{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"german-shepherd","file_types":null},"browser_attributes":{"title":" Rigged German shepherd 3D Models","description":"Browse rigged German shepherd 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":"german-shepherd 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"3D Models\" id=\"3858e7f292e7f8ee605c5fad094ed100\" href=\"https://www.cgtrader.com/3d-models\"\u003e\u003cspan itemprop=\"name\"\u003e3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003cspan itemtype=\"http://schema.org/Thing\" itemprop=\"item\" 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Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality German Shepherd model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 6 objects: Body, paws, lacrimal glands, pupils, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody:  vertices 59,427 polygons 59,250\u003cbr\u003e\nPaws: vertices 4,734 polygons 4,500\u003cbr\u003e\nLacrimal glands: vertices 1,284 polygons 1,344\u003cbr\u003e\nPupils: vertices 1,220 polygons 1,280\u003cbr\u003e\nTeeth: vertices 40,988 polygons 41,104\u003cbr\u003e\nTongue: vertices 1,648 polygons 1,646\u003cbr\u003e\nTotal: vertices 109,301 polygons 109,124\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_ID.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1001.png, 2048*2048\u003cbr\u003e\nGermanShepherd_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_EyeAndClaw_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers manually created with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity of the body with the customized attribute that switches IK/FK.\u003cbr\u003e\nCTR_IK_Spine_B controls the animation of the hip.\u003cbr\u003e\nCTR_IK_Spine_M controls the animation of the belly.\u003cbr\u003e\nCTR_IK_Spine_F controls the animation of the chest.\u003cbr\u003e\nCTR_Tail 00, CTR_Tail 002, CTR_Tail 003, CTR_Tail 004, CTR_Tail 005, CTR_Tail 006, CTR_Tail 007 control the rotation of the tail.\u003cbr\u003e\nHead controls the rotation of the head.\u003cbr\u003e\nJaw_master controls the mouth opening and closing.\u003cbr\u003e\nEyes control the rotation of eyeballs.\u003cbr\u003e\nThe facial rigging can control the animations of nose, lips, and tongue with support for animating expressions, like happy, angry, and sad, etc.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThe IK/FK can be switched by the customized attributes of the foot controllers, which isn’t seamless.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run quickly, the fur is toggled to Render, but not Display. You can hit the Display if needed.\u003cbr\u003e\nPut the model in the scene to render without any cleaning.\u003cbr\u003e\nNo lights and cameras.\u003cbr\u003e\nHair introduction\u003cbr\u003e\nTo make the effect more realistic, the rendering time is pretty long because of the large amount of hair. If you want to make the close-up effect more real and beautiful, it’s necessary to pay the price. If used in a distant view, the fur can be optimized. Optimization methods:\u003cbr\u003e\nDecrease the number of hair children, and increase the thickness of hair.\u003cbr\u003e\nDecrease the steps of Interpolated spine\u003cbr\u003e\u003cbr\u003e\n**Notice Before Purchase**\u003cbr\u003e\nPlease take notice that this model is made with Blender, and only fully supports Blender. If your workflow includes other 3D softwares such as Maya, 3DsMax, C4D and so on, the model with its fur, rigging and animations may not be able to be fully transferred to those softwares. You can still try exporting the animations using any other methods, including baking and more, at your own risk. We don't provide any technical support on exporting to other softwares than Blender.\u003cbr\u003e\u003cbr\u003e\n","imageAlt":"3D German Shepherd Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/german-shepherd-289ca9b0-95f8-4d61-a8db-f6361ba24f15","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a4XKRetEUwBcvBZVeJLLdXgD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0K801A0_GermanShepherd_Display_Stand_02.jpg","gridUrl":"https://media.cgtrader.com/variants/a4XKRetEUwBcvBZVeJLLdXgD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0K801A0_GermanShepherd_Display_Stand_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/german-shepherd-289ca9b0-95f8-4d61-a8db-f6361ba24f15","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2768633/9e6504accc/german-shepherd-rigged-3d-model-9e6504accc.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3476102","type":"listingItem","attributes":{"id":3476102,"title":"German Shepherd Animated","price":650.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality German Shepherd model, including multiple 4K maps, rigging, animation, and fur. The body maps, which are in the UDIM format, and fur maps are made separately to get a more realistic effect. This model is made with Blender at real-world scale and rendered by Cycles renderer.