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The model's beach look allows it to blend well into beach scene scenes, club scenes, pool scenes and all other summer vacation scenes. There are fifty meshes, each representing a different pose. The poses of the model represent the practice of physical exercises such as yoga poses, body stretching and muscle strengthening. The Model is ideal for architectural visualizations, augmented reality, real-time simulations, games, and interactive online scenes.\n\n- Obj -\u003e beach_man_wavefront_obj.zip -\u003e 50 meshes/ not rigged/ 1 pose per mesh\n-Obj  beach_man_collection.obj/ beach_man_collection.mtl -\u003e 1 arquive/ 50 meshes/ not rigged/ 1 pose per mesh\n- FBX -\u003e beach_man_sequence.fbx  -\u003e  1 mesh/ rigged/ 1 pose per frame (0 to 49)\n- FBX -\u003ebeach_man_collection.fbx -\u003e  1 arquive/50 meshes/ not rigged/ 1 pose per mesh\n- Alambic -\u003e beach_man_sequence.abc -\u003e 50 meshes/ not rigged/ 1 pose per mesh\n- Blender -\u003e beach_man_collection.blend -\u003e 1 arquive/50 meshes/ not rigged/ 1 pose per mesh\n- STL beach_man_STL.zip -\u003e 50 meshes/ not rigged/ 1 pose per mesh\n\n- Geometry per mesh -\u003e Vert: 548/ Faces: 1,156/ Tris: 1,162\n\n-**Tip: If you want to print these models, use the STL extension files. You will need to adjust the size and rotation, maybe do some cleaning and extrude supports.**","imageAlt":"Low poly Realtime-ArchViz -Beach Man -50 Beach 3D model 1","url":"https://www.cgtrader.com/3d-models/character/man/low-poly-realtime-archviz-beach-man-with-50-poses","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G5PFGESk9m9GGWM13pccyzqj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/case.jpg","gridUrl":"https://media.cgtrader.com/variants/G5PFGESk9m9GGWM13pccyzqj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/case.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/low-poly-realtime-archviz-beach-man-with-50-poses","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2209903/30a4b95f9c/low-poly-realtime-archviz-beach-man-50-beach-sport-poses-3d-model-30a4b95f9c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"4068103","type":"listingItem","attributes":{"id":4068103,"title":"MEDIEVAL Japanese People Rigged","price":75.0,"description":"3D edo period Farmer, Peasant and Lord cloth modeled in high precision. ( 4 rigged Models ). Models has been accurately recreated in 3d High poly to keep every details.\n3D Clothing modeled in high precision. this is a mix between several references i found. \nthis model has been accurately recreated in 3d High poly to keep every details.\nThe Quality you need : this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.\n\nThis model is Rigged and Skinned as shown on the product preview pictures and video. ( no animation included, the video shows the Rig with a mixamo motion capture sequence )\nUsing UDIM UVs industry standard workflow.\n\nThe entire model was textured with its accessories relying on references and actual products. Textures may need to be relocate after uncompressing the Texture file into your production folder. If you are using another software, you'll need to recreate a PBR metallic roughness based shader and connect the UDIM textures into it. *\n\n- **4K Textures. (PBR Metallic Roughness, UDIM uvs )** compressed in the ZIP file\n- Blender, Cycles ( UDIM uvs, Textured, RIGGED )\n- ABC ( UDIM uvs, Mesh Only )\n- FBX ( UDIM uvs, RIGGED )\n- OBJ ( UDIM uvs, Mesh Only )\n\nRoyalty Free License ( Cf Cgtrader Terms and conditions ). Can be used in any type of projects : Image, render, vfx, commercial, Nft, video, films and Games in the limite of the Terms and Conditions of the Selling Website. Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. 3d Print is Limited to 10 Print per License, Buying this model result in acquiring 1 license. 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Just place them on a real street or something and that place will come to life. Watch the animations below!\n\nIf you rotate the red rectangle in the top view, the red wireframed people will walk in any direction you want!\n\nYou can also select them all and clone them. this way you´ll have a huge walking crowd. Thanks.\n\n","imageAlt":"animated Walking 3D People - model","url":"https://www.cgtrader.com/3d-models/character/man/walking-3d-people-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/URE5KpnVc98KHMSAkoeYPDR1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/walking-3d-people-model-3d-model-animated-rigged-max-3ds-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/URE5KpnVc98KHMSAkoeYPDR1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/walking-3d-people-model-3d-model-animated-rigged-max-3ds-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/walking-3d-people-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/139351/4682ea0592/walking-3d-people-model-3d-model-4682ea0592.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3903298","type":"listingItem","attributes":{"id":3903298,"title":"Beach Girls - Game Ready","price":149.99,"description":"**Beach Girls** \n3D models of cute girls in swimsuits with many customization options! Rigged to Humanoid Skeleton with additional bones, Apple blendshapes. Completely modular, body without clothes is included.\n\n\n**• Key Features**\n- Low-poly\n- Fully Rigged\n- Many outfits and hairstyles\n- Apple Blendshapes\n- Easy Color Change\n- 7 Unique Jewelry Pieces\n- 3 Unique Swimsuit Meshes + 15 Unique Textures\n- 3 Unique Set Meshes + 15 Unique Textures\n- 2 Unique Shoes Meshes + 2 Unique Textures\n- 2 Unique Head Meshes + 5 Unique Makeup Textures + 2 Skin Tones\n- 7 Modular Hair Pieces + 6 Colour Textures (White is included so you can make any color)\n\n\n**• Polycount** | The Character does not have LOD system\n\nBeach Girl 01\nFaces: 42744 • Tris: 82330 • Verts: 44613\n\nBeach Girl 02\nFaces: 46244 • Tris: 88784 • Verts: 49676\n\nBeach Girl 03\nFaces: 54708 • Tris: 97324 • Verts: 54708\n\nBeach Girl 04\nFaces: 34748 • Tris: 66132 • Verts: 37112\n\n**Beach Girl 05**\nFaces: 45802 • Tris: 83170 • Verts: 48134\n\n**Beach Girl 06**\nFaces: 39912 • Tris: 76154 • Verts: 43269\n\n**• Rig** \nThis Character rig is based on Humanoid skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Additional bones added to the Humanoid skeleton: breast_l/r, hair_twintails_01-05_l/r, hair_twintails_bangs_01-03_l/r, hair_ponytail_01-07, hair_back_01_l/r, hair_front_01-03_l, hair_back_01-03_mid\n\n\n**Character’s Rig has been tested with various animations, such as:**\n- ALSv4\n- 3rd person standard animations\n- Female Interactions Animations\n- Mocap Library\n- ARLS + Horse Animset\n- Succubus AnimSet\n- Valley of the Ancient\n- Close Combat: Swordsman\n- Lyra Starter Game\n\n\n\n\n\n**• Blendshapes** |\nPerfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nCan be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.