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Also please consider leaving a like or a comment discussing the model, letting me know if there is anything i can improve._**\n\n_Revision history:_\n\n- _May 1st, 2025: Reworked the entire model to be compliant with CGTrader's Verification Standard._","imageAlt":"MacBook Air 3D model rigged","url":"https://www.cgtrader.com/3d-models/electronics/computer/macbook-air-2018-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cnjKX7EhxBaFXe2Po9LKvsy8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/macbook-air-2018-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx-c4d-stl.jpg","gridUrl":"https://media.cgtrader.com/variants/cnjKX7EhxBaFXe2Po9LKvsy8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/macbook-air-2018-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx-c4d-stl.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/cnjKX7EhxBaFXe2Po9LKvsy8/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/macbook-air-2018-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx-c4d-stl.webp","width":306},{"url":"https://media.cgtrader.com/variants/cnjKX7EhxBaFXe2Po9LKvsy8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/macbook-air-2018-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx-c4d-stl.webp","width":612},{"url":"https://media.cgtrader.com/variants/cnjKX7EhxBaFXe2Po9LKvsy8/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/macbook-air-2018-3d-model-low-poly-rigged-max-obj-mtl-3ds-fbx-c4d-stl.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/macbook-air-2018-3d-model","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":101,"name":".spp","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":17,"name":".max","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":114,"name":".orbx","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/1924161/91e8ef85b0/macbook-air-3d-model-91e8ef85b0.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4356633","type":"listingItem","attributes":{"id":4356633,"title":"Apple Mac Studio Display","price":0.0,"description":"Apple Mac Studio Display - rigged |\n-\n**NOTE: All the files are in the rar archive. 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Ready to use in Unreal Engine.\n\nThe file contains the Ue 4.27 project with the 16 characters in the image. You can change version up to UE 5.2\n\nThe pack contains 3 FBX files with the characters. The textures are inside UE4.27. You can export textures from the project to use in other applications.\n\nIntroducing the Exclusive Camouflage Soldier Asset Pack, a crafted collection designed to enhance your gaming experience in Unreal Engine 5 (UE5) and Unreal Engine 4.27 (UE4).\n\nThis comprehensive pack offers a wide range of assets, including 16 unique characters, 70 versatile materials, and an impressive selection of 130 textures.\n\nEach character in this pack embodies the essence of coolness, perfectly suited for a variety of game genres. These soldiers are not only visually stunning, but they are also ready to use right out of the box, thanks to their seamless integration with the UE4 Mannequin skeleton. With their rigging, you can effortlessly bring these characters to life and create immersive gameplay experiences.\n\nWhat sets this asset pack apart is its exclusive camouflage design. The characters feature distinct camo patterns that add depth and authenticity to your game world. Whether you're building a realistic military simulation or an action-packed shooter, these camouflaged soldiers will seamlessly blend into the environment, enhancing the overall visual aesthetic.\n\nThe included 55 materials provide you with a vast array of customization options, allowing you to tweak and fine-tune the appearance of your characters and environments. Additionally, the pack's extensive library of 130 textures ensures that you have a rich variety of assets at your disposal, guaranteeing stunning visuals and detail.\n\nCompatible with both UE5 and UE4.27, this asset pack offers flexibility and convenience. Whether you're a developer or just starting your game development journey, the Exclusive Camouflage Soldier Asset Pack provides you with ready-to-use content that significantly reduces development time, allowing you to focus on creating captivating gameplay experiences.\n\nDon't miss out on this opportunity to elevate your game to the next level with this asset pack. Get your hands on the Exclusive Camouflage Soldier Asset Pack today and bring customization, style, and excitement to your projects.