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The max file ensures the existence of binding and bones, and the animation pose can be adjusted arbitrarily; There are slight differences in the details of the two colors of armor. The gold ceremonial waste has a red scarf under the neck and chest, while the silver black iron armor has a pierced armor collar at the neck (with a gold material, the gold armor hides this area, similarly, the silver armor hides the red scarf)\n\nProvide a complete fruit body without separate files, packaged into skin skinned armor files. If needed, it can be split separately;\n\nThe armor file is equipped with standard CS bones, and the hem of the armor and skirt is equipped with bone bones for binding control. The skin is accurate and complete, and the binding file retains the part of the human body covered by the clothes. The human body is intact except for the oral cavity;\n\nThe display image mainly consists of max+vray rendering;\n\n-FBX format (provided with and without animation files);\n\n-OBJ format (as a whole, a low modulus is required, and high modulus can be exported separately for each part through Zbrush file)\n\n-Zbrush2019 high mold carving file (ZPR, excluding human body fruit);\n\n-Substance Painter 2019 map drawing file (excluding the fruit body, all other components - armor, helmet, weapon accessories, shoulder armor, goggles, pants, and other layers and masks, with the ability to freely modify colors and export any process and resolution map);\n\n-The vray rendering process+PBR (SG) process+PBR (MR), with a resolution of 4K for the armor body, 2K for multiple parts of the character map, and 2K for helmets, weapons, and other small accessories. 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( no animation included, the video shows the Rig with a mixamo motion capture sequence ), Using **UDIM **UVs industry standard workflow.\n\nThe Quality you need : First of all, this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.\n\nThe entire model was textured with its accessories relying on references and actual products. Textures may need to be relocate after uncompressing the Texture file into your production folder. If you are using another software, you'll need to recreate a PBR metallic roughness based shader and connect the UDIM textures into it.\n\n**4K Textures**. 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With this amazing look and Perfect Colors, Oh boy and it's FREE! what are you waiting for have your own Clone Trooper Helmet NOW! And Be Special! \n\nThe Details:\n\n - Good quality\n - A good amount of Verteses \u0026 Faces ( Not High = no lag )!\n - 2k Textures \n -  S7 Clone Trooper Helmet\n - Just For You!\n - Free!\n\n - What are you waiting For GO! And Download it NOW! and Join The war against the separatists and have funny moments with these Stupid Droids! \n\n note: Don't forget to download the texture file ^-^\n \n  - If you face any  problem just write it in the comments and I will fix it ^o^","imageAlt":"3D asset Clone Trooper S7 Helmet","url":"https://www.cgtrader.com/free-3d-models/space/other/clone-trooper-s7-helmet","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/M34JaWK6gYcZSCZ6BD83goC2/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Clone_Trooper_Helmet6.jpg","gridUrl":"https://media.cgtrader.com/variants/M34JaWK6gYcZSCZ6BD83goC2/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Clone_Trooper_Helmet6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/space/other/clone-trooper-s7-helmet","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/3184897/bfb336ebf7/clone-trooper-s7-helmet-3d-model-bfb336ebf7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4625950","type":"listingItem","attributes":{"id":4625950,"title":"Body-Armor Pack","price":19.99,"description":"**https://www.fab.com/sellers/Stanislav%20Dziuba**\u003cbr\u003e\nTactical Body Armor Pack – Modular Military Gear | 14 Camos | 4K PBR | Rigged for UE4\u003cbr\u003e\nFully Modular. 