{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"male-face","file_types":null},"browser_attributes":{"title":" Rigged Male face 3D Models","description":"Browse rigged Male face 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? 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right\n-eye aim left\n-eye aim both\n-pupil dilation right\n-pupil dilation left\n-iris color picker: green/blue/brown\nCornea material has a scientifically accurate index of refraction to create the most realistic eye possible\n\nMOUTH\nTeeth contain roots and are individually selectable and named properly.\n\n==SUPPORT==\n-Contact the author via 'Support Ticket' for any questions\n-This model will be updated upon request\n\n==POLY COUNT==\nHead: (1512 polys/ 1587 verts)\nTop Gums (608 Polys / 610 verts)\nTop Teeth (2624 Polys / 2656 verts)\nBottom Teeth (2656 Polys / 2688 verts)\nBottom Gums (258 Polys / 260 verts)\nTongue (120 Polys / 122 verts))\nEyes: (1690 polys / 1702 verts)\nHair: (147129 polys / 392344 verts)\n\n==Texture Maps==\nBody_Color.tif (4096x4096) 196 MB\nBody_Displacement.tif (4096x4096) 32 MB\nEyeIris_Color.jpg (2048x2048) 1.85MB\nEyeIris_Color_Blue.jpg (2048x2048) 1.61MB\nEyeIris_Color_Brown.jpg (2048x2048) 1.38MB\nEyeSclera_Color.tif (2048x2048) 12MB\nGumsBottom_Color (2048x2048) 12 MB\nGums Bottom_Displacement (2048x2048) 8 MB\nGumsTop_Color (2048x2048) 12 MB\nGumsTop_Displacement (2048x2048) 8 MB\nImageBasedLighting (2048x1024) 6 MB\nTeethBottom_Color (2048x2048) 12 MB\nTeethBottom_Displacement (2048x2048) 8 MB\nTeethTop_Color (2048x2048) 12 MB\nTeethTop_Displacement (2048x2048) 8 MB\nTongue_Color (2048x2048) 12 MB\nTongue_Displacement (2048x2048) 8 MB\n\n==Rendering==\nThis model is set up to automatically be subdivided to proper division at render time.\nClean File paths are setup to allow no hassle setup.","imageAlt":"White Male Face Rigged 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Male Face","price":49.0,"description":"X-Ray Male Face\n==FEATURES==\n\n-xRay Material (Just Hit Render)\n-Real World Scale (H 12.7 inches, W 6.8 inches, D 10.1 inches)\n-Displacement map for extreme detail\n-Clean edge-loop based topology\n-Light set up ready to Render\n-Native Maya File\n\nFACE\n-Rigged Face with GUI\n-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)\n-UV Mapped and Textured\n\nEYES\n-eye aim right\n-eye aim left\n-eye aim both\n-pupil dilation right\n-pupil dilation left\n-iris color picker: green/blue/brown\nCornea material has a scientifically accurate index of refraction to create the most realistic eye possible\n\nMOUTH\nTeeth contain roots and are individually selectable and named properly.\n\n==SUPPORT==\n-Contact the author via 'Support Ticket' for any questions\n-This model will be updated upon request\n\n==POLY COUNT==\nHead: (1512 polys/ 1587 verts)\nTop Teeth (2624 Polys / 2656 verts)\nBottom Teeth (2656 Polys / 2688 verts)\nJaw (416 Polys / 418 verts)\nEyes: (1690 polys / 1702 verts)\n\n==Texture Maps==\nBody_Color.tif (4096x4096) 196 MB\nBody_Displacement.tif (4096x4096) 32 MB\nEyeIris_Color.jpg (2048x2048) 1.85MB\nEyeIris_Color_Blue.jpg (2048x2048) 1.61MB\nEyeIris_Color_Brown.jpg (2048x2048) 1.38MB\nEyeSclera_Color.tif (2048x2048) 12MB\nImageBasedLighting (2048x1024) 6 MB\nTeethBottom_Color (2048x2048) 12 MB\nTeethBottom_Displacement (2048x2048) 8 MB\nTeethTop_Color (2048x2048) 12 MB\nTeethTop_Displacement (2048x2048) 8 MB\nJaw_Color (2048x2048) 12MB\nJaw_Displacement (2048x2048) 8MB\nSkull_Displacement (8192x8192) 128MB\n\n\n==Rendering==\nAll Preview images are rendered with mental ray.\nThis model is set up to automatically be subdivided to proper division at render time.\nIt is recommended that you render using the camera named 'Perspective' for best results.\nClean File paths are setup to allow no hassle setup.\n-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready to render.","imageAlt":"3D rigged X-Ray Male 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- Adult Males and Female Rigged Megapack","price":149.0,"description":"Realistic and very highly detailed males character.\n\nIt includes full body and clothes. The model includes the control mesh with no subdivisions ready to subdivide. Different high resolution maps for both face, body and clothes. Perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been created as an alpha-textured mesh objects and does not require any additional plugin.\n\nRealistic and very highly detailed female character.\n\nFully rigged and clothed model ready for animation with multiple morph targets and full FK and IK bones system. The model includes the control mesh with no subdivisions ready to subdivide. It also includes Mental Ray and VRay shaders. Different high resolution maps for both body and face ncluding diffuse, bump, reflection, normal and subdermal perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been reated as an alpha-textured mesh objects and does not require any additional plugin.\n\nNotes: the different objects of the scene are organized in ayers, to see hidden objects, please go to Tools - Layer Manager. To switch between FK and IK, select the IK chains in the wrists and modify the IK\\_Blender value. Use cloth simulation available in 3ds max to get better look of garments rigged by default the same way as body. The modifiers stack is intact, making it easy to move the girl around. If you need further smoothing, add Meshsmooth or Turbosmooth on the top. Morpher modifier with some commonly used morph targets for facial animation the object to control the morpher is the extruded text 'Morpher' over the head.","imageAlt":"3D Pack - Adult Males and Female Rigged 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Male Face","price":99.0,"description":"X-Ray Male Face\n==FEATURES==\n\n-xRay Material (Just Hit Render)\n-Real World Scale (H 12.7 inches, W 6.8 inches, D 10.1 inches)\n-Displacement map for extreme detail\n-Clean edge-loop based topology\n-Light set up ready to Render\n-Native Maya File\n\nFACE\n-Rigged Face with GUI\n-Facial Blend shapes (Open Mouth, Smile, Frown, Left Eye Close, Right Eye Close)\n-UV Mapped and Textured\n\nEYES\n-eye aim right\n-eye aim left\n-eye aim both\n-pupil dilation right\n-pupil dilation left\n-iris color picker: green/blue/brown\nCornea material has a scientifically accurate index of refraction to create the most realistic eye possible\n\nMOUTH\nTeeth contain roots and are individually selectable and named properly.\n\n==SUPPORT==\n-Contact the author via 'Support Ticket' for any questions\n-This model will be updated upon request\n\n==POLY COUNT==\nHead: (1512 polys/ 1587 verts)\nTop Teeth (2624 Polys / 2656 verts)\nBottom Teeth (2656 Polys / 2688 verts)\nJaw (416 Polys / 418 verts)\nEyes: (1690 polys / 1702 verts)\n\n==Texture Maps==\nBody_Color.tif (4096x4096) 196 MB\nBody_Displacement.tif (4096x4096) 32 MB\nEyeIris_Color.jpg (2048x2048) 1.85MB\nEyeIris_Color_Blue.jpg (2048x2048) 1.61MB\nEyeIris_Color_Brown.jpg (2048x2048) 1.38MB\nEyeSclera_Color.tif (2048x2048) 12MB\nImageBasedLighting (2048x1024) 6 MB\nTeethBottom_Color (2048x2048) 12 MB\nTeethBottom_Displacement (2048x2048) 8 MB\nTeethTop_Color (2048x2048) 12 MB\nTeethTop_Displacement (2048x2048) 8 MB\nJaw_Color (2048x2048) 12MB\nJaw_Displacement (2048x2048) 8MB\nSkull_Displacement (8192x8192) 128MB\n\n\n==Rendering==\nAll Preview images are rendered with mental ray.\nThis model is set up to automatically be subdivided to proper division at render time.\nIt is recommended that you render using the camera named 'Perspective' for best results.\nClean File paths are setup to allow no hassle setup.\n-ImageBased Lighting, Additional Lighting and Indirect Lighting is set up ready 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Man Scan - 184M","price":20.0,"description":"* DESCRIPTION\nHigh quality male scan with a basic sample rig. The digital double comes with high detailed textures and a simple-to-modify and add-to topology. The scan was done with a technique called photogrammetry, processed through zBrush, rigged with Mixamo's Mecanim-ready joint structure and rendered for display with Marmost ToolBag 2. Rendered images are non-post processed. What you see is what you get.\n\nThe character has an athletic body type and is of 182.88cm (6 feet) in height in real-world units.\n\nGarments and clothing can easily be added to the model, as it was made to be available for full modification to suit your projects style and taste. You can use this in-house made topology for whatever other characters you may want to create out of this scan. Apply new textures, normal maps, split and recombine with our other available scans however you wish. \n\n* BENEFITS:\n** Easy to use inside Game Engines\n** Variety of Texture Resolutions\n** More scans released every month\n** Access to source files if needed (*.ZTL)\n** Buy clothing for this character in our library\n\n* FEATURES\n** Digital Double scan model\n** Fully quad topology\n** Extremely clean\n** Edge Loops based\n** smoothable\n** symmetrical\n** professional quality UV map\n** high level of detail\n** high resolution textures\n** rigged with Mixamo Mecanim\n** fully appropriate for test animation\n** Mocap ready\n** real-world scale\n** system unit: cm\n\n* POLYGONS\n** Polygonal Resolution: 50640 triangles\n** Vertex Resolution: 27834 verts\n\n* TEXTURES\n** Textural Resolution: 8192 x 8192\n** Color Map 8x\n** Normal Map 8x\n\n* RIG\n** Basic Mixamo Mecanim Skeleton\n\n* FILE FORMATS\n** FBX\n** JPG\n\n* TARGET PLATFORM\n** Smart Phones, PC, Console\n\n* NOTES\n** The file is of FBX type. Both, Color and Normal Textures will need to be assembled manually in your 3D Application or Game Engine.\n** Clothing is a part of the texture and is not a separate geometry piece.\n** The model does not include teeth or eyes, although all textures are there and can be easily extracted and re-purposed.\n** Can be made available in other file formats.\n** zBrush Source Asset may be found on the store in my directory which will give you full access to all subdivision levels and full color data.\n\n\nBuy and Enjoy Today!\n\n\nABOUT US:\n'Affordable Virtual Actors for All Game Developers!'\n\nFull-Service Visual Essence 3D Cyberscanning and Character Asset Development Boutique, comprised of seasoned VFX professionals with experience in Full Body Character Scanning and Modeling. We specialize in High Resolution 3D Body Scanning, 3D Face Scanning, Heads and Clothing for Television, Games and Feature Film Production Studios.\n\n'We love your 3D humans scans!' - Indie Developer, Steam\n\nJoin dozens of developers who are already using our Game Assets.\nLIKE and FOLLOW us for updates on our Character lineup!","imageAlt":"Human Man Scan - 184M 3D asset rigged","url":"https://www.cgtrader.com/3d-models/character/man/human-man-scan-184m","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9TsPERDMC8uQNEsk9EvLSuuK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/human-man-scan-184m-3d-model-low-poly-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/9TsPERDMC8uQNEsk9EvLSuuK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/human-man-scan-184m-3d-model-low-poly-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/human-man-scan-184m","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/850549/77d6e59f3e/human-man-scan-184m-3d-model-77d6e59f3e.