{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"medieval-clothes","file_types":null,"printable":false},"browser_attributes":{"title":" Rigged Medieval clothes 3D Models","description":"Browse rigged Medieval clothes 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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Include body mesh without cloth.**\n\nTECHNICAL DETAILS:\n\nModel has 4 premaded body shapes - without clothes(Censored version) \\ with clothes (all are rigged and with blendshapes)\n\nfaces - 24412, tris - 47465, verts - 29203\n\nRigged with Epic Skeleton\\Humanoid rig. Eyes and are rigged too. Easy animations retarget!\n\nHas Morph Targets, Blendshapes, Apple\\ARKit Face Blendshapes(can be used for face mocap (live stream))\n\n4K Textures - normal, metallic, roughness, albedo, opacity, thickness, emissive(PBR Textures Metal/Roughness). Has many hair\\eyes\\cloth colors. \n\n6 Texture sets - Body, Face, Cloth, Eyes, Cornea, Hair (Censored version in Engines)\n\nModel has different texture colors. Also has different textures effects and wetness textures.\n\nTHERE ARE NO BLUEPRINTS!\n\nArchive includes:\n\n- fbx.\n- all textures (png. and tga. mix)\n- Maya scene (2019)\n- UE4 project 4.26 v. 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Knight - idle unarmed, idle armed, walk, run, one hand attack, two hand combo, kick, 360 attack, sheathing sword, withdrawing sword, taunt, die\n\nKnights have humanoid skeletons, so it works great in the game engine and you can retarget any animation to this model. I am working with Unity3D and I can help you with importing and settings for FREE.\n\nIf you have any other questions or need adjustments, feel free to contact me.\n\nNOTE: package contains also separate weapons which you can use as you wish. If you have any questions, feel free to contact me. 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This model is free for use and enjoy who wants to download it\n\n**But please like or comment if you choose to download it.**\n\nAre you ready for battle?\n\nDo you have a great army ready to fight big battles?\n\nLook no further, here this knight is capable of everything you imagine and much more!\n\nIn this beautiful pack you will find a COMPLETE model, with its modeling, Riggin and animation ready to implement and use.\n\nBut not everything is so simple ... .. Because it also includes 10 textures 2048x2048px. Including the .Psd file so you can edit it.\n\nAs if that were not enough, all the textures have been updated with the latest Stilysh techniques (2 versions of each texture). In case you're still not convinced, it also includes its own NormalMap, to give it that last touch.\nIt is an irreplaceable occasion, you never know when you will have to go into battle.\n\nIt includes animations, idle, walking, running, jumping, dead and two different attacks. 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The texture folder also contains four texture maps as follows Albedo, AO (Ambient Occlusion) Metallic, Normal map, Emission.\n\n\n**Mesh Details**\n\n**Lever_1**\n\nPolygons: 772\n\nTris: 1422\n\n**Lever_2**\n\nPolygons: 476\n\nTris: 832\n\n**Lever_3**\n\nPolygons: 540\n\nTris: 904\n\n\n**Lever_4**\n\nPolygons: 151\n\nTris: 292\n\n**Lever_5**\n\nPolygons: 397\n\nTris: 756\n\n**Lever_6**\n\nPolygons: 3849\n\nTris: 7411\n\n**Lever_8**\n\nPolygons: 458\n\nTris: 820\n\n**Lever_9**\n\nPolygons: 535\n\nTris: 918\n\nEnjoy and please rate the asset!\n\nContact us on for AR/VR related queries and development support\n\nGmail - admin@devdensolutions.com","imageAlt":"3D asset Medieval Levers and Gears","url":"https://www.cgtrader.com/3d-models/various/various-models/medieval-levers-and-gears","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/YbsKysPxP2qYeVBQrkYg9PYM/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/YbsKysPxP2qYeVBQrkYg9PYM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/YbsKysPxP2qYeVBQrkYg9PYM/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/medieval-levers-and-gears","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":127,"name":".usdz","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2917104/53867102f3/medieval-levers-and-gears-3d-model-53867102f3.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3064140","type":"listingItem","attributes":{"id":3064140,"title":"Prince Zuko from avatar the last air bender plus clothes MD","price":0.0,"description":"This is my favotite anime [if this makes that category] character, so i made the zuko bending fire animation.\nYou will find the blender and marvelous designer files with all textures and uvs, also character is rigged with mixamo, its is already animated like in youtube video where you can see the clothes simulation of the character in action . 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Feel free to ask me any questions using the messaging system on CGTrader.\u003cbr\u003e\nThanks**\n","imageAlt":"Realistic Medieval Long Sword lowpoly 3D 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Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D model Horse for 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for Heroes Light Version","price":34.0,"description":"v.2.0 Two more typs of armor added (Hell Knights armor and Poor Armor)\n\n\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clip in the pack as well.\nBut animated FBX file is included.\nAnimated DAE (Collada) included.\nOBJ files included.\n\nUnity Asset Included. \nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: No\nAnimated: Yes\nNumber of characters: 3\nVertex counts of characters: 14,572 (LOD 8,429 vertexes), 14,888 (7,225 vertexes), 15,352 (LOD 7,902 vertexes)\nTexture Resolutions: 4096x4096, 2048x2048\nNumber of Animations: 36 animations.