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Arnold renderer renders, and the texture material method can refer to the already pasted texture, which is not the main display project, The maya file has a texture on the teeth and tongue, but the rendering cannot see it, so it does not hit the model and randomly lights it up;\n\n-FBX format (one file with and one file without animation);\n\n-OBJ format (as a whole, a low modulus is required, and high modulus can be exported separately for each part through Zbrush file)\n\n-Zbrush2019 high mold carving file (ZPR, excluding human body fruit);\n\n-Substance Painter 2019 map drawing file (excluding the fruit body, all other components - armor, helmet, weapon accessories, lobster arms, goggles, pants, etc., divided into layers and masks, with the ability to freely modify colors and export any process and resolution map);\n\n-The vray rendering process+PBR (SG) process+PBR (MR)+maya 2018 version of Arnold rendering process maps, with a 4K resolution for the armor body, 2K resolution for multiple parts of the character map, 2K resolution for helmets, weapons, and other small accessories, and 1K resolution. Currently, two sets of commonly used color maps (red, blue) for the Ming Border Army and the Beijing camp have been made. If you need other color maps, you can adjust and export them through a distance painter file;\n\nAbout Model Usage\n\nThe model is relatively sophisticated and suitable for various game works. After purchasing this model, it can be used for commercial or non commercial purposes such as commercial/non commercial games, commercial/non commercial game mod production, film and television, work display, and various video websites and videos. 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With deep modularity, PBR texturing, and UE4 mannequin rig, this pack gives you everything to assemble and deploy your own military force with stunning detail and flexibility.\u003cbr\u003e\nKey Features:\u003cbr\u003e\n75 Modular Mesh Components\u003cbr\u003e\nHelmets, vests, belts, knee pads, radios, goggles, pouches \u0026 more\u003cbr\u003e\nEach part is separate, swappable, and fully customizable\u003cbr\u003e\n14 Camouflage Variations\u003cbr\u003e\nRealistic world army camo (USA, Germany, UK, etc.)\u003cbr\u003e\nCustom color variations for max diversity\u003cbr\u003e\nComes with flags and shoulder chevrons\u003cbr\u003e\n12 Editable Patch Presets\u003cbr\u003e\nIncludes premade national patches (France, SAS, RAID, etc.)\u003cbr\u003e\nCustomize background color, text, brightness, saturation\u003cbr\u003e\nAdd your own insignia – all patches have separate UVs\u003cbr\u003e\nSmart Material System\u003cbr\u003e\nMaster Materials \u0026 Material Instances included\u003cbr\u003e\nChange camo, color, or pattern per-body-part\u003cbr\u003e\nFull control via Blueprints or manual setup\u003cbr\u003e\nFully Rigged to Epic Skeleton\u003cbr\u003e\nCompatible with all UE Marketplace animations\u003cbr\u003e\nPlug-and-play with Epic Mannequin rigging system\u003cbr\u003e\nIncluded Assets:\u003cbr\u003e\nModular soldier body with gear \u0026 accessories\u003cbr\u003e\n16 seamless tiled camo textures\u003cbr\u003e\n4K PBR texture sets: BaseColor, Normal, Roughness, Metallic, AO (all optimized)\u003cbr\u003e\nTextures range from 512px to 4K\u003cbr\u003e\nBonus: Physically simulated groin protector \u0026 drop pouch for added realism\u003cbr\u003e\nTech Details:\u003cbr\u003e\nFormat: .FBX, .OBJ, .Blend, UE project-ready\u003cbr\u003e\nObjects: 75\u003cbr\u003e\nTriangles: 120,596\u003cbr\u003e\nVertices: 64,031\u003cbr\u003e\nClean non-overlapping UVs for every object\u003cbr\u003e\nIncludes LOD-friendly topology, mid-poly optimized\u003cbr\u003e\n Perfect For:\u003cbr\u003e\nTactical shooters (FPS/TPS)\u003cbr\u003e\nMilitary simulations\u003cbr\u003e\nCutscenes \u0026 cinematic trailers\u003cbr\u003e\nVR/AR military training projects\u003cbr\u003e\nGame-ready soldier NPC creation\u003cbr\u003e\nKitbashing characters for Unreal or Unity\u003cbr\u003e\nNote: AR-15 (rifle) shown in renders is not included. Pistol mesh in holster is partially included for silhouette accuracy.