{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"ovis","file_types":null},"browser_attributes":{"title":" Rigged Ovis 3D Models","description":"Browse rigged Ovis 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":"ovis 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"3D Models\" id=\"3858e7f292e7f8ee605c5fad094ed100\" href=\"https://www.cgtrader.com/3d-models\"\u003e\u003cspan itemprop=\"name\"\u003e3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003cspan itemtype=\"http://schema.org/Thing\" itemprop=\"item\" 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Sheep With 5 Animations  VFX Grace","price":429.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young lamb model with multiple 4K PBR maps, fur, rigging, and 5 animations. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-360;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-307;\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-160;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Sheep With 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/YES34SGzNw3N3AXANJJHqZW3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494534/585988e247/young-sheep-with-5-animations-vfx-grace-3d-model-585988e247.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494557","type":"listingItem","attributes":{"id":3494557,"title":"Young Sheep with 1 Animation VFX Grace","price":270.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young lamb model with multiple 4K PBR maps, fur, rigging, and 1 animation. It's made with Blender and Cycles renderer.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, lacrimal caruncles, upper oral cavity, lower oral cavity, pupils, lens, tongue, upper teeth, lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 49,224; polygons 49,222\u003cbr\u003e\nLacrimal Glands: vertices 780; polygons 776\u003cbr\u003e\nLacrimal Caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupils: vertices 2,340; polygons 2,368\u003cbr\u003e\nLens: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 136,870; polygons 135,800\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Hair_Mask.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_BaseColor.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Normal.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Roughness.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_SSS2.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Body_Skin_Specular.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1001.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Hair_Mask.1002.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_BaseColor.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Normal.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Roughness.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_SSS.png, 4096*4069\u003cbr\u003e\nJF0L219A1_Lamb_Tongue_Specular.png, 4096*4069\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nThere are full controllers and detailed facial rigging. Multiple shape keys are applied for a more realistic result.\u003cbr\u003e\nThe features are as follows:\u003cbr\u003e\nCTR_Neck has multiple customized attributes:\u003cbr\u003e\n   FK-Head_Follow controls whether the head moves following the parent controller in FK mode;\u003cbr\u003e\n   FK-Neck_Follow controls whether the neck moves following the parent controller in FK mode;\u003cbr\u003e\n   Head_Follow controls whether the head moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_Follow controls whether the neck moves following the parent controller in IK mode;\u003cbr\u003e\n   Neck_IKFK controls the switch of IK/FK mode.\u003cbr\u003e\nCTR_Tail controller controls whether the tail moves following the parent controller by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Leg_F_Other.L/R have 3 customized attributes:\u003cbr\u003e\n    IK%FK controls the IK/FK switch of forelegs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode;\u003cbr\u003e\n    knee_shake is to solve the knees jitter.\u003cbr\u003e\nCTR_Leg_B_Other.L/R have customized attributes:\u003cbr\u003e\n    IK/FK controls the IK/FK switch of hind legs;\u003cbr\u003e\n    Leg-stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_OpenToe_F/B.L/R control the extension and flexion of the toes.\u003cbr\u003e\neye.L/R.001 control the winkle.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-240;\u003cbr\u003e \n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nIf the large amount of hair isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair;\u003cbr\u003e\nDecrease the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Young Sheep with 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.jpg","gridUrl":"https://media.cgtrader.com/variants/Ki3ndtvHWAxrJrC3YXAsr5sA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A1_Lamb_Effect%20map01_%E7%BB%93%E6%9E%9C.