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Paladin 2","price":60.0,"description":"This is a game ready fantasy character Inspired from Dark Souls Games.\n\nPlease rate this character, it helps a lot!\nIf you want changes on this character contact me.\nAll assets are handmade (NoAI)\n\n1/5 from paladins pack\n\nYoutube video presentation: \n\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\n Technical Info\n\n\nCharacter-fullbody - 29,119 vertices 39,183 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\nModular parts like in Souls games\nHlemet\nChest\nArm\nLeg\n\n 1 Materials(texture sets) for Each modular part(2 for chest), 1 for each weapon\n\n4K textures (Could be downscaled to 512) :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 +\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2022.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions","imageAlt":"Modular Paladin 2","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/modular-paladin-2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/b9mzqjac8x12wtfpjs9xyf483yhq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/hrstnrt.jpg","gridUrl":"https://media.cgtrader.com/variants/b9mzqjac8x12wtfpjs9xyf483yhq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/hrstnrt.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/modular-paladin-2","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":228,"name":".json","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7479734/4fe3fb22ad/modular-paladin-2-3d-model-4fe3fb22ad.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6396747","type":"listingItem","attributes":{"id":6396747,"title":"Dark Lord Armor Game Ready","price":51.0,"description":"Dark Lord Armor  is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, RPG and so on.\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n Technical Info\n\nKnight-fullbody - 35,750 vertices 45,409 triangles\n\nSword - 1,856 vertices 2,524 triangles\n\n5 Materials : 4 for knight, 1 for sword\n\n4K textures :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions\n\n\nThanks!","imageAlt":"Dark Lord Armor Game Ready 3D 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Japanese Samurai Rigged","price":60.0,"description":"3D edo period Medieval warrior Armor modeled in high precision. Models has been accurately recreated in 3d High poly to keep every details.\n\nThis Model is **Rigged** and Skinned as shown on the product preview pictures and video. ( no animation included, the video shows the Rig with a mixamo motion capture sequence )\nThis Model uses **UDIM **UVs industry standard workflow.\n\n**The Quality you need :** First of all, this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.\n\nThe entire model was textured with its accessories relying on references and actual products. Textures may need to be relocated after uncompressing the Texture file.\n\nincluded :\n\n- 4K Textures. (PBR Metallic Roughness, UDIM uvs )\n- Blender, Cycles ( Textured, UDIM uvs, RIGGED )\n- ABC ( Mesh Only, UDIM uvs )\n- FBX ( Mesh Only, UDIM uvs, RIGGED )\n- OBJ ( Mesh Only, UDIM uvs )\n\nRoyalty Free License ( Cf Cgtrader Terms and conditions ). Can be used in any type of projects : Image, render, vfx, commercial, Nft, video, film, games. Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. 10 3d Print per license ( One buy = One License )\n\nFor Blender Unpacked Textures files.\nOnce the textures zip file is uncompressed, Open the Blend file and go to File \u003e External data \u003e find missing files \u003e and select the texture folder. Blender will reload automatically all textures.","imageAlt":"3D model PBR MEDIEVAL Japanese Samurai Rigged","url":"https://www.cgtrader.com/3d-models/military/military-character/medieval-japanese-samurai-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kJgF2LaUzQA1x6Q71vJcsC98/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Thumbnail_A.jpg","gridUrl":"https://media.cgtrader.com/variants/kJgF2LaUzQA1x6Q71vJcsC98/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Thumbnail_A.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/medieval-japanese-samurai-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false},{"id":104,"name":".abc","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/3732612/30e1441e42/medieval-japanese-samurai-rigged-3d-model-30e1441e42.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3340328","type":"listingItem","attributes":{"id":3340328,"title":"Lord assassin ","price":30.0,"description":"Assassin character game ready quality model. Xecuted without plug-ins, is ready for use in a variety of formats \ngame ready unreal engine / unity 3d customizable material parameter values. Weapon twin dagger, gun , cutter  includes separate body parts (head, body, leg, shoes) rigged: Yes rigged to epic skeleton: Yes if rigged to the epic skeleton, IK bones are included: Yes animated: No number of characters: 1 vertex counts of characters: 74200","imageAlt":"Lord assassin 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/assassin-creed-expert","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Bceox5V4R47HdTFyuyHsQUK3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%E0%B8%A3%E0%B8%B9%E0%B8%9B%E0%B8%A0%E0%B8%B2%E0%B8%9E1.jpg","gridUrl":"https://media.cgtrader.com/variants/Bceox5V4R47HdTFyuyHsQUK3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%E0%B8%A3%E0%B8%B9%E0%B8%9B%E0%B8%A0%E0%B8%B2%E0%B8%9E1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/assassin-creed-expert","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3340328/4efbb39ae1/lord-assassin-3d-model-4efbb39ae1.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6998748","type":"listingItem","attributes":{"id":6998748,"title":"Darth Maul","price":45.0,"description":"Detailed low poly 3D character Darth Maul\n\nThe mouth opening animation is created using morphs\n\nModel made of Polygon mesh\n\nRigging: Yes\n\nRigged \u0026 Skinned Darth Maul 3Ds max 2024\n\nNumber of textures including PBR textures: 11\n\nModel has and 4k textures with PBR maps (BaseColor, Dispace, Normal, AO, Metallnes, Roughness, Emission)\n\nPolys: 49 764\n\nVerts: 49 896\n\nThe model includes formats(Max,Fbx,Obj,3Ds, Blend)","imageAlt":"Darth Maul 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/darth-maul-02c3a923-ee51-4d99-9524-7316b3df05e0","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/su9b0sgl4nrrsohkd6dr7e042kbv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/su9b0sgl4nrrsohkd6dr7e042kbv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/darth-maul-02c3a923-ee51-4d99-9524-7316b3df05e0","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6998748/6462ef32ac/darth-maul-3d-model-6462ef32ac.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"701224","type":"listingItem","attributes":{"id":701224,"title":"Adam Knight Horseman  Light","price":60.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) files included.\n\nUnity Asset included.\nUnreal Asset included.\n\nNotes\n\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\nKNIGHT\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data.\nAlso there are 40 on place animation for horseman set.\n\nRig has 74 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\n\n2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\n\nFBX animated file included.\nDAE (Collada) animated file included.\n\nHORSE\nnotes\n\n.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\n\nmodel\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\n\nskeleton\n\nHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\ntextures\n\nOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\nanimations\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\nHorseman Animations\n\n 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 1 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\n","imageAlt":"3D asset Adam Knight Horseman 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Knight Boss","price":40.0,"description":"This is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, RPG and so on.\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\n Technical Info\n\nKnight-fullbody - 22,912 vertices 31,584 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n6 Materials : 3 for knight, 1 for sword, 1 for star\n\n4K textures :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions\n","imageAlt":"3D asset Champion Knight 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lord of rings armor","price":90.0,"description":"- Low-poly model of the character DeathKnight2\n- Suitable for games of different genre: RPG, strategy, first-person shooter, etc.\n- In the archive, the basic mesh (fbx and maya)\n- \n- Textures \n- all texture map 4096 and 2048\n- textures  72 all skins\n- materials 22 all skins\n- additional bones\n- jaw\n- \n- Attention\n- The model is loaded and works in unreal engin 5 , But the skeleton has a structure from unreal engin 4 , be careful and consider this point\n- \n- \n- Model have four skins\n- \n- In the model it is desirable to use a shader with a two-sided display of polygons.\n- \n- The model contains 21 animations\n- attack (x7)\n- walking (x2)\n- running (x1)\n- Straife (x2)\n- idle (x3)\n- death (x2)\n- gethit(x3)\n- fightidle(x1)\n- \n- \n- faces 24166\n- verts 24332\n- tris 46868\n- \n- If you don't have enough models, you can visit the stores of my team\n- https://www.cgtrader.com/lyuda1981\n- https://www.cgtrader.com/dremornbb\n- And in the video there is a link to the patreon, which has a lot of interesting things","imageAlt":"Dark Knight 2 3D 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Legion 2","price":200.0,"description":"Game ready fantasy characters inspired from Dark Souls Games.\n\n-30% price of them all together\n\nPack contains :\n\nIron_Warrior - 31,314 vertices 46,579 triangles : https://www.cgtrader.com/3d-models/character/fantasy-character/iron-warrior-game-ready\nCursed_Lord - 40,584 vertices 56,546 triangles : https://www.cgtrader.com/3d-models/character/fantasy-character/cursed-lord-game-ready\nRoyal_Assassin - 27,196 vertices 38,728 triangles : https://www.cgtrader.com/3d-models/character/fantasy-character/royal-assassin-game-ready\nCursed_Warrior - 45,335 vertices 68,527 triangles : https://www.cgtrader.com/3d-models/character/fantasy-character/cursed-warrior-game-ready\nLich_Boss - 67,873 vertices 89,443 triangles : https://www.cgtrader.com/3d-models/character/fantasy-character/lich-boss-game-ready\n\nLichSword - 3,706 vertices 5,172 triangles\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n\n35 animations + 7 demo\n\n9 attack\n\n2 death\n\n2 emote\n\n5 getHit\n\n4 idle\n\n4 walk\n\n4 run\n\n4 turn\n\nJoin my Discord server for more discussions","imageAlt":"Cursed Legion 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game and rigged for animation                 \nformats: blend fbx obj stl.            \nworked on blender.           \nfor more model visit my account.\n                                                                                   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Paladin 1","price":45.0,"description":"This is a game ready fantasy character Inspired from Dark Souls Games.\n\nPlease rate this character, it helps a lot!\nIf you want changes on this character contact me.\nAll assets are handmade (NoAI)\n\n1/5 from paladins pack\n\nYoutube video presentation: \n\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\n Technical Info\n\n\nCharacter-fullbody - 29,119 vertices 39,183 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\nModular parts like in Souls games\nHlemet\nChest\nArm\nLeg\n\n 1 Materials(texture sets) for Each modular part(2 for chest), 1 for each weapon\n\n4K textures (Could be downscaled to 512) :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 +\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2022.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions","imageAlt":"Modular Paladin 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Knight Horseman ","price":120.0,"description":"\u003cp\u003eNotes\nLow polygonal game ready animated model of Medieval Horseman Knight in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Details:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 2 character blueprints, 31 \"skeletal meshes\" including bodies, body parts, hair, clothes...\nVertex counts of characters: 32,472 for Adam with all weapons and parts and 15,652 (7,7714 LOD) for Horse\nNumber of Textures: 58 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 12 Materials and 22 Instances\nNumber of Animations: Adam 163 animations for warrior, horseman combats and general moves. 36 horse animations.\nAnimation types: 136 \"on place\" animations, and 30 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\n\u003cp\u003eKNIGHT\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\nModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\nAlso there are 40 on place animation for horsman set.\u003c/p\u003e\u003cp\u003eCharacter Studio BIP files included. \nRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\nFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with animated character (112  animation clips) included.\nOriginal 3D MAX file with rigged character in T-pose included.\nOriginal 3D MAX 2011 animations preview file included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\nUnity Asset Included.\nUnity Feathers\u003c/p\u003e\u003cp\u003eUnity 5 PBS shaders.\nSample Unity Scene included.\nHumanoid Mecanim ready setup.\nIt will work 100% precised with my Unity Medieval Animations Mega Pack and all included  collections.\nCharacter Controller NOT included for Unity asset!\u003c/p\u003e\u003cp\u003eHORSE\nnotes\u003c/p\u003e\u003cp\u003e.FBX files are included.\n.DAE (Collada) files are included.\n5 different color textures for the horse body, 4 colors for hair.\u003c/p\u003e\u003cp\u003eCharacter Studio .BIP animation clip files are included.\nUnity asset included.\u003c/p\u003e\u003cp\u003eMecanim generic rig setaup.\nPBR materials.\nLOD version included\u003c/p\u003e\u003cp\u003emodel\u003c/p\u003e\u003cp\u003eBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\u003c/p\u003e\u003cp\u003eArmor combined from 10 parts (mask, back armor, blanket, chest armor, reins, harness, skirt, saddle, stirrups, neck armor) and has 9,706 polygons, 9,533 verts. and 18,806 triangles.\nLOD version has 5,074 polygons, 5,180 verts. and 9,849 triangles.\u003c/p\u003e\u003cp\u003eskeleton\u003c/p\u003e\u003cp\u003eHorse rig has 41 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\u003c/p\u003e\u003cp\u003etextures\u003c/p\u003e\u003cp\u003eOpacity, normals and specular maps included  \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\u003c/p\u003e\u003cp\u003eanimations\u003c/p\u003e\u003cp\u003e36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\u003c/p\u003e\u003cp\u003eEach turn animation turns horse to 24 degrees.\u003c/p\u003e\u003cp\u003eAnimations\n General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\u003c/p\u003e\u003cp\u003eHorseman Animations\u003c/p\u003e\u003cp\u003e 1. Horseman_G_Explanation: 0 - 45 fr.,\n 2. Horseman_G_Idle: 46 - 146 fr.,\n 3. Horseman_G_looking_around: 147 - 323 fr.,\n 4. Horseman_G_Say_No: 324 - 374 fr.,\n 5. Horseman_G_Talking: 375 - 420 fr.,\n 6. Horseman_G_War_Cry: 421 - 471 fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510 fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539 fr.,\n 9. Horseman_G_Riding_Galloping_Horse: 544 - 559 fr.,\n 10. Horseman_G_Jumping_on_Horse: 560 - 595 fr.,\n 11. Horseman_Sword_TakeOut_1H: 596 - 626 fr.,\n 12. Horseman_Sword_PutBack_1H: 627 - 657 fr.,\n 13. Horseman_Sword_TakeOut_2H: 658 - 688 fr.,\n 14. Horseman_Sword_Galloping: 689 - 704 fr.,\n 15. Horseman_G_Taking_Hit: 705 - 740 fr.,\n 16. Horseman_Sword_Left_blow: 741 - 776 fr.,\n 17. Horseman_Sword_Left_UP_blow: 777 - 812 fr.,\n 18. Horseman_Sword_Right_blow: 813 - 848 fr.,\n 19. Horseman_Sword_Right_UP_blow: 849 - 884 fr.,\n 20. Horseman_Sword_PutBack_2H: 885 - 915 fr.,\n 21. Horseman_Lance_Take_Out: 916 - 951 fr.,\n 22. Horseman_Lance_Galloping: 952 - 967 fr.,\n 23. Horseman_Lance_Trust_high: 968 - 983 fr.,\n 24. Horseman_Lance_Trust_low: 984 - 999 fr.,\n 25. Horseman_Lance_Getting_Hit: 1000 - 1015 fr.,\n 26. Horseman_LancePoint_Left: 1020 - 1035 fr.,\n 27. Horseman_LancePoint_right: 1040 - 1055 fr.,\n 28. Horseman_Lance_Put_Back: 1060 - 1095 fr.,\n 29. Horseman_Spear_Take_Out: 1100 - 1135 fr.,\n 30. Horseman_Spear_Galloping: 1136 - 1151 fr.,\n 31. Horseman_Spear_Hit_right: 1152 - 1187 fr.,\n 32. Horseman_Spear_Hit_left: 1188 - 1223 fr.,\n 33. Horseman_Spear_throw_left: 1224 - 1259 fr.,\n 34. Horseman_Spear_throw_right: 1260 - 1295 fr.,\n 35. Horseman_Spear_throw_stright: 1296 - 1331 fr.,\n 36. Horseman_Spear_throw_Up: 1332 - 1367 fr.,\n 37. Horseman_Spear_Put_Back: 1368 - 1403 fr.,\n 38. Horseman_G_Death_A: 1408 - 1437 fr.,\n 39. Horseman_G_Death_B: 1442 - 1477 fr.,\n 40. Horseman_G_Death_with_Horse: 1482 - 1506 fr.,\u003c/p\u003e\u003cp\u003eHorse Animations\u003c/p\u003e\u003cp\u003e0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,\u003c/p\u003e","imageAlt":"3D asset animated Adam Knight Horseman","url":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TCXi5fcKmuoekgni8CTaPehS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-knight-horseman-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/TCXi5fcKmuoekgni8CTaPehS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-knight-horseman-3d-model-low-poly-animated-rigged-max-fbx-dae-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-knight-horseman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/699740/6a758e38e7/adam-knight-horseman-3d-model-6a758e38e7.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6914359","type":"listingItem","attributes":{"id":6914359,"title":"Old Knight Game Ready","price":50.0,"description":"This is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, RPG and so on.\n\nCloth simulation implemented in UE5\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\n Technical Info\n\nKnight-fullbody - 33,600 vertices 45,264 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n6 Materials : 4 for knight, 1 for sword, 1 for star\n\n4K textures :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions","imageAlt":"Old Knight Game Ready 3D 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Boss Game Ready","price":60.0,"description":"This is a game ready fantasy character Inspired from Dark Souls Games.\n\n\nPlease rate this character, it helps a lot!\nIf you want changes on this character contact me.\nAll assets are handmade (NoAI)\n\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\n Technical Info\n\nCharacter-fullbody - 67,873 vertices 89,443 triangles\nLichSword - 3,706 vertices 5,172 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n 4 Materials(texture sets) for Entire character, 1 for each weapon\n\n4K textures (Could be downscaled to 512) :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 +\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2022.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more 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Knight 11 Game Ready","price":50.0,"description":"Iron Knight is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, Dark Fantasy, RPG and so on.\n\nIt comes with my unique design, high quality optimized 3d mesh even for mobiles and 5 weapons.\n\n  35 animations + 7 demo\n\n  9 attack\n\n  2 death\n\n  2 emote\n\n  5 getHit\n\n  4 idle\n\n  4 walk\n\n  4 run\n\n  4 turn\n\n** Technical Info**\n\nKnight-fullbody - 27,341 vertices 35,923 triangles\n\nSword - 1,865 vertices 2,524 triangles\n\nWeapon1 - 2,786 vertices 3,286 triangles\n\nWeapon2 - 2,587 vertices 3,303 triangles\n\nWeapon3 - 2,062 vertices 2,743 triangles\n\nWeapon4 - 1,504 vertices 1,858 triangles\n\n9 Materials : 4 for knight, 1 for each Weapon\n\n4K textures :\n\n BaseColor, Normal Directx, ORM, Bent Normals for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n** Unity Project and compability**\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n** FBX package**\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n** Blender File**\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions","imageAlt":"Iron Knight 11 Game Ready 3D 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Skeleton Lord","price":50.0,"description":"Dark Skeleton Lord is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, RPG and so on.