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Deer with 5 Animations  VFX Grace","price":429.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\t\nThis is a high-quality male Pere David's Deer model with textures in the UDIM format partially, rigging and animation. It has very detailed muscle structures and a realistic oral cavity. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nIt consists of 12 objects: Body, left horn, right horn, upper gum, lower gum, upper teeth, lower teeth, tongue, iris, sclerae, lacrimal caruncles, lacrimal glands.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 61,188; polygons 61,186\u003cbr\u003e\nLeft horn: vertices 18,881; polygons 18,879\u003cbr\u003e\nRight horn: vertices 17,911; polygons 17,909\u003cbr\u003e\nUpper gum: vertices 12,113; polygons 12,006\u003cbr\u003e\nLower gum: vertices 6,485; polygons 6,372\u003cbr\u003e\nUpper teeth: vertices 34,424; polygons 33,928\u003cbr\u003e\nLower teeth: vertices 22,430; polygons 22,032\u003cbr\u003e\nTongue: vertices 6,058; polygons 6,056\u003cbr\u003e\nIris: vertices 2,340; polygons 2,368\u003cbr\u003e\nSclera: vertices 1,700; polygons 1,728\u003cbr\u003e\nLacrimal caruncles: vertices 1,316; polygons 1,312\u003cbr\u003e\nLacrimal glands: vertices 780; polygons 776\u003cbr\u003e\nTotal: vertices 185,626; polygons 184,552\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Body_ID.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Eye_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask01.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Hair_Mask02.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_L_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Horn_R_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_OralCavity_Normal.png, 2048*2048\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Skin02_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Normal.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Roughness.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_Specular.png, 4096*4096\u003cbr\u003e\nJF0L219A5_PereDavidsDeer_Male_Tongue_SubsurfaceAmount.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nFull controllers are available to make it easier to create postures and animations. The features are as follows:\u003cbr\u003e\nRoot controls the entire model, and it is scalable.\u003cbr\u003e\nCTR_gravity_b, CTR_gravity_m, CTR_gravity_f control the torso.\u003cbr\u003e\nThe face has fine controllers which support detailed facial expressions creation.\u003cbr\u003e\nCTR_Tail controls whether the tail follows the body to rotate by customized attributes.\u003cbr\u003e\nCTR_Neck controls whether the neck and head follows the body to rotate and the switch of the IK/FK of the neck by customized attributes.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R control the switch of IK/FK of the latter legs and the stretch limit of legs by customized attributes. When the knees jitter during animation, this issue can be fixed by the customized attribute \u003cknee_shake\u003e.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L, CTR_OpenToe_F.R control the flexion and extension of toes.\u003cbr\u003e\nCTR_Spine_B controls latter spine; CTR_spine_m controls middle spine; CTR_spine_f controls anterior spine; CTR_Neck_a controls the root of neck; CTR_Neck_c controls the head.\u003cbr\u003e\nCTR_masticate controls the masticating animation.\u003cbr\u003e\nAnd more …\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable walking animation at 30 fps, fame range: 0-40\u003cbr\u003e\nLoopable running animation at 30 fps, frame range: 0-11\u003cbr\u003e\nUnlooped animation of EatGrass at 30 fps, frame range: 0-350\u003cbr\u003e\nUnlooped lying animation at 30 fps, frame range: 0-300\u003cbr\u003e\nUnlooped animation of LookAround at 30 fps, frame range 0-350\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe rendering time is relatively long because the animal is of high quality. 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When you select a foot controller in Max under the “Modify” menu you will find “Custom Attributes” which have Heel To and Ball of foot controls.\nLW: The feet and legs are controlled by \"LT-Foot\" and \"RT-Foot\" bones respectively. 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Full Body Rig","price":20.0,"description":"This is a model of a male full body Maya Rig                                        \n\nOriginally created with Maya 2018                                                                                       \n\n|| USAGE ||                                                                                                                             \n\nThis model was designed for use as a real-time asset in a [videogame or simulation]                                                                                                         \nThis model is suitable for use in [broadcast, high-res film , advertising, design visualization, forensic presentation, etc.]                                                                      \n\n|| SPECS ||                                                                                                                                                                                                           \n\nThis model contains 8 separate objects                                                                                                                                                                                           \nThis model contains 21249 vertex with TurboSmooth OFF                                                                                                                                                                                 \nThis model contains Arnold standard materials for Arnold render Maya 2018                                                                                                                                                \nand Maya standard defalt materials for software render Maya 2018                                                                                                                                                       \n\n1.body                                    ( var:8916)                                                                                                                          \n2.Eyes(Left Eye,Right Eye)                ( Var:2440)                                                 \n3.Hair                                    ( Var:13192)                                            \n4.Mouth(Lower Teeth ,Upper Teeth , Toung) (Var:2951)\n6.Panty                                   (Var:515)\n \n\n|| PRESENTATION IMAGES ||                                                                                 \n\nThere are extra elements in the preview images that are not included in the file.                                                                                                      \nAll preview images are rendered with Arnold render and Maya 2018 for software render                                                             \nNo Photoshop or compositing used, Product is ready to render out-of-the-box.                                                    \nPreview Images are rendered using the Maya 2018 .. 5.0.1.0 version of the Arnold renderer. and Maya 2018 software render                                                                     \nIf you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.                                                      \nIncluded with this download is a file that lists the render settings needed to produce images that match the thumbnails.  This file includes information on lighting placement, exposure control and render settings.                                    \n\n|| TEXTURES ||                                                \n\nTotal 14 texture file Maya 2018 Arnold Render                                                                                        \n4096x4096 JPG (5) -  body all (Color,Glossy,normal,SSL,SSL color )                                                  \n4096x4096 JPG (3) - Eye Ball (Color,Normal,Specular)                                                                      \n2048x2048 JPG (2) - Hair (Color,Alpha)                                                                                \n1024x1024 JPG (1) - Eyelash (Alpha)                                                                                   \n1024x1024 JPG (1) - Jaw ( Color)                                                                                       \n1024x1024 JPG (1) - Toung ( Color)                                                                                    \n\n woods_4k.hdr for skydoom light ..                                                                                   \n\nTotal 10 texture file Maya 2018 Software Render                                                                                \n4096x4096 JPG (3) - body all (Color,Specular,Bump )                                \n4096x4096 JPG (2) - Eye Ball (Color,Specular)                                             \n2048x2048 JPG (2) - Hair (Color,alpha)                                                         \n1024x1024 JPG (1) - Eyelash (Alpha)                                                                               \n1024x1024 JPG (1) - Jaw ( Color)                                                                 \n1024x1024 JPG (1) - Toung ( Color)                                                                                     \n\nAll textures are created from original photographs or drawings                                                       \n\n|| GENERAL ||                                                             \n\nScene objects are organized by layers / groups                                                                           \nNo third-party renderer or plug-ins needed to use this product.                                                                           \n\n|| ANIMATIONS ||                                                                                                                  \n\n\nSplines (splines, necks,)                                                              \nArms                                                     \nLegs                                                                       \nFK Chains (fingers, tails, spines)                                                          \nHeads                                                                                              \nLook-Ats (eyes)                                                                                       \n Joint base control system no morph target rig (extra cut head geometry for feature edit ....                                                                 \n\nPoses included with this file are keyframe 2,3,4,5,6                                                                                               \nKeyframe 1 for nutral pose                                                                                                    \n\nThe rigging of this file is done using custom rigging controls                                                                     \nThe skinning in this file is done using Skin modifier      \nUsed maixmo Rig  for unreal file .....  \nIts comfortable to use any maximo animation for character  \nIdle, Walk, Run, Jump, crouch, punching Bag ,Walk with Rifle .animation include ..  \nalso any animation downloaded  from maximo.com and comfortable to use ..                                                                                  \n \n|| ADDITIONAL NOTES ||                                                                       \n\nall texture pack include (TexturePack.rar)                                                                                            \n\nObj,FBX file format does not have textures/materials applied and will not render like the preview images.also                                                                 \ndont have any rig control  information only skin bone and geometry ...                                                                                                                          \n","imageAlt":"3D model Male Full Body 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To access the full textured version and a variety of outfit options, visit our store!**\n\nFree High-Quality Rigged 3D Model – Perfect Topology \u0026 Animation-Ready!\n\nBoost Your Creative Projects with a Free Stylized Cartoon 3D Model!\n\nAre you looking for a fully rigged 3D character to bring life to your animations, games, or VR experiences? Get started with this FREE high-quality model and explore the best in stylized character design.\n\n**Why Download This Free Model?**\n**Full Body \u0026 Facial Rig:** Complete with advanced facial controls for expressive animations. 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Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\nAccessories Included! Cap, Spear, Hammer, Wrench, Machete, Sheath, Toolbelt, Gloves, Ropes, Shoes all included!\n\n\n\u003e Changelog\n\n**v1.0 - Released -**\n\n**v1.02 - 12/01/2022 -**\n\n- **Bug Fix** - Updated skeleton to prevent bone conflicts\n\n- **Bug Fix** - Skeletal positions adjusted for Mike - Better Animation Quality\n\n- **Bug Fix** - Skin Update for Mike - Better Animation Quality\n\n**v1.03 16/01/2022-**\n\n- **Content** - Updated third-person demo map with better lighting and environment\n\n- **Content** - Added overview maps for each character so you can quickly preview included content\n\n- **Content** - Added four additional outfit presets for Mike (civilian, same outfit, without combat equipment)\n\n- **Bug Fix** - Added description to Morph Pose interface to better explain the function\n\n- **Bug Fix** - Disabled tessellation by default for anyone who experienced performance issues this is now resolved\n\n- **Bug Fix** - Corrected some file names and directories, full reinstall recommended\n\n\n\n**Features**\n\n- Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails etc.)\n- 2D Source files available on request + receipt\n- 52 Blendshapes, ready for iPhone AR control - Coming soon!\n- Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)\n- High-Quality AAA Hero Character\n- Digital Human Pipeline - High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.\n- 8k Textures\n- High detail hair, including custom textures for directional, root, depth etc. hair properties\n- Static and skeletal mesh accessories (Basic Handgun + Canteen)\n\n\n**Road Map**\n\nThis asset will receive updates in the future. The current asset road map includes:\n\n- 52 Blendshapes/Morph poses, ready for iPhone AR control\n- Dirt/Gore grunge masks\n- Voice acted dialogue\n- AR Animated Facial Animations for the Dialogue\n\n**Levels \u0026 Blueprints**\nFeatures related to morph-poses are currently disabled until update 01 releasing later this November. Everything else is included and this character is game-ready!\n\n\n\n**BP_Morphpose_Master**\n\nClass based morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.\n\n\n**BP_CharacterSample**\n\nUser Interface widget that provides the controller for the cinematic blendshape demo map.\n\n\n**Cinematic Blendshape Demo Map** (coming soon in the first update, basic version without morph pose controller included)\n\nPreview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. (Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).\n\n\n**Custom Third Person Map**\n\nA custom third-person example map is included, with cinematic post-processing and lighting. This is built from the third-person example.\n\n\n**Overview Map**\n\nThis map contains all of the unique skeletal meshes included in this pack.\n\n\n**Animation Preview Map**\n\nThis map showcases the animations included in the pack.\n\n**Technical Details**\n\nIncludes commercially licensed animations from Mocap Online. (You can use them in your game!)\n\n**Rigged to Epic skeleton/IK:** (Yes - Additional Bones included for belt accessories)\n\n**Animated:** (Yes)\n\n**Number of Animations:** 59 (24 Root, 31 IPC, 4 Poses)\n\n**Number of characters:** 1 (modular and optimized components. Optimized merged variations also included.)\n\n**Vertex counts of characters:** 46,700 triangles with full outfit, hair and accessories\n\n**Number of Materials and Material Instances:** 11 Master, 15 Instances\n\n**Number of Textures:** 52\n\n**Texture Resolutions:** 8k textures, 2k masks, 2k detail, scale down to any size in engine.