{"listingPage":true,"listingPagePreloaded":true,"params":{"rigged":1,"locale":"en","controller":"listing_page","action":"index","parent_category_slug":"eat","file_types":null},"browser_attributes":{"title":" Rigged Eat 3D Models","description":"Browse rigged Eat 3D models ready for animation, ideal for game development and production pipelines.\n","free_to_premium":{"prefix":"Do you need something special? You can find better quality","main":"eat 3D models","postfix":"in the premium listing."},"thumbnails":null,"bottomDescription":false,"pathName":"/3d-models","breadcrumbs":"\u003cdiv class=\"container\"\u003e\u003cul class=\"breadcrumb\" itemtype=\"https://schema.org/BreadcrumbList\" itemscope=\"itemscope\"\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"3D Models\" id=\"3858e7f292e7f8ee605c5fad094ed100\" href=\"https://www.cgtrader.com/3d-models\"\u003e\u003cspan itemprop=\"name\"\u003e3D Models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"1\" /\u003e\u003c/li\u003e\u003cli itemprop=\"itemListElement\" itemscope=\"itemscope\" itemtype=\"http://schema.org/ListItem\" class=\"breadcrumb__item\"\u003e\u003ca itemtype=\"http://schema.org/Thing\" itemprop=\"item\" itemscope=\"itemscope\" title=\"Eat  3D models\" id=\"950d31f7e01b7a75124518509cd85af9\" href=\"/3d-models/eat\"\u003e\u003cspan itemprop=\"name\"\u003eEat  3D models\u003c/span\u003e\u003c/a\u003e\u003cmeta itemprop=\"position\" content=\"2\" /\u003e\u003c/li\u003e\u003c/ul\u003e\u003c/div\u003e","breadcrumbsType":"Browse by type","rootPath":"/rigged-3d-models/eat","validBrowserType":[{"tag":"Low-poly Eat","category_url":"/low-poly-3d-models/eat"},{"tag":"Rigged Eat","category_url":"/rigged-3d-models/eat"},{"tag":"Animated Eat","category_url":"/animated-3d-models/eat"},{"tag":"3D printed 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Cattle Animated VFX Grace","price":390.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$40: Customize a character pose according to your preference.\u003cbr\u003e\n+$200-600：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$300-1200：Modify the appearance of the character according to your requirements, including the facial features, body proportions, fur color, etc. Make it a unique character just for you.\u003cbr\u003e\n+$500：Create a static background of 1920*1080 for you. If your project requires a dynamic background or larger sizes, they are available at a separate price.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations. The hair can be either groom or hair cards.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a black cattle model with textures, fur, rigging and four animations. It's made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, oral cavity, lacrimal glands, teeth and tongue.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes: vertices 2,186; polygons 2,304\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 168; polygons 166\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 37,859; polygons 37,823\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Mask.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Normal.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Roughness.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Eye_Specular.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_Mask.1001.jpg, 2048*2048\u003cbr\u003e\nJU0L219A4_BlackCattle_Hair_Mask.1002.jpg, 2048*2048\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_BaseColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_Normal.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_Specular.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_SubsurfaceColor.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_OralCavity_SubsurfaceRadius.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Normal.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Normal.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Specular.1001.png, 4096*4096\u003cbr\u003e\nJU0L219A4_BlackCattle_Skin_Specular.1002.png, 4096*4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_Tail comes with customized attribute Tail_Follow which controls whether the tail moves following the parent controller.\u003cbr\u003e\nCTR_Neck comes with customized attribute: Head_Follow controls whether the head moves following the parent controller; Neck_Follow ontrols whether the neck moves following the parent controller; Head_Follow only works when Neck_Followis set to 1; Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_Leg_B_Other.L and CTR_Leg_B_Other.R come with customized attributes: IK-FK controls the non-seamless switch of IK/FK of the hind legs; Leg-Stretch controls the stretch limit of the legs in IK mode.\u003cbr\u003e\nCTR_Leg_F_Other.L and CTR_Leg_F_Other.R come with customized attributes: IK%FK controls the non-seamless switch of IK/FK of the forelegs; Leg-stretch controls the stretch limit of the legs in IK mode; knee_shake removes the knee jitter during animation.\u003cbr\u003e\nCTR_OpenToe_B.L, CTR_OpenToe_B.R, CTR_OpenToe_F.L and CTR_OpenToe_F.R control the extension and flexion of the toes.\u003cbr\u003e\neye.L.001 and eye.R.001 control the winkle.\u003cbr\u003e\nCTR_masticate controls the mastication by Location.\u003cbr\u003e\nFine facial controllers support detailed expressions creation.\u003cbr\u003e\nThe body has more finer controllers which help create subtle animations.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-190\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-367\u003cbr\u003e\nLoopable trotting animation at 30 fps, frame range 0-180\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe hair dynamics have been baked and are ready to be used.\u003cbr\u003e\nThe soft body dynamics of the body in four projects have been baked and are ready to be used. If you want to modify the animations, you need to disable the soft body dynamics.\u003cbr\u003e","imageAlt":"Black Cattle Animated VFX Grace 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JU0L219A4_BlackCattle_Display_DrinkWater_02.jpg","gridUrl":"https://media.cgtrader.com/variants/a4VKfsUEHs9KEgniowNBr4xD/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JU0L219A4_BlackCattle_Display_DrinkWater_02.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3797335/66fb4f40be/black-cattle-animated-vfx-grace-3d-model-66fb4f40be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5100420","type":"listingItem","attributes":{"id":5100420,"title":"Realistic Apple","price":0.0,"description":"If You need an apple for you game or video animation, This is the right model for you.\nThis 3D model is optimized to be used in any game engin, It has 2 UV maps if needed, 1 for shading and 1 for Lightmapping.\nIt can also be transformed into high poly model just by using Subdivision surface modifier on it.","imageAlt":"Realistic Apple 3D asset animated","url":"https://www.cgtrader.com/free-3d-models/food/fruit/realistic-apple-24f7eab6-e47f-4f36-a907-fdd5d31fb782","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/J2hM7NmH3TttAQRwpuxcMuxc/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Apple_3.jpg","gridUrl":"https://media.cgtrader.com/variants/J2hM7NmH3TttAQRwpuxcMuxc/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Apple_3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/food/fruit/realistic-apple-24f7eab6-e47f-4f36-a907-fdd5d31fb782","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"food","subcategorySlug":"fruit","categoryTitle":"Food","subcategoryTitle":"Fruit","schemaImageUrl":"https://img-new.cgtrader.com/items/5100420/7ac246f141/realistic-apple-3d-model-7ac246f141.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3782993","type":"listingItem","attributes":{"id":3782993,"title":"Aquila Nipalensis Animated VFX Grace","price":329.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality aquila nipalensis model with detailed head, claws and wing feathers, textures, fur and 5 animations. The feathers follow the real reference, the body UV applies 4K UDIM maps, and the body feathers are made as facets. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, feathers, tongue and third eyelids.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 37,376; polygons 37,136\u003cbr\u003e\nEyes: vertices 2,568; polygons 2,688\u003cbr\u003e\nFeathers: vertices 391,772; polygons 309,354\u003cbr\u003e\nTongue: vertices 116; polygons 108\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nTotal: vertices 432,346; polygons 349,798\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_neck_a is the controller of the root of the neck, and its customized attribute Neck_Follow controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_Head_Rot is the FK controller of the head, and its customized attribute FK-IK controls the non-seamless switch of IK/FK of the neck; Head_Follow controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_Head_FK_Transfer controls the location of head when the neck is in FK mode.\u003cbr\u003e\nCTR_Head_IK_Transfer.001 is the controller of head when the neck is in IK mode.\u003cbr\u003e\nCTR_Eyeball.L and CTR_Eyeball.R are controllers of eyes.\u003cbr\u003e\nCTR_Eyemask.L and CTR_Eyemask.R control the third eyelids.\u003cbr\u003e\nupper_arm_parent.L and upper_arm_parent.R are controllers of legs, their customized attribute FK_limb_follow controls whether the legs rotate following the center of gravity in FK mode; IK_FK controls the non-seamless switch of IK/FK of the legs; IK_follow controls whether the legs move following the root controller in IK mode; pole_vector controls whether the vector controllers follow the IK controllers of the feet.\u003cbr\u003e\nCTR_root_scapulars_a.L and CTR_root_scapulars_a.R are controllers of the shoulders, and its customized attribute Scapular_Follow_Wing_Loc controls whether the feathers on the shoulders follow the wing controllers; Scapular_Follow_Wing_Rot controls whether the the feathers on the shoulders rotate following the controllers of the wings.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the folding of the wings.\u003cbr\u003e\nCTR_tail controls the folding of the tail.\u003cbr\u003e\nThe feet and feathers come with mode detailed controllers.\u003cbr\u003e\nEach feather comes with skinned bones, which makes it easy to shape a single feather or all feathers overall.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-120\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-220\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. You can put the model into an empty object, and scale the empty object.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"3D Aquila Nipalensis Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/aquila-nipalensis-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gQuD8kPusXMTLkYWo5HqDKv3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L810A0_AquilaNipalensis_CatchMouse_Display_1K.jpg","gridUrl":"https://media.cgtrader.com/variants/gQuD8kPusXMTLkYWo5HqDKv3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L810A0_AquilaNipalensis_CatchMouse_Display_1K.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/aquila-nipalensis-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3782993/c5f4db123f/aquila-nipalensis-animated-vfx-grace-3d-model-c5f4db123f.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4686538","type":"listingItem","attributes":{"id":4686538,"title":"jar of gum","price":0.0,"description":"My first work in the form of a can of gum, use it for your health","imageAlt":null,"url":"https://www.cgtrader.com/free-3d-models/food/miscellaneous/jar-of-gum","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GFZcPWsoPsgZE1JSaacBArJG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/jar%20of%20gum.jpg","gridUrl":"https://media.cgtrader.com/variants/GFZcPWsoPsgZE1JSaacBArJG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/jar%20of%20gum.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/food/miscellaneous/jar-of-gum","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"food","subcategorySlug":"miscellaneous","categoryTitle":"Food","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4686538/3aa167a526/jar-of-gum-3d-model-3aa167a526.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3733360","type":"listingItem","attributes":{"id":3733360,"title":"Black Animated VFX Grace","price":297.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality and detailed black model with textures, fur, rigging and three animations. The head is more detailed, the wing feathers are placed after real reference, and the body feathers are made as facets to speed up the rendering and make operations smooth. The rigging follows real bones, and there is a controller for folding wings. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, claws, lacrimal glands, pupils, corneas, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 18,056; polygons 18,026\u003cbr\u003e\nClaws: vertices 1,064; polygons 992\u003cbr\u003e\nLacrimal glands: vertices 2,634; polygons 2,528\u003cbr\u003e\nPupils: vertices 1,220; polygons 1,280\u003cbr\u003e\nFeathers: vertices 210,064; polygons 112,255\u003cbr\u003e\nCorneas: vertices 964; polygons 1,024\u003cbr\u003e\nTotal: vertices 234,002; polygons 136,105\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an FBX file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nSize of maps\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Normal.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Roughness.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Foot_Specular.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather01_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather02_BaseColor.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_Alpha.png, 2048*2048\u003cbr\u003e\nJF0L629A1_BlackCock_Hair_BackFeather03_BaseColor.png, 2048*2048\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, it's easier to create postures and animations. The features are as follows:\u003cbr\u003e\nCTR_ROOT controls the entire model, and its customized attributes IKFK_Leg_L and IKFK_Leg_R control the non-seamless switch of IK/FK of the legs.\u003cbr\u003e\nctr_spine._f comes with a customized attribute wing_Pin which controls whether the wing roots rotate following ctr_spine._f.\u003cbr\u003e\nctr_spine._f_ro comes with a customized attribute Wing_Follow which controls whether the wings rotate following it when Shoulder_Follow_L under ctr_shoulder.L and Shoulder_Follow_R under ctr_shoulder.R are both set to 0.\u003cbr\u003e\nctr_shoulder.L comes with a customized attribute Shoulder_Follow_L which controls whether the left wing follows the parent controller.\u003cbr\u003e\nctr_shoulder.R comes with a customized attribute Shoulder_Follow_R which controls whether the right wing follows the parent controller.\u003cbr\u003e\nCTR_Neck_Spline_Curvature switches between different shapes of the neck by the Location.\u003cbr\u003e\nCTR_Head is the IK controller of the head, and its customized attribute Neck_IKFK controls the non-seamless switch of IK/FK of the neck.\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkle.\u003cbr\u003e\nCTR_Toe_bent.L and CTR_Toe_bent.R are detailed controllers of the toes, the Location controls the flexion and extension of the toes.\u003cbr\u003e\nctr_fold_tail controls the rotation, folding and unfolding of the tail feathers by the Location.\u003cbr\u003e\nctr_fold_wing.L and ctr_fold_wing.R control the folding of the wings by their Location.\u003cbr\u003e\nThe wings come with FK controllers, and each feather comes with skinned bones and separate controllers, making it possible to control the overall shape of all feathers.\u003cbr\u003e\nThe body and the neck come with assistant controllers which fix the deformation of the body.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped crowing animation at 30 fps, frame range 0-450\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-500\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-450\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nSet Transparency under Light Paths to 20 or larger before rendering.\u003cbr\u003e\nA part of the tail feathers are applied with Cloth modifier which is cached and is ready for use.\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThe model can be rendered in the current project, without any other adjustment.\u003cbr\u003e","imageAlt":"Black Animated VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/bird/black-animated-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/JF0L629A1_BlackCock_Display_Foraging_01.jpg","gridUrl":"https://media.cgtrader.com/variants/FVBsgCs564ozqREc4eHw5hbW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/JF0L629A1_BlackCock_Display_Foraging_01.webp","isAdultContent":true},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/black-animated-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3733360/0a9a5d20b2/black-animated-vfx-grace-3d-model-0a9a5d20b2.