\n\nFeatures: (Please include a full, comprehensive list of the features of the product)\n\n 16 different customizable soldiers\n Interchangeable materials and textures\n Exclusive design compatible with UE4.27, UE5 and UE5.2\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (No)\n\nNumber of Animations: 0\n\nAnimation types (Root Motion/In-place): 0\n\nNumber of characters: 16\n\nVertex counts of characters:\n\nNumber of Materials and Material Instances: 70\n\nNumber of Textures: 130\n\nTexture Resolutions: (512X512, 1024X1024, 2048X2048)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (No)\n\nDocumentation: Link ( ) the documentation\n\nImportant/Additional Notes:\n","imageAlt":"3D model TOF Commandos","url":"https://www.cgtrader.com/free-3d-models/character/man/tof-commandos","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QNrn54FSHfTTYcr5rBZP1Xyk/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/QNrn54FSHfTTYcr5rBZP1Xyk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/QNrn54FSHfTTYcr5rBZP1Xyk/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/1.webp","width":306},{"url":"https://media.cgtrader.com/variants/QNrn54FSHfTTYcr5rBZP1Xyk/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","width":612},{"url":"https://media.cgtrader.com/variants/QNrn54FSHfTTYcr5rBZP1Xyk/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/1.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/tof-commandos","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/4555453/2727b47f6d/tof-commandos-3d-model-2727b47f6d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4441628","type":"listingItem","attributes":{"id":4441628,"title":"iMac model","price":17.0,"description":"Textures: 2048 x 2048, Colors on texture: Grey and other colors.\n\n7 textures.\n\nRigged.\n\nUV included 2048 x 2048.\n\nMaterials: 2 - 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The updated vesion of the model that i uploaded recently.\n The model comes with a 16\" monitor and Monitor Support.\n**Color**: Light Red, Dark Red on chin and edges.\n**Pre-rigged**: You Can Rotate The Monitor( The Rotation is limited by the Object Constraint)\n**Magic Keyboard**: I have modelled the Magic Keyboard in this updated release.\n**Magic Mouse**: Yes, the Magic Mouse is also available. ( it's low poly)\n**FREE Apple Stickers**: In this release i have added Free Apple Stickers for the Users, They're in the Box Nearby the Mac. Do not forget to Open them!!!\n**Red Hello Wallpaper**:Red Wallpaper.\n**Blue Ground**: Blue Ground this Time, No table.... 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This model is excellent for video games, animations, photorealistic visualizations, promotional shots, video productions, and real-time visualizations or game engines. It can be used wherever you might need it.\n\n.\n\n.\n\n.\n\nThis Product Includes:\n\nMetaHuman Parametric outfit asset \n\nUproject Files (Playable Character MannyQuinn \u0026 Light Studio)\n\nAvatars (FBX \u0026 OBJ \u0026 MAYA)\n\nTextures\n\nRenders\n\n.\n\n.\n\n.\n\nFeatures:\n\nParametric garment, fits onto any body shape in MetaHumanCreator\n\nPlayable Character with MannyQuinn (uproject file)\n\nIncludes wardrobe item and MetaHuman-compatible materials, editable in the MetaHuman Creator plugin\n\nReal-Time Optimized\n\nHigh-quality textures\n\nInclude Light Studio (uproject file)\n\nReady for use as Chaos Cloth\n\n.\n\n.\n\n.\n\nPlease follow the instructions to successfully import the MetaHuman Outfit with the correct textures:\n\nDownload the .mhpkg from this FAB listing\n\nCreate a folder called \"Outfits\" in your content folder.  (All\u003eContent\u003eOutfits, or /All/Game/Outfits)\n\nCreate a folder in \"Outfits\" called \"Street_Wear_01\"\n\nDrag OA_Street_Wear_01.mhpkg into your new \"Street_Wear_01\" folder.  It should unpack here.\n\nDrag WI_Street_Wear_01 into the Outfit Clothing section in MHC and double-click to apply it.\n\nMake sure you enable all your MetaHuman Plugins in the Plugin Manager. \n\n.\n\n.\n\n.\n\nEnable Plugins in uproject File. 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Parametric Outfit 12 Fully Rigged to Metahuman","price":0.0,"description":"**Realistic 3D Model of Streetwear Parametric Outfit 12 Created by Paradoox**\n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**This Product Includes**\n\n- MetaHuman Parametric outfit asset \n- Uproject Files (Playable Character MannyQuinn \u0026 Light Studio)\n- Skeleton Meshes in  +10 different formats\n- Textures\n- Renders\n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**Features**\n\n- Parametric garment, fits onto any body shape in MetaHumanCreator\n- Playable Character with MannyQuinn (uproject file)\n- Includes wardrobe item and MetaHuman-compatible materials, editable in the MetaHuman Creator plugin\n- Real-Time Optimized\n- High-quality textures\n- Include Light Studio (uproject file)\n- Ready for use as Chaos Cloth\n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**Please follow the instructions to import the MetaHuman Outfit with the correct textures successfully**\n\n1. Download the .mhpkg from this FAB listing\n2. Create a folder called \"Outfits\" in your content folder.  (All\u003eContent\u003eOutfits, or /All/Game/Outfits)\n3. Create a folder in \"Outfits\" called \"Street_Wear_12\"\n4. Drag OA_Street_Wear_12.mhpkg into your new \"Street_Wear_12\" folder.  It should unpack here.\n5. Drag WI_Street_Wear_12 into the Outfit Clothing section in MHC and double-click to apply it.\n6. Make sure you enable all your MetaHuman Plugins in the Plugin Manager.\n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**Enable Plugins in uproject File. 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But let me know if you want that polygonal version too, i can send you free of charge.