\u003cbr\u003e\n\n\n\n\n","imageAlt":"MODULAR SOLDIER PACK 3D model rigged","url":"https://www.cgtrader.com/3d-models/military/military-character/modular-soldier-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/XmypEfErr3aU6PbtvNDCqsYh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/z1.jpg","gridUrl":"https://media.cgtrader.com/variants/XmypEfErr3aU6PbtvNDCqsYh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/z1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/military-character/modular-soldier-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":228,"name":".json","is_native":false},{"id":null,"name":null,"is_native":false},{"id":140,"name":".zpac","is_native":false}],"categorySlug":"military","subcategorySlug":"military-character","categoryTitle":"Military","subcategoryTitle":"Character","schemaImageUrl":"https://img-new.cgtrader.com/items/4631205/7a4863fa1d/modular-soldier-pack-3d-model-7a4863fa1d.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5118451","type":"listingItem","attributes":{"id":5118451,"title":"PVZ Shooters Plush Pack","price":0.0,"description":"Plants VS Zombies Plush Characters for Blender 4.0\nContains caharcaters from Garden Warfare \u0026 Battle for Neighborville","imageAlt":"3D PVZ Shooters Plush Pack","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/pvz-shooters-plush-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/C5fjg999ByzdVt4C9fhPt6s5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/C5fjg999ByzdVt4C9fhPt6s5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/pvz-shooters-plush-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5118451/ed730e2b47/pvz-shooters-plush-pack-3d-model-ed730e2b47.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6446119","type":"listingItem","attributes":{"id":6446119,"title":"Sci-Fi Military Armor Pack 03","price":25.0,"description":" Update 2.1 - Added Unreal Engine 5.6 project with clothing rig and skinning adapted to the original male Manny rig (UE5). A demo animation is included. \n\n Update 2.0 - Parametric garment, fits onto any body shape in MetaHumanCreator! Add File OA_SciFi_Armor_P03.mhpkg\n\n MetaHuman Techwear Outfit is a parametric outfit asset created for MetaHuman characters. It is capable of resizing with your character in MetaHuman Creator in Unreal Engine. It consists of a Sci-Fi Helmet, Chest Armor, Pants, and Sneaker, but they are all one outfit as opposed to separate pieces. However, you can divide the project into parts (Helmet, Pants, etc.) Watch the attached video how to do it!\n\n Video presentation: https://www.youtube.com/watch?v=DB8tmSsNdPA\n\n- Added Unreal Engine 5.6 project with clothing rig and skinning adapted to the original male Manny rig (UE5)\n\n- SciFi_Helmet_P03 (Metahuman Rigged);\n\n- SciFi_ChestArmor_P03 (Metahuman Rigged);\n\n- SciFi_Pants_P03 (Metahuman Rigged);\n\n- SciFi_Sneaker_P03 (Metahuman Rigged);\n\n Optimized Game Ready 3D model for game engines and animation.\n\n- Blender 4.5 project with customized materials and Rigs (Metahuman Rig);\n\n In the Blender file, the metric system is configured for export to Unreal Engine! If you need a standard export, correct the metric system in the project to the standard one.\n\n- Rigging and Skinning 3d model;\n\n- Metahuman for UE(Unreal Engine) 5.6;\n\n- Included textures in sizes 4096;\n\n- Fbx;\n\n- Triangulation model (divided into triangles) for correct export to game engines;\n\n- 7 color textures of SciFi clothing;\n\n- Unreal Engine textures!\n\n- PBR - Base_Color, Ambient_occlusion, Height, Normal_OpenGL, Roughness, Metallic and other;\n\n- Video tutorial;\n\n Full Pack - Verts 29,582; Tris 58,923;\n\n SciFi_Helmet_p03  Verts 5,448; Tris 10,906; \n\n SciFi_ChestArmor_p03  Verts 12,026; Tris 23,911; \n\n SciFi_Pants_p03  Verts 7,212; Tris 14,322;\n\n SciFi_Sneaker_p03  Verts 4,896; Tris 9,784;\n\n---------------------------------------------------\n Question: Why did all clothing (helmet, pants, armor) become a single mesh after creating a MetaHuman 5.6 character, and how to split it in Blender?\n\n Answer:This is not a mistake of the model author — MetaHuman Creator automatically merges all meshes into one on export.\nSolution: export the character to Blender, split the parts, and import back to Unreal.\nFull step-by-step tutorial is in my video (link included).   https://www.youtube.com/watch?v=9PGSc08T97Y\u0026t=10s\n\n-------------------------------------------------------------------\n Question: When creating a MetaHuman character with wide hips, the body pokes through the clothing. 