{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"mele","file_types":null},"browser_attributes":{"title":" Rigged Mele 3D Models","description":"Browse rigged Mele 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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itemscope=\"itemscope\"\u003e\u003cspan itemprop=\"name\"\u003emele  3D models\u003c/span\u003e\u003c/span\u003e\u003cmeta itemprop=\"position\" content=\"2\" /\u003e\u003c/li\u003e\u003c/ul\u003e\u003c/div\u003e","breadcrumbsType":"Browse by type","rootPath":"/rigged-3d-models/mele","validBrowserType":[{"tag":"Low-poly Mele","category_url":"/low-poly-3d-models/mele"},{"tag":"Rigged Mele","category_url":"/rigged-3d-models/mele"},{"tag":"Animated Mele","category_url":"/animated-3d-models/mele"},{"tag":"3D printed 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arms","price":59.0,"description":"============Realistic Male Hand Model============\n\n\n\n\n-------------------------------------------------------------------------------\n\n\n\nHand was Modeled in 3ds max 2014 based on real-world-scale.\nScene unit system set to centimeter(cm)\n\n\nModel was sculpted and textured in zbursh. \n\n\nThis model proportions are based on male arm anatomy.\n\n\nThis model is rigged properly using 3Ds max CAT system.\n\n\nThis model has 4K resolution textures with all necessary maps.\n\n\nThis model is highly detailed and can be used to close-up renders.\n\n\n\n\n-------------------------------------------------------------------------------\n\n\nTextures Info:\n\nAll textures and maps are in 4K resolution.\n\nHuman_Arm_Diffuse_Texture.jpg (4096x4096)\nHuman_Arm_Epidermal_Texture.jpg (4096x4096)\nHuman_Arm_Bump_Map.jpg (4096x4096)\nHuman_Arm_Normal_Map.jpg (4096x4096)\nHuman_Arm_Specular_Map.jpg (4096x4096)\nHuman_Arm_Displacement_Map.exr (4096x4096)\nHuman_Arm_Body_Growings_Mask.jpg (4096x4096)\n\n\n\n-------------------------------------------------------------------------------\n\n\nMesh Info:\n\nPolygons: 18601\n\nVertices: 9850\n\nMesh is clean and don't have any artifacts and isolated vertices.\n\n\n\n-------------------------------------------------------------------------------\n\n\nRig Info:\n\nThis model was rigged using 3Ds Max CAT system and several modifiers, Such as Skin and Skin Morph. \nThere are several spline controllers positioned on each joint of the arm and this controllers connected with certain bone on the rig.\nSo you can hide bones and animate using spline controllers.\n\n\n\n-------------------------------------------------------------------------------\n\n\nPlugin required:\n\nVray 3.00.0\n\n\n\n-------------------------------------------------------------------------------","imageAlt":"Male arms 3D model 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Cartoon Worker Builder Character Illustration","price":62.0,"description":"**Construction/Builder/Worker Character in illustration Style made in Blender 3.3.1 Light setup in Cycles \u0026 EEVEE. Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.3.1 (Cycles and EEVEE)\n\n**Features:**\n\nClean topology.\n\nIncluded 20+ Premade poses with Pose Libary\n\nIncluded 1 Custom Animations ( Climbing Stairs \u0026 Waving )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. Perfect for Animations or Posing. 27 Custom Poses included.  \n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.3.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render. \n\nCreated by ThreeDee","imageAlt":"Male Cartoon Worker Builder Character 3D model","url":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-worker-builder-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vLpVARk6BEDLdqDaxrEyNXSV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_2%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/vLpVARk6BEDLdqDaxrEyNXSV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_2%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-worker-builder-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4138815/0aaea47a85/male-cartoon-worker-builder-character-illustration-3d-model-0aaea47a85.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"967736","type":"listingItem","attributes":{"id":967736,"title":"Wild Boar - Male","price":40.0,"description":"This asset has realistic **BOAR MALE** model.\n\nThe model has 46 bones, 15400 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps (three color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 2700 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**70+ animations (IP/RM):**\n\nAttack (up, front, left, right, run), hit (front, back, middle), death (left, right), dig walk, idle 1-6, eat, eat dig, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Wild Boar - Male 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/wild-boar-male","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Z58yjNeGW2H5RavsWiqyrLpP/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R1.jpg","gridUrl":"https://media.cgtrader.com/variants/Z58yjNeGW2H5RavsWiqyrLpP/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/wild-boar-male","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/967736/f187225cb9/wild-boar-male-3d-model-f187225cb9.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4040715","type":"listingItem","attributes":{"id":4040715,"title":"Male Lion Animated VFX Grace","price":549.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male lion with maps, fur, rigging and four realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1344\u003cbr\u003e\nTeeth: vertices 17,512; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Specular.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Eye_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torse_F, CTR_torse_M and CTR_torse_B control the front, middle and rear center of gravity of the body.\u003cbr\u003e\nCTR_torse_B come with multiple customized attributes: Head_follow controls whether the head follows; Neck_follow controls whether the neck follows; Tail_follow controls whether the tail follows; Tail_IKFK controls the non-seamless IK/FK switch of the tail.\u003cbr\u003e\nCTR_torse_F.001 is a controller of the center of gravity of the body with a customized location, you can change its location and rotate, the center of rotation is the controller.\u003cbr\u003e\nCTR_IK_spine_F, CTR_IK_spine_M and CTR_IK_spine_B control the front, middle and hind spine.\u003cbr\u003e\nCTR_FK_tail_d, CTR_FK_tail_e, CTR_FK_tail_f…… are tail controllers.\u003cbr\u003e\nCTR_SplineIK_tail_d, CTR_SplineIK_tail_g, CTR_SplineIK_tail_j and CTR_SplineIK_tail_m are IK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head and CTR_IK_neck_c are head controllers.\u003cbr\u003e\nCTR_head_track controls the direction of the head by its Location.\u003cbr\u003e\nCTR_jaw controls the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_S.L and CTR_eye_S.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_S.L and CTR_eye_S.R control the dilation and miosis of the pupils.\u003cbr\u003e\nCTR_Blink.L and CTR_Blink.R control the winking.\u003cbr\u003e\nCTR_Eyebrow_Angry.L and CTR_Eyebrow_Angry.R are eyebrow controllers.\u003cbr\u003e\nCTR_ShowTeeth02.L and CTR_ShowTeeth02.R control the movement of the corner of mouth.\u003cbr\u003e\nCTR_ShowTeeth01.L and CTR_ShowTeeth01.R control the facial expression of showing teeth.\u003cbr\u003e\nCTR_IKFK_B.L and CTR_IKFK_B.R are controllers of hind legs with customized attributes, the attribute IK_FK controls the non-seamless IK/FK switch of the hind legs.\u003cbr\u003e\nCTR_IKFK_F.L and CTR_IKFK_F.R are controllers of fore legs with customized attributes, the attribute IK_ChainLength controls whether the ankle rotates following the IK controller in IK mode; IK_FK controls the non-seamless IK/FK switch of the fore legs.\u003cbr\u003e\nCTR_IK_foot_root_F.L, CTR_IK_foot_root_F.R, CTR_IK_foot_root_B.L and CTR_IK_foot_root_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_IK_pad_F.L, CTR_IK_pad_F.R, CTR_IK_pad_B.L and CTR_IK_pad_B.R are detailed controllers of the toes, its Location-X controls the extension of toes, Location-Z controls the squeeze of paw pads, and Location-Y controls whether the toes are holding tight or relaxed, Rotation-X controls the pushing out and in of fingernails.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are controllers of limbs, and their Location controls the center of rotation of the feet.\u003cbr\u003e\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-405\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-78\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-250\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe hair dynamics of the mane for JF0LA12A9_Lion_Run_3.0 and JF0LA12A9_Lion_Walk_3.0 have been baked and are ready to be used.\u003cbr\u003e\n\n","imageAlt":"3D model Male Lion Animated VFX 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And the body maps are in UDIM format.\u003cbr\u003e\nIt consists of 9 objects: Body, antlers, pupils, tears, sclerae, lacrimal gland, tongue, upper jaw, lower jaw.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 23,107; polygons 23,054\u003cbr\u003e\nAntlers: vertices 4,966; polygons 4,944\u003cbr\u003e\nPupils: vertices 1,410; polygons 1,438\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\u003cbr\u003e\nTears: vertices 540; polygons 520\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nTongue: vertices 298; polygons 296\u003cbr\u003e\nUpper jaw: vertices 2,494; polygons 2,336\u003cbr\u003e\nLower jaw: vertices 4,654; polygons 4,440\u003cbr\u003e\nTotal: vertices 38,885; polygons 38,500\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nReinDeer_Antlers_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Normal.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Specular.png, 4096*4096\u003cbr\u003e\nReinDeer_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Eye_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Foot_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Specular.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Specular.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nThere is facial rigging without the UI control panel.\u003cbr\u003e\nThe head is limited to follow the neck to rotate, the neck and tail are limited to follow the body to rotate. 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The same applies to the Blender_\n\n_Please note that the model have no facial bones, facial animation is done by blendshapes_\n\n\nImages are rendered in UE5\n\n\n\n\nDisclamer \n\n_The scene and weapons in the preview are not included in the project_\n\n\n\n\n____________________________________\n\n**Winter Survivor**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 4 ready-made facial emotions\n- 25 Face blend shapes/morph target customization\n- 4 body types: athletic(Base)/skinny/old/fat\n- Zombie skin\n- Hair wind simulation\n- Blood mask Face/Body/Cloth\n- Changing color Skin/Eyes/Hair/Cloth\n- Face customization\n\n\n**Polycount:**\n\n- Polygons: 26117-59319\n- Vertices: 30758-73395\n- Triangles: 51494-117422\n\n\n\n____________________________________\n\n\n\n\n\n\n**Athlete Survivor**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- 25 Face blend 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From this file the hand model can be rendered as it is shown in the previews.