\nThere is an LED backplate bellow the keycaps, to beter simulate a realistic light spill between the keys.","imageAlt":"Apple MacBook Pro 13 inch 2020 In All Official Colors 3D","url":"https://www.cgtrader.com/3d-models/electronics/computer/apple-macbook-pro-13-inch-2020-in-all-official-colors","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BYsy1JrG4HuNVcS5zhP52ELm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview%201.jpg","gridUrl":"https://media.cgtrader.com/variants/BYsy1JrG4HuNVcS5zhP52ELm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview%201.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/BYsy1JrG4HuNVcS5zhP52ELm/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Preview%201.webp","width":306},{"url":"https://media.cgtrader.com/variants/BYsy1JrG4HuNVcS5zhP52ELm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview%201.webp","width":612},{"url":"https://media.cgtrader.com/variants/BYsy1JrG4HuNVcS5zhP52ELm/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Preview%201.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/computer/apple-macbook-pro-13-inch-2020-in-all-official-colors","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"electronics","subcategorySlug":"computer","categoryTitle":"Electronics","subcategoryTitle":"Computer","schemaImageUrl":"https://img-new.cgtrader.com/items/3253380/02d2165527/apple-macbook-pro-13-inch-2020-in-all-official-colors-3d-model-02d2165527.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3264638","type":"listingItem","attributes":{"id":3264638,"title":"Macbook Pro","price":29.0,"description":"**This is the brand new Macbook pro.** I have attached all kind of file formats so that you can use this whithout any conversion. This laptop model has high quality reflections. I have attached all the textures and uv unwrapped .This model ready to use. This has a low render time as I managed to reduce the polygons without affecting the quality. If you buy this model ,**you will also get the realistic studio setup for free.** I have also published some tech devices pack. 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Model contains procedural Octane render materials.\n\n--------------------------------------------------------------\n\n- accurate scale\n- quadrangulate polygons\n\n--------------------------------------------------------------\n\nFile Formats:\n- Cinema 4D R19\n- FBX\n- OBJ\n\n--------------------------------------------------------------\n\nIf you like this product, it would be great if you could rate it. any critics are welcome.","imageAlt":"3D rigged APPLE - IPhone Charger White","url":"https://www.cgtrader.com/3d-models/electronics/other/apple-iphone-charger-white","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z5qmoVwBj2WVGYHBPJmPMVt8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/LIGHTINGKABEL_SEARCH%20IMAGE.jpg","gridUrl":"https://media.cgtrader.com/variants/z5qmoVwBj2WVGYHBPJmPMVt8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LIGHTINGKABEL_SEARCH%20IMAGE.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/z5qmoVwBj2WVGYHBPJmPMVt8/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/LIGHTINGKABEL_SEARCH%20IMAGE.webp","width":306},{"url":"https://media.cgtrader.com/variants/z5qmoVwBj2WVGYHBPJmPMVt8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/LIGHTINGKABEL_SEARCH%20IMAGE.webp","width":612},{"url":"https://media.cgtrader.com/variants/z5qmoVwBj2WVGYHBPJmPMVt8/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/LIGHTINGKABEL_SEARCH%20IMAGE.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/electronics/other/apple-iphone-charger-white","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"electronics","subcategorySlug":"other","categoryTitle":"Electronics","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3450711/bd8353b64c/apple-iphone-charger-white-3d-model-bd8353b64c.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7158716","type":"listingItem","attributes":{"id":7158716,"title":"Island","price":55.0,"description":"\nIsland: environment for creating your games, cinematic, or VR projects.\nThis pack features a detailed: Island: palm trees, banana trees, differents trees, foliages, banana fallen foliage, dry trees,\n rocks, props, and an optimized OverViewMap. 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All MH Bodies - UE5 Skeletons - Rigged","price":55.2,"description":"- Realistic 3D model of Boots 191 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/sbWLwJzfazQ\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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This model is excellent for video games, animations, photorealistic visualizations, promotional shots, video productions, and real-time visualizations or game engines. It can be used wherever you might need it.\n\n.\n\n.\n\n.\n\nThis Product Includes:\n\nMetaHuman Parametric outfit asset \n\nUproject Files (Playable Character MannyQuinn \u0026 Light Studio)\n\nAvatars (FBX \u0026 OBJ \u0026 MAYA)\n\nTextures\n\nRenders\n\n.\n\n.\n\n.\n\nFeatures:\n\nParametric garment, fits onto any body shape in MetaHumanCreator\n\nPlayable Character with MannyQuinn (uproject file)\n\nIncludes wardrobe item and MetaHuman-compatible materials, editable in the MetaHuman Creator plugin\n\nReal-Time Optimized\n\nHigh-quality textures\n\nInclude Light Studio (uproject file)\n\nReady for use as Chaos Cloth\n\n.