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Elevate your projects to new heights with this extraordinary asset, capturing the imagination of your audience and bringing your vision to life. Don't miss the opportunity to own this captivating character, a versatile and dynamic addition to any creative endeavor.\n\n\n\n\n\n**Includes:**\n\n- Modular parts of Body and Clothes\n- Blendshapes for Apple ARKIT\n- Custom Seamless textures for Cloths\n- Rigged to Epic Skeleton UE 5.1\n- 4K textures for Hyper quality\n\n\n**- Customizable Base Color**\n\nPersonalize the character's appearance to suit your artistic vision, as the colors of all fabrics can be customized. Whether you want a dark and brooding Tactical Soldier or a vibrant and bold warrior, the power to shape Tactical Soldier lies in your hands.\n\n**- Rig**\n\nThe character is fully compatible with Epic Skeleton 5 made in version 5.1\n\n**- 4K Textures**\n\nImmerse your audience in a world of stunning visual detail with 4K texture resolutions. 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right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx\n\n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx","imageAlt":"Sci-Fi Armor 9 3D 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- Military Outfit 5 - Modular - Rigged - Animated","price":127.2,"description":"\n100% compatible with Metahuman's Normal/Average body. \n\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n\nThere are 2 UE versions of this character:\n1. (First version - UE 5.0) The body has the same proportions, height and shape as Manny (UE5 mannequin - UE5 Skeleton)\n\n2. (New version - UE 5.1-5.2) 100% compatible with male Metahuman (Normal/Average body - MH Skeleton)\nThis is not a Metahuman's body and face. This is our creation.\nBut this body has exactly the same shape as the Metahuman's body (Normal/Average)\nSo you can put this Outfit on your Male Metahuman (Normal/Average)\n\n- The difference between the first version and the new version\nhttps://www.dropbox.com/s/wydde0kyzo9w3v4/Difference_Man.jpg?dl=0\nDownload the version you need. Enjoy :)\n\n_______________________________________\n- Our Tutorials:\n- How to Use Assets on Metahumans https://youtu.be/8IJhKAyQu3Y\n- How to Use Assets on UE5 Mannequins https://youtu.be/HMWnnoxNbS0\n- How to Fix Overlaps With Opacity Masks https://youtu.be/VAvSIIudF4k\n- How to Fix Overlaps With Mesh Editing Tools https://youtu.be/9iYF3Z-XDIE\n- How to combine assets https://youtu.be/waUNztdGkrY\n- How to retarget animations https://youtu.be/98Swlns8Jr4\n- How to edit materials https://youtu.be/VSSzf2i2gmg\n- How our Blueprints work https://youtu.be/R2jd1qhinHM\n- How to do Skinning https://youtu.be/lt-u3mEHpU8\n\n________________________________\n- Blender 3.6 - Rigged (based on rigify addon)\n- UE 5.0  - Rigged to Epic Skeleton 5 (Manny), Modular (Body + Clothing)\n-  UE 5.1-5.2 - Rigged to Metahuman Skeleton, Modular (Body + Clothing)\n- FBX - Static mesh (Only Clothing)\n-  OBJ - Static mesh (Only Clothing)\n\n___________________________________________________\n- Play (First version - UE 5.0) - https://www.youtube.com/watch?v=f9uO6Nx30J0\n- PLAY/MODULAR (New version - UE 5.1-5.2) - https://www.youtube.com/watch?v=6eC-Q9ndJK4\n- Live Link Face (Both UE version) - https://www.youtube.com/watch?v=5lhqPh1arc4\nPlugins used:\n- Live Link\n- Live Link Control Rig\n- Apple ARKit\n- Apple ARKit Face Support\n\n\n- The project uses the HDRIBackdrop plugin. \n- Activate it to display the project correctly. \nhttps://www.dropbox.com/s/kej44o0coxyekii/HDRI_Plugin.jpg?dl=0\n- The project has 8k textures, which can affect fps\n- Use the texture size limitations in the Unreal Engine to make them smaller \nhttps://www.dropbox.com/s/l38q649e3oucbxw/Limit_Textures.jpg?dl=0\n- PBR Materials\n- All objects, textures and materials have their own names\n- Model is built to real-world scale\n- Units used: cm\n- Doesn't have Default names \n- Doesn't have NGons\n- Doesn't have Overlapping Vertices\n- Doesn't have Overlapping Faces\n- Doesn't have Overlapping UV Faces\n- Doesn't have Missing textures\n\nGENERAL:\n- Rigged:(Yes)\n- Rigged: to UE5 Skeleton, Manny:(Yes) - First Version\n- Rigged: to MH skeleton:(Yes) - New Version\n- Morph: (No)\n- Animated:(Yes)\n- Cloth Simulation (yes)\n- Number of Animations: (First version - UE 5.0)\n- Bat - 30\n- Sword - 29\n- Pistol (Starter Pack) - 3\n- Rifle (Starter Pack) - 