{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"material","file_types":null},"browser_attributes":{"title":" Rigged Material 3D Models","description":"Browse rigged Material 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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This comprehensive asset pack features heavy-duty blue steel cantilever racks optimized for long-load storage including a variety of realistic materials such as timber beams PVC pipes industrial paper tubes cardboard boxes and modular metal profiles.\n\nKey Features:\n\nModeling: Meticulously modeled with 3ds Max following real-world warehouse engineering dimensions and industrial storage safety standards for authentic site scaling.\n\nSurface \u0026 PBR: Features high-quality PBR textures for powder-coated steel weathered wood grains industrial cardboard and smooth plastic pipes. Geometry is optimized with clean quad-based topology for professional performance.\n\nOptimization: Non-overlapping UV unwrap ensures seamless texture application across intricate rack structures and stacked material piles. Perfect for cinematic walk-throughs in distribution center planning logistics hub design and virtual factory renders.\n\nLighting: V-Ray scene includes professional studio lighting and material setup calibrated for photorealistic and industrial-grade results.\n\nTechnical Specs:\n\nFormats: MAX FBX OBJ BLEND\n\nCompatibility: Industry-standard files compatible with all major 3D software and rendering engines.\n\nLegal: Generic industrial design containing fictional brand markings intended for realistic background use.","imageAlt":"3D model Unofficial Warehouse Cantilever Rack And Material","url":"https://www.cgtrader.com/3d-models/exterior/skyscraper/unofficial-warehouse-cantilever-rack-and-material-storage","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ev7u7vbtxfxoop1j090yp2mo3hzu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/ev7u7vbtxfxoop1j090yp2mo3hzu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/skyscraper/unofficial-warehouse-cantilever-rack-and-material-storage","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"exterior","subcategorySlug":"skyscraper","categoryTitle":"Exterior","subcategoryTitle":"Skyscraper","schemaImageUrl":"https://img-new.cgtrader.com/items/6976474/8be3daec82/unofficial-warehouse-cantilever-rack-and-material-storage-3d-model-8be3daec82.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923553","type":"listingItem","attributes":{"id":6923553,"title":"Bison Male Rigged - Maya VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male bison model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n  \n**Features**\u003cbr\u003e\nIt consists of the body, horns, teeth, oral cavity, pupils, sclerae, lacrimal glands, tears, and skeleton.\u003cbr\u003e\nTextures and materials: There are 13 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices: 38,727; polygons: 38,658\u003cbr\u003e\nHorns: vertices: 342; polygons: 328\u003cbr\u003e\nTeeth: vertices: 20,499; polygons: 20,444\u003cbr\u003e\nOral cavity: vertices: 11,642; polygons: 11,640\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nSclerae: vertices: 964; polygons: 1,024\u003cbr\u003e\nLacrimal glands: vertices: 456; polygons: 432\u003cbr\u003e\nTears: vertices: 1,476; polygons: 1,472\u003cbr\u003e\nSkeleton: vertices: 23,325; polygons: 23,198\u003cbr\u003e\nTotal: vertices: 98,779; polygons: 98,604\u003cbr\u003e\n \n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model.\u003cbr\u003e\nCTR_crv_Gravity: Controls the movement of the whole body (excluding hooves).\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine: Control the front, rear, and middle of the spine.\u003cbr\u003e\nCTR_crv_B_spine has customized attributes:\u003cbr\u003e\n\"Spine IK_FK\" switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order for the controller.\u003cbr\u003e\nCTR_crv_abdomen: Controls the abdomen.\u003cbr\u003e\nCTR_crv_neck_spine and CTR_crv_neck_main: Root controllers for the neck. CTR_crv_neck_spine comes with multiple customized attributes:\u003cbr\u003e\n\"Neck IK_FK\" switches between IK/FK of the neck;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Neck Follow Target\" controls the intensity of neck rotation following;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary neck stretch controllers.\u003cbr\u003e\nCTR_crv_tail_attr: Tail attribute controller with customized attribute:\u003cbr\u003e\n\"TailFollow Target\" controls tail following.\u003cbr\u003e\nCTR_crv_FK_tail_ro: Tail FK rotation controller.\u003cbr\u003e\nCTR_crv_head: Head controller with customized attributes\u003cbr\u003e\n\"Sec_Control_Vis\" controls visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Follow Target\" controls whether the head follows neck movements;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order of the controllers.\u003cbr\u003e\nCTR_crv_lip_a/b and CTR_crv_chin_a/b: Controllers for opening the mouth and chin.\u003cbr\u003e\nCTR_crv_nose and CTR_crv_mouth_u: Controllers for the bridge of the nose and upper jaw.\u003cbr\u003e\nCTR_crv_L/R_nose_scale: Controls nostril breathing.\u003cbr\u003e\nCTR_crv_tongue_ro: FK rotation controller for the tongue with customized attribute:\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary tongue stretch controllers.\u003cbr\u003e\nCTR_crv_eye: Eye controller.\u003cbr\u003e\nCTR_crv_L/R_blink: Preset controllers for opening and closing the eyes.\u003cbr\u003e\nCTR_crv_L/R_F_shoulder and CTR_crv_L/R_B_hip: FK root controllers for the scapulae and hip bones.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controller for each leg with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Pole_Vector_Follow\" controls whether the pole vector follows foot movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order for the foot controller;\u003cbr\u003e\n\"Toe Spread\" controls the toe abduction.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Controllers for each hoof, which control the heel rising, toe rising, hoof eversion, hoof inversion, and hoof pivoting.\u003cbr\u003e\n\nAdditionally, there are more facial controllers and body controllers available.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Bison Male Rigged - Maya VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/bison-male-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hhmj8vcfnbi8t28039lywvs2dpj4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.jpg","gridUrl":"https://media.cgtrader.com/variants/hhmj8vcfnbi8t28039lywvs2dpj4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bison-male-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923553/f371b467fa/bison-male-rigged-maya-vfx-grace-3d-model-f371b467fa.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6920480","type":"listingItem","attributes":{"id":6920480,"title":"Goat 04 Rigged - Maya VFX Grace","price":380.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality goat model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, lacrimal glands, tears, upper oral cavity, lower oral cavity, pupil, lens, tongue, upper teeth, and lower teeth.\u003cbr\u003e\nTextures and materials: There are 27 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 84,397; polygons 84,396\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTears: vertices 1,316; polygons 1,312\u003cbr\u003e\nUpper oral cavity: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower oral cavity: vertices 6,485; polygons 6,372\u003cbr\u003e\nPupil: vertices 2,020; polygons 2,048\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTotal: vertices 171,723; polygons 170,654\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity ontrols the center of gravity, it comes with a customized attribute: Neck_IK_FK switches between IK and FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a is the controller of the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_IK_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_neck is the overall controller of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_eye controls the eyes.\u003cbr\u003e\nCTR_jaw and CTR_chin controls the jaw, and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R... are controllers of the ears.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R are controllers of the scapula.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_R are controllers of the hip bone.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_hip_B_L, CTR_FK_thigh_B_L, CTR_FK_shin_B_L are FK controllers of the legs.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switch between IK and FK of the feet.\u003cbr\u003e\nCTR_ankle_b_F_L and CTR_ankle_b_F_R are load-bearing controllers of the front legs.\u003cbr\u003e\nCTR_IK_shin_B_R and CTR_IK_shin_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Goat 04 Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-04-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/454ok1s123352bksqs9l2vje2ikr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goat-04-rigged-maya-vfx-grace-3d-model-6315127dbf.jpg","gridUrl":"https://media.cgtrader.com/variants/454ok1s123352bksqs9l2vje2ikr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goat-04-rigged-maya-vfx-grace-3d-model-6315127dbf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-04-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6920480/6315127dbf/goat-04-rigged-maya-vfx-grace-3d-model-6315127dbf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923562","type":"listingItem","attributes":{"id":6923562,"title":"Lioness Rigged - Maya VFX Grace","price":530.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality lioness model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nIt consists of the body, nipples, paws, eyes, lacrimal caruncles, upper teeth, and lower teeth.\u003cbr\u003e\nTextures and materials: There are 18 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 54,044; polygons 53,808\u003cbr\u003e\nNipples: vertices 420; polygons 416\u003cbr\u003e\nPaws: vertices 4,644; polygons 4,608\u003cbr\u003e\nEyes: vertices 742; polygons 736\u003cbr\u003e\nLacrimal caruncles: vertices 324; polygons 320\u003cbr\u003e\nUpper teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nLower teeth: vertices 9,092; polygons 9,064\u003cbr\u003e\nTotal: vertices 78,358; polygons 78,016\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_crv_Root: Controls the entire model.\u003cbr\u003e\nCTR_crv_M_torse: Controls CTR_crv_gravity.\u003cbr\u003e\nCTR_crv_gravity: Controls the movement of the entire body except the paws.\u003cbr\u003e\nCTR_crv_M_spine_ro: Controls the front half of the body starting from the middle of the spine.\u003cbr\u003e\nCTR_crv_F_spine, CTR_crv_B_spine, CTR_crv_M_spine_po: Control the anterior, posterior, and middle spine, respectively.\u003cbr\u003e\nCTR_crv_B_spine: Comes with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order of this controller.\u003cbr\u003e\nCTR_crv_F_spine: Comes with customized attributes:\u003cbr\u003e\n\"Follow Neck\" controls the intensity for the neck following the parent rotation;\u003cbr\u003e\n\"Follow Shoulder\" controls the intensity for the shoulder following the parent rotation.\u003cbr\u003e\nCTR_crv_F_torse, CTR_crv_F_torse_ro: Neck controller and neck rotation controller.\u003cbr\u003e\nCTR_crv_B_neck: The IK controller for the root of the neck, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the spine;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls visibility of secondary stretch controllers;\u003cbr\u003e\n\"Follow Head\" controls whether the head follows neck movement.\u003cbr\u003e\nCTR_crv_F_neck, CTR_crv_M_neck_po, CTR_crv_M_neck_ro: IK controllers for the front and middle of the neck.\u003cbr\u003e\nCTR_crv_B_torse: Controller for the buttock.\u003cbr\u003e\nCTR_crv_tail: Root controller for the tail.