\n\nThis pack utilizes some content from the Digital Humans sample provided by Epic for more photorealistic results.","imageAlt":"Survival NPC - Michael Davies 3D model","url":"https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZqRRFYJHkjbESUHyQvDCF7z2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Mike_ThumbnailWide.jpg","gridUrl":"https://media.cgtrader.com/variants/ZqRRFYJHkjbESUHyQvDCF7z2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Mike_ThumbnailWide.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ZqRRFYJHkjbESUHyQvDCF7z2/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Mike_ThumbnailWide.webp","width":306},{"url":"https://media.cgtrader.com/variants/ZqRRFYJHkjbESUHyQvDCF7z2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Mike_ThumbnailWide.webp","width":612},{"url":"https://media.cgtrader.com/variants/ZqRRFYJHkjbESUHyQvDCF7z2/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Mike_ThumbnailWide.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3413601/f0cd0483dd/survival-npc-michael-davies-3d-model-f0cd0483dd.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7090763","type":"listingItem","attributes":{"id":7090763,"title":"Stylized Cartoon Tourist Man Character Rigged and Animated","price":0.0,"description":"Bring your game or animation project to life with this high-quality, Toon Art Style Cartoon Tourist Man 3D character. Designed with a vibrant, clean, and modern cartoon aesthetic, this model is fully optimized, game-ready, and perfect for mobile, AR/VR, or PC games. It comes complete with essential animations and a production-ready setup.\n\n**Key Features:**\n**Format Variety:** Includes Blender (.blend), FBX, OBJ, DAE, GLB/gITF, STL, and USD.\n**Rigged and Animated:** Professionally rigged and includes 7 essential toon animations.\n**Optimization:** Game-ready model featuring a single material and a single texture map for maximum performance and easy mobile integration.\n**Aesthetic:** Colorful toon/cartoon art style with a summer vacation theme (Hawaiian shirt, bucket hat, shorts, and sandals).\n\n**Included Animations:**\n- T-Pose (Base Toon Pose)\n- Idle\n- Walk\n- Run\n- Jump\n- Sit\n- Talk\n\n**Technical Specifications:**\nGeometry: Low-poly / Toon Stylized\nTextures: Single Texture Map\nMaterials: 1 Single Material\nUnwrapped UVs: Yes\n\nPerfect for casual games, stylized simulators, cartoon animations, prototyping, or metaverse projects. 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It will help me to create even more product and please you! Creativity to you!","imageAlt":"3D model FPS hand glove tactical 05 s7","url":"https://www.cgtrader.com/3d-models/character/clothing/fps-hand-glove-tactical-05-s7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2GSRNmbCbaeGxwMN5ZjMLxrQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/2GSRNmbCbaeGxwMN5ZjMLxrQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/2GSRNmbCbaeGxwMN5ZjMLxrQ/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/2GSRNmbCbaeGxwMN5ZjMLxrQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/2GSRNmbCbaeGxwMN5ZjMLxrQ/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/fps-hand-glove-tactical-05-s7","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/2879191/065e58d412/fps-hand-glove-tactical-05-s7-3d-model-065e58d412.webp","saleOffDiscount":60,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"2698806","type":"listingItem","attributes":{"id":2698806,"title":"Slim Rigged Cartoon Characters","price":0.0,"description":"A few slim rigged cartoon characters","imageAlt":"3D model Slim Rigged Cartoon Characters","url":"https://www.cgtrader.com/free-3d-models/character/other/slim-rigged-cartoon-characters","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3mwsqTHu9HJcvsTRhbH9kBZq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/vmcomix_charpack_11_big_1cafb3f94e1f3da0ca97c327d4c029cd470828c1.jpg","gridUrl":"https://media.cgtrader.com/variants/3mwsqTHu9HJcvsTRhbH9kBZq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/vmcomix_charpack_11_big_1cafb3f94e1f3da0ca97c327d4c029cd470828c1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/3mwsqTHu9HJcvsTRhbH9kBZq/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/vmcomix_charpack_11_big_1cafb3f94e1f3da0ca97c327d4c029cd470828c1.webp","width":306},{"url":"https://media.cgtrader.com/variants/3mwsqTHu9HJcvsTRhbH9kBZq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/vmcomix_charpack_11_big_1cafb3f94e1f3da0ca97c327d4c029cd470828c1.webp","width":612},{"url":"https://media.cgtrader.com/variants/3mwsqTHu9HJcvsTRhbH9kBZq/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/vmcomix_charpack_11_big_1cafb3f94e1f3da0ca97c327d4c029cd470828c1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/other/slim-rigged-cartoon-characters","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2698806/2cbac3af07/slim-rigged-cartoon-characters-3d-model-2cbac3af07.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3349259","type":"listingItem","attributes":{"id":3349259,"title":"Male Pig Rigged VFX Grace","price":180.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality male large white pig model with multiple 4K textures, fur, rigging, and it's made with Blender and Cycles renderer in a real-world scale. 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Morph pose update coming for Mike mid-November $10 dollar price discount until that time!**\n\nIncludes commercially licensed animations from Mocap Online. (You can use them in your game!)