55\n- Shotgun (Starter Pack) - 5\n\n- Number of Animations:(5) (New version - UE 5.1-5.2)\n- Animation types (Root Motion/In-place):(No)\n- Number of characters: 1\n\nGeometry Outfit\nLOD 0\n- Polys: 52,142\n- Tris: 100,852\n- Verts: 52,817\n\nGeometry only body\nLOD 0\n- Polys: 22,372\n- Tris: 44,744\n- Verts: 23,099\n\nGeometry only hair\nLOD 0\n- Polys: 18,350\n- Tris: 36,700\n- Verts: 39,918\n\n- Number of PBR Materials and Material Instances: 21 (Clothes with man)\n- Number of Textures: 49 (Clothes with man)\n\nTexture Resolutions:\n- 8192x8192 (Use the texture size limitations in the Unreal Engine to make them smaller)\n\nSupported Development Platforms:\n- Windows\n- MacOS\n- Oculus\n- PlayStation 4\n- Stream VR\n- Xbox One","imageAlt":"3D asset Man - Military Outfit 5 - Modular - Rigged -","url":"https://www.cgtrader.com/3d-models/character/clothing/man-military-outfit-5-modular-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rqWyzATXAx5weVMrJsoy67f7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CG_Blender.jpg","gridUrl":"https://media.cgtrader.com/variants/rqWyzATXAx5weVMrJsoy67f7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CG_Blender.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/clothing/man-military-outfit-5-modular-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"character","subcategorySlug":"clothing","categoryTitle":"Character","subcategoryTitle":"Clothing","schemaImageUrl":"https://img-new.cgtrader.com/items/4420577/7ba5dcd7cf/man-military-outfit-5-modular-rigged-animated-3d-model-7ba5dcd7cf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4110821","type":"listingItem","attributes":{"id":4110821,"title":"Grondo character from star wars clone wars","price":0.0,"description":"Grondo is a stylized fantasy character created with Blender, Zbrush, and Substance 3d Painter. It is rigged with Unreal Engine compatibility and has a clean topology. Various parts can be detached. \nNon-overlapping UV's and all textures created by me.\nConsidering the design, I played with the concept of giving the helmet to have a dinosaur-like shape resemblance. I used Cycles (Blender) for the rendered pictures. \nIn the case of animation, I think it would be cool to play with the emission strength of his helmet lenses when speaking or changing emotions.","imageAlt":"3D asset Grondo","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/grondo","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jPmB4snrACnTUAGE99Cr1eFr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/GrondoFront4k.jpg","gridUrl":"https://media.cgtrader.com/variants/jPmB4snrACnTUAGE99Cr1eFr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/GrondoFront4k.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/grondo","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/4110821/d11caf671a/grondo-character-from-star-wars-clone-wars-3d-model-d11caf671a.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2776774","type":"listingItem","attributes":{"id":2776774,"title":"Viking Raider","price":59.0,"description":"Hello!\n\n- Given the different levels of customization, Viking is suitable for role-playing.\n\n- Rig_Tools is a plugin for Blender that allows you to control the rig more conveniently. It is best to have the Auto Rig Pro plugin.\n\n- Quality 3d model of realistic Viking Raider, Barbarian with drilling rig. Ready for videos and games!\n- Armed with a two-handed war hammer.\n\n- The model has 3 main body colors:\n- 4 color options for the foos.\n- 3 fur color options.\n- Many individual pieces that you can combine however you like.\n\n\n- **Drilling rig:**\n\n- Additional bones for shoulder straps, hanging fabric and shoulder pads.\n- Rig and skin are created in Blender using the Auto Rig Pro plugin.\n- Complete treatment of face, tongue, lips, eyes, eyebrows, cheeks, etc.\n\n- **Textures:**\n\n- All textures are 4096, except for the hammer and eyes, they are 2048 pixels.\n- \n- There are Unreal Engine kits.\n- Standard\n- Dimensions:\n- \n- Armor - 4k\n- Body 4k\n- Eyes 2k\n- Fur 3k\n- \n- Can be used with or without fur.","imageAlt":"3D asset Viking Raider","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/viking-raider","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/35MWuk2cwspwWXDQiXhdT27j/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Viking_Raider.jpg","gridUrl":"https://media.cgtrader.com/variants/35MWuk2cwspwWXDQiXhdT27j/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Viking_Raider.