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Nipalensis Animated VFX Grace","price":329.0,"description":"**Additional Services**\u003cbr\u003e\nIf you purchase our models, we provide the following customization services at a reasonable fee, allowing you to access our team of top-notch artists for exclusive customizations. Let our extensive years of creative experience enhance your ideas and make your work even more captivating.\u003cbr\u003e\n\n+$200-900：Customize a character animation for less than 4 seconds.\u003cbr\u003e\n+$150：Convert the character to UE5 format, including model, textures, hair, rigging controllers, and animations.\u003cbr\u003e\n\n**Introduction**\u003cbr\u003e\nThis is a high-quality aquila nipalensis model with detailed head, claws and wing feathers, textures, fur and 5 animations. The feathers follow the real reference, the body UV applies 4K UDIM maps, and the body feathers are made as facets. The model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\nThe model consists of body, eyes, feathers, tongue and third eyelids.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices 37,376; polygons 37,136\u003cbr\u003e\nEyes: vertices 2,568; polygons 2,688\u003cbr\u003e\nFeathers: vertices 391,772; polygons 309,354\u003cbr\u003e\nTongue: vertices 116; polygons 108\u003cbr\u003e\nThird eyelids: vertices 514; polygons 512\u003cbr\u003e\nTotal: vertices 432,346; polygons 349,798\u003cbr\u003e\n\n**Formats**\u003cbr\u003e\nThere is a Blender project and an OBJ file without rigging or animation.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_BaseColor.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Normal.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1001.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1002.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_Body_Roughness.1003.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_BaseColor.png, 4096*4096\u003cbr\u003e\nJF0L810A0_AquilaNipalensis_DownTailFeather_Normal.png, 4096*4096\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith full controllers, the postures and animations are easier to create. The features are as follows:\u003cbr\u003e\nroot controls the entire model.\u003cbr\u003e\nCTR_neck_a is the controller of the root of the neck, and its customized attribute Neck_Follow controls whether the neck rotates following the parent controller.\u003cbr\u003e\nCTR_Head_Rot is the FK controller of the head, and its customized attribute FK-IK controls the non-seamless switch of IK/FK of the neck; Head_Follow controls whether the head rotates following the parent controller.\u003cbr\u003e\nCTR_Head_FK_Transfer controls the location of head when the neck is in FK mode.\u003cbr\u003e\nCTR_Head_IK_Transfer.001 is the controller of head when the neck is in IK mode.\u003cbr\u003e\nCTR_Eyeball.L and CTR_Eyeball.R are controllers of eyes.\u003cbr\u003e\nCTR_Eyemask.L and CTR_Eyemask.R control the third eyelids.\u003cbr\u003e\nupper_arm_parent.L and upper_arm_parent.R are controllers of legs, their customized attribute FK_limb_follow controls whether the legs rotate following the center of gravity in FK mode; IK_FK controls the non-seamless switch of IK/FK of the legs; IK_follow controls whether the legs move following the root controller in IK mode; pole_vector controls whether the vector controllers follow the IK controllers of the feet.\u003cbr\u003e\nCTR_root_scapulars_a.L and CTR_root_scapulars_a.R are controllers of the shoulders, and its customized attribute Scapular_Follow_Wing_Loc controls whether the feathers on the shoulders follow the wing controllers; Scapular_Follow_Wing_Rot controls whether the the feathers on the shoulders rotate following the controllers of the wings.\u003cbr\u003e\nCTR_Wing.L and CTR_Wing.R control the folding of the wings.\u003cbr\u003e\nCTR_tail controls the folding of the tail.\u003cbr\u003e\nThe feet and feathers come with mode detailed controllers.\u003cbr\u003e\nEach feather comes with skinned bones, which makes it easy to shape a single feather or all feathers overall.\u003cbr\u003e\nAnd more...\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-120\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-220\u003cbr\u003e\nUnlooped TakeOff animation at 30 fps, frame range 0-360\u003cbr\u003e\nLoopable walking animation at 30 fps, frame range 0-120\u003cbr\u003e\n\n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nThe Display button of the fur is disabled.\u003cbr\u003e\nThis model cannot be scaled by controller ROOT. 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The wings are folded using one of several morph targets.\u003cBR\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------------------\u003cBR\u003e\nI have provided several scene files to get you started:\u003cBR\u003e\nZero\u003cBR\u003e\nLand-Take off\u003cBR\u003e\nFly loop\u003cBR\u003e\n\u003cBR\u003e\nThe main controlling object is the 'ROOT MAIN' bone (Metarig position control), LTFoot, RT Foot (Foot rotation), Move_IK.R, Move_IK.L (position Feet)\u003cBR\u003e\n\u003cBR\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cBR\u003e\n\u003cBR\u003e\nThere are 23 Morph targets.\u003cBR\u003e\n\u003cBR\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets or Shape Keys:\u003cBR\u003e\nlocated when you select the mesh and go to 'Object Data Properties' =\u003e 'Shape Keys'\u003cBR\u003e\n\u003cBR\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cBR\u003e\n\u003cBR\u003e\nThe wings are controlled by 3 bones each\u003cBR\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cBR\u003e\n\u003cBR\u003e\nWingFold-01\u003cBR\u003e\nWingFold-02\u003cBR\u003e\nWingFold-03\u003cBR\u003e\nWingFold-04-Folded\u003cBR\u003e\nWingFold-05\u003cBR\u003e\nWingFold-06\u003cBR\u003e\nWingFold-07\u003cBR\u003e\nWingTIpsDown\u003cBR\u003e\nWingTIpsSpread-01\u003cBR\u003e\nWingTIpsSpread-02\u003cBR\u003e\n\u003cBR\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cBR\u003e\n\u003cBR\u003e\nThe toes are controlled by 12 bones on each foot.\u003cBR\u003e\n\u003cBR\u003e\nTo fold the wings use the morphs noted above.\u003cBR\u003e\n\u003cBR\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cBR\u003e\n\u003cBR\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cBR\u003e\n\u003cBR\u003e\n-------------\u003cBR\u003e\n\u003cBR\u003e\nEAGLE:\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n25799 verticies\u003cBR\u003e\n17530 polygons\u003cBR\u003e\n\u003cBR\u003e\nOutcrop and tree:\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n17941 verticies\u003cBR\u003e\n18487 polygons\u003cBR\u003e\n\u003cBR\u003e\nSkyGlobe\u003cBR\u003e\nReal Geometry:\u003cBR\u003e\n98 verticies\u003cBR\u003e\n96 polygons\u003cBR\u003e\n--------------------------\u003cBR\u003e\n\u003cBR\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cBR\u003e\n\u003cBR\u003e\nYoutube Samples:\u003cBR\u003e\nGE BLENDER FlyLoop: https://youtu.be/GM-6kCLn9HA\u003cBR\u003e\nGE BLENDER LandTakeOff: https://youtu.be/1_anJr7jKaw\u003cBR\u003e\nGE Land-WIRE-Short: https://youtu.be/QiKLWSEuUOg","imageAlt":"Golden Eagle - 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 Faces: 13.614\n5.\tTextures: PBR_Yes\n•\tDiffuseMap PNG 4096 x 4096\n•\tNormalMap PNG 4096 x 4096\n•\tAoMap  PNG 4096 x 4096\n•\tDisplacementMap PNG 4096 x 4096\n•\tOpacityMap PNG 4096 x 4096\n6.\tMotions: 04 – Fly_01, Fly_02, Fly_03, Fly_04\n8.\tPlugins (Addon): No\n9.\tCustomize products as required: No\n•\tEagle Model Motions B1,2,3, Use the same video describing Typical Motions. They only differ in Color and Material.\n•\tFBX Export is specific to Blender, 3Dsmax, Maya, UE5, Unity error may occur if using other platform to import, please contact for support.\n•\tMaterials are maximally simplified, usually using only 1-3 PBR materials so you can use them for most 3D Software that supports motion today.\n\nThank You!\n\n","imageAlt":"Eagle-B2 3D","url":"https://www.cgtrader.com/3d-models/animal/bird/eagle-b2","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/21tjrZD3UtNEzNEfW2n1MUgE/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Eagle_B2_1200X900.jpg","gridUrl":"https://media.cgtrader.com/variants/21tjrZD3UtNEzNEfW2n1MUgE/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Eagle_B2_1200X900.