\u003cbr\u003e\nIt consists of 6 objects: Body, paws, lacrimal glands, pupils, teeth, tongue.\u003cbr\u003e\u003cbr\u003e\n**Polygons**\u003cbr\u003e\nBody:  vertices 59,427 polygons 59,250\u003cbr\u003e\nPaws: vertices 4,734 polygons 4,500\u003cbr\u003e\nLacrimal glands: vertices 1,284 polygons 1,344\u003cbr\u003e\nPupils: vertices 1,220 polygons 1,280\u003cbr\u003e\nTeeth: vertices 40,988 polygons 41,104\u003cbr\u003e\nTongue: vertices 1,648 polygons 1,646\u003cbr\u003e\nTotal: vertices 109,301 polygons 109,124\u003cbr\u003e\u003cbr\u003e\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\u003cbr\u003e\n**Textures**\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Hair_ID.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1001.png, 2048*2048\u003cbr\u003e\nGermanShepherd_Body_Normal_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Normal_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Roughness_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Skin_BaseColor_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_Specular_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1001.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1002.png, 4096*4096\u003cbr\u003e\nGermanShepherd_Body_SSS_1003.png, 4096*4096\u003cbr\u003e\nGermanShepherd_EyeAndClaw_BaseColor.png, 4096*4096\u003cbr\u003e\u003cbr\u003e\n**Rigging**\u003cbr\u003e\nWith full controllers manually created with Blender armature system, postures and animations are easier to create. Features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot controls the center of gravity of the body with the customized attribute that switches IK/FK.\u003cbr\u003e\nCTR_IK_Spine_B controls the animation of the hip.\u003cbr\u003e\nCTR_IK_Spine_M controls the animation of the belly.\u003cbr\u003e\nCTR_IK_Spine_F controls the animation of the chest.\u003cbr\u003e\nCTR_Tail 00, CTR_Tail 002, CTR_Tail 003, CTR_Tail 004, CTR_Tail 005, CTR_Tail 006, CTR_Tail 007 control the rotation of the tail.\u003cbr\u003e\nHead controls the rotation of the head.\u003cbr\u003e\nJaw_master controls the mouth opening and closing.\u003cbr\u003e\nEyes control the rotation of eyeballs.\u003cbr\u003e\nThe facial rigging can control the animations of nose, lips, and tongue with support for animating expressions, like happy, angry, and sad, etc.\u003cbr\u003e\nEach toe has a separate controller.\u003cbr\u003e\nThe IK/FK can be switched by the customized attributes of the foot controllers, which isn’t seamless.\u003cbr\u003e\nAnd more…\u003cbr\u003e\u003cbr\u003e\nAnimations:\u003cbr\u003e\nLoopable Run01 animation at 30 fps, frame range 0-220;\u003cbr\u003e\nLoopable Run02 animation at 30 fps,frame range 0-12;\u003cbr\u003e\nLoopable Trotting animation at 30 fps, frame range 0-360;\u003cbr\u003e\nLoopable Walking animation at 30 fps, frame range 0-360;\u003cbr\u003e\nUnlooped Yelping animation at 30 fps, frame range 0-364;\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale. \u003cbr\u003e\nTo run quickly, the fur is toggled to Render, but not Display. 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LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 2900 triangles.\n\nThe asset also has a dog model without alpha channels (see screenshot).\n\n**100+ animations (IP/RM):**\n\nAttack (bite, front, left, right, jump), hit (front, back, middle), death (left, right), digging (start, loop, end), bark, idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, lefr, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, lefr, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, lefr, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), pissing, defecation, scratch ear, pick up, etc.\n\nThis pack includes objects for creating a location. The package contains: barriers for dogs, toys, bowls, mats, beds, dog houses and more.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.","imageAlt":"Dog - Shepherd 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/dog-shepherd","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/muCKRdn9QRuuefWaJySMbqFJ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/muCKRdn9QRuuefWaJySMbqFJ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/dog-shepherd","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2786037/35cc07972b/dog-shepherd-3d-model-35cc07972b.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"777776","type":"listingItem","attributes":{"id":777776,"title":"Shepherd german","price":15.0,"description":"Ready to use.\n\nThe model has 2048x2048 texture map and 3 animations: walk, run and bark.