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This file includes information on lighting placement, exposure control and render settings.  \n|| TEXTURES ||  \nTotal 19 texture file Maya 2018 and 2022 Arnold Render and 4.1 Cycles render  \n8192x8192 JPG (7) - body all (Color,Glossy,normal,SSL,SSL Color,AO )   \n1024x1024 JPG (4) - Eye Ball (Color,Specular,Normal,Golossy)  \n1024x512  JPG (3) - Hair (Color,Alpha,Normal)  \n4096x4096 JPG (2) - Jaw ( Color,Normal)  \n2048x2048 JPG (1) - Toung ( Color)  \n11_brasschaat_workplace.hdr for skydoom light ..  \nAll textures are created from original photographs or drawings  \n  \n|| GENERAL ||  \nScene objects are organized by layers / groups  \nNo third-party renderer or plug-ins needed to use this product.  \n|| ANIMATIONS ||  \nSplines (splines, necks,),Arms,Legs,FK Chains (fingers, tails, spines),Heads,Look-Ats (eyes)  \nMorph  base control system Used for Maya 2018 and Maya 2022 .....  \nMaya 2018:The rigging of this file is done using custom rigging controls with morph target base facial control..  \nThe skinning in this file is done using Skin modifier  \nBlender 4.1 :The rigging of this file is done using Blender rigify rig   \nAlso blender facial expretion has Dual face control setup ....1.rigify facial control and   \n2.extra customize facial shape control used morph target .Now this is up to user which one  \nlike to use on your  project ...both are suitable to export as FBX format ..  \n--Unreal---   \nUsed maixmo Rig  for unreal file .....  \nIts comfortable to use any maximo animation for character  \nIdle, Walk, Run, jump etc  .animation include ..  \nalso any animation downloaded  from maximo and comfortable to use ..      \n|| ADDITIONAL NOTES ||  \nall texture pack include (TexturePack)  \nObj,FBX file format does not have textures/materials applied and will not render like the preview images.  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This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body(with claws), eyelids, third eyelids, pupils, eyeballs, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 27,897; polygons: 27,846\u003cbr\u003e\nThird eyelids: vertices: 514; polygons: 512\u003cbr\u003e\nPupils: vertices: 4,228 ; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nTongue: vertices: 714; polygons: 712\u003cbr\u003e\nFeathers: vertices: 186,066; polygons: 116,788\u003cbr\u003e\nTotal: vertices: 223,391; polygons: 154,050\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Body_SubsurfaceAmount.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_D_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_M_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Mask01.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Mask02.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather_U_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask01.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask02.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Mask03.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Feather01_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Sclera_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Sclera_Mask.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_AO.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Mask.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_BaseColor.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_Normal.png, 2048* 2048\u003cbr\u003e\nJC0O9E0A_SialiaCurrucoides_Tongue_Roughness.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nCTR_root controls the entire model, with 12 customized attributes:\u003cbr\u003e\nHead_follow_loc controls whether the head follows the location;\u003cbr\u003e\nHead_follow_rot controls whether the head follows the rotation;\u003cbr\u003e\nLeg_IKFK_L switches between IK/FK of the left leg;\u003cbr\u003e\nLeg_IKFK_R switches between IK/FK of the right leg;\u003cbr\u003e\nLeg_IK_fllow_PoleVector_L controls whether pole vector of the left leg follows;\u003cbr\u003e\nLeg_IK_fllow_PoleVector_R controls whether pole vector of the right leg follows;\u003cbr\u003e\nLeg_stretch_L controls whether the IK of the left leg stretches;\u003cbr\u003e\nLeg_stretch_R controls whether the IK of the right leg stretches;\u003cbr\u003e\nNeck_IKFK switches between IK/FK of the neck;\u003cbr\u003e\nNeck_follow_rot controls whether the neck follows the rotation;\u003cbr\u003e\nNeck_stretch controls whether the neck stretches;\u003cbr\u003e\nTail_follow_rot controls whether the tail follows the rotation;\u003cbr\u003e\nCTR_ gravity_body_a controls the rear center of gravity of the body.\u003cbr\u003e\nCTR_ gravity_body_b controls the front center of gravity of the body.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the opening of the mouth.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winking of the eyes.\u003cbr\u003e\nCTR_NictitatingMembrane.L and CTR_NictitatingMembrane.R control the third eyelids.\u003cbr\u003e\nCTR_WingFold.L controls the spreading and folding of the left wing, making the wing-folding faster and easier, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R controls the spreading and folding of the left wing, making the wing-folding faster and easier, improving efficiency.\u003cbr\u003e\nCTR_WingFold_Shape toggles surface deformation on and off.\u003cbr\u003e\nCTR_WingFold_Shrinkwrap toggles shrinkwrap on and off.\u003cbr\u003e\nCTR_TailFeaFold controls the spreading and folding of the tail feathers.\u003cbr\u003e\nCTR_IK_foot.L controls the movement and rotation of the left IK foot.\u003cbr\u003e\nCTR_IK_foot.R controls the movement and rotation of the right IK foot.\u003cbr\u003e\nAdditionally, there are more body controllers for more detailed animation creation.\u003cbr\u003e\nAnd more..