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If for some reasons you cannot do it by yourself-contact me and i`ll make textures for any resolution that you need.\n\nMesh: -obj -fbx","imageAlt":"6B47 Helmet Ratnik 3D model rigged","url":"https://www.cgtrader.com/3d-models/character/clothing/6b47-helmet-ratnik","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/MRAvnVgu5z7rMGreb46oKxMz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/A1_Jeanny010_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/MRAvnVgu5z7rMGreb46oKxMz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/A1_Jeanny010_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/6b47-helmet-ratnik","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/2874148/3bdfb8521a/6b47-helmet-ratnik-3d-model-3bdfb8521a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5181110","type":"listingItem","attributes":{"id":5181110,"title":"REBELLIAN PILOT Rigged for Unreal Engine - Unity - MIXAMO","price":11.0,"description":"REBELLIAN PILOT made in Blender 3.0 Light setup in Cycles. Ready for your Personal Websites, Movies, TV,advertising, etc.\n\nFile format:\n\nBlender 3.0(Cycles ) Works with any blender version 3.+ (3.0.1, 3.1.0 ... )\n\nFBX ( including materials and auto rig pro bones)\nOBJ (including materials)\n\nTextures:\nenvironment  map and logo  textures  included\n\nRigging:\n\nAuto-rig pro 3.68  ready to animate, remapping  for motion capturing (MIXAMO, ROKOKO, UNREAL etc) and export to Unreal Engine and UNITY \n\nYou can Free download the remap preset files here: https://drive.google.com/file/d/1_Csckt90W_6zZ3gFzJ0mrv1P8sbIyK5M/view?usp=sharing\n\nRender:\n\nBlender Cycles 3.0\n\nLights and Render setting are included in the Blender\n\nJust open and render.logo and environment textures included\n\nTutorial:\n\nHow to export to unreal engine and unity tutorial link: \nhttps://www.youtube.com/watch?v=WG7-OQG1cOI","imageAlt":"3D REBELLIAN PILOT Rigged for Unreal Engine - Unity -","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/rebellian-pilot-rigged-for-unreal-engine-unity-mixamo","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6rw8qDYcfjf94ZpNcP8ac5vr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/6rw8qDYcfjf94ZpNcP8ac5vr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/rebellian-pilot-rigged-for-unreal-engine-unity-mixamo","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5181110/073beecd4b/rebellian-pilot-rigged-for-unreal-engine-unity-mixamo-3d-model-073beecd4b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1858590","type":"listingItem","attributes":{"id":1858590,"title":"Flyboy Barnstorm Pilot - aviator - Low poly - rigged - animated","price":50.0,"description":"Flyboy Barnstorm Pilot\n\nFlyboy Barnstorm Pilot Rigged and Animated for Lightwave version 11.6 and up and for 3DS Max version 8.5 and 3DS Max version 2017 and up\n\n*************** MAX USERS***************\nThis model uses Tangent Directx Normal maps. For 3DS Max users, the 3DS Max 2009 and 2017 model work correctly as is. If you import this into a later version of 3DS Max (I don’t know when they changed things) you’ll need to: 1) goto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn up the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n*************** MAX USERS***************\n\nThis model comes with several pre-animated scenes to get you started:\nFlyboy_Zero-Scarf (base T-Pose and Rigged Scene)\nFlyboy_StartWalk-scarf\nFlyboy_Pose-Scarf_02\n\nI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\nIn Lightwave “Flyboy-MainLayer” moves the entire rigged object\nIn Max the “LOC-POINT” moves the entire rigged object\n\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\nLW: The main controlling Bone is the \"ROOT\" bone\n\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\n\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and “RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\n\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\nThe eyes have bone control for position or you can use the Eye morphs to control position.\n\nThe Z-RT_ThickFingers, Z-THinner morphs are to make the fingers thicker while using bones to form the hand into a fist. The bones tend to make the finger thinner when bent to extremes - these morphs are intended as a fix for that.\n\nThe Scarf and helmet are optional (their visibility can be turned on or off as desired).\n\nThe scarf has 2 morph targets that lower the left and right corners (below the chin) so that when the head is rotated, you can move the scarf out of the way). The scarf is also rigged so that you can position it and let it flap in the breeze.\n\nThe helmet also has two morph targets - these move the goggles into 2 different positions on the forehead. The helmet is also rigged so that you can position the flaps and straps as you rotate the head.\n\nThere are 51 morphs in this object - 8 of them are Phoneme controls:\n0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-Open, Eyes-RT, Eyes-Up, HandsSmaller, Jaw-Back, Jaw-DN, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RT, Lip-Lower-In, LT_BootBack-DN,, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open.lwo\nMouth-RotateZ-RT, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT, Z-LT_ThickFingers, Z-RT_ThickFingers, Z-THinner\n\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\n\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\n------------------------\nGeometry:\nLightwave\nMan \n8184 verticies\n7912 polys\n\nHelmit and Goggles\n1469 verticies\n1486 polys\n\nScarf\n683 verticies\n618 polys\n\nGround\n8 verticies\n6 polys\n\n------------------------\nMAX (Max counts the polys and verticies of the object and all of it’s morphs into the total)+\nMan,Helmit and Goggles, Scarf, Ground\n16955 verticies\n15577 polys\n------------------------\n\nImage maps are 4k\n\u003chr\u003e\n**Go to this URL for more information on the model**\n\u003cbr\u003ehttp://graphic01.com/aaa/C3D/Flyboy/Flyboy.html\n\u003cbr\u003eAdditionally, there are models that I am contractually allowed to sell only on my site (Continuum3d.com) or Another site\nhttp://continuum3d.com will take you to my own site where you can see some other great models.\n\u003chr\u003e\n","imageAlt":"Flyboy Barnstorm Pilot - aviator - Low poly - 3D model 3","url":"https://www.cgtrader.com/3d-models/character/man/flyboy-barnstorm-pilot-aviator","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/DmbW5gpmVFftmbxY32VgBpxr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/flyboy-barnstorm-pilot-aviator-3d-model-animated-rigged-max-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/DmbW5gpmVFftmbxY32VgBpxr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/flyboy-barnstorm-pilot-aviator-3d-model-animated-rigged-max-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/flyboy-barnstorm-pilot-aviator","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1858590/09654d79f1/flyboy-barnstorm-pilot-aviator-low-poly-rigged-animated-3d-model-09654d79f1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2063174","type":"listingItem","attributes":{"id":2063174,"title":"WW2 US Pilot","price":6.75,"description":"WW2 US Pilot Characters \u0026  US F6F Fighter \u0026 Thompson M1A1 Machine Gun- Pistol- Knife /Game Ready /Rig/ All Animation MİXAMO Textures: Base Color/Metallic/Roughness/ AO Map Texture Textures: 2048x2048.png\n\n*Polygon: *\n -WW2 US Pilot: 2416 Verts: 2387 (Rig\u0026Animation) \n-US F6F Fighter: 1692 Verts: 1793 (Rig)\n-Thompson M1A1 Machine Gun: 1069 Verts: 1138 (Rig\u0026Animation) \n-Knife: 261 