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5423703","type":"listingItem","attributes":{"id":5423703,"title":"Donuts Table","price":0.0,"description":"Donuts Table for your games or for your decors in some projects","imageAlt":"3D model Donuts Table","url":"https://www.cgtrader.com/free-3d-models/aircraft/other/donuts-table","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rD6c6dRKZDkbsxQUCWNFFs3e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/rD6c6dRKZDkbsxQUCWNFFs3e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/untitled.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/aircraft/other/donuts-table","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"other","categoryTitle":"Aircraft","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/5423703/32a8e1233d/donuts-table-3d-model-32a8e1233d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"861582","type":"listingItem","attributes":{"id":861582,"title":"Panther Chameleon - Furcifer Pardalis","price":149.99,"description":"Panther Chameleon [Furcifer pardalis]\n\n\nRENDER READY!\n\nThis model has been modeled with a clean topology based on quads and loops. \n\nAll High Resolution Textures (4096X4096) including the following maps:\n\nDiffuse, AmbientOcclusion, NormalMap, Displacement and Roughness.\n\nBonus! 2 Different Colors! Stripped Blue Color and Green Color! (Shown in Previews)\n\nFully Rigged! (Made in Cinema R18)\n\nThere's an interface for manipulate body parts, colors, hue/saturation and Pattern, tongue targets and morphs and more, making it easier to animate! See Previews to see de incredible User Interface.\n\nColor Changing take a few seconds to calculate your new color based on controllers\n\nThe Rigg is Originally made in Cinema 4D(Preview Images).\n\nAnimations :\n\nWalkcycle (Stick/Bamboo)\nWalkCycle (Ground)\n\nRender Engine Used Standard (Cinema 4d R18)\n\nThe Model is Subdividable\n\nMetric unit used: Centimeters\n\n*********************\n\nFirst and Last Previews are to show how the model can be in a composition (Does not contains the scene)\n\nThis pack includes all the following formats:\n\n.c4d (R18, Render Standard)\n.fbx(AnimatedBambooWalkcycle)\n","imageAlt":"3D model Panther Chameleon - Furcifer Pardalis","url":"https://www.cgtrader.com/3d-models/animal/reptile/furcifer-pardalis","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Muj5fTUiDLbYaAvsw8bQPp5z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/panther-chameleon-furcifer-pardalis-3d-model-animated-rigged-fbx-c4d.jpg","gridUrl":"https://media.cgtrader.com/variants/Muj5fTUiDLbYaAvsw8bQPp5z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/panther-chameleon-furcifer-pardalis-3d-model-animated-rigged-fbx-c4d.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/furcifer-pardalis","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/861582/b922460142/panther-chameleon-furcifer-pardalis-3d-model-b922460142.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4083411","type":"listingItem","attributes":{"id":4083411,"title":"Sensei Yangs fighting stick Low-Poly Game Ready","price":0.0,"description":"Sensei Yangs fighting stick Low-Poly Game Ready\n\nVerts: 5437\nFaces: 10208\n\nThis is Sensei Youngs greatest and legendary fighting stick made for gaming.","imageAlt":"Sensei Yangs fighting stick Low-Poly Game Ready 3D asset","url":"https://www.cgtrader.com/free-3d-models/military/melee/sensei-yangs-fighting-stick-low-poly-game-ready","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/1cR76txqPdpVVtC9BAmm6hD4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/stick.jpg","gridUrl":"https://media.cgtrader.com/variants/1cR76txqPdpVVtC9BAmm6hD4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/stick.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/free-3d-models/military/melee/sensei-yangs-fighting-stick-low-poly-game-ready","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":117,"name":".gltf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"military","subcategorySlug":"melee","categoryTitle":"Military","subcategoryTitle":"Melee","schemaImageUrl":"https://img-new.cgtrader.com/items/4083411/b18c349bf7/sensei-yangs-fighting-stick-low-poly-game-ready-3d-model-b18c349bf7.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2483400","type":"listingItem","attributes":{"id":2483400,"title":"Great Teeth Collection - Mouth for character","price":25.0,"description":"- If it's too expensive for you, here's my new cheaper model -\n- https://www.cgtrader.com/3d-models/character/anatomy/realistic-mouth-for-character\n\nWhen I created this set, I aimed to optimize as much as possible, without losing in beauty.\n\n- Base information: \n - 5 parts - teeth, gums, tongue, pharynx, braces. (optional)\n - 20 sets - 7 standard types, 3 children's, 10 custom.\n - Models are in the FBX (low and high)\n - PBR textures (all maps)\n - No animation (model has a correct pivot to open/ tongue has bones, and weight)\n - Model+Textures ~ 4mb.\n\n\nMain models:\n- 5 parts - teeth, gums, tongue, pharynx, braces.\n- Each part has 6 SD. (low poly to high poly)\n- Models are in the formats FBX and OBJ\n- Tongue in 2 versions. (full and optimized)\n- Pharynx in 2 versions. (full and without cheeks)\n- 20 sets - 7 types standard, 3 children's, 10 custom.\n- Each set has 3 SD. (low poly to high poly)\n- (clarification) * Teeth in the sets haven't teeth-roots.\n- (clarification) * 20 sets are - standard type 1-7,  children's  1-2, children's with braces, crooked 1-2, monster, pirate, teeth gap, vampire, standard with braces, without all teeth, without some teeth, zombie.\n\nAdditional models:\n- Planar - very low poly model.\n- Teeth with teeth-roots - You can use each tooth separately.\n- (clarification) * Teeth with teeth-roots not suitable for the main sets. \n\nPolygon: (low to high)\n- Teeth - 838 - 3234 - 12936 \n- Gums - 418 - 1628 - 6512\n- Tongue - 88 - 344 - 1376\n- Pharynx - 29 - 112 - 448\n- Braces - 192 - 612 - 2292\n- Full sets - 1373 - 5318 - 21272 \n- (clarification) * You can delete unnecessary parts from full sets for optimization.\n- Planar - 24 \n- Teeth with teeth-roots - 3640 - 14560\n- (clarification) * If you need even larger polygons, they are there.\n\nMain Textures:\n- PBR texture resolution [1024x1024] (recommended for use)\n- PBR texture resolution [2048x2048]\n- PBR texture resolution [4096x4096]\n- Textures - Albedo, Glossiness, Specular, Metallic, Roughness, Normal, AmbientOcclusion. (+ teeth Scattering)\n- Teeth textures have 14 shades,  9 custom textures and baked RGB lighting texture.\n- Gum textures have 10 shades, 9 custom textures.\n- Tongue textures have 12 shades, 7 custom textures.\n- Pharynx textures have 6 shades, 1 custom textures.\n- Braces textures have 7 colors.\n- (clarification) * Custom that - monster, pirate, vampire, diamond on tooth, piercing, rainbow, unhealthy and other.\n- (clarification) * All textures are have 2 styles - standard and with shadow effect.\n- (clarification) * All textures are universal, as an example - you can use vampire textures on standard teeth.\n\nAdditional Textures:\n- Planar model have own textures, additionally have a Opacity map.\n- Teeth with teeth-roots have own textures,  teeth textures have 6 shades.\n- (clarification) * You can not apply the main models texture to additional models.\n\nAnimation:\n- The lower jaw has a correct pivot to open mouth.\n- The tongue has bones, and weight is tuned.\n- (clarification) * The cheeks are not rigged, as they must interact with the skull.\n\nOther formats:\n- Zbrush - all parts of the model have a format .ZTL (1-6 SD)\n- Maya - all parts of the model have a format .MB\n- Marmoset - you can see on the screenshots.\n\n3d print:\n- Jaws model rebuilt for 3D printing and saved in STL format.\n- The model consists of 2 parts - top, bottom (tongue is attached to the bottom).\n- (clarification) * Model not tested for performance. 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Restaurant","price":19.99,"description":"\u003cp\u003eA cozy corner slice of a restaurant, perfect for romantic scenes.\u003c/p\u003e\u003cp\u003eIncludes 2 chairs, table, tablecloth, wine glasses, plates with napkins, and all of the silverware shown.\u003c/p\u003e\u003cp\u003eFood and drink not included, but look for more from Vanishing Point very soon.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eProduct Features (Poser):\u003c/p\u003e\u003cp\u003e* Poser figure: obj, cr2/ png, with 356,464 polygons.\u003c/p\u003e\u003cp\u003e* Includes the following separate parts, which can be repositioned or hidden/ shown:\u003c/p\u003e\u003cp\u003e- Left and right chair\u003c/p\u003e\u003cp\u003e- Table\u003c/p\u003e\u003cp\u003e- Tablecloth\u003c/p\u003e\u003cp\u003e- Two wine glasses\u003c/p\u003e\u003cp\u003e- Two plates\u003c/p\u003e\u003cp\u003e- Two napkin placeholders on the plates\u003c/p\u003e\u003cp\u003e- Left and right silverware, including forks, knives, and spoons\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures:\u003c/p\u003e\u003cp\u003e* One texture scheme.\u003c/p\u003e\u003cp\u003e* The wine in the glasses is a separate material which can be made a different color or made transparent.\u003c/p\u003e\u003cp\u003e* Some materials, such as glass and metal use Poser shaders.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDesigned for use in Poser 6 and above and not supported in any other software.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eProduct Features (DAZ Studio):\u003c/p\u003e\u003cp\u003e* DAZ Studio prop: dsf, duf/ png, with 356,464 polygons.\u003c/p\u003e\u003cp\u003e* Includes the following separate parts, which can be repositioned or hidden/ shown:\u003c/p\u003e\u003cp\u003e- Left and right chair\u003c/p\u003e\u003cp\u003e- Table\u003c/p\u003e\u003cp\u003e- Tablecloth\u003c/p\u003e\u003cp\u003e- Two wine glasses\u003c/p\u003e\u003cp\u003e- Two plates\u003c/p\u003e\u003cp\u003e- Two napkin placeholders on the plates\u003c/p\u003e\u003cp\u003e- Left and right silverware, including forks, knives, and spoons\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures:\u003c/p\u003e\u003cp\u003e* One texture scheme.\u003c/p\u003e\u003cp\u003e* The wine in the glasses is a separate material which can be made a different color or made transparent.\u003c/p\u003e\u003cp\u003e* All of the materials use Iray shaders.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eProduct Features (obj, fbx):\u003c/p\u003e\u003cp\u003e* Detailed model, with 356,464 polygons.\u003c/p\u003e\u003cp\u003e* Made with 3 and 4-point polygons.\u003c/p\u003e\u003cp\u003e* Includes group information, which your software should interpret as separate parts:\u003c/p\u003e\u003cp\u003e* Includes the following separate parts, which can be repositioned or hidden/ shown:\u003c/p\u003e\u003cp\u003e- Left and right chair\u003c/p\u003e\u003cp\u003e- Table\u003c/p\u003e\u003cp\u003e- Tablecloth\u003c/p\u003e\u003cp\u003e- Two wine glasses\u003c/p\u003e\u003cp\u003e- Two plates\u003c/p\u003e\u003cp\u003e- Two napkin placeholders on the plates\u003c/p\u003e\u003cp\u003e- Left and right silverware, including forks, knives, and spoons\u003c/p\u003e\u003cp\u003e* The obj version includes an mtl file, which your software program should read to colorize the model.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eTextures:\u003c/p\u003e\u003cp\u003e* The model is UV mapped.\u003c/p\u003e\u003cp\u003e* One color scheme with all the texture maps shown.\u003c/p\u003e\u003cp\u003e* You\u0026#x27;ll have to apply your own metal and glass shaders.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eFor use in any software that can import obj or fbx files.\u003c/p\u003e\u003cp\u003e\u003c/p\u003e\u003cp\u003eOriginal model by, and acquired, from Poserworld, and now owned by VanishingPoint.\u003c/p\u003e","imageAlt":"3D model Cozy Restaurant","url":"https://www.cgtrader.com/3d-models/interior/other/cozy-restaurant","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/7CqfQBc4CRHeLpcoWyDm9dSC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/cozy-restaurant-3d-model-rigged-obj-mtl-fbx-pz3-pp2-duf.jpg","gridUrl":"https://media.cgtrader.com/variants/7CqfQBc4CRHeLpcoWyDm9dSC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/cozy-restaurant-3d-model-rigged-obj-mtl-fbx-pz3-pp2-duf.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/other/cozy-restaurant","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":102,"name":".duf","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":40,"name":".pz3","is_native":false}],"categorySlug":"interior","subcategorySlug":"other","categoryTitle":"Interior","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/1010161/ee5500c24c/cozy-restaurant-3d-model-ee5500c24c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"1835321","type":"listingItem","attributes":{"id":1835321,"title":"Bobs Diner","price":15.99,"description":"This is an exterior scene of a typical American diner... Bob`s Diner, in fact! Who`s Bob, how did he start the diner, and how`s business going? That`s up to you!\n\nIncludes everything you see: the diner, sign, fence sections, and background building. The diner, sign, and fences can be moved to further customize your scene.\n\nProduct Features (Poser):\n* Poser figure: obj, cr2/ png, with 31,748 polygons.\n* Includes the following parts which can be repositioned in the scene:\n- Diner\n- 2 Fence sections\n- Sign\n- The background building can be hidden or shown but not moved.\n\nTextures:\n* One texture scheme.\n* Some materials, such as glass and metal use Poser shaders.\n\nDesigned for use in Poser 6 and above and not supported in any other software.\n\nProduct Features (DAZ Studio):\n* DAZ Studio prop: dsf, duf/ png, with 31,748 polygons.\n* Includes the following parts which can be repositioned in the scene:\n- Diner\n- 2 Fence sections\n- Sign\n- The background building can be hidden or shown but not moved.\n\nTextures:\n* One texture scheme.\n* All of the materials use Iray shaders.\n\nDesigned for use in DAZ Studio 4.9 and above with Iray. Not recommended for use in other software programs.\n\nProduct Features (obj, fbx):\n* Detailed model, with 31,748 polygons.\n* Made with 3 and 4-point polygons.\n* Includes group information, which your software should interpret as separate parts:\n- Diner\n- 2 Fence sections\n- Sign\n- Background building.\n* The obj version includes an mtl file, which your software program should read to colorize the model.\n\nTextures:\n* The model is UV mapped.\n* One color scheme with all the texture maps shown.\n* You'll have to apply your own metal and glass shaders.\n\nFor use in any software that can import obj or fbx files.\n\nOriginal model by, and acquired, from Poserworld, and now owned by VanishingPoint.","imageAlt":"3D Bobs 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Or clear out the tables and create a dance floor!\r\nThree pictures on the rear wall further enhance the French ambiance.\u003c/p\u003e\u003cp\u003e.: Product Features :.\r\nIncludes the following Poser figure files:\r\n* Booth 1, at 534 polygons.\r\n* Booth 2, at 1,480 polygons.\r\n* Chair 1, at 1,263 polygons.\r\n* Chair 2, at 1,681 polygons.\r\n* Chair 3, at 1,154 polygons.\r\n* Picture, at 982 polygons.\r\n- The picture is a separate part from the lamp, which means it can be resized (height and width) to fit your image.\r\n* Restaurant, at 21,440 polygons.- The internal parts can be rotated or repositioned: bar area, two columns, and three planters.\r\n- The interior walls can be hidden or shown, but not repositioned.\r\n- Two sets of doors (on the left wall) can open and close, with an ERC dial on the Body.\r\n* Table 1, at polygons.\r\n* Table 2, at 1,333 polygons.\r\n* Table 3, at 224 polygons.\u003c/p\u003e\u003cp\u003e.: Textures/ MAT Poses :.\r\n* One texture scheme, which 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Prefabbed.\u003cbr\u003e\n\nAssets:\u003cbr\u003e\n\n+BaseBallBats\u003cbr\u003e\n-Clean\u003cbr\u003e\n-Dirty\u003cbr\u003e\n-Modern\u003cbr\u003e\n+BilliardSticks\u003cbr\u003e\n-Wood\u003cbr\u003e\n-Black\u003cbr\u003e\n+CricketBats\u003cbr\u003e\n-Clean\u003cbr\u003e\n-Clean1\u003cbr\u003e\n-Dirty\u003cbr\u003e\n-Dirty1\u003cbr\u003e\n+GolfSticks\u003cbr\u003e\n-Clean\u003cbr\u003e\n-Dirty\u003cbr\u003e\n+HockeySticks\u003cbr\u003e\n-Old\u003cbr\u003e\n-Modern (Red,Green,Blue,Yellow)\u003cbr\u003e\n+TableTennisRackets\u003cbr\u003e\n-Red\u003cbr\u003e\n-Blue\u003cbr\u003e\n+TennisRacket\u003cbr\u003e\n\n-----------------------------------------------------------\u003cbr\u003e\n\n\n\u003ca href=\"https://www.artstation.com/artist/mrfluffy\"\u003eMy Artstation\u003c/a\u003e \u003cbr\u003e\n\n\u003ca href=\"mailto:milos.baskic98@gmail.com\"\u003eMyContactE-mail\u003c/a\u003e \u003cbr\u003e\n\nOn this marketplace I generally strive for high-quality low poly / optimized models with a certain level of realism.