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/eagle-b2","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":215,"name":".png","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5646247/4caba85fb0/eagle-b2-3d-model-4caba85fb0.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5646237","type":"listingItem","attributes":{"id":5646237,"title":"Eagle-B1","price":15.0,"description":"**Product Description:**\nPlease read product information carefully before purchasing.\n1.\tProduct Compatible with : 3Dsmax, Maya, Blender, Iclone 8 and CC4, Unity, UE5,    Nvidia Omniverse, Marmoset Toolbag …vv\n2.\tFormat file:\n•\tBlend-Blender 3.6- One Blender All motion\n•\tFBX Blender- One Fbx All motion\n•\tFBX Unioty- One Fbx All motion\n•\tFBX UE5- One Fbx All motion\n•\tFBX 3DSmax-Mesh and Motion (One motion per file)\n•\tFBX Maya-Mesh and Motion (One motion per file)\n•\tiAvatar- Iclone8_CC4 and rlmotion\n3.\tFrame Rate: 60 Fps\n4.\tVertices: 14.409 -  Faces: 13.614\n5.\tTextures: PBR_Yes\n•\tDiffuseMap PNG 4096 x 4096\n•\tNormalMap PNG 4096 x 4096\n•\tAoMap  PNG 4096 x 4096\n•\tDisplacementMap PNG 4096 x 4096\n•\tOpacityMap PNG 4096 x 4096\n6.\tMotions: 04 – Fly_01, Fly_02, Fly_03, Fly_04\n8.\tPlugins (Addon): No\n9.\tCustomize products as required: No\n•\tEagle Model Motions B1,2,3, Use the same video describing Typical Motions. They only differ in Color and Material.\n•\tFBX Export is specific to Blender, 3Dsmax, Maya, UE5, Unity error may occur if using other platform to import, please contact for support.\n•\tMaterials are maximally simplified, usually using only 1-3 PBR materials so you can use them for most 3D Software that supports motion today.\n\nThank You!\n\n","imageAlt":"Eagle-B1 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/bird/eagle-b1","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/R6YyM4sZCcV5D2Tv7r5Ci33T/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Eagle_B1_1200X900.jpg","gridUrl":"https://media.cgtrader.com/variants/R6YyM4sZCcV5D2Tv7r5Ci33T/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Eagle_B1_1200X900.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/eagle-b1","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":103,"name":".iprop","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5646237/877da96181/eagle-b1-3d-model-877da96181.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6592665","type":"listingItem","attributes":{"id":6592665,"title":"Phoenix ","price":65.0,"description":"**PHOENIX DRAGON 3D MODEL**\n- Formats: Blender Project file (with fully rigged armature \u0026 animations), animated FBX.\n- Software requirement: Blender (version 4.2 - higher version).\n- Render engine: Cycles \u0026 EEVEE\n- Polycount: 205708 polygons (include Feather Alpha Cards.\n- Feather format: Alpha Cards, optimized for render speed, no particles system requirement.\n- Textures: 8 Materials, 2048 - 4096 resolution (Base Color, Ambient Occlusion, Roughness, Normal Map, Subsurface Scattering, Opacity)\n- Model size: 2.45m wingspan x 2m length x 0.5m height\n- Addons requirement: No\n- Animations list:  Idling, Take Off, Landing, Intimidate, Hit React, Flying, Flying Left, Flying Right, High Speed Flying, Gliding, Gliding Left, Gliding Right, Hovering.\n- Note: The render quality depends on each user’s render engine when used outside of Blender. In addition, when importing into other software, you may need to set up the materials again using the texture maps I provided, due to differences in material systems between softwares.\n- Concept: designed by me - HuyKhoi2407.\n- If you encounter any problems or errors with this product, please contact me, I am always happy to assist you. Sometimes I can reply a little late due to time zone difference, so please forgive me, and sorry if my English is not good.","imageAlt":"3D asset animated Phoenix","url":"https://www.cgtrader.com/3d-models/animal/bird/phoenix-dragon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hzdwt9g1mde05kuwt7ki73pof4o3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/phoenix%20thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/hzdwt9g1mde05kuwt7ki73pof4o3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/phoenix%20thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/phoenix-dragon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":100,"name":".pdf","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6592665/5c012ce42b/phoenix-3d-model-5c012ce42b.webp","saleOffDiscount":40,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5326743","type":"listingItem","attributes":{"id":5326743,"title":"Hen Harrier","price":90.0,"description":"**Hen Harrier Low Poly 3d Model Animated**\u003cbr\u003e\n\u003cbr\u003e\n13 Animations in root motion\u003cbr\u003e\n11 Animations In-place\u003cbr\u003e\n9 Textures (4096x4096)\u003cbr\u003e\n4 Materials\u003cbr\u003e\n\u003cbr\u003e\n**Low poly model**\u003cbr\u003e\nPolygons: 5998\u003cbr\u003e\nVertices: 7446\u003cbr\u003e\nPolygonal Quads Only Geometry\u003cbr\u003e\n\u003cbr\u003e\n**Textures**\u003cbr\u003e\nT_HenHarrier_D\u003cbr\u003e\nT_HenHarrier_N\u003cbr\u003e\nT_HenHarrier_S\u003cbr\u003e\nT_HenHarrierWings_D\u003cbr\u003e\nT_HenHarrierWings_N\u003cbr\u003e\nT_HenHarrierWings_S\u003cbr\u003e\nT_HenHarrierTail_D\u003cbr\u003e\nT_HenHarrierTail_N\u003cbr\u003e\nT_HenHarrierTail_S\u003cbr\u003e\n\u003cbr\u003e\n**Animations List**\u003cbr\u003e\nattack (518-546)\u003cbr\u003e\neat (637-812)\u003cbr\u003e\nfly (294-308)\u003cbr\u003e\nflyleft (549-563)\u003cbr\u003e\nflyright (566-580)\u003cbr\u003e\nglide (369-453)\u003cbr\u003e\nhunt (456-515)\u003cbr\u003e\nidle (0-206)\u003cbr\u003e\nlanding (311-366)\u003cbr\u003e\ntakeoff (236-291)\u003cbr\u003e\nwalk (209-233)\u003cbr\u003e\nwalkleft (583-607)\u003cbr\u003e\nwalkright (610-634) \u003cbr\u003e","imageAlt":"3D model Hen Harrier","url":"https://www.cgtrader.com/3d-models/animal/bird/hen-harrier","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/CAyjoPWJMvZ9ErpLZjvg5jaG/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HenHarrier_Screenshot_01.jpg","gridUrl":"https://media.cgtrader.com/variants/CAyjoPWJMvZ9ErpLZjvg5jaG/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HenHarrier_Screenshot_01.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/hen-harrier","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/5326743/db9d9ef0bd/hen-harrier-3d-model-db9d9ef0bd.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1953681","type":"listingItem","attributes":{"id":1953681,"title":"Golden Eagle - rigged - animated standard PBR VRAY","price":199.0,"description":"Rigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\n3ds Max 2017 and up - PBR Version\u003cbr\u003e\n3DS MAX 2017 and up VRAY 3.4\u003cbr\u003e\nCinema4D r13\u003cbr\u003e\nOBJ (includes base obj and morph target objs)\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n-------------------------\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the 'ROOT' bone\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 23 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object' =\u003e 'Properties' =\u003e 'Deform' (Lightwave)\u003cbr\u003e\nlocated when you select the mesh and go to 'Modify' =\u003e 'Morpher' (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25757 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop-tree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3553 verticies\u003cbr\u003e\n3639 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29408 verticies\u003cbr\u003e\n21265 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25799 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3563 verticies\u003cbr\u003e\n3627 polygons\u003cbr\u003e\n\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29460 verticies\u003cbr\u003e\n21189 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cbr\u003e","imageAlt":"3D model Golden Eagle - rigged - animated standard PBR","url":"https://www.cgtrader.com/3d-models/animal/bird/golden-eagle-rigged-animated","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/kdhgUtJ6QygmLrUsoofTBY2U/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Sig105-247.jpg","gridUrl":"https://media.cgtrader.com/variants/kdhgUtJ6QygmLrUsoofTBY2U/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Sig105-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/golden-eagle-rigged-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":8,"name":".lwo","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":17,"name":".max","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/1953681/c85d404fed/golden-eagle-rigged-animated-standard-pbr-vray-3d-model-c85d404fed.