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494557/5236e76ae7/young-sheep-with-1-animation-vfx-grace-3d-model-5236e76ae7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494585","type":"listingItem","attributes":{"id":3494585,"title":"Assaf Sheep02 With 1 Animation  VFX Grace ","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model.The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Assaf Sheep02 With 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4uEqQbyALdGs14nHXd9xPMn7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep02_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/4uEqQbyALdGs14nHXd9xPMn7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494585/5aab734971/assaf-sheep02-with-1-animation-vfx-grace-3d-model-5aab734971.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494579","type":"listingItem","attributes":{"id":3494579,"title":"Adult Assaf Sheep02 With 4 Animations  VFX Grace","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep02_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e","imageAlt":"3D Adult Assaf Sheep02 With 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep02_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/EjAnXcbDC44CywQHoHmnCKtw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep02_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep02-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494579/cedf879255/adult-assaf-sheep02-with-4-animations-vfx-grace-3d-model-cedf879255.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494564","type":"listingItem","attributes":{"id":3494564,"title":"Assaf Sheep01 with 1 Animation  VFX Grace ","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep01 with 1 Animation VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep01_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/umtYos4Qx3gBNgRXcC85m1Rn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494564/21e3a9fd77/assaf-sheep01-with-1-animation-vfx-grace-3d-model-21e3a9fd77.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2462652","type":"listingItem","attributes":{"id":2462652,"title":"Sheep Animated","price":100.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a realistic 3D sheep with multiple 4K maps, fur, rigging, and animation. This model is made with Blender 2.81a and rendered by Cycles Renderer. \u003cbr\u003e\nIt consists of 10 objects. \u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 10,710; polygons 10,633\u003cbr\u003e\nExternal eyeballs*2: vertices 1,028; polygons 1,088\u003cbr\u003e\nInner eyeballs*2: vertices 1,220; polygons 1,280\u003cbr\u003e\nTongue: vertices 610; polygons 608\u003cbr\u003e\nTeeth*2: vertices 2,896; polygons 2,816\u003cbr\u003e\nGums*2: vertices 1,083; polygons 1,069\u003cbr\u003e\nTotal: vertices 17,547; polygons 17,494\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nSheep_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Body_ID.png, 4096*4096\u003cbr\u003e\nSheep_Body_Specular.png, 4096*4096\u003cbr\u003e\nSheep_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Oral_Cavity_BaseColor.png, 4096*4096\u003cbr\u003e\nSheep_Oral_Cavity_SSS.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nIt’s scalable\u003cbr\u003e\nThe limbs IK/FK and leg stretch limit can be switched by custom attributes of controllers.\u003cbr\u003e\nThe head follow  and neck follow can be switched by custom attributes of the controller. \u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, 0-40.\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe scale of the model is 1:0.65. You can scale the empty object of the model to 0.65. \u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"ovis Sheep Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-8c16dbbb-3d5c-4a53-ade9-ee2200f0a459","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2obbyXnYtNha5N6MQjRbz4Md/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sheep_Effect%20map01.jpg","gridUrl":"https://media.cgtrader.com/variants/2obbyXnYtNha5N6MQjRbz4Md/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sheep_Effect%20map01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-8c16dbbb-3d5c-4a53-ade9-ee2200f0a459","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2462652/7208cc028e/sheep-animated-3d-model-7208cc028e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494977","type":"listingItem","attributes":{"id":3494977,"title":"Young Assaf Sheep With 1 Animation  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a young Assaf sheep model with 4K maps, fur, rigging, and 1 animation, as well as a real oral cavity model. For a better result, the skin maps and hair maps are made separately, and HairClump addon is applied to hair creation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThis model consists of body, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,404; polygons 2,432\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nTotal: vertices 124,450; polygons 123,380\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; \u003cbr\u003eNeck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo reset the initial pose of YouthAssafSheep_Lie, please reset all attributes of all controllers, and turn off the attributes Copy Location.001/002 of CTR_leg_f_twist_i.L/R, otherwise, the model will be deformed abnormally.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo cameras or lights.