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2915778","type":"listingItem","attributes":{"id":2915778,"title":"Rigged Textured Male Basemesh","price":40.0,"description":"- Textures created in Substance Painter and exported in .PNG PBR rough/metallic formats.\n- Logically named objects, materials and textures.\n- Sculpted in Blender 2.92\n- Retopologised in Blender 2.92\n- Textured in Substance Painter.\n- Rendered with cycles and tested in Marmoset.\n- Modelled to real world scales.\n- Fully and efficiently UV unwrapped.\n- Rigged and Game ready (.Blend has full IK rigging).\n- Tested in Marmoset Viewer, Marmoset Toolbag, EEVEE and Cycles.\n\n- _Face not rigged._\n\n# Formats included\n\n- .Blend (Native)\n- .FBX\n- .DAE\n\n# Objects included\n\n- Rig\n- Body\n- Eyes\n\n- Collection - Lighting (In Blend file)\n\n# Textures included in .png format.\n\n**Face and Body**\n\n- Base Colour\n- Roughness\n- Normal (OpenGL)\n- Scattering (for SSS)\n\n**Eyes**\n\n- Base Colour\n- Metallic\n- Roughness\n- Normal (OpenGL)\n- Opacity\n\n**Lashes**\n\n- Opacity\n\n# Poly Counts\n\n- Face count: 9,782\n- Vert count: 9,937\n- Triangulated count: 19,510","imageAlt":"3D asset Rigged Textured Male Basemesh","url":"https://www.cgtrader.com/3d-models/character/man/rigged-textured-male-basemesh","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/F3kyeEnZphwrGz2GxKy4feT4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Search.jpg","gridUrl":"https://media.cgtrader.com/variants/F3kyeEnZphwrGz2GxKy4feT4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Search.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/rigged-textured-male-basemesh","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2915778/38c63749e7/rigged-textured-male-basemesh-3d-model-38c63749e7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3235101","type":"listingItem","attributes":{"id":3235101,"title":"Realistic 3d model male with rigging","price":6.99,"description":"The male character is textured has bones and is ready for animation. \nA good base mesh allows you to save time with good proportions, clean topology and clean paint weight. \nThis model was designed for use as a real-time asset in a videogame or simulation.\n This model is suitable for use in broadcast, high-res film , advertising, design visualization, forensic presentation,etc. \nIt is ready to use, just put it into your scene. Advanced Render . No plugins. It's simple, take it and use it! \nNote that the obj format only has a basic mesh without bones. I recommend to use c4d, blend, fbx formats. \nTotal number of polygons 13464.\n If you have any queston about format , contact me please.\nFormats: c4d; blend; obj; fbx;","imageAlt":"rigged VR / AR ready Realistic 3d model male with rigging","url":"https://www.cgtrader.com/3d-models/character/man/3d-model-male-with-rigging-low-poly-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aQSTQSt6ad613zkrwtRzPUnm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Male8.jpg","gridUrl":"https://media.cgtrader.com/variants/aQSTQSt6ad613zkrwtRzPUnm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Male8.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/3d-model-male-with-rigging-low-poly-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3235101/496fb0812f/realistic-3d-model-male-with-rigging-3d-model-496fb0812f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"2306793","type":"listingItem","attributes":{"id":2306793,"title":"Policeman Character 02","price":30.0,"description":"Realistic Policeman 3D Model\n\n· Organized scene with detailed layers and passes\n\n· Clean topology and high resolution textures\n\n· Fully rigged and animated with clothes\n\nModel includes full body and clothes, different high resolution maps for both body/face and clothes including diffuse, normal, reflection, gloss and displacement. All textures are from 1K upto 4K (body and face ). Poly counts are minimized without losing quality of model.\n\nEasy-to-use animation and face emotions control.\n\nReady to use Emotions Control under Data menu - using Shape key **values**\n\nSOFTWARE:\n\nBlender 2.79 or newer  - .blend\n\nStereolithography - .stl\n\n3D Studio - .3ds\n\nWavefront - .obj\n\nCollada - .dae\n\nAutodesk FBX - .fbx","imageAlt":"Policeman Character 02 3D 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Rigged","price":10.0,"description":"high detail Male character.\n\n[ FILES ]\n\n- OBJ, FBX, Maya (Rigged)\n- Zbrush files\n- Marmoset toolbag 3 setup file.\n\n[ TEXTURES ]\n\n- Diffuse, Normal, Gloss, specular, Ambient Occlusion maps,","imageAlt":"Barbarian Rigged 3D model low-poly","url":"https://www.cgtrader.com/3d-models/character/man/barbarian-f94a3cce-9b27-4b93-8f63-95ad29338787","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6EU7DKLWPToeJzqgFCogTFN9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/barbarian-rigged-3d-model-low-poly-rigged-obj-fbx-ma-mb-ztl-tbscene.jpg","gridUrl":"https://media.cgtrader.com/variants/6EU7DKLWPToeJzqgFCogTFN9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/barbarian-rigged-3d-model-low-poly-rigged-obj-fbx-ma-mb-ztl-tbscene.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/barbarian-f94a3cce-9b27-4b93-8f63-95ad29338787","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":2,"name":".3ds","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/675573/f7be5993d5/barbarian-rigged-3d-model-f7be5993d5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1861996","type":"listingItem","attributes":{"id":1861996,"title":"Rigged Male Model Justin","price":4.99,"description":"**RIGGED MALE MODEL »JUSTIN«**\nProduction year: 2019 | Software: Adobe Fuse, Maxon Cinema 4D\n\n**TEXTURES**\n- **Format:** PNG\n- **Resolution:** 2048 x 2048 px\n- **Maps:** Diffuse, Gloss, Normal, Opacity, Specular\n\n**RIGGING**\n- 5-Finger-Rigging\n- Facial blendshapes","imageAlt":"3D Rigged Male Model 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Man Scan - 269M","price":20.0,"description":"* DESCRIPTION\nHigh quality male scan with a basic sample rig. The digital double comes with high detailed textures and a simple-to-modify and add-to topology. The scan was done with a technique called photogrammetry, processed through zBrush, rigged with Mixamo's Mecanim-ready joint structure and rendered for display with Marmoset ToolBag 2. Rendered images are non-post processed. What you see is what you get.\n\nThe character has an athletic body type and is of 182.88cm (6 feet) in height in real-world units.\n\nClothing was added to the model, and is made to be available for full modification to suit your projects style and taste. You can use this in-house made topology for whatever other characters you may want to create out of this scan. Apply new textures, normal maps, split and recombine with our other available scans however you wish. \n\n* BENEFITS:\n** Easy to use inside Game Engines\n** Variety of Texture Resolutions\n** More scans released every month\n** Access to source files if needed (*.ZTL)\n\n* FEATURES\n** Digital Double scan model\n** Fully quad topology\n** Extremely clean\n** Edge Loops based\n** smoothable\n** symmetrical\n** professional quality UV map\n** high level of detail\n** high resolution textures\n** rigged with Mixamo Mecanim\n** fully appropriate for test animation\n** Mocap ready\n** real-world scale\n** system unit: cm\n\n* POLYGONS\n** Polygonal Resolution: 50640 triangles\n** Vertex Resolution: 27834 verts\n\n* TEXTURES\n** Textural Resolution: 8192 x 8192\n** Color Map 6x\n** Normal Map 6x\n\n* RIG\n** Basic Mixamo Mecanim Skeleton\n\n* FILE FORMATS\n** FBX\n** JPG\n\n* TARGET PLATFORM\n** Smart Phones, PC, Console\n\n* NOTES\n** The file is of FBX type. \n** Color and Normal Textures will need to be assembled manually in your 3D Application or Game Engine.\n** Clothing is a separate geometry piece.\n** The model includes teeth or eyes, although all textures are there and can be easily extracted and re-purposed.\n** Can be made available in other file formats.\n** zBrush Source Asset may be found on the store in my directory which will give you full access to all subdivision levels and full color data.\n\n**** The Skeleton Rig included with the file is very basic and needs proper attention as well as a muscle system.\n\n\nBuy, Enjoy, Review and Rate Today!\n\n\nABOUT US:\n'Affordable Virtual Actors for All Game Developers!'\n\nFull-Service Visual Essence 3D Cyberscanning and Character Asset Development Boutique, comprised of seasoned VFX professionals with experience in Full Body Character Scanning and Modeling. We specialize in High Resolution 3D Body Scanning, 3D Face Scanning, Heads and Clothing for Television, Games and Feature Film Production Studios.\n\n'We love your 3D humans scans!' - Indie Developer, Steam\n\nJoin dozens of developers who are already using our Game Assets.\nLIKE and FOLLOW us for updates on our Character lineup!","imageAlt":"3D model Human Man Scan - 269M","url":"https://www.cgtrader.com/3d-models/character/man/human-man-scan-269m","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/icb4jWRdwArAYA4Qt8z2XMa9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/human-man-scan-269m-3d-model-low-poly-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/icb4jWRdwArAYA4Qt8z2XMa9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/human-man-scan-269m-3d-model-low-poly-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/human-man-scan-269m","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/861540/7ab18ecf80/human-man-scan-269m-3d-model-7ab18ecf80.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"860981","type":"listingItem","attributes":{"id":860981,"title":"Human Man Scan - 267M","price":20.0,"description":"* DESCRIPTION\nHigh quality male scan with a basic sample rig. The digital double comes with high detailed textures and a simple-to-modify and add-to topology. The scan was done with a technique called photogrammetry, processed through zBrush, rigged with Mixamo's Mecanim-ready joint structure and rendered for display with Marmoset ToolBag 2. Rendered images are non-post processed. What you see is what you get.\n\nThe character has an athletic body type and is of 182.88cm (6 feet) in height in real-world units.\n\nClothing was added to the model, and is made to be available for full modification to suit your projects style and taste. You can use this in-house made topology for whatever other characters you may want to create out of this scan. Apply new textures, normal maps, split and recombine with our other available scans however you wish. \n\n* BENEFITS:\n** Easy to use inside Game Engines\n** Variety of Texture Resolutions\n** More scans released every month\n** Access to source files if needed (*.ZTL)\n\n* FEATURES\n** Digital Double scan model\n** Fully quad topology\n** Extremely clean\n** Edge Loops based\n** smoothable\n** symmetrical\n** professional quality UV map\n** high level of detail\n** high resolution textures\n** rigged with Mixamo Mecanim\n** fully appropriate for test animation\n** Mocap ready\n** real-world scale\n** system unit: cm\n\n* POLYGONS\n** Polygonal Resolution: 50640 triangles\n** Vertex Resolution: 27834 verts\n\n* TEXTURES\n** Textural Resolution: 8192 x 8192\n** Color Map 6x\n** Normal Map 6x\n\n* RIG\n** Basic Mixamo Mecanim Skeleton\n\n* FILE FORMATS\n** FBX\n** JPG\n\n* TARGET PLATFORM\n** Smart Phones, PC, Console\n\n* NOTES\n** The file is of FBX type. \n** Color and Normal Textures will need to be assembled manually in your 3D Application or Game Engine.