\u003cbr\u003e\nCTR_crv_IK_tail_1: IK controller for the root of the tail, with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the tail;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Follow_Target\" controls whether the tail follows the hip movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls visibility of secondary stretch controllers for the tail.\u003cbr\u003e\nDRV_follow_F_belly and DRV_follow_B_belly: Customized attribute controllers for the chest and the rear abdomen, with customized attributes:\u003cbr\u003e\n\"Follow Pose\" controls whether the chest follows shoulder movement, or whether the rear abdomen follows hip movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of the secondary stretch controllers for the abdomen.\u003cbr\u003e\nCTR_crv_head: Controller for the head, with customized attributes:\u003cbr\u003e\n\"Stretch_Control_Vis\" control the visibility of the head's secondary stretch controllers;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order.\u003cbr\u003e\nCTR_crv_U_mouth, CTR_crv_F_jaw, CTR_crv_B_jaw and CTR_crv_D_mouth: Controllers for the upper mouth, chin, lower jaw, and lower mouth, respectively.\u003cbr\u003e\nCTR_crv_D_mouth: Comes with customized attributes:\u003cbr\u003e\n\"Tongue_IK_FK\" switches between IK/FK of the tongue;\u003cbr\u003e\n\"Tongue_IK_Stretch\" controls the IK switching;\u003cbr\u003e\n\"Tongue_Stretch_Vis\" controls the visibility of secondary stretch controllers for the tongue.\u003cbr\u003e\nCTR_crv_tongue: Root controller for the tongue.\u003cbr\u003e\nCTR_crv_eye: Controller for the eyes.\u003cbr\u003e\nCTR_crv_L/R_eyebrow: Controllers for opening and closing the eyes.\u003cbr\u003e\nCTR_crv_L/R_U/D_eye: Controllers for the upper and lower eyelids.\u003cbr\u003e\nCTR_crv_L/R_F_shoulder_1, CTR_crv_L/R_F_shoulder_2, CTR_crv_L/R_B_hip: FK root controllers for the shoulder blades and the hip bones.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot: Attribute controllers for all four legs with customized attributes:\u003cbr\u003e\n\"IK_FK\" switches between IK/FK of the legs;\u003cbr\u003e\n\"IK Stretch\" controls the IK stretching;\u003cbr\u003e\n\"Pole_Vector_Follow\" controls whether the pole vector follows foot movement;\u003cbr\u003e\n\"Stretch_Control_Vis\" controls the visibility of secondary stretch controllers for the legs;\u003cbr\u003e\n\"Rotate_Order\" controls the rotation order of the foot controllers.\u003cbr\u003e\nCTR_crv_L/R_F/B_foot_poll: Controllers for all four feet, with a customized attribute \"Toe_Curl\" that controls toe flexion; these controllers also control heel raise, toe raise, foot eversion, foot inversion, foot pivoting, and toe abduction.\u003cbr\u003e\nCTR_crv_L/R_F/B_claw: Controllers for the toenails, mainly for rotating the toenails.\u003cbr\u003e\nAdditionally, there are more face controllers, and more body controllers.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"3D model Lioness Rigged - Maya VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/lioness-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2l7pctdthm9t1e6gmermt88hfexs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lioness-rigged-maya-vfx-grace-3d-model-a263c3b932.jpg","gridUrl":"https://media.cgtrader.com/variants/2l7pctdthm9t1e6gmermt88hfexs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lioness-rigged-maya-vfx-grace-3d-model-a263c3b932.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lioness-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923562/a263c3b932/lioness-rigged-maya-vfx-grace-3d-model-a263c3b932.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6938803","type":"listingItem","attributes":{"id":6938803,"title":"Sci-Fi Heavy Railgun Anti Material Sniper Rifle Game Ready","price":5.0,"description":"A massive, high-detail Sci-Fi Anti-Material Railgun built for futuristic warzones. This asset is the definition of a \"Hero Weapon\"—offering incredible visual fidelity with realistic industrial weathering, complex mechanical parts, and authentic scientific decals. Perfectly optimized for first-person shooters, it features a unique bullpup-style heavy frame, an integrated advanced optic scope, and a tactical bipod.\n\nTechnical Specifications:\n\n    Optimization: Game-Ready / Low-Poly (Highly efficient topology).\n\n    Compatibility: Fully tested for Unreal Engine 5 (Lumen/Nanite), Unity, and Godot.\n\n    Formats: .Blend (Native), .FBX (Universal).\n\n    Textures: 4K/2K PBR Maps (Albedo, Normal, Metallic, Roughness, Emission).\n\n    UVs: Professional non-overlapping UV layout for maximum detail.\n\nKey Features:\n\n    High-detail industrial aesthetic with realistic wear and tear.\n\n    Complex modular look including a heavy barrel shroud and advanced optics.\n\n    Authentic decals and warning labels for added immersion.\n\n    Scaled to real-world metric dimensions for easy character integration.","imageAlt":"Sci-Fi Heavy Railgun Anti Material Sniper Rifle 3D asset 1","url":"https://www.cgtrader.com/3d-models/military/gun/sci-fi-heavy-railgun-anti-material-sniper-rifle-game-ready","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zers5ruxw8ntox04xpdxlts0hljd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/zers5ruxw8ntox04xpdxlts0hljd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/sci-fi-heavy-railgun-anti-material-sniper-rifle-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/6938803/6986538bf0/sci-fi-heavy-railgun-anti-material-sniper-rifle-game-ready-3d-model-6986538bf0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5519204","type":"listingItem","attributes":{"id":5519204,"title":"Arctic Fox ","price":90.0,"description":"**Introduction **\n\nThis is a high-quality Arctic Fox model with fur, rigging and 13 realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic, and a detailed facial expression controlling system. This model is made with Blender and Cycles renderer at real-world scale. It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Formats**\n\nThere is a Blender project, fbx, maya.\n\n**Features**\n\nThe model is in meter units at real-world scale. To run faster, the fur is hidden, with Render enabled. Except for the above, The model can be rendered in the current project directly.\n\n**Animations**\n\nDigging, Shaking, Blink, LookSite, Crouch, Run, Trot, Lie idle, Sit, Sleep,...\n\n**Texture**\n\n4K PBR","imageAlt":"3D animated Arctic Fox","url":"https://www.cgtrader.com/3d-models/animal/mammal/arctic-fox-e0039493-f6af-4f92-94e4-be7d5d59b50a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FamW5KEtrmycz132uUhMaa4Z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bia.jpg","gridUrl":"https://media.cgtrader.com/variants/FamW5KEtrmycz132uUhMaa4Z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bia.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/arctic-fox-e0039493-f6af-4f92-94e4-be7d5d59b50a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5519204/abce8a7c1a/arctic-fox-3d-model-abce8a7c1a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5988029","type":"listingItem","attributes":{"id":5988029,"title":"Realistic Labrador Puppy Baby","price":95.0,"description":"Description\n\nThis is a high-quality Labrador Puppy(Baby) model with maps, rigging, fur. Faceial rig = Apple arkit+ emotions+letter.\nThe fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The model is created with Maya 2024 at real-world scale.\n\nFeatures it consists of the bodys,eye sclare, eye iris, oral,tongue,teeth and nails.\nTextures and materials: There are 23.tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the groom are rendered with Arnold renderer to present realistic effects. \nThere are 2 UV sets of the body, which support single quadrant or multiple quadrants.\nXGen hair: XGen interactive is used for presenting the details of the groom faster, and all maps of density and modifier masks for groom layering are included externally, all masks are in 4K resolution.\n\nPolygons\n\nBody: vertices: 18,912; polygons: 18,864\n\nEye Sclare: vertices: 820; polygons: 816\n\nEye Iris: vertices: 590; polygons: 568\n\nOral: vertices: 6,246; polygons: 6,110\n\nTongue: vertices: 730; polygons: 698\n\nTeeth: vertices: 14,152; polygons: 14,064\n\nTeeth: vertices: 4,188; polygons: 4,012\n\nTotal: vertices: 45,638; polygons: 45,132\n\nFormats\n\nThere is a Maya 2024 project and an FBX file(Everything is in the Rar file).\n\nTextures\n\nDA1_Labrador_Puppy_Body_BaseColor.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_BaseColor.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_DM.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_DM.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_NM.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_NM.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_Roughness.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_Roughness.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_Skin_BaseColor.1001 4096*4096\n\nDA1_Labrador_Puppy_Body_Skin_BaseColor.1002 4096*4096\n\nDA1_Labrador_Puppy_Body_Hair_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Ires_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Nails_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Nails_NM 4096*4096\n\nDA1_Labrador_Puppy_Nails_Roughness 4096*4096\n\nDA1_Labrador_Puppy_Oral_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Oral_NM.1002 4096*4096\n\nDA1_Labrador_Puppy_Oral_Roughness 4096*4096\n\nDA1_Labrador_Puppy_Oral-DM 4096*4096\n\nDA1_Labrador_Puppy_Teeth_BaseColor 4096*4096\n\nDA1_Labrador_Puppy_Teeth_Roughness 4096*4096\n\nLabrador_Puppy_Body_groom_Density_tex_a_BaseColor 4096*4096\n\nLabrador_Puppy_Body_groom_Density_tex_b_BaseColor 4096*4096\n\nSpecifications\n\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.Version supported: Created with Maya 2024 Maya 2024 or above is recommended for compatibility.","imageAlt":"3D Realistic Labrador Puppy Baby","url":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-labrador-puppy-baby","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vktgssuzm3akb3lwh5iene7ocv51/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Image_03.jpg","gridUrl":"https://media.cgtrader.com/variants/vktgssuzm3akb3lwh5iene7ocv51/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Image_03.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/realistic-labrador-puppy-baby","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5988029/dea6826d0e/realistic-labrador-puppy-baby-3d-model-dea6826d0e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5516160","type":"listingItem","attributes":{"id":5516160,"title":"Horse - Realistic","price":29.95,"description":"This model has a good quad topology, is rigged and has a basic walk and run cycle and a few resting poses. It also comes with 3 color variants (diffuse textures). All textures are packed into the .blend files ready to use. manual texture download is provided for the .usd format. the 6K PBR Material includes: diffuse (brown, black, white), roughness, normal, alpha, subsurface, transmission, sheen.\n\n- 6K Textures\n- PBR Material\n- Rigged and Animated\n- 3 color variants: black, white, brown\n\nadditional info: The .usd format might not give you all the functionalities you want if you plan to change any of the animations. the rig is very simplified and the animations are baked. using the .blend fromats is recommended for best full control.","imageAlt":"Horse - Realistic 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/horse-realistic-284c0c64-c903-46ef-a513-c1514445ca6f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XTcBj8En5rhCLEgxmraQ4jBo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/XTcBj8En5rhCLEgxmraQ4jBo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/horse-realistic-284c0c64-c903-46ef-a513-c1514445ca6f","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":207,"name":".usd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5516160/1d9dcb80f8/horse-realistic-3d-model-1d9dcb80f8.