Verts: 257 (Rig) \n-Pistol: 545 Verts: 628 (Rig\u0026Animation)\n\n26 Include Animation FBX File\n\nAnimations:\n\n- USRifleMan_TosGrenade\n\n- USRifleMan_CarDrive\n\n- USRifleMan_CrouchIdleRifle\n\n- USRifleMan_DeathHeadShotRifle\n\n- USRifleMan_DeathRifle\n\n- USRifleMan_GrenadeThrow\n\n- USRifleMan_Gun\n\n- USRifleMan_HitReactionRifle\n\n- USRifleMan_IdleRifle1\n\n- USRifleMan_IdleRifle2\n\n- USRifleMan_JumpRifle\n\n- USRifleMan_KnifeIdle\n\n- USRifleMan_KnifeStab2\n\n- USRifleMan_KnifeStab\n\n- USRifleMan_MachineGun\n\n- USRifleMan_MedicalAdministering\n\n- USRifleMan_Piloting\n\n- USRifleMan_PilotingSwitch\n\n- USRifleMan_PilotingSwitch2\n\n- USRifleMan_ProneRifleFire\n\n- USRifleMan_ReceivingInjured\n\n- USRifleMan_RunRifle\n\n- USRifleMan_Shotgun\n\n- USRifleMan_Tpose\n\n- USRifleMan_WalkingRİfle\n\n- USRifleMan_WalkRifleFire","imageAlt":"WW2 US Pilot 3D model","url":"https://www.cgtrader.com/3d-models/military/military-character/ww2-us-pilot","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vAdhU9oDodqjLkvr2oKPNJ1V/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/PilotCover1.jpg","gridUrl":"https://media.cgtrader.com/variants/vAdhU9oDodqjLkvr2oKPNJ1V/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/PilotCover1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/ww2-us-pilot","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/2063174/ce5df27c6a/ww2-us-pilot-3d-model-ce5df27c6a.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1030414","type":"listingItem","attributes":{"id":1030414,"title":"Ayrton Senna Helmet 1986","price":49.99,"description":"\u003cp\u003e \u003c/p\u003e\u003cp\u003eThis is a model of a Ayrton  Senna\u0026#x27;s Helmet from 1986. This is the helmet he used in his second year  with Lotus. He had 8 pull positions and won 2 grand prix in Spain  (Jerez) and the US (Detroit). It comes with a clear visor and a tinted  visor and is fully rigged.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eUSAGE\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- This model is suitable  for use in broadcast, high-res film close-ups, advertising, design  visualization, forensic presentation, etc.\u003cbr/\u003e- The model is accurate with the real world size and scale. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eSPECS \u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- This model contains 3 separate objects. \u003cbr/\u003e- This model contains 3,728 polygons with Meshsmooth OFF. \u003cbr/\u003e- This model contains 137,020 polygons with Meshsmooth ON (2 Iterations). \u003cbr/\u003e- This model is included in two versions V-Ray and mental ray. Both have materials and textures included.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003ePRESENTATION IMAGES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- All preview images are rendered with V-Ray 2.1 as Renderer.\u003cbr/\u003e- Lights and cameras are included in the file. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eTEXTURES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- There are 5 textures in scene. \u003cbr/\u003e- Textures are sized from 420x420 to 4096x4096.\u003cbr/\u003e- Multiple Texture Resolutions are included. \u003cbr/\u003e- PNG Texture included. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eGENERAL\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- Model is built to real-world scale. \u003cbr/\u003e- Units used: centimeters.\u003cbr/\u003e- Scene objects are organized by groups. \u003cbr/\u003e- No third-party renderer or plug-ins needed for mental ray version.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eADDITIONAL NOTES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- Originally created with 3DS Max 2012. \u003cbr/\u003e- File formats other than 3DS Max were exported smoothed.\u003cbr/\u003e- Other formats exported: OBJ, 3DS, MAX (2012), FBX.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eIf you have any questions, you can contact me through support.\u003cbr/\u003e \u003cbr/\u003e \u003c/p\u003e","imageAlt":"Ayrton Senna Helmet 1986 3D asset","url":"https://www.cgtrader.com/3d-models/sports/equipment/ayrton-senna-helmet-1986","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZPPiuxjA6U7BFvAg4a3eW1Rc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ayrton-senna-helmet-1986-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/ZPPiuxjA6U7BFvAg4a3eW1Rc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ayrton-senna-helmet-1986-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/ayrton-senna-helmet-1986","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/1030414/808686dfe2/ayrton-senna-helmet-1986-3d-model-808686dfe2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1839020","type":"listingItem","attributes":{"id":1839020,"title":"Aviator WWI British Pilot - Low poly - rigged - animated","price":50.0,"description":"human, person, people, character, aviator, WWI, World war I, great war, Pilot, aviator, rig, animated, walk cycle, biplane, bi-plane, spad, fokker, sopwith camel\n\nAviator WWI British Pilot - includes Cap, Helmet with goggles, swaggerstick\n\nAviator WWI British Pilot Rigged and Animated for Lightwave version 11.6 and up and for 3DS Max version 8.5 and 3DS Max version 2017 and up\n\n*************** MAX USERS***************\nThis model uses Tangent Directx Normal maps. For 3DS Max users, the 33DS Max 2009 and 2017 model work correctly as is. If you import this into a later version of 3DS Max (I don’t know when they changed things) you’ll need to: 1) goto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn up the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n*************** MAX USERS***************\n\n\nThis model comes with several pre-animated scenes to get you started:\nAviator_8-Zero (base T-Pose and Rigged Scene)\nAviator_8-StartWalking\nAviator_8-Salute\n\nI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\nIn Lightwave “Aviator_8-MainLayer” moves the entire rigged object\nIn Max the “LOC-POINT” moves the entire rigged object\n\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\nLW: The main controlling Bone is the \"ROOT\" bone\n\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\nLW: the Knees and Elbows are a bit different and are managed by “LT_Elbow_Control” and “RT_Elbow_Control” and “LT_Knee_Dir” and “RT_Knee_Dir” objects - In addition, there are “LT_KneeRotate” and “LRT_KneeRotate” controls - a bit tricky at first, but you’ll get the hang of it\n\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\nThe eyes have bone control for position or you can use the Eye morphs to control position.\n\nThere are 48 morphs in this object - 8 of them are Phoneme controls:\nF, AI, CDGJKNSTYZ, E, L, O, U and WQ - the remaining are as follows: CheecksPuffed, EyebrowArch-LT, EyebrowArch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrow-DN-Both, EyelidsOpened, EyelidsOpenedWide, Eyes-DN, Eyes-LT, Eyes-RT, EyesUP, JawBack, JawDown, JawForward, Jaw-LT, JawRotateZ-LT, Jaw-RT, LeftCollarUp, Lip-Lower-In, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open, Motuh-Pucker, MouthRotateZ-RT, MouthUp, MouthWhistle, NoseScrunch, RightCollarUp, Smile, Snarl-LT, Snarl-RT, Squint, ThinMan03, UpperLip-In, UpperLip-Out, HandsLarger, Z-Thinner\n\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\n\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\n------------------------\nGeometry:\nLightwave\nMan \n13019 verticies\n12328 polys\n\nCap\n539 verticies\n496 polys\n\nHelmit and Goggles\n1505 verticies\n1484 polys\n\nSwaggerstick\n124 verticies\n108 polys\n\nGround\n8 verticies\n6 polys\n\n------------------------\nMAX (Max counts the polys and verticies of the object and all of it’s morphs into the total)+\nMan, Cap,Helmit and Goggles, Swaggerstick, Ground\n21282 verticies\n20746 polys\n------------------------\n\nImage maps are 4k\n","imageAlt":"Aviator WWI British Pilot - 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It comes with a clear visor and a tinted visor and is fully rigged.