\n** Clothing is a separate geometry piece.\n** The model includes teeth or eyes, although all textures are there and can be easily extracted and re-purposed.\n** Can be made available in other file formats.\n** zBrush Source Asset may be found on the store in my directory which will give you full access to all subdivision levels and full color data.\n\n**** The Skeleton Rig included with the file is very basic and needs proper attention as well as a muscle system.\n\n\nBuy, Enjoy, Review and Rate Today!\n\n\nABOUT US:\n'Affordable Virtual Actors for All Game Developers!'\n\nFull-Service Visual Essence 3D Cyberscanning and Character Asset Development Boutique, comprised of seasoned VFX professionals with experience in Full Body Character Scanning and Modeling. We specialize in High Resolution 3D Body Scanning, 3D Face Scanning, Heads and Clothing for Television, Games and Feature Film Production Studios.\n\n'We love your 3D humans scans!' - Indie Developer, Steam\n\nJoin dozens of developers who are already using our Game Assets.\nLIKE and FOLLOW us for updates on our Character lineup!\n","imageAlt":"Human Man Scan - 267M 3D model","url":"https://www.cgtrader.com/3d-models/character/man/human-man-scan-267m","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bbx2a1shTogKHkQ1zJBefwR5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/human-man-scan-267m-3d-model-low-poly-rigged-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/bbx2a1shTogKHkQ1zJBefwR5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/human-man-scan-267m-3d-model-low-poly-rigged-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/human-man-scan-267m","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/860981/d93aaf956d/human-man-scan-267m-3d-model-d93aaf956d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1862045","type":"listingItem","attributes":{"id":1862045,"title":"Rigged Male Model George","price":4.99,"description":"**RIGGED MALE MODEL »GEORGE«**\nProduction year: 2019 | Software: Adobe Fuse, Maxon Cinema 4D\n\n**TEXTURES**\n- **Format:** PNG\n- **Resolution:** 4096 x 4096 px\n- **Maps:** Diffuse, Gloss, Normal, Opacity, Specular\n\n**RIGGING**\n- 5-Finger-Rigging\n- Facial blendshapes","imageAlt":"rigged Rigged Male Model George male","url":"https://www.cgtrader.com/3d-models/character/man/rigged-male-model-george","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3Lgch22hVmKBvDSnV2ax4xX4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/rigged-male-model-george-3d-model-rigged-obj-mtl-fbx-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/3Lgch22hVmKBvDSnV2ax4xX4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/rigged-male-model-george-3d-model-rigged-obj-mtl-fbx-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/rigged-male-model-george","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/1862045/f544aa863e/rigged-male-model-george-3d-model-f544aa863e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"1016448","type":"listingItem","attributes":{"id":1016448,"title":"Athleticus - 3D animated man athlete model ","price":29.78,"description":"Athleticus - 3D animated man athlete model \n\n\n\n\n\n\n\n\n\n\nRealistic, rigged and animated man character. This model comes with high detailed textures (8192 x 8192). \nThe character has good topology and mapping. Rigged in 3ds Max and final images rendered with Default Scanline and 1 level geometry subdivion (1 Turbosmooth Iteration). No image has post effect.\n\nReal-world scale model with around 180cm barefoot.\n\n\n\n\n\n- All objects named and organized in layer explorer\n- rigged and animated with biped\n- walk, run and wrestling position animations. \n- Skin modifier\n- Eye orientation constraint\n- Jaw bone lowers lower teeth for use with morph expressions\n- Eye-lash geometry and bones\n- Eye reflection\n- Various face expressions accomplished with Morpher modifier\n- compatible with Mocap data\n- no genitals \n- also mapped beneath the shorts\n- gums, tongue and teeth shape and texture\n- real-world scale in cm \n- possibility to subdivide geometry\n\n\n\n\nPolygon Faces: \n\n\nbody: 30278\nsingle upper eye-lashes: 1750\nsingle lower eye-lashes: 1650\nupper teeth: 5862 \nlower teeth: 5496\ntongue: 856\ngums: 6064\n\n\n\n\nBody maps:\n\n\n- diffuse TIFF map\n- normal map\n- bump map\n- specular map\n- displacement map \n\n\n(Displacement map is not active \nin material editor and has not been tested) \n\n\n\n\n\n\n\nAvailable file formats:\n\n- 3ds Max 2017\n- FBX 2016/2017\n- OBJ \n(blender possibility - see notes)\n\n\n\nNotes: \n\nFBX files have mapping coordinates, basic rig, skin, morpher modifier, and animations in separate fbx files. \nObj file has shapes and mapping coordinates. They both open in Blender and I could see smooth envelopes \nand man animation in fbx files in Blender, but other objects appear oversized and dislocated. \nBoth formats should be placed inside max´s maps and files folder because the maps are there to apply.\n\nIn 3d max the specular map is set to level 30, and bump and normal maps are set to level 7. It would be good to use the same kind of levels with other softwares. \n\nSome model instructions within max file.\n\n\n\n\n\nReady to render!\n\n \n\n\n\n\n\nman human male boy 3d max fbx obj blender animated model people character anatomy head face muscular athletic muscle hand foot guy photorealistic realistic body","imageAlt":"Athleticus - 3D animated man athlete model 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The same applies to the Blender_\n\n_Please note that the model have no facial bones, facial animation is done by blendshapes_\n\n\nImages are rendered in UE5\n\n\n\n\nDisclamer \n\n_The scene and weapons in the preview are not included in the project_\n\n\n\n\n____________________________________\n\n**Winter Survivor**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 4 ready-made facial emotions\n- 25 Face blend shapes/morph target customization\n- 4 body types: athletic(Base)/skinny/old/fat\n- Zombie skin\n- Hair wind simulation\n- Blood mask Face/Body/Cloth\n- Changing color Skin/Eyes/Hair/Cloth\n- Face customization\n\n\n**Polycount:**\n\n- Polygons: 26117-59319\n- Vertices: 30758-73395\n- Triangles: 51494-117422\n\n\n\n____________________________________\n\n\n\n\n\n\n**Athlete Survivor**\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 5 ready-made facial emotions\n- 25 Face blend shapes/morph target customization\n- 4 body types: athletic(Base)/skinny/old/fat\n- Zombie skin\n- Blood mask Face/Body/Cloth\n- Changing color Skin/Eyes/Hair/Cloth\n- Face customization\n\n\n**Polycount:**\n\n- Polygons: 16619 - 45522\n- Vertices: 16836 - 63253\n- Triangles: 32600 - 90044\n\n\n\n____________________________________\n\n\n**Classic Survivor**\n\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face)\n- 5 ready-made facial emotions\n- 25 Face blend shapes/morph target customization\n- 4 body types: athletic(Base)/skinny/old/fat\n- Zombie skin\n- Blood mask Face/Body/Cloth\n- Changing color Skin/Eyes/Hair/Cloth\n- Face customization\n\n\n\n**Polycount:**\n\n- Polygons: 16115 - 37688\n- Vertices: 16297 - 64464\n- Triangles: 31592 - 74519","imageAlt":"Male survivor pack 3D model","url":"https://www.cgtrader.com/3d-models/character/man/male-survivor-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/T5fx413zyVyLTe3Pgit83MfD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/984.jpg","gridUrl":"https://media.cgtrader.com/variants/T5fx413zyVyLTe3Pgit83MfD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/984.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-survivor-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5641615/0594bbeae9/male-survivor-pack-3d-model-0594bbeae9.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3003619","type":"listingItem","attributes":{"id":3003619,"title":"Face Female Beautiful Girl","price":8.5,"description":"This is my newest project, a model made for the movie. 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Fully rigged and clothed model ready for animation with multiple morph targets and full FK and IK bones system.\n\nThe model includes the control mesh with no subdivisions ready to subdivide. It also includes Vray shaders.\nDifferent high resolution maps for both body and face (including diffuse, bump, reflection, normal and subdermal) perfect for extreme close-up shots.\n\nThe model has perfect edge-loops based topology with rational polygons count.\nThe hair has been created as an alpha-textured mesh objects and does not require any additional plugin.\n\nNotes: the different objects of the scene are organized in layers, to see hidden objects, please go to Tools -\\\u003e Layer Manager. To switch between FK and IK, select the IK chains in the wrists and modify the IK\\_Blender value. Use cloth simulation available in 3ds max to get better look of garments rigged by default the same way as body.\nThe modifiers stack is intact, making it easy to move the man around. 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The same applies to the Blender_\n\n_Please note that the model have no facial bones, facial animation is done by blendshapes_\n\n\nImages are rendered in UE5\n\n\n**Feature:**\n\n- 52 Face blend shapes/morph target (supporting LiveLink Face from Apple)\n- 6 ready-made facial emotions\n- Cloth physics simulation\n- 2 Skins\n- Blood mask:\n- Face 8\n- Hands 1\n- Mask/Blouse/Pants 1\n- Changing color Skin/Eyes/Hair/Cloth\n\n\n\n\n\n\n**Polycount:**\n\n- Polygons: 30388\n- Vertices: 35673\n- Triangles: 58685\n\n\n\u003e \n\n- **Technical Details**\n- Rigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- The model has a **UE5 Skeleton**\n- If rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: no\n- Animation types (Root Motion/In-place): -\n- Number of characters: 1\n- Vertex counts of characters: 35673\n- Number of Materials and Material Instances: 20\n- Number of Textures: 62\n- Texture Resolutions: (32x32,128x128,256x256,512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation: -\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/character/man/patient-de0e97c6-fba7-4a0b-98ad-69d0cc57e64f","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1TFjRBfdBjvNA4QrYDATthqu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/1TFjRBfdBjvNA4QrYDATthqu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/patient-de0e97c6-fba7-4a0b-98ad-69d0cc57e64f","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5494745/a6bfbb0f80/patient-3d-model-a6bfbb0f80.