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6128150","type":"listingItem","attributes":{"id":6128150,"title":"Fantasy Pack 2","price":99.99,"description":"**Fantasy Pack 2 \n**\n\n**Paladin Girl **\n\nRigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_l/r; hair_front_r1-4; hair_front_l1-4; hair_r1-3; hair_l1-3; robe_front1-7; robe_back1-7.\n\nAnimations re-target in Unreal Engine.\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\n\n4 skins\n\nMorph Targets 52\n\n28 materials\n\n28 material instance\n\n52 texture maps\n\nfaces 24787\n\nverts 25121\n\ntris 48059\n\nThere are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nModular parts. Disappearing magic material on weapons  in Unreal Engine file.\n\n**Rogue Necromancer **\n\nRigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_pad; knee_pad_r/l; cape_back; cape_back1-17; cape_front1-11.\n\nAnimations re-target in Unreal Engine.\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\n\n4 skins\n\nMorph Targets 52\n\n25 materials\n\n25 material instance\n\n59 texture maps\n\nfaces 37143\n\nverts 37038\n\ntris 71296\n\nThere are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nDisappearing magic material on weapons  in Unreal Engine file.\n\n**Barbarian **\n\nRigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: shoulder_pad1; hair1, hair1_1 - hair1_5; hair2, hair2_1 - hair2_7; hair3, hair3_1 - hair3_6; hair4, hair4_1 - hair4_5; hair5, hair5_1 - hair5_5; hair6, hair6_1 - hair6_9; hair7, hair7_1 - hair7_7; braid1, braid1_1 - braid1_6; cloth_front1 - cloth_front8; cloth_back1 - cloth_back7; legs_armor_r/l; axe1.\n\nAnimations re-target in Unreal Engine.\n\nTextures pack one 4096x4096 (down to 1024х1-1024)\n\n4 skins\n\nMorph Targets 52\n\n20 materials\n\n20 material instance\n\n32 texture maps\n\nfaces 25731\n\nverts 24634\n\ntris 48174\n\nThere are 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.\n\nIf the general scene from the \"Maps\" folder slows down for you, each model also has a \"Maps\" folder.\n\nHas two packages scenes . For Unreal Engine and Unity.","imageAlt":"Fantasy Pack 2 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-pack-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cs95oib2ysiw95anon0rdsoywbct/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/FP2___.jpg","gridUrl":"https://media.cgtrader.com/variants/cs95oib2ysiw95anon0rdsoywbct/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/FP2___.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/fantasy-pack-2","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6128150/5a77838e7d/fantasy-pack-2-3d-model-5a77838e7d.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6923555","type":"listingItem","attributes":{"id":6923555,"title":"Brown bear Female Rigged - Maya VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female ursus arctos model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body, paws, pupils, sclerae and lacrimal glands.\u003cbr\u003e\nTextures and materials: There are 17 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 58,310; polygons 58,067\u003cbr\u003e\nPaws: vertices 9,240; polygons 9,040\u003cbr\u003e\nPupils: vertices 1,156; polygons 1,216\u003cbr\u003e\nSclerae: vertices 1,092; polygons 1,152\u003cbr\u003e\nLacrimal glands: vertices 1,124; polygons 1,040\u003cbr\u003e\nTotal: vertices 70,922; polygons 70,515\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nUrsusArctos_Female_Root controls the entire model.\u003cbr\u003e\nCTR_body_root controls the center of gravity.\u003cbr\u003e\nCTR_spine_a controls the posterior spine. It comes with a customized attribute:\u003cbr\u003e\nIKFK switches between IK/FK of the neck.\u003cbr\u003e\nCTR_spine_b controls the middle spine.\u003cbr\u003e\nCTR_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_neck controls the neck.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_sight controls the eyes.\u003cbr\u003e\nCTR_blink_R and CTR_blink_L control the blinking animation.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b, Twich_tongue_a, Twich_tongue_b ... control the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_tail_1, CTR_tail_2 ... control the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_L and CTR_Shoulders_B_R control the hip bone.\u003cbr\u003e\nCTR_leg_f_R and CTR_leg_f_L are IK controllers of the front legs.\u003cbr\u003e\nCTR_leg_B_R and CTR_leg_B_L are IK controllers of the hind legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Brown bear Female Rigged - Maya VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-female-rigged-maya-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ypnnonsvjmdvqqu4u85a8qy8ef9v/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/brown-bear-female-rigged-maya-vfx-grace-3d-model-868c0edd09.jpg","gridUrl":"https://media.cgtrader.com/variants/ypnnonsvjmdvqqu4u85a8qy8ef9v/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/brown-bear-female-rigged-maya-vfx-grace-3d-model-868c0edd09.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-female-rigged-maya-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6923555/868c0edd09/brown-bear-female-rigged-maya-vfx-grace-3d-model-868c0edd09.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5911528","type":"listingItem","attributes":{"id":5911528,"title":"Hyena Realistic Animated","price":132.59,"description":"**Introduction**\n\nThis is a high-quality realistic Hyenal with complete maps, fur, rigging, realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic ( HAIR CARD ). This model is made with Blender and Maya . It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Formats**\n\nfbx, maya.\n\n**Features**\n\nThe model is in meter units at real-world scale.\n\n**Textures**\n\nPNG format, Size: 4096*4096\n\n**Animations**\n\n","imageAlt":"Hyena Realistic Animated 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Tiger Rigged - Maya VFX Grace","price":630.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality SiberianTiger model with maps, fur and rigging. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nIt consists of the body,eyelids2, tongue,nail4, sclerae2, pupils2, teeth*2 groups.\u003cbr\u003e\nTextures and materials: There are 17 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present the realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps for density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\nBody: vertices 38,629; polygons 38,558\u003cbr\u003e\neyelids2：vertices：576 , polygons：512\u003cbr\u003e\nTongue：vertices：5,416 , polygons：5,350\u003cbr\u003e\nnail4：vertices：6,032 , polygons：5,888\u003cbr\u003e\nSclerae2: vertices 1,092; polygons 1,152\u003cbr\u003e\nPupils2: vertices 1,476; polygons 14,656\u003cbr\u003e\nTeeth*2: vertices 14,712; polygons 14,656\u003cbr\u003e\n\nTotal: vertices 67,933; polygons 67,652\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_SiberianTiger_Root controls the entire model.\u003cbr\u003e\n\nCTR_body_root controls the center of gravity；\u003cbr\u003e\nCTR_body is the controller of the posterior spine.；\u003cbr\u003e\nCTR_spine is the controller of the middle spine；\u003cbr\u003e\nCTR_scapular is the controller of the anterior spine ；\u003cbr\u003e\nCTR_neck_0、CTR_neck_1..are controllers of the neck；\u003cbr\u003e\nCTR_head controls the head；\u003cbr\u003e\nCTR_sight1 control the eyes；CTR_blink_L、CTR_blink_R controls the winking animation；\u003cbr\u003e\nCTR_Mouth controls the jaw and the opening and closing of the lower jaw；\u003cbr\u003e\nCTR_Tongue_0、CTR_Tongue_1、CTR_Tongue_……controls the Tongue；\u003cbr\u003e\nCTR_ear_a_L、CTR_ear_b_L、CTR_ear_a_R、CTR_ear_b_R…are controllers of the ears；\u003cbr\u003e\nCTR_tail_01、CTR_tail_02……control the tail；\u003cbr\u003e\nCTR_Shoulders_F_L、CTR_Shoulders_F_R are controllers of the scapulae；\u003cbr\u003e\nCTR_Shoulders_B_L、CTR_Shoulders_B_R are controllers of the hip bone；\u003cbr\u003e\nCTR_abdomen is the controller of the abdomen；\u003cbr\u003e\nCTR_Foot_f_R、CTR_Foot_f_L are IK controllers of the front legs；\u003cbr\u003e\nCTR_Foot_B_R、CTR_Foot_B_L are IK controllers of the hind legs；\u003cbr\u003e\nCTR_RORL_foot_b_L、CTR_RORL_foot_b_R are load-bearing controllers of the hind legs；\u003cbr\u003e\nCTR_RORL_foot_F_L、CTR_ROLL_foot_F_R are load-bearing controllers of the front legs；\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. 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Each element can be used individually or in combination to create rich city street layouts.\n\nIncluded Assets:\nModular sidewalk and pavement components\nBus shelter with benches and ticket machines\nInformation kiosks/city service kiosks\nPublic toilets\nATMs with security booths\nStreet shops/small stores\nFences with wire mesh\nUtilities (electrical boxes, cable reels, utility poles)\nTrash cans, bins, and trash cans\nBench, streetlights, bollards\nTrees, shrubs, flower beds\nRoadside props and environmental debris\nSuitable for open-world or city-building games\nArchitectural and urban visualization\n\nNotes:\n\nAll models and OBJ files were created using 3ds Max 2020 VR rendering.\n\nThank you for purchasing my model.","imageAlt":"3D model City Street Props Material Pack","url":"https://www.cgtrader.com/3d-models/exterior/cityscape/city-street-props-material-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xbqyfrv1xmdvec6dr26e35v0rwgs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/001_%E5%8E%9F%E5%A7%8B%E7%9B%B8%E6%9C%BA.jpg","gridUrl":"https://media.cgtrader.com/variants/xbqyfrv1xmdvec6dr26e35v0rwgs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/001_%E5%8E%9F%E5%A7%8B%E7%9B%B8%E6%9C%BA.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/cityscape/city-street-props-material-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"exterior","subcategorySlug":"cityscape","categoryTitle":"Exterior","subcategoryTitle":"Cityscape","schemaImageUrl":"https://img-new.cgtrader.com/items/6682794/eb3df986ea/city-street-props-material-pack-3d-model-eb3df986ea.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"4911094","type":"listingItem","attributes":{"id":4911094,"title":"GutMan for UE","price":60.0,"description":"Get GutMan for Unreal Engine   4.26  /   4.27   /   5.0\n\nGutMan\nUE4.26+ character/monster\n\nGutman is a monster, that born in result (failed) of experiments of a dark conjurer. Target of that experiments was about making a flesh golem.  But, wrongly written few runes caused an absolute terror. Lot of guts crawled from pile and formed in to human shape. \nIt was a boneless, terrifying, decaying and disease spreading monster.\n\n\nFeatures::\n\n- mesh topo with 58.331 tris   \u0026   18.352 vertices\n- Mesh with good topology and hided UV cuts to provide best results\n- Epic skeleton of ue4\n- Gorgeous looks with 2 Advanced materials\n- Realistic gut pieces in term of geometry\n- Realistic PBR\n-Realistic, flesh like jiggle on guts\n- Bulge (swallow) effect along guts\n- Emission effects in both “advanced materials”\n- Mask feature via vertex map or ID map\n\nGutMan with Ue walk and run animations: https://youtu.be/BY9P1ZvXVyU\nAlienoid skin for GutMan: https://youtu.be/z29AhJbmUTY\nGutMans Advanced material and all settigns: https://youtu.be/o3VKxJpNOfM\nGutMan realism test in close up with depth of field. https://youtu.be/wqlONDiJh4Y\nShort look on GutMan and main material's results https://youtu.be/iwO-qVlst-M\n\nNote: DEMO folder contains files from game engine and all of them are only for demonstration purpose and they are not included in the license but already comes with unreal engine.","imageAlt":"3D asset GutMan","url":"https://www.cgtrader.com/3d-models/character/other/gutman-bbf406e9-da4f-4f2b-aece-5f74603d9272","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pt16PmtAfxWComM6Dtxao7Mt/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview-thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/pt16PmtAfxWComM6Dtxao7Mt/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview-thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/gutman-bbf406e9-da4f-4f2b-aece-5f74603d9272","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4911094/6443587b83/gutman-for-ue-3d-model-6443587b83.