughness-Metalness map*, 4 different Base color maps : Savannah, Jungle, Leucistic, Melanistic skin patterns.\n\n-Eye textures 2048 x 2048 including a Normal map, an AO- Roughness-Metalness map*, 3 different Base color maps : brown , green and blue and a Parallax map for iris depth.\n\n*Each channel in the AO-Roughness-Metalness map controls the corresponding : R - AO ; G - Roughness ; B- Metalness ;\n\nThe cat is skinned and rigged using a CATrig in 3DSmax. The 3DSmax scene with all the bones and skinning is included in the download.","imageAlt":"3D asset Alien Cat","url":"https://www.cgtrader.com/3d-models/animal/other/alien-cat","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rE116tkSMBKyBgLorfaHffNr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cat_thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/rE116tkSMBKyBgLorfaHffNr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cat_thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/alien-cat","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2302074/446bc866ae/alien-cat-3d-model-446bc866ae.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"229102","type":"listingItem","attributes":{"id":229102,"title":"Cockroach Rigged","price":38.0,"description":"Roach is fully skinned and rigged, with many controls for the body, legs, upper legs, and head. Note: no controls to move the feelers or mandibles in the mouth.\n\nAll textures are included.\n\n","imageAlt":"cocroach Cockroach Rigged 3D","url":"https://www.cgtrader.com/3d-models/animal/insect/cockroach-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8KNxW5nZ6UTr3YS2oMbUNEKX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cockroach-rigged-3d-model-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/8KNxW5nZ6UTr3YS2oMbUNEKX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cockroach-rigged-3d-model-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/cockroach-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/229102/00470a9fda/cockroach-rigged-3d-model-00470a9fda.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2306514","type":"listingItem","attributes":{"id":2306514,"title":"Alien Rodent","price":11.99,"description":"An alien rodent based on Earth's rodents, meerkat , various reptiles and fish. Here it's rendered in real-time with a low-poly game mesh. It's part of a group of creatures all based on African fauna.\n\n-Low poly, game ready, rigged, PBR textures.\n\n-Scaled to your avarage human.\n\n-Body textures 2048 x 2048 including a Normal map, an AO-Roughness-Metalness map*, 4 different Base color maps : Savannah, Jungle, Leucistic, Melanistic skin patterns.\n\n-Eye textures 2048 x 2048 including a Normal map, an AO- Roughness-Metalness map*, 3 different Base color maps : yellow, green and blue and a Parallax map for iris depth.\n\n*Each channel in the AO-Roughness-Metalness map controls the corresponding : R - AO ; G - Roughness ; B- Metalness ;\n\nThe rodent is skinned and rigged using a CATrig in 3DSmax. The 3DSmax scene with all the bones and skinning is included in the download.","imageAlt":"Alien Rodent 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/alien-rodent","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EAbf7QA9EKi81XjrsQ3SJAuA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Rodent-thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/EAbf7QA9EKi81XjrsQ3SJAuA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Rodent-thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/alien-rodent","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2306514/ba951dc552/alien-rodent-3d-model-ba951dc552.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2306037","type":"listingItem","attributes":{"id":2306037,"title":"Alien Rhinoceros","price":11.99,"description":"An alien rhinoceros based on Earth's rhinos , various reptiles and fish. Here it's rendered in real-time with a low-poly game mesh. It's part of a group of creatures all based on African fauna.\n\n-Low poly, game ready, rigged, PBR textures.\n\n-Scaled to your avarage human.\n\n-Body textures 4096 x 4096 including a Normal map, 2 AO-Roughness-Metalness maps one of which is unique to the Jungle skin*, 4 different Base color maps : Savannah, Jungle, Leucistic, Melanistic skin patterns.\n\n-Eye textures 2048 x 2048 including a Normal map, an AO- Roughness-Metalness map*, 2 different Base color maps : yellow and blue, and a Parallax map for iris depth.\n\nEach channel in the AO-Roughness-Metalness map controls the corresponding : R - AO ; G - Roughness ; B- Metalness ;\nThe rhino is skinned and rigged using a CATrig in 3DSmax. The 3DSmax scene with all the bones and skinning is included in the download.","imageAlt":"Alien Rhinoceros 3D model","url":"https://www.cgtrader.com/3d-models/animal/other/alien-rhinoceros","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rSXZn3VAz5Hg6KkMVGu6kDnh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rhino_thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/rSXZn3VAz5Hg6KkMVGu6kDnh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rhino_thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/alien-rhinoceros","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2306037/fabc2c4f0a/alien-rhinoceros-3d-model-fabc2c4f0a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1975382","type":"listingItem","attributes":{"id":1975382,"title":"Snowy Owl - rigged - animated","price":199.0,"description":"Snowy Owl\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAX 2008 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n‘DBF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nDBF-FlyLoop.lws\u003cbr\u003e\nDBF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 31 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each and have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold1\u003cbr\u003e\nWingFold2\u003cbr\u003e\nWingFold3\u003cbr\u003e\nWingFold4\u003cbr\u003e\nWingFold4-AtSide\u003cbr\u003e\nWingFold5-Inter\u003cbr\u003e\nWingFold6-Complete\u003cbr\u003e\nWingFold7-Complete\u003cbr\u003e\nWingFold7-Inter\u003cbr\u003e\nWingFold8-Complete\u003cbr\u003e\nWingFold9-Complete\u003cbr\u003e\nWingTIpsDn\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsUP-LT\u003cbr\u003e\nEyeBrowsUP-RT\u003cbr\u003e\nEyelidsOpened\u003cbr\u003e\nEye-Iris-Size\u003cbr\u003e\nEye-Pupil-Size\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nSnowy Owl:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n32621 vertices\u003cbr\u003e\n18665 polygons\u003cbr\u003e\n\u003cbr\u003e\nBoulder:\u003cbr\u003e\n114 verticies\u003cbr\u003e\n112 polygons\u003cbr\u003e\n\u003cbr\u003e\nGround:\u003cbr\u003e\n8 verticies\u003cbr\u003e\n6 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\u003cbr\u003e\nSnOwl Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/1H2-135lqyo\u003cbr\u003e\n\u003cbr\u003e\nSnOwL Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/vfvDsx3Xhv0\u003cbr\u003e\n\u003cbr\u003e\nSnOwl Anim Color\u003cbr\u003e\nhttps://youtu.be/i5dcZoatrBo\u003cbr\u003e\n\u003cbr\u003e\nSnOWL Phoneme\u003cbr\u003e\nhttps://youtu.be/26WwrMNDeHo\u003cbr\u003e\n\u003cbr\u003e\nSnOWL TT Color HI\u003cbr\u003e\nhttps://youtu.be/GM8PimH1kvU\u003cbr\u003e\n\u003cbr\u003e\nSnOWL TT Fold Color HI\u003cbr\u003e\nhttps://youtu.be/i4tFEWd5BhE\u003cbr\u003e\n\u003cbr\u003e\nSnOWL TT Grey HI\u003cbr\u003e\nhttps://youtu.be/RTClKDSH59s\u003cbr\u003e\n\u003cbr\u003e\nSnOwl FlyLoop \u003cbr\u003e\nhttps://youtu.be/n68bWlX9L6U\u003cbr\u003e\n\u003cbr\u003e\nSnOwl LandTakeOff\u003cbr\u003e\nhttps://youtu.be/PKpe_a-3MxM\u003cbr\u003e","imageAlt":"3D Snowy Owl - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/snowy-owl-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/51RE7r67Ruu5FQ2DDsRgQuXU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SnOwl-Sig-247.jpg","gridUrl":"https://media.cgtrader.com/variants/51RE7r67Ruu5FQ2DDsRgQuXU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SnOwl-Sig-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/snowy-owl-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1975382/6ce37bb82d/snowy-owl-rigged-animated-3d-model-6ce37bb82d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3300668","type":"listingItem","attributes":{"id":3300668,"title":"Snowshoe Rabbit Animated VFX Grace","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**  \nThis is a snowshoe hare in the summer with multiple 4K UDIM maps, fur, rigging, and animations. And It's made with Blender and Cycles renderer at real-world scale.  \nIt consists of 6 objects: Body, eyeballs, upper teeth, lower teeth, front paws, hind paws.\n\n**Polygons**\u003cbr\u003e\nBody: vertices 21,759; polygons 21,688  \nEyeballs: vertices 3,148; polygons 3,048  \nUpper teeth: vertices 5,354; polygons 5,120  \nLower teeth: vertices 3,956; polygons 3,760  \nFront paws: vertices 1,318; polygons 1,388  \nHind paws: vertices 1032; polygons 1,089  \nTotal: vertices 36,567; polygons 36,093  \n\n**Formats**  \u003cbr\u003e\nThere is a Blender project and an OBJ file. \n \n**Textures**  \u003cbr\u003e\n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Specular.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_Roughness.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Skin_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1002.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_Hair_BaseColor.1001.png`, 4096x4096  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Roughness.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_Normal.png`, 2048x2048  \n`JU0L219A1_SnowshoeHare_Summer_BodyParts_BaseColor.png`, 2048x2048  \n\n**Rigging**  \nWith full controllers, it's easier to create postures and animations. The features are as follows:  \nCTR_ROOT controls the entire model.  \nROOT_gravity controls the center of gravity of the body, and the customized attribute—Head_Follow toggles between whether the head rotates with the body.  \nCTR_gravity_F, stretch_spine_a and CTR_gravity_B control the former, middle and latter spine of the body separately.  \nCTR_foldclaw_b.L, CTR_foldclaw_b.R, CTR_foldclaw_f.L and CTR_foldclaw_f.R control the flexion and extension of toes.  \nCTR_head controls the head.  \n`Root_paw_f.L`, `Root_paw_f.R`, `Root_paw_b.L` and `Root_paw_b.R` control the limbs, the customized attributes can switch the IK/FK of the limbs and the stretch limit of legs.  \nThe facial rigging supports simple facial expression creation.  \nAnd more...  \n\n**Animations**  \nLoopable jumping animation at 30FPS, 0-44 frames;  \n\n**Features**  \nThe model is in meter units at real-world scale.  \nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.  \nThe rendering time is relatively long because this animal is of high quality. If you want a faster rendering, here are some optimization methods:  \n1. Enable Simplify in Render Properties tab when rendering.  \n2. Decrease the steps of interpolated spine.  \n3. Decrease the number of children, and increase the thickness of hair.  \n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e","imageAlt":"3D model Snowshoe Rabbit Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/4oNWXDpjDydY6fi1nAMd155y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A1_SnowshoeHare_Summer_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/snowshoe-rabbit-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3300668/0e56f1b821/snowshoe-rabbit-animated-vfx-grace-3d-model-0e56f1b821.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410182","type":"listingItem","attributes":{"id":3410182,"title":"Spider Pholcus  Animated  VFX Grace","price":80.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, animations and hair. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, eyeballs, pupils.