\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\nYoutube video presentation: \n\n\n\n Technical Info\n\nKnight-fullbody - 23,491 vertices 33,032 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n6 Materials : 3 for knight, 1 for sword, 1 for star\n\n4K textures :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions\n","imageAlt":"3D asset Dark Skeleton 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Knight Light Version","price":40.0,"description":"\u003cp\u003e\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included. \nDAE (Collada) animated file is included.\u003c/p\u003e\u003cp\u003eNotes\n\nUnity Asset included.\n\nLow polygonal game ready animated model of Medieval Knight.\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\u003c/p\u003e\u003cp\u003eParts\u003c/p\u003e\u003cp\u003eBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet (2 variants), Arms Armor, Gloves, Boots, Leg Armor.\nWeapons: 2 Shields (2 variants)), 2 Swords (Big and medium.\u003c/p\u003e\u003cp\u003eModels\u003c/p\u003e\u003cp\u003eBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (sword with scabbard and 2 shields): 3,428 polygons, 6,758 triangles and 3,680 vertexes. \nArmor (with feather helmet): 13,135 polygons, 25,626 triangles and 14,613 vertexes. \nModel with armors and weapons (2 swords, 2 swords with scabbards, 4 shields) : 30,271 polygons, 59,550 triangles and 32,472 vertexes. \u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\u003c/p\u003e\u003cp\u003eRig has 74 bones.\u003c/p\u003e\u003cp\u003eTextures\u003c/p\u003e\u003cp\u003eThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\u003c/p\u003e\u003cp\u003eFeathers\u003c/p\u003e\u003cp\u003eOriginal 3D MAX file with rigged character in T-pose included.\u003c/p\u003e\u003cp\u003e3 different colors scheme for armor included.\n5 Hair textures included.\n2 variants of helmet included (with feather and without) Visors can be opened.\u003c/p\u003e\u003cp\u003e2 Shields. One with monster. There is layered texture for the second. Custom knight mark may be placed.\u003c/p\u003e\u003cp\u003eFBX animated file included.\nDAE (Collada) animated file included.\u003c/p\u003e\u003cp\u003eAnimations\u003c/p\u003e\u003cp\u003e General\u003c/p\u003e\u003cp\u003e 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\u003c/p\u003e\u003cp\u003e 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\u003c/p\u003e\u003cp\u003eWeapon and Shield\u003c/p\u003e\u003cp\u003e 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\u003c/p\u003e\u003cp\u003e 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\u003c/p\u003e\u003cp\u003e2 Handed Weapon\u003c/p\u003e\u003cp\u003e 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\u003c/p\u003e\u003cp\u003e 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. 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45,335 vertices 68,527 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n 4 Materials(texture sets) for Entire character, 1 for each weapon\n\n4K textures (Could be downscaled to 512) :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 +\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2022.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions\n\n\nThanks!\n\n\n\n","imageAlt":"Cursed Warrior Game Ready","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/cursed-warrior-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kfqxbo7yevufvcymqknv2lyk91du/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1f.jpg","gridUrl":"https://media.cgtrader.com/variants/kfqxbo7yevufvcymqknv2lyk91du/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1f.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/cursed-warrior-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":228,"name":".json","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7377306/8e86b8aa24/cursed-warrior-game-ready-3d-model-8e86b8aa24.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6929187","type":"listingItem","attributes":{"id":6929187,"title":"Dark Paladin Game Ready","price":60.0,"description":"This is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, RPG and so on.\n\nCloth simulation implemented in UE5\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\nYoutube video presentation: \n\n\n\n Technical Info\n\nKnight-fullbody - 43,600 vertices 52,678 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\nMaceChained - 13,342 vertices 9,703 triangles\n\n6 Materials : 4 for knight, 1 for sword, 1 for star, 1 for mace\n\n4K textures :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions","imageAlt":"Dark Paladin Game Ready 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-paladin-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4g673qopga4ht2u3etx4sk3mt0fv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/4g673qopga4ht2u3etx4sk3mt0fv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-paladin-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":228,"name":".json","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6929187/183d4d223c/dark-paladin-game-ready-3d-model-183d4d223c.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7115075","type":"listingItem","attributes":{"id":7115075,"title":"Epic Legion Game Ready","price":200.0,"description":"Game ready fantasy characters inspired from Dark Souls Games.\n\n-30% price of them all together\n\nPack contains :\n\nDark_Dragon_Lord - 43,286 vertices 60,783 triangles : https://www.cgtrader.com/3d-models/character/fantasy-character/dark-dragon-lord-game-ready\nBattle_Queen - 76,205 vertices 88,499 triangles : https://www.cgtrader.com/3d-models/character/fantasy-character/battle-queen-game-ready\nSkeleton_Base - 25,229 vertices 49,810 triangles :https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-base-game-ready\nDeath_Reaper - 52,749 vertices 64,775 triangles :https://www.cgtrader.com/3d-models/character/fantasy-character/death-reaper-game-ready\nArmored_Lord - 28,637 vertices 40,642 triangles :https://www.cgtrader.com/3d-models/character/fantasy-character/armored-lord-game-ready\n\n35 animations + 7 demo\n\n9 attack\n\n2 death\n\n2 emote\n\n5 getHit\n\n4 idle\n\n4 walk\n\n4 run\n\n4 turn\n\nJoin my Discord server for more discussions","imageAlt":"Epic Legion Game Ready","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/epic-legion-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gvhanjhkjs04vjtlajjophbiwf9u/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/gvhanjhkjs04vjtlajjophbiwf9u/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/epic-legion-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":228,"name":".json","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7115075/9e4bf8830f/epic-legion-game-ready-3d-model-9e4bf8830f.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4552592","type":"listingItem","attributes":{"id":4552592,"title":"Vampire lord","price":39.99,"description":"**Vampire lord** - Modular Game Ready Low-poly 3D model\n\n**Model details:**\n\n- Modular\n- Epic Skeleton (Unreal 5) + Additional bone (jaw_01)\n- The model contains 19 animations\n- Polys: 19 561,\n- Verts: 19 079,\n- Tris: 38 004\n\n**Textures details:**\n\n- 2 set textures on character(1 body, 1 armor)\n- 3 skin Body and 2 skin Armor texture set\n- Albedo map\n- Normal map\n- Roughness map\n- Metalness map\n- Opacity map\n- All textures (4096x4096 size)\n\n**File formats:**\n\n.blend (Blender) (Native Format) .fbx (FBX Format) .obj (OBJ Multi-Format) \nUnreal 5 and Unity scenes,Textures, Animation are located in .zip file","imageAlt":"Vampire lord 3D model","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/vampire-lord","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bRsBfaVVyWVVtnjWRfks98ZY/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Logo1.jpg","gridUrl":"https://media.cgtrader.com/variants/bRsBfaVVyWVVtnjWRfks98ZY/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Logo1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/vampire-lord","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4552592/b0e088ac29/vampire-lord-3d-model-b0e088ac29.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6458190","type":"listingItem","attributes":{"id":6458190,"title":"Iron Legion Pack","price":150.0,"description":"|YOUTUBE|DISCORD|ARTSTATION|UNITY|\n\nHere is a Iron Legion that consist of my latest 5 knights, they have cool unique design and made using the same pipeline. They perfectly suits for your Souls like games, Dark Fantasy, RPG and so on.\n\nIt comes high quality optimized 3d mesh even for mobiles and 5 weapons.\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n Technical Info\n\nKnight1-fullbody - 27,341 vertices 35,923 triangles\nKnight2-fullbody - 28,327 vertices 37,377 triangles\nKnight3-fullbody - 30,512 vertices 40,312 triangles\nKnight4-fullbody - 32,210 vertices 45,918 triangles\nKnight5-fullbody - 33,750 vertices 45,409 triangles\n\nSword - 1,865 vertices 2,524 triangles\nWeapon1 - 2,786 vertices 3,286 triangles\nWeapon2 - 2,587 vertices 3,303 triangles\nWeapon3 - 2,062 vertices 2,743 triangles\nWeapon4 - 1,504 vertices 1,858 triangles\n\n9 Materials : 4 for each knight, 1 for each Weapon\n\n4K textures(could be downscaled) :\n\n BaseColor, Normal Directx, ORM, Bent Normals for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 +\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n\n Join my Discord server for more discussions\n","imageAlt":"Iron Legion Pack 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/iron-legion-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/topwihycx5hpgfgrnkfqx5qa2qfo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1f.jpg","gridUrl":"https://media.cgtrader.com/variants/topwihycx5hpgfgrnkfqx5qa2qfo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1f.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/iron-legion-pack","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6458190/08621d63ee/iron-legion-pack-3d-model-08621d63ee.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6958568","type":"listingItem","attributes":{"id":6958568,"title":"Cursed Knight Game Ready","price":60.0,"description":"This is a game ready fantasy character Inspired from Dark Souls Games.\n\nCloth simulation implemented in UE5\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\nYoutube video presentation: https://www.youtube.com/watch?v=ZpRK6ltzuqM\n\n\n\n Technical Info\n\nKnight-fullbody - 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The pack features powerful dark fantasy warrior designs with demonic armor, supernatural details, and intimidating silhouettes, making it ideal for fantasy worlds, dungeon environments, and dark medieval settings.\n\nBoth characters are optimized for real-time performance while maintaining strong visual quality, making them suitable for Unreal Engine, Unity, and other modern pipelines. The designs focus on cinematic dark fantasy aesthetics with detailed armor, demonic elements, and strong character silhouettes that stand out in gameplay and promotional renders.\n\nThis pack is perfect for use as demon warriors, elite enemies, dark fantasy heroes, corrupted knights, or boss characters in RPGs, action games, and fantasy cinematic projects. The male and female variations allow developers and creators to quickly build visually consistent dark fantasy worlds and enemy factions.\n\nThe topology is clean and animation-ready, allowing easy rigging and smooth deformation if needed. The UV layouts are well organized for efficient texture editing and customization. All materials follow a PBR workflow, ensuring realistic and consistent rendering across different lighting conditions.\n\nThis asset pack is ideal for developers and creators looking for premium dark fantasy characters with strong visual appeal and game-ready optimization.\n\n**If you need custom changes, rigging, additional armor variations, or weapon versions, feel free to message me anytime. I am happy to assist.**\n\nSpecifications\n\n- Number of Characters: 2\n- Style: Dark Fantasy\n- Gender: Male and Female\n- Character Type: Demon Warriors / Fantasy Fighters\n- Rigging: Not rigged\n- Scale: Real-world scale\n- Topology: Clean and animation-ready\n- UVs: Yes\n- Textures: PBR workflow \n\nTextures Included\n\n- Base Color\n- Normal\n- Roughness\n- Metallic\n- Ambient Occlusion\n- Emissive\n\nFile Formats\n\n- FBX\n- GLB\n- OBJ\n- BLEND","imageAlt":"3D asset Female and Male Demon Warrior Character Pack","url":"https://www.cgtrader.com/3d-model-packs/female-and-male-demon-warrior-character-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/74y600kl0ftnz8ctydq4dtzc4sye/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumba.jpg","gridUrl":"https://media.cgtrader.com/variants/74y600kl0ftnz8ctydq4dtzc4sye/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumba.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/female-and-male-demon-warrior-character-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7097756/7f0301f2d6/female-and-male-demon-warrior-character-pack-3d-model-7f0301f2d6.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6951679","type":"listingItem","attributes":{"id":6951679,"title":"Darth Plagueis","price":45.0,"description":"Detailed low poly 3D character Darth Plagueis\n\nModel made of Polygon mesh\n\nRigging: Yes\n\nRigged \u0026 Skinned Darth Plagueis 3Ds max 2024\n\nNumber of textures including PBR textures: 31\n\nModel has and 4k textures with PBR maps (BaseColor, Dispace, Normal, AO, Metallnes, Roughness, Emission, Opacity)\n\nPolys: 49 756\n\nVerts:  50 916\n\nThe model includes formats(Max,Fbx,Obj,3Ds, Blend)","imageAlt":"Darth Plagueis 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/darth-plagueis","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/j5a4ies0qwr95voc4fxcvpooxveb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/j5a4ies0qwr95voc4fxcvpooxveb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/darth-plagueis","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6951679/2582f139a2/darth-plagueis-3d-model-2582f139a2.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7093242","type":"listingItem","attributes":{"id":7093242,"title":"Male Demon Warrior Character With Sword - Game Ready","price":14.27,"description":"This asset is ideal for developers and creators looking for a premium dark fantasy character with strong visual impact and high market appeal.\n\n**If you need custom changes, rigging, additional armor variations, or weapon versions, feel free to message me anytime. I am happy to assist.**\n\nSpecifications\n\n- Poly Count: 25042 / 20111\n- Style: Dark Fantasy\n- Gender: Male\n- Character Type: Demon Lord / Fantasy Boss\n- Rigging: Rigged\n- Scale: Real-world scale\n- Topology: Clean and animation-ready\n- UVs: Yes\n\n\nFile Formats\n\n- FBX\n- GLB\n- OBJ\n- BLEND","imageAlt":"3D model Dark Fantasy Demon Lord","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-fantasy-demon-lord","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rvhhx8i784kb0243c6ctegdqma3i/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/rvhhx8i784kb0243c6ctegdqma3i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-fantasy-demon-lord","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7093242/f71a630dee/dark-fantasy-demon-lord-3d-model-f71a630dee.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"709531","type":"listingItem","attributes":{"id":709531,"title":"Adam And Eva Adventurer Light Version","price":60.0,"description":"Low polygonal game ready animated models of man and woman in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, mage, rogue...\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nEva with all armors and weapons: 20,660 polygons, 40,194 triangles and 21,936 vertexes.\nAdam with all armors and weapons: 21,644 polygons, 42,655 triangles and 23,092 vertexes.\n\n115 Animation for warrior, mage, archer combats and general moves. 98 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character)\n\nEva Rig has 75 bones. Adam Rig has 73 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n5 Adam Hairs textures included.\nFBX files included.\n\nParts Eva\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet.\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots.\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nParts Adam\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Chest Armor, Hood, Gloves, Belt, Paints, Boots., Jerkin\nWeapons: 2 Shields (same), 4 Swords (same), 2 Bows, Arrow in hand, Quiver with 5 arrows.\n\nAnimations\n general\n\n 0. Mecanim pose: 0 - 0 fr.,\n 1. W_S_Drinking: 2 - 55 fr.,\n 2. W_S_Eating: 56 - 176 fr.,\n 3. W_S_Explanation: 177 - 222 fr.,\n 4. W_S_IDLE: 223 - 323 fr.,\n 5. W_S_Kiss: 324 - 409 fr.,\n 6. W_S_Looking_around: 410 - 586 fr.,\n 7. W_S_making_item: 587 - 617 fr.,\n 8. W_S_Reject: 618 - 718 fr.,\n 9. W_S_Talking_B: 719 - 854 fr.,\n 10. W_S_Use_object: 855 - 895 fr.,\n 11. W_M_run: 900 - 926 fr.,\n 12. W_M_Run_Jump: 927 - 960 fr.,\n 13. W_M_Sneaking: 965 - 1015 fr.,\n 14. W_M_strafe_run_left: 1020 - 1046 fr.,\n 15. W_M_strafe_run_right: 1051 - 1077 fr.,\n 16. W_M_Strife_leftt: 1082 - 1117 fr.,\n 17. W_M_Strife_right: 1122 - 1157 fr.,\n 18. W_M_Walk: 1162 - 1198 fr.,\n 19. W_M_Jump_Walking: 1199 - 1229 fr.,\n 20. W_M_Walking_back_B: 1234 - 1269 fr.,\n 21. W_M_Walking_With_Tourch: 1274 - 1377 fr.,\n\nmagic\n 22. W_M_combat_mode_C: 1382 - 1457 fr.,\n 23. W_M_buff_spell_A: 1458 - 1508 fr.,\n 24. W_M_buff_spell_B: 1509 - 1599 fr.,\n 25. W_M_Drinking_potion: 1600 - 1655 fr.,\n 26. W_M_fire_ball_strong_spell: 1656 - 1731 fr.,\n 27. W_M_speil_fast_loop: 1732 - 1762 fr.,\n 28. W_M_speil_magic_trap: 1763 - 1863 fr.,\n 29. W_M_speil_summoning: 1864 - 1899 fr.,\n 30. W_M_spell_Barier_start: 1900 - 1918 fr.,\n 31. W_M_spell_Barier_keep: 1919 - 1954 fr.,\n 32. W_M_spell_Barier_end: 1955 - 1970 fr.,\n 33. W_M_spell_cast_A: 1972 - 2042 fr.,\n 34. W_M_spell_curse: 2043 - 2103 fr.,\n 35. W_M_spell_sleep: 2104 - 2144 fr.,\n 36. W_M_Dying_A: 2145 - 2185 fr.,\n\nweapon and shield\n 37. W_1H_PutWeapon_Back: 2190 - 2230 fr.,\n 38. W_1H_TookWeaponOut: 2231 - 2271 fr.,\n 39. W_1H_5X_Combo: 2272 - 2367 fr.,\n 40. W_1H_COMBAT_mode: 2368 - 2418 fr.,\n 41. W_1H_Hit_from_back: 2419 - 2454 fr.,\n 42. W_1H_Hit_from_front: 2455 - 2490 fr.,\n 43. W_1H_moveTOblock: 2491 - 2497 fr.,\n 44. W_1H_shield_block_keeping: 2498 - 2528 fr.,\n 45. W_1H_moveFROMblock: 2529 - 2535 fr.,\n 46. W_1H_shield_block_high_left: 2536 - 2571 fr.,\n 47. W_1H_shield_block_high_right: 2572 - 2607 fr.,\n 48. W_1H_sword_parry_high_left: 2608 - 2643 fr.,\n 49. W_1H_sword_parry_high_right: 2644 - 2679 fr.,\n 50. W_1H_sword_shield_blow: 2680 - 2715 fr.,\n 51. W_1H_sword_swing_high_left: 2716 - 2751 fr.,\n 52. W_1H_sword_swing_high_right: 2752 - 2787 fr.,\n 53. W_1H_sword_swing_high_straight_down: 2788 - 2823 fr.,\n 54. W_1H_sword_swing_low_left: 2824 - 2859 fr.,\n 55. W_1H_sword_swing_low_right: 2860 - 2895 fr.,\n 56. W_1H_sword_thrust_mid: 2896 - 2931 fr.,\n 57. W_1H_Die_fall_backward: 2932 - 3065 fr.,\n 58. W_1H_Die_fall_forward: 3070 - 3210 fr.,\n 59. W_1H_banging_shield: 3215 - 3235 fr.,\n 60. W_1H_Casual_walk: 3240 - 3276 fr.,\n 61. W_1H_walk_left_swing: 3277 - 3312 fr.,\n 62. W_1H_walk_right_swing: 3313 - 3348 fr.,\n 63. W_1H_walk_trust: 3349 - 3384 fr.,\n 64. W_1H_Cautious_walk: 3389 - 3429 fr.,\n 65. W_1H_combat_run: 3434 - 3456 fr.,\n\narcher's\n 66. W_Archer_putBow_back: 3461 - 3496 fr.,\n 67. W_Archer_takeBow_out: 3497 - 3537 fr.,\n 68. W_Archer_COMBAT_mode: 3538 - 3588 fr.,\n 69. W_Archer_dodge_backwards: 3589 - 3624 fr.,\n 70. W_Archer_Hit_from_back: 3625 - 3660 fr.,\n 71. W_Archer_Hit_from_front: 3661 - 3696 fr.,\n 72. W_Archer_get_arrow_fromBack: 3697 - 3737 fr.,\n 73. W_Archer_charging: 3738 - 3778 fr.,\n 74. W_Archer_aim: 3779 - 3879 fr.,\n 75. W_Archer_shot_loop: 3880 - 3950 fr.,\n 76. W_Archer_aim_fromLeft_toRight: 3955 - 4045 fr.,\n 77. W_Archer_aim_fromUp_toDown: 4051 - 4141 fr.,\n 78. W_Archer_aiming_up_45_d: 4142 - 4242 fr.,\n 79. W_Archer_shot_loop_45up: 4243 - 4308 fr.,\n 80. W_Archer_Dying: 4313 - 4378 fr.,\n 81. W_Archer_run_combat: 4383 - 4409 fr.,\n 82. W_Archer_walk_Combat: 4414 - 4459 fr.,\n 83. W_Archer_walk_get_arrow_fromBack: 4460 - 4505 fr.,\n 84. W_Archer_walk_charging: 4506 - 4551 fr.,\n 85. W_Archer_walk_Aim: 4552 - 4597 fr.,\n 86. W_Archer_walk_shot_Loop: 4598 - 4653 fr.,\n 87. W_Archer_strife_left_Aim: 4658 - 4693 fr.,\n 88. W_Archer_strife_right_Aim: 4698 - 4733 fr.,\n 89. W_Archer_walking_back: 4738 - 4773 fr.,\n\nv.1.1\n\n 90. RM_1H_Casual_walk: 4781 - 4817 fr.,\n 91. RM_1H_Cautious_walk: 4822 - 4862 fr.,\n 92. RM_1H_walk_left_swing: 4867 - 4902 fr.,\n 93. RM_1H_walk_right_swing: 4907 - 4942 fr.,\n 94. RM_1H_walk_trust: 4947 - 4982 fr.,\n 95. RM_1H_combat_run: 4987 - 5009 fr.,\n 96. RM_Run: 5014 - 5036 fr.,\n 97. RM_Run_Jump: 5041 - 5074 fr.,\n 98. RM_Sneaking: 5079 - 5130 fr.,\n 99. RM_strafe_run_left: 5135 - 5161 fr.,\n 100. RM_strafe_run_right: 5166 - 5192 fr.,\n 101. RM_Strife_leftt: 5197 - 5232 fr.,\n 102. RM_Strife_right: 5237 - 5272 fr.,\n 103. RM_walk: 5277 - 5312 fr.,\n 104. RM_Jump_Walking: 5317 - 5347 fr.,\n 105. RM_Walking_back_B: 5352 - 5387 fr.,\n 106. RM_Walking_With_Tourch: 5392 - 5495 fr.,\n 107. RM_Archer_run_combat: 5500 - 5526 fr.,\n 108. RM_Archer_walking_back: 5531 - 5566 fr.,\n 109. RM_Archer_strife_left_Aim: 5571 - 5606 fr.,\n 110. RM_Archer_strife_right_Aim: 5611 - 5646 fr.,\n 111. RM_Archer_walk_Combat: 5651 - 5696 fr.,\n 112. RM_Archer_walk_get_arrow_fromBack: 5701 - 5746 fr.,\n 113. RM_Archer_walk_charging: 5751 - 5796 fr.,\n 114. RM_Archer_walk_Aim: 5801 - 5846 fr.,\n 115. RM_Archer_walk_shot_Loop: 5851 - 5906 fr.,","imageAlt":"3D asset Adam And Eva Adventurer Light Version","url":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/FkHwBjHfHfjbygfoXAXGLPaG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-and-eva-adventurer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/adam-and-eva-adventurer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/709531/452393c2b4/adam-and-eva-adventurer-light-version-3d-model-452393c2b4.