\nAnimation types: 23 place animations and 13 animations with root motion data\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes \nImportant\\Additional Notes: PBR materials setup, \n\t\t\t\t Physics Asset setup included \n LOD versions included \n\t\t\t\t 3D MAX 2009 file with rigged character \t\t\t\t\t\tincluded\n\t\t\t\t Blueprint of modular characters included\n\t\t\t\t Material instances of body armor and hair \t\t\t\t\t\tincluded\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nLight armor combined from 10 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHell Knights armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.\n\nPoor armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.\nLOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimation list:\n\n 0. Zero frame: T-Pose\n 1. horse_Idle_A: 2 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.,\n 36. 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The use of the provided Normal Maps is essential for a hi-quality material setup.\r\nCinema 4D Physical - In order to achieve hi-quality images using 3rd party rendering engines we recommend using the .png Texture Maps included within the product. The use of the provided Normal Maps is essential for a hi-quality material setup.\u003c/p\u003e\u003cp\u003eTips for third party renderers:\r\n3Ds Max\tV-Ray 3.0 - Ready for V-Ray 3.0 and higher. Materials have been set up for Gamma 2.2 linear workflow.\r\nCinema 4D V-Ray 1.8 - Ready for V-Ray 1.8 and higher. Before you start rendering Metropoly products you will need to either copy the supplied Texture Maps to your project working directory or simply add a new Texture Path using the Tool under \"Preferences \u0026gt; Files \u0026gt; Texture Paths\" menu.\u003c/p\u003e","imageAlt":"Blonde business man in casual clothes 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/blonde-business-man-in-casual-clothes","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rycgkuRTjt9cTzimTAEgkNx4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/blonde-business-man-in-casual-clothes-3d-model-low-poly-rigged-max-obj-tga.jpg","gridUrl":"https://media.cgtrader.com/variants/rycgkuRTjt9cTzimTAEgkNx4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/blonde-business-man-in-casual-clothes-3d-model-low-poly-rigged-max-obj-tga.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/rycgkuRTjt9cTzimTAEgkNx4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/blonde-business-man-in-casual-clothes-3d-model-low-poly-rigged-max-obj-tga.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/blonde-business-man-in-casual-clothes","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/720696/20104e4469/blonde-business-man-in-casual-clothes-3d-model-20104e4469.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6459047","type":"listingItem","attributes":{"id":6459047,"title":"Ultimate Medieval Fantasy Character Pack ","price":0.0,"description":"This Medieval Fantasy Character Pack brings four unique, high-quality 3D models designed for game developers, animators, and digital artists. Each character is fully rigged and prepared for animation, making them ideal for real-time applications, cinematics, or VR/AR projects.\n\nThe pack includes a Lion Warrior, Orc Brute, Dark Knight, and a Stone Golem, each carefully crafted with distinctive styles to enrich your medieval or fantasy-themed worlds. 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While the pack does not include animations, it provides the flexibility to create your own animations for your specific needs.\n\nThe Middle Ages Characters Pack is an excellent choice for anyone looking to add a touch of medieval flair to their project with fully-rigged, blend-shaped 3D models of medieval characters.\n\nCONTACT US \n\ncontact@hayqart.com\n\nFOLLOW US \n\nWebsite | YouTube | Instagram | LinkedIn | Discord |\n\nWe look forward to your feedback so we can create more unique packs for YOU!","imageAlt":"Medieval Characters with Props 3D model","url":"https://www.cgtrader.com/3d-models/character/man/medieval-characters-with-props","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gkXsZbtj6urgA2i9SamhNsXC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1920x1080.jpg","gridUrl":"https://media.cgtrader.com/variants/gkXsZbtj6urgA2i9SamhNsXC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1920x1080.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/gkXsZbtj6urgA2i9SamhNsXC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1920x1080.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/medieval-characters-with-props","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5657487/ffba0afbea/medieval-characters-with-props-3d-model-ffba0afbea.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"1837232","type":"listingItem","attributes":{"id":1837232,"title":"Medieval Cavalry ","price":0.0,"description":"Here's some free low poly models! 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Redistribution of raw files outside the Unity Asset Store is not permitted._","imageAlt":"Weapons Pack","url":"https://www.cgtrader.com/free-3d-models/military/melee/weapons-pack-91b23749-3366-41e2-b875-b9e3268ccf92","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/w1qfcg5g839rynrkrgg0qx51jl8l/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/LVL_1_3D_Weapont%20Sword%20and%20Sheild.jpg","gridUrl":"https://media.cgtrader.com/variants/w1qfcg5g839rynrkrgg0qx51jl8l/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LVL_1_3D_Weapont%20Sword%20and%20Sheild.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/w1qfcg5g839rynrkrgg0qx51jl8l/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LVL_1_3D_Weapont%20Sword%20and%20Sheild.