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,930; polygons 42,910\u003cbr\u003e\nEyeballs: vertices 3,200; polygons 3,284\u003cbr\u003e\nPupils: vertices 2,892; polygons 3,072\u003cbr\u003e\nTotal: vertices 49,022; polygons 49,266\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable. \u003cbr\u003e\nAnd more …\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30fps, frame range 20-50\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nWe apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Spider Pholcus Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AUkdSBfoa6Z8uyjUDFq1Pj3L/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L711A1_Spider_Display_01.jpg","gridUrl":"https://media.cgtrader.com/variants/AUkdSBfoa6Z8uyjUDFq1Pj3L/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L711A1_Spider_Display_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3410182/0d4a45011a/spider-pholcus-animated-vfx-grace-3d-model-0d4a45011a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"840137","type":"listingItem","attributes":{"id":840137,"title":"Bull shark rigged and animated for Cinema 4d ","price":249.0,"description":"This is realistic 3d model of the Carcharhinus leucas or bull shark  for Cinema 4d v16 and up. \nAnatomically correct, fully rigged, animated, textured and ready to render.\n\nModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components. Rig has a separate 'SHADOW' hierarchy of deformation joints, so all the animation can be baked from control rig to joints transforms allowing to export the model to realtime applications or game engines.\n\nVisual selector ( tag on a Character object) makes interaction faster and viewport clean. \nDynamics on fins and spine components will add realism and make animating fun. \nParametric swimming motion built is spine component allows you to animate very easy - control and animate frequency amplitude and wave length as well as blending for each of spine controls. \nIt is possible to specify any path for CMotion so the model will swim along it.\n\n\\\\ \nAS A BONUS , this model comes with Character template file (kinetic_fishRig.c4d), so you can adjust proportions for different types of fishes keeping procedural animation and visual selector features. Also it is possible to add or remove components and rig many kinds of fishes or swimming creatures with it. \n\\\\\n\nFeel free to contact me if you have any questions or need this model in other formats.","imageAlt":"3D asset Bull shark rigged and animated for Cinema 4d","url":"https://www.cgtrader.com/3d-models/animal/fish/bull-75947907-2335-40a8-b412-559ba0e024e7","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/muREekbfRn6ysioCosxgXLsk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bull-shark-rigged-and-animated-for-cinema-4d-3d-model-low-poly-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/muREekbfRn6ysioCosxgXLsk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bull-shark-rigged-and-animated-for-cinema-4d-3d-model-low-poly-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/bull-75947907-2335-40a8-b412-559ba0e024e7","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/840137/30985a2727/bull-shark-rigged-and-animated-for-cinema-4d-3d-model-30985a2727.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3336288","type":"listingItem","attributes":{"id":3336288,"title":"Male Pig with 7 Animations VFX Grace","price":329.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-28;\u003cbr\u003e\nLoopable Walk02 animation at 30 fps, Frame range 0-18;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped WalkLookAround animation at 30 fps, Frame range 0-400;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-370;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-440;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. Please toggle off the Display before you modify the animations, and then rebake the modifier if needed, otherwise, the animations cannot be modified correctly.\u003cbr\u003e\nThere are some stones which are the instance of the objects on the body. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nTo run faster, the Display button is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D model Male Pig with 7 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A1_Pig_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/AboEyDKRGYkTz2NUNGBWVhAr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A1_Pig_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-pig-with-7-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336288/064f53f384/male-pig-with-7-animations-vfx-grace-3d-model-064f53f384.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1025500","type":"listingItem","attributes":{"id":1025500,"title":"Cheetah Full pack","price":1250.0,"description":"Realistic groomed in Yeti 2.2 and rigged 3D model of cheetah ready to simulation and render in Arnold.\n(works fine on mtoa 3.1.2.1 and Yeti 3.1.2 ). Added separate groom and render scenes for Yeti 4+ and Arnold core 6+.\n\nWhat inside you can see in video promo\n\nWhat you get:\n\n- All HI-res UDIM texture pack (2-8k maps ) for groom and shading in TIF/EXR format including vector displacement\n- Energy conserved shading ready for rendering in any type of light rigs\n- Melanin centric shading model fur shader\n- Separate scenes for rig and fur parts for references\n- Help documentation for easily installation explanation\n- Working from box - you don't need any custom additional shaders\n- One week support \n","imageAlt":"3D Cheetah Full pack","url":"https://www.cgtrader.com/3d-models/animal/mammal/cheetah-d3363db3-8ace-4cd6-864f-8b7220d6f0f8","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9m6pVnifp6cmXsUaGv2Cu7TL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cheetah-3d-model-rigged-ma-mb-pdf.jpg","gridUrl":"https://media.cgtrader.com/variants/9m6pVnifp6cmXsUaGv2Cu7TL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cheetah-3d-model-rigged-ma-mb-pdf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cheetah-d3363db3-8ace-4cd6-864f-8b7220d6f0f8","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":100,"name":".pdf","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1025500/124c016ba9/cheetah-full-pack-3d-model-124c016ba9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"891934","type":"listingItem","attributes":{"id":891934,"title":"Animated Horse 10 colours","price":89.0,"description":"This 3d model was made in blender 2.69 and rendered by Cycles.\nThe light rig/HDRI is not included with the file.\n\nHorse is completly rigged and animated. Inside blender file you will find animations (walk2, trot, galop) and all poses presented on renders here (test_poses).\n\nAlso inside is mesh of textured jaws (teeth, tongue etc.), eyes was made with cornea and another anatomical parts to make it maximal realistic.\n\nTextures:\n1. Colour map (2048x2048).\n2. Normal map (1024x1024).\n3. Specular map (1024x1024).\n\nColours (all 2048x2048):\n1. Dark bay.\n2. Dapple grey.\n3. Pinto.\n4. Spotted blanket.\n5. Smocky black.\n6. Bay.\n7. Palomino.\n8. Buckskin.\n9. Dark buty with yellow spots (sorry I don't know how to name this color).\n10. Cremello.\n\nColours of eyes:\n1. Dark brown.\n2. Light brown.\n3. Blue (for cremello).\n\nRig:\n1. Eyes, nostrils and lips are rigged by key shapes.\n2. All skeleton (armature) of horse is adjusted for most comfortable animating (see pictures).\n\nAnimations:\n1. Walk.\n2. Trot.\n3. Galop.\n\nYou can export this 3D model in any format from Blender (main menu: File -\u003e Export). Also you have to know that mesh in OBJ and 3DS format does not contain rig and hairs. Keep in mind it please.\n\nYou can see animations in little movies presented in previews category on this page.\n\nDISCOUNT AVAILABLE!\nYou can buy this 3D model with discount. To do this just click on my nickname and look for collection containing this model. If you will not find the model, it means that I did not upload it yet, and will do it a bit later, be patient please. Also you can buy my other 3D models with discount by this way.\n\nIf you like my 3D model you can rate it - this would be a pleasure to me.\n\nThank you!","imageAlt":"3D Animated Horse 10 colours","url":"https://www.cgtrader.com/3d-models/animal/mammal/animated-horse-10-colours","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wfETMZ6tS9xU6eoB1BkMpSWp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-horse-10-colours-3d-model-animated-rigged-obj-3ds-fbx-blend-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/wfETMZ6tS9xU6eoB1BkMpSWp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-horse-10-colours-3d-model-animated-rigged-obj-3ds-fbx-blend-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/animated-horse-10-colours","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/891934/f2b7161474/animated-horse-10-colours-3d-model-f2b7161474.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3334452","type":"listingItem","attributes":{"id":3334452,"title":"Female Pig with 5 Animations  VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality female large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 10 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue, rocks.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 93,479; polygons 93,478\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncle: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices 4,375; polygons 4,314\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 693; polygons 680\u003cbr\u003e\nRocks: vertices 21,690; polygons 23,040\u003cbr\u003e\nTotal: vertices 179,286; polygons 179,380\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-36;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-300;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-360;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Female Pig with 5 Animations VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/egFAh5msn4KC9FeQVntbS49o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A2_PigSow_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/egFAh5msn4KC9FeQVntbS49o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A2_PigSow_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3334452/4600fdeb1e/female-pig-with-5-animations-vfx-grace-3d-model-4600fdeb1e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"244901","type":"listingItem","attributes":{"id":244901,"title":"Guinea pig  Cavia porcellus Rigged","price":16.0,"description":"Low Poly of a realistic Guinea Pig made with 3D Studio Max 8.\n\n**In Max version only: **\n\nthe model is rigged ( pelvis,head,legs,arms,hands,spine,head,feet).\n\nthe main scene comes with Mental Ray materials, (Presentation picture #1). A second scene comes with standard materials (Default Scanline dark backgounrd picture)\n\nThe model is finely skined, the mesh is clean and Quad only, very easy to anime, and perfect for game.\n\na mophing targets is added to change the ears shape.\n\nThe fur are made with hair and fur modifier.\n\na readme.txt file is present to explain how very easily replace the texture. A PSD file is also included to help you make your own textures.\n\nthe guinea pig and the eye balls are separate objects\n\nthe two scenes are exactly the same than the presentation pictures (Standard materials and Mental ray)\n\nFor FBX and Unity Package version.\n----------------------------------\nThe FBX and Unity Package models are RIGGED. \n\n\nFor exchanges formats: (3ds,obj,stl)\n\n\n\\*\\*\\*Important: \\*\\*\\* The exchanges formats (3ds, obj, fbx, Stl) are NOT rigged They are UVW mapped with the same textures than the native file. Exchange formats are quad only.\n\nTextures materials are included into each archive\n\nthe modele is PRINT READY - size in: cm 4,5 x 9,7 x 5,2\n\n","imageAlt":"3D asset Guinea pig Cavia porcellus Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/guinea-pig-cavia-porcellus-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ehegboWL6ZAEh63cf54hr73C/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/guinea-pig-cavia-porcellus-rigged-3d-model-low-poly-rigged-max-obj-3ds-fbx-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/ehegboWL6ZAEh63cf54hr73C/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/guinea-pig-cavia-porcellus-rigged-3d-model-low-poly-rigged-max-obj-3ds-fbx-stl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/guinea-pig-cavia-porcellus-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/244901/2f71956015/guinea-pig-cavia-porcellus-rigged-3d-model-2f71956015.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1921373","type":"listingItem","attributes":{"id":1921373,"title":"Megalodon - 3d animated Great White Shark ancestor","price":39.72,"description":"Realistic CGI 3d model of an ancient Great White Shark.\n\nGreat detail as seen in previews. \n\nVery complete and low price compared to other shark models. \n\n\n\n\nModeled in 3ds max 2017 and Mudbox.