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7096611","type":"listingItem","attributes":{"id":7096611,"title":"Bald Eagle Hunting Flight Animated Rigged For Blender","price":299.0,"description":"Bald Eagle Hunting Flight Animated Rigged For Blender is a three-dimensional model of Bald Eagle (Haliaeetus leucocephalus), a large bird of prey widely recognized as a national symbol of the United States.\n\nThe bald eagle bird is a well known bird of prey native to North America. It has a powerful body, wide wings, and a distinctive white head and tail.\n\nFor 3D visualization, wildlife themed CGI scenes, nature documentaries, 3D animation, patriotic advertising graphics, and ecosystem rendering projects.\n\nDescription:\nThis animation set includes 4 eagle animations designed for natural aerial locomotion and predatory behavior. The pack is suitable for cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Flight (looped, in-place / root motion)\n    Wide powerful wing strokes with short gliding phases, natural body oscillation and tail stabilization. Duration: up to 8 sec.\n\n    Hunting Dive (non-looped, in-place / root motion)\n    Focused descent with partial wing tuck, acceleration and strong talon extension for prey capture. Duration: up to 8 sec.\n\n    Take Off (non-looped, in-place / root motion)\n    Deep crouch, explosive leg push-off and intense initial wing beats for lift. Duration: up to 6 sec.\n\n    Landing (non-looped, in-place / root motion)\n    Controlled descent with wing braking, extended talons and balanced stabilization after contact. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nBald Eagle Hunting Flight Animated Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 19 png (4096x4096)\n- 5 png (2048x2048)\n- 3 png (1889x1248)\n- 12 png (1024x1024)\n- 12 png (512x512)\n- 3 png (426x1195)\n- 8 png (239x500)\n- Dimensions 182 x 64.6 x H31.9 cm\n\n\n(c) 3d_molier International\n","imageAlt":"Bald Eagle Hunting Flight Animated Rigged For 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It features a white head and tail that contrast with its dark brown body and broad wings. \n\nFor 3D visualization, wildlife themed CGI scenes, nature documentaries, 3D animation, patriotic advertising graphics, and ecosystem rendering projects.\n\nDescription:\nThis animation set includes 4 eagle animations designed for natural aerial locomotion and predatory behavior. The pack is suitable for cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Flight (looped, in-place / root motion)\n    Wide powerful wing strokes with short gliding phases, natural body oscillation and tail stabilization. Duration: up to 8 sec.\n\n    Hunting Dive (non-looped, in-place / root motion)\n    Focused descent with partial wing tuck, acceleration and strong talon extension for prey capture. Duration: up to 8 sec.\n\n    Take Off (non-looped, in-place / root motion)\n    Deep crouch, explosive leg push-off and intense initial wing beats for lift. Duration: up to 6 sec.\n\n    Landing (non-looped, in-place / root motion)\n    Controlled descent with wing braking, extended talons and balanced stabilization after contact. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nBald Eagle Flying Animated Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. 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Its white head, white tail, and dark body make it easy to recognize. \n\nFor 3D visualization, wildlife themed CGI scenes, nature documentaries, 3D animation, patriotic advertising graphics, and ecosystem rendering projects.\n\nDescription:\nThis animation set includes 4 eagle animations designed for natural aerial locomotion and predatory behavior. The pack is suitable for cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Flight (looped, in-place / root motion)\n    Wide powerful wing strokes with short gliding phases, natural body oscillation and tail stabilization. Duration: up to 8 sec.\n\n    Hunting Dive (non-looped, in-place / root motion)\n    Focused descent with partial wing tuck, acceleration and strong talon extension for prey capture. Duration: up to 8 sec.\n\n    Take Off (non-looped, in-place / root motion)\n    Deep crouch, explosive leg push-off and intense initial wing beats for lift. Duration: up to 6 sec.\n\n    Landing (non-looped, in-place / root motion)\n    Controlled descent with wing braking, extended talons and balanced stabilization after contact. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nSoaring Bald Eagle Animated Rigged For Blender is fully rigged and is ready to be animated in Blender. You can easily position it the way you need or animate it the way your project requires. See the screenshots to get an idea of how rigging works. The pose of the model on the render images is an example and can be recreated using rig, it is not initially included into the product.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. 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The model is fully UV unwrapped and comes with realistic textures and clean, organized materials that can be easily customized.\nFeatures:\n\nFully Rigged Model – ready for animation\n\nUV Unwrapped \u0026 Textured – with realistic feather details\n\nEasily Scalable – can be resized without distortion\n\nSeparated Meshes – individual parts for easier selection and control\n\n No Special Plugins Required – clean and native file setup\n\n   Editable Materials – modify texture colors quickly to suit your needs\n\n Included File Formats:\n\n    3DS Max (2018+)\n\n    Blender (.blend)\n\n    Autodesk Maya\n\n    FBX (.fbx)\n\n    OBJ (.obj)\n\n    DAE (.dae / COLLADA)\n\nThis asset is ideal for game development, cinematic rendering, VR/AR projects, or any scene requiring a majestic and efficient eagle model.\n","imageAlt":"3D model Eagle Rig","url":"https://www.cgtrader.com/3d-models/animal/bird/eagle-rig-3746267c-89fc-4392-b9be-514952fa6495","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/jjq3zq4sa55nxpxxivpeslwdg1j9/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Render_1_0002.jpg","gridUrl":"https://media.cgtrader.com/variants/jjq3zq4sa55nxpxxivpeslwdg1j9/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Render_1_0002.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/eagle-rig-3746267c-89fc-4392-b9be-514952fa6495","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":17,"name":".max","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6302421/c615bc0aff/eagle-rig-3d-model-c615bc0aff.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"6546147","type":"listingItem","attributes":{"id":6546147,"title":"Pro Bald Eagle - 8k - 3d animated ","price":29.99,"description":"Realistic CGI 3d model of a bald eagle.\n\nNice detail as seen in previews. \n\nComplete and low price compared to other models. \n\n\n\n\nModeled in 3ds max 2020.\n\nBasic model that can use turbosmooth subdivisions (1 or 2 is good).\n\nMouth opening and more. \n\n\nIncludes 8192 x 8192 diffuse (color), normal, specular, bump and eye reflection maps. \n\n\nObjects and rig named and organized in Layers. \n\n........................................................................... \n\nBody object, eyes, eye-lids, tongue. \n\n............................................................................ \n\n\n\nAnimated in 3ds max.\n\n\nincludes: idle, sky diving, catching prey, rising, flying on spot, flying forward. \n\n\n- not all frames are shown in the videos of the flying on spot and flying forward animations.\n\n........................................................................... \n\n\npolygons:  19591   (without mesh subdivisions) - not including front teeth \n\nvertices:  25252   (without mesh subdivisions) - not including front teeth \n\n...........................................................................  \n\n\n1765 animation frames \n\n\n\n\n(shadows are not set up at highest quality) \n\n\nThe rendering is setup in Default Scanline Renderer. \n\n\nNative file is for 3ds max 2020, but also 3ds max 2017, FBX, OBJ and ABC formats are provided. \n\n\n\nNotes: Obj file only has mesh and mapping coordinates; materials have to be simply applied. \n        \n       Fbx file has mesh, maps and mapping coordinates, all animation and simple bone rig without controllers; \nshould not be used in blender, unless I export an unrigged file. \n \n       Maps can be found inside 3ds max´s file folder. \n\n       Alembic (ABC) file contains all animation and mapping coordinates and is more recommended for blender than FBX. \n       No, it has no rig and the animation cannot be edited in this format.\n\n       (Normal map should be uploaded with \"override 1 and not \"automatic\"). \n\n\n--------------------------------------------------------------------------------------- \n\n\n- you should not use too much normal map value -\n \n       \n---------------------------------------------------------------------------------------\n\n\n\n \n\n\n\n\n\nModeled in real world scale. \n\n\nReady to render. \n\n(no plugins required) \n\n\nApproved by VC standards.\n\n\n\n\n\n\n\n\neagle golden bald bird raptor animal animated creature model 3d animation feather feathers birds sky nest\n","imageAlt":"Pro Bald Eagle - 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6\nWalk - 3 (F, L, R)\nIdle - 4\nGetHit - 12\nDeath - 3\nFall - 3\nFlying - 3 (F, L, R)\nFlyingToIdle - 1\nIdle1ToFlying - 1\nWakeUp - 1\n\nCharacter:\nTriangles: 28 570\nVertices: 18 283","imageAlt":"3D model animated SciFi Falcon","url":"https://www.cgtrader.com/3d-models/character/sci-fi-character/scifi-falcon","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/B8zfHvZFquNK6BBMwiVbfW2x/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview%201920x1080.jpg","gridUrl":"https://media.cgtrader.com/variants/B8zfHvZFquNK6BBMwiVbfW2x/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview%201920x1080.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/sci-fi-character/scifi-falcon","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":null,"name":null,"is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":83,"name":".unitypackage","is_native":false}],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5429574/a31a06b150/scifi-falcon-3d-model-a31a06b150.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3839649","type":"listingItem","attributes":{"id":3839649,"title":"Bald Eagle - BLENDER - Rigged and Animated","price":80.0,"description":"**Bald Eagle - BLENDER**\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nBlender\u003cbr\u003e\nBlender FBX ASCII\u003cbr\u003e\nBlender FBX BINARY\u003cbr\u003e\nOBJ\u003cbr\u003e\n\u003cbr\u003e\nThe models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe main controlling object is the 'ROOT MAIN' bone (Metarig position control), LTFoot, RT Foot (Foot rotation), Move_IK.R, Move_IK.L (position Feet)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets.\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets or Shape Keys:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object Data Properties' =\u003e 'Shape Keys'\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\u003cbr\u003e\n\u003cbr\u003e\n-------------\u003cbr\u003e\n\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25799 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop and tree:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n17941 verticies\u003cbr\u003e\n18487 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\u003cbr\u003e\n\u003cbr\u003e\nYoutube Samples:\u003cbr\u003e\nBE LandTakeOff WIRE: https://youtu.be/Tolhl_MfMC0\u003cbr\u003e\nBE LandTakeOff: https://youtu.be/0n4HvObt-oc\u003cbr\u003e\nBE BLENDER FlyLoop: https://youtu.be/WVb4aMMeoaA\u003cbr\u003e\nBE BLENDER Land WIRE SHORT: https://youtu.be/BmZv9ZbtnHQ\u003cbr\u003e\nBE BLENDER TT Wire: https://youtu.be/axSLhI12QoY\u003cbr\u003e\nBE BLENDER TT Color: https://youtu.be/CzxDZmHx1_I\u003cbr\u003e","imageAlt":"3D model Bald Eagle - BLENDER - Rigged and Animated","url":"https://www.cgtrader.com/3d-models/animal/bird/bald-eagle-blender","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/coSZop5yLSSdcvv91mLhCvzX/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/SIG-02-247.jpg","gridUrl":"https://media.cgtrader.com/variants/coSZop5yLSSdcvv91mLhCvzX/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/SIG-02-247.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/bald-eagle-blender","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/3839649/308fe82eb3/bald-eagle-blender-rigged-and-animated-3d-model-308fe82eb3.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7096986","type":"listingItem","attributes":{"id":7096986,"title":"Eagle Rigged For Blender Animated Set","price":599.0,"description":"Eagle Rigged For Blender Animated Set is a three-dimensional model of Bald Eagle (Haliaeetus leucocephalus), a large bird of prey widely recognized as a national symbol of the United States.\n\nThe bald eagle bird is a famous North American raptor recognized for its striking appearance. It has a white head and tail with a dark brown body and broad wings.\n\nFor 3D visualization, wildlife themed CGI scenes, nature documentaries, patriotic advertising graphics, and ecosystem rendering projects.\n\nThis animation set includes 4 eagle animations designed for natural aerial locomotion and predatory behavior. The pack is suitable for cinematic scenes, games, and simulations.\n\nAnimations included:\n\n    Flight (looped, in-place / root motion)\n    Wide powerful wing strokes with short gliding phases, natural body oscillation and tail stabilization. Duration: up to 8 sec.\n\n    Hunting Dive (non-looped, in-place / root motion)\n    Focused descent with partial wing tuck, acceleration and strong talon extension for prey capture. Duration: up to 8 sec.\n\n    Take Off (non-looped, in-place / root motion)\n    Deep crouch, explosive leg push-off and intense initial wing beats for lift. Duration: up to 6 sec.\n\n    Landing (non-looped, in-place / root motion)\n    Controlled descent with wing braking, extended talons and balanced stabilization after contact. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. (All colors can be easily modified.)\n- All objects are logically named and grouped for ease of objects selection and scene management.\n- No part-name confusion when importing several models into a scene.\n- No cleaning up necessary (Model does not include any backgrounds or scenes used in preview images.) - just drop model into your scene.\n- No special plugin needed to open scene.\n- PBR Materials\n\n\nTextures Formats:\n- 19 png (4096x4096)\n- 5 png (2048x2048)\n- 3 png (1889x1248)\n- 12 png (1024x1024)\n- 12 png (512x512)\n- 3 png (426x1195)\n- 8 png (239x500)\n- Dimensions 182 x 64.6 x H31.9 cm\n\n\n(c) 3d_molier International\n","imageAlt":"3D model Eagle Rigged For Blender Animated Set","url":"https://www.cgtrader.com/3d-models/animal/bird/eagle-rigged-for-blender-animated-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/depnjl6etem6h986xx088drf06cp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Eagle_Rigged_For_Blender_Animated_Set_003.jpg","gridUrl":"https://media.cgtrader.com/variants/depnjl6etem6h986xx088drf06cp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Eagle_Rigged_For_Blender_Animated_Set_003.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/eagle-rigged-for-blender-animated-set","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/7096986/8508983bff/eagle-rigged-for-blender-animated-set-3d-model-8508983bff.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4102498","type":"listingItem","attributes":{"id":4102498,"title":"Hawk Rig","price":20.0,"description":"Red tailed Hawk Bird model with texturing Fully Rig model Model is fully UV unwrapped, textured with edited materials Character can be scaled up or down to merge into your scene.\n\nNo special plugin needed to open scene. All colors can be easily modified.\n\nModel Format - 3DS MAX - 2018 Autodesk maya - Blender file \nFbx Added to Obj Added to Dae Added to\n\nTexture colors can be easily modified Model is separated not combined for easy selection","imageAlt":"3D Hawk RIg","url":"https://www.cgtrader.com/3d-models/animal/bird/hawk-rig","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6CsxsNkUVArqNpZnDBuEDPfp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/render_snap_7.jpg","gridUrl":"https://media.cgtrader.com/variants/6CsxsNkUVArqNpZnDBuEDPfp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/render_snap_7.