\n\n.\n\n.\n\nPlease follow the instructions to import the MetaHuman Outfit with the correct textures successfully:\n\nDownload the .mhpkg from this FAB listing\n\nCreate a folder called \"Outfits\" in your content folder.  (All\u003eContent\u003eOutfits, or /All/Game/Outfits)\n\nCreate a folder in \"Outfits\" called \"Street_Wear_10\"\n\nDrag OA_Street_Wear_10.mhpkg into your new \"Street_Wear_10\" folder.  It should unpack here.\n\nDrag WI_Street_Wear_10 into the Outfit Clothing section in MHC and double-click to apply it.\n\nMake sure you enable all your MetaHuman Plugins in the Plugin Manager. \n\n.\n\n.\n\n.\n\nEnable Plugins in uproject File. (If not enabled, Make Sure to enable it in the Plugin Manager.)\n\n\n\nModelingToolsEditorMode\n\nCheasClothAsset\n\nCheasCloseAssetEditor\n\n.\n\n.\n\n.\n\nTechnical Details:\n\n\n\nMesh:\n\nNumber of Unique Meshes: 10\n\nVertex Count: 39205\n\nCollision: No\n\nLODs: No\n\nNumber of LODs: 1\n\n\n\nRig \u0026 Animation:\n\nRigged: Yes\n\nRigged to Epic or MetaHumans Skeleton: Yes, Epic and MetaHuman Skeleton\n\nIf rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes\n\nNumber of Characters: 2 (Manny\u0026Quinn)\n\nVertex Counts of Characters: 48705(Manny) \u0026 45993 (Quinn)\n\nAnimated: No\n\nNumber of Animations: 0\n\nAnimation Types (Root Motion/In-place): No Animation\n\n\n\nMaterials \u0026 Textures:\n\nNumber of Materials: 2\n\nNumber of Material Instances: 4\n\nNumber of Textures: 21\n\nTexture Resolutions: 2K,4K\n\n\n\nSupported Development Platforms:\n\nWindows: Yes\n\nMac: Yes\n\n.\n\n.\n\n.\n\nMetaHuman Outfit is a parametric outfit asset created for Metahuman characters.  It is capable of resizing with your character in Metahuman Creator in Unreal Engine.\n\n.\n\n.\n\n.\n\nJoin our Discord community:\n\nhttps://discord.gg/VM5PN6euyh \n\n.\n\n.\n\n.\n\nPlease leave us a rating and review if you like the product.","imageAlt":"3D asset Streetwear Parametric Outfit 10 Fully Rigged 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bag 5 - All MH Bodies - UE5 Skeletons - Rigged","price":19.2,"description":"- Realistic 3D model of Military bag 5 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/iEEtwxJuMQQ\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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You will receive it in future updates of this asset.\n\nAnimations:\n\nAttack x5\n\nRoar\n\nJump\n\nIdle x2\n\nHit x2\n\nDodge x2\n\nDead\n\nWalking F, L, R, B.\n\nPolycount:\n\nVert 18710\n\nFaces 19934\n\nTris 37176\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes) UE5\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (Yes)\n\nNumber of Animations: 18 and Demo - 7\n\nAnimation types (Root Motion/In-place): 18\n\nNumber of characters: 1\n\nVertex counts of characters: 18710\n\nNumber of Materials and Material Instances: 9\n\nNumber of Textures: 27\n\nTexture Resolutions: 4K (4096) PBR Textures(tga)\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: No\n\nImportant/Additional Notes: Extra bones - LR_Shoulder, Jaw.","imageAlt":"3D asset Alien 4","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/alien-4-f9e07f01-4aec-4500-88d6-5a53438277e0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hm4v9clj4jxkd305ruzzwt6tl9q9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HighresScreenshot00000.jpg","gridUrl":"https://media.cgtrader.com/variants/hm4v9clj4jxkd305ruzzwt6tl9q9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HighresScreenshot00000.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/hm4v9clj4jxkd305ruzzwt6tl9q9/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/HighresScreenshot00000.webp","width":306},{"url":"https://media.cgtrader.com/variants/hm4v9clj4jxkd305ruzzwt6tl9q9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HighresScreenshot00000.webp","width":612},{"url":"https://media.cgtrader.com/variants/hm4v9clj4jxkd305ruzzwt6tl9q9/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/HighresScreenshot00000.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/alien-4-f9e07f01-4aec-4500-88d6-5a53438277e0","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6501455/8e269cf20d/alien-4-3d-model-8e269cf20d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5729894","type":"listingItem","attributes":{"id":5729894,"title":"Autumn Outfit 1 - Male - Female MH - UE5 Skeletons - Rigged","price":127.2,"description":"- Realistic 3D model of Autumn Outfit 1 - Male/Female MH \u0026 UE5 Skeletons - Rigged\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n______________________________________________________________________________\n\nOVERVIEW https://youtu.be/wFFhlqEdXKI\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with Normal/Average Male and Female Metahuman bodies (MH Skeleton)\n-  This is not a Metahuman's body and face. This is our creation.