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/viking-raider","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":null,"name":null,"is_native":false},{"id":119,"name":".py","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2776774/7df31a46ae/viking-raider-3d-model-7df31a46ae.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6403878","type":"listingItem","attributes":{"id":6403878,"title":"Medieval Warrior Woman","price":0.0,"description":"This is a high-quality, game-ready Medieval Warrior Woman 3D character model designed for real-time rendering, games, and animation. The character features realistic textures, detailed armor, and a stylized yet grounded appearance. 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One with no pads and another which is modified to fit the 6B51 pads\n- Gloves are fully quad meshes, easy to subdivide for further detail depending on intended purpose\n\nIf you like the model please leave a like and rate, thanks!\n\n\n\n\n\n","imageAlt":"3D model Modern Russian Soldier Ratnik 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Bundle 2","price":195.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations \nArmor 6\nPolys: 9338 \nTris: 17068 \nVerts: 8594\nArmor 7 \nPolys:13052 \nTris:23748 \nVerts:11922\nArmor 8\nPolys: 11694 \nTris:21268 \nVerts: 10671\nArmor 9 \nPolys: 13794 \nTris: 24412 \nVerts: 12343\nArmor 10 \nPolys: 15516 \nTris: 28006 \nVerts: 14258\n\n102 Animations! \n24 Poses\n\n Included formats: \n- Maya 2018\n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female 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With its powerful ready-to-use IK retargeting technology, Xsens Mannequin makes it simple to transfer animations between characters of different sizes and proportions, including metahumans, without the need for customization. \nIts seamless integration with Unreal Engine and advanced rigging technology ensure that your animations will look believable and realistic, no matter what type of character you're animating. Elevate your virtual production and bring your metahuman characters to life with Xsens Mannequin.\n\n- Compatible with Unreal Engine 5.1\n- This project contains all the files required to easily retarget your mocap recordings using an improved version of the MVN Puppet. \n- It is a complete project with all the rigs and retargeting assets set up and ready to go. Alternatively, just drop the provided content folder in your project to add the XSENS Mannequin to your projects.\n- This project is intended as a tool for anyone who uses mocap and metahumans and custom characters that use the UE5 Manny Skeleton.\n\nThe Mannequin is in the default Unreal Engine Open A pose, so no more needing to straighten out joints in poses or anything like that. Just import your recording and retarget as usual.\n\nGet help:\nPlease contact me for product support or requests.","imageAlt":"3D asset XSENS Mocap Retarget Project for Unreal 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Full Pack","price":350.0,"description":"Looking for sci fi armors for your game ?! \nYou can put this armor on any of your characters (helmet easily removable)\n\n- Included models: 5Armors and head dummy \n- Included PBR Textures: Armor 4к and head dummy 2к \n-7 Color variations \n\nArmor 1 \nPolys: 17334 \nTris: 31258 \nVerts: 15698 \nArmor 2 \nPolys: 13020 \nTris: 23196 \nVerts: 11708 \nArmor 3 \nPolys: 15052 \nTris: 27000 \nVerts: 13689 \nArmor 4 \nPolys: 17560 \nTris: 31390 \nVerts: 15809 \nArmor 5 \nPolys: 14188 \nTris: 25904 \nVerts: 13042\nArmor 6 \nPolys: 9338 \nTris: 17068 \nVerts: 8594 \nArmor 7 \nPolys:13052 \nTris:23748 \nVerts:11922 \nArmor 8 \nPolys: 11694 \nTris:21268 \nVerts: 10671 \nArmor 9 \nPolys: 13794 \nTris: 24412 \nVerts: 12343 \nArmor 10 \nPolys: 15516 \nTris: 28006 \nVerts: 14258\n\n102 Animations! \n24 Poses\n\n- Male Included formats: \n- Maya 2017 \n- FBX (Suport Mecanim \u0026 Mixamo) \n- Unity 3D Package \n- Unreal Engine 4 project (+ costom colors material) \n- Marmoset Toolbag 3 \n- Substance Painter project (change material as you want)\n\nIncluded Animations \n|---Dying \n| |---Dying.fbx \n| |---Walking To Dying.fbx \n|---Gesture \n| |---Charge.fbx \n| |---Defeat.fbx \n| |---Guitar Playing.fbx \n| |---Pointing Gesture.fbx \n| |---Rallying.fbx \n| |---Salute.fbx \n| |---Singing.fbx \n| |---Taunt Gesture.fbx \n| |---Waving.fbx \n| |---Whatever Gesture.fbx \n| |---Yelling.fbx \n|---Idle \n| |---Armor1_IDLE.fbx \n| |---Catwalk Idle 01.fbx \n| |---Catwalk Idle 02.fbx \n| |---Neutral Idle.fbx \n| |---Orc Idle.fbx \n|---Jump \n| |---Jump.fbx \n| |---Jumping.fbx \n|---Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walking.fbx \n| |---left strafe.fbx \n| |---left turn 90.fbx \n| |---left turn.fbx \n| |---right strafe walking.fbx \n| |---right strafe.fbx \n| |---right turn 90.fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Rifle 8-Way Locomotion \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jog Forward.fbx \n| |---Run Forward.fbx \n| |---Running Slide.fbx \n| |---Running.fbx \n|---Shooter \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Catwalk Walk Forward 02.fbx \n|---Swagger Walk.fbx \n|---Pose \n| |---2Male Action Pose (2).fbx \n| |---Male Action Pose (1).fbx \n| |---Male Action Pose.fbx \n| |---Male Crouch Pose.fbx \n| |---Male Dance Pose.fbx \n| |---Male Dynamic Pose (1).fbx \n| |---Male Dynamic Pose.fbx \n| |---Male Locomotion Pose (1).fbx \n| |---Male Locomotion Pose (2).fbx \n| |---Male Locomotion Pose (3).fbx \n| |---Male Locomotion Pose (4).fbx \n| |---Male Locomotion Pose.fbx \n| |---Male Sitting Pose (1).fbx \n| |---Male Sitting Pose (2).fbx \n| |---Male Sitting Pose (3).fbx \n| |---Male Sitting Pose.fbx \n| |---Male Standing Pose (1).fbx \n| |---Male Standing Pose (2).fbx \n| |---Male Standing Pose (3).fbx \n| |---Male Standing Pose (4).fbx \n| |---Male Standing Pose (5).fbx \n| |---Male Standing Pose (6).fbx \n| |---Male Standing Pose (7).fbx \n| |---Male Standing Pose.fbx\n\nFemale Included Animations \n|---Female Basic Locomotion Pack \n| |---idle.fbx \n| |---jump.fbx \n| |---left strafe walk.fbx \n| |---left strafe.fbx \n| |---left turn (2).fbx \n| |---left turn.fbx \n| |---right strafe walk.fbx \n| |---right strafe.fbx \n| |---right turn (2).fbx \n| |---right turn.fbx \n| |---running.fbx \n| |---walking.fbx \n|---Gesture \n| |---Crazy Gesture.fbx \n| |---Crying.fbx \n| |---Excited.fbx \n| |---Hand Raising.fbx \n| |---Insult.fbx \n| |---Loser.fbx \n| |---No.fbx \n| |---Rejected.fbx \n| |---Thankful.fbx \n| |---Thinking.fbx \n| |---Threatening.fbx \n| |---Yawn.fbx \n|---Idle \n| |---Armor5_IDLE.fbx \n| |---Catwalk Idle 02.fbx \n| |---Idle.fbx \n| |---Standing Idle.fbx \n| |---Unarmed Idle 01.fbx \n|---Jump \n| |---Jump (1).fbx \n| |---Jump.fbx \n|---Rifle 8-Way Locomotion Pack \n| |---crouching turn 90 left.fbx \n| |---crouching turn 90 right.fbx \n| |---death crouching headshot front.fbx \n| |---death from back headshot.fbx \n| |---death from front headshot.fbx \n| |---death from right.fbx \n| |---death from the back.fbx \n| |---death from the front.fbx \n| |---idle aiming.fbx \n| |---idle crouching aiming.fbx \n| |---idle crouching.fbx \n| |---idle.fbx \n| |---jump down.fbx \n| |---jump loop.fbx \n| |---jump up.fbx \n| |---run backward left.fbx \n| |---run backward right.fbx \n| |---run backward.fbx \n| |---run forward left.fbx \n| |---run forward right.fbx \n| |---run forward.fbx \n| |---run left.fbx \n| |---run right.fbx \n| |---sprint backward left.fbx \n| |---sprint backward right.fbx \n| |---sprint backward.fbx \n| |---sprint forward left.fbx \n| |---sprint forward right.fbx \n| |---sprint forward.fbx \n| |---sprint left.fbx \n| |---sprint right.fbx \n| |---turn 90 left.fbx \n| |---turn 90 right.fbx \n| |---walk backward left.fbx \n| |---walk backward right.fbx \n| |---walk backward.fbx \n| |---walk crouching backward left.fbx \n| |---walk crouching backward right.fbx \n| |---walk crouching backward.fbx \n| |---walk crouching forward left.fbx \n| |---walk crouching forward right.fbx \n| |---walk crouching forward.fbx \n| |---walk crouching left.fbx \n| |---walk crouching right.fbx \n| |---walk forward left.fbx \n| |---walk forward right.fbx \n| |---walk forward.fbx \n| |---walk left.fbx \n| |---walk right.fbx \n|---Run \n| |---Jogging.fbx \n| |---Run Forward.fbx \n| |---Running.fbx \n|---Shooter Pack \n| |---firing rifle.fbx \n| |---jump backward.fbx \n| |---jump forward.fbx \n| |---rifle aiming idle.fbx \n| |---rifle run.fbx \n| |---run backwards.fbx \n| |---start walking backwards.fbx \n| |---start walking.fbx \n| |---stop walking.fbx \n| |---strafe (2).fbx \n| |---strafe.fbx \n| |---walk backwards stop.fbx \n| |---walking backwards.fbx \n| |---walking to dying.fbx \n| |---walking.fbx \n`---Walk \n|---Female Walk.fbx \n|---Walk In Circle.fbx \n|---Dying \n| |---Dying.fbx \n| |---Standing Death Backward 01.fbx \n| |---Standing Death Left 02.fbx \n| |---Standing Death Right 01.fbx \n|---Dance \n| |---Arms Hip Hop Dance.fbx \n| |---Bellydancing.fbx \n| |---Booty Hip Hop Dance.fbx \n| |---Hip Hop Dancing.fbx \n| |---Macarena Dance.fbx \n| |---Salsa Dancing.fbx \n| |---Snake Hip Hop Dance.fbx \n|---Pose \n| |---Female Action Pose (1).fbx \n| |---Female Action Pose.fbx \n| |---Female Crouch Pose.fbx \n| |---Female Dance Pose.fbx \n| |---Female Dynamic Pose (1).fbx \n| |---Female Dynamic Pose.fbx \n| |---Female Laying Pose (1).fbx \n| |---Female Laying Pose (2).fbx \n| |---Female Laying Pose (3).fbx \n| |---Female Laying Pose (4).fbx \n| |---Female Laying Pose (5).fbx \n| |---Female Laying Pose.fbx \n| |---Female Locomotion Pose (1).fbx \n| |---Female Locomotion Pose (2).fbx \n| |---Female Locomotion Pose (3).fbx \n| |---Female Locomotion Pose.fbx \n| |---Female Sitting Pose (1).fbx \n| |---Female Sitting Pose (2).fbx \n| |---Female Sitting Pose (3).fbx \n| |---Female Sitting Pose (4).fbx \n| |---Female Sitting Pose.fbx \n| |---Female Standing Pose (1).fbx \n| |---Female Standing Pose (10).fbx \n| |---Female Standing Pose (12).fbx \n| |---Female Standing Pose (13).fbx \n| |---Female Standing Pose (14).fbx \n| |---Female Standing 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Also you can customize gun too.\n\nPBR Textures Metall/Roughness\n\n4K Textures - normal, metallic, roughness, albedo, opacity, matID\n\n**Included Unreal and Unity projects**\n\n","imageAlt":"3D asset animated Robot Cyber Suit 1","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/robot-cybersuit-1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/VjHQggpYv9ir6wpuJKHBycvA/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/logo_trader.jpg","gridUrl":"https://media.cgtrader.com/variants/VjHQggpYv9ir6wpuJKHBycvA/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/logo_trader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/robot-cybersuit-1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":83,"name":".unitypackage","is_native":false},{"id":185,"name":".mat","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/4941057/677e02f16f/robot-cyber-suit-1-3d-model-677e02f16f.webp","saleOffDiscount":60,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2630672","type":"listingItem","attributes":{"id":2630672,"title":"Hell Knight character","price":0.0,"description":"Hell Knight character is created in Blender 2.83. 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Armor's materials are animated.\n\nMy Youtube Channel : CG Archion\n\nThe File Includes :\n\n-  1 FBX file ( Mesh + Armature )\n-  1 OBJ, mtl file( Mesh only )\n-  1 Blend File ( Mesh + Armature )\n- 1 Texture ( 2048x2048 )\n\nVerts Count : 262542 Nos\n\nTris Count - 512945 Nos\n\nMesh Count - 11 Nos\n\nThe previews are rendered in cycles of Blender.","imageAlt":"Hell Knight character 3D","url":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/hell-knight-character","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/S7TpxWjo7pX6nWVDna7hs78q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/S7TpxWjo7pX6nWVDna7hs78q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/character/fantasy-character/hell-knight-character","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/2630672/c44369e69f/hell-knight-character-3d-model-c44369e69f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4711349","type":"listingItem","attributes":{"id":4711349,"title":"Man - Military Uniform 4 - Modular - Rigged","price":127.2,"description":"IMORTANT !\n\n- This description is only for Unreal Engine projects. \n- However, the original Blender file is also available, and it is rigged (based on the rigify addon).\n\n________________________________\n\n- There are 2 versions of this character:\n- 1. 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