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3646239","type":"listingItem","attributes":{"id":3646239,"title":"Knight Lord","price":19.98,"description":"Beautiful low-poly character in 3d model rigged ready for applications in real-time.\nSculpting models ZBrush and rigging in 3ds Max.\n\n**Archive includes:**\n\n- GLB 3D\n- Textures\n- Collada Dae\n- Autodesk FBX\n- STL 3D printing\n- Wavefront OBJ, MTL\n- GL Transmission Format glTF \n- Universal Scene Description USDC","imageAlt":"3D asset Knight Lord","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/knight-lord-78c773de-f0d7-49ac-99a4-f02cc2a8e070","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/r1SpvMGP4fRJ77WAGnt1RVE5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/r1SpvMGP4fRJ77WAGnt1RVE5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/knight-lord-78c773de-f0d7-49ac-99a4-f02cc2a8e070","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3646239/031bf678da/knight-lord-3d-model-031bf678da.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7052709","type":"listingItem","attributes":{"id":7052709,"title":"Skeleton Base Game Ready","price":40.0,"description":"This is a game ready fantasy character Inspired from Dark Souls Games.\n\nEach Skeleton part is removable\n\n2 skins: fresh and rotten\n\nPlease rate this character, it helps a lot!\nIf you want changes on this character contact me.\n\nYoutube video presentation: \n\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\n Technical Info\n\nSkeleton-fullbody - 25,229 vertices 49,810 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n3 Materials : 1 for Entire character, 1 for sword, 1 for star\n\n4K textures :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions\n","imageAlt":"Skeleton Base Game Ready 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-base-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yhqrewox1c48uzu14s7h40tjfjao/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/yhqrewox1c48uzu14s7h40tjfjao/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-base-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":228,"name":".json","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7052709/6f681bd024/skeleton-base-game-ready-3d-model-6f681bd024.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4097485","type":"listingItem","attributes":{"id":4097485,"title":"POLYGON Dungeon Realms","price":199.99,"description":"**Synty Studios presents - POLYGON - Dungeon Realms**\n\nAn Epic Low Poly asset pack of characters, props, weapons and environment assets to create a Fantasy themed polygonal style game.\nModular sections are easy to piece together in a variety of combinations.\n\n\n**-- Key Features --**\n- Fully Modular Dungeons!\n- Includes a MASSIVE demo scene - (Character poses indicative only)\n- OVER 1,118 Detailed prefabs are included with this pack.\n\n**-- Assets --**\n\n**Characters (x19)**\n- Big Demon, Dwarf Casual Female, Dwarf Casual Male, Dwarf King, Dwarf Miner, Dwarf Soldier Female, Dwarf Soldier Male, Dwarf Worker, Hero Female, Hero Male, Nomad Female 01, Nomad Male 01, Nomad Female 02, Nomad Male 02, Nomad Male 03, Demon Skeleton 01, Demon Skeleton 02, Demon Skeleton 03 and Undead Knight.\n\n**Character Attachments (x69)**\n- Ears, Faceplates (x2), Feather, Hair (x14), Hats, Headwrap, Shoulder Armor (x7), Hoods, Horns, Masks (x4), Neckwraps (x2), Turban, Animal Skull, Crown, Undead Head, Undead Helmet, Undead Skull, Bandana, Beards (x10), GasBag, GasMask, Helmets (x8)\n\n**Environment (x480)**\n- Bones, Bramble, Well, Crystals, Dust, Balustrade, Beams, Floors, Forge, Gate, Grate, Lava, Wheel, Obelisk, Doors, Fireplace, Tunnels, Windows, Giant Golem, Grass, Hell Chains, Floating Rocks, Grounds, Ring, Rocks, Spikes, Mountains, Plants, Cliffs, Rubble, Sand, Waterfall, Shrine, Skull, Spider Web, Statue, Trees etc\n\n**Buildings (x62)**\n- Walls, Towers, Tiles, Stairs, Pillars, Bridges, Archs, Tents etc.\n\n**Props (x373)**\n- Anvil, Banners (x11), Barrel, Big Horn, Caliper, Basket, Beads, Chest, FlagLine, Hammock, Hanging Bag, Lantern, Plank, Platform, Pot, Roll\n\n**Weapons (x81)**\n- Axes (x13), Knifves(x5), Mace (x7), Pack Axe, Shields (x8), Spears (x8), Staff (x6), Swords (x27), Hammer (x6)\n\n**Vehicles (x2)**\n- Sand Boats (x2)\n\n**FX (x32)**\n- Sparkle, Candel Flame, Cart Rail, Embers (x2) Dust (x2), Fires (x5), Gold Sparkle, Floating Rocks, Lava Bubbles, Lava Rocks (x3), Lava Steam (x2), Orb, Sand Waterfalls (x3) Sparks (x2), Steam (x2), Sun Shafts etc\n\n**-- Compatibility --**\n- Works in Unity 2017.1 and above\n- Support Universal Render Pipeline (URP)\n- Characters are setup to work with Mecanim (no animations included in this pack)","imageAlt":"POLYGON Dungeon Realms 3D asset","url":"https://www.cgtrader.com/3d-models/various/various-models/polygon-dungeon-realms","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4PnBjY24SUVDwbuu3ZkTLqvq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/polygon-dungeon-realms-3d-model-e08c0bed57.jpg","gridUrl":"https://media.cgtrader.com/variants/4PnBjY24SUVDwbuu3ZkTLqvq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/polygon-dungeon-realms-3d-model-e08c0bed57.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/polygon-dungeon-realms","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/4097485/e08c0bed57/polygon-dungeon-realms-3d-model-e08c0bed57.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6660355","type":"listingItem","attributes":{"id":6660355,"title":"Elite Fantasy Knight Game Ready","price":45.0,"description":"This is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, RPG and so on.\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n Technical Info\n\nKnight-fullbody - 22,550 vertices 31,552 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n6 Materials : 3 for knight, 1 for sword, 1 for star\n\n4K textures :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions\n","imageAlt":"3D model Elite Fantasy Knight Game Ready","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/elite-fantasy-knight-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/63wuq6hbz7tvw4ejtkop177ehgic/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1r.jpg","gridUrl":"https://media.cgtrader.com/variants/63wuq6hbz7tvw4ejtkop177ehgic/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1r.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/elite-fantasy-knight-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6660355/8c921abab0/elite-fantasy-knight-game-ready-3d-model-8c921abab0.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"709183","type":"listingItem","attributes":{"id":709183,"title":"Eva And Adam Horseman Archers","price":160.0,"description":"Low polygonal game ready animated models of man, woman and horse in 3D MAX files.\nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with \"root motion\". (for each character)\n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nUnity Asset included.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones.\nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX files with animated human character (145 animations) and horse (36 animations) in BIP files included.(for each character)\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n\n2 Body textures ( and with underclothes) included.(for each character)\n4 Eva Hairs textures included.\n2 hairs and beard (Adam) styles included\n5 Adam Hairs textures included.\n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet,\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1388 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1503 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1687 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1907 - 1933 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1975 - 2024 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2173 - 2208 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. RM_horse_walk_turn_right: 1520 - 1554 fr.,","imageAlt":"3D asset Eva And Adam Horseman Archers","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/E1dXSZiFZXdBZvHD4U8eVyMg/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/eva-and-adam-horseman-archers-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/eva-and-adam-horseman-archers","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/709183/5cec0475f2/eva-and-adam-horseman-archers-3d-model-5cec0475f2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6760881","type":"listingItem","attributes":{"id":6760881,"title":"Maris Brood","price":45.0,"description":"Detailed low poly 3D character Maris Brood\n\nModel made of Polygon mesh\n\nRigging: Yes\n\nRigged \u0026 Skinned Maris Brood 3Ds max 2024\n\nNumber of textures including PBR textures: 32\n\nModel has and 4k textures with PBR maps (BaseColor, Dispace, Normal, AO, Metallnes, Roughness, Emission, Opacity)\n\nPolys: 64 836\n\nVerts: 69 047\n\nThe model includes formats(Max,Fbx,Obj,3Ds, Blend)","imageAlt":"3D asset Maris Brood","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/maris-brood","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u7bst9dfhl0zy07s6lonjwf9dvdc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/u7bst9dfhl0zy07s6lonjwf9dvdc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/maris-brood","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":21,"name":".blend","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6760881/3175a99462/maris-brood-3d-model-3175a99462.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4249752","type":"listingItem","attributes":{"id":4249752,"title":"GOLLUM 3D MODEL humanoid","price":16.0,"description":"New 3d model based on the character from the movies of the hobbit and the lord of the rings.\n This model is a FAN ART made with all my love towards the fans of the 2 trilogies.\n\nTECHNICAL DATA:\n\n**FORMATS:**\nBLEND\nfbx\nC4D R21\nOBJ\n.\nTEXTURES:\nBODY COLOR TEETH COLOR EYES COLOR LEATHER COLOR\n\nBODY NORM\nTEETH UP NM\nLEATHER NM\n\nALL TEXTURES AND NORM MAPS ARE IN 4K TIF.\n\n**ANIMS:**\n\nIDLE\n\nWALK SLOW\n\nWALK SLOW\nFOWARD IN MOVE\n\nWALK FAST\n\nIDLE CROUCHING.\n\nCOVER.\n\nhide\n\n**THE SAMPLE IMAGES HAVE BEEN MADE WITH C4D WITH THE ARNOLD MOTOR. THE BLENDER CYCLES MOTOR HAS ALSO BEEN USED.\nNOT INCLUDING BACKGROUND IMAGES NOR HDRI MAPS. THIS MODEL ONLY HAS BASIC RIG. DOES NOT CONTAIN FACIAL RIG. DOES NOT CONTAIN JAW BONE.\nTHE EYES CAN BE ROTATED FREELY.**","imageAlt":"animated GOLLUM 3D MODEL","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/gollum-3d-model-d7e2ce0c-caaa-42bc-8668-f8d23f9832cd","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qd8Rc8sDCKst9kKe3bWPAUrT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/qd8Rc8sDCKst9kKe3bWPAUrT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/gollum-3d-model-d7e2ce0c-caaa-42bc-8668-f8d23f9832cd","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4249752/2f49fe153b/gollum-3d-model-humanoid-3d-model-2f49fe153b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664069","type":"listingItem","attributes":{"id":664069,"title":"Adam Horseman Archer","price":175.0,"description":"Low polygonal game ready animated model of Medieval Archer Horseman with Horse in 3D MAX file.\nCharacter is perfect for a first person or 3rd person adventure game. May fight as warrior, archer, mage, rogue...\n\nUnity Asset included.\nUnreal Asset included.\n\nUnreal Technical Dilates:\n\nScaled to Epic skeleton: Yes\nRigged: Yes\nRigged to Epic skeleton: Yes for Adam\nAnimated: Yes\nLods: Yes, for Horse only\nNumber of characters: 3 character blueprints, 43 \"skeletal meshes\" including bodies, body parts, hair, clothes and animated bow.\nVertex counts of characters: 23,122 for Adam and 14,527 (8,429 LOD) for Horse\nNumber of Textures: 28 diffuse, specular, metallic (in specular alpha), opacity (in color alpha) and normals.\nTexture Resolutions: 2048x2048, 1024x1024, 4096x4096\nNumber of Materials and Material Instances: 13 Materials and 26 Instances\nNumber of Animations: Adam 147 animations for warrior, archer, horseman combats and general moves. 36 horse animations.\nAnimation types: 131 \"on place\" animations, and 26 animations with root motion data for Adam. 23 \"on place\" animation clips, and 13 duplicates with root motion for horse.\nIntended Platform: PC / MAC / XBox1 / PS4\nPlatforms Tested: PC\nDocumentation Included: Yes\nImportant\\Additional Notes: PBR materials setup, Physics Asset setup included (not automatic \"made by hand\")\n\nHUMAN\n\nParts:\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data.\nCharacter Studio BIP files included. \n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with animated character (112 animation clips) included .\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\nFBX files included.\n\nHORSE\n\n.FBX files are included.\nCharacter Studio .BIP animation clip files are included.\nLOD version included.\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles.\nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles.\nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nHorse rig has 40 bones. \nHorseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nTextures are 5 different color textures for the horse body, 4 colors for hair and 3 colors for armor. Opacity, normals and specular maps included \nAll textures in .TIF file format and have 4096x4096 and 2048x2048 px.\n\n36 animation clips. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data.\n\nEach turn animation turns horse to 24 degrees.\n\nHumans Animations\n\n 0. MECANIM T-pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n\nWeapon and Shield (AH_Full_Animated_Archer.FBX)\n\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher (AH_Full_Animated_Archer.FBX)\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman (AH_Full_Animated_Archer_Horseman.FBX)\n\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. Horseman_G_Explanation: 2 - 45fr.,\n 2. Horseman_G_Idle: 46 - 146fr.,\n 3. Horseman_G_looking_around: 147 - 323fr.,\n 4. Horseman_G_Say_No: 324 - 374fr.,\n 5. Horseman_G_Talking: 375 - 420fr.,\n 6. Horseman_G_War_Cry: 421 - 471fr.,\n 7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr.,\n 8. Horseman_G_Riding_Troting_Horse: 515 - 539fr.,\n 9. Horseman_Archer_Take_Bow_Out: 540 - 575fr.,\n 10. Horseman_Archer_Combat: 576 - 600fr.,\n 11. Horseman_Archer_Charge: 601 - 661fr.,\n 12. Horseman_Archer_Aim_Stright: 662 - 686fr.,\n 13. Horseman_Archer_fire_loop_stright: 687 - 757fr.,\n 14. Horseman_Archer_Aim_Back: 762 - 786fr.,\n 15. Horseman_Archer_fire_loop_back: 787 - 857fr.,\n 16. Horseman_Archer_Aim_Left: 862 - 886fr.,\n 17. Horseman_Archer_fire_loop_left: 887 - 957fr.,\n 18. Horseman_Archer_Aim_Right: 962 - 986fr.,\n 19. Horseman_Archer_fire_loop_right: 987 - 1057fr.,\n 20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr.,\n 21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr.,\n 22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr.,\n 23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr.,\n 24. Horseman_Sword_Take_Out: 1251 - 1281fr.,\n 25. Horseman_Sword_Galloping: 1282 - 1297fr.,\n 26. Horseman_Sword_Left_blow: 1298 - 1333fr.,\n 27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr.,\n 28. Horseman_Sword_Right_blow: 1370 - 1405fr.,\n 29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr.,\n 30. Horseman_Sword_Put_Back: 1442 - 1472fr.,\n 31. Horseman_G_Death_A: 1473 - 1502fr.,\n 32. Horseman_G_Death_B: 1507 - 1542fr.,\n 33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\n\n\nHorse Animations\n\n0. Zero frame: T-Pose\n 1. horse_Idle_A: 0 - 100 fr.,\n 2. horse_Idle_B: 101 - 201 fr.,\n 3. horse_bite: 201 - 241 fr.,\n 4. horse_kick: 242 - 268 fr.,\n 5. horse_looking_around: 269 - 394 fr.,\n 6. horse_rear_up: 395 - 480 fr.,\n 7. horse_sniff: 481 - 541 fr.,\n 8. horse_eating: 546 - 646 fr.,\n 9. horse_kick_ground: 651 - 685 fr.,\n 10. horse_death: 690 - 716 fr.,\n 11. M_horse_galloping: 721 - 736 fr.,\n 12. M_horse_jump: 737 - 772 fr.,\n 13. M_horse_galloping_turn_left: 773 - 788 fr.,\n 14. M_horse_galloping_turn_right: 793 - 808 fr.,\n 15. M_horse_running_death: 813 - 853 fr.,\n 16. M_horse_swim: 858 - 892 fr.,\n 17. M_horse_trot: 897 - 921 fr.,\n 18. M_horse_trot_turn_left: 922 - 946 fr.,\n 19. M_horse_trot_turn_right: 951 - 975 fr.,\n 20. M_horse_walk: 980 - 1014 fr.,\n 21. M_horse_walk_turn_Left: 1015 - 1049 fr.,\n 22. M_horse_walk_turn_right: 1054 - 1088 fr.,\n 23. M_horse_walk_back: 1093 - 1127 fr.,\n 24. RM_horse_galloping: 1132 - 1147 fr.,\n 25. RM_horse_galloping_turn_left: 1152 - 1167 fr.,\n 26. RM_horse_galloping_turn_right: 1172 - 1187 fr.,\n 27. RM_horse_jump: 1192 - 1227 fr.,\n 28. RM_horse_running_death: 1232 - 1272 fr.,\n 29. RM_horse_swim: 1277 - 1311 fr.,\n 30. RM_horse_trot: 1316 - 1340 fr.,\n 31. RM_horse_trot_turn_left: 1345 - 1369 fr.,\n 32. RM_horse_trot_turn_right: 1374 - 1398 fr.,\n 33. RM_horse_walk: 1403 - 1437 fr.,\n 34. RM_horse_walk_back: 1442 - 1476 fr.,\n 35. RM_horse_walk_turn_Left: 1481 - 1515 fr.\n 36. 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Towering, brutal, and cloaked in ancient corruption, he is the perfect enemy boss or elite monster for your dark fantasy game or cinematic project.\n\nThis high-quality game-ready character is ideal for real-time engines like Unreal or Unity, but also works beautifully for pre-rendered scenes and cinematic shots.\n\n- Model Details\nCreated in 3ds Max (saved for 2020 and older), with clean topology and optimized UDIMS UVs.\nIncludes both T-pose and rigged versions, ready for animation.\n\n- Textures\nThere are 2 packs of PBR textures (zip files) : \n• _one with classic textures (BaseColor,  Metalness, Roughness,  Normals, Emissive, OpcacityMask)\n• _one with Unreal Exported textures Map (BaseColor,  Normals, Emissive, OpcacityMask, OMR and SSS)\nEach one includes 7 sets of PBR maps in 4K.\n\nCompatible with any modern renderer or real-time engine (Unreal, Unity, V-Ray, Marmoset Toolbag, etc.)\n\nPerfect for:\n• Boss character in dark fantasy or horror game\n• Cinematic creature for cutscenes or trailers\n\nWhether you're building an epic game or a stunning cinematic universe, Anakazel will bring power, mystery, and terror to your project.\n\nIf you have any questions, feel free to reach out. \nEnjoy, and thanks for your support!","imageAlt":"3D model Demon Lord","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/anakazel-demon-lineage-2","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/26c2mohcdhr5f0j17krqszyvbet3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/AnakazelStand_Render01-V2%20copy.jpg","gridUrl":"https://media.cgtrader.com/variants/26c2mohcdhr5f0j17krqszyvbet3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/AnakazelStand_Render01-V2%20copy.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/anakazel-demon-lineage-2","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6132135/594818f8a6/demon-lord-3d-model-594818f8a6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6075644","type":"listingItem","attributes":{"id":6075644,"title":"DEMON BOSS FANTASY CHARACTER Vol 1 GAME READY","price":44.9,"description":"Unleash the terror with this meticulously crafted Demonic Warrior Boss 3D model, designed to dominate your game world! This fearsome character, clad in intricately detailed spiked armor with glowing red eyes and menacing horns, embodies the essence of a dark fantasy overlord. Perfect for RPGs, action-adventure games, and dark fantasy genres, this demon boss is ideal as a final enemy, a dungeon overlord, or a towering antagonist in epic battles.