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/melee/weapons-pack-91b23749-3366-41e2-b875-b9e3268ccf92","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/7308595/c7ff0c3df5/weapons-pack-3d-model-c7ff0c3df5.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D asset Adam Knight Horseman Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/uEWgiGn7CREMtASDtec7wZsV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-light-3d-model-low-poly-animated-rigged-max-obj-fbx-dae-mtl-unitypackage.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman-l","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/701224/ba4d9c6831/adam-knight-horseman-light-3d-model-ba4d9c6831.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4008989","type":"listingItem","attributes":{"id":4008989,"title":"Arcdeva Poisoner Game Ready","price":0.0,"description":"Arcdeva Poisoner Queen ","imageAlt":"3D asset Arcdeva Poisoner Game Ready","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/arcdeva-poisoner-game-ready","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3HDB354GCaBiC5ASjK7jGTu9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/prev.jpg","gridUrl":"https://media.cgtrader.com/variants/3HDB354GCaBiC5ASjK7jGTu9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/prev.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3HDB354GCaBiC5ASjK7jGTu9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/prev.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/arcdeva-poisoner-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4008989/38f07fd031/arcdeva-poisoner-game-ready-3d-model-38f07fd031.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3729288","type":"listingItem","attributes":{"id":3729288,"title":"K-POP SERIES Ryu - Game Ready","price":149.99,"description":"**Technical details**\n\nSK_RYU_NUDE_LOD 0: ~ faces 27589, tris 52120, verts 29004\n\nSK_RYU_PERFORMANCE_LOD 0: ~ faces 34460, tris 65886, verts 37074\n\nSK_RYU_CASUAL_LOD 0: ~ faces 34676, tris 66190, verts 37034\n\nSK_RYU_LINGERIE_LOD 0: ~ faces 28723, tris 54368, verts 30281\n\nRigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, hair_back_01_l/r, hair_front_01-03_l, hair_back_01-03_mid, earring_r/l, perf_belt_01, perf_skirt_01-05_01-04, casual_skirt_back/side/front_01-03_l/r, casual_skirt_fix_bone_front/back_01-02\n\nEasy Animations retarget in Unity and Unreal Engine. Epic Skeleton/Humanoid rig.\n\nThe model rig is tested with 3rd person-standard epic animations, ALSV4, and Female Interaction Animations. (see video preview)\n\nARKit Apple Blendshapes are tested with Live Link Face. (see video preview)\n\nFacial expressions are included (Morph Targets, Blendshapes).\n\nYou can use this model for face mocap (live stream) and conversation animations.\n\nPLEASE NOTE THAT THERE ARE NO BLUEPRINTS!\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, opacity, matID\n\n8 Texture sets - Body, Head, Clothes, Shoes, Teeth, Hair, Eyes, Lashes\n\nEasy Color change of any part via Material Instances. MatID is included. (UE4)\n\nThese colors are included for clothes by default: red, white, black, blue, green, violet. For eyes: gray, brown, purple, green, blue, red. For hair: brown, black, white. You can change any color as well.\n\nThis model has 3 outfits: Performance, Casual and Lingerie. It also has version with uncensored textures.\n\nBangs can be removed.\n\nThe model is completely modular, you can remove or add any part you want.\n\nThe full body under the clothes is included, it's not a cutout! versions is included!\n\nPhysics is enabled in UE4.\n\nBody contains textures: both censored and not versions.\n\n**File formats**\n\nArchive includes:\n\n- fbx. and obj.\n- all textures (png. and tga. mix)\n- renders in high resolution\n- Unity project (v2020+) - Built-in, URP, HDRP included!\n- UE4 project (v4.19+) (rigged with Epic Skeleton!)\n\nYou can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!","imageAlt":"3D asset K-POP SERIES Ryu - Game Ready","url":"https://www.cgtrader.com/3d-models/character/woman/k-pop-series-ryu-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/LZ5z7LEGUcVK4QGbLbW6sUjm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTRADER.jpg","gridUrl":"https://media.cgtrader.com/variants/LZ5z7LEGUcVK4QGbLbW6sUjm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTRADER.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/LZ5z7LEGUcVK4QGbLbW6sUjm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTRADER.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/k-pop-series-ryu-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3729288/fdf70879d1/k-pop-series-ryu-game-ready-3d-model-fdf70879d1.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4998008","type":"listingItem","attributes":{"id":4998008,"title":"medieval mace","price":0.0,"description":"3D Model Description: Mace\n\nThis intricately designed 3D model captures the essence of a medieval mace, a formidable weapon renowned for its striking effectiveness on the battlefield. 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A fence surrounds the stable, though to keep livestock form getting away.\r\nOther buildings include houses, merchant shops, and even two bathroom-outhouses.\u003c/p\u003e\u003cp\u003e.: Product Features :.\r\n* One Poser figure: obj, cr2/ png, at 60,428 polygons.