\n - But this body has exactly the same shape as the Metahuman's body\n - So you can put this Outfit on your male or female Metahuman\n\n- Supported Metahumans bodies:\n\n- Male Normal/Average\n- Female Normal/Average\n______________________________________________________________________________\n\n- 100% compatible with UE5 Skeleton Manny and Quinn\n______________________________________________________________________________\n\n- Live Link Face Male https://www.youtube.com/watch?v=5lhqPh1arc4\u0026ab_channel=NicePictures\n- Live Link Face Female https://www.youtube.com/watch?v=AWRWU3emthI\u0026ab_channel=NicePictures\n- Plugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine?application_version=5.0\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - Male/Female - Normal/Average\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 4 (MH Male/Female - Normal/Average \u0026 UE5 Manny/Quinn)\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Polys: 76,900\n- Tris: 148,030\n- Verts: 71,067\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"Autumn Outfit 1 - 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(22 classical on place animations and 8 animations with root motion data)\nI used Character Studio 3D MAX to make animations.\nAnimations which start with \"RM\" - contain root motion data.\nAnimation list\n\n 1. Beast_Idle: 0f - 75 fr.,\n 2. Beast_bite: 76f - 124 fr.,\n 3. Beast_Combo_3_slashs: 125f - 200 fr.,\n 4. Beast_Cry: 201f - 276 fr.,\n 5. Beast_Get_Crit_Hit: 277f - 317 fr.,\n 6. Beast_Get_Hit: 318f - 343 fr.,\n 7. Beast_Howl: 344f - 394 fr.,\n 8. Beast_jump: 395f - 439 fr.,\n 9. Beast_Looking_around: 440f - 590 fr.,\n 10. Beast_slash_left: 591f - 626 fr.,\n 11. Beast_slash_right: 627f - 662 fr.,\n 12. Beast_turn_45_left: 663f - 688 fr.,\n 13. Beast_turn_45_right: 689f - 714 fr.,\n 14. Beast_going_asleep: 715f - 755 fr.,\n 15. Beast_sleeping: 756f - 856 fr.,\n 16. Beast_waking_up: 857f - 897 fr.,\n 17. Beast_death: 898f - 938 fr.,\n 18. Beast_run: 943f - 967 fr.,\n 19. Beast_run_jump: 968f - 1003 fr.,\n 20. Beast_death_runing: 1004f - 1042 fr.,\n 21. Beast_sneaking: 1047f - 1107 fr.,\n 22. Beast_walk: 1112f - 1152 fr.,\n\n 23. RM_Beast_death_runing: 1157f - 1195 fr.,\n 24. RM_Beast_jump: 1200f - 1244 fr.,\n 25. RM_Beast_run: 1249f - 1273 fr.,\n 26. RM_Beast_run_jump: 1278f - 1313 fr.,\n 27. RM_Beast_sneaking: 1318f - 1378 fr.,\n 28. RM_Beast_turn_45_left: 1383f - 1408 fr.,\n 29. RM_Beast_turn_45_right: 1413f - 1438 fr.,\n 30. 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Download the .mhpkg from this FAB listing\n2. Create a folder called \"Outfits\" in your content folder.  (All\u003eContent\u003eOutfits, or /All/Game/Outfits)\n3. Create a folder in \"Outfits\" called \"Street_Wear_16\"\n4. Drag OA_Street_Wear_16.mhpkg into your new \"Street_Wear_16\" folder.  It should unpack here.\n5. Drag WI_Street_Wear_16 into the Outfit Clothing section in MHC and double-click to apply it.\n6. Make sure you enable all your MetaHuman Plugins in the Plugin Manager.\n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**Enable Plugins in uproject File. If not enabled, Make Sure to enable it in the Plugin Manager**\n\n- ModelingToolsEditorMode\n- CheasClothAsset\n- CheasCloseAssetEditor\n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**Technical Details**\n\n**Mesh**\n- Number of Unique Meshes: 4\n- Vertex Count: 48529\n- Polygon Count: 47794\n- Tris Count: 95675\n- Collision: No\n- LODs: Yes\n- Number of LODs: 4\n\n**Rig \u0026 Animation**\n- Rigged: Yes\n- Rigged to Epic or MetaHumans Skeleton: Yes, Epic and MetaHuman Skeleton\n- If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes\n- Number of Characters: 2 (Manny\u0026Quinn)\n- Vertex Counts of Characters: 48705(Manny) \u0026 45993 (Quinn)\n- Animated: No\n- Number of Animations: 0\n- Animation Types (Root Motion/In-place): No Animation\n\n**Materials \u0026 Textures**\n- Number of Materials: 1\n- Number of Material Instances: 4\n- Number of Textures: 21\n- Texture Resolutions: 4K\n\n**Supported Development Platforms**\n- Windows: Yes\n- Mac: Yes\n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**MetaHuman Outfit is a parametric outfit asset created for Metahuman characters.  It is capable of resizing with your character in Metahuman Creator in Unreal Engine**\n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**Join our Discord community**\n     https://discord.gg/VM5PN6euyh \n\n**___________________________________________________________________________________________________________________________________________________________________________________________________**\n\n**Please leave us a rate and review if you like the product**","imageAlt":"3D asset Streetwear Parametric Outfit 16 Fully Rigged to","url":"https://www.cgtrader.com/3d-models/character/clothing/streetwear-parametric-outfit-16-fully-rigged-to-metahuman","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ojcbpek9uhbtjqwwk3j9haiq8tuw/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CGTrader_Thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/ojcbpek9uhbtjqwwk3j9haiq8tuw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader_Thumbnail.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ojcbpek9uhbtjqwwk3j9haiq8tuw/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/CGTrader_Thumbnail.webp","width":306},{"url":"https://media.cgtrader.com/variants/ojcbpek9uhbtjqwwk3j9haiq8tuw/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CGTrader_Thumbnail.webp","width":612},{"url":"https://media.cgtrader.com/variants/ojcbpek9uhbtjqwwk3j9haiq8tuw/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/CGTrader_Thumbnail.