\n\nBasic model and turbosmooth subdivisions applied.\n\nMouth, lip and gum opening through bone rig.\n\nIncludes 8192 x 8192 diffuse, specular, bump, displacement, reflection and normal maps. \n\n(A lot of work trying to reproduce shark skin and colors since shark photos offer poor quality).\n\nObjects named and organized in Layers. \n\nMesh subdivision controll.\n\nFurther instructions upon file opening.\n\n(Mudbox file may be provided if asked for).\n\n\n\n\n\n\n1549 animation frames: \n\nmouth openings, roaming slow, roaming faster, turning, uprising, biting, jumping out of water.\n\n\n\n\nThe rendering is setup in Default Scanline Renderer. \n\n\nAlso FBX and OBJ format provided. \n\nNotes:  \n\n       You should replace the shark max file, and the diffuse map and reflection map, with the ones \n       provided in shark update. \n       Obj file only has mesh and mapping coordinates; materials have to be simply applied. \n       Fbx file has mesh, mapping coordinates, all animation and simple bone rig without IK controllers. \n       Fbx file could only be exported in low poly version, but you can apply smoothness and subdivisions.\n       (I used 2 subdivision for shark body and 3 for upper gum) \n       Blend format for blender 2.7 or 2.8 beta - not rigged or animated.\n       Maps can be found inside 3ds max´s file folder.\n\n\n\n\n\n\nModeled in real world scale - around 6,6 meter shark. \n\n\n\n\n\ngreat white shark sharks animal big realistic fish marine 3d model Carcharodon high ocean carcharias sea predator creature \nsurf megalodon","imageAlt":"animated Megalodon - 3d animated Great White Shark","url":"https://www.cgtrader.com/3d-models/animal/fish/jaws-3d-animated-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nM9GQczgGaEd6LT7jndUnJnM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/nM9GQczgGaEd6LT7jndUnJnM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/jaws-3d-animated-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/1921373/f20a39abe0/megalodon-3d-animated-great-white-shark-ancestor-3d-model-f20a39abe0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1956635","type":"listingItem","attributes":{"id":1956635,"title":"Common Raven - rigged - animated","price":120.0,"description":"Common Raven\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n\u003cbr\u003e\nQuad and Tris Geometry\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootControl\" and \"RT-FootControl\" respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere is 1 'neck' bone, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 19 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 18 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\" (Lightwave)\u003cbr\u003e\nlocated when you select the CROW mesh and go to \"Modify\" =\u003e \"Morpher\" (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 1 Morph position, to spread the wing tips and 4-5 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingTipSpread-1, WingTipSpread-2, WingFold-2, WingFold-3 (Lightwave)\u003cbr\u003e\nWingTipSpread-1, WingTipSpread-2, WingFold-1, WingFold-2, WingFold-3 (Max)\u003cbr\u003e\nThe Tail spread is controlled via Morph target \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n26,709 verticies\u003cbr\u003e\n17,072 polygons\u003cbr\u003e\n\u003cbr\u003e\nSubdivided Geometry:\u003cbr\u003e\n301,290 verticies\u003cbr\u003e\n261,488 polygons\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n30105 verticies\u003cbr\u003e\n23243 polygons\u003cbr\u003e\n\u003cbr\u003e\nSubdivided Geometry:\u003cbr\u003e\n105578 verticies\u003cbr\u003e\n169404 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nAnim Grey LO\u003cbr\u003e\nhttps://youtu.be/0IybKDLYk4A\u003cbr\u003e\n\u003cbr\u003e\nRaven Anim Color\u003cbr\u003e\nhttps://youtu.be/9K3qQdVFu20\u003cbr\u003e\n\u003cbr\u003e\nRaven Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/QdAmDIUOZY0\u003cbr\u003e\n\u003cbr\u003e\nTT Raven COLOR HI\u003cbr\u003e\nhttps://youtu.be/g1TIXZKgxco\u003cbr\u003e\n\u003cbr\u003e\nTT Raven Grey HI\u003cbr\u003e\nhttps://youtu.be/plA4BSlrcq8\u003cbr\u003e\n\u003cbr\u003e\nTT Raven Grey LO\u003cbr\u003e\nhttps://youtu.be/MY1dNJfhMBM\u003cbr\u003e","imageAlt":"Common Raven - rigged - animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/common-raven-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Si4bJT7RwHY5sbet4ibAqWBX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig-Color-247.jpg","gridUrl":"https://media.cgtrader.com/variants/Si4bJT7RwHY5sbet4ibAqWBX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig-Color-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/common-raven-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1956635/14219d9d43/common-raven-rigged-animated-3d-model-14219d9d43.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330751","type":"listingItem","attributes":{"id":3330751,"title":"Female Deer with 4 Animations  VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 10 objects: Body, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312 \u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 148,834; polygons 147,764\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Body_ID.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follow the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \"knee_shake\".\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable eating animation at 30 fps, frame range 0-274;\u003cbr\u003e\nLoopable lying animation at 30 fps, frame range 0-335;\u003cbr\u003e\nUnlooped looking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-36;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"Female Deer with 4 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p558D54BK3VaV5d5SFCRKcH1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Female_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/p558D54BK3VaV5d5SFCRKcH1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Female_Example_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330751/8669e8405a/female-deer-with-4-animations-vfx-grace-3d-model-8669e8405a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"653034","type":"listingItem","attributes":{"id":653034,"title":"Hammerhead shark rigged and animated for Cinema 4d 3D model","price":250.0,"description":"\nThis is realistic 3d model of the Sphyrna mokarran or Hammerhead shark for Cinema 4d v16 and up.\nAnatomically correct, fully rigged, animated, textured and ready to render.\n\nModel comes with intuitive and clean rig with visual selector and parametric animation features. It is rigged with powerful Character object using custom components. Rig has a separate 'SHADOW' hierarchy of deformation joints, so all the animation can be baked from control rig to joints transforms allowing to export the model to realtime applications or game engines.\n\nVisual selector ( tag on a Character object) makes interaction faster and viewport clean.\nDynamics on fins and spine components will add realism and make animating fun.\nParametric swimming motion built is spine component allows you to animate very easy - control and animate frequency amplitude and wave length as well as blending for each of spine controls.\nIt is possible to specify any path for CMotion so the model will swim along it.\n\nPlease take a look at attached video and sketchfab link to see this model in action.\n\n\\\\\nAS A BONUS , this model comes with Character template file (kinetic_fishRig.c4d), so you can adjust proportions for different types of fishes keeping procedural animation and visual selector features. Also it is possible to add or remove components and rig many kinds of fishes or swimming creatures with it.\n\\\\\n\nFeel free to contact me if you have any questions or need this model in other formats.\n","imageAlt":"animated Hammerhead shark rigged and animated for Cinema 2","url":"https://www.cgtrader.com/3d-models/animal/fish/hammerhead-shark-rigged-and-animated-for-cinema-4d-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8qKkvsHhEUz4p8jASW521m4h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hammerhead-shark-rigged-and-animated-for-cinema-4d-3d-model-3d-model-low-poly-animated-rigged-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/8qKkvsHhEUz4p8jASW521m4h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hammerhead-shark-rigged-and-animated-for-cinema-4d-3d-model-3d-model-low-poly-animated-rigged-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/hammerhead-shark-rigged-and-animated-for-cinema-4d-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/653034/f37db63f7a/hammerhead-shark-rigged-and-animated-for-cinema-4d-3d-model-3d-model-f37db63f7a.png","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330599","type":"listingItem","attributes":{"id":3330599,"title":"Piggy with 2 Animations  VFX Grace","price":249.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality little white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 8 objects: Body, sclerae, pupils, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,921; polygons 49,920\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices: 3,886; polygons 3,632\u003cbr\u003e\nUpper teeth: vertices 13,882; polygons 13,392\u003cbr\u003e\nLower teeth: vertices 13,960; polygons 13,408\u003cbr\u003e\nTongue: vertices 1,183; polygons 1,168\u003cbr\u003e\nTotal: vertices 95,939; polygons 94,568\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-12;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"3D Piggy with 2 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gtNs4cPzNTcK7VD65RsYavNb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A4_Piglet_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/gtNs4cPzNTcK7VD65RsYavNb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A4_Piglet_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330599/d7f766c587/piggy-with-2-animations-vfx-grace-3d-model-d7f766c587.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2043292","type":"listingItem","attributes":{"id":2043292,"title":"Low-poly Bat Rigged Animated","price":7.0,"description":"**Realistic Bat Vampire Rigged Animated lowpoly 3D Model**\n\n\u003eFeatures: This Pack includes Realistic Bat Rigged Animated lowpoly 3D Model. Well arranged data by names and separated Folders.\n\nFor what you are paying for$ **( Money-Back Guarantee | Read Description Carefully Before Purchasing )**\n\nMeshes: Lowpoly Rat (See Images)\n\nRigged: Bat Rigged\n\nAnimated: Fly, Sleep etc 'If you need extra Animations please feel free to contact us'\n\nTextures: High Quality Bat Texture diffuse, Normal\n\n3D FORMATS: 3Dmax, C4D, Blender, Fbx, Obj, Dae, 3ds, Stl\n\nQuick Response ( After Model Purchase )\nQuick Support (** let us know if you have any problem **)\n\nReal world scale, Optimized For Real time rendering and VR-AR Lowpoly games. So order now this Realistic Bat Rigged Animated lowpoly 3D Model. You can easily set this Realistic Bat Rigged Animated lowpoly 3D Mode in your natural game environment. The model is highly accurate and consists of correct geometry, detail, materials and textures are included. I hope you enjoy my work and hope our Realistic Bat Rigged Animated lowpoly 3D Mode make your game environment perfect. So what are you waiting for.!\n\nKeep Visiting for more amazing Uploads by Fattoo_Creater.. Thank's","imageAlt":"3D asset Low-poly Bat Rigged Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/low-poly-bat-rigged-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2mzJYMe15Yw2Y3yHfLwnGuTE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Bat_Rigged_Animated_View4_FattooCreater.jpg","gridUrl":"https://media.cgtrader.com/variants/2mzJYMe15Yw2Y3yHfLwnGuTE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Bat_Rigged_Animated_View4_FattooCreater.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/low-poly-bat-rigged-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2043292/b6d55e48c6/low-poly-bat-rigged-animated-3d-model-b6d55e48c6.