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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male elk model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, horns, oral cavity, tongue, irises, sclerae, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 432; polygons 408\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 56,425‬; polygons 55,632\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_follow controls whether the head moves following it; Neck_follow controls whether the head moves following the parent controller; Tail_follow controls whether the head moves following the parent controller; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R control the limbs.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b... control the FK of the neck.\u003cbr\u003e\nCTR_eye.R.001 and CTR_eye.L.001 control the winkle.\u003cbr\u003e\nCTR_chin controls the opening of the mouth.\u003cbr\u003e\nThere is a facial UI which makes it easier to control the face.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-44\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-18\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-15\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Male Elk Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_02.jpg","gridUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4021032/c2bac30ee3/male-elk-animated-vfx-grace-3d-model-c2bac30ee3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3733360","type":"listingItem","attributes":{"id":3733360,"title":"Black Cock Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality and detailed black cock model with textures, fur, rigging and three animations. The head is more detailed, the wing feathers are placed after real reference, and the body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones, and there is a controller for folding wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, pupils, corneas, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,056; polygons 18,026\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nFeathers: vertices 210,064; polygons 112,255\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 234,002; polygons 136,105\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and its customized attributes IKFK_Leg_L and IKFK_Leg_R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nctr_spine._f comes with a customized attribute wing_Pin which controls whether the wing roots rotate following ctr_spine._f.\u003cbr\u003e\nctr_spine._f_ro comes with a customized attribute Wing_Follow which controls whether the wings rotate following it when Shoulder_Follow_L under ctr_shoulder.L and Shoulder_Follow_R under ctr_shoulder.R are both set to 0.\u003cbr\u003e\nctr_shoulder.L comes with a customized attribute Shoulder_Follow_L which controls whether the left wing follows the parent controller.\u003cbr\u003e\nctr_shoulder.R comes with a customized attribute Shoulder_Follow_R which controls whether the right wing follows the parent controller.\u003cbr\u003e\nCTR_Neck_Spline_Curvature switches between different shapes of the neck by the Location.\u003cbr\u003e\nCTR_Head is the IK controller of the head, and its customized attribute Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are detailed controllers of the toes, the Location controls the flexion and extension of the toes.\u003cbr\u003e\nctr_fold_tail controls the rotation, folding and unfolding of the tail feathers by the Location.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers.\u003cbr\u003e\nThe body and the neck come with assistant controllers which fix the deformation of the body.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped crowing animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-500\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-450\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 20 or larger before rendering.\u003cbr\u003e\nA part of the tail feathers are applied with Cloth modifier which is cached and is ready for use.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D model Black Cock Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/black-cock-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A1_BlackCock_Display_Foraging_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A1_BlackCock_Display_Foraging_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/black-cock-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3733360/0a9a5d20b2/black-cock-animated-vfx-grace-3d-model-0a9a5d20b2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2582223","type":"listingItem","attributes":{"id":2582223,"title":"Spiderman Movie Scene","price":99.0,"description":"Spiderman Movie Scene. 2 Different Scene setup. 1.) Night Scene on Building. 2.) Roof Scene.\nPBR Materials, Textures in 4K, UV maps, Rig, Formats: Lwo+Lws, Fbx (All Settings + Rig), Blender 2.83+ (Cycles and Eevee Render).","imageAlt":"3D asset rigged Spiderman Movie Scene","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/spiderman-movie-scene","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qffodCPpek3P1V29jUzybmQM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/qffodCPpek3P1V29jUzybmQM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/spiderman-movie-scene","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2582223/bdaf58ccc7/spiderman-movie-scene-3d-model-bdaf58ccc7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3676438","type":"listingItem","attributes":{"id":3676438,"title":"Barn Swallow Animated VFX Grace","price":350.0,"description":"**Introduction**\u003cbr\u003e\nThis is a realistic barn swallow model with 6K \u0026 8K maps, fur, 4 animations, and fine rigging that controls each feather. It's made with Blender and Cycles renderer at a real-world scale.\u003cbr\u003e\nIt consists of feathers, body, eyelids, pupils, corneas, shoulder feathers, and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nFeathers: vertices 38,916; polygons 29,440\u003cbr\u003e\nBody: vertices 25,996; polygons 25,944\u003cbr\u003e\nEyelids: vertices 386; polygons 384\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nShoulder feathers: vertices 268; polygons 222\u003cbr\u003e\nTongue: vertices 186; polygons 184\u003cbr\u003e\nTotal: vertices 67,936; polygons 58,478\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_D_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Height.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Normal.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_Roughness.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_BigFeather_U_BaseColor.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_BaseColor.1001.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_BaseColor.1002.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Displacement.1001.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Displacement.1002.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Feather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Feather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Hair_Mask.png, 6144*6144\u003cbr\u003e\nJF0LA12A1_BarnSwallow_Body_Normal.1001.png, 6144*6144\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easy to create. The features are as follows:\u003cbr\u003e\nCTR_roll controls the entire model.\u003cbr\u003e\nCTR_spine_root_F and CTR_spine_root control the former and latter center of gravity of the body.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001, CTR_spine_roll_B.002, CTR_spine_roll_F and CTR_spine_roll_F.001 are FK controllers of the body.\u003cbr\u003e\nFK_neck_roll and CTR_neck_roll control the root of the neck.