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4441366","type":"listingItem","attributes":{"id":4441366,"title":"Ancient Portal Temple Ruin","price":25.0,"description":"**Ancient Portal Temple Ruin**\n- The Portal Effect Shader exclusive for Blender 3.5 and above.\n- File formats: blend, fbx, obj.\n- Model's size: 9 meters height and 20 meters radial width.\n- Multi-LOD Ancient Ruin model: LOD0 (47387 poly), LOD1 (17433 poly), LOD2 (5267 poly), LOD3 (1442 poly).\n- Bonus Multi-LOD Ivy:  LOD0 (124413 poly), LOD1 (56332 poly), LOD2 (14673 poly), LOD3 (3588 poly).\n- 5 UDIM UV mapping: portal gate, platform, center floor, pillars, ladder.\n- Texture maps resolution: 4096x4096 (include Substance Painter file for exporting other resolutions and modifying detail).\n- Suitable for both raytracing render and real-time render.\n- If my product is not as good as you expected, please send me a message for feedback so I can give you a warranty and improve the quality of the store.","imageAlt":"3D asset Ancient Portal Temple Ruin","url":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/ancient-portal-temple-ruin","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qpSC57eBuEP4B4YREvF4hxuW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/e.jpg","gridUrl":"https://media.cgtrader.com/variants/qpSC57eBuEP4B4YREvF4hxuW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/e.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/sci-fi-exterior/ancient-portal-temple-ruin","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"exterior","subcategorySlug":"sci-fi-exterior","categoryTitle":"Exterior","subcategoryTitle":"Sci-fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4441366/1bfe6343d6/ancient-portal-temple-ruin-3d-model-1bfe6343d6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6616569","type":"listingItem","attributes":{"id":6616569,"title":"Red Ant Rig","price":10.0,"description":"This is a fully rigged, low poly Red Ant 3D model, ideal for games, animation, AR/VR, and educational projects. 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Except for the above, The model can be rendered in the current project directly.\n\n_Animations _\n\nRoaring,Attack, Run, Walk, Stand, sleep.\n\n_Textures_\n\n4K PBR","imageAlt":"3D model animated Brown Bear","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-07f01654-fdd6-4716-bbcc-ea47a483a90a","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SBp9dg6VotR34xmC6rfUACyy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bear.jpg","gridUrl":"https://media.cgtrader.com/variants/SBp9dg6VotR34xmC6rfUACyy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bear.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-07f01654-fdd6-4716-bbcc-ea47a483a90a","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5508295/05c6249dd0/brown-bear-3d-model-05c6249dd0.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5669968","type":"listingItem","attributes":{"id":5669968,"title":"Brown Bear","price":150.0,"description":"**Introduction**\n\nThis is a high-quality realistic Brown Bear with complete maps, fur, rigging, 69 realistic animations. The model has a realistic muscle structure, a complex hair system created in Blender which makes the hair natural and realistic ( HAIR CARD ). This model is made with Blender and Maya . It consists of the body, eyes, eyelids, oral cavity, tongue, paws.\n\n**Formats**\n\nUnreal Engine 5.5.1\n\n**Features**\n\nThe model is in meter units at real-world scale.\n\n**Textures**\n\nPNG format, Size: 4096*4096\n\n\n","imageAlt":"3D model animated hunting Brown Bear","url":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-f9d45be6-2684-46cf-aa67-28ba2308423d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bmyn6bv8ugsvq84k4p586g07xluj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bear.jpg","gridUrl":"https://media.cgtrader.com/variants/bmyn6bv8ugsvq84k4p586g07xluj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bear.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brown-bear-f9d45be6-2684-46cf-aa67-28ba2308423d","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5669968/821e8bb2bf/brown-bear-3d-model-821e8bb2bf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6182865","type":"listingItem","attributes":{"id":6182865,"title":"White Tiger","price":120.0,"description":"**Hyper-Realistic, Production-Ready Tiger 3D Model for High-End Visual Effects and Animation**\n\nElevate your cinematic, VFX, or animation projects with this meticulously crafted, ultra-realistic tiger 3D model. Designed for professional pipelines, it combines anatomical accuracy with artistic precision — delivering a powerful digital asset that embodies both visual fidelity and technical performance.\n\n**Hyper-Realistic Design**\n\nFrom its anatomically accurate proportions to its lifelike fur definition, this model delivers photorealism from every angle. Every muscle, wrinkle, and whisker has been sculpted with care — ideal for close-up shots and dynamic movement sequences.\n\n**Advanced Rigging with Facial Control Panel**\n\nFully rigged for animation, including a comprehensive facial control system that gives you total command over expressions, growls, lip snarls, blinks, and ear movement. The rig includes IK/FK switches, tail dynamics, and body control systems for fluid, lifelike motion in any scenario — from calm stalking to explosive attacks.\n\n**Textures Included**\n\nThis tiger comes equipped with high-resolution texture maps, including Diffuse (Albedo), Normal, Roughness, Specular, and Displacement. Achieve jaw-dropping renders straight out of the box, in Blender.\n\n**Clean Topology \u0026 UVs**\n\nCarefully modeled with clean, production-friendly topology and non-overlapping UVs. Ideal for sculpting, retopology, animation, or further customization.\n\n**Available Formats**\n\nDelivered in industry-standard formats: FBX, OBJ, and native .blend — ready to drop into any pipeline with minimal setup.\n\n**Features at a Glance**\n\n1. Hyper-realistic tiger with fine anatomical and fur detailing\n2. Full-body rig with facial controls for expressive animation\n3. PBR textures (Diffuse, Normal, Roughness, Specular, Displacement)\n4. Clean topology optimized for rigging and animation\n5. Ideal for films, TV, VFX shots, CG wildlife documentaries, games, and VR\n\n- POLY COUNT :\n\n- FACES: 45479\n- VERTICES: 46122\n\nWhether you're crafting a dramatic jungle chase scene, a high-end wildlife documentary, or a mystical fantasy world where tigers rule, this model is built to impress — and deliver.\n\nYour scene deserves a king. Let this tiger roar.","imageAlt":"White Tiger 3D model rigged PBR","url":"https://www.cgtrader.com/3d-models/animal/mammal/white-tiger-3acf851e-41c0-4e87-ac4e-90f7b99a5248","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/elfl2jdtyhbyf30r1rbhx902d7qw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cg1.jpg","gridUrl":"https://media.cgtrader.com/variants/elfl2jdtyhbyf30r1rbhx902d7qw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cg1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/white-tiger-3acf851e-41c0-4e87-ac4e-90f7b99a5248","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6182865/668b15520a/white-tiger-3d-model-668b15520a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4074455","type":"listingItem","attributes":{"id":4074455,"title":"GutSpider","price":60.0,"description":"GutSpider, a Spider variant Gut Monsters.\nUnreal Engine   4.26  /   4.27  /  5.0\n\nGutSpider comes with all effects of gutman monster serie. But it is not a humanoid so instead of epic skeleton its has own skeleton. also there is added 45 animations that covers general usage purposes. All look done via material instance settings. Please see below links for detailed material preview of gutman series.\n\nBackstory:\nGutmans are a monsters, that born in result (failed) of experiments of a dark conjurer. Target of that experiments was about making a flesh golem.  But, wrongly written few runes caused an absolute terror. Lot of guts crawled from pile and formed in to human shape. It was a boneless, terrifying, decaying and disease spreading monster.\n\nFeatures:\n- mesh topo with 29.194 vertices\n- Mesh with good topology and hided UV cuts to provide best results\n- Epic skeleton of ue4\n- Gorgeous looks with 2 Advanced materials\n- Realistic gut pieces in term of geometry\n- Realistic PBR\n-Realistic, flesh like jiggle on guts\n- Bulge (swallow) effect along guts\n- Emission effects in both “advanced materials”\n- Mask feature via vertex map or ID map\n\nGutMans material test for realism. fpr all gut monsters. https://youtu.be/wqlONDiJh4Y\n\nAdvanced gut material details for all Gut monsters. https://youtu.be/o3VKxJpNOfM\nAlienoid material for all Gut monsters: https://youtu.be/z29AhJbmUTY\n","imageAlt":"GutSpider 3D asset","url":"https://www.cgtrader.com/3d-models/character/other/gutspider","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/oJazJYE81iwYnJvCcF2HxcFU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/main_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/oJazJYE81iwYnJvCcF2HxcFU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/main_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/gutspider","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4074455/15ac2cdd0c/gutspider-3d-model-15ac2cdd0c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4948794","type":"listingItem","attributes":{"id":4948794,"title":"BactrianCamel  UE Character Asset","price":219.0,"description":"**UE Overview**\u003cbr\u003e\n\nPresenting a highly realistic bactrian camel character asset, crafted specifically for Unreal Engine 5.3 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.\u003cbr\u003e\n\n**Key Features**\u003cbr\u003e\n\nModel Details: Total vertex count is 62,068 and polygon count is 61,330, ensuring the model's intricacy and realism.\u003cbr\u003e\nTextures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.\u003cbr\u003e\nGroom Fur: A complex fur system was created in Blender, and the bactrian camel's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nJU0L506A1_BactrianCamel_Body_Normal.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Body_Specular.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Hair_Body_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Hair_Head_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Pupil_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Skin_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tongue_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tongue_Normal.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tongue_SSS.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_Normal.uasset, 4096 *4096\u003cbr\u003e\nJU0L506A1_BactrianCamel_Tooth_Roughness.uasset, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nGlobal Control:\u003cbr\u003e\n\nBactrianCamel_Rig_grp_ctrl: Control the entire model's global movement and orientation.\u003cbr\u003e\nSpine Control:\u003cbr\u003e\n\nDEF_Chest_ctrl, DEF_spine_003_ctrl, DEF_spine_001_ctrl and DEF_spine_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.\u003cbr\u003e\nNeck and Head Control:\u003cbr\u003e\n\nDEF_Neck_ctrl, DEF_Neck_001_ctrl, DEF_Neck_002_ctrl, DEF_Neck_003_ctrl...: Control different segments of the neck.\u003cbr\u003e\nDEF_head_001_ctrl: Main controller for the head.\u003cbr\u003e\nDEF_chin_a_ctrl, DEF_chin_b_ctrl and DEF_chin_c_ctrl: Lower jaw controller, managing the opening and closing of the mouth.\u003cbr\u003e\nFacial Features Control:\u003cbr\u003e\n\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nDEF_eye_L_ctrl and DEF_eye_R_ctrl: Eye controllers.\u003cbr\u003e\nEar Control:\u003cbr\u003e\n\nDEF_ear_L_ctrl, DEF_ear_001_L_ctrl, DEF_ear_002_L_ctrl and DEF_ear_003_L_ctrl: Controllers for the left ear.