\r\nAll of the following parts can be rotated, repositioned, or hidden/ shown from the scene:\r\n* Barrel001\r\n* Barrel002\r\n* Barrel003\r\n* Barrel004\r\n* Barrel005\r\n* Barrel006\r\n* Barrel007\r\n* Barrel008\r\n* Barrier001\r\n* Barrier002\r\n* Barrier003\r\n* Barrier004\r\n* Barrier005\r\n* Barrier006\r\n* Barrier007\r\n* Barrier008\r\n* Barrier009\r\n* Barrier010\r\n* Barrier011\r\n* Barrier012\r\n* Barrier013\r\n* Barrier014\r\n* Barrier015\r\n* Barrier016\r\n* Barrier017\r\n* Barrier018\r\n* Barrier019\r\n* Barrier020\r\n* Barrier021\r\n* Barrier022\r\n* Barrier023\r\n* Barrier024\r\n* Bathroom001\r\n* Bathroom002\r\n* Case001\r\n* CaseBroken\r\n* HorseHouse\r\n* House001\r\n* House002\r\n* House003\r\n* House004\r\n* House005\r\n* House006\r\n* House007\r\n* House008\r\n* House009\r\n* House010\r\n* Wagon001\r\n* Wagon002\r\n* WindMill001\r\n* WindMill002\r\n* WindMill003\u003c/p\u003e\u003cp\u003eAll three windmill vanes can rotate, with an ERC dial on the Body for each one.\r\nTwo bathroom doors can open and close, with an ERC dial on the Body for each one.\r\nSix doors on the horse house can open and close, with an ERC dial on the Body for each one.\u003c/p\u003e\u003cp\u003e.: Camera Files :.\r\nIncludes 13 camera presets for easier movement around the buildings.\r\nUse these files to render your own scenes or use them as a starting point.\u003c/p\u003e\u003cp\u003e.: Textures :.\r\n* One set of texture and corresponding bump maps, ranging from 512x512 to 2048x2048.\r\n* Does not use Poser`s shader nodes.\u003c/p\u003e\u003cp\u003eAll images rendered in Poser Pro 2012 with the included camera angles.\u003c/p\u003e\u003cp\u003eThis product is designed for use in Poser 5 and above. 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It is designed by the blender program and is completely changeable.\n\nMaterials are used for colors and you don't need textures.\n\nIf you are interested in this model, please visit the collection of balls and share your opinion with me\n\nSTL File ready to 3D printing and 3dm file is for photo and video render also can edite\n\nHigh quality cannon model for use in prototyping or in your projects.\n\nChecked in the program Materialize Magics and is ready for printing on a 3D printer.\n\nThe model is provided combined, all main parts are presented as separate parts therefore materials of objects are easy to be modified or removed and standard parts are easy to be replaced. If you experience difficulties with separating standard parts we are more than happy to give you qualified assistance. We greatly appreciate you choosing our 3D models and hope they will be of use. We look forward to continuously dealing with you.\n\nAny questions? Please contact me. Thank you!","imageAlt":"Medieval free low-poly cannons 3D model","url":"https://www.cgtrader.com/free-3d-models/military/military-vehicle/medieval-free-low-poly-cannons","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TfsmX4FWwXc3Law8ChhiYdTa/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cannon_4.jpg","gridUrl":"https://media.cgtrader.com/variants/TfsmX4FWwXc3Law8ChhiYdTa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cannon_4.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/TfsmX4FWwXc3Law8ChhiYdTa/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cannon_4.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/military-vehicle/medieval-free-low-poly-cannons","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"military","subcategorySlug":"military-vehicle","categoryTitle":"Military","subcategoryTitle":"Vehicle","schemaImageUrl":"https://img-new.cgtrader.com/items/4325537/37eb0b3f7e/medieval-free-low-poly-cannons-3d-model-37eb0b3f7e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"709816","type":"listingItem","attributes":{"id":709816,"title":"Simple Fantasy - 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He could be one of his unit's most trusted soldiers or a skilled mercenary capable of carrying out solo operations.\n\nThis combination effectively portrays a character who carries an ancestral legacy while embracing the necessities of modern warfare.","imageAlt":"rigged Sytlize Male Rigged Character Futura 3dmodel","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/sytlize-male-rigged-character-futura-3dmodel","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f165vcxeues14cjbsxnnzwsqwnq3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/234624724728358484.jpg","gridUrl":"https://media.cgtrader.com/variants/f165vcxeues14cjbsxnnzwsqwnq3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/234624724728358484.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/f165vcxeues14cjbsxnnzwsqwnq3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/234624724728358484.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/sytlize-male-rigged-character-futura-3dmodel","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6379893/0a5f954dd8/sytlize-male-rigged-character-futura-3dmodel-3d-model-0a5f954dd8.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2909367","type":"listingItem","attributes":{"id":2909367,"title":"Survival Girl - Game Ready","price":89.99,"description":"**Technical details**\n\nFor UE4 Rigged to Epic Skeleton.\n\nFully rigged (standard humanoid rig). Face, , Hair, Eyes, Jaw are rigged too.\n\nAnimations can be retargeted in Unity and UE4!\n\nFacial expressions and options are made with Morph Targets. (Blendshapes)** NO APPLE BLENDSHAPES! THEY ARE DIFFERENT**\n\nPBR Textures Metal/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, AO, opacity, MatID\n\nTexture sets are separated for each part.\n\nBase Textures are Gray for clothes, so you can easily change them to any color you want. Prints are also removable (military print, Los Angeles print, etc.)\n\nThe model is completely modular, you can remove or add any part you want. (see screenshots)\n\nYou can combine clothes to get your own unique outfits. Please note that not all clothes are compatible with each other (you can't wear multiple T-shirts at the same time and etc.). To avoid clothes intersection please use separated body parts (included in this pack). That will prevent the body from sticking through the clothes.