\u003cbr\u003e\nCTR_neck_roll comes with 2 customized attributes:\u003cbr\u003e\nNeckFollow controls whether the neck moves following the parent controller;\u003cbr\u003e\nCTR_spine_roll_F.001 controls the rotation.\u003cbr\u003e\nFK_neck_roll.001 is the FK controller of the neck.\u003cbr\u003e\nCTR_neck_stretch.002 is the controller of the neck, and its customized attribute NeckStretch controls whether the neck bones can be stretched.\u003cbr\u003e\nCTR_head_root is the controller of the head, and its customized attribute EyelidRoll controls the movement of the third eyelids; Head_Follow controls whether the head moves following the parent controller.\u003cbr\u003e\nCTR_mouth_roll and CTR_head_roll control the mouth.\u003cbr\u003e\nCTR_eye, CTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_leg_root.L and CTR_leg_root.R are IK controllers of the feet; and its customized attribute IK_FK controls the non-seamless IK/FK switch of the legs.\u003cbr\u003e\nCTR_shoulder_roll.L and CTR_shoulder_roll.R are FK controllers of the shoulders, and its customized attribute WingFollow controls whether the wings rotate following the body.\u003cbr\u003e\nCTR_bigwing_roll.L, CTR_centrewing_roll.007.L, CTR_littlewing_roll.008.L, CTR_bigwing_roll.R, CTR_centrewing_roll.007.R, CTR_littlewing_roll.008.R... are FK controllers of the wings.\u003cbr\u003e\nCTR_wing.L and CTR_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_tall_feather controls the tail feathers folding.\u003cbr\u003e\nEach feather comes with skinned bone and a separate controller. Besides, there are some controllers which are to rotate, fold and unfold multiple feathers overall.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-8 frames\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-230\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-210\u003cbr\u003e\nUnlooped tweeting animation at 30 fps, frame range 0-220\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\n","imageAlt":"3D model Barn Swallow Animated VFX Grace 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The display image is for viewing purposes only and is not included in the download file.\n\n**Introduction**\u003cbr\u003e\nThis is an Emperor Penguin model with multiple 4K UDIM PBR maps, fur, rigging, and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of the Body, pupils, corneas, dark corneas, teeth, tongue, multiple feathers.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 11,845; polygons 11,818\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nCorneas: vertices 1,156; polygons 1,216\u003cbr\u003e\nDark corneas: vertices 898; polygons 896\u003cbr\u003e\nTeeth: vertices 4,992; polygons 4,368\u003cbr\u003e\nTongue: vertices 3,760; polygons 3,748\u003cbr\u003e\nFeathers: vertices 920; polygons 644\u003cbr\u003e\nTotal: vertices 24,855; polygons 24,034\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Hair_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Pupil_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Specular.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the body, and its customized attribute Belly_FollowMulti controls whether the whole spine moves together; Foot_IK_FK_L and Foot_IK_FK_R control the non-seamless switch of IK/FK of legs; Wing_IK_FK_L and Wing_IK_FK_R control the non-seamless switch of IK/FK of wings.\u003cbr\u003e\nThe Location of CTR_Foot_Fold_Stretch.L and CTR_Foot_Fold_Stretch.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_Body_U controls the upper body, and its customized attribute Neck_Follow/NoFollow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_Head and CTR_Root_Head control the head; CTR_Root_Head controls whether the head rotates following the parent controller by customized attribute Head_Follow/NoFollow.\u003cbr\u003e\nCTR_EyeBall.L/R control the movement of the eyes, and the Scale controls winkle.\u003cbr\u003e\nThere are fine controllers of the toes and the tail 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Moreover, Wolf was firm enough to overpower two Xenomorph Drones at once and to hold his ground against a far more powerful adversary such as the Predalien.","imageAlt":"3D asset rigged Predator Wolf","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/predator-wolf-e73977d5-59bd-45db-9db6-3f60d19ff6fe","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Fpmh4kFWivkyKWz5znvx2odA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/18.jpg","gridUrl":"https://media.cgtrader.com/variants/Fpmh4kFWivkyKWz5znvx2odA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/18.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/predator-wolf-e73977d5-59bd-45db-9db6-3f60d19ff6fe","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3313098/cc5acf650e/predator-wolf-3d-model-cc5acf650e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4228503","type":"listingItem","attributes":{"id":4228503,"title":"Kang the Conqueror","price":45.0,"description":"Detailed low poly 3D character Kang\n\nThere are 2 head options inside the helmet\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Kang in 3Ds max 2014\n\nNumber of textures including PBR textures: 9\n\nModel has 4k textures with PBR maps (BaseColor, Dispace, Normal, Ambient Occlusion, Roughness,Emission)\n\n\nPolys: 28 220\n\nVerts:  29 026\n\n\nThe model includes formats(Max,Fbx,Obj,3Ds)","imageAlt":"3D model Kang the Conqueror","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/kang-the-conqueror","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kz985EBMdhDxjXkqTmhB7mwK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/kz985EBMdhDxjXkqTmhB7mwK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/kang-the-conqueror","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4228503/835a8d210b/kang-the-conqueror-3d-model-835a8d210b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"328970","type":"listingItem","attributes":{"id":328970,"title":"DeLorean Time Machine","price":199.0,"description":"Features:\n- accurate DeLorean Time Machine from Back to the Future - Part I\n- model is optimized and game ready\n- including LODs for better performance (in 3ds max files)\n- including exploded (death) model (in 3ds max files)\n- including high poly model (in 3ds max files)\n- real scale objects in SI units (centimeters)\n- all components are named\n- all materials are named\n- model is ready to render\n- model is ready for CryEngine2 and can be easily adapted to other game engines.\n- you can see the model on Youtube video at 2:23.\n\nModel Infos:\n------------\nDeLorean Time Machine: 67909 polys, 130372 tris, 71607 verts\n\nTextures: (PNG)\n---------------\nDeLorean_Hull................2048x2048 (diffuse, normal, specular) \nDeLorean_Hull_Other.......1024x1024 (diffuse, normal, specular) \nDeLorean_Interior_A........1024x1024 (diffuse, normal, specular)\nDeLorean_Interior_B........1024x1024 (diffuse, normal, specular)\nDeLorean_TM_Ext............1024x1024 (diffuse, normal, specular)\nDeLorean_TM_Int............1024x1024 (diffuse, normal, specular)\nDeLorean_TM_Int_Decal*..1024x1024 (diffuse, normal)\nDeLorean_Wheel............1024x1024 (diffuse, normal, specular)\nDeLorean_TM_Int_Flux*....1024x1024 (diffuse)\n\nTileable Textures: (PNG)\nDeLorean_TM_Ext_Grid*................256x256 (diffuse) \nDeLorean_TM_Ext_Metal1..............256x256 (diffuse, normal, specular)\nDeLorean_TM_Ext_Metal3..............256x256 (diffuse, normal, specular)\nDeLorean_TM_Ext_Plastic_Black......256x256 (diffuse, bump)\nDeLorean_Interior_leather_detail....512x512 (detail bump)\n\n* TGA (with alpha)\n\nNote: When you open max files, you may get 'missing external files' error. These files are not necessary but if you don't want to get error message please download 'Missing_Textures.rar' also.","imageAlt":"DeLorean Time Machine 3D model rigged","url":"https://www.cgtrader.com/3d-models/car/concept-car/delorean-time-machine-40e8dfcd-0f07-4df6-b5e5-cdb16e959e6a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1KDhT7vzcKQfXWfDSrgbarRS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/delorean-time-machine-3d-model-low-poly-rigged-max-obj-3ds-fbx-mtl-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/1KDhT7vzcKQfXWfDSrgbarRS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/delorean-time-machine-3d-model-low-poly-rigged-max-obj-3ds-fbx-mtl-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/car/concept-car/delorean-time-machine-40e8dfcd-0f07-4df6-b5e5-cdb16e959e6a","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"car","subcategorySlug":"concept-car","categoryTitle":"Car","subcategoryTitle":"Concept","schemaImageUrl":"https://img-new.cgtrader.com/items/328970/1fac7f5872/delorean-time-machine-3d-model-1fac7f5872.