\u003cbr\u003e\nDEF_ear_R_ctrl, DEF_ear_001_R_ctrl, DEF_ear_002_R_ctrl and DEF_ear_003_R_ctrl: Controllers for the right ear.\u003cbr\u003e\nLimbs Control:\u003cbr\u003e\n\nDEF_scapular_L_ctrl and DEF_scapular_R_ctrl: Left and right shoulder controllers respectively.\u003cbr\u003e\nDEF_hip_L_ctrl and DEF_hip_R_ctrl: Controllers for the left and right pelvic regions.\u003cbr\u003e\nDEF_F_ankle_L_ctrl_2, DEF_F_ankle_R_ctrl_2, DEF_B_ankle_L_ctrl_3 and DEF_B_ankle_R_ctrl_3: IK master controllers for the four limbs.\u003cbr\u003e\nTail Control:\u003cbr\u003e\n\nBone_020_ctrl, DEF_tail_a_ctrl, DEF_tail_b_ctrl...: Controllers for various segments of the tail.\u003cbr\u003e\nAnd many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the bactrian camel.\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped EatGrass animation at 30 fps, frame range 1-200\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 58-74\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 1-225\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 15-60\u003cbr\u003e\n\n**Technical Specifications**\u003cbr\u003e\n\nPlatform Compatibility: Supports PC, Mac, and mobile platforms.\u003cbr\u003e\nUE Version Compatibility: Specifically designed for UE5.3 and above.\u003cbr\u003e\nAsset Format: This asset is presented as a complete UE project package.\u003cbr\u003e\n\n**Usage Notes**\u003cbr\u003e\n\nEnsure your Unreal Engine version is 5.3.0 or higher to achieve optimal performance and compatibility\u003cbr\u003e\nSince the project's textures utilize virtual texturing, ensure the \"Virtual Texturing\" option is enabled in UE prior to use.\u003cbr\u003e\nGiven the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.\u003cbr\u003e\nWhen importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.\u003cbr\u003e\nAdjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.\u003cbr\u003e","imageAlt":"3D model BactrianCamel UE Character Asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/bactriancamel-ue-character-asset","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/JNvoQgvk9Vt5QrKVhd5NYEMc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L506A1_BactrianCamel_Display_Caravan_01%2BUE.jpg","gridUrl":"https://media.cgtrader.com/variants/JNvoQgvk9Vt5QrKVhd5NYEMc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L506A1_BactrianCamel_Display_Caravan_01%2BUE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bactriancamel-ue-character-asset","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4948794/9918581e3d/bactriancamel-ue-character-asset-3d-model-9918581e3d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410438","type":"listingItem","attributes":{"id":3410438,"title":"Spider Pholcus  Rigged VFX Grace","price":50.0,"description":"**Introduction**\u003cbr\u003e\nThis realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, and hair. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, eyeballs, pupils.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,930; polygons 42,910\u003cbr\u003e\nEyeballs: vertices 3,200; polygons 3,284\u003cbr\u003e\nPupils: vertices 2,892; polygons 3,072\u003cbr\u003e\nTotal: vertices 49,022; polygons 49,266\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable. \u003cbr\u003e\nAnd more …\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe rigged version is in the initial pose, previews are just for display.\u003cbr\u003e\nWe apply a subsurface effect for a better result, which causes longer rendering time and more noises. You can disable it on the shader if you don't need it.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"pholcus 3D model Spider Pholcus Rigged VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-rigged-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d2UhezavMkRyPHpQWR1xV5xz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L711A1_Spider_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/d2UhezavMkRyPHpQWR1xV5xz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L711A1_Spider_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/insect/spider-pholcus-rigged-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"insect","categoryTitle":"Animals","subcategoryTitle":"Insect","schemaImageUrl":"https://img-new.cgtrader.com/items/3410438/7a7e452c20/spider-pholcus-rigged-vfx-grace-3d-model-7a7e452c20.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5546562","type":"listingItem","attributes":{"id":5546562,"title":"Spaghetti Man for UE","price":50.0,"description":"!!! This asset is ONLY for Unreal engine and contains only files for UE. !!!\n\nSpaghetti Man is first Asset of Food Series. Character itself made of Spaghetti and Ketchup. One of spaghetti meshes contains a hole on chest for putting objects to there. Asset pack also contains a meatball for putting to characters chest. Characters materials allows you distort with movement or thickness and also scale part of mesh with custom pivot. Asset comes with Blueprints for TPS and for Dynamic pivot.\n\nAlso character comes with some morph targets for \"dead state\" or \"ground pile state\" that can be used for laying on ground like real spaghetti on dish or can be used as mimic. (there is also static mesh prop variants for this deat states)\n\nAsset Features:\n- Skeletal meshes: 6 SKM, 2 for spaghetti and 4 for ketchup. rigged with epic skeleton.\n- Advanced materials for Spaghetti and Ketchup. Please see video.\n- BPs: TPS Character for modular usage. can put 2 meshes together or allow to set some features. Suitable for learning or easy start.\n- 8 Static Mesh props. \n- 6 Morph targets for spaghetti meshes and 1 morph target per ketchup.\n- Simple game menu\n\nCharacter is suitable and can be used in scenarios like a:\n- mimic. one of the laying around spaghettis will become alive and attack.\n- soccer player with meatball instead of soccer ball.\n- a boss or regular enemy with chest meatball as a good target point.\n\nTechnical info:\nRigged: Yes\nRigged to Epic skeleton: Yes\nAdditional bones: No\nAnimated: No\nNumber of Animations: 0 (UE default anims for mannequin are retargetted.)\nNumber of characters: 6 (spaghetti, spaghetti with hole on chest and 4 different kethcup)\nVertex counts of character: 80.679 vertices for spaghetti and from 2.090 to 8.277 vertices for ketchups.\nVertex counts for Props: 1066 vertices for Fork, 486 vertices for meatball and spaghetti piles are vary from 83.149 vertices to 99.017vertices\nNumber of Morph targets: 6 for spaghettis and 1 on each ketchups\nNumber of Materials and Material Instances: 4 Materials + 7 Instances (also pack contains 5 bonus mats)\nNumber of Textures: 10\nTexture Resolutions: 1024x1024 for 1 ketchup texture and 2048x2048 for other textures\nTested on: Windows 11 with UE4.26 and 5,3\n\nImportant to know: \n- All previews are rendered in Unreal Engine 5.3 and screenshots were taken in 4.26\n- Physics are different in UE5 because of a physics engine change. PhysX and Chaos Physics Systems  physics also changed in 5.1 and every newer version will be receiving their own bug fixes or changes.","imageAlt":"3D asset Spaghetti Man for UE","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/spaghetti-man-for-ue","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZjFeZyHE1pgpRhm7BBL5NseJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/previews_00005.jpg","gridUrl":"https://media.cgtrader.com/variants/ZjFeZyHE1pgpRhm7BBL5NseJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/previews_00005.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/spaghetti-man-for-ue","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5546562/612bbbad79/spaghetti-man-for-ue-3d-model-612bbbad79.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5607048","type":"listingItem","attributes":{"id":5607048,"title":"Dwarf with an Axe - Eldaria Universe","price":29.99,"description":"Dwarf with an Axe\nThis model already published to the FAB and Artstation platform. Here is the link ; \nhttps://www.fab.com/listings/ef3aecbc-5704-446f-9fab-fe093338158e\nhttps://www.artstation.com/artwork/obgO0B\n\nThis character comes with 33 unique animations, fully rigged and compatible with the Unreal Engine 5 mannequin skeleton. The character includes 4 basic Blueprint controls for movement and camera functionalities. Additionally, it features generated but slightly edited cloth physics for more realistic fabric movement.\n\nAdditionally, the scene is completely empty, but since there is a game mode set up, you can press play to start the game immediately.\n\nModel:\nComes with 3 Levels of Detail (LOD) for optimized performance.\nCloth physics are integrated to allow dynamic fabric movement.\nIncludes 11 materials and 33 textures.\nThe textures are originally 2048x2048, but have been reduced to 1024x1024 via LODs for optimization.\nThe character has its own skeletal mesh and skeleton. Totaly compatible with UE5 Mannequin. \nThe axe has its own unique materials and textures.","imageAlt":"3D asset Dwarf with an Axe - Eldaria Universe","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-with-an-axe-eldaria-universe","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AFYHGWKHW1JYMssweZZPekEJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/osman-ozturk-3.jpg","gridUrl":"https://media.cgtrader.com/variants/AFYHGWKHW1JYMssweZZPekEJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/osman-ozturk-3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dwarf-with-an-axe-eldaria-universe","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5607048/83e7adf1c2/dwarf-with-an-axe-eldaria-universe-3d-model-83e7adf1c2.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3808712","type":"listingItem","attributes":{"id":3808712,"title":"Sci-Fi Animated Door Set UE","price":49.99,"description":"Set of animated doors. Includes sci-fi meshes, animations, open/close blueprints as well as demo level to showcase assets.\n\nFeatures:\n 23 animated door blueprints with animations\n PBR textures and high quality\n small demo environment to showcase doors\ndifferent types of doors (horizontal, vertical, round, floor and more)\n\nNumber of Unique Meshes: 57\nNumver of Blueprints: 23\nCollision: Yes - custom and automatically generated\nVertex Count: 100-10000\nLODs: Yes\nNumber of Materials and Material Instances: 37\nNumber of Textures: 78\nTexture Resolutions: 4096x4096\nSupported Development Platforms:\nWindows: Yes\nMac: Yes\n\nNOTE: To use doors correctly you should place them on the level from DoorBlueprints folder.\nThese blueprint contain animated meshes and trigger boxes for open/close animations","imageAlt":"Sci-Fi Animated Door Set UE 3D asset","url":"https://www.cgtrader.com/3d-models/architectural/engineering/sci-fi-animated-door-set-ue","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wYmgBw4VdFCWSsPX28SJwuQF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/photo_2022-06-08_03-33-21.jpg","gridUrl":"https://media.cgtrader.com/variants/wYmgBw4VdFCWSsPX28SJwuQF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/photo_2022-06-08_03-33-21.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/engineering/sci-fi-animated-door-set-ue","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"architectural","subcategorySlug":"engineering","categoryTitle":"Architectural","subcategoryTitle":"Engineering","schemaImageUrl":"https://img-new.cgtrader.com/items/3808712/9f981ac87d/sci-fi-animated-door-set-ue-3d-model-9f981ac87d.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4948994","type":"listingItem","attributes":{"id":4948994,"title":"Moose Male UE Character Asset","price":349.0,"description":"**UE Overview**\u003cbr\u003e\n\nPresenting a highly realistic male moose character asset, crafted specifically for Unreal Engine 5.2 and above. This meticulously designed asset encompasses the model, textures, materials, fur, rigging and animations, making it ready for immediate integration into your projects.