\n\nThere are 3 body texture types - underwear, dirt + underwear, completely (only on CGT)\n\nFOR UE4: Please note that this is not a character customization system. There are no blueprints/code! This package provides only modular skeletal meshes, materials, and blendshapes (Morph Targets)! Everything is rigged to Epic Skeleton! Physics Assets are set up only for combined examples!\n\nWeapon are for demo only!\n\n**File formats**\n\nArchive includes:\n\n- fbx.\n- all textures (png. and tga. mix)\n- renders in high resolution\n- Maya scene (2019)\n- Unity project (v2018.4.27+)\n- UE4 project (v4.19+) (rigged with Epic Skeleton!)\n\nYou can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!\n\n**POLYCOUNT FOR EACH PART SEPARATELY:**\n\nHairstyle Ponytail faces 8796, tris 17382, verts 13148\n\nHairstyle Ponytail+Hat01 faces 3459, tris 6872, verts 5904\n\nHairstyle Ponytail+Hat02 faces 6141, tris 12214, verts 8938\n\nHairstyle Loose faces 9476, tris 18949, verts 15895\n\nHairstyle Loose+Hat01 faces 5702, tris 11387, verts 9757\n\nHairstyle Loose+Hat02 faces 7441, tris 14858, verts 12558\n\nHairstyle Tails+ faces 10564, tris 16868, verts 11552\n\nHairstyle Tails+Hat01 faces 7657, tris 11039, verts 7718\n\nHairstyle Tails+Hat02 faces 7899, tris 11516, verts 8051\n\nBackpack faces 5913, tris 11799, verts 6230\n\nTshirt01 faces 1706, tris 3412, verts 1762\n\nTshirt02 faces 2426, tris 4852, verts 2480\n\nTshirt03 faces 9476, tris 18949, verts 1042\n\nTshirt04 faces 950, tris 1900, verts 15895\n\nJacket01 faces 1014, tris 2028, verts 1054\n\nJacket02 faces 1154, tris 2301, verts 1209\n\nJacket03 faces 1799, tris 3599, verts 1846\n\nJacket04 faces 1244, tris 2486, verts 1283\n\nJacket05 faces 1319, tris 2614, verts 1370\n\nPants01 faces 905, tris 1810, verts 1087\n\nPants02 faces 1276, tris 2552, verts 1311\n\nPants03 faces 1240, tris 2480, verts 1272\n\nPants04 faces 908, tris 1816, verts 932\n\nShoes01 faces 3374, tris 6698, verts 3592\n\nShoes02 faces 3996, tris 7956, verts 4218\n\nHat01 faces 316, tris 617, verts 323\n\nHat02 faces 316, tris 610, verts 352\n\nBody_Full faces 6322, tris 12334, verts 6188\n\nHead faces 10373, tris 17698, verts 9095","imageAlt":"3D asset rigged Survival Girl - Game Ready","url":"https://www.cgtrader.com/3d-models/character/woman/survival-girl-game-ready-5bb185c7-e735-4223-b233-9b7767f981e9","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qckvsB2abnmcLVGxBU4dbJHt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgt.jpg","gridUrl":"https://media.cgtrader.com/variants/qckvsB2abnmcLVGxBU4dbJHt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgt.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/qckvsB2abnmcLVGxBU4dbJHt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgt.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/survival-girl-game-ready-5bb185c7-e735-4223-b233-9b7767f981e9","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/2909367/acef364c4c/survival-girl-game-ready-3d-model-acef364c4c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2953474","type":"listingItem","attributes":{"id":2953474,"title":"People square with two circles","price":0.0,"description":"Simple rigged character models.","imageAlt":"3D model People square with two 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Horseman Archer Light Version","price":60.0,"description":"\"Light\" means rigged but not animated charter in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nNotes\n\nLow polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\nIt come with many animation, and textures, but Character Controller NOT included!\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim.\nCharacter Studio BIP files included. \nRig has 72 bones.\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHorse\n\nnotes\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nUnity asset included.\n\nMecanim generic rig setaup.\nPBR materials.\nLOD version included\n\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\n\nskeleton\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEach turn animation turns horse to 24 degrees.\n\n\nHumans Animations\n General (AH_Full_Animated_Archer.FBX)\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n____________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n____________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n\n____________________________________\n\n- PLAY/MODULAR (New version - UE 5.1) https://www.youtube.com/watch?v=wclI4F0lLyE\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=wUak5gWNjEc\n- Live Link Face (For both UE versions) https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n____________________________________\n\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0 - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n____________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n____________________________________\n\nDETAILS:\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. 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Along with an UE4 Project with all blueprint and animations ready for use.\n\n\n\nDemo Videos :\n\nChar in use : https://www.youtube.com/watch?v=qKqSoPsLFGs\n\nAnimation : https://www.youtube.com/watch?v=VROyxTcEVBk\n\nTurntable : https://www.youtube.com/watch?v=DprmRy8VzPs\u0026t=1s\n\nMaterial usage : https://www.youtube.com/watch?v=21woqBUNIPo\n\nMore images : https://www.artstation.com/artwork/mro91\n","imageAlt":"3D asset Samurai Warlord - Shogun - UE4 Project","url":"https://www.cgtrader.com/3d-models/character/man/samurai-warlord-shogun-ue4-project","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8ugg9CAGscQuzSHwduWKenMo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai-warlord-shogun-ue4-project-3d-model-low-poly-animated-rigged-fbx-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/8ugg9CAGscQuzSHwduWKenMo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-warlord-shogun-ue4-project-3d-model-low-poly-animated-rigged-fbx-uasset.