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2760776","type":"listingItem","attributes":{"id":2760776,"title":"Golden Snub-nosed Monkey Animated","price":260.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality model of a golden snub-nosed monkey (Rhinopithecus Roxellana) with multiple 4K maps, rigging, animation, and hair. The skin map and the fur map of the body are made separately, which makes the character more realistic. The character is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 7 objects: body, lacrimal glands, pupils, corneas, tongue, upper jaw, lower jaw\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 17,042, polygons 16,980\u003cbr\u003e\nLacrimal glands: vertices 196, polygons 192\u003cbr\u003e\nPupils: vertices 1,668, polygons 1,728\u003cbr\u003e\nCorneas: vertices 724, polygons 768\u003cbr\u003e\nTongue: vertices 895, polygons 874\u003cbr\u003e\nUpper jaw: vertices 7,711, polygons 7,487\u003cbr\u003e\nLower jaw: vertices 7,043, polygons 6,830\u003cbr\u003e\nTotal: vertices 34741; polygons 34357\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nRhinopithecus_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Body_Normal.png, 8192*8192\u003cbr\u003e\nRhinopithecus_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nRhinopithecus_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Mask01.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Mask02.png, 2048*2048\u003cbr\u003e\nRhinopithecus_Head_Normal.png, 4096*4096\u003cbr\u003e\nRhinopithecus_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nRhinopithecus_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nSimple facial expressions can be made with facial rigging\u003cbr\u003e\nSpine IK/FK, with squeeze and stretch controller\u003cbr\u003e\nLegs and arms stretch\u003cbr\u003e\nSwitch IK/FK chain of limbs through the custom attributes of Thigh_F_parent.L, which isn’t seamless.\u003cbr\u003e\nEach finger has a separate controller\u003cbr\u003e\nAnd more...\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nRunning animation with the action strip whose duration was scaled down to 0.727, frame range 0-160\u003cbr\u003e\nLoopable walking animation, frame range 0-380\u003cbr\u003e\nSomersault animation with the action strip whose duration was scaled down to 0.255, frame range 0-69\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the Display buttons of the fur are disabled. You can enable them if needed.\u003cbr\u003e\u003cbr\u003e","imageAlt":"Golden Snub-nosed Monkey Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/rhinopithecus-roxellana","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kmT4r9w7aibQT6YBaeGRq965/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0K516A1_Rhinopithecus_Display_A_02.jpg","gridUrl":"https://media.cgtrader.com/variants/kmT4r9w7aibQT6YBaeGRq965/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0K516A1_Rhinopithecus_Display_A_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rhinopithecus-roxellana","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2760776/9f4c43aa01/golden-snub-nosed-monkey-animated-3d-model-9f4c43aa01.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3838940","type":"listingItem","attributes":{"id":3838940,"title":"Clingers ","price":45.0,"description":"Detailed low poly 3D character Clingers from Underwatater 2020 movie\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Clingers in 3Ds max 2014\n\nNumber of textures including PBR textures: 4\n\nModel has 4k textures with PBR maps (Diffuse, Dispace, Normal, Ambient Occlusion)\n\nPolys: 24 905\n\nVerts: 24 990\n\nThe model includes formats(Max,Fbx,Obj,3Ds)","imageAlt":"Clingers 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/clingers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/m3Jmp6UG6oA7sJsamKg5rQ1q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/5.jpg","gridUrl":"https://media.cgtrader.com/variants/m3Jmp6UG6oA7sJsamKg5rQ1q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/clingers","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3838940/211daa9cee/clingers-3d-model-211daa9cee.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1938967","type":"listingItem","attributes":{"id":1938967,"title":"Shipping Container 40ft Rigged","price":25.0,"description":"**Shipping Container 40ft Rigged 3D mid low poly**\n\nModelled in Cinema4D R19.\n\nDetailed enough for close-up renders\n\n**Features:**\n\n• Rigged 40‘DV container.\n\n**6  shipping container companies textures   + 2 more EXRTA textures baked in Substance painter !!! **\n\n• It works with all Cinema 4D editions.\n\n• Drag and drop, ready for render.\n\n• Original world scale model. Modeled separate on original drawing and joined together.\n\n• All textures are included.\n\n• No plugin needed.\n\n• Rigged doors,handles inside Cinema4D by Xpresso (using sliders open-close doors).\n\n• 6 textures ready for use: Hapag Lloyd, Maersk, MSC, EVERGREEN, COSCO, CMA-CGM.\n\n• Easily load textures and colors and very simple to create your own textures.\n\n• Textures size: 4192 X 4192\n\n• Imo labels included in textures (change them in seconds).\n\n• All Objects and tetures named and grouped in different layers.\n\n• The zip-file contains textures: .psd files /with layers, easy to rework if need/\n\n• Coordinates in space (X=0, Y=0, Z=0)\n\n• Multiple use of “40’DV container” - they can work separate.\n\n• File with the model does not contain hidden objects (lights, cameras, etc.)\n\n• For Non Native files like .max textures materials may need to ajust.\n\n• There is and FBX file ready to be droped in Substance Painter for even more extreme textures!\n\n• Non native files are exported from Cinema 4D and container is not Rigged for them!\n\n**GEOMETRY**\n\n-No isolated vertices  / for container + doors, excluding doors gear set /\n\n-No overlapping vertices  / for container + doors, excluding doors gear set /\n\n-No overlapping faces  / for container + doors, excluding doors gear set /\n\n-No flipped UVW faces  / for container + doors, excluding doors gear set /\n\n\n\n**GEOMETRY**\n\nPolygons : 46626\n\nVertices : 45792\n\n**FILES IN THE PACK**\n\n-   40DV'Container.c4d\n\n-   40DV'Container_Octane.c4d    / for Octane file use same MIX material for both Outside and Inside body mat/\n\n-   40DV'Container.max\n\n-   40DV'Container.blend\n\n-   40DV'Container.FBX\n\n-   40DV'Container_Ready for Substance Painter.FBX      / ready to drop in Substance Painter /\n\n-   40DV'Container.obj\n\n-   40DV'Container.mtl\n\n-   tex.rar\n\n-   Substance textures.rar\n\nHope you like it!