\n\nBuilt with high detail and optimized for game engines like Unreal Engine and Unity, this model is game-ready with rigged joints for seamless animation. Its versatile design suits a variety of settings, from medieval fantasy realms to hellish underworlds, making it a must-have for developers creating immersive experiences in genres like dark fantasy, hack-and-slash, or MMORPGs. Add this sinister Demonic Warrior Boss to your project and let players face the ultimate challenge!\n\nIncludes 7 standard UE5 and UE4 demo animations, consists of 4 parts and 2 weapons (Sword and Shield)\n\nAnimations and physics demonstration video: https://youtu.be/hO-egaUtAg4\n\nHead\n\nHands\n\nLegs\n\nTorso\n\nCloth\n\nNumber of skins: 4\n\nRigged with Epic Skeleton.\n\nThe skeleton from UE5\n\nMannequin simple\n\n4K Textures \n\nDemon Boss\n\nPolycount:\n\nVert 24405\n\nFaces 23676\n\nTris 47352\n\nShield\n\nPolycount:\n\nVert 2872\n\nFaces 2838\n\nTris 5676\n\nSword\n\nPolycount:\n\nVert 950\n\nFaces 948\n\nTris 1896\n\nUE4/5 Technical details:\n\nCompatibility\nSupported Unreal Engine Versions\n4.19 – 4.27 and 5.0 – 5.5\n\nRigged: (Yes)\n\nRigged to Epic skeleton: (Yes)\n\nIf rigged to the Epic skeleton, IK bones are included: (Yes)\n\nAnimated: (No) Only demo\n\nNumber of Animations: 7\n\nAnimation types (Root Motion/In-place): 7\n\nNumber of characters: 1and sword, shield is included 4 different skins\n\nVertex counts of characters: 24405\n\nNumber of Materials and Material Instances: 28\n\nNumber of Textures: 107\n\nTexture Resolutions: (4K) 4096\n\nSupported Development Platforms:\n\nWindows: (Yes)\n\nMac: (Yes)\n\nDocumentation: No\n\nImportant/Additional Notes: No\n\nUnity technical details:\n\nDEFAULT UNITY SHADER + In the model it is desirable to use a shader with a two-sided display of polygons.\n\nconsists of 4 parts and 2 weapons (Sword and Shield)\nHead\nHands\nLegs\nTorso\nCloth\n\nNumber of skins: 4\n\nRigged with Epic Skeleton.\nThe skeleton from UE5\nMannequin simple\n4K Textures\nDemon Boss\nPolycount:\nVert 24405\nFaces 23676\nTris 47352\nShield\nPolycount:\nVert 2872\nFaces 2838\nTris 5676\nSword\nPolycount:\nVert 950\nFaces 948\nTris 1896\n23:08\n\n\nNumber of textures 137\nTexture dimensions 4k (4096)\nMaximum polygon count 23676\nNumber of meshes/prefabs 12\nRigging: Yes\nAnimation count NO\nUV mapping: Yes\nLOD information No\nTypes of materials and texture maps PBR","imageAlt":"3D asset DEMON BOSS FANTASY CHARACTER Vol 1 GAME READY","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/demon-boss-fantasy-character-vol-1-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/yei3hljkoyfrxig0gccut7ta6bqf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/demon-boss-fantasy-character-vol-1-game-ready-3d-model-f9cc08baba.jpg","gridUrl":"https://media.cgtrader.com/variants/yei3hljkoyfrxig0gccut7ta6bqf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/demon-boss-fantasy-character-vol-1-game-ready-3d-model-f9cc08baba.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/demon-boss-fantasy-character-vol-1-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6075644/f9cc08baba/demon-boss-fantasy-character-vol-1-game-ready-3d-model-f9cc08baba.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6456020","type":"listingItem","attributes":{"id":6456020,"title":"Iron Knight 12 Game Ready","price":50.0,"description":"Iron Knight is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, Dark Fantasy, RPG and so on.\n\nIt comes with my unique design, high quality optimized 3d mesh even for mobiles and 5 weapons.\n\n35 animations + 7 demo\n\n 9 attack\n\n 2 death \n\n2 emote\n\n 5 getHit\n\n 4 idle\n\n 4 walk\n\n 4 run \n\n4 turn\n\n** Technical Info**\n\nKnight-fullbody - 28,327 vertices 37,377 triangles\n\nSword - 1,865 vertices 2,524 triangles\n\nWeapon1 - 2,786 vertices 3,286 triangles\n\nWeapon2 - 2,587 vertices 3,303 triangles\n\nWeapon3 - 2,062 vertices 2,743 triangles\n\nWeapon4 - 1,504 vertices 1,858 triangles\n\n9 Materials : 4 for knight, 1 for each Weapon\n\n4K textures :\n\nBaseColor, Normal Directx, ORM, Bent Normals for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO for Unity\n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n** Unity Project and compability**\n\n2021.3 +\n\nSuports SRP, URP, HDRP.\n\n** FBX package**\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n** Blender File**\n\nRig setup (without control rig)\n\nQuad meshes + modificators\n\nReady for exporting\n\nJoin my Discord server for more discussions","imageAlt":"3D model Iron Knight 12 Game Ready","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/iron-knight-12","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5mxost3bdkyrnwvuiayrm7eufdnv/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1e.jpg","gridUrl":"https://media.cgtrader.com/variants/5mxost3bdkyrnwvuiayrm7eufdnv/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1e.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/iron-knight-12","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6456020/217cd8cbf6/iron-knight-12-game-ready-3d-model-217cd8cbf6.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"671057","type":"listingItem","attributes":{"id":671057,"title":"Samurai Hero Light Version","price":50.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\nOBJ are included.\n\nUnity Asset included.\nUnreal Asset included.\n\nThis character is combination of ranged and melee unit.\n\nEvery part of heavy armor, straw cap and back hire tail can be hided or shown. \n\nBody with cap and sandals has 7,076 polygons, 13,953 triangles and 7,457 vertexes. \nSamurai with heavy armor equipped has 9,670 polygons, 19,067 triangles and 10,513 vertexes.\nSamurai with warlord armor equipped has 10,875 polygons, 21,425 triangles and 11,519 vertexes.\nWeapons 2,541 polygons, 4,992 triangles and 2,833 vertexes. \n\nCharacter has 10 parts: straw cap, back hair tail, helmet, shoulder armor, leg armor, hand armor, chest armor, sandals and belt. Model has 2 katanas, 2 small japan swords wakisashi, 2 bows, quiver with arrows. Each part can be removed/hided.\n\nWarlord armor has 10 parts: helmet, mask, neck armor, shoulders armor, hands armor,chest armor, skirt, legs armor, low legs armor, boots.\n\nRig has 74 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 2048X2048.\n\nCharacter has 113 animations. \n\nAnimation list:\n\n 1. S_IDLE: 0 - 100 fr.,\n 2. S_arm_kick_right: 101 - 126 fr.,\n 3. S_boring: 127 - 252 fr.,\n 4. S_Bowing: 253 - 303 fr.,\n 5. S_Drinking: 304 - 359 fr.,\n 6. S_Eating: 360 - 480 fr.,\n 7. S_Explanation: 481 - 526 fr.,\n 8. S_Jump_standing: 527 - 602 fr.,\n 9. S_looking_around: 603 - 779 fr.,\n 10. S_Pick_object: 780 - 820 fr.,\n 11. S_pointing_A: 821 - 881 fr.,\n 12. S_Say_No: 882 - 932 fr.,\n 13. S_Shrugs: 933 - 978 fr.,\n 14. S_sit_down: 979 - 1004 fr.,\n 15. S_Sitting: 1005 - 1055 fr.,\n 16. S_Came_up: 1056 - 1082 fr.,\n 17. S_Talking: 1083 - 1128 fr.,\n 18. S_Talking_B: 1129 - 1265 fr.,\n 19. S_Use_object: 1266 - 1306 fr.,\n 20. S_warning: 1307 - 1367 fr.,\n 21. S_waving: 1368 - 1413 fr.,\n 22. M_making_item: 1418 - 1448 fr.,\n 23. M_Climbing_abyss_left: 1453 - 1478 fr.,\n 24. M_Climbing_abyss_idle: 1483 - 1558 fr.,\n 25. M_Climbing_abyss_right: 1563 - 1588 fr.,\n 26. M_Climbing_ladder_down: 1593 - 1633 fr.,\n 27. M_Climbing_ladder_up: 1638 - 1678 fr.,\n 28. M_Climbing_rope: 1683 - 1713 fr.,\n 29. M_falling_down: 1718 - 1758 fr.,\n 30. M_Jump_runing: 1763 - 1803 fr.,\n 31. M_run: 1808 - 1834 fr.,\n 32. M_Sneaking: 1839 - 1889 fr.,\n 33. M_strife_left: 1894 - 1930 fr.,\n 34. M_strife_right: 1935 - 1970 fr.,\n 35. M_Swimming: 1975 - 2005 fr.,\n 36. M_walk: 2010 - 2046 fr.,\n 37. M_Walking_back: 2051 - 2086 fr.,\n 38. 2H_sword_back: 2091 - 2141 fr.,\n 39. 2H_sword_out: 2142 - 2192 fr.,\n 40. 2H_combat_mode: 2193 - 2243 fr.,\n 41. 2H_360_Uppercut_on_place: 2244 - 2324 fr.,\n 42. 2H_Heavy Smash: 2325 - 2366 fr.,\n 43. 2H_Power_Trust: 2367 - 2402 fr.,\n 44. 2H_Specal_attack: 2403 - 2448 fr.,\n 45. 2H_swing_high_straight_down: 2449 - 2484 fr.,\n 46. 2H_swing_mid_left: 2485 - 2520 fr.,\n 47. 2H_swing_mid_right: 2521 - 2556 fr.,\n 48. 2H_thrust_mid: 2557 - 2592 fr.,\n 49. 2H_block_Start: 2593 - 2605 fr.,\n 50. 2H_block: 2606 - 2656 fr.,\n 51. 2H_block_End: 2657 - 2669 fr.,\n 52. 2H_Dodge_Jump_Backward: 2670 - 2695 fr.,\n 53. 2H_Dodge_Jump_Left: 2696 - 2721 fr.,\n 54. 2H_Dodge_Jump_Right: 2722 - 2747 fr.,\n 55. 2H_parry_high_front: 2748 - 2783 fr.,\n 56. 2H_parry_low_front: 2784 - 2819 fr.,\n 57. 2H_parry_low_left: 2820 - 2855 fr.,\n 58. 2H_Knocked_backward: 2856 - 2896 fr.,\n 59. 2H_Down_back: 2897 - 2937 fr.,\n 60. 2H_Recover_from_knocked_backward: 2938 - 2978 fr.,\n 61. 2H_Knocked_forward: 2979 - 3007 fr.,\n 62. 2H_Down_forward: 3008 - 3048 fr.,\n 63. 2H_Recover_from_knocked_forward: 3049 - 3081 fr.,\n 64. 2H_Hit_from_back: 3082 - 3117 fr.,\n 65. 2H_Hit_from_front: 3118 - 3153 fr.,\n 66. 2H_Hit_from_left: 3154 - 3189 fr.,\n 67. 2H_Hit_from_righ: 3190 - 3225 fr.,\n 68. 2H_Cautious_walk: 3226 - 3271 fr.,\n 69. 2H_Walk_swing_high_stright: 3272 - 3317 fr.,\n 70. 2H_Walk_swing_left: 3318 - 3363 fr.,\n 71. 2H_Walk_swing_right: 3364 - 3409 fr.,\n 72. 2H_strife_left: 3414 - 3449 fr.,\n 73. 2H_strife_right: 3454 - 3489 fr.,\n 74. 2H_walking_back: 3494 - 3529 fr.,\n 75. 2H_combat_run: 3534 - 3560 fr.,\n 76. 2H_Die_fall_backward: 3565 - 3693 fr.,\n 77. 2H_Die_fall_forward: 3698 - 3836 fr.,\n 78. 2H_Die_knocked_backward: 3841 - 3858 fr.,\n 79. 2H_Die_knocked_forward: 3863 - 3880 fr.,\n 80. Archer_putBow_back: 3885 - 3930 fr.,\n 81. Archer_takeBow_out: 3931 - 3976 fr.,\n 82. Archer_COMBAT_mode: 3977 - 4052 fr.,\n 83. Archer_get_arrow_fromBack: 4053 - 4103 fr.,\n 84. Archer_charging: 4104 - 4119 fr.,\n 85. Archer_aim: 4120 - 4220 fr.,\n 86. Archer_shoting: 4221 - 4256 fr.,\n 87. Archer_charge_bow_up_45_d: 4257 - 4272 fr.,\n 88. Archer_aiming_up_45_d: 4273 - 4373 fr.,\n 89. Archer_fire_up_45_d: 4374 - 4414 fr.,\n 90. Archer_Hit_from_back: 4415 - 4450 fr.,\n 91. Archer_Hit_from_front: 4451 - 4486 fr.,\n 92. Archer_Hit_from_left: 4487 - 4522 fr.,\n 93. Archer_Hit_from_righ: 4523 - 4558 fr.,\n 94. Archer_Dodge_Jump_Backward: 4559 - 4584 fr.,\n 95. Archer_Dodge_Jump_Left: 4585 - 4610 fr.,\n 96. Archer_Dodge_Jump_Right: 4611 - 4636 fr.,\n 97. Archer_Knocked_backward: 4637 - 4677 fr.,\n 98. Archer_Down_back: 4678 - 4718 fr.,\n 99. Archer_Recover_from_knocked_backward: 4719 - 4759 fr.,\n 100. Archer_Knocked_forward: 4760 - 4788 fr.,\n 101. Archer_Down_forward: 4789 - 4829 fr.,\n 102. Archer_Recover_from_knocked_forward: 4830 - 4862 fr.,\n 103. Archer_aim_fromLeft_toRight: 4867 - 4957 fr.,\n 104. Archer_aim_fromUp_toDown: 4962 - 5052 fr.,\n 105. Archer_strife_left: 5057 - 5092 fr.,\n 106. Archer_strife_right: 5097 - 5132 fr.,\n 107. Archer_walk_Combat: 5137 - 5182 fr.,\n 108. Archer_walk_get_arrow_fromBack: 5183 - 5228 fr.,\n 109. Archer_walk_charging: 5229 - 5274 fr.,\n 110. Archer_walk_Aim_forward: 5275 - 5320 fr.,\n 111. Archer_walk_shoting: 5321 - 5366 fr.,\n 112. Archer_walking_back: 5371 - 5406 fr.,\n 113. Archer_Dying: 5411 - 5451 fr.,\n","imageAlt":"3D asset Samurai Hero Light 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Commander Game Ready","price":45.0,"description":"This is a game ready fantasy character that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, RPG and so on.\n\nCloth simulation implemented in UE5\n\n  35 animations + 7 demo\n  9 attack\n  2 death\n  2 emote\n  5 getHit\n  4 idle\n  4 walk\n  4 run\n  4 turn\n\n\n\n Technical Info\n\nKnight-fullbody - 33,600 vertices 43,264 triangles\n\nSword - 1,856 vertices 2,524 triangles\nMorningstar - 2,587 vertices 3,303 triangles\n\n6 Materials : 4 for knight, 1 for sword, 1 for star\n\n4K textures :\n\n BaseColor, Normal Directx, ORM for UE\n\nAlbedoTransparency, MetallicSmoothness, Normal Opengl, AO  for Unity \n\nRig - based on UE5 Manny mannequin\n\nThe base skeleton is untouched.\n\nThe model is fully compatible with UE5 mannequin, works with any compatible animaiton and can be easely replaced.\n\n\nSupported version 5.0 up to 5.5\n\nAll UE5 mannquin animations are included Manny+Quinn.\n\nBasic gameplay blueprint is included.\n\nPhysical body is well configured and ready for simulation.\n\n\n\n Unity Project and compability\n\n2021.3 + \n\nSuports SRP, URP, HDRP.\n\n\n FBX package\n\nFBX rigged quad meshes ready for importing to UE + Unity\n\n\n Blender File\n\nRig setup (without control rig) \n\nQuad meshes + modificators\n\nReady for exporting \n\n\n Join my Discord server for more discussions","imageAlt":"3D model Legion Commander Game Ready","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/legion-commander-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fzgxpnl659sxlci4bl8eziqyybrm/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/fzgxpnl659sxlci4bl8eziqyybrm/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/legion-commander-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":101,"name":".spp","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6725863/f898b2e46c/legion-commander-game-ready-3d-model-f898b2e46c.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6733345","type":"listingItem","attributes":{"id":6733345,"title":"Dark Legion Pack Game Ready","price":150.0,"description":"This is a game ready fantasy characters pack that I made for Unreal Engine and Unity and it perfectly suits for Souls like games, RPG and so on.\n\n-30% price of them all together\n\nPack contains : \n\nLegion Commander: https://www.cgtrader.com/3d-models/character/fantasy-character/legion-commander-game-ready\n\nDark Lord: https://www.cgtrader.com/3d-models/character/fantasy-character/dark-death-lord-game-ready\n\nElite Knight: https://www.cgtrader.com/3d-models/character/fantasy-character/elite-fantasy-knight-game-ready\n\nChampion Knight: https://www.cgtrader.com/3d-models/character/fantasy-character/champion-knight-boss\n\nSkeleton  Lord:  https://www.cgtrader.com/3d-models/character/fantasy-character/dark-skeleton-lord\n\n\n\n  35 animations + 7 demo\n\n  9 attack\n\n  2 death\n\n  2 emote\n\n  5 getHit\n\n  4 idle\n\n  4 walk\n\n  4 run\n\n  4 turn\n\n Join my Discord server for more discussions","imageAlt":"Dark Legion Pack Game Ready 3D asset","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-legion-pack-game-ready","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/c47npveq73nf99o7oplgtg68c0e5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/c47npveq73nf99o7oplgtg68c0e5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-legion-pack-game-ready","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":215,"name":".png","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/6733345/a62a8c7364/dark-legion-pack-game-ready-3d-model-a62a8c7364.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5632778","type":"listingItem","attributes":{"id":5632778,"title":"Natan 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He'll travel through time to find the way to save the world, no matter the odds and cost.\t”\n \t\n—MLBB on X (Twitter)\nA thousand years after falling into a deep slumber, the Lord of the Abyss and the Lord of Light awoke, and so the Endless War raged once more. Natan stood as Eruditio's leader, guiding the people in their search for hope in this world. Yet having faced numerous defeats he decided instead to cast his gaze not to the future, but to the pastâ€”by inventing a time machine. 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Good for fantasy games and commercials as a Boss or NPC.\n\nArmed with a powerful ceremonial axe!\n\n-------------------------------------------------------------------------------------------------------------------------------\n\nThis character has the rig on Epic Skeleton version 5, but the proportions do not match. Retargeting is required to use the standard animations.\n\n\n\nThe visualization of this character was made in Unreal Engine 5.1 using Lumen technology. The result of the visualization in other versions with other settings may vary.\n\n\n\nHighly detailed character Glommy Demon. \n\n\n\nHas 5 sets of ready-made characters of different variations prepared by me. There are many individual parts (11 pieces) from which you can build your variations.\n\n\n\nCustomizable materials will also add variety.\n\n\n\nThe belts move using fabric physics.\n\n\n\nThe model has many additional bones. Wings, face, rings:\n\n--eye_l\n\n--eye_r\n\n-jaw\n\n--jaw1\n\n-tentacles_r\n\n--tentacles_r1\n\n---tentacles_r2\n\n-tentacles_l\n\n--tentacles_I1\n\n---tentacles_l2\n\n-tongue\n\n--tongue1\n\n---tongue2\n\n\n\nwing_r1\n\nwing_r2\n\nwing_r3\n\nwing_r4\n\nwing_r5\n\nwing_r6\n\nwing_r7\n\nwing_r8\n\nwing_r9\n\nwing_r10\n\nwing_r11\n\nwing_r12\n\nwing_r13\n\nwing_r14\n\nwing_r15\n\nwing_r16\n\nwing_r17\n\nwing_r18\n\nwing_r19\n\nwing_r20\n\nwing_r21\n\nwing_r22\n\nAnd all the same bones for the left side.\nRigged: Yes\n\nRigged to Epic skeleton: Yes\n\n-If rigged to the Epic skeleton, IK bones are included: Yes\n\n\n\nAnimated: Yes\n\nAnimation types: In-place\n\nNumber of Animations: 30\n\n-Anim_Attack1_Gloomy_Demon\n\n-Anim_Attack2_Gloomy_Demon\n\n-Anime_Attack3_Gloomy_Demon\n\n-Anim_Attack4_Gloomy_Demon\n\n-Anim_Attack5_Gloomy_Demon\n\n-Anim_Attack6_Gloomy_Demon\n\n-Anim_Dead_Gloomy_Demon\n\n-Anim_Dodge2_Gloomy_Demon\n\n-Anim_Dodge_Gloomy_Demon\n\n-Anim_Flying_UP2_Gloomy_Demon\n\n-Anim_Flying_Up_Gloomy_Demon\n\n-Anim_Flying_Gloomy_Demon\n\n-Anim_Flying_Down_Gloomy_Demon\n\n-Anim_FluingL_Gloomy_Demon\n\n-Anim_FluingR_Gloomy_Demon\n\n-Anim_Flying1_Gloomy_Demon\n\n-Anim_Flying3_Gloomy_Demon\n\n-Anim_Gethit1_Gloomy_Demon\n\n-Anim_Gethit2_Gloomy_Demon\n\n-Anim_Gethit3_Gloomy_Demon\n\n-Anim_Idle1_Gloomy_Demon\n\n-Anim_Idle2_Gloomy_Demon\n\n-Anim_Jump_Gloomy_Demon\n\n-Anim_Roar_Gloomy_Demon\n\n-Anim_Run1_Gloomy_Demon\n\n-Anim_Turn180_Gloomy_Demon\n\n-Anim_Walking_Gloomy_Demon\n\n-Anim_Walking_Gloomy_Demon\n\n-Anim_Walking_Gloomy_Demon\n\n-Anim_Walking_Gloomy_Demon\n\n\n\nNumber of characters: 5\n\nVertex counts of characters: 47805\n\nNumber of Materials and Material Instances:\n\n-Materials: 8\n\n-Material Instances: 9\n\nNumber of Textures: 38\n\nTexture Resolutions: 1024-4096 px\n\nSupported Development Platforms:\n\n-Windows: Yes\n\n-Mac: Yes","imageAlt":"3D model Demon Lord Highly Detailed Monster","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/demon-lord-364f1bee-05da-4753-a303-9861cf806707","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/28o7auuhsia9asz0wfo5912le26l/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TurnDemon2.jpg","gridUrl":"https://media.cgtrader.com/variants/28o7auuhsia9asz0wfo5912le26l/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TurnDemon2.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/demon-lord-364f1bee-05da-4753-a303-9861cf806707","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5642415/bc6e0670a4/demon-lord-highly-detailed-monster-3d-model-bc6e0670a4.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"670889","type":"listingItem","attributes":{"id":670889,"title":"Adam Archer Light Version","price":40.0,"description":"\"Light\" means rigged but not animated character in 3D MAX 2009.\nThere are no Character Studio BIP animation clips in the pack as well.\nBut animated FBX file is included.\n\nUnity Asset Included.\n\nModel with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes. \n112 Animation for sword and shield warrior, archer combats and general moves. 96 \"on place\" animations. And 26 animations with root motion data.\n\nRig has 72 bones.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.\n\n3 different colors scheme for armor included.\n2 body textures ( and with underclothes) included.\n2 hairs and beard styles included\n5 Hairs textures for each style included.\n\nParts\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread\nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor.\nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nAnimations\n General\n\n 0. MECANIM pose: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 769 - 829 fr.,\n 10. S_sit_down: 830 - 855 fr.,\n 11. S_Sitinhg_Talking_A: 856 - 991 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n 78. Archer_putBow_back: 3972 - 4007 fr.,\n 79. Archer_takeBow_out: 4008 - 4048 fr.,\n 80. Archer_COMBAT_mode: 4049 - 4099 fr.,\n 81. Archer_dodge_backwards: 4100 - 4135 fr.,\n 82. Archer_Hit_from_back: 4136 - 4171 fr.,\n 83. Archer_Hit_from_front: 4172 - 4207 fr.,\n 84. Archer_get_arrow_fromBack: 4208 - 4248 fr.,\n 85. Archer_charging: 4250 - 4290 fr.,\n 86. Archer_aim: 4292 - 4392 fr.,\n 87. Archer_shot_loop: 4393 - 4463 fr.,\n 88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr.,\n 89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr.,\n 90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr.,\n 91. Archer_aim_fromUp_toDown: 4693 - 4783 fr.,\n 92. Archer_aiming_up_45_d: 4784 - 4884 fr.,\n 93. Archer_shot_loop_45up: 4885 - 4955 fr.,\n 94. Archer_Dying: 4960 - 5025 fr.,\n 95. Archer_run_combat: 5030 - 5056 fr.,\n 96. Archer_walk_Combat: 5061 - 5106 fr.,\n 97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr.,\n 98. Archer_walk_charging: 5153 - 5198 fr.,\n 99. Archer_walk_Aim: 5199 - 5244 fr.,\n 100. Archer_walk_shot_Loop: 5245 - 5300 fr.,\n 101. Archer_strife_left_Aim: 5305 - 5340 fr.,\n 102. Archer_strife_right_Aim: 5345 - 5380 fr.,\n 103. Archer_walking_back: 5385 - 5420 fr.,\n\n 104. RM_Archer_run_combat: 5425 - 5451 fr.,\n 105. RM_Archer_strife_left_Aim: 5456 - 5491 fr.,\n 106. RM_Archer_strife_right_Aim: 5496 - 5531 fr.,\n 107. RM_Archer_walk_Combat: 5536 - 5581 fr.,\n 108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr.,\n 109. RM_Archer_walk_charging: 5636 - 5681 fr.,\n 110. RM_Archer_walk_Aim: 5686 - 5731 fr.,\n 111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr.,\n 112. RM_Archer_walking_back: 5796 - 5831 fr.,","imageAlt":"Adam Archer Light Version 3D model","url":"https://www.cgtrader.com/3d-models/character/man/adam-archer-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/9UMgqdkt4DRgX8WRYMMS2Mwo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-archer-light-version-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-archer-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/670889/0bfc0f8d48/adam-archer-light-version-3d-model-0bfc0f8d48.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5526465","type":"listingItem","attributes":{"id":5526465,"title":"Skeleton Mag","price":44.99,"description":"Project have project maya 2019, fbx 2019, Unreal 4_18_3++, Unity 2019_4_28++. textures 4K \n\nModel -  Faces 55666 Tris 110433  Verts 58120\n\nWeapon -  Faces 5527  Tris 10682  Verts 5727\n\nFor Unreal\n\nEasy Animations retarget in Unreal Engine. The model has materials on which you can change colors. Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. PBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo. The model is completely modular, you can remove or add any part you want.\n\nFor Unity Game Ready Character . Low poly model can become part of your game.\n\nTechnical characteristics of the model: -Easy Animations retarget in Humanoid. -Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. -BlendShape - 52 pieces -There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows. -The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config) -Basic hair textures are white so you can easily change them to any color you want._\n\n_Facial expressions are included (Morph Targets, Blendshapes).\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, albedo, opacity,\n\nOne complete model consists of 7 materials. Hair, Face, Eyelashes, Jaw, Clothes, Body, Eyes.\n\nHair color can be easily changed. The body has a full texture as well as a transparency map. The model is completely modular, you can remove or add any part you want.","imageAlt":"3D model rigged Skeleton Mag","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-mag","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mv7yz649c01tinbkudxyaix9toek/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Link%20face79.jpg","gridUrl":"https://media.cgtrader.com/variants/mv7yz649c01tinbkudxyaix9toek/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Link%20face79.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-mag","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5526465/0af0189a8d/skeleton-mag-3d-model-0af0189a8d.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7117903","type":"listingItem","attributes":{"id":7117903,"title":"Lord Ram 3D Model Rigged High Quality","price":30.0,"description":"High-quality realistic Lord Ram 3D model inspired by Indian mythology and Ramayana art style. This detailed Hindu god character is perfect for cinematic renders, animations, games, devotional artwork, temple visualization, VR/AR projects, and spiritual environments.\n\nThe model includes detailed clothing,  facial features, traditional accessories, and a heroic divine appearance suitable for close-up renders and high-quality production workflows.\n\nFeatures:\nRealistic Lord Ram character design\nDetailed traditional Indian outfit and ornaments\nGame-ready and render-ready topology\nHigh-quality textures and materials\nSuitable for Blender, Unreal Engine, Unity, Maya, and other 3D software\nPerfect for cinematic scenes, mythology projects, and spiritual animations\n\nIdeal For:\nRamayana animation projects\nHindu mythology artwork\nTemple environment scenes\nCinematic rendering\nMobile and PC games\nNFT and digital art projects\n\nFile Formats:\nBlender (.blend)\n\nTextures included\n","imageAlt":"Lord Ram 3D Model Rigged High Quality","url":"https://www.cgtrader.com/3d-models/character/man/lord-ram-3d-model-rigged-high-quality","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/foks7fy6iiy1jfdlqnxqdkj5i7zq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/ram2.jpg","gridUrl":"https://media.cgtrader.com/variants/foks7fy6iiy1jfdlqnxqdkj5i7zq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/ram2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/lord-ram-3d-model-rigged-high-quality","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/7117903/769662c710/lord-ram-3d-model-rigged-high-quality-3d-model-769662c710.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3512273","type":"listingItem","attributes":{"id":3512273,"title":"Orc Warmonger for Unity and Unreal","price":19.99,"description":"Orc warmonger is ready for any battle, he was born for battle!\n\nMy vision of Orc as i see it. He is brutal non-negotiatible warrior who will tear his enemies apart!\nIt can be used in literary any fantasy related games. Is compatible with default skeleton.\n\nFeatures:\n\n- 4k textures\n-Adgustible texture brightness via material settings. You can play with it and get more darker ork or more like brighter, stylised one.\n-Compatible with default engines skeleton\n-CUSTOM skirt and face bones\n-Rigged: Yes\n\n-Rigged to Epic skeleton: Yes\n\n-If rigged to the Epic skeleton, IK bones are included: Yes\n\n-Aditional bones:\n\n-25 facial bones\n-18 skirt bones\n-2 shoulder armor bones\n-Animated: No\n\n-Number of characters: 1\n-Vertex counts of characters: 25827\n-Number of Materials and Material Instances: 24(12 materials, 12 instances)\n-Number of Textures: 40\n-Texture Resolutions: 4096x4096\n-Important/Additional Notes: If you have any questions, please ask me. I will do my best to help you\n\n","imageAlt":"Orc Warmonger for Unity and Unreal 3D model rigged","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/orc-warmonger","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jm9p348D9UiUjC65gjGmf9XA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/jm9p348D9UiUjC65gjGmf9XA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/orc-warmonger","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":null,"name":null,"is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3512273/5593577c7d/orc-warmonger-for-unity-and-unreal-3d-model-5593577c7d.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1023052","type":"listingItem","attributes":{"id":1023052,"title":"Goblins Army Light Version","price":50.0,"description":"\u003cp\u003eCharacters is perfect for a first person or 3rd person adventure game. May act as warrior, archer, wizard, knight, rogue...\u003c/p\u003e\u003cp\u003e\u0026quot;Light\u0026quot; means rigged but not animated character in 3D MAX 2009. \u003cbr/\u003eThere are no Character Studio BIP animation clip in the pack as well. \u003cbr/\u003eBut animated FBX file is included. \u003c/p\u003e\u003cp\u003eOBJ files are included.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Assets included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Assets included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003ePreview 1: https://youtu.be/xCKZ-FrIYaw\u003c/p\u003e\u003cp\u003ePreview 2: http://youtu.be/LeVlQ2zru3E\u003c/p\u003e\u003cp\u003ePreview 3: http://youtu.be/w46B3wbRMKY\u003c/p\u003e\u003cp\u003ePreview 4: http://youtu.be/nZ9hp0mGnAE\u003c/p\u003e\u003cp\u003ePreview 5: https://youtu.be/-aCYd62AHcc\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Bandit\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Baron\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 pairs of all weapons has 11,281 polygons, 22,940 triangles and 11,789 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache.\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Gladiator\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Shaman\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 8,515 polygons, 16,446 triangles and 8,645 vertexes.\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Model has 2 staffs, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Slave\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes.\u003c/p\u003e\u003cp\u003eArmor includes 2 bracers and 2 earrings. Model have hair, beard and mustache.\u003c/p\u003e","imageAlt":"3D asset Goblins Army Light Version","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army-light-version","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CzU2YNCcdsC21N79LqcaZxjW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/CzU2YNCcdsC21N79LqcaZxjW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblins-army-light-version-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army-light-version","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1023052/fca8c338b9/goblins-army-light-version-3d-model-fca8c338b9.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5526476","type":"listingItem","attributes":{"id":5526476,"title":"Skeleton Warrior","price":44.99,"description":"Project have project maya 2019, fbx 2019, Unreal 4_18_3++, Unity 2019_4_28++. \n\nFaces 51343  Tris 102702  Verts 54104\n\nFor Unreal\n\nEasy Animations retarget in Unreal Engine. The model has materials on which you can change colors. Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. PBR Textures Metall/Roughness 4K Textures - normal, metallic, roughness, albedo. The model is completely modular, you can remove or add any part you want.\n\nFor Unity Game Ready Character . Low poly model can become part of your game.\n\nTechnical characteristics of the model: -Easy Animations retarget in Humanoid. -Facial expressions are included (Morph Targets, Blendshapes). You can use this model for face mocap (live stream) and conversation animations. -BlendShape - 52 pieces -There are emotions of smile, surprise, sadness, anger, blinking of eyes, puffing and swelling of cheeks, moving eyes and nose, moving eyebrows. -The model is built on Humanoid rigged.If the starting pose of your animations is slightly different from the pose in the model, you will need to slightly tweak the position of the bones in the config) -Basic hair textures are white so you can easily change them to any color you want._\n\n_Facial expressions are included (Morph Targets, Blendshapes).\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, albedo, opacity,\n\nOne complete model consists of 7 materials. Hair, Face, Eyelashes, Jaw, Clothes, Body, Eyes.\n\nHair color can be easily changed. The body has a full texture as well as a transparency map. The model is completely modular, you can remove or add any part you want.","imageAlt":"3D asset rigged realtime Skeleton Warrior","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warrior-4763b7fb-36e1-4fb2-b2d6-e2c23284fae7","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/qwab0581q39cyze085tb0vhb7ooe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Link%20face78.jpg","gridUrl":"https://media.cgtrader.com/variants/qwab0581q39cyze085tb0vhb7ooe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Link%20face78.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/skeleton-warrior-4763b7fb-36e1-4fb2-b2d6-e2c23284fae7","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":83,"name":".unitypackage","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5526476/bdedb92043/skeleton-warrior-3d-model-bdedb92043.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2882729","type":"listingItem","attributes":{"id":2882729,"title":"Modular King","price":28.0,"description":"Low-Poly Rigged PBR Modular Character - King\n\u003cbr\u003e Included Unity and Unreal Package\n\u003cbr\u003e Unreal Video - https://youtu.be/H3RDzCcgRjQ\n\u003cbr\u003e Unity Video - https://youtu.be/RwiVAKiC8So\n\n-     Epic Skeleton Rig (without additional bones) for UE\n-     Humanoid Rig for Unity\n-     Modular structure\n-     Cloth Simulation\n-     2 Socket  for  weapons \n-     8 Morph Target(BlandShape)\n-     24 Animations (attack(x5),walk(x1),run(x1),death(x3),Idle(x4),getHit(x2),sneer(x1),jump(x4),sitIdle(x1)standToSit(x1),SitToStand(x1))\n-     Throne and Knife included\n\n\n4k Textures Unreal : BaseColor, OcclusionRoughnessMetallic, Normal, AO\n\u003cbr\u003e 4k Textures Unity : BaseColor, MetallSmoothness, Normal, AO \n\u003cbr\u003e Vertex : King - 16226 Verts, Throne - 980 \n","imageAlt":"3D model Modular King","url":"https://www.cgtrader.com/3d-models/character/man/modular-king","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5cZwsVH1tMsnZLT5EBc5mRM8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Unity%20and%20Unreal%202616X2049%20%280-00-00-01%29.jpg","gridUrl":"https://media.cgtrader.com/variants/5cZwsVH1tMsnZLT5EBc5mRM8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Unity%20and%20Unreal%202616X2049%20%280-00-00-01%29.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/modular-king","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2882729/f948b94584/modular-king-3d-model-f948b94584.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"819717","type":"listingItem","attributes":{"id":819717,"title":"Adam Warrior Light","price":40.0,"description":"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clip in the pack as well. \nBut animated FBX file is included. \n\nUnity Asset included.\n\nCharacter is perfect for a first person or 3rd person adventure game.  May fight as warrior, knight, adventurer...\n\nParts\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, included in 3D MAX file.\nArmor parts: Chest Armor, Helmet, Skirt, Belt, Boots, Shirt, Collar armor.\nWeapons: Shield, Axe\n\nModels\n\nBody and Hair: 9,457 polygons, 18,806 triangles and 9,915 vertexes. \nWeapons (2 axes and 2 shields): 3,518 polygons, 6,772 triangles and 3,564 vertexes. \nArmor (with feather helmet): 6,374 polygons, 12,677 triangles and 6,824 vertexes. \nModel with armors and weapons (2 axes, 2 shields) : 19,349 polygons, 38,255 triangles and 20,303 vertexes. \n\nAnimations\n\n123 Animation for sword and shield warrior combats and general moves. 93 \"on place\" animations. And 30 animations with root motion data used by Unity Mecanim.\n\nRig has 92 bones.\n\nTextures\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nFeathers\n\n3 different colors scheme for armor and weapons included.\n5 Hair textures included.\nFBX animated file included.\n\nAnimations\n\n General\n\n 0. MECHANIM: 0 - 0 fr.,\n 1. S_Drinking: 2 - 55 fr.,\n 2. S_Eating: 56 - 176 fr.,\n 3. S_Explanation: 177 - 222 fr.,\n 4. S_IDLE: 223 - 323 fr.,\n 5. S_Kiss: 324 - 409 fr.,\n 6. S_Looking_around: 410 - 586 fr.,\n 7. S_Pray_A: 587 - 667 fr.,\n 8. S_Reject: 668 - 768 fr.,\n 9. S_salute_B: 768 - 828 fr.,\n 10. S_sit_down: 829 - 854 fr.,\n 11. S_Sitinhg_Talking_A: 855 - 990 fr.,\n 12. S_Sitting: 992 - 1042 fr.,\n 13. S_Came_up: 1043 - 1069 fr.,\n 14. S_Talking_B: 1070 - 1205 fr.,\n 15. S_Throwing: 1206 - 1311 fr.,\n 16. S_Use_object: 1312 - 1352 fr.,\n 17. S_making_item: 1357 - 1387 fr.,\n 18. M_Run: 1392 - 1414 fr.,\n 19. M_Run_Jump: 1415 - 1448 fr.,\n 20. M_Sneaking: 1453 - 1504 fr.,\n 21. M_strafe_run_left: 1509 - 1535 fr.,\n 22. M_strafe_run_right: 1540 - 1566 fr.,\n 23. M_Strife_leftt: 1571 - 1606 fr.,\n 24. M_Strife_right: 1611 - 1646 fr.,\n 25. M_walk: 1651 - 1686 fr.,\n 26. M_Jump_Walking: 1691 - 1721 fr.,\n 27. M_Walking_back_B: 1726 - 1761 fr.,\n 28. M_Walking_With_Tourch: 1766 - 1869 fr.,\n 29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n 30. RM_Run: 1909 - 1931 fr.,\n 31. RM_Run_Jump: 1936 - 1969 fr.,\n 32. RM_Sneaking: 1974 - 2025 fr.,\n 33. RM_strafe_run_left: 2030 - 2056 fr.,\n 34. RM_strafe_run_right: 2061 - 2087 fr.,\n 35. RM_Strife_leftt: 2092 - 2127 fr.,\n 36. RM_Strife_right: 2132 - 2167 fr.,\n 37. RM_walk: 2172 - 2207 fr.,\n 38. RM_Jump_Walking: 2212 - 2242 fr.,\n 39. RM_Walking_back_B: 2247 - 2282 fr.,\n 40. RM_Swimming_Crawl: 2287 - 2317 fr.,\n 41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n 42. 1H_PutWeapon_Back: 2430 - 2470 fr.,\n 43. 1H_TookWeaponOut: 2471 - 2511 fr.,\n 44. 1H_5X_Combo: 2512 - 2607 fr.,\n 45. 1H_COMBAT_mode: 2608 - 2658 fr.,\n 46. 1H_dodge_backwards: 2659 - 2694 fr.,\n 47. 1H_Hit_from_back: 2695 - 2730 fr.,\n 48. 1H_Hit_from_front: 2731 - 2766 fr.,\n 49. 1H_moveTOblock: 2767 - 2773 fr.,\n 50. 1H_shield_block_keeping: 2774 - 2804 fr.,\n 51. 1H_moveFROMblock: 2805 - 2811 fr.,\n 52. 1H_shield_block_high_left: 2812 - 2847 fr.,\n 53. 1H_shield_block_high_right: 2848 - 2883 fr.,\n 54. 1H_sword_parry_high_left: 2884 - 2919 fr.,\n 55. 1H_sword_parry_high_right: 2921 - 2956 fr.,\n 56. 1H_sword_shield_blow: 2957 - 2992 fr.,\n 57. 1H_sword_swing_high_left: 2993 - 3028 fr.,\n 58. 1H_sword_swing_high_right: 3029 - 3064 fr.,\n 59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr.,\n 60. 1H_sword_swing_low_left: 3101 - 3136 fr.,\n 61. 1H_sword_swing_low_right: 3137 - 3172 fr.,\n 62. 1H_sword_thrust_high: 3173 - 3208 fr.,\n 63. 1H_Die_fall_backward: 3210 - 3343 fr.,\n 64. 1H_Die_fall_forward: 3348 - 3488 fr.,\n 65. 1H_banging_shield: 3493 - 3513 fr.,\n 66. 1H_Casual_walk: 3518 - 3554 fr.,\n 67. 1H_Cautious_walk: 3559 - 3599 fr.,\n 68. 1H_walk_left_swing: 3600 - 3635 fr.,\n 69. 1H_walk_right_swing: 3636 - 3671 fr.,\n 70. 1H_walk_trust: 3672 - 3707 fr.,\n 71. 1H_combat_run: 3712 - 3734 fr.,\n\n 72. RM_1H_Casual_walk: 3739 - 3775 fr.,\n 73. RM_1H_Cautious_walk: 3780 - 3820 fr.,\n 74. RM_1H_walk_left_swing: 3825 - 3860 fr.,\n 75. RM_1H_walk_right_swing: 3865 - 3900 fr.,\n 76. RM_1H_walk_trust: 3905 - 3940 fr.,\n 77. RM_1H_combat_run: 3945 - 3967 fr.,\n\n2 Handed Weapon\n\n 78. 2H_PutWeapon_Back: 3972 - 4012 fr.,\n 79. 2H_TookWeaponOut: 4013 - 4053 fr.,\n 80. 2H_3_Swings_Combo: 4054 - 4134 fr.,\n 81. 2H_COMBAT_mode_B: 4135 - 4185 fr.,\n 82. 2H_dodge_backwards: 4186 - 4221 fr.,\n 83. 2H_Dodge_Jump_Backward: 4222 - 4247 fr.,\n 84. 2H_Dodge_Jump_Left: 4248 - 4273 fr.,\n 85. 2H_Dodge_Jump_Right: 4274 - 4299 fr.,\n 86. 2H_duck_below_high_swing: 4300 - 4335 fr.,\n 87. 2H_Heavy Smash: 4336 - 4377 fr.,\n 88. 2H_Hit_from_back: 4378 - 4413 fr.,\n 89. 2H_Hit_from_front: 4414 - 4449 fr.,\n 90. 2H_moveTOblock: 4450 - 4456 fr.,\n 91. 2H_block: 4457 - 4507 fr.,\n 92. 2H_moveFROMblock: 4508 - 4514 fr.,\n 93. 2H_parry_high_front: 4515 - 4550 fr.,\n 94. 2H_parry_high_right: 4551 - 4586 fr.,\n 95. 2H_parry_low_front: 4587 - 4622 fr.,\n 96. 2H_parry_low_left: 4623 - 4658 fr.,\n 97. 2H_Power_Trust: 4659 - 4694 fr.,\n 98. 2H_swing_high_straight_down: 4695 - 4730 fr.,\n 99. 2H_swing_mid_left: 4731 - 4766 fr.,\n 100. 2H_swing_mid_right: 4767 - 4802 fr.,\n 101. 2H_thrust_mid: 4803 - 4838 fr.,\n 102. 2H_Die_fall_backward: 4843 - 4976 fr.,\n 103. 2H_Die_fall_forward: 4981 - 5121 fr.,\n 104. 2H_Die_knocked_backward: 5126 - 5143 fr.,\n 105. 2H_Die_knocked_forward: 5148 - 5165 fr.,\n 106. 2H_Casual_walk: 5170 - 5206 fr.,\n 107. 2H_Cautious_walk: 5211 - 5251 fr.,\n 108. 2H_Walk_swing_high_stright: 5252 - 5292 fr.,\n 109. 2H_Walk_swing_left: 5293 - 5333 fr.,\n 110. 2H_Walk_swing_right: 5334 - 5374 fr.,\n 111. 2H_combat_run: 5379 - 5401 fr.,\n\n 112. RM_2H_3_Swings_Combo: 5406 - 5486 fr.,\n 113. RM_2H_Casual_walk: 5491 - 5527 fr.,\n 114. RM_2H_Cautious_walk: 5532 - 5572 fr.,\n 115. RM_2H_Walk_swing_high_stright: 5577 - 5617 fr.,\n 116. RM_2H_Walk_swing_left: 5622 - 5662 fr.,\n 117. RM_2H_Walk_swing_right: 5667 - 5707 fr.,\n 118. RM_2H_combat_run: 5712 - 5734 fr.,\n 119. RM_2H_Dodge_Jump_Backward: 5739 - 5764 fr.,\n 120. RM_2H_Dodge_Jump_Left: 5770 - 5795 fr.,\n 121. RM_2H_Dodge_Jump_Right: 5800 - 5825 fr.,\n 122. RM_2H_Die_knocked_backward: 5830 - 5847 fr.,\n 123. RM_2H_Die_knocked_forward: 5851 - 5868 fr.,\n\n","imageAlt":"3D asset Adam Warrior Light","url":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.jpg","gridUrl":"https://media.cgtrader.com/variants/PKEjx4WzGCSWGpb6mDP67Hwf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/adam-warrior-light-3d-model-low-poly-animated-rigged-max-fbx-unitypackage.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/adam-warrior-light","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/819717/17a758b467/adam-warrior-light-3d-model-17a758b467.