\n\n**FBX :** The FBX file has the rigged mesh with deform bones.\n\n**glTF  (embedded) :** The glTF file has the mesh rigged with deform bones.\n\n**OBJ :** The OBJ file isn’t rigged, it only has the mesh.\n\n**Textures:**\n\nThe textues are in PNG format, with the following textures:\n\n- 4K_Hand_Albedo.png = 4096 x 4096 px\n\n- 4K_Hand_Roughness.png = 4096 x 4096 px\n\n- 4K_Hand_Normal.png = 4096 x 4096 px\n\n- 4K_Hand_AO.png =  4096 x 4096 px \n\n- 4K_Hand_Translucency.png = 4096 x 4096 px","imageAlt":"3D asset VR / AR ready Male Right Hand Rigged","url":"https://www.cgtrader.com/3d-models/character/man/male-right-hand-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/sJu1J2tn44V39jJBLgNy9Q1K/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Male_Hand_R_0.jpg","gridUrl":"https://media.cgtrader.com/variants/sJu1J2tn44V39jJBLgNy9Q1K/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Male_Hand_R_0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-right-hand-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3114951/a47c3c1475/male-right-hand-rigged-3d-model-a47c3c1475.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3336288","type":"listingItem","attributes":{"id":3336288,"title":"Male Pig with 7 Animations VFX Grace","price":329.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer in a real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 4 loopable animations and 3 unlooped animations are available.\u003cbr\u003e\nIt consists of 9 objects: Body, sclerae, pupils, lacrimal caruncles, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 33,350; polygons 33,348\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nLacrimal caruncles: vertices 1,288; polygons 1,284\u003cbr\u003e\nUpper jaw: vertices 11,210; polygons 11,208\u003cbr\u003e\nLower jaw: vertices 3,962; polygons 3,960\u003cbr\u003e\nUpper teeth: vertices 20,808; polygons 20,280\u003cbr\u003e\nLower teeth: vertices 23,846; polygons 23,256\u003cbr\u003e\nTongue: vertices 486; polygons 484\u003cbr\u003e\nTotal: vertices 98, 670; polygons 97,596\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A1_Pig_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nThere are fine controllers on the ears and belly, used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable Walk animation at 30 fps, Frame range 0-28;\u003cbr\u003e\nLoopable Walk02 animation at 30 fps, Frame range 0-18;\u003cbr\u003e\nLoopable Trot animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable Run animation at 30 fps, Frame range 0-10;\u003cbr\u003e\nUnlooped WalkLookAround animation at 30 fps, Frame range 0-400;\u003cbr\u003e\nUnlooped LookAround animation at 30 fps, Frame range 0-370;\u003cbr\u003e\nUnlooped EatGrass animation at 30 fps, Frame range 0-440;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e \nA soft body modifier is applied to the body, and has already been baked. 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The model includes the control mesh with no subdivisions ready to subdivide. \nDifferent high resolution maps for both body and face including diffuse, bump, reflection, normal and subdermal perfect for extreme close-up shots. \nThe model has perfect edge-loops based topology with rational polygons count.\n\nClothes Dynamics with Cache provided. Walking animation included. \n\n\n**SOFTWARE:** \n- Maya Mental Ray \n\n\n**TEXTURES:** \nSkin: \n- Diffuse Map_2K \n- Bump Map_2K \n- Normal Map_2K \n- Specular Map_2K \n\n**POLYCOUNT:** \n\n- Quads: 25.831 \n- Vertex: 12.933 \n\n\n","imageAlt":"3D Animated Male Brian v2 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diffuse for the scalp\n2048x2048 normals for the upper hair\n2048x2048 normals for the scalp\n2048x2048 opacity for the upper hair\n2048x2048 opacity for the scalp\n\nMouth:\n2048x2048 diffuse\n2048x2048 bump\n2048x2048 opacity\n2048x2048 SSS\n\nUniforms (Barcelona, Bayern Munchen, Inter, Juventus, Man City, Man Utd, Milan, Paris Saint Germain, Real Madrid, Generic #2, Generic #4):\n4096x4096 diffuse\n4096x4096 glossiness\n4096x4096 height\n4096x4096 displacement\n1024x1024 anisotropy\n\nUniforms (Liverpool, Generic #1, Generic #3):\n4096x4096 diffuse\n4096x4096 glossiness\n4096x4096 height\n4096x4096 IOR\n4096x4096 reflection\n4096x4096 displacement\n1024x1024 anisotropy\n\nA 8192x4096 HDRI texture is used for lighting.\n\nThe scene is set in centimeters and the models measure:\n\nFootball player:\nHeight: 180 cm\nWidth: 70 cm\nDepth: 30 cm\n\nBall:\nDiameter: 22 cm","imageAlt":"3D Male Football 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The model is completely ready for visualization in any 3d software and engine.  \n  \n**Technical details:**\n- White is non-transparent, black is transparent.\n- **File formats** included in the package are: **FBX, OBJ, GLB, PLY, STL, DAE, BLEND**\n- **Native software file format: BLEND**\n- **Textures: Blue, Green, Pink, Red, Yellow, Opacity**\n- All **textures are 2k resolution.**\n- The model is **rigged** and **animated.**\n- **6 animations** are included: idle, walk, run, squat, push-up, sit down \u0026 get up. All animations are full cycles.\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB**\n  \n**Notes:**\n- The renders have a fresnel/bloom effects which is set up in the Blend file. Fresnel/bloom can be also achieved in any other 3D rendering software.\n","imageAlt":"animated Animated Human Hologram Male and Female 3D","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/animated-human-hologram-male-and-female-3d-model","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iaiiWfYp23pP6Vkt63w6Bo5h/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/iaiiWfYp23pP6Vkt63w6Bo5h/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/animated-human-hologram-male-and-female-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/3647004/735b181919/animated-human-hologram-male-and-female-3d-model-3d-model-735b181919.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"313","type":"listingItem","attributes":{"id":313,"title":"Adult Male Arms and Hands Rigged","price":29.0,"description":"Realistic and very highly detailed male arms. Fully rigged and ready for animation with full FK and IK bones system.  \n  \nThe model includes the control mesh. It also includes Mental Ray and standard shaders.  \n  \nDifferent high resolution maps. Perfect for extreme close-up shots.  \n  \nThe model has perfect edge-loops based topology with rational polygons count.  \n  \nThe different objects of the scene are organized in layers, to see hidden objects, please go to Tools -\\\u003e Layer Manager. To switch between FK and IK, select the IK chains in the wrists and modify the IK\\_Blender value.  \n  \nThe modifiers stack is intact, making it easy to modify the model.\n\n","imageAlt":"3D animated Adult Male Arms and Hands Rigged","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/adult-male-arms-and-hands-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CqC7sRZXHv9w4DusV6BwAz5C/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adult-male-arms-and-hands-rigged-3d-model-animated-rigged-max-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/CqC7sRZXHv9w4DusV6BwAz5C/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adult-male-arms-and-hands-rigged-3d-model-animated-rigged-max-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/adult-male-arms-and-hands-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/313/ffc82bbdd1/adult-male-arms-and-hands-rigged-3d-model-ffc82bbdd1.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4642633","type":"listingItem","attributes":{"id":4642633,"title":"Animated Human Hologram Male and Female 3D Model 28 Animations","price":81.0,"description":" **Animated Human Hologram Male and Female 3D Model 28 Animations** consists of 2 models:  \n\n- **Animated Human Hologram Male 3D Model 28 Animations** (10,842 Polygons, 10,334 Vertices)\n- **Animated Human Hologram Female 3D Model 28 Animations** (10,686 Polygons, 10,407 Vertices)\n  \n**Each model has 5 color variants - blue, green, pink, red, and yellow.**  \n  \nAll textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.  \n  \n**Technical details:**\n- White is non-transparent, black is transparent.\n- **File formats** included in the package are: **FBX, OBJ, GLB, PLY, STL, DAE, ABC, BLEND, Unity Package, Unreal Engine Asset**\n- **Native software file format: BLEND**\n- **Textures: Blue, Green, Pink, Red, Yellow, Opacity**\n- All **textures are 2k resolution.**\n- The model is **rigged** and **animated.**\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB, Unity Package, Unreal Engine Asset**\n  \n**Following animations are included:**\n- ( **standard** - 5 animations): idle, sit down \u0026 get up, eat, drink, write\n- ( **move** - 2 animations): walk, run\n- ( **exercise** - 6 animations): squat, pushup, sit up, crunch, bench press, bicycle riding\n- ( **swim** - 4 animations): crawl, breaststroke, butterfly, backstroke\n- ( **kickboxing** - 8 animations): jab punch, cross punch, lead hook, rear hook, lead uppercut, lead bodyshot, rear uppercut, rear bodyshot\n- ( **karate** - 3 animations): front kick, sidekick, jumping kick\n  \n**Notes:**\n- The renders have a fresnel/bloom effects which is set up in the Blend file. Fresnel/bloom can be also achieved in any other 3D rendering software.\n","imageAlt":"animated Animated Human Hologram Male and Female 3D 2","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/animated-human-hologram-male-and-female-3d-model-28-animations","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/t1Sc8PyaTb4R55wgV5GYq2wv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_01_front_with_text.jpg","gridUrl":"https://media.cgtrader.com/variants/t1Sc8PyaTb4R55wgV5GYq2wv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_01_front_with_text.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/animated-human-hologram-male-and-female-3d-model-28-animations","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4642633/94fc333eeb/animated-human-hologram-male-and-female-3d-model-28-animations-3d-model-94fc333eeb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1847642","type":"listingItem","attributes":{"id":1847642,"title":"Wolf - Male","price":40.0,"description":"This asset has realistic **WOLF** model.\n\nThe model has 57 bones, 14500 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 2800 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**100+ animations (IP/RM):**\n\nAttack (bite, move bite, front, left, right, jump, down), hit (front, back, middle), death (left, right), digging (start, loop, end), idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), defecation, scratch ear, etc.\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. 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Advanced Render . No plugins. It's simple, take it and use it! \nNote that the obj format only has a basic mesh without bones. 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Simple rig on all the custom assets is also included.