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/hawk-rig","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":true},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":17,"name":".max","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/4102498/3c6a073e15/hawk-rig-3d-model-3c6a073e15.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"5741338","type":"listingItem","attributes":{"id":5741338,"title":"Black Kite Animation -  Blender","price":352.0,"description":"**Introduction**\u003cbr\u003e\nThis is a high-quality Black Kite character featuring a model, textures, hair cards, rigging, and four vivid animations. The model has a realistic muscle structure, and 4K resolution textures are used. Complex feather cards and textures are created in Blender, with the total feather polygons reaching 240,000 faces for a highly realistic effect. The rigging is meticulously crafted to enable flexible body movement control. This model is made with Blender and Cycles renderer at real-world scale.\u003cbr\u003e\n \n**Description**\u003cbr\u003e\nIt consists of the body, lacrimal glands, nictitating membrane, pupils, eyeballs, tongue, feathers.\u003cbr\u003e\n\n**Polygons**\u003cbr\u003e\nBody: vertices: 33,452; polygons: 33,198\u003cbr\u003e\nLacrimal glands: vertices: 420; polygons: 416\u003cbr\u003e\nNictitating membrane: vertices: 1,092; polygons: 1,152\u003cbr\u003e\nPupils: vertices: 1,348; polygons: 1,408\u003cbr\u003e\nEyeballs: vertices: 964; polygons: 1,024\u003cbr\u003e\nTongue: vertices: 246; polygons: 236\u003cbr\u003e\nFeathers: vertices: 340,993; polygons: 244,736\u003cbr\u003e\nTotal: vertices: 378,515; polygons: 282,170\u003cbr\u003e\n\n**Project Format**\u003cbr\u003e\nThere is a Blender project and an OBJ file.\u003cbr\u003e\n\n**Textures**\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Belly_Feather02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Body_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Eye_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_B_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_BaseColor.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_D_B_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Normal.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1003.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_Specular.1004.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_F_BaseColor.1001.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_F_BaseColor.1002.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Feather_U_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_F_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_FingerFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Sclera_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Mask01_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Mask02_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_Shoulder_Feather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_SmallFeather_Specular.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_B_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_F_BaseColor.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_Normal.png, 4096* 4096\u003cbr\u003e\nJC0O4X0E_BlackKite_TailFeather_Specular.png, 4096* 4096\u003cbr\u003e\n\n**Rigging**\u003cbr\u003e\nWith fine controllers, it's easier to create postures and animations, the features are as follows:\u003cbr\u003e\n\nCTR_Root: Controls the entire model, with three customized attributes:\u003cbr\u003e\nFeatherDynamics_Amplitude: Switches the feather sway on/off.\u003cbr\u003e\nFeatherDynamics_LeftAndRight: Controls the amplitude for the feather swaying from side to side.\u003cbr\u003e\nFeatherDynamics_UpAndDown: Controls the amplitude for the feather swaying from up to down.\u003cbr\u003e\n\nCTR_SpineRoot_a: Controls the body’s rear center of gravity with seven customized attributes:\u003cbr\u003e\nHead_Location_Follow: Controls whether the head follows position.\u003cbr\u003e\nHead_Root_Follow: Controls whether the head follows rotation.\u003cbr\u003e\nLeg_IK-FK_L: Switches between IK and FK for the left leg.\u003cbr\u003e\nLeg_IK-FK_R: Switches between IK and FK for the right leg.\u003cbr\u003e\nNeck_IK-FK: Switches between IK and FK for the neck.\u003cbr\u003e\nNeck_Root_Follow: Controls whether the neck follows rotation.\u003cbr\u003e\nTail_Root_Follow: Controls whether the tail follows rotation.\u003cbr\u003e\n\nCTR_SpineRoot_b: Controls the body’s front center of gravity.\u003cbr\u003e\nCTR_Head: Controls the head.\u003cbr\u003e\nCTR_jaw_b: Controls mouth opening.\u003cbr\u003e\nCTR_WingFold.L: Controls the folding of the left wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_WingFold.R: Controls the folding of the right wing for quick wing retraction, improving efficiency.\u003cbr\u003e\nCTR_TailFeaFold: Controls the tail feather folding.\u003cbr\u003e\nThe body has additional controllers to allow for more detailed animations.\u003cbr\u003e\n\n**Animations**\u003cbr\u003e\nLoopable flying animation at 30 fps, frame range 0-250\u003cbr\u003e\nUnlooped catch-fish animation at 30 fps, frame range 0-180\u003cbr\u003e\nUnlooped landing animation at 30 fps, frame range 0-160\u003cbr\u003e\nUnlooped watching animation at 30 fps, frame range 0-155\u003cbr\u003e\n \n**Features**\u003cbr\u003e\nThe model is in meter units at real-world scale.\u003cbr\u003e\nTo run faster, the fur is hidden, with Render enabled. 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Optimized polycount for use in game engines.\n- Contains **Rigged** version for easy animating.\n\nCreate unique looks of your Desert Eagle pistol with **10** different accessories/modifications and **8** skins which you can combine to your liking.\n\nCreate custom paintjobs with Painted Skin material where you can **change colors** or use your **own textures** easily.\n\n\nAccessories/modifications:\n\n- extended barrel\n- extended 14 inch barrel\n- ergonomic grip\n- frame without bottom rail\n- silencer\n- muzzle brake\n- skope\n- reflex sight\n- flashlight\n- extended magazine\n\nSkins:\n\n- brushed metal\n- black oxide\n- case hardened\n- chrome\n- damascus steel\n- engraved\n- gold\n- painted (for custom skins)\n\n+ 2 skins for scope:\n\n- black\n- silver\n\nIf you have any questions feel free to contact me.","imageAlt":"3D model Desert Eagle with Modifications and Skins","url":"https://www.cgtrader.com/3d-models/military/gun/desert-eagle-with-modifications-and-skins","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/EQEK2CMHmC1hxM32NckbvbHB/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/de_Thumb_cgtrader_c.jpg","gridUrl":"https://media.cgtrader.com/variants/EQEK2CMHmC1hxM32NckbvbHB/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/de_Thumb_cgtrader_c.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/desert-eagle-with-modifications-and-skins","isCgtVerified":true,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/2936145/b4baaf1ad4/desert-eagle-with-modifications-and-skins-3d-model-b4baaf1ad4.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"128891","type":"listingItem","attributes":{"id":128891,"title":"3DRT - 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Full access.\n\nGet everything in one package — no hidden content, no upsells.\n\nOnce purchased, the entire collection is available for download and use in both personal and professional projects.\n\nWho Is This For?\n• Game developers\n• 3D artists and animators\n• AR/VR creators\n• Educators and students\n• Studios and indie teams\n• Anyone looking for a production-ready animal asset library\n\nStart Now","imageAlt":"ULTIMATE 3D ANIMAL PACK","url":"https://www.cgtrader.com/3d-models/animal/mammal/ultimate-3d-animal-pack-70-percent-off-all-models-included","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/g96tbnurgou5w3d8hpvaaqnatail/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%23ULTIMATE%203D%20ANIMAL%20PACK%20100%2B.jpg","gridUrl":"https://media.cgtrader.com/variants/g96tbnurgou5w3d8hpvaaqnatail/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%23ULTIMATE%203D%20ANIMAL%20PACK%20100%2B.