\n\nPurchase Seperatly:\n\n    **Hank Murphy:** https://www.cgtrader.com/3d-models/character/man/survival-npc-hank-the-murph-murphy\n\n    **Michael Davies:** https://www.cgtrader.com/3d-models/character/man/survival-npc-michael-davies\n\n**Trailers**\n\nHank: https://youtu.be/QSuBxeSWltA\n\n\n\u003e Support\n\n\n**Discord - Need assistance? Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Features**\n\n- Digitally Drawn 2D Concept image included for in-game use (e.g. dialogue boxes, thumbnails etc.)\n- 2D Source files available on request + receipt\n- 52 Blendshapes, ready for iPhone AR control (Included for Hank, coming in an update for Mike)\n- Mocap Mobility Start Animations (59 Animations, 31 Unique) (note: poses from the driving screenshot not included)\n- High-Quality AAA Hero Character\n- Digital Human Pipeline - High-Quality Refractive Eyes, Detail Mapped Skin with Layered Subsurface Scattering and Roughness Variations.\n- 8k Textures\n- High detail hair, including custom textures for directional, root, depth etc. hair properties\n- Static and skeletal mesh accessories (Basic Handgun + Canteen)\n**Road Map**\nThis asset will receive updates in the future. The price will increase over time to reflect the changes made. The current asset road map includes:\n\n- Dirt/Gore grunge masks (Added 07/08/2021)\n- 52 Blend Shapes to be added for Mike, Hank has them included.\n- Voice acted dialogue\n- AR Animated Facial Animations for the Dialogue\n\n**Change Log**\n20/09/2021 - 1.01\n\nBug Fix - Fixed an issue where tessellation in 4.27 would cause some invisible faces on the tshirt and neck\n\n        **Levels \u0026 Blueprints**\n\n**BP_Morphpose_Master -** Class based morph-pose controller, with custom morph-pose functions setup for blinking, brow and mouth movement. This allows characters built with the same morph poses to seamleslly plugin to this blueprint. This is a great starting point for creating more complex animations and expressions.\n\n\n**BP_CharacterSample -**\nUser Interface widget that provides the controller for the cinematic blendshape demo map.\n\n\n**Cinematic Blendshape Demo Map -**\nPreview preset morphpose animations, and easily customize facial expression in realtime in the Blendshape Demo Map. (Most screenshots were taken inside this level, you will receive the same cinematic quality character setup upon purchase, no additional setup required).\n\n\n**Custom Third Person Map -**\nA custom third-person example map is included, with cinematic post-processing and lighting. 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Designed for professional use in animations, games, cinematic sequences, and VFX projects, this character blends exceptional detail with dynamic features for optimal performance in creative storytelling. From its realistic anatomy to lifelike textures and versatile rigging, this model is built to elevate your projects to the next level.  \n\n---\n\n### **Key Features and Specifications**  \n\n#### **1. Intricate Geometry and Topology**  \n- **Faces**: 21000\n- **Vertices**: 20000\nThe model’s clean, quad-based topology ensures seamless deformation for animations while maintaining a high level of detail for close-up shots. Optimized for rigging and skinning, this model is ideal for both real-time applications and high-detail cinematic renders.  \n\n#### **2. Realistic Anatomy**  \n- **Body Proportions**: Carefully modeled to match realistic human anatomy with a balance of stylization for added versatility.  \n- **Dynamic Posing**: Designed with anatomical precision to allow for natural posing and animation, whether in action sequences or subtle emotive performances.  \n\n#### **3. High-Quality Texturing**  \n- **Skin Textures**: Hand-painted skin maps with realistic pores, blemishes, and subtle imperfections create a lifelike appearance.  \n- **Clothing Materials**: Fabrics with true-to-life texture and wear, such as denim, leather, and cotton. Each material is meticulously crafted to react naturally to lighting and shading.  \n- **Resolution**: 4K textures for the body, clothing, and accessories ensure uncompromising detail in both close-ups and wide-angle shots.  \n\n#### **4. Advanced Rigging and Animation Ready**  \n- **Rigging**: Fully rigged with an advanced control system, including IK (Inverse Kinematics) and FK (Forward Kinematics) for fluid and precise animation.  \n- **Dynamic Cloth Simulation**: Includes low poly clothing designed for simulation in Blender, Maya, or other software with physics engines, allowing for realistic movement.  \n\n#### **7. Versatile Lighting and Rendering**  \n- **Shader Compatibility**: Optimized for **Eevee Render Engine**.\n- **Dynamic Lighting**: The shaders react naturally to a variety of light sources, from warm sunset hues to harsh artificial lighting, ensuring the character looks perfect in any environment.  \n\n---\n\n### **Applications**  \n\n1. **Games**  \n   - Perfect for AAA-quality games, the model’s optimization allows for seamless integration into real-time engines like Unreal Engine and Unity, with LOD (Level of Detail) options for enhanced performance.  \n\n2. **Animation**  \n   - Ideal for animated films, TV shows, or short films requiring a realistic, emotionally expressive character. Its versatile rigging and textures enable lifelike performances.  \n\n4. **Advertising and Product Visualization**  \n   - Showcase clothing, accessories, or other products on a lifelike model that highlights intricate details and realistic interactions with lighting and movement.  \n\n---\n\n### **File Format and Compatibility**  \n- **Native Format**: Blender (.blend)  \n\n---\n\n### **Optimized Workflow**  \n\nThis model  includes low-poly version, providing flexibility for projects requiring cinematic realism or optimized performance in real-time applications. Each component, from skin to accessories, is modular, allowing for easy customization and adaptation to different project needs.  \n\n---\n\n### **Creative Vision**  \n\nThis character model embodies the essence of realism, versatility, and storytelling. Whether it's the subtle creases in a smile, the dynamic folds of fabric in motion, or the glimmer of sunlight on sunglasses, every element is designed to draw viewers into the scene. Perfect for professionals and creators looking for a character that tells a story and enhances their project’s visual appeal.  \n\n**Let your imagination come to life with this stunning 3D character model—crafted for storytellers, designers, and visionaries.**","imageAlt":"3D asset Painting like stylised sci-fi character","url":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/painting-like-stylised-sci-fi-character","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/r7VHZxqnfdZyCXG8AFc4ktE8/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/sci-fi-character/painting-like-stylised-sci-fi-character","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5695996/ae76a01590/painting-like-stylised-sci-fi-character-3d-model-ae76a01590.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3985766","type":"listingItem","attributes":{"id":3985766,"title":"Business Man Character Rigged","price":62.0,"description":"**Business Man Character in Disney / Pixar Style made in Blender 3.3 Light setup in Cycles \u0026 EEVEE. Ready for your Personal Websites, Movies, TV, advertising, etc.**\n\n**File Format:**\n\nBlender  (Cycles and EEVEE)\n\nFBX \n\nOBJ\n\n**Features:**\n\nClean topology.\n\n52 BlendShapes \n\nLipsync\n\nPredefined Facial Expressions\n\nIncluded 18+ Premade poses\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n52 Arkit Blendshapes\n\nLipsync included\n\nFacial Expressions included\n\n**Rig:**\n\nAdvanced rigging for the face and body. 18+ Custom Poses included.\n\n\n**Render:**\n\nBlender Cycles and EEVEEE 3.3\n\nLights and Render setting are included in the Blender, with 2 Custom light setups.\n\nJust open and render.\n\n\nCreated by ThreeDee","imageAlt":"Business Man Character 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 rigged  pack ","price":0.0,"description":"**game   rigged  male \u0026  female**\n\n- rigged and ready for animation\n\n- 2k Textures\n\n-  Skeleton and More than 100 Face Blendshape (Sad + Angry + Happy + Blink + 100 ...)","imageAlt":"lowpoly game rigged pack 3D model 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Archer Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset Included.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. 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 Rigged: (Yes)\n-  Rigged to Epic skeleton: (Yes)\n- \tIf rigged to the Epic skeleton, IK bones are included: (Yes)\n- Animated: (No)\n- Number of Animations: -\n-  Animation types (Root Motion/In-place): -\n- Number of characters: 1\n-  Vertex counts of characters: 34569-114352\n- Number of Materials and Material Instances: 17\n-  Number of Textures: 59\n-  Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)\n-  Supported Development Platforms:\n- \tWindows: (Yes)\n- \tMac: (Yes)\n-  Documentation: no\n-  Important/Additional Notes: no\n","imageAlt":"Fallen Samurai","url":"https://www.cgtrader.com/3d-models/character/man/fallen-samurai","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/pn1WriCV8zYH7NoeeiDYgcUK/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/trader.jpg","gridUrl":"https://media.cgtrader.com/variants/pn1WriCV8zYH7NoeeiDYgcUK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/trader.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/pn1WriCV8zYH7NoeeiDYgcUK/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/trader.webp","width":306},{"url":"https://media.cgtrader.com/variants/pn1WriCV8zYH7NoeeiDYgcUK/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/trader.webp","width":612},{"url":"https://media.cgtrader.com/variants/pn1WriCV8zYH7NoeeiDYgcUK/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/trader.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/fallen-samurai","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":135,"name":".cga","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":55,"name":".ztl","is_native":false},{"id":217,"name":".psd","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3274803/b11a706607/fallen-samurai-3d-model-b11a706607.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2059919","type":"listingItem","attributes":{"id":2059919,"title":"Armored character rig","price":0.0,"description":"*WIP*\n2019.10.24.\n\nFixed some topology, adjusted UVs, fixed and tweaked the materials and added new renders.\n\n2019.08.09.\n\nThis is a test project of many CG skills, including:\nHard surface and character modeling, retopology to low-poly, rigging, animation (240 frame), texturing, lighting, rendering.\n\nThe armor is from a concept art by Jeremy Chong from Artstation, \"fancy armor\".\nA female version is being worked on as well.\n\nTo do list:\n- Proper UV mapping, materials and texturing. 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Physics Assets are set up only for combined examples!