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3298164","type":"listingItem","attributes":{"id":3298164,"title":"Scary Halloween - The Demon rigged","price":12.9,"description":"Dark deception malak rigged demon model made in Blender 2.9 with all parts are textured including normals. He also has a fully featured rig including face rig to make a easy animations.\n\nModel info: The model is medium resolution and all meshes are UV unwrapped. Each mesh has a subdivision surface modifier in the off position so it's easier to manipulate. Turn this on fr each mesh for a higher quality render. Can imported into Unreal engine easily.\n\nFile types: Blender - native file, medium resolution, fully rigoged OBJ - medium resolution FBX textured - medium resolution STL - high resolution\n\nMalak, also known as Lord Malak, is a malevolent and powerful demon and the main antagonist of Dark Deception. He is ruler of each of the game's nightmares.","imageAlt":"3D Scary Halloween - The Demon rigged","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-deception-malak-the-demon-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bfaQQh1cfKbbmnn7z2NgCJr7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Snapshot_21-09-09_23-14-07_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/bfaQQh1cfKbbmnn7z2NgCJr7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Snapshot_21-09-09_23-14-07_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dark-deception-malak-the-demon-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3298164/1a39c9f7bf/scary-halloween-the-demon-rigged-3d-model-1a39c9f7bf.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7463989","type":"listingItem","attributes":{"id":7463989,"title":"Winged Demon Lord Pack  2 Variations","price":15.99,"description":"two distinct visual variations: an Infernal Fire version and a Toxic Fel Green version. Both variations are fully equipped with large demonic wings, horns, a tail, glowing emissive body cracks, and a signature glowing spear.\n\nThis asset is designed as a highly optimized low-poly model, making it suitable for dark fantasy RPGs, hack-and-slash games, boss encounters, or indie projects.\n\nKey Features:\n\nHighly Optimized Topology: Built with a lightweight and optimized topology, making it suitable for smooth real-time rendering in Unity, Unreal Engine, or other game engines.\n\nTwo Unique Variations (4K Textures): Features two distinct visual styles (Infernal Red \u0026 Fel Green) with glowing emissive textures. Each variation uses exactly 2 materials with high-quality 4K resolution PBR textures.\n\nRigged in Blender (Auto-Rig Pro): The characters come with a basic, functional rig (including wings and tail) created using Auto-Rig Pro in Blender. (Please note: The weight painting in the wing area requires minor adjustments).\n\nWeapon Included: The characters come equipped with their matching low-poly demonic glowing spear.\n\nReady for Any Pipeline: Includes both the universal .FBX format and the original .BLEND source file.\n\nTechnical Details:\n\nFormats Included: .BLEND (Native), .FBX\n\nMaterials: 2 materials per variation\n\nTextures: 4K Resolution (PBR with Emissive maps)\n\nRigged: Yes (Basic rig via Auto-Rig Pro. Minor weight paint adjustment needed on wings)\n\nAnimated: No (Base pose only)\n\nWeapon Included: Yes (Demonic Spear)\n\nUV Mapped: Yes (Non-overlapping)","imageAlt":"Winged Demon Lord Pack 2 Variations","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/winged-demon-lord-pack-2-variations","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/f65tvvdajd1sibskwottszebzkuq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Snapshot_2.jpg","gridUrl":"https://media.cgtrader.com/variants/f65tvvdajd1sibskwottszebzkuq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Snapshot_2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/winged-demon-lord-pack-2-variations","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7463989/fb9f2d9db8/winged-demon-lord-pack-2-variations-3d-model-fb9f2d9db8.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"664363","type":"listingItem","attributes":{"id":664363,"title":"Samurai Hero Playable Character","price":98.0,"description":"Low polygonal game ready animated model of Samurai in 3D Max file version 2009.\n\nThis character is combination of ranged and melee unit.\nEvery part of heavy armor, straw cap and back hire tail can be hided or shown. \n\nUnity Asset included.\nUnreal Asset included.\n\n.FBX and OBJ are included.\nBIP (Character Studio) files are included.\n\n1. Body with cap and sandals has 7,076 polygons, 13,953 triangles and 7,457 vertexes. \n2. Samurai with heavy armor equipped has 9,670 polygons, 19,067 triangles and 10,513 vertexes.\n3. Samurai with warlord armor equipped has 10,875 polygons, 21,425 triangles and 11,519 vertexes.\n4. Weapons 2,541 polygons, 4,992 triangles and 2,833 vertexes. \n\nCharacter has 10 parts: straw cap, back hair tail, helmet, shoulder armor, leg armor, hand armor, chest armor, sandals and belt. Model has 2 katanas, 2 small japan swords wakisashi, 2 bows, quiver with arrows. Each part can be removed/hided.\n\nWarlord armor has 10 parts: helmet, mask, neck armor, shoulders armor, hands armor,chest armor, skirt, legs armor, low legs armor, boots.\n\nRig has 74 bones. \n\nTextures: diffuse, specular, opacity and normals maps. \nTIF file format 2048X2048.\n\nCharacter has 113 animations. \nI used Character Studio 3D MAX to make animations.\n\nAnimation list:\n\n 1. S_IDLE: 0 - 100 fr.,\n 2. S_arm_kick_right: 101 - 126 fr.,\n 3. S_boring: 127 - 252 fr.,\n 4. S_Bowing: 253 - 303 fr.,\n 5. S_Drinking: 304 - 359 fr.,\n 6. S_Eating: 360 - 480 fr.,\n 7. S_Explanation: 481 - 526 fr.,\n 8. S_Jump_standing: 527 - 602 fr.,\n 9. S_looking_around: 603 - 779 fr.,\n 10. S_Pick_object: 780 - 820 fr.,\n 11. S_pointing_A: 821 - 881 fr.,\n 12. S_Say_No: 882 - 932 fr.,\n 13. S_Shrugs: 933 - 978 fr.,\n 14. S_sit_down: 979 - 1004 fr.,\n 15. S_Sitting: 1005 - 1055 fr.,\n 16. S_Came_up: 1056 - 1082 fr.,\n 17. S_Talking: 1083 - 1128 fr.,\n 18. S_Talking_B: 1129 - 1265 fr.,\n 19. S_Use_object: 1266 - 1306 fr.,\n 20. S_warning: 1307 - 1367 fr.,\n 21. S_waving: 1368 - 1413 fr.,\n 22. M_making_item: 1418 - 1448 fr.,\n 23. M_Climbing_abyss_left: 1453 - 1478 fr.,\n 24. M_Climbing_abyss_idle: 1483 - 1558 fr.,\n 25. M_Climbing_abyss_right: 1563 - 1588 fr.,\n 26. M_Climbing_ladder_down: 1593 - 1633 fr.,\n 27. M_Climbing_ladder_up: 1638 - 1678 fr.,\n 28. M_Climbing_rope: 1683 - 1713 fr.,\n 29. M_falling_down: 1718 - 1758 fr.,\n 30. M_Jump_runing: 1763 - 1803 fr.,\n 31. M_run: 1808 - 1834 fr.,\n 32. M_Sneaking: 1839 - 1889 fr.,\n 33. M_strife_left: 1894 - 1930 fr.,\n 34. M_strife_right: 1935 - 1970 fr.,\n 35. M_Swimming: 1975 - 2005 fr.,\n 36. M_walk: 2010 - 2046 fr.,\n 37. M_Walking_back: 2051 - 2086 fr.,\n 38. 2H_sword_back: 2091 - 2141 fr.,\n 39. 2H_sword_out: 2142 - 2192 fr.,\n 40. 2H_combat_mode: 2193 - 2243 fr.,\n 41. 2H_360_Uppercut_on_place: 2244 - 2324 fr.,\n 42. 2H_Heavy Smash: 2325 - 2366 fr.,\n 43. 2H_Power_Trust: 2367 - 2402 fr.,\n 44. 2H_Specal_attack: 2403 - 2448 fr.,\n 45. 2H_swing_high_straight_down: 2449 - 2484 fr.,\n 46. 2H_swing_mid_left: 2485 - 2520 fr.,\n 47. 2H_swing_mid_right: 2521 - 2556 fr.,\n 48. 2H_thrust_mid: 2557 - 2592 fr.,\n 49. 2H_block_Start: 2593 - 2605 fr.,\n 50. 2H_block: 2606 - 2656 fr.,\n 51. 2H_block_End: 2657 - 2669 fr.,\n 52. 2H_Dodge_Jump_Backward: 2670 - 2695 fr.,\n 53. 2H_Dodge_Jump_Left: 2696 - 2721 fr.,\n 54. 2H_Dodge_Jump_Right: 2722 - 2747 fr.,\n 55. 2H_parry_high_front: 2748 - 2783 fr.,\n 56. 2H_parry_low_front: 2784 - 2819 fr.,\n 57. 2H_parry_low_left: 2820 - 2855 fr.,\n 58. 2H_Knocked_backward: 2856 - 2896 fr.,\n 59. 2H_Down_back: 2897 - 2937 fr.,\n 60. 2H_Recover_from_knocked_backward: 2938 - 2978 fr.,\n 61. 2H_Knocked_forward: 2979 - 3007 fr.,\n 62. 2H_Down_forward: 3008 - 3048 fr.,\n 63. 2H_Recover_from_knocked_forward: 3049 - 3081 fr.,\n 64. 2H_Hit_from_back: 3082 - 3117 fr.,\n 65. 2H_Hit_from_front: 3118 - 3153 fr.,\n 66. 2H_Hit_from_left: 3154 - 3189 fr.,\n 67. 2H_Hit_from_righ: 3190 - 3225 fr.,\n 68. 2H_Cautious_walk: 3226 - 3271 fr.,\n 69. 2H_Walk_swing_high_stright: 3272 - 3317 fr.,\n 70. 2H_Walk_swing_left: 3318 - 3363 fr.,\n 71. 2H_Walk_swing_right: 3364 - 3409 fr.,\n 72. 2H_strife_left: 3414 - 3449 fr.,\n 73. 2H_strife_right: 3454 - 3489 fr.,\n 74. 2H_walking_back: 3494 - 3529 fr.,\n 75. 2H_combat_run: 3534 - 3560 fr.,\n 76. 2H_Die_fall_backward: 3565 - 3693 fr.,\n 77. 2H_Die_fall_forward: 3698 - 3836 fr.,\n 78. 2H_Die_knocked_backward: 3841 - 3858 fr.,\n 79. 2H_Die_knocked_forward: 3863 - 3880 fr.,\n 80. Archer_putBow_back: 3885 - 3930 fr.,\n 81. Archer_takeBow_out: 3931 - 3976 fr.,\n 82. Archer_COMBAT_mode: 3977 - 4052 fr.,\n 83. Archer_get_arrow_fromBack: 4053 - 4103 fr.,\n 84. Archer_charging: 4104 - 4119 fr.,\n 85. Archer_aim: 4120 - 4220 fr.,\n 86. Archer_shoting: 4221 - 4256 fr.,\n 87. Archer_charge_bow_up_45_d: 4257 - 4272 fr.,\n 88. Archer_aiming_up_45_d: 4273 - 4373 fr.,\n 89. Archer_fire_up_45_d: 4374 - 4414 fr.,\n 90. Archer_Hit_from_back: 4415 - 4450 fr.,\n 91. Archer_Hit_from_front: 4451 - 4486 fr.,\n 92. Archer_Hit_from_left: 4487 - 4522 fr.,\n 93. Archer_Hit_from_righ: 4523 - 4558 fr.,\n 94. Archer_Dodge_Jump_Backward: 4559 - 4584 fr.,\n 95. Archer_Dodge_Jump_Left: 4585 - 4610 fr.,\n 96. Archer_Dodge_Jump_Right: 4611 - 4636 fr.,\n 97. Archer_Knocked_backward: 4637 - 4677 fr.,\n 98. Archer_Down_back: 4678 - 4718 fr.,\n 99. Archer_Recover_from_knocked_backward: 4719 - 4759 fr.,\n 100. Archer_Knocked_forward: 4760 - 4788 fr.,\n 101. Archer_Down_forward: 4789 - 4829 fr.,\n 102. Archer_Recover_from_knocked_forward: 4830 - 4862 fr.,\n 103. Archer_aim_fromLeft_toRight: 4867 - 4957 fr.,\n 104. Archer_aim_fromUp_toDown: 4962 - 5052 fr.,\n 105. Archer_strife_left: 5057 - 5092 fr.,\n 106. Archer_strife_right: 5097 - 5132 fr.,\n 107. Archer_walk_Combat: 5137 - 5182 fr.,\n 108. Archer_walk_get_arrow_fromBack: 5183 - 5228 fr.,\n 109. Archer_walk_charging: 5229 - 5274 fr.,\n 110. Archer_walk_Aim_forward: 5275 - 5320 fr.,\n 111. Archer_walk_shoting: 5321 - 5366 fr.,\n 112. Archer_walking_back: 5371 - 5406 fr.,\n 113. Archer_Dying: 5411 - 5451 fr.,\n","imageAlt":"Samurai Hero Playable Character 3D asset","url":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-playable-character","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BzT2nrfi9UxQx1nTcskPXkKG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/samurai-hero-playable-character-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/BzT2nrfi9UxQx1nTcskPXkKG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/samurai-hero-playable-character-3d-model-low-poly-animated-rigged-max-obj-fbx-mtl-unitypackage-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/samurai-hero-playable-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/664363/7be667c3c2/samurai-hero-playable-character-3d-model-7be667c3c2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5145030","type":"listingItem","attributes":{"id":5145030,"title":"Lord Zedd - Power Ranger","price":15.0,"description":"Lord Zedd, referring to himself as the Emperor of Evil, is the true leader of the Evil Space Aliens and one of the main antagonists of Mighty Morphin Power Rangers, one of the two secondary antagonists of Power Rangers Zeo, and the main antagonist of Power Rangers Cosmic Fury.\n\nDuring the events of Power Rangers in Space, he is a minor antagonist and a member of the United Alliance of Evil lead by Dark Specter. Due to Zordon's sacrifice, he later became purified by the Z Wave energy, becoming human.\n\nYears later, Lord Zedd returned in Power Rangers Dino Fury, resurrected by the necromancer Reaghoul. He became the secondary antagonists of the first and second season, created his new forces with a group of generals led by him, and temporarily allied himself with the Void Family. At the end of Dino Fury, Lord Zedd became imprisoned in crystal and fell into the custody of the Morphin Masters. However six months later, he managed to escape with the Dino Fury Rangers in pursuit.\n\nHe became the main antagonist in Power Rangers Cosmic Fury. In the final battle, he became trapped in a fantasy/nightmare world where he destroyed the Power Rangers and conquered the universe but was now stuck catering to his wife Rita Repulsa for all eternity.\n\n**Our work is produced in a way that can be used in many ways.**\n\n**You can apply it in many jobs. There are many file types that can be used.**\n\n-  Blend (for editing)\n-  Stl (3d print)\n-  Obj (Multi Format)\n-  Fbx (Multi Format)\n\n**All of our jobs are already rigging and you can customize them to your liking.**\n\n**If you want to design a special character or need any character, please chat with us.**\n\n**Thank you for your great support all the time.**\n\n**SummerForce**","imageAlt":"3D model Lord Zedd - Power 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With all my love.\n\n**Technical data:**\n\nPolygons: 66345\nPoints: 73198\n\nFORMATS:\nC4D\nFBX\nBLEND\nOBJ (NOT RIGGED)\n\nTEXTURES:\nALL MAPS ARE IN PNG FORMAT AND 4K RESOLUTION.\nBODY, EYES, TONGUIE, TEEHT, CLOTH.\nPBR: COLOR, NORMAL, ROUGHNESS, EMISSION.\n\nFBX ANIMATIONS:\nIDLE\nMAGIC DARK SIDE\nSWORD_1\nSWORD_2\n\nIMPORTANT NOTE:\nThis 3D model is a fan art work dedicated to Star Wars fans.\nThe model contains a basic body rigging. Bones were added to the jaw and eyebrows to give it a basic expression. It does not contain advanced facial controllers.\nA professional rendering engine used in the film and video game industries was used to create the renders.\nThe eyes have an emissive texture. They can be selected in Blender in Object Mode and can also be rotated individually.\nThe forearms. If you use Blender, it is advisable to rotate them with local orientation.\nThe lighting in the sample renders was done with the software's own lights mixed with HDRI maps.\n","imageAlt":"DARTH SIDIOUS 3D model animated","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/darth-sidious-9652a56c-f93b-4fc5-b283-2b7800131c6c","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wca1qok19lbx61v8hqoj06n9yl2d/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/wca1qok19lbx61v8hqoj06n9yl2d/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/darth-sidious-9652a56c-f93b-4fc5-b283-2b7800131c6c","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":215,"name":".png","is_native":false},{"id":null,"name":null,"is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6183819/bea96e4c6f/darth-sidious-3d-model-bea96e4c6f.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5917902","type":"listingItem","attributes":{"id":5917902,"title":"Demon Lord 3D Model Pack","price":2.0,"description":"Enhance your project with this Demon Lord 3D model, designed for use in video games, animations, and digital art. Featuring an imposing physique, intricate detailing, and a menacing presence, this character is ideal for dark fantasy, RPGs, and horror-themed environments.\n\nKey Features:\n- Five Distinct Color Variations: Red, Black, Green, Blue, and Purple for enhanced customization.\n- Game-Ready Design: Compatible with Unreal Engine, Unity, Blender, and other industry-standard software.\n- PBR Texturing: Realistic, high-resolution materials for superior visual fidelity.\n- Rigged \u0026 Animated (if applicable): Fully prepared for animation and dynamic gameplay implementation.\n\nIdeal Applications:\n- Video Games \u0026 Virtual Worlds\n- Cinematic \u0026 Animated Productions\n- Concept Art \u0026 3D Visualization\n- Collectibles \u0026 3D Printing (if applicable)\n\nThis versatile and immersive Demon Lord model is an excellent addition to any project requiring a high-quality, professionally designed character.\n\nIf you are looking for something more sophisticated, check out our Demon Gentleman 3D Model Pack: https://www.cgtrader.com/3d-models/character/other/demon-gentleman-3d-model-pack","imageAlt":"Demon Lord 3D Model Pack rigged","url":"https://www.cgtrader.com/3d-models/character/other/demon-lord-3d-model-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fc7x3uxit6nw7nosm5gd7kqar6hr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Promocional%201.jpg","gridUrl":"https://media.cgtrader.com/variants/fc7x3uxit6nw7nosm5gd7kqar6hr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Promocional%201.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/demon-lord-3d-model-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5917902/e7c71a2214/demon-lord-3d-model-pack-3d-model-e7c71a2214.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5824644","type":"listingItem","attributes":{"id":5824644,"title":"The Guardian Lord of Darkness ","price":28.99,"description":"**3D model of Lord Guardian of Darkness with animation.**\n\n-For 3D printing animation emote purposes, download the blend file and open it with blender program and go to the animation tab then get the whatever animated pose you like with the seek bar, then export it with whatever the format you like, enjoy !\n\n-Statistics.\n\n- Vertices: 2,042,438\n- Edges: 4,065,385\n- Faces: 2,023,107\n- Triangles: 4,046,214\n\n-Separated materials (head, body, arms, legs, armor, helmet, boots, gauntlets, cape, eyes \u0026 etc.). Separated objects (gauntlets, cape, boots, armor, helmet, body, mouth, eyes, teeth , tongue, nails \u0026 etc.).\n\n-Animated with Flying emote.\n\n-Fully rigged body.","imageAlt":"The Guardian Lord of Darkness 3D","url":"https://www.cgtrader.com/3d-models/military/military-character/the-guardian-lord-of-darkness","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/grpnPU3SwGuGbzUuwVFdp7ma/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10.jpg","gridUrl":"https://media.cgtrader.com/variants/grpnPU3SwGuGbzUuwVFdp7ma/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/the-guardian-lord-of-darkness","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/5824644/771c2145a1/the-guardian-lord-of-darkness-3d-model-771c2145a1.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5556294","type":"listingItem","attributes":{"id":5556294,"title":"Lord Ganesh 3D Model - Detailed and Game Ready","price":35.0,"description":"Elevate Your Projects with This Exquisite Lord Ganesha 3D Model!\n\nDiscover the spiritual essence of creativity with this stunningly crafted 3D model of Lord Ganesha, the revered deity of wisdom and prosperity. Perfect for game developers, animators, and 3D printing enthusiasts, this model offers:\n\nHigh Detail: Meticulously designed with intricate gold accents and lifelike features, capturing the divine aura of Ganesha.\nOptimized Size: A compact 12 MB file, ensuring quick downloads and seamless integration into your projects without compromising quality.\nVersatile Usage: Ideal for gaming environments, animation projects, VR experiences, and even 3D printing for decorative purposes.\nRealistic Textures: Includes high-quality textures to enhance the visual appeal and realism of your scenes.\nReady for Animation: The model is rigged and ready for animation, making it easy to bring Ganesha to life in your projects.\nFeatures:\nFile Formats: [Specify formats, e.g., FBX, OBJ, Blend]\nPolygon Count: [Specify polygon count]\nTexture Resolution: [Specify resolution, e.g., 2048x2048]\nCompatibility: Works seamlessly with [list popular software like Unity, Unreal Engine, Blender, etc.].\nLord Ganesha 3D Model\nHindu Deity Model\nGame Asset\nAnimation Asset\nSpiritual Art\nOptimized 3D Model\n3D Printing Model\nLow File Size Model\n\nWhy Choose This Model?\nThis Lord Ganesha model is more than just a digital file; it's a piece of art that embodies culture and creativity. Whether you’re creating a spiritual game, a serene animation, or a unique 3D print, this model will add depth and richness to your work.","imageAlt":"rigged Lord Ganesh 3D Model - Detailed and Game","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/lord-ganesh-3d-model-highly-detailed-and-optimized-for-games-and-animation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8wg3pobfjzTmu9pxLCD51MwN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/perview2.jpg","gridUrl":"https://media.cgtrader.com/variants/8wg3pobfjzTmu9pxLCD51MwN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/perview2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/lord-ganesh-3d-model-highly-detailed-and-optimized-for-games-and-animation","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5556294/5d24e4b2dc/lord-ganesh-3d-model-detailed-and-game-ready-3d-model-5d24e4b2dc.