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2255881","type":"listingItem","attributes":{"id":2255881,"title":"Middle Age Man Alex","price":99.0,"description":"High detailed middle age man. \n\n- Vray and Standard\n- 4 lighting setups\n- High and Low Poly hairs\n- Clean topology and 4K textures for Color/Albedo, Specular, Glossy, Normal, Displacement\n- Full Suit and Casual clothes\n- 13 Expressions \u0026 Phonemes\n- Rigged (on-the-fly switchable/animatable IK and FK)\n\nPoses:\n\n- 20 - 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RRigged: (Yes)\n- Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (no)\n- Number of Animations:-\n- Animation types (Root Motion/In-place):\n- Number of characters: 1\n- Vertex counts of characters: 67132\n- Number of Materials and Material Instances: 36\n- Number of Textures: 113\n- Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n- Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n- Documentation: No\n- \n- Important/Additional Notes: \n- \n- The Head bone contains a \"Hair\" socket for attaching Hair.\n- The Hand_L bone contains a \"Shield\" socket for attaching a Shield.\n- The Hand_R bone contains the \"Weapon\" socket for attaching Axe.","imageAlt":"3D asset rigged game-ready Viking","url":"https://www.cgtrader.com/3d-models/character/man/viking-b3a0a5dc-9934-408c-a1e4-2c13c5f97357","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FzgQxzU4f5jxvFTMGrtCrb4w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTraderPreview.jpg","gridUrl":"https://media.cgtrader.com/variants/FzgQxzU4f5jxvFTMGrtCrb4w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTraderPreview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/viking-b3a0a5dc-9934-408c-a1e4-2c13c5f97357","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3488214/aeeef453c2/viking-warrior-3d-model-aeeef453c2.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"357","type":"listingItem","attributes":{"id":357,"title":"Pack - 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The model includes the control mesh with no subdivisions ready to subdivide.\n\nDifferent high resolution maps for both face, body and clothes. Perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count.\n\nThe hair has been created as an alpha-textured mesh objects and does not require any additional plugin.\n\nRealistic and very highly detailed female character.\n\nFully rigged and clothed model ready for animation with multiple morph targets and full FK and IK bones system. The model includes the control mesh with no subdivisions ready to subdivide. It also includes Mental Ray and VRay shaders.\n\nDifferent high resolution maps for both body and face ncluding diffuse, bump, reflection, normal and subdermal perfect for extreme close-up shots. The model has perfect edge-loops based topology with rational polygons count. The hair has been reated as an alpha-textured mesh objects and does not require any additional plugin.\n\nNotes: the different objects of the scene are organized in ayers, to see hidden objects, please go to Tools - Layer Manager. To switch between FK and IK, select the IK chains in the wrists and modify the IK\\_Blender value. Use cloth simulation available in 3ds max to get better look of garments rigged by default the same way as body. The modifiers stack is intact, making it easy to move the girl around. If you need further smoothing, add Meshsmooth or Turbosmooth on the top. 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Female Rig","price":25.0,"description":"This is a model of a male Female full body Maya Rig\n\nOriginally created with Maya 2018\n\n\n\n|| USAGE ||\n\nThis model was designed for use as a real-time asset in a [videogame or simulation]\nThis model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]\n\n\n|| SPECS ||\n\nThis model contains 8 separate objects(Male female separate )\nThis model contains 28014 vertex (Male)and 19511 vertex with TurboSmooth OFF\nThis model contains Arnold standard materials for Arnold render Maya 2018\nand Maya standard defalt materials for software render Maya 2018 \n\nMale -------\n\n1.body                                    ( var:8916)\n2.Eyes(Left Eye,Right Eye)                ( Var:2440)\n3.Hair                                    ( Var:13192)\n4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951)\n6.Panty                                   (Var:515)\n \nFemale --------\n\n1.body                                    ( var:10183)\n2.Eyes(Left Eye,Right Eye)                ( Var:2440)\n3.Hair                                    ( Var:2938)\n4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951)\n6.Bra-Panty                               (Var:999)\n\n|| PRESENTATION IMAGES ||\n\nThere are extra elements in the preview images that are not included in the file.\nAll preview images are rendered with Arnold render and Maya 2018 for software render\nNo Photoshop or compositing used, Product is ready to render out-of-the-box.\nPreview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render\nIf you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.\nIncluded with this download is a file that lists the render settings needed to produce images that match the thumbnails.  This file includes information on lighting placement, exposure control and render settings.\n\n|| TEXTURES ||\n\nMale\nTotal 14 texture file Maya 2018 Arnold Render \n4096x4096 JPG (5) -  body all (Color,Glossy,normal,SSL,SSL color ) \n4096x4096 JPG (3) - Eye Ball (Color,Normal,Specular)\n2048x2048 JPG (2) - Hair (Color,Alpha)\n1024x1024 JPG (1) - Eyelash (Alpha)\n1024x1024 JPG (1) - Jaw ( Color)\n1024x1024 JPG (1) - Toung ( Color) \n\n \nwoods_4k.hdr for skydoom light ..\n\nTotal 10 texture file Maya 2018 Software Render \n4096x4096 JPG (3) - body all (Color,Specular,Bump )\n4096x4096 JPG (2) - Eye Ball (Color,Specular)\n2048x2048 JPG (2) - Hair (Color,alpha)\n1024x1024 JPG (1) - Eyelash (Alpha)\n1024x1024 JPG (1) - Jaw ( Color)\n1024x1024 JPG (1) - Toung ( Color) \n\nFemale\n\nTotal 14 texture file Maya 2018 Arnold Render \n4096x4096 JPG (5) -  body all (Color,Glossy,normal,SSL,SSL color ) \n4096x4096 JPG (3) - Eye Ball (Color,Normal,Specular)\n2048x2048 JPG (2) - Hair (Color,Alpha)\n1024x1024 JPG (1) - Eyelash (Alpha)\n1024x1024 JPG (1) - Jaw ( Color)\n1024x1024 JPG (1) - Toung ( Color) \n\n \nwoods_4k.hdr for skydoom light ..\n\nTotal 10 texture file Maya 2018 Software Render \n4096x4096 JPG (3) - body all (Color,Specular,Bump )\n4096x4096 JPG (2) - Eye Ball (Color,Specular)\n2048x2048 JPG (2) - Hair (Color,alpha)\n1024x1024 JPG (1) - Eyelash (Alpha)\n1024x1024 JPG (1) - Jaw ( Color)\n1024x1024 JPG (1) - Toung ( Color) \n\n\nAll textures are created from original photographs or drawings\n\n\n\n|| GENERAL ||\n\n\nScene objects are organized by layers / groups\nNo third-party renderer or plug-ins needed to use this product.\n\n|| ANIMATIONS ||\n\n\nSplines (splines, necks,)\nArms\nLegs\nFK Chains (fingers, tails, spines)\nHeads\nLook-Ats (eyes)\n Joint base control system no morph target rig \n\nPoses included with this file are keyframe 2,3,4,5,6\nKeyframe 1 for nutral pose \n\n\nThe rigging of this file is done using custom rigging controls\nThe skinning in this file is done using Skin modifier\n \n\n|| ADDITIONAL NOTES ||\n\n\nall texture pack include (TexturePack.rar)\n\nObj,FBX file format does not have textures/materials applied and will not render like the preview images.also \ndont have any rig control  information only skin bone and geometry ...\n","imageAlt":"Male Female Rig 3D 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Male Space Suit LITE VERSION","price":55.0,"description":"||  General Information || \n\n- All scenes are Real world scale (cm) and all models are centered at origin.\n\n- Included file formats:\n\n   - Blender\n\n   -  Unity 3D Package \n\n   - Unreal Engine File\n\n   - FBX (Suport Mecanim, Mixamo, Epic Skeleton)\n\n- No external plugins are required for any of the included files.\n\n- Easy use for your games, just drag and drop to your game engine, example unity and unreal, suport mecanim, Mixamo animation, Epic Skeleton and raw mocap data\n\n- All Render was rendered in Marmoset Toolbag 4\n\n-Object Dimensions : Space Suit height 185 cm.\n\nif you want to buy this character with the full version please go to this link\n\nhttps://www.cgtrader.com/3d-models/character/sci-fi/cs02-male-space-suit","imageAlt":"CS02 Male Space Suit LITE VERSION 3D 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arms","price":59.0,"description":"============Realistic Male Hand Model============\n\n\n\n\n-------------------------------------------------------------------------------\n\n\n\nHand was Modeled in 3ds max 2014 based on real-world-scale.\nScene unit system set to centimeter(cm)\n\n\nModel was sculpted and textured in zbursh. \n\n\nThis model proportions are based on male arm anatomy.\n\n\nThis model is rigged properly using 3Ds max CAT system.\n\n\nThis model has 4K resolution textures with all necessary maps.\n\n\nThis model is highly detailed and can be used to close-up renders.\n\n\n\n\n-------------------------------------------------------------------------------\n\n\nTextures Info:\n\nAll textures and maps are in 4K resolution.\n\nHuman_Arm_Diffuse_Texture.jpg (4096x4096)\nHuman_Arm_Epidermal_Texture.jpg (4096x4096)\nHuman_Arm_Bump_Map.jpg (4096x4096)\nHuman_Arm_Normal_Map.jpg (4096x4096)\nHuman_Arm_Specular_Map.jpg (4096x4096)\nHuman_Arm_Displacement_Map.exr (4096x4096)\nHuman_Arm_Body_Growings_Mask.jpg (4096x4096)\n\n\n\n-------------------------------------------------------------------------------\n\n\nMesh Info:\n\nPolygons: 18601\n\nVertices: 9850\n\nMesh is clean and don't have any artifacts and isolated vertices.\n\n\n\n-------------------------------------------------------------------------------\n\n\nRig Info:\n\nThis model was rigged using 3Ds Max CAT system and several modifiers, Such as Skin and Skin Morph. \nThere are several spline controllers positioned on each joint of the arm and this controllers connected with certain bone on the rig.\nSo you can hide bones and animate using spline controllers.\n\n\n\n-------------------------------------------------------------------------------\n\n\nPlugin required:\n\nVray 3.00.0\n\n\n\n-------------------------------------------------------------------------------","imageAlt":"Male arms 3D model 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Survivor","price":79.0,"description":"| General Information ||\n\n- All scenes are Real world scale (cm) and all models are centered at origin.\n\n- Included file formats: \n-3DsMax \n- Unity 3D Package \n-.OBJ \n-FBX (Suport Mecanim \u0026 Mixamo) \n-Marmoset Toolbag 3.0\n\n- 2 resolution Texture 4K \u0026 2K\n\n- 3 Version Of Hair Style\n\n- No external plugins are required for any of the included files.\n\n- Easy use for your games, just drag and drop to your game engine, example unity and unreal, suport mecanim, Mixamo animation, and raw mocap data\n\n-All Render \u0026 Turntable was rendered in Marmoset \nToolbag 3 and 3ds max vray\n\n-Included Animation \n- Idle \n- Run \n- Walk \n- Jump \n- Crouch Walk \n- Crouch Idle \n- Crawl \n- Climb Up \n- Climb Down \n- Climb Left \n- Climb Right \n- Climb Up_2 \n- Hang Left \n- Hang Right\n\n- Object Dimensions : male survivor height 180 cm.","imageAlt":"Male Survivor 3D 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Male Space Suit V1 LITE VERSION","price":55.0,"description":"||  General Information || \n\n- All scenes are Real world scale (cm) and all models are centered at origin.