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3330710","type":"listingItem","attributes":{"id":3330710,"title":"Donkey Winter with 4 Animations  VFX Grace","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in winter, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot controls the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-400;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\n1. Decreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\n2. Decreasing the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Donkey Winter with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RHjvVndY2q3am3PFseUFErqk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/RHjvVndY2q3am3PFseUFErqk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-winter-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330710/97056c4044/donkey-winter-with-4-animations-vfx-grace-3d-model-97056c4044.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2043336","type":"listingItem","attributes":{"id":2043336,"title":"Low-poly Crow Rigged  Animated 3D model","price":8.0,"description":"**Realistic Crow Rigged Animated lowpoly 3D Model**\n\n\u003eFeatures: This Pack includes Realistic Crow Rigged Animated lowpoly 3D Model. Well arranged data by names and separated Folders.\n\nFor what you are paying for$ **( Money-Back Guarantee | Read Description Carefully Before Purchasing )**\n\nMeshes: Lowpoly Rat (See Images)\n\nRigged: Crow Rigged\n\nAnimated: Idle,Flying,Eating etc 'If you need extra Animations please feel free to contact us'\n\nTextures: High Quality Crow Texture diffuse, Normal\n\n3D FORMATS: 3Dmax, C4D, Blender, Fbx, Obj, Dae, 3ds, Stl\n\nQuick Response ( After Model Purchase )\nQuick Support (** let us know if you have any problem **)\n\nReal world scale, Optimized For Real time rendering and VR-AR Lowpoly games. So order now this Realistic Crow Rigged Animated lowpoly 3D Model. You can easily set this Realistic Crow Rigged Animated lowpoly 3D Mode in your natural game environment. The model is highly accurate and consists of correct geometry, detail, materials and textures are included. I hope you enjoy my work and hope our Realistic Crow Rigged Animated lowpoly 3D Mode make your game environment perfect. So what are you waiting for.!\n\nKeep Visiting for more amazing Uploads by Fattoo_Creater.. Thank's","imageAlt":"Low-poly Crow Rigged Animated 3D animated","url":"https://www.cgtrader.com/3d-models/animal/bird/low-poly-crow-rigged-animated-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ty9B2umrStgMCK7Kc4YfT9hk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Crow_Rigged_Animated_View1_FattooCreater.jpg","gridUrl":"https://media.cgtrader.com/variants/ty9B2umrStgMCK7Kc4YfT9hk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Crow_Rigged_Animated_View1_FattooCreater.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/low-poly-crow-rigged-animated-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/2043336/67cad18232/low-poly-crow-rigged-animated-3d-model-3d-model-67cad18232.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"3410368","type":"listingItem","attributes":{"id":3410368,"title":"Siberian Tiger Rigged VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis Siberian tiger is modeled at real-world scale in Blender, with multiple 4K textures in UDIM format, fur, rigging, facial UI control. \u003cbr\u003e\nIt consists of 14 objects: Body, 2 eyelids, tongue, 4 sets of nails, 2 sclerae, 2 irises, 2 teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\nEyelids: vertices 576; polygons 512\u003cbr\u003e\nTongue: vertices 5,416; polygons 5,350\u003cbr\u003e\nNails: vertices 6,032; polygons 5,888\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\t\u003cbr\u003e\nIrises: vertices 1,476; polygons 1,536\u003cbr\u003e\nTeeth: vertices 14,712; polygons 14,656\u003cbr\u003e\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A0_SiberianTiger_Hair_ID.jpg, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFine controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nMCH_spine_a.003 and CTR_gravity control the torso.\u003cbr\u003e\nCTR_spine_roll_a, CTR_spine_roll_a, CTR_spine_roll_b, CTR_spine_roll_c and CTR_spine_roll_d are FK controllers of body.\u003cbr\u003e\nCTR_spine_stretch_B is the controller of the latter spine; its customized attribute—TailFollow/NOFollow_ROTA controls whether the tail rotates following the torso.\u003cbr\u003e\nCTR_spine_F is the controller of the former spine; its customized attribute—NeckFollow/NOFollow_ROTA controls whether the neck rotates following the torso.\u003cbr\u003e\nCTR_spine_stretch_M is the controller of the middle spine.\u003cbr\u003e\nCTR_neck_rool_a.001, CTR_neck_rool_a, CTR_neck_rool_b and CTR_neck_rool_c control the neck.\u003cbr\u003e\nCTR_head controls the head; its customized attribute—HeadFollow/NOFollow_ROTA controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_chin_a and CTR_chin_b control the lower jaw.\u003cbr\u003e\nCTR_eyeball.rool, CTR_eyeball.001.L, CTR_eyeball.001.R, CTR_eyeball.L and CTR_eyeball.R control the movement of eyes.\u003cbr\u003e\nCTR_Eyelid_U.008.L, CTR_Eyelid_U.009.L, CTR_Eyelid_U.008.R and CTR_Eyelid_U.009.R control the movement of eyelids.\u003cbr\u003e\nCTR_scapular.001.L, CTR_scapular.001.R, CTR_hip.L and CTR_hip.R control the shoulder and hip bone.\u003cbr\u003e\nCTR_Foot_F.L, CTR_Foot_F.R, CTR_Foot_B.L and CTR_Foot_B.R are the IK controllers of the limbs.\u003cbr\u003e\nCTR_Paw oac_F.L, CTR_Paw oac_F.R, CTR_Paw oac_B.L and CTR_Paw oac_B.R control the extension and flexion of the toes, and the systole and stretch of the nails. Its customized attribute—IK_FK_change controls the switch of IK/FK of the legs, which is non-seamless; Limit_IK_Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nThere are more finer controllers of the toes, which will help you in highly detailed animations.\u003cbr\u003e\nCTR_Knee_F.L, CTR_Knee_F.R, CTR_Knee_B.L and CTR_Knee_B.R control the orientation of the knees in IK mode.\u003cbr\u003e\nCTR_tail_a.002, CTR_tail_a.001, CTR_tail_b.001 and CTR_tail_c.001, etc are FK controllers of the tails.\u003cbr\u003e\nThere is a facial control system to control facial expressions, and a facial UI to easily create facial animations.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L control the winking; CTR_fierce.R, CTR_fierce.L and CTR_lip.001 control the movement of the upper lip; CTR_lip controls the movement of the nose; CTR_mouth controls the movement of the lower jaw; \u003cbr\u003e\nCTR_laugh and CTR_fury control facial expressions.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run quickly, the fur is hidden. You can enable the Display if needed.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D model Siberian Tiger Rigged VFX Grace tiger","url":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.jpg","gridUrl":"https://media.cgtrader.com/variants/acVBizYNvphHqMerrfenLmaM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ZB_20211225_JF0LA12A0_%E8%A5%BF%E4%BC%AF%E5%88%A9%E4%BA%9A%E8%99%8E_%E7%BC%A9%E7%95%A5%E5%9B%BE%E6%96%B9_1.10.4.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/siberian-tiger-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3410368/1eab464fb5/siberian-tiger-rigged-vfx-grace-3d-model-1eab464fb5.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"733643","type":"listingItem","attributes":{"id":733643,"title":"Cheetah with realistic fur","price":230.0,"description":"High Detailed Photorealistic Cheetah, completely UVmapped and smoothable, made with 3Ds Max 2011\n+ Hairfarm+rigging. The scene is just a base animation(only Cheetah jump(1frame)\nPlease Use the Layers.\n\nScene:\nFor faster rendering and stability.\nIt is a basic scene divide into two scenes (Fur render and Vray render)\nBASE SCENE is: Cheetah_fur.max\nMaterials in both stages are attached and the lights are the same.\n\nScene is created in 3dsmax 2011, Vray 2.2,\n\nWARNING PLUIGIN: The fur is used pluigin HAIRFARM 1.31\nThis animal can correct version: 3dsmax 2014, Vray 2.4 + Hairfarm2,\nRigging in CAT.\nMore info in images.\n\nBody Diffuse texture: 4096x4096\nBody Specular texture: 4096x4096\nBody Bump texture: 4096x4096\n\nEye color Diffuse: 1024x1024\nEye specular Diffuse: 1024x1024\n\nFur:\nComplete Frizz texture\nComplete Density texture\nComplete clump texture\nComplete thickness\nComplete cluster","imageAlt":"3D asset animated Cheetah with realistic fur","url":"https://www.cgtrader.com/3d-models/animal/mammal/che-2a033f52-73d7-4f41-868f-a83ca66d73f6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AQAgkPis17uW6Qv7DAwysV7F/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cheetah-with-realistic-fur-3d-model-low-poly-animated-rigged-max-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/AQAgkPis17uW6Qv7DAwysV7F/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cheetah-with-realistic-fur-3d-model-low-poly-animated-rigged-max-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/che-2a033f52-73d7-4f41-868f-a83ca66d73f6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/733643/6c20ff945b/cheetah-with-realistic-fur-3d-model-6c20ff945b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2008500","type":"listingItem","attributes":{"id":2008500,"title":"Kangaroo Rigged and Animated","price":30.0,"description":"Here is a fully rigged and Animated “Kangaroo” 3d Model for all your Video needs. It comes with 2k texture and ready to render.. \nThe Model Comes with two ready made animations.\nThe Animations Included are walk and Idle…\nIt comes with following file formats.\nMa -  for maya 2015 and above\nFBX - for all the Game engine and 3d software\nObj - for all the Game engine and 3d software\nPlease Note that rig would only work in Maya.\n\nModel contains poly count - 452992\n\n\n\n","imageAlt":"3D model browen Kangaroo Rigged and Animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/kangaroo-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1dtGNeoUA36KRyfB5TuNX1kG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/1dtGNeoUA36KRyfB5TuNX1kG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/kangaroo-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2008500/f2476d32b4/kangaroo-rigged-and-animated-3d-model-f2476d32b4.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1954461","type":"listingItem","attributes":{"id":1954461,"title":"Mallard Duck - Rigged and Animated","price":150.0,"description":"Mallard duck\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAX 2009 and up\u003cbr\u003e\nRigged and Animated for Cinema 4D r13 and up\u003cbr\u003e\nRigged and Animated for MAYA 2013 and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling objects are: Mallard Null, Root, LT_Foot, RT_Foot\n\u003cbr\u003e\nMallard_Zero_FIN. is the name given to my BASIC set up, no animation, but it is rigged.\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nMallard_Zero_FIN. \u003cbr\u003e\nMallard_TakeOffAndLand_FIN. \u003cbr\u003e\nMallard_FlyLoop_FIN. \u003cbr\u003e\nMallard_SIG_. \u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" or \"LT-FootControll”, “RT-FootControll” respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are three 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 24 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\".