\n\nThey are generally all made in the same style so that they may possibly be used in a single project without looking out of place.\n\nThis, as mentioned is best suited for current generation games, but the models should look and function for most projects, \nregardless of weather they are intended to be real-time or not.\n\nLastly, if yo have any personal inquiries or want to make contact regarding potential projects, here is my personal email:\n\nmilos.baskic98@gmail.com","imageAlt":"3D asset Sport Equipment I 19 Optimized models 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The MAYA model has Arnold materials and no rendering parameters set, which the buyer should set up and handle themselves. Both the MAX and MAYA files have human skin binding skeletons but no control bindings.\n\nThe FBX file is included, mainly for format transition purposes and comes with weighting but no control bindings. The clothes are loosely bound to the skeleton and can be used to produce seamless animations.\n\nThe binding file is a gift, so it does not support customization modifications or the addition or subtraction of control bindings, facial expressions, etc.","imageAlt":"Chinatown kid 3D model","url":"https://www.cgtrader.com/3d-models/character/man/chinatown-kid-868955f4-357f-4723-9882-a115fafd1edf","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tQV7mEhR5uAEgcy3iPfgVmWy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Untitled.jpg","gridUrl":"https://media.cgtrader.com/variants/tQV7mEhR5uAEgcy3iPfgVmWy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Untitled.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/chinatown-kid-868955f4-357f-4723-9882-a115fafd1edf","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5506353/cfd7fe12b7/chinatown-kid-3d-model-cfd7fe12b7.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"791203","type":"listingItem","attributes":{"id":791203,"title":"Bat flying in air","price":5.75,"description":"Animated model with 4 animations. 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Get all 30 team asset packs for just $720 instead of $2,250.\n\nPack Details\n\n- 2400 Textures for stunning realism.\n- 480 Materials optimized for PBR workflows.\n- 300 Prefabs, ready for seamless integration into Unity, Unreal, and other engines.\n- Atlas Textures for improved performance and easy rendering.\n- Low Vertex Count ensures smooth gameplay and VR performance.\n\nWhat’s Included\n\n- 30 Fully Rigged Player Characters:\n- Two uniform types per team:\n        - Plain Uniforms: Easily customizable.\n        - Named Uniforms: Featuring team stars with names and numbers.\n- High-Quality Baseball Gear:\n- Baseball Bat (realistic textures).\n- Baseballs (clean and weathered versions).\n- Gloves (fielder’s glove and catcher’s mitt).\n- Helmets (team-branded designs).\n- Catcher’s Set (chest protector, helmet, leg guards).\n\nKey Features\n\n- PBR Materials: Physically accurate textures for realism in lighting and rendering.\n- Performance Optimized: Atlas textures and low-poly models ensure smooth integration in Unity and Unreal Engine.\n- VR-Tested Compatibility: Ideal for immersive VR/AR baseball experiences.\n- Highly Detailed Textures: Perfect for cinematic close-ups and gameplay.","imageAlt":"Complete 30 MLB Baseball teams - Characters And 3D asset 1","url":"https://www.cgtrader.com/3d-model-packs/complete-30-mlb-baseball-teams-characters-and-equipments","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/eRt9UqRrdCy32BCAXdtAL4zQ/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/complete-30-mlb-baseball-teams-characters-and-equipments-3d-model-277d595d55.jpg","gridUrl":"https://media.cgtrader.com/variants/eRt9UqRrdCy32BCAXdtAL4zQ/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/complete-30-mlb-baseball-teams-characters-and-equipments-3d-model-277d595d55.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/complete-30-mlb-baseball-teams-characters-and-equipments","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/5763522/277d595d55/complete-30-mlb-baseball-teams-characters-and-equipments-3d-model-277d595d55.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3517833","type":"listingItem","attributes":{"id":3517833,"title":"Monsters Bat and Tentacle","price":62.0,"description":"3D model Character Monster Bat. Low Poly. Game Ready.  \nThe model contains four skin options.  PBR texture 4k: color, roughness, normal map, emission.  \nAnimations in FBX and Blend file.  \nRig is based on Rigify and included in the Blend file.  \n\n4 materials. 15 texture map. 46 animation clips.\n\nPolygons 9616  \nVerts 9505  \nTris 18795 \n\n3D model Character Monster Tentacle. Low Poly. Game Ready.  \nThe model contains seven skin options. One skin out of seven has a glow map.  \nPBR texture 4k(PNG): color, roughness, normal map, emission(for one skin). If necessary, they can be easily reduced.  \nAnimations are included in FBX, Unitypackage and Blend file. \nMaterials are included in Unitypackage and Blend file.  \n\nidle x4, walk x7, run x6, attack x11, death x2, gethit x2, jump x3, steal x6, threat х1 \n\n7 materials . 22 texture maps.  42 animation clips.\n\n  Rig is based on Rigify and included in the Blend file.  \n\nPolygons 11460  \nVerts 11277  \nTris 22339\n","imageAlt":"3D model Monsters Bat and Tentacle","url":"https://www.cgtrader.com/3d-model-packs/monsters-bat-and-tentacle","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/nGhwbKD4he12wCStUUQ88Rtz/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/for%20colection%20cgtrader.jpg","gridUrl":"https://media.cgtrader.com/variants/nGhwbKD4he12wCStUUQ88Rtz/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/for%20colection%20cgtrader.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/monsters-bat-and-tentacle","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"fantasy-character","categoryTitle":"Character","subcategoryTitle":"Fantasy","schemaImageUrl":"https://img-new.cgtrader.com/items/3517833/a87568e21d/monsters-bat-and-tentacle-3d-model-a87568e21d.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5740731","type":"listingItem","attributes":{"id":5740731,"title":"Oriental Magpie Animation - Blender","price":385.0,"description":"**Description**\u003cbr\u003e\nIt consists of the body, pupils, eyeballs, third eyelids, eyelids, feet, tongue and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 7,762; polygons: 7,714\u003cbr\u003e\nPupils: vertices: 4,228; polygons: 4,224\u003cbr\u003e\nEyeballs: vertices: 3,972; polygons: 3,968\u003cbr\u003e\nThird eyelids: vertices: 2,050; polygons: 1,984\u003cbr\u003e\nEyelids: vertices: 2,792; polygons: 2,592\u003cbr\u003e\nFeet: vertices: 18,924; polygons: 18,922\u003cbr\u003e\nTongue: vertices: 354; polygons: 352\u003cbr\u003e\nFeathers: vertices: 231,060; polygons: 150,714\u003cbr\u003e\nTotal: vertices: 271,142; polygons: 190,470\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Body_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CoversMIN_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_BaseColor.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDP_Normal.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsDS_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_CovertsMAV_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Normal.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Foot_Roughness.png, 4096 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_HairFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Pupil_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_Rectrices_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesPR_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_BaseColor.png, 4096 *4096\u003cbr\u003e\nJC0O4X0C_OrientalMagpie_RemigesSE_Normal.png, 4096 *4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_SpineRoot_a controls the rear center of gravity. It comes with 7 customized attributes:\u003cbr\u003e\nHead_Loc_Follow controls whether the head follows the parent location;\u003cbr\u003e\nHead_Rot_Follow controls whether the head follows the parent rotation;\u003cbr\u003e\nLeg_IK-FK_L switches between IK/FK for the left leg;\u003cbr\u003e\nLeg_IK-FK_R switches between IK/FK for the right leg;\u003cbr\u003e\nNeck_IK-FK switches between IK/FK for the neck;\u003cbr\u003e\nNeck_Root_Follow controls whether the neck follows the body;\u003cbr\u003e\nTail_Root_Follow controls whether the tail follows the body;\u003cbr\u003e\nCTR_SpineRoot_b controls the front center of gravity.\u003cbr\u003e\nCTR_FeaFold is the root controller for folding wings.\u003cbr\u003e\nCTR_FeaFold_Shape controls the shape keys for folding wings.\u003cbr\u003e\nCTR_WingFold.L is the root controller for folding the left wing.\u003cbr\u003e\nCTR_WingFold_Shape.L controls the shape keys for folding the left wing.\u003cbr\u003e\nCTR_WingFold.R is the root controller for folding the right wing.\u003cbr\u003e\nCTR_WingFold_Shape.R controls the shape keys for folding the right wing.\u003cbr\u003e\nCTR_TailFeaFold controls the folding and extension for the tail.\u003cbr\u003e\nCTR_NictitatingMembrane.L controls the opening and closing of the left third eyelid.\u003cbr\u003e\nCTR_NictitatingMembrane.R controls the opening and closing of the right third eyelid.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the rotation of the jaw.\u003cbr\u003e\nCTR_openclaw_F.L controls the bending of the left claws.\u003cbr\u003e\nCTR_openclaw_F.R controls the bending of the right claws.\u003cbr\u003e\nAdditionally, the body has more auxiliary controllers for creating more detailed animations.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-259\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-296\u003cbr\u003e\nUnlooped look-for-food animation at 30 fps, frame range 0-170\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-332\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-126\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden, with Render enabled. To display hair, simply click the display button.\u003cbr\u003e\nThe feathers on the ears are replaced with \"OrientalMagpie_Ear_Feather\", please do not remove or disable it, which will cause rendering to fail to be displayed.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"3D model Oriental Magpie Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/bird/oriental-magpie-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RSvgNozW4brWwfvcjrSwC6K6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/oriental-magpie-animation-vfx-grace-rigging-blender-3d-model-ce197d7f7c.jpg","gridUrl":"https://media.cgtrader.com/variants/RSvgNozW4brWwfvcjrSwC6K6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/oriental-magpie-animation-vfx-grace-rigging-blender-3d-model-ce197d7f7c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/oriental-magpie-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5740731/ce197d7f7c/oriental-magpie-animation-blender-3d-model-ce197d7f7c.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5514758","type":"listingItem","attributes":{"id":5514758,"title":"White Pigeon Animation -  VFX Grace","price":480.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality white pigeon character with model, 4K maps, rigging and 4 animations. It comes with realistic muscle structure, plenty of details on the head and claws, and highly detailed feathers which are arranged after real references. The feathers are created as feather cards for better effect and faster rendering, as well as smooth operations. The rigging is created with reference to real bones, which makes the animation more lifelike and natural. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eyes, and feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 29,968; polygons: 29,854\u003cbr\u003e\nEyes: vertices: 2,570; polygons: 2,688\u003cbr\u003e\nFeathers: vertices: 354,543; polygons: 242,595\u003cbr\u003e\nTotal: vertices: 387,081; polygons: 275,137\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BackFeather_Height.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Alpha.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BellyFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_BigFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_BaseColor_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Height_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Normal_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Roughness_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_Specular_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Body_SSS_1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_Eye_BaseColor.png(2048* 2048)\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_SmallFeather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_TailFeather_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJF0O4V0C_WhitePigeon_WingFeather_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_roll: Controls the entire model.\u003cbr\u003e\nCTR_spine_root: Controls the rear center of gravity.\u003cbr\u003e\nCTR_spine_root_F: Controls the front center of gravity.\u003cbr\u003e\nCTR_spine_roll_B, CTR_spine_roll_B.001: FK controllers for tail.\u003cbr\u003e\nCTR_neck_roll: Controller for neck root, with a customized attribute:\u003cbr\u003e\nNeckFollow: Controls whether the neck follows body movement.\u003cbr\u003e\nCTR_neck_stretch.002: Controls the movement of the middle neck, with one customized attribute:\u003cbr\u003e\nNeckStretch controls whether the neck is stretched.\u003cbr\u003e\nCTR_head_root: Head controller, with two customized attributes:\u003cbr\u003e\nEyelidRoll: Controls the rotation of eyelids;\u003cbr\u003e\nHeadFollow: Controls whether the head follows neck movement.\u003cbr\u003e\nCTR_shoulder.R, CTR_shoulder.L: Comes with two customized attributes:\u003cbr\u003e\nFeatherFollow Controls whether the feather follows wing rotation;\u003cbr\u003e\nWingFollow Controls whether the wing follows body rotation.\u003cbr\u003e\nCTR_leg_root.R, CTR_leg_root.L: IK controllers for legs, with one customized attribute:\u003cbr\u003e\nIK_FK switches between IK/FK of the legs.\u003cbr\u003e\nCTR_Wing.L, CTR_Wing.R: Controllers for folding wings.\u003cbr\u003e\nCTR_mouth_roll: Controller for lower jaw.\u003cbr\u003e\nCTR_Tail: Controller for folding tail.\u003cbr\u003e\nCTR_eye: Controller for eyes.\u003cbr\u003e\nAdditionally, there are complex wing controllers, each feather can be bent or changed direction individually, which can create fine and rich feather animations. The body comes with more auxiliary controllers.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-11\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped take-off animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"White Pigeon Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/white-pigeon-animation-vfx-grace-3d-model-566e508b97.jpg","gridUrl":"https://media.cgtrader.com/variants/4WonpNisCqgU9rvwZRxTjbk6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/white-pigeon-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514758/566e508b97/white-pigeon-animation-vfx-grace-3d-model-566e508b97.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7042513","type":"listingItem","attributes":{"id":7042513,"title":"Hammerhead Shark Eat Fish Animated Rigged For Maya","price":249.0,"description":"Hammerhead Shark Eat Fish Animated Rigged For Maya is a three-dimensional model of distinctive marine predator known for its unique hammer-shaped head structure.\n\nThe hammerhead shark is a marine animal with a distinct hammer-shaped head. It is found in tropical and temperate seas and often travels in groups. \n\nFor saltwater animals 3D visualization, CGI, marine biology simulations, educational content, video game development, underwater scenes, and 3D rendering projects.\n\nDescription:\nThis animation set includes shark behavior animations designed for natural underwater movement and feeding behavior. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Eat Fish (non-looped, in-place)\n    Targeted feeding action with approach, bite, and swallow motion, followed by body stabilization. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 9 png (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"3D model Hammerhead Shark Eat Fish Animated Rigged For","url":"https://www.cgtrader.com/3d-models/animal/fish/hammerhead-shark-eat-fish-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/gsd761jdcp64erbuiqc2lp063xqj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Hammerhead_Shark_Eat_Fish_Animated_Rigged_For_Maya_003.jpg","gridUrl":"https://media.cgtrader.com/variants/gsd761jdcp64erbuiqc2lp063xqj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Hammerhead_Shark_Eat_Fish_Animated_Rigged_For_Maya_003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/hammerhead-shark-eat-fish-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/7042513/f3acc77c8d/hammerhead-shark-eat-fish-animated-rigged-for-maya-3d-model-f3acc77c8d.webp","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6362921","type":"listingItem","attributes":{"id":6362921,"title":"Lutra Animation  Blender 3D Model","price":338.0,"description":"**Introduction**\u003cbr\u003e\nThis meticulously crafted, realistic otter character was created in Blender and rendered with the Cycles renderer. It includes the model, textures, hair, rigging, and four realistic animations. The model was built based on real anatomical references and features a detailed oral cavity. Most textures are in 4K resolution. The hair was carefully groomed to follow natural flow and volume, giving the otter a rich and dimensional appearance that fits seamlessly into natural environments. The character includes a comprehensive rigging system that ensures expressive performance, making it easy to integrate into various production pipelines while presenting a lifelike and vivid character.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes and oral cavity.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 18,896; polygons: 18,854\u003cbr\u003e\nEyes: vertices: 1,992; polygons: 2,112\u003cbr\u003e\nOral cavity: vertices: 26,166; polygons: 25,512\u003cbr\u003e\nTotal: vertices: 47,054; polygons: 46,478\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_Mask.1001.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Hair_Mask.1002.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_BaseColor.1003.png, 1024* 1024\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Roughness.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Roughness.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_Body_Skin_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_BaseColor.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_BaseColor.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Normal.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Normal.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Specular.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_Specular.1002.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_SSS.1001.png, 2048* 2048\u003cbr\u003e\nJF0O6M00_Lutra_OralCavity_SSS.1002.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character, with two customized attributes:\u003cbr\u003e\nFollow_Head: Controls whether the head follows the rotation of the body’s center of gravity\u003cbr\u003e\nFollow_Neck: Controls whether the neck follows the rotation of the body’s center of gravity\u003cbr\u003e\nCTR_gravity: Controls the center of gravity, with three customized attributes:\u003cbr\u003e\ntail_IK_FK: Switches tail between IK and FK modes\u003cbr\u003e\ntail_IK_follow: Controls whether the tail follows the controller of the center of gravity in IK mode\u003cbr\u003e\ntail_follow: Controls whether the tail follows the body rotation\u003cbr\u003e\nCTR_spine_a/b/c: Spine IK controllers\u003cbr\u003e\nCTR_neck_a/b: Neck controllers\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_roll_FK_tail_a–l: Tail FK controllers\u003cbr\u003e\nCTR_IK_foot_fr_a.L/R: Front leg IK controllers (left/right)\u003cbr\u003e\nCTR_setting_fr.L/R: Each has 3 customized attributes:\u003cbr\u003e\nIK_FK: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching for the legs\u003cbr\u003e\nfoot_follow_body: Control whether the foot follows the controller of the center of gravity\u003cbr\u003e\nCTR_IK_foot_bk_a.L/R: Rear leg IK controllers (left/right)\u003cbr\u003e\nCTR_setting_bk.L/R: Each has 2 customized attributes:\u003cbr\u003e\nIK_FK: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching for the legs\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening\u003cbr\u003e\nFacial rig: Detailed facial controllers for expressive face animation\u003cbr\u003e\nAnd many more fine-tuned controllers...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240 frames\u003cbr\u003e\nUnlooped rolling animation at 30 fps, frame range 0-245 frames\u003cbr\u003e\nUnlooped trotting animation at 30 fps, frame range 0-240 frames\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-9 frames\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden with Render enabled. You can enable display if necessary.\u003cbr\u003e\nTo make the body hair better blend with the model, vertex color is used in the project for color control.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered.\u003cbr\u003e","imageAlt":"Lutra Animation Blender 3D Model animated","url":"https://www.cgtrader.com/3d-models/animal/mammal/lutra-animation-blender-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u5tocw1j2bqho6rwhnm53vtoxd7e/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lutra-animation-blender-3d-model-3d-model-e1172f7560.jpg","gridUrl":"https://media.cgtrader.com/variants/u5tocw1j2bqho6rwhnm53vtoxd7e/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lutra-animation-blender-3d-model-3d-model-e1172f7560.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/lutra-animation-blender-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6362921/e1172f7560/lutra-animation-blender-3d-model-3d-model-e1172f7560.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"6362926","type":"listingItem","attributes":{"id":6362926,"title":"Baboon Animation  Blender 3D Model","price":377.0,"description":"**Introduction**\u003cbr\u003e\nThis highly detailed guinea baboon character features an accurate muscle structure and 4K textures, with a realistic hair system created in Blender to meet film-quality animation standards. The model comes with a set of highly detailed rigging and a rich facial control system for expressive performances. It includes four meticulously designed realistic animations, showcasing natural baboon behaviors such as walking, running, and feeding. The model is ideal for use in documentaries, films, and other professional productions.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, corneas, pupils, oral cavity, lower teeth and upper teeth.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 81,613; polygons: 81,502\u003cbr\u003e\nLacrimal glands: vertices: 3,796; polygons: 3,768\u003cbr\u003e\nCorneas: vertices: 964; polygons: 1,024\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nOral cavity: vertices: 8,034; polygons: 7,926\u003cbr\u003e\nLower teeth: vertices: 8,016; polygons: 7,984\u003cbr\u003e\nUpper teeth: vertices: 8,720; polygons: 8,688\u003cbr\u003e\nTotal: vertices: 112,491; polygons: 112,300\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Size of Maps**\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Hair_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Skin_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Body_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_SSS.1001.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_OralCavity_SSS.1002.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_D_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_D_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_U_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0D_Baboon_Tooth_U_Normal.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith detailed controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire character\u003cbr\u003e\nCTR_gravity: Center of gravity controller for the body with multiple customized attributes:\u003cbr\u003e\nHead_Follow: Controls whether the head follows the body\u003cbr\u003e\nNeck_Follow: Controls whether the neck follows the body\u003cbr\u003e\nTail_Follow: Controls whether the tail follows the body\u003cbr\u003e\nTail_IKFK: Switches tail IK/FK mode\u003cbr\u003e\nCTR_spine_c/b/a: Controllers for rear, middle, and front spine\u003cbr\u003e\nCTR_FK_tail_c–f: FK tail controllers\u003cbr\u003e\nCTR_IK_tail_a–d: IK tail controllers\u003cbr\u003e\nCTR_neck_a/b: Neck controllers\u003cbr\u003e\nCTR_head: Head controller\u003cbr\u003e\nCTR_eye.L/R/eye: Eye controllers\u003cbr\u003e\nCTR_jaw_a/b: Jaw controllers\u003cbr\u003e\nCTR_NoseBridge.001/002: Nose bridge controllers\u003cbr\u003e\nCTR_Eyebrow.L/R/M: Eyebrow controllers\u003cbr\u003e\nCTR_eyelid_u_root.L/R: Upper eyelid controllers\u003cbr\u003e\nCTR_eyelid_d_root.L/R: Lower eyelid controllers\u003cbr\u003e\nCTR_cheekbone.L/R: Cheek controllers\u003cbr\u003e\nCTR_maxilla/mandible: Lip controllers for upper/lower jaw—especially useful during mouth opening\u003cbr\u003e\nCTR_scapular_bk_a.L.001.L, CTR_scapular_bk_a.L.001.R, CTR_scapular_fr_a.L.001.L and CTR_scapular_fr_a.L.001.R: Limb controllers with customized attributes:\u003cbr\u003e\nIKFK_Switch: Switch between IK and FK\u003cbr\u003e\nIK_stretch: Enable/disable IK stretching\u003cbr\u003e\nCTR_foot_F/B.L/R: Front and rear IK foot controllers\u003cbr\u003e\nCTR_paw_root_fr/bk_a.L/R: Toe detail controllers:\u003cbr\u003e\nX-axis location: Toe abduction and adduction\u003cbr\u003e\nZ-axis location: Toe bending\u003cbr\u003e\nCTR_foot_F/B_rool.L/R: Custom IK foot pivot rotation axes, with its rotation controlling the foot pivoting. It allows users to define their own pivot points for IK\u003cbr\u003e\nThere are more detailed controllers for the foot: Each toe has its own FK controller, and the feet come with reversed rotation controllers—very helpful during locomotion.\u003cbr\u003e\nAdditional secondary controllers for limbs, abdomen, and spine enable even more detail control\u003cbr\u003e\nThe comprehensive facial rigging comes with with expression controls and a UI panel, allowing users to create plentiful expressions both through direct control and user-friendly UI panel\u003cbr\u003e\nAnd many more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-280\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-216\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-126\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-268\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the hair is hidden with Render enabled. You can enable display if necessary.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered.\u003cbr\u003e","imageAlt":"animated omnivorous Baboon Animation Blender 3D Model","url":"https://www.cgtrader.com/3d-models/animal/mammal/baboon-animation-blender-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/chfintqls0sdehc9wl3p3fwdydty/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.jpg","gridUrl":"https://media.cgtrader.com/variants/chfintqls0sdehc9wl3p3fwdydty/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/baboon-animation-blender-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6362926/a9bb4a3127/baboon-animation-blender-3d-model-3d-model-a9bb4a3127.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7053358","type":"listingItem","attributes":{"id":7053358,"title":"Hammerhead Shark Eat Fish Animated Rigged For Maya","price":249.0,"description":"Hammerhead Shark Eat Fish Animated Rigged For Maya is a three-dimensional model of distinctive marine predator known for its unique hammer-shaped head structure.\n\nThe hammerhead shark is a marine animal with a distinct hammer-shaped head. It is found in tropical and temperate seas and often travels in groups. \n\nFor saltwater animals 3D visualization, CGI, marine biology simulations, educational content, video game development, underwater scenes, and 3D rendering projects.\n\nDescription:\nThis animation set includes 2 shark behavior animations designed for natural underwater movement and feeding behavior. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Eat Fish (non-looped, in-place)\n    Targeted feeding action with approach, bite, and swallow motion, followed by body stabilization. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nHammerhead Shark Eat Fish Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nHammerhead Shark Eat Fish Animated Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 9 png (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/hammerhead-shark-eat-fish-animated-rigged-for-maya-f639120d-9131-496f-8cc7-615c0de331dc","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rbq47arq37zw1ucy9i6jv8r2iz5a/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Hammerhead_Shark_Eat_Fish_Animated_Rigged_For_Maya_001.jpg","gridUrl":"https://media.cgtrader.com/variants/rbq47arq37zw1ucy9i6jv8r2iz5a/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Hammerhead_Shark_Eat_Fish_Animated_Rigged_For_Maya_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/aircraft/commercial-aircraft/hammerhead-shark-eat-fish-animated-rigged-for-maya-f639120d-9131-496f-8cc7-615c0de331dc","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"aircraft","subcategorySlug":"commercial-aircraft","categoryTitle":"Aircraft","subcategoryTitle":"Commercial","schemaImageUrl":"https://img-new.cgtrader.com/items/7053358/0911ed2f68/hammerhead-shark-eat-fish-animated-rigged-for-maya-3d-model-0911ed2f68.webp","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5855388","type":"listingItem","attributes":{"id":5855388,"title":"Racoon Animation  rigging  Blender","price":416.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality racoon model with multiple 4K UDIM textures, realistic hair, detailed rigging and 3 animations. It also comes with a realistic muscle structure and an accurate oral cavity. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, nails, oral cavity, pupils and sclerae.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 28,644; polygons: 28,660\u003cbr\u003e\nNails: vertices: 2,576; polygons: 2,456\u003cbr\u003e\nOral cavity: vertices: 41,412; polygons: 41,014\u003cbr\u003e\nPupils: vertices: 1,156; polygons: 1,216\u003cbr\u003e\nSclerae: vertices: 1,284; polygons: 1,344\u003cbr\u003e\nTotal: vertices: 75,072; polygons: 74,690\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0O4V0B_Racoon_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Body_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor01.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor01.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor01.1003.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor02.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor02.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Hair_BaseColor02.1003.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_OralCavity_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_OralCavity_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_OralCavity_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJF0O4V0B_Racoon_OralCavity_Normal.1002.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity for the body. It comes with customized attributes:\u003cbr\u003e\nHead_Follow controls whether the head controller follows the parent controller rotation;\u003cbr\u003e\nNeck_Follow controls whether the neck controller follows the parent controller rotation;\u003cbr\u003e\nTail_Follow controls whether the tail controller follows the parent controller rotation.\u003cbr\u003e\nTail_IKFK switches between IK/FK controllers for the tail.\u003cbr\u003e\nCTR_spine_c, CTR_spine_b and CTR_spine_a control the front, middle and rear spine.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b control the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_jaw_a and CTR_jaw_b control the jaw.\u003cbr\u003e\nCTR_eye.L and CTR_eye.R control the eyes.\u003cbr\u003e\nCTR_UI_blink.R and CTR_UI_blink.L control the blinking in the UI panel.\u003cbr\u003e\nCTR_UI_NoseBridge controls the wrinkles of the nose bridge in the UI panel, with a controller for angry expression.\u003cbr\u003e\nCTR_scapular_fr_a.L and CTR_scapular_fr_a.R control the shoulder blades.\u003cbr\u003e\nCTR_scapular_bk_a.L and CTR_scapular_bk_a.R control the hip bones.\u003cbr\u003e\nCTR_foot_fr_a.L, CTR_foot_fr_a.R, CTR_foot_bk_a.L and CTR_foot_bk_a.R are IK controllers for the limbs.\u003cbr\u003e\nCTR_scapular_fr_a.L.001.L, CTR_scapular_fr_a.L.001.R, CTR_scapular_bk_a.L.001.L and CTR_scapular_bk_a.L.001.R are attribute controllers for the limbs, with customized attributes:\u003cbr\u003e\nIKFK_Switch switches between IK/FK for the limbs;\u003cbr\u003e\nIK_stretch controls the stretching effect in IK mode for the limbs.\u003cbr\u003e\nIn addition, there are plenty of facial controllers for creating facial expressions, and a UI panel for easier animation creation. There are more secondary controllers for the spine, neck and limbs for more detailed control.\nAnd more ...\u003cbr\u003e\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-255\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-198\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e","imageAlt":"Racoon Animation rigging Blender 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/racoon-animation-rigging-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/BfNQhz3cy65uuxLX6c6MV5tN/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/racoon-animation-3d-model-rigging-blender-model-3d-model-34b68ed039.jpg","gridUrl":"https://media.cgtrader.com/variants/BfNQhz3cy65uuxLX6c6MV5tN/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/racoon-animation-3d-model-rigging-blender-model-3d-model-34b68ed039.