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/mammal/ultimate-3d-animal-pack-70-percent-off-all-models-included","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":83,"name":".unitypackage","is_native":false},{"id":96,"name":".uasset","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":215,"name":".png","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":201,"name":".fbm","is_native":false}],"categorySlug":"animal","subcategorySlug":"mammal","categoryTitle":"Animals","subcategoryTitle":"Mammal","schemaImageUrl":"https://img-new.cgtrader.com/items/6381725/fc3c6f1e7e/ultimate-3d-animal-pack-3d-model-fc3c6f1e7e.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1950517","type":"listingItem","attributes":{"id":1950517,"title":"American Bald Eagle - rigged - animated","price":199.0,"description":"Rigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\nCinema 4D r13 and up\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nOBJ - includes base object and  all morph taraget objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\n\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling object is the 'ROOT' bone\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)\n\u003cbr\u003eThe feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)\n\u003cbr\u003e\n\u003cbr\u003eThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\n\u003cbr\u003e\n\u003cbr\u003eThere are 23 Morph targets. (Lightwave)\n\u003cbr\u003eThere are 23 Morph targets. (Max)\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object' =\u003e 'Properties' =\u003e 'Deform' (Lightwave)\u003cbr\u003e\nlocated when you select the mesh and go to 'Modify' =\u003e 'Morpher' (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\n-\u003cbr\u003e------------\n\u003cbr\u003eThe model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.\n\u003cbr\u003e\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25757 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3738 verticies\u003cbr\u003e\n3826 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29593 verticies\u003cbr\u003e\n21452 polygons\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\nMAX:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25903 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3738 verticies\u003cbr\u003e\n3826 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29739 verticies\u003cbr\u003e\n21452 polygons\u003cbr\u003e\n\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px","imageAlt":"American Bald Eagle - 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 Faces: 175.176\n5.\tTextures: PBR_Yes\n•\tDiffuseMap PNG 2048 X 2048\n•\tNormalMap PNG 2048 X 2048\n•\tOpacityMap PNG 2048 x 2048\n•\tAoMap  PNG 2048 x 2048\n•\tDisplacementMap PNG 2048 x 2048\n6.\tMotions: 14_Call, Die, Eat, Fly1, Fly2, Fly3, Fly4, Fly5, Fly6. 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It has a long tail and broad fins that resemble wings. \n\nFor 3D visualization, marine wildlife CGI, underwater animation, educational content, video game environments, and realistic ocean scene rendering projects.\n\nDescription:\nThis animation set includes 2 eagle ray animations designed for graceful underwater locomotion and natural benthic feeding behavior. The pack is suitable for cinematic scenes, games, simulations, and educational content.\n\nAnimations included:\n\n    Swim (looped, in-place / root motion)\n    Smooth swimming cycle with wide, wave-like pectoral fin flaps creating a gliding, bird-like motion underwater. Stable body posture and minimal tail oscillation. Duration: up to 6 sec.\n\n    Feeding (non-looped, in-place / root motion)\n    Controlled descent to the seabed with sand probing behavior and stabilizing fin motion for precise positioning. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nSpotted Eagle Ray Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nSpotted Eagle Ray Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. 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","imageAlt":"eagle 3D asset animated","url":"https://www.cgtrader.com/3d-models/scanned/various/eagle-4987faf5-c8cd-443b-81af-6df6ddf9bc2e","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/2zu89fxjp81kyvs89h5lnxcvo5tb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/HRGSRG.jpg","gridUrl":"https://media.cgtrader.com/variants/2zu89fxjp81kyvs89h5lnxcvo5tb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/HRGSRG.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/scanned/various/eagle-4987faf5-c8cd-443b-81af-6df6ddf9bc2e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":51,"name":".stl","is_native":false}],"categorySlug":"scanned","subcategorySlug":"various","categoryTitle":"Scanned 3D Models","subcategoryTitle":"Various","schemaImageUrl":"https://img-new.cgtrader.com/items/6903273/8b9d1e08ce/eagle-3d-model-8b9d1e08ce.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false}},{"id":"7097343","type":"listingItem","attributes":{"id":7097343,"title":"Spotted Eagle Ray Set Animated Rigged For Maya","price":389.0,"description":"Spotted Eagle Ray Set Animated Rigged For Maya is a three-dimensional model of large marine ray species known for its white-spotted pattern.\n\nThe spotted eagle ray is a type of ray known for its elegant swimming style and spotted appearance. Its diet includes mollusks and crustaceans.\n\nFor 3D visualization, marine wildlife CGI, underwater animation, educational content, video game environments, and realistic ocean scene rendering projects.\n\nDescription:\nThis animation set includes 2 eagle ray animations designed for graceful underwater locomotion and natural benthic feeding behavior. The pack is suitable for cinematic scenes, games, simulations, and educational content.\n\nAnimations included:\n\n    Swim (looped, in-place / root motion)\n    Smooth swimming cycle with wide, wave-like pectoral fin flaps creating a gliding, bird-like motion underwater. Stable body posture and minimal tail oscillation. Duration: up to 6 sec.\n\n    Feeding (non-looped, in-place / root motion)\n    Controlled descent to the seabed with sand probing behavior and stabilizing fin motion for precise positioning. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nSpotted Eagle Ray Set Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nSpotted Eagle Ray Set Animated Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. 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Previews that were made in Cinema 4D's Standard render have the label \"Standard Render\" on Top. Other Render Engines should have a Label as well.\n\nThis model has been modeled with a clean topology based on quads and loops.\n\nAll High Resolution Textures (4K) \n\nFully Rigged!\n\nVery easy to animate.\n\nThe Rigg is Originally made in Cinema 4D(Preview Images). In Blender file, the rig was imported as FBX, so there is no controllers (to manipulate the Rig) available in Blender File(But the model is animated too).\n\nAnimation:\n\nSwimming(Loop)]\n\n\nLast Preview is to show how the model can be in a composition (Does not contains the scene)\n\nThe Model is Subdividable\n\nMetric unit used: Centimeters\n\n*********************\n\nThis pack includes all the following formats:\n\n.c4d (R19/Arnold 2.2.0) \n.c4d (R19/Standard)\n.blend (2.79/Cycles)\n.fbx \n.obj","imageAlt":"Manta Birostris 3D asset","url":"https://www.cgtrader.com/3d-models/animal/fish/manta-birostris","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AFQEoyJ97dLsnBy6LSYHzDZ3/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/manta-birostris-3d-model-low-poly-animated-rigged-obj-mtl-fbx-c4d-blend.jpg","gridUrl":"https://media.cgtrader.com/variants/AFQEoyJ97dLsnBy6LSYHzDZ3/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/manta-birostris-3d-model-low-poly-animated-rigged-obj-mtl-fbx-c4d-blend.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/manta-birostris","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":6,"name":".c4d","is_native":false}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/982025/6500026b46/manta-birostris-3d-model-6500026b46.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"7096460","type":"listingItem","attributes":{"id":7096460,"title":"Spotted Eagle Ray Feeding Animated Rigged For Maya","price":269.0,"description":"Spotted Eagle Ray Feeding Animated Rigged For Maya is a three-dimensional model of large marine ray species known for its white-spotted pattern.\n\nThe spotted eagle ray is a large marine ray known for its dark body covered in bright white spots. It has long, wing-like fins that help it glide through warm ocean waters.