\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 8 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold_1\u003cbr\u003e\nWingFold_2\u003cbr\u003e\nWingFold_3\u003cbr\u003e\nWingFold_4\u003cbr\u003e\nWingFold_5\u003cbr\u003e\nWingTIpsDN\u003cbr\u003e\nWingTIpsUP\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'Tail_Closed' and \"Tail_Openedù, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsUP\u003cbr\u003e\nEyeBrowsUP2\u003cbr\u003e\nEyeBrowsDN\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe body's profile can be \"streamlined for flight with:\u003cbr\u003e\n\"BodyFlight\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, Hypernurbs, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nModels:\u003cbr\u003e\nMallard\u003cbr\u003e\n14700 polys\u003cbr\u003e\n24624 points\u003cbr\u003e\n\u003cbr\u003e\nPond - Model generated in each application number vary:\u003cbr\u003e\n16384 polygons\u003cbr\u003e\n16641 verticies\u003cbr\u003e\n--------------------------\u003cbr\u003e\n31084 polygons - Total\u003cbr\u003e\n41625 verticies - Total\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Video Links:\u003cbr\u003e\nMallard Color Anim\u003cbr\u003e\nhttps://youtu.be/_uLx_2hlm8A\u003cbr\u003e\n\u003cbr\u003e\nMallard Grey HI Anim\u003cbr\u003e\nhttps://youtu.be/Z7e4LOpZhNo\u003cbr\u003e\n\u003cbr\u003e\nMallard Grey LO Anim\u003cbr\u003e\nhttps://youtu.be/s-tXHr1Letw\u003cbr\u003e\n\u003cbr\u003e\nMallard Phoneme\u003cbr\u003e\nhttps://youtu.be/NRyHdtFxKRU\u003cbr\u003e\n\u003cbr\u003e\nMallard TT Color HI\u003cbr\u003e\nhttps://youtu.be/59RY4oi6dzE\u003cbr\u003e\n\u003cbr\u003e\nMallard TT Grey HI\u003cbr\u003e\nhttps://youtu.be/Fr_NLHro6lc\u003cbr\u003e\n\u003cbr\u003e\nMallard TT Grey LO\u003cbr\u003e\nhttps://youtu.be/mUYyNLFEUpQ\u003cbr\u003e","imageAlt":"3D Mallard Duck - Rigged and Animated","url":"https://www.cgtrader.com/3d-models/animal/bird/mallard-duck-ef39a321-cce1-40be-bae3-d35570048d5d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SZYARXsM8dXmm8bQE5C6hZSa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Mallard_Sig_247.jpg","gridUrl":"https://media.cgtrader.com/variants/SZYARXsM8dXmm8bQE5C6hZSa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Mallard_Sig_247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mallard-duck-ef39a321-cce1-40be-bae3-d35570048d5d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1954461/63e839678b/mallard-duck-rigged-and-animated-3d-model-63e839678b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1954570","type":"listingItem","attributes":{"id":1954570,"title":"Dove - rigged - animated","price":160.0,"description":"Dove\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAX 2008 and up\u003cbr\u003e\nRigged and Animated for Cinema 4D r13 and up\u003cbr\u003e\nRigged and Animated for Maya 2013 (ascii) and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\"[NAME]-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\n[BIRD]-TakeOffAndLand-v8.[extension]\u003cbr\u003e\n[BIRD]-TakeOffAndLandLiveBranch-v8.[extension]\u003cbr\u003e\n[BIRD]-FLyUpLong.[extension]\u003cbr\u003e\n[BIRD]-FLyLoop-V8.[extension]\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" (names may differ slightly from application to application Lightwave, 3DS MAX, C4D, Maya)\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\nThere are 31 Morph targets.\u003cbr\u003e\n-The 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform.(Lightwave)\u003cbr\u003e\n-The 'Mouth' and phonemes are controlled by 10 Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n-Use the Blend Window in Maya\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 11 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n-----------\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, Hypernurbs, etc. so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nLightwave (Native Format):\u003cbr\u003e\nDove:\u003cbr\u003e\nReal Geometry:\t\tOlive Branch:\t\tGround:\t\u003cbr\u003e\n31530 vertices\t\t518 verticies\t\t8 verticies\u003cbr\u003e\n18534 polygons\t\t507 polygons\t\t6 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n32054 verticies - Total\u003cbr\u003e\u003cbr\u003e\n19093 polygons - Total\n* The other formats will have similar but not necessarily the same counts\u003cbr\u003e\nUnits of measurement are in inches/feet\u003cbr\u003e\nthe maps are RGB or greyscale or Normal 72dpi and 200dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube Previews:\u003cbr\u003e\n\u003cbr\u003e\nDove Color CU HI\u003cbr\u003e\nhttps://youtu.be/8NdxPmtTv3I\u003cbr\u003e\n\u003cbr\u003e\nDove FlyUp Color HI\u003cbr\u003e\nhttps://youtu.be/0axohXAEuyg\u003cbr\u003e\n\u003cbr\u003e\nDove FlyUp Grey HI\u003cbr\u003e\nhttps://youtu.be/8Yu0TIK1DFA\u003cbr\u003e\n\u003cbr\u003e\nDove FlyUp Grey LO\u003cbr\u003e\nhttps://youtu.be/YvxYRWFBQSA\u003cbr\u003e\n\u003cbr\u003e\nDove Grey CU HI\u003cbr\u003e\nhttps://youtu.be/qTUbC5W_PII\u003cbr\u003e\n\u003cbr\u003e\nDove Grey CU LO\u003cbr\u003e\nhttps://youtu.be/P2H7DmpTRys\u003cbr\u003e\n\u003cbr\u003e\nDove Phonemes\u003cbr\u003e\u003cbr\u003e\nhttps://youtu.be/_cLu9mvRb-Q\n\u003cbr\u003e\nDove Total Grey HI\u003cbr\u003e\nhttps://youtu.be/aRUKk8r-_BE\u003cbr\u003e\n\u003cbr\u003e\nDove Total Grey LO\u003cbr\u003e\nhttps://youtu.be/hIuNgIjdbNg\u003cbr\u003e\n\u003cbr\u003e\nDove Totla Color HI\u003cbr\u003e\nhttps://youtu.be/v9IPJIG4BfQ\u003cbr\u003e","imageAlt":"pigeon 3D Dove - rigged - animated","url":"https://www.cgtrader.com/3d-models/animal/bird/dove-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ma1RcTF1JPSEvViuRfQiwhhq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DOVE-SIG.jpg","gridUrl":"https://media.cgtrader.com/variants/Ma1RcTF1JPSEvViuRfQiwhhq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DOVE-SIG.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/dove-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1954570/ed16fa3087/dove-rigged-animated-3d-model-ed16fa3087.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1968936","type":"listingItem","attributes":{"id":1968936,"title":"Thayers Herring Gull -rigged - animated","price":100.0,"description":"Thayer\"s Herring Gull\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAx 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 4 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n\"HerringGull-ZERO\" is the name given to my BASIC set up, no animation.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nTake-Off\u003cbr\u003e\nLand\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootRot\" and \"RT-FootRot\" respectively.\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 \"neck\" bones, a \"head\" bone and a \"lower beak\" bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 21 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe \"Mouth\" and phonemes are controlled by Morph targets located when you select the HG mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform\".\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 5 bones each\u003cbr\u003e\nand have 6 Morph positions:\u003cbr\u003e\nFold-1Quarter\u003cbr\u003e\nFold-2Quarter\u003cbr\u003e\nFold-3Quarter\u003cbr\u003e\nFold-4Quarter\u003cbr\u003e\nWingsFlightAngle\u003cbr\u003e\nWingSpread\u003cbr\u003e\n\u003cbr\u003e\nTo make the wing more Horizontal when the body is tilted for flight, use the \"Morph\" target \"WingsFlightAngle\".\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controilled via Morph taget \"TailSpread\", the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty wierd distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon\"t panic, the solution is to \"zero\" out your wing bone positions, as or just before you apply the \"Morph\" targets.\u003cbr\u003e\n\u003cbr\u003e\n\nVerticies: 14690\nPolygons: 22935\n\n\nAdditional Youtube previews:\u003cbr\u003e\n\u003cbr\u003e\nLandLoop C 512K\u003cbr\u003e\nhttps://youtu.be/G8gkimDztQ4\u003cbr\u003e\n\u003cbr\u003e\nLandLoop C 512K\u003cbr\u003e\nhttps://youtu.be/6pVoa2WOgzI\u003cbr\u003e\n\u003cbr\u003e\nLandLoop C Backdrop 512K\u003cbr\u003e\nhttps://youtu.be/NJ8ekrSI_Hs\u003cbr\u003e\n\u003cbr\u003e\nTakeOffLoop CAM1 512K\u003cbr\u003e\nhttps://youtu.be/wLeyeS8KWPA\u003cbr\u003e\n\u003cbr\u003e\nTakeOffLoop CAM2 512K\u003cbr\u003e\nhttps://youtu.be/5kajrXqLxqw\u003cbr\u003e","imageAlt":"Thayers Herring Gull -rigged - animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/thayers-herring-gull-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m6e3hPi9LVsmgSuB9vqYeUTK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HGLW-277-09.jpg","gridUrl":"https://media.cgtrader.com/variants/m6e3hPi9LVsmgSuB9vqYeUTK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HGLW-277-09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/thayers-herring-gull-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1968936/330d7eaaf2/thayers-herring-gull-rigged-animated-3d-model-330d7eaaf2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"140251","type":"listingItem","attributes":{"id":140251,"title":"Animated Buffalo - 3d model","price":79.45,"description":"Photorealistic buffalo model. Ready to use.\n\n(click to expand some previews)\n\n4096 x 4096 diffuse, specular and bump maps.\n\nunlimited walking and running animations, straightwards as well as in circles, perfected in CAT (but the previews are short).\n\nfacial animation (ears, eye blinking, mouth opening) easy CAT instructions within the file (when opening max file).\n\nfur (can be removed).\n\nclean topology.\n\ndecent price.\n\nReady to render.\n\nAproved by VC Standards\n\n(please note that moving lights affects fur and specular look)\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\". Mesh or turbo smooth can be applied for even greater realism, but it may crash if you have a lot of fur applied.\n\nYou can easily disable fur in the modifier panel in 3ds max. (Fur is very demanding on machine).\n\nWarning for OBJ:\n\nThe OBJ format doesn´t have hair or animation or rigging but is completely uv mapped. You should however reapply the diffuse, specular and bump maps to the meshes in your material editor, as the exported OBJ format changes specular and bump levels. Environment lights were not exported. The diffuse map should have zero blur value to improve uv´s limits.\n\nIf you have any questions, feel free to contact us. Thank you.\n\n","imageAlt":"animated Animated Buffalo - 3d model","url":"https://www.cgtrader.com/3d-models/animal/mammal/animated-buffalo-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LBRKgKFvMVN4qFWPuUQMjZpe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/animated-buffalo-3d-model-3d-model-animated-rigged-max-obj-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/LBRKgKFvMVN4qFWPuUQMjZpe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/animated-buffalo-3d-model-3d-model-animated-rigged-max-obj-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/animated-buffalo-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/140251/45134e5b19/animated-buffalo-3d-model-3d-model-45134e5b19.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3243558","type":"listingItem","attributes":{"id":3243558,"title":"Boer Goat  with 6 Animations VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations..\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality boer goat with multiple 4K UDIM maps, fur, rigging, and animation. It has very detailed muscle structures and a realistic oral cavity, and is made with Blender and Cycles renderer at real-world scale. The skin maps and hair maps are made separately for some realism.\u003cbr\u003e\nIt consists of 11 objects: Body, sclerae, irises, lacrimal glands, lacrimal caruncles, upper teeth, lower teeth, upper gums, lower gums, tongue, horns.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 83,844; polygons 83,842\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nIrises: verticess 2,340; polygons 2,368\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper gums: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gums: vertices 6,485; polygons 6,372\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nHorns: vertices 9,834; polygons 9,830\u003cbr\u003e\nTotal: vertices 181,324; polygons 180,250\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_SSS.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_HornAndTongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_Mask.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A2_BoerGoat_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot control the entire model.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m and CTR_gravity_f control the center of gravity of the body.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the limbs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attributes.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine;\u003cbr\u003e\nCTR_spine_m controls the middle spine;\u003cbr\u003e\nCTR_spine_f controls the former spine;\u003cbr\u003e\nCTR_Neck_a controls the root of the neck;\u003cbr\u003e\nCTR_Neck_c controls the head.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-26\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range: 0-16\u003cbr\u003e\nUnlooped animation of EatGrass01 at 30 fps, frame range: 0-270\u003cbr\u003e\nUnlooped animation of EatGrass02 at 30 fps, frame range: 0-330\u003cbr\u003e\nUnlooped animation of LookAround01 at 30 fps, frame range: 0-240\u003cbr\u003e\nUnlooped animation of LookAround02 at 30 fps, frame range: 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering, here are some optimization methods:\u003cbr\u003e\nEnable Simplify in Render Properties when rendering.