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6110536","type":"listingItem","attributes":{"id":6110536,"title":"Eerie Vampire Lord D Model with HighDetail Cape and Fangs","price":30.0,"description":"Included animation of Idle, Walking, Running etc. It's full compatible with Mixamo RIG. This character model comes in 3 levels of detail: low-poly for mobile games, mid-poly for standard games, and high-poly for cinematics. The model is fully rigged and ready for animation. It includes PBR textures (4096x4096), including diffuse, normal maps, and metallic/roughness maps. The character is provided in T-pose and can be easily imported into any modern game engine or 3D software. Perfect for games, animations, or virtual reality applications. Please like and comment if you find this model useful!","imageAlt":"Eerie Vampire Lord D Model with HighDetail Cape animated 1","url":"https://www.cgtrader.com/3d-models/character/other/eerie-vampire-lord-d-model-with-highdetail-cape-and-fangs","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/dmqi5hjz3mz1112roez46su2z9tb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/02_preview.jpg","gridUrl":"https://media.cgtrader.com/variants/dmqi5hjz3mz1112roez46su2z9tb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/02_preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/eerie-vampire-lord-d-model-with-highdetail-cape-and-fangs","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":137,"name":".tbscene","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6110536/764eea3c9f/eerie-vampire-lord-d-model-with-highdetail-cape-and-fangs-3d-model-764eea3c9f.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"709261","type":"listingItem","attributes":{"id":709261,"title":"Eva And Adam Horseman Archers Light Version","price":75.0,"description":"Eva And Adam Horseman Archers low-poly 3d model ready for Virtual Reality (VR), Augmented Reality (AR), games and other real-time apps.\n\n\"Light\" means rigged but not animated character in 3D MAX 2009. \nThere are no Character Studio BIP animation clips in the pack as well. \nBut animated FBX file is included.\n\nUnity Asset Included.\n\nLow polygonal game ready rigged models of man, woman and horse in 3D MAX files. \nCharacters designed as playable hero for First person and third person games. May fight as warrior, archer, rogue...\n\n145 Animation for sword and shield warrior, archer combats and general moves. 129 \"on place\" animations. And 26 animations with root motion data used by Unity Mecanim. (for each character) \n36 horse animations. 23 \"on place\" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included \"root motion\" data, used by Mechanim.\n\nEva with all armors and weapons: 21,845 polygons, 43,162 triangles and 23,269 vertexes. \nAdam with all armors and weapons: 21,596 polygons, 42,714 triangles and 23,122 vertexes\n\nEva Rig has 72 bones. Adam Rig has 70 bones. Horse rig has 40 bones. \nHorse, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.\n\nThere are very high detailed textures. diffuse, specular, opacity and normals maps. \nTIF file format 4096x4096, 2048X2048, 1024X1024.\n\nOriginal 3D MAX file with rigged character in T-pose included.(for each character)\n\n2 Body textures ( and with underclothes) included.(for each character) \n4 Eva Hairs textures included. \n2 hairs and beard (Adam) styles included \n5 Adam Hairs textures included. \n5 different color textures for the horse body, 4 colors for hair and 3 colors for horse armor.\n\nFBX files included.\n\nParts Eva\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nParts Adam\n\nBody parts: Head, Hair, Hands, Arms, Torso, Legs, Feet, Bread \nArmor parts: Shirt, Chest Armor, Helmet, Bracers, Belt, Paints, Boots, Leg Armor. \nWeapons: 2 Shields (same), 2 Swords (same), 2 Bows, Arrow in hand, Quiver with 6 arrows.\n\nHorse\n\nBody combined from 3 objects (body, mane and tail) and has 5,784 polygons, 6,119 verts. and 11,566 triangles. \nLOD version has 2,254 polygons, 2,534 verts. and 4,502 triangles.\n\nArmor combined from 8 parts (mask, bridle, reins, harness, skirt, saddle, bags and stirrups) and has 8,302 polygons, 8,453 verts. and 16,270 triangles. \nLOD version has 5,591 polygons, 5,895 verts. and 10,880 triangles.\n\nAnimations \nGeneral\n\n0. MECANIM pose: 0 - 0 fr., \n1. S_Drinking: 2 - 55 fr., \n2. S_Eating: 56 - 176 fr., \n3. S_Explanation: 177 - 222 fr., \n4. S_IDLE: 223 - 323 fr., \n5. S_Kiss: 324 - 409 fr., \n6. S_Looking_around: 410 - 586 fr., \n7. S_Pray_A: 587 - 667 fr., \n8. S_Reject: 668 - 768 fr., \n9. S_salute_B: 769 - 829 fr., \n10. S_sit_down: 830 - 855 fr., \n11. S_Sitinhg_Talking_A: 856 - 991 fr., \n12. S_Sitting: 992 - 1042 fr., \n13. S_Came_up: 1043 - 1069 fr., \n14. S_Talking_B: 1070 - 1205 fr., \n15. S_Throwing: 1206 - 1311 fr., \n16. S_Use_object: 1312 - 1352 fr., \n17. S_making_item: 1357 - 1387 fr., \n18. M_Run: 1388 - 1414 fr., \n19. M_Run_Jump: 1415 - 1448 fr., \n20. M_Sneaking: 1453 - 1503 fr., \n21. M_strafe_run_left: 1509 - 1535 fr., \n22. M_strafe_run_right: 1540 - 1566 fr., \n23. M_Strife_leftt: 1571 - 1606 fr., \n24. M_Strife_right: 1611 - 1646 fr., \n25. M_walk: 1651 - 1687 fr., \n26. M_Jump_Walking: 1691 - 1721 fr., \n27. M_Walking_back_B: 1726 - 1761 fr., \n28. M_Walking_With_Tourch: 1766 - 1869 fr., \n29. M_Swimming_Crawl: 1874 - 1904 fr.,\n\n30. RM_Run: 1907 - 1933 fr., \n31. RM_Run_Jump: 1936 - 1969 fr., \n32. RM_Sneaking: 1975 - 2024 fr., \n33. RM_strafe_run_left: 2030 - 2056 fr., \n34. RM_strafe_run_right: 2061 - 2087 fr., \n35. RM_Strife_leftt: 2092 - 2127 fr., \n36. RM_Strife_right: 2132 - 2167 fr., \n37. RM_walk: 2173 - 2208 fr., \n38. RM_Jump_Walking: 2212 - 2242 fr., \n39. RM_Walking_back_B: 2247 - 2282 fr., \n40. RM_Swimming_Crawl: 2287 - 2317 fr., \n41. RM_Walking_With_Tourch: 2322 - 2425 fr.,\n\nWeapon and Shield\n\n42. 1H_PutWeapon_Back: 2430 - 2470 fr., \n43. 1H_TookWeaponOut: 2471 - 2511 fr., \n44. 1H_5X_Combo: 2512 - 2607 fr., \n45. 1H_COMBAT_mode: 2608 - 2658 fr., \n46. 1H_dodge_backwards: 2659 - 2694 fr., \n47. 1H_Hit_from_back: 2695 - 2730 fr., \n48. 1H_Hit_from_front: 2731 - 2766 fr., \n49. 1H_moveTOblock: 2767 - 2773 fr., \n50. 1H_shield_block_keeping: 2774 - 2804 fr., \n51. 1H_moveFROMblock: 2805 - 2811 fr., \n52. 1H_shield_block_high_left: 2812 - 2847 fr., \n53. 1H_shield_block_high_right: 2848 - 2883 fr., \n54. 1H_sword_parry_high_left: 2884 - 2919 fr., \n55. 1H_sword_parry_high_right: 2921 - 2956 fr., \n56. 1H_sword_shield_blow: 2957 - 2992 fr., \n57. 1H_sword_swing_high_left: 2993 - 3028 fr., \n58. 1H_sword_swing_high_right: 3029 - 3064 fr., \n59. 1H_sword_swing_high_straight_down: 3065 - 3100 fr., \n60. 1H_sword_swing_low_left: 3101 - 3136 fr., \n61. 1H_sword_swing_low_right: 3137 - 3172 fr., \n62. 1H_sword_thrust_high: 3173 - 3208 fr., \n63. 1H_Die_fall_backward: 3210 - 3343 fr., \n64. 1H_Die_fall_forward: 3348 - 3488 fr., \n65. 1H_banging_shield: 3493 - 3513 fr., \n66. 1H_Casual_walk: 3518 - 3554 fr., \n67. 1H_Cautious_walk: 3559 - 3599 fr., \n68. 1H_walk_left_swing: 3600 - 3635 fr., \n69. 1H_walk_right_swing: 3636 - 3671 fr., \n70. 1H_walk_trust: 3672 - 3707 fr., \n71. 1H_combat_run: 3712 - 3734 fr.,\n\n72. RM_1H_Casual_walk: 3739 - 3775 fr., \n73. RM_1H_Cautious_walk: 3780 - 3820 fr., \n74. RM_1H_walk_left_swing: 3825 - 3860 fr., \n75. RM_1H_walk_right_swing: 3865 - 3900 fr., \n76. RM_1H_walk_trust: 3905 - 3940 fr., \n77. RM_1H_combat_run: 3945 - 3967 fr.,\n\nArcher\n\n78. Archer_putBow_back: 3972 - 4007 fr., \n79. Archer_takeBow_out: 4008 - 4048 fr., \n80. Archer_COMBAT_mode: 4049 - 4099 fr., \n81. Archer_dodge_backwards: 4100 - 4135 fr., \n82. Archer_Hit_from_back: 4136 - 4171 fr., \n83. Archer_Hit_from_front: 4172 - 4207 fr., \n84. Archer_get_arrow_fromBack: 4208 - 4248 fr., \n85. Archer_charging: 4250 - 4290 fr., \n86. Archer_aim: 4292 - 4392 fr., \n87. Archer_shot_loop: 4393 - 4463 fr., \n88. Archer_aim_fromLeft_toRight: 4468 - 4558 fr., \n89. Archer_aim_fromLefUp_toLeftDown: 4563 - 4623 fr., \n90. Archer_aim_fromRightUp_toRightDown: 4628 - 4688 fr., \n91. Archer_aim_fromUp_toDown: 4693 - 4783 fr., \n92. Archer_aiming_up_45_d: 4784 - 4884 fr., \n93. Archer_shot_loop_45up: 4885 - 4955 fr., \n94. Archer_Dying: 4960 - 5025 fr., \n95. Archer_run_combat: 5030 - 5056 fr., \n96. Archer_walk_Combat: 5061 - 5106 fr., \n97. Archer_walk_get_arrow_fromBack: 5107 - 5152 fr., \n98. Archer_walk_charging: 5153 - 5198 fr., \n99. Archer_walk_Aim: 5199 - 5244 fr., \n100. Archer_walk_shot_Loop: 5245 - 5300 fr., \n101. Archer_strife_left_Aim: 5305 - 5340 fr., \n102. Archer_strife_right_Aim: 5345 - 5380 fr., \n103. Archer_walking_back: 5385 - 5420 fr.,\n\n104. RM_Archer_run_combat: 5425 - 5451 fr., \n105. RM_Archer_strife_left_Aim: 5456 - 5491 fr., \n106. RM_Archer_strife_right_Aim: 5496 - 5531 fr., \n107. RM_Archer_walk_Combat: 5536 - 5581 fr., \n108. RM_Archer_walk_get_arrow_fromBack: 5586 - 5631 fr., \n109. RM_Archer_walk_charging: 5636 - 5681 fr., \n110. RM_Archer_walk_Aim: 5686 - 5731 fr., \n111. RM_Archer_walk_shot_Loop: 5736 - 5791 fr., \n112. RM_Archer_walking_back: 5796 - 5831 fr.,\n\nHorseman\n\n0. MECANIM pose: 0 - 0 fr., \n1. Horseman_G_Explanation: 2 - 45fr., \n2. Horseman_G_Idle: 46 - 146fr., \n3. Horseman_G_looking_around: 147 - 323fr., \n4. Horseman_G_Say_No: 324 - 374fr., \n5. Horseman_G_Talking: 375 - 420fr., \n6. Horseman_G_War_Cry: 421 - 471fr., \n7. Horseman_G_Riding_Walkig_Horse: 476 - 510fr., \n8. Horseman_G_Riding_Troting_Horse: 515 - 539fr., \n9. Horseman_Archer_Take_Bow_Out: 540 - 575fr., \n10. Horseman_Archer_Combat: 576 - 600fr., \n11. Horseman_Archer_Charge: 601 - 661fr., \n12. Horseman_Archer_Aim_Stright: 662 - 686fr., \n13. Horseman_Archer_fire_loop_stright: 687 - 757fr., \n14. Horseman_Archer_Aim_Back: 762 - 786fr., \n15. Horseman_Archer_fire_loop_back: 787 - 857fr., \n16. Horseman_Archer_Aim_Left: 862 - 886fr., \n17. Horseman_Archer_fire_loop_left: 887 - 957fr., \n18. Horseman_Archer_Aim_Right: 962 - 986fr., \n19. Horseman_Archer_fire_loop_right: 987 - 1057fr., \n20. Horseman_Archer_Right_Left_Turn: 1058 - 1154fr., \n21. Horseman_Archer_Put_Bow_Back: 1159 - 1194fr., \n22. Horseman_G_Riding_Galloping_Horse: 1199 - 1214fr., \n23. Horseman_G_Jumping_on_Horse: 1215 - 1250fr., \n24. Horseman_Sword_Take_Out: 1251 - 1281fr., \n25. Horseman_Sword_Galloping: 1282 - 1297fr., \n26. Horseman_Sword_Left_blow: 1298 - 1333fr., \n27. Horseman_Sword_Left_UP_blow: 1334 - 1369fr., \n28. Horseman_Sword_Right_blow: 1370 - 1405fr., \n29. Horseman_Sword_Right_UP_blow: 1406 - 1441fr., \n30. Horseman_Sword_Put_Back: 1442 - 1472fr., \n31. Horseman_G_Death_A: 1473 - 1502fr., \n32. Horseman_G_Death_B: 1507 - 1542fr., \n33. Horseman_G_Death_with_Horse: 1547 - 1571fr.,\n\nHorse Animations\n\n0. Zero frame: T-Pose \n1. horse_Idle_A: 0 - 100 fr., \n2. horse_Idle_B: 101 - 201 fr., \n3. horse_bite: 201 - 241 fr., \n4. horse_kick: 242 - 268 fr., \n5. horse_looking_around: 269 - 394 fr., \n6. horse_rear_up: 395 - 480 fr., \n7. horse_sniff: 481 - 541 fr., \n8. horse_eating: 546 - 646 fr., \n9. horse_kick_ground: 651 - 685 fr., \n10. horse_death: 690 - 716 fr., \n11. M_horse_galloping: 721 - 736 fr., \n12. M_horse_jump: 737 - 772 fr., \n13. M_horse_galloping_turn_left: 773 - 788 fr., \n14. M_horse_galloping_turn_right: 793 - 808 fr., \n15. M_horse_running_death: 813 - 853 fr., \n16. M_horse_swim: 858 - 892 fr., \n17. M_horse_trot: 897 - 921 fr., \n18. M_horse_trot_turn_left: 922 - 946 fr., \n19. M_horse_trot_turn_right: 951 - 975 fr., \n20. M_horse_walk: 980 - 1014 fr., \n21. M_horse_walk_turn_Left: 1015 - 1049 fr., \n22. M_horse_walk_turn_right: 1054 - 1088 fr., \n23. M_horse_walk_back: 1093 - 1127 fr., \n24. RM_horse_galloping: 1132 - 1147 fr., \n25. RM_horse_galloping_turn_left: 1152 - 1167 fr., \n26. RM_horse_galloping_turn_right: 1172 - 1187 fr., \n27. RM_horse_jump: 1192 - 1227 fr., \n28. RM_horse_running_death: 1232 - 1272 fr., \n29. RM_horse_swim: 1277 - 1311 fr., \n30. RM_horse_trot: 1316 - 1340 fr., \n31. RM_horse_trot_turn_left: 1345 - 1369 fr., \n32. RM_horse_trot_turn_right: 1374 - 1398 fr., \n33. RM_horse_walk: 1403 - 1437 fr., \n34. RM_horse_walk_back: 1442 - 1476 fr., \n35. RM_horse_walk_turn_Left: 1481 - 1515 fr. \n36. 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Textures are 4092 x 4092 px. Includes custom Diffuse and Spec Maps Model was originally intended for poses and animation, some adjustments may need to be made for 3D printing. Model was designed, textured and rigged using blender and other open source technologies. If you like my work, I am always interested in doing custom projects. Just shoot me a message. Thanks for viewing! Hope this model will be useful for you.","imageAlt":"3D model Dragon Lord Spike","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/dragon-lord-spike","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/PzPPACrv2De5tn5EedABDc57/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render1.jpg","gridUrl":"https://media.cgtrader.com/variants/PzPPACrv2De5tn5EedABDc57/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/dragon-lord-spike","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5263634/71c3f8d0ad/dragon-lord-spike-3d-model-71c3f8d0ad.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"5176043","type":"listingItem","attributes":{"id":5176043,"title":"guardian of the north","price":16.0,"description":"ready game and rigged for animation                 \nformats: blend fbx obj stl.            \nworked on blender.           \nfor more model visit my account.\n                                                                                   ","imageAlt":"guardian of the north 3D","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/guardian-of-the-north","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kezFLqmyxro5SgarJLpNjkrE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/north.jpg","gridUrl":"https://media.cgtrader.com/variants/kezFLqmyxro5SgarJLpNjkrE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/north.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/guardian-of-the-north","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5176043/f59930536c/guardian-of-the-north-3d-model-f59930536c.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1022987","type":"listingItem","attributes":{"id":1022987,"title":"GOBLINS ARMY","price":90.0,"description":"\u003cp\u003eCharacters is perfect for a first person or 3rd person adventure game.  May act as warrior, archer, wizard, knight, rogue...\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eMAX, OBJ and FBX files are included.\u003c/p\u003e\u003cp\u003eCharacter Stuudio BIP animation clips are included\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnreal Assets included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eUnity Assets  included.\u003c/strong\u003e\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003ePreview 1: https://youtu.be/xCKZ-FrIYaw\u003c/p\u003e\u003cp\u003ePreview 2: http://youtu.be/LeVlQ2zru3E\u003c/p\u003e\u003cp\u003ePreview 3: http://youtu.be/w46B3wbRMKY\u003c/p\u003e\u003cp\u003ePreview 4: http://youtu.be/nZ9hp0mGnAE\u003c/p\u003e\u003cp\u003ePreview 5: https://youtu.be/-aCYd62AHcc\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Bandit\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 12,006 polygons, 23,200 triangles and 12,480 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor combined from from 7 parts: cap, shoulder armor, leg armor, gloves, chest armor, belt and backpack. Model has 2 knives and 2 pistols, hair, beard and mustache. Each part can be removed/hided.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Baron\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with armor and 2 pairs of all weapons  has 11,281 polygons, 22,940 triangles and 11,789 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, gloves, chest armor and belt. Model has 2 swords and 2 bows, quiver with arrows, hair, beard and mustache.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Gladiator\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 10,185 polygons, 20,472 triangles and 10,472 vertexes. \u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet, shoulder armor, leg armor, hand armor, chest armor and belt. Model has 2 sworda and 2 shields, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Shaman\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with weapons and armor has 8,515 polygons, 16,446 triangles and 8,645 vertexes. \u003c/p\u003e\u003cp\u003eArmor combined from from 6 parts: helmet,feet armor, leg armor, hands armor, chest armor and belt. Model has 2 staffs, hair, beard and mustache\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003e\u003cstrong\u003eGoblin Slave\u003c/strong\u003e\u003c/p\u003e\u003cp\u003eModel with bracers and 2 hammers has 6,531 polygons, 13,166 triangles and 6,694 vertexes. \u003c/p\u003e\u003cp\u003eArmor includes 2 bracers and 2 earrings. Model have hair, beard and mustache.\u003c/p\u003e","imageAlt":"3D asset GOBLINS ARMY","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/99FAyHo2KbzHiGiFWGF1SpgC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/goblins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.jpg","gridUrl":"https://media.cgtrader.com/variants/99FAyHo2KbzHiGiFWGF1SpgC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/goblins-army-3d-model-low-poly-animated-rigged-max-obj-mtl-fbx-unitypackage-prefab-uasset.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/goblins-army","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/1022987/669e0caa4c/goblins-army-3d-model-669e0caa4c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7296522","type":"listingItem","attributes":{"id":7296522,"title":"Knight Gloves Metahuman","price":15.0,"description":"\n\nThis is a game ready Medieval Gloves Inspired from Dark Souls Games.\n\n Contact me anytime.\n\nCompatible with any metahuman character.\n\nhide masks included\n\n Technical Info\n\nGloves(1 pair) - 12,098 vertices 16,936 triangles\n\n 1 Materials(texture sets)\n\n2K textures (Could be downscaled to 512) :\n\n BaseColor, Normal Directx, ORM for UE\n\n\nSupported version 5.6 +\n\n","imageAlt":"Knight Gloves Metahuman","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/knight-gloves-metahuman","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nu6d2nv3rhpejrocbq8mpaxtql20/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1rgaer.jpg","gridUrl":"https://media.cgtrader.com/variants/nu6d2nv3rhpejrocbq8mpaxtql20/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1rgaer.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/knight-gloves-metahuman","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":229,"name":".pt","is_native":false},{"id":228,"name":".json","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/7296522/87b57ab584/knight-gloves-metahuman-3d-model-87b57ab584.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4781725","type":"listingItem","attributes":{"id":4781725,"title":"King 3d Model","price":350.0,"description":"**Description**\nKing Character in Disney / Pixar Style made in Cinema 4d. 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Shelby GT500","price":0.0,"description":"he Ford Mustang Shelby GT500 is the most powerful and aggressive iteration of the iconic American muscle car. In this high-quality 3D render, the GT500 is presented in a dark studio environment, where light and shadow are masterfully used to highlight its bold lines, performance-focused features, and menacing stance. This digital model blends raw performance with sophisticated design, celebrating both engineering and visual storytelling.\n\nThe car is finished in a deep matte metallic blue, a color that exudes strength and precision. Cutting across the body are dual white racing stripes, running from the front splitter across the hood, roof, and rear wing. These stripes serve not only as a stylistic callback to the GT500's racing heritage but also guide the viewer’s eye along the muscular flow of the body.\n\nAt the front, the GT500 makes its presence known. The wide blacked-out grille dominates the fascia, flanked by sharp, angular LED headlights that convey a predatory, focused expression. A large carbon-fiber heat extractor sits atop the hood, improving engine cooling and adding to the aerodynamic aggression. Lower down, the front splitter and side canards enhance downforce and visual drama.\n\nFrom the side, the GT500’s sculpted profile is both aggressive and elegant. Black multi-spoke alloy wheels, paired with red Brembo brake calipers, hint at the car’s racing capabilities. The wheel arches are wide and muscular, accommodating performance tires designed for speed and grip. The reflections on the bodywork are clean and well-defined, highlighting every contour and detail with precision.\n\nPeeking into the cabin, we see track-ready Recaro seats with aggressive bolstering, indicating that this car is just as ready for the racetrack as it is for the road. The interior appears to follow a minimalist performance philosophy — everything is built around control, comfort, and speed.