\n\n","imageAlt":"Shepherd german 3D asset","url":"https://www.cgtrader.com/3d-models/animal/mammal/shepherd-27f282b8-8b40-4961-b100-16a407499a18","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/zgeSK8X994v4xkMccDNz2K8D/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/shepherd-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-c4d-ma-mb.jpg","gridUrl":"https://media.cgtrader.com/variants/zgeSK8X994v4xkMccDNz2K8D/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/shepherd-3d-model-low-poly-animated-rigged-max-obj-3ds-fbx-c4d-ma-mb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/shepherd-27f282b8-8b40-4961-b100-16a407499a18","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":2,"name":".3ds","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/777776/c01a7bb9bf/shepherd-german-3d-model-c01a7bb9bf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":true}},{"id":"2275760","type":"listingItem","attributes":{"id":2275760,"title":"Cartoon Dog - Shepherd","price":20.0,"description":"This asset has cartoon **SHEPHERD** model.\n\nThe model has 57 bones and 12000 tris.\n\nTexture maps - albedo, AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 4400 triangles.\n\n**100+ animations (IP/RM):**\n\nAttack (bite, front, left, right, jump), hit (front, back, middle), death (left, right), digging (start, loop, end), bark, idle 1-7, eat, eat tear, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 15 stages jump (start, start forward, start place, fly up, fly up forward, fly horizontal, fly down high, fly down high forward, fly down low, fly down low forward, land, land forward, land place, fall edge, hooked and climbed), jump (forward, run, place), crouch move (front, lefr, right, back, back left, back right), crouch (idle 1-2, turn left, turn right), walk (front, lefr, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), run fast (front, left, right ) swim (enter, front, lefr, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), sitting (start, end, idle 1-2), pissing, defecation, scratch ear, pick up, etc.\n\nThis pack includes objects for creating a location. The package contains: barriers for dogs, toys, bowls, mats, beds, dog houses and more.\n\n**Attention!**\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.","imageAlt":"3D asset Cartoon Dog - Shepherd","url":"https://www.cgtrader.com/3d-models/animal/mammal/shephed-dog","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/cXPQBA1pLp1ywiis8Dv9Q7Hr/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/cXPQBA1pLp1ywiis8Dv9Q7Hr/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/shephed-dog","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/2275760/9494c6554f/cartoon-dog-shepherd-3d-model-9494c6554f.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4182961","type":"listingItem","attributes":{"id":4182961,"title":"Puppy - Shephed","price":35.0,"description":"This asset has realistic **SHEPHERD PUPPY** model.\n\nThe model has 57 bones, 9900 tris and 4 levels of LODs. LODs are enabled and configured.\n\nTexture maps - albedo (alpha mask), AO / metallic / roughness, normal map (all 2048x2048).\n\nSeparate model for mobile phones with 2150 triangles.\n\n**75 animations (IP/RM):**\n\nAttack (bite, front, left, right), hit (front, back, middle), death (left, right), idle 1-7, eat, drink, lie 1-2, lie belly 1-2, sleep, sleep belly, 6 stages jump (start, up, horizontal, down high, down low, land), crouch move (front, lefr, right, back, back left, back right), crouch (idle, turn left, turn right),  walk (front, lefr, right, back, back left, back right ), trot (front, left, right), run (front, left, right ), swim (front, lefr, right, back, back left, back right ), turn (left, right), turn 180 (left, right ), jump place, sitting (idle 1-2), pick up, put down, pissing.\n\nAll animations that involve cycling are divided into: start, loop and end.\n\nThe asset includes dog accessories: collars, food bowls, balls, dog toys, kennels and beds.\n\nAttention!\n\nThe archive contains such formats as Blend (version 2.79), FBX, OBJ. To import into 3Dmax, Cinema4D and Maya programs, use the fbx format, follow the prompts on the screenshots.\n","imageAlt":"Puppy - Shephed 3D asset animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/puppy-shephed","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/8AXvBMMCzEdi7Ley7uQqYZYL/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/CoverImage_1950x1300.jpg","gridUrl":"https://media.cgtrader.com/variants/8AXvBMMCzEdi7Ley7uQqYZYL/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/CoverImage_1950x1300.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/puppy-shephed","isCgtVerified":true,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/4182961/008c7e44ca/puppy-shephed-3d-model-008c7e44ca.