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D model Young Assaf Sheep With 1 Animation VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_YouthAssafSheep_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/D8DUdj3qzd6qn9mZpswCB4NC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494977/65e1b9ed0c/young-assaf-sheep-with-1-animation-vfx-grace-3d-model-65e1b9ed0c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5384405","type":"listingItem","attributes":{"id":5384405,"title":"Columbia Sheep","price":40.0,"description":"**Updated with Unreal Asset Package**\n\nColumbia Sheep(Largest Breed)United States\n- Ovis Aries Animal Mammal(Livestock)Farm Animal\n- 1 Draw Calls\n- Low-Poly (Subdivision)\n- Game Ready(Asset)\n- Subdivision Surface Ready\n- 12-Animations \n- 4K PBR Textures Material \n- Unreal-Unity FBX\n- Audio .Wav File (Sheep Bass)\n- Blend File(3.6.5 LTS/ 4.2)\n- USDZ File(AR Ready).Real Scale Dimension (Xcode,Reality Composer,Keynote Ready)\n- Textures Files\n- GLB/GLTF,Any importer Such-(Unreal-5 Plus Native Support,Godot,Adobe,Spark AR,Lens Studio,Effector,Spline,Play Canvas,Omniverse,GDevelop,BuildBox.etc)\n\n\n- Vertices-10482\n- Faces-10420\n- Edges-20896\n- Triangles-20840\n- \n\nDiffuse,Metallic,Roughness,Normal Map,Specular,AO\nThe Columbia is one of the first breeds of sheep developed in the United States. The product of USDA and university research, it was intended to be an improved breed adapted for the Western ranges of the country. Beginning in 1912 in Laramie, Wyoming, Lincoln rams were crossed with Rambouillet ewes..","imageAlt":"Columbia Sheep 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/columbia-sheep","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xs2t68oa7zia9w9z4h6kkpov5g5p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Columbia_Sheep_Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/xs2t68oa7zia9w9z4h6kkpov5g5p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Columbia_Sheep_Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/columbia-sheep","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5384405/7f3f8caae8/columbia-sheep-3d-model-7f3f8caae8.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4861731","type":"listingItem","attributes":{"id":4861731,"title":"Desert Bighorn Sheep","price":50.0,"description":"- Desert Bighorn Sheep  (\"sensitive\" to extinction) Endangered\n- Ovis canadensis nelsoni Animal Mammal \n- 1 Draw Calls\n- Lowpoly\n- Game Ready \n- 14 Animations\n- 4K PBR Textures Material\n- Unreal FBX\n- Unity FBX  \n- Blend File \n- USDZ File (AR Ready). Real Scale Dimension\n- Textures Files\n- GLB File\n- Gltf File ( Spark AR, Lens Studio(SnapChat) , Effector(Tiktok) , Spline, Play Canvas ) Compatible\n- Triangles : 6128\n- Vertices  : 3088\n- Faces     : 3096\n- Edges     : 6179\n\n\n Diffuse, Metallic, Roughness , Normal Map ,Specular Map,AO,\n\nAnimations \n\nAttack Head\n\nAttack Kick\n\nDeath\n\nRebirth\n\nEating\n\nGallop\n\nGallop_Backward\n\nGallop Jump\n\nGallop_Jump_Backward\n\nIdle\n\nIdle 2\n\nIdle Head_low\n\nIdle HitReact Left\n\n-\n\nJump_to_ldle\n\nWalk Forward\n\nWalk Backward\n\n\n\n                    Thank you .","imageAlt":"3D asset Desert Bighorn Sheep","url":"https://www.cgtrader.com/3d-models/animal/mammal/desert-bighorn-sheep","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CxXnsvsF1yWquPtBry7Z1cGC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bighorn_sheep.jpg","gridUrl":"https://media.cgtrader.com/variants/CxXnsvsF1yWquPtBry7Z1cGC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bighorn_sheep.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/desert-bighorn-sheep","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":127,"name":".usdz","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4861731/153967f810/desert-bighorn-sheep-3d-model-153967f810.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494593","type":"listingItem","attributes":{"id":3494593,"title":"Assaf Sheep03 With 1 Animation VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 1 animation. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep03 With 1 Animation VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-1-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u3yZFtLgktbsPS7Mzk1iTKt7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep03_Effect%20map07.jpg","gridUrl":"https://media.cgtrader.com/variants/u3yZFtLgktbsPS7Mzk1iTKt7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep03_Effect%20map07.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-1-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494593/83324f89c5/assaf-sheep03-with-1-animation-vfx-grace-3d-model-83324f89c5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494559","type":"listingItem","attributes":{"id":3494559,"title":"Assaf Sheep01 with 4 Animations VFX Grace","price":429.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D animated Assaf Sheep01 with 4 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/e1yvvMghoGbVAcSAJxBPtUyJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep01_Display_Lie_02.jpg","gridUrl":"https://media.cgtrader.com/variants/e1yvvMghoGbVAcSAJxBPtUyJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep01_Display_Lie_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep01-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494559/c463960ad1/assaf-sheep01-with-4-animations-vfx-grace-3d-model-c463960ad1.