\u003cbr\u003e\n\n**Key Features** \u003cbr\u003e\n\nModel Details: Total vertex count is 44,250‬ and polygon count is 44,130, ensuring the model's intricacy and realism.\u003cbr\u003e\nTextures and Materials: Textures are created using UDIM format and produced in 4K resolution. Textures have already been imported into UE and optimized.\u003cbr\u003e\nGroom Fur: A complex fur system was created in Blender, and the male moose's fur styling has been perfectly replicated using UE's Groom technology, with finely tuned materials.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\n\nMoose_Male_Body_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Body_Hair02_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Body_Hair03_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Body_ID.uasset, 2048 *2048\u003cbr\u003e\nMoose_Male_Eye_BaseColor.uasset, 2048 *2048\u003cbr\u003e\nMoose_Male_Head_Hair02_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Head_Hair03_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Head_Hair_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Head_ID.uasset, 2048 *2048\u003cbr\u003e\nMoose_Male_Head_Skin_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_Horn01_BaseColor.uasset, 4096 *4096\u003cbr\u003e\nMoose_Male_OralCavity_BaseColor.uasset, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nGlobal Control:\u003cbr\u003e\n\nMoose_Male_Rig_grp_ctrl: Control the entire model's global movement and orientation.\u003cbr\u003e\nSpine Control:\u003cbr\u003e\n\nDEF_spine_d_ctrl, DEF_spine_c_ctrl, DEF_spine_b_ctrl and DEF_spine_a_ctrl: Provide control for the anterior, middle, and posterior sections of the spine respectively.\u003cbr\u003e\nNeck and Head Control:\u003cbr\u003e\n\nDEF_neck_c_ctrl, DEF_neck_e_ctrl and DEF_neck_g_ctrl: Control different segments of the neck.\u003cbr\u003e\nDEF_head01_ctrl: Main controller for the head.\u003cbr\u003e\nDEF_mandible_a_ctrl and DEF_mandible_b_ctrl: Lower jaw controller, managing the opening and closing of the mouth.\u003cbr\u003e\nFacial Features Control:\u003cbr\u003e\n\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nDEF_Eye_L_ctrl and DEF_Eye_R_ctrl: Eye controllers.\u003cbr\u003e\nEar Control:\u003cbr\u003e\n\nDEF_ear_000_L_ctrl, DEF_ear_001_L_ctrl, DEF_ear_002_L_ctrl and DEF_ear_003_L_ctrl: Controllers for the left ear.\u003cbr\u003e\nDEF_ear_000_R_ctrl, DEF_ear_001_R_ctrl, DEF_ear_002_R_ctrl and DEF_ear_003_R_ctrl: Controllers for the right ear.\u003cbr\u003e\nLimbs Control:\u003cbr\u003e\n\nDEF_F_shoulder_000_L_ctrl and DEF_F_shoulder_000_R_ctrl: Left and right shoulder controllers respectively.\u003cbr\u003e\nDEF_B_crotch_000_L_ctrl and DEF_B_crotch_000_R_ctrl: Controllers for the left and right pelvic regions.\u003cbr\u003e\nDEF_F_ankle_000_L_ctrl_2, DEF_F_ankle_000_R_ctrl_2, DEF_B_anklebone_000_L_ctrl_3 and DEF_B_anklebone_000_R_ctrl_3: IK master controllers for the four limbs.\u003cbr\u003e\nTail Control:\u003cbr\u003e\n\nDEF_Tail_002_ctrl, DEF_Tail_003_ctrl, DEF_Tail_004_ctrl...: Controllers for various segments of the tail.\u003cbr\u003e\nAnd many more fine-tuned controls that give animators a comprehensive and detailed control for posing and animating the male moose.\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped watching animation at 30 FPS, frame range 1-253;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-300;\u003cbr\u003e\nLoopable trotting animation at 30 FPS, frame range 1-22;\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-340;\u003cbr\u003e\n\n**Technical Specifications**\u003cbr\u003e\n\nPlatform Compatibility: Supports PC, Mac, and mobile platforms.\u003cbr\u003e\nUE Version Compatibility: Specifically designed for UE5.2 and above.\u003cbr\u003e\nAsset Format: This asset is presented as a complete UE project package.\u003cbr\u003e\n\n**Usage Notes** \u003cbr\u003e\n\nEnsure your Unreal Engine version is 5.2 or higher to achieve optimal performance and compatibility\u003cbr\u003e\nGiven the high precision of the model, textures, and the extensive amount of fur, it's suggested for use on higher-end devices.\u003cbr\u003e\nWhen importing into your project, ensure to maintain the directory structure to guarantee all linked assets load correctly.\u003cbr\u003e\nAdjustments to the fur material's brightness and reflectivity may be needed based on your scene's lighting.\u003cbr\u003e","imageAlt":"3D Moose Male UE Character Asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male-ue-character-asset","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RAZuVJnb1PwmbYz9ZjLaY3sG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0K519A0_Moose_Male_Display_Walk_01%2BUE.jpg","gridUrl":"https://media.cgtrader.com/variants/RAZuVJnb1PwmbYz9ZjLaY3sG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0K519A0_Moose_Male_Display_Walk_01%2BUE.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male-ue-character-asset","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4948994/ca76f8f1eb/moose-male-ue-character-asset-3d-model-ca76f8f1eb.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4076840","type":"listingItem","attributes":{"id":4076840,"title":"GutBall glowing ball of fire","price":80.0,"description":"GutBall: a rolling, crawling, parasiting and physically dynamic gut pile. \nUnreal Engine   4.26  /   4.27  /  5.0\n\nGutBall is ball shaped gut monster. can be used as main character, minion, monster, npc, parasite, decoration or even can hang from a characters belly as real guts. its comes with same materials of my gutman monster series. But main differency is gutballs physical scructure. its builded for working with physical animation component. thanks to it, GutBall gives best gut-like visuals. Please also see below links for detailed material preview of gutman series.\n\nBackstory:\nGutmans are a monsters, that born in result (failed) of experiments of a dark conjurer. Target of that experiments was about making a flesh golem.  But, wrongly written few runes caused an absolute terror. Lot of guts crawled from pile and formed in to human shape. It was a boneless, terrifying, decaying and disease spreading monster.\nafter many years of experiments Gut monsters becomes most terrifiyng and dangerous creations of conjurers. they are creates them in different forms and for own needs\nhere you see a ball like gut monster. but dont let it fool you. because if yo relax for a moment, this thing can jump to your head can take control of your body!\n\nFeatures:\n- Fully physically dynamic guts.\n- mesh topo with 6030 vertices\n- Mesh with good topology and hided UV cuts to provide best results\n- Gorgeous looks with 2 Advanced materials\n- Realistic gut pieces in term of geometry\n- Realistic PBR\n- Bulge (swallow) effect along guts\n- Emission effects in both “advanced materials”\n- Mask feature via vertex map or ID map\n\nGutMans material test for realism. https://youtu.be/wqlONDiJh4Y\nAdvanced gut material details for all gut monsters. https://youtu.be/o3VKxJpNOfM\nAlienoid material for Gutgut monsters: https://youtu.be/z29AhJbmUTY\n\n\nimportant: \n- previews are rendered in unreal engine 5.\n- lumen is enabled for better visuals in ue 5.  https://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- physics are different in UE5 because of physics engine change.  PhysX and Chaos Physics Systems  https://docs.unrealengine.com/5.0/en-US/unreal-engine-5-migration-guide/","imageAlt":"GutBall 3D model","url":"https://www.cgtrader.com/3d-models/character/other/gutball","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fRsxMmXoxtKUXZNM4tkQptcb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/title_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/fRsxMmXoxtKUXZNM4tkQptcb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/title_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/gutball","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4076840/268f2ef60f/gutball-glowing-ball-of-fire-3d-model-268f2ef60f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3476102","type":"listingItem","attributes":{"id":3476102,"title":"German Shepherd Animated","price":650.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality German Shepherd model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 6 objects: Body, paws, lacrimal glands, pupils, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody:  vertices 59,427 polygons 59,250\u003cbr\u003e\nPaws: vertices 4,734 polygons 4,500\u003cbr\u003e\nLacrimal glands: vertices 1,284 polygons 1,344\u003cbr\u003e\nPupils: vertices 1,220 polygons 1,280\u003cbr\u003e\nTeeth: vertices 40,988 polygons 41,104\u003cbr\u003e\nTongue: vertices 1,648 polygons 1,646\u003cbr\u003e\nTotal: vertices 109,301 polygons 109,124\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_ID.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1001.png, 2048*2048\u003cbr\u003e\nGermanShepherd_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_EyeAndClaw_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers manually created with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity of the body with the customized attribute that switches IK/FK.\u003cbr\u003e\nCTR_IK_Spine_B controls the animation of the hip.\u003cbr\u003e\nCTR_IK_Spine_M controls the animation of the belly.\u003cbr\u003e\nCTR_IK_Spine_F controls the animation of the chest.\u003cbr\u003e\nCTR_Tail 00, CTR_Tail 002, CTR_Tail 003, CTR_Tail 004, CTR_Tail 005, CTR_Tail 006, CTR_Tail 007 control the rotation of the tail.\u003cbr\u003e\nHead controls the rotation of the head.\u003cbr\u003e\nJaw_master controls the mouth opening and closing.\u003cbr\u003e\nEyes control the rotation of eyeballs.\u003cbr\u003e\nThe facial rigging can control the animations of nose, lips, and tongue with support for animating expressions, like happy, angry, and sad, etc.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThe IK/FK can be switched by the customized attributes of the foot controllers, which isn’t seamless.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\nAnimations:\u003cbr\u003e\nLoopable Run01 animation at 30 fps, frame range 0-220;\u003cbr\u003e\nLoopable Run02 animation at 30 fps,frame range 0-12;\u003cbr\u003e\nLoopable Trotting animation at 30 fps, frame range 0-360;\u003cbr\u003e\nLoopable Walking animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped Yelping animation at 30 fps, frame range 0-364;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run quickly, the fur is toggled to Render, but not Display. You can hit the Display if needed.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introduction\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of Interpolated spine\u003cbr\u003e\u003cbr\u003e","imageAlt":"German Shepherd Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/german-shepherd-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WfzpbtmtRDq79akd4F8kkyni/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0K801A0_GermanShepherd_Display_Run_02.jpg","gridUrl":"https://media.cgtrader.com/variants/WfzpbtmtRDq79akd4F8kkyni/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0K801A0_GermanShepherd_Display_Run_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/german-shepherd-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3476102/e7a116f225/german-shepherd-animated-3d-model-e7a116f225.