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/streetwear-parametric-outfit-16-fully-rigged-to-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":207,"name":".usd","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":222,"name":".mp4","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/6857029/a1ec79505d/streetwear-parametric-outfit-16-fully-rigged-to-metahuman-3d-model-a1ec79505d.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5690598","type":"listingItem","attributes":{"id":5690598,"title":"Jeans 142 - All MH Bodies - UE5 Skeletons - Rigged","price":47.2,"description":"- Realistic 3D model of Jeans 142 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/HKYgAj4gI4A\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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blade\n\nFor people with Mac OS - you can use online conventor for Zip archives on that website - https://convertio.co/","imageAlt":"3D asset Pocketknife Military Hunting Knife Butterfly","url":"https://www.cgtrader.com/3d-models/military/melee/pocketknife-military-hunting-knife-butterfly","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ma3Bih2JbZDpaN73gooRry7n/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/screenshot001.jpg","gridUrl":"https://media.cgtrader.com/variants/ma3Bih2JbZDpaN73gooRry7n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot001.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/ma3Bih2JbZDpaN73gooRry7n/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/screenshot001.webp","width":306},{"url":"https://media.cgtrader.com/variants/ma3Bih2JbZDpaN73gooRry7n/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/screenshot001.webp","width":612},{"url":"https://media.cgtrader.com/variants/ma3Bih2JbZDpaN73gooRry7n/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/screenshot001.webp","width":918}],"isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/melee/pocketknife-military-hunting-knife-butterfly","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":55,"name":".ztl","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/2383718/efeed1ab27/pocketknife-military-hunting-knife-butterfly-3d-model-efeed1ab27.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6007843","type":"listingItem","attributes":{"id":6007843,"title":"N5 Human Base","price":29.99,"description":"**Update:**\nDawnShader Update\n\nShader update for all Dawn character packages. Move your older packages to URP with a new set of optimized Shader Graph shaders, and keep your materials, textures and settings.\n\nWhy URP?\nMy packages are now set up for URP to meet the needs of most users, and Unity has announced that HDRP will no longer be developed in Unity 7. Future packages will support URP only.\n\nWhat’s inside\n\nDawnShaderSG_V2: the new URP Shader Graph shaders (renamed with the _V2 suffix, with the same property names so your existing materials keep working).\nDawnShader_SG: the legacy HDRP Shader Graph shaders, for HDRP projects.\nQP Support Tool (Window \u003e QuangPhan \u003e QP Support Tool), an editor tool that includes:\nShader Swap: switch every material from an old shader to its new version, with one-click revert.\nMaterial Reset: reset materials back to their shader defaults.\nClean BUILTIN: remove leftover _BUILTIN_* properties that cause import warnings.\nGUID: generate new GUIDs for your own folders and assets.\n\nHDRP users\nYou can still use my packages with HDRP by applying the Shader Graph shaders in DawnShader_SG, included in this update package.\n\nURP users\nOlder packages that were set up for HDRP can be updated and fully converted to URP with the new shaders (DawnShaderSG_V2).\n\nImport this package into your project.\nOpen Window \u003e QuangPhan \u003e QP Support Tool.\nIn Shader Swap, choose the folder with the old shaders (A) and the folder with the new shaders (B), then click Scan.\nClick Swap to change all materials to the new shaders. Textures and values are kept.\nIf something looks wrong, click Revert last swap.\n\nAfter switching render pipelines, you may need to readjust lighting, environment and material settings (especially skin) for the best result.\n\nFree updates\nAll owners of my packages can update the shaders for free. Please log in to the Asset Store account that owns the package to claim the update.\n\nNotes\n\nRequires Unity [version] and Shader Graph (Window \u003e Package Manager \u003e Shader Graph) if you want to edit the shaders.\nBack up or commit your project before swapping many materials.\nSome values may need a quick check after the swap if a shader changed how a value works (for example Roughness vs Smoothness).\n\n**Character overview:**\n The dawn of a new generation of characters, known as \"N5 - the Nextgen Series,\" marks a significant leap in character creation using the advanced UE5 Manny Simple skeleton. Born from the legacy of the exceptional G2 character system, the N5 characters not only inherit the finest traits but also introduce captivating new features. N5 emerges to fulfill the needs of users within the UE5 environment, seamlessly integrating with the cutting-edge UE5 skeleton. Embrace the future with N5, designed to meet the requirements your expectations and elevate your creative endeavors like never before!