\n\nUSAGE\n\n- This model is suitable for use in broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.  \n- The model is accurate with the real world size and scale.\n\nSPECS\n\n- This model contains 12 separate objects.   \n- This model is rendered in V-Ray\n\nPRESENTATION IMAGES\n\n- All preview images are rendered with V-Ray 2.1 as Renderer.  \n- Lights and cameras are included in the file.\n\nTEXTURES\n\n- There are 5 textures in scene.   \n- Textures are sized from 420x420 to 4096x4096.  \n- PNG Texture included.\n\nGENERAL\n\n- Model is built to real-world scale.   \n- Units used: centimeters.  \n- Scene objects are organized by groups.   \n- No third-party renderer or plug-ins needed for mental ray version.\n\nADDITIONAL NOTES\n\n- Originally created with 3DS Max 2012.   \n- File formats other than 3DS Max were exported smoothed.\n\nIf you have any questions, you can contact me through support.\n\n","imageAlt":"Ayrton Senna Helmet 1988 3D asset","url":"https://www.cgtrader.com/3d-models/sports/equipment/ayrton-senna-helmet-1988","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FrDjJvvnCA74iujYy3N7mLcy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ayrton-senna-helmet-1988-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/FrDjJvvnCA74iujYy3N7mLcy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ayrton-senna-helmet-1988-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/ayrton-senna-helmet-1988","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/1030424/3337c3730c/ayrton-senna-helmet-1988-3d-model-3337c3730c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"854236","type":"listingItem","attributes":{"id":854236,"title":"2014 Fernando Alonso Schuberth F1 Helmet","price":49.99,"description":"This is a model of the Schuberth F1 helmet worn by Fernando Alonso in 2014. This is the helmet he is using in the current season with Ferrari. It comes with rigged visor.\n","imageAlt":"2014 Fernando Alonso Schuberth F1 Helmet 3D model","url":"https://www.cgtrader.com/3d-models/car/racing-car/fernando-alonso-2014-f1-schuberth-helmet","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jeQ3psFe8XXuyZ9KHVQQubFR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2014-fernando-alonso-schuberth-f1-helmet-3d-model-low-poly-rigged-max-obj-3ds-fbx-mtl.jpg","gridUrl":"https://media.cgtrader.com/variants/jeQ3psFe8XXuyZ9KHVQQubFR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2014-fernando-alonso-schuberth-f1-helmet-3d-model-low-poly-rigged-max-obj-3ds-fbx-mtl.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/racing-car/fernando-alonso-2014-f1-schuberth-helmet","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"car","subcategorySlug":"racing-car","categoryTitle":"Car","subcategoryTitle":"Racing","schemaImageUrl":"https://img-new.cgtrader.com/items/854236/29959b10e3/2014-fernando-alonso-schuberth-f1-helmet-3d-model-29959b10e3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"769023","type":"listingItem","attributes":{"id":769023,"title":"Hospitaler Knight","price":15.0,"description":"Hospitaler Knight-------------\n\nRigged-Highpoly (sum of 140k poly) and Lowpoly (sum of 41k poly) with 3 set of 4k PBR texture, skin and eye and good topology for any purpose.\n\nRAR file contain:\n-3D Files is in OBJ, FBX format with TGA textures including : Diffuse, Metalness, Roughness, Normal, AO.\n-3 Helmet Variations.\n-For highpoly and lowpoly wireframe, see the preview image above.\n-Rigged with UE4 skeleton (standard human rig).\n\nFeel free to ask me anything and make me an good offer. If you already get this knight, make me an offer on the Templar Knight for half price discount.\n \n*render scene and ground not included.\nhttps://www.artstation.com/artwork/l5o8k\n\nSeptember 2018 update : UVs fixed, rig replaced with UE4 skeleton rig, all textures re-packed, topology are slightly more optimized.\n","imageAlt":"3D asset Hospitaler Knight","url":"https://www.cgtrader.com/3d-models/character/man/hospitaler-knight","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Z1K9jgTgtpUhUvmcRbmAwu2P/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hospitaler-knight-3d-model-low-poly-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/Z1K9jgTgtpUhUvmcRbmAwu2P/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hospitaler-knight-3d-model-low-poly-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/hospitaler-knight","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/769023/ff408784ef/hospitaler-knight-3d-model-ff408784ef.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1030430","type":"listingItem","attributes":{"id":1030430,"title":"Nelson Piquet Helmet 1983","price":49.99,"description":"\u003cp\u003eThis is a model of 3-time world Champion Nelson Piquet\u0026#x27;s Helmet from  1983, the year he won his second championship in the BT52 Brabham. It  comes with a clear visor and a tinted visor and is fully rigged.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eUSAGE\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e-  This model is suitable for use in broadcast, high-res film close-ups,  advertising, design visualization, forensic presentation, etc.\u003cbr/\u003e- The model is accurate with the real world size and scale. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eSPECS \u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- This model contains 3 separate objects. \u003cbr/\u003e- This model contains 3,728 polygons with Meshsmooth OFF. \u003cbr/\u003e- This model contains 137,020 polygons with Meshsmooth ON (2 Iterations). \u003cbr/\u003e- This model is included in two versions V-Ray and mental ray. Both have materials and textures included.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003ePRESENTATION IMAGES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- All preview images are rendered with V-Ray 2.1 as Renderer.\u003cbr/\u003e- Lights and cameras are included in the file. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eTEXTURES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- There are 5 textures in scene. \u003cbr/\u003e- Textures are sized from 420x420 to 4096x4096.\u003cbr/\u003e- Multiple Texture Resolutions are included. \u003cbr/\u003e- PNG Texture included. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eGENERAL\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- Model is built to real-world scale. \u003cbr/\u003e- Units used: centimeters.\u003cbr/\u003e- Scene objects are organized by groups. \u003cbr/\u003e- No third-party renderer or plug-ins needed for mental ray version.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eADDITIONAL NOTES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- Originally created with 3DS Max 2012. \u003cbr/\u003e- File formats other than 3DS Max were exported smoothed.\u003cbr/\u003e- Other formats exported: OBJ, 3DS, MAX (2012), FBX.