\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\n","imageAlt":"3D model Boer Goat with 6 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m3oEGHinbEayc7txbSEszwM4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A2_BoerGoat_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/m3oEGHinbEayc7txbSEszwM4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A2_BoerGoat_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/boer-goat-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3243558/cd9865d826/boer-goat-with-6-animations-vfx-grace-3d-model-cd9865d826.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330674","type":"listingItem","attributes":{"id":3330674,"title":"Donkey Summer with 2 Animations  VFX Grace","price":180.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality donkey in summer, with multiple 4K textures, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: Body, sclerae, pupils, lacrimal glands, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 73,592; polygons 73,590\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal glands: vertices 356; polygons 352\u003cbr\u003e\nUpper teeth: vertices 39,710; polygons 39,014\u003cbr\u003e\nLower teeth: vertices 30,187; polygons 29,508\u003cbr\u003e\nTongue: vertices 5,281; polygons 5,248\u003cbr\u003e\nTotal: vertices 152,846; polygons 151,488\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender file and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A5_Donkey_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A5_Donkey_Body_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nRoot drives the whole model, and it's scalable.\u003cbr\u003e\nCTR_torse controls the center of the body's gravity.\u003cbr\u003e\nCTR_torse comes with customized attributes that can switch head following and neck following on/off, as well as IK/FK switch of the tongue.\u003cbr\u003e\nCTR_IKFK_F.L, CTR_IKFK_F.R, CTR_IKFK_B.L, CTR_IKFK_B.R comes with customized attributes that can switch stretch limit on/off and the leg IK/FK which is not seamless.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are used to set up the center of rotation of each leg.\u003cbr\u003e\nWith face rigging, you have fine control over eyes, eyelids, and lips, and create expression animations easily and realistically.\u003cbr\u003e\nCTR_jaw controls the opening and closing of the mouth, even lips squeezing.\u003cbr\u003e\nCTR_Loc_Roll_lip_U and CTR_Loc_Roll_lip_D control the inside-out effect of lips.\u003cbr\u003e\nCTR_noise drives the upper lip.\u003cbr\u003e\nAnd more\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-32;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable the Display if needed.\u003cbr\u003e\nThe dynamics of the mane and hair on the tail are already baked.\u003cbr\u003e\nIn addition to the character itself, there are two extra objects:\u003cbr\u003e\nOne is the instance of clay on the foot. Neither delete it nor disable its render, nor move it.\u003cbr\u003e\nAnother is a collider which is used to solve the dynamics of the tail hair. You can enable the render and display button if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Donkey Summer with 2 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hy3mbNZEzDZZCb66qFUcA17W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A5_Donkey_Exampl.jpg","gridUrl":"https://media.cgtrader.com/variants/hy3mbNZEzDZZCb66qFUcA17W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A5_Donkey_Exampl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/donkey-summer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330674/bc4e7f02c9/donkey-summer-with-2-animations-vfx-grace-3d-model-bc4e7f02c9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2047110","type":"listingItem","attributes":{"id":2047110,"title":"Brown Trout","price":14.0,"description":"Animated Brown Trout, with swimming and prey-catching animation. Both movements can be previewed as turntables. The animated model loops at 250 frames. \n\nAll bones are labeled with the corresponding body part and left/right where applicable.\n\n\nWireframe preview images show the base mesh (5,929 vertices). Textured preview images show the model with one level of subdivision applied.\n\n\nIncludes 4K, PBR textures: color, normal, roughness, and alpha maps. Subsurface map is also included, it is not necessary in all cases but may be used in conjunction with transparency map to improve the look in different renderers.\n\nUV islands overlap symmetrically, and can be viewed in the preview images\n\nPreview images are rendered with Cycles.","imageAlt":"3D asset animated realtime Brown Trout","url":"https://www.cgtrader.com/3d-models/animal/fish/stuffed-bunny-toy","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VZQPWWse2G2F7cv8oaUC81Du/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/BROWNTROUT_TITLE.jpg","gridUrl":"https://media.cgtrader.com/variants/VZQPWWse2G2F7cv8oaUC81Du/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/BROWNTROUT_TITLE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/stuffed-bunny-toy","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2047110/2808534216/brown-trout-3d-model-2808534216.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2041180","type":"listingItem","attributes":{"id":2041180,"title":"Lowpoly Zebra Animated 3D model","price":12.0,"description":"**Realistic Zebra Rigged Animated lowpoly 3D Model**\n\n\u003eFeatures: This Pack includes Realistic Zebra Rigged Animated lowpoly 3D Model. Well arranged data by names and separated Folders.\n\nFor what you are paying for$ **( Money-Back Guarantee | Read Description Carefully Before Purchasing )**\n\nMeshes: Lowpoly Rat (See Images)\n\nMesh: Lowpoly Zebra\n\nRigged: Zebra Rigged\n\nAnimated:15+Walk,Run,Eat,Attack,Jump,Sleep.Swim,Death,Rest etc 'If you need extra Animations please feel free to contact us'\n\nTextures: High Quality Zebra Texture diffuse, Normal\n\n3D FORMATS: 3Dmax, C4D, Blender, Fbx, Obj, Dae, 3ds, Stl\n\nQuick Response ( After Model Purchase )\nQuick Support (** let us know if you have any problem **)\n\nReal world scale, Optimized For Real time rendering and VR-AR Lowpoly games. So order now this Realistic Zebra Rigged Animated lowpoly 3D Model. You can easily set this Realistic Zebra Rigged Animated lowpoly 3D Mode in your natural game environment. The model is highly accurate and consists of correct geometry, detail, materials and textures are included. I hope you enjoy my work and hope our Realistic Zebra Rigged Animated lowpoly 3D Mode make your game environment perfect. So what are you waiting for.!\n\nKeep Visiting for more amazing Uploads by Fattoo_Creater.. Thank's","imageAlt":"animated Lowpoly Zebra Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/lowpoly-zebra-rigged-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XZY24y7DB2KEMuqJm3RKSs1W/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Zebra_Rigged_Animated_View1_FattooCreater.jpg","gridUrl":"https://media.cgtrader.com/variants/XZY24y7DB2KEMuqJm3RKSs1W/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Zebra_Rigged_Animated_View1_FattooCreater.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lowpoly-zebra-rigged-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2041180/d3659c7dff/lowpoly-zebra-animated-3d-model-3d-model-d3659c7dff.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1956602","type":"listingItem","attributes":{"id":1956602,"title":"European Goldfinch - rigged - animated","price":199.0,"description":"European Gold Finch\u003cbr\u003e\n\u003cbr\u003e\nAll Quad Geometry\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAx 8 and up\u003cbr\u003e\nRigged and Animated for Lightwave 8.5 and up\u003cbr\u003e\nRigged and Animated for 3DS MAx 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the \"ROOT\" bone\u003cbr\u003e\n\u003cbr\u003e\n'EGF-ZERO.lws' is the name given to my BASIC set up, no animation, but it is rigged.\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nEGF-FlyLoop.lws\u003cbr\u003e\nEGF-LandTakeOff.lws\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively\u003cbr\u003e\n\u003cbr\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets located when you select the EGF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX)\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-06b\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\nWingTIpsSpread-03\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe eyes have several morph targets:\u003cbr\u003e\nEyeBrowsMUP-LT\u003cbr\u003e\nEyeBrowsMUP-RT\u003cbr\u003e\nEyelidsClosed\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cbr\u003e\n\u003cbr\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cbr\u003e\n\u003cbr\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cbr\u003e\n\u003cbr\u003e\n-----------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cbr\u003e\n\u003cbr\u003e\nBoth Models:\u003cbr\u003e\n\u003cbr\u003e\nEuropean Gold Finch:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n18410 vertices\u003cbr\u003e\n12740 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 2666px X 2666px\u003cbr\u003e\n\u003cbr\u003e\nAdditional Youtube previews:\u003cbr\u003e\u003cbr\u003e\nEGF Anim Color\u003cbr\u003e\nhttps://youtu.be/LEeqUdGC0ms\u003cbr\u003e\n\u003cbr\u003e\nEGF Anim Grey HI\u003cbr\u003e\nhttps://youtu.be/N8eMKqXI5NY\u003cbr\u003e\n\u003cbr\u003e\nEGF Anim Grey LO\u003cbr\u003e\nhttps://youtu.be/uEaXV5Qb8vM\u003cbr\u003e\n\u003cbr\u003e\nEGF TT Color\u003cbr\u003e\nhttps://youtu.be/tJdPDfkMiRE\u003cbr\u003e\n\u003cbr\u003e\nEGF TT Grey HI\u003cbr\u003e\nhttps://youtu.be/TyjPrV1KsKk\u003cbr\u003e\n\u003cbr\u003e\nEGF TT Grey LO\u003cbr\u003e\nhttps://youtu.be/5nSqazctO0E\u003cbr\u003e","imageAlt":"3D European Goldfinch - 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Vastatosaurus rex ","price":89.98,"description":"V.Rex ( Vastatosaurus rex ) .\nI have tried to add sense of reality. Supports pbr.\n\n-. Models are grouped for easy selection, and objects are logically named for ease of scene management. No part-name confusion when importing several models into a scene. No cleaning up necessaryjust drop your models into the scene and start rendering. No special plugin needed to open scene. Model does not include any backgrounds or scenes used in preview images.\n\n-. Maya Arnold Render\n-. Cinema 4d Standart Render\n-. 3ds Max Corona Render\n\n-. Textures Type Metal Rough\n-. BaseColor\n-. NormalMap\n-.DisplacementMap 8096x8096 32 bit .tif - Maya-C4D\n-.DisplacementMap 6000x600 32 bit .exr- 3ds Max\n-. Roughness\n-. Metallic\n-. Height\n\n-. Textures Type Zbrush Main Paint\n-. BaseColor\n-. NormalMap\n-.DisplacementMap 8096x8096 32 bit .tif\n-. Cavity\n-. CavityHigh\n-. Curvatures\n-. Ao\n\n-. Textures 4096x4096 Png\n-. Real Size (CM)\n-. Polygons = 37559\n-. Vertex       = 37685\n\n-. ** - Formats : **\n\n-. .mb ( Maya )2020\n-. c4d ( Cinema 4D )\n-. max ( 3ds Max )\n-. .fbx (multiformat)","imageAlt":"3D asset V- Rex - Vastatosaurus rex","url":"https://www.cgtrader.com/3d-models/animal/dinosaur/v-rex-vastatosaurus-rex","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SPjCBTX3b7FwgoVxCrcG1Y43/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/SPjCBTX3b7FwgoVxCrcG1Y43/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/dinosaur/v-rex-vastatosaurus-rex","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"dinosaur","categoryTitle":"Animals","subcategoryTitle":"Dinosaur","schemaImageUrl":"https://img-new.cgtrader.com/items/2344520/51b27bb9d6/v-rex-vastatosaurus-rex-3d-model-51b27bb9d6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"47478","type":"listingItem","attributes":{"id":47478,"title":"Ring Tailed Lemur","price":79.0,"description":"\u003cp\u003eIt is a high quality model to add more details and realism to your rendering projects.\u003cbr\u003eFully detailed, textured model. 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It is found from South Africa, around the coast of the Indian Ocean to the Malay Archipelago, as well as from southern Japan to south-eastern Australia, and as far east as Fiji and Samoa. The species has also been introduced to Hawaii and Florida.   \n Scylla serrata have made appearances in the action role-playing open world fantasy video game series The Elder Scrolls as mudcrabs, inspiring a wide array of Internet memes.