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A Gundam mobile suit type of anime..within the series this mech was to pay homage to and act as the series Zaku. The suit deemed Krieger was/is a German forces manufactured suit and Germany's answer for the main combative conflicts within the series.\n\nThis model comes with several weapons and equipment which also consist of separate parts as to be animated easily (Read text within Blend file for explanation of rig and functions). A simple walk animation is included but note that it is not refined as I pulled the rig from another model of mine but thought to included it to give you a head start. The mech model itself is under 6000 faces and just over 10,000 with all accessories.\n\nI hope you enjoy the model and I would like to see what you make of it with your own projects. Don't forget to like, share, and comment here and subscribe and do the same at my Youtube and other artist pages as I'll be sharing more of my content and even making tutorials to show you how to create such models yourself..and it really helps out and motivates me to keep releasing models like this so you can have free and frequent access to them.\n\nhttps://www.youtube.com/channel/UCDgVwbfQstVN3Q9J1S5Vvxg/featured?view_as=subscriber\n\n\nhttps://www.artstation.com/grayter1\n\nhttps://www.deviantart.com/grayter1\n\n-Gray\n\n","imageAlt":"3D asset Mecha Mobile Suit-Krieger","url":"https://www.cgtrader.com/free-3d-models/military/military-character/mecha-mobile-suit-krieger","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ypBAqfbGLsQgdRQpUbjGgeJy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mecha-mobile-suit-krieger-3d-model-low-poly-animated-rigged-obj-mtl-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/ypBAqfbGLsQgdRQpUbjGgeJy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mecha-mobile-suit-krieger-3d-model-low-poly-animated-rigged-obj-mtl-fbx-blend.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ypBAqfbGLsQgdRQpUbjGgeJy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mecha-mobile-suit-krieger-3d-model-low-poly-animated-rigged-obj-mtl-fbx-blend.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/military-character/mecha-mobile-suit-krieger","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/1838669/e6e9cc76a9/mecha-mobile-suit-krieger-3d-model-e6e9cc76a9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4601728","type":"listingItem","attributes":{"id":4601728,"title":"Woman - Military Uniform 3 - Modular - Rigged","price":79.2,"description":"Realistic 3D model of Woman - Military Uniform 3 - Modular - Rigged\n\n_____________________________________\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n_____________________________________\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=_XPkkRWb5mA\n- Live Link Face https://www.youtube.com/watch?v=AWRWU3emthI\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_______________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\nDETAILS:\n\n- 100% compatible with female Metahuman (Normal/Average body - MH Skeleton)\n  This is not a Metahuman's body and face. 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This model was processed through Reality Capture, retopologized via ZRemesher within Zbrush and rigged with simple Mixamo Rig. It has animation ready topology wrapped on top of the scan in Wrap3. \n\nThis is a true human size detailed model of a brave soldier of Caucasian appearance dressed in a  ACU / Bundeswehr uniform, in full body armor, with helmet, knee and elbow pads.  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This is our creation.\n But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n______________________________\n- The project uses the HDRIBackdrop plugin. 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Enjoy :)\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n-  UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n-  OBJ - Static mesh (Only Clothing)\n\n___________________________________________________\n- Play (First version - 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Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. 10 3d Print per license ( One buy = One License )\n\nFor Blender Unpacked Textures files.\nOnce the textures zip file is uncompressed, Open the Blend file and go to File \u003e External data \u003e find missing files \u003e and select the texture folder. 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Activate it to display the project correctly\nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n_______________________________________\nGENERAL:\n\n\u003e - Rigged:(Yes)\n- Rigged: to MH Skeleton :(Yes)\n- Morph: (Yes)\n- Animated:(No) Only Demo\n- Cloth Simulation (No)\n- Number of Animations:(Demo)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\n____________________________________\nGeometry Outfit\nLOD 0\n- Polys: 17,514\n- Tris: 33,789\n- Verts: 16,963\n\nGeometry only body\nLOD 0\n- Polys: 22,672\n- Tris: 45,328\n- Verts: 23,383\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris: 70,308\n- Verts: 72,296\n\n__________________________________\n- Number of PBR Materials and Material Instances: 19\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n\n","imageAlt":"Man in Military Outfit 6 - 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The human bodies have bones to be able to modify the postures. The models has been created with 3D Studio Max 2022 and Blender 3.3. All the models are low poly, basic but realistic and are ideal for 3D scenes that require few polygons. They can be used for advertising visualitations and also for games or applications. It has been created in different 3D Studio Max versions and also in FBX, OBJ and blend.\n\nFormats :\n\n- FBX\n- OBJ\n- 3D Max - v 2022 Scanline\n- 3D Max - v 2021 Scanline\n- 3D Max - v 2020 Scanline\n- 3D Max - v 2019 Scanline\n- 3D Max - v 2022 Arnold\n- 3D Max - v 2020 Arnold\n- Blender 3.3\n- Textures","imageAlt":"Military Barracks - Scene 2 3D model","url":"https://www.cgtrader.com/3d-models/character/man/military-barracks-scene-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8MjtiyNGTtYKcxNomfK44Sg2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cover.jpg","gridUrl":"https://media.cgtrader.com/variants/8MjtiyNGTtYKcxNomfK44Sg2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8MjtiyNGTtYKcxNomfK44Sg2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cover.