\n\nHow to use with Unreal Engine: (Compatible Unreal Engine 5.8 higher)\n\nClose your project, extract Zip file and copy Content folder to yourProject/Content folder, open your project again.\nPackage submitted under Asset Pack so it won't including input file so if you can't control characters move/walk/run... on Overview map please download INPUT file here and import into your project to drive character.\n\n\nHow to use with Unity: (Compatible Unity version: 6.x or higher)\n\nDear my friends,\nAfter a period of experiencing the default physics simulation tools and various free tools, I have realized that the physics simulation needs improvement to provide a better experience for users. For this reason, I have decided to use Magica Cloth 2.\nIf you do not use Magica Cloth 2, you can still utilize the character; however, you will need to set up the physics simulation for the cloth and hair using your own tools.\nPlease note that to activate the physics simulation for the character, you will need Magica Cloth 2. Kindly follow the instructions below to proceed with the activation:\nActive Magica Cloth 2 on characters\nCopy/Paste .unitypackage to your project then extract it.\nHow to using Unity Face Capture on G2 Characters\nThe characters in the package utilize the Dawnshader_SG shaders created with Shader Graph in Unity. The package is set up in HDRP mode, if you wish to use them in URP or Built-in, you can switch the SRPs without changing the shaders, although you may need to readjust lighting and environment settings. Additionally, you may need to fine-tune the skin materials or other materials for optimal results. You may also need to install Shader Graph in Unity to modify the shader and follow the steps below: Window -\u003e Package Manager/ Shader Graph\nTo avoid get error log \"inputValue\" so please following: Window -\u003e Package Manager. At the top left corner of that window you should change: Packages: In Project \u003e\u003e\u003e Packages: Unity Registry. Search for Input System and install. Restart project \u003e\u003e Done\nYou should open Overview scene to find out features of character package\nYou can find Face Morphs/Blendshapes on Head Morphs in this package.\nAll character body parts are modular so you can mix with my other Genesis 2 characters same gender but make sure you have scripts to mix characters, this package not included mixing character scripts.For best result with physic you should use Dynamic Bone for chain. This character has over 85 Blendshapes/Morphs for Unity Face Capture and some Basic Expressions, 02 hairstyle can use for both male and female characters.\n\nFeel free to learn more about characters and make a questions on my Discord channel\n\nFeatures:\n\n 75 Blendshapes/Morphs (52 blendshapes for ARKit and 23 for Phonemes)\nRigged with UE5 Manny Simple Skeleton with 02 extra bones clavicle_pec_r and clavicle_pec_l from UE5 Manny skeleton\nEasy share Hair/Hat between Male and Female\nBlending/Mixing color/textures on Materials Install\nMakeup Face/Hair/Eyes/Lips\nCloth physic setup ready\nRigged: (Yes)\nRigged to Epic skeleton: (Yes, UE5 Manny Simple Skeleton with 02 extra bones clavicle_pec_r and clavicle_pec_l from UE5 Manny skeleton)\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\nAnimated: (Yes, basic movement)\nNumber of Animations: 14 (Retargeted from UE5 Third Person Template)\nAnimation types (Root Motion/In-place): In-place\nNumber of characters: 02 with variants\nVertex counts of characters: 20k - 40k\nNumber of Materials and Material Instances: ~40\nNumber of Textures: ~ 90\nTexture Resolutions: 2048 - 4096\nSupported Development Platforms:\nWindows: (Yes)\nMac: (No) ","imageAlt":"N5 Human Base","url":"https://www.cgtrader.com/3d-models/character/man/n5-human-base","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zi30wt6hzmbw6zfikqp2pfidmgdy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/zi30wt6hzmbw6zfikqp2pfidmgdy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","gridCandidates":[{"url":"https://media.cgtrader.com/variants/zi30wt6hzmbw6zfikqp2pfidmgdy/6a314ee64365e9a50cc847b264c0df438901d553e153606f3b641b8e48cb207e/Thumb.webp","width":306},{"url":"https://media.cgtrader.com/variants/zi30wt6hzmbw6zfikqp2pfidmgdy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumb.webp","width":612},{"url":"https://media.cgtrader.com/variants/zi30wt6hzmbw6zfikqp2pfidmgdy/fc2d80458320aed4ba722745705c02fa7f690497f6e3961b946cdf20c88a8c12/Thumb.webp","width":918}],"isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/n5-human-base","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/6007843/18a555e5bf/n5-human-base-3d-model-18a555e5bf.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5681447","type":"listingItem","attributes":{"id":5681447,"title":"Denim Dress 101 - All MH Bodies - UE5 Skeletons - Rigged","price":63.2,"description":"- Realistic 3D model of Denim Dress 101 - All MH Bodies \u0026 UE5 Skeletons - Rigged\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n\n______________________________________________________________________________\n\n- ALL Male and Female bodies are included ONLY in the Unreal Engine Project.