\n\n- Included file formats:\n\n   - Blender\n\n   -  Unity 3D Package \n\n   - Unreal Engine File\n\n   - FBX (Suport Mecanim, Mixamo, Epic Skeleton)\n\n- No external plugins are required for any of the included files.\n\n- Easy use for your games, just drag and drop to your game engine, example unity and unreal, suport mecanim, Mixamo animation, Epic Skeleton and raw mocap data\n\n- All Render was rendered in Marmoset Toolbag 4\n\n-Object Dimensions : Space Suit height 185 cm.","imageAlt":"MX00 Male Space Suit V1 LITE VERSION 3D 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Elk Animated VFX Grace","price":286.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a male elk model with 4K maps, fur, rigging and animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of body, horns, oral cavity, tongue, irises, sclerae, lacrimal glands, lacrimal caruncles.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 31,170; polygons 31,156\u003cbr\u003e\nHorns: vertices 7,198; polygons 7,194\u003cbr\u003e\nOral cavity: vertices 13,922; polygons 13,078\u003cbr\u003e\nTongue: vertices 995; polygons 972\u003cbr\u003e\nIrises: vertices 1,284; polygons 1,344\u003cbr\u003e\nSclerae: vertices 1,284; polygons 1,344\u003cbr\u003e\nLacrimal glands: vertices 432; polygons 408\u003cbr\u003e\nLacrimal caruncles: vertices 140; polygons 136\u003cbr\u003e\nTotal: vertices 56,425‬; polygons 55,632\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Specular.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Head_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_ID.png, 2048*2048\u003cbr\u003e\nJF0L811A4_MaleElk_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_Normal.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Mask.png, 4096*4096\u003cbr\u003e\nJF0L811A4_MaleElk_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, and its customized attribute Head_follow controls whether the head moves following it; Neck_follow controls whether the head moves following the parent controller; Tail_follow controls whether the head moves following the parent controller; IKFK_Leg_B.L, IKFK_Leg_B.R, IKFK_Leg_F.L and IKFK_Leg_F.R control the non-seamless IK/FK switch of the limbs.\u003cbr\u003e\nCTR_gravity controls the center of gravity of the body.\u003cbr\u003e\nCTR_F_leg.L, CTR_F_leg.R, CTR_B_leg.L and CTR_B_leg.R control the limbs.\u003cbr\u003e\nCTR_spine_F, CTR_spine_M and CTR_spine_B control the former, middle and latter spine.\u003cbr\u003e\nCTR_Head controls the head.\u003cbr\u003e\nCTR_neck_root controls the root of the neck.\u003cbr\u003e\nCTR_neck_FK_a, CTR_neck_FK_b... control the FK of the neck.\u003cbr\u003e\nCTR_eye.R.001 and CTR_eye.L.001 control the winkle.\u003cbr\u003e\nCTR_chin controls the opening of the mouth.\u003cbr\u003e\nThere is a facial UI which makes it easier to control the face.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-380\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-390\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-44\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-18\u003cbr\u003e\nLoopable trotting animation at 30 fps, 0-15\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Male Elk Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L811A4_MaleElk_Display_Bellow_02.jpg","gridUrl":"https://media.cgtrader.com/variants/cWRHx3yejc3qTZJ699m72EWk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L811A4_MaleElk_Display_Bellow_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-elk-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4021032/c2bac30ee3/male-elk-animated-vfx-grace-3d-model-c2bac30ee3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4138815","type":"listingItem","attributes":{"id":4138815,"title":"Male Cartoon Worker Builder Character Illustration","price":62.0,"description":"**Construction/Builder/Worker Character in illustration Style made in Blender 3.3.1 Light setup in Cycles \u0026 EEVEE. Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.3.1 (Cycles and EEVEE)\n\n**Features:**\n\nClean topology.\n\nIncluded 20+ Premade poses with Pose Libary\n\nIncluded 1 Custom Animations ( Climbing Stairs \u0026 Waving )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. Perfect for Animations or Posing. 27 Custom Poses included.  \n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.3.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render. \n\nCreated by ThreeDee","imageAlt":"Male Cartoon Worker Builder Character 3D model","url":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-worker-builder-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vLpVARk6BEDLdqDaxrEyNXSV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cover_2%20%281%29.jpg","gridUrl":"https://media.cgtrader.com/variants/vLpVARk6BEDLdqDaxrEyNXSV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cover_2%20%281%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-worker-builder-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4138815/0aaea47a85/male-cartoon-worker-builder-character-illustration-3d-model-0aaea47a85.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2891700","type":"listingItem","attributes":{"id":2891700,"title":"CS02 Male Space Suit FULL VERSION","price":79.0,"description":"||  General Information || \n\n- All scenes are Real world scale (cm) and all models are centered at origin.\n\n- Included file formats:\n\n   - Blender\n\n   - 3DsMax\n\n   - 3DsMax Vray\n\n   -  Unity 3D Package \n\n   - Unreal Engine File\n\n   - FBX (Suport Mecanim, Mixamo, Epic Skeleton)\n\n- 6 Version Of skin Texture\n\n- No external plugins are required for any of the included files.\n\n- Easy use for your games, just drag and drop to your game engine, example unity and unreal, suport mecanim, Mixamo animation, Epic Skeleton and raw mocap data\n\n- All Render was rendered in Marmoset \n   Toolbag 4 and 3ds max vray\n\n- Included Animation\n    - Climbing Down Wall\n    - Climbing Ladder\n    - Climbing Up Wall\n    - Jump 1\n    - Jump 2\n    - Crouched Walking\n    - Crouch Idle\n    - Low Crawl\n    - Crawling\n    - Running\n    - Shooting\n    - Sprinting Forward Roll\n    - Stand To Roll\n    - Injured Walking\n    - Walking\n    - Idle\n\n\n\n-Object Dimensions : Space Suit height 185 cm.\n\nif you want to buy this character with a cheaper version please go to this link\n\nhttps://www.cgtrader.com/3d-models/character/sci-fi/cs02-male-space-suit-lite-version","imageAlt":"3D asset CS02 Male Space Suit FULL VERSION","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cs02-male-space-suit","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/39b9F4i5skUCHLghDr5j6dmf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ThumbnailFlipper.jpg","gridUrl":"https://media.cgtrader.com/variants/39b9F4i5skUCHLghDr5j6dmf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ThumbnailFlipper.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/cs02-male-space-suit","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/2891700/c4a4a6e3e5/cs02-male-space-suit-full-version-3d-model-c4a4a6e3e5.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"967736","type":"listingItem","attributes":{"id":967736,"title":"Wild Boar - Male","price":40.0,"description":"This asset has realistic **BOAR MALE** model.\n\nThe model has 46 bones, 15400 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps (three color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 2700 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**70+ animations (IP/RM):**\n\nAttack (up, front, left, right, run), hit (front, back, middle), death (left, right), dig walk, idle 1-6, eat, eat dig, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Wild Boar - Male 3D 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Male Space Suit LITE VERSION","price":55.0,"description":"|| General Information ||\n\nAll scenes are Real world scale (cm) and all models are centered at origin.\n\nIncluded file formats: \n- Blender\n- Unreal File\n- Unity 3D Package\n- FBX (Suport Mecanim \u0026 Mixamo) \n\n4K resolution Texture\n\nNo external plugins are required for any of the included files.\n\nEasy use for your games, just drag and drop to your game engine, example unity and unreal, suport mecanim, Mixamo animation\n\n-All Render in Marmoset Toolbag 4\n\n\nObject Dimensions : Space Suit height 180 cm.","imageAlt":"3D model animated MX02 Male Space Suit LITE 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Male Space Suit","price":79.0,"description":"| General Information ||\n\nAll scenes are Real world scale (cm) and all models are centered at origin.\n\nIncluded file formats: \n- 3DsMax\n- Unreal File\n- Unity 3D Package\n- .OBJ\n- FBX (Suport Mecanim \u0026 Mixamo) \n- Marmoset Toolbag 3.0\n\n2 resolution Texture 4K \u0026 2K\n\nNo external plugins are required for any of the included files.\n\nEasy use for your games, just drag and drop to your game engine, example unity and unreal, suport mecanim, Mixamo animation, and raw mocap data\n\n-All Render in Marmoset Toolbag 3\n\n-Included Animation\n\nIdle\n\nRun\n\nWalk\n\nJump\n\nCrouch Walk\n\nCrouch Idle\n\nCrawl\n\nClimb Up\n\nClimb Down\n\nClimb Left\n\nClimb Right\n\nClimb Up_2\n\nHang Left\n\nHang Right\n\n\nObject Dimensions : Space Suit height 180 cm.","imageAlt":"3D asset MX02 Male Space 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Cartoon Male  Character Illustration","price":48.0,"description":"**3D Stylized / Illustration Doctor Character made in Blender 3.0.1 Light setup in Cycles \u0026 EEVEE. Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.0.1 (Cycles and EEVEE) Works with any blender version 3.+ (3.0.1, 3.1.0 ... )\n\nFBX ( With 15 custom assets and textures )\n\nOBJ ( With 15 custom assets and textures )\n\n**Features:**\n\nClean topology.\n\nIncluded 45 Premade poses with Action Library\n\nIncluded 2+ Custom Animations ( Pointing to side \u0026 Waving )\n\n10+ Medicin work related assets. ( Desk setup, Pills,Virus, Medicin Box, Notepad, Pill container, Medicin Shield, Syring  )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 45 Custom Poses included. 2 Animations included. Simple rig on all the custom assets is also included.\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\nCreated by ThreeDee","imageAlt":"3D Doctor Cartoon Male Character Illustration","url":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-doctor-character-illustration","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HDR3zdoFTo5D3G7GcB9XDNeq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb3.jpg","gridUrl":"https://media.cgtrader.com/variants/HDR3zdoFTo5D3G7GcB9XDNeq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-doctor-character-illustration","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3643713/ca37d62e6c/doctor-cartoon-male-character-illustration-3d-model-ca37d62e6c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2618208","type":"listingItem","attributes":{"id":2618208,"title":"Bison Male Animated","price":350.