\n\nAt the rear, a prominent carbon-fiber spoiler and quad exhaust setup finish off the design. The spoiler provides real aerodynamic function, increasing high-speed stability, while the rear diffuser and exhaust tips convey raw power. The signature tri-bar taillights remind you that, no matter how modern it gets, this is still a Mustang at heart.\n\nUnder the hood, the GT500 packs a 5.2-liter supercharged V8 pushing over 700 horsepower, paired with a dual-clutch transmission for lightning-fast shifts. It's a car that roars with power but moves with purpose.\n\nThis 3D render captures the GT500’s essence perfectly: aggressive, elegant, and engineered for domination. Whether used in a game, animation, or portfolio, this model commands attention and respect — just like the real __car.__","imageAlt":"Mustang Shelby GT500 3D model","url":"https://www.cgtrader.com/free-3d-models/vehicle/other/mustang-shelby-gt500-46d3158e-a2ae-4507-b479-2bae31aa7bea","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rtwnp505rgfy0ze8pq868l80kdue/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/rtwnp505rgfy0ze8pq868l80kdue/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/vehicle/other/mustang-shelby-gt500-46d3158e-a2ae-4507-b479-2bae31aa7bea","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":null,"name":null,"is_native":false},{"id":189,"name":".ply","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"vehicle","subcategorySlug":"other","categoryTitle":"Vehicle","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/6123437/051bb9673f/mustang-shelby-gt500-3d-model-051bb9673f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3836340","type":"listingItem","attributes":{"id":3836340,"title":"lamps pack","price":0.0,"description":"made in blender works with eevee \u0026 cycles\nthe files are : .blender .stl .fbx .obj with the materials\n\n**About the Artist**\n- Hi, I’m Dissushi — a 3D artist specializing in low-poly, game-ready assets made with Blender. I create stylized designs full of personality, perfect for use in games, animation, and creative projects.","imageAlt":"lamps pack 3D","url":"https://www.cgtrader.com/free-3d-models/furniture/lamp/lamps-pack-152776d0-ef10-4f7a-ac57-0c747c382d45","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/WzUKABn6SDwkomGE2ZbBku2K/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/2.jpg","gridUrl":"https://media.cgtrader.com/variants/WzUKABn6SDwkomGE2ZbBku2K/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/furniture/lamp/lamps-pack-152776d0-ef10-4f7a-ac57-0c747c382d45","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"furniture","subcategorySlug":"lamp","categoryTitle":"Furniture","subcategoryTitle":"Lamp","schemaImageUrl":"https://img-new.cgtrader.com/items/3836340/4e97e4210f/lamps-pack-3d-model-4e97e4210f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3547408","type":"listingItem","attributes":{"id":3547408,"title":"Tommy Vercetti model pack","price":0.0,"description":"Thomas \"Tommy\" Vercetti is a fictional character and the playable protagonist of the 2002 video game Grand Theft Auto: Vice City, the fourth main installment in Rockstar Games's Grand Theft Auto series. The first protagonist in the series who can speak, Tommy was voiced by Ray Liotta.\n\nPortrayed as a temperamental Italian-American gangster, the character is a made man or ex-soldato of the Forelli crime family, a fictional Italian Mafia organisation. After serving a 15-year prison sentence for murder, Tommy is released in 1986 and resumes work in Vice City, a fictional city based on Miami. However, he is soon tasked with recovering the stolen goods from an ambushed drug deal. Tommy's quest leads him to make various criminal contacts, building up a reputation within the criminal underworld of Vice City. Tommy eventually expands his criminal empire, becoming the city's kingpin.\n\nTommy was well-received by critics, who found him to be more fleshed-out and likeable than previous protagonists in the series, and praised his characterization, comparing it to that of Tony Montana from the 1983 film Scarface. Liotta's performance as Tommy was also praised and earned him multiple year-end accolades.\n\nTommy, an Italian American, is portrayed with a swarthy, handsome appearance, combed dark brown, almost black hair, and a constant five o'clock shadow. He first appears wearing a light blue green Hawaiian shirt with dark blue palm trees printed on it, a gold pearl necklace around his neck, a gold watch around his left wrist, and a pair of blue jeans and white sneakers. This outfit becomes known as Tommy's \"street\" clothes. As the game progresses, Tommy is offered more wardrobe options: he obtains a blue-purple pastel suit with the sleeves rolled up over a black dress shirt and black loafers, as well as the option of a dark pinstripe suit labeled as \"Mr. Vercetti\" (which bears similarities to Tony Montana's suit). A light green jumpsuit is available to perform a bank robbery, complete with a hockey mask, and is even able to wear the uniform for an allied gang, among many others.\n\nTommy Vercetti, in several ways, exhibits characteristics of fictional drug lord Tony Montana from the 1983 film Scarface. This coincides with the heavy themes and appearance of the movie that has been implemented into Vice City. Among these characteristics, his exile from his old home (Liberty City), his rise to power (acquiring property and wealth in the city, and a mansion which also sports an interior similar to that of Montana's mansion). Tommy is also a hired assassin, has killed his own collaborators (Lance Vance), taken over his temporary boss's business (Ricardo Diaz) and rebelled against his former leader (Sonny Forelli), as Tony Montana had. The only notable difference is that the final gunfight in Montana's mansion sees Montana eventually killed, whereas the final gunfight in Tommy's mansion sees Tommy managing to single-handedly take down his captors and survive.\n\nTommy Vercetti is depicted as both intelligent and temperamental; he is easily angered and quick to resort to violence. He has no hesitation about killing, though many of his victims are in turn trying to kill Tommy as well, or have done something that requires them to be killed. Despite all this, Tommy does also show a softer side as seen with his relations with Mercedes Cortez, the daughter of Juan Garcia Cortez, and Earnest Kelly, an elderly employee at the Print Works printing company that he buys later in the game; the former serves as a love interest for Tommy, while the latter is more of a father figure due to his childhood memories of working with his father at a printworks.\n\nEarly life\nTommy Vercetti was born in Liberty City to an Italian American family. As a child, he would often visit his father at his job as a printing press operator and helped him by cleaning the rollers. Although Tommy initially dreamed of an honest life, he quickly became caught up in the criminal lifestyle as a teenager, after befriending Sonny Forelli. Sonny, a prominent member (presumably already Don) of the Forelli Crime Family, got Tommy involved in various criminal activities, and eventually inducted him into the family as a made man.\n\nIn 1971, jealous and nervous of Tommy's rising reputation within the Mafia, Sonny sent him into a trap to be killed, under the guise of a mission to assassinate a rival mobster in the city's Harwood district. When he arrived, Tommy was swiftly ambushed by eleven men, but managed to kill them all. Despite acting in self-defense, Tommy was arrested and sent to prison for multiple charges of murder. At one point, he was to be placed on death row, but due to the Forelli familly's influence and possible interference, he only served fifteen years. While in prison, Tommy earned the nickname \"The Harwood Butcher\" for his actions prior to his arrest.\nRelease from prison\nFresh out of prison in 1986, Tommy is immediately dispatched by Sonny to Vice City to oversee an important drug deal. The deal was arranged by Sonny to both keep Tommy outside Liberty City in order to avoid further conflict with law enforcement, and to allow the Forelli family (by this time the most powerful Mafia organization in Liberty City) to expand into the drug trade in the south. Once in Vice City, Tommy and his assigned bodyguards meet the Forellis' crooked lawyer Ken Rosenberg, who drives them to the deal's location. When the deal is ambushed by masked assailants who kill Tommy's bodyguards and one of the customers, Tommy is forced to flee with Ken and abandon the money given to him by Sonny and the merchandise. After calling Sonny to give him the bad news, Tommy finds himself tasked with retrieving the drugs and Sonny's money, and kill whoever masterminded the ambush, under the threat of retaliation from Sonny.\n\nDuring his investigation, Tommy makes a number of allies who offer him help, including retired Colonel Juan Garcia Cortez, who helped set up the exchange; music producer Kent Paul, a friend of Ken's who maintains connections with Vice City's criminal underbelly; Lance Vance, the vengeful brother of the customer killed in the ambush; and Texan real estate developer Avery Carrington, who hires Tommy to assist him with several jobs. Through Cortez, Tommy meets drug lord Ricardo Diaz, who employs him and Lance, but is later revealed to be responsible for the ambush. After working for Diaz to earn his trust, the pair kill him in his mansion, getting back their money and drugs.\n\nBusiness ventures\nWith Diaz dead, Tommy takes over his empire, and slowly distances himself from the Forelli family, ignoring Sonny's orders to pay him the money he is owed. While he remains in contact with most of his allies, he begins to neglect Lance, who asks him to be treated like an equal partner on multiple occasions. Instead, Tommy becomes more focused on expanding his criminal syndicate, called the \"Vercetti Gang\", by forcing various businesses to pay him protection money, buying out nearly bankrupt companies to be used as fronts for illicit operations, and forming alliances with gangs such as the Los Cabrones and the Vice City Bikers.\n\nAfter Tommy establishes himself as the undisputed kingpin of Vice City, he is forced to defend his businesses from Forelli mobsters sent by Sonny, who decided to take actions against Tommy. After learning Sonny will be coming to Vice City to collect what he believes he is owed, Tommy plans to pay him tribute with counterfeit money. However, when Sonny arrives at Tommy's mansion, he reveals that he knows about his plan thanks to Lance, who betrayed him, and admits his role in Tommy's arrest fifteen years prior. A shootout then ensues in the mansion, during which Tommy prevents the Forellis from stealing his money and murders Lance for his betrayal, before finally killing Sonny in a tense standoff. Moments later, Ken arrives to a scene of carnage, but Tommy assures him that everything is fine, because without Sonny, he is in charge now. He then names Ken his new right-hand man, declaring the moment to be \"the beginning of a beautiful business relationship.\"\n\nLater life\nNot much is known about Tommy's life after 1986 other than his partnership with Ken being short-lived. At some point before 1992, when Ken's cocaine addiction became a serious nuisance for Tommy, he sent him to a rehabilitation center in Fort Carson, San Andreas, and abandoned him there. In The Introduction, a short prologue film to Grand Theft Auto: San Andreas, Ken gets out of rehab after completing his treatment and tries to contact Tommy, but is unsuccessful, as the latter has cut all ties with him.\n\nInfluences and analysis\nPrior to the release of Vice City, IGN stated that Tommy was likely to \"leave the same kind of imprint on kids today that [actor Ray Liotta's] portrayal of Ray Sinclair left on every high school and college kid who saw Something Wild back in 1986.\" They also compared Liotta's portrayal of Tommy to his portrayal of Henry Hill in Goodfellas.\n\nWhen asked about his portrayal of Tommy, Liotta stated that \"it was hard work.\" He said that \"you're pretty much putting yourself in [the game developers'] hands and doing whatever they want so there's not much for you to do creatively.\"","imageAlt":"tommy vercetti model pack 3D asset","url":"https://www.cgtrader.com/free-3d-models/character/man/tommy-vercetti","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/SgiRWCGogUCKAZSaSijt3sym/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/SgiRWCGogUCKAZSaSijt3sym/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/tommy-vercetti","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":144,"name":".bvh","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/3547408/a543aa26b2/tommy-vercetti-model-pack-3d-model-a543aa26b2.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"304400","type":"listingItem","attributes":{"id":304400,"title":"Coffee Machine Rigged","price":0.0,"description":"Here is my coffee machine with rigged power cable.  \n\nI modeled, textured and rigged this kitchen devices in Blender 16.02.2013. \nhttps://3dhaupt.com/coffee-machine-with-rigged-power-cable-download\n\nIf you wanna use this model for commercial projects so check this link: https://www.cgtrader.com/3d-models/household/kitchenware/coffee-machine-with-rigged-cable","imageAlt":"3D asset Coffee Machine Rigged","url":"https://www.cgtrader.com/free-3d-models/household/kitchenware/coffee-machine-rigged","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/QimBX25xGfXdbSkJnhoLxybe/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/coffee-machine-rigged-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-blend-dae-x3d.jpg","gridUrl":"https://media.cgtrader.com/variants/QimBX25xGfXdbSkJnhoLxybe/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/coffee-machine-rigged-3d-model-low-poly-animated-rigged-obj-mtl-3ds-fbx-blend-dae-x3d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/household/kitchenware/coffee-machine-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"household","subcategorySlug":"kitchenware","categoryTitle":"Household","subcategoryTitle":"Kitchenware","schemaImageUrl":"https://img-new.cgtrader.com/items/304400/a1841db4e1/coffee-machine-rigged-3d-model-a1841db4e1.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"1907156","type":"listingItem","attributes":{"id":1907156,"title":"Simple Door","price":0.0,"description":"This exclusive Door can be used to fill up your game environment.\n\nWith PBR textures 2k resolutions and LODs, you can now optimize your project as you want. This door also comes with different file formats like .max .ma .unitypackage .fbx .obj .abc and .dae.\n\nTextures are created to be realistic with Physically Based Rendering (PBR) workflow.\n\nThis door is Rigged and Animated\n\nModel Details\n\n**Total Tris Count - 4748**\n\n                        LOD0 Tris Count - 1940\n\n                        LOD1 Tris Count - 1510\n\n                        LOD2 Tris Count - 1298\n\n**Total Poly Count - 2558**\n\n                        LOD0 Poly Count - 1049\n\n                        LOD1 Poly Count - 805\n\n                        LOD2 Poly Count - 704\n\n**Total Vertex Count - 2664**\n\n                        LOD0 Vertex Count - 1073\n\n                        LOD1 Vertex Count - 849\n\n                        LOD2 Vertex Count - 742\n\n*Texture Details * Texture Resolution - 2K\n\nTexture Maps\n\nAlbedo\n\nAO (Ambient Occlusion)\n\nMetallic\n\nNormal\n\nRigging Details Models has Three controls                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    \n1) Door Open and close                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     \n2) Door  Lock Open and close                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                        \n3) Global Control                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         \n\nAnimation Details                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                          From Frame 0 to 13 \u003e\u003e Door Lock open                                                                                                                                                                                                                                                                                                                                                                                                                                                                                         \nFrom Frame 11 to 48  \u003e\u003e Door Open                                                                                                                                                                                                                                                                                                                                                                                                                                                                                             \nFrom Frame 58 to 85 \u003e\u003e Door close                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                    \nFrom Frame 100 to 115 \u003e\u003e Door Jam                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           \n\n\nWe will also customize (if you need further customizations) the asset as according to your project requirement.\n\nEnjoy and please rate the asset !\n\n**Note:** The unity package comes with open, close and jammed door animations with Key mechanisms. 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Perfect for CGI or for game!  Thank you all so much!\nI'm sharing this one for free because I still have a lot to do to update him.  I'll eventually update him and make it cost some money so get it while you can, and let me know how I can improve this model in the meantime!","imageAlt":"3D Darth Maul","url":"https://www.cgtrader.com/free-3d-models/character/man/darth-maul-9aaed047-a296-49f4-be7f-2506385f9b43","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/5ugFrEFegvRNQfU1XC9B885f/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DMaulLightBehindVFXpose.jpg","gridUrl":"https://media.cgtrader.com/variants/5ugFrEFegvRNQfU1XC9B885f/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DMaulLightBehindVFXpose.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/man/darth-maul-9aaed047-a296-49f4-be7f-2506385f9b43","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2057985/8555a9c7e6/darth-maul-3d-model-8555a9c7e6.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}}]},"tag_links":{"header":"Check other trending 3D models","links":[{"title":"Monkey 3D models","link":"https://www.cgtrader.com/3d-models/monkey"},{"title":"Murugan 3D models","link":"https://www.cgtrader.com/3d-models/murugan"},{"title":"Female Character 3D models","link":"https://www.cgtrader.com/3d-models/female-character"},{"title":"Hand 3D models","link":"https://www.cgtrader.com/3d-models/hand"},{"title":"Building 3D models","link":"https://www.cgtrader.com/3d-models/building"},{"title":"Ship 3D models","link":"https://www.cgtrader.com/3d-models/ship"},{"title":"Christmas Tree 3D models","link":"https://www.cgtrader.com/3d-models/christmas-tree"},{"title":"Flower 3D models","link":"https://www.cgtrader.com/3d-models/flower"},{"title":"Furniture 3D models","link":"https://www.cgtrader.com/3d-models/furniture"},{"title":"Elephant 3D models","link":"https://www.cgtrader.com/3d-models/elephant"},{"title":"Lion 3D models","link":"https://www.cgtrader.com/3d-models/lion"},{"title":"Library 3D models","link":"https://www.cgtrader.com/3d-models/library"},{"title":"Block 3D models","link":"https://www.cgtrader.com/3d-models/block"},{"title":"Cow 3D models","link":"https://www.cgtrader.com/3d-models/cow"},{"title":"Santa 3D models","link":"https://www.cgtrader.com/3d-models/santa"},{"title":"Tiger 3D models","link":"https://www.cgtrader.com/3d-models/tiger"},{"title":"Truck 3D models","link":"https://www.cgtrader.com/3d-models/truck"},{"title":"Pack 3D models","link":"https://www.cgtrader.com/3d-models/pack"},{"title":"Horse 3D models","link":"https://www.cgtrader.com/3d-models/horse"},{"title":"Dragon 3D models","link":"https://www.cgtrader.com/3d-models/dragon"}]},"suggested_search":null,"isSimilarSearchPossible":true,"url":"/rigged-3d-models/lord?rigged=1","saveSearchSettings":null,"isSalesBoostEnabled":true,"subscriptionBadgesEnabled":null,"hideSuggestionsSection":null,"is_user_logged_in":false,"should_show_all_items_on_mobile":false,"pageTitle":"Rigged Lord 3D Models – Free \u0026 Premium Downloads | CGTrader"}