\n\nBody morphs allow you to regulate and size, and make nails longer. Works with all outfits.\n\n\n\n**• Different Outfits and Modularity** |\nThe model is completely modular, you can remove or add any part you want. \n\n**Please note that:**\n\nClothes can be taken off completely, and full-body is included. \nBody texture has censored and uncensored versions. \nAdult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. \nTo avoid body intersection through clothes the body is sliced into pieces.\nPieces that are hidden under the clothes must be turned off. It also reduces the polycount!\nProps are not included (ball and ice cream)\n\n\n**• Material ID Maps for**\n- Skin\n- Eyes\n- Hair\n- Outfit Parts\n\nA Material ID map is used for changing the colors of a BaseMap separately. \nUse the included Material Instances to change the colors easily.\n\n\n\n**• 4K Textures**\n- BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive\n- 14 Texture sets - Body, Head, Swimsuit x3, Set x3, Shoes, Accessories, Teeth, Hair, Eyes, Lashes\n- Textures are packed for better optimization\n\n**• Unity project**\n- Supported version: 2021.3.21f1\n- Render pipelines: Built-in, URP, HDRP\n- Humanoid rig with eye bones, but no jaw bone.\n- For facial animations use Blendshapes.\n- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.\n- Physics are not included.\n- AllPartsTogether.fbx file is included for customization.\n\n**• Unreal Engine Project**\n- Supported version: 4.19+\n- Epic Skeleton rig with additional bones\n- For facial animations use Morph Targets\n- Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results\n- Material Instances with MatID map for color change are included\n- 3rd person standard animations are included\n- Separated Meshes for Master Pose / Leader Component are included\n- Wind Simulation for Hair!\n- Blueprints are not included\n\n\n\n\n**• FAQ**\n\n**Need help with the model, how to contact you?**\nFeel free to ask me any questions using the messaging system on CGTrader.\n\n\n\n**Can I create an NFT with your model or sell it as a VRchat avatar?**\nNo, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.\n\n\n\n**Can I use this model in Blender / Cinema4D / 3dsMax / etc.?**\nYes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.\n\nMy customers have reported to me that my models work in Blender.\n\n\n\n**Can I request customization? Are you available for commissions?**\nUnfortunately, I’m unavailable for any kind of commission.\n\n\n\nThank you ~\n\n\n**Update 10.07.2023**\n- Added Bonus Maya Rig with controls (no epic skeleton)\n\n**Update 30.12.2023**\n- Added Bonus Blender project","imageAlt":"3D asset Beach Girls - Game Ready","url":"https://www.cgtrader.com/3d-models/character/woman/beach-girls-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Yda9dNVZUZ6qbPg9ga5TCj2o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTRADER.jpg","gridUrl":"https://media.cgtrader.com/variants/Yda9dNVZUZ6qbPg9ga5TCj2o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTRADER.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/beach-girls-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":28,"name":".hrd","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3903298/c39e255cdd/beach-girls-game-ready-3d-model-c39e255cdd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1898525","type":"listingItem","attributes":{"id":1898525,"title":"Mutations of merged People HOrror Animated ","price":25.0,"description":"2k textures PBR 2 different models with 2 different animations \ntextures AO diffuse Normal","imageAlt":"3D model Mutations of merged People HOrror Animated","url":"https://www.cgtrader.com/3d-models/character/other/mutations-of-merged-people-horror-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kotQVXtQ43fibgwqTGGaiUjo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mutations-of-merged-people-horror-animated-3d-model-low-poly-animated-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/kotQVXtQ43fibgwqTGGaiUjo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mutations-of-merged-people-horror-animated-3d-model-low-poly-animated-rigged-fbx.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/mutations-of-merged-people-horror-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1898525/37574d19de/mutations-of-merged-people-horror-animated-3d-model-37574d19de.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3259040","type":"listingItem","attributes":{"id":3259040,"title":"City People Mega-Pack Low-Poly Style Rigged Characters","price":99.0,"description":"Ultimate pack of 3D models for city crowds in Low Poly Style. 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Characters in costumes:** Santa Claus and Mrs. Claus.\n- **Young Adults(10)**: Representing age range from 18 to 30.\n-  **City (20)**: Common city people in casual and business outfits. \n-  **Professionals (15)**: Representing most common professions: Construction workers, Doctors, etc..\n- **Construction (5 + 3 NEW!)**: Workers, tools, and tool handling animations.\n-  **Downtown (20)**: Similar to 'City', but a little bit more colorful and modern.\n-  ​**Kids (6)**: Young boys and girls about 10 to 15 years old.​\n-  **Elders (10)**: Old people about 60-70 years old.\n-  **Beach (10)**: A set of characters from 'Downtown' but dressed in swimsuits. (BONUS PROPS: A floating toy for each one of them).\n-  **Little Kids (6)**: Younger kids from 3 to 5 years old.\n- **Disabilities (8)**: various individuas.\n-  **Extras (8)**: A miscellaneous group representing additional professions.\n\n**​NOTE:**\n- The scene for the architecture preview image and the elements of the infographic preview are not included.\n- The dummy props shown in presentation images are included.