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5361308","type":"listingItem","attributes":{"id":5361308,"title":"Cartoon Sheep Rigged ","price":20.0,"description":"Low Poly of a Cartoon sheep made with blender 4.1\n\nVertices Count: 94862 Polygons: 92984\n\n**File formats**\n\nArchive includes:\n\n- Fbx\n- Obj \n- Glb \n- Colladae \n\nRenders in high resolution UE 5project You can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!","imageAlt":"3D model Cartoon Sheep Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/cartoon-sheep-rigged-dc662197-f12f-4fa0-86cf-6a8249c3097d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1oRowY7qKkU6imnv7Sxiwxzm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sheep%20thumnail.jpg","gridUrl":"https://media.cgtrader.com/variants/1oRowY7qKkU6imnv7Sxiwxzm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sheep%20thumnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/cartoon-sheep-rigged-dc662197-f12f-4fa0-86cf-6a8249c3097d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5361308/7d6cc1ec7c/cartoon-sheep-rigged-3d-model-7d6cc1ec7c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494994","type":"listingItem","attributes":{"id":3494994,"title":"Young Assaf Sheep With 5 Animations VFX Grace","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is a young Assaf sheep model with 4K maps, fur, rigging, and 5 animations, as well as a real oral cavity model. For a better result, the skin maps and hair maps are made separately, and HairClump addon is applied to hair creation. The model is made with Blender and Cycles renderer.\u003cbr\u003e\nThis model consists of body, lacrimal glands, lower oral cavity, upper oral cavity, irises, sclerae, lacrimal caruncles, tongue, lower teeth, upper teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 36,868; polygons 36,866\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nIrises: vertices 2,404; polygons 2,432\u003cbr\u003e\nSclerae: vertices 1,572; polygons 1,600\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nTotal: vertices 124,450; polygons 123,380\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Mask.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L219A8_YouthAssafSheep_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; \u003cbr\u003eNeck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-12;\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-22;\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-470;\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-300;\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-345;\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo reset the initial pose of YouthAssafSheep_Lie, please reset all attributes of all controllers, and turn off the attributes Copy Location.001/002 of CTR_leg_f_twist_i.L/R, otherwise, the model will be deformed abnormally.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe model can be rendered in the current project without cleaning up.\u003cbr\u003e\nNo cameras or lights.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D Young Assaf Sheep With 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace-5df5ef06-eb73-4811-bf34-d22b8f3c2c2b","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qsPsUeVsZMWzs7MmxXMvqnYa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L219A8_YouthAssafSheep_Effect%20map02.jpg","gridUrl":"https://media.cgtrader.com/variants/qsPsUeVsZMWzs7MmxXMvqnYa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L219A8_YouthAssafSheep_Effect%20map02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/young-sheep-with-5-animations-vfx-grace-5df5ef06-eb73-4811-bf34-d22b8f3c2c2b","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494994/0b20458a11/young-assaf-sheep-with-5-animations-vfx-grace-3d-model-0b20458a11.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4802557","type":"listingItem","attributes":{"id":4802557,"title":"Suffolk Sheep Animal","price":50.0,"description":"- Suffolk Sheep (Domestic Sheep) \n- \n- Ovis aries Mammal Animal   (Low poly)\n- \n- 1 Draw Calls\n- \n- Gameready\n- \n- 13 Animations\n- \n- 4K PBR Textures Material\n- \n- Unreal FBX\n- \n- Unity FBX  \n- \n- Blend File \n- \n- USDZ File (AR Ready). Real Scale Dimension\n- \n- Textures Files\n- \n- GLB File\n- \n- Gltf File ( Spark AR, Lens Studio(SnapChat) , Effector(Tiktok) , Spline, Play Canvas ) Compatible\n\n\n\nTriangles: 5252\n\nVertices: 2649","imageAlt":"Suffolk Sheep Animal 3D 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files include texture and walking animation;\nC4D 4R25.10 files include texture and walking animation;\nmaya2020 files include texture and walking animation;\nfbx2016 files include texture and walking animation;","imageAlt":"sheep 3D model animated VR / AR ready","url":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-49e79a50-de72-4bd0-88cc-bcfacd8d94e0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/27epUYhBEfGWG225VGDBSeVA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Select%20a%20file%20name%20for%20output%20files_Viewport.jpg","gridUrl":"https://media.cgtrader.com/variants/27epUYhBEfGWG225VGDBSeVA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Select%20a%20file%20name%20for%20output%20files_Viewport.