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Whether you’re creating a cinematic masterpiece, a AAA game, or a VR/AR experience, our characters are your gateway to powerful and believable digital worlds.\n\n\n\nThank you for choosing Realistica 3D as your trusted partner in 3D creation. Unleash your vision today!\n\n\n\nTactical 3D character of a male operative in black combat gear, including a utility vest, gloves, and boots. 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This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body(with claws), eyelids, third eyelids, pupils, eyeballs, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 27,897; polygons: 27,846\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 4,228 ; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nTongue: vertices: 714; polygons: 712\u003cbr\u003e\nFeathers: vertices: 186,066; polygons: 116,788\u003cbr\u003e\nTotal: vertices: 223,391; polygons: 154,050\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Mask01.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Mask02.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask01.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask02.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask03.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Sclera_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Sclera_Mask.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_Normal.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_Roughness.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, with 12 customized attributes:\u003cbr\u003e\nHead_follow_loc controls whether the head follows the location;\u003cbr\u003e\nHead_follow_rot controls whether the head follows the rotation;\u003cbr\u003e\nLeg_IKFK_L switches between IK/FK of the left leg;\u003cbr\u003e\nLeg_IKFK_R switches between IK/FK of the right leg;\u003cbr\u003e\nLeg_IK_fllow_PoleVector_L controls whether pole vector of the left leg follows;\u003cbr\u003e\nLeg_IK_fllow_PoleVector_R controls whether pole vector of the right leg follows;\u003cbr\u003e\nLeg_stretch_L controls whether the IK of the left leg stretches;\u003cbr\u003e\nLeg_stretch_R controls whether the IK of the right leg stretches;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck;\u003cbr\u003e\nNeck_follow_rot controls whether the neck follows the rotation;\u003cbr\u003e\nNeck_stretch controls whether the neck stretches;\u003cbr\u003e\nTail_follow_rot controls whether the tail follows the rotation;\u003cbr\u003e\nCTR_ gravity_body_a controls the rear center of gravity of the body.\u003cbr\u003e\nCTR_ gravity_body_b controls the front center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the opening of the mouth.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winking of the eyes.\u003cbr\u003e\nCTR_NictitatingMembrane.L and CTR_NictitatingMembrane.R control the third eyelids.\u003cbr\u003e\nCTR_WingFold.L controls the spreading and folding of the left wing, making the wing-folding faster and easier, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R controls the spreading and folding of the left wing, making the wing-folding faster and easier, improving efficiency.\u003cbr\u003e\nCTR_WingFold_Shape toggles surface deformation on and off.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap toggles shrinkwrap on and off.\u003cbr\u003e\nCTR_TailFeaFold controls the spreading and folding of the tail feathers.\u003cbr\u003e\nCTR_IK_foot.L controls the movement and rotation of the left IK foot.\u003cbr\u003e\nCTR_IK_foot.R controls the movement and rotation of the right IK foot.\u003cbr\u003e\nAdditionally, there are more body controllers for more detailed animation creation.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-132\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-150\u003cbr\u003e\n\n**Features**\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Sialia Currucoides Animation 3D Model Rigged for animated","url":"https://www.cgtrader.com/3d-models/animal/bird/sialia-currucoides-animation-3d-model-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gpub599hwhxy8nym8026fn2e3x7w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.jpg","gridUrl":"https://media.cgtrader.com/variants/gpub599hwhxy8nym8026fn2e3x7w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sialia-currucoides-animation-3d-model-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6362917/c1d5a766d6/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5176883","type":"listingItem","attributes":{"id":5176883,"title":"20 RIGGED WING MODEL - LOW POLY","price":80.0,"description":"**Models designed and rendered in Blender 4.0\n\nThese are 20 different Low-Poly Wing models, Inspired by games .\n\nThe coloring was done for sample purposes, you can easily change it as you wish.\n\nTextures - Textures, Normals -- Resolution : 1024x1024 -- Format : BG Transparent .png\n\nFiles - .blend - .fbx - .obj\n\nTotal Polygons : 52548\n\nTotal Vertices : 31358\n\nAll named with material applied and sorted in collections .\n\nGood topology, suitable for reuse to create Wing models.\n\nThanks for your interest.**","imageAlt":"3D asset 20 RIGGED WING MODEL - LOW POLY","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/20-rigged-wing-model-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/d1NpxnsrggqbiqncctFaq1S3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/00.jpg","gridUrl":"https://media.cgtrader.com/variants/d1NpxnsrggqbiqncctFaq1S3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/00.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/20-rigged-wing-model-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5176883/c06dc440ab/20-rigged-wing-model-low-poly-3d-model-c06dc440ab.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5154081","type":"listingItem","attributes":{"id":5154081,"title":"TOON DROID MALLOW  Rigged for Unreal Engine - Unity - MIXAMO","price":16.9,"description":"TOON DROID MALLOW made in Blender 3.0 Light setup in Cycles. 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This file includes information on lighting placement, exposure   control and render settings.  \n|| TEXTURES ||  \nTotal 15 texture file Maya 2018 Arnold Render and blender 2.9 and 3.2  Cycles render  \n4096x4096 JPG (6) - body all (Color,Glossy,normal,SSL,SSL Color,AO )   \n1024x1024 JPG (3) - Eye Ball (Color,Specular,Normal)  \n1024x1024 JPG (2) - Hair (Color,Alpha)  \n4096x4096 JPG (1) - Jaw ( Color)  \n2048x2048 JPG (1) - Toung ( Color)  \n11_brasschaat_workplace.hdr for skydoom light ..  \nAll textures are created from original photographs or drawings  \n  \nAll textures are created from original photographs or drawings  \n|| GENERAL ||  \nScene objects are organized by layers / groups  \nNo third-party renderer or plug-ins needed to use this product.  \n|| ANIMATIONS ||  \nSplines (splines, necks,),Arms,Legs,FK Chains (fingers, tails, spines),Heads,Look-Ats (eyes)  \nMorph  base control system Used for Maya 2018.....  \nMaya 2018:The rigging of this file is done using custom rigging controls  \nThe skinning in this file is done using Skin modifier \nBlender 4.1 :The rigging of this file is done using Blender rigify rig   \nAlso blender facial expretion has Dual face control setup ....1.rigify facial control and   \n2.extra customize facial shape control used morph target .Now this is up to user which one  \nlike to use on your  project ...both are suitable to export as FBX format ..  \n--3Dmax 2018--  \nUsed mixamo animation rig and convert biped with skin modifire   \nface control same as it is maya and blender morph target base   \nextra ik control include   \n--Unreal---   \nUsed maixmo Rig  for unreal file .....  \nIts comfortable to use any maximo animation for character  \nIdle, Walk, Run, Jump, crouch, punching Bag etc  .animation include ..  \nalso any animation downloaded  from maximo and comfortable to use ..      \n|| ADDITIONAL NOTES ||  \nall texture pack include (TexturePack)  \nObj,FBX file format does not have textures/materials applied and will not render like the preview images.  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