\n\nWeapons are for demo only!\n\n**File formats**\n\n**Archive includes:**\n\n- fbx. and obj.\n- all textures (png. and tga. mix)\n- renders in high resolution\n- Unity project (v2019+) \n- UE4 project (v4.19+) (rigged with Epic Skeleton!)\n\nYou can ask for other file formats if you need!\n\nFeel free to ask me any questions using the messaging system on CGTrader.\n\nThank you for your time!\n\n**POLYCOUNT FOR EACH PART SEPARATELY:**\n\nHairstyle Hair Short 01 tris 68596, verts 53245\n\nHairstyle Hair Short 01 for Hats tris 24581, verts 19314\n\nHairstyle Hair Short 02 tris 67528, verts 52438\n\nHairstyle Hair Long tris 16871, verts 14219\n\nHairstyle Hair Long for Hats tris 11234, verts 9772\n\nGlasses tris 1426, verts 4278\n\nBackpack faces 5913, tris 11799, verts 6230\n\nTshirt01 faces 1587, tris 3099, verts 1605\n\nTshirt02 faces 1003, tris 1952, verts 1035\n\nVest01 faces 4176, tris 8188, verts 4834\n\nVest02 faces 1305, tris 2592, verts 1344\n\nJacket01 faces 2647, tris 5222, verts 2725\n\nJacket02 faces 2013, tris 3926, verts 2020\n\nJacket03 faces 2122, tris 4165, verts 2143\n\nPants01 faces 1770, tris 3434, verts 1802\n\nPants02 faces 2083, tris 3903, verts 2041\n\nPants03 faces 1248, tris 2478, verts 1291\n\nShoes01 faces 2970, tris 5880, verts 3290\n\nShoes02 faces 2624, tris 5160, verts 2924\n\nHat01 faces 316, tris 617, verts 323\n\nHat02 faces 316, tris 610, verts 352\n\nHat03 faces 5888, tris 11776, verts 5921\n\nBody_Full faces 5246, tris 10366, verts 5196\n\nHead faces 15476, tris 27494, verts 15357","imageAlt":"3D model Survival Man - Game Ready","url":"https://www.cgtrader.com/3d-models/character/man/survival-man-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KhswzcQkY1AvSCs31dhbZ4sh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cgt2.jpg","gridUrl":"https://media.cgtrader.com/variants/KhswzcQkY1AvSCs31dhbZ4sh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgt2.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/KhswzcQkY1AvSCs31dhbZ4sh/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/cgt2.webp","width":306},{"url":"https://media.cgtrader.com/variants/KhswzcQkY1AvSCs31dhbZ4sh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cgt2.webp","width":612},{"url":"https://media.cgtrader.com/variants/KhswzcQkY1AvSCs31dhbZ4sh/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/cgt2.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/survival-man-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":null,"name":null,"is_native":false},{"id":28,"name":".hrd","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3198710/f0d4433109/survival-man-game-ready-3d-model-f0d4433109.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4746928","type":"listingItem","attributes":{"id":4746928,"title":"Realistic Male Female Head 3D Model Animated Facial Expressions","price":89.0,"description":" **Realistic Male and Female Head 3D Model Animated with Facial Expressions** consists of:  \n\n- **Realistic Male Head 3D Model Animated with Facial Expressions**\n- **Realistic Female Head 3D Model Animated with Facial Expressions**\n  \n**Technical details:**  \n\n- **File formats** included in the package are: **FBX, OBJ, ABC, DAE, GLB, PLY, STL, BLEND, UnityPackage**\n- **Native software file format: BLEND**\n- **Render engine: Eevee**\n- **Polygons (male head):** 70,947 (head) | 1,024 (eyes) | 2,272 (eyebrows) | 956 (eyelashes)\n- **Vertices (male head):** 71,165 (head) | 964 (eyes) | 5,112 (eyebrows) | 2,216 (eyelashes)\n- **Polygons (female head):** 55,102 (head) | 16,384 (eyes) | 2,320 (eyebrows) | 1,042 (eyelashes)\n- **Vertices (female head):** 55,639 (head) | 16,132 (eyes) | 5,220 (eyebrows) | 2,416 (eyelashes)\n- Both models are **rigged** and **animated.**\n- **10 animations** are included (in both models): turn left, turn right, turn up, turn down, look left, look right, look up, look down, speak, blink. All animations are full cycles.\n- **Models have several blend shapes/shape keys that can be applied to any animation and is optimized for the following facial expressions** : smile, sad, worried, angry.\n- **Expression can be combined (e.g. 50% sad, 20% worried).**\n- **Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB, UnityPackage**.\n  \n**Textures details (same for both models):**  \n\n- **Eyelashes and eyebrows can be easily removed from the head (if needed).**\n- **Eyes have 6 textures/colors:** amber, blue, brown, gray, green, hazel, red\n- **Eyelashes have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Eyebrows have 6 textures/colors:** black, brown, red/auburn, blonde, grey, white\n- **Blender users can change colors (eyes, eyelashes, eyebrows) as they like, and are not limited to 6 (predefined) colors.**\n- **Textures: Color, Metallic, Roughness, Normal, Scattering, AO**\n- Includes a subsurface scattering texture\n- All **textures are 2k resolution.**","imageAlt":"animated Realistic Male Female Head 3D Model Animated 1","url":"https://www.cgtrader.com/3d-models/character/other/realistic-male-female-head-3d-model-animated-facial-expressions","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/KJ2YqSdAeVeKWoWQUQjaNNYY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00_01_front_with_text.jpg","gridUrl":"https://media.cgtrader.com/variants/KJ2YqSdAeVeKWoWQUQjaNNYY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_01_front_with_text.