\n\n||DESCRIPTION||\n\nThis is a model of an Indian style Crab.Best for cinematic/photoreal renderings.   \n Originally created with Blender using the Cycles render with PBR shader.\n\n||PRESENTATION IMAGES||\n\n- All preview images are rendered with cycles renderer. \n- No compositing used.\n\n||TEXTURES||\n\n- All textures are in .PNG format. \n- 4096x4096 for main body(diffuse,Normals,roughness, reflection).\n\n|| ADDITIONAL NOTES ||\n\nmodel is rigged and animated.\n\nArmature bones used for rig.  \n Animation consists of a simple walk cycle that loops over 30 frames.\n\nAvailable formats:   \n .BLEND\n\nHave a nice day.\n\n","imageAlt":"3D model Crab PBR","url":"https://www.cgtrader.com/3d-models/animal/fish/crab-pbr-542936b0-97d1-49fe-a40f-402ab16356ad","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kg49k8KzCxGWeTkCd4CpBs49/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/crab-pbr-3d-model-low-poly-animated-rigged-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/kg49k8KzCxGWeTkCd4CpBs49/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/crab-pbr-3d-model-low-poly-animated-rigged-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/crab-pbr-542936b0-97d1-49fe-a40f-402ab16356ad","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/784247/edd9515df6/crab-pbr-3d-model-edd9515df6.png","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2040411","type":"listingItem","attributes":{"id":2040411,"title":"LowPoly Giraffe Animated 3d model","price":10.0,"description":"**Realistic Giraffe Rigged Animated lowpoly 3D Model**\n\n\u003eFeatures: This Pack includes Realistic Giraffe Rigged Animated lowpoly 3D Model. Well arranged data by names and separated Folders.\n\nFor what you are paying for$** ( Money-Back Guarantee | Read Description Carefully Before Purchasing )\n\n**Meshes: Lowpoly Rat (See Images)\n\nRigged: Giraffe Rigged\n\nAnimated: 15+Walk,Run,Eat ,Attack,Jump,Sleep,Death,Rest etc 'If you need extra Animations please feel free to contact us'\n\nTextures: High Quality Giraffe Texture diffuse, Normal\n\n3D FORMATS: 3Dmax, C4D, Blender, Fbx, Obj, Dae, 3ds, Stl\n\nQuick Response ( After Model Purchase )\nQuick Support (** let us know if you have any problem **)\n\nReal world scale, Optimized For Real time rendering and VR-AR Lowpoly games. So order now this Realistic Giraffe Rigged Animated lowpoly 3D Model. You can easily set this Realistic Giraffe Rigged Animated lowpoly 3D Mode in your natural game environment. The model is highly accurate and consists of correct geometry, detail, materials and textures are included. I hope you enjoy my work and hope our Realistic Giraffe Rigged Animated lowpoly 3D Mode make your game environment perfect. So what are you waiting for.!\n\nKeep Visiting for more amazing Uploads by Fattoo_Creater.. Thank's","imageAlt":"LowPoly Giraffe Animated 3d model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/lowpoly-giraffe-rigged-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iHMZ5yD31VQk66KyP7JoUDR4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Giraffe_Rigged_Animated_View1_FattooCreater.jpg","gridUrl":"https://media.cgtrader.com/variants/iHMZ5yD31VQk66KyP7JoUDR4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Giraffe_Rigged_Animated_View1_FattooCreater.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lowpoly-giraffe-rigged-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2040411/3d9098899c/lowpoly-giraffe-animated-3d-model-3d-model-3d9098899c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1921501","type":"listingItem","attributes":{"id":1921501,"title":"Koala Rigged","price":8.0,"description":"Koala Realistic on FBX format, already rigged you also can have the C4D file if you want. Just let me know in the message box. Also if you have an request let me know, dont hesitate to make questions.","imageAlt":"3D Koala Realistic","url":"https://www.cgtrader.com/3d-models/animal/mammal/koala-realistic","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8tgheRTR7GDBQiLi7SSdmEKH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Koala%20by%20angeldart_render.jpg","gridUrl":"https://media.cgtrader.com/variants/8tgheRTR7GDBQiLi7SSdmEKH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Koala%20by%20angeldart_render.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/koala-realistic","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1921501/6ba36f7f7f/koala-rigged-3d-model-6ba36f7f7f.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3336277","type":"listingItem","attributes":{"id":3336277,"title":"Female Pig with 2 Animations  VFX Grace","price":249.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 10 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue, rocks.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 93,479; polygons 93,478\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncle: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices 4,375; polygons 4,314\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 693; polygons 680\u003cbr\u003e\nRocks: vertices 21,690; polygons 23,040\u003cbr\u003e\nTotal: vertices 179,286; polygons 179,380\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A2_PigSow_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-36;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the Interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\n","imageAlt":"Female Pig with 2 Animations VFX Grace 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CudVKYUMddPixVN6DxC6Bvsa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A2_PigSow_Exampl_result.jpg","gridUrl":"https://media.cgtrader.com/variants/CudVKYUMddPixVN6DxC6Bvsa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A2_PigSow_Exampl_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-pig-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3336277/62bf312a28/female-pig-with-2-animations-vfx-grace-3d-model-62bf312a28.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2535600","type":"listingItem","attributes":{"id":2535600,"title":"Pig Rigged  Animated 3D model","price":58.0,"description":"**Pig Rigged And Animated model :**\n\n-------------------------------------------------------------------------\n\navailable 2k texture high Resolution\n\n-------------------------------------------------------------------------\n\n**Model Format**Blender, 3ds, Maya(mb,ma), Max, Fbx, Obj\n\n-------------------------------------------------------------------------\n\n**Maya 2014 rigg**\n\n\n-------------------------------------------------------------------------\n\n**Animation Format**\nMaya,Max,FBX,Blender\n\n-------------------------------------------------------------------------\n\n\u003e **Animation frame**\n\n\u003e 01--Walk animation \u003e\u003e1 to 30\n\n\u003e 02--Idle Animation\u003e\u003e 40 to 250\n\n\u003e 03--eating animation \u003e\u003e250 to 300\n\n\u003e 04--crashing animation \u003e\u003e300 to 350\n\n\u003e 05-jump animation    350 to 385\n\n\u003e 06- Death animation 385 to 420\n\n\u003e 07- Angary animation 430 to 475\n\n\u003e 08-Action animation 475 to 530\n\n\u003e 09: Run Animation   540 to 568\n\n\n-------------------------------------------------------------------------\n\n**Render:**\nmaya 2014 mental ray\nno plugin use\nsimple setting in mental ray\nyou can use any other maya 2014,15,16\n\n-------------------------------------------------------------------------\n\nVerts:2170\nEdges:4388\nFaces:2222\nTris:4312\nUVs:2630\n\n-------------------------------------------------------------------------\n\n**Texture::**\n\nDiffuse map 2048X2048\nNormal Map 2048X2048\n\n-------------------------------------------------------------------------\n\n**attached more screen shot and video please check all ....**","imageAlt":"animated Pig Rigged Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/pig-rigged-animated-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oXDXpku6JnBRGn1rZQ8encnj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pig_pose.jpg","gridUrl":"https://media.cgtrader.com/variants/oXDXpku6JnBRGn1rZQ8encnj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pig_pose.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pig-rigged-animated-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2535600/1309862955/pig-rigged-animated-3d-model-3d-model-1309862955.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410476","type":"listingItem","attributes":{"id":3410476,"title":"Russell Viper Rigged VFX Grace","price":149.0,"description":"**Introduction**\u003cbr\u003e\nThe model is made after Russell Viper in the real world and two sets of texture maps are available, which can be changed as per your need. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 7 objects: Body, gum, teeth, pupils, sclerae, tongue, scales.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,964; polygons 25,962\u003cbr\u003e\nGum: vertices 672; polygons 644\u003cbr\u003e\nTeeth: vertices 1,720; polygons 1,682\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTongue: vertices 512; polygons 506\u003cbr\u003e\nScales(total): vertices 1,874,169; polygons 1,677,398\u003cbr\u003e\nTotal: vertices 1,905,221; polygons 1,708,496\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation, which is rotated 90 degrees over the X axis by default. \u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Bell02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_Specure.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BellScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body01Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Body02Scale_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Mask_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Normal_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Roughness_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1001.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_BodyScale_Specular_1002.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head01Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale01_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Head02Scale02_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale01_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Normal.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_Specular.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_HeadScale02_SSS.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L908A2_RussellViper_Teeth_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to handle. The features are as follows:\u003cbr\u003e\nCTR_Chin controls opening and closing of the mouth.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_Tongue_Route controls the sticking out of tongue.\u003cbr\u003e\nCTR_Tooth_Roll controls the teeth.\u003cbr\u003e\nCTR_Head controls the rotation of the head, and comes with the customized attributes: IK/FK Controller Switch.\u003cbr\u003e\nCTR_IK_Body_01~10 control the body.\u003cbr\u003e\nAnd more …\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nThe scales of this character are real mesh models.\u003cbr\u003e\nSSS effect is lowered to improve rendering time. And you can raise it back for a more realistic effect.\u003cbr\u003e\nThe model can be directly rendered in the current project.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Russell Viper Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M88YRHwSMJDyuoJwDp4Jxszz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mpv-shot0007.jpg","gridUrl":"https://media.cgtrader.com/variants/M88YRHwSMJDyuoJwDp4Jxszz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mpv-shot0007.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/russell-viper-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/3410476/b24167cee1/russell-viper-rigged-vfx-grace-3d-model-b24167cee1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2041173","type":"listingItem","attributes":{"id":2041173,"title":"Lowpoly Rhinoceros Animated 3D model","price":12.0,"description":"**Realistic Rhinoceros Rigged Animated lowpoly 3D Model**\n\n\u003eFeatures: This Pack includes Realistic Rhinoceros Rigged Animated lowpoly 3D Model. Well arranged data by names and separated Folders.