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. \u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality bison model with a complete armature, sculpting in part, rigging, and hair, as well as multiple 4K texture maps, made in real-world scale by Blender2.82a and rendered by Cycles renderer. The map of the body applies UDIM UV. The maps of body, skin, and hair are made separately, which makes the effect more realistic.\nThis character consists of 8 objects—the body, horns, eyes, tears, sclera, lacrimal caruncles, oral cavity, and teeth. Besides, there is a skeleton.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 38,727; polygons 38,658\u003cbr\u003e\nHorns: vertices 342; polygons 328\u003cbr\u003e\nEyes: vertices 1,348; polygons 1,408\u003cbr\u003e\nSclerae: vertices 964; polygons 1,024\u003cbr\u003e\nTears: vertices 456; polygons 432\u003cbr\u003e\nLacrimal caruncles: vertices 1,476; polygons 1,472\u003cbr\u003e\nTeeth: vertices 20,499; polygons 20,444\u003cbr\u003e\nOral cavity: vertices 11,642; polygons 11,640\u003cbr\u003e\nSkeleton: vertices 23,325; polygons 23,198\u003cbr\u003e\nTotal: vertices 98,779; polygons 98,604\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nBison_Body_Normal.png, 4096*4096\u003cbr\u003e\nBison_Body_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nBison_Head_Normal.png, 4096*4096\u003cbr\u003e\nBison_Head_Skin_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_Horn_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Horn_Normal.png, 4096*4096\u003cbr\u003e\nBison_ID.png, 2048*2048\u003cbr\u003e\nBison_Male_Body_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nBison_OralCavity_BaseColor.jpg, 4096*4096\u003cbr\u003e\nBison_OralCavity_Normal.jpg, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it’s easier to create poses and animations.\u003cbr\u003e\nFace rigging is available.\u003cbr\u003e\nThe head is limited to rotate with the neck, the neck and tail are limited to rotate with the body, the four limbs are limited to rotate with the body and limited to stretch, which can be switched by custom attributes.\u003cbr\u003e\nThe spine IK/FK and four limbs IK/FK are switched by custom attributes.\u003cbr\u003e\nAll the switches above aren’t seamless.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from 30th to the 104th frame, rendered from 52th to the 104th frame.\u003cbr\u003e\nLoopable trotting animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 120th frame, rendered from 30th to the 120th frame.\u003cbr\u003e\nUnlooped eating animation at 30 fps,\u003cbr\u003e\nHair Dynamics is baked from the beginning to the 32nd frame, rendered from 16th to the 32nd frame.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nJust put the model into the scene to render without cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair dynamics are already baked. If you want to move the character, you need to toggle off Hair Dynamics first, or else hair errors will occur.\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of a large amount of hair. If you want to make the close-up effect more realistic and beautiful, it’s necessary to pay the price. If it is used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecreasing the number of hair children and increasing the thickness of hair.\u003cbr\u003e\nDecreasing the steps of Interpolated spine.\u003cbr\u003e\nIn addition, the character can be rendered directly in this project.\u003cbr\u003e\nNote\u003cbr\u003e\nThis project uses a paid hair addon called “Hair_ShapeKey_v5.0”, which is made by our team. It’s used to solve the intersections of hair simulation in walking and running animations. We have baked the fixed hair dynamics, and you can use the loop animation in the project normally. If you need this add-on, please send an email to info@vfxgrace.com after purchasing this model at full price, and attach the screenshot of the project. After receiving it, we will send you a link to download the addon free of charge, which originally costs $35. ","imageAlt":"Bison Male Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bison-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5fnv7czXFYEgMjTZNCV6GsCd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Bison_Male_Effect.jpg","gridUrl":"https://media.cgtrader.com/variants/5fnv7czXFYEgMjTZNCV6GsCd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Bison_Male_Effect.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/3d-bison-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2618208/8a46f21da9/bison-male-animated-3d-model-8a46f21da9.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3626654","type":"listingItem","attributes":{"id":3626654,"title":"Male Cartoon Worker Builder Character ","price":62.0,"description":"**Construction/Builder Character in Disney / Pixar Style made in Blender 3.0.1 Light setup in Cycles \u0026 EEVEE. Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender 3.0.1 (Cycles and EEVEE)\n\nFBX ( With 7 custom assets and textures )\n\nOBJ ( With 7 custom assets and textures )\n\n**Features:**\n\nClean topology.\n\nIncluded 27 Premade poses with Action Library\n\nIncluded 1 Custom Animations ( Climbing Stairs \u0026 Waving )\n\n6 Hand work related assets. ( Hammer, Screwdriver, Messuring Tape, Wrench, Pliers )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 27 Custom Poses included. Animations included. Simple rig on all the custom assets is also included.\n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.0.1\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\nCreated by ThreeDee","imageAlt":"3D model animated Male Cartoon Worker Builder Character","url":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-builder-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kf5XED4N1sYhUKmytkx9JTLo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader%20Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/kf5XED4N1sYhUKmytkx9JTLo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader%20Thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/male-cartoon-builder-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3626654/1d3c76f96f/male-cartoon-worker-builder-character-3d-model-1d3c76f96f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"770502","type":"listingItem","attributes":{"id":770502,"title":"Fox - Male","price":40.0,"description":"This asset has realistic **FOX** model.\n\nThe model has 57 bones, 14500 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 4096x4096).\n\nSeparate model for mobile phones with 3100 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**100+ animations (IP/RM):**\n\nAttack (bite, move bite, front, left, right, jump, down), hit (front, back, middle), death (left, right), digging (start, loop, end), idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, left, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), defecation, scratch ear, etc.\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Fox - Male 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/fox-lowpoly","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nyDFZfvBpXgaJvMzJ2Ub4oic/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/R1.jpg","gridUrl":"https://media.cgtrader.com/variants/nyDFZfvBpXgaJvMzJ2Ub4oic/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/R1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/fox-lowpoly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/770502/90675deadb/fox-male-3d-model-90675deadb.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330720","type":"listingItem","attributes":{"id":3330720,"title":"Male Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n","imageAlt":"3D model Male Deer with 5 Animations VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Display_See_01.jpg","gridUrl":"https://media.cgtrader.com/variants/a2uxM9H8d58PxVSBpHTA1NB1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Display_See_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-5-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330720/41423eaf7a/male-deer-with-5-animations-vfx-grace-3d-model-41423eaf7a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4728756","type":"listingItem","attributes":{"id":4728756,"title":"Realistic Male Head 3D Model Animated with Facial Expressions","price":59.0,"description":" **Realistic Male Head 3D Model Animated with Facial Expressions** is completely ready to be used in your games, animations, films, designs etc.  \n  \nAll textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.  \n  \n**Technical details:**  \n\n- **File formats** included in the package are: **FBX, OBJ, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Polygons:** 70,947 (head) | 1,024 (eyes) | 2,272 (eyebrows) | 956 (eyelashes)\n- **Vertices:** 71,165 (head) | 964 (eyes) | 5,112 (eyebrows) | 2,216 (eyelashes)\n- The model is **rigged** and **animated.**\n- **10 animations** are included: turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.\n- **The model has several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions** : smile, sad, worried, angry.\n- **Expression can be combined** (e.g. 50% sad, 20% worried).\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB, UnityPackage**.\n  \n**Textures details:**  \n\n- **Eyelashes and eyebrows can be easily removed from the head (if needed).**\n- **Eyes have 6 textures/colors:** amber, blue, brown, gray, green, hazel, red\n- **Eyelashes have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Eyebrows have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Blender users can change colors (eyes, eyelashes, eyebrows) as they like, and are not limited to 6 (predefined) colors.**\n- **Textures: Color, Metallic, Roughness, Normal, Scattering, AO**\n- Includes a subsurface scattering texture\n- All **textures are 2k resolution.**\n","imageAlt":"animated Realistic Male Head 3D Model Animated with 1","url":"https://www.cgtrader.com/3d-models/character/man/realistic-male-head-3d-model-animated-with-facial-expressions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/HbKmz9xrQVcDNkb6B138hCtu/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_01_front_with_text.jpg","gridUrl":"https://media.cgtrader.com/variants/HbKmz9xrQVcDNkb6B138hCtu/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_01_front_with_text.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/realistic-male-head-3d-model-animated-with-facial-expressions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":189,"name":".ply","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4728756/fb42e3bbdf/realistic-male-head-3d-model-animated-with-facial-expressions-3d-model-fb42e3bbdf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1831000","type":"listingItem","attributes":{"id":1831000,"title":"Bear Male 1","price":15.0,"description":"This asset has realistic BEAR MALE model. \nThe model has 4 levels of LOD \n- 7700 tris; \n- 5250 tris; \n- 3000 tris; \n- 1320 tris; \nThere is a version for mobile phones with 1240 triangles. \nTexture maps - albedo, metallic / roughness, normal map (all 4k). \n\n29 animations (IP/RM): \nAgression, attack 1-4, hit front, hit back, hit middle, hit agress, death 1-3, idle 1-3, eat 1-2, drink, lie, sleep, fly, crouch, crouch back, walk, trot, run, walk back, walk hunted, jump. \n\nIMPORTANT!!! \nIf you are importing into a 3DMax, Cinema4D or Maya, in the import settings, specify which animation you want to import. Each animation is in its own timeline.