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/8ugg9CAGscQuzSHwduWKenMo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-warlord-shogun-ue4-project-3d-model-low-poly-animated-rigged-fbx-uasset.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/samurai-warlord-shogun-ue4-project","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":217,"name":".psd","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/991830/7ba23a7e63/samurai-warlord-shogun-ue4-project-3d-model-7ba23a7e63.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3355943","type":"listingItem","attributes":{"id":3355943,"title":"Fantasy Bandit","price":0.0,"description":"Game ready 3d model - Fantasy Bandit. 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Used for both Ballista and Ballista Arrow meshes.\n- **Animations.zip archive** with 6 animations: Shot, After-shot, Idle, and Aim (up, down, center) animations.\n- **UEProject.zip archive** with Unreal Engine 4.26.2 project that contains the ballista blueprint, showcase level, two additional Niagara VFX assets (for ballista arrow hit and after-shot effect), ballista shot sound wave asset and sound cue, animation blueprint and aim offset blend space 1D.\n\n**Polycount:**\n\n- Ballista - 19246 faces (20877 verts).\n- Ballista Arrow - 288 faces (321 verts).\n\nCheck out asset that uses this ballista model: https://www.cgtrader.com/3d-models/watercraft/historic/antique-ship-trireme-with-interior","imageAlt":"Ballista wooden machine 3D asset","url":"https://www.cgtrader.com/free-3d-models/military/other/ballista-908f6a48-5e93-4171-85ae-9f87ccdc9c1e","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BspagQvvAeWEyskZhvjEyT7J/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview_0.jpg","gridUrl":"https://media.cgtrader.com/variants/BspagQvvAeWEyskZhvjEyT7J/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_0.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/BspagQvvAeWEyskZhvjEyT7J/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview_0.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/other/ballista-908f6a48-5e93-4171-85ae-9f87ccdc9c1e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"other","categoryTitle":"Military","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2784856/2a7837b588/ballista-wooden-machine-3d-model-2a7837b588.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4567401","type":"listingItem","attributes":{"id":4567401,"title":"Man - Prisoner - Modular - Rigged","price":79.2,"description":"Realistic 3D model of Man - Prisoner - Modular - Rigged\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n- PLAY/MODULAR https://www.youtube.com/watch?v=TWeC2TGdH94\n- Live Link Face https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n_____________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n\nDETAILS:\n\n- 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n This is not a Metahuman's body and face. This is our creation.\n But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes)\n- Morph: (Yes)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 46,474\n- Tris: 90,235\n- Verts: 45,771\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris: 88,280\n- Verts: 44,951\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris: 70,308\n- Verts: 72,296\n\n- Number of PBR Materials and Material Instances: 17\n- Number of Textures: 45\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). Use the texture size limitations in the Unreal Engine to make them smaller.\n- 512x512 (some eye textures)\n- 1024x1024 (Opacity maps and some eye and hair textures)\n- 2048x2048 (some eye and hair textures)\n- 4096x4096 (some eye and hair textures)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One\n","imageAlt":"3D asset Man - Prisoner - Modular - Rigged","url":"https://www.cgtrader.com/3d-models/character/clothing/man-prisoner-modular-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yuCLQdq3gyN5qwyVxeLQJ9YQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/yuCLQdq3gyN5qwyVxeLQJ9YQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/yuCLQdq3gyN5qwyVxeLQJ9YQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-prisoner-modular-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4567401/c903454b4c/man-prisoner-modular-rigged-3d-model-c903454b4c.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4405976","type":"listingItem","attributes":{"id":4405976,"title":"Long-shaft Flail - An April Fools Weapon","price":0.0,"description":"The flail as a weapon has existed since the late medieval period. Appearing almost exclusively in art, and fantastical art at that, many historians doubt that it was ever actually used in real combat, but that's hardly any reason not to let imagination run far with them in fantasy. Many were depicted with shorter handles, but some had a much more long shaft such as this rendition. If it ever did get used, the longer shaft would have been most effective as it could be used as anti-cavalry, but some may argue it's not so much the length of the shaft that matters as much as the way it's wielded. Depictions sometimes included blunted rivets for extra impact; or, in the case of this rendition, metal spikes for deeper penetrating power. Often they featured either a single cylindrical club shape on a chain or a single metal ball on one, but rarely they used multiple chains with multiple striking objects. This model combines both common shapes with a single hard wooden rod accompanied by two balls of steel.\n___________________________________________________________\nThe chains are fully articulated and ready of dynamic animation. Only one texture set is included.