\n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\nCreated by ThreeDee","imageAlt":"3D model animated Male Cartoon Worker Builder Character","url":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-builder-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kf5XED4N1sYhUKmytkx9JTLo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader%20Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/kf5XED4N1sYhUKmytkx9JTLo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader%20Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-builder-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3626654/1d3c76f96f/male-cartoon-worker-builder-character-3d-model-1d3c76f96f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3844536","type":"listingItem","attributes":{"id":3844536,"title":"Human Base Male and Female V2","price":19.99,"description":"Fully rigged and game-ready Human Base Male \u0026 Female character\n\nGame-ready Human Base Male \u0026 Female for your game. 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LODs are enabled and configured.\n\nTexture maps (4 color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 3000 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**65+ animations (IP/RM):**\n\nAttack (front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat, eat move, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend, FBX, OBJ. 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Elk Animated VFX Grace","price":286.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male elk model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, horns, oral cavity, tongue, irises, sclerae, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 432; polygons 408\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 56,425‬; polygons 55,632\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_follow controls whether the head moves following it; Neck_follow controls whether the head moves following the parent controller; Tail_follow controls whether the head moves following the parent controller; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R control the limbs.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b... control the FK of the neck.\u003cbr\u003e\nCTR_eye.R.001 and CTR_eye.L.001 control the winkle.\u003cbr\u003e\nCTR_chin controls the opening of the mouth.\u003cbr\u003e\nThere is a facial UI which makes it easier to control the face.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-44\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-18\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-15\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Male Elk Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_02.jpg","gridUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4021032/c2bac30ee3/male-elk-animated-vfx-grace-3d-model-c2bac30ee3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"869659","type":"listingItem","attributes":{"id":869659,"title":"Full Male And Female Skeleton Anatomy","price":399.0,"description":"_**a portion of the proceeds from this product will be donated to the American Cancer Society to help find a cure for cancer. Thank you for your support **_\n\nX-Ray Skeleton - Male and Female (Rigged) Combo Pack - bundled together to allow you to save. This pack contains two separate scene files:\n\nX-Ray Skeleton (Rigged Male)\nValue: $699\nFormat: Maya 2015\n\nX-Ray Skeleton (Rigged Female)\nValue: $699\nFormat: Maya 2015\n\nX-Ray Skeleton (Rigged Male)\n==FEATURES==\n-X-Ray Shader on body and Realistic texture on Skeleton\n-Rigged (Full body custom biped rig with Blend shapes)\n-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)\n-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches)\n-GUI (Facial Blend shapes, Finger Control)\n-Displacement map for extreme detail\n-Clean edge-loop based topology\n-Light set up ready to Render\n-Maya 2015+ compatible\n\nX-Ray Skeleton - Female (Rigged)\n==FEATURES==\n-X-Ray Shader on body and Realistic texture on Skeleton\n-Rigged (Full body custom biped rig with Blend shapes)\n-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)\n-GUI (Facial Blend shapes, Finger Control)\n-Displacement map for extreme detail\n-Clean edge-loop based topology\n-Light set up ready to Render\n-Maya 2015+ compatible\n\n\n\n==SUPPORT==\n-Contact the author via 'Support Ticket' for any questions\n-This model will be updated upon request\n\n\n\n==Rendering==\nAll Preview images are rendered with Mental Ray.\nIt is recommended that you render using the camera named 'Perspective' for best results.\nClean File paths are setup to allow no hassle setup.\n-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.","imageAlt":"3D model Full Male And Female Skeleton Anatomy","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/xray-skeleton-rigged-female","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TWfKiTJr6jBzRtaS11pcqeCN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/xray-skeletons-rigged-combo-3d-model-rigged-ma-mb-mel.jpg","gridUrl":"https://media.cgtrader.com/variants/TWfKiTJr6jBzRtaS11pcqeCN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/xray-skeletons-rigged-combo-3d-model-rigged-ma-mb-mel.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/xray-skeleton-rigged-female","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/869659/4424eb9184/full-male-and-female-skeleton-anatomy-3d-model-4424eb9184.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3076477","type":"listingItem","attributes":{"id":3076477,"title":"MX01 Male Space Suit White LITE VERSION","price":55.0,"description":"MX01 Sci-Fi Suit Male low-poly 3d model rigged ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n| General Information ||\n\n- All scenes are Real world scale (cm) and all models are centered at origin.\n\n- Included file formats: \n  - 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Save by purchasing these models together.   Download includes two .rar files that each contain a rigged character. Please note that characters are not modeled to same scale.\n\n____________________________________\nCAMMIE\n______________________________________\nCammie\nRigged Realistic Female Character with Bikini with Lighting Setup\nCreated in Maya 2013.\n\n==FEATURES==\n-Rigged (Full body with Blend shapes)\n-Facial Blend shapes (Open Mouth, Smile, Lip, Eye Closes)\n-Body Blend shapes (Bra Support)\n-GUI (Facial Blend shapes, Finger Control, Rig Visibility)\n-Displacement map for extreme detail\n-Clean edge-loop based topology\n-Light set up ready to Render\n-Maya 2013+ compatible\n-Textured Hair for no hassle setup\n\n==SUPPORT==\n-Contact the author via 'Support Ticket' for any questions\n-This model will be updated upon request\n\n==POLY COUNT==\nCammie Body: (7108 polys/ 7037 verts)\nMouth / Tongue / Teeth: (7266 polys/ 3639 verts)\nEyes / Eye Lashes: (99826 polys / 101186 verts)\nBikini: (461660 polys / 465084 verts)\nEarrings: (800 polys / 800 verts)\nControl Rig Geometry: (6400 polys / 6148 verts)\n\n==Texture Maps==\nBody_Color.bmp (8192x8192) 192 MB\nBody_Displacement.tif(4096x4096) 192 MB\nBody_Specular.bmp (4096x4096) 48MB\nEyeIris_Color.jpg (2048x2048) 1.85MB\nEyeIris_Color_Blue.jpg (2048x2048) 1.61MB\nEyeIris_Color_Brown.jpg (2048x2048) 1.38MB\nEyeSclera_Color.tiff (2048x2048) 12MB\nGumsBottom_Color (2048x2048) 12 MB\nGums Bottom_Displacement (2048x2048) 8 MB\nGumsTop_Color (2048x2048) 12 MB\nGumsTop_Displacement (2048x2048) 8 MB\nImageBasedLighting (2048x1024) 6 MB\nTeethBottom_Color (2048x2048) 12 MB\nTeethBottom_Displacement (2048x2048) 8 MB\nTeethTop_Color (2048x2048) 12 MB\nTeethTop_Displacement (2048x2048) 8 MB\nTongue_Color (2048x2048) 12 MB\nTongue_Displacement (2048x2048) 8 MB\nImageBasedLighting.hdr (2048x1024) 6.07MB\n\n==Rendering==\nClean File paths are setup to allow no hassle setup\n'OpenEXRLoader.mll' should be Loaded in Plug-in Manager\nFile is Rendered using Mental Ray\n-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.\n____________________________________\nJAKE\n____________________________________\nJake version\nRigged Realistic Male Character\nCreated in Maya 2014.\nIncludes PDF showing how to move rig\n\n==FEATURES==\n-Rigged (Full body custom biped rig with Blend shapes)\n-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)\n-Real World Scale (6 feet 2 inches, 1.89 meters, 74.6 inches) \n-GUI (Facial Blend shapes, Finger Control, Rig Visibility, Genital Visibility)\n-Displacement map for extreme detail\n-Clean edge-loop based topology\n-Light set up ready to Render\n-Maya 2014+ compatible\n-Polygon Hair - No Plugins Required\n\n==SUPPORT==\n-Contact the author via 'Support Ticket' for any questions\n-This model will be updated upon request\n\n==POLY COUNT==\nBody: (24138 polys/ 24150 verts)\nMouth / Tongue / Teeth: (4336 polys/ 4397 verts)\nEyes: (1682 polys / 1694 verts)\nGenitals: (264 polys / 266 verts)\nControl Rig Geometry: (1200 polys / 1104 verts)\nHair: (147129 polys / 392344 verts)\n\n==Texture Maps==\nBody_Color.tif (8192x8192) 196 MB\nBody_Displacement","imageAlt":"Male and Female Full Body Rigged 3D","url":"https://www.cgtrader.com/3d-models/character/man/male-and-female-rigged-combo","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wHtPHz3G4ULsNcrWDcGKuXAA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/male-and-female-full-body-rigged-3d-model-rigged-obj-fbx-ma-mb-ztl-mtl-mel.jpg","gridUrl":"https://media.cgtrader.com/variants/wHtPHz3G4ULsNcrWDcGKuXAA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/male-and-female-full-body-rigged-3d-model-rigged-obj-fbx-ma-mb-ztl-mtl-mel.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-and-female-rigged-combo","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/869801/ba34209e7d/male-and-female-full-body-rigged-3d-model-ba34209e7d.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4521220","type":"listingItem","attributes":{"id":4521220,"title":"Black Doctor Cartoon Male Character","price":88.0,"description":"**3D Black Doctor Cartoon Male Character made in Blender 3.5.1 Light setup in Cycles \u0026 EEVEE. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male mandarin duck model with textures, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, head, sclerae, pupils, lacrimal glands, tears, tongue, foot, claws, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 23,030; polygons 22,998\u003cbr\u003e\nHead: vertices 1,511; polygons 1,490\u003cbr\u003e\nSclerae: vertices 292; polygons 320\u003cbr\u003e\nPupils: vertices 356; polygons 384\u003cbr\u003e\nLacrimal glands: vertices 1,024; polygons 1,024\u003cbr\u003e\nTears: vertices 2,564; polygons 2,560\u003cbr\u003e\nTongue: vertices 7,096; polygons 7,144\u003cbr\u003e\nFoot: vertices 18,876; polygons 18,816\u003cbr\u003e\nClaws: vertices 436; polygons 388\u003cbr\u003e\nFeathers: vertices 326,603; polygons 217,372\u003cbr\u003e\nTotal: vertices 381,788; polygons 272,496\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Mouth_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Head_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Foot_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Specular.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Normal.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Metallic.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_Mask.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather07_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather06_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather06_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A3_MandarinDuck_Feather05_F_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create, the features are as follows:\u003cbr\u003e\nMandarinDuck_Face03_Feather_Rig_grp controls the shape of the tassel.