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/racoon-animation-rigging-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5855388/34b68ed039/racoon-animation-rigging-blender-3d-model-34b68ed039.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5741094","type":"listingItem","attributes":{"id":5741094,"title":"Mountain Goat Animation - Blender","price":406.0,"description":"**Introduction**\nThis is a high-quality mountain goat model with multiple 4K UDIM textures, hair, rigging and animations. It also comes with realistic muscle structure. This model is made with Blender and Cycles renderer at real-world scale.\n  \n**Description**\nIt consists of the body, eyes, horns, lacrimal glands, oral cavity, teeth and tongue.\n\n**Polygons**\nBody: vertices 79,919; polygons 79,918\nEyes: vertices 3,720; polygons 3,776\nHorns: vertices 6,820; polygons 6,816\nLacrimal glands: vertices 2,096; polygons 2,088\nOral cavity: vertices 18,598; polygons 18,378\nTeeth: vertices 56,854; polygons 55,960\nTongue: vertices 6,058; polygons 6,056\nTotal: vertices 174,065; polygons 172,992\n\n**Project Format**\nThere is a Blender project and an OBJ file.\n\n**Textures**\nJF0O4V0A_MountainGoat_Body_Hair_ID.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair_ID.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair01_BaseColor.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair01_BaseColor.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair02_BaseColor.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Hair02_BaseColor.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Skin_BaseColor.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Skin_BaseColor.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Skin_Normal.1001.png, 4096* 4096\nJF0O4V0A_MountainGoat_Body_Skin_Normal.1002.png, 4096* 4096\nJF0O4V0A_MountainGoat_Hron_BaseColor.png, 4096* 4096\nJF0O4V0A_MountainGoat_Hron_Normal.png, 4096* 4096\nJF0O4V0A_MountainGoat_Tongue_BaseColor.png, 4096* 4096\nJF0O4V0A_MountainGoat_Tongue_Normal.png, 4096* 4096\nJF0O4V0A_MountainGoat_Tongue_Roughness.png, 4096* 4096\nJF0O4V0A_MountainGoat_Tongue_Specular.png, 4096* 4096\nJF0O4V0A_MountainGoat_Eye_BaseColor.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Body_A_Density01.1001.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Body_A_Density01.1002.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Body_A_Density02.1001.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Body_A_Density02.1002.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Leg_A_Noise.1001.png, 2048* 2048\nJF0O4V0A_MountainGoat_Hair_Leg_A_Noise.1002.png, 2048* 2048\nJF0O4V0A_MountainGoat_OralCavity_BaseColor.png, 2048* 2048\nJF0O4V0A_MountainGoat_OralCavity_Normal.png, 2048* 2048\n\n**Rigging**\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\nCTR_root controls the entire model.\nCTR_gravity controls the center of gravity for the body.\nCTR_IK_spine_F, CTR_IK_spine_M, CTR_IK_spine_B... are controllers for the front, middle and rear of the spine.\nCTR_IK_spine_F comes with three customized attributes:\nhead_follow controls whether the head follows the parent rotation;\nneck_IK_FK switches between IK/FK of the neck;\nneck_follow controls whether the neck follows the parent rotation.\nCTR_neck_a controls the neck.\nCTR_head controls the head.\nCTR_belly controls the abdomen.\nCTR_chest controls the chest cavity.\nCTR_mouth controls the lower jaw.\nCTR_eye.L and CTR_eye.R control the eyes.\nCTR_blink.L, CTR_blink.R control the eye blinking.\nCTR_IK_shoulder.L and CTR_IK_shoulder.R control the shoulder blades.\nIK_hip.L and IK_hip.R control the hips..\nCTR_IK_foot_F.L, CTR_IK_foot_F.R, CTR_IK_foot_B.L and CTR_IK_foot_B.R are IK controllers for the limbs.\nCTR_setting_F.L is the attribute controller for the front left leg with customized attributes:\nIK_FK switches between IK/FK of the leg;\nIK_stretch controls the leg stretching in IK mode;\nrepair_jiggle fixes the knee jittering in IK mode.\nCTR_setting_F.R is the attribute controller for the front right leg with customized attributes:\nIK_FK switches between IK/FK of the leg;\nIK_stretch controls the leg stretching in IK mode;\nrepair_jiggle fixes the knee jittering in IK mode.\nCTR_setting_B.L is the attribute controller for the hind left leg with customized attributes:\nIK_FK switches between IK/FK of the leg;\nIK_stretch controls the leg stretching in IK mode.\nCTR_setting_B.R is the attribute controller for the hind right leg with customized attributes:\nIK_FK switches between IK/FK of the leg;\nIK_stretch controls the leg stretching in IK mode.\nAdditionally, there are more facial controllers for creating rich facial expressions. The spine, neck and limbs have secondary controllers for finer control.\nAnd more.\n\n**Animations**\nUnlooped eating animation at 30 fps, frame range 0-240\nUnlooped watching animation at 30 fps, frame range 0-240\nLoopable running animation at 30 fps, frame range 0-15\nUnlooped running animation at 30 fps, frame range 0-225\nLoopable walking animation at 30 fps, frame range 0-152\n\n**Features**\nThe model is in meter units at real-world scale.\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\nThe hair dynamics for the front legs of \"JF0O4V0A_MountainGoat_Run02_4.1.1.blend\", \"JF0O4V0A_MountainGoat_Run01_4.1.1.blend\" and the front legs and neck of \"JF0O4V0A_MountainGoat_Walk_4.1.1.blend\" have already been baked and cached, which can be used directly.","imageAlt":"3D model Mountain Goat Animation - Blender","url":"https://www.cgtrader.com/3d-models/animal/mammal/mountain-goat-animation-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/X3VjqStZzpEeZMYGWSMs9mkC/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/mountain-goat-animation-rigging-blender-3d-model-294dd0c393.jpg","gridUrl":"https://media.cgtrader.com/variants/X3VjqStZzpEeZMYGWSMs9mkC/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/mountain-goat-animation-rigging-blender-3d-model-294dd0c393.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/mountain-goat-animation-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5741094/294dd0c393/mountain-goat-animation-blender-3d-model-294dd0c393.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5514779","type":"listingItem","attributes":{"id":5514779,"title":"Big White Goose Male Animation - VFX Grace","price":276.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a beautiful and realistic male white goose model, featuring a model, textures, fur, rigging, and animations. The model has realistic muscle structure and uses multiple 4K resolution textures; complex feather models and textures were created in Blender, with a total of 360,000 polygons, making the effect very realistic. Very detailed rigging is available, allowing fine control of each feather for more precise animation adjustments. Additionally, it includes three realistic animations. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\n\nIt consists of the body, eye sockets, claws, beak, teeth, eye corners, eyeballs, and feather models.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\n\nBody: vertices: 7,031; polygons: 6,960\u003cbr\u003e\nEye sockets: vertices: 684; polygons: 608\u003cbr\u003e\nClaws: vertices: 7,256; polygons: 7,252\u003cbr\u003e\nBeak: vertices: 5,713; polygons: 5,650\u003cbr\u003e\nTeeth: vertices: 10,266; polygons: 9,440\u003cbr\u003e\nEye corners: vertices: 772; polygons: 768\u003cbr\u003e\nEyeballs: vertices: 3,252; polygons: 3,430\u003cbr\u003e\nFeather models: vertices: 510,116; polygons: 328,562\u003cbr\u003e\nTotal: vertices: 545,090; polygons: 362,670\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_BackFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Body_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Eye_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Foot_Roughness.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_Bump.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_Mouth_Specular.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Male_WingSpot_BaseColor.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing01_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing02_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing03_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_Alpha.jpg, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing04_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing05_Alpha.png, 2048* 2048\u003cbr\u003e\nJW0N9Z0H_BigWhiteGoose_Wing05_BaseColor.png, 2048* 2048\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nROOT controls the overall model.\u003cbr\u003e\nCTR_gravity is the center of gravity controller with several customized properties:\u003cbr\u003e\nFoot.L repairs the left foot shape;\u003cbr\u003e\nFoot.R repairs the right foot shape;\u003cbr\u003e\nhead_IK_follow controls whether the head follows body rotation;\u003cbr\u003e\nneck_FK switches between IK and FK controllers for the neck;\u003cbr\u003e\nneck_IK_IKSpline switches between overall IK control of the neck and segmented IK control of the neck with the spline;\u003cbr\u003e\nneck_IK_Stretch controls whether the neck can be stretched in IK mode;\u003cbr\u003e\nneck_follow controls whether the neck follows body rotation.\u003cbr\u003e\nCTR_FK_spine_a to CTR_FK_spine_d control the spine.\u003cbr\u003e\nCTR_FK_tail_a to CTR_FK_tail_c are FK controllers of the tail.\u003cbr\u003e\nCTR_IK_head controls the head.\u003cbr\u003e\nCTR_foot.L and CTR_foot.R control the feet.\u003cbr\u003e\nIKFK_leg.L and IKFK_leg.R switch between IK/FK of the legs, with two customized properties:\u003cbr\u003e\nIK_FK switches between IK/FK of the feet;\u003cbr\u003e\nIK_stretch controls whether the lower feet can be stretched.\u003cbr\u003e\nCTR_IK_target.L and CTR_IK_target.R control the direction of the knees.\u003cbr\u003e\nCTR_foldwing.L and CTR_foldwing.R control the folding of the wings.\u003cbr\u003e\nCTR_mouth_D controls the lower jaw.\u003cbr\u003e\nFK_tongue_a to FK_tongue_f control the tongue.\u003cbr\u003e\nCTR_eye_b controls the eyes.\u003cbr\u003e\nCTR_Roll_eyelid_u.L, CTR_Roll_eyelid_d.L, CTR_Roll_eyelid_u.R and CTR_Roll_eyelid_d.R control the eyelids.\u003cbr\u003e\nFK_belly controls the abdomen, used for breathing motion\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped swimming animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.\u003cbr\u003e\n","imageAlt":"Big White Goose Male Animation - VFX Grace 3D model","url":"https://www.cgtrader.com/3d-models/animal/bird/big-white-goose-male-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xfZiba7psV1hVHed8Qjv2Nny/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.jpg","gridUrl":"https://media.cgtrader.com/variants/xfZiba7psV1hVHed8Qjv2Nny/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/big-white-goose-male-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5514779/398211a3be/big-white-goose-male-animation-vfx-grace-3d-model-398211a3be.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5514765","type":"listingItem","attributes":{"id":5514765,"title":"Porcupine Animation - VFX Grace","price":280.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality porcupine character featuring a model, textures, fur, rigging, and three animations. The model has a realistic muscle structure, with all textures created in 4K resolution. A complex hair system was created in Blender, along with realistic and detailed material, which makes the hair effects lifelike. A refined facial expression control system is also available. In addition, the model also supports the animation of porcupine quill erection. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n\n**Description**\u003cbr\u003e\nIt consists of the body, eyes, oral cavity, tongue, paws, and quills.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 26,428; polygons: 26,248\u003cbr\u003e\nEyes: vertices: 2,760; polygons: 2,880\u003cbr\u003e\nOral cavity: vertices: 5,046; polygons: 5,006\u003cbr\u003e\nTongue: vertices: 358; polygons: 356\u003cbr\u003e\nPaws: vertices: 420; polygons: 416\u003cbr\u003e\nQuills: vertices: 5,545; polygons: 5,501\u003cbr\u003e\nTotal: vertices: 40,557; polygons: 40,407\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJW0N9Z00_Porcupine_BodyHair_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodyHair_ID.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_Displacement.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_BodySkin_Normal.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Eye_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Teeth_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn01_BaseColor.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn01_Roughness.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn02_Roughness.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn_Normal.png, 4096 4096\u003cbr\u003e\nJW0N9Z00_Porcupine_Thorn_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root: Controls the entire model, and comes with multiple customized attributes:\u003cbr\u003e\nBodyThorn: Controls the quill erection effect on the body;\u003cbr\u003e\nTailThorn: Controls the quill erection effect on the tail;\u003cbr\u003e\nneck_follow: Controls whether the neck follows the body.\u003cbr\u003e\nCTR_gravity: Controls the center of gravity.\u003cbr\u003e\nCTR_IK_spine_B: Posterior spine controller.\u003cbr\u003e\nCTR_IK_spine_M: Middle spine controller.\u003cbr\u003e\nCTR_IK_spine_F: Anterior spine controller.\u003cbr\u003e\nCTR_FK_tail_a, CTR_FK_tail_b and CTR_FK_tail_c: FK controllers for the tail.\u003cbr\u003e\nCTR_FK_neck_a and CTR_FK_neck_b: FK controllers for the neck.\u003cbr\u003e\nCTR_FK_head: Head controller with a customized attribute:\u003cbr\u003e\nneck_root_follow_head: Controls whether the neck root follows the head.\u003cbr\u003e\nCTR_IK_foot_F.L and CTR_IK_foot_F.R: IK controllers for the front legs.\u003cbr\u003e\nCTR_setting_F.L and CTR_setting_F.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK of the front legs;\u003cbr\u003e\nIK_stretch: Controls whether the front legs can stretch.\u003cbr\u003e\nCTR_IK_foot_B.L and CTR_IK_foot_B.R: IK controllers for the hind legs.\u003cbr\u003e\nCTR_setting_B.L and CTR_setting_B.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK: Switches between IK and FK of the hind legs;\u003cbr\u003e\nIK_stretch: Controls whether the hind legs can stretch.\u003cbr\u003e\nCTR_jaw: Jaw controller.\u003cbr\u003e\nCTR_eyeball_b.R and CTR_eyeball_b.L: Eye controllers.\u003cbr\u003e\nCTR_blink.R and CTR_blink.L: Blinking controllers.\u003cbr\u003e\nAdditionally, there are complex facial controllers and a flexible facial UI control for creating a wide range of facial expressions. The body also has numerous auxiliary controllers.\u003cbr\u003e\n\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nUnlooped walking animation at 30 fps, frame range 0-240\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-300\u003cbr\u003e\nUnlooped defending animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. To display fur, simply click the display button.\u003cbr\u003e\nThe porcupine's quills are created using a particle system in Blender. To facilitate importing the character into other software, the quills have been converted to a mesh and exported in OBJ format. As a result, the vertices, edges and faces in the Blender project may differ from those in the OBJ file.\u003cbr\u003e\nExcept for the above instructions, the model can be directly rendered in the project.....\u003cbr\u003e\n","imageAlt":"3D Porcupine Animation - VFX Grace","url":"https://www.cgtrader.com/3d-models/animal/mammal/porcupine-animation-vfx-grace","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jkC1UibWsCiCHLhsomLBhdVU/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/porcupine-animation-vfx-grace-3d-model-1bb8975696.jpg","gridUrl":"https://media.cgtrader.com/variants/jkC1UibWsCiCHLhsomLBhdVU/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/porcupine-animation-vfx-grace-3d-model-1bb8975696.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/porcupine-animation-vfx-grace","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5514765/1bb8975696/porcupine-animation-vfx-grace-3d-model-1bb8975696.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7102188","type":"listingItem","attributes":{"id":7102188,"title":"Realistic Mackerel Rigged For Blender","price":119.0,"description":"Realistic Mackerel Rigged For Blender is a three-dimensional model of Mackerel (Scomber scombrus), a streamlined marine fish known for its speed and schooling behavior.\n\nMackerel fish refers to several species of pelagic fish known for their speed and agility in open waters. They display iridescent coloration and forked tails suited for constant movement. \n\nFor marine biology studies, ocean ecology, fishery science, seafood production, commercial fishing, nutritional analysis, culinary arts, restaurant supply, supermarket distribution, and dietary research.