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eIf you have any questions, you can contact me through support. \u003c/p\u003e","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/sports/equipment/nelson-piquet-helmet-1983","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oQmcZ87BT5LE5wLyK6r8uG5e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/nelson-piquet-helmet-1983-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/oQmcZ87BT5LE5wLyK6r8uG5e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/nelson-piquet-helmet-1983-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/nelson-piquet-helmet-1983","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/1030430/65b0cdf7ed/nelson-piquet-helmet-1983-3d-model-65b0cdf7ed.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1030417","type":"listingItem","attributes":{"id":1030417,"title":"Ayrton Senna Helmet 1987","price":49.99,"description":"\u003cp\u003e This is a model of a Ayrton Senna\u0026#x27;s Helmet from 1987. This is the helmet  he used in his 3rd and last year with Lotus. It comes with a clear  visor and a tinted visor and is fully rigged.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eUSAGE\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- This  model is suitable for use in broadcast, high-res film close-ups,  advertising, design visualization, forensic presentation, etc.\u003cbr/\u003e- The model is accurate with the real world size and scale. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eSPECS \u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- This model contains 3 separate objects. \u003cbr/\u003e- This model contains 3,728 polygons with Meshsmooth OFF. \u003cbr/\u003e- This model contains 137,020 polygons with Meshsmooth ON (2 Iterations). \u003cbr/\u003e- This model is included in two versions V-Ray and mental ray. 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FootballCharacter/Ball.\n\nTexture Size - character 2048 x 2048\n                          - ball 1024 x 1024\n\nPackage can be downloaded in - Max/FBX/Unity/Collada/OBJ.\n*OBJ fill will not be with any animation just Tpose character.\n\nIf other format needed get in touch and I'll see what I can do...\n\nAll screenshots are taken from inside Unity3D using the post processing effects package. (Camera Profile Included)","imageAlt":"3D model Low Poly American Footballer PBR","url":"https://www.cgtrader.com/3d-models/character/man/low-poly-american-footballer-pbr","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o4qLw9rVyxb7XLYMLnKsRbK3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pre.jpg","gridUrl":"https://media.cgtrader.com/variants/o4qLw9rVyxb7XLYMLnKsRbK3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pre.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/low-poly-american-footballer-pbr","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2261553/cd055cb9d9/low-poly-american-footballer-pbr-3d-model-cd055cb9d9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"854722","type":"listingItem","attributes":{"id":854722,"title":"Ayrton Senna Helmet 1983","price":49.99,"description":"\u003cp\u003eThis is a model of a Ayrton Senna\u0026#x27;s Helmet from 1983. This is the helmet  he used to test for F1. It comes with a clear visor and a tinted visor  and is fully rigged.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eUSAGE\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- This model is suitable for  use in broadcast, high-res film close-ups, advertising, design  visualization, forensic presentation, etc.\u003cbr/\u003e- The model is accurate with the real world size and scale. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eSPECS \u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- This model contains 3 separate objects. \u003cbr/\u003e- This model contains 3,728 polygons with Meshsmooth OFF. \u003cbr/\u003e- This model contains 137,020 polygons with Meshsmooth ON (2 Iterations). \u003cbr/\u003e- This model is included in two versions V-Ray and mental ray. Both have materials and textures included.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003ePRESENTATION IMAGES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- All preview images are rendered with V-Ray 2.1 as Renderer.\u003cbr/\u003e- Lights and cameras are included in the file. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eTEXTURES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- There are 5 textures in scene. \u003cbr/\u003e- Textures are sized from 420x420 to 4096x4096.\u003cbr/\u003e- Multiple Texture Resolutions are included. \u003cbr/\u003e- PNG Texture included. \u003cbr/\u003e\u003c/p\u003e\u003cp\u003eGENERAL\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- Model is built to real-world scale. \u003cbr/\u003e- Units used: centimeters.\u003cbr/\u003e- Scene objects are organized by groups. \u003cbr/\u003e- No third-party renderer or plug-ins needed for mental ray version.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eADDITIONAL NOTES\u003cbr/\u003e\u003c/p\u003e\u003cp\u003e- Originally created with 3DS Max 2012. \u003cbr/\u003e- File formats other than 3DS Max were exported smoothed.\u003cbr/\u003e- Other formats exported: OBJ, 3DS, MAX (2012), FBX.\u003cbr/\u003e\u003c/p\u003e\u003cp\u003eIf you have any questions, you can contact me through support. \u003c/p\u003e","imageAlt":"3D asset Ayrton Senna Helmet 1983","url":"https://www.cgtrader.com/3d-models/sports/equipment/ayrton-senna-helmet-1983","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/X1HVnfVdY8tWLPfMZsZ4jrCu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ayrton-senna-helmet-1983-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/X1HVnfVdY8tWLPfMZsZ4jrCu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ayrton-senna-helmet-1983-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/equipment/ayrton-senna-helmet-1983","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"sports","subcategorySlug":"equipment","categoryTitle":"Sports","subcategoryTitle":"Equipment","schemaImageUrl":"https://img-new.cgtrader.com/items/854722/23540470a4/ayrton-senna-helmet-1983-3d-model-23540470a4.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"768710","type":"listingItem","attributes":{"id":768710,"title":"Templar Knight","price":15.0,"description":"Templar Knight-------------\nRigged-Highpoly (sum of 140k poly) and Lowpoly (sum of 42k poly) with 3 set of 4k PBR texture, skin and eye and good topology for any purpose.\n\nRAR file contain:\n-3D Files is in OBJ, FBX format with TGA textures including : Diffuse, Metalness, Roughness, Normal, AO.\n-2 set of texture for bloody attire and war-worn attire.\n-For highpoly and lowpoly wireframe, see the preview image above.\n-Rigged with UE4 skeleton (standard human rig).\n\nFeel free to ask me anything and make me an good offer. If you already get this knight, make me an offer on the Hospitaler Knight for half price discount.\n\n*render scene and ground not included.\nhttps://www.artstation.com/artwork/bnEVr\n\nSeptember 2018 update : UVs fixed, rig replaced with UE4 skeleton rig, all textures re-packed, topology are slightly more optimized.","imageAlt":"Templar Knight 3D 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This model was based on real life references and we used high poly models to achieve the best result possible.\n\nThis set is highly modulable and includes:\n\n- Ops-Core Fast MT\n- TBAS V5 Plate Carrier\n- TYR Tactical Warbelt\n- Glock 17 \u0026 Safariland holster\n- Gen 3 uniform\n- Gator Googles\n- PVS31 Night Vision Googles\n- Mechanix Gloves\n\nInside this prudct you can find multiple camos:\n\n- Multicam\n- Multicam Tropic\n- Multicam Artic\n- AOR1\n- AOR2\n- Urban\n- OD Green\n- ATCAS FG\n- Black\n\n** DISCLAIMER**\n\n- This character was Rigged using Mixamo, which allows you to use various animations from their library and apply them to this operator. However, please note that the rigging might not have the best quality possible, especially for complex animations. You might encounter some issues with the weight paints, especially around the wrists.