\n\n","imageAlt":"3D model Bear Male 1","url":"https://www.cgtrader.com/3d-models/animal/mammal/bear-male-short","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pXqj8f589N7XeDgWXx5gPVMi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bear-male-short-3d-model-low-poly-animated-rigged-fbx-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/pXqj8f589N7XeDgWXx5gPVMi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bear-male-short-3d-model-low-poly-animated-rigged-fbx-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/bear-male-short","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/1831000/e0ce9ea5c0/bear-male-1-3d-model-e0ce9ea5c0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4040715","type":"listingItem","attributes":{"id":4040715,"title":"Male Lion Animated VFX Grace","price":549.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male lion with maps, fur, rigging and four realistic animations. The model has realistic muscle structures and 4K maps in UDIM format, and the hair system in Blender makes the fur extremely realistic. And a detailed facial expression controller is available. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of the body, eyes, lacrimal glands and teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 54,172; polygons 53,936\u003cbr\u003e\nEyes: vertices 3,048; polygons 2,980\u003cbr\u003e\nLacrimal glands: vertices 1,356; polygons 1344\u003cbr\u003e\nTeeth: vertices 17,512; polygons 17,016\u003cbr\u003e\nTotal: vertices 76,088; polygons 75,276\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Specular.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Roughness.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_Normal.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_FingernailTooth_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Eye_Mask.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_SubsurfaceAmount.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0LA12A9_Lion_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_torse_F, CTR_torse_M and CTR_torse_B control the front, middle and rear center of gravity of the body.\u003cbr\u003e\nCTR_torse_B come with multiple customized attributes: Head_follow controls whether the head follows; Neck_follow controls whether the neck follows; Tail_follow controls whether the tail follows; Tail_IKFK controls the non-seamless IK/FK switch of the tail.\u003cbr\u003e\nCTR_torse_F.001 is a controller of the center of gravity of the body with a customized location, you can change its location and rotate, the center of rotation is the controller.\u003cbr\u003e\nCTR_IK_spine_F, CTR_IK_spine_M and CTR_IK_spine_B control the front, middle and hind spine.\u003cbr\u003e\nCTR_FK_tail_d, CTR_FK_tail_e, CTR_FK_tail_f…… are tail controllers.\u003cbr\u003e\nCTR_SplineIK_tail_d, CTR_SplineIK_tail_g, CTR_SplineIK_tail_j and CTR_SplineIK_tail_m are IK controllers of the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b are FK controllers of the neck.\u003cbr\u003e\nCTR_head and CTR_IK_neck_c are head controllers.\u003cbr\u003e\nCTR_head_track controls the direction of the head by its Location.\u003cbr\u003e\nCTR_jaw controls the jaw.\u003cbr\u003e\nCTR_eye, CTR_eye_S.L and CTR_eye_S.R control the movement of the eyes.\u003cbr\u003e\nCTR_eye_S.L and CTR_eye_S.R control the dilation and miosis of the pupils.\u003cbr\u003e\nCTR_Blink.L and CTR_Blink.R control the winking.\u003cbr\u003e\nCTR_Eyebrow_Angry.L and CTR_Eyebrow_Angry.R are eyebrow controllers.\u003cbr\u003e\nCTR_ShowTeeth02.L and CTR_ShowTeeth02.R control the movement of the corner of mouth.\u003cbr\u003e\nCTR_ShowTeeth01.L and CTR_ShowTeeth01.R control the facial expression of showing teeth.\u003cbr\u003e\nCTR_IKFK_B.L and CTR_IKFK_B.R are controllers of hind legs with customized attributes, the attribute IK_FK controls the non-seamless IK/FK switch of the hind legs.\u003cbr\u003e\nCTR_IKFK_F.L and CTR_IKFK_F.R are controllers of fore legs with customized attributes, the attribute IK_ChainLength controls whether the ankle rotates following the IK controller in IK mode; IK_FK controls the non-seamless IK/FK switch of the fore legs.\u003cbr\u003e\nCTR_IK_foot_root_F.L, CTR_IK_foot_root_F.R, CTR_IK_foot_root_B.L and CTR_IK_foot_root_B.R are IK controllers of the limbs.\u003cbr\u003e\nCTR_IK_pad_F.L, CTR_IK_pad_F.R, CTR_IK_pad_B.L and CTR_IK_pad_B.R are detailed controllers of the toes, its Location-X controls the extension of toes, Location-Z controls the squeeze of paw pads, and Location-Y controls whether the toes are holding tight or relaxed, Rotation-X controls the pushing out and in of fingernails.\u003cbr\u003e\nCTR_IK_roll_foot_F.L, CTR_IK_roll_foot_F.R, CTR_IK_roll_foot_B.L and CTR_IK_roll_foot_B.R are controllers of limbs, and their Location controls the center of rotation of the feet.\u003cbr\u003e\nWith a detailed facial controller to create more facial expressions.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range 0-405\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-365\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-78\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-250\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden with Render enabled.\u003cbr\u003e\nThe hair dynamics of the mane for JF0LA12A9_Lion_Run_3.0 and JF0LA12A9_Lion_Walk_3.0 have been baked and are ready to be used.\u003cbr\u003e\n\n","imageAlt":"3D model Male Lion Animated VFX 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the upper hair\n2048x2048 diffuse for the scalp\n2048x2048 normals for the upper hair\n2048x2048 normals for the scalp\n2048x2048 opacity for the upper hair\n2048x2048 opacity for the scalp\n\nMouth:\n2048x2048 diffuse\n2048x2048 bump\n2048x2048 opacity\n2048x2048 SSS\n\nUniforms (Barcelona, Bayern Munchen, Inter, Juventus, Man City, Man Utd, Milan, Paris Saint Germain, Real Madrid, Generic #2, Generic #4):\n4096x4096 diffuse\n4096x4096 glossiness\n4096x4096 height\n4096x4096 displacement\n1024x1024 anisotropy\n\nUniforms (Liverpool, Generic #1, Generic #3):\n4096x4096 diffuse\n4096x4096 glossiness\n4096x4096 height\n4096x4096 IOR\n4096x4096 reflection\n4096x4096 displacement\n1024x1024 anisotropy\n\nA 8192x4096 HDRI texture is used for lighting.\n\nThe scene is set in centimeters and the models measure:\n\nFootball player:\nHeight: 180 cm\nWidth: 70 cm\nDepth: 30 cm\n\nBall:\nDiameter: 22 cm","imageAlt":"Male Football Player - Rigged 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Military Male Character 03","price":49.0,"description":"High-quality AAA game-ready 3D Male Character\n\nClothes are separated and can be replaced or removed as needed\n\nCompatible with Unity and Unreal or any real time renderer Optimized and game ready\n\nTris Count: 103K\n\nMaterials: 4 Total Materials (Body, Clothes,Hair, Beard)\n\nTextures: 4K PBR Textures, 4K Unity Textures, 4K Unreal Textures\n\nRigged: Yes\n\nBody Under Clothes: Yes\n\nRealtime Hair Cards: Yes\n\nMouth, Tongue and Teeth: Yes\n\nNOTE: IF you want to use the Hair remove the hat  {Or vice versa}","imageAlt":"AAA Apocalypse Militray Male Character 01 3D 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- Male","price":30.0,"description":"This asset has realistic **GOAT MALE** model.\n\nThe model has 46 bones, 12800 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps (4 color variations) - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 3000 triangles.\n\nThe asset also has a model without alpha channels (see screenshot).\n\n**65+ animations (IP/RM):**\n\nAttack (front, move front, back, left, right, run), hit (front, back, middle), death (left, right), idle 1-6, eat, eat move, drink, lie 1-2, sleep, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), walk (front, left, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (enter, front, left, right, back, back left, back right ), turn (left, right), turn 180 (left, right ).\n\nRoot motion animations are customized and working!\n\nThe beginning, cycle and end of animations to eat, sleep, lie, etc. customized.\n\n**Attention!**\n\nThe archive contains such formats as Blend, FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"Goat - Male 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/goat-male","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2q45yfeqlr0nez3v4vkfsxqr2m7t/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/2q45yfeqlr0nez3v4vkfsxqr2m7t/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/goat-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2183473/79bb260c88/goat-male-3d-model-79bb260c88.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"891075","type":"listingItem","attributes":{"id":891075,"title":"Rigged 3D male in casual attire","price":52.5,"description":"Rigged 3D male in casual attire\n\nFor a free sample follow this link: https://bit.ly/2rbybIJ\n\nPackage includes:\n\nHuman Alloy Rigged Models \nWant moving characters in your animation? Our Rigged N’ Skinned models are what you need. They come in 2 mesh resolutions: ~40K poly’s to ~70K poly’s with both a high as a low resolution hairdo. \nFor 3ds max a biped and CAT rigged version is included and for all other packages a .FBX file is available.\n\nSoftware\n\n3Ds Max 2015 Vray (Complex shader) \n3Ds Max CAT Rig \n3Ds Max Biped Rig \nAutodesk .FBX with bones (Simple shader) \nAutodesk .FBX with bones (Simple shader)\n\nResolution\n\n2 mesh Resolutions: 40K \u0026 70K Polygons. \nHigh resolution 3D hair (around 700K polygons) \nLow resolution 3D hair (around 20K polygons)\n\nTextures/Shaders\n\n8K Diffuse Texture \nUp to 10 different masks (for recoloring your model’s clothing for example) \nUp to 10 separate shaders. Every surface of the model has realistic shaders to make them react to light as they \nshould including an SSS shader for skin. \nNormal maps So even the lowest resolution mesh looks almost as good as the highest but at a fraction of the RAM needed.\n\nUV Unwrapped\n\nExtra\n\nAll Accessoires shown are included. \nSold per item\n\n00031_Tom001","imageAlt":"Rigged 3D male in casual attire 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Right\n\n- Object Dimensions : Space Suit height 180cm","imageAlt":"MX01 Sci-Fi Suit Male 3D 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Male Animated","price":320.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male moose model with multiple 4K maps, rigging, animation, and fur. The skin and the hair maps of the horns are made separately to make the character more realistic. This model is made by Blender and rendered by Cycles renderer at real-world scale. \u003cbr\u003e\nIt consists of 9 objects: Body, horn01, horn02, tears, lacrimal glands, pupils, scleras, oral cavity, and tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody: vertices 25,769, polygons 25,730\u003cbr\u003e\nHorn01: vertices 5,516, polygons 5,494\u003cbr\u003e\nHorn02: vertices 3,688,; polygons 3,663\u003cbr\u003e\nTears: vertices 516, polygons 5,12\u003cbr\u003e\nLacrimal glands: vertices 468, polygons 4,64\u003cbr\u003e\nPupils: vertices 1,028, polygons 1,088\u003cbr\u003e\nSclerae: vertices 1,156, polygons 1,216\u003cbr\u003e\nOral cavity: vertices 9,418, polygons 9,326\u003cbr\u003e\nTongue: vertices 1,535, polygons 1,516\u003cbr\u003e\nTotal: vertices 45,406, polygons 45,346\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nMoose_Male_Body_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nMoose_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nMoose_Male_Head_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Head_ID.png, 2048*2048\u003cbr\u003e\nMoose_Male_Head_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn01_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Hair_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Normal.png, 4096*4096\u003cbr\u003e\nMoose_Male_Horn02_Skin_BaseColor.png, 4096*4096\u003cbr\u003e\nMoose_Male_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers created manually with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of the body's gravity.