\n\nRealistic Mackerel Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 6 png (4096x4096)\n- Dimensions 4,79 x 34,41 x H7,89cm\n\n\n(c) 3d_molier International\n","imageAlt":"Realistic Mackerel Rigged For Blender","url":"https://www.cgtrader.com/3d-models/animal/fish/realistic-mackerel-rigged-for-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xlbdr4qrn0uoax5iha8pqrcwluxh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Realistic_Mackerel_Rigged_For_Blender_009.jpg","gridUrl":"https://media.cgtrader.com/variants/xlbdr4qrn0uoax5iha8pqrcwluxh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Realistic_Mackerel_Rigged_For_Blender_009.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/realistic-mackerel-rigged-for-blender","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/7102188/b2a293670e/realistic-mackerel-rigged-for-blender-3d-model-b2a293670e.webp","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5230751","type":"listingItem","attributes":{"id":5230751,"title":"Pangolin Rigged","price":169.0,"description":"Pangolin Rigged is a three-dimensional model of pangolin animal, often called the \u0026quot;scaly anteater,\u0026quot; which is a unique cute mammal native to parts of Asia and Africa. \n\nPangolins, fascinating creatures with scales covering their bodies, inhabit regions across Asia and Africa. These scales, composed of keratin, provide defense against predators. Nocturnal by nature, pangolins have a diet consisting mainly of ants and termites, which they capture with their long, sticky tongues. However, their survival is imperiled by rampant poaching, as their scales are highly prized in traditional medicine and their meat considered a culinary delicacy.\n\nFor wild animals, wildlife inhabitants, nature protection, African animals, wild mammal creatures, Earth fauna, nature protection, mammal animals, zoo animals, biology science, Asian animals, zoology science, environmental protection, and animal protection promotional projects.\nPangolin Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2014 and rendered with V-Ray. Renders have no postprocessing!\n\nPangolin Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\n- All textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n\n\nFile Formats:\n- 3ds Max 2014 V - Ray and standard materials scenes\n\n\nTextures Formats:\n- 10 png (4096x4096)\n\n\n\n3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.\n\nWe produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.\nBuy 3D models from professionals!\nAlso check out our other models, just click on our user name to see complete gallery.\n(c) 3d_molier International - 2024\n","imageAlt":"3D Pangolin Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/pangolin-rigged-f961568e-00eb-4426-b786-35865da8c1b1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kXNw4h7f7aYGJ7a6HxpYkiCF/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pangolin-Rigged-mb-3d-model-001.jpg","gridUrl":"https://media.cgtrader.com/variants/kXNw4h7f7aYGJ7a6HxpYkiCF/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pangolin-Rigged-mb-3d-model-001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pangolin-rigged-f961568e-00eb-4426-b786-35865da8c1b1","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5230751/5f061e80bb/pangolin-rigged-3d-model-5f061e80bb.jpg","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5213008","type":"listingItem","attributes":{"id":5213008,"title":"Black Cattle Rig - MAYA","price":396.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality black cattle model with maps, fur, rigging and 4 animations. The fur is created in XGen interactive with enough details, and all textures are rendered with Arnold renderer for realistic effects. The rigging is created with reference to real bones, making the animation in line with natural movements. The model is created with Maya 2024 at real-world scale.\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nIt consists of the body, eyes, oral cavity, lacrimal glands, teeth and tongue.\u003cbr\u003e\nTextures and materials: There are 23 .tx files which support Arnold, all in 4K resolution for best quality and details. The materials of the character and the hair are rendered with Arnold renderer to present realistic effects. There are 2 UV sets of the body, which support single quadrant or multiple quadrants.\u003cbr\u003e\nXGen hair: XGen interactive is used for presenting the details of the hair faster, and all maps of density and modifier masks for hair layering are included externally, all masks are in 1K resolution.\u003cbr\u003e\n\n**Meshes**\u003cbr\u003e\n\nBody: vertices 29,542; polygons 29,460\u003cbr\u003e\nEyes: vertices 2,186; polygons 2,304\u003cbr\u003e\nOral cavity: vertices 1,801; polygons 1,797\u003cbr\u003e\nLacrimal glands: vertices 168; polygons 166\u003cbr\u003e\nTeeth: vertices 3,520; polygons 3,456\u003cbr\u003e\nTongue: vertices 642; polygons 640\u003cbr\u003e\nTotal: vertices 37,859; polygons 37,823\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\n\nNO\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_Root controls the entire model.\u003cbr\u003e\nCTR_gravity controls the center of gravity.\u003cbr\u003e\n\"Neck IK FK\" switches between IK/FK of the neck.\u003cbr\u003e\nCTR_IK_spine_a controls the posterior spine.\u003cbr\u003e\nCTR_IK_spine_b controls the middle spine.\u003cbr\u003e\nCTR_IK_spine_c controls the anterior spine.\u003cbr\u003e\nCTR_FK_neck_a, CTR_FK_neck_b ... are FK controllers of the neck.\u003cbr\u003e\nCTR_IK_neck_a, CTR_IK_neck_b ... are IK controllers of the neck.\u003cbr\u003e\nCTR_eye_R, CTR_eye_L and CTR_eye control the eyes.\u003cbr\u003e\nCTR_ear_a_L, CTR_ear_b_L, CTR_ear_a_R, CTR_ear_b_R ... control the ears.\u003cbr\u003e\nCTR_roll_ear_L and CTR_roll_ear_R control the overall rotation of the ears.\u003cbr\u003e\nCTR_chin controls the chin and the opening and closing of the mouth.\u003cbr\u003e\nCTR_jaw controls the jaw and the opening and closing of the jaw.\u003cbr\u003e\nCTR_tail_a, CTR_tail_b ... controls the tail.\u003cbr\u003e\nCTR_Shoulders_F_L and CTR_Shoulders_F_R control the scapula.\u003cbr\u003e\nCTR_Shoulders_B_L and CTR_Shoulders_B_R control the hip bone.\u003cbr\u003e\nCTR_belly controls the abdomen.\u003cbr\u003e\nCTR_setting_leg_B_L, CTR_setting_leg_F_L, CTR_setting_leg_B_R and CTR_setting_leg_F_R switch between IK/FK of the feet.\u003cbr\u003e\nCTR_Foot_F_L and CTR_F_Foot_R are IK controllers of the front legs.\u003cbr\u003e\nCTR_B_Foot_L and CTR_B_Foot_R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_B_heel_ik_R, CTR_B_heel_ik_L, CTR_IK_Roll_hell_B_R and CTR_IK_Roll_hell_B_L are load-bearing controllers of the hind legs.\u003cbr\u003e\nCTR_sole_F_load_L and CTR_sole_F_load_R are load-bearing controllers of the front legs.\u003cbr\u003e\nAdditionally, there are more auxiliary controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Specifications**\u003cbr\u003e\n\nFile format: Saved as .mb files by default. It can be saved as .ma files if necessary.\u003cbr\u003e\nVersion supported: Created with Maya 2024.2. Maya 2024 or above is recommended for compatibility.\u003cbr\u003e\n\n**Caveats**\u003cbr\u003e\n\nTo run faster, the fur is hidden, which should be displayed before rendering.\u003cbr\u003e\nThe hair of the characters is created in XGen Interactive with Arnold materials ready for rendering.\u003cbr\u003e\nBy default, Arnold uses GPU as the render device, and the sampling setting is suitable for medium quality output, as is shown in the preview image of the character. If you need a fine-tuned image, you can modify Arnold settings to your hardware limit.\u003cbr\u003e\nThe animation scene comes with Arnold lighting, which can be modified if required.\u003cbr\u003e\nExcept for the above, the character can be rendered directly.\u003cbr\u003e","imageAlt":"Black Cattle Rig - MAYA 3D","url":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-rig-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ojKQ2HmPPJpsK6Gg46ZP3iD5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/black-cattle-rig-maya-3d-model-6f5d714eb9.jpg","gridUrl":"https://media.cgtrader.com/variants/ojKQ2HmPPJpsK6Gg46ZP3iD5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/black-cattle-rig-maya-3d-model-6f5d714eb9.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/black-cattle-rig-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":120,"name":".mel","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5213008/6f5d714eb9/black-cattle-rig-maya-3d-model-6f5d714eb9.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7358910","type":"listingItem","attributes":{"id":7358910,"title":"Cute bread  with brand name on body","price":3.0,"description":"Detail as below:\n\n    -  Total vertices: 2,006 ( model was seperated into many parts)\n\n     - Topology: Mostly quad, number of triangulates in acceptable rate. Optimized for game assets\n\n     - UV unwrap: Manual unwrap, no UV overlapping, no stretch UV\n\n     - Dimension: not close to real life\n\n     - 4K textures: Diffuse, Metalness, Roughness, Normal. Materials were baked in texture maps already.\n\n     - Software to create textures: Blender Texture paint, GIMP.\n\n     - Rendering points of view: Good to render in close distance and all points of view.\n\n     - Render engine: Eevee\n\n     - Model building process: basic modeling technique in Blender\n\n     - Avaiable formats: obj, fbx. FBX file ( no embed textures), image textures are in zip files.\n","imageAlt":"Cute bread with brand name on body","url":"https://www.cgtrader.com/3d-models/food/miscellaneous/bread-in-human-shape-with-brand-name-on-body","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/wfzt3wwzswk5mtxrlv7c94v40l0i/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/6.jpg","gridUrl":"https://media.cgtrader.com/variants/wfzt3wwzswk5mtxrlv7c94v40l0i/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/food/miscellaneous/bread-in-human-shape-with-brand-name-on-body","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"food","subcategorySlug":"miscellaneous","categoryTitle":"Food","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7358910/ace574f8d0/cute-bread-with-brand-name-on-body-3d-model-ace574f8d0.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7345821","type":"listingItem","attributes":{"id":7345821,"title":"Opossum Eating Fur Animated Rigged","price":199.0,"description":"Opossum Eating Fur Animated Rigged is a three-dimensional model of opossum, capturing the unique features and appearance of this nocturnal marsupial.\n\nThe opossum is a nocturnal marsupial found mainly in North and South America. Recognizable by its long tail and white face, it adapts easily to various environments. It is an omnivore and scavenger, helping control insects and waste in both forests and urban areas.\n\nFor wildlife visualization, zoological promotions, American animals, biological educational content, digital zoo illustrations, gaming environments, biological presentations, ecological studies, and character design for entertainment.\n\nOpossum Eating Fur Animated Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nOpossum Eating Fur Animated Rigged has a 3dsmax Fur modifier, hair customizable (hair count, hair segments, hair color, root size, tip size, etc).\n\nOpossum Eating Fur Animated Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. \n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 5 png (4096x4096)\n- Dimensions 20,18 x 74,88 x H26,8cm\n\n\n(c) 3d_molier International\n","imageAlt":"Opossum Eating Fur Animated Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/opossum-eating-fur-animated-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/xuw55i2dfjerlr49xrkw2nfcq79b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Opossum_Eating_Fur_Animated_Rigged_001.jpg","gridUrl":"https://media.cgtrader.com/variants/xuw55i2dfjerlr49xrkw2nfcq79b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Opossum_Eating_Fur_Animated_Rigged_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/opossum-eating-fur-animated-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7345821/dca3fcf03d/opossum-eating-fur-animated-rigged-3d-model-dca3fcf03d.webp","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7345846","type":"listingItem","attributes":{"id":7345846,"title":"Opossum Eating Animated Rigged","price":169.0,"description":"Opossum Eating Animated Rigged is a three-dimensional model of opossum, capturing the unique features and appearance of this nocturnal marsupial.\n\nThe opossum is a small to medium-sized marsupial native to the Americas, known for its grayish fur, pointed snout, and long prehensile tail. It is primarily nocturnal and omnivorous, feeding on fruits, insects, and small animals. Opossums are also known for their defense behavior of “playing dead.”\n\nFor wildlife visualization, zoological promotions, American animals, biological educational content, digital zoo illustrations, gaming environments, biological presentations, ecological studies, and character design for entertainment.\nOpossum Eating Animated Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nOpossum Eating Animated Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 5 png (4096x4096)\n- Dimensions 13,97 x 74,88 x H22,51cm\n\n\n(c) 3d_molier International\n","imageAlt":"Opossum Eating Animated Rigged","url":"https://www.cgtrader.com/3d-models/animal/mammal/opossum-eating-animated-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/a42rc23x3zh9iks6u1m13un7uw7y/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Opossum_Eating_Animated_Rigged_001.jpg","gridUrl":"https://media.cgtrader.com/variants/a42rc23x3zh9iks6u1m13un7uw7y/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Opossum_Eating_Animated_Rigged_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/opossum-eating-animated-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":17,"name":".max","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7345846/89ce30a477/opossum-eating-animated-rigged-3d-model-89ce30a477.webp","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7330839","type":"listingItem","attributes":{"id":7330839,"title":"Opossum Eating Animated Rigged for Maya","price":169.0,"description":"Opossum Eating Animated Rigged for Maya is a three-dimensional model of opossum, capturing the unique features and appearance of this nocturnal marsupial.\n\nThe opossum is a small to medium-sized marsupial native to the Americas, known for its grayish fur, pointed snout, and long prehensile tail. It is primarily nocturnal and omnivorous, feeding on fruits, insects, and small animals. Opossums are also known for their defense behavior of “playing dead.”\n\nFor wildlife visualization, zoological promotions, American animals, biological educational content, digital zoo illustrations, gaming environments, biological presentations, ecological studies, and character design for entertainment.\n\nOpossum Eating Animated Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. 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It is valued for its calm nature, curiosity, and ability to bond with humans. \n\nFor pest animals, rodent pest prevention equipment, rodent pet veterinary medicine, mouse pest control, and zoology science.\n\nDescription:\nThis animation set includes 1 animations designed for a white lab mouse, capturing its natural locomotion, feeding behavior, and idle actions.\n\nAnimations included:\n\n    Walk (looped, in-place / root motion)\n    Calm rodent walking cycle with natural paw movement, slight body sway, and subtle tail motion. Duration: up to 6 sec.\n\nDomestic White Rat Walking Animated Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. 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It is known for its gentle temperament, intelligence, and social behavior. This animal adapts well to human care, enjoys interaction, and is commonly housed indoors in secure cages.\n\nFor pest animals, rodent pest prevention equipment, rodent pet veterinary medicine, mouse pest control, zoology science, rodent extermination accessories, rat pet care, and rat pet diet.\n\nWhite Rat Fur Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nWhite Rat Fur Rigged For Blender has a 3dsmax Fur modifier, hair customizable (hair count, hair segments, hair color, root size, tip size, etc).\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. 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It is recognized for its friendly behavior, learning ability, and sociable character. \n\nFor pest animals, rodent pest prevention equipment, rodent pet veterinary medicine, mouse pest control, and zoology science.\n\nDescription:\nThis animation set includes 1 animations designed for a white lab mouse, capturing its natural locomotion, feeding behavior, and idle actions.