\n\n- The only weapon included in this pack is the Glock 17 located under the character's belt. 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Take a look at the attached YouTube video to see a sample of Mixamo animations running on Unity. \nNote: animations is not included.\u003c/p\u003e","imageAlt":"3D asset Pilot No Blazer","url":"https://www.cgtrader.com/3d-models/character/man/pilot-no-blazer","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fgwVMtCi3KkG5yoGz1XDz7LD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pilot-no-blazer-3d-model-low-poly-rigged-max-obj-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/fgwVMtCi3KkG5yoGz1XDz7LD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pilot-no-blazer-3d-model-low-poly-rigged-max-obj-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/pilot-no-blazer","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/627882/4711e12248/pilot-no-blazer-3d-model-4711e12248.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3056512","type":"listingItem","attributes":{"id":3056512,"title":"FX01 Female Space Suit White LITE VERSION","price":55.0,"description":"FX01 Female Sci-Fi Suit low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n| General Information ||\n\n- All scenes are Real world scale (cm) and all models are centered at origin.\n\n- Included file formats: \n  - Blender\n  - Unity 3D Package\n  - Unreal Engine Project \n  - FBX (Suport Mecanim \u0026 Mixamo)\n\n- 4K resolution Texture\n\n- No external plugins are required for any of the included files.\n\n- Easy use for your games, just drag and drop to your game engine, example unity and unreal, suport mecanim, Mixamo animation, and raw mocap data\n\n\n- Object Dimensions : Space Suit height 180cm\n\nFULL VERSION FEMALE SPACE SUIT\n\nhttps://www.cgtrader.com/3d-models/character/sci-fi/mx01-sci-fi-suit-male-7b343d2a-7bc5-41c9-877a-10d73739722b\n","imageAlt":"FX01 Female Space Suit White LITE VERSION 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/fx01-female-space-suit-white-lite-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rsLWEjamAdmWiaPqA7tww3ea/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/rsLWEjamAdmWiaPqA7tww3ea/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/fx01-female-space-suit-white-lite-version","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3056512/c497a67a71/fx01-female-space-suit-white-lite-version-3d-model-c497a67a71.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1949059","type":"listingItem","attributes":{"id":1949059,"title":"Working Women - Eve","price":79.0,"description":"**3d lowpoly rigged model of a female worker / construction worker / technician, suitable for training softwares, AR and VR projects, games.**\n\nThis model is available as part of a bundle deal here:\n\nhttps://www.cgtrader.com/3d-model-collections/construction-worker-bundle-deal\n\n\n\n**_Recent updates / fixes:_**\n\n_Fix 2023.12.07. uasset files fix for Unreal Engine version 5.3.2_\n\n_Update 2023.07.20. Added asset for Unreal Engine 5_\n\n_Update 2023.01.20. Added Blender format_\n\n_Fix 2021.07.21.  (ma, mb formats) - / Fixed rig controls not being keyable /_\n\n**File Formats:**\n\nUnreal Engine 5 assets, Unity package, Maya 2017 (both mb, ma), Blender 3.3, FBX, OBJ, PNG textures\n\n**Format informations:**\n\nObserve: Only the Maya file has facial blendhsapes, and this setup does not work in Unity or Unreal Engine at the moment!\n\nThe **Maya** files contain the rigged mesh with a fully set up control rig, ready for animation. Details below in Control rig information.\n\nThe **Unreal Engine 5** asset package contains the rigged model with Unreal shaders set up, also contains idle, walk and run animations that were retargeted from the UE Quinn manequin. Observe: To use the asset in Unreal Engine, you have to do this in the exact order:\n\n1. Create a project in Unreal Engine (If you have one already, make sure it is placed in the default Unreal Engine project space.)\n2. Close Unreal Engine\n3. Extract the zip file into your project's \"Content\" folder, not inside Unreal, but in your file browser. Make sure you have the \"Eve\" folder inside your project Content folder before you launch UE, otherwise the file dependencies can get messed up, and skeleton/material attributes don't get applied properly in your project. If you have issues with textures or skeleton missing despite having them on your content drawer,  you need to redirect the file paths or apply all attributes manually.\n4. Once you open Unreal Engine again, you can now move the Eve folder around or migrate it to another project as long as it's another local project on your device. Any time you want to move the Eve folder to a different device, you need to make sure you follow these steps to avoid breaking file dependencies.\n\nAdditional info for Unreal Engine:  In case you would like to add/download more animations to the character, there is an IK retargeter included that is compatible with the Unreal Engine female mannequin. All animations that were made for this model are compatible with Eve. If you need any help with this process, feel free to contact me.\n\nThe **Unity package** contains a prefab of the rigged model  with Unity standard shaders set up.\n\nThe **Blender** file contains the mesh with fully set up control rig (created with human meta rig and Rigify).\n\nThe **FBX** format contains the rigged mesh only.\n\nThe **OBJ** format contains the mesh, mtl and texture files.\n\nThe **textures** were made with PBR metallic/rough workflow, with the following maps available: BaseColor, Roughness, Metallic, Normal, Opacity. The normal map format is DirectX. According to the mesh sizes, the texture sizes are 512x512/1024x1024/2048x2048.  \n\n**Model information:**\n\nModel is in A-pose.\nAll mesh pieces are UV unwrapped.\nNormal maps were exported from high poly meshes.\nAll nodes are named clearly.\nModel scale is real-world, units in Maya are centimeters.\nThe model's total height is 185 cm.\nIt has a full oral setup with teeth and tongue.\nThe maya file does not have a shader network set up, only has basic colors with Lambert material applied.\nPreview images were rendered with Arnold (MtoA 3.2.0.2)\n\n**Maya Control Rig Description:**\n\nThe model is rigged in A-pose, legs are not parallel. \nThe control rig has IK leg setup. \nThe arms have shoulder rotation, and an IK/FK setup controlled with a visible switch. \nThe spine has both FK and IK controls, second one working with a spline curve.\nFinger and feet movement is controlled by set driven keys.\nThe rig contains a basic facial rig with a face GUI setup, using blendshapes and set driven keys.\nThe rig contains a reset switch to jump back to bindpose.\nAll pieces of the mesh are skinned to the skeleton joints.\n\n**Blender Control Rig Description:**\n\nThe model is rigged in A-pose, legs are not parallel. The rig is based on Blender's human meta rig, the controls are created with Rigify.