\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-132\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-150\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-150\u003cbr\u003e\n\n**Features**\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Sialia Currucoides Animation 3D Model Rigged for animated","url":"https://www.cgtrader.com/3d-models/animal/bird/sialia-currucoides-animation-3d-model-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gpub599hwhxy8nym8026fn2e3x7w/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.jpg","gridUrl":"https://media.cgtrader.com/variants/gpub599hwhxy8nym8026fn2e3x7w/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/sialia-currucoides-animation-3d-model-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6362917/c1d5a766d6/sialia-currucoides-animation-3d-model-rigged-for-blender-3d-model-c1d5a766d6.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6101496","type":"listingItem","attributes":{"id":6101496,"title":"XC01 - Cassana - Original Mecha Design","price":87.0,"description":"Original mecha design, rigged with optional built in action poses Animation.\n\n**3D Preview available on Sktchfab (search : xc01 cassana )**\n\n-Blender file included for custom animation and render set \n-Rigged with IK and control for easy posing \n-Breakdown parts mesh options in case you want to customize the mesh for 3D printing","imageAlt":"XC01 - Cassana - Original Mecha Design 3D model","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/xc01-original-mecha-design","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ay3lwzthpafs2ba99jwzu6qt9ojo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/front.jpg","gridUrl":"https://media.cgtrader.com/variants/ay3lwzthpafs2ba99jwzu6qt9ojo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/front.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/xc01-original-mecha-design","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/6101496/821e0a4a42/xc01-cassana-original-mecha-design-3d-model-821e0a4a42.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6672339","type":"listingItem","attributes":{"id":6672339,"title":"Flamingo beach buoy","price":8.9,"description":" Low-poly 3D model of a flamingo beach buoy made in Blender 4.5.4\n- Images rendered in blender Eevee.\n- real world approximate scale.\n- all pivots are centered.\n- optimized mesh (clean geometry).\n- no flipped faces.\n\nOBJECTS: \n- LOD 0\n- LOD 1\n- LOD 2\n- Deflated (uses LOD0 quality)\n\nMATERIAL:\n- 1 PBR 4K Material that covers the entire model. \n- 1 optional normal map for deflated\n\nTEXTURES\n- .png\n- Painted and exported using Substance Painter.\n- 4096x4096 Textures.\n- Unreal ready textures: (base color/OcclusionRoughnessMetallic/Normal).\n- Unity HDRP ready textures (metallic standard): (base color/MaskMap/Normal).\n- Unity  URP ready textures (metallic standard): (AlbedoTransparency/MetallicSmoothness/Normal).\n- Individual PBR maps: (base color/metallic/Normal/Roughness/Glossiness/AO/Curvature).\n\nFORMATS\n- .blend\n- .fbx\n- .obj\n- .ply\n- .glb\n\n- Feel free to ask me your questions, if you need any help with the model please contact me, I will answer as soon as possible. \n\nMade by Gabe. 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This model highlights the primary muscles engaged during the deadlift, emphasizing the hamstrings, quadriceps, glutes, and lower back. \n\nFor fitness training, anatomy studies, gym instruction, physiotherapy, bodybuilding workshops, weightlifting programs, personal training courses, sports rehabilitation, exercise physiology, health and wellness exhibitions, educational health apps, and sports science education.\n\nMale Muscular System Deadlift Animated Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nMale Muscular System Deadlift Animated Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. 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This file includes information on lighting placement, exposure   control and render settings.  \n|| TEXTURES ||  \nAndy Total 13 texture file Maya 2018 Arnold Render  \nAndy Total 11 texture file Maya 2018 Arnold Render   \nAll textures are created from original photographs or drawings  \n|| FBX ||  \n1.Andy.fbx   -  Export from Maya   \n2.Anna.fbx   -  Export from Maya   \n|| GENERAL ||  \nScene objects are organized by layers / groups  \nNo third-party renderer or plug-ins needed to use this product.  \n|| ANIMATIONS ||  \nSplines (splines, necks,),Arms,Legs,FK Chains (fingers, tails, spines),Heads,Look-Ats (eyes)  \nMorph facial expretion control system Used for Maya 2018.....  \nMaya 2018:The rigging of this file is done using custom rigging controls  \nThe skinning in this file is done using Skin modifier And morph target base   \ncustomize facial expression control   \nBlender 4.1 :The rigging of this file is done using Blender rigify And morph target base   \ncustomize facial expression control and defalt rigify facial control setup..  \n|| ADDITIONAL NOTES ||  \nFor FBX import file to any platform like Unreal Or Unity ..Need to re setup texture file   \nall texture pack include (TexturePack.rar)  \nObj,FBX file format does not have textures/materials applied and will not render like the preview images.  \n","imageAlt":"3D asset Anna and Andy Cartoon Rig","url":"https://www.cgtrader.com/3d-models/character/fantasy-character/anna-and-andy-cartoon-rig","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/v9vjXP48rfh6drNyiQB4zxVD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig01.jpg","gridUrl":"https://media.cgtrader.com/variants/v9vjXP48rfh6drNyiQB4zxVD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/fantasy-character/anna-and-andy-cartoon-rig","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":11,"name":".ma","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/5511333/38659ad651/anna-and-andy-cartoon-rig-3d-model-38659ad651.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4641770","type":"listingItem","attributes":{"id":4641770,"title":"TOON  ASTRONAUT GOLBY   RIGGED","price":9.95,"description":"TOON  ASTRONAUT GOLBY  made in Blender 3.0 Light setup in Cycles. 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