\n\nPlease see other my models, there is High and Low Poly  model of Shipping Container 40ft as well\n\nIf you have any question please don't hesitate to contact me.\n\nPlease rate it if you buy. Enjoy!","imageAlt":"3D model realtime Shipping Container 40ft Rigged","url":"https://www.cgtrader.com/3d-models/industrial/tool/shipping-container-40ft-rigged-3d-medium-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4iXDfNyXeYHJRXz7MBPxqNtP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/33.jpg","gridUrl":"https://media.cgtrader.com/variants/4iXDfNyXeYHJRXz7MBPxqNtP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/33.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/tool/shipping-container-40ft-rigged-3d-medium-poly","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"industrial","subcategorySlug":"tool","categoryTitle":"Industrial","subcategoryTitle":"Tool","schemaImageUrl":"https://img-new.cgtrader.com/items/1938967/9565689a04/shipping-container-40ft-rigged-3d-model-9565689a04.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2273228","type":"listingItem","attributes":{"id":2273228,"title":"Gundala Armored Suit From Gundala Movie 2019","price":4.0,"description":"Rigged, Have 2 Texture variant(Opened and closed cowl) just change _Opened.png_ To _Closed.png_","imageAlt":"3D asset Gundala Armored Suit From Gundala Movie 2019","url":"https://www.cgtrader.com/3d-models/character/man/gundala-armored-suit-from-gundala-movie-2019","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GUuBKfKBpnMB1Fto6gad5F2D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot023.jpg","gridUrl":"https://media.cgtrader.com/variants/GUuBKfKBpnMB1Fto6gad5F2D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot023.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/gundala-armored-suit-from-gundala-movie-2019","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2273228/35a4ca9804/gundala-armored-suit-from-gundala-movie-2019-3d-model-35a4ca9804.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2177847","type":"listingItem","attributes":{"id":2177847,"title":"Alien Facehugger - 3D Asset Kit PBR","price":15.0,"description":"Alien Facehugger - 3D Asset Kit PBR\n\n**Description:**\n\nA photorealistic facehugger alien, ready for games and VFX.\nThis character comes in an easy to rig pose and has a 4k and 2k texture set. The base mesh is clean and ready for subdivision + displacement. For game engines I also included a triangulated variant.\nThis asset can be used with any renderer or game engine. The base scenes are ready to render in Blender Cycles and EEVEE.\nThe Blender version has a simple rig with IK controllers and bendy bones for the tail. For other Software I included a bone rig without any mechanics but fully weighted as starting point for your rig.\n\nPlease have a look at the renderings and see if look and wireframe suit your needs.\nUse it out of the box or customize it, this facehugger is a good choice whenever your scenes need a facehugger.\n\nBelow you find a list of the contents.\n\n\n\n**Scenes:**\n\n- Alien Facehugger\n\n\n**Meshes:**\n\n- Alien Facehugger - Quads + Rig in .blend\n- Alien Facehugger - Triangulated, FBX + OBJ\n- Alien Facehugger - BoneRig with weights, FBX\n\n\n\n**Textures: All follwing textures come in 4k and 2k**\n\n- BaseColor\n- Normal GL\n- Normal DX\n- Roughness - PBR Metal/Roughness Workflow, Wet + Standard\n- Metalness - PBR Metal/Roughness Workflow\n- Glossiness - PBR Specular/Glossiness Workflow, Wet + Standard\n- Specular - PBR Specular/Glossiness Workflow\n- Displacement\n- Ambient Occlusion\n\n\n\n**Textures additional:**\n\n- HDR environment \n\n\n\nEnjoy rendering!\n","imageAlt":"Alien Facehugger - 3D Asset Kit PBR rigged VR / AR ready","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/alien-facehugger-3d-asset-kit-pbr","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LwFbesn7phdBex3rEZQDWknw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Facehugger_005_CC.jpg","gridUrl":"https://media.cgtrader.com/variants/LwFbesn7phdBex3rEZQDWknw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Facehugger_005_CC.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/alien-facehugger-3d-asset-kit-pbr","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/2177847/cbfa51bd8a/alien-facehugger-3d-asset-kit-pbr-3d-model-cbfa51bd8a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3490665","type":"listingItem","attributes":{"id":3490665,"title":"Emperor Penguin Rigged  VFX Grace","price":200.0,"description":"**Introduction**\u003cbr\u003e\nThis is an Emperor Penguin model with multiple 4K UDIM PBR maps, fur, and rigging. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of the Body, pupils, corneas, dark corneas, teeth, tongue, multiple feathers.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 11,845; polygons 11,818\u003cbr\u003e\nPupils: vertices 1,284; polygons 1,344\u003cbr\u003e\nCorneas: vertices 1,156; polygons 1,216\u003cbr\u003e\nDark corneas: vertices 898; polygons 896\u003cbr\u003e\nTeeth: vertices 4,992; polygons 4,368\u003cbr\u003e\nTongue: vertices 3,760; polygons 3,748\u003cbr\u003e\nFeathers: vertices 920; polygons 644\u003cbr\u003e\nTotal: vertices 24,855; polygons 24,034\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Hair_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_Pupil_BaseColor.png, 1024*1024\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Alpha.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A7_EmperorPenguin_WhiteTailFeather_Specular.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_Root controls the body, and its customized attribute Belly_FollowMulti controls whether the whole spine moves together; Foot_IK_FK_L and Foot_IK_FK_R control the non-seamless switch of IK/FK of legs; Wing_IK_FK_L and Wing_IK_FK_R control the non-seamless switch of IK/FK of wings.\u003cbr\u003e\nThe Location of CTR_Foot_Fold_Stretch.L and CTR_Foot_Fold_Stretch.R control the extension and flexion of the toes.\u003cbr\u003e\nCTR_Body_U controls the upper body, and its customized attribute Neck_Follow/NoFollow controls whether the neck moves following the parent controller.\u003cbr\u003e\nCTR_Head and CTR_Root_Head control the head; CTR_Root_Head controls whether the head rotates following the parent controller by customized attribute Head_Follow/NoFollow.\u003cbr\u003e\nCTR_EyeBall.L/R control the movement of the eyes, and the Scale controls winkle.\u003cbr\u003e\nThere are fine controllers of the toes and the tail 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Ready to use.\n\nAll many objects named. \n\nLayer management.\n\n\nMany, many, many labour hours.\n\nNo plugins required.\n\nLow price. \n\n\n\n\n\n(website streaming may cause animation to slow)\n\n\n\nAll maps included.\n\nHdr Reflection maps included were reduced 10 times in size because of licenses.\n\nTransformation and inverse transformation.\n\nLong walking and running sequence. \n\nFlying sequence. \n\nInstructions when opening file. \n\nDefault scanline renderer.\n\n\n\n(Reflections and Sky light slow render) \n\n(animation videos don´t show best render settings due to rendering time)\n\n\n\nReady to render.\n\nApproved by VC Standards\n\n\n\n\n\n\n\n\n\nNotes: When you open the file, choose \"adopt gamma and lut settings\", if asked.\n\n\n\n\nIMPORTANT FBX WARNING: \n\n\nThe FBX files should be placed inside the max folder containing all maps. You really need to download the native max zip file.