\n\nAnimations included:\n\n    Idle (Scratching / Grooming / Standing / Looking Around) (non-looped, in-place)\n    Multi-phase idle sequence including grooming, scratching, standing up, and alert observation. Duration: up to 10 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nSmall Rodent Rat Idle Animated Rigged For Blender is fully rigged and is ready to be animated in Blender. 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The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Idle (looped, in-place / root motion)\n    Subtle breathing motion with active nose twitching, whisker vibration, small head turns, and occasional micro-movements. Duration: up to 6 sec.\n    Walk (looped, in-place / root motion)\n    Slow and natural walking cycle with short steps, gentle body sway, and synchronized head movement. Duration: up to 6 sec.\n    Eating (non-looped, in-place / root motion)\n    Realistic chewing animation with active jaw movement, subtle head tilts, and front paw interaction. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n    Rigged model\n    In-place and root motion variations included\n    Realistic timing and secondary motion\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 14 png (4096x4096)\n\n\n(c) 3d_molier International\n","imageAlt":"3D model Guinea Pig Fur Set Animated Rigged For Maya","url":"https://www.cgtrader.com/3d-models/animal/mammal/guinea-pig-fur-set-animated-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/x73sboadguk0bbarb0lnm2qdz0o7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Guinea_Pig_Fur_Set_Animated_Rigged_For_Maya_001.jpg","gridUrl":"https://media.cgtrader.com/variants/x73sboadguk0bbarb0lnm2qdz0o7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Guinea_Pig_Fur_Set_Animated_Rigged_For_Maya_001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/guinea-pig-fur-set-animated-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7042113/836136ae37/guinea-pig-fur-set-animated-rigged-for-maya-3d-model-836136ae37.webp","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5310585","type":"listingItem","attributes":{"id":5310585,"title":"Bunch of Banana","price":22.0,"description":"Bunch of Banana is a high quality, photo real model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in Blender and rendered with GPU. Renders have no postprocessing. Hope you like it!\n\n*****************************************************************************************************************************************************************************************************************************************\n\nFeatures:\n\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency.\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- All textures and materials are included and mapped in every format.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessaryjust drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n\n******************************************************************************************************************************************************************************************************************************************\n\nFile Formats:\n\n- Blender (Multi Format)\n- OBJ (Multi Format)\n- FBX (Multi Format)","imageAlt":"3D Bunch of Banana","url":"https://www.cgtrader.com/3d-models/food/fruit/bunch-of-banana-47c39c77-6240-451a-a118-1b9703440f39","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Qr4d5W3QerRXED2WcFokBgNs/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/01.jpg","gridUrl":"https://media.cgtrader.com/variants/Qr4d5W3QerRXED2WcFokBgNs/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/food/fruit/bunch-of-banana-47c39c77-6240-451a-a118-1b9703440f39","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"food","subcategorySlug":"fruit","categoryTitle":"Food","subcategoryTitle":"Fruit","schemaImageUrl":"https://img-new.cgtrader.com/items/5310585/a61c11aa34/bunch-of-banana-3d-model-a61c11aa34.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7092739","type":"listingItem","attributes":{"id":7092739,"title":"Forest Chipmunk Eating Fur Animated Rigged For Maya","price":249.0,"description":"Forest Chipmunk Eating Fur Animated Rigged For Maya is a three-dimensional model of small striped rodent commonly found in woodland habitats.\n\nA chipmunk forest is a forested region where chipmunks thrive due to favorable living conditions. It includes various plant layers, from tall trees to low shrubs, offering protection and nesting space.\n\nFor 3D visualization, CGI, 3D animation, wildlife advertising, video game development, nature simulations, and detailed forest scene rendering projects.\n\nThis animation set includes chipmunk behavior focused on feeding. Ideal for games, simulations, and cinematic scenes requiring lively and natural small-animal motion.\n\n    Eating (looped, in-place)\n    Seated feeding cycle with rapid nibbling, head turns, and natural hand adjustments. Duration: up to 8 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. 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It lives in light forests and grassy areas with trees.\n\nFor 3D visualization, wildlife illustration, CGI animation, educational content, video game environments, tropical scene design, and realistic 3D rendering projects.\n\nThis animation set includes animation designed for a Toco Toucan, capturing its natural flight, feeding behavior, and grooming actions. The pack is suitable for use in cinematic scenes, games, wildlife visualizations, and educational simulations.\n\nAnimations included:\n\n    Eating (non-looped, in-place)\n    The toucan tosses food upward with its beak and catches it to swallow with a characteristic head tilt. Natural neck and beak mechanics are emphasized. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n    Rigged model\n    In-place and root motion variations included\n    Realistic timing and secondary motion\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Idle (looped, in-place / root motion)\n    Subtle breathing motion with active nose twitching, whisker vibration, small head turns, and occasional micro-movements. Duration: up to 6 sec.\n    Walk (looped, in-place / root motion)\n    Slow and natural walking cycle with short steps, gentle body sway, and synchronized head movement. Duration: up to 6 sec.\n    Eating (non-looped, in-place / root motion)\n    Realistic chewing animation with active jaw movement, subtle head tilts, and front paw interaction. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n    Rigged model\n    In-place and root motion variations included\n    Realistic timing and secondary motion\n    Suitable for real-time and cinematic use\n\nGuinea Pig Fur Set Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nGuinea Pig Fur Set Animated Rigged For Maya has a 3dsmax Fur modifier, hair customizable (hair count, hair segments, hair color, root size, tip size, etc).\n\nGuinea Pig Fur Set Animated Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. 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It is widely valued as a commercial food fish due to its rich flavor and high oil content.\n\nFor marine biology studies, ocean ecology, fishery science, seafood production, commercial fishing, food industry, culinary arts, restaurant supply, supermarket distribution, and dietary research.\n\nThis animation set includes animation designed for realistic mackerel behavior, covering natural swimming and convulsive movement on land. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Idle_on_Land (looped, in-place)\n    Chaotic convulsive flopping behavior of a fish out of water, featuring irregular tail strikes, body jerks, and natural loss-of-control motion. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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It has a streamlined body with metallic blue and green stripes along its back.\n\nFor marine biology studies, ocean ecology, fishery science, seafood production, commercial fishing, food industry, culinary arts, supermarket distribution, and dietary research.\n\nThis animation set includes animation designed for realistic mackerel behavior, covering natural swimming and convulsive movement on land. The pack is suitable for use in cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Swim (looped, in-place / root motion)\n    Smooth wave-like swimming motion driven by the tail and rear body, with a stable front section and natural pelagic rhythm. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. 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Designed in a cartoon-casual style, this friendly and lively farm companion is perfect for games, animations, AR/VR experiences, and stylized scenes that need a charming and lovable character.\n\n**3 Unique Donkey Texture Variations Included. Grey, Dark Grey and Light Grey for More Customization and Variety.**\n\n**Included Animations (5):**\n\nBray\n\nEat\n\nIdle\n\nTrot\n\nWalk\n\n**Important Notes:**\n\nFeel free to use and edit this scene for your games or for your own learning, but please don’t share it with others or resell it.\n\nPlease note that each animation should be seamless and perfectly loopable. This can be achieved by setting the correct frame range and FPS; otherwise, the animation may get cut during playback.\n\n**For every animation:**\n\nKeep a consistent frame rate of 24 FPS\n\nThe number of frames varies depending on the animation (see below, Maya files, or product description)\n\nManually set both the FPS (24) and total frame count in your software to ensure correct playback\n\n**Animation Frame Ranges:**\n\nBray — 24 FPS, Frames 1–49\n\nEat — 24 FPS, Frames 1–62\n\nIdle — 24 FPS, Frames 1–65\n\nTrot — 24 FPS, Frames 1–25\n\nWalk — 24 FPS, Frames 1–31\n\nAll animations are clean and optimized, with loop-ready cycles suitable for real-time engines. Animations are provided as separate FBX files for easy use in game engines and other 3D software.\n\nA full Maya 2020 scene is also included, containing the rig, skin, meshes, and all animations for further editing and customization.\n\n**Model Details:**\n\nPolycount: 10,540 polygons (faces)\n\nClean topology and optimized geometry\n\nGame-ready and lightweight for real-time use\n\nFormats Included:\n\nHigh Poly Mesh: .OBJ, .FBX\n\nLow Poly Mesh: .OBJ, .FBX\n\n**FBX animation files (each animation exported separately)**\n\nMaya 2020 scene – includes rig, skin, meshes, and animations\n\n**Rigging \u0026 Skinning:**\n\n**Fully rigged with a manual custom rig (no plugins required)**\n\nThe rig works directly inside Maya without installing any additional plugins\n\nClean and smooth skinning\n\nCreated and tested in Maya 2020\n\nFBX files contain baked animations for easy import into game engines and other 3D software.\n\n**Textures \u0026 PBR:**\n\nHand-painted in Substance Painter\n\nOptimized for PBR workflows\n\n**Included maps:**\n\nBase Color\n\nRoughness\n\nNormal\n\nHeight\n\nMetallic\n\n**Technical Information:**\n\nClean UVs\n\nLow \u0026 High poly included\n\nReady for Unity, Unreal, mobile, and real-time engines\n\n**Suitable For:**\n\nFarm and animal games\n\nCasual and mobile games\n\nAR / VR projects\n\nChildren’s animation\n\nStylized renders and educational content\n\n**If you enjoy this model, a like or short review helps a lot**\n\nThank you for supporting stylized 3D art!","imageAlt":"Animated Farm Donkey Game Ready","url":"https://www.cgtrader.com/3d-models/animal/mammal/animated-grey-farm-donkey-game-ready-low-poly-low-poly","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/h8hmcc7hpibcbtrhzklseonworil/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Donkey.jpg","gridUrl":"https://media.cgtrader.com/variants/h8hmcc7hpibcbtrhzklseonworil/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Donkey.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/animated-grey-farm-donkey-game-ready-low-poly-low-poly","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":11,"name":".ma","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/7020107/f36e420b57/animated-farm-donkey-game-ready-3d-model-f36e420b57.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"6937283","type":"listingItem","attributes":{"id":6937283,"title":" Low Poly Rigged and Animated  Black Stallion","price":24.99,"description":"Low Poly **black stallion 3D model** designed for games, cinematics, and real-time applications. This model features clean topology, optimized geometry, and multiple animations ready to use.\n\n**Features**\n\n- Fully **rigged** horse\n- Includes **multiple animations** (idle, eat, walk, trot, trot fast, trot proudly, run, run fast, run and turn left/right, etc.)\n- Clean **topology** suitable for real-time and rendering\n- **Optimized** mesh: 16223 vertices ( without hair/tail = 8103)\n- High-quality **textures included**\n- Detailed eyes\n- Two mane variations: Base mane and Overlay mane (for extra detail and customization)\n\n**File Formats included**\n- BLEND \n- FBX\n- OBJ\n- GLB\n\n\n\n**Perfect for**\n- Video games (Unity, Unreal Engine)\n- Cinematics and animations\n- VR / AR projects\n- Simulation and visualization\n\n**Additional Notes**\n- Model is ready for integration into most 3D pipelines. A ready-to-use **Unreal Engine** asset is avilable on fab : https://www.fab.com/listings/9541aa94-e4f6-4954-bd96-78fd6b4800dd\n- Clean and organized files\n- Easy to customize and extend\n\nKeep Visiting our store **https://www.cgtrader.com/designers/itechvision** for more amazing 3d models.If you have any questions or suggestions, feel free to contact us. Thank you.\n","imageAlt":"Low Poly Rigged and Animated Black Stallion","url":"https://www.cgtrader.com/3d-models/animal/mammal/rigged-and-animated-black-stallion","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/41ozsqcjfjjo9648x3282f1njppi/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/04c26155-8363-423c-8a6e-7fb9c10762a2.jpg","gridUrl":"https://media.cgtrader.com/variants/41ozsqcjfjjo9648x3282f1njppi/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/04c26155-8363-423c-8a6e-7fb9c10762a2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/rigged-and-animated-black-stallion","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6937283/d7c99aa115/low-poly-rigged-and-animated-black-stallion-3d-model-d7c99aa115.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"3887976","type":"listingItem","attributes":{"id":3887976,"title":"Brittany Dog Animated","price":50.92,"description":"Dog 3d Model\n\n**PACKAGE INCLUDE**\n\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Model is built to real-world scale.\n- Many different format like blender, fbx, obj, iclone, dae\n- No additional plugin is needed to open the model.\n- 3d print ready\n- Ready for animation\n- Loopable seperate Animations\n- High Quality materials and textures\n- Triangles = 3612\n- Vertices = 1973\n- Edges = 5565\n- Faces = 3612\n\n**ANIMATIONS**\n\n- Idle\n- Walk\n- Walk Fast\n- Run\n- Eat\n- Bark\n\n**3D PRINT POSES ( STL \\ OBJ )**\n\n- STAND\n- WALK 1\n- WALK 2\n- WALK 3\n- JUMP\n- LOOK SIDE\n- MOUTH OPEN\n- EAT 1\n- EAT 2\n- BARK 1\n- BARK 2","imageAlt":"doge Brittany Dog Animated 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/brittany-dog-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/Z8KupmtTRVTWcio6b6uQPx1q/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/Z8KupmtTRVTWcio6b6uQPx1q/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/brittany-dog-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":null,"name":null,"is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/3887976/c7f1827b50/brittany-dog-animated-3d-model-c7f1827b50.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5701591","type":"listingItem","attributes":{"id":5701591,"title":"Anabel Armchair","price":9.0,"description":"Hello, We present you our new chair design as an original design for the needs of modern life. 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Ready for your Personal Websites, Movies, TV, advertising, etc.\n\n**File Formats:** Cinema 4d .c4d extension Fbx Version Blender .blend extension Maya .mb extension\n\n**Rig** It includes a fully bone rigged character including fingers and head rig. The facial rig has also been done through pose morphs and weight blends.","imageAlt":"Fat Kid Rigged Character 3D model animated","url":"https://www.cgtrader.com/3d-models/character/child/fat-kid-rigged-character-3d-model-low-poly-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ndiTtU35PeMV8wsHjod2uegW/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/POSE01.jpg","gridUrl":"https://media.cgtrader.com/variants/ndiTtU35PeMV8wsHjod2uegW/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/POSE01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/child/fat-kid-rigged-character-3d-model-low-poly-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":201,"name":".fbm","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":11,"name":".ma","is_native":false}],"categorySlug":"character","subcategorySlug":"child","categoryTitle":"Character","subcategoryTitle":"Child","schemaImageUrl":"https://img-new.cgtrader.com/items/4455398/210b07e7dd/fat-kid-rigged-character-3d-model-3d-model-210b07e7dd.