\n \n**Specs:**\n-  Average model polygon count is about 1,000. (Or 2,000 as triangles)\n- Proportions at real scale, and human proportions. 1unit = 1cm. \n- T-Pose clean files included. 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"People Liberation Army 3D asset","url":"https://www.cgtrader.com/3d-models/military/military-character/people-liberation-army","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/22CfT9Ga24yBvjNSqJik18Zd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files.jpg","gridUrl":"https://media.cgtrader.com/variants/22CfT9Ga24yBvjNSqJik18Zd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/people-liberation-army","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/5221509/e1d354bb4f/people-liberation-army-3d-model-e1d354bb4f.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1856360","type":"listingItem","attributes":{"id":1856360,"title":"Low Poly Business people with Unity and UE4 21 Packages","price":8.95,"description":"A set of Low Poly Male and Female people in suits with various hair and outfit setups. 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(some of these a held poses).\n\nThis pack is intended for creating static office scenes or can be used for Pre-vis where people need to be placed around a Visualisation. \n\nThis Pack works well with the Low Poly office and Low Poly world packs on my store. These Assets are sold separately. Some Props have been supplied from this pack to get you started, see the props layer or the props folder.\n\nFBX Compatible with: UE4, Unity, 3dsMax, Maya, Blender, Cinema 4D\n\nTheir Rig is ready for Mixamo and Humanoid setup in Unity, so many animations could be applied.\n\nTexture supplied in png and psd formats in 2048*2048 pixels. All textures use a simple gradient/atlas system where the UV's of the mesh are placed to read in those colors and gradients. It is easy to make changes to the UV's but as an alternative all componenets of each sub-mesh have also been supplied (see the 'AllComponents' folder), these sub-mesh components such as suit parts, heads, hairs, facial hairs, shoes, skirts and hands are not rigged or animated and are the building blocks of the final assets supplied, from here you can make your own or make modifications.\n\nFor more information or file formats, please get in touch by email or using the personal message function on this site.\n\nIf you want this package for greaer than UE4.21 please let me know and I can convert for you. otherwise, open in a new project of 4.21, then open your versions of UE4 and then choose the 4.21 project to clone, it will convert up for you. 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings. The FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations. 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This increases performance by including the dust-mote effect without needing multiple emmitters or impacting performance\n\n\n\n**Other Features**\n\n- Display hundreds of fish on Screen with the performance Optimised Particle Fishes!\n- Realistic bubble particles\n- Experience realistic underwater effects such as Caustic Sunlight, God-Rays, Bubbles, Dust Motes \u0026 Plants that sway with the water.\n- Paint extremely high detailed terrain with a Landscape Materials that provides world displacement and bumpoffset.\n- All rocks have 3 Material types; Bare, Sandy and Very Sandy - which each procedurally place the sand on the surface of the rock.\n- Every Material Instance is highly customizable, so you can create your very own look and feel of each creature, plant or environmental asset.\n\n-----------------------------------------\n\n**2023 Update!**\n\nThe latest update includes:\n\n- Greatly optimized foliage (zero opacity overdraw)\n- 6 new high quality rocks\n- A new Volumetric fog \u0026 lighting system, making the deep sea blueprint redundant for Desktop packages\n- Stationary Baked lighting for improved performance\n- Greatly improved level design\n- Numerous other improvements\n\n-----------------------------------------\n\n**Features**\n\n- Ocean Spline System - Blueprint\n- Hierarchical Instance Converter - Blueprint\n- 9 Rock Meshes: 3 Material Instances each\n- 2 Kelp Meshes: 1 Animation\n- 2 Seaweed Meshes\n- Sea Anemone Mesh: 2 Material Versions\n- 5 Sea Sponge Meshes\n- Hammerhead Shark: 1 Vertex Animation, 1 Skeletal Animation\n- Leopard Shark: 1 Vertex Animation, 2 Materials\n- Medaka: 1 Vertex Animation, 2 Materials, 2 Particles\n- Jellyfish: 1 Vertex Animation, 2 Materials\n- Blue Tang: 1 Vertex Animation, 3 Particles\n- Bubble Particles\n- Mote Particles\n- Glowing Mote Particles\n- God Ray Mesh \u0026 Material\n- Dynamic Deep Sea Lighting Blueprint\n\n---------------------------------\n\n**Texture Sizes:**\n\n- 2048 x 18\n- 1024 x 48\n- 512 x 9\n- 256 x 6\n- 128 x 5\n- 4x4 x 4\n- other x 40\n\n---------------------------------\n\n**Vertex Counts:**\n\n- Kelp=8k\n- Seaweed=1k\n- Rocks =25k to 500\n- Shell=8k\n- Corals=13k\n- Sea Anemone=3k\n- Sea Sponges=51k to 1k\n- Medaka Fish=3k\n- Bluetang Fish =1k\n- Leopard Shark=1k\n- Hammerhead Shark=6.5k\n\n---------------------------------\n\nCollision: auto-generated \u0026 per-poly\n\nLODs: 4\n\nNumber of Meshes: 24\n\nNumber of Materials and Material Instances: 92\n\nNumber of Textures: 130\n\nSupported Development Platforms: Windows\n\nSupported Target Build Platforms: Mac, Windows, Playstation 4, Xbox One\n\nDocumentation: In Blueprints","imageAlt":"3D asset Ocean Environment Pack - UE4","url":"https://www.cgtrader.com/3d-models/exterior/other/ocean-environment-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f16ish4LNz8dsUFEvYuqV7HP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader.jpg","gridUrl":"https://media.cgtrader.com/variants/f16ish4LNz8dsUFEvYuqV7HP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/other/ocean-environment-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"exterior","subcategorySlug":"other","categoryTitle":"Exterior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/812084/57016b5d9e/ocean-environment-pack-ue4-3d-model-57016b5d9e.jpg","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1899646","type":"listingItem","attributes":{"id":1899646,"title":"Victorian Gent - Rigged - 1 model 2 versions - Low Poly-rigged","price":65.0,"description":"Victorian Gent - Rigged - one model 2 versions\n\nVictorian Gent - one model 2 versions Rigged and Animated for Lightwave version 11.6 and up and for 3DS Max version 8.5 and 3DS Max 2017 and up\n\nOBJ Files include the base object and the 53 morph target objects.