\n\nFor 3D visualization, marine wildlife CGI, underwater animation, educational content, video game environments, and realistic ocean scene rendering projects.\n\nDescription:\nThis animation set includes 2 eagle ray animations designed for graceful underwater locomotion and natural benthic feeding behavior. The pack is suitable for cinematic scenes, games, simulations, and educational content.\n\nAnimations included:\n\n    Feeding (non-looped, in-place / root motion)\n    Controlled descent to the seabed with sand probing behavior and stabilizing fin motion for precise positioning. Duration: up to 6 sec.\n\nTechnical details:\n\n    FPS: 30\n\n    Rigged model\n\n    In-place and root motion variations included\n\n    Realistic timing and secondary motion\n\n    Suitable for real-time and cinematic use\nSpotted Eagle Ray Feeding Animated Rigged For Maya is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders, and was originally modeled in 3ds Max and rendered with V-Ray. Renders have no postprocessing!\n\nSpotted Eagle Ray Feeding Animated Rigged For Maya is fully rigged and is ready to be animated. You can easily position it the way you need or animate it the way your project requires using helpers in 3D Studio Max. See the turntable to get an idea of how rigging works.\n\nHope you like it!\n\n\nFeatures:\n- High quality polygonal model, has real dimensions. Easy to merge into your scene.\n- Units: cm\n- The model was created with the optimal number of polygons. (The Meshsmooth modifier is assigned to the original mesh. Easy to increase mesh resolution if necessary.)\n- All the objects come with complete UVs\nAll textures and materials are included and mapped. 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Mannequin\n\n\n\nSci-Fi Eagle\n\nCharacter has Custom skeleton (Image skeleton preview included)\n4 skins.\nInst Mat color blending for each skin\n37 animation included\n\n\nAttack - 6\n\nWalk - 3 (F, L, R)\n\nIdle - 4\n\nGetHit - 12\n\nDeath - 3\n\nFall - 3\n\nFlying - 3 (F, L, R)\n\nFlyingToIdle - 1\n\nIdle1ToFlying - 1\n\nWakeUp - 1\n\n\n\n\n\nCharacter:\n\nTriangles: 33 428\n\nVertices: 22 497\n\n\n\nSci-Fi Dog\n\n\n\nCharacter has Custom skeleton (Image skeleton preview included)\n4 skins.\nInst Mat color blending for each skin\n26 animation included\n\n\nAttack - 3\n\nWalk - 3 (F, L, R)\n\nIdle - 4\n\nGetHit - 8\n\nDeath - 2\n\nBarking - 1\n\nJump - 3\n\nRun - 1\n\nTurn180 - 1\n\n\n\nCharacter:\n\nTriangles: 39 590\n\nVertices: 24 709\n\n\n\n\n\nSci-Fi Bear\n\n\n\nCharacter has Custom skeleton (Image skeleton preview included)\n4 skins.\nInst Mat color blending for each skin\n24 animation included\n\n\nAttack - 6\n\nWalk - 3 (F, L, R)\n\nIdle - 2\n\nGetHit - 8\n\nDeath - 2\n\nRun - 1\n\nTurn180 - 1\n\nRoar - 1\n\n\n\nCharacter:\n\nTriangles: 53 320\n\nVertices: 33 605\n\n\n\n\n\nSci-Fi Cat\n\n\n\nCharacter has Custom skeleton (Image skeleton preview included)\n5 skins.\nInst Mat color blending for each skin\n29 animation included\n\n\nAttack - 3\n\nWalk - 3 (F, L, R)\n\nIdle - 4\n\nGetHit - 8\n\nDeath - 2\n\nIdleTransitions - 4\n\nJump - 3\n\nRun - 1\n\nTurn180 - 1\n\n\n\nCharacter:\n\nTriangles: 41 206\n\nVertices: 25 176\n\n\n\n\n\nSci-Fi Gorilla\n\n\n\n*Background maps not included*\n\nCharacter has Custom skeleton (Image skeleton preview included)\n5 skins.\nInst Mat color blending for each skin\n26 animation included\n\n\nAttack - 5\n\nWalk - 3 (F, L, R)\n\nIdle - 3\n\nGetHit - 8\n\nDeath - 2\n\nIdleTransitions - 2\n\nRun - 1\n\nTurn180 - 1\n\nRoar - 1\n\n\n\nCharacter:\n\nTriangles: 67 592\n\nVertices: 42 647","imageAlt":"Sci-Fi Animals Robots Pack 3D model","url":"https://www.cgtrader.com/3d-model-packs/sci-fi-animals-robots-pack","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/FEGa3nyBoEEZwga7NdjtyCrR/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/main_3840x2160.jpg","gridUrl":"https://media.cgtrader.com/variants/FEGa3nyBoEEZwga7NdjtyCrR/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/main_3840x2160.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/sci-fi-animals-robots-pack","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[],"categorySlug":"character","subcategorySlug":"sci-fi-character","categoryTitle":"Character","subcategoryTitle":"Sci-Fi","schemaImageUrl":"https://img-new.cgtrader.com/items/5571700/17ced4bbdf/sci-fi-animals-robots-pack-3d-model-17ced4bbdf.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"3624294","type":"listingItem","attributes":{"id":3624294,"title":"Desert Eagle Lighting Hawk","price":39.99,"description":"Accurate representation of** Desert Eagle Lighting Hawk** pistol from **Resident Evil 2** video game.\nDesigned with precision and attention to detail to represent the original as close as possible.\n\nRealistic **PBR 4K** textures.\nModel is **Game-ready**. Optimized polycount for use in game engines and VR projects.\nContains **Rigged** version for easy animating.\n\n+ no trademark textures variation ( no official logos)\n\nUse it in still renders, animations or game development. Elevate your digital arsenal.\n\nIf you have any questions feel free to contact me.","imageAlt":"Desert Eagle Lighting Hawk 3D asset","url":"https://www.cgtrader.com/3d-models/military/gun/desert-eagle-lighting-hawk","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3egJbYwbthQoyvYDRqdHDnEy/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/lh_thumb_43_2.jpg","gridUrl":"https://media.cgtrader.com/variants/3egJbYwbthQoyvYDRqdHDnEy/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/lh_thumb_43_2.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/military/gun/desert-eagle-lighting-hawk","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":true,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":null,"name":null,"is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"military","subcategorySlug":"gun","categoryTitle":"Military","subcategoryTitle":"Gun","schemaImageUrl":"https://img-new.cgtrader.com/items/3624294/b8057fb2b4/desert-eagle-lighting-hawk-3d-model-b8057fb2b4.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"1953712","type":"listingItem","attributes":{"id":1953712,"title":"Bald Eagle 2 Stars And Stripes","price":199.0,"description":"Bald Eagle 2 Stars And Stripes…\u003cbr\u003e\n\u003cbr\u003e\nRigged and Animated for:\u003cbr\u003e\nLightWave 8.5 and up\u003cbr\u003e\n3ds Max 8 and up\u003cbr\u003e\nMAX 2017 generated FBX\u003cbr\u003e\nMAX 2009 generated FBX\u003cbr\u003e\nLightwave 2015 generated FBX\u003cbr\u003e\nOBJ - includes base object and all morph target objs\u003cbr\u003e\n\u003cbr\u003e\nBoth models come with several pre-animated scenes to get you started.\u003cbr\u003e\n\u003cbr\u003e\nThe feathers are geometry so they render fast and no plugins are needed.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are animated using the 3 bones within each. The wings are folded using one of several morph targets.\u003cbr\u003e\n\u003cbr\u003e\nYou can also make adjustments, like spreading the wing tip feathers and spreading the tail using morph targets.\u003cbr\u003e\n-------------------------\u003cbr\u003e\nThe main controlling object is the 'ROOT' bone\u003cbr\u003e\n\u003cbr\u003e\nI have provided several scene files to get you started:\u003cbr\u003e\nZero\u003cbr\u003e\nLand-Take off\u003cbr\u003e\nFly loop\u003cbr\u003e\n\u003cbr\u003e\nThe feet and legs are controlled by 'LT-Foot' and 'RT-Foot' respectively. (Lightwave)\u003cbr\u003e\nThe feet and legs are controlled by 'LT-FootControl' and 'RT-FootControl' respectively. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThere are 3 'neck' bones, a 'head' bone and a 'lower beak' bone.\u003cbr\u003e\n\u003cbr\u003e\nThere are 23 Morph targets. (Lightwave)\u003cbr\u003e\nThere are 23 Morph targets. (Max)\u003cbr\u003e\n\u003cbr\u003e\nThe 'Mouth' phonemes are controlled by 8 Morph targets:\u003cbr\u003e\nlocated when you select the mesh and go to 'Object' =\u003e 'Properties' =\u003e 'Deform' (Lightwave)\u003cbr\u003e\nlocated when you select the mesh and go to 'Modify' =\u003e 'Morpher' (Max)\u003cbr\u003e\n\u003cbr\u003e\nBut the mouth can be opened and closed with a bone as well.