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To make the model controlled by the this metarig, you need to remove the \"DEF-\" prefix from the vertex group names and set the metarig as the armature. In my opinion, the metarig is better suited for retargeting animations than the rigify rig\n- Without a face rig. There are no bones for the eyes, tongue, jaw. I'm not a master at creating facial rigs and didn't have time for that, creating this model already took much longer than I planned. And I prefer creating facial animations using shape keys. I would recommend creating a shape keys using the FaceIt addon for Blender, or some other one.\n- Only one shape key (blend shape) - \"smile\"\n- There are teeth and a tongue\n- The weights are normalized\n- A weight limit is set so that more than 4 bones do not affect one vertex\n- 2 materials. 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(In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary.)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- All textures and materials are included and mapped in every format.\n- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessaryjust drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n*********************************\nFile Formats:\n- Maya 2016 standard materials scene\n*********************************\nTextures Formats:\n- (16 .png) 4096 x 4096\n- (4 .png) 2048 x 2048","imageAlt":"3D model Soccer Player Generic Rigged for Maya","url":"https://www.cgtrader.com/3d-models/sports/game/soccer-player-generic-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GC8CLok2DRuVG5pJoZcuynXd/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Player_Generic_Rigged_mb_00.jpg","gridUrl":"https://media.cgtrader.com/variants/GC8CLok2DRuVG5pJoZcuynXd/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Player_Generic_Rigged_mb_00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/sports/game/soccer-player-generic-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"sports","subcategorySlug":"game","categoryTitle":"Sports","subcategoryTitle":"Game","schemaImageUrl":"https://img-new.cgtrader.com/items/3622770/8b8cff23cf/soccer-player-generic-rigged-for-maya-3d-model-8b8cff23cf.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"2416381","type":"listingItem","attributes":{"id":2416381,"title":"Soccer Player Liverpool Rigged 3D Model","price":149.0,"description":"Soccer Player Liverpool Rigged 3D Model is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. 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The model has a fully textured, detailed design that allows for close-up renders. Model rendered with V-Ray in 3ds Max 2012. Fidelity is optimal up to a 2k render. Renders have no postprocessing.\n\nThe hair is not included in the model.\n\nFully rigged with bones and skin system in Cinema 4D R14. \nYou can easily position it the way you need or animate.\nSee the renders to get an idea of how animation works.\n*********************************\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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The 3D model was optimized for mobile games, while obtaining the level of detail like a real life human. The main feature’s are the changeable quality textures and optimized geometry. 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