\n\nThe FBX exported file has the same animation, but most of the animation controllers disappear (IKs are lost), and all the bone´s animation frames are keyed. You can, however, rotate the bones and objects. Also, the materials are not applied to objects, but you can apply them manually and the map will show up correctly because all the mapping coordinates are saved. \n\nSome controllers seem to have been converted into objects, but I think you should not delete them because they may still control objects, so just make them invisible or non-renderable, or delete most of their polygons. \n\n\n\n\nIf you have any questions, feel free to contact the site administrator.\nThank you.\n\n\n \n\n\n","imageAlt":"animated Blackout is back - 3d animated transformer model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/blackout-is-back-3d-animated-transformer-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Vk67pXs4B6MHqMAkAEZ7g6Rc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/blackout-is-back-3d-animated-transformer-model-3d-model-animated-rigged-max-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/Vk67pXs4B6MHqMAkAEZ7g6Rc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/blackout-is-back-3d-animated-transformer-model-3d-model-animated-rigged-max-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/blackout-is-back-3d-animated-transformer-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/816250/d803bda670/blackout-is-back-3d-animated-transformer-model-3d-model-d803bda670.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3122853","type":"listingItem","attributes":{"id":3122853,"title":"Karl Ruprecht Kroenen from Hellboy","price":45.0,"description":"Detailed low poly 3D character Karl Ruprecht Kroenen from Hellboy\n\nKarl Ruprect Kroenen was a relatively unremarkable Nazi SS scientist, whose most distinguishing characteristic was that he always wore a gas mask and protective bodysuit, possibly due to severe obsessive-compulsive disorder and fear of bacteria. 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Lion Animated VFX Grace  ","price":650.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a female lion model with textures, fur, rigging and animation. The model has realistic muscle structure and 4K UDIM maps, and there is fine facial rigging. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 7 objects: Body, chest, paws, eyes, lacrimal glands, upper teeth and lower teeth.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 54,044; polygons 53,808\u003cbr\u003e\nChest: vertices 420; polygons 416\u003cbr\u003e\nPaws: vertices 4,644; polygons 4,608\u003cbr\u003e\nEyes: vertices 742; polygons 736\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nLower teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nUpper teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nTotal: vertices 78,358; polygons 78,016\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1004.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1005.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_BaseColor.1006.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1004.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1005.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Normal.1006.png, 2048*2048\u003cbr\u003e\nJF0L918B2_Lioness_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_Specular.1003.png, 4096*4096\u003cbr\u003e\nJF0L918B2_Lioness_Body_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nctr_root controls the entire model.\u003cbr\u003e\nctr_spine_front controls the former spine, and its customized attributes Follow_Neck and Follow_Shoulder control whether the neck and the shoulders move following the former spine.\u003cbr\u003e\nctr_hip controls the latter spine, and its customized attribute Follow_Tail controls whether the tail moves following the latter spine.\u003cbr\u003e\nctr_spine_M_root is the FK controller of the torso.\u003cbr\u003e\nctr_neck_root controls the overall movement of the neck, and its customized attribute Follow_Head controls whether the head moves following the neck and Neck_IKFK controls the switch of IKFK of the neck.\u003cbr\u003e\nCRV_FT_thinF.L/R are the IK controllers of the forepaw, with 4 customized attributes:\u003cbr\u003e\n1. Follow_Foot_Pole controls whether ctr_FT_knee.L/R moves following CRV_FT_thinF.L/R;\u003cbr\u003e\n2. IKFK_FL/R control the non-seamless switch of IK/FK of the legs;\u003cbr\u003e\n3. Ro_Foot_Pole_FL/R are the IK controllers which control whether the lower ankle rotates following CRV_FT_thinF.L/R.\u003cbr\u003e\n4. Stretch_Leg_FL/R control the stretch limit of the leg IK.\u003cbr\u003e\nCRV_BK_thinF.L/R are the IK controllers of the hind paws with 4 customized attributes:\u003cbr\u003e\n1. Follow_Foot_Pole controls whether ctr_BK_knee.L/R move following CRV_BK_thinF.L/R;\u003cbr\u003e\n2. IKFK_BL/R control the non-seamless switch of IK/FK of the legs;\u003cbr\u003e\n3. Ro_Foot_Pole_BL/R are the IK controllers which control whether the lower ankles rotate following CRV_BK_thinF.L/R.\u003cbr\u003e\n4. Stretch_Leg_BL/R control the stretch limit of the leg IK.\u003cbr\u003e\nctr_claw_fold_F.L, ctr_claw_fold_F.R, ctr_claw_foLd_B.L and ctr_claw_foLd_B.R control the flexion and extension of claws by the attribute Transform, and controls flexion and extension of the paws by Scale.\u003cbr\u003e\nctr_tail_Root_ro is the controller of the tail root, and the customized attribute Tail_IKFK controls the non-seamless switch of the IK/FK of the tail.\u003cbr\u003e\ncrv_tail_root, ctr_taiL_move, ctr_taiL_M_ro and ctr_taiL_totaL are IK controllers of the tail.\u003cbr\u003e\ndrv_chest_foLLow_B controls whether the belly rotates following the latter spine by the customized attribute Chest_Follow_B.\u003cbr\u003e\ndrv_chest_foLLow controls whether the chest rotates following the former spine by the customized attribute Chest_Follow.\u003cbr\u003e\nThere are fine facial controllers for detailed facial expression creation.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-14\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-30\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-20\u003cbr\u003e\nUnlooped lying-down animation at 30 fps, Frame range 0-260\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-497\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display of the fur is disabled.\u003cbr\u003e\n\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\nThe pictures are only for demonstration purposes, and the scene shown in the pictures is not included in the product.\u003cbr\u003e","imageAlt":"3D Female Lion Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-lion-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VG7MDQ6eM8v8n3FVbBrX1d21/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L918B2_Lioness_Display_B_01.jpg","gridUrl":"https://media.cgtrader.com/variants/VG7MDQ6eM8v8n3FVbBrX1d21/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L918B2_Lioness_Display_B_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-lion-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3475547/e1404c1af4/female-lion-animated-vfx-grace-3d-model-e1404c1af4.