\u003cbr\u003e\nMandarinDuck_Coverts_Rig_grp and MandarinDuck_Remiges_Rig_grp are skeletons of feathers.\u003cbr\u003e\nMandarinDuck_Body_Rig_grp is the main rigging that controls the model.\u003cbr\u003e\nCTR_gravity controls the movement of the body, and it has 7 customized attributes:\u003cbr\u003e\nHead_hair_puff switches between fluffy hair and smooth hair;\u003cbr\u003e\nhead_IK_follow controls whether the head moves following the body in IK mode;\u003cbr\u003e\nneck_FK switches to FK control of neck;\u003cbr\u003e\nneck_IK_IKSpline switches the control mode of the neck between IK and Spline IK;\u003cbr\u003e\nneck_IK_Stretch controls the stretch limit of the neck in IK mode;\u003cbr\u003e\nneck_follow controls whether the root of the neck moves following the body in IK or FK mode;\u003cbr\u003e\ntongue_IKFK controls the switch of IK/FK of the tongue.\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R come with 2 customized attributes:\u003cbr\u003e\n\"IK_FK\" controls the IK/FK switch of the legs;\u003cbr\u003e\n\"IK_stretch\" controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_toe_action.L and CTR_toe_action.R control the extension and flexion of the feet.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R control the folding of the wings by their Location.\u003cbr\u003e\nCTR_Fold_Rectrices controls the tail feather folding by the Location.\u003cbr\u003e\nFine rigging makes it possible to control every feather, and fold/unfold and bend wings conveniently.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-378\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nA part of the feathers have two UVs for a better result.\u003cbr\u003e\nTo fix the intersection with swimming animation, an add-on, Hair_ShapeKey_v4_1 is applied, which supports Blender 2.93. Please install Hair_ShapeKey_v4_1 in advance.\u003cbr\u003e\nTo reset the model to the default posture:\u003cbr\u003e\n1. Disable all shape keys whose name includes \"Animation_Repair\" of the object MandarinDuck_Body;\u003cbr\u003e\n2. Disable all the hair shape keys whose name includes \"hair_shape\" under particle systems MandarinDuck_Hair_Chest\" and \"MandarinDuck_Hair_Head02\" of the object MandarinDuck_Body.\u003cbr\u003e\n3. Disable all the hair shape keys whose name includes \"hair_shape\" under the particle system \"MandarinDuck_Hair_Head01\" of the object \"MandarinDuck_Head\".\u003cbr\u003e\n4. Remove all animation data and key frames in the object \"MandarinDuck_Face03_Feather_Rig_grp\", set the Location and Rotation of the controllers to 0, and scale to 1;\u003cbr\u003e\n5. Remove all animation data and key frames in the object \"MandarinDuck_Body_Rig_grp\", set the Location and Rotation of the controllers to 0, and scale to 1;\u003cbr\u003e\nTo get a nice effect, the settings below are required for such thick feathers:\u003cbr\u003e\n1. Set Total under Light Paths to 12 or larger;\u003cbr\u003e\n2. Set Transparency under Light Paths to 25 or larger;\u003cbr\u003e\n3. Set Transmission under Light Paths to 12 or larger;\u003cbr\u003e\n","imageAlt":"Mandarin Duck Male Animated VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/mandarin-duck-male-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HCWyy2CsG1BdZqprLVLW3PC9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A3_MandarinDuck_Display_Stand_01.jpg","gridUrl":"https://media.cgtrader.com/variants/HCWyy2CsG1BdZqprLVLW3PC9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A3_MandarinDuck_Display_Stand_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/mandarin-duck-male-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3669479/22fb7365d0/mandarin-duck-male-animated-vfx-grace-3d-model-22fb7365d0.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5461085","type":"listingItem","attributes":{"id":5461085,"title":"3D Male Character Model","price":12.0,"description":"Elevate your projects with this meticulously crafted 3D model of a realistic male character. Perfect for games, films, VR/AR, or any creative project requiring a high-quality human model.\n\n**Features:**\n\n**Realistic Design:** This male character is designed with detailed anatomy and lifelike textures, perfect for adding a realistic human touch to your scenes.\n\n**Rigged and Ready:** Fully rigged for animation,Ideal for both cinematic animations and real-time applications.\n\n**Game Ready:** Optimized topology ensures smooth performance in game engines like Unreal Engine and Unity, while maintaining high visual fidelity.\n\n**Textures:** Comes with high-resolution, physically-based textures, including Albedo, Normal, Roughness, and Specular maps for stunning realism.\n\n**Customizable:** Easily customizable with different clothing options, skin tones, and hairstyles to fit a variety of character needs.\n\n**Versatile Formats:** Available in multiple formats (OBJ, FBX, Blender, and more), making it easy to integrate into your existing workflow.\n","imageAlt":"3D Male Character Model rigged","url":"https://www.cgtrader.com/3d-models/character/man/3d-male-character-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jiReKkzUsBLxNHADP5qeTWNe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/picture%202.jpg","gridUrl":"https://media.cgtrader.com/variants/jiReKkzUsBLxNHADP5qeTWNe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/picture%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/3d-male-character-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":103,"name":".iprop","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5461085/7bcc31243b/3d-male-character-model-3d-model-7bcc31243b.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2591147","type":"listingItem","attributes":{"id":2591147,"title":"dark skin hand anatomy man","price":25.0,"description":"dark skin hand anatomy man. has a rig IK and FK.  Rig has very flexible settings, please see the video\n\nthere are textures for the model:  (color/sss/roughness/normal/detail(can be matched to color)  - 4k\nhdri\n\ngeometry: faces 4614 vertex 4632 \n\nHave shape keys for correct deformation. elbow, wrist joint, all joints on the fingers\n\nthere are light sources in the scene, which allows you to do instant renderings!\n\nIf you liked this set, please leave a review! It will help me to create even more product and please you! Creativity to you!\n","imageAlt":"dark skin hand anatomy man 3D model animated","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/dark-skin-hand-anatomy-man","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z7JrBQdcPxwP3Za85zhJWStZ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hand-anatomy-man-3d-model-rigged-max-obj-fbx-ma-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/z7JrBQdcPxwP3Za85zhJWStZ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hand-anatomy-man-3d-model-rigged-max-obj-fbx-ma-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/dark-skin-hand-anatomy-man","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/2591147/2efb665d93/dark-skin-hand-anatomy-man-3d-model-2efb665d93.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"874288","type":"listingItem","attributes":{"id":874288,"title":"Cartoon Old Man Rigged","price":198.0,"description":"**Cartoon Old Man Rigged**\n\n================================================\n\nHigh quality Old Man model,Suitable for your movies, film, advertisements, etc..\n\n================================================\n\n**File Format:**\n\n- Maya 2022 【Redshift 3.0 Version】\n\n- Maya 2024 【Arnold 5.3 Version】\n\n- Maya 2022 【Vray 6.0 Version】\n\n- FBX 2020【Contains body skeleton and expression blendshape】\n\n================================================\n\n**Model:**\n\nClean topology based on quads.\n\nAll models is completely UVunwrapped.\n\nAll nodes are named clearly in maya scene.\n\nReal-world scale,The unit in maya is centimeter.\n\nThe character is 175 centimeters tall.\n\nThere are multiple sets of clothes that can be freely combined according to your needs.\n\nDifferent garments can be switched by the rig controller.\n\n================================================\n\n**Hair:**\n\nTwo kinds of hair:low polygon hair,nhair systerm.\n\nTwo kinds of brow and beard:high polygon and low polygon.\n\nThe display mode of hair and brow beard can be switched by the controler.\n\n================================================\n\n**Texture and shader:**\n\nAll maps have a clear name.\n\n46 high res textures,the format is jpg png tif.\n\nFace and body textures Res are all separate 4k.\n\ncloth and shoes textures Res are all separate 4k.\n\nThe Vray shader is used to model in vray version.\n\nThe Redshift shader is used to model in Redshift version.\n\nThe aiStandSurface shader is used to model in arnold version.\n\n================================================\n\n**Rig:**\n\nThe Maya format has all the rigging features.\n\nAdvanced facial rig to achieve a variety of exaggerated facial expressions.\n\nThe body rigging also have many advanced features.\n\nYou can download the preview file to learn more about the rig.\nThe important notes about rig also included.\n\n================================================\n\n**Render:**\n\nVray  \n\nRedshift \n\nArnold\n\nThe preview images are rendered with Vray.\n\nArnold and Redshift rendering results similar to the Vray.\n\nLights and Render setting are included in the maya scene.\n\nJust open and render.\n\n================================================","imageAlt":"3D Cartoon Old Man 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Male Ninja","price":99.0,"description":"Product: Armored Male Ninja\n\nIncludes:\nCustom designed ninja model for rendering and game engine application\nInterchangeable weapons and equipment \nRigged biped bone system\nPBR and standard texture sets (See download file list)\n4 texture color sets (Black/purple, brown/grey, green/gold and white/beige)\n\n-----------------------------\n3D items:\nShirtless base body, shirt, sword, sword strap, knife, throwing dagger, hip plates, shoulder guards, 2 unique masks, 2 unique forearm guards and overlaying hair mesh.\n-----------------------------\nFormats:\n3DS Max 9, fbx, obj\nCompatible with all later versions of 3DS Max\n*Note: FBX contains skin and morph targets, but there is no IK for twist bones. \nOBJ does not contain skin or morph targets.\nOriginal format: 3DS Max 9\nRendered in Scanline\nModel Size: 72 inches/units tall\n\n-----------------------------\nFunctionality:\nThe 3d ninja model is rigged to the standard max biped. Additional bones are included for belt flaps. Twist bones are used to improve model flexibility.\nMorphers are used to control face expression and improve the fit of clothing and equipment.\n\n-----------------------------\nTextures \u0026 Materials:\nAll model textures are handled on a single sheet for easy file management.\nUVW islands, smoothing groups and edge padding are used to ensure the best visual compatibility with current game engines. \nTextures format: TGA,\nSize: default 4096x4096 (product includes HD pack 8192x8192)\nPBR Maps used: Base Color, Metal, Roughness, AO, Normal\nStandard Maps used: Diffuse, Specular, Specular Color, Normal Bump and Glossines\nSubstance Painter file is included for easy PBR color adjustments.