\n\n*************** MAX USERS***************\n2009 and 2017 versions are already setup and work correctly.\n\nThis model uses Tangent Directx Normal maps. For 3DS Max users, the 3DS Max 2009 model works correctly as is. If you import this into a later version of 3DS Max (I don’t know when they changed things) you’ll need to: 1) goto CUSTOMIZE =\u003e PREFERENCES =\u003e “GAMA and LUTE =\u003e Turn off LUTE 2) goto CUSTOMIZE =\u003e PREFERENCES =\u003e bottom of screen - “Normal Bump Mode” =\u003e Select Directx, so it reads the maps correctly.\n\nEven then, in the newer versions of Max the Normals maps will be very low (not showing up well) - They are there and will work, you just need to “turn up the volume” on them. So for “Body” instead of 1.0 in the “normal map” node use 1.2 or higher and in the “additional Bump” node instead of 0.08 use 0.008.\n*************** MAX USERS***************\n\nThis model comes with several pre-animated scenes to get you started:\nMan8_VG2_Zero_Fin (base T-Pose and Rigged Scene)\nMan8_VG2_StartWalk-Fin\nMan8_VG2_WalkCane_Fin\nSIG_VG_Both_01\n\nI don’t like to have too many control objects in my rigs, I like them simple and so I try to access the bones directly as often as possible. you can remove or add to the control objects I have placed on the rig.\n\nIn Lightwave “Flyboy-MainLayer” moves the entire rigged object\nIn Max the “LOC-POINT” moves the entire rigged object\n\nMAX: The main controlling Object “CtrlC_COG” attached to \"ROOT\" bone\nLW: The main controlling Bone is the \"ROOT\" bone\n\nMax: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" objects respectively. When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. LW has “Lt_ToeControl” and “RT_ToeControl” for horizontal toe control - LW Also has “LT_OnToes” and “RT_OnToes” to rock toes up\n\nMax: The hands are controlled by the “CtrlC_LT_Hand” and “CtrlC_RT_Hand” objects\nLW: The hands are controlled by the “LT_Hand” and “RT_Hand” Bones\n\nMax: the Knees and Elbows are managed by “CtrlC_LT_Elbow”and “CtrlC_RT_Elbow” and “CtrlC_LT_Knee” and “CtrlC_RT_Knee” objects\n\nLW: the Knees and Elbows are a bit different and are managed by “LT_Shoulder” and “RT_Shoulder” and “LT_Knee_Rotate” and “RT_Knee_Rotate” objects - a bit tricky at first, but you’ll get the hang of it\n\nMax: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\nLW: The Head, Neck, shoulders, fingers and spine(s) all have their own bones as controllers\n\nThe eyes have bone control for position or you can use the Eye morphs to control position.\n\nThe Z-RT_ThickFingers morphs are to make the fingers thicker while using bones to form the hand into a fist. The bones tend to make the finger thinner when bent to extremes - these morphs are intended as a fix for that.\n\nThe Top Hat and Walking stick are optional (their visibility can be turned on or off as desired).\n\nThere are 53 morphs in this object - 8 of them are Phoneme controls:\n0-A, 0-CDGJKNSTYZ, 0-Closed, 0-E, 0-FV, 0-LT, 0-MBP, 0-O, 0-U, 0-WQ, CheeksPuffed, Eyebrow-Arch-LT, Eyebrow-Arch-RT, Eyebrow-DN-LT, Eyebrow-DN-RT, Eyebrows-DN-Both, Eyebrows-IN-Both, Eyes-DN, Eyes-LT, Eyes-Open-Wide, Eyes-Open, Eyes-RT, Eyes-Up, HandsSmaller, Jaw-Back, Jaw-DN, Jaw-Forward, Jaw-LT, Jaw-RotateZ-LT, Jaw-RT, Lip-Lower-In, LT_BootBack-DN,, MidMouth-LT, MidMouth-RT, Mouth-DN, Mouth-Frown, Mouth-Open-Wide, Mouth-Open.lwo\nMouth-RotateZ-RT, Mouth-Up, Mouth-Whistle, Nose-Scrunch, RT_BootBack-DN,, Smile, Snarl-LT, Snarl-RT, Squint, UpperLip-IN, UpperLip-OUT, Z-LT_ThickFingers, Z-RT_ThickFingers, Fatsuit, Thinsuit, Z-THinner\n\nBut if you have positioned the model by moving the bones, AND you try to use some morph targets, you may have some pretty weird distortions that will freak you out.\n\nDon't panic, the solution is to 'zero' out your bone positions, as or just before you apply the 'Morph' targets.\n------------------------\nGeometry:\nLightwave\nMan \n11,619 verticies\n11,156 polys\n\nTop Hat\n462 verticies\n440 polys\n\nWalking Stick\n176 verticies\n162 polys\n\nGround\n8 verticies\n6 polys\n\nTotal\n12,265 verticies\n11,764 polys\n------------------------\nMAX (Man,Top Hat, Walking stick, Ground)\n15,906 verticies\n15,340 polys\n------------------------\n\nImage maps are 4k\n","imageAlt":"3D Victorian Gent - 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You can edit the color of the hand or gloves at your discretion;     \n- High-quality rig will allow you to get the necessary hand poses by simple manipulations;    \n\nYour input is important to us, so if you have ideas or wishes for its enhancement, please reach out to us. We're eager to bring your suggestions to life.     \n\n● **Where to use** ●     \n- Games. Models optimized for game engines;     \n- Multiplication;     \n- Advertising and marketing;    \n- VR / AR.     \n\n● **Features** ●     \n- Comfortable Rig     \n- You can easily change the color of objects;     \n- Pivot in the logical place of the object;    \n- Model has a logical name.    \n\n● **Geometry** ●      \nOne hand model (9k triangles);       \nOne gloves (4k triangles).     \n\n● **Rig** ●    \nOne hand has 25 deform bones.     \n\n● **Scale** ●       \nReal-world-size.      \n\n● **Materials** ●      \nAll models use 2 materials (hand, glove).      \n\n● **Textures** ●      \nAll models use 7 textures (Color, Normal, Roughness, SSS);      \nResolution: 1024, 2048 px.      \n\n● **Files** ●     \n**Unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl**      \n\nDon't miss the opportunity to experience the Glove Leather model!\n\nIf you liked this package, please leave a review! 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This pack includes essential civilian jobs, athletes, service workers, and specialists — perfect for simulations, educational games, city builders, and any casual or stylized project.     \n\nCharacters feature:     \n- Detailed outfits representing various professions: firefighter, doctor, police officer, chef, teacher, farmer, athlete, sailor, pilot, construction worker, and more      \n- Modern and recognizable accessories: glasses, hats, uniforms, sportswear     \n- A mix of casual, official, and athletic appearances     \n\n\n### **IDEAL FOR**   \n- Educational or city-building games      \n- Life simulation \u0026 tycoon games    \n- Crowd scenes, background characters, or profession-themed levels    \n- Mobile, stylized, and casual projects       \n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity 2021.3+  \n- Godot Engine 3.4+  \n- Roblox    \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 156K triangles all pack     \n- **Scale:** 1.9m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. 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                                              \nThis model contains 28711 polygons with TurboSmooth OFF                                               \nThis model contains Arnold standard materials for Arnold render Maya 2018                             \nand Maya standard defalt materials for software render Maya 2018                                                                         \n\n1.Head                                                                                                             ( var:3443)                                                                     \n2.Hand                                                                                                          ( var:3880)                                               \n2.Eyes(Left Eye,Right Eye)                                             ( Var:648)            \n3.Hair                                                                                     ( Var:10091)                                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renderer, you may not have the same results as you see on the thumbnails.                                               \nIncluded with this download is a file that lists the render settings needed to produce images that match the thumbnails. \n This file includes information on lighting placement, exposure control and render   settings.                                                                       \n\n|| TEXTURES ||                                                       \n\nTotal 18 texture file Maya 2018 Arnold Render                                                     \n2048x2048 JPG (4) - Head  (Color,Glossy,bump,SSL )                             \n4096x4096 JPG (1) - Hand  (Color )                                                                                   \n2048x2048 JPG (1) - Hair (Color )                                                    \n4096x4096 JPG (3) - Body (Color,bump,Glossy)                                                                         \n1024x1024 JPG (1) - Jaw ( Color)                                                                                 \n1024x1024 JPG (4) - eyes (Color, Normal,glossy,Specular)                                                                                                              \n1024x1024 JPG (1) - Toung (Color )                                                                                                         \n1024x1024 JPG (2) - Shooe (Color )                                                                                                                                                                              \n\n\nwoods_4k.hdr for skydoom light ..                                                                                      \n\nTotal 12 texture file Maya 2018 Software Render                                                                                                                                          \n4096x4096 JPG (3) - Head (Color ,Bump,Specular )                                                        \n4096x4096 JPG (3) - Body (Color,Specular,bump)                                                        \n2048x2048 JPG (1) - Hair (Color )                                                                                                          \n1024x1024 JPG (2) - Jaw ( Color)                                                                                                    \n1024x1024 JPG (1) - eyes (Color)                                                                                                                       \n1024x1024 JPG (1) - Toung (Color)                                                                                                                  \n1024x1024 JPG (1) - Shooe (Color )                                                                                                                                           \n\n\nAll textures are created from original photographs or drawings                                                                        \n\nEditable Texture files (.PSD) are included                                                                                  \n\n|| GENERAL ||                                                         \n\n\nScene objects are organized by layers / groups                                                                              \nNo third-party renderer or plug-ins needed to use this product.                                                                        \n\n|| ANIMATIONS ||                                                                           \n\n\nSplines (splines, necks,)                                                                                       \nArms                                                                \nLegs                                                            \nFK Chains (fingers, tails, spines)                                                \nHeads                                                                          \nLook-Ats (eyes)                                                                                  \nMorph with blend shape no joint base .....                                                                          \n\nPoses included with this file are keyframe 2,3,4,5,6                                                                              \nKeyframe 1 for nutral pose                                                                                         \n\n\nThe rigging of this file is done using custom rigging controls                                                           \nThe skinning in this file is done using Skin modifier                                                  \n \n\n|| ADDITIONAL NOTES ||                                                 \n\n\nall texture pack include (TexturePack.rar)                                                                            \n\nObj,FBX file format does not have textures/materials applied and will not render like the preview images.                                                                     