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3681627","type":"listingItem","attributes":{"id":3681627,"title":"Wanda Maximoff","price":45.0,"description":"Detailed low poly 3D model character Elizabeth Olsen, Wanda Maximoff,  Scarlet Witch from Doctor Strange in the Multiverse of Madness \n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Wanda Maximoff in 3Ds max 2014\n\nNumber of textures including PBR textures: 16\n\nModel has 4k textures with PBR maps (Diffuse, Dispace, Normal, Ambient Occlusion, Opacity)\n\nPolys: 25 582\n\nVerts: 28 516\n\nThe model includes formats(Max,Fbx,Obj,3Ds)","imageAlt":"3D model Wanda Maximoff","url":"https://www.cgtrader.com/3d-models/character/woman/wanda-maximoff-4fcc902d-3f44-45bc-a627-c959a3830eb1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/asmf61HQJxza3DWNqKvrkpHS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/asmf61HQJxza3DWNqKvrkpHS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/wanda-maximoff-4fcc902d-3f44-45bc-a627-c959a3830eb1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3681627/8e4e838e3a/wanda-maximoff-3d-model-8e4e838e3a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3146820","type":"listingItem","attributes":{"id":3146820,"title":"Hellboy","price":45.0,"description":"Detailed low poly 3D character Hellboy\n\nHellboy is a large, muscular, red-skinned demon with a gigantic indestructible right hand. The infant Hellboy was summoned to Earth by the resurrected Grigory Rasputin and a cabal of Nazi mystics in December 1944. The summoning ceremony was interrupted by Allied troops, and Hellboy was found and adopted by British parapsychologist Trevor Bruttenholm. Hellboy was raised by Bruttenholm to be a force for good, but his constant struggle against his demonic nature became a feature of the series. Hellboy’s adventures primarily took place within the context of his employment as an agent of the Bureau for Paranormal Research and Defense (B.P.R.D.), a group founded by Bruttenholm to investigate and combat the supernatural. As the comic progressed, the details of Hellboy’s past were revealed: he was born in Hell to a human mother, his true name is Anung Un Rama, and it is his destiny to serve as the harbinger of the apocalypse.\n\n\nPossibility to take off your coat\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Hellboy in 3Ds max 2014\n\nNumber of textures including PBR textures: 12\n\nModel has 6k textures with PBR maps (Diffuse, dispace, normal, cavity, ambient occlusion,opacity)\n\nPolys: 42 368\n\nVerts: 42 028\n\nThe model includes formats(Max,Fbx,Obj,3Ds)","imageAlt":"3D asset Hellboy","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/hellboy-6637312b-03ed-4fed-a5f2-f79ccac2d0d6","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pkxuBA4EBHgNyiUHSDoriEm8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tbrender_031321301.jpg","gridUrl":"https://media.cgtrader.com/variants/pkxuBA4EBHgNyiUHSDoriEm8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender_031321301.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/hellboy-6637312b-03ed-4fed-a5f2-f79ccac2d0d6","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3146820/5a1088bdd8/hellboy-3d-model-5a1088bdd8.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3226314","type":"listingItem","attributes":{"id":3226314,"title":"The Newborn ","price":45.0,"description":"Detailed low poly 3D character Newborn from  Alien: Resurrection\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Newborn in 3Ds max 2014\n\nNumber of textures including PBR textures: 4\n\nModel has 6k textures with PBR maps(Albedo, Ambient occlusion, displace, normal.\n\nPolys: 24 934\n\nVerts: 24 855\n\nThe model includes formats(Max,Fbx,Obj,3Ds)\n\nThe Newborn was a mutant human/Xenomorph hybrid creature born aboard the USM Auriga. The Newborn emerged as a byproduct of cloning experiments conducted by scientists of the United Systems Military, created when the Queen produced as a result of the experiments became contaminated with human DNA, granting her a second reproductive cycle using a womb and a live birth.\nThe Newborn's physical appearance was far more humanoid than any other Xenomorph. Notably, it was the product of a live birth, and did not involve the use of an Ovomorph, Facehugger and Chestburster like other Xenomorphs. Its physical appearance was also dramatically different; it appeared to be around twice as large as a standard Warrior and substantially stronger. While the Newborn still possessed an elongated skull, it was far shorter and more human in shape, fusing with the upper back, and the creature's head included eyes, a nose and a mouth at the front. In fact, many of the signature physical aspects of the Xenomorphs were not present at all — the creature had no tail, no inner jaw and no dorsal tubes. The Newborn had pale skin that was fleshy in both appearance and texture, and was generally devoid of the bio-mechanical appearance associated with the Xenomorphs. The creature's teeth were also more akin to those of a human than the metallic teeth of the Xenomorphs, although the large fangs remained similar in shape. The Newborn adopted an upright, bipedal stance.","imageAlt":"The Newborn 3D asset","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/the-newborn","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ufGsKzEspPTv4BrpekZhWBVF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/ufGsKzEspPTv4BrpekZhWBVF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/the-newborn","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3226314/41d4c97da3/the-newborn-3d-model-41d4c97da3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3446624","type":"listingItem","attributes":{"id":3446624,"title":"Bagul from  Sinister","price":45.0,"description":"Detailed low poly 3D model  Bagul, also known as Buhguul and Mr. Boogie  from Sinister movie\n\nMade of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned  Mr. Boogie in 3Ds max 2014\n\nNumber of textures including PBR textures: 7\n\nModel has 6k  textures with PBR maps(Diffuse, Displace, Normal, Ambient Occlusion, Opacity)\n\nPolys: 39 117\n\nVerts: 42 731\n\nThe model includes formats(Max,Fbx,Obj,3Ds)\n\nBagul was the Babylonian brother of Moloch, a Canaanite deity who relished in child sacrifice. He dwelt in the netherworld, which could be accessed through images according to early Christians. One day, Bagul copied Moloch's child sacrifice customs and took children in the night to consume their souls. Infuriated by the religious plagiarism, Moloch sewed Bagul's mouth shut.\n\nEver since, Bagul became a fearsome entity that would influence children to kill their families in many grotesque ways before transporting them to the netherworld. There, he would slowly consume their souls. However, he would punish any child that fails to kill their family by quickly disintegrating them\n\nBaghuul is a tall, nightmarish, humanoid creature with pale skin and long black hair. His most distinctive features are his lack of eyes and mouth. It is explained that his mouth was forcibly sewn by his brother Moloch, in retaliation for Baghuul mimicking his sacrificial rituals.","imageAlt":"3D model Bagul from Sinister","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/bagul-from-sinister","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bSJhM4UT9FqznpXyVSHbdcLz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/5555.jpg","gridUrl":"https://media.cgtrader.com/variants/bSJhM4UT9FqznpXyVSHbdcLz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/5555.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/bagul-from-sinister","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3446624/a8c9514bc5/bagul-from-sinister-3d-model-a8c9514bc5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"226214","type":"listingItem","attributes":{"id":226214,"title":"Star Wars First Order Stormtrooper Light","price":99.0,"description":"---------------------------------------------------------------------------------------\n\nHigh detailed model created by SQUIR team.\n\n---------------------------------------------------------------------------------------\n\nReady to render at 3dsmax with VRAY. Rigging is made only for 3dsmax, other formats are not rigged!\n\nRendering scene with all lightning, materials, background setups is included. Our scene will render at 3dsmax 2012, 2013, 2014, 2015. Other versions wasn't tested.