\n\n**FAQ:**\n\n- Why doesn't the model have materials or shaders applied in the Maya file? \n\n_- Materials are not applied by default, because Maya uses local directories for textures. You can either use the basic lambert material that is applied to the model, and simply attach the basic color textures to it from the texture folder (basic color files are tagged with BAS among textures), or you can set up a proper shader network with all textures map,(preferably AiStandard), if you wish to do that, here you can find a quick guide how to set up a shader network which is meant for Arnold renderer:  https://substance3d.adobe.com/tutorials/courses/Substance-guide-to-Rendering-in-Arnold_\n\n- Can I use this model for Mixamo?\n \n_- Absolutely, in that case, use the FBX file that has no skeleton included, upload it to Mixamo, and you can start autorigging. The FBX file with skeleton does not work with Mixamo._\n\n- Can I use the Maya formats in other 3d editing softwares, such as 3ds Max?\n\n_- No, unfortunately the control rig is a complex structure that has Maya-specific features and functions. If you wish to use this model in other 3d editing softwares, you have to use the FBX format, which does not include a control rig._\n\n- I still have questions, or something does not work as I expected...\n\n_- No problem! Feel free to contact me, I usually answer within 2-3 hours. I am glad to help with utilizing the models in all possible ways, and I'm always open to improving them according to customer needs. I maintain my models, add new formats if needed and fix errors that customers may encounter._\n\n\n_If you purchase this model, and you are satisfied with its quality, please take a little of your time to make a review of it, like, or post a comment. Thank you!_\n\n\n\n\n","imageAlt":"3D model Working Women - 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Armor 6","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 9338\nTris: 17068\nVerts: 8594\n\n102 Animations! \n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male 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VR Hands I Animated I Optimized","price":29.99,"description":"This is a package containing 8 variants   \n The model has only 1500 Faces  \n It is Rigged and animated  \n All of the fingers are animated separately including the wrist.  \n Meaning that you can combine them so as to move the entire hand\n\nThe Package is mainly aimed at VR but can be applied for FPSs as well.\n\nDisplay demo included  \n -----------------------------------------------------------  \n All of the Textures are HD 2048x2048 PNGs  \n All of them can be downscaled  \n Texture types:  \n Diffuse, Normal, Specular, AO, Metalic Smoothness   \n -----------------------------------------------------------  \n All the variations are game ready, catagorized and Prefabbed.\n\nVariations:\n\n-White (Left \u0026 Right)  \n -Red (Left \u0026 Right)  \n -Blue (Left \u0026 Right)  \n -Orange (Left \u0026 Right)  \n -----------------------------------------------------------\n\nMy Artstation\n\nMyContactE-mail\n\nOn this marketplace I generally strive for high-quality low poly / optimized models with a certain level of realism.\n\nThey are generally all made in the same style so that they may possibly be used in a single project without looking out of place.\n\nThis, as mentioned is best suited for current generation games, but the models should look and function for most projects, \nregardless of weather they are intended to be real-time or not.\n\nLastly, if yo have any personal inquiries or want to make contact regarding potential projects, here is my personal email:\n\nmilos.baskic98@gmail.com","imageAlt":"3D model Astronaut VR Hands I Animated I 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Suitable for Games Cinematic and Cg movies.\n\n**Main Feature**\n\n- Model is made Maya. \n- Arnold 5.3.1.1 is used for rendering. \n- It has .ma file with sourceimages.\n- Helmet Rig is grouped into 4 parts and named accordingly with suffix like ctrl, rigGeo.\n- rigGeo group has all the geometry object \n- It has around 3 mesh objects\n- Units are set to centimeters\n- SouceImages folders has map textures ranging from 1k to 4K \n- Maps contains : Diffuse, bump/Displacement, Specular, Transparent these are suffix as per object name.\n- All the textures and materials are included and assigned in Maya file.\n- Preview images are rendered in Maya 2019 Arnold.\n\n**PolyCounts** \n\n- There are 3 geometry\n- Vertices \t:  25541\n- Faces \t\t:  25049\n- No Mesh Smooth applie\n\n**Notes**\n\nThis asset was created for Maya. But there are other files format which can used it in different software. One need to reassign the maps and textures if they are planning to use asset in other application.\nRig is fully functional only in Maya.\n\n**File Format included are**\n\n- .ma\n- Obj, mtl\n- abc","imageAlt":"3D Helmet medieval","url":"https://www.cgtrader.com/3d-models/military/other/helmet-4ee014c5-ced2-46a2-916f-66c324cf9a00","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/R4noff8KNA3XVQYCFrkd2see/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/03_Helmet.jpg","gridUrl":"https://media.cgtrader.com/variants/R4noff8KNA3XVQYCFrkd2see/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/03_Helmet.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/other/helmet-4ee014c5-ced2-46a2-916f-66c324cf9a00","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2192442/a3da6de662/helmet-medieval-3d-model-a3da6de662.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3161110","type":"listingItem","attributes":{"id":3161110,"title":"CyborgKiller woman holding gun","price":90.0,"description":"- Low-poly model of the character CyberGirl\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbx and maya)\n- \n- textures pack 4096x4096 or 2048 and 256 support\n- four skins\n- materials 41\n- textures 172\n- \n- In the model it is desirable to use a shader with a two-sided display of polygons.\n- \n- the version for the unreal engine contains an epic skeleton and tuned tissue physics\n- Unity version contains humanoid skeleton\n- \n- \n- faces 42631\n- verts 55628\n- tris 83452\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"3D model animated CyborgKiller","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cyborgkiller","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gWdx4o5eU5hfDRmwVANtv7gb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/gWdx4o5eU5hfDRmwVANtv7gb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cyborgkiller","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3161110/37e2d2f807/cyborgkiller-woman-holding-gun-3d-model-37e2d2f807.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2372580","type":"listingItem","attributes":{"id":2372580,"title":"New England Patriots American Football Player Rigged","price":159.0,"description":"New England Patriots American Football Player sportsman athlete with shoulder pads, helmet, knee pads, cleats, special gloves protective equipment, and red, blue, and white uniform.\nThe New England Patriots are a popular professional American football team, headquartered at Gillette Stadium in the Greater Boston area. \nFor American football, gridiron team sport, sports computer games, sports protective equipment, US sports equipment, and American football sporting traditions promotional or advertising projects.\n\nNew England Patriots American Football Player fully rigged with bones and skin system in 3D Studio Max. \nYou can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. \n\nNew England Patriots American Football Player Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Renders have no postprocessing.\nHope you like it!\n\n*********************************\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Model’s resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- All textures and materials are included and mapped in every format.