\nA PSD file is included for download with 6K resolution. Baked layers and selection groups are maintained for easy edits. \n\n-----------------------------\nModels specs:\nFull Scene: 44,206 tris. 23,450 verts\n*Note, the above counts includes multiple copies of weapons used for posing purposes. See below for more accurate data.\nBase Body: 19,413 tris. 10,169 verts\nBody with Light Armor and Half Mask: 27,031 tris. 14,362 verts\nBody with Heavy Armor and Full Mask: 31,619 tris, 16,881 verts\nSword: 1,945 tris. 1,022 verts\nKnife: 719 tris. 387 verts\nDagger: 368 tris. 186 verts\n\n-----------------------------\n\nThank you for browsing! \n\nPlease click on my user name to see my full selection of 3D models.\nBrushWolfDesign - 2015","imageAlt":"3D asset Armored Male Ninja","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/armored-male-ninja","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6jgPEQdhjvAn4AEdCxg7LCEr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/armored-male-ninja-3d-model-low-poly-rigged-max-obj-fbx-tga-pdf-spp.jpg","gridUrl":"https://media.cgtrader.com/variants/6jgPEQdhjvAn4AEdCxg7LCEr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/armored-male-ninja-3d-model-low-poly-rigged-max-obj-fbx-tga-pdf-spp.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/armored-male-ninja","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":217,"name":".psd","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/818970/ca4b098d10/armored-male-ninja-3d-model-ca4b098d10.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"129124","type":"listingItem","attributes":{"id":129124,"title":"3DRT - Realpeople Males ","price":98.51,"description":"3D realpeople males collection. 3 male body meshes: fat, tall and athletic . +20 skin textures used for each mesh version. Extreme lowpoly bonus versions are included. Just ~500 triangles.\n\nTriangles count: High LOD ~1600. 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Fully rigged nude and clothed model ready for animation with multiple morph targets and full FK and IK bones system.\n\nThe model includes the control mesh with no subdivisions ready to subdivide. It also includes Vray shaders.\nDifferent high resolution maps for both body and face (including diffuse, bump, reflection, normal and subdermal) perfect for extreme close-up shots.\n\nThe model has perfect edge-loops based topology with rational polygons count.\nThe hair has been created as an alpha-textured mesh objects and does not require any additional plugin.\n\nNotes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools -\\\u003e Layer Manager. To switch between FK and IK, select the IK chains in the wrists and modify the IK\\_Blender value. Use cloth simulation available in 3ds max to get better look of garments rigged by default the same way as body.\nThe modifiers stack is intact, making it easy to move the man around. If you need further smoothing, add Meshsmooth or Turbosmooth on the top. Morpher modifier with some commonly used morph targets for facial animation (the object to control the morpher is the extruded text 'Morpher' over the head).\n\n","imageAlt":"Adult Male Tom Rigged people 3D","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/adult-male-tom-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/k18GBAm1MzRe6H1F3rVrnf4U/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adult-male-tom-rigged-3d-model-rigged-max-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/k18GBAm1MzRe6H1F3rVrnf4U/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adult-male-tom-rigged-3d-model-rigged-max-tga.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/adult-male-tom-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/365/0a039296fe/adult-male-tom-rigged-3d-model-0a039296fe.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2658071","type":"listingItem","attributes":{"id":2658071,"title":"ReinDeer Male and Female Animated","price":490.0,"description":"**Introduction**\u003cbr\u003e\nThese are high-quality reindeer models with multiple 4K maps, rigging, animation, fur, and sculpting in part. And they are made by Blender and Cycles renderer at real-world scale. The body maps and fur maps are made separately, which can make the characters more realistic.\u003cbr\u003e\nThey consist of 9 objects: Body, antlers, pupils, tears, sclerae,  lacrimal gland, tongue, upper jaw, lower jaw.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nMale\u003cbr\u003e\nBody: vertices 23,107; polygons 23,054\u003cbr\u003e\nAntlers: vertices 4,966; polygons 4,944\u003cbr\u003e\nPupils: vertices 1,410; polygons 1,438\u003cbr\u003e\nSclerae: 1,092; polygons 1,152\u003cbr\u003e\nTears: vertices 540; polygons 520\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nTongue: vertices 298; polygons 296\u003cbr\u003e\nUpper jaw: vertices 2,494; polygons 2,336\u003cbr\u003e\nLower jaw: vertices 4,654; polygons 4,440\u003cbr\u003e\nTotal: vertices 38,885; polygons 38,500\u003cbr\u003e\nFemale\u003cbr\u003e\nBody: vertices 23,107; polygons 23,054\u003cbr\u003e\nAntlers: vertices 4,438; polygons 4,417\u003cbr\u003e\nPupils: vertices 1,410; polygons 1,438\u003cbr\u003e\nSclerae: 1,092; polygons 1,152\u003cbr\u003e\nTears: vertices 540, polygons 520\u003cbr\u003e\nLacrimal glands: vertices 324; polygons 320\u003cbr\u003e\nTongue:  vertices 298; polygons 296\u003cbr\u003e\nUpper jaw: vertices 2,494; polygons 2,336\u003cbr\u003e\nLower jaw: vertices 4,654; polygons 4,440\u003cbr\u003e\nTotal: vertices 38,357; polygons 37,973\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nFour Blender projects; OBJ files that are void of rigging and animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nReinDeer_Antlers_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Normal.png, 4096*4096\u003cbr\u003e\nReinDeer_Antlers_Specular.png, 4096*4096\u003cbr\u003e\nReinDeer_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Eye_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Female_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Female_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Foot_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_ID.png, 2048*2048\u003cbr\u003e\nReinDeer_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nReinDeer_Tongue_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tongue_Specular.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_BaseColor.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Normal.png, 2048*2048\u003cbr\u003e\nReinDeer_Tooth_Specular.png, 2048*2048\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create.\u003cbr\u003e\nTFacial rigging is available.\u003cbr\u003e\nThe head is limited to follow the neck to rotate, the neck and tail are limited to follow the body to rotate. The limit can be switched by the custom attributes of CTR_SpineRoot controller.\u003cbr\u003e\nLeg IK/FK can be switched by custom attributes.\u003cbr\u003e\nThere are no custom attributes to switch the stretch control over the legs.\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nThere are three loopable animations at 30 FPS, including running, trotting, and walking.\u003cbr\u003e\nReinDeer_Male\u003cbr\u003e\nRunning: the hair dynamics is baked from beginning to 40th frame and the render range of display video is 24-48.\u003cbr\u003e\nTrotting: the hair dynamics is baked from beginning to 131th frame and the render range of display video is 21-131.\u003cbr\u003e\nWalking: the hair dynamics is baked from beginning to 126th frame and the render range of display video is 30-126.\u003cbr\u003e\nReinDeer_Female\u003cbr\u003e\nWalking: the hair dynamics is baked from beginning to 128th frame and the render range of display video is 32-128.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model in the scene to render without cleaning.\u003cbr\u003e\nThe hair dynamics have been baked, please toggle off Hair Dynamics when the models need to be moved.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introducation:\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\n","imageAlt":"3D model ReinDeer Male and Female 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The digital double comes with high detailed textures and a simple-to-modify and add-to topology. The scan was done with a technique called photogrammetry, processed through zBrush, rigged with Mixamo's Mecanim-ready joint structure and rendered for display with Marmost ToolBag 2. Rendered images are non-post processed. What you see is what you get.\n\nThe character has an athletic body type and is of 182.88cm (6 feet) in height in real-world units.\n\nGarments and clothing can easily be added to the model, as it was made to be available for full modification to suit your projects style and taste. You can use this in-house made topology for whatever other characters you may want to create out of this scan. Apply new textures, normal maps, split and recombine with our other available scans however you wish. \n\n* BENEFITS:\n** Easy to use inside Game Engines\n** Variety of Texture Resolutions\n** More scans released every month\n** Access to source files if needed (*.ZTL)\n** Buy clothing for this character in our library\n\n* FEATURES\n** Digital Double scan model\n** Fully quad topology\n** Extremely clean\n** Edge Loops based\n** smoothable\n** symmetrical\n** professional quality UV map\n** high level of detail\n** high resolution textures\n** rigged with Mixamo Mecanim\n** fully appropriate for test animation\n** Mocap ready\n** real-world scale\n** system unit: cm\n\n* POLYGONS\n** Polygonal Resolution: 50640 triangles\n** Vertex Resolution: 27834 verts\n\n* TEXTURES\n** Textural Resolution: 8192 x 8192\n** Color Map 8x\n** Normal Map 8x\n\n* RIG\n** Basic Mixamo Mecanim Skeleton\n\n* FILE FORMATS\n** FBX\n** JPG\n\n* TARGET PLATFORM\n** Smart Phones, PC, Console\n\n* NOTES\n** The file is of FBX type. Both, Color and Normal Textures will need to be assembled manually in your 3D Application or Game Engine.\n** Clothing is a part of the texture and is not a separate geometry piece.\n** The model does not include teeth or eyes, although all textures are there and can be easily extracted and re-purposed.\n** Can be made available in other file formats.\n** zBrush Source Asset may be found on the store in my directory which will give you full access to all subdivision levels and full color data.\n\n\nBuy and Enjoy Today!\n\n\nABOUT US:\n'Affordable Virtual Actors for All Game Developers!'\n\nFull-Service Visual Essence 3D Cyberscanning and Character Asset Development Boutique, comprised of seasoned VFX professionals with experience in Full Body Character Scanning and Modeling. We specialize in High Resolution 3D Body Scanning, 3D Face Scanning, Heads and Clothing for Television, Games and Feature Film Production Studios.\n\n'We love your 3D humans scans!' - Indie Developer, Steam\n\nJoin dozens of developers who are already using our Game Assets.