\n___________________________________________________________\n\n- Historical Statistics:\n\nType: Piercing, Blunt | Culture: Europe | Time Period: c. 13th-17th Century (Disputed) | \n___________________________________________________________\n\n- Technical Statistics:\n\nTextures: Diffuse, Normal, Roughness, Metallic | Texture Resolution: 2048x2048, 1024x1024 | Texture Format: PNG | Polygon Count: 4128| Triangle Count: 7736 | Vertex Count: 4246 | Bones: 40\n___________________________________________________________\n\n- Postscrpt:\n\nIf you decide to use this model, please let me know as I would love to know how you used it","imageAlt":"Long-shaft Flail - An April Fools Weapon 3D model","url":"https://www.cgtrader.com/free-3d-models/military/melee/long-shaft-flail-an-april-fools-weapon","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ehPn5FUaC4arTHRPR4iWYvvo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/tbrender_Viewport_049.jpg","gridUrl":"https://media.cgtrader.com/variants/ehPn5FUaC4arTHRPR4iWYvvo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender_Viewport_049.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ehPn5FUaC4arTHRPR4iWYvvo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/tbrender_Viewport_049.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/melee/long-shaft-flail-an-april-fools-weapon","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/4405976/e68be92caa/long-shaft-flail-an-april-fools-weapon-3d-model-e68be92caa.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4511058","type":"listingItem","attributes":{"id":4511058,"title":"Banshee","price":170.0,"description":"**Unity project - HDRP URP Built-in (2022.3.27f1)**\n\n**UE project - support 4.19 and higher**\n\n**_Please note that I only work in Unity and Unreal engine**, so keep in mind that if you work on another engine and you have problems integrating the model, I will not be able to help you with this. \nThe same applies to the Blender_\n\n\n\n**Character:**\n\n- Polygons: 35352\n- Vertices: 40015\n- Triangles: 42122\n\n\n**YoungHair:**\n\n- Polygons: 12663\n- Vertices: 19233\n- Triangles: 24998\n\n\n**OldHair:**\n\n- Polygons: 12511\n- Vertices: 25167\n- Triangles: 25290\n\n\n\n\n\n**Unreal Engine information**\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Hair/Cloth physics simulation\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin/Eyes/Dress\n\n\n\n\n\n\n\n**Technical Details**\n\n\u003e - Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- **The model has a UE4 Skeleton**\n- **The model from the UE5 version project has a UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- _Note that the model is not proportioned 1 to 1 with the dummy, so when playing animation, the IK bones follow the arms and legs at a small distance, as it looks like, you can see on the example of my other character_\n- https://youtu.be/3dC3DMv2hxU\n- Animated: (no)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):-\n- Number of characters: 1\n- Vertex counts of characters: 40015 - 67086\n- Number of Materials and Material Instances: 19\n- Number of Textures: 97\n- Texture Resolutions: (32x32,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation:\n- **how to use the model in the sequencer**\n- https://youtu.be/RN5zByaQMjU\n- Important/Additional Notes: \n- **Press:**\n- - 1 to play the transformation\n- - 2 to stop the transformation\n- - 3 to reset the transformation\n- - 4 to play the scream\n\n\n\n\n\n**Unity information**\n\n**Feature:**\n\n- Separate mesh parts\n- 52 Face blend shapes/morph target\n- 5 ready-made facial emotions\n- Morph target Transformation to Banshee\n- Morph target Teeth\n- Cloth physics simulation\n- Hair Wind effect\n- Face/body dirt mask\n- Blood mask:\n- Face 8\n- Hands 1\n- Changing color Skin(human,veins,banshee)/Eyes/Dress/Hair\n- Has Humanoid Rig.\n\n\n**Technical details**\n\n\u003e - Number of textures: 87\n- Texture dimensions: (512x512,1024x1024,2048x2048,4096x4096)\n- Polygon count :\n- Minimum polygon count: 35352 \n- Maximum polygon count: 48015\n- Number of meshes/prefabs: 3x5\n- Rigging: Yes\n- Animation count: 0\n- Animation type list: 0\n- UV mapping: Yes\n- LOD information: No LODs\n- Types of materials and texture maps:\n- PBR Texture\n- Albedo, Normal,\n- Metallness,Roughness, AO,\n- Alpha in TGA Format","imageAlt":"Banshee","url":"https://www.cgtrader.com/3d-models/character/woman/banshee-8fa816a2-3894-4cd4-a426-52cc31f77e00","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ufK5irGdxUj2hacXJjiEuo6m/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/ufK5irGdxUj2hacXJjiEuo6m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ufK5irGdxUj2hacXJjiEuo6m/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","width":612}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/banshee-8fa816a2-3894-4cd4-a426-52cc31f77e00","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":135,"name":".cga","is_native":false},{"id":17,"name":".max","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/4511058/f602a0d600/banshee-3d-model-f602a0d600.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5326442","type":"listingItem","attributes":{"id":5326442,"title":"Fantasy Hero of natur","price":0.0,"description":"** Hero of natur **\nCreated by : Ferdi Ahmed Abdelbasset\nCreated by : Ferdi Ahmed Abdelbasset\n\nSkin body :white\nHair: yelleow\nEyes green\n- Outfit: shirt/pants/shoes/suck/sword/mushroom\n- Model use combination of Mesh Color (Vertex Color) and textures (png * ,jpg,tiff)\n- - 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Ideal to loot itens or treasures. 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Rigged to Humanoid Skeleton with additional bones, Apple blendshapes. Completely modular, body without clothes is included.