\u003cbr\u003e\nCTR_B_neck controls the rotation of the neck by the customized attributes.\u003cbr\u003e\nCTR_IK_head controls the move of the head and the stretch of the neck.\u003cbr\u003e\nCTR_IK_gape controls mouth opening.\u003cbr\u003e\nCTR_Eye_Root controls the rotation of the eyes.\u003cbr\u003e\nCTR_ear.000.L, CTR_ear.001.L, CTR_ear.002.L, CTR_ear.003.L control the ears’ rotation.\u003cbr\u003e\nCTR_B_Spine controls the move and the rotation of the torso.\u003cbr\u003e\nCTR_M_Spine controls the move and the rotation of the belly.\u003cbr\u003e\nCTR_breath controls breath animation on the belly.\u003cbr\u003e\nCTR_Tail_FK.001, CTR_Tail_FK.002, CTR_Tail_FK.003, CTR_Tail_FK.004, and CTR_Tail_FK.005 control the rotation of the tail.\u003cbr\u003e\nCTR_F_leg.L/R, the controllers of the IK of forelegs.\u003cbr\u003e\nCTR_B_leg.L/R, the controllers of the IK of back legs.\u003cbr\u003e\nCTR_F_Leg_IKFK.L switches the IK/FK of the legs by the customized attributes, which is non-seamless. The IK/FK of the other legs is switched with the controllers in the same shape.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nSome expressions, such as wink, nostril dilation and contraction, can be created with face rigging.\u003cbr\u003e\nAnd more……\u003cbr\u003e\u003cbr\u003e\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 FPS, frame range 1-253;\u003cbr\u003e\nUnlooped eating animation at 30 FPS, frame range 1-300;\u003cbr\u003e\nLoopable trotting animation at 30 FPS, frame range 1-22;\u003cbr\u003e\nLoopable walking animation at 30 FPS, frame range 0-340;\u003cbr\u003e\u003cbr\u003e","imageAlt":"Moose Male Animated 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/NWDGsNG6hpehiL9G1YDYeJGv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/NWDGsNG6hpehiL9G1YDYeJGv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/moose-male","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2747769/caf6779b8e/moose-male-animated-3d-model-caf6779b8e.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3262564","type":"listingItem","attributes":{"id":3262564,"title":"AAA Medieval Male Character 01","price":49.0,"description":"High-quality AAA game-ready 3D Male Character\n\nClothes are separated and can be replaced or removed as needed\n\nCompatible with Unity and Unreal or any real time renderer Optimized and game ready\n\n\nTris Count: 64K\nMaterials: 3 Total Materials (Body, Clothes, Beard)\nTextures: 4K PBR Textures, 4K Unity Textures, 4K Unreal Textures\nRigged: Yes\nBody Under Clothes: Yes\nRealtime Hair Cards: Yes\nMouth, Tongue and Teeth: Yes","imageAlt":"3D asset AAA Medieval Male Character 01","url":"https://www.cgtrader.com/3d-models/character/man/aaa-medieval-male-character-01","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wPjqWpZsNCabJDn5TczYUWKW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/wPjqWpZsNCabJDn5TczYUWKW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/aaa-medieval-male-character-01","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3262564/84354b2ce7/aaa-medieval-male-character-01-3d-model-84354b2ce7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3330736","type":"listingItem","attributes":{"id":3330736,"title":"Male Deer with 2 Animations  VFX Grace","price":270.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. If you want a faster rendering in the background, here are some optimization methods:\u003cbr\u003e\nIf the initial pose is needed, you need to disable Repair_Lie.001, Repair_Lie.002 and Repair_Lie.003 of body, as well as reset location and rotation of all controllers(shortcut \u003cAlt\u003e + R/G)\u003cbr\u003e\n1. Decrease the number of hair children, and increase the thickness of hair\u003cbr\u003e\n2. Decrease the steps of the Interpolated spine.\u003cbr\u003e\n\n","imageAlt":"Male Deer with 2 Animations VFX Grace 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L219A5_PereDavidsDeer_Male_Example.jpg","gridUrl":"https://media.cgtrader.com/variants/4msYyF5UhZiy3o9cppVd4rkD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L219A5_PereDavidsDeer_Male_Example.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/male-deer-with-2-animations-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3330736/7ea1cefe4a/male-deer-with-2-animations-vfx-grace-3d-model-7ea1cefe4a.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3076477","type":"listingItem","attributes":{"id":3076477,"title":"MX01 Male Space Suit White LITE VERSION","price":55.0,"description":"MX01 Sci-Fi Suit Male low-poly 3d model rigged ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n| General Information ||\n\n- All scenes are Real world scale (cm) and all models are centered at origin.\n\n- Included file formats: \n  - 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FormFist\n36-37 - PoseFist\n61-62 - PoseSpread\n71-72 - PosePoint\n78-79 - PostThumbsUp\n87-88 - PoseRockOn\n97-98 - PosePeace\n107-108 - PoseThree\n117-118 - PoseFour\n124-125 - PoseAoK\n132-133 - PoseUpYours\n144-145 - PoseShoot\n160-185 - AnimThumbsy\n190-265 - AnimComeHere\n290-484 - AnimRangeTest\n506-509 - CallMe\n515-516 - FlashlightHold\n520-880 - AnimIdle","imageAlt":"3D asset animated Male Hand","url":"https://www.cgtrader.com/3d-models/character/human-anatomy/male-hands-vr-compatible","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8fXc6LskMxKvErAirXPk2KL7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/male-hands-vr-compatible-3d-model-low-poly-animated-rigged-obj-mtl-fbx.jpg","gridUrl":"https://media.cgtrader.com/variants/8fXc6LskMxKvErAirXPk2KL7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/male-hands-vr-compatible-3d-model-low-poly-animated-rigged-obj-mtl-fbx.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/human-anatomy/male-hands-vr-compatible","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"human-anatomy","categoryTitle":"Character","subcategoryTitle":"Anatomy","schemaImageUrl":"https://img-new.cgtrader.com/items/1838361/40da35852f/male-hand-3d-model-40da35852f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"1014419","type":"listingItem","attributes":{"id":1014419,"title":"Rigged Lowpoly Male Character - Tim","price":15.0,"description":"\u003cp\u003eRigged Lowpoly Male Character - Tim\u003c/p\u003e\u003cul\u003e\u003cli\u003eReady for architectural visualization, game engines (Unity3d, Unreal) and other graphical projects.\u003c/li\u003e\u003cli\u003eRealistic proportions are achieved by a combination of high quality human scans, photogrammetric processing, mesh simplification and optimization.\u003c/li\u003e\u003cli\u003eStylized and creative, easy to use, tweak and animate. 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They trace their early prehistoric origins to Island Southeast Asia and form part of the larger Austronesian ethnolinguistic group with an Urheimat in Taiwan. They speak the Polynesian languages, a branch of the Oceanic subfamily of the Austronesian language family.\nPolynesians, including Samoans, Tongans, Niueans, Cook Islands Māori, Tahitian Mā'ohi, Hawaiian Māoli, Marquesans and New Zealand Māori, are a subset of the Austronesian peoples. They share the same origins as the indigenous peoples of Taiwan, Southeast Asia (especially the Philippines, Malaysia and Indonesia), Micronesia, and Madagascar.\nThe Māori are the indigenous Polynesian people of mainland New Zealand (Aotearoa). Māori originated with settlers from East Polynesia, who arrived in New Zealand in several waves of canoe voyages between roughly 1320 and 1350. Over several centuries in isolation, these settlers developed their own distinctive culture, whose language, mythology, crafts, and performing arts evolved independently from those of other eastern Polynesian cultures. Some early Māori moved to the Chatham Islands, where their descendants became New Zealand's other indigenous Polynesian ethnic group, the Moriori.\nSamoans or Samoan people (Samoan: tagata Sāmoa) are the indigenous Polynesian people of the Samoan Islands, an archipelago in Polynesia, who speak the Samoan language. The group's home islands are politically and geographically divided between the Independent State of Samoa and American Samoa, an unincorporated territory of the United States of America. Though divided by national border, the culture and language are the same.\nThe Samoan people and culture form a vital link and stepping stone in the formation and spread of Polynesian culture, language and religion throughout Eastern Polynesia.\nPolynesian trade, religion, war, and colonialism are important markers within Polynesian culture that are almost certainly rooted in the Samoan culture. Samoa's colonial history with the kingdom of Tonga, Fiji and French Polynesia form the basis of modern Polynesian culture.\nTraditional Samoan tattoo (tatau), pe'a (male tatau), malu (female tatau), demonstrate the strong ties many Samoans feel for their culture. Samoans have practiced the art of tattooing men and women for over 2,000 years. To this day, a man's tattoo extensively covers from mid-back, down the sides and flanks, to the knees. A woman's tattoo is not as extensive or heavy. The geometric patterns are based on ancient designs that often denote rank and status. The va'a (canoe), for example, stretches across a man's mid-back.\nIn Samoa's cultural past most males were tattooed between the ages of 14–18, when it was determined they had stopped growing, so the designs would not stretch and suffer in beauty. Today, there has been a strong revival of traditional tattooing in the past generation, not only in Samoa but throughout Polynesia, often as a symbol of cultural identity.\nTatau, the Samoan word for tattoo has a number of meanings including correct or rightness. It also signifies the correct quadrangular figures in reference to the fact that Samoan tattoo designs do not include circular lines, although other Polynesian tattoo motifs do. Early Englishmen mispronounced the word tatau and borrowed it into popular usage as tattoo.\nTraditional tattooing is a painful process. The Samoan tattoo master dips his cutting tools into black ink made from the soot of burnt candlenut shells and then punctures designs into the skin. 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To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n\nIf you have any questions, then write me.","imageAlt":"3D asset Hare - 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