\n- FBX and OBJ files include ONLY two static mesh clothing assets and bodies. \n- The Blender file includes all rigged clothing assets for all body types.\n\n______________________________________________________________________________\n\n- OVERVIEW https://youtu.be/ry28IiqTY-k\n\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n______________________________________________________________________________\n\n- 100% compatible with ALL male and female Metahuman bodies (MH Skeleton)\n- 100% compatible with UE5 Skeleton Manny and Quinn\n______________________________________________________________________________\n\n- These bodies are not Metahuman bodies. They are our creations.\n- However they have exactly the same shape as the Metahuman's bodies.\n- So you can put this asset on your male or female Metahuman.\n\n______________________________________________________________________________\n\nadded bones:\n\n- skirt_front\n- skirt_back\n\n______________________________________________________________________________\n\nSupported Metahumans bodies:\n\n- Normal/Average - Underweight/Average - Overweight/Average\n- Normal/Tall    - Underweight/Tall    - Overweight/Tall\n- Normal/Short   - Underweight/Short   - Overweight/Short\n\n______________________________________________________________________________\n\nDETAILS:\n\n- Male and Female bodies are included\n- This product supports Lumen for Unreal Engine 5.0+ \n- https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine\n- The project has 4k textures, which can affect fps. \n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\n______________________________________________________________________________\n\nGENERAL:\n\n- Rigged:(Yes)\n- Rigged: to MH skeleton:(Yes) - 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ALL male and female Metahuman bodies\n- Rigged: to UE5 skeleton(Yes) - Manny/Quinn\n- Morph: (No)\n- Animated:(Demo)\n- Cloth Simulation (No)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 20\n\n______________________________________________________________________________\n\nGeometry\n- LOD 0\n- Polys: 1,890\n- Verts: 1,894\n\n______________________________________________________________________________\n\nTexture Resolutions:\n- 4096x4096 (Bodies, Clothes, Hair)\n- 1024x1024 (Eyes)\n\n______________________________________________________________________________\n\nSupported Development Platforms:\n- Windows:(Yes)\n- Mac:(Yes)\n- Important/Additional Notes:(No)\n\n______________________________________________________________________________\n\nIf you have any questions, please contact us before making a purchase.\nnicepicturesco@gmail.com\nAlso, if you encounter any bugs or issues with the project, we will help resolve and fix the project free of charge.\nIf you have additional tasks related to the project (adjusting skinning for specific animations, merging several assets, creating in new colors and textures, adding simulations, etc.), we will gladly take on this work for an additional fee.\n","imageAlt":"3D asset Gloves 53 - 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His body radiates vitality, and his stance shows that he’s no longer a passive guardian but an emerging warrior of the grove. His face, still half-sealed in bark, hides glowing mineral eyes — symbols of awakening consciousness.\nArmed with a hand-crafted stone axe, Mossfang stands between nature and instinct — both wild and wise. His strikes carry the weight of stone and the flexibility of roots, making him a balanced fighter capable of adapting to any forest threat.\n\nOwning Mossfang means owning the warrior heart of the Protoforest — a model that bridges innocence and strength. He fits seamlessly into fantasy or alien biomes, ready for animation, combat, or cinematic storytelling. Collectors who purchase the entire Groveborn collection receive the full evolutionary chain — from the fragile Seedborn to the towering Elderthorn — allowing artists and developers to visualize the full mythos of the living stone forest.\n\n\n\nTechnical details\n\nNumber of Unique Meshes: 2 (Character + Axe)\n\nVertex Count: 8,436\n\nCollision: Yes (automatically generated capsule + per-poly for weapon)\n\nLODs: No\n\nNumber of LODs: –\n\nRigged: Yes\n\nRigged to Epic or MetaHumans Skeleton: Yes (Epic Skeleton)\n\nIf rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes (HandIK, FootIK)\n\nNumber of Characters: 1\n\nVertex Counts of Characters: 8,436\n\nAnimated: Yes\n\nNumber of Animations: 50 (25 sword + 25 fighting)\n\nAnimation Types  In-place\n\nNumber of Materials: 3 (red, green, yellow)\n\nNumber of Material Instances: 1\n\nNumber of Textures: 3 (defaultMat, AO, Normal)\n\nTexture Resolutions: 4096×4096 px\n\nSupported Development Platforms:\n\nWindows: Yes\n\nMac: Yes\n\nImportant/Additional Notes:\n\nOptimized for Unreal Engine 5 with IK rig helpers for smooth retargeting.\n\nIncludes shaders. 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