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4897241","type":"listingItem","attributes":{"id":4897241,"title":"Belgian Shepherd Puppy Dog Breed","price":40.0,"description":"- Belgian Shepherd Puppy( medium-sized herding dog )Baby Shepherd\n- Canis lupus familiaris Animal Dog breed   (Belgium) \n- 1 Draw Calls\n- MidPoly\n- GameReady For NPC (Usages)\n- Single Animation\n- 4K PBR Textures Material\n- Unreal FBX (Unreal 4,5 Plus)\n- Unity FBX  \n- Blend File \n- USDZ File (AR Ready). 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Quality model is ready to use in games, videos and appliactions. Wolf 3D model is animated. Animal model will enhance detail of your game and rendering projects.  In Wolf has 4 animations:  Idle, Walk, Barking and Eating․\nEverything shown in screenshots. \n\n**Features:** \n- High quality polygonal model. \n- Model textures is hand painted. \n- All colors can be easily modified. \n- Wolf is fully textured with all materials applied. \n- No special plugin needed to open scene. \n- Model is ready for games and renders.\n\n**Details:** \n\n- Tris -  2.088 \n- Verts -  1.101 \n- Faces  - 1.486\n\n**Formats:** \n- OBJ Multi format and animations. \n- Blender 3D with animations. \n- 3ds Max with animations. \n- Autodesk .fbx and animations. \n\nAlso check out other game ready 3D models click on username ( NarkR ) to see complete gallery. 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This device became a mandatory piece of equipment early in the war to counter the \never-increasing presence of Allied air power, particularly after 1943. All German transport and armored\nvehicles were required to have them. The Citroen 23Rs as well as the larger weight class French army trucks\ncontinued in service with the German army after the invasion and occupation of 1940. 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If you would like a lower poly or higher poly model after purchasing please contact me and I can arrange it. In the C4D model you will see the use of the Symmetry, Cloner, and Spline tools to aid in the build of the model and it's preset for a subdivision render of 0. The model is built entirely of quads and is not designed as a low poly model, it's intended for optimal rendering and/or animation use. Just enable subdivision rendering and a sharp attractive model will be ready for stills or your favorite animation.\n \nThe cockpit has sharp and adjustable switches and knobs if the desire is to place this into an animation.\nMovable detailed parts include: Canopy, flight stick, Ailerons, Spoilers, Rudder, Elevator, Prop, and most all instrument components allow adjustment for any potential training you may want to show off. 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See all animations in demo scene\n\nFor mecanim animations use prefabs from \"Humanoid rig\" folder.\n\nModels are low poly ranged from 5000 - 7000 polygons. Roughly same number of vertices as polygons per character.\n\nModels are rigged in Maya. Basic biped rig was created and weight painted, plus additional facial joints are added.\n\nIf you are interested in more political caricatures, i recommend checking my newly released mega pack of 30 politicians to get best deal! https://www.cgtrader.com/3d-models/character/other/politicians-mega-pack\n\nIf you like my style and would need to have custom characters created for your projects, feel free to contact me for freelance work","imageAlt":"Political caricatures pack 2 3D 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For scenes, videos, games.\n4k PBR  textures in substance painter. Albedo, Metalic + rougness, Normal map. \ngizmos ready. You need somting ? PM me =)\nready for 3D printing\nFlak-Sw 36 - Flakscheinwerfer with Kübelwagen\n\nwith love hand made textures in painter. Iam Historican,\nGame ready model for unreal, unity engine. For scenes, videos, games.\n4k PBR  textures in substance painter. Albedo, Metalic + rougness, Normal map. \ngizmos ready. You need somting ? PM me =)\nready for 3D printing\nBlender \nSubstance painter original textures 2k res. \nRealstic scale asset and game ready.\nDownload includes:\n2k \u0026 4k PBR textures\n.blend file\n.fbx\n\nNebelwerfer 41 Sand camo\nGame ready model for unreal, unity engine. For scenes, videos, games.\n4k PBR  textures in substance painter. Albedo, Metalic + rougness, Normal map. \ngizmos ready. You need somting ? PM me =)\nready for 3D printing\nFlak-Sw 36 - Flakscheinwerfer with Kübelwagen\n\nwith love hand made textures in painter. 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The model is rigged via Mixamo and saved in .fbx format animation. Additionally you can find this model captured in A-pose, ready for further custom rigging and animation according to your needs and preferences.\n\nThe product is ready for immediate use in architectural visualisations, inside Game Engines or for further render and detailed sculpting in Zbrush. It has animation based low-poly topology (quads only, animation loops). Preview rendered in Cinema 4d and Redshift render. 