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2783344","type":"listingItem","attributes":{"id":2783344,"title":"Pac-Man Model","price":30.0,"description":"He is all rigged, textured, and he comes in dae, fbx, odj, and even stl files.\n\nTextures are 1024 x 1024 px. Includes custom Diffuse, Normal, Bump and Spec Maps\n\nModel was originally intended for poses and animation, some adjustments may need to be made for 3D printing.\n\nModel was designed, textured and rigged using blender and other open source technologies.\n\nIf you like my work, I am always interested in doing custom projects. Just shoot me a message.\n\nThanks for viewing! Hope this model will be useful for you.","imageAlt":"3D asset Pac-Man Model","url":"https://www.cgtrader.com/3d-models/character/man/pac-man-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/rvz1bxrXkwskM88deRMSbMWn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render.jpg","gridUrl":"https://media.cgtrader.com/variants/rvz1bxrXkwskM88deRMSbMWn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/man/pac-man-model","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":51,"name":".stl","is_native":false}],"categorySlug":"character","subcategorySlug":"man","categoryTitle":"Character","subcategoryTitle":"Man","schemaImageUrl":"https://img-new.cgtrader.com/items/2783344/0138a04186/pac-man-model-3d-model-0138a04186.webp","saleOffDiscount":70,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5471234","type":"listingItem","attributes":{"id":5471234,"title":"Pangolin Rigged for Maya","price":169.0,"description":"Pangolin Rigged for Maya is a three-dimensional model of pangolin animal, often called the \u0026quot;scaly anteater,\u0026quot; which is a unique cute mammal native to parts of Asia and Africa. \n\nPangolins, fascinating creatures with scales covering their bodies, inhabit regions across Asia and Africa. These scales, composed of keratin, provide defense against predators. Nocturnal by nature, pangolins have a diet consisting mainly of ants and termites, which they capture with their long, sticky tongues. However, their survival is imperiled by rampant poaching, as their scales are highly prized in traditional medicine and their meat considered a culinary delicacy.\n\nFor wild animals, wildlife inhabitants, nature protection, African animals, wild mammal creatures, Earth fauna, nature protection, mammal animals, zoo animals, biology science, Asian animals, zoology science, environmental protection, and animal protection promotional projects.\nPangolin Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary just drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n\n\n\nTextures Formats:\n- 10 png (4096x4096)\n\n\n\n3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.\n\nWe produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.\nBuy 3D models from professionals!\nAlso check out our other models, just click on our user name to see complete gallery.\n(c) 3d_molier International - 2024\n","imageAlt":"Pangolin Rigged for Maya 3D model","url":"https://www.cgtrader.com/3d-models/animal/mammal/pangolin-rigged-for-maya","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/vC5hAiB1wHedCYdMZok3Evqn/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pangolin-Rigged-for-Maya-c4d-model-003.jpg","gridUrl":"https://media.cgtrader.com/variants/vC5hAiB1wHedCYdMZok3Evqn/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pangolin-Rigged-for-Maya-c4d-model-003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pangolin-rigged-for-maya","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5471234/2eda9db29a/pangolin-rigged-for-maya-3d-model-2eda9db29a.jpg","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5469185","type":"listingItem","attributes":{"id":5469185,"title":"Pangolin Rigged for Cinema 4D","price":169.0,"description":"Pangolin Rigged for Cinema 4D is a three-dimensional model of pangolin animal, often called the \u0026quot;scaly anteater,\u0026quot; which is a unique cute mammal native to parts of Asia and Africa. \n\nPangolins, fascinating creatures with scales covering their bodies, inhabit regions across Asia and Africa. These scales, composed of keratin, provide defense against predators. Nocturnal by nature, pangolins have a diet consisting mainly of ants and termites, which they capture with their long, sticky tongues. However, their survival is imperiled by rampant poaching, as their scales are highly prized in traditional medicine and their meat considered a culinary delicacy.\n\nFor wild animals, wildlife inhabitants, nature protection, African animals, wild mammal creatures, Earth fauna, nature protection, mammal animals, zoo animals, biology science, Asian animals, zoology science, environmental protection, and animal protection promotional projects.\n\nPangolin Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary just drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n\n\n\nTextures Formats:\n- 10 png (4096x4096)\n\n\n\n3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.\n\nWe produce 3D models. This is our main activity. Our goal is to create a 3D copy of all objects on the world.\nBuy 3D models from professionals!\nAlso check out our other models, just click on our user name to see complete gallery.\n(c) 3d_molier International - 2024\n","imageAlt":"3D model Pangolin Rigged for Cinema 4D","url":"https://www.cgtrader.com/3d-models/animal/mammal/pangolin-rigged-for-cinema-4d","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bAy93GX4Cgovh4JwPgRo5CAh/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Pangolin-Rigged-for-Cinema-4D-vray-3d-model-004.jpg","gridUrl":"https://media.cgtrader.com/variants/bAy93GX4Cgovh4JwPgRo5CAh/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Pangolin-Rigged-for-Cinema-4D-vray-3d-model-004.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/pangolin-rigged-for-cinema-4d","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/5469185/333992c8a5/pangolin-rigged-for-cinema-4d-3d-model-333992c8a5.jpg","saleOffDiscount":35,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"4995355","type":"listingItem","attributes":{"id":4995355,"title":"Tibetan Antelope Animation - VFX Grace","price":428.0,"description":"**Introduction**\u003cbr\u003e\n\nThis is a high-quality Tibetan antelope model with multiple 4K UDIM maps, fur, rigging, 4 animations and a realistic muscle structure. It comes with a complex hair system which presents a realistic hair effect. This model is made with Blender 3.4 and Cycles renderer at real-world scale.\u003cbr\u003e\n**Description**\u003cbr\u003e\n\nIt consists of the body, left horn, right horn, oral cavity, upper teeth, lower teeth, tongue, corneas, pupils and lacrimal caruncles.\u003cbr\u003e\n**Polygons**\u003cbr\u003e\n\nBody: vertices 25,637; polygons 25,546\u003cbr\u003e\nLeft horn: vertices 6,442; polygons 6,440\u003cbr\u003e\nRight horn: vertices 6,442; polygons 6,440\u003cbr\u003e\nOral cavity: vertices 18,083; polygons 18,082\u003cbr\u003e\nUpper teeth: vertices 2,412; polygons 2,388\u003cbr\u003e\nLower teeth: vertices 5,616; polygons 5,576\u003cbr\u003e\nTongue: vertices 1,517; polygons 1,504\u003cbr\u003e\nCorneas: vertices 2,180; polygons 2,176\u003cbr\u003e\nPupils: vertices 2,468; polygons 2,464\u003cbr\u003e\nLacrimal caruncles: vertices 270; polygons 224\u003cbr\u003e\nTotal: vertices 71,067; polygons 70,840\u003cbr\u003e\n**Project Format**\u003cbr\u003e\n\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n**Size of Maps**\u003cbr\u003e\n\nJF0N2N0U_TibetanAntelope_Male_Body_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_Body_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_Body_Skin_BaseColor.1001.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_Body_Skin_BaseColor.1002.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_Body_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_Horn_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_Horn_Normal.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_Horn_Specular.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_OralCavity_BaseColor.png, 4096 *4096\u003cbr\u003e\nJF0N2N0U_TibetanAntelope_Male_OralCavity_Normal.png, 4096 *4096\u003cbr\u003e\n**Rigging**\u003cbr\u003e\n\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\nCTR_root controls the entire model.\u003cbr\u003e\nCTR_root_b controls the center of gravity. It comes with 4 customized attributes:\u003cbr\u003e\nhead_follow controls whether the head follows;\u003cbr\u003e\nneck_FK_IK switches between IK/FK of the neck;\u003cbr\u003e\nneck_follow controls whether the neck follows;\u003cbr\u003e\ntail_follow controls whether the neck rotates following CTR_root_b.\u003cbr\u003e\nCTR_gravity_b controls the rear spine.\u003cbr\u003e\nCTR_stretch_spine controls the middle spine.\u003cbr\u003e\nCTR_gravity_a controls the front spine.\u003cbr\u003e\nCTR_neck_a and CTR_neck_b control the neck.\u003cbr\u003e\nCTR_head controls the head.\u003cbr\u003e\nCTR_front_foot.L and CTR_front_foot.R are IK controllers of the forelegs.\u003cbr\u003e\nCTR_front_shin_parent.L and CTR_front_shin_parent.R come with two customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nIK_repair_joggle fixes the shaking of legs when the feet are not moving much on the Z axis.\u003cbr\u003e\nCTR_hind_foot.L and CTR_hind_foot.R are IK controllers of the hind legs.\u003cbr\u003e\nCTR_thigh_parent.L and CTR_thigh_parent.R come with multiple customized attributes:\u003cbr\u003e\nIK_FK switches between IK/FK of the forelegs;\u003cbr\u003e\nCTR_chin_a controls the jaw;\u003cbr\u003e\nCTR_chin_c.001 controls the upper lip;\u003cbr\u003e\nCTR_chin_c controls the lower lip;\u003cbr\u003e\nCTR_blink.L and CTR_blink.R control the winkling.\u003cbr\u003e\nCTR_eye_a.L and CTR_eye_a.R control the eyes.\u003cbr\u003e\nThere are detailed facial controllers for creating plenty of facial expressions, and more assistant controllers of the body.\u003cbr\u003e\nAnd more ...\u003cbr\u003e\n\n**Animation**\u003cbr\u003e\n\nUnlooped watching animation at 30 fps, frame range 0-240\u003cbr\u003e\nLoopable running animation at 30 fps, frame range 0-110\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-165\u003cbr\u003e\nUnlooped eating animation at 30 fps, frame range 0-240\u003cbr\u003e\n\n**Features**\u003cbr\u003e\n\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled.\u003cbr\u003e\nThe model can be rendered in the current project directly.\u003cbr\u003e","imageAlt":"3D Tibetan Antelope Animation - 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Pink, Blue, Green\n\nCinema 4d Morphs Controllers\n\n\nChameleons or chamaeleons (family Chamaeleonidae) are a distinctive and highly specialized clade of Old World lizards with 200 species described as of June 2015.[1] The members of this family are best known for their distinct range of colours, being capable of colour-shifting camouflage. The large number of species in the family exhibit considerable variability in their capacity to change colour. For some, it is more of a shift of brightness (shades of brown); for others, a plethora of colour-combinations (reds, yellows, greens, blues) can be seen.\n\nChameleons are also distinguished by their zygodactylous feet, their prehensile tail, their laterally compressed bodies, their head casques, their projectile tongues used for catching prey, their swaying gait,[2] and in some species crests or horns on their brow and snout. Chameleons' eyes are independently mobile, and because of this the chameleon’s brain is constantly analyzing two separate, individual images of its environment. When hunting prey, the eyes focus forward in coordination, affording stereoscopic vision.","imageAlt":"Chameleon Toon Rigged 3D asset","url":"https://www.cgtrader.com/3d-models/animal/reptile/chameleon-toon-rigged","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/htxj9b6im90qiopm0czidgjhdrap/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/sfgsa.jpg","gridUrl":"https://media.cgtrader.com/variants/htxj9b6im90qiopm0czidgjhdrap/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/sfgsa.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/reptile/chameleon-toon-rigged","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"reptile","categoryTitle":"Animals","subcategoryTitle":"Reptile","schemaImageUrl":"https://img-new.cgtrader.com/items/5955356/19ad979ca2/chameleon-toon-rigged-3d-model-19ad979ca2.webp","saleOffDiscount":70,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"5841624","type":"listingItem","attributes":{"id":5841624,"title":"Realistic Sparrow Flock Animated Bird Swarm Shoal Birds","price":39.0,"description":"4096 - 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Belonging to the Orthoptera order, they share ancestry with crickets and grasshoppers. Their striking features include prominent spines and powerful hind legs adapted for jumping. Weta are primarily nocturnal creatures, inhabiting diverse environments ranging from forests to caves. Despite their intimidating looks, they are generally harmless to humans, feeding mainly on plants. However, some species exhibit omnivorous tendencies, preying on smaller insects. Threats such as habitat destruction and introduced predators have led to the decline of certain weta species, underscoring the need for conservation measures to safeguard their existence.\n\nFor insects science, biology museums, entomology, zoological science, school biology education, bug type creatures, flying insects, biological science, earth flora, and New Zealand insects promotional projects.\nGiant Weta Rigged is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max 2014 and rendered with V-Ray. Renders have no postprocessing!\n\nGiant Weta Rigged is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\n- All textures and materials are included and mapped. 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The jaw is connected to the skull by joint structures called temporomandibular joints, which allow for movement of the jaw during activities such as eating, grooming, and vocalizing.\n\nFor educational visual aid, zoology, school biology, school biology equipment, natural science accessories, university biology, educational models, or animal anatomy models promotional projects.\n\nDog Jaw Anatomic Rigged for Maya is fully rigged and is ready to be animated in Maya. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. (In Maya, the Smooth Mesh function can be used to increase mesh resolution if necessary)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- Maya models are grouped for easy selection, and objects are logically named for ease of scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary just drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n\n\n\nTextures Formats:\n- 6 png (4096x4096)\n\n\n3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.\n\nWe produce 3D models. This is our main activity. 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The jaw is connected to the skull by joint structures called temporomandibular joints, which allow for movement of the jaw during activities such as eating, grooming, and vocalizing.\n\nFor educational visual aid, zoology, school biology, school biology equipment, natural science accessories, university biology, educational models, or animal anatomy models promotional projects.\n\nDog Jaw Anatomic Rigged for Cinema 4D is fully rigged and is ready to be animated in Cinema 4D. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, correctly scaled for an accurate representation of the original object.\n- Models resolutions are optimized for polygon efficiency. (In Cinema 4D, the Subdivision Surface function can be used to increase mesh resolution if necessary.)\n- All colors can be easily modified.\n- Model is fully textured with all materials applied.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary just drop your models into the scene and start rendering.\n- No special plugin needed to open scene.\n- Model does not include any backgrounds or scenes used in preview images.\n- Units: cm\n\n\n\nTextures Formats:\n- 6 png (4096x4096)\n\n\n3d Molier International is a team of 3D artists with over a 15 years of experience. The company participated in various projects allowing us to learn our clients needs. Every model we build goes through thorough Quality assessment both visual and technical to make sure the assets look realistic and the models are of the best quality, which you can tell by looking at the renders - none of the has any postprocessing.\n\nWe produce 3D models. 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