\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax, but if you'd need the lower polygon version at other programs, please contact with CgTrader support, and we will convert the reduced mesh to requested format.\n\nBecause of different Disk topology at different computers it might be required to change the textures path at the destination computer.\n\n---------------------------------------------------------------------------------------\n\nThank you for buying SQUIR models at CGTrader !\n\n---------------------------------------------------------------------------------------\n\n","imageAlt":"Star Wars First Order Stormtrooper Light 3D","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/star-wars-first-order-stormtrooper-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/UPxbvavQpFs6rcXXVYkAdSLS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/star-wars-first-order-stormtrooper-light-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.jpg","gridUrl":"https://media.cgtrader.com/variants/UPxbvavQpFs6rcXXVYkAdSLS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/star-wars-first-order-stormtrooper-light-3d-model-rigged-max-obj-3ds-fbx-c4d-lwo-lw-lws.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/star-wars-first-order-stormtrooper-light","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":8,"name":".lwo","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/226214/38500a1493/star-wars-first-order-stormtrooper-light-3d-model-38500a1493.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1864861","type":"listingItem","attributes":{"id":1864861,"title":"Tron Bike - 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The UV map is also included, allowing for customization and flexibility in future projects.\n- To bring E.T. to life, the model includes a 3D scene in Blender, complete with carefully crafted lighting that captures the essence of the character and brings out the detail in his features. This makes it easier for users to showcase the model in a variety of settings, such as movies, video games, animations, and more.\n- The model was created using ZBrush, a powerful 3D sculpting tool, to ensure that every detail is captured accurately and precisely. This guarantees that the final product is of the highest quality and looks just as impressive.\n- Overall, this E.T. 3D model is the perfect addition to any 3D artist's collection. It is ready for use in any project, and with the included scene and UV map, users can quickly and easily create custom looks and environments. 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Wars Bobba Fett","price":99.0,"description":"---------------------------------------------------------------------------------------\n\n\n                High detailed model created by SQUIR team.\n\n\n---------------------------------------------------------------------------------------\n\n\nThis model is rigged only for 3dsmax.\nOther than 3dsmax formats includes only T-pose model.\n\n\nReady to render at 3dsmax with VRAY.\nIt was rendered at 3dsmax 2015 with vray3.20\n\nRendering scene with all lightning, materials, background setups is included only for 3dsmax2015 vray3 format.\n\n3dsmax 2010 format is also included, but without lightning/rendering studio setups and with standard materials only.\n\nOther than 3dsmax files (3ds,fbx,lwo,c4d,obj) include only standard materials without advanced shadders or background setup.\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax.\nbut if you'd need the lower polygon 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He tried to breed with her but she was barren. As a result Immortan Joe gave Furiosa to one of his Imperators who let her ride on the War Rigs and taught her the art of war. When her mentor was killed she took over his command. Furiosa became Immortan Joe's finest warrior and earned the rank of Imperator. She lost her arm during one of the battles while serving Immortan Joe. She was the only woman among the military ranks of Immortan Joe's army. Her nickname was \"Bag of Nails\" . Furiosa was ordered by Immortan to protect the five wives from Rictus Erectus and his hot temperament. At first she never engaged with the women, even after witnessing the rapes and medical procedures performed on the Five Wives. 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Lucas is best known for creating the Star Wars and Indiana Jones franchises and founding Lucasfilm, LucasArts, and Industrial Light \u0026 Magic. He served as chairman of Lucasfilm before selling it to The Walt Disney Company in 2012. Lucas is one of history's most financially successful filmmakers and has been nominated for four Academy Awards. His films are among the 100 highest-grossing movies at the North American box office, adjusted for ticket-price inflation. Lucas is considered to be one of the most significant figures of the 20th-century New Hollywood movement, and a pioneer of the modern blockbuster.\nAfter graduating from the University of Southern California in 1967, Lucas co-founded American Zoetrope with filmmaker Francis Ford Coppola. Lucas wrote and directed THX 1138 (1971), based on his student short Electronic Labyrinth: THX 1138 4EB, which was a critical success but a financial failure. His next work as a writer-director was American Graffiti (1973), inspired by his youth in the early 1960s Modesto, California, and produced through the newly founded Lucasfilm. The film was critically and commercially successful and received five Academy Award nominations, including Best Director and Best Picture.\nLucas's next film, the epic space opera Star Wars (1977), had a troubled production but was a surprise hit, becoming the highest-grossing film at the time, winning six Academy Awards and sparking a cultural phenomenon. Lucas produced and co-wrote the sequels The Empire Strikes Back (1980) and Return of the Jedi (1983), while also editing The Empire Strikes Back. With director Steven Spielberg, he created, produced, and co-wrote the Indiana Jones films Raiders of the Lost Ark (1981), The Temple of Doom (1984), The Last Crusade (1989), and The Kingdom of the Crystal Skull (2008). Lucas is also known for his collaboration with composer John Williams, who was recommended to him by Spielberg, and with whom he has worked for all the films in both of these franchises. He also produced and wrote a variety of films and television series through Lucasfilm between the 1970s and the 2010s.\nIn 1997, Lucas re-released the Star Wars Trilogy (Now known as The Original Trilogy) as part of a special edition featuring several alterations; home media versions with further changes were released in 2004 and 2011. He returned to directing with a Star Wars prequel trilogy comprising Star Wars: Episode I – The Phantom Menace (1999), Star Wars: Episode II – Attack of the Clones (2002), and Star Wars: Episode III – Revenge of the Sith (2005). He last collaborated on the CGI-animated television series Star Wars: The Clone Wars (2008–2014, 2020), the war film Red Tails (2012), and the CGI film Strange Magic (2015).\n\nAll Diffuse, Normal Bump, Ambient Oclussion, Roughness \u0026 Height Maps Included\n\nFacial Rig Included\n\nIncludes 9 Animations In FBX Format:\nWalk In Place, Walk Forward, Idle, Sword Attack, Sword Idle, Run with Sword in Place, Run with Sword Forward, Walk with Sword in Place \u0026 Walk with Sword Forward ","imageAlt":"George Lucas 3D model 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T-800 Genisys","price":99.0,"description":"---------------------------------------------------------------------------------------\n\n\n                High detailed model created by SQUIR team.