\n\n\n**• Key Features**\n- Low-poly\n- Fully Rigged\n- Many outfits and hairstyles\n- Apple Blendshapes\n- Easy Color Change\n- 7 Unique Jewelry Pieces\n- 3 Unique Swimsuit Meshes + 15 Unique Textures\n- 3 Unique Set Meshes + 15 Unique Textures\n- 2 Unique Shoes Meshes + 2 Unique Textures\n- 2 Unique Head Meshes + 5 Unique Makeup Textures + 2 Skin Tones\n- 7 Modular Hair Pieces + 6 Colour Textures (White is included so you can make any color)\n\n\n**• Polycount** | The Character does not have LOD system\n\nBeach Girl 01\nFaces: 42744 • Tris: 82330 • Verts: 44613\n\nBeach Girl 02\nFaces: 46244 • Tris: 88784 • Verts: 49676\n\nBeach Girl 03\nFaces: 54708 • Tris: 97324 • Verts: 54708\n\nBeach Girl 04\nFaces: 34748 • Tris: 66132 • Verts: 37112\n\n**Beach Girl 05**\nFaces: 45802 • Tris: 83170 • Verts: 48134\n\n**Beach Girl 06**\nFaces: 39912 • Tris: 76154 • Verts: 43269\n\n**• Rig** \nThis Character rig is based on Humanoid skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Additional bones added to the Humanoid skeleton: breast_l/r, hair_twintails_01-05_l/r, hair_twintails_bangs_01-03_l/r, hair_ponytail_01-07, hair_back_01_l/r, hair_front_01-03_l, hair_back_01-03_mid\n\n\n**Character’s Rig has been tested with various animations, such as:**\n- ALSv4\n- 3rd person standard animations\n- Female Interactions Animations\n- Mocap Library\n- ARLS + Horse Animset\n- Succubus AnimSet\n- Valley of the Ancient\n- Close Combat: Swordsman\n- Lyra Starter Game\n\n\n\n\n\n**• Blendshapes** |\nPerfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nCan be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.\n\nBody morphs allow you to regulate and size, and make nails longer. Works with all outfits.\n\n\n\n**• Different Outfits and Modularity** |\nThe model is completely modular, you can remove or add any part you want. \n\n**Please note that:**\n\nClothes can be taken off completely, and full-body is included. \nBody texture has censored and uncensored versions. \nAdult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. \nTo avoid body intersection through clothes the body is sliced into pieces.\nPieces that are hidden under the clothes must be turned off. It also reduces the polycount!\nProps are not included (ball and ice cream)\n\n\n**• Material ID Maps for**\n- Skin\n- Eyes\n- Hair\n- Outfit Parts\n\nA Material ID map is used for changing the colors of a BaseMap separately. \nUse the included Material Instances to change the colors easily.\n\n\n\n**• 4K Textures**\n- BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive\n- 14 Texture sets - Body, Head, Swimsuit x3, Set x3, Shoes, Accessories, Teeth, Hair, Eyes, Lashes\n- Textures are packed for better optimization\n\n**• Unity project**\n- Supported version: 2021.3.21f1\n- Render pipelines: Built-in, URP, HDRP\n- Humanoid rig with eye bones, but no jaw bone.\n- For facial animations use Blendshapes.\n- Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.\n- Physics are not included.\n- AllPartsTogether.fbx file is included for customization.\n\n**• Unreal Engine Project**\n- Supported version: 4.19+\n- Epic Skeleton rig with additional bones\n- For facial animations use Morph Targets\n- Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results\n- Material Instances with MatID map for color change are included\n- 3rd person standard animations are included\n- Separated Meshes for Master Pose / Leader Component are included\n- Wind Simulation for Hair!\n- Blueprints are not included\n\n\n\n\n**• FAQ**\n\n**Need help with the model, how to contact you?**\nFeel free to ask me any questions using the messaging system on CGTrader.\n\n\n\n**Can I create an NFT with your model or sell it as a VRchat avatar?**\nNo, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.\n\n\n\n**Can I use this model in Blender / Cinema4D / 3dsMax / etc.?**\nYes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.\n\nMy customers have reported to me that my models work in Blender.\n\n\n\n**Can I request customization? Are you available for commissions?**\nUnfortunately, I’m unavailable for any kind of commission.\n\n\n\nThank you ~\n\n\n**Update 10.07.2023**\n- Added Bonus Maya Rig with controls (no epic skeleton)\n\n**Update 30.12.2023**\n- Added Bonus Blender project","imageAlt":"3D asset Beach Girls - Game Ready","url":"https://www.cgtrader.com/3d-models/character/woman/beach-girls-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Yda9dNVZUZ6qbPg9ga5TCj2o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTRADER.jpg","gridUrl":"https://media.cgtrader.com/variants/Yda9dNVZUZ6qbPg9ga5TCj2o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTRADER.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/Yda9dNVZUZ6qbPg9ga5TCj2o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTRADER.webp","width":612}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/woman/beach-girls-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":28,"name":".hrd","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"woman","categoryTitle":"Character","subcategoryTitle":"Woman","schemaImageUrl":"https://img-new.cgtrader.com/items/3903298/c39e255cdd/beach-girls-game-ready-3d-model-c39e255cdd.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4536645","type":"listingItem","attributes":{"id":4536645,"title":"Sword","price":0.0,"description":"loy poly 3d model adapted for Unreal Engne.\ncontains 1250 vertices. 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With its low-poly structure, expressive design, and engaging cartoon textures, this dagger exudes a sense of playfulness and charm that will resonate with players of all ages. 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