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/sheep-49e79a50-de72-4bd0-88cc-bcfacd8d94e0","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5556455/a140d7456a/sheep-3d-model-a140d7456a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"78668","type":"listingItem","attributes":{"id":78668,"title":"Goat Rigged 01","price":79.0,"description":"\u003cp\u003eIt was created with 3ds Max 2010 , and the file formats include an .FBX an and .OBJ \nOnly MAYA file with rigged\nTextures included in the 3ds Max zip files\nPreviews were rendered with vray\nThe number of polygons can be changed by changing the amount of the MeshSmooth modifier in max file\u003c/p\u003e\u003cp\u003eTexture 2048X2048\nHope you like it !\u003c/p\u003e","imageAlt":"3D model Goat Rigged 01","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-rigged-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Q7e2NTMp4rEoGJz24ZCXWB8e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goat-rigged-01-3d-model-rigged-max-obj-fbx-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/Q7e2NTMp4rEoGJz24ZCXWB8e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goat-rigged-01-3d-model-rigged-max-obj-fbx-ma-mb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-rigged-01","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/78668/6dbdc13156/goat-rigged-01-3d-model-6dbdc13156.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494334","type":"listingItem","attributes":{"id":3494334,"title":"Assaf Sheep Pack Animated  VFX Grace","price":1065.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a collection of 3 adult Assaf sheep. Each model has multiple 4K maps, fur, rigging, and animation. The rigging has a fine facial control system, plus an animation preset of chewing. The models are made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep01/02/03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of interpolated spine.\u003cbr\u003e\n\n","imageAlt":"3D model Assaf Sheep Pack Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/assaf-adult-sheep-pack-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AssafSheep_Example02.jpg","gridUrl":"https://media.cgtrader.com/variants/r1BQBRp2SWmSVDV1vNQH3AaB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AssafSheep_Example02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/assaf-adult-sheep-pack-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494334/4eb6bde6c7/assaf-sheep-pack-animated-vfx-grace-3d-model-4eb6bde6c7.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3494589","type":"listingItem","attributes":{"id":3494589,"title":"Assaf Sheep03 With 4 Animations VFX Grace ","price":558.0,"description":"**Introduction**\u003cbr\u003e\nThis is an adult Assaf sheep model with models, 4K maps, fur, rigging, and 4 animations. The rigging has a fine facial control system, plus an animation preset of chewing. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 10 objects: Body, lacrimal glands, tongue, oral cavities * 2, sclerae, irises, lacrimal caruncles, teeth * 2.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 46,448; polygons 46,446\u003cbr\u003e\nOral cavity: vertices 18,598; polygons 18,378\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nTeeth: vertices 56,854; polygons 55,960\u003cbr\u003e\nSclerae: vertices 1,028; polygons 1,088\u003cbr\u003e\nIrises: vertices 2,562; polygons 2,496\u003cbr\u003e\nLacrimal caruncles: vertices 628; polygons 624\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 132,956; polygons 131,824\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_Normal.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask02.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_Mask01.png, 2048*2048\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJC0L226A1_AdultAssafSheep03_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nCTR_Tail controls whether the tail moves following the buttock by the customized attribute Tail_Follow.\u003cbr\u003e\nCTR_Neck controls whether the head moves following the neck by the customized attribute Head_Follow, and controls whether the neck moves following the spine by Neck_Follow; Head_Follow only works when Neck_Follow is set to 1; Neck_IKFK is used to switch IK/FK control of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the hind legs by the customized attribute IK-FK, which is non-seamless, and Leg-Stretch controls the stretch limit of the legs.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the forelegs by the customized attribute IK-FK, which is non-seamless; Leg-stretch controls the stretch limit of the legs; Knee_shake is to solve the knees jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_masticate controls the mastication by Location on the X axis.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-260\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-16\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-28\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo obtain finer hair detail, the addon—Hair Clump—was applied to this model. The attached add-on supports Blender 2.93. Support windows and linux Ubuntu, but not MAC.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nIf this high resolution isn't necessary, here are some optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\nDecrease the steps of the Interpolated spine.