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Characters","price":109.0,"description":"### **KEY FEATURES**  \n\n- **55 characters.** The pack is a collection of 55 characters (26 boys, 29 girls). In the next update, we will make the models modular, allowing you to interchange clothing between models.     \n- **6 unique animations** and is fully compatible with the **Mixamo animation library**, which features over **2600 unique animations**.     \n- **Facial Animation:** Facial expressions can be changed.     \n- **Rig:** The model uses a Humanoid rig, allowing you to apply a wide variety of animations, including those available in the **Mixamo** library.  \n- **Optimized for Game Engines:** The model features an optimized mesh with a low polygon count and a **single texture**.  \n- **Wide range of formats:** Unity, Unreal Engine, Blender, C4D, Maya, and 3DS Max. Includes both a single file and individual assets in FBX, OBJ, GLTF, and STL formats.  \n- **Ongoing Support:** Regular updates and new content to expand your creative possibilities.     \n\n---  \n\n### **LIST OF ANIMATIONS**    \n\n**6 unique animations:**     \nIdle, Run, Walk, Dance, Sad, Win     \n\n\n### **COMPATIBLE 3D MODEL PACKS**  \nThese packs will look great together:   \nInterior - https://www.cgtrader.com/3d-models/interior/house-interior/low-poly-interior-1    \nMegacity - https://www.cgtrader.com/3d-models/exterior/cityscape/megacity   \nPlatformer - https://www.cgtrader.com/3d-models/exterior/other/platformer-3-chocolate    \nFood - https://www.cgtrader.com/3d-models/food/miscellaneous/casual-food-asset-pack-by-ithappy   \nTemple - https://www.cgtrader.com/3d-models/exterior/landscape/location-4-temple-asset-pack-by-ithappy   \n\n\n### **CUSTOMIZABLE CHARACTER PACKS**  \n\nCheck out our packs with other body proportions and accessories:     \n**Funny Characters** - https://www.cgtrader.com/3d-models/character/other/characters-7     \n**Cute Characters** - https://www.cgtrader.com/3d-models/character/anatomy/characters-5-07     \n\n### **PACK CONTENT**    \n\n**Pack includes 55 stylized characters** (26 boys and 29 girls) for a variety of roles and professions:    \n\n- **18 Regular characters** – casual everyday outfits     \n- **9 Classy characters** – stylish and polished looks    \n- **14 Sports characters**, including runner, tennis player, snowboarder, Formula 1 driver, roller skater, hockey player, swimmer, karate fighter, skier, soccer player, and basketball player    \n- **Profession-based characters**:     \n   - Army (x2)  \n   - Doctor (x2)  \n   - Police (x2)  \n   - Cook (x2)  \n   - Farmer (x1)  \n   - Sailor (x1)  \n   - Builder (x1)  \n   - Firefighter (x1)  \n   - Astronaut (x1)  \n   - Engineer (x1)  \n\n\n### **FILES**       \nYou’ll be able to download formats such as Unity Package, UE, Blender, C4D, Maya, 3DSMax, FBX, OBJ, GLTF, and STL.      \n\n### **COMPATIBILITY**  \n\nThe pack works starting from Blender version 3.3 and all later versions.  \n- Unity Engine 2021.3+  \n- Godot Engine 3.4+  \n\n### **TECHNICAL INFO**  \n\n- **Polygon Count:** 231K triangles all pack     \n- **Scale:** 1.7m      \n- **Animation:** Yes    \n- **Materials:** All models use one materials (color)     \n- **Textures:** All models use one texture (as a color palette)     \n   - Resolution: 1024 px.    \n\n### **SUPPORT**  \n\nFree updates and technical support: https://discord.com/invite/jxrQM8hXnd  \n\nWe would love to hear from you: support@ithappystudios.com    \nWe aim to respond within 24 hours.  \n\n*Leave a review to help us improve and expand this character pack further! Your projects are the reason we create 3D models. We genuinely care about how you use our work, and we'd love to hear your thoughts on the pack.*  \n\n---  \n\n### **FOLLOW US**  \n\nNew packs coming out, updates, promotions, tutorials:  \nDISCORD - https://discord.com/invite/jxrQM8hXnd  \nYOUTUBE - https://www.youtube.com/@ithappystudios","imageAlt":"3D asset animated Kids Characters","url":"https://www.cgtrader.com/3d-models/character/child/characters-2-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n5egrwh43z4cd71lkhda6t86rl72/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Kids%20Characters%20Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/n5egrwh43z4cd71lkhda6t86rl72/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Kids%20Characters%20Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/characters-2-01","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/3167002/947b0dc6cb/kids-characters-3d-model-947b0dc6cb.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"995800","type":"listingItem","attributes":{"id":995800,"title":"Nurse 2 surgeon","price":25.0,"description":"3D model of a nurse with trousers, a shirt,a mask and clogs. The model includes bones and several animations. Model ideal to be used in games, advertising and video production. Medium and low-poly models to be used easily in any project.\n\n- Rendered in VRAY 3D Studio Max 2017 - Max 2016 - Max 2015 \n- Including MAX, FBX and OBJ formats \n- The textures of the model are applied with UV Unwrap. \n- All materials and textures are included. \n- Bones Rigged \n- Animations (idle - run - walk - talk) \n- Maps - jpg (4096 x 4096)\n\n77058 polygons \n39302 triangles","imageAlt":"Nurse 2 surgeon 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MAN AND WOMAN - TOON MOTHER AND FATHER","price":172.0,"description":"CARTOON MOTHER - TOON WOMAN CARTOON MAN - TOON DAD\n\n\nHigh-quality model.\n\n\n================================================\n\n\nFile Format:3ds max 2014 (Standart materials , CAT Rigged,)FBX(Bone Rig) OBJ(No Rig)\n\n\n================================================\n\n\nModel:All nodes are named clearly.\nEach element is in the corresponding display layer.\nThe unit in 3dsmax is centimeter.Height of char - 167,011 CM - 1.70 CM\n\n\n================================================\n\n\nTexture\n11 high Res textures\nTextures resolution are 2K .