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2960466","type":"listingItem","attributes":{"id":2960466,"title":"Skeleton Tarantula - Rigged and Animated","price":13.95,"description":"highly realistic tarantula, professionally modeled from real life reference. the model was made for use in blender and could only be used in other software without the hair particle system (i might release another version with converted hair in the future). retopologized mesh, baked textures, rigged and animated. all textures are packed into the .blend files. additional texture download is provided if wanted. this specific species of tarantula is called \"Ephebopus murinus\" or skeleton tarantula. *the model is available in blender 2.83 LTS and blender 2.92*\n- 4K Textures\n- PBR Material\n- Quad Mesh\n- Rigged\n- Animated\n\npoly count: 7700 verts, 7668 faces\n\n","imageAlt":"3D Skeleton Tarantula - Rigged and Animated","url":"https://www.cgtrader.com/3d-models/animal/other/skeleton-tarantula-rigged-and-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/486FCfUuFA77ZKomtN9WBRNX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgt.jpg","gridUrl":"https://media.cgtrader.com/variants/486FCfUuFA77ZKomtN9WBRNX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/other/skeleton-tarantula-rigged-and-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"other","categoryTitle":"Animals","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2960466/9aa054c485/skeleton-tarantula-rigged-and-animated-3d-model-9aa054c485.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3330658","type":"listingItem","attributes":{"id":3330658,"title":"Piggy with 5 Animations VFX Grace","price":300.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality little white pig model with multiple 4K textures, fur, rigging, and animations, and it's made with Blender and Cycles renderer at real-world scale. The skin texture and the hair texture are made separately for realism. Besides, 3 loopable animations and 2 unlooped animations are available.\u003cbr\u003e\nIt consists of 8 objects: Body, sclerae, pupils, upper jaw, lower jaw, upper teeth, lower teeth, tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 49,921; polygons 49,920\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nPupils: vertices 2,020; polygons 2,048\u003cbr\u003e\nUpper jaw: vertices 9,387; polygons 9,272\u003cbr\u003e\nLower jaw: vertices: 3,886; polygons 3,632\u003cbr\u003e\nUpper teeth: vertices 13,882; polygons 13,392\u003cbr\u003e\nLower teeth: vertices 13,960; polygons 13,408\u003cbr\u003e\nTongue: vertices 1,183; polygons 1,168\u003cbr\u003e\nTotal: vertices 95,939; polygons 94,568\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L522A4_Piglet_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and it's scalable.\u003cbr\u003e\nCTR_gravity and CTR_gravity.001 control the torso.\u003cbr\u003e\nThe IK/FK of legs can be switched by the customized attributes of MCH_Other_F.L, MCH_Other_F.R, MCH_Other_B.L, MCH_Other_B.R, which is not seamless.\u003cbr\u003e\nCTR_gravity comes with the customized attributes which switch head follow, neck follow, tail follow.\u003cbr\u003e\nEvery toe has a separate controller; CTR_OpenToe_F.L/R, CTR_OpenToe_B_c.L/R control the flexion and extension of toes.\u003cbr\u003e\nEars and belly have fine controllers used to fix the model deformation.\u003cbr\u003e\nThere are many fine controllers on the face, used to animate the eyes, eyelids, lips and nose. Besides, there is a UI to create some common facial expressions easily, such as smile, wink, open mouth, and so on, greatly improving your efficiency.\u003cbr\u003e\nAnd more…\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, Frame range 0-20;\u003cbr\u003e\nLoopable trotting animation at 30 fps, Frame range 0-12;\u003cbr\u003e\nLoopable running animation at 30 fps, Frame range 0-9;\u003cbr\u003e\nUnlooped watching animation at 30 fps, Frame range 0-350;\u003cbr\u003e\nUnlooped playing animation at 30 fps, Frame range 0-220;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled. You can enable it if needed.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large number of hairs. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of the interpolated spine.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Piggy with 5 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L522A4_Piglet_Display_Look_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FxfzdLtFf4wBpKE5hZwinro6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L522A4_Piglet_Display_Look_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/piggy-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330658/de857bfaee/piggy-with-5-animations-vfx-grace-3d-model-de857bfaee.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6515093","type":"listingItem","attributes":{"id":6515093,"title":"Model low poly cyberpunk ","price":5.89,"description":"This is a low poly 3D asset featuring a bold and stylized cyberpunk aesthetic. Designed to offer an optimal balance between visual impact and performance, it is ideal for video game development projects (PC, Mobile, VR/AR), conceptual rendering, or animations.\n​The low poly style accentuates the sharp lines and the typical neon lighting of the genre, evoking the dystopian and technologically advanced atmosphere of future metropolises.\n​Key Features:\n​Optimized: Clean geometry and manageable polygon count to ensure smooth rendering.\n​Cyberpunk Aesthetic: Saturated colors, Sci-Fi details, and a strong presence of simulated emissive materials (neon, screens).\n​Versatility: Perfect for integration into crowded street scenes, technological interiors, or as a focal point in an environment.\n​Multiple Formats: Provided in industry-standard formats for maximum compatibility (e.g., FBX, OBJ).","imageAlt":"Model low poly cyberpunk rigged","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/model-low-poly-cyberpunk","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xtnfudixee2axz6yzsqxr8fhadm6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Screenshot_20251012_215714_Samsung%20Internet.jpg","gridUrl":"https://media.cgtrader.com/variants/xtnfudixee2axz6yzsqxr8fhadm6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Screenshot_20251012_215714_Samsung%20Internet.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/model-low-poly-cyberpunk","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/6515093/ca44c728b5/model-low-poly-cyberpunk-3d-model-ca44c728b5.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"5632785","type":"listingItem","attributes":{"id":5632785,"title":"Popol and Kupa Soundwave and Ravage","price":9.0,"description":"“\tBoy and an Icefield Wolf, partners who understand each other well\t”\nPopol is a naughty boy who has ambitions and lofty ideals but is not understood. In order to prove himself, he went alone to hunt down the Icefield Dire Wolves, but accidentally fell into a trap. There was also an Dire Wolf called Kupa inside the trap. After a long time together, they developed a friendship and fought against a group of vultures together. Later, Popol and Kupa became the closest partners in the Ice Field.","imageAlt":"Popol and Kupa Soundwave and Ravage 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/popol-and-kupa-soundwave-and-ravage","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wBf2KN5LzYNz2mcF6XQEN39Z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bandicam%202024-11-09%2013-03-01-692.jpg","gridUrl":"https://media.cgtrader.com/variants/wBf2KN5LzYNz2mcF6XQEN39Z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bandicam%202024-11-09%2013-03-01-692.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/popol-and-kupa-soundwave-and-ravage","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":144,"name":".bvh","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5632785/5b6f48c515/popol-and-kupa-soundwave-and-ravage-3d-model-5b6f48c515.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"3330751","type":"listingItem","attributes":{"id":3330751,"title":"Female Deer with 4 Animations  VFX Grace","price":399.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality female Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 10 objects: Body, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclerae: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312 \u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 148,834; polygons 147,764\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_Mask.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_ClearCoat.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Female_Body_ID.png, 2048*2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follow the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \"knee_shake\".\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls the latter spine; CTR_spine_m controls the middle spine; CTR_spine_f controls the anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable eating animation at 30 fps, frame range 0-274;\u003cbr\u003e\nLoopable lying animation at 30 fps, frame range 0-335;\u003cbr\u003e\nUnlooped looking animation at 30 fps, frame range 0-240;\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-36;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n","imageAlt":"Female Deer with 4 Animations VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-with-4-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/p558D54BK3VaV5d5SFCRKcH1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Female_Example_result.jpg","gridUrl":"https://media.cgtrader.com/variants/p558D54BK3VaV5d5SFCRKcH1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Female_Example_result.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/female-deer-with-4-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330751/8669e8405a/female-deer-with-4-animations-vfx-grace-3d-model-8669e8405a.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3410182","type":"listingItem","attributes":{"id":3410182,"title":"Spider Pholcus  Animated  VFX Grace","price":80.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis realistic spider (pholcus) model is with 12 pieces of 4K maps, rigging, animations and hair. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of 3 objects: Body, eyeballs, pupils.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 42,930; polygons 42,910\u003cbr\u003e\nEyeballs: vertices 3,200; polygons 3,284\u003cbr\u003e\nPupils: vertices 2,892; polygons 3,072\u003cbr\u003e\nTotal: vertices 49,022; polygons 49,266\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without animation.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1001.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_SubsurfaceAmount.1002.png, 1024*1024\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1001.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Body_Transparent.1002.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L711A1_Spider_Pupil_Normal.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nFull controllers, IK/FK controllers switch, and the rigging of head and mouth are available, which makes it easier to create animations.\u003cbr\u003e\nRoot controls the entire model.\u003cbr\u003e\nCTR_Gravity controls the body and the switch of IK/FK of 8 legs and palpable. \u003cbr\u003e\nAnd more …\u003cbr\u003e\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30fps, frame range 20-50\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nWe apply a subsurface effect for a better result, which causes longer rendering time and more noises. 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Its impressive carrying capacity, high speed, compatibility with Euro pallets, easy installation of yellow barriers, and the trusted SEW motor make it a reliable and versatile choice. Experience seamless transportation of goods and optimize your operations with this state-of-the-art machine. \n\nwww.mhsmakine.com","imageAlt":"3D Pallet Chain Conveyor","url":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/pallet-chain-conveyor","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bb7YHvYpgHeeKKHDkNMKHGcf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/anamontaj.jpg","gridUrl":"https://media.cgtrader.com/variants/Bb7YHvYpgHeeKKHDkNMKHGcf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/anamontaj.