\nLIKE and FOLLOW us for updates on our Character lineup!","imageAlt":"Human Man Scan - 184M 3D asset rigged","url":"https://www.cgtrader.com/3d-models/character/man/human-man-scan-184m","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9TsPERDMC8uQNEsk9EvLSuuK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/human-man-scan-184m-3d-model-low-poly-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/9TsPERDMC8uQNEsk9EvLSuuK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/human-man-scan-184m-3d-model-low-poly-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/human-man-scan-184m","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/850549/77d6e59f3e/human-man-scan-184m-3d-model-77d6e59f3e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3233542","type":"listingItem","attributes":{"id":3233542,"title":"AAA Realistic Male Character 02","price":49.0,"description":"High-quality AAA game-ready 3D Male Character\n\nClothes are separated and can be replaced or removed as needed\n\nCompatible with Unity and Unreal or any real time renderer Optimized and game ready\n\n\nTris Count: 50K\n\nMaterials: 2 Total Materials (Body, Clothes)\n\nTextures: 4K PBR Textures, 4K Unity Textures, 4K Unreal Textures\n\nRigged: Yes\n\nBody Under Clothes: Yes\n\nMouth, Tongue and Teeth: Yes","imageAlt":"3D model AAA Realistic Male Character 02","url":"https://www.cgtrader.com/3d-models/character/man/aaa-realistic-male-character-02","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hzqjmwRqWnebrmdfkdKZBPKx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/hzqjmwRqWnebrmdfkdKZBPKx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/aaa-realistic-male-character-02","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3233542/6d7fbfc29f/aaa-realistic-male-character-02-3d-model-6d7fbfc29f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330736","type":"listingItem","attributes":{"id":3330736,"title":"Male Deer with 2 Animations  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. 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Thank you for your support!**\n\nMotion Capture Male Anatomy is now mapped to the HumanIK in Maya and Motion Builder to easily allow for motion capture data. Includes skeletal system, muscular system, circulatory system, nervous system, lymphatic system, digestive system, respiratory system, and urogenital system. Skin modes include, Caucasian, African American, Solid Gray and Full xRay. Each skin mode is also paired with half xRay.\n\nRigging: Full Body IK system to be used with Maya and Motion Builder. Custom controls control the eyes and genitals. 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LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 3100 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**100+ animations (IP/RM):**\n\nAttack (bite, move bite, front, left, right, jump, down), hit (front, back, middle), death (left, right), digging (start, loop, end), idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), defecation, scratch ear, etc.\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Fox - Male 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/fox-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nyDFZfvBpXgaJvMzJ2Ub4oic/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R1.jpg","gridUrl":"https://media.cgtrader.com/variants/nyDFZfvBpXgaJvMzJ2Ub4oic/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/fox-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/770502/90675deadb/fox-male-3d-model-90675deadb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"713487","type":"listingItem","attributes":{"id":713487,"title":"Male fat realistic rigged","price":40.0,"description":"\u003cp\u003eRigged human male  fat, realistic. Ready to animate.\u003c/p\u003e","imageAlt":"3D model Male fat realistic rigged","url":"https://www.cgtrader.com/3d-models/character/man/male-fat-realistic-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ePSPCN3MFGfhF8v63QqM7Gi2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/male-fat-realistic-rigged-3d-model-animated-rigged-max.jpg","gridUrl":"https://media.cgtrader.com/variants/ePSPCN3MFGfhF8v63QqM7Gi2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/male-fat-realistic-rigged-3d-model-animated-rigged-max.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-fat-realistic-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/713487/07b34d774b/male-fat-realistic-rigged-3d-model-07b34d774b.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2251331","type":"listingItem","attributes":{"id":2251331,"title":"Mickey Cartoon Character ","price":20.0,"description":"This is a model of a Mickey Cartoon man                                                                               \n\nOriginally created with Maya 2018                                                                        \n\n\n|| USAGE ||                                                                                                                                                            \n\nThis model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]                                                 \n\n\n|| SPECS ||                                                                                                                     \n\nThis model contains 10 separate objects                                                                                                                                                                                                                                                    \nThis model contains 28711 polygons with TurboSmooth OFF                                               \nThis model contains Arnold standard materials for Arnold render Maya 2018                             \nand Maya standard defalt materials for software render Maya 2018                                                                         \n\n1.Head                                                                                                             ( var:3443)                                                                     \n2.Hand                                                                                                          ( var:3880)                                               \n2.Eyes(Left Eye,Right Eye)                                             ( Var:648)            \n3.Hair                                                                                     ( Var:10091)                                \n4.Mouth(Lower Teeth ,Upper Teeth , Toung)        (Var:4763)\n6.Body                                                                                  ( Var:5381)                                                  \n6.Shooe                                                                                (Var:1068)                                      \n\n\n\n\n\n|| PRESENTATION IMAGES ||\n\nThere are extra elements in the preview images that are not included in the file.                                          \nAll preview images are rendered with Arnold render and Maya 2018 for software render                                \nNo Photoshop or compositing used, Product is ready to render out-of-the-box.                                                      \nPreview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render                                                    \nIf you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.                                               \nIncluded with this download is a file that lists the render settings needed to produce images that match the thumbnails. \n This file includes information on lighting placement, exposure control and render   settings.                                                                       \n\n|| TEXTURES ||                                                       \n\nTotal 18 texture file Maya 2018 Arnold Render                                                     \n2048x2048 JPG (4) - Head  (Color,Glossy,bump,SSL )                             \n4096x4096 JPG (1) - Hand  (Color )                                                                                   \n2048x2048 JPG (1) - Hair (Color )                                                    \n4096x4096 JPG (3) - Body (Color,bump,Glossy)                                                                         \n1024x1024 JPG (1) - Jaw ( Color)                                                                                 \n1024x1024 JPG (4) - eyes (Color, Normal,glossy,Specular)                                                                                                              \n1024x1024 JPG (1) - Toung (Color )                                                                                                         \n1024x1024 JPG (2) - Shooe (Color )                                                                                                                                                                              \n\n\nwoods_4k.hdr for skydoom light ..                                                                                      \n\nTotal 12 texture file Maya 2018 Software Render                                                                                                                                          \n4096x4096 JPG (3) - Head (Color ,Bump,Specular )                                                        \n4096x4096 JPG (3) - Body (Color,Specular,bump)                                                        \n2048x2048 JPG (1) - Hair (Color )                                                                                                          \n1024x1024 JPG (2) - Jaw ( Color)                                                                                                    \n1024x1024 JPG (1) - eyes (Color)                                                                                                                       \n1024x1024 JPG (1) - Toung (Color)                                                                                                                  \n1024x1024 JPG (1) - Shooe (Color )                                                                                                                                           \n\n\nAll textures are created from original photographs or drawings                                                                        \n\nEditable Texture files (.PSD) are included                                                                                  \n\n|| GENERAL ||                                                         \n\n\nScene objects are organized by layers / groups                                                                              \nNo third-party renderer or plug-ins needed to use this product.                                                                        \n\n|| ANIMATIONS ||                                                                           \n\n\nSplines (splines, necks,)                                                                                       \nArms                                                                \nLegs                                                            \nFK Chains (fingers, tails, spines)                                                \nHeads                                                                          \nLook-Ats (eyes)                                                                                  \nMorph with blend shape no joint base .....                                                                          \n\nPoses included with this file are keyframe 2,3,4,5,6                                                                              \nKeyframe 1 for nutral pose                                                                                         \n\n\nThe rigging of this file is done using custom rigging controls                                                           \nThe skinning in this file is done using Skin modifier                                                  \n \n\n|| ADDITIONAL NOTES ||                                                 \n\n\nall texture pack include (TexturePack.rar)                                                                            \n\nObj,FBX file format does not have textures/materials applied and will not render like the preview images.                                                                     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The model is fully rigged, allowing for seamless animation and posing. With a clean topology and optimized UV maps, the character is designed to deliver high performance without sacrificing visual fidelity.\n\nKey Features:\n\nFully Rigged: Includes a comprehensive rig for realistic body movement.\n\nGame-Ready: Suitable for real-time engines like Unity and Unreal Engine.\n\nHigh-Quality Textures: Comes with 2K textures (diffuse, normal, roughness, metallic) for realistic rendering.\n\nVersatile Design: The model is adaptable for a variety of settings, including modern, historical, and fantasy environments.\n\nOptimized Topology: Clean edge flow, ready for deformation in animations or rigging.\n\nAnimation Friendly: Ideal for animation projects with full skeletal rigging.\n\nCustomizable: Easily tweak the character’s appearance to suit your project’s needs.\n\nIncluded Files:\n\nRigged 3D Model (.FBX, .OBJ, .BLEND, . iavatar, . iproject, . ccproject)\n\n2K Texture Maps (Albedo, Normal, Roughness, Metallic)\n\nReady for Unity and Unreal Engine\n\nThis model can be used for various purposes including games, AR/VR, films, or prototyping. With its realistic textures, flexible rigging, and clean geometry, it is an excellent asset for any 3D artist or developer looking for a high-quality male character model.","imageAlt":"Fully Rigged Male 3D Model rigged","url":"https://www.cgtrader.com/3d-models/character/man/fully-rigged-male-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ysVUqERZUftpYLgEgopokqC4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/search%20image.jpg","gridUrl":"https://media.cgtrader.com/variants/ysVUqERZUftpYLgEgopokqC4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/search%20image.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/fully-rigged-male-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5509243/e9cb70718d/fully-rigged-male-3d-model-3d-model-e9cb70718d.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5417988","type":"listingItem","attributes":{"id":5417988,"title":"Realistic 3D Male Character Model","price":12.0,"description":"Enhance your projects with this highly detailed and realistic 3D male character model. Perfect for game developers, animators, and digital artists, this model is meticulously crafted to ensure top-notch quality and versatility.\n\n**High-Quality Model: **This 3D model is created with attention to detail, providing a realistic representation of a male character. The model is optimized for performance without compromising on quality.\n\n**Fully Rigged:** The model comes with a comprehensive rig, allowing for easy posing and animation. Ideal for character animation in games, films, and VR/AR applications.\n\n**Textured and UV Mapped:** Includes high-resolution textures and UV maps for a realistic appearance. The textures are detailed and can be easily modified to suit your specific needs.\n\n**Game Ready:** Optimized for real-time applications, this model is perfect for game development. It is low-poly enough to ensure smooth performance while maintaining a high level of detail.\n\n**Compatible Formats:** Available in multiple formats including FBX, OBJ, and Blender, ensuring compatibility with most 3D software and game engines.\n","imageAlt":"character rigged Realistic 3D Male Character Model","url":"https://www.cgtrader.com/3d-models/character/man/realistic-3d-male-character-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pRMQTa6JrhGVqnfoZpP3X4UV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/pic%201.jpg","gridUrl":"https://media.cgtrader.com/variants/pRMQTa6JrhGVqnfoZpP3X4UV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/pic%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/realistic-3d-male-character-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5417988/2caa74dc7c/realistic-3d-male-character-model-3d-model-2caa74dc7c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410635","type":"listingItem","attributes":{"id":3410635,"title":"Zombie - Starved Male","price":39.99,"description":"This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.\n\nIt’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.\n\nYou have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.\n\nEach zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.\n\nMultiple blueprint examples are included to get you started and to show you the scope of this asset.\n\n\nThis zombie is also available in:\n\n**Four-Pack:**\nhttps://www.cgtrader.com/products/zombies-modular-four-pack\n\n**Twin-Pack:**\nhttps://www.cgtrader.com/products/zombies-starved-male-female-twin-pack\n\n\n**Other Links:**\n\n**TRAILER:**\nhttps://youtu.be/1kS90UJooYI\n\n**DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies\n\n**PDF DOCUMENTATION:**\nhttps://yarrawah.market/Docs-Zombies-old\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite**- The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. This gives you significantly more control over what type of zombies you spawn and allows you to reuse or setup custom variations for maps\n\n**Optimized Cloth Physics** - Apex has culling issues in all versions of Unreal, a separate version without Apex cloth is included for each mesh and can be easily enabled/disabled through the outfit control component massively improving performance. Chaos update will be coming for UE5!\n\n**Lots of minor changes** - Better color balance on some textures, better randomization default presets, materials, physics assets, showcase levels (AI_Showcase) and more!\n\n\nAll of my zombies contain certain master assets, configured to work with each individual zombie. See page 6 to 15 in the documentation for a full overview of shared content.\n\n\nThis pack includes 34 licensed animations from Mocap Online.\n\n\n**Key Features**:\n\n- 34 unique animations see (pg. 6)\n- Hair/Bald/Hair Cap variations\n- Randomized zombie blueprint (pg. 11 - 13)\n- Randomized facial animations/morph poses (pg. 11 - 13)\n- Randomized gore/dismemberment masks (pg.16 - 17)\n- Bonus Plain/Blank textures are provided for advanced customization (pg. 20)\n- Dismembered limbs ready to use (pg. 10)\n- Five demo maps\n- Customized ragdolls and physics assets\n\n**Technical Details**\n\n**Features:**\n\n- 34 Unique Animations pg. 6\n- 2 Animation Demo maps pg. 7-8\n- 1 Realistic Skin Material with Detail Mapped Pores pg. 14-15\n- 1 Fabric Material pg. 14-15\n- 2 Basic Skin/Decal Material pg. 14-15\n- 1 Hair Master Material pg. 14-15\n- 1 LOD Material pg. 14-15\n- 2 Skinned Zombie Models (13k to 300 tris) (2 heads, 1 body)\n- Two head variations (4 variations each with optional hair/bald)\n- 10 Morph Poses for each Head (8 to control eyes, Two for face/mouth controls)\n- 8 Dismembered Limbs\n- 1 Skinned T-Shirt (2k to 200 tris) (6 var, 4 gore mask)\n- 1 Skinned Singlet (1.6k to 160 tris) (6 var, 4 gore mask)\n- 1 Skinned Pants (2.3k to 230 tris) (4 var, 4 gore mask)\n- 1 Hair Model (2.3k tris to 290 tris)\n- 1 Blood Decal pg. 15\n- 1 Animation BP pg. 7-8\n- 1 AI BP pg. 11-13\n- 1 Dressup BP pg. 9\n- 1 Gib BP pg. 10\n- 1 Dismemberment BP pg. 10\n- 5 Master Pose Blueprints pg. 10\n\nRigged to Epic skeleton: Yes\n\nIK bones are included: Yes\n\nAnimated: Yes\n\nCharacters: 2\n\nMaterials and Instances: 7 Master, 98 instances, 2 functions\n\nTextures: 102 textures\n\nResolutions: 4k Textures, 2k Decal/Hair","imageAlt":"Zombie - Starved Male 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nMXTSiWJh6NXwj4MUEe4zcHg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/77.jpg","gridUrl":"https://media.cgtrader.com/variants/nMXTSiWJh6NXwj4MUEe4zcHg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/77.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/zombie-starved-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3410635/ee70ebea86/zombie-starved-male-3d-model-ee70ebea86.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5494805","type":"listingItem","attributes":{"id":5494805,"title":"Catholic priest","price":85.0,"description":"**Unity project - HDRP URP Built-in (2022.3.19f1)**\n\n**UE4 project - support 4.19 - 5.4**\n\n_Please note that I only work in Unity and Unreal engine, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. The same applies to the Blender_\n\n_Please note that the model have no facial bones, facial animation is done by blendshapes_\n\n\nImages are rendered in UE5\n\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 4 ready-made facial emotions\n- Cloth physics simulation\n- Face/body dirt mask\n- Blood mask:\n- Face 10\n- Hands 1\n- Changing color Skin/Eyes/Cloth\n\n\n\n\n\n\n**Character:**\n\n- Polygons: 23726\n- Vertices: 29147\n- Triangles: 39721\n\n\n\n\n**Hair:**\n\n- Polygons: 3178\n- Vertices: 5249\n- Triangles: 6356\n\n\n\u003e \n\n- **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE4 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: no\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 29147 - 34396\n- Number of Materials and Material Instances: 20\n- Number of Textures: 76\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: \nFor blueprint to work correctly you need (if you plan to use third person movement) to import the Third Person Template UE4, this will load the required movement bindings into your project, after which the Third Person Template can be deleted.\nIn case you do not plan to use third person movement, please delete the parameters responsible for movement in Blueprint.\n","imageAlt":"3D model Catholic priest","url":"https://www.cgtrader.com/3d-models/character/man/catholic-priest","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Lfwpp7tx2c6eU8biEY5G21tS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/Lfwpp7tx2c6eU8biEY5G21tS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/catholic-priest","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5494805/2ad5a00d76/catholic-priest-3d-model-2ad5a00d76.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3238538","type":"listingItem","attributes":{"id":3238538,"title":"AAA Apocalypse Male Character 10","price":49.0,"description":"High-quality AAA game-ready 3D Male Character\n\nClothes are separated and can be replaced or removed as needed\n\nCompatible with Unity and Unreal or any real time renderer Optimized and game ready\n\nTris Count: 80K\nMaterials: 4 Total Materials (Body, Beard, Clothes and Shirt)\nTextures: 4K PBR Textures, 4K Unity Textures, 4K Unreal Textures\nRigged: Yes\nBody Under Clothes: Yes\nMouth, Tongue and Teeth: Yes","imageAlt":"3D asset AAA Apocalypse Male Character 10","url":"https://www.cgtrader.com/3d-models/character/man/apocalypse-male-character-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fCeeziM7XZYS4Hg7iFd572hd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/fCeeziM7XZYS4Hg7iFd572hd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/apocalypse-male-character-01","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3238538/f1f09f4e9c/aaa-apocalypse-male-character-10-3d-model-f1f09f4e9c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"750269","type":"listingItem","attributes":{"id":750269,"title":"Stephen rigged 3","price":99.0,"description":"Renderpeople are photorealistic human 3D models. Use our human 3D models for realistic shadows \u0026 reflections, natural light and 360 usability.