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/KJ2YqSdAeVeKWoWQUQjaNNYY/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/00_01_front_with_text.webp","width":306},{"url":"https://media.cgtrader.com/variants/KJ2YqSdAeVeKWoWQUQjaNNYY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00_01_front_with_text.webp","width":612},{"url":"https://media.cgtrader.com/variants/KJ2YqSdAeVeKWoWQUQjaNNYY/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/00_01_front_with_text.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/realistic-male-female-head-3d-model-animated-facial-expressions","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":104,"name":".abc","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4746928/4ea2fb84b2/realistic-male-female-head-3d-model-animated-facial-expressions-3d-model-4ea2fb84b2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4601794","type":"listingItem","attributes":{"id":4601794,"title":"Man in Summer Outfit 14 - Modular - Rigged - Animated","price":71.2,"description":"IMORTANT !\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n____________________________________\n\n- There are 2 UE versions of this character:\n- 1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n- https://www.dropbox.com/s/wfgfj0kh87v4zjc/Manny.jpg?dl=0\n\n____________________________________\n\n- 2. (New version - UE 5.1) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\n- This is not a Metahuman's body and face. This is our creation.\n- But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n- So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n____________________________________\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n____________________________________\n\n- The difference between the first version and the new version\n- https://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\n- Download the version you need. Enjoy :)\n\n\n____________________________________\n\n- PLAY/MODULAR (New version - UE 5.1) https://www.youtube.com/watch?v=wclI4F0lLyE\n- Play (First version - UE 5.0) https://www.youtube.com/watch?v=wUak5gWNjEc\n- Live Link Face (For both UE versions) https://www.youtube.com/watch?v=5lhqPh1arc4\n- Plugins used: \n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n____________________________________\n\n\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n- UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n- OBJ - Static mesh (Only Clothing)\n\n____________________________________\n\n- Some tutorials on retargeting UE4 to UE5\n- These are not our videos, but they are very helpful:\n- Basic  https://www.youtube.com/watch?v=IaGiebx43FI\n- IK Bones https://www.youtube.com/watch?v=_I1ldRuAr74\n\n____________________________________\n\nDETAILS:\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n____________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (Yes)\n- Animated:(Yes)\n- Cloth Simulation No)\n- Number of Animations:(35) - First Version\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\n____________________________________\n\nGeometry Outfit\nLOD 0\n- Polys: 22,547\n- Tris: 44,134\n- Verts: 22,153\n\n____________________________________\n\nGeometry only body\nLOD 0\n- Polys: 44,141\n- Tris:  88,280\n- Verts: 44,951\n\n____________________________________\n\nGeometry only hair\nLOD 0\n- Polys: 35,154\n- Tris:  70,308\n- Verts: 72,296\n\n____________________________________\n\n- Number of PBR Materials and Material Instances: 16\n- Number of Textures: 37\n\n____________________________________\n\nTexture Resolutions:\n- 8192x8192 (For Skin, Hair and Clothes). 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Ready for your Movies, TV, advertising, etc.\n\nFile Format:**\n\nBlender 3.0.0 , 3.1.0, 3.2.0 (Cycles \u0026 EEVEE)\n\nFBX ( Mesh version of hair )\n\nOBJ ( Mesh version of hair )\n\n**Features:**\n\nClean topology.\n\nIncluded 11 Premade poses with Action Library\n\nOne hair version included, polygon hair. ( Works in all other softwares )\n\nAll models is completely UVunwrapped.\n\nEverything in the outliner and material have been clearly named\n\n**Rig:**\n\nAdvanced rigging for the face and body. 10 Custom Poses included.\n\n**Render:**\n\nBlender Cycles \u0026 EEVEE 3.0.0, 3.1.0, 3.2.0 etc... 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This is our creation.\n  But this body has exactly the same shape as the Metahuman's body (Normal/Average)\n  So you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- This product supports Lumen for Unreal Engine 5.0+ \nhttps://docs.unrealengine.com/5.0/en-US/lumen-global-illumination-and-reflections-in-unreal-engine/\n- The project uses the HDRIBackdrop plugin. 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Send me a message!** https://yarrawah.chat/discord\n\n**Email - support@yarrawah.com**\n\n\n**Changelog - Update 3.0 - 2022**\n\n**Total Rewrite**- The randomization code and morph control code has been completely redone from the ground up. The zombies are now significantly easier to integrate into new projects. (~10 minute install time reduced to ~1-2 minutes).\n\n\n**Inheritance Based Outfit Component** - Add randomization to any AI/Blueprint by simply adding a new component! BPC_OutfitControl, each zombie includes a child component class with customized parameters, allowing you to integrate the zombies into any AI or character pack quickly and intuitively!\n\n\n**Facial Animation Component** - Facial morph shapes are now controlled via BPC_MorphControl\n\n\n**Seed-based randomization** - Zombie randomization is now seed-based and no longer runs on construction. 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