\n\nFor what you are paying for$ **( Money-Back Guarantee | Read Description Carefully Before Purchasing )**\n\nMeshes: Lowpoly Rat (See Images)\n\nMesh: Lowpoly Rhinoceros (See Images)\n\nRigged: Rhinoceros Rigged\n\nAnimated:15+Walk,Run,Eat,Attack,Jump,Sleep.Swim,Death,Rest etc 'If you need extra Animations please feel free to contact us'\n\nTextures: High Quality Rhinoceros Texture diffuse, Normal\n\n3D FORMATS: 3Dmax, C4D, Blender, Fbx, Obj, Dae, 3ds, Stl\n\nQuick Response ( After Model Purchase )\nQuick Support (** let us know if you have any problem **)\n\nReal world scale, Optimized For Real time rendering and VR-AR Lowpoly games. So order now this Realistic Rhinoceros Rigged Animated lowpoly 3D Model. You can easily set this Realistic Rhinoceros Rigged Animated lowpoly 3D Mode in your natural game environment. The model is highly accurate and consists of correct geometry, detail, materials and textures are included. I hope you enjoy my work and hope our Realistic Jaguar Rhinoceros Animated lowpoly 3D Mode make your game environment perfect. So what are you waiting for.!\n\nKeep Visiting for more amazing Uploads by Fattoo_Creater.. Thank's","imageAlt":"animated Lowpoly Rhinoceros Animated 3D 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3ds\n- Fbx\n- Max\n- Maya(mb,ma)\n- Obj\n\n--------------------------------------------------------------------------------------------------\n\n**- Texture::**\n- Diffuse map 4096x4096\n- Normal Map 4096x4096\n\n--------------------------------------------------------------------------------------------------\n\n**- Size:**\n- Vertex:3327\n- Edges:6777\n- Faces:3455\n- Tris:6564\n- UVS:4229\n\n--------------------------------------------------------------------------------------------------\n\n**- Render:**\n- maya 2014 mental ray\n\n--------------------------------------------------------------------------------------------------\n\n**- Here Attached more screen shot And video so please check all...**","imageAlt":"animated 3D Model Gorilla Animated and 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Rhino rigged with Animated Rhinoceros realistic Model","price":78.0,"description":"\nRealistic Rhino Rigged and animated 3D Models game ready low poly model :\n\n'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''\n\n**Animated Format:**\n\n- Maya \n- Max\n- Blender \n- FBX\n\n'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''\n\n** Animation frame Rate:**\n\n- 01: Walk Animation    :01 to 24\n- 02: Attack Animation  :30 to 80\n- 03: Idle Animation    :100 to 250\n- 04: Eating Animation  :250 to 420\n- 05: Boom Animation    :420 to 640 \n- 06: Death Animation   :640 to 700\n- 07: Run Animation     :710 to 721\n\n'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''\n\n**Model Format:**\n\n- Blender\n- 3ds\n- Fbx\n- Max\n- Maya(mb,ma)\n- Obj\n\n'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''\n\n**Texture**\n\n- Diffuse map 4096x4096\n- Normal Map 4096x4096\n\n'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''\n\n**LOW POW SIZE:**\n\n- Vertex:3327\n- Edges:6769\n- Faces:3445\n- Tris:6590\n- UVS:3718\n\n'''''''''''''''''''''''''''''''''''''''''''''''''''''''''''''\n\n**Render**\nMaya 2014 mental ray \nNo plugin use\n\n................................................................\n\n**Note::Here Attached more screen shot And Video So please check all...**\n\n","imageAlt":"3d Rhino rigged with Animated Rhinoceros animated 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Beetle RIGGED","price":16.0,"description":"Rhinoceros Beetle made with 3D Studio Max v8.\n\nThe model is fully rigged and skined in 3DS Max version, and very easy to anime.  \nThe hairs are separate objects, and they are rigged too.  \nThe dark and autumn scenes are included into the Max files archives.\n\nTextures have high resolution, so the model could be use for close view.\n\n****The model is also RIGGED for FBX and Unity files. ****\n\nAvailable in following formats: Max v8, 3ds, Obj, Lwo, Fbx, Unity .  \n\nExchange formats (3ds, obj, lwo) are NOR rigged \n\nTextures and materials are included.\n\nNo special render engine needed just unzip and render.\n\n","imageAlt":"3D model Rhinoceros Beetle 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black Pig Rigged  Animated 3D model","price":48.0,"description":"**Pig Rigged And Animated model :**\n\n-------------------------------------------------------------------------\n\navailable 2k texture high Resolution\n\n-------------------------------------------------------------------------\n\n**Model Format**Blender, 3ds, Maya(mb,ma), Max, Fbx, Obj\n\n-------------------------------------------------------------------------\n\n**Maya 2014 rigg**\n\n\n-------------------------------------------------------------------------\n\n**Animation Format**\nMaya,Max,FBX,Blender\n\n-------------------------------------------------------------------------\n\n\u003e **Animation frame**\n\n\u003e 01--Walk animation \u003e\u003e1 to 30\n\n\u003e 02--Idle Animation\u003e\u003e 40 to 250\n\n\u003e 03--eating animation \u003e\u003e250 to 300\n\n\u003e 04--crashing animation \u003e\u003e300 to 350\n\n\u003e 05-jump animation    350 to 385\n\n\u003e 06- Death animation 385 to 420\n\n\u003e 07- Angary animation 430 to 475\n\n\u003e 08-Action animation 475 to 530\n\n\u003e 09: Run Animation   540 to 568\n\n\n-------------------------------------------------------------------------\n\n**Render:**\nmaya 2014 mental ray\nno plugin use\nsimple setting in mental ray\nyou can use any other maya 2014,15,16\n\n-------------------------------------------------------------------------\n\nVerts:2170\nEdges:4388\nFaces:2222\nTris:4312\nUVs:2630\n\n-------------------------------------------------------------------------\n\n**Texture::**\n\nDiffuse map 2048X2048\nNormal Map 2048X2048\n\n-------------------------------------------------------------------------\n\n**attached more screen shot and video please check all ....**","imageAlt":"animated gray black Pig Rigged Animated 3D 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Finch - rigged - animated","price":70.0,"description":"Double-Barred Finch\u003cBR\u003e\n\u003cBR\u003e\nAll Quad Geometry\u003cBR\u003e\n\u003cBR\u003e\nRigged and Animated for:\u003cBR\u003e\nBlender 5\u003cBR\u003e\nLightwave v8\u003cBR\u003e\nMax v8\u003cBR\u003e\nMAX 2009 generated FBX\u003cBR\u003e\nMAX 2017 generated FBX\u003cBR\u003e\nLightwave 2015 generated FBX\u003cBR\u003e\nOBJ - includes base object and all morph taraget objs\u003cBR\u003e\n\u003cBR\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cBR\u003e\n\u003cBR\u003e\nThis model comes with several pre-animated scenes to get you started.\u003cBR\u003e\n\u003cBR\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cBR\u003e\n\u003cBR\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\n\u003cBR\u003e\u003cBR\u003e\n-------------------------\u003cBR\u003e\n\u003cBR\u003e\nThe main controlling object is the \"ROOT\" bone\u003cBR\u003e\nWith Blender \"CenterOfGravity\" controls the upper body 'Root' moves the entire model.\u003cBR\u003e\n\u003cBR\u003e\nDBF-ZERO (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-ZERO (Blender) \u003cBR\u003e\nDBF-ZERO (MAX) \u003cBR\u003e\nis the name given to my BASIC set up, no animation, but it is rigged.\u003cBR\u003e\n\u003cBR\u003e\nI have provided several scene files to get you started:\u003cBR\u003e\nDBF-FlyLoop (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-LanfdTakeOff (Blender)\u003cBR\u003e\nDBF-LandTakeOff-01 (MAX)\u003cBR\u003e\n\u003cBR\u003e\nDBF-LandTakeOff (Lightwave) - \u003cBR\u003e\nDBLBarredFinch-FlyLoop (Blender)\u003cBR\u003e\nDBF-FlyLoop-01 (MAX)\u003cBR\u003e\n\u003cBR\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (Lightwave)\u003cBR\u003e\n\u003cBR\u003e\nThe feet and legs are controlled by \"LT-FootController\" and \"RT-FootController\" respectively (3DS MAX)\u003cBR\u003e\n\u003cBR\u003e\nThere are two 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cBR\u003e\n\u003cBR\u003e\nThere are 25 Morph targets (Shape Keys).\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' and phonemes are controlled by 9 Morph targets (Shape Keys) located when you select the mesh and go to \"Object\" =\u003e \"Properties\" =\u003e \"Deform”.(Lightwave)\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' and phonemes are controlled by Morph targets (Shape Keys) located when you select the DBF mesh and go to 'Modify' =\u003e 'Morpher'. (MAX) - 'Shape Keys' (Blender)\u003cBR\u003e\n\u003cBR\u003e\nThe wings are controlled by 3 bones each\u003cBR\u003e\nand have 10 Morph positions, including flapping and folded positions\u003cBR\u003e\n\u003cBR\u003e\nWingFold-01\u003cBR\u003e\nWingFold-02\u003cBR\u003e\nWingFold-03\u003cBR\u003e\nWingFold-04\u003cBR\u003e\nWingFold-06a\u003cBR\u003e\nWingFold-06b\u003cBR\u003e\nWingFold-07a\u003cBR\u003e\nWingFold-07b\u003cBR\u003e\nWingFold-08b\u003cBR\u003e\nWingTIpsDn\u003cBR\u003e\nWingTIpsSpread-01\u003cBR\u003e\nWingTIpsSpread-02\u003cBR\u003e\nWingTIpsSpread-03\u003cBR\u003e\n\u003cBR\u003e\nThe Tail spread is controlled via Morph target “TailClosed, the Tail bone controls position and rotation.\u003cBR\u003e\n\u003cBR\u003e\nThe eyes have several morph targets:\u003cBR\u003e\nEyeBrowsMUP-LT\u003cBR\u003e\nEyeBrowsMUP-RT\u003cBR\u003e\nEyelidsClosed\u003cBR\u003e\n\u003cBR\u003e\nThe toes are controlled by 12 bones on each foot.\u003cBR\u003e\n\u003cBR\u003e\nTo fold the wings use the morphs noted above.\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------\u003cBR\u003e\nMAX potential issue:\u003cBR\u003e\nIf, after turning the modifiers 'TurboSmooth' and 'Morph' on and off a few times, while setting up your animation, you may find that points on the model are suddenly no longer attached to their bones.\u003cBR\u003e\n\u003cBR\u003e\nSave what you are doing, close Max and then reopen Max. Reopen your scene and you should be fine.\u003cBR\u003e\n\u003cBR\u003e\nMax gets sometimes lost when the modifiers are turned on and off.\u003cBR\u003e\n\u003cBR\u003e\n-----------\u003cBR\u003e\n\u003cBR\u003e\nThe model is made hi resolution by using Sub-Patching, so the actual geometry is much less than the rendered geometry.\u003cBR\u003e\n\u003cBR\u003e\nDouble-Barred Finch:\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n18428 vertices\u003cBR\u003e\n12758 polygons\u003cBR\u003e\n--------------------------\u003cBR\u003e\n\u003cBR\u003e\nthe maps are RGB or greyscale, 72dpi and 200dpi, 2666px X 2666px\u003cBR\u003e\n\u003cBR\u003e\nAdditional Youtube previews:\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Color HI\u003cBR\u003e\nhttps://youtu.be/_bUaLw0CBco\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Grey HI\u003cBR\u003e\nhttps://youtu.be/13N0LlfyLyI\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch Anim Grey LO\u003cBR\u003e\nhttps://youtu.be/r-o-1FUgWaU\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT Color HI\u003cBR\u003e\nhttps://youtu.be/GJ-318EL7yY\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT GRey HI\u003cBR\u003e\nhttps://youtu.be/zOUmSEm8wvc\u003cBR\u003e\n\u003cBR\u003e\nDblBarredFinch TT Grey LO\u003cBR\u003e\nhttps://youtu.be/FmUDh68tDA0\u003cBR\u003e\n\n","imageAlt":"Double-Barred Finch - 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Well arranged data by names and separated Folders.\n\nFor what you are paying for$ **( Money-Back Guarantee | Read Description Carefully Before Purchasing )**\n\nMeshes: Lowpoly Rat (See Images)\n\nRigged: Boar Rigged\n\nAnimated: Walk,Run,Attack,Sleep,Jump etc 'If you need extra Animations please feel free to contact us'\n\nTextures: High Quality Boar Texture diffuse, Normal\n\n3D FORMATS: 3Dmax, C4D, Blender, Fbx, Obj, Dae, 3ds, Stl\n\nQuick Response ( After Model Purchase )\nQuick Support (** let us know if you have any problem **)\n\nReal world scale, Optimized For Real time rendering and VR-AR Lowpoly games. So order now this Realistic Boar Rigged Animated lowpoly 3D Model. You can easily set this Realistic Boar Rigged Animated lowpoly 3D Mode in your natural game environment. The model is highly accurate and consists of correct geometry, detail, materials and textures are included. I hope you enjoy my work and hope our Realistic Boar Rigged Animated lowpoly 3D Mode make your game environment perfect. So what are you waiting for.!\n\nKeep Visiting for more amazing Uploads by Fattoo_Creater.. 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