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/military-barracks-scene-2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4087539/d4ac238dea/military-barracks-scene-2-3d-model-d4ac238dea.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"636930","type":"listingItem","attributes":{"id":636930,"title":"VG33 fighter","price":0.0,"description":"Color scheme: Arme de l'Air - 1940\n\n**Personal use only license**\n\nGENERAL INFO\nThe model was created based on blueprints, photos and historical documentation. It was created with precision in detail and in real units of measurement to be a faithful digital reproduction of the original.\nTextures: Raw rgb, diffuse, specular, reflection, trasparency and two bump maps\nTextures size: 8k\nThe archive includes two additional Raw rgb textures (clean and custom) and decals to customize your model.\nModeling, texturing and setup are all made with Lightwave 2015. The scene and the model are compatible starting from Lightwave 11.x. Due to different way to handling texture values, probably you have to correct texture settings when use the object with other software.\nRegarding the textures, I suggest you to not use the Diffuse Map I provide unless you need a static render. \nInside Images folder there is the Custom subfolder where you can find two additional color textures (clean and custom) and some decals.\nThe clean version is the same of the original one without scratches and dirty.\nThe custom version has only the camouflage colors without decals, scratches and dirty to permit you to customize your aircraft.\n\n**Cockpit NOT included**\n\nLIGHTWAVE \nInside the Lightwave scene there is a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators, landing gears, propeller and other stuffs. You can pick each item using the simple interface framed by the camera named 'Controls Selection Camera'. When you open the scene you will find this interface on the right side of the screen. \nIf you animate the model, for a better result, in the Surface Editor you may activate (for each surface) the Edit Nodes where I set up an Ambient Occlusion node linked to the Diffuse channel.\n\nBLENDER\nThe Blender scene has a basic setup with controls that allows you to animate ailerons, flaps, rudder, elevators, landing gears, propeller and other stuffs. \n\nFBX\nThe Fbx file has been exported with Lightwave. When you open it with other software you may need to retouch texture settings. The Fbx file includes the object with the original Lightwave setup with bones linked to the weight maps.\n\nOBJ\nAs for the Fbx file, you may need to retouch or reassign texture maps when open the Obj file with different software.\n\nIn any case the object has a unique UV map. 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This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n________________________________\n\n- PLAY/MODULAR (New version - UE 5.1-5.2) https://www.youtube.com/watch?v=P9YkWVlJRyE\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=Qgk0Gyts7WY\n- Live Link Face (For both versions) https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n________________________________\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n________________________________\n\nGENERAL:\n\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 79,191\n- Tris:  150,686\n- Verts: 76,921\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"3D asset Russian Tactical Soldier","url":"https://www.cgtrader.com/3d-models/character/man/russian-tactical-soldier","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b3zQoWYb6dYUt7honHs9PkDt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled_Viewport_010.jpg","gridUrl":"https://media.cgtrader.com/variants/b3zQoWYb6dYUt7honHs9PkDt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled_Viewport_010.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/b3zQoWYb6dYUt7honHs9PkDt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled_Viewport_010.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/russian-tactical-soldier","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5484301/270f4abc26/russian-tactical-soldier-3d-model-270f4abc26.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4337583","type":"listingItem","attributes":{"id":4337583,"title":"Soldier free model","price":0.0,"description":"Soldier model for the game with high quality and light textures and low poly count \nIn fact, this is a game-specific soldier model that you can use in your projects as marginal soldiers or ordinary people\nThis model has different parts such as leather boots, guerilla pants, combat vest, gloves and a mask, the mask of which is carefully designed, this model is also skated and ready to be animated.\n\n- Information:\n- vertices : 8600\n- polygons : 8300\n- rigged\n\n- Textures:\n- Base Color\n- Roughness\n- Metallic\n- Normal","imageAlt":"rigged Soldier free model","url":"https://www.cgtrader.com/free-3d-models/military/military-character/soldier-game-ready-low-poly-3d-model-d04e89d8-44c0-4c5e-bc2c-e62c33560017","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZRrwXqxo26rBYb5vsoWGaVEn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/ZRrwXqxo26rBYb5vsoWGaVEn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ZRrwXqxo26rBYb5vsoWGaVEn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/military-character/soldier-game-ready-low-poly-3d-model-d04e89d8-44c0-4c5e-bc2c-e62c33560017","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/4337583/2f9cede255/soldier-free-model-3d-model-2f9cede255.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4572067","type":"listingItem","attributes":{"id":4572067,"title":"Woman - Winter Military Outfit - Modular - Rigged","price":127.2,"description":"Realistic 3D model of Woman - Winter Military Outfit - Modular - Rigged\n\n_________________________________\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n_________________________________\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=1zG8e8XSHuM\n- Live Link Face https://www.youtube.com/watch?v=AWRWU3emthI\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\nDETAILS:\n\n- 100% compatible with female Metahuman (Normal/Average body - MH Skeleton)\n  This is not a Metahuman's body and face. This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your female Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 227,168\n- Tris: 454,367\n- Verts: 227,271\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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