\u003cbr\u003e\n\u003cbr\u003e\nThe wings are controlled by 3 bones each\u003cbr\u003e\nand have 3 Morph position, to spread the wing tips and 10 morph positions to manipulate the wing\u003cbr\u003e\n\u003cbr\u003e\nWingFold-01\u003cbr\u003e\nWingFold-02\u003cbr\u003e\nWingFold-03\u003cbr\u003e\nWingFold-04-Folded\u003cbr\u003e\nWingFold-05\u003cbr\u003e\nWingFold-06\u003cbr\u003e\nWingFold-07\u003cbr\u003e\nWingTIpsDown\u003cbr\u003e\nWingTIpsSpread-01\u003cbr\u003e\nWingTIpsSpread-02\u003cbr\u003e\n\u003cbr\u003e\nThe Tail spread is controlled via Morph target 'TailSpread', the Tail bone controls position and rotation.\u003cbr\u003e\n\u003cbr\u003e\nThe toes are controlled by 12 bones on each foot.\u003cbr\u003e\n\u003cbr\u003e\nTo fold the wings use the morphs noted above.\u003cbr\u003e\n\u003cbr\u003e\nBut if you have positioned the wings by moving the bones, AND you try to use morph targets to fold them, you WILL have some pretty weird distortions that will freak you out.\n\u003cbr\u003e\nDon't panic, the solution is to 'zero' out your wing bone positions, as or just before you apply the 'Morph' targets.\n-------------\u003cbr\u003e\nThe model is made hi resolution by using Sub-Patching(LW) Turbosmooth(Max), so the actual geometry is much less than the rendered geometry.\n\u003cbr\u003e\nLIGHTWAVE:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25757 verticies\u003cbr\u003e\n17530 polygons\u003cbr\u003e\n\u003cbr\u003e\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3738 verticies\u003cbr\u003e\n3826 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29593 verticies\u003cbr\u003e\n21452 polygons\u003cbr\u003e\n\u003cbr\u003e\n------------------------------------------------------------------------------\u003cbr\u003e\n\u003cbr\u003e\nMAX:\u003cbr\u003e\nEAGLE:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n25903 verticies\u003cbr\u003e\u003cbr\u003e\n17530 polygons\n\u003cbr\u003e\nOutcrop:\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n3738 verticies\u003cbr\u003e\n3826 polygons\u003cbr\u003e\n\u003cbr\u003e\nSkyGlobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n98 verticies\u003cbr\u003e\n96 polygons\u003cbr\u003e\n--------------------------\u003cbr\u003e\n\u003cbr\u003e\nEagle, Outcrop, Skyglobe\u003cbr\u003e\nReal Geometry:\u003cbr\u003e\n29739 verticies\u003cbr\u003e\n21452 polygons\u003cbr\u003e\n\u003cbr\u003e\nthe maps are RGB or greyscale, 300dpi, 3999px X 3999px\n\nAdditional Preview Links\u003cbr\u003e\n\u003cbr\u003e\nBaldEagleStarsAndStripes Anim HI\u003cbr\u003e\nhttps://youtu.be/PU4L8iejAP8\u003cbr\u003e\n\u003cbr\u003e\nBaldEagleStarsAndStripes Color HI\u003cbr\u003e\nhttps://youtu.be/S6RxBUzrSoE\u003cbr\u003e\n\u003cbr\u003e\nBaldEagleStarsAndStripes Grey HI\u003cbr\u003e\nhttps://youtu.be/_Z6AKglWKCw\u003cbr\u003e\n\u003cbr\u003e\nBaldEagleStarsAndStripes Grey LO\u003cbr\u003e\nhttps://youtu.be/CbesxdsHR4g\u003cbr\u003e\n\u003cbr\u003e\nBaldEagleStarsAndStripes anim Wire\u003cbr\u003e\nhttps://youtu.be/OUE2oaz9a3w\u003cbr\u003e\n\u003cbr\u003e\nFlyLoopCam1 SandS\u003cbr\u003e\nhttps://youtu.be/_6aJfA1H5Y8\u003cbr\u003e\n\u003cbr\u003e\nFlyLoopCam2 SandS\u003cbr\u003e\nhttps://youtu.be/79CwdLz7QpQ\u003cbr\u003e\n\u003cbr\u003e\nLW LandTakeOff SandS\u003cbr\u003e\nhttps://youtu.be/YJo7WGLvOls\u003cbr\u003e","imageAlt":"3D model Bald Eagle 2 Stars And 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Eagle Fighter Jet PBR Game Ready 3D Model FBX OBJ BLEND","price":24.99,"description":"Highly detailed, professional 3D model of the F-15 Eagle, the legendary tactical air-superiority fighter jet. This asset has been meticulously optimized for use in modern game engines (Unity, Unreal Engine), flight simulators, VFX, and high-end 3D rendering.\n\nKey Features:\n- Factory-new military-grade fuselage finish with clean, crisp tactical paint scheme.\n- Sharp technical panel lines, flush composite seams, micro-rivets, and metallic sheet joints.\n- Realistic armed forces tactical decals, high-visibility national roundels, and squadron insignias.\n- Clean technical stencils, 'NO STEP' wing walkways, and cockpit 'RESCUE' arrows.\n- Fully applied transformations (Scale 1.0, Rotation 0) with a perfectly centered 3D pivot point.\n\nFile Formats Included:\n- Native Blender (.blend) scene file (Cycles-ready setup)\n- Autodesk FBX (.fbx) - universal game-ready format\n- Wavefront OBJ (.obj, .mtl) - industry standard\n- glTF / GLB (.glb) - web and AR view compatible\n- STL (.stl) - optimized for 3D printing\n\nTexture Specifications:\n- High-fidelity PBR texture maps included (Albedo/Base Color, Roughness, Metallic, Normal Map, Ambient Occlusion).\n- Textures are safely organized in a separate ZIP folder.\nDetailed Technical Specifications \u0026 Pipeline:\n- UV Mapping: Fully unwrapped workflow, maximized UV space usage with minimal distortion.\n- Topology: Clean quad-dominant polygon layout, ideal for real-time deformation and LOD creation.\n- Normal Maps: Baked from a high-poly source to ensure flawless bevels, panel gaps, and rivet details without adding unnecessary polygon weight.\n- Compatibility: Rigorously tested for drag-and-drop integration in Unity (URP/HDRP) and Unreal Engine 5.\n- Real-World Scale: Modeled to accurate real-world dimensions (Metric system).","imageAlt":"F15 Eagle Fighter Jet PBR Game Ready 3D Model 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eagle flying in air","price":70.0,"description":"Update(June 2025):\n-FBX file was added.\n(GriffinAllAnimFBX.zip)\n\n3D model and animations of Griffin.\n\nThis product is primarily designed for Blender users, with the Blender file (.blend) as the main asset. \n\nFor game engine integration, you'll need to export the model as FBX format. \n\nDetailed step-by-step instructions for exporting from Blender and importing into various game engines can be found here: \n\n**Game Engine Import Guide:**\n\nhttps://eizouasobi.blogspot.com/2019/01/how-to-use-in-game-engine.html\n\n\nAnimation Names\n10-30 loop Idle1\n40-60 Soar\n100-130 loop FlapForward\n140-170 loop GlideForward\n180-210 loop GlideRight\n220-250 loop GlideLeft\n260-290 loop Idle2\n300-330 loop WalkForward\n340-370 loop WalkRight\n380-410 loop WalkLeft\n420-450 loop Hover\n460-490 HoverKick\n500-530 HoverHit\n540-570 loop GlideFall\n580-595 Landing\n610-640 loop FlapRight\n650-680 loop FlapLeft\n690-720 loop FlapUp\n730-760 loop 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Also PDF and an instruction video (Costumer only download) is accompanied to give better understanding of the bird controls. \n \n \nSix animation sets have been included in frames 1-480 and are defined below:\n \n1) Wing Cycle type 1 (1 -36) \n \n \n2) Wing Cycle type 2 (45 – 86) \n \n \n3) Glide (86-245) \n \n \n4) Perching in a place (245-390) \n \n \n5) Wing Fold to Open (391-435) \n \n \n6) Wing Cycle type 3 (458-480)\n \n(No Plug-in Required)\n \nNO POSTWORK ON THESE RENDERS (MENTAL RAY)\n \n \n ","imageAlt":"3D Eagles ANIMATED","url":"https://www.cgtrader.com/3d-models/animal/bird/eagles-animated","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/myjepg3b9qmst1646hi9s576epen/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/10039-3d-model-5c7a835249.jpg","gridUrl":"https://media.cgtrader.com/variants/myjepg3b9qmst1646hi9s576epen/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/10039-3d-model-5c7a835249.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/bird/eagles-animated","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":11,"name":".ma","is_native":false},{"id":100,"name":".pdf","is_native":false},{"id":216,"name":".jpg","is_native":false}],"categorySlug":"animal","subcategorySlug":"bird","categoryTitle":"Animals","subcategoryTitle":"Bird","schemaImageUrl":"https://img-new.cgtrader.com/items/6264342/5c7a835249/eagles-animated-3d-model-5c7a835249.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false}},{"id":"4154250","type":"listingItem","attributes":{"id":4154250,"title":"Golden Eagle Realistic Rigged","price":7.95,"description":"Low poly Golden Eagle, is from a High poly model. 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5\n- Texture Resolutions: (4096)\n- Supported Development Platforms:\n- Windows: (Yes)\n- Mac: (Yes)\n- Documentation Link:\n- Important/Additional Notes:\n- You May Download the 3D Asset Model Via Fab Plugin For Any Unreal Engine Version.\n- For Stable ,Review Pass Version \n- -Verified Unreal Engine 5.6. 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