\n- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary—just drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n\n*********************************\nFile Formats:\n- 3ds Max 2012 V - Ray and standard materials scenes\n\n*********************************\nTextures Formats:\n-36.png (4096x4096)\n-1.png (512x512)\n\n*********************************","imageAlt":"New England Patriots American Football Player Rigged 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Armor 10","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 15516\nTris: 28006\nVerts: 14258\n\n102 Animations! \n24 Poses\n\n- Included formats:  \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose (9).fbx \n| |---Female Standing Pose.fbx","imageAlt":"Sci-Fi Armor 10 3D 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Bundle 2","price":195.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations \nArmor 6\nPolys: 9338 \nTris: 17068 \nVerts: 8594\nArmor 7 \nPolys:13052 \nTris:23748 \nVerts:11922\nArmor 8\nPolys: 11694 \nTris:21268 \nVerts: 10671\nArmor 9 \nPolys: 13794 \nTris: 24412 \nVerts: 12343\nArmor 10 \nPolys: 15516 \nTris: 28006 \nVerts: 14258\n\n102 Animations! \n24 Poses\n\n Included formats: \n- Maya 2018\n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing Pose (15).fbx \n| |---Female Standing Pose (16).fbx \n| |---Female Standing Pose (2).fbx \n| |---Female Standing Pose (3).fbx \n| |---Female Standing Pose (4).fbx \n| |---Female Standing Pose (5).fbx \n| |---Female Standing Pose (6).fbx \n| |---Female Standing Pose (8).fbx \n| |---Female Standing Pose 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parachute and backpack animated","price":7.99,"description":"- Update June 2022: added animated glTF formats\n- \n- Stylized ram parachute and parachute backpack 3d models.\n- Round parachute version is also available.\n    - Available formats:\n    - base mesh blend, fbx, abc, obj, dae, glTF.\n    -  rigged Blend, .fbx, and .glb\n    - deployment animation rig 35 frames blend, glTF, and fbx.\n    - deployment animation vertex animation in .abc \n    - Landing animation baked simulation 45 frames blend, glTF, and ABC.\n    -  turbulence animation rig 35 frames blend, glTF, and fbx \n    -  turbulence animation vectex animation in .abc\n\n   -  subdivision surface ready.\n    - Uv unwrapped.\n   -  PBR 2k textures with diffuse, roughness, normal, metalness and an optional alpha map.\n    - Technical details:\n   -  Backpack model size is roughly 0.24 by 0.31 by 0.57 meters.\n   -  Backpack poly count: 9315 vertices, 8861 faces. \n- Parachute model size is roughly 5.93 by 2.76 by 8.32 meters. \n- Parachute poly count: 10727 vertices, 10540 faces.\n\n","imageAlt":"3D asset Ram parachute and backpack 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Textures may need to be relocate after uncompressing the Texture file.\n\nIf you are planning to work with mixamo, just import the Armature only in mixamo since it's High Poly ( mixamo won't handle the mesh ). Select your favorite Animation, Export it as FBX and Retarget the Mixamo animation onto the Armature inside the 3D scene. 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( no animation included, the video shows the Rig with a mixamo motion capture sequence )\n\nThe Quality you need : First of all, this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.\n\nThe entire model was textured with its accessories relying on references and actual products. \n**Textures may need to be relocate after uncompressing the Texture file into your production folder.**\nIf you are using another software, you'll need to recreate a PBR metallic roughness based shader and connect the UDIM textures into it.\n\n- 4K Textures. (PBR Metallic Roughness, UDIM uvs )\n- Blender, Cycles ( Textured, RIGGED )\n- ABC ( UDIM uvs, Mesh Only )\n- FBX ( UDIM uvs, RIGGED )\n- OBJ ( UDIM uvs, Mesh Only )\n\nRoyalty Free License ( Cf Cgtrader Terms and conditions ). Can be used in any type of projects : Image, render, vfx, commercial, Nft, video, film, games. Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. 10 3d Print per license ( One buy = One License )\n\nFor Blender Unpacked Textures files.\nOnce the textures zip file is uncompressed, Open the Blend file and go to File \u003e External data \u003e find missing files \u003e and select the texture folder. Blender will reload automatically all textures.","imageAlt":"SOLDIER WWI French Rigged 3D","url":"https://www.cgtrader.com/3d-models/military/military-character/soldier-wwi-french-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Zicg7NGXsX4tQ7uxhXtUJLgx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/Zicg7NGXsX4tQ7uxhXtUJLgx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/soldier-wwi-french-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/3897926/05e4410bef/soldier-wwi-french-rigged-3d-model-05e4410bef.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"880509","type":"listingItem","attributes":{"id":880509,"title":"Ornate Armorset","price":16.0,"description":"**This character is included in the Dark Fantasy Protagonist Pack, this is just a simpler version with only one armorset, head and hair \n\nThe Ornate set has a basic body, wich you can hide if you use any armorpiece, it also includes one harstyle and facial hair. \n\nDetails \n\n-Eyes and mouth, 907 triangles, 512x512 textures each. \n\n-Basic Body: 7206 triangles and 2048x2048 \n\n-Head has 3678 triangles and 2048x2048 textures. \n\n-Hairstyle and Facial hair: 2996 Triangles and 1024x1024 textures. \n\n-Ornate Set: Helm(1414 triangles) Lower Part(2838 triangles) and Upper Part(5042 triangles) textures are 2048x2048 for each part \n\nNOTE: Remember to hide/delete *Body-Lower if you are using any lower armor part, and *Body-Upper if you are using Upper armor part \n\nIncludes a Blender scene with Cycles renderer set up, the rigging is pretty simple, with NO Inverse/Forward kinematics but works very good with Unity's mecanim animation system","imageAlt":"Ornate Armorset 3D model rigged","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/ornate","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oqJ3daSnzeS1iwQGqVvJY4FN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ornate-armorset-3d-model-low-poly-rigged-fbx-blend-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/oqJ3daSnzeS1iwQGqVvJY4FN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ornate-armorset-3d-model-low-poly-rigged-fbx-blend-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/ornate","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/880509/c00420da04/ornate-armorset-3d-model-c00420da04.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3173313","type":"listingItem","attributes":{"id":3173313,"title":"Astronaut Soldier","price":39.99,"description":"- Hello,\n- I present to you the character of an Astronaut Soldier.\n- \n- The character has a heavy astronaut's spacesuit.\n- The character has bloody and dirty textures for scenes with dead astronauts.\n- The character has a weapon.\n- The character has 5 heads. \n- The character has only 7 animations. \n- The character has a humanoid rig. \n- The characters have no facial expressions, their mouths do not open.\n- The character has PBR textures.\n- \n- I only sell models.\n- In the video, I used assets to demonstrate. They are not included in my asset.\n- \n- Unity project-YES 2019.4\n- UE4 Project-YES 4.18\n- \n- AnimList:\n- \n- Fly Idle\n- Weapon Open \n- Weapon Close \n- Weapon Rotation 90 up\n- Weapon Rotation 90 Down\n- Weapon Rotation 45 Right\n- Weapon Rotation 45 Left\n- \n- Character heavy astronaut's spacesuit:\n- \n- PBR textures.