\n\n\n---------------------------------------------------------------------------------------\n\nTHIS MODEL IS RIGGED ONLY FOR 3DSMAX!\n\nOTHER FORMATS ARE NOT RIGGED AND CONTAINS ONLY THE MODEL IN NEUTRAL POSE.\n\n\nReady to render at 3dsmax with VRAY.\nIt was rendered at 3dsmax 2015 with vray3.20\n\nRendering scene with all lightning, materials, background setups is included only for 3dsmax2015 vray3 format.\n\n3dsmax 2010 format is also included, but without lightning/rendering studio setups and with standard materials only.\n\nOther than 3dsmax files (3ds,fbx,lwo,c4d,obj) include only standard materials without advanced shadders or background setup.\n\nAll of our models was made on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax.\nbut if you'd need the 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The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2012 and rendered with V-Ray. Renders have no postprocessing.is ready to be animated.\nYou can easily position it the way you need or animate it the way your project requires using controllers\nFeatures:\n- Models resolutions are optimized for polygon efficiency. (In 3ds Max, the Meshsmooth function can be used to increase mesh resolution if necessary.)\n- Model is fully textured with all materials applied.\n- All textures and materials are included \n- 3ds Max models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No cleaning up necessaryjust drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Units: cm\n- Photoshop (original texture files with all layers)\n-Rigging system is Ik system .All helpers and ik chains located in different layers.Rotating elements have limitations corresponding to the technical features of the model.\n-------------------------------------------------\nFile Formats:\n- 3ds Max 2012 V-Ray2.3\n\n- Photoshop (original texture files with all layers)\n-------------------------------------------------\nTextures Formats:\n- (11 .png) 4096 x 4096\nOriginal texture files with all layers .PSD format in particular archive","imageAlt":"Robot Horse 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/mechanical-horse","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1iR7KrjNQ4aRXok8h7Ycajdh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0.jpg","gridUrl":"https://media.cgtrader.com/variants/1iR7KrjNQ4aRXok8h7Ycajdh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/mechanical-horse","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":null,"name":null,"is_native":false},{"id":217,"name":".psd","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/1961161/6a235faca3/robot-horse-3d-model-6a235faca3.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4120031","type":"listingItem","attributes":{"id":4120031,"title":"Clea Strange","price":45.0,"description":"Detailed low poly 3D character Clea Shuri from Doctor Strange in the multiverse of madness\n\nModel made of Polygon mesh\n\nRender made using 3D max Vray (background is not included)\n\nRigging: Yes\n\nRigged \u0026 Skinned Clea in 3Ds max 2014\n\nNumber of textures including PBR textures: 13\n\nModel has 4k textures with PBR maps (Diffuse, Dispace, Normal, Roughness, Metallnes,Opacity)\n\nPolys: 41 287\n\nVerts: 44 099\n\nThe model includes formats(Max,Fbx,Obj,3Ds)","imageAlt":"Clea Strange 3D model rigged","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/clea-strange","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8XRRVoEKdbowQWTHnkV3KT1k/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/8XRRVoEKdbowQWTHnkV3KT1k/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/clea-strange","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4120031/d2d1ea9667/clea-strange-3d-model-d2d1ea9667.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3449929","type":"listingItem","attributes":{"id":3449929,"title":"Pennywise The Dancing Clown","price":6.0,"description":"IT (also commonly known as Pennywise) is an ancient alien/eldritch monster and the title character and the overall secondary antagonist of the Stephen King multiverse, serving as the titular main antagonist of the It Miniseries and it's two film adaptations IT and IT: Chapter Two.\n\nIT is a shape-shifting creature known as a Glamour who is billions of years old. Although It lived on planet Earth for many years, IT originated in a void/dimension outside the regions of space known as the Macroverse. Since ITs true identity is unclear, due to its shape-shifting abilities and being from another universe, ITs real name and species are called Deadlights, but few know this, which is why it is referred to as IT. The form of a female spider seems to be ITs true physical form on Earth (or at least that is the closest thing the human mind can comprehend), living deep below the fictional town of Derry, Maine. IT can morph into any other human animal, nonhuman animal or object (including combinations thereof). This ability is useful for, A) appearing as the target's loved ones or friends to manipulate them or lure them into a trap or B) appearing as the target's worst psychological fear. However, ITs favorite and most common form is that of a circus performer named \"Pennywise the Dancing Clown,\" as most small children love a clown[2] and generally, it seems that the people in Derry happily accepted the presence of a stray circus performer. At the same time, many people are afraid of clowns, making them an easy fear to exploit.\n\n\nLow-poly model of the character Clown made inspired by IT. Ready for different kind of games.\n\n+Low poly\n\n+Game ready\n\n+Rigged\n\n+Included nude body mesh\n\n+Included Marmoset files\n\n+Ready to import\n\n+Clean topology based on quads\n\n+All meshes are completely UV unwrapped\n\n+Rendered with Iclone\n\n\n\n","imageAlt":"3D asset Pennywise The Dancing Clown","url":"https://www.cgtrader.com/3d-models/character/man/pennywise-the-dancing-clown","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/G1b6gdYUHZePvoXxoA4Ra7LA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pennywise.jpg","gridUrl":"https://media.cgtrader.com/variants/G1b6gdYUHZePvoXxoA4Ra7LA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pennywise.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/pennywise-the-dancing-clown","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3449929/954f505021/pennywise-the-dancing-clown-3d-model-954f505021.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"78852","type":"listingItem","attributes":{"id":78852,"title":"Star Wars Storm Trooper Rigged","price":99.0,"description":"---------------------------------------------------------------------------------------\n\nHigh detailed model created by SQUIR team.\n\n---------------------------------------------------------------------------------------\n\nRIGGED FOR 3dsMAX\n\nReady to render at 3dsmax with VRA. Everything is set for stock 3dsmax with stock included mentalray shadders.\n\nRendering scene with all lightning, materials, background setups is included. (setup is done for the 3dsmax 2012, but of course you can use the scene at all newest max's, however other than 2012 versions might require slight setup adjustments tp get exactly the same resoult)\n\nAll of our models are done on the 3dsmax, and we are able to provide uncollapsed modifier stack only for the 3dsmax, but if you'd need the lower polygon version at other programs, please email us.\n\nFor this product there's 3 different 3dsmax files included. Set is uncollapsed, it's a file where you can make changes at the model. 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