\n\nFACTS:\n\n- 10-15k polycount (retopologized quads)\n- 8k high-resolution textures\n- Diffuse, Normal, Gloss, and Alpha maps\n- Includes skinned skeleton\n- Ready-to-use control rig\n\n\n_____________________\nFORMATS:\n\n**3ds Max + OBJ**\nfor 3ds Max 2013 or above\n\nRENDERER:\n\n- V-Ray 3\n- Corona\n- Octane\n- Native\n\nIncludes Facial Rig \u0026 Biped \u0026 C.A.T Rig\n_____________________\n**Maya + OBJ**\nfor Maya 2015 or above\n\nRENDERER:\n\n- V-Ray 3\n- Native\n\n\nIncludes Facial Rig \u0026 HumanIK Rig\n_____________________\n**Cinema 4D + OBJ**\nfor Cinema 4D R15 or above\n\nRENDERER:\n\n- VRAYforC4D\n- Corona\n- Octane\n- Native\n\nIncludes Facial Rig \u0026 Custom Control Rig\n_____________________\n**Unreal Engine 4**\nfor Unreal Engine 4.16 or above\n\nRENDERER:\n\n- Native\n\n_____________________\n**FBX**\nFBX 2013 or above\n_____________________\nMESH RESOLUTION:\n\n- ~10k Polygons\n- Retopologized Quads\n_____________________\nUV:\n\n- UV unwrapped and UV mapped\n_____________________\nTEXTURE MAPS:\n\n- Diffuse, Normal \u0026 Gloss Map\n- 8k Resolution\n- JPG Format\n_____________________\nUNIT SETUP:\n\n- Centimeter","imageAlt":"Stephen rigged 3 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Cartoon character Rig","price":20.0,"description":"This is a model of a David(Cartoon character)\n\nOriginally created with Maya 2018 and Blender 2.93 .                                                                                                                                                                                                                         n              \nThis is my one of own product \" Corporate Man\" second version with new outfit.   \nalso update blend shape with more better expression .                                                                                                               \nYou can also take a look my old product \"corporate man\" cartoon character , \n\n\n|| USAGE ||\n\nThis model was designed for use as a real-time asset in a [videogame or simulation]                                                                                                                                    \nThis model is suitable for use in [broadcast, high-res film close-ups, advertising, design visualization, forensic presentation, etc.]                                                           \n\n\n|| SPECS ||\n\nThis model contains 9 separate objects                                                                                                                                                                                                                                                                                    \nThis model contains 18608 polygons with TurboSmooth OFF                                                                                                                                                                                           \nThis model contains Arnold standard materials for Arnold render                                                                                                                                                                              \nand Maya standard defalt materials for software render                                                                                                                                                                                     \n\n \n|| PRESENTATION IMAGES ||\n\nThere are extra elements in the preview images that are not included in the file.                                                                                                                                                                     \nAll preview images are rendered with Arnold render                                                                                                                                                                             \nNo Photoshop or compositing used, Product is ready to render out-of-the-box.                                                                                                                                         \nPreview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render  and Blender 2.93 Cycles render                                                                                                                     \nIf you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.                                                                                                    \nIncluded with this download is a file that lists the render settings needed to produce images that match the thumbnails.  This file includes information on lighting placement, exposure control and render settings.\n\n|| TEXTURES ||\n\nTotal 24 texture file Maya 2018 Arnold Render and Blender 2.93                                                                                                                                                                                                                                                                                                                 \n4096x4096 JPG (2) - Head body all (Color ,Bump )                                                                                                                                                                                                              \n4096x4096 TIF (3) - Head body all (SSL Color,SSL,Glossy)                                                                                                                                                                               \n2048x2048 JPG (3) - Jense (Color,Normal,Glossy)                                                                                    \n2048x2048 JPG (2) - T-Shirt (Color,Normal)\n800x800   JPG (2) - Jaw ( Color,Normal )                                                                   \n1024x1024 JPG (5) - eyes (Color, Normal)                                                                         \n1024x1024 JPG (2) - Toung (Color,Normal )                                       \n1024x1024 JPG (3) - Shooe (Color,Normal,Glossy )\nwoods_4k.hdr for skydoom light ..                                                                                                                                                                 \n\nTotal 11 texture file Maya 2018 Software Render                                                                                          \n4096x4096 JPG (3) - Head Hand (Color ,Bump,Specular )                                                                                                              \n2048x2048 JPG (2) - Jense (Color,Glossy)                                                                                                               \n2048x2048 JPG (1) - T-Shirt (Color)                                                                                                                                                                      \n800x800   JPG (2) - Jaw ( Color)                                                                                                                                   \n1024x1024 JPG (1) - eyes (Color)                                                                         \n1024x1024 JPG (1) - Toung (Color)                                                                                                                      \n1024x1024 JPG (2) - Shooe (Color,Specular )                                           \n\n\n\n\nAll textures are created from original photographs or drawings                                                                          \n\nEditable Texture files (.PSD) are included                                               \n\n|| GENERAL ||\n\n                                                        \nScene objects are organized by layers / groups                                       \nNo third-party renderer or plug-ins needed to use this product.                                                  \n\n|| ANIMATIONS ||\n\n\nSplines (splines, necks,)                                         \nArms                                                                                          \nLegs\nFK Chains (fingers, tails, spines)                                  \nHeads                                                                            \nLook-Ats (eyes)                                                                      \nMorph with blend shape .....                                                                      \n\nPoses included with this file are keyframe 2,3,4,5,6 ,7,8                                                                              \nKeyframe 1 for nutral pose \n\nBlender 2.91 :The rigging of this file is done using Blender add-on Auto rig Pro 3.53\nAlso blender facial expretion has Dual face control setup ....1.auto rig pro facial control \n2.extra customize facial shape control used morph target .Now this is up to user which one\n like to use on your  project ...both are suitable to export as FBX format ..                                                                               \n\n\nThe rigging of this file is done using custom rigging controls                                                                             \nThe skinning in this file is done using Skin modifier                                                                                          \n \n\n|| ADDITIONAL NOTES ||\n\n\nall texture pack include (TexturePack.rar)                                                                                             \n\nBWomanBlendShapeAll.ma file include for head blend shape target file ..                                                                                     \n\nObj,FBX file format does not have textures/materials applied and will not render like the preview images.                                                                      \n","imageAlt":"3D model David Cartoon character Rig","url":"https://www.cgtrader.com/3d-models/character/man/david-cartoon-character-rig","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4UVawFsdhksN9UW4NFrv9tGc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig.jpg","gridUrl":"https://media.cgtrader.com/variants/4UVawFsdhksN9UW4NFrv9tGc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/david-cartoon-character-rig","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2120184/8b0368c59c/david-cartoon-character-rig-3d-model-8b0368c59c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"750280","type":"listingItem","attributes":{"id":750280,"title":"Scott rigged ","price":99.0,"description":"Renderpeople are photorealistic human 3D models. 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