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We do full body scanning, 3D scanning for VFX and Gaming, as well as post-production, including model clean-up and rigging, hair and clothes reconstruction and simulation, deep PBR texturing, set of expressions ready for blending. Most of all we love to create a character from scratch. We transform your idea into high quality animation-ready 3D model with PBR texture set. 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This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during 1940. This He.111 was used to bomb British towns during the Battle of Britain.\n*** IN EXCLUSIVITY ***\n\nThe model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain.\n\nThe model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940.\n\nThe model of a historical re-enactment of the coded 6N+CK aircraft. 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The accurate details of the model work perfectly for extreme close-ups.\n\nAvailable formats:\n\n- 3ds max 9 and above (.max)\n- Cinema 4D 10 and above (.c4d)\n- Maya 7 and above (.mb)\n- Softimage XSI 2011 and above (.scn)\n- Lightwave 10 and above (.lws)\n- Luxology Modo (.lxo)\n- Blender (.blend)\n- Wavefront OBJ (.obj and .mtl)\n- Autodesk FBX (.fbx)\n- Collada DAE (.dae)\n- 3DS (.3ds)\n- Direct X (.x)\n- DXF (.dxf)\n\nThe model has been converted to other formats using exporters and convertion tools and carefully checked in every software. 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This is a large collection of 10 variants of this airplane.  \n\nBuying individually :  $29 each - All for $290\nBuying this collection : all for only $99\nYou save $191\n\nThe Collection including textures for :\n\n- The model of a historical re-enactment of the coded S7+HA aircraft. The plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during September of 1941. This He.111 was used to Transport of staff of Group and 3rd Squadron in connection with an operation lasting 4 days (assault on Tobruk).\n\n- The model of a historical re-enactment of the coded VG+ES aircraft. This plane was integrated in the STG (Geschwaderstab) 3 unit group. It was based in Derna in Lybia and it was in service during summer of 1942. This He.111 was used as the personnel transport for Erwin Rommel across North Africa.\n\n- The model of a historical re-enactment of the coded A1+DA aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Lille in France and it was in service during August of 1940. This He.111 was used to bomb British towns during the Battle of Britain. \n\n- The model of a historical re-enactment of Major Herbert Wittman's plane. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Olsufjewo on the Southern Russian front an it was in service during all summer of 1943. This He.111 was used for low-altitude ground-strafing missions.\n\n- The model of a historical re-enactment of the coded J aircraft. This plane was integrated in the KG (Kampfgeschwader) 53 unit group. It was based in Seschtschinskaya in Russia and it was in service during the end of 1942. This He.111 was used to transport for supply enclosed Germans forces at Stalingrad.\n\n- The model of a historical re-enactment of the coded 5J+DM aircraft and commanded by the General Wever. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Eindhoven in Netherlands and it was in service in 1940. This He.111 was used for night raids to Britain. The aircraft was shot down by 23 Sqn, RAF at Clay, Norfolk on night of Wednesday, 19th June 1940. \n\n- The model of a historical re-enactment of the coded 6N+CK aircraft. This plane was integrated in the KG (Kampfgeschwader) 100 unit group. It was based in Vannes-Meucon in France and it was in service during spring 1941. This He.111 took part in night raids to Britain.\n\n- The model of a historical re-enactment of Major Werner Klümper's plane. This plane was integrated in the KG (Kampfgeschwader) 26 unit group. It was based in Bardufoss in Norway and it was in service during all autumn of 1942. This He.111 was used to bomb allied arctic convoys. \n\n- The model of a historical re-enactment of the coded 5J+GH aircraft. This plane was integrated in the KG (Kampfgeschwader) 4 unit group. It was based in Dresden in Germany and it was in service during April of 1945. This He.111 was used to bomb British towns at the end of the World War II. \n\n- The model of a historical re-enactment of the coded B3+DB aircraft. This plane was integrated in the KG (Kampfgeschwader) 54 unit group. It was based in Quakenbrück in Germany and it was in service during April of 1940. This He.111 was used to bomb French towns during the Battle of France. \n\nThe 3D model is ready for game and low poly using. 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