\n\n\n================================================\n\n\nRig:The body rigged with CAT AND BONE RG .THERE IS 44 (BLENDSHAPES) MORPH TARGET WITH SAME CONTROL PANEL FOR BOTH CHARACTER \n\n\nYOU CAN CHECK OTHER CHARACTERS N MY PAGE ...\n","imageAlt":"3D model CARTOON MAN AND WOMAN - TOON MOTHER 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group of people riding motorcycles","price":15.0,"description":"Four riders - four motorcycle \n-red\n-blue\n-green\n-yellow\nInclude animation: \n-Run (1-24)\n-Left (25-48)\n-Right (49-72)\n-Stop (73-96)\n-Start (97-120)\n-Idle (121-168)","imageAlt":"3D asset 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Cartoon character Rig","price":20.0,"description":"This is a model of a David(Cartoon character)\n\nOriginally created with Maya 2018 and Blender 2.93 .                                                                                                                                                                                                                         n              \nThis is my one of own product \" Corporate Man\" second version with new outfit.   \nalso update blend shape with more better expression .                                                                                                               \nYou can also take a look my old product \"corporate man\" cartoon character , \n\n\n|| USAGE ||\n\nThis model was designed for use as a real-time asset in a [videogame or simulation]                                                                                                                                    \nThis model is suitable for use in [broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.]                                                           \n\n\n|| SPECS ||\n\nThis model contains 9 separate objects                                                                                                                                                                                                                                                                                    \nThis model contains 18608 polygons with TurboSmooth OFF                                                                                                                                                                                           \nThis model contains Arnold standard materials for Arnold render                                                                                                                                                                              \nand Maya standard defalt materials for software render                                                                                                                                                                                     \n\n \n|| PRESENTATION IMAGES ||\n\nThere are extra elements in the preview images that are not included in the file.                                                                                                                                                                     \nAll preview images are rendered with Arnold render                                                                                                                                                                             \nNo Photoshop or compositing used, Product is ready to render out-of-the-box.                                                                                                                                         \nPreview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render  and Blender 2.93 Cycles render                                                                                                                     \nIf you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.                                                                                                    \nIncluded with this download is a file that lists the render settings needed to produce images that match the thumbnails.  This file includes information on lighting placement, exposure control and render settings.\n\n|| TEXTURES ||\n\nTotal 24 texture file Maya 2018 Arnold Render and Blender 2.93                                                                                                                                                                                                                                                                                                                 \n4096x4096 JPG (2) - Head body all (Color ,Bump )                                                                                                                                                                                                              \n4096x4096 TIF (3) - Head body all (SSL Color,SSL,Glossy)                                                                                                                                                                               \n2048x2048 JPG (3) - Jense (Color,Normal,Glossy)                                                                                    \n2048x2048 JPG (2) - T-Shirt (Color,Normal)\n800x800   JPG (2) - Jaw ( Color,Normal )                                                                   \n1024x1024 JPG (5) - eyes (Color, Normal)                                                                         \n1024x1024 JPG (2) - Toung (Color,Normal )                                       \n1024x1024 JPG (3) - Shooe (Color,Normal,Glossy )\nwoods_4k.hdr for skydoom light ..                                                                                                                                                                 \n\nTotal 11 texture file Maya 2018 Software Render                                                                                          \n4096x4096 JPG (3) - Head Hand (Color ,Bump,Specular )                                                                                                              \n2048x2048 JPG (2) - Jense (Color,Glossy)                                                                                                               \n2048x2048 JPG (1) - T-Shirt (Color)                                                                                                                                                                      \n800x800   JPG (2) - Jaw ( Color)                                                                                                                                   \n1024x1024 JPG (1) - eyes (Color)                                                                         \n1024x1024 JPG (1) - Toung (Color)                                                                                                                      \n1024x1024 JPG (2) - Shooe (Color,Specular )                                           \n\n\n\n\nAll textures are created from original photographs or drawings                                                                          \n\nEditable Texture files (.PSD) are included                                               \n\n|| GENERAL ||\n\n                                                        \nScene objects are organized by layers / groups                                       \nNo third-party renderer or plug-ins needed to use this product.                                                  \n\n|| ANIMATIONS ||\n\n\nSplines (splines, necks,)                                         \nArms                                                                                          \nLegs\nFK Chains (fingers, tails, spines)                                  \nHeads                                                                            \nLook-Ats (eyes)                                                                      \nMorph with blend shape .....                                                                      \n\nPoses included with this file are keyframe 2,3,4,5,6 ,7,8                                                                              \nKeyframe 1 for nutral pose \n\nBlender 2.91 :The rigging of this file is done using Blender add-on Auto rig Pro 3.53\nAlso blender facial expretion has Dual face control setup ....1.auto rig pro facial control \n2.extra customize facial shape control used morph target .Now this is up to user which one\n like to use on your  project ...both are suitable to export as FBX format ..                                                                               \n\n\nThe rigging of this file is done using custom rigging controls                                                                             \nThe skinning in this file is done using Skin modifier                                                                                          \n \n\n|| ADDITIONAL NOTES ||\n\n\nall texture pack include (TexturePack.rar)                                                                                             \n\nBWomanBlendShapeAll.ma file include for head blend shape target file ..                                                                                     \n\nObj,FBX file format does not have textures/materials applied and will not render like the preview images.                                                                      \n","imageAlt":"3D model David Cartoon character 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Man","price":20.0,"description":"-- Originally created with Maya 2016  and Blender 2.93 --\nSuitable for use in broadcast, high-res film close , advertising, design visualization. \nReady with Rig ..\n\n|| SPECS ||\n\nThis model contains 8 separate objects,\n\n1.Head Hand                               ( var:4856)\n2.Eyes                                    ( Var:2440)\n3.Hair                                    ( Var:3752)\n4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2230)\n5.Paint Shirt                             (Var:2792)\n6.Tie                                     (Var:627 )\n7.Boot                                    (Var:1068)\n8.Belt                                    (Var:449) \n\n\n17,896 polygons with TurboSmooth OFF\nStandard materials only for Maya 2016 and Arnold materials for Maya 2018 and Blender 2.93\n98% quad model\n\n|| TEXTURES ||\n\nTotal 13 texture file Maya 2016  and Blender 2.93\n4096x4096 JPG (2) - HeadHand (Color ,Bump )\n4096x4096 TIF (2) - HeadHand (Glossy,Specular)\n4096x4096 JPG (2) - PaintShirt (Color,normal) \n2048x2048 JPG (2) - Tie (Color,normal) \n1024x1024 JPG (3) - eyes (Color, specular,glossy)  \n1024x1024 JPG (2) - Boot (Color ,Bump  )\n\n\n\nwoods_4k.HDR map for environment\n\n|| RIG ||\n\n•Splines (splines, necks,)\n•Arms\n•Legs\n•FK Chains (fingers, tails, spines)\n•Heads\n•Look-Ats (eyes)\n•Morph with blend shape .....\n\nKeyframe 1 for rig pose and 1,2,3,4 keyframe for pose ....\nBlender 2.93 :The rigging of this file is done using Blender  Rigify    \nAlso blender facial expretion has Dual face control setup ....1. Rigify   \n2.extra customize facial shape control used morph target .Now this is up to user which one\nlike to use on your  project\n\n|| GENERAL ||\n\nall texture pack include (TexturePack.rar)\n\nBlendTarget(Maya2016).rar file include for head blend shape target file ..\n\nCorporate Man(Z-Brush).rar ZTL file  high poly charecter detaling file ,,,\n\nNo third-party renderer or plug-ins needed","imageAlt":"Corporate Man 3D","url":"https://www.cgtrader.com/3d-models/character/man/corporate-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tBBheWQvCKFk4EKpcBDcbnpo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Prv50.jpg","gridUrl":"https://media.cgtrader.com/variants/tBBheWQvCKFk4EKpcBDcbnpo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Prv50.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/corporate-man","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2047441/f13c148150/corporate-man-3d-model-f13c148150.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2082434","type":"listingItem","attributes":{"id":2082434,"title":"Animated medical nurse 14","price":35.0,"description":"This is a 3d scanned model made with photogrammetry technique in our own custom built  3D scanner equipped with Canon 200D cameras. \n\nThis is a true human size detailed model of a beautiful young woman of Caucasian appearance dressed in a uniform of a surgical nurse. The model is captured in A-pose, rigged via Mixamo, weighted and saved in .fbx format animation. \n\nThe product is ready for immediate use in architectural visualisations, inside Game Engines or for further render and detailed sculpting in Zbrush. It has animation based low-poly topology (quads only, animation loops). \nPreview rendered in Cinema 4d and Redshift render. 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