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"Assaf Sheep03 With 4 Animations VFX Grace 3D animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x2woFsCRVnAF1FpkLf7aHwbk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JC0L226A1_AdultAssafSheep03_Effect%20map03.jpg","gridUrl":"https://media.cgtrader.com/variants/x2woFsCRVnAF1FpkLf7aHwbk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JC0L226A1_AdultAssafSheep03_Effect%20map03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/adult-assaf-sheep03-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3494589/0de433f88a/assaf-sheep03-with-4-animations-vfx-grace-3d-model-0de433f88a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4984890","type":"listingItem","attributes":{"id":4984890,"title":"Ovis Ammon Male Animated - VFX Grace","price":439.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality male ovis ammon model with multiple 4K UDIM maps, fur, rigging, animations and a realistic muscle structure, and the complex hair system improves the realism of the hair. This model is made with Blender3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, horns and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices 36,904; polygons 36,838\u003cbr\u003e\nEyes: vertices 1,782; polygons 1,862\u003cbr\u003e\nTongue: vertices 1,380; polygons 1,378\u003cbr\u003e\nHorns: vertices 14,708; polygons 14,704\u003cbr\u003e\nTotal: vertices 54,774; polygons 54,782\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0J_OvisAmmon_Male_Body_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Normal.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Normal.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Skin.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Skin.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Specular.1001.jpg, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Body_Specular.1002.jpg, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_AO.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_Height.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Horn_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0J_OvisAmmon_Male_Other_BaseColor.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_back controls the center of gravity.\u003cbr\u003e\nCTR_gravity controls the rear spine.\u003cbr\u003e\nCTR_spine_c_pivot controls the middle spine.\u003cbr\u003e\nCTR_spine_d controls the front spine, it comes with multiple customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_IK_FK swiches between IK/FK of the neck;\u003cbr\u003e\nneck_follow controls whether the neck follows;.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b, CTR_tail_c, CTR_tail_d, CTR_tail_e, CTR_tail_f and CTR_tail_g are FK controllers of the tail.\u003cbr\u003e\nCTR_neck_a, CTR_neck_b, CTR_neck_c andCTR_neck_d are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_ankle_F_ik.L and CTR_ankle_F_ik.R are IK controllers of the forelegs.\u003cbr\u003e\nthigh_F_parent.L and thigh_F_parent.R come with multiple customized attributes:\u003cbr\u003e\nFK_limb_follow controls whether the legs rotate following the body in FK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched;\u003cbr\u003e\nIK_follow controls whether the IK controllers of the legs move following the root controller;\u003cbr\u003e\nIK_repair_jiggle fixes the shaking of legs when the feet are not moving much on Z axis;\u003cbr\u003e\npole_follow controls whether the pole vector moves following the leg controllers;\u003cbr\u003e\npole_vector controls whether the pole vector controls the legs;\u003cbr\u003e\nroot/parent controls whether the IK controllers of the legs move following CTR_back.\u003cbr\u003e\nCTR_shin_B_ik.L and CTR_shin_B_ik.R are IK controllers of the hind legs.\u003cbr\u003e\nhip_b_parent.L and hip_b_parent.R come with multiple customized attributes:\u003cbr\u003e\nFK_limb_follow controls whether the legs rotate following the body in FK mode;\u003cbr\u003e\nIK_Chain_Length switches the chain length of the hind legs in IK mode;\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_Stretch controls whether the legs can be stretched;\u003cbr\u003e\nIK_follow controls whether the IK controllers of the legs move following the root controller;\u003cbr\u003e\npole_follow controls whether the pole vector moves following the leg controllers;\u003cbr\u003e\npole_vector controls whether the pole vector controls the legs;\u003cbr\u003e\nroot/parent controls whether the IK controllers of the legs move following CTR_back.\u003cbr\u003e\nCTR_mouth controls the jaw.\u003cbr\u003e\nCTR_roll_lip_D controls the lower lip.\u003cbr\u003e\nCTR_mouth_U controls the upper lip.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkling.\u003cbr\u003e\nCTR_belly controls the abdomen and the breath animation.\u003cbr\u003e\nThere are more detailed facial controllers for creating more facial expressions, as well as more assistant body controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nLoopable walking animation at 30 fps, frame range 0-144\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-70\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, 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