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/industrial/industrial-machine/pallet-chain-conveyor","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false},{"id":29,"name":".ige","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":210,"name":".x_t","is_native":false},{"id":7,"name":".dxf","is_native":false},{"id":4,"name":".dwg","is_native":false},{"id":59,"name":".sldprt","is_native":false}],"categorySlug":"industrial","subcategorySlug":"industrial-machine","categoryTitle":"Industrial","subcategoryTitle":"Machine","schemaImageUrl":"https://img-new.cgtrader.com/items/4457101/edcf815ff6/pallet-chain-conveyor-3d-model-edcf815ff6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"6143012","type":"listingItem","attributes":{"id":6143012,"title":"Valir Infernal Blaze","price":9.0,"description":"“\tHeir of Fire Throat, fire mage.\t”\nIn his hometown of Agelta, he showed an amazing talent for arcane energy manipulation when he first arrived at the Magic Academy, so he was valued by his mentor Gord. But Gord got very angry when he discovered that he had incorporated the spells of his hometown into the arcane, thinking that he had defiled the arcane. After a battle between the master and the disciple, Valir left the Magic Academy.\n\nLore\nIn the southwest of the Land of Dawn lies an active volcano that brought deadly peril to all who dared approach. \"Inferno of Fire\", was what people called this place. It was also known as the place of trial for Mages eager to master flame spells. After leaving the magic academy, Valir dwelled himself there for five years while carrying a ten-year promise with Vale. He hoped that day would come more quickly, but at the same time, he also hoped that day would never come. 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But he knew that in order to protect that which was most important, he could no longer run away.","imageAlt":"Lapu Lapu Son of the Wild 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/lapu-lapu-son-of-the-wild","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2h4qp56gvdej44g15pny1qukape9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bandicam%202025-03-16%2022-12-04-556.jpg","gridUrl":"https://media.cgtrader.com/variants/2h4qp56gvdej44g15pny1qukape9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bandicam%202025-03-16%2022-12-04-556.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/lapu-lapu-son-of-the-wild","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":144,"name":".bvh","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5986925/bdfd7a6adf/lapu-lapu-son-of-the-wild-3d-model-bdfd7a6adf.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"6060724","type":"listingItem","attributes":{"id":6060724,"title":"Chang e ","price":7.0,"description":"“\tNaughty and cute disciple of the Great Dragon\t”\nThe Great Dragon's youngest disciple. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. 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It was the first life form created without using human body or soul. In order to gain the knowledge of her, other scientists in the lab went after Dr. Baker. Before taken away, Dr. Baker stuffed her into a flight capsule to escape.\n\nLore\nDr. Baker was one of the co-founders of Laboratory 1718, an institution created with the aim of bringing peace to the world. But as his colleagues, that is, the other scientists fell deeper and deeper into their depraved human weaponization experiments, Dr. Baker felt he had no choice but to leave all this behind and pursue a new project. Renouncing the questionable ethics of human experimentation, he endeavored to create a new kind of lifeform, solely from a mechanical skeleton, puppet strings, and synthetic skin. Finally, a new generation of artificial life was born. Dr. Baker firmly believed that, love and hope were the greatest inventions of mankind. So[,] he programmed the world's most moving stories into the heart of his new creation, transforming her into an android[-]based robot, meant for helping others.","imageAlt":"ANGELA Dove AND Love 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/angela-dove-and-love","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f57znAvwKx44BVnaxj1mjLat/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/f57znAvwKx44BVnaxj1mjLat/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/angela-dove-and-love","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":144,"name":".bvh","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5388711/01c2d69f8c/angela-dove-and-love-3d-model-01c2d69f8c.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"6143053","type":"listingItem","attributes":{"id":6143053,"title":"Vexana Circus Magician","price":9.0,"description":"“\tThe young duchess guarding Necrokeep.\t”\nVexana was the majestic ruler of Necrokeep, the gentle mother of the undead. She was also the only glimmer of light that pierced through the Mist, bringing hope to a land forsaken by both life and death.\n\nUndying Hope\nPrincess Vexana Gaius had never set foot out of Lumina City, nor did she have any desire to do so. The Moniyan capital was warm, opulent, and bursting with life. A ghastly fortress in the southern hinterlands was the last place she intended to spend the rest of her life in.\n\nOn the other hand, she knew she was bound to her father's will. Duke Atticus of Ridgeburg had offered the House of Gaius a union through marriage, and Lord Gaius deemed Vexana the most suitable match. And now, she had found herself alone in her carriage on a long ride south.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/fantasy-character/vexana-circus-magician","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cytvgho553f7ufkc3lc268jinuwi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bandicam%202025-05-20%2013-43-07-867.jpg","gridUrl":"https://media.cgtrader.com/variants/cytvgho553f7ufkc3lc268jinuwi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bandicam%202025-05-20%2013-43-07-867.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/vexana-circus-magician","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":144,"name":".bvh","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6143053/e2f5381411/vexana-circus-magician-3d-model-e2f5381411.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5212991","type":"listingItem","attributes":{"id":5212991,"title":"Grey Tabby Cat Rig - MAYA","price":435.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality grey tabby cat model with maps, fur, rigging and two animations. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nIt consists of the body, left sclera, right sclera, left iris, right iris, left lacrimal gland, right lacrimal gland, left eyelid, right eyelid, upper teeth, lower teeth, oral cavity, tongue, left front paw, right front paw, left hind paw and right hind paw.\nTextures and materials: There are 23 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\n\nBody: vertices 44,520; polygons 44,422\u003cbr\u003e\nLeft sclera: vertices 641; polygons 624\u003cbr\u003e\nRight sclera: vertices 641; polygons 624\u003cbr\u003e\nLeft iris: vertices 769; polygons 752\u003cbr\u003e\nRight iris: vertices 769; polygons 752\u003cbr\u003e\nLeft lacrimal gland: vertices 984; polygons 960\u003cbr\u003e\nRight lacrimal gland: vertices 984; polygons 960\u003cbr\u003e\nLeft eyelid: vertices 171; polygons 144\u003cbr\u003e\nRight eyelid: vertices 171; polygons 144\u003cbr\u003e\nUpper teeth: vertices 7,388; polygons 7,360\u003cbr\u003e\nLower teeth: vertices 7,324; polygons 7,296\u003cbr\u003e\nOral cavity: vertices 9,256; polygons 9,184\u003cbr\u003e\nTongue: vertices 5,001; polygons 4,940\u003cbr\u003e\nLeft front paw: vertices 3,165; polygons 3,110\u003cbr\u003e\nRight front paw: vertices 3,165; polygons 3,110\u003cbr\u003e\nLeft hind paw: vertices 2,532; polygons 2,488\u003cbr\u003e\nRight hind paw: vertices 2,532; polygons 2,488\u003cbr\u003e\nTotal: vertices 89,439; polygons 88,878\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nNo\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_body_root controls the center of gravity.\u003cbr\u003e\nCTR_spine_a is the controller of the posterior spine. It comes with two custom attributes:\u003cbr\u003e\nNeck_IKFK switches between IK and FK of the neck;\u003cbr\u003e\nTaik_IKFK switches between IK and FK of the tail;\u003cbr\u003e\nCTR_spine_b is the controller of the middle spine.\u003cbr\u003e\nCTR_spine_c is the controller of the anterior spine.\u003cbr\u003e\nCTR_IKFK_neck controls the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b... are IK controllers of the neck.\u003cbr\u003e\nCTR_FK_neck_1, CTR_FK_neck_2... are FK controllers of the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_sight controls the eyes. It comes with a custom attribute:\u003cbr\u003e\nBlink controls the blinking.\u003cbr\u003e\nCTR_jaw controls the jaw, and the opening and closing of the mouth.\u003cbr\u003e\nCTR_FK_tongue_a, CTR_FK_tongue_b... are controllers of the tongue.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R are controllers of the ears.\u003cbr\u003e\nCTR_IK_Tail_1, CTR_IK_Tail_2, CTR_IK_Tail_3 are IK controllers of the tail.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b... are FK controllers of the tail.\u003cbr\u003e\nCTR_Shoulders_F_R and CTR_Shoulders_F_L are controllers of the scapulae.\u003cbr\u003e\nCTR_Shoulders_B_R and CTR_Shoulders_B_L are controllers of the hip bone.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_F_R and CTR_setting_leg_B_R switches between IK and FK of the feet.\u003cbr\u003e\nCTR_Foot_f_R and CTR_Foot_f_L are IK controllers of the forelegs.\u003cbr\u003e\nCTR_Foot_b_R and CTR_Foot_b_L are IK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_B_L_1, CTR_FK_Leg_B_L_2, CTR_FK_Leg_B_R_1... are FK controllers of the hind legs.\u003cbr\u003e\nCTR_FK_Leg_F_L_1、CTR_FK_Leg_F_L_2、CTR_FK_Leg_F_R_1... are FK controllers of the forelegs.\u003cbr\u003e\nCTR_palm_b_R1 and CTR_palm_b_L1 load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_palm_f_L and CTR_palm_f_R load-bearing controllers of the forelegs.\u003cbr\u003e\nAdditionally, the body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more.\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\n\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\n\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. 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She showed the young man the glowing seed, hoping the latter could help her solve the puzzle.","imageAlt":"3D model FLORYN Paw Power","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/floryn-paw-power","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nXWDFt8J2oBGYbpWhvcx4EDq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/nXWDFt8J2oBGYbpWhvcx4EDq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/floryn-paw-power","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":144,"name":".bvh","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5388931/d1f7a7ba5e/floryn-paw-power-3d-model-d1f7a7ba5e.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"5742543","type":"listingItem","attributes":{"id":5742543,"title":"Alpha Fierce Dragon","price":7.0,"description":"Alpha 3d Character \nOBJ\nFbx\n“\tA pure cyborg made by Laboratory 1718\t”\nA pure cyborg made by Laboratory 1718. Tasked with hunting down and slaying Saber by its creator, Alpha's burning hatred for Saber makes him a candidate for the role.\n\nLore\nThe birth of human life is usually a matter that marks hope. Yet to the artificial life created by Laboratory 1718, what lay behind their inception was little more than evil conspiracy and murder, with no blessings nor joy. And the pure cyborg Alpha is the extreme form of the blasphemy to life forged by Laboratory 1718.\n\nFifty years ago, as a result of his divergence in ideas regarding human experimentation, the great scientist Dr. Baker split off from Eruditio. 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis Bactrian camel model is with 4K texture maps, rigging, and hair. The hair is generated in multiple layers for a realistic result. 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