\n- -Albedo 2\n- -AO \n- -Metallic 2\n- -Normal\n- -Emissive 3 \n- (all 4096-4096 size)\n- \n- Polys: 143,492\n- Tris:  279,675\n- Verts: 141,337\n- \n- Weapon:\n- PBR textures.\n- -Albedo 2\n- -AO \n- -Metallic \n- -Normal \n- -Emissive \n- (all 4096-4096 size)\n- \n- Polys: 8,635\n- Tris:  16,316\n- Verts: 8,328\n- \n- \n- \n- \n- \n- \n- \n- \n- \n- \n- \n- ","imageAlt":"Astronaut Soldier 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/astronaut-soldier","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M5HWDY2XXTMvbzaGLrnxBGtY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CgTrader.jpg","gridUrl":"https://media.cgtrader.com/variants/M5HWDY2XXTMvbzaGLrnxBGtY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CgTrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/astronaut-soldier","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3173313/073633ad8d/astronaut-soldier-3d-model-073633ad8d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"627872","type":"listingItem","attributes":{"id":627872,"title":"Pilot cartoon","price":9.0,"description":"\u003cp\u003ePilot\u003c/p\u003e\u003cp\u003eA rigged and skinned character model. Created in 3ds Max and game ready. \nThe model is low-poly and ready for use in VR / AR and other real-time applications. \nThe model is ready for animation or to be used in games and other projects. \nThe model has been optimized, so it's good for mobile games, too. \nThe character has a single texture and an easy-to-use custom rig.\u003c/p\u003e\u003cp\u003eIt's possible to simply apply Mixamo animations to this model. Take a look at the attached YouTube video to see a sample of Mixamo animations running on Unity. \nNote: animations is not included.\u003c/p\u003e","imageAlt":"3D asset Pilot 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Armor 9","price":50.0,"description":"Looking for sci fi armor for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: Armor and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \nPolys: 13794\nTris: 24412 \nVerts: 12343\n\n102 Animations! \n24 Poses\n\n- Included formats: \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx","imageAlt":"Sci-Fi Armor 9 3D 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Knight comes with one sword and one shield, but any sword weapon can be used. It comes with 3 texture variations. Textures are 4096x4096 PBR textures with metallic workflow (albedo, metallic, normal, ao). Knight is rigged and comes with 11 animations. You can preview some of them in the video.\n\n- Idle armed\n- Walk, Run\n- Slash 1, Slash 2, Kick, Big attack\n- Shield block 1, Shield block 2\n- Hit, Death\n\nKnight has also humanoid skeleton, so it works great in the game engine and you can retarget any animation to this model. I am working with Unity3D and I can help you with importing and settings for FREE.\n\nIf you have any other questions or need adjustments, feel free to contact me.\n","imageAlt":"3D asset animated Knight with a shield","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/knight-with-a-shield","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/o5HytiEFy1LJi8Xv4AoQrnWs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/o5HytiEFy1LJi8Xv4AoQrnWs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/knight-with-a-shield","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2150983/48d2c15e62/knight-with-a-shield-3d-model-48d2c15e62.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1939451","type":"listingItem","attributes":{"id":1939451,"title":"Formula 1 2000 ","price":199.0,"description":"This is a 3D low poly model ,it was designed to provide a high definition in a low poly. \nStandard low-poly mesh with specific poly count. \nIt`s the most accurate and realistic of the market.\nIt has all of details. \nRigged in the maya version. \nThis is a recreation of the model,it can suffer modification over the season.\nThe model is completely ready for use visualization in maya. For low poly model simply press 1 and for the high resolution press 3. \nIn Cinema4d go to function menu and subdivide. \nIn 3dmax meshsmooth\nIn the low poly: \nPoly count : 59505\nVertex count : 63396\nIn the high poly: \nPoly count : 911360\nVertex count : 922009\nTextures included. 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Ready for videos and games!\n- Armed with a two-handed war hammer.\n\n- The model has 3 main body colors:\n- 4 color options for the foos.\n- 3 fur color options.\n- Many individual pieces that you can combine however you like.\n\n\n- **Drilling rig:**\n\n- Additional bones for shoulder straps, hanging fabric and shoulder pads.\n- Rig and skin are created in Blender using the Auto Rig Pro plugin.\n- Complete treatment of face, tongue, lips, eyes, eyebrows, cheeks, etc.\n\n- **Textures:**\n\n- All textures are 4096, except for the hammer and eyes, they are 2048 pixels.\n- \n- There are Unreal Engine kits.\n- Standard\n- Dimensions:\n- \n- Armor - 4k\n- Body 4k\n- Eyes 2k\n- Fur 3k\n- \n- Can be used with or without fur.","imageAlt":"3D asset Viking Raider","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/viking-raider","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/35MWuk2cwspwWXDQiXhdT27j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Viking_Raider.jpg","gridUrl":"https://media.cgtrader.com/variants/35MWuk2cwspwWXDQiXhdT27j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Viking_Raider.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/viking-raider","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2776774/7df31a46ae/viking-raider-3d-model-7df31a46ae.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4122255","type":"listingItem","attributes":{"id":4122255,"title":"Modular Spartan Warrior","price":15.0,"description":"low-poly modular Spartan hoplite warrior 3d model with 4k or 2k PBR textures.\n\nVertex counts of 3 type of collected character: Type 1 (22,261 vertices) Type 2 (20,817 vertices) Type 3 (21,598 vertices)\nNumber of Materials: 20\nNumber of Textures: 60 \nTexture Resolutions: (4096x4096 and 2048x2048) For each mesh so you can choose the resolution 4k or 2k\nYou can use \"only_mesh.rar\" and \"Metallic Roughness (Textures).rar\" to set character to other engines or softwares\n\nSpartan UE project:\n* 3 type of collected character meshes and separated meshes for (body, armour, clothes, 3 weapons, 2 type of shields and 2 type of helmets):\n* 3 weapons (2 sword and spear), shields (Spartan and basic greek shield), body and armor set with sandals, warrior skirt and helmets\n* And 10 Material Instances where you can choose 2k or 4k texture resolution (PBR)\n* Demo animations (attacks, jump, walk, run, shield using, idles)\n- Rigged to Epic skeleton: (Yes)\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Additional Notes: Skirt has cloth simulation; 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It is on the unreal skeleton.\n\n- 3d model ready for games and VR.\n\n- Rig under the Unreal engine and Unity.\n\n- Texture maps 2048 pixels.\n\n- Copies of all texture packs for the Unreal engine\n\n- Rig made in